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flags: 5 group: 6041 key: 403 entity: 6042 x: 365.20655 z: 384.69188 clearance: 0.8 flags: 5 group: 6042 key: 404 entity: 6043 x: 210.16774 z: 456.4836 clearance: 0.8 flags: 5 group: 6043 key: 405 entity: 6044 x: 212.63128 z: 463.89196 clearance: 0.8 flags: 5 group: 6044 key: 406 entity: 6045 x: 815.28739 z: 1067.88282 clearance: 0.8 flags: 5 group: 6045 key: 407 entity: 6046 x: 816.22637 z: 1069.45293 clearance: 0.8 flags: 5 group: 6046 key: 409 entity: 6053 x: 510.2669 z: 1054.5083 clearance: 0.8 flags: 5 group: 6053 key: 410 entity: 6054 x: 511.87018 z: 1055.61345 clearance: 0.8 flags: 5 group: 6054 key: 411 entity: 6055 x: 511.86431 z: 1053.36397 clearance: 0.8 flags: 5 group: 6055 key: 412 entity: 6056 x: 513.25765 z: 1056.58133 clearance: 0.8 flags: 5 group: 6056 key: 413 entity: 6057 x: 509.85499 z: 1056.41671 clearance: 0.8 flags: 5 group: 6057 key: 416 entity: 6061 x: 1044.3144 z: 337.11355 clearance: 0.8 flags: 5 group: 6061 key: 417 entity: 5805 x: 445.7607 z: 1206.73697 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entity: 5749 x: 312.86655 z: 926.85694 clearance: 0.8 flags: 5 group: 5749 key: 448 entity: 5750 x: 305.8254 z: 926.98682 clearance: 0.8 flags: 21 group: 5750 key: 449 entity: 5659 x: 308.9759 z: 913.36612 clearance: 0.8 flags: 21 group: 5659 key: 450 entity: 383 x: 303.8609 z: 906.81116 clearance: 0.8 flags: 21 group: 383 key: 451 entity: 5658 x: 292.17443 z: 921.7882 clearance: 0.8 flags: 5 group: 5658 key: 452 entity: 384 x: 291.26061 z: 916.20011 clearance: 0.8 flags: 5 group: 384 key: 453 entity: 6155 x: 811.37012 z: 1071.79087 clearance: 0.8 flags: 5 group: 6155 key: 454 entity: 6156 x: 719.42571 z: 1050.4481 clearance: 0.8 flags: 5 group: 6156 key: 455 entity: 6158 x: 860.5278 z: 167.92145 clearance: 0.8 flags: 5 group: 6158 key: 456 entity: 6159 x: 839.1862 z: 243.69388 clearance: 0.8 flags: 5 group: 6159 key: 457 entity: 6160 x: 820.00709 z: 214.89068 clearance: 0.8 flags: 5 group: 6160 key: 458 entity: 6161 x: 845.4419 z: 160.79589 clearance: 0.8 flags: 5 group: 6161 key: 459 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entity: 6526 x: 478.78713 z: 1051.9677 clearance: 0.8 flags: 5 group: 6526 key: 650 entity: 6527 x: 480.76331 z: 1051.5099 clearance: 0.8 flags: 5 group: 6527 key: 651 entity: 6528 x: 476.83091 z: 1055.53948 clearance: 0.8 flags: 5 group: 6528 key: 652 entity: 6529 x: 379.14322 z: 433.83545 clearance: 0.8 flags: 5 group: 6529 key: 653 entity: 6530 x: 1033.51006 z: 770.65362 clearance: 0.8 flags: 21 group: 6530 key: 654 entity: 6531 x: 1045.35627 z: 793.47619 clearance: 0.8 flags: 5 group: 6531 key: 655 entity: 6532 x: 1046.72728 z: 794.44773 clearance: 0.8 flags: 5 group: 6532 key: 657 entity: 6534 x: 318.53986 z: 486.50802 clearance: 0.8 flags: 21 group: 6534 key: 660 entity: 6544 x: 799.49277 z: 1025.38213 clearance: 0.8 flags: 5 group: 6544 key: 661 entity: 6545 x: 376.76221 z: 441.30369 clearance: 0.8 flags: 5 group: 6545 key: 662 entity: 6549 x: 946.22075 z: 989.17527 clearance: 0.8 flags: 5 group: 6549 key: 663 entity: 6550 x: 940.8473 z: 983.01757 clearance: 0.8 flags: 21 group: 6550 key: 664 entity: 6553 x: 318.89177 z: 484.1894 clearance: 0.8 flags: 21 group: 6553 key: 666 entity: 6557 x: 1068.99666 z: 332.12728 clearance: 0.8 flags: 5 group: 6557 key: 669 entity: 6562 x: 369.16337 z: 429.67025 clearance: 0.8 flags: 5 group: 6562 key: 670 entity: 6564 x: 508.56945 z: 253.85433 clearance: 0.8 flags: 5 group: 6564 key: 671 entity: 6565 x: 508.01336 z: 227.42948 clearance: 0.8 flags: 5 group: 6565 key: 672 entity: 6566 x: 803.43172 z: 179.78826 clearance: 0.8 flags: 5 group: 6566 key: 673 entity: 6569 x: 618.51102 z: 231.15683 clearance: 0.8 flags: 5 group: 6569 key: 674 entity: 6570 x: 621.15493 z: 226.50916 clearance: 0.8 flags: 5 group: 6570 key: 675 entity: 6573 x: 1048.36025 z: 794.92484 clearance: 0.8 flags: 5 group: 6573 key: 676 entity: 6574 x: 1037.16102 z: 771.83967 clearance: 0.8 flags: 5 group: 6574 key: 677 entity: 6575 x: 1050.51256 z: 798.2378 clearance: 0.8 flags: 5 group: 6575 key: 678 entity: 6578 x: 318.30773 z: 484.85686 clearance: 0.8 flags: 21 group: 6578 key: 680 entity: 6582 x: 950.6964 z: 987.70702 clearance: 0.8 flags: 5 group: 6582 key: 681 entity: 6587 x: 365.95632 z: 430.87824 clearance: 0.8 flags: 5 group: 6587 key: 682 entity: 6590 x: 840.17168 z: 242.1686 clearance: 0.8 flags: 5 group: 6590 key: 683 entity: 6591 x: 842.76546 z: 239.05916 clearance: 0.8 flags: 5 group: 6591 key: 684 entity: 6592 x: 839.74021 z: 231.92862 clearance: 0.8 flags: 5 group: 6592 key: 685 entity: 6593 x: 819.61452 z: 251.45766 clearance: 0.8 flags: 5 group: 6593 key: 686 entity: 6594 x: 826.20266 z: 256.03615 clearance: 0.8 flags: 5 group: 6594 key: 687 entity: 6596 x: 807.0065 z: 1038.79448 clearance: 0.8 flags: 21 group: 6596 key: 688 entity: 6597 x: 799.44636 z: 1031.05964 clearance: 0.8 flags: 5 group: 6597 key: 689 entity: 6598 x: 797.82558 z: 1030.56888 clearance: 0.8 flags: 5 group: 6598 key: 690 entity: 6601 x: 704.8783 z: 168.687 clearance: 0.8 flags: 21 group: 6601 key: 706 entity: 6616 x: 673.8412 z: 211.00872 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329.13312 clearance: 0.8 flags: 5 group: 5655 key: 719 entity: 5678 x: 1068.79406 z: 327.7245 clearance: 0.8 flags: 5 group: 5678 key: 720 entity: 5705 x: 1067.27704 z: 328.69884 clearance: 0.8 flags: 5 group: 5705 key: 721 entity: 6659 x: 257.704 z: 453.66048 clearance: 0.8 flags: 5 group: 6659 key: 722 entity: 6664 x: 802.1453 z: 1023.35169 clearance: 0.8 flags: 5 group: 6664 key: 723 entity: 6665 x: 532.22983 z: 250.40037 clearance: 0.8 flags: 5 group: 6665 key: 724 entity: 6666 x: 534.4038 z: 250.86385 clearance: 0.8 flags: 5 group: 6666 key: 725 entity: 6667 x: 534.61446 z: 252.77704 clearance: 0.8 flags: 5 group: 6667 key: 726 entity: 6668 x: 538.67096 z: 257.39412 clearance: 0.8 flags: 5 group: 6668 key: 727 entity: 6674 x: 622.97381 z: 226.10813 clearance: 0.8 flags: 5 group: 6674 key: 728 entity: 6675 x: 624.45109 z: 214.92148 clearance: 0.8 flags: 5 group: 6675 key: 729 entity: 6676 x: 955.42666 z: 1000.42423 clearance: 0.8 flags: 5 group: 6676 key: 730 entity: 6677 x: 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entity: 6697 x: 439.64774 z: 1043.41884 clearance: 0.8 flags: 5 group: 6697 key: 743 entity: 6698 x: 439.24543 z: 1050.3397 clearance: 0.8 flags: 5 group: 6698 key: 744 entity: 6699 x: 785.82734 z: 1040.53887 clearance: 0.8 flags: 5 group: 6699 key: 745 entity: 6702 x: 278.52079 z: 549.41405 clearance: 0.8 flags: 21 group: 6702 key: 746 entity: 6703 x: 178.54267 z: 509.78754 clearance: 0.8 flags: 5 group: 6703 key: 747 entity: 6704 x: 180.56548 z: 506.69509 clearance: 0.8 flags: 5 group: 6704 key: 750 entity: 6712 x: 1066.92971 z: 337.56003 clearance: 0.8 flags: 5 group: 6712 key: 751 entity: 6713 x: 1066.77396 z: 335.52668 clearance: 0.8 flags: 5 group: 6713 key: 752 entity: 6714 x: 1068.57473 z: 335.9528 clearance: 0.8 flags: 5 group: 6714 key: 753 entity: 6717 x: 249.58986 z: 468.67321 clearance: 0.8 flags: 5 group: 6717 key: 754 entity: 6718 x: 1042.13805 z: 839.51337 clearance: 0.8 flags: 5 group: 6718 key: 755 entity: 6719 x: 1046.41276 z: 843.47292 clearance: 0.8 flags: 5 group: 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5 group: 6765 key: 774 entity: 6766 x: 482.39672 z: 301.83689 clearance: 0.8 flags: 5 group: 6766 key: 775 entity: 6767 x: 505.26322 z: 303.58144 clearance: 0.8 flags: 5 group: 6767 key: 776 entity: 6769 x: 276.30663 z: 403.25336 clearance: 0.8 flags: 5 group: 6769 key: 777 entity: 6770 x: 805.14765 z: 1032.73284 clearance: 0.8 flags: 5 group: 6770 key: 778 entity: 6771 x: 803.21007 z: 1032.14506 clearance: 0.8 flags: 5 group: 6771 key: 782 entity: 6779 x: 1071.3036 z: 319.08178 clearance: 0.8 flags: 5 group: 6779 key: 783 entity: 6780 x: 1059.82923 z: 328.90467 clearance: 0.8 flags: 21 group: 6780 key: 784 entity: 6781 x: 1060.7153 z: 331.76603 clearance: 0.8 flags: 21 group: 6781 key: 785 entity: 6782 x: 955.68638 z: 992.07387 clearance: 0.8 flags: 21 group: 6782 key: 786 entity: 6785 x: 1044.96431 z: 841.99231 clearance: 0.8 flags: 5 group: 6785 key: 787 entity: 6786 x: 1044.1652 z: 840.04047 clearance: 0.8 flags: 5 group: 6786 key: 788 entity: 6787 x: 1049.98446 z: 845.44983 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917.16083 clearance: 0.8 flags: 21 group: 6819 key: 806 entity: 6820 x: 398.89827 z: 920.56238 clearance: 0.8 flags: 5 group: 6820 key: 807 entity: 6821 x: 419.33333 z: 917.26822 clearance: 0.8 flags: 5 group: 6821 key: 808 entity: 6822 x: 396.21833 z: 924.43808 clearance: 0.8 flags: 5 group: 6822 key: 809 entity: 6823 x: 401.51992 z: 922.30576 clearance: 0.8 flags: 21 group: 6823 key: 810 entity: 6832 x: 276.64707 z: 554.61031 clearance: 0.8 flags: 21 group: 6832 key: 811 entity: 6833 x: 179.266 z: 511.75126 clearance: 0.8 flags: 5 group: 6833 key: 812 entity: 6840 x: 278.36309 z: 403.12362 clearance: 0.8 flags: 5 group: 6840 key: 814 entity: 6842 x: 1087.52697 z: 664.95968 clearance: 0.8 flags: 5 group: 6842 key: 815 entity: 6843 x: 1084.2548 z: 670.90735 clearance: 0.8 flags: 5 group: 6843 key: 816 entity: 6844 x: 588.38466 z: 115.9044 clearance: 0.8 flags: 5 group: 6844 key: 817 entity: 6845 x: 553.94732 z: 99.53682 clearance: 0.8 flags: 21 group: 6845 key: 818 entity: 6846 x: 560.54833 z: 100.74563 clearance: 0.8 flags: 21 group: 6846 key: 819 entity: 6847 x: 578.85523 z: 127.9174 clearance: 0.8 flags: 5 group: 6847 key: 822 entity: 6852 x: 292.5573 z: 525.76037 clearance: 0.8 flags: 21 group: 6852 key: 824 entity: 6854 x: 306.80581 z: 513.74601 clearance: 0.8 flags: 21 group: 6854 key: 825 entity: 6855 x: 287.36002 z: 531.78971 clearance: 0.8 flags: 21 group: 6855 key: 826 entity: 6856 x: 294.38607 z: 527.25004 clearance: 0.8 flags: 21 group: 6856 key: 827 entity: 6857 x: 293.25786 z: 520.23238 clearance: 0.8 flags: 21 group: 6857 key: 828 entity: 6860 x: 446.09452 z: 1037.57041 clearance: 0.8 flags: 5 group: 6860 key: 829 entity: 6861 x: 447.69802 z: 1036.84971 clearance: 0.8 flags: 5 group: 6861 key: 830 entity: 6862 x: 459.55152 z: 1024.42063 clearance: 0.8 flags: 5 group: 6862 key: 831 entity: 6863 x: 441.96468 z: 1055.356 clearance: 0.8 flags: 5 group: 6863 key: 832 entity: 6864 x: 442.3657 z: 1053.29139 clearance: 0.8 flags: 5 group: 6864 key: 833 entity: 6865 x: 440.27083 z: 1053.03191 clearance: 0.8 flags: 5 group: 6865 key: 834 entity: 6866 x: 457.41022 z: 1026.72663 clearance: 0.8 flags: 5 group: 6866 key: 835 entity: 6867 x: 457.87311 z: 1025.04238 clearance: 0.8 flags: 5 group: 6867 key: 836 entity: 6868 x: 454.92977 z: 1025.36599 clearance: 0.8 flags: 5 group: 6868 key: 837 entity: 6869 x: 455.63678 z: 1026.97947 clearance: 0.8 flags: 5 group: 6869 key: 838 entity: 6872 x: 481.69167 z: 252.80544 clearance: 0.8 flags: 5 group: 6872 key: 839 entity: 6873 x: 485.78054 z: 254.04065 clearance: 0.8 flags: 5 group: 6873 key: 840 entity: 6874 x: 477.73636 z: 248.93813 clearance: 0.8 flags: 5 group: 6874 key: 841 entity: 6875 x: 484.73282 z: 252.48681 clearance: 0.8 flags: 5 group: 6875 key: 842 entity: 6876 x: 477.0596 z: 247.29859 clearance: 0.8 flags: 5 group: 6876 key: 843 entity: 6880 x: 302.89817 z: 511.2636 clearance: 0.8 flags: 21 group: 6880 key: 844 entity: 6881 x: 295.4707 z: 515.75663 clearance: 0.8 flags: 21 group: 6881 key: 845 entity: 6882 x: 290.56833 z: 527.30767 clearance: 0.8 flags: 21 group: 6882 key: 846 entity: 6883 x: 289.32883 z: 529.0769 clearance: 0.8 flags: 21 group: 6883 key: 847 entity: 6884 x: 304.0836 z: 514.19979 clearance: 0.8 flags: 21 group: 6884 key: 849 entity: 6887 x: 936.23191 z: 983.90996 clearance: 0.8 flags: 21 group: 6887 key: 850 entity: 6888 x: 894.6894 z: 966.51005 clearance: 0.8 flags: 21 group: 6888 key: 851 entity: 6891 x: 377.0622 z: 433.98829 clearance: 0.8 flags: 5 group: 6891 key: 852 entity: 6893 x: 653.10885 z: 239.04136 clearance: 0.8 flags: 5 group: 6893 key: 853 entity: 6894 x: 697.30898 z: 161.64496 clearance: 0.8 flags: 5 group: 6894 key: 854 entity: 6895 x: 1063.64835 z: 328.14805 clearance: 0.8 flags: 5 group: 6895 key: 855 entity: 6896 x: 1065.7051 z: 322.61767 clearance: 0.8 flags: 5 group: 6896 key: 856 entity: 6897 x: 1037.6815 z: 338.37772 clearance: 0.8 flags: 5 group: 6897 key: 857 entity: 6900 x: 407.93126 z: 918.27428 clearance: 0.8 flags: 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entity: 7432 x: 799.02092 z: 211.12008 clearance: 0.8 flags: 5 group: 7432 key: 1125 entity: 7433 x: 801.27556 z: 206.64905 clearance: 0.8 flags: 21 group: 7433 key: 1126 entity: 7434 x: 533.68203 z: 205.70803 clearance: 0.8 flags: 5 group: 7434 key: 1127 entity: 7435 x: 531.67965 z: 204.42956 clearance: 0.8 flags: 5 group: 7435 key: 1128 entity: 7436 x: 527.08123 z: 202.55552 clearance: 0.8 flags: 5 group: 7436 key: 1129 entity: 7437 x: 526.30288 z: 204.3659 clearance: 0.8 flags: 5 group: 7437 key: 1130 entity: 7439 x: 954.67919 z: 995.85409 clearance: 0.8 flags: 5 group: 7439 key: 1131 entity: 7440 x: 905.55713 z: 1007.145 clearance: 0.8 flags: 5 group: 7440 key: 1132 entity: 7441 x: 958.62055 z: 1012.04627 clearance: 0.8 flags: 5 group: 7441 key: 1133 entity: 6296 x: 1060.36586 z: 330.31658 clearance: 0.8 flags: 21 group: 6296 key: 1134 entity: 6298 x: 1071.16506 z: 327.28257 clearance: 0.8 flags: 5 group: 6298 key: 1135 entity: 6559 x: 1063.3269 z: 336.97216 clearance: 0.8 flags: 5 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552.38714 z: 206.76516 clearance: 0.8 flags: 5 group: 7803 key: 1270 entity: 7805 x: 944.32125 z: 1021.59194 clearance: 0.8 flags: 21 group: 7805 key: 1271 entity: 7806 x: 949.13032 z: 992.9655 clearance: 0.8 flags: 5 group: 7806 key: 1272 entity: 7807 x: 957.20228 z: 987.42273 clearance: 0.8 flags: 5 group: 7807 key: 1273 entity: 7811 x: 668.5 z: 291.5 clearance: 0.8 flags: 21 group: 7811 key: 1276 entity: 7815 x: 701.1971 z: 164.0606 clearance: 0.8 flags: 5 group: 7815 key: 1277 entity: 7824 x: 938.99573 z: 1080.19397 clearance: 0.8 flags: 5 group: 7824 key: 1278 entity: 7828 x: 522.2003 z: 209.0581 clearance: 0.8 flags: 5 group: 7828 key: 1279 entity: 7829 x: 523.88195 z: 207.86397 clearance: 0.8 flags: 5 group: 7829 key: 1280 entity: 7830 x: 520.43836 z: 216.8609 clearance: 0.8 flags: 5 group: 7830 key: 1281 entity: 7831 x: 520.97258 z: 210.56522 clearance: 0.8 flags: 5 group: 7831 key: 1282 entity: 7832 x: 519.71604 z: 214.68293 clearance: 0.8 flags: 5 group: 7832 key: 1283 entity: 7833 x: 531.07253 z: 225.0308 clearance: 0.8 flags: 5 group: 7833 key: 1287 entity: 7845 x: 143.65995 z: 676.82367 clearance: 0.8 flags: 21 group: 7845 key: 1289 entity: 7849 x: 481.50104 z: 1086.44626 clearance: 0.8 flags: 5 group: 7849 key: 1290 entity: 7850 x: 487.20801 z: 1087.99112 clearance: 0.8 flags: 5 group: 7850 key: 1291 entity: 7851 x: 472.94964 z: 1081.16204 clearance: 0.8 flags: 5 group: 7851 key: 1292 entity: 7852 x: 488.48874 z: 1089.37632 clearance: 0.8 flags: 5 group: 7852 key: 1293 entity: 7853 x: 486.00593 z: 1089.77756 clearance: 0.8 flags: 5 group: 7853 key: 1294 entity: 7854 x: 469.48028 z: 1081.28866 clearance: 0.8 flags: 5 group: 7854 key: 1295 entity: 7855 x: 474.44858 z: 1082.17598 clearance: 0.8 flags: 5 group: 7855 key: 1296 entity: 7856 x: 477.65812 z: 1083.12873 clearance: 0.8 flags: 5 group: 7856 key: 1297 entity: 7857 x: 470.93683 z: 1082.70366 clearance: 0.8 flags: 5 group: 7857 key: 1298 entity: 7858 x: 478.73128 z: 1084.73704 clearance: 0.8 flags: 5 group: 7858 key: 1299 entity: 7869 x: 686.7861 z: 275.04534 clearance: 0.8 flags: 21 group: 7869 key: 1300 entity: 7870 x: 699.81514 z: 168.67722 clearance: 0.8 flags: 5 group: 7870 key: 1301 entity: 7871 x: 715.93949 z: 179.68403 clearance: 0.8 flags: 5 group: 7871 key: 1302 entity: 7873 x: 945.4095 z: 999.57984 clearance: 0.8 flags: 21 group: 7873 key: 1303 entity: 7874 x: 947.24277 z: 991.15621 clearance: 0.8 flags: 5 group: 7874 key: 1304 entity: 7875 x: 934.14376 z: 1080.10416 clearance: 0.8 flags: 5 group: 7875 key: 1305 entity: 7876 x: 944.36332 z: 982.7594 clearance: 0.8 flags: 5 group: 7876 key: 1317 entity: 7885 x: 304.45821 z: 519.3381 clearance: 0.8 flags: 21 group: 7885 key: 1319 entity: 7887 x: 494.26586 z: 167.58448 clearance: 0.8 flags: 5 group: 7887 key: 1320 entity: 7888 x: 495.62537 z: 165.44892 clearance: 0.8 flags: 5 group: 7888 key: 1321 entity: 7889 x: 496.581 z: 170.0904 clearance: 0.8 flags: 5 group: 7889 key: 1322 entity: 7890 x: 508.4655 z: 191.2412 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flags: 5 group: 8207 key: 1528 entity: 8208 x: 604.8761 z: 322.1873 clearance: 0.8 flags: 5 group: 8208 key: 1529 entity: 8209 x: 610.79004 z: 326.9132 clearance: 0.8 flags: 5 group: 8209 key: 1530 entity: 8210 x: 1073.84466 z: 676.81823 clearance: 0.8 flags: 5 group: 8210 key: 1531 entity: 8211 x: 974.23063 z: 610.31579 clearance: 0.8 flags: 5 group: 8211 key: 1532 entity: 8212 x: 1076.12504 z: 674.42074 clearance: 0.8 flags: 5 group: 8212 key: 1533 entity: 8213 x: 1075.34075 z: 676.10003 clearance: 0.8 flags: 5 group: 8213 key: 1534 entity: 8214 x: 1074.13175 z: 685.06243 clearance: 0.8 flags: 5 group: 8214 key: 1535 entity: 8215 x: 1071.46537 z: 679.17484 clearance: 0.8 flags: 5 group: 8215 key: 1536 entity: 8216 x: 1079.53872 z: 672.24877 clearance: 0.8 flags: 5 group: 8216 key: 1537 entity: 8217 x: 1074.03971 z: 678.96798 clearance: 0.8 flags: 5 group: 8217 key: 1538 entity: 8218 x: 971.45217 z: 601.47313 clearance: 0.8 flags: 5 group: 8218 key: 1539 entity: 8219 x: 959.98993 z: 613.14596 clearance: 0.8 flags: 5 group: 8219 key: 1540 entity: 8220 x: 1072.09324 z: 680.89739 clearance: 0.8 flags: 5 group: 8220 key: 1541 entity: 8221 x: 971.68593 z: 616.89257 clearance: 0.8 flags: 5 group: 8221 key: 1542 entity: 8228 x: 150.92351 z: 494.39382 clearance: 0.8 flags: 5 group: 8228 key: 1543 entity: 8229 x: 158.65023 z: 492.44791 clearance: 0.8 flags: 5 group: 8229 key: 1544 entity: 7505 x: 1076.90108 z: 312.8736 clearance: 0.8 flags: 5 group: 7505 key: 1545 entity: 8231 x: 1034.27804 z: 298.38592 clearance: 0.8 flags: 5 group: 8231 key: 1546 entity: 8232 x: 1041.89591 z: 337.08407 clearance: 0.8 flags: 5 group: 8232 key: 1547 entity: 8233 x: 1057.82586 z: 315.50181 clearance: 0.8 flags: 5 group: 8233 key: 1548 entity: 8234 x: 946.85634 z: 1040.22036 clearance: 0.8 flags: 21 group: 8234 key: 1550 entity: 8237 x: 951.20636 z: 1036.87403 clearance: 0.8 flags: 21 group: 8237 key: 1551 entity: 8238 x: 957.21518 z: 1029.06475 clearance: 0.8 flags: 5 group: 8238 key: 1552 entity: 8239 x: 951.93601 z: 1038.6192 clearance: 0.8 flags: 5 group: 8239 key: 1553 entity: 8240 x: 945.91349 z: 1039.95411 clearance: 0.8 flags: 21 group: 8240 key: 1554 entity: 6940 x: 1092.17728 z: 488.2514 clearance: 0.8 flags: 5 group: 6940 key: 1555 entity: 7990 x: 1086.21894 z: 482.31705 clearance: 0.8 flags: 21 group: 7990 key: 1556 entity: 7042 x: 1095.91504 z: 491.00875 clearance: 0.8 flags: 5 group: 7042 key: 1557 entity: 7080 x: 1097.1764 z: 493.31897 clearance: 0.8 flags: 5 group: 7080 key: 1558 entity: 7124 x: 1091.19716 z: 485.4537 clearance: 0.8 flags: 5 group: 7124 key: 1559 entity: 7992 x: 1092.84095 z: 486.23884 clearance: 0.8 flags: 5 group: 7992 key: 1560 entity: 6850 x: 1090.58738 z: 489.60917 clearance: 0.8 flags: 5 group: 6850 key: 1561 entity: 6774 x: 1094.06226 z: 491.09235 clearance: 0.8 flags: 5 group: 6774 key: 1562 entity: 8241 x: 712.54972 z: 174.065 clearance: 0.8 flags: 5 group: 8241 key: 1563 entity: 8242 x: 678.3162 z: 226.92132 clearance: 0.8 flags: 21 group: 8242 key: 1564 entity: 8243 x: 699.21924 z: 162.99367 clearance: 0.8 flags: 5 group: 8243 key: 1565 entity: 8244 x: 148.47661 z: 651.02816 clearance: 0.8 flags: 21 group: 8244 key: 1568 entity: 8285 x: 150.78507 z: 500.95284 clearance: 0.8 flags: 5 group: 8285 key: 1569 entity: 8286 x: 158.99706 z: 493.99148 clearance: 0.8 flags: 5 group: 8286 key: 1570 entity: 8289 x: 1038.53161 z: 299.86207 clearance: 0.8 flags: 5 group: 8289 key: 1571 entity: 8290 x: 1021.26113 z: 300.95159 clearance: 0.8 flags: 21 group: 8290 key: 1572 entity: 8291 x: 1055.47545 z: 323.40522 clearance: 0.8 flags: 5 group: 8291 key: 1573 entity: 8300 x: 347.87066 z: 293.63845 clearance: 0.8 flags: 5 group: 8300 key: 1574 entity: 8301 x: 348.71343 z: 292.11713 clearance: 0.8 flags: 5 group: 8301 key: 1575 entity: 8302 x: 349.38088 z: 289.82596 clearance: 0.8 flags: 21 group: 8302 key: 1576 entity: 8303 x: 347.48963 z: 295.13674 clearance: 0.8 flags: 5 group: 8303 key: 1577 entity: 8309 x: 1097.94034 z: 491.45617 clearance: 0.8 flags: 5 group: 8309 key: 1579 entity: 8317 x: 342.50554 z: 300.61844 clearance: 0.8 flags: 21 group: 8317 key: 1580 entity: 8318 x: 346.5114 z: 296.7112 clearance: 0.8 flags: 5 group: 8318 key: 1581 entity: 8319 x: 356.23601 z: 293.60312 clearance: 0.8 flags: 5 group: 8319 key: 1582 entity: 8320 x: 351.25023 z: 290.21139 clearance: 0.8 flags: 5 group: 8320 key: 1583 entity: 8321 x: 346.71224 z: 299.90323 clearance: 0.8 flags: 5 group: 8321 key: 1586 entity: 8324 x: 159.5749 z: 495.68664 clearance: 0.8 flags: 5 group: 8324 key: 1587 entity: 8325 x: 157.83898 z: 497.62557 clearance: 0.8 flags: 5 group: 8325 key: 1588 entity: 8326 x: 156.6606 z: 496.7004 clearance: 0.8 flags: 5 group: 8326 key: 1592 entity: 8330 x: 154.82416 z: 496.3205 clearance: 0.8 flags: 5 group: 8330 key: 1593 entity: 8331 x: 160.55417 z: 497.2412 clearance: 0.8 flags: 5 group: 8331 key: 1594 entity: 8332 x: 159.00145 z: 498.1151 clearance: 0.8 flags: 5 group: 8332 key: 1595 entity: 8333 x: 153.4453 z: 498.94907 clearance: 0.8 flags: 5 group: 8333 key: 1601 entity: 8382 x: 959.64055 z: 1048.59113 clearance: 0.8 flags: 5 group: 8382 key: 1603 entity: 8389 x: 1035.5 z: 753.39892 clearance: 3 flags: 5 group: 8389 key: 1604 entity: 8390 x: 952.23188 z: 1033.61912 clearance: 0.8 flags: 5 group: 8390 key: 1605 entity: 8391 x: 953.72741 z: 1030.44057 clearance: 0.8 flags: 5 group: 8391 key: 1606 entity: 8392 x: 954.88698 z: 1028.90917 clearance: 0.8 flags: 5 group: 8392 key: 1607 entity: 8393 x: 951.88901 z: 1035.42113 clearance: 0.8 flags: 5 group: 8393 key: 1608 entity: 8394 x: 953.98446 z: 1032.72056 clearance: 0.8 flags: 5 group: 8394 key: 1609 entity: 8400 x: 199.76984 z: 640.32479 clearance: 0.8 flags: 21 group: 8400 key: 1611 entity: 8402 x: 144.00388 z: 642.28417 clearance: 0.8 flags: 21 group: 8402 key: 1612 entity: 8403 x: 201.44755 z: 641.82445 clearance: 0.8 flags: 21 group: 8403 key: 1616 entity: 8428 x: 918.05828 z: 551.65731 clearance: 0.8 flags: 21 group: 8428 key: 1617 entity: 8429 x: 924.92504 z: 552.17952 clearance: 0.8 flags: 21 group: 8429 key: 1618 entity: 8438 x: 151.40018 z: 497.76793 clearance: 0.8 flags: 5 group: 8438 key: 1619 entity: 8439 x: 157.07569 z: 493.51845 clearance: 0.8 flags: 5 group: 8439 key: 1621 entity: 8447 x: 1043.73424 z: 305.03687 clearance: 0.8 flags: 5 group: 8447 key: 1622 entity: 8448 x: 1044.9806 z: 339.05742 clearance: 0.8 flags: 5 group: 8448 key: 1623 entity: 8449 x: 1039.96805 z: 301.00683 clearance: 0.8 flags: 5 group: 8449 key: 1626 entity: 8464 x: 1095.59638 z: 478.23081 clearance: 0.8 flags: 5 group: 8464 key: 1628 entity: 8466 x: 390.62618 z: 958.29365 clearance: 0.8 flags: 5 group: 8466 key: 1629 entity: 8467 x: 390.21862 z: 956.37816 clearance: 0.8 flags: 5 group: 8467 key: 1630 entity: 8468 x: 385.0621 z: 951.98285 clearance: 0.8 flags: 5 group: 8468 key: 1631 entity: 8469 x: 388.16477 z: 953.83944 clearance: 0.8 flags: 5 group: 8469 key: 1632 entity: 8470 x: 386.46134 z: 953.08208 clearance: 0.8 flags: 5 group: 8470 key: 1633 entity: 8471 x: 388.29331 z: 955.78608 clearance: 0.8 flags: 5 group: 8471 key: 1634 entity: 8472 x: 376.94172 z: 958.09336 clearance: 0.8 flags: 5 group: 8472 key: 1635 entity: 8473 x: 383.25794 z: 952.58866 clearance: 0.8 flags: 5 group: 8473 key: 1636 entity: 8474 x: 376.24746 z: 956.31916 clearance: 0.8 flags: 5 group: 8474 key: 1637 entity: 8475 x: 374.92179 z: 957.8855 clearance: 0.8 flags: 5 group: 8475 key: 1638 entity: 8480 x: 950.1252 z: 1041.46993 clearance: 0.8 flags: 5 group: 8480 key: 1639 entity: 8481 x: 950.69085 z: 1039.84989 clearance: 0.8 flags: 5 group: 8481 key: 1640 entity: 8482 x: 950.27619 z: 1044.88073 clearance: 0.8 flags: 5 group: 8482 key: 1641 entity: 8483 x: 951.6626 z: 1046.43014 clearance: 0.8 flags: 5 group: 8483 key: 1658 entity: 7317 x: 274.78681 z: 556.6908 clearance: 0.8 flags: 21 group: 7317 key: 1659 entity: 7318 x: 270.95998 z: 561.13527 clearance: 0.8 flags: 21 group: 7318 key: 1660 entity: 7319 x: 272.53457 z: 558.95 clearance: 0.8 flags: 21 group: 7319 key: 1665 entity: 8488 x: 939.80231 z: 1078.40241 clearance: 0.8 flags: 5 group: 8488 key: 1666 entity: 8489 x: 937.6006 z: 1079.19581 clearance: 0.8 flags: 5 group: 8489 key: 1667 entity: 8504 x: 927.30053 z: 724.69007 clearance: 0.8 flags: 5 group: 7476 key: 1668 entity: 8505 x: 161.71467 z: 495.65926 clearance: 0.8 flags: 5 group: 8505 key: 1669 entity: 8506 x: 154.33364 z: 491.29217 clearance: 0.8 flags: 5 group: 8506 key: 1672 entity: 8523 x: 352.33329 z: 291.77616 clearance: 0.8 flags: 5 group: 8523 key: 1673 entity: 8524 x: 354.38 z: 292.18848 clearance: 0.8 flags: 5 group: 8524 key: 1674 entity: 8525 x: 347.52709 z: 298.37557 clearance: 0.8 flags: 5 group: 8525 key: 1675 entity: 8526 x: 942.9552 z: 677.60247 clearance: 0.8 flags: 5 group: 7533 key: 1676 entity: 8527 x: 1055.41785 z: 329.23774 clearance: 0.8 flags: 5 group: 8527 key: 1677 entity: 8528 x: 1074.8384 z: 313.03243 clearance: 0.8 flags: 5 group: 8528 key: 1678 entity: 8529 x: 1064.43346 z: 326.08742 clearance: 0.8 flags: 5 group: 8529 key: 1679 entity: 8534 x: 148.74593 z: 501.5149 clearance: 0.8 flags: 5 group: 8534 key: 1681 entity: 8538 x: 1089.63541 z: 484.77837 clearance: 0.8 flags: 21 group: 8538 key: 1685 entity: 8549 x: 1178.12787 z: 518.11957 clearance: 0.8 flags: 5 group: 8549 key: 1686 entity: 8550 x: 1176.27582 z: 517.91532 clearance: 0.8 flags: 5 group: 8550 key: 1687 entity: 8551 x: 1179.7649 z: 518.55205 clearance: 0.8 flags: 5 group: 8551 key: 1688 entity: 8552 x: 1061.46084 z: 726.99593 clearance: 0.8 flags: 5 group: 8552 key: 1689 entity: 8553 x: 1059.06696 z: 726.22942 clearance: 0.8 flags: 5 group: 8553 key: 1690 entity: 8554 x: 1057.07062 z: 729.18117 clearance: 0.8 flags: 5 group: 8554 key: 1691 entity: 8555 x: 1067.85788 z: 730.94372 clearance: 0.8 flags: 5 group: 8555 key: 1692 entity: 8556 x: 1060.47672 z: 725.22341 clearance: 0.8 flags: 5 group: 8556 key: 1693 entity: 8557 x: 1064.13071 z: 726.8335 clearance: 0.8 flags: 5 group: 8557 key: 1694 entity: 8562 x: 644.2218 z: 257.5211 clearance: 0.8 flags: 5 group: 8562 key: 1695 entity: 8563 x: 140.54409 z: 489.78747 clearance: 0.8 flags: 5 group: 8563 key: 1697 entity: 8601 x: 1070.1138 z: 317.67595 clearance: 0.8 flags: 5 group: 8601 key: 1698 entity: 8602 x: 1006.3326 z: 345.59693 clearance: 0.8 flags: 21 group: 8602 key: 1699 entity: 8603 x: 1043.55097 z: 337.7848 clearance: 0.8 flags: 5 group: 8603 key: 1700 entity: 8605 x: 955.03669 z: 1049.75023 clearance: 3 flags: 5 group: 8605 key: 1701 entity: 8615 x: 151.70958 z: 499.56975 clearance: 0.8 flags: 5 group: 8615 key: 1702 entity: 8616 x: 159.47291 z: 490.77932 clearance: 0.8 flags: 5 group: 8616 key: 1704 entity: 8625 x: 1093.73626 z: 479.77504 clearance: 0.8 flags: 5 group: 8625 key: 1705 entity: 8626 x: 956.49262 z: 1030.72461 clearance: 0.8 flags: 5 group: 8626 key: 1707 entity: 8641 x: 676.36786 z: 225.18143 clearance: 0.8 flags: 21 group: 8641 key: 1708 entity: 8643 x: 301.30909 z: 515.56962 clearance: 0.8 flags: 21 group: 8643 key: 1709 entity: 8644 x: 298.2051 z: 513.5785 clearance: 0.8 flags: 21 group: 8644 key: 1710 entity: 8645 x: 298.66372 z: 519.61121 clearance: 0.8 flags: 21 group: 8645 key: 1711 entity: 8646 x: 294.57102 z: 518.95127 clearance: 0.8 flags: 21 group: 8646 key: 1712 entity: 8647 x: 936.9315 z: 630.5 clearance: 0.8 flags: 21 group: 8647 key: 1713 entity: 8648 x: 1056.4524 z: 327.73568 clearance: 0.8 flags: 5 group: 8648 key: 1714 entity: 8649 x: 1055.55277 z: 316.98436 clearance: 0.8 flags: 21 group: 8649 key: 1715 entity: 8650 x: 1076.92739 z: 320.04184 clearance: 0.8 flags: 5 group: 8650 key: 1716 entity: 8651 x: 165.811 z: 504.77868 clearance: 0.8 flags: 5 group: 8651 key: 1717 entity: 8652 x: 167.73118 z: 504.35882 clearance: 0.8 flags: 5 group: 8652 key: 1719 entity: 8654 x: 205.95435 z: 751.43587 clearance: 0.8 flags: 5 group: 8654 key: 1725 entity: 8660 x: 226.12217 z: 657.42815 clearance: 0.8 flags: 5 group: 8660 key: 1726 entity: 8662 x: 928.26357 z: 601.5 clearance: 0.8 flags: 21 group: 8662 key: 1727 entity: 8663 x: 919.92603 z: 629.26645 clearance: 0.8 flags: 21 group: 8663 key: 1728 entity: 8668 x: 138.27918 z: 487.58915 clearance: 0.8 flags: 5 group: 8668 key: 1729 entity: 8674 x: 1092.23881 z: 490.7893 clearance: 0.8 flags: 5 group: 8674 key: 1730 entity: 8679 x: 832.20032 z: 496.77538 clearance: 0.8 flags: 21 group: 8679 key: 1731 entity: 8680 x: 833.03353 z: 494.07151 clearance: 0.8 flags: 21 group: 8680 key: 1732 entity: 8695 x: 925.26096 z: 725.04418 clearance: 0.8 flags: 5 group: 7478 key: 1733 entity: 8704 x: 645.08417 z: 259.31507 clearance: 0.8 flags: 5 group: 8704 key: 1735 entity: 8706 x: 1045.25773 z: 340.84023 clearance: 0.8 flags: 21 group: 8706 key: 1736 entity: 8707 x: 1054.72686 z: 326.87868 clearance: 0.8 flags: 5 group: 8707 key: 1737 entity: 8708 x: 1062.2182 z: 326.45296 clearance: 0.8 flags: 5 group: 8708 key: 1738 entity: 8710 x: 579.75124 z: 176.1705 clearance: 0.8 flags: 21 group: 8710 key: 1739 entity: 8711 x: 564.21984 z: 169.35151 clearance: 0.8 flags: 21 group: 8711 key: 1740 entity: 8712 x: 567.42202 z: 169.45527 clearance: 0.8 flags: 21 group: 8712 key: 1741 entity: 8713 x: 578.96184 z: 177.95788 clearance: 0.8 flags: 21 group: 8713 key: 1742 entity: 8714 x: 578.18078 z: 180.11292 clearance: 0.8 flags: 21 group: 8714 key: 1743 entity: 8715 x: 581.14754 z: 180.21482 clearance: 0.8 flags: 21 group: 8715 key: 1745 entity: 8726 x: 821.04235 z: 1038.01691 clearance: 0.8 flags: 21 group: 7226 key: 1746 entity: 8757 x: 1065.00686 z: 729.96581 clearance: 0.8 flags: 5 group: 8757 key: 1747 entity: 8758 x: 1063.10441 z: 728.66485 clearance: 0.8 flags: 5 group: 8758 key: 1748 entity: 8759 x: 1067.20542 z: 729.21631 clearance: 0.8 flags: 5 group: 8759 key: 1749 entity: 8760 x: 1072.65061 z: 732.25043 clearance: 0.8 flags: 5 group: 8760 key: 1750 entity: 8761 x: 1070.90322 z: 732.29523 clearance: 0.8 flags: 5 group: 8761 key: 1751 entity: 8762 x: 1067.95469 z: 733.17478 clearance: 0.8 flags: 5 group: 8762 key: 1752 entity: 8763 x: 1070.27535 z: 731.91517 clearance: 0.8 flags: 5 group: 8763 key: 1753 entity: 8764 x: 1065.29627 z: 728.14344 clearance: 0.8 flags: 5 group: 8764 key: 1754 entity: 8765 x: 1069.73951 z: 730.11004 clearance: 0.8 flags: 5 group: 8765 key: 1755 entity: 8799 x: 576.6154 z: 172.29584 clearance: 0.8 flags: 21 group: 8799 key: 1756 entity: 8800 x: 578.45765 z: 172.30501 clearance: 0.8 flags: 21 group: 8800 key: 1757 entity: 8801 x: 1095.8006 z: 474.86678 clearance: 0.8 flags: 5 group: 8801 key: 1758 entity: 8310 x: 1087.98986 z: 521.96241 clearance: 0.8 flags: 5 group: 7840 key: 1759 entity: 8254 x: 1084.89811 z: 519.86855 clearance: 0.8 flags: 5 group: 255 key: 1760 entity: 8384 x: 1086.42872 z: 520.97573 clearance: 0.8 flags: 5 group: 6555 key: 1761 entity: 8815 x: 924.02799 z: 731.52303 clearance: 0.8 flags: 5 group: 7477 key: 1762 entity: 8816 x: 830.84516 z: 1050.87232 clearance: 3 flags: 5 group: 8816 key: 1763 entity: 8817 x: 822.75712 z: 1043.12507 clearance: 3 flags: 5 group: 8817 key: 1764 entity: 8830 x: 826.5 z: 400.07058 clearance: 0.8 flags: 21 group: 8830 key: 1765 entity: 8847 x: 1085.13701 z: 510.03466 clearance: 0.8 flags: 5 group: 8847 key: 1766 entity: 8848 x: 1087.09865 z: 486.09865 clearance: 0.8 flags: 21 group: 8848 key: 1767 entity: 8849 x: 1091.06145 z: 493.87534 clearance: 0.8 flags: 21 group: 8849 key: 1768 entity: 8855 x: 652.51507 z: 267.74834 clearance: 0.8 flags: 5 group: 8855 key: 1769 entity: 8861 x: 213.22141 z: 658.98343 clearance: 0.8 flags: 21 group: 8861 key: 1770 entity: 8862 x: 212.42359 z: 658.09772 clearance: 0.8 flags: 21 group: 8862 key: 1771 entity: 8863 x: 188.8634 z: 694.117 clearance: 0.8 flags: 21 group: 8863 key: 1772 entity: 8864 x: 191.30565 z: 691.54288 clearance: 0.8 flags: 21 group: 8864 key: 1773 entity: 8870 x: 232.9661 z: 507.56553 clearance: 0.8 flags: 5 group: 8870 key: 1774 entity: 8877 x: 186.73397 z: 759.34687 clearance: 0.8 flags: 21 group: 8877 key: 1775 entity: 8878 x: 186.57978 z: 762.08396 clearance: 0.8 flags: 21 group: 8878 key: 1776 entity: 8880 x: 838.57018 z: 1033.14356 clearance: 0.8 flags: 5 group: 8880 key: 1777 entity: 8881 x: 838.83121 z: 1031.40392 clearance: 0.8 flags: 5 group: 8881 key: 1778 entity: 8882 x: 237.21294 z: 509.17638 clearance: 0.8 flags: 21 group: 8882 key: 1780 entity: 8885 x: 201.3013 z: 638.88495 clearance: 0.8 flags: 21 group: 159 key: 1781 entity: 8886 x: 265.15625 z: 515.4297 clearance: 0.8 flags: 21 group: 8886 key: 1782 entity: 8888 x: 258.6498 z: 477.85474 clearance: 0.8 flags: 21 group: 8888 key: 1783 entity: 8893 x: 1058.3808 z: 518.70722 clearance: 0.8 flags: 21 group: 8893 key: 1784 entity: 8894 x: 1039.55285 z: 447.37827 clearance: 0.8 flags: 21 group: 8894 key: 1785 entity: 8895 x: 1048.60445 z: 446.4017 clearance: 0.8 flags: 21 group: 8895 key: 1786 entity: 8897 x: 198.93668 z: 642.21813 clearance: 0.8 flags: 21 group: 8401 key: 1787 entity: 8898 x: 181.24086 z: 825.32673 clearance: 0.8 flags: 21 group: 8898 key: 1788 entity: 8899 x: 183.53611 z: 822.54372 clearance: 0.8 flags: 21 group: 8899 key: 1789 entity: 8905 x: 681.82192 z: 261.2043 clearance: 0.8 flags: 21 group: 8905 key: 1790 entity: 8906 x: 305.02117 z: 428.1796 clearance: 0.8 flags: 21 group: 8906 key: 1791 entity: 8907 x: 267.9015 z: 491.50895 clearance: 0.8 flags: 21 group: 8907 key: 1792 entity: 8908 x: 359.5 z: 956.32294 clearance: 0.8 flags: 21 group: 8908 key: 1793 entity: 8909 x: 357.86542 z: 952.7869 clearance: 0.8 flags: 21 group: 8909 key: 1794 entity: 8910 x: 355.85027 z: 949.44294 clearance: 0.8 flags: 21 group: 8910 key: 1795 entity: 8911 x: 359.5 z: 959.07638 clearance: 0.8 flags: 21 group: 8911 key: 1796 entity: 8912 x: 358.48748 z: 953.81966 clearance: 0.8 flags: 21 group: 8912 key: 1797 entity: 8913 x: 794.02253 z: 1019.89045 clearance: 0.8 flags: 21 group: 7043 length: 4820 key: 1 entity: 150 x: 232 z: 460 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15.5 hh: 15.5 flags: 11 group: 150 group2: 0 key: 7 entity: 166 x: 222 z: 510 u.x: -0.6418 u.y: 0.76745 v.x: -0.76745 v.y: -0.6418 hw: 6.5 hh: 6.5 flags: 15 group: 166 group2: 0 key: 8 entity: 167 x: 258 z: 506 u.x: -0.36875 u.y: 0.9299 v.x: -0.9299 v.y: -0.36875 hw: 11 hh: 7 flags: 15 group: 167 group2: 0 key: 14 entity: 183 x: 480 z: 224 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 20.5 hh: 16.5 flags: 11 group: 183 group2: 0 key: 15 entity: 194 x: 468.30652 z: 169.66926 u.x: -0.67594 u.y: -0.73755 v.x: 0.73755 v.y: -0.67594 hw: 0.8 hh: 0.8 flags: 47 group: 194 group2: 0 key: 16 entity: 195 x: 453.39863 z: 176.76142 u.x: -0.75113 u.y: 0.66082 v.x: -0.66082 v.y: -0.75113 hw: 0.8 hh: 0.8 flags: 47 group: 195 group2: 0 key: 17 entity: 196 x: 470.83796 z: 187.94092 u.x: 0.99996 u.y: 0.00937 v.x: -0.00937 v.y: 0.99996 hw: 0.8 hh: 0.8 flags: 47 group: 196 group2: 0 key: 18 entity: 197 x: 463.09095 z: 179.03241 u.x: 0.97959 u.y: -0.20183 v.x: 0.20183 v.y: 0.97959 hw: 0.8 hh: 0.8 flags: 47 group: 197 group2: 0 key: 19 entity: 198 x: 461.5901 z: 183.39667 u.x: -0.98766 u.y: 0.15745 v.x: -0.15745 v.y: -0.98766 hw: 0.8 hh: 0.8 flags: 47 group: 198 group2: 0 key: 20 entity: 199 x: 530 z: 214 u.x: -0.63564 u.y: 0.77256 v.x: -0.77256 v.y: -0.63564 hw: 6.5 hh: 6.5 flags: 15 group: 199 group2: 0 key: 21 entity: 200 x: 498 z: 182 u.x: -0.75008 u.y: -0.66202 v.x: 0.66202 v.y: -0.75008 hw: 11 hh: 7 flags: 15 group: 200 group2: 0 key: 27 entity: 216 x: 820 z: 232 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 19.25 hh: 11.25 flags: 11 group: 216 group2: 0 key: 28 entity: 226 x: 779.05011 z: 227.75092 u.x: -0.62468 u.y: 0.78144 v.x: -0.78144 v.y: -0.62468 hw: 0.8 hh: 0.8 flags: 47 group: 226 group2: 0 key: 29 entity: 227 x: 770.64991 z: 243.80622 u.x: 0.87139 u.y: -0.49141 v.x: 0.49141 v.y: 0.87139 hw: 0.8 hh: 0.8 flags: 47 group: 227 group2: 0 key: 30 entity: 228 x: 783.10676 z: 224.92841 u.x: 0.82287 u.y: 0.56901 v.x: -0.56901 v.y: 0.82287 hw: 0.8 hh: 0.8 flags: 47 group: 228 group2: 0 key: 31 entity: 229 x: 774.70331 z: 222.48444 u.x: 0.22437 u.y: -0.97471 v.x: 0.97471 v.y: 0.22437 hw: 0.8 hh: 0.8 flags: 47 group: 229 group2: 0 key: 32 entity: 230 x: 769.40394 z: 222.84095 u.x: 0.08281 u.y: -0.9966 v.x: 0.9966 v.y: 0.08281 hw: 0.8 hh: 0.8 flags: 47 group: 230 group2: 0 key: 33 entity: 231 x: 814 z: 186 u.x: -0.96364 u.y: 0.2681 v.x: -0.2681 v.y: -0.96364 hw: 6.5 hh: 6.5 flags: 15 group: 231 group2: 0 key: 34 entity: 232 x: 790 z: 198 u.x: 0.92583 u.y: 0.37882 v.x: -0.37882 v.y: 0.92583 hw: 11 hh: 7 flags: 15 group: 232 group2: 0 key: 40 entity: 248 x: 1056 z: 480 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 19.5 hh: 15.5 flags: 11 group: 248 group2: 0 key: 41 entity: 258 x: 1031.0138 z: 513.02881 u.x: -0.1444 u.y: 0.98963 v.x: -0.98963 v.y: -0.1444 hw: 0.8 hh: 0.8 flags: 47 group: 258 group2: 0 key: 42 entity: 259 x: 1013.62171 z: 499.51154 u.x: 0.21146 u.y: -0.97757 v.x: 0.97757 v.y: 0.21146 hw: 0.8 hh: 0.8 flags: 47 group: 259 group2: 0 key: 43 entity: 260 x: 1013.05903 z: 507.73615 u.x: -0.92162 u.y: 0.38901 v.x: -0.38901 v.y: -0.92162 hw: 0.8 hh: 0.8 flags: 47 group: 260 group2: 0 key: 45 entity: 262 x: 1019.67884 z: 512.57551 u.x: -0.81191 u.y: 0.58452 v.x: -0.58452 v.y: -0.81191 hw: 0.8 hh: 0.8 flags: 47 group: 262 group2: 0 key: 46 entity: 263 x: 1094 z: 514 u.x: -0.9862 u.y: -0.1664 v.x: 0.1664 v.y: -0.9862 hw: 6.5 hh: 6.5 flags: 15 group: 263 group2: 0 key: 47 entity: 264 x: 1106 z: 486 u.x: 0.9295 u.y: 0.36976 v.x: -0.36976 v.y: 0.9295 hw: 11 hh: 7 flags: 15 group: 264 group2: 0 key: 53 entity: 280 x: 1048 z: 820 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18 hh: 15 flags: 11 group: 280 group2: 0 key: 54 entity: 291 x: 997.71827 z: 824.73841 u.x: -0.89554 u.y: 0.44585 v.x: -0.44585 v.y: -0.89554 hw: 0.8 hh: 0.8 flags: 47 group: 291 group2: 0 key: 55 entity: 292 x: 984.78907 z: 825.85676 u.x: -0.36091 u.y: 0.93296 v.x: -0.93296 v.y: -0.36091 hw: 0.8 hh: 0.8 flags: 47 group: 292 group2: 0 key: 57 entity: 294 x: 996.91175 z: 828.0857 u.x: -0.99384 u.y: -0.11144 v.x: 0.11144 v.y: -0.99384 hw: 0.8 hh: 0.8 flags: 47 group: 294 group2: 0 key: 58 entity: 295 x: 980.67597 z: 821.64728 u.x: 0.95693 u.y: -0.2912 v.x: 0.2912 v.y: 0.95693 hw: 0.8 hh: 0.8 flags: 47 group: 295 group2: 0 key: 59 entity: 296 x: 1062 z: 870 u.x: -0.99976 u.y: 0.02253 v.x: -0.02253 v.y: -0.99976 hw: 6.5 hh: 6.5 flags: 15 group: 296 group2: 0 key: 60 entity: 297 x: 1094 z: 834 u.x: -0.68941 u.y: -0.72497 v.x: 0.72497 v.y: -0.68941 hw: 11 hh: 7 flags: 15 group: 297 group2: 0 key: 66 entity: 313 x: 800 z: 1056 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18 hh: 15 flags: 11 group: 313 group2: 0 key: 72 entity: 329 x: 754 z: 1062 u.x: -0.99946 u.y: 0.0332 v.x: -0.0332 v.y: -0.99946 hw: 6.5 hh: 6.5 flags: 15 group: 329 group2: 0 key: 73 entity: 330 x: 762 z: 1086 u.x: -0.0844 u.y: -0.99648 v.x: 0.99648 v.y: -0.0844 hw: 11 hh: 7 flags: 15 group: 330 group2: 0 key: 79 entity: 346 x: 460 z: 1048 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 11 group: 346 group2: 0 key: 85 entity: 361 x: 454 z: 1098 u.x: 0.4655 u.y: 0.88549 v.x: -0.88549 v.y: 0.4655 hw: 6.5 hh: 6.5 flags: 15 group: 361 group2: 0 key: 86 entity: 362 x: 478 z: 1094 u.x: 0.85048 u.y: 0.52678 v.x: -0.52678 v.y: 0.85048 hw: 11 hh: 7 flags: 15 group: 362 group2: 0 key: 92 entity: 378 x: 224 z: 800 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 11 group: 378 group2: 0 key: 93 entity: 388 x: 210.89106 z: 755.12372 u.x: -0.39763 u.y: 0.91794 v.x: -0.91794 v.y: -0.39763 hw: 0.8 hh: 0.8 flags: 47 group: 388 group2: 0 key: 94 entity: 389 x: 216.89332 z: 749.12861 u.x: 0.79944 u.y: 0.60146 v.x: -0.60146 v.y: 0.79944 hw: 0.8 hh: 0.8 flags: 47 group: 389 group2: 0 key: 95 entity: 390 x: 198.7209 z: 762.77009 u.x: -0.53257 u.y: -0.84688 v.x: 0.84688 v.y: -0.53257 hw: 0.8 hh: 0.8 flags: 47 group: 390 group2: 0 key: 98 entity: 393 x: 182 z: 782 u.x: -0.54206 u.y: 0.84086 v.x: -0.84086 v.y: -0.54206 hw: 6.5 hh: 6.5 flags: 15 group: 393 group2: 0 key: 99 entity: 394 x: 178 z: 806 u.x: -0.64177 u.y: 0.76746 v.x: -0.76746 v.y: -0.64177 hw: 11 hh: 7 flags: 15 group: 394 group2: 0 key: 105 entity: 4152 x: 669.89094 z: 807.61353 u.x: 0.96753 u.y: -0.25364 v.x: 0.25364 v.y: 0.96753 hw: 6.5 hh: 6.5 flags: 15 group: 4152 group2: 0 key: 106 entity: 4153 x: 610.20215 z: 316.28443 u.x: 0.86016 u.y: 0.51082 v.x: -0.51082 v.y: 0.86016 hw: 6.5 hh: 6.5 flags: 15 group: 4153 group2: 0 key: 107 entity: 4154 x: 1168.10761 z: 678.50934 u.x: 0.03136 u.y: -0.99952 v.x: 0.99952 v.y: 0.03136 hw: 6.5 hh: 6.5 flags: 15 group: 4154 group2: 0 key: 108 entity: 4155 x: 960.0893 z: 1039.60389 u.x: 0.26467 u.y: -0.96457 v.x: 0.96457 v.y: 0.26467 hw: 6.5 hh: 6.5 flags: 15 group: 4155 group2: 0 key: 109 entity: 4156 x: 1027.0373 z: 195.21747 u.x: 0.98578 u.y: -0.16875 v.x: 0.16875 v.y: 0.98578 hw: 6.5 hh: 6.5 flags: 15 group: 4156 group2: 0 key: 110 entity: 4157 x: 1111.69971 z: 948.11982 u.x: 0.97948 u.y: -0.20238 v.x: 0.20238 v.y: 0.97948 hw: 6.5 hh: 6.5 flags: 15 group: 4157 group2: 0 key: 111 entity: 4158 x: 538.39728 z: 650.0937 u.x: -0.34237 u.y: -0.9399 v.x: 0.9399 v.y: -0.34237 hw: 6.5 hh: 6.5 flags: 15 group: 4158 group2: 0 key: 112 entity: 4159 x: 649.52985 z: 490.14869 u.x: 0.54394 u.y: -0.83962 v.x: 0.83962 v.y: 0.54394 hw: 6.5 hh: 6.5 flags: 15 group: 4159 group2: 0 key: 113 entity: 4160 x: 780.46552 z: 83.8935 u.x: -0.43375 u.y: -0.90145 v.x: 0.90145 v.y: -0.43375 hw: 6.5 hh: 6.5 flags: 15 group: 4160 group2: 0 key: 114 entity: 4161 x: 101.11091 z: 528.3766 u.x: 0.67461 u.y: 0.73876 v.x: -0.73876 v.y: 0.67461 hw: 6.5 hh: 6.5 flags: 15 group: 4161 group2: 0 key: 115 entity: 4162 x: 934.49317 z: 565.20026 u.x: -0.64844 u.y: 0.76185 v.x: -0.76185 v.y: -0.64844 hw: 6.5 hh: 6.5 flags: 15 group: 4162 group2: 0 key: 116 entity: 4163 x: 579.86683 z: 1117.00562 u.x: 0.62295 u.y: 0.78281 v.x: -0.78281 v.y: 0.62295 hw: 6.5 hh: 6.5 flags: 15 group: 4163 group2: 0 key: 117 entity: 4164 x: 1226.76258 z: 506.12531 u.x: -0.98523 u.y: -0.17203 v.x: 0.17203 v.y: -0.98523 hw: 6.5 hh: 6.5 flags: 15 group: 4164 group2: 0 key: 118 entity: 4165 x: 782.24415 z: 1244.09211 u.x: -0.43972 u.y: 0.89856 v.x: -0.89856 v.y: -0.43972 hw: 6.5 hh: 6.5 flags: 15 group: 4165 group2: 0 key: 119 entity: 4166 x: 346.6125 z: 304.27503 u.x: 0.99737 u.y: 0.0729 v.x: -0.0729 v.y: 0.99737 hw: 3.5 hh: 3.5 flags: 15 group: 4166 group2: 0 key: 120 entity: 4167 x: 358.27051 z: 306.04963 u.x: 0.14768 u.y: -0.98914 v.x: 0.98914 v.y: 0.14768 hw: 3.5 hh: 3.5 flags: 15 group: 4167 group2: 0 key: 121 entity: 4168 x: 352.6684 z: 297.34742 u.x: 0.94842 u.y: 0.31798 v.x: -0.31798 v.y: 0.94842 hw: 3.5 hh: 3.5 flags: 15 group: 4168 group2: 0 key: 122 entity: 4169 x: 745.94636 z: 899.05408 u.x: 0.53837 u.y: -0.84321 v.x: 0.84321 v.y: 0.53837 hw: 3.5 hh: 3.5 flags: 15 group: 4169 group2: 0 key: 123 entity: 4170 x: 745.3368 z: 911.82105 u.x: 0.99468 u.y: 0.1035 v.x: -0.1035 v.y: 0.99468 hw: 3.5 hh: 3.5 flags: 15 group: 4170 group2: 0 key: 124 entity: 4171 x: 763.03785 z: 649.22364 u.x: 0.8964 u.y: 0.44411 v.x: -0.44411 v.y: 0.8964 hw: 3.5 hh: 3.5 flags: 15 group: 4171 group2: 0 key: 125 entity: 4172 x: 758.7032 z: 647.86286 u.x: -0.82856 u.y: -0.56066 v.x: 0.56066 v.y: -0.82856 hw: 3.5 hh: 3.5 flags: 15 group: 4172 group2: 0 key: 126 entity: 4173 x: 762.5066 z: 656.88032 u.x: -0.99241 u.y: -0.12372 v.x: 0.12372 v.y: -0.99241 hw: 3.5 hh: 3.5 flags: 15 group: 4173 group2: 0 key: 127 entity: 4174 x: 397.09388 z: 406.62824 u.x: -0.89493 u.y: -0.44709 v.x: 0.44709 v.y: -0.89493 hw: 3.5 hh: 3.5 flags: 15 group: 4174 group2: 0 key: 128 entity: 4175 x: 391.65662 z: 410.77497 u.x: 0.29416 u.y: 0.95604 v.x: -0.95604 v.y: 0.29416 hw: 3.5 hh: 3.5 flags: 15 group: 4175 group2: 0 key: 129 entity: 4176 x: 161.80085 z: 646.65931 u.x: -0.91918 u.y: 0.39477 v.x: -0.39477 v.y: -0.91918 hw: 3.5 hh: 3.5 flags: 15 group: 4176 group2: 0 key: 130 entity: 4177 x: 157.25062 z: 647.15302 u.x: -0.8786 u.y: -0.4784 v.x: 0.4784 v.y: -0.8786 hw: 3.5 hh: 3.5 flags: 15 group: 4177 group2: 0 key: 131 entity: 4178 x: 639.02247 z: 26.57538 u.x: -0.71947 u.y: -0.69515 v.x: 0.69515 v.y: -0.71947 hw: 3.5 hh: 3.5 flags: 15 group: 4178 group2: 0 key: 132 entity: 4179 x: 633.50593 z: 27.4159 u.x: 0.47303 u.y: 0.88151 v.x: -0.88151 v.y: 0.47303 hw: 3.5 hh: 3.5 flags: 15 group: 4179 group2: 0 key: 133 entity: 4180 x: 643.94526 z: 26.01563 u.x: -0.1924 u.y: -0.98147 v.x: 0.98147 v.y: -0.1924 hw: 3.5 hh: 3.5 flags: 15 group: 4180 group2: 0 key: 134 entity: 4181 x: 1165.23768 z: 338.78144 u.x: 0.3528 u.y: -0.93604 v.x: 0.93604 v.y: 0.3528 hw: 3.5 hh: 3.5 flags: 15 group: 4181 group2: 0 key: 135 entity: 4182 x: 1170.08362 z: 348.39637 u.x: -0.99596 u.y: 0.0903 v.x: -0.0903 v.y: -0.99596 hw: 3.5 hh: 3.5 flags: 15 group: 4182 group2: 0 key: 136 entity: 4183 x: 387.99726 z: 798.9513 u.x: -0.99999 u.y: 0.00554 v.x: -0.00554 v.y: -0.99999 hw: 3.5 hh: 3.5 flags: 15 group: 4183 group2: 0 key: 137 entity: 4184 x: 380.18519 z: 801.62665 u.x: -0.97114 u.y: 0.23945 v.x: -0.23945 v.y: -0.97114 hw: 3.5 hh: 3.5 flags: 15 group: 4184 group2: 0 key: 138 entity: 4185 x: 389.79316 z: 802.68592 u.x: -0.98697 u.y: 0.1617 v.x: -0.1617 v.y: -0.98697 hw: 3.5 hh: 3.5 flags: 15 group: 4185 group2: 0 key: 139 entity: 4186 x: 924.19507 z: 129.70179 u.x: -0.87652 u.y: -0.48221 v.x: 0.48221 v.y: -0.87652 hw: 3.5 hh: 3.5 flags: 15 group: 4186 group2: 0 key: 140 entity: 4187 x: 603.78437 z: 389.08826 u.x: -0.12948 u.y: -0.99167 v.x: 0.99167 v.y: -0.12948 hw: 3.5 hh: 3.5 flags: 15 group: 4187 group2: 0 key: 141 entity: 4188 x: 605.94153 z: 383.23444 u.x: -0.2084 u.y: 0.97823 v.x: -0.97823 v.y: -0.2084 hw: 3.5 hh: 3.5 flags: 15 group: 4188 group2: 0 key: 142 entity: 4189 x: 956.237 z: 230.19513 u.x: 0.99836 u.y: 0.05776 v.x: -0.05776 v.y: 0.99836 hw: 3.5 hh: 3.5 flags: 15 group: 4189 group2: 0 key: 143 entity: 4190 x: 826.58478 z: 564.8866 u.x: 0.99988 u.y: -0.01594 v.x: 0.01594 v.y: 0.99988 hw: 3.5 hh: 3.5 flags: 15 group: 4190 group2: 0 key: 144 entity: 4191 x: 824.20551 z: 561.44025 u.x: 0.54607 u.y: 0.83825 v.x: -0.83825 v.y: 0.54607 hw: 3.5 hh: 3.5 flags: 15 group: 4191 group2: 0 key: 145 entity: 4192 x: 853.90345 z: 700.52637 u.x: 0.53586 u.y: 0.84481 v.x: -0.84481 v.y: 0.53586 hw: 11 hh: 7 flags: 15 group: 4192 group2: 0 key: 146 entity: 4193 x: 425.52784 z: 546.88477 u.x: 0.7808 u.y: -0.62546 v.x: 0.62546 v.y: 0.7808 hw: 11 hh: 7 flags: 15 group: 4193 group2: 0 key: 147 entity: 4194 x: 1239.36622 z: 728.62793 u.x: 0.89322 u.y: -0.45047 v.x: 0.45047 v.y: 0.89322 hw: 11 hh: 7 flags: 15 group: 4194 group2: 0 key: 148 entity: 4195 x: 278.82013 z: 979.71351 u.x: 0.04511 u.y: -0.999 v.x: 0.999 v.y: 0.04511 hw: 11 hh: 7 flags: 15 group: 4195 group2: 0 key: 149 entity: 4196 x: 89.98182 z: 389.50586 u.x: -0.56328 u.y: -0.82677 v.x: 0.82677 v.y: -0.56328 hw: 11 hh: 7 flags: 15 group: 4196 group2: 0 key: 150 entity: 4197 x: 550.02527 z: 863.18287 u.x: 0.11562 u.y: 0.99337 v.x: -0.99337 v.y: 0.11562 hw: 11 hh: 7 flags: 15 group: 4197 group2: 0 key: 151 entity: 4198 x: 702.56586 z: 1153.97162 u.x: -0.88924 u.y: 0.45833 v.x: -0.45833 v.y: -0.88924 hw: 11 hh: 7 flags: 15 group: 4198 group2: 0 key: 152 entity: 4199 x: 664.63007 z: 98.22266 u.x: 0.6742 u.y: 0.73916 v.x: -0.73916 v.y: 0.6742 hw: 11 hh: 7 flags: 15 group: 4199 group2: 0 key: 153 entity: 4200 x: 1003.85468 z: 238.58356 u.x: 0.17173 u.y: 0.98528 v.x: -0.98528 v.y: 0.17173 hw: 11 hh: 7 flags: 15 group: 4200 group2: 0 key: 154 entity: 4201 x: 610.29706 z: 463.65674 u.x: -0.90221 u.y: -0.43218 v.x: 0.43218 v.y: -0.90221 hw: 11 hh: 7 flags: 15 group: 4201 group2: 0 key: 155 entity: 4202 x: 796.41828 z: 806.96045 u.x: -0.59562 u.y: 0.80381 v.x: -0.80381 v.y: -0.59562 hw: 3.5 hh: 3.5 flags: 15 group: 4202 group2: 0 key: 156 entity: 4203 x: 805.61402 z: 810.60145 u.x: 0.82406 u.y: -0.56725 v.x: 0.56725 v.y: 0.82406 hw: 3.5 hh: 3.5 flags: 15 group: 4203 group2: 0 key: 157 entity: 4204 x: 801.00953 z: 808.29645 u.x: 0.89612 u.y: -0.44466 v.x: 0.44466 v.y: 0.89612 hw: 3.5 hh: 3.5 flags: 15 group: 4204 group2: 0 key: 158 entity: 4205 x: 750.16834 z: 29.77607 u.x: 0.18636 u.y: 0.98264 v.x: -0.98264 v.y: 0.18636 hw: 3.5 hh: 3.5 flags: 15 group: 4205 group2: 0 key: 159 entity: 4206 x: 756.59632 z: 32.9513 u.x: -0.82654 u.y: -0.56363 v.x: 0.56363 v.y: -0.82654 hw: 3.5 hh: 3.5 flags: 15 group: 4206 group2: 0 key: 160 entity: 4207 x: 752.30878 z: 36.88996 u.x: 0.87537 u.y: -0.48429 v.x: 0.48429 v.y: 0.87537 hw: 3.5 hh: 3.5 flags: 15 group: 4207 group2: 0 key: 161 entity: 4208 x: 676.85169 z: 753.48365 u.x: -0.97654 u.y: -0.21625 v.x: 0.21625 v.y: -0.97654 hw: 3.5 hh: 3.5 flags: 15 group: 4208 group2: 0 key: 162 entity: 4209 x: 685.44574 z: 755.46882 u.x: 0.5874 u.y: 0.80983 v.x: -0.80983 v.y: 0.5874 hw: 3.5 hh: 3.5 flags: 15 group: 4209 group2: 0 key: 163 entity: 4210 x: 53.81495 z: 715.50007 u.x: 0.89506 u.y: -0.44683 v.x: 0.44683 v.y: 0.89506 hw: 3.5 hh: 3.5 flags: 15 group: 4210 group2: 0 key: 164 entity: 4211 x: 53.42273 z: 708.44233 u.x: 0.56782 u.y: -0.82367 v.x: 0.82367 v.y: 0.56782 hw: 3.5 hh: 3.5 flags: 15 group: 4211 group2: 0 key: 165 entity: 4212 x: 43.34803 z: 708.09064 u.x: 0.65381 u.y: -0.75722 v.x: 0.75722 v.y: 0.65381 hw: 3.5 hh: 3.5 flags: 15 group: 4212 group2: 0 key: 166 entity: 4213 x: 856.0683 z: 680.91742 u.x: 0.05184 u.y: 0.99868 v.x: -0.99868 v.y: 0.05184 hw: 3.5 hh: 3.5 flags: 15 group: 4213 group2: 0 key: 167 entity: 4214 x: 860.26545 z: 679.96692 u.x: 0.81966 u.y: -0.57358 v.x: 0.57358 v.y: 0.81966 hw: 3.5 hh: 3.5 flags: 15 group: 4214 group2: 0 key: 168 entity: 4215 x: 330.30677 z: 584.80976 u.x: -0.47042 u.y: 0.88291 v.x: -0.88291 v.y: -0.47042 hw: 3.5 hh: 3.5 flags: 15 group: 4215 group2: 0 key: 169 entity: 4216 x: 969.45661 z: 607.11158 u.x: -0.95269 u.y: 0.3049 v.x: -0.3049 v.y: -0.95269 hw: 3.5 hh: 3.5 flags: 15 group: 4216 group2: 0 key: 170 entity: 4217 x: 32.34601 z: 564.38105 u.x: 0.03136 u.y: -0.99952 v.x: 0.99952 v.y: 0.03136 hw: 3.5 hh: 3.5 flags: 15 group: 4217 group2: 0 key: 171 entity: 4218 x: 37.16034 z: 553.29114 u.x: 0.73465 u.y: 0.6791 v.x: -0.6791 v.y: 0.73465 hw: 3.5 hh: 3.5 flags: 15 group: 4218 group2: 0 key: 172 entity: 4219 x: 52.86475 z: 593.71662 u.x: -0.98658 u.y: -0.16404 v.x: 0.16404 v.y: -0.98658 hw: 3.5 hh: 3.5 flags: 15 group: 4219 group2: 0 key: 173 entity: 5364 x: 837.01728 z: 431.88923 u.x: 0.71735 u.y: -0.69733 v.x: 0.69733 v.y: 0.71735 hw: 1.25 hh: 1.25 flags: 47 group: 5364 group2: 0 key: 174 entity: 5365 x: 834.44056 z: 439.58582 u.x: -0.26598 u.y: -0.96424 v.x: 0.96424 v.y: -0.26598 hw: 1.25 hh: 1.25 flags: 47 group: 5365 group2: 0 key: 175 entity: 5366 x: 832.97992 z: 428.32685 u.x: -0.04989 u.y: -0.99877 v.x: 0.99877 v.y: -0.04989 hw: 1.25 hh: 1.25 flags: 47 group: 5366 group2: 0 key: 176 entity: 5367 x: 843.1905 z: 440.48847 u.x: -0.97048 u.y: 0.2421 v.x: -0.2421 v.y: -0.97048 hw: 1.25 hh: 1.25 flags: 47 group: 5367 group2: 0 key: 177 entity: 5368 x: 829.91572 z: 425.65284 u.x: -0.99996 u.y: 0.00976 v.x: -0.00976 v.y: -0.99996 hw: 1.25 hh: 1.25 flags: 47 group: 5368 group2: 0 key: 178 entity: 5369 x: 823.65522 z: 439.72529 u.x: -0.99614 u.y: 0.08826 v.x: -0.08826 v.y: -0.99614 hw: 1.25 hh: 1.25 flags: 47 group: 5369 group2: 0 key: 179 entity: 5370 x: 657.2649 z: 912.4496 u.x: -0.67063 u.y: -0.74238 v.x: 0.74238 v.y: -0.67063 hw: 1.25 hh: 1.25 flags: 47 group: 5370 group2: 0 key: 180 entity: 5371 x: 661.68458 z: 906.75788 u.x: -0.28785 u.y: 0.95797 v.x: -0.95797 v.y: -0.28785 hw: 1.25 hh: 1.25 flags: 47 group: 5371 group2: 0 key: 181 entity: 5372 x: 668.95484 z: 911.19343 u.x: 0.31324 u.y: -0.94997 v.x: 0.94997 v.y: 0.31324 hw: 1.25 hh: 1.25 flags: 47 group: 5372 group2: 0 key: 182 entity: 5373 x: 664.26807 z: 901.29761 u.x: 0.98168 u.y: 0.19137 v.x: -0.19137 v.y: 0.98168 hw: 1.25 hh: 1.25 flags: 47 group: 5373 group2: 0 key: 183 entity: 5374 x: 662.82264 z: 910.83161 u.x: -0.71938 u.y: 0.69526 v.x: -0.69526 v.y: -0.71938 hw: 1.25 hh: 1.25 flags: 47 group: 5374 group2: 0 key: 184 entity: 5375 x: 664.56031 z: 918.9751 u.x: -0.59105 u.y: 0.80716 v.x: -0.80716 v.y: -0.59105 hw: 1.25 hh: 1.25 flags: 47 group: 5375 group2: 0 key: 185 entity: 5376 x: 739.87494 z: 663.0511 u.x: -0.92321 u.y: 0.38523 v.x: -0.38523 v.y: -0.92321 hw: 1.25 hh: 1.25 flags: 47 group: 5376 group2: 0 key: 186 entity: 5377 x: 746.63892 z: 675.82923 u.x: -0.38125 u.y: -0.92484 v.x: 0.92484 v.y: -0.38125 hw: 1.25 hh: 1.25 flags: 47 group: 5377 group2: 0 key: 187 entity: 5378 x: 746.44513 z: 670.2118 u.x: 0.8502 u.y: -0.52724 v.x: 0.52724 v.y: 0.8502 hw: 1.25 hh: 1.25 flags: 47 group: 5378 group2: 0 key: 188 entity: 5379 x: 743.78058 z: 665.81324 u.x: -0.73 u.y: 0.6841 v.x: -0.6841 v.y: -0.73 hw: 1.25 hh: 1.25 flags: 47 group: 5379 group2: 0 key: 189 entity: 5380 x: 739.37793 z: 656.91138 u.x: 0.85441 u.y: -0.5204 v.x: 0.5204 v.y: 0.85441 hw: 1.25 hh: 1.25 flags: 47 group: 5380 group2: 0 key: 190 entity: 5381 x: 743.17573 z: 655.4809 u.x: 0.93676 u.y: -0.35088 v.x: 0.35088 v.y: 0.93676 hw: 1.25 hh: 1.25 flags: 47 group: 5381 group2: 0 key: 191 entity: 5382 x: 742.83423 z: 672.17682 u.x: -0.99875 u.y: 0.05044 v.x: -0.05044 v.y: -0.99875 hw: 1.25 hh: 1.25 flags: 47 group: 5382 group2: 0 key: 198 entity: 5389 x: 724.72486 z: 856.2804 u.x: 0.75454 u.y: -0.65691 v.x: 0.65691 v.y: 0.75454 hw: 1.25 hh: 1.25 flags: 47 group: 5389 group2: 0 key: 199 entity: 5390 x: 721.52204 z: 850.38691 u.x: -0.61875 u.y: 0.78615 v.x: -0.78615 v.y: -0.61875 hw: 1.25 hh: 1.25 flags: 47 group: 5390 group2: 0 key: 200 entity: 5391 x: 729.5265 z: 854.82447 u.x: -0.77256 u.y: -0.63563 v.x: 0.63563 v.y: -0.77256 hw: 1.25 hh: 1.25 flags: 47 group: 5391 group2: 0 key: 201 entity: 5392 x: 728.7638 z: 850.1587 u.x: -0.9703 u.y: -0.24283 v.x: 0.24283 v.y: -0.9703 hw: 1.25 hh: 1.25 flags: 47 group: 5392 group2: 0 key: 202 entity: 5393 x: 735.7472 z: 869.23041 u.x: 0.99883 u.y: -0.04883 v.x: 0.04883 v.y: 0.99883 hw: 1.25 hh: 1.25 flags: 47 group: 5393 group2: 0 key: 203 entity: 5394 x: 734.35364 z: 865.17652 u.x: 0.94248 u.y: 0.3352 v.x: -0.3352 v.y: 0.94248 hw: 1.25 hh: 1.25 flags: 47 group: 5394 group2: 0 key: 204 entity: 5395 x: 716.08851 z: 852.19636 u.x: 0.82497 u.y: 0.56591 v.x: -0.56591 v.y: 0.82497 hw: 1.25 hh: 1.25 flags: 47 group: 5395 group2: 0 key: 215 entity: 5406 x: 605.44318 z: 620.55781 u.x: -0.70968 u.y: -0.70514 v.x: 0.70514 v.y: -0.70968 hw: 1.25 hh: 1.25 flags: 47 group: 5406 group2: 0 key: 216 entity: 5407 x: 601.27192 z: 617.82575 u.x: -0.51807 u.y: -0.85582 v.x: 0.85582 v.y: -0.51807 hw: 1.25 hh: 1.25 flags: 47 group: 5407 group2: 0 key: 217 entity: 5408 x: 597.56562 z: 615.8797 u.x: 0.87835 u.y: 0.47886 v.x: -0.47886 v.y: 0.87835 hw: 1.25 hh: 1.25 flags: 47 group: 5408 group2: 0 key: 218 entity: 5409 x: 609.62317 z: 623.90632 u.x: -0.46444 u.y: -0.88605 v.x: 0.88605 v.y: -0.46444 hw: 1.25 hh: 1.25 flags: 47 group: 5409 group2: 0 key: 219 entity: 5410 x: 593.53736 z: 620.10297 u.x: -0.83312 u.y: -0.55387 v.x: 0.55387 v.y: -0.83312 hw: 1.25 hh: 1.25 flags: 47 group: 5410 group2: 0 key: 220 entity: 5411 x: 586.761 z: 622.45215 u.x: 0.9301 u.y: 0.36818 v.x: -0.36818 v.y: 0.9301 hw: 1.25 hh: 1.25 flags: 47 group: 5411 group2: 0 key: 226 entity: 5417 x: 888.46955 z: 1098.25751 u.x: 0.57422 u.y: 0.81922 v.x: -0.81922 v.y: 0.57422 hw: 0.8 hh: 0.8 flags: 47 group: 5417 group2: 0 key: 227 entity: 5418 x: 433.31067 z: 791.21229 u.x: 0.87272 u.y: 0.48906 v.x: -0.48906 v.y: 0.87272 hw: 0.8 hh: 0.8 flags: 47 group: 5418 group2: 0 key: 228 entity: 5419 x: 804.175 z: 745.5835 u.x: 0.4764 u.y: -0.87967 v.x: 0.87967 v.y: 0.4764 hw: 0.8 hh: 0.8 flags: 47 group: 5419 group2: 0 key: 229 entity: 5420 x: 757.5301 z: 346.37928 u.x: 0.82752 u.y: 0.5622 v.x: -0.5622 v.y: 0.82752 hw: 0.8 hh: 0.8 flags: 47 group: 5420 group2: 0 key: 230 entity: 5421 x: 271.22522 z: 729.115 u.x: -0.73238 u.y: -0.68154 v.x: 0.68154 v.y: -0.73238 hw: 0.8 hh: 0.8 flags: 47 group: 5421 group2: 0 key: 231 entity: 5422 x: 267.81543 z: 687.59632 u.x: -0.10474 u.y: -0.99456 v.x: 0.99456 v.y: -0.10474 hw: 0.8 hh: 0.8 flags: 47 group: 5422 group2: 0 key: 232 entity: 5423 x: 312.39844 z: 1150.80262 u.x: -0.96125 u.y: 0.27659 v.x: -0.27659 v.y: -0.96125 hw: 0.8 hh: 0.8 flags: 47 group: 5423 group2: 0 key: 233 entity: 5424 x: 1005.68232 z: 372.06562 u.x: 0.3184 u.y: -0.94826 v.x: 0.94826 v.y: 0.3184 hw: 0.8 hh: 0.8 flags: 47 group: 5424 group2: 0 key: 234 entity: 5425 x: 220.31482 z: 663.62104 u.x: -0.36136 u.y: -0.9328 v.x: 0.9328 v.y: -0.36136 hw: 0.8 hh: 0.8 flags: 47 group: 5425 group2: 0 key: 235 entity: 5426 x: 321.85401 z: 1104.49146 u.x: 0.64762 u.y: 0.76255 v.x: -0.76255 v.y: 0.64762 hw: 0.8 hh: 0.8 flags: 47 group: 5426 group2: 0 key: 236 entity: 5427 x: 357.09278 z: 956.81 u.x: 0.66697 u.y: -0.74567 v.x: 0.74567 v.y: 0.66697 hw: 0.8 hh: 0.8 flags: 47 group: 5427 group2: 0 key: 237 entity: 5428 x: 539.14185 z: 899.36506 u.x: 0.71247 u.y: -0.70232 v.x: 0.70232 v.y: 0.71247 hw: 0.8 hh: 0.8 flags: 47 group: 5428 group2: 0 key: 238 entity: 5429 x: 350.75672 z: 1130.46332 u.x: -0.98221 u.y: 0.18859 v.x: -0.18859 v.y: -0.98221 hw: 0.8 hh: 0.8 flags: 47 group: 5429 group2: 0 key: 239 entity: 5430 x: 112.98481 z: 855.00507 u.x: 0.99637 u.y: -0.08553 v.x: 0.08553 v.y: 0.99637 hw: 0.8 hh: 0.8 flags: 47 group: 5430 group2: 0 key: 240 entity: 5431 x: 943.12476 z: 210.31678 u.x: -0.91704 u.y: 0.3997 v.x: -0.3997 v.y: -0.91704 hw: 0.8 hh: 0.8 flags: 47 group: 5431 group2: 0 key: 241 entity: 5432 x: 32.05152 z: 519.09601 u.x: 0.64289 u.y: 0.76653 v.x: -0.76653 v.y: 0.64289 hw: 0.8 hh: 0.8 flags: 47 group: 5432 group2: 0 key: 242 entity: 5433 x: 1073.34687 z: 925.53364 u.x: 0.83881 u.y: -0.54519 v.x: 0.54519 v.y: 0.83881 hw: 0.8 hh: 0.8 flags: 47 group: 5433 group2: 0 key: 243 entity: 5434 x: 566.09534 z: 1078.75391 u.x: -0.47841 u.y: -0.8786 v.x: 0.8786 v.y: -0.47841 hw: 0.8 hh: 0.8 flags: 47 group: 5434 group2: 0 key: 244 entity: 5435 x: 204.83222 z: 333.03223 u.x: 0.0562 u.y: 0.99845 v.x: -0.99845 v.y: 0.0562 hw: 0.8 hh: 0.8 flags: 47 group: 5435 group2: 0 key: 245 entity: 5436 x: 525.10749 z: 772.97016 u.x: -0.60796 u.y: 0.79451 v.x: -0.79451 v.y: -0.60796 hw: 0.8 hh: 0.8 flags: 47 group: 5436 group2: 0 key: 246 entity: 5437 x: 623.41993 z: 155.72425 u.x: 0.93296 u.y: 0.3609 v.x: -0.3609 v.y: 0.93296 hw: 0.8 hh: 0.8 flags: 47 group: 5437 group2: 0 key: 247 entity: 5438 x: 1160.76215 z: 305.78089 u.x: -0.49099 u.y: -0.87165 v.x: 0.87165 v.y: -0.49099 hw: 0.8 hh: 0.8 flags: 47 group: 5438 group2: 0 key: 248 entity: 5439 x: 1046.81421 z: 367.93317 u.x: -0.46961 u.y: 0.88334 v.x: -0.88334 v.y: -0.46961 hw: 0.8 hh: 0.8 flags: 47 group: 5439 group2: 0 key: 249 entity: 5440 x: 673.64014 z: 494.20905 u.x: -0.98076 u.y: 0.19607 v.x: -0.19607 v.y: -0.98076 hw: 0.8 hh: 0.8 flags: 47 group: 5440 group2: 0 key: 250 entity: 5441 x: 443.41022 z: 703.80793 u.x: -0.56643 u.y: -0.82462 v.x: 0.82462 v.y: -0.56643 hw: 0.8 hh: 0.8 flags: 47 group: 5441 group2: 0 key: 251 entity: 5442 x: 336.8694 z: 671.99555 u.x: -0.69988 u.y: 0.71488 v.x: -0.71488 v.y: -0.69988 hw: 0.8 hh: 0.8 flags: 47 group: 5442 group2: 0 key: 252 entity: 5443 x: 625.10773 z: 816.91028 u.x: -0.80604 u.y: 0.59261 v.x: -0.59261 v.y: -0.80604 hw: 0.8 hh: 0.8 flags: 47 group: 5443 group2: 0 key: 253 entity: 5444 x: 555.12452 z: 797.34687 u.x: 0.03743 u.y: 0.9993 v.x: -0.9993 v.y: 0.03743 hw: 0.8 hh: 0.8 flags: 47 group: 5444 group2: 0 key: 254 entity: 5445 x: 235.73426 z: 873.56897 u.x: 0.40572 u.y: 0.91439 v.x: -0.91439 v.y: 0.40572 hw: 0.8 hh: 0.8 flags: 47 group: 5445 group2: 0 key: 255 entity: 5446 x: 1049.27527 z: 975.93036 u.x: -0.3771 u.y: -0.92655 v.x: 0.92655 v.y: -0.3771 hw: 0.8 hh: 0.8 flags: 47 group: 5446 group2: 0 key: 256 entity: 5447 x: 306.32972 z: 809.85749 u.x: -0.02608 u.y: 0.99967 v.x: -0.99967 v.y: -0.02608 hw: 0.8 hh: 0.8 flags: 47 group: 5447 group2: 0 key: 257 entity: 5448 x: 1208.17725 z: 746.83039 u.x: -0.94086 u.y: -0.33973 v.x: 0.33973 v.y: -0.94086 hw: 0.8 hh: 0.8 flags: 47 group: 5448 group2: 0 key: 258 entity: 5449 x: 825.4972 z: 684.62134 u.x: 0.98386 u.y: 0.17968 v.x: -0.17968 v.y: 0.98386 hw: 0.8 hh: 0.8 flags: 47 group: 5449 group2: 0 key: 259 entity: 5450 x: 786.57691 z: 295.77417 u.x: 0.76804 u.y: -0.64106 v.x: 0.64106 v.y: 0.76804 hw: 0.8 hh: 0.8 flags: 47 group: 5450 group2: 0 key: 260 entity: 5451 x: 950.96357 z: 633.63428 u.x: 0.8958 u.y: 0.44533 v.x: -0.44533 v.y: 0.8958 hw: 0.8 hh: 0.8 flags: 47 group: 5451 group2: 0 key: 261 entity: 5452 x: 540.08942 z: 176.79395 u.x: 0.99067 u.y: -0.13694 v.x: 0.13694 v.y: 0.99067 hw: 0.8 hh: 0.8 flags: 47 group: 5452 group2: 0 key: 262 entity: 5453 x: 676.7729 z: 830.60102 u.x: -0.6543 u.y: 0.75681 v.x: -0.75681 v.y: -0.6543 hw: 0.8 hh: 0.8 flags: 47 group: 5453 group2: 0 key: 263 entity: 5454 x: 550.58136 z: 1183.2259 u.x: 0.67579 u.y: 0.7377 v.x: -0.7377 v.y: 0.67579 hw: 0.8 hh: 0.8 flags: 47 group: 5454 group2: 0 key: 264 entity: 5455 x: 1162.22754 z: 956.31788 u.x: -0.19681 u.y: -0.98061 v.x: 0.98061 v.y: -0.19681 hw: 0.8 hh: 0.8 flags: 47 group: 5455 group2: 0 key: 265 entity: 5456 x: 561.36487 z: 1140.69275 u.x: 0.58866 u.y: -0.80892 v.x: 0.80892 v.y: 0.58866 hw: 0.8 hh: 0.8 flags: 47 group: 5456 group2: 0 key: 266 entity: 5457 x: 262.19507 z: 181.31434 u.x: -0.86435 u.y: -0.50371 v.x: 0.50371 v.y: -0.86435 hw: 0.8 hh: 0.8 flags: 47 group: 5457 group2: 0 key: 267 entity: 5458 x: 190.878 z: 696.05732 u.x: 0.89032 u.y: 0.4562 v.x: -0.4562 v.y: 0.89032 hw: 0.8 hh: 0.8 flags: 47 group: 5458 group2: 0 key: 268 entity: 5459 x: 665.0918 z: 726.63209 u.x: -0.9282 u.y: 0.37302 v.x: -0.37302 v.y: -0.9282 hw: 0.8 hh: 0.8 flags: 47 group: 5459 group2: 0 key: 269 entity: 5460 x: 752.32386 z: 303.30451 u.x: -0.37836 u.y: 0.92605 v.x: -0.92605 v.y: -0.37836 hw: 0.8 hh: 0.8 flags: 47 group: 5460 group2: 0 key: 270 entity: 5461 x: 663.80182 z: 971.82679 u.x: -0.64904 u.y: 0.76133 v.x: -0.76133 v.y: -0.64904 hw: 0.8 hh: 0.8 flags: 47 group: 5461 group2: 0 key: 271 entity: 5462 x: 481.1186 z: 1114.03553 u.x: 0.08883 u.y: 0.9961 v.x: -0.9961 v.y: 0.08883 hw: 0.8 hh: 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group: 457 group2: 0 key: 1942 entity: 2733 x: 590 z: 690 u.x: 0.2826 u.y: -0.95951 v.x: 0.95951 v.y: 0.2826 hw: 0.8 hh: 0.8 flags: 47 group: 2733 group2: 0 key: 1943 entity: 2790 x: 590 z: 702 u.x: 0.65856 u.y: 0.75312 v.x: -0.75312 v.y: 0.65856 hw: 0.8 hh: 0.8 flags: 47 group: 2790 group2: 0 key: 1944 entity: 2811 x: 590 z: 706 u.x: 0.47277 u.y: 0.88164 v.x: -0.88164 v.y: 0.47277 hw: 0.8 hh: 0.8 flags: 47 group: 2811 group2: 0 key: 1945 entity: 2644 x: 590 z: 878 u.x: 0.7122 u.y: -0.7026 v.x: 0.7026 v.y: 0.7122 hw: 0.8 hh: 0.8 flags: 47 group: 2644 group2: 0 key: 1946 entity: 2645 x: 590 z: 890 u.x: -0.99885 u.y: 0.04857 v.x: -0.04857 v.y: -0.99885 hw: 0.8 hh: 0.8 flags: 47 group: 2645 group2: 0 key: 1947 entity: 2646 x: 590 z: 898 u.x: 0.98975 u.y: -0.14348 v.x: 0.14348 v.y: 0.98975 hw: 0.8 hh: 0.8 flags: 47 group: 2646 group2: 0 key: 1948 entity: 2647 x: 590 z: 902 u.x: -0.62986 u.y: -0.77726 v.x: 0.77726 v.y: -0.62986 hw: 0.8 hh: 0.8 flags: 47 group: 2647 group2: 0 key: 1949 entity: 2648 x: 590 z: 910 u.x: 0.87568 u.y: -0.48372 v.x: 0.48372 v.y: 0.87568 hw: 0.8 hh: 0.8 flags: 47 group: 2648 group2: 0 key: 1950 entity: 2649 x: 590 z: 914 u.x: 0.78701 u.y: 0.61765 v.x: -0.61765 v.y: 0.78701 hw: 0.8 hh: 0.8 flags: 47 group: 2649 group2: 0 key: 1951 entity: 2656 x: 590 z: 926 u.x: -0.79865 u.y: 0.60251 v.x: -0.60251 v.y: -0.79865 hw: 0.8 hh: 0.8 flags: 47 group: 2656 group2: 0 key: 1952 entity: 3069 x: 590 z: 1238 u.x: -0.44632 u.y: 0.89531 v.x: -0.89531 v.y: -0.44632 hw: 0.8 hh: 0.8 flags: 47 group: 3069 group2: 0 key: 1953 entity: 2365 x: 594 z: 58 u.x: -0.16187 u.y: 0.98694 v.x: -0.98694 v.y: -0.16187 hw: 0.8 hh: 0.8 flags: 47 group: 2365 group2: 0 key: 1954 entity: 2398 x: 594 z: 66 u.x: 0.5715 u.y: -0.82113 v.x: 0.82113 v.y: 0.5715 hw: 0.8 hh: 0.8 flags: 47 group: 2398 group2: 0 key: 1955 entity: 2399 x: 594 z: 74 u.x: 0.75228 u.y: -0.6595 v.x: 0.6595 v.y: 0.75228 hw: 0.8 hh: 0.8 flags: 47 group: 2399 group2: 0 key: 1956 entity: 2390 x: 594 z: 78 u.x: -0.83277 u.y: -0.55439 v.x: 0.55439 v.y: -0.83277 hw: 0.8 hh: 0.8 flags: 47 group: 2390 group2: 0 key: 1957 entity: 2361 x: 594 z: 82 u.x: -0.91163 u.y: 0.4119 v.x: -0.4119 v.y: -0.91163 hw: 0.8 hh: 0.8 flags: 47 group: 2361 group2: 0 key: 1958 entity: 2362 x: 594 z: 90 u.x: 0.68139 u.y: -0.7325 v.x: 0.7325 v.y: 0.68139 hw: 0.8 hh: 0.8 flags: 47 group: 2362 group2: 0 key: 1959 entity: 2360 x: 594 z: 126 u.x: -0.67002 u.y: 0.74294 v.x: -0.74294 v.y: -0.67002 hw: 0.8 hh: 0.8 flags: 47 group: 2360 group2: 0 key: 1961 entity: 453 x: 594 z: 522 u.x: -0.7722 u.y: -0.63608 v.x: 0.63608 v.y: -0.7722 hw: 0.8 hh: 0.8 flags: 47 group: 453 group2: 0 key: 1962 entity: 487 x: 594 z: 530 u.x: -0.34862 u.y: -0.9376 v.x: 0.9376 v.y: -0.34862 hw: 0.8 hh: 0.8 flags: 47 group: 487 group2: 0 key: 1963 entity: 501 x: 594 z: 562 u.x: 0.87475 u.y: 0.48542 v.x: -0.48542 v.y: 0.87475 hw: 0.8 hh: 0.8 flags: 47 group: 501 group2: 0 key: 1964 entity: 520 x: 594 z: 570 u.x: -0.99999 u.y: 0.0064 v.x: -0.0064 v.y: -0.99999 hw: 0.8 hh: 0.8 flags: 47 group: 520 group2: 0 key: 1965 entity: 539 x: 594 z: 574 u.x: 0.36776 u.y: 0.93029 v.x: -0.93029 v.y: 0.36776 hw: 0.8 hh: 0.8 flags: 47 group: 539 group2: 0 key: 1966 entity: 505 x: 594 z: 586 u.x: 0.55404 u.y: 0.833 v.x: -0.833 v.y: 0.55404 hw: 0.8 hh: 0.8 flags: 47 group: 505 group2: 0 key: 1967 entity: 485 x: 594 z: 590 u.x: 0.54386 u.y: 0.83968 v.x: -0.83968 v.y: 0.54386 hw: 0.8 hh: 0.8 flags: 47 group: 485 group2: 0 key: 1968 entity: 416 x: 594 z: 602 u.x: 0.6301 u.y: -0.77707 v.x: 0.77707 v.y: 0.6301 hw: 0.8 hh: 0.8 flags: 47 group: 416 group2: 0 key: 1969 entity: 2748 x: 594 z: 694 u.x: 0.98902 u.y: -0.14844 v.x: 0.14844 v.y: 0.98902 hw: 0.8 hh: 0.8 flags: 47 group: 2748 group2: 0 key: 1970 entity: 2812 x: 594 z: 706 u.x: -0.78881 u.y: 0.61535 v.x: -0.61535 v.y: -0.78881 hw: 0.8 hh: 0.8 flags: 47 group: 2812 group2: 0 key: 1971 entity: 2596 x: 594 z: 862 u.x: -0.44388 u.y: -0.89652 v.x: 0.89652 v.y: -0.44388 hw: 0.8 hh: 0.8 flags: 47 group: 2596 group2: 0 key: 1972 entity: 2597 x: 594 z: 870 u.x: 0.60386 u.y: 0.79764 v.x: -0.79764 v.y: 0.60386 hw: 0.8 hh: 0.8 flags: 47 group: 2597 group2: 0 key: 1973 entity: 2657 x: 594 z: 882 u.x: -0.42287 u.y: -0.90661 v.x: 0.90661 v.y: -0.42287 hw: 0.8 hh: 0.8 flags: 47 group: 2657 group2: 0 key: 1974 entity: 2658 x: 594 z: 894 u.x: 0.9999 u.y: 0.01462 v.x: -0.01462 v.y: 0.9999 hw: 0.8 hh: 0.8 flags: 47 group: 2658 group2: 0 key: 1975 entity: 2659 x: 594 z: 902 u.x: 0.99335 u.y: 0.11577 v.x: -0.11577 v.y: 0.99335 hw: 0.8 hh: 0.8 flags: 47 group: 2659 group2: 0 key: 1976 entity: 2660 x: 594 z: 906 u.x: 0.97977 u.y: -0.20092 v.x: 0.20092 v.y: 0.97977 hw: 0.8 hh: 0.8 flags: 47 group: 2660 group2: 0 key: 1977 entity: 2661 x: 594 z: 914 u.x: 0.9629 u.y: -0.27076 v.x: 0.27076 v.y: 0.9629 hw: 0.8 hh: 0.8 flags: 47 group: 2661 group2: 0 key: 1978 entity: 2642 x: 594 z: 930 u.x: -0.29557 u.y: -0.9556 v.x: 0.9556 v.y: -0.29557 hw: 0.8 hh: 0.8 flags: 47 group: 2642 group2: 0 key: 1979 entity: 2563 x: 594 z: 946 u.x: -0.48566 u.y: 0.87461 v.x: -0.87461 v.y: -0.48566 hw: 0.8 hh: 0.8 flags: 47 group: 2563 group2: 0 key: 1980 entity: 3111 x: 594 z: 1246 u.x: -0.07711 u.y: -0.99706 v.x: 0.99706 v.y: -0.07711 hw: 0.8 hh: 0.8 flags: 47 group: 3111 group2: 0 key: 1981 entity: 3136 x: 594 z: 1254 u.x: 0.76293 u.y: -0.64713 v.x: 0.64713 v.y: 0.76293 hw: 0.8 hh: 0.8 flags: 47 group: 3136 group2: 0 key: 1982 entity: 3137 x: 594 z: 1262 u.x: -0.96605 u.y: 0.25927 v.x: -0.25927 v.y: -0.96605 hw: 0.8 hh: 0.8 flags: 47 group: 3137 group2: 0 key: 1983 entity: 2366 x: 598 z: 78 u.x: 0.62836 u.y: -0.77848 v.x: 0.77848 v.y: 0.62836 hw: 0.8 hh: 0.8 flags: 47 group: 2366 group2: 0 key: 1984 entity: 2396 x: 598 z: 118 u.x: -0.69962 u.y: 0.71512 v.x: -0.71512 v.y: -0.69962 hw: 0.8 hh: 0.8 flags: 47 group: 2396 group2: 0 key: 1985 entity: 413 x: 598 z: 514 u.x: 0.67156 u.y: 0.74154 v.x: -0.74154 v.y: 0.67156 hw: 0.8 hh: 0.8 flags: 47 group: 413 group2: 0 key: 1986 entity: 510 x: 598 z: 538 u.x: 0.4708 u.y: -0.88268 v.x: 0.88268 v.y: 0.4708 hw: 0.8 hh: 0.8 flags: 47 group: 510 group2: 0 key: 1987 entity: 511 x: 598 z: 550 u.x: 0.30774 u.y: -0.95177 v.x: 0.95177 v.y: 0.30774 hw: 0.8 hh: 0.8 flags: 47 group: 511 group2: 0 key: 1988 entity: 521 x: 598 z: 562 u.x: 0.86637 u.y: 0.50023 v.x: -0.50023 v.y: 0.86637 hw: 0.8 hh: 0.8 flags: 47 group: 521 group2: 0 key: 1989 entity: 522 x: 598 z: 570 u.x: -0.33172 u.y: 0.94372 v.x: -0.94372 v.y: -0.33172 hw: 0.8 hh: 0.8 flags: 47 group: 522 group2: 0 key: 1990 entity: 506 x: 598 z: 586 u.x: 0.98865 u.y: 0.15088 v.x: -0.15088 v.y: 0.98865 hw: 0.8 hh: 0.8 flags: 47 group: 506 group2: 0 key: 1991 entity: 438 x: 598 z: 598 u.x: -0.68348 u.y: -0.73058 v.x: 0.73058 v.y: -0.68348 hw: 0.8 hh: 0.8 flags: 47 group: 438 group2: 0 key: 1992 entity: 2768 x: 598 z: 698 u.x: -0.90032 u.y: -0.43612 v.x: 0.43612 v.y: -0.90032 hw: 0.8 hh: 0.8 flags: 47 group: 2768 group2: 0 key: 1993 entity: 2791 x: 598 z: 702 u.x: 0.9688 u.y: 0.2487 v.x: -0.2487 v.y: 0.9688 hw: 0.8 hh: 0.8 flags: 47 group: 2791 group2: 0 key: 1994 entity: 2792 x: 598 z: 706 u.x: -0.78808 u.y: -0.61628 v.x: 0.61628 v.y: -0.78808 hw: 0.8 hh: 0.8 flags: 47 group: 2792 group2: 0 key: 1995 entity: 2798 x: 598 z: 710 u.x: 0.86381 u.y: -0.50464 v.x: 0.50464 v.y: 0.86381 hw: 0.8 hh: 0.8 flags: 47 group: 2798 group2: 0 key: 1996 entity: 2598 x: 598 z: 870 u.x: -0.87996 u.y: 0.47591 v.x: -0.47591 v.y: -0.87996 hw: 0.8 hh: 0.8 flags: 47 group: 2598 group2: 0 key: 1997 entity: 2670 x: 598 z: 886 u.x: 0.99283 u.y: 0.12011 v.x: -0.12011 v.y: 0.99283 hw: 0.8 hh: 0.8 flags: 47 group: 2670 group2: 0 key: 1998 entity: 2671 x: 598 z: 890 u.x: -0.90091 u.y: 0.43487 v.x: -0.43487 v.y: -0.90091 hw: 0.8 hh: 0.8 flags: 47 group: 2671 group2: 0 key: 1999 entity: 2672 x: 598 z: 914 u.x: -0.73166 u.y: -0.6823 v.x: 0.6823 v.y: -0.73166 hw: 0.8 hh: 0.8 flags: 47 group: 2672 group2: 0 key: 2000 entity: 2614 x: 598 z: 938 u.x: 0.12082 u.y: 0.99276 v.x: -0.99276 v.y: 0.12082 hw: 0.8 hh: 0.8 flags: 47 group: 2614 group2: 0 key: 2001 entity: 2594 x: 598 z: 942 u.x: 0.97143 u.y: -0.2382 v.x: 0.2382 v.y: 0.97143 hw: 0.8 hh: 0.8 flags: 47 group: 2594 group2: 0 key: 2002 entity: 2564 x: 598 z: 946 u.x: 0.8387 u.y: 0.54535 v.x: -0.54535 v.y: 0.8387 hw: 0.8 hh: 0.8 flags: 47 group: 2564 group2: 0 key: 2003 entity: 1644 x: 598 z: 1070 u.x: 0.10651 u.y: -0.99437 v.x: 0.99437 v.y: 0.10651 hw: 0.8 hh: 0.8 flags: 47 group: 1644 group2: 0 key: 2004 entity: 3083 x: 598 z: 1206 u.x: 0.51377 u.y: -0.8584 v.x: 0.8584 v.y: 0.51377 hw: 0.8 hh: 0.8 flags: 47 group: 3083 group2: 0 key: 2005 entity: 3084 x: 598 z: 1218 u.x: 0.93902 u.y: 0.34481 v.x: -0.34481 v.y: 0.93902 hw: 0.8 hh: 0.8 flags: 47 group: 3084 group2: 0 key: 2006 entity: 3112 x: 598 z: 1246 u.x: 0.85184 u.y: -0.52459 v.x: 0.52459 v.y: 0.85184 hw: 0.8 hh: 0.8 flags: 47 group: 3112 group2: 0 key: 2007 entity: 3155 x: 598 z: 1254 u.x: -0.86866 u.y: 0.49624 v.x: -0.49624 v.y: -0.86866 hw: 0.8 hh: 0.8 flags: 47 group: 3155 group2: 0 key: 2008 entity: 2367 x: 602 z: 74 u.x: -0.98014 u.y: 0.19918 v.x: -0.19918 v.y: -0.98014 hw: 0.8 hh: 0.8 flags: 47 group: 2367 group2: 0 key: 2011 entity: 454 x: 602 z: 522 u.x: 0.97103 u.y: -0.23981 v.x: 0.23981 v.y: 0.97103 hw: 0.8 hh: 0.8 flags: 47 group: 454 group2: 0 key: 2012 entity: 528 x: 602 z: 538 u.x: -0.9875 u.y: -0.15851 v.x: 0.15851 v.y: -0.9875 hw: 0.8 hh: 0.8 flags: 47 group: 528 group2: 0 key: 2013 entity: 529 x: 602 z: 550 u.x: -0.1679 u.y: -0.98594 v.x: 0.98594 v.y: -0.1679 hw: 0.8 hh: 0.8 flags: 47 group: 529 group2: 0 key: 2014 entity: 530 x: 602 z: 558 u.x: -0.41736 u.y: 0.90915 v.x: -0.90915 v.y: -0.41736 hw: 0.8 hh: 0.8 flags: 47 group: 530 group2: 0 key: 2015 entity: 540 x: 602 z: 562 u.x: 0.97493 u.y: -0.22332 v.x: 0.22332 v.y: 0.97493 hw: 0.8 hh: 0.8 flags: 47 group: 540 group2: 0 key: 2016 entity: 541 x: 602 z: 566 u.x: -0.12696 u.y: -0.99198 v.x: 0.99198 v.y: -0.12696 hw: 0.8 hh: 0.8 flags: 47 group: 541 group2: 0 key: 2017 entity: 507 x: 602 z: 586 u.x: 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hh: 0.8 flags: 47 group: 536 group2: 0 key: 2035 entity: 537 x: 606 z: 546 u.x: 0.62597 u.y: 0.7804 v.x: -0.7804 v.y: 0.62597 hw: 0.8 hh: 0.8 flags: 47 group: 537 group2: 0 key: 2036 entity: 543 x: 606 z: 562 u.x: 0.54812 u.y: 0.8369 v.x: -0.8369 v.y: 0.54812 hw: 0.8 hh: 0.8 flags: 47 group: 543 group2: 0 key: 2037 entity: 542 x: 606 z: 578 u.x: 0.4889 u.y: -0.8728 v.x: 0.8728 v.y: 0.4889 hw: 0.8 hh: 0.8 flags: 47 group: 542 group2: 0 key: 2038 entity: 526 x: 606 z: 582 u.x: 0.69224 u.y: -0.72226 v.x: 0.72226 v.y: 0.69224 hw: 0.8 hh: 0.8 flags: 47 group: 526 group2: 0 key: 2039 entity: 2769 x: 606 z: 702 u.x: -0.9256 u.y: 0.37945 v.x: -0.37945 v.y: -0.9256 hw: 0.8 hh: 0.8 flags: 47 group: 2769 group2: 0 key: 2040 entity: 2663 x: 606 z: 882 u.x: 0.17183 u.y: 0.98525 v.x: -0.98525 v.y: 0.17183 hw: 0.8 hh: 0.8 flags: 47 group: 2663 group2: 0 key: 2041 entity: 2678 x: 606 z: 894 u.x: 0.69832 u.y: -0.71637 v.x: 0.71637 v.y: 0.69832 hw: 0.8 hh: 0.8 flags: 47 group: 2678 group2: 0 key: 2042 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0.8 hh: 0.8 flags: 47 group: 1711 group2: 0 key: 2137 entity: 1706 x: 618 z: 1078 u.x: 0.69378 u.y: 0.7208 v.x: -0.7208 v.y: 0.69378 hw: 0.8 hh: 0.8 flags: 47 group: 1706 group2: 0 key: 2138 entity: 3071 x: 618 z: 1202 u.x: -0.7569 u.y: -0.65421 v.x: 0.65421 v.y: -0.7569 hw: 0.8 hh: 0.8 flags: 47 group: 3071 group2: 0 key: 2139 entity: 3138 x: 618 z: 1214 u.x: 0.65467 u.y: -0.7565 v.x: 0.7565 v.y: 0.65467 hw: 0.8 hh: 0.8 flags: 47 group: 3138 group2: 0 key: 2140 entity: 3139 x: 618 z: 1218 u.x: -0.56487 u.y: 0.8257 v.x: -0.8257 v.y: -0.56487 hw: 0.8 hh: 0.8 flags: 47 group: 3139 group2: 0 key: 2141 entity: 3140 x: 618 z: 1226 u.x: -0.88126 u.y: 0.4735 v.x: -0.4735 v.y: -0.88126 hw: 0.8 hh: 0.8 flags: 47 group: 3140 group2: 0 key: 2142 entity: 3141 x: 618 z: 1246 u.x: -0.29644 u.y: -0.95533 v.x: 0.95533 v.y: -0.29644 hw: 0.8 hh: 0.8 flags: 47 group: 3141 group2: 0 key: 2143 entity: 3146 x: 618 z: 1250 u.x: -0.79818 u.y: 0.60315 v.x: -0.60315 v.y: -0.79818 hw: 0.8 hh: 0.8 flags: 47 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0.8 flags: 47 group: 2325 group2: 0 key: 3968 entity: 2326 x: 1190 z: 422 u.x: 0.99009 u.y: 0.14109 v.x: -0.14109 v.y: 0.99009 hw: 0.8 hh: 0.8 flags: 47 group: 2326 group2: 0 key: 3969 entity: 2284 x: 1190 z: 446 u.x: 0.95232 u.y: -0.306 v.x: 0.306 v.y: 0.95232 hw: 0.8 hh: 0.8 flags: 47 group: 2284 group2: 0 key: 3970 entity: 1922 x: 1190 z: 626 u.x: -0.99917 u.y: 0.04143 v.x: -0.04143 v.y: -0.99917 hw: 0.8 hh: 0.8 flags: 47 group: 1922 group2: 0 key: 3971 entity: 1945 x: 1190 z: 638 u.x: 0.98382 u.y: -0.17998 v.x: 0.17998 v.y: 0.98382 hw: 0.8 hh: 0.8 flags: 47 group: 1945 group2: 0 key: 3972 entity: 1136 x: 1190 z: 842 u.x: 0.77822 u.y: -0.62868 v.x: 0.62868 v.y: 0.77822 hw: 0.8 hh: 0.8 flags: 47 group: 1136 group2: 0 key: 3973 entity: 1137 x: 1190 z: 846 u.x: -0.5847 u.y: -0.81179 v.x: 0.81179 v.y: -0.5847 hw: 0.8 hh: 0.8 flags: 47 group: 1137 group2: 0 key: 3974 entity: 1138 x: 1190 z: 850 u.x: -0.85653 u.y: 0.51693 v.x: -0.51693 v.y: -0.85653 hw: 0.8 hh: 0.8 flags: 47 group: 1138 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v.y: -0.34849 hw: 0.8 hh: 0.8 flags: 47 group: 2319 group2: 0 key: 4048 entity: 2344 x: 1214 z: 418 u.x: -0.29952 u.y: 0.95438 v.x: -0.95438 v.y: -0.29952 hw: 0.8 hh: 0.8 flags: 47 group: 2344 group2: 0 key: 4049 entity: 2347 x: 1214 z: 422 u.x: 0.19999 u.y: -0.97997 v.x: 0.97997 v.y: 0.19999 hw: 0.8 hh: 0.8 flags: 47 group: 2347 group2: 0 key: 4050 entity: 2341 x: 1214 z: 434 u.x: 0.93712 u.y: -0.34992 v.x: 0.34992 v.y: 0.93712 hw: 0.8 hh: 0.8 flags: 47 group: 2341 group2: 0 key: 4051 entity: 2321 x: 1214 z: 446 u.x: -0.0487 u.y: 0.99883 v.x: -0.99883 v.y: -0.0487 hw: 0.8 hh: 0.8 flags: 47 group: 2321 group2: 0 key: 4052 entity: 2322 x: 1214 z: 450 u.x: 0.833 u.y: -0.55402 v.x: 0.55402 v.y: 0.833 hw: 0.8 hh: 0.8 flags: 47 group: 2322 group2: 0 key: 4053 entity: 2307 x: 1214 z: 454 u.x: -0.91523 u.y: 0.40384 v.x: -0.40384 v.y: -0.91523 hw: 0.8 hh: 0.8 flags: 47 group: 2307 group2: 0 key: 4054 entity: 2291 x: 1214 z: 458 u.x: 0.99985 u.y: 0.01713 v.x: -0.01713 v.y: 0.99985 hw: 0.8 hh: 0.8 flags: 47 group: 2291 group2: 0 key: 4055 entity: 2292 x: 1214 z: 462 u.x: -0.76653 u.y: 0.64289 v.x: -0.64289 v.y: -0.76653 hw: 0.8 hh: 0.8 flags: 47 group: 2292 group2: 0 key: 4056 entity: 2293 x: 1214 z: 466 u.x: 0.65166 u.y: 0.75908 v.x: -0.75908 v.y: 0.65166 hw: 0.8 hh: 0.8 flags: 47 group: 2293 group2: 0 key: 4057 entity: 1963 x: 1214 z: 626 u.x: 0.90233 u.y: -0.43191 v.x: 0.43191 v.y: 0.90233 hw: 0.8 hh: 0.8 flags: 47 group: 1963 group2: 0 key: 4058 entity: 1979 x: 1214 z: 630 u.x: -0.11416 u.y: 0.99354 v.x: -0.99354 v.y: -0.11416 hw: 0.8 hh: 0.8 flags: 47 group: 1979 group2: 0 key: 4059 entity: 1982 x: 1214 z: 634 u.x: 0.66535 u.y: 0.74712 v.x: -0.74712 v.y: 0.66535 hw: 0.8 hh: 0.8 flags: 47 group: 1982 group2: 0 key: 4060 entity: 1968 x: 1214 z: 650 u.x: -0.04181 u.y: 0.99915 v.x: -0.99915 v.y: -0.04181 hw: 0.8 hh: 0.8 flags: 47 group: 1968 group2: 0 key: 4061 entity: 1969 x: 1214 z: 662 u.x: 0.58402 u.y: -0.81226 v.x: 0.81226 v.y: 0.58402 hw: 0.8 hh: 0.8 flags: 47 group: 1969 group2: 0 key: 4062 entity: 1942 x: 1214 z: 670 u.x: 0.97847 u.y: -0.20717 v.x: 0.20717 v.y: 0.97847 hw: 0.8 hh: 0.8 flags: 47 group: 1942 group2: 0 key: 4063 entity: 1923 x: 1214 z: 678 u.x: 0.78107 u.y: 0.62513 v.x: -0.62513 v.y: 0.78107 hw: 0.8 hh: 0.8 flags: 47 group: 1923 group2: 0 key: 4064 entity: 1146 x: 1214 z: 862 u.x: 0.94881 u.y: 0.31678 v.x: -0.31678 v.y: 0.94881 hw: 0.8 hh: 0.8 flags: 47 group: 1146 group2: 0 key: 4065 entity: 1128 x: 1214 z: 870 u.x: -0.97934 u.y: -0.20301 v.x: 0.20301 v.y: -0.97934 hw: 0.8 hh: 0.8 flags: 47 group: 1128 group2: 0 key: 4066 entity: 1127 x: 1214 z: 874 u.x: -0.52433 u.y: 0.85201 v.x: -0.85201 v.y: -0.52433 hw: 0.8 hh: 0.8 flags: 47 group: 1127 group2: 0 key: 4067 entity: 2340 x: 1218 z: 414 u.x: -0.9761 u.y: -0.21822 v.x: 0.21822 v.y: -0.9761 hw: 0.8 hh: 0.8 flags: 47 group: 2340 group2: 0 key: 4068 entity: 2345 x: 1218 z: 418 u.x: 0.99054 u.y: 0.13788 v.x: -0.13788 v.y: 0.99054 hw: 0.8 hh: 0.8 flags: 47 group: 2345 group2: 0 key: 4069 entity: 2342 x: 1218 z: 422 u.x: -0.62148 u.y: -0.78399 v.x: 0.78399 v.y: -0.62148 hw: 0.8 hh: 0.8 flags: 47 group: 2342 group2: 0 key: 4070 entity: 2333 x: 1218 z: 430 u.x: -0.93802 u.y: 0.34751 v.x: -0.34751 v.y: -0.93802 hw: 0.8 hh: 0.8 flags: 47 group: 2333 group2: 0 key: 4071 entity: 2334 x: 1218 z: 434 u.x: 0.99611 u.y: 0.08863 v.x: -0.08863 v.y: 0.99611 hw: 0.8 hh: 0.8 flags: 47 group: 2334 group2: 0 key: 4072 entity: 2299 x: 1218 z: 466 u.x: -0.67365 u.y: 0.73964 v.x: -0.73964 v.y: -0.67365 hw: 0.8 hh: 0.8 flags: 47 group: 2299 group2: 0 key: 4073 entity: 1936 x: 1218 z: 606 u.x: 0.5033 u.y: -0.86458 v.x: 0.86458 v.y: 0.5033 hw: 0.8 hh: 0.8 flags: 47 group: 1936 group2: 0 key: 4074 entity: 1998 x: 1218 z: 634 u.x: 0.43413 u.y: 0.90128 v.x: -0.90128 v.y: 0.43413 hw: 0.8 hh: 0.8 flags: 47 group: 1998 group2: 0 key: 4075 entity: 1999 x: 1218 z: 638 u.x: 0.66605 u.y: -0.74648 v.x: 0.74648 v.y: 0.66605 hw: 0.8 hh: 0.8 flags: 47 group: 1999 group2: 0 key: 4076 entity: 1988 x: 1218 z: 642 u.x: 0.34916 u.y: 0.9374 v.x: -0.9374 v.y: 0.34916 hw: 0.8 hh: 0.8 flags: 47 group: 1988 group2: 0 key: 4077 entity: 1989 x: 1218 z: 646 u.x: -0.23301 u.y: -0.97268 v.x: 0.97268 v.y: -0.23301 hw: 0.8 hh: 0.8 flags: 47 group: 1989 group2: 0 key: 4078 entity: 1957 x: 1218 z: 658 u.x: 0.24202 u.y: 0.9705 v.x: -0.9705 v.y: 0.24202 hw: 0.8 hh: 0.8 flags: 47 group: 1957 group2: 0 key: 4079 entity: 1123 x: 1218 z: 850 u.x: -0.73755 u.y: -0.67592 v.x: 0.67592 v.y: -0.73755 hw: 0.8 hh: 0.8 flags: 47 group: 1123 group2: 0 key: 4080 entity: 1130 x: 1218 z: 866 u.x: 0.40487 u.y: -0.91477 v.x: 0.91477 v.y: 0.40487 hw: 0.8 hh: 0.8 flags: 47 group: 1130 group2: 0 key: 4081 entity: 1129 x: 1218 z: 870 u.x: 0.84577 u.y: -0.53432 v.x: 0.53432 v.y: 0.84577 hw: 0.8 hh: 0.8 flags: 47 group: 1129 group2: 0 key: 4082 entity: 2324 x: 1222 z: 442 u.x: -0.20522 u.y: 0.9789 v.x: -0.9789 v.y: -0.20522 hw: 0.8 hh: 0.8 flags: 47 group: 2324 group2: 0 key: 4083 entity: 2323 x: 1222 z: 454 u.x: -0.86643 u.y: 0.50013 v.x: -0.50013 v.y: -0.86643 hw: 0.8 hh: 0.8 flags: 47 group: 2323 group2: 0 key: 4084 entity: 2300 x: 1222 z: 466 u.x: 0.04665 u.y: 0.99894 v.x: -0.99894 v.y: 0.04665 hw: 0.8 hh: 0.8 flags: 47 group: 2300 group2: 0 key: 4085 entity: 1964 x: 1222 z: 610 u.x: 0.73153 u.y: -0.68244 v.x: 0.68244 v.y: 0.73153 hw: 0.8 hh: 0.8 flags: 47 group: 1964 group2: 0 key: 4086 entity: 1984 x: 1222 z: 614 u.x: 0.59212 u.y: 0.80639 v.x: -0.80639 v.y: 0.59212 hw: 0.8 hh: 0.8 flags: 47 group: 1984 group2: 0 key: 4087 entity: 1986 x: 1222 z: 618 u.x: 0.99253 u.y: -0.12258 v.x: 0.12258 v.y: 0.99253 hw: 0.8 hh: 0.8 flags: 47 group: 1986 group2: 0 key: 4088 entity: 2001 x: 1222 z: 646 u.x: 0.90539 u.y: 0.42548 v.x: -0.42548 v.y: 0.90539 hw: 0.8 hh: 0.8 flags: 47 group: 2001 group2: 0 key: 4089 entity: 1929 x: 1222 z: 662 u.x: -0.99441 u.y: -0.10639 v.x: 0.10639 v.y: -0.99441 hw: 0.8 hh: 0.8 flags: 47 group: 1929 group2: 0 key: 4090 entity: 2310 x: 1226 z: 458 u.x: -0.97651 u.y: 0.21633 v.x: -0.21633 v.y: -0.97651 hw: 0.8 hh: 0.8 flags: 47 group: 2310 group2: 0 key: 4091 entity: 2311 x: 1226 z: 462 u.x: 0.36857 u.y: 0.92997 v.x: -0.92997 v.y: 0.36857 hw: 0.8 hh: 0.8 flags: 47 group: 2311 group2: 0 key: 4092 entity: 1927 x: 1226 z: 598 u.x: 0.85256 u.y: 0.52341 v.x: -0.52341 v.y: 0.85256 hw: 0.8 hh: 0.8 flags: 47 group: 1927 group2: 0 key: 4093 entity: 2000 x: 1226 z: 618 u.x: -0.99302 u.y: 0.11864 v.x: -0.11864 v.y: -0.99302 hw: 0.8 hh: 0.8 flags: 47 group: 2000 group2: 0 key: 4094 entity: 2010 x: 1226 z: 626 u.x: -0.85871 u.y: 0.51328 v.x: -0.51328 v.y: -0.85871 hw: 0.8 hh: 0.8 flags: 47 group: 2010 group2: 0 key: 4095 entity: 2011 x: 1226 z: 630 u.x: -0.4787 u.y: 0.87844 v.x: -0.87844 v.y: -0.4787 hw: 0.8 hh: 0.8 flags: 47 group: 2011 group2: 0 key: 4096 entity: 2012 x: 1226 z: 634 u.x: 0.39876 u.y: 0.91744 v.x: -0.91744 v.y: 0.39876 hw: 0.8 hh: 0.8 flags: 47 group: 2012 group2: 0 key: 4097 entity: 2013 x: 1226 z: 638 u.x: -0.6751 u.y: -0.73832 v.x: 0.73832 v.y: -0.6751 hw: 0.8 hh: 0.8 flags: 47 group: 2013 group2: 0 key: 4098 entity: 2015 x: 1226 z: 642 u.x: 0.53225 u.y: 0.84708 v.x: -0.84708 v.y: 0.53225 hw: 0.8 hh: 0.8 flags: 47 group: 2015 group2: 0 key: 4099 entity: 2009 x: 1226 z: 646 u.x: -0.2046 u.y: -0.97902 v.x: 0.97902 v.y: -0.2046 hw: 0.8 hh: 0.8 flags: 47 group: 2009 group2: 0 key: 4100 entity: 1996 x: 1226 z: 650 u.x: -0.21009 u.y: -0.97786 v.x: 0.97786 v.y: -0.21009 hw: 0.8 hh: 0.8 flags: 47 group: 1996 group2: 0 key: 4101 entity: 1911 x: 1226 z: 666 u.x: 0.64055 u.y: -0.76848 v.x: 0.76848 v.y: 0.64055 hw: 0.8 hh: 0.8 flags: 47 group: 1911 group2: 0 key: 4102 entity: 1912 x: 1226 z: 670 u.x: 0.89411 u.y: 0.4487 v.x: -0.4487 v.y: 0.89411 hw: 0.8 hh: 0.8 flags: 47 group: 1912 group2: 0 key: 4103 entity: 1052 x: 1226 z: 846 u.x: -0.16913 u.y: 0.98572 v.x: -0.98572 v.y: -0.16913 hw: 0.8 hh: 0.8 flags: 47 group: 1052 group2: 0 key: 4104 entity: 1080 x: 1226 z: 854 u.x: -0.81516 u.y: -0.57996 v.x: 0.57996 v.y: -0.81516 hw: 0.8 hh: 0.8 flags: 47 group: 1080 group2: 0 key: 4105 entity: 1955 x: 1230 z: 602 u.x: 0.68743 u.y: -0.72684 v.x: 0.72684 v.y: 0.68743 hw: 0.8 hh: 0.8 flags: 47 group: 1955 group2: 0 key: 4106 entity: 1965 x: 1230 z: 610 u.x: -0.3585 u.y: -0.93389 v.x: 0.93389 v.y: -0.3585 hw: 0.8 hh: 0.8 flags: 47 group: 1965 group2: 0 key: 4107 entity: 2014 x: 1230 z: 622 u.x: -0.0058 u.y: 1 v.x: -1 v.y: -0.0058 hw: 0.8 hh: 0.8 flags: 47 group: 2014 group2: 0 key: 4108 entity: 2005 x: 1230 z: 638 u.x: 0.76275 u.y: 0.64736 v.x: -0.64736 v.y: 0.76275 hw: 0.8 hh: 0.8 flags: 47 group: 2005 group2: 0 key: 4109 entity: 2006 x: 1230 z: 642 u.x: -0.3149 u.y: -0.94942 v.x: 0.94942 v.y: -0.3149 hw: 0.8 hh: 0.8 flags: 47 group: 2006 group2: 0 key: 4110 entity: 2007 x: 1230 z: 646 u.x: 0.44256 u.y: -0.89718 v.x: 0.89718 v.y: 0.44256 hw: 0.8 hh: 0.8 flags: 47 group: 2007 group2: 0 key: 4111 entity: 1997 x: 1230 z: 650 u.x: 0.82338 u.y: 0.56823 v.x: -0.56823 v.y: 0.82338 hw: 0.8 hh: 0.8 flags: 47 group: 1997 group2: 0 key: 4112 entity: 1958 x: 1230 z: 658 u.x: -0.9679 u.y: -0.25219 v.x: 0.25219 v.y: -0.9679 hw: 0.8 hh: 0.8 flags: 47 group: 1958 group2: 0 key: 4113 entity: 1910 x: 1234 z: 594 u.x: 0.97866 u.y: -0.20632 v.x: 0.20632 v.y: 0.97866 hw: 0.8 hh: 0.8 flags: 47 group: 1910 group2: 0 key: 4114 entity: 1956 x: 1234 z: 602 u.x: 0.67966 u.y: -0.73411 v.x: 0.73411 v.y: 0.67966 hw: 0.8 hh: 0.8 flags: 47 group: 1956 group2: 0 key: 4115 entity: 1974 x: 1234 z: 606 u.x: -0.99938 u.y: -0.03573 v.x: 0.03573 v.y: -0.99938 hw: 0.8 hh: 0.8 flags: 47 group: 1974 group2: 0 key: 4116 entity: 1983 x: 1234 z: 610 u.x: -0.15136 u.y: 0.9886 v.x: -0.9886 v.y: -0.15136 hw: 0.8 hh: 0.8 flags: 47 group: 1983 group2: 0 key: 4117 entity: 1985 x: 1234 z: 614 u.x: -0.72573 u.y: 0.68862 v.x: -0.68862 v.y: -0.72573 hw: 0.8 hh: 0.8 flags: 47 group: 1985 group2: 0 key: 4118 entity: 1993 x: 1234 z: 646 u.x: -0.91054 u.y: 0.41433 v.x: -0.41433 v.y: -0.91054 hw: 0.8 hh: 0.8 flags: 47 group: 1993 group2: 0 key: 4119 entity: 1959 x: 1234 z: 658 u.x: -0.23003 u.y: -0.9734 v.x: 0.9734 v.y: -0.23003 hw: 0.8 hh: 0.8 flags: 47 group: 1959 group2: 0 key: 4120 entity: 1930 x: 1234 z: 662 u.x: 0.5045 u.y: 0.8639 v.x: -0.8639 v.y: 0.5045 hw: 0.8 hh: 0.8 flags: 47 group: 1930 group2: 0 key: 4121 entity: 1928 x: 1238 z: 598 u.x: 0.00724 u.y: 0.99999 v.x: -0.99999 v.y: 0.00724 hw: 0.8 hh: 0.8 flags: 47 group: 1928 group2: 0 key: 4122 entity: 1991 x: 1238 z: 610 u.x: 0.24451 u.y: 0.96987 v.x: -0.96987 v.y: 0.24451 hw: 0.8 hh: 0.8 flags: 47 group: 1991 group2: 0 key: 4123 entity: 2019 x: 1238 z: 626 u.x: -0.99883 u.y: 0.04892 v.x: -0.04892 v.y: -0.99883 hw: 0.8 hh: 0.8 flags: 47 group: 2019 group2: 0 key: 4124 entity: 1977 x: 1238 z: 650 u.x: 0.84701 u.y: -0.53237 v.x: 0.53237 v.y: 0.84701 hw: 0.8 hh: 0.8 flags: 47 group: 1977 group2: 0 key: 4125 entity: 1960 x: 1238 z: 658 u.x: 0.26946 u.y: -0.96326 v.x: 0.96326 v.y: 0.26946 hw: 0.8 hh: 0.8 flags: 47 group: 1960 group2: 0 key: 4126 entity: 1948 x: 1242 z: 602 u.x: -0.99106 u.y: 0.13415 v.x: -0.13415 v.y: -0.99106 hw: 0.8 hh: 0.8 flags: 47 group: 1948 group2: 0 key: 4127 entity: 2017 x: 1242 z: 630 u.x: -0.88407 u.y: 0.46824 v.x: -0.46824 v.y: -0.88407 hw: 0.8 hh: 0.8 flags: 47 group: 2017 group2: 0 key: 4128 entity: 2008 x: 1242 z: 634 u.x: 0.38398 u.y: 0.92373 v.x: -0.92373 v.y: 0.38398 hw: 0.8 hh: 0.8 flags: 47 group: 2008 group2: 0 key: 4129 entity: 1951 x: 1242 z: 646 u.x: -0.87058 u.y: 0.49286 v.x: -0.49286 v.y: -0.87058 hw: 0.8 hh: 0.8 flags: 47 group: 1951 group2: 0 key: 4130 entity: 1952 x: 1242 z: 650 u.x: 0.73806 u.y: 0.67539 v.x: -0.67539 v.y: 0.73806 hw: 0.8 hh: 0.8 flags: 47 group: 1952 group2: 0 key: 4131 entity: 1953 x: 1242 z: 654 u.x: -0.25246 u.y: 0.96785 v.x: -0.96785 v.y: -0.25246 hw: 0.8 hh: 0.8 flags: 47 group: 1953 group2: 0 key: 4132 entity: 1931 x: 1242 z: 662 u.x: 0.77752 u.y: -0.62954 v.x: 0.62954 v.y: 0.77752 hw: 0.8 hh: 0.8 flags: 47 group: 1931 group2: 0 key: 4133 entity: 1949 x: 1246 z: 602 u.x: -0.02828 u.y: -0.99961 v.x: 0.99961 v.y: -0.02828 hw: 0.8 hh: 0.8 flags: 47 group: 1949 group2: 0 key: 4134 entity: 1975 x: 1246 z: 606 u.x: 0.85607 u.y: 0.51766 v.x: -0.51766 v.y: 0.85607 hw: 0.8 hh: 0.8 flags: 47 group: 1975 group2: 0 key: 4135 entity: 2003 x: 1246 z: 614 u.x: -0.05237 u.y: 0.99866 v.x: -0.99866 v.y: -0.05237 hw: 0.8 hh: 0.8 flags: 47 group: 2003 group2: 0 key: 4136 entity: 2018 x: 1246 z: 622 u.x: -0.79274 u.y: -0.61028 v.x: 0.61028 v.y: -0.79274 hw: 0.8 hh: 0.8 flags: 47 group: 2018 group2: 0 key: 4137 entity: 1994 x: 1246 z: 638 u.x: 0.83695 u.y: 0.54804 v.x: -0.54804 v.y: 0.83695 hw: 0.8 hh: 0.8 flags: 47 group: 1994 group2: 0 key: 4138 entity: 1954 x: 1246 z: 646 u.x: 0.00683 u.y: 0.99999 v.x: -0.99999 v.y: 0.00683 hw: 0.8 hh: 0.8 flags: 47 group: 1954 group2: 0 key: 4139 entity: 1925 x: 1246 z: 650 u.x: -0.913 u.y: -0.40886 v.x: 0.40886 v.y: -0.913 hw: 0.8 hh: 0.8 flags: 47 group: 1925 group2: 0 key: 4140 entity: 1913 x: 1246 z: 666 u.x: 0.95942 u.y: 0.28287 v.x: -0.28287 v.y: 0.95942 hw: 0.8 hh: 0.8 flags: 47 group: 1913 group2: 0 key: 4141 entity: 1992 x: 1250 z: 610 u.x: -0.83408 u.y: 0.55243 v.x: -0.55243 v.y: -0.83408 hw: 0.8 hh: 0.8 flags: 47 group: 1992 group2: 0 key: 4142 entity: 2004 x: 1250 z: 614 u.x: -0.93436 u.y: -0.35726 v.x: 0.35726 v.y: -0.93436 hw: 0.8 hh: 0.8 flags: 47 group: 2004 group2: 0 key: 4143 entity: 2016 x: 1250 z: 618 u.x: 0.20661 u.y: -0.9786 v.x: 0.9786 v.y: 0.20661 hw: 0.8 hh: 0.8 flags: 47 group: 2016 group2: 0 key: 4144 entity: 1978 x: 1250 z: 642 u.x: 0.94303 u.y: 0.33362 v.x: -0.33362 v.y: 0.94303 hw: 0.8 hh: 0.8 flags: 47 group: 1978 group2: 0 key: 4145 entity: 1906 x: 1250 z: 654 u.x: 0.98964 u.y: 0.14425 v.x: -0.14425 v.y: 0.98964 hw: 0.8 hh: 0.8 flags: 47 group: 1906 group2: 0 key: 4146 entity: 1907 x: 1250 z: 658 u.x: -0.13436 u.y: 0.99103 v.x: -0.99103 v.y: -0.13436 hw: 0.8 hh: 0.8 flags: 47 group: 1907 group2: 0 key: 4147 entity: 2002 x: 1254 z: 634 u.x: -0.20751 u.y: -0.9784 v.x: 0.9784 v.y: -0.20751 hw: 0.8 hh: 0.8 flags: 47 group: 2002 group2: 0 key: 4148 entity: 1995 x: 1254 z: 638 u.x: 0.66294 u.y: -0.74926 v.x: 0.74926 v.y: 0.66294 hw: 0.8 hh: 0.8 flags: 47 group: 1995 group2: 0 key: 4149 entity: 1914 x: 1254 z: 674 u.x: 0.4041 u.y: -0.91511 v.x: 0.91511 v.y: 0.4041 hw: 0.8 hh: 0.8 flags: 47 group: 1914 group2: 0 key: 4150 entity: 1990 x: 1258 z: 630 u.x: 0.89742 u.y: -0.44204 v.x: 0.44204 v.y: 0.89742 hw: 0.8 hh: 0.8 flags: 47 group: 1990 group2: 0 key: 4151 entity: 1920 x: 1258 z: 682 u.x: 0.14664 u.y: 0.9893 v.x: -0.9893 v.y: 0.14664 hw: 0.8 hh: 0.8 flags: 47 group: 1920 group2: 0 key: 4152 entity: 1921 x: 1258 z: 686 u.x: -0.91803 u.y: -0.3974 v.x: 0.3974 v.y: -0.91803 hw: 0.8 hh: 0.8 flags: 47 group: 1921 group2: 0 key: 4153 entity: 1905 x: 1262 z: 594 u.x: -0.99692 u.y: -0.07894 v.x: 0.07894 v.y: -0.99692 hw: 0.8 hh: 0.8 flags: 47 group: 1905 group2: 0 key: 4154 entity: 1950 x: 1262 z: 602 u.x: -1 u.y: 0.00365 v.x: -0.00365 v.y: -1 hw: 0.8 hh: 0.8 flags: 47 group: 1950 group2: 0 key: 4155 entity: 1972 x: 1262 z: 614 u.x: 0.02169 u.y: -0.99978 v.x: 0.99978 v.y: 0.02169 hw: 0.8 hh: 0.8 flags: 47 group: 1972 group2: 0 key: 4156 entity: 1973 x: 1262 z: 618 u.x: 0.97075 u.y: -0.24093 v.x: 0.24093 v.y: 0.97075 hw: 0.8 hh: 0.8 flags: 47 group: 1973 group2: 0 key: 4157 entity: 1976 x: 1262 z: 642 u.x: 0.3041 u.y: 0.95293 v.x: -0.95293 v.y: 0.3041 hw: 0.8 hh: 0.8 flags: 47 group: 1976 group2: 0 key: 4158 entity: 1926 x: 1262 z: 650 u.x: -0.84682 u.y: 0.53269 v.x: -0.53269 v.y: -0.84682 hw: 0.8 hh: 0.8 flags: 47 group: 1926 group2: 0 key: 4159 entity: 1908 x: 1262 z: 654 u.x: -0.97635 u.y: -0.21705 v.x: 0.21705 v.y: -0.97635 hw: 0.8 hh: 0.8 flags: 47 group: 1908 group2: 0 key: 4160 entity: 1909 x: 1262 z: 662 u.x: 0.09052 u.y: -0.99593 v.x: 0.99593 v.y: 0.09052 hw: 0.8 hh: 0.8 flags: 47 group: 1909 group2: 0 key: 4161 entity: 1943 x: 1262 z: 686 u.x: 0.6797 u.y: 0.73411 v.x: -0.73411 v.y: 0.6797 hw: 0.8 hh: 0.8 flags: 47 group: 1943 group2: 0 key: 4175 entity: 5624 x: 526.51886 z: 943.02021 u.x: -0.87165 u.y: -0.49097 v.x: 0.49097 v.y: -0.87165 hw: 1.25 hh: 1.25 flags: 0 group: 5624 group2: 0 key: 4183 entity: 5632 x: 1028.12726 z: 725.60474 u.x: 0.09614 u.y: -0.99541 v.x: 0.99541 v.y: 0.09614 hw: 1.25 hh: 1.25 flags: 0 group: 5632 group2: 0 key: 4184 entity: 5633 x: 386.3396 z: 286.73707 u.x: -0.09105 u.y: -0.9959 v.x: 0.9959 v.y: -0.09105 hw: 1.25 hh: 1.25 flags: 0 group: 5633 group2: 0 key: 4209 entity: 5650 x: 1028.12726 z: 725.60474 u.x: 0.09614 u.y: -0.99541 v.x: 0.99541 v.y: 0.09614 hw: 1.25 hh: 1.25 flags: 0 group: 5650 group2: 0 key: 4210 entity: 5651 x: 1028.12726 z: 725.60474 u.x: 0.09614 u.y: -0.99541 v.x: 0.99541 v.y: 0.09614 hw: 1.25 hh: 1.25 flags: 0 group: 5651 group2: 0 key: 4211 entity: 5652 x: 1028.12726 z: 725.60474 u.x: 0.09614 u.y: -0.99541 v.x: 0.99541 v.y: 0.09614 hw: 1.25 hh: 1.25 flags: 0 group: 5652 group2: 0 key: 4218 entity: 5664 x: 262.98917 z: 406.11237 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 11 group: 5612 group2: 0 key: 4219 entity: 5665 x: 848.36878 z: 171.83622 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 11 group: 5611 group2: 0 key: 4225 entity: 5679 x: 514.69556 z: 1042.57605 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 8.5 flags: 11 group: 5639 group2: 0 key: 4227 entity: 5681 x: 474.6402 z: 991.08942 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 5645 group2: 0 key: 4229 entity: 5692 x: 516.20728 z: 138.19965 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 8.25 flags: 11 group: 5647 group2: 0 key: 4230 entity: 5693 x: 717.34052 z: 247.07816 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 5634 group2: 0 key: 4233 entity: 5696 x: 1037.02405 z: 891.86506 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 7 flags: 11 group: 5648 group2: 0 key: 4251 entity: 5730 x: 524.91236 z: 257.00046 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 8 flags: 11 group: 5667 group2: 0 key: 4284 entity: 5776 x: 70.56104 z: 430.28583 u.x: 0.04957 u.y: -0.99878 v.x: 0.99878 v.y: 0.04957 hw: 1.25 hh: 1.25 flags: 0 group: 5776 group2: 0 key: 4285 entity: 5777 x: 70.56104 z: 430.28583 u.x: 0.04957 u.y: -0.99878 v.x: 0.99878 v.y: 0.04957 hw: 1.25 hh: 1.25 flags: 0 group: 5777 group2: 0 key: 4286 entity: 5778 x: 70.56104 z: 430.28583 u.x: 0.04957 u.y: -0.99878 v.x: 0.99878 v.y: 0.04957 hw: 1.25 hh: 1.25 flags: 0 group: 5778 group2: 0 key: 4287 entity: 5779 x: 70.56104 z: 430.28583 u.x: 0.04957 u.y: -0.99878 v.x: 0.99878 v.y: 0.04957 hw: 1.25 hh: 1.25 flags: 0 group: 5779 group2: 0 key: 4290 entity: 5787 x: 1126.61011 z: 846.9319 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 5746 group2: 0 key: 4296 entity: 5796 x: 777.73847 z: 999.19397 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 5739 group2: 0 key: 4298 entity: 5798 x: 1039.95313 z: 527.80958 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 11 group: 5738 group2: 0 key: 4308 entity: 5810 x: 767.90992 z: 1170.86207 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 7 flags: 11 group: 5653 group2: 0 key: 4311 entity: 5816 x: 174.12961 z: 436.40177 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 5756 group2: 0 key: 4314 entity: 5819 x: 552.52668 z: 154.5297 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 5792 group2: 0 key: 4316 entity: 5821 x: 273.87772 z: 770.76063 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 5694 group2: 0 key: 4328 entity: 5837 x: 461.16327 z: 974.70673 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 5785 group2: 0 key: 4344 entity: 5852 x: 264.61518 z: 752.57575 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 5.5 flags: 11 group: 5723 group2: 0 key: 4347 entity: 5855 x: 767.94642 z: 1147.56031 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 5797 group2: 0 key: 4348 entity: 5856 x: 980.22278 z: 1118.50971 u.x: 0.80092 u.y: 0.5995 v.x: -0.5995 v.y: 0.80092 hw: 1.25 hh: 1.25 flags: 0 group: 5856 group2: 0 key: 4349 entity: 5857 x: 980.22278 z: 1118.50971 u.x: 0.80092 u.y: 0.5995 v.x: -0.5995 v.y: 0.80092 hw: 1.25 hh: 1.25 flags: 0 group: 5857 group2: 0 key: 4350 entity: 5858 x: 980.22278 z: 1118.50971 u.x: 0.80092 u.y: 0.5995 v.x: -0.5995 v.y: 0.80092 hw: 1.25 hh: 1.25 flags: 0 group: 5858 group2: 0 key: 4351 entity: 5859 x: 980.22278 z: 1118.50971 u.x: 0.80092 u.y: 0.5995 v.x: -0.5995 v.y: 0.80092 hw: 1.25 hh: 1.25 flags: 0 group: 5859 group2: 0 key: 4359 entity: 5868 x: 728.6797 z: 231.00135 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 5808 group2: 0 key: 4360 entity: 5869 x: 970.89832 z: 470.37775 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 5814 group2: 0 key: 4362 entity: 5871 x: 1140.09534 z: 840.3105 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 5800 group2: 0 key: 4371 entity: 5882 x: 767.75422 z: 990.22364 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 5818 group2: 0 key: 4382 entity: 5893 x: 279.39213 z: 888.06849 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 5862 group2: 0 key: 4384 entity: 5896 x: 965.99946 z: 487.88373 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 11 group: 5839 group2: 0 key: 4385 entity: 5916 x: 1129.14441 z: 867.44471 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 5867 group2: 0 key: 4386 entity: 5917 x: 1137.74659 z: 342.24701 u.x: -0.91059 u.y: -0.41422 v.x: 0.41422 v.y: -0.91059 hw: 1.25 hh: 1.25 flags: 0 group: 5917 group2: 0 key: 4387 entity: 5918 x: 1137.74659 z: 342.24701 u.x: -0.91059 u.y: -0.41422 v.x: 0.41422 v.y: -0.91059 hw: 1.25 hh: 1.25 flags: 0 group: 5918 group2: 0 key: 4388 entity: 5919 x: 1137.74659 z: 342.24701 u.x: -0.91059 u.y: -0.41422 v.x: 0.41422 v.y: -0.91059 hw: 1.25 hh: 1.25 flags: 0 group: 5919 group2: 0 key: 4389 entity: 5920 x: 1137.74659 z: 342.24701 u.x: -0.91059 u.y: -0.41422 v.x: 0.41422 v.y: -0.91059 hw: 1.25 hh: 1.25 flags: 0 group: 5920 group2: 0 key: 4402 entity: 5932 x: 229.23618 z: 392.68415 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 5879 group2: 0 key: 4412 entity: 5940 x: 995.53669 z: 452.1023 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 5877 group2: 0 key: 4414 entity: 5942 x: 752.0943 z: 990.55164 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 5889 group2: 0 key: 4417 entity: 5946 x: 657.2649 z: 912.4496 u.x: -0.67063 u.y: -0.74238 v.x: 0.74238 v.y: -0.67063 hw: 1.25 hh: 1.25 flags: 0 group: 5946 group2: 0 key: 4418 entity: 5947 x: 657.2649 z: 912.4496 u.x: -0.67063 u.y: -0.74238 v.x: 0.74238 v.y: -0.67063 hw: 1.25 hh: 1.25 flags: 0 group: 5947 group2: 0 key: 4419 entity: 5948 x: 657.2649 z: 912.4496 u.x: -0.67063 u.y: -0.74238 v.x: 0.74238 v.y: -0.67063 hw: 1.25 hh: 1.25 flags: 0 group: 5948 group2: 0 key: 4420 entity: 5949 x: 657.2649 z: 912.4496 u.x: -0.67063 u.y: -0.74238 v.x: 0.74238 v.y: -0.67063 hw: 1.25 hh: 1.25 flags: 0 group: 5949 group2: 0 key: 4422 entity: 5951 x: 661.68458 z: 906.75788 u.x: -0.28785 u.y: 0.95797 v.x: -0.95797 v.y: -0.28785 hw: 1.25 hh: 1.25 flags: 0 group: 5951 group2: 0 key: 4423 entity: 5952 x: 661.68458 z: 906.75788 u.x: -0.28785 u.y: 0.95797 v.x: -0.95797 v.y: -0.28785 hw: 1.25 hh: 1.25 flags: 0 group: 5952 group2: 0 key: 4424 entity: 5953 x: 661.68458 z: 906.75788 u.x: -0.28785 u.y: 0.95797 v.x: -0.95797 v.y: -0.28785 hw: 1.25 hh: 1.25 flags: 0 group: 5953 group2: 0 key: 4425 entity: 5954 x: 661.68458 z: 906.75788 u.x: -0.28785 u.y: 0.95797 v.x: -0.95797 v.y: -0.28785 hw: 1.25 hh: 1.25 flags: 0 group: 5954 group2: 0 key: 4427 entity: 5956 x: 664.26807 z: 901.29761 u.x: 0.98168 u.y: 0.19137 v.x: -0.19137 v.y: 0.98168 hw: 1.25 hh: 1.25 flags: 0 group: 5956 group2: 0 key: 4428 entity: 5957 x: 662.82264 z: 910.83161 u.x: -0.71938 u.y: 0.69526 v.x: -0.69526 v.y: -0.71938 hw: 1.25 hh: 1.25 flags: 0 group: 5957 group2: 0 key: 4429 entity: 5958 x: 664.56031 z: 918.9751 u.x: -0.59105 u.y: 0.80716 v.x: -0.80716 v.y: -0.59105 hw: 1.25 hh: 1.25 flags: 0 group: 5958 group2: 0 key: 4430 entity: 5959 x: 664.26807 z: 901.29761 u.x: 0.98168 u.y: 0.19137 v.x: -0.19137 v.y: 0.98168 hw: 1.25 hh: 1.25 flags: 0 group: 5959 group2: 0 key: 4431 entity: 5960 x: 662.82264 z: 910.83161 u.x: -0.71938 u.y: 0.69526 v.x: -0.69526 v.y: -0.71938 hw: 1.25 hh: 1.25 flags: 0 group: 5960 group2: 0 key: 4432 entity: 5961 x: 664.56031 z: 918.9751 u.x: -0.59105 u.y: 0.80716 v.x: -0.80716 v.y: -0.59105 hw: 1.25 hh: 1.25 flags: 0 group: 5961 group2: 0 key: 4433 entity: 5962 x: 664.26807 z: 901.29761 u.x: 0.98168 u.y: 0.19137 v.x: -0.19137 v.y: 0.98168 hw: 1.25 hh: 1.25 flags: 0 group: 5962 group2: 0 key: 4434 entity: 5963 x: 662.82264 z: 910.83161 u.x: -0.71938 u.y: 0.69526 v.x: -0.69526 v.y: -0.71938 hw: 1.25 hh: 1.25 flags: 0 group: 5963 group2: 0 key: 4435 entity: 5964 x: 664.56031 z: 918.9751 u.x: -0.59105 u.y: 0.80716 v.x: -0.80716 v.y: -0.59105 hw: 1.25 hh: 1.25 flags: 0 group: 5964 group2: 0 key: 4436 entity: 5965 x: 664.26807 z: 901.29761 u.x: 0.98168 u.y: 0.19137 v.x: -0.19137 v.y: 0.98168 hw: 1.25 hh: 1.25 flags: 0 group: 5965 group2: 0 key: 4437 entity: 5966 x: 662.82264 z: 910.83161 u.x: -0.71938 u.y: 0.69526 v.x: -0.69526 v.y: -0.71938 hw: 1.25 hh: 1.25 flags: 0 group: 5966 group2: 0 key: 4438 entity: 5967 x: 664.56031 z: 918.9751 u.x: -0.59105 u.y: 0.80716 v.x: -0.80716 v.y: -0.59105 hw: 1.25 hh: 1.25 flags: 0 group: 5967 group2: 0 key: 4439 entity: 5968 x: 1115.18921 z: 879.97999 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 5888 group2: 0 key: 4440 entity: 5970 x: 668.95484 z: 911.19343 u.x: 0.31324 u.y: -0.94997 v.x: 0.94997 v.y: 0.31324 hw: 1.25 hh: 1.25 flags: 0 group: 5970 group2: 0 key: 4441 entity: 5971 x: 668.95484 z: 911.19343 u.x: 0.31324 u.y: -0.94997 v.x: 0.94997 v.y: 0.31324 hw: 1.25 hh: 1.25 flags: 0 group: 5971 group2: 0 key: 4442 entity: 5972 x: 668.95484 z: 911.19343 u.x: 0.31324 u.y: -0.94997 v.x: 0.94997 v.y: 0.31324 hw: 1.25 hh: 1.25 flags: 0 group: 5972 group2: 0 key: 4443 entity: 5973 x: 668.95484 z: 911.19343 u.x: 0.31324 u.y: -0.94997 v.x: 0.94997 v.y: 0.31324 hw: 1.25 hh: 1.25 flags: 0 group: 5973 group2: 0 key: 4445 entity: 5977 x: 716.08851 z: 852.19636 u.x: 0.82497 u.y: 0.56591 v.x: -0.56591 v.y: 0.82497 hw: 1.25 hh: 1.25 flags: 0 group: 5977 group2: 0 key: 4446 entity: 5978 x: 716.08851 z: 852.19636 u.x: 0.82497 u.y: 0.56591 v.x: -0.56591 v.y: 0.82497 hw: 1.25 hh: 1.25 flags: 0 group: 5978 group2: 0 key: 4447 entity: 5979 x: 716.08851 z: 852.19636 u.x: 0.82497 u.y: 0.56591 v.x: -0.56591 v.y: 0.82497 hw: 1.25 hh: 1.25 flags: 0 group: 5979 group2: 0 key: 4448 entity: 5980 x: 716.08851 z: 852.19636 u.x: 0.82497 u.y: 0.56591 v.x: -0.56591 v.y: 0.82497 hw: 1.25 hh: 1.25 flags: 0 group: 5980 group2: 0 key: 4449 entity: 5981 x: 721.52204 z: 850.38691 u.x: -0.61875 u.y: 0.78615 v.x: -0.78615 v.y: -0.61875 hw: 1.25 hh: 1.25 flags: 0 group: 5981 group2: 0 key: 4450 entity: 5982 x: 721.52204 z: 850.38691 u.x: -0.61875 u.y: 0.78615 v.x: -0.78615 v.y: -0.61875 hw: 1.25 hh: 1.25 flags: 0 group: 5982 group2: 0 key: 4451 entity: 5983 x: 721.52204 z: 850.38691 u.x: -0.61875 u.y: 0.78615 v.x: -0.78615 v.y: -0.61875 hw: 1.25 hh: 1.25 flags: 0 group: 5983 group2: 0 key: 4452 entity: 5984 x: 721.52204 z: 850.38691 u.x: -0.61875 u.y: 0.78615 v.x: -0.78615 v.y: -0.61875 hw: 1.25 hh: 1.25 flags: 0 group: 5984 group2: 0 key: 4454 entity: 5986 x: 724.72486 z: 856.2804 u.x: 0.75454 u.y: -0.65691 v.x: 0.65691 v.y: 0.75454 hw: 1.25 hh: 1.25 flags: 0 group: 5986 group2: 0 key: 4455 entity: 5987 x: 728.7638 z: 850.1587 u.x: -0.9703 u.y: -0.24283 v.x: 0.24283 v.y: -0.9703 hw: 1.25 hh: 1.25 flags: 0 group: 5987 group2: 0 key: 4456 entity: 5988 x: 724.72486 z: 856.2804 u.x: 0.75454 u.y: -0.65691 v.x: 0.65691 v.y: 0.75454 hw: 1.25 hh: 1.25 flags: 0 group: 5988 group2: 0 key: 4457 entity: 5989 x: 728.7638 z: 850.1587 u.x: -0.9703 u.y: -0.24283 v.x: 0.24283 v.y: -0.9703 hw: 1.25 hh: 1.25 flags: 0 group: 5989 group2: 0 key: 4458 entity: 5990 x: 724.72486 z: 856.2804 u.x: 0.75454 u.y: -0.65691 v.x: 0.65691 v.y: 0.75454 hw: 1.25 hh: 1.25 flags: 0 group: 5990 group2: 0 key: 4459 entity: 5991 x: 728.7638 z: 850.1587 u.x: -0.9703 u.y: -0.24283 v.x: 0.24283 v.y: -0.9703 hw: 1.25 hh: 1.25 flags: 0 group: 5991 group2: 0 key: 4460 entity: 5992 x: 724.72486 z: 856.2804 u.x: 0.75454 u.y: -0.65691 v.x: 0.65691 v.y: 0.75454 hw: 1.25 hh: 1.25 flags: 0 group: 5992 group2: 0 key: 4461 entity: 5993 x: 728.7638 z: 850.1587 u.x: -0.9703 u.y: -0.24283 v.x: 0.24283 v.y: -0.9703 hw: 1.25 hh: 1.25 flags: 0 group: 5993 group2: 0 key: 4462 entity: 5994 x: 729.5265 z: 854.82447 u.x: -0.77256 u.y: -0.63563 v.x: 0.63563 v.y: -0.77256 hw: 1.25 hh: 1.25 flags: 0 group: 5994 group2: 0 key: 4463 entity: 5995 x: 729.5265 z: 854.82447 u.x: -0.77256 u.y: -0.63563 v.x: 0.63563 v.y: -0.77256 hw: 1.25 hh: 1.25 flags: 0 group: 5995 group2: 0 key: 4464 entity: 5996 x: 729.5265 z: 854.82447 u.x: -0.77256 u.y: -0.63563 v.x: 0.63563 v.y: -0.77256 hw: 1.25 hh: 1.25 flags: 0 group: 5996 group2: 0 key: 4465 entity: 5997 x: 729.5265 z: 854.82447 u.x: -0.77256 u.y: -0.63563 v.x: 0.63563 v.y: -0.77256 hw: 1.25 hh: 1.25 flags: 0 group: 5997 group2: 0 key: 4466 entity: 5998 x: 734.35364 z: 865.17652 u.x: 0.94248 u.y: 0.3352 v.x: -0.3352 v.y: 0.94248 hw: 1.25 hh: 1.25 flags: 0 group: 5998 group2: 0 key: 4467 entity: 5999 x: 734.35364 z: 865.17652 u.x: 0.94248 u.y: 0.3352 v.x: -0.3352 v.y: 0.94248 hw: 1.25 hh: 1.25 flags: 0 group: 5999 group2: 0 key: 4468 entity: 6000 x: 734.35364 z: 865.17652 u.x: 0.94248 u.y: 0.3352 v.x: -0.3352 v.y: 0.94248 hw: 1.25 hh: 1.25 flags: 0 group: 6000 group2: 0 key: 4469 entity: 6001 x: 734.35364 z: 865.17652 u.x: 0.94248 u.y: 0.3352 v.x: -0.3352 v.y: 0.94248 hw: 1.25 hh: 1.25 flags: 0 group: 6001 group2: 0 key: 4471 entity: 6003 x: 735.7472 z: 869.23041 u.x: 0.99883 u.y: -0.04883 v.x: 0.04883 v.y: 0.99883 hw: 1.25 hh: 1.25 flags: 0 group: 6003 group2: 0 key: 4472 entity: 6004 x: 735.7472 z: 869.23041 u.x: 0.99883 u.y: -0.04883 v.x: 0.04883 v.y: 0.99883 hw: 1.25 hh: 1.25 flags: 0 group: 6004 group2: 0 key: 4473 entity: 6005 x: 735.7472 z: 869.23041 u.x: 0.99883 u.y: -0.04883 v.x: 0.04883 v.y: 0.99883 hw: 1.25 hh: 1.25 flags: 0 group: 6005 group2: 0 key: 4474 entity: 6006 x: 735.7472 z: 869.23041 u.x: 0.99883 u.y: -0.04883 v.x: 0.04883 v.y: 0.99883 hw: 1.25 hh: 1.25 flags: 0 group: 6006 group2: 0 key: 4478 entity: 6010 x: 486.79682 z: 136.26178 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 5931 group2: 0 key: 4479 entity: 6015 x: 617.75776 z: 358.39423 u.x: 0.99953 u.y: -0.03097 v.x: 0.03097 v.y: 0.99953 hw: 1.25 hh: 1.25 flags: 0 group: 6015 group2: 0 key: 4480 entity: 6016 x: 617.75776 z: 358.39423 u.x: 0.99953 u.y: -0.03097 v.x: 0.03097 v.y: 0.99953 hw: 1.25 hh: 1.25 flags: 0 group: 6016 group2: 0 key: 4481 entity: 6017 x: 617.75776 z: 358.39423 u.x: 0.99953 u.y: -0.03097 v.x: 0.03097 v.y: 0.99953 hw: 1.25 hh: 1.25 flags: 0 group: 6017 group2: 0 key: 4482 entity: 6018 x: 617.75776 z: 358.39423 u.x: 0.99953 u.y: -0.03097 v.x: 0.03097 v.y: 0.99953 hw: 1.25 hh: 1.25 flags: 0 group: 6018 group2: 0 key: 4483 entity: 6019 x: 752.84827 z: 875.00532 u.x: -0.18209 u.y: 0.98343 v.x: -0.98343 v.y: -0.18209 hw: 1.25 hh: 1.25 flags: 0 group: 6019 group2: 0 key: 4484 entity: 6020 x: 752.84827 z: 875.00532 u.x: -0.18209 u.y: 0.98343 v.x: -0.98343 v.y: -0.18209 hw: 1.25 hh: 1.25 flags: 0 group: 6020 group2: 0 key: 4485 entity: 6021 x: 752.84827 z: 875.00532 u.x: -0.18209 u.y: 0.98343 v.x: -0.98343 v.y: -0.18209 hw: 1.25 hh: 1.25 flags: 0 group: 6021 group2: 0 key: 4486 entity: 6022 x: 752.84827 z: 875.00532 u.x: -0.18209 u.y: 0.98343 v.x: -0.98343 v.y: -0.18209 hw: 1.25 hh: 1.25 flags: 0 group: 6022 group2: 0 key: 4487 entity: 6027 x: 441.80585 z: 988.35383 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 5936 group2: 0 key: 4488 entity: 6028 x: 792.05427 z: 782.76722 u.x: -0.86263 u.y: -0.50667 v.x: 0.50667 v.y: -0.86263 hw: 1.25 hh: 1.25 flags: 0 group: 6028 group2: 0 key: 4489 entity: 6029 x: 792.05427 z: 782.76722 u.x: -0.86263 u.y: -0.50667 v.x: 0.50667 v.y: -0.86263 hw: 1.25 hh: 1.25 flags: 0 group: 6029 group2: 0 key: 4490 entity: 6030 x: 792.05427 z: 782.76722 u.x: -0.86263 u.y: -0.50667 v.x: 0.50667 v.y: -0.86263 hw: 1.25 hh: 1.25 flags: 0 group: 6030 group2: 0 key: 4491 entity: 6031 x: 792.05427 z: 782.76722 u.x: -0.86263 u.y: -0.50667 v.x: 0.50667 v.y: -0.86263 hw: 1.25 hh: 1.25 flags: 0 group: 6031 group2: 0 key: 4500 entity: 6038 x: 526.51886 z: 943.02021 u.x: -0.87165 u.y: -0.49097 v.x: 0.49097 v.y: -0.87165 hw: 1.25 hh: 1.25 flags: 0 group: 6038 group2: 0 key: 4501 entity: 6039 x: 526.51886 z: 943.02021 u.x: -0.87165 u.y: -0.49097 v.x: 0.49097 v.y: -0.87165 hw: 1.25 hh: 1.25 flags: 0 group: 6039 group2: 0 key: 4502 entity: 6040 x: 526.51886 z: 943.02021 u.x: -0.87165 u.y: -0.49097 v.x: 0.49097 v.y: -0.87165 hw: 1.25 hh: 1.25 flags: 0 group: 6040 group2: 0 key: 4506 entity: 6049 x: 207.9354 z: 777.56782 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 5935 group2: 0 key: 4511 entity: 6062 x: 736.71088 z: 1004.74457 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 5890 group2: 0 key: 4513 entity: 6063 x: 1021.88624 z: 1024.0691 u.x: 0.88027 u.y: -0.4753 v.x: 0.4753 v.y: 0.88027 hw: 1.25 hh: 1.25 flags: 0 group: 6063 group2: 0 key: 4514 entity: 6064 x: 1021.88624 z: 1024.0691 u.x: 0.88027 u.y: -0.4753 v.x: 0.4753 v.y: 0.88027 hw: 1.25 hh: 1.25 flags: 0 group: 6064 group2: 0 key: 4515 entity: 6065 x: 1021.88624 z: 1024.0691 u.x: 0.88027 u.y: -0.4753 v.x: 0.4753 v.y: 0.88027 hw: 1.25 hh: 1.25 flags: 0 group: 6065 group2: 0 key: 4516 entity: 6066 x: 1021.88624 z: 1024.0691 u.x: 0.88027 u.y: -0.4753 v.x: 0.4753 v.y: 0.88027 hw: 1.25 hh: 1.25 flags: 0 group: 6066 group2: 0 key: 4518 entity: 6068 x: 994.60535 z: 481.99177 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 5950 group2: 0 key: 4519 entity: 6069 x: 386.3396 z: 286.73707 u.x: -0.09105 u.y: -0.9959 v.x: 0.9959 v.y: -0.09105 hw: 1.25 hh: 1.25 flags: 0 group: 6069 group2: 0 key: 4520 entity: 6070 x: 386.3396 z: 286.73707 u.x: -0.09105 u.y: -0.9959 v.x: 0.9959 v.y: -0.09105 hw: 1.25 hh: 1.25 flags: 0 group: 6070 group2: 0 key: 4521 entity: 6071 x: 386.3396 z: 286.73707 u.x: -0.09105 u.y: -0.9959 v.x: 0.9959 v.y: -0.09105 hw: 1.25 hh: 1.25 flags: 0 group: 6071 group2: 0 key: 4523 entity: 6073 x: 267.70862 z: 217.28425 u.x: 0.36188 u.y: 0.93258 v.x: -0.93258 v.y: 0.36188 hw: 1.25 hh: 1.25 flags: 0 group: 6073 group2: 0 key: 4524 entity: 6074 x: 267.70862 z: 217.28425 u.x: 0.36188 u.y: 0.93258 v.x: -0.93258 v.y: 0.36188 hw: 1.25 hh: 1.25 flags: 0 group: 6074 group2: 0 key: 4525 entity: 6075 x: 267.70862 z: 217.28425 u.x: 0.36188 u.y: 0.93258 v.x: -0.93258 v.y: 0.36188 hw: 1.25 hh: 1.25 flags: 0 group: 6075 group2: 0 key: 4526 entity: 6076 x: 267.70862 z: 217.28425 u.x: 0.36188 u.y: 0.93258 v.x: -0.93258 v.y: 0.36188 hw: 1.25 hh: 1.25 flags: 0 group: 6076 group2: 0 key: 4528 entity: 6082 x: 506.21003 z: 214.06667 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6007 group2: 0 key: 4531 entity: 6085 x: 875.2074 z: 968.99866 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6008 group2: 0 key: 4566 entity: 6124 x: 197.93387 z: 812.79053 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6058 group2: 0 key: 4567 entity: 6125 x: 914.67476 z: 917.01911 u.x: -0.97825 u.y: 0.20835 v.x: -0.20835 v.y: -0.97825 hw: 1 hh: 1 flags: 36 group: 6125 group2: 0 key: 4579 entity: 6136 x: 264.61518 z: 752.57575 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 5.5 flags: 0 group: 6136 group2: 0 key: 4580 entity: 6137 x: 264.61518 z: 752.57575 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 5.5 flags: 0 group: 6137 group2: 0 key: 4581 entity: 6138 x: 264.61518 z: 752.57575 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 5.5 flags: 0 group: 6138 group2: 0 key: 4582 entity: 6139 x: 264.61518 z: 752.57575 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 5.5 flags: 0 group: 6139 group2: 0 key: 4587 entity: 6144 x: 493.44393 z: 201.30044 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6032 group2: 0 key: 4588 entity: 6145 x: 449.8903 z: 1146.22767 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6088 group2: 0 key: 4590 entity: 6146 x: 198.7209 z: 762.77009 u.x: -0.53257 u.y: -0.84688 v.x: 0.84688 v.y: -0.53257 hw: 0.8 hh: 0.8 flags: 0 group: 6146 group2: 0 key: 4591 entity: 6147 x: 198.7209 z: 762.77009 u.x: -0.53257 u.y: -0.84688 v.x: 0.84688 v.y: -0.53257 hw: 0.8 hh: 0.8 flags: 0 group: 6147 group2: 0 key: 4592 entity: 6148 x: 198.7209 z: 762.77009 u.x: -0.53257 u.y: -0.84688 v.x: 0.84688 v.y: -0.53257 hw: 0.8 hh: 0.8 flags: 0 group: 6148 group2: 0 key: 4593 entity: 6149 x: 198.7209 z: 762.77009 u.x: -0.53257 u.y: -0.84688 v.x: 0.84688 v.y: -0.53257 hw: 0.8 hh: 0.8 flags: 0 group: 6149 group2: 0 key: 4595 entity: 6151 x: 210.89106 z: 755.12372 u.x: -0.39763 u.y: 0.91794 v.x: -0.91794 v.y: -0.39763 hw: 0.8 hh: 0.8 flags: 0 group: 6151 group2: 0 key: 4596 entity: 6152 x: 210.89106 z: 755.12372 u.x: -0.39763 u.y: 0.91794 v.x: -0.91794 v.y: -0.39763 hw: 0.8 hh: 0.8 flags: 0 group: 6152 group2: 0 key: 4597 entity: 6153 x: 210.89106 z: 755.12372 u.x: -0.39763 u.y: 0.91794 v.x: -0.91794 v.y: -0.39763 hw: 0.8 hh: 0.8 flags: 0 group: 6153 group2: 0 key: 4598 entity: 6154 x: 210.89106 z: 755.12372 u.x: -0.39763 u.y: 0.91794 v.x: -0.91794 v.y: -0.39763 hw: 0.8 hh: 0.8 flags: 0 group: 6154 group2: 0 key: 4599 entity: 6157 x: 365.79679 z: 1085.94483 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 8.5 flags: 11 group: 6084 group2: 0 key: 4601 entity: 6168 x: 464.40737 z: 197.7901 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6067 group2: 0 key: 4604 entity: 6176 x: 858.03034 z: 953.80292 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6048 group2: 0 key: 4605 entity: 6177 x: 717.73395 z: 317.29297 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6081 group2: 0 key: 4611 entity: 6186 x: 1025.75037 z: 799.20856 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6095 group2: 0 key: 4624 entity: 6208 x: 443.96393 z: 181.93415 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 6126 group2: 0 key: 4627 entity: 6209 x: 285.81101 z: 861.78467 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6187 group2: 0 key: 4632 entity: 6214 x: 175.58716 z: 385.90687 u.x: -0.32834 u.y: 0.9449 v.x: -0.9449 v.y: -0.32834 hw: 0.8 hh: 0.8 flags: 0 group: 6214 group2: 0 key: 4633 entity: 6215 x: 175.58716 z: 385.90687 u.x: -0.32834 u.y: 0.9449 v.x: -0.9449 v.y: -0.32834 hw: 0.8 hh: 0.8 flags: 0 group: 6215 group2: 0 key: 4634 entity: 6216 x: 175.58716 z: 385.90687 u.x: -0.32834 u.y: 0.9449 v.x: -0.9449 v.y: -0.32834 hw: 0.8 hh: 0.8 flags: 0 group: 6216 group2: 0 key: 4635 entity: 6217 x: 175.58716 z: 385.90687 u.x: -0.32834 u.y: 0.9449 v.x: -0.9449 v.y: -0.32834 hw: 0.8 hh: 0.8 flags: 0 group: 6217 group2: 0 key: 4638 entity: 6228 x: 305.41279 z: 454.83448 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6090 group2: 0 key: 4640 entity: 6229 x: 841.28382 z: 963.49341 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6052 group2: 0 key: 4643 entity: 6232 x: 1151.75416 z: 851.21753 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6201 group2: 0 key: 4647 entity: 6235 x: 837.01728 z: 431.88923 u.x: 0.71735 u.y: -0.69733 v.x: 0.69733 v.y: 0.71735 hw: 1.25 hh: 1.25 flags: 0 group: 6235 group2: 0 key: 4648 entity: 6236 x: 837.01728 z: 431.88923 u.x: 0.71735 u.y: -0.69733 v.x: 0.69733 v.y: 0.71735 hw: 1.25 hh: 1.25 flags: 0 group: 6236 group2: 0 key: 4649 entity: 6237 x: 837.01728 z: 431.88923 u.x: 0.71735 u.y: -0.69733 v.x: 0.69733 v.y: 0.71735 hw: 1.25 hh: 1.25 flags: 0 group: 6237 group2: 0 key: 4650 entity: 6238 x: 837.01728 z: 431.88923 u.x: 0.71735 u.y: -0.69733 v.x: 0.69733 v.y: 0.71735 hw: 1.25 hh: 1.25 flags: 0 group: 6238 group2: 0 key: 4652 entity: 6239 x: 832.97992 z: 428.32685 u.x: -0.04989 u.y: -0.99877 v.x: 0.99877 v.y: -0.04989 hw: 1.25 hh: 1.25 flags: 0 group: 6239 group2: 0 key: 4653 entity: 6240 x: 832.97992 z: 428.32685 u.x: -0.04989 u.y: -0.99877 v.x: 0.99877 v.y: -0.04989 hw: 1.25 hh: 1.25 flags: 0 group: 6240 group2: 0 key: 4654 entity: 6241 x: 832.97992 z: 428.32685 u.x: -0.04989 u.y: -0.99877 v.x: 0.99877 v.y: -0.04989 hw: 1.25 hh: 1.25 flags: 0 group: 6241 group2: 0 key: 4655 entity: 6242 x: 832.97992 z: 428.32685 u.x: -0.04989 u.y: -0.99877 v.x: 0.99877 v.y: -0.04989 hw: 1.25 hh: 1.25 flags: 0 group: 6242 group2: 0 key: 4657 entity: 6244 x: 527.50904 z: 161.07285 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6089 group2: 0 key: 4658 entity: 6245 x: 829.91572 z: 425.65284 u.x: -0.99996 u.y: 0.00976 v.x: -0.00976 v.y: -0.99996 hw: 1.25 hh: 1.25 flags: 0 group: 6245 group2: 0 key: 4659 entity: 6246 x: 829.91572 z: 425.65284 u.x: -0.99996 u.y: 0.00976 v.x: -0.00976 v.y: -0.99996 hw: 1.25 hh: 1.25 flags: 0 group: 6246 group2: 0 key: 4660 entity: 6247 x: 829.91572 z: 425.65284 u.x: -0.99996 u.y: 0.00976 v.x: -0.00976 v.y: -0.99996 hw: 1.25 hh: 1.25 flags: 0 group: 6247 group2: 0 key: 4661 entity: 6248 x: 829.91572 z: 425.65284 u.x: -0.99996 u.y: 0.00976 v.x: -0.00976 v.y: -0.99996 hw: 1.25 hh: 1.25 flags: 0 group: 6248 group2: 0 key: 4664 entity: 6250 x: 737.03211 z: 330.34275 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 11 group: 6167 group2: 0 key: 4665 entity: 6251 x: 433.75211 z: 1122.8694 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6192 group2: 0 key: 4674 entity: 6265 x: 329.40833 z: 484.96387 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6233 group2: 0 key: 4680 entity: 6271 x: 1136.05237 z: 821.84516 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6227 group2: 0 key: 4686 entity: 6276 x: 834.44056 z: 439.58582 u.x: -0.26598 u.y: -0.96424 v.x: 0.96424 v.y: -0.26598 hw: 1.25 hh: 1.25 flags: 0 group: 6276 group2: 0 key: 4687 entity: 6277 x: 843.1905 z: 440.48847 u.x: -0.97048 u.y: 0.2421 v.x: -0.2421 v.y: -0.97048 hw: 1.25 hh: 1.25 flags: 0 group: 6277 group2: 0 key: 4688 entity: 6278 x: 834.44056 z: 439.58582 u.x: -0.26598 u.y: -0.96424 v.x: 0.96424 v.y: -0.26598 hw: 1.25 hh: 1.25 flags: 0 group: 6278 group2: 0 key: 4689 entity: 6279 x: 843.1905 z: 440.48847 u.x: -0.97048 u.y: 0.2421 v.x: -0.2421 v.y: -0.97048 hw: 1.25 hh: 1.25 flags: 0 group: 6279 group2: 0 key: 4690 entity: 6280 x: 834.44056 z: 439.58582 u.x: -0.26598 u.y: -0.96424 v.x: 0.96424 v.y: -0.26598 hw: 1.25 hh: 1.25 flags: 0 group: 6280 group2: 0 key: 4691 entity: 6281 x: 843.1905 z: 440.48847 u.x: -0.97048 u.y: 0.2421 v.x: -0.2421 v.y: -0.97048 hw: 1.25 hh: 1.25 flags: 0 group: 6281 group2: 0 key: 4692 entity: 6282 x: 834.44056 z: 439.58582 u.x: -0.26598 u.y: -0.96424 v.x: 0.96424 v.y: -0.26598 hw: 1.25 hh: 1.25 flags: 0 group: 6282 group2: 0 key: 4693 entity: 6283 x: 843.1905 z: 440.48847 u.x: -0.97048 u.y: 0.2421 v.x: -0.2421 v.y: -0.97048 hw: 1.25 hh: 1.25 flags: 0 group: 6283 group2: 0 key: 4695 entity: 6284 x: 979.44465 z: 511.3665 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6207 group2: 0 key: 4697 entity: 6285 x: 823.65522 z: 439.72529 u.x: -0.99614 u.y: 0.08826 v.x: -0.08826 v.y: -0.99614 hw: 1.25 hh: 1.25 flags: 0 group: 6285 group2: 0 key: 4698 entity: 6286 x: 823.65522 z: 439.72529 u.x: -0.99614 u.y: 0.08826 v.x: -0.08826 v.y: -0.99614 hw: 1.25 hh: 1.25 flags: 0 group: 6286 group2: 0 key: 4699 entity: 6287 x: 823.65522 z: 439.72529 u.x: -0.99614 u.y: 0.08826 v.x: -0.08826 v.y: -0.99614 hw: 1.25 hh: 1.25 flags: 0 group: 6287 group2: 0 key: 4700 entity: 6288 x: 823.65522 z: 439.72529 u.x: -0.99614 u.y: 0.08826 v.x: -0.08826 v.y: -0.99614 hw: 1.25 hh: 1.25 flags: 0 group: 6288 group2: 0 key: 4701 entity: 6290 x: 433.32175 z: 192.5806 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 6191 group2: 0 key: 4703 entity: 6291 x: 348.71146 z: 405.24268 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 11 group: 6122 group2: 0 key: 4708 entity: 6301 x: 829.49573 z: 952.86158 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6150 group2: 0 key: 4710 entity: 6302 x: 421.16529 z: 1116.13428 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6197 group2: 0 key: 4713 entity: 6303 x: 451.64101 z: 210.55596 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6226 group2: 0 key: 4715 entity: 6305 x: 310.53483 z: 527.22608 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6249 group2: 0 key: 4725 entity: 6318 x: 1129.13392 z: 808.07032 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6231 group2: 0 key: 4727 entity: 6320 x: 891.87836 z: 547.98053 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3 hh: 3 flags: 11 group: 6234 group2: 0 key: 4734 entity: 6339 x: 701.16547 z: 305.9275 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6256 group2: 0 key: 4739 entity: 6348 x: 869.31342 z: 1002.82026 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6252 group2: 0 key: 4740 entity: 6349 x: 334.22962 z: 1030.54993 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7.5 hh: 8.5 flags: 11 group: 6273 group2: 0 key: 4741 entity: 6355 x: 1116.40882 z: 797.12165 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6295 group2: 0 key: 4745 entity: 6360 x: 438.87726 z: 223.32448 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6274 group2: 0 key: 4748 entity: 6363 x: 428.76804 z: 209.31577 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 6308 group2: 0 key: 4750 entity: 6365 x: 453.79563 z: 233.9385 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6316 group2: 0 key: 4760 entity: 6379 x: 174.63266 z: 759.73951 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6329 group2: 0 key: 4761 entity: 6381 x: 845.2787 z: 976.7234 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6321 group2: 0 key: 4764 entity: 6384 x: 959.72193 z: 449.0094 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6306 group2: 0 key: 4768 entity: 6388 x: 742.5843 z: 238.92487 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 6292 group2: 0 key: 4778 entity: 6405 x: 1089.26075 z: 767.15589 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6357 group2: 0 key: 4781 entity: 6410 x: 1121.32093 z: 596.41962 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 11 group: 6255 group2: 0 key: 4782 entity: 6412 x: 1126.32715 z: 899.3595 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6266 group2: 0 key: 4787 entity: 6416 x: 275.04645 z: 523.516 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 8 flags: 11 group: 6304 group2: 0 key: 4789 entity: 6417 x: 844.89515 z: 1054.68604 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6368 group2: 0 key: 4797 entity: 6432 x: 1003.40497 z: 526.95075 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6294 group2: 0 key: 4798 entity: 6433 x: 418.12356 z: 219.95998 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 6359 group2: 0 key: 4805 entity: 6445 x: 830.21528 z: 970.3802 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6325 group2: 0 key: 4808 entity: 6448 x: 466.56133 z: 246.70514 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6404 group2: 0 key: 4819 entity: 6461 x: 1011.62983 z: 434.13099 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6392 group2: 0 key: 4833 entity: 6487 x: 522.04685 z: 227.5968 u.x: -0.77253 u.y: -0.63567 v.x: 0.63567 v.y: -0.77253 hw: 9 hh: 9 flags: 2 group: 6389 group2: 0 key: 4837 entity: 6498 x: 1023.21875 z: 748.55225 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 7 flags: 11 group: 6413 group2: 0 key: 4839 entity: 6500 x: 439.48935 z: 1030.51392 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6435 group2: 0 key: 4842 entity: 6506 x: 194.98462 z: 343.0741 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6391 group2: 0 key: 4843 entity: 6507 x: 506.20931 z: 239.59371 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6423 group2: 0 key: 4844 entity: 6508 x: 714.09559 z: 198.49091 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6414 group2: 0 key: 4852 entity: 6512 x: 829.3036 z: 1039.08732 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6456 group2: 0 key: 4854 entity: 6513 x: 200.17316 z: 364.70664 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 11 group: 6385 group2: 0 key: 4855 entity: 6514 x: 707.75123 z: 283.26471 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 6366 group2: 0 key: 4856 entity: 6519 x: 862.9141 z: 988.63654 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6418 group2: 0 key: 4857 entity: 6522 x: 730.20624 z: 205.66828 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6434 group2: 0 key: 4863 entity: 6536 x: 1031.75623 z: 417.18854 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6457 group2: 0 key: 4866 entity: 6541 x: 949.02082 z: 500.67652 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 11 group: 6447 group2: 0 key: 4870 entity: 6543 x: 1068.4463 z: 798.93274 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6459 group2: 0 key: 4872 entity: 6547 x: 290.64194 z: 502.04194 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6505 group2: 0 key: 4874 entity: 6548 x: 326.29685 z: 872.07874 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 5.5 flags: 11 group: 6501 group2: 0 key: 4875 entity: 6551 x: 412.7381 z: 1065.63782 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6492 group2: 0 key: 4878 entity: 6554 x: 142.72886 z: 819.47248 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6345 group2: 0 key: 4880 entity: 6556 x: 215.50611 z: 831.03907 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6511 group2: 0 key: 4885 entity: 6563 x: 438.95673 z: 1065.92481 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6460 group2: 0 key: 4887 entity: 6568 x: 477.17513 z: 261.62365 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6476 group2: 0 key: 4888 entity: 6571 x: 856.51323 z: 995.03727 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6431 group2: 0 key: 4889 entity: 6572 x: 493.44314 z: 252.35944 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6473 group2: 0 key: 4891 entity: 6577 x: 813.70556 z: 1023.49508 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6509 group2: 0 key: 4892 entity: 6580 x: 1049.81849 z: 399.08902 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6523 group2: 0 key: 4894 entity: 6581 x: 507.56498 z: 263.76992 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6542 group2: 0 key: 4896 entity: 6584 x: 539.8694 z: 126.08239 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 8.25 flags: 11 group: 6552 group2: 0 key: 4900 entity: 6588 x: 280.26969 z: 476.02106 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6510 group2: 0 key: 4906 entity: 6600 x: 284.80536 z: 781.95624 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6535 group2: 0 key: 4910 entity: 6608 x: 1089.60657 z: 391.35355 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 11 group: 6421 group2: 0 key: 4913 entity: 6610 x: 1106 z: 486 u.x: 0.9295 u.y: 0.36976 v.x: -0.36976 v.y: 0.9295 hw: 11 hh: 7 flags: 0 group: 6610 group2: 0 key: 4914 entity: 6611 x: 1106 z: 486 u.x: 0.9295 u.y: 0.36976 v.x: -0.36976 v.y: 0.9295 hw: 11 hh: 7 flags: 0 group: 6611 group2: 0 key: 4915 entity: 6612 x: 1106 z: 486 u.x: 0.9295 u.y: 0.36976 v.x: -0.36976 v.y: 0.9295 hw: 11 hh: 7 flags: 0 group: 6612 group2: 0 key: 4916 entity: 6613 x: 1106 z: 486 u.x: 0.9295 u.y: 0.36976 v.x: -0.36976 v.y: 0.9295 hw: 11 hh: 7 flags: 0 group: 6613 group2: 0 key: 4918 entity: 6614 x: 402.68165 z: 1056.95691 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6499 group2: 0 key: 4921 entity: 6621 x: 1039.95313 z: 527.80958 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 6621 group2: 0 key: 4922 entity: 6622 x: 1039.95313 z: 527.80958 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 6622 group2: 0 key: 4923 entity: 6623 x: 1039.95313 z: 527.80958 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 6623 group2: 0 key: 4924 entity: 6624 x: 1039.95313 z: 527.80958 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 6624 group2: 0 key: 4951 entity: 6650 x: 1012.28052 z: 736.05805 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6585 group2: 0 key: 4952 entity: 6651 x: 1035.44117 z: 382.0489 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6561 group2: 0 key: 4956 entity: 6655 x: 1121.32093 z: 596.41962 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 6655 group2: 0 key: 4957 entity: 6656 x: 1121.32093 z: 596.41962 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 6656 group2: 0 key: 4958 entity: 6657 x: 1121.32093 z: 596.41962 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 6657 group2: 0 key: 4959 entity: 6658 x: 1121.32093 z: 596.41962 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 6658 group2: 0 key: 4966 entity: 6662 x: 798.11405 z: 1007.89649 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6560 group2: 0 key: 4974 entity: 6673 x: 427.88273 z: 1003.435 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11.5 flags: 11 group: 6450 group2: 0 key: 4977 entity: 6679 x: 478.9773 z: 1028.6233 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6609 group2: 0 key: 4978 entity: 6681 x: 293.99213 z: 792.88209 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6546 group2: 0 key: 4979 entity: 6683 x: 241.26804 z: 821.71943 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6625 group2: 0 key: 4981 entity: 6685 x: 458.5022 z: 1010.3714 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6602 group2: 0 key: 4985 entity: 6700 x: 1005.35975 z: 750.9961 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6586 group2: 0 key: 4986 entity: 6701 x: 197.7364 z: 562.27405 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 11 group: 6567 group2: 0 key: 4995 entity: 6708 x: 304.99476 z: 491.52106 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6538 group2: 0 key: 4998 entity: 6715 x: 1022.95197 z: 842.99958 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6648 group2: 0 key: 5001 entity: 6721 x: 535.99032 z: 239.06516 u.x: -0.77253 u.y: -0.63567 v.x: 0.63567 v.y: -0.77253 hw: 9 hh: 9 flags: 2 group: 6576 group2: 0 key: 5005 entity: 6723 x: 464.7595 z: 272.61915 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 6595 group2: 0 key: 5008 entity: 6727 x: 699.63306 z: 191.75605 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6583 group2: 0 key: 5012 entity: 6730 x: 422.05704 z: 1046.3097 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6444 group2: 0 key: 5013 entity: 6735 x: 786.96673 z: 1027.93938 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6653 group2: 0 key: 5014 entity: 6736 x: 742.5298 z: 215.06778 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6599 group2: 0 key: 5017 entity: 6741 x: 152.55976 z: 845.80298 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6415 group2: 0 key: 5019 entity: 6743 x: 1007.57227 z: 786.36738 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6661 group2: 0 key: 5029 entity: 6755 x: 1049.11768 z: 777.40076 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6684 group2: 0 key: 5031 entity: 6757 x: 855.41852 z: 196.87168 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6686 group2: 0 key: 5032 entity: 6758 x: 257.03562 z: 473.71747 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6670 group2: 0 key: 5033 entity: 6759 x: 486.55475 z: 1000.47571 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6687 group2: 0 key: 5034 entity: 6760 x: 164.26435 z: 791.06934 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6669 group2: 0 key: 5043 entity: 6777 x: 841.51813 z: 1008.2881 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6705 group2: 0 key: 5044 entity: 6778 x: 996.26795 z: 796.02564 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6660 group2: 0 key: 5047 entity: 6784 x: 494.43558 z: 1052.72083 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6724 group2: 0 key: 5050 entity: 6792 x: 889.83198 z: 975.20551 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6742 group2: 0 key: 5053 entity: 6794 x: 477.85688 z: 1068.5005 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6729 group2: 0 key: 5054 entity: 6795 x: 839.3625 z: 256.34534 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6615 group2: 0 key: 5055 entity: 6796 x: 455.56045 z: 259.11533 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 6726 group2: 0 key: 5056 entity: 6797 x: 857.37098 z: 237.82792 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6630 group2: 0 key: 5058 entity: 6799 x: 408.20603 z: 1021.7251 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11.5 flags: 11 group: 6641 group2: 0 key: 5062 entity: 6811 x: 1062.19483 z: 362.0923 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6749 group2: 0 key: 5064 entity: 6814 x: 520.33051 z: 276.53661 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6737 group2: 0 key: 5065 entity: 6815 x: 803.09345 z: 248.74143 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6647 group2: 0 key: 5067 entity: 6816 x: 185.73951 z: 834.8509 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6746 group2: 0 key: 5068 entity: 6817 x: 837.85956 z: 216.81424 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6642 group2: 0 key: 5070 entity: 6824 x: 819.58796 z: 268.25681 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6649 group2: 0 key: 5075 entity: 6828 x: 214.55951 z: 585.53772 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6754 group2: 0 key: 5081 entity: 6835 x: 259.43879 z: 807.98267 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6776 group2: 0 key: 5083 entity: 6837 x: 504.52088 z: 999.0287 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6772 group2: 0 key: 5087 entity: 6848 x: 861.86799 z: 1028.19166 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6707 group2: 0 key: 5092 entity: 6859 x: 1015.60407 z: 473.65726 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6747 group2: 0 key: 5096 entity: 6877 x: 828.057 z: 1069.03768 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6751 group2: 0 key: 5097 entity: 6878 x: 1016.94648 z: 366.30011 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6800 group2: 0 key: 5099 entity: 6886 x: 557.43848 z: 185.29331 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6706 group2: 0 key: 5102 entity: 6889 x: 396.59739 z: 1037.60096 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6810 group2: 0 key: 5107 entity: 6898 x: 419.5012 z: 953.00763 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6829 group2: 0 key: 5109 entity: 6899 x: 444.20676 z: 247.76578 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 6798 group2: 0 key: 5114 entity: 6908 x: 1091.0381 z: 697.41663 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6836 group2: 0 key: 5115 entity: 6911 x: 537.6779 z: 268.35228 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6783 group2: 0 key: 5147 entity: 6942 x: 979.43635 z: 804.15894 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6871 group2: 0 key: 5149 entity: 6944 x: 812.46146 z: 1084.63212 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6756 group2: 0 key: 5153 entity: 6949 x: 89.88555 z: 809.31482 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 6834 group2: 0 key: 5154 entity: 6950 x: 871.89295 z: 1043.75916 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6709 group2: 0 key: 5155 entity: 6952 x: 524.33924 z: 999.39356 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6839 group2: 0 key: 5164 entity: 6958 x: 274.22281 z: 452.47858 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6672 group2: 0 key: 5165 entity: 6959 x: 1032.96041 z: 459.82314 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6838 group2: 0 key: 5168 entity: 6962 x: 873.30414 z: 177.88257 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6826 group2: 0 key: 5172 entity: 6965 x: 1016.23972 z: 348.54792 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6912 group2: 0 key: 5174 entity: 6966 x: 696.21045 z: 256.3382 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6918 group2: 0 key: 5176 entity: 6970 x: 591.09345 z: 219.04346 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 8.25 flags: 11 group: 6851 group2: 0 key: 5177 entity: 6971 x: 1042.21631 z: 857.82758 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6892 group2: 0 key: 5182 entity: 6984 x: 275.50083 z: 818.86036 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6903 group2: 0 key: 5184 entity: 6985 x: 252.85953 z: 435.53415 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6890 group2: 0 key: 5188 entity: 6992 x: 973.71607 z: 861.5188 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 2 group: 6992 group2: 0 key: 5190 entity: 6997 x: 986.57605 z: 422.57605 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6858 group2: 0 key: 5191 entity: 6998 x: 1156.69214 z: 868.287 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6960 group2: 0 key: 5198 entity: 7014 x: 430.70548 z: 238.5639 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 6919 group2: 0 key: 5199 entity: 7022 x: 229.23581 z: 418.21517 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6924 group2: 0 key: 5200 entity: 7029 x: 514.5636 z: 1070.18262 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6913 group2: 0 key: 5202 entity: 7038 x: 828.25849 z: 162.8253 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6827 group2: 0 key: 5204 entity: 7039 x: 887.77021 z: 1059.15625 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6716 group2: 0 key: 5205 entity: 7040 x: 796.86951 z: 1100.22982 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6925 group2: 0 key: 5208 entity: 7044 x: 1020.95636 z: 334.82667 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 6982 group2: 0 key: 5211 entity: 7055 x: 969.8824 z: 821.00757 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6990 group2: 0 key: 5212 entity: 7058 x: 541.95826 z: 998.61951 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 6961 group2: 0 key: 5215 entity: 7060 x: 1097.32447 z: 895.71607 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6671 group2: 0 key: 5219 entity: 7074 x: 194.44294 z: 459.99895 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6932 group2: 0 key: 5221 entity: 7075 x: 263.71958 z: 833.1344 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 6967 group2: 0 key: 5224 entity: 7077 x: 1116.49915 z: 662.0647 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3 hh: 3 flags: 11 group: 6937 group2: 0 key: 5227 entity: 7081 x: 786.52971 z: 1079.37943 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6933 group2: 0 key: 5233 entity: 7087 x: 1102 z: 682 u.x: 0.28943 u.y: 0.95748 v.x: -0.95748 v.y: 0.28943 hw: 0.8 hh: 0.8 flags: 0 group: 7087 group2: 0 key: 5234 entity: 7088 x: 1102 z: 682 u.x: 0.28943 u.y: 0.95748 v.x: -0.95748 v.y: 0.28943 hw: 0.8 hh: 0.8 flags: 0 group: 7088 group2: 0 key: 5235 entity: 7089 x: 1102 z: 682 u.x: 0.28943 u.y: 0.95748 v.x: -0.95748 v.y: 0.28943 hw: 0.8 hh: 0.8 flags: 0 group: 7089 group2: 0 key: 5236 entity: 7090 x: 1102 z: 682 u.x: 0.28943 u.y: 0.95748 v.x: -0.95748 v.y: 0.28943 hw: 0.8 hh: 0.8 flags: 0 group: 7090 group2: 0 key: 5253 entity: 7109 x: 1014.23401 z: 397.85822 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6870 group2: 0 key: 5255 entity: 7110 x: 728.10895 z: 267.17524 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 6902 group2: 0 key: 5257 entity: 7114 x: 903.09052 z: 1043.53724 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6879 group2: 0 key: 5262 entity: 7117 x: 214.30237 z: 479.85978 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6935 group2: 0 key: 5266 entity: 7119 x: 1105.23145 z: 786.91724 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7041 group2: 0 key: 5269 entity: 7127 x: 454.11742 z: 283.26581 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 6999 group2: 0 key: 5272 entity: 7131 x: 849.98145 z: 1072.46155 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6974 group2: 0 key: 5287 entity: 7166 x: 494.80034 z: 300.65673 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 8 flags: 11 group: 6955 group2: 0 key: 5288 entity: 7167 x: 1008.6153 z: 817.36731 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7067 group2: 0 key: 5289 entity: 7168 x: 1082.23758 z: 356.71235 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7106 group2: 0 key: 5293 entity: 7170 x: 1048.55588 z: 444.22838 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7070 group2: 0 key: 5294 entity: 7171 x: 455.39893 z: 1170.50647 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7135 group2: 0 key: 5309 entity: 7195 x: 312.85236 z: 903.35389 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7125 group2: 0 key: 5312 entity: 7198 x: 1098.51026 z: 777.2439 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7045 group2: 0 key: 5314 entity: 7202 x: 253.32831 z: 844.29249 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7108 group2: 0 key: 5315 entity: 7203 x: 733.17334 z: 295.0929 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7091 group2: 0 key: 5317 entity: 7204 x: 771.37121 z: 1043.53438 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 6936 group2: 0 key: 5320 entity: 7209 x: 1031.0138 z: 513.02881 u.x: -0.1444 u.y: 0.98963 v.x: -0.98963 v.y: -0.1444 hw: 0.8 hh: 0.8 flags: 0 group: 7209 group2: 0 key: 5321 entity: 7210 x: 1031.0138 z: 513.02881 u.x: -0.1444 u.y: 0.98963 v.x: -0.98963 v.y: -0.1444 hw: 0.8 hh: 0.8 flags: 0 group: 7210 group2: 0 key: 5322 entity: 7211 x: 1031.0138 z: 513.02881 u.x: -0.1444 u.y: 0.98963 v.x: -0.98963 v.y: -0.1444 hw: 0.8 hh: 0.8 flags: 0 group: 7211 group2: 0 key: 5323 entity: 7212 x: 1031.0138 z: 513.02881 u.x: -0.1444 u.y: 0.98963 v.x: -0.98963 v.y: -0.1444 hw: 0.8 hh: 0.8 flags: 0 group: 7212 group2: 0 key: 5330 entity: 7220 x: 517.02897 z: 200.4145 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 8.25 flags: 11 group: 7126 group2: 0 key: 5331 entity: 7224 x: 841.23133 z: 1081.9137 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6983 group2: 0 key: 5333 entity: 7225 x: 204.45008 z: 503.57721 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7150 group2: 0 key: 5335 entity: 7229 x: 454.8241 z: 305.26171 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 7094 group2: 0 key: 5336 entity: 7230 x: 190.2151 z: 486.75766 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7178 group2: 0 key: 5337 entity: 7231 x: 1005.54291 z: 158.97028 u.x: -0.94321 u.y: -0.33313 v.x: 0.33313 v.y: -0.94321 hw: 1.25 hh: 1.25 flags: 0 group: 7231 group2: 0 key: 5338 entity: 7232 x: 1005.54291 z: 158.97028 u.x: -0.94321 u.y: -0.33313 v.x: 0.33313 v.y: -0.94321 hw: 1.25 hh: 1.25 flags: 0 group: 7232 group2: 0 key: 5339 entity: 7233 x: 1005.54291 z: 158.97028 u.x: -0.94321 u.y: -0.33313 v.x: 0.33313 v.y: -0.94321 hw: 1.25 hh: 1.25 flags: 0 group: 7233 group2: 0 key: 5340 entity: 7234 x: 1005.54291 z: 158.97028 u.x: -0.94321 u.y: -0.33313 v.x: 0.33313 v.y: -0.94321 hw: 1.25 hh: 1.25 flags: 0 group: 7234 group2: 0 key: 5342 entity: 7235 x: 532.44581 z: 1052.28711 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7037 group2: 0 key: 5343 entity: 7236 x: 216.83643 z: 403.10245 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7160 group2: 0 key: 5344 entity: 7237 x: 569.28315 z: 1007.15308 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7151 group2: 0 key: 5348 entity: 7245 x: 1091.71241 z: 715.16736 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7180 group2: 0 key: 5355 entity: 7253 x: 832.80362 z: 1095.48041 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7082 group2: 0 key: 5362 entity: 7258 x: 253.32004 z: 781.90571 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7190 group2: 0 key: 5364 entity: 7261 x: 861.31373 z: 154.59055 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7152 group2: 0 key: 5365 entity: 7262 x: 1077.38001 z: 759.76319 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7196 group2: 0 key: 5366 entity: 7265 x: 1094 z: 514 u.x: -0.9862 u.y: -0.1664 v.x: 0.1664 v.y: -0.9862 hw: 6.5 hh: 6.5 flags: 0 group: 7265 group2: 0 key: 5367 entity: 7266 x: 1094 z: 514 u.x: -0.9862 u.y: -0.1664 v.x: 0.1664 v.y: -0.9862 hw: 6.5 hh: 6.5 flags: 0 group: 7266 group2: 0 key: 5368 entity: 7267 x: 1094 z: 514 u.x: -0.9862 u.y: -0.1664 v.x: 0.1664 v.y: -0.9862 hw: 6.5 hh: 6.5 flags: 0 group: 7267 group2: 0 key: 5369 entity: 7268 x: 1094 z: 514 u.x: -0.9862 u.y: -0.1664 v.x: 0.1664 v.y: -0.9862 hw: 6.5 hh: 6.5 flags: 0 group: 7268 group2: 0 key: 5370 entity: 7269 x: 334.913 z: 379.5878 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 11 group: 6830 group2: 0 key: 5371 entity: 7275 x: 1090.75831 z: 348.18795 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7228 group2: 0 key: 5373 entity: 7280 x: 810.5937 z: 1111.17212 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 7 flags: 11 group: 7078 group2: 0 key: 5376 entity: 7290 x: 507.56412 z: 289.30263 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6948 group2: 0 key: 5377 entity: 7294 x: 749.30054 z: 284.29401 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7107 group2: 0 key: 5378 entity: 7295 x: 178.28507 z: 478.46146 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7189 group2: 0 key: 5380 entity: 7296 x: 1078.14295 z: 909.38074 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7201 group2: 0 key: 5385 entity: 7299 x: 1093.41187 z: 732.06855 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7187 group2: 0 key: 5387 entity: 7303 x: 859.48804 z: 1064.62232 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 6991 group2: 0 key: 5389 entity: 7304 x: 1068.76604 z: 455.20861 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7252 group2: 0 key: 5393 entity: 7306 x: 1064.14817 z: 428.63016 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7251 group2: 0 key: 5394 entity: 7307 x: 217.29563 z: 441.01395 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 8 flags: 11 group: 7213 group2: 0 key: 5398 entity: 7333 x: 466.17772 z: 316.61127 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 7140 group2: 0 key: 5401 entity: 7335 x: 577.83082 z: 1017.12232 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7246 group2: 0 key: 5407 entity: 7343 x: 1099.28292 z: 339.66753 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7298 group2: 0 key: 5411 entity: 7349 x: 559.76417 z: 997.44251 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7059 group2: 0 key: 5413 entity: 7354 x: 522.13624 z: 1022.13563 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7113 group2: 0 key: 5415 entity: 7355 x: 1090 z: 662 u.x: -0.94063 u.y: -0.34034 v.x: 0.34034 v.y: -0.94063 hw: 0.8 hh: 0.8 flags: 0 group: 7355 group2: 0 key: 5416 entity: 7356 x: 1090 z: 662 u.x: -0.94063 u.y: -0.34034 v.x: 0.34034 v.y: -0.94063 hw: 0.8 hh: 0.8 flags: 0 group: 7356 group2: 0 key: 5417 entity: 7357 x: 1090 z: 662 u.x: -0.94063 u.y: -0.34034 v.x: 0.34034 v.y: -0.94063 hw: 0.8 hh: 0.8 flags: 0 group: 7357 group2: 0 key: 5418 entity: 7358 x: 1090 z: 662 u.x: -0.94063 u.y: -0.34034 v.x: 0.34034 v.y: -0.94063 hw: 0.8 hh: 0.8 flags: 0 group: 7358 group2: 0 key: 5423 entity: 7371 x: 931.07575 z: 505.91193 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 11 group: 7334 group2: 0 key: 5425 entity: 7374 x: 848.39521 z: 1111.07908 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7169 group2: 0 key: 5430 entity: 7379 x: 942 z: 466 u.x: -0.86551 u.y: 0.5017 v.x: -0.5017 v.y: -0.86551 hw: 0.8 hh: 0.8 flags: 0 group: 7379 group2: 0 key: 5431 entity: 7380 x: 942 z: 466 u.x: -0.86551 u.y: 0.5017 v.x: -0.5017 v.y: -0.86551 hw: 0.8 hh: 0.8 flags: 0 group: 7380 group2: 0 key: 5432 entity: 7381 x: 942 z: 466 u.x: -0.86551 u.y: 0.5017 v.x: -0.5017 v.y: -0.86551 hw: 0.8 hh: 0.8 flags: 0 group: 7381 group2: 0 key: 5433 entity: 7382 x: 942 z: 466 u.x: -0.86551 u.y: 0.5017 v.x: -0.5017 v.y: -0.86551 hw: 0.8 hh: 0.8 flags: 0 group: 7382 group2: 0 key: 5434 entity: 7383 x: 946 z: 470 u.x: -0.89483 u.y: -0.4473 v.x: 0.4473 v.y: -0.89483 hw: 0.8 hh: 0.8 flags: 0 group: 7383 group2: 0 key: 5435 entity: 7384 x: 946 z: 470 u.x: -0.89483 u.y: -0.4473 v.x: 0.4473 v.y: -0.89483 hw: 0.8 hh: 0.8 flags: 0 group: 7384 group2: 0 key: 5436 entity: 7385 x: 946 z: 470 u.x: -0.89483 u.y: -0.4473 v.x: 0.4473 v.y: -0.89483 hw: 0.8 hh: 0.8 flags: 0 group: 7385 group2: 0 key: 5437 entity: 7386 x: 946 z: 470 u.x: -0.89483 u.y: -0.4473 v.x: 0.4473 v.y: -0.89483 hw: 0.8 hh: 0.8 flags: 0 group: 7386 group2: 0 key: 5438 entity: 7387 x: 1059.52033 z: 1046.74866 u.x: 0.22405 u.y: 0.97478 v.x: -0.97478 v.y: 0.22405 hw: 1.25 hh: 1.25 flags: 0 group: 7387 group2: 0 key: 5439 entity: 7388 x: 1059.52033 z: 1046.74866 u.x: 0.22405 u.y: 0.97478 v.x: -0.97478 v.y: 0.22405 hw: 1.25 hh: 1.25 flags: 0 group: 7388 group2: 0 key: 5440 entity: 7389 x: 1059.52033 z: 1046.74866 u.x: 0.22405 u.y: 0.97478 v.x: -0.97478 v.y: 0.22405 hw: 1.25 hh: 1.25 flags: 0 group: 7389 group2: 0 key: 5441 entity: 7390 x: 1059.52033 z: 1046.74866 u.x: 0.22405 u.y: 0.97478 v.x: -0.97478 v.y: 0.22405 hw: 1.25 hh: 1.25 flags: 0 group: 7390 group2: 0 key: 5442 entity: 7391 x: 781.27381 z: 1115.82427 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7130 group2: 0 key: 5445 entity: 7393 x: 1062.60157 z: 912.87696 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7297 group2: 0 key: 5450 entity: 7404 x: 860.9787 z: 1085.81202 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7214 group2: 0 key: 5451 entity: 7405 x: 294.2045 z: 545.52967 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7337 group2: 0 key: 5452 entity: 7406 x: 1083.1305 z: 680.50361 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7362 group2: 0 key: 5455 entity: 7407 x: 1090 z: 666 u.x: -0.99997 u.y: 0.00852 v.x: -0.00852 v.y: -0.99997 hw: 0.8 hh: 0.8 flags: 0 group: 7407 group2: 0 key: 5456 entity: 7408 x: 1090 z: 666 u.x: -0.99997 u.y: 0.00852 v.x: -0.00852 v.y: -0.99997 hw: 0.8 hh: 0.8 flags: 0 group: 7408 group2: 0 key: 5457 entity: 7409 x: 1090 z: 666 u.x: -0.99997 u.y: 0.00852 v.x: -0.00852 v.y: -0.99997 hw: 0.8 hh: 0.8 flags: 0 group: 7409 group2: 0 key: 5458 entity: 7410 x: 1090 z: 666 u.x: -0.99997 u.y: 0.00852 v.x: -0.00852 v.y: -0.99997 hw: 0.8 hh: 0.8 flags: 0 group: 7410 group2: 0 key: 5460 entity: 7411 x: 1082 z: 662 u.x: -0.83655 u.y: -0.54867 v.x: 0.54867 v.y: -0.83655 hw: 0.8 hh: 0.8 flags: 0 group: 7411 group2: 0 key: 5461 entity: 7412 x: 1082 z: 662 u.x: -0.83655 u.y: -0.54867 v.x: 0.54867 v.y: -0.83655 hw: 0.8 hh: 0.8 flags: 0 group: 7412 group2: 0 key: 5462 entity: 7413 x: 1082 z: 662 u.x: -0.83655 u.y: -0.54867 v.x: 0.54867 v.y: -0.83655 hw: 0.8 hh: 0.8 flags: 0 group: 7413 group2: 0 key: 5463 entity: 7414 x: 1082 z: 662 u.x: -0.83655 u.y: -0.54867 v.x: 0.54867 v.y: -0.83655 hw: 0.8 hh: 0.8 flags: 0 group: 7414 group2: 0 key: 5464 entity: 7415 x: 434.65061 z: 1096.53187 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7336 group2: 0 key: 5465 entity: 7417 x: 1107.80762 z: 331.14708 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7344 group2: 0 key: 5466 entity: 7418 x: 1094 z: 670 u.x: 0.96648 u.y: 0.25765 v.x: -0.25765 v.y: 0.96648 hw: 0.8 hh: 0.8 flags: 0 group: 7418 group2: 0 key: 5467 entity: 7419 x: 1094 z: 670 u.x: 0.96648 u.y: 0.25765 v.x: -0.25765 v.y: 0.96648 hw: 0.8 hh: 0.8 flags: 0 group: 7419 group2: 0 key: 5468 entity: 7420 x: 1094 z: 670 u.x: 0.96648 u.y: 0.25765 v.x: -0.25765 v.y: 0.96648 hw: 0.8 hh: 0.8 flags: 0 group: 7420 group2: 0 key: 5469 entity: 7421 x: 1094 z: 670 u.x: 0.96648 u.y: 0.25765 v.x: -0.25765 v.y: 0.96648 hw: 0.8 hh: 0.8 flags: 0 group: 7421 group2: 0 key: 5470 entity: 7424 x: 494.79851 z: 276.5359 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6943 group2: 0 key: 5473 entity: 7426 x: 820.63404 z: 294.32526 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7276 group2: 0 key: 5486 entity: 7449 x: 518.55967 z: 302.42528 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 7218 group2: 0 key: 5491 entity: 7454 x: 1070.38428 z: 844.00556 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7308 group2: 0 key: 5492 entity: 7455 x: 235.82758 z: 767.6117 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7345 group2: 0 key: 5493 entity: 7456 x: 832.79628 z: 1126.67058 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7172 group2: 0 key: 5495 entity: 7458 x: 240.39756 z: 497.03287 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7394 group2: 0 key: 5508 entity: 7473 x: 312.92893 z: 854.42579 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7395 group2: 0 key: 5511 entity: 7475 x: 587.34198 z: 1027.55909 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7359 group2: 0 key: 5514 entity: 7484 x: 867.28406 z: 1096.86438 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7217 group2: 0 key: 5515 entity: 7485 x: 816.6878 z: 1142.79122 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7179 group2: 0 key: 5516 entity: 7486 x: 1117.03908 z: 340.37534 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7459 group2: 0 key: 5519 entity: 7499 x: 483.63813 z: 170.98748 u.x: -0.75008 u.y: -0.66202 v.x: 0.66202 v.y: -0.75008 hw: 7 hh: 8.25 flags: 11 group: 7305 group2: 0 key: 5520 entity: 7500 x: 1003.40497 z: 526.95075 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7500 group2: 0 key: 5521 entity: 7501 x: 1003.40497 z: 526.95075 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7501 group2: 0 key: 5522 entity: 7502 x: 1003.40497 z: 526.95075 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7502 group2: 0 key: 5523 entity: 7503 x: 1003.40497 z: 526.95075 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7503 group2: 0 key: 5525 entity: 7506 x: 1098 z: 658 u.x: -0.19713 u.y: 0.98055 v.x: -0.98055 v.y: -0.19713 hw: 0.8 hh: 0.8 flags: 0 group: 7506 group2: 0 key: 5526 entity: 7507 x: 1098 z: 658 u.x: -0.19713 u.y: 0.98055 v.x: -0.98055 v.y: -0.19713 hw: 0.8 hh: 0.8 flags: 0 group: 7507 group2: 0 key: 5527 entity: 7508 x: 1098 z: 658 u.x: -0.19713 u.y: 0.98055 v.x: -0.98055 v.y: -0.19713 hw: 0.8 hh: 0.8 flags: 0 group: 7508 group2: 0 key: 5528 entity: 7509 x: 1098 z: 658 u.x: -0.19713 u.y: 0.98055 v.x: -0.98055 v.y: -0.19713 hw: 0.8 hh: 0.8 flags: 0 group: 7509 group2: 0 key: 5534 entity: 7514 x: 939.68665 z: 1028.04017 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7399 group2: 0 key: 5541 entity: 7527 x: 482.03475 z: 289.3044 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 2 group: 6954 group2: 0 key: 5542 entity: 7528 x: 1094 z: 658 u.x: -0.98002 u.y: 0.19983 v.x: -0.19983 v.y: -0.98002 hw: 0.8 hh: 0.8 flags: 0 group: 7528 group2: 0 key: 5543 entity: 7529 x: 1094 z: 658 u.x: -0.98002 u.y: 0.19983 v.x: -0.19983 v.y: -0.98002 hw: 0.8 hh: 0.8 flags: 0 group: 7529 group2: 0 key: 5544 entity: 7530 x: 1094 z: 658 u.x: -0.98002 u.y: 0.19983 v.x: -0.19983 v.y: -0.98002 hw: 0.8 hh: 0.8 flags: 0 group: 7530 group2: 0 key: 5545 entity: 7531 x: 1094 z: 658 u.x: -0.98002 u.y: 0.19983 v.x: -0.19983 v.y: -0.98002 hw: 0.8 hh: 0.8 flags: 0 group: 7531 group2: 0 key: 5547 entity: 7532 x: 836.0141 z: 289.68201 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7392 group2: 0 key: 5548 entity: 7536 x: 891.87836 z: 547.98053 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3 hh: 3 flags: 0 group: 7536 group2: 0 key: 5549 entity: 7537 x: 891.87836 z: 547.98053 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3 hh: 3 flags: 0 group: 7537 group2: 0 key: 5550 entity: 7538 x: 891.87836 z: 547.98053 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3 hh: 3 flags: 0 group: 7538 group2: 0 key: 5551 entity: 7539 x: 891.87836 z: 547.98053 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3 hh: 3 flags: 0 group: 7539 group2: 0 key: 5552 entity: 7540 x: 468.09433 z: 1112.9043 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7457 group2: 0 key: 5553 entity: 7541 x: 1078 z: 662 u.x: -0.93923 u.y: -0.34423 v.x: 0.34423 v.y: -0.93923 hw: 0.8 hh: 0.8 flags: 0 group: 7541 group2: 0 key: 5554 entity: 7542 x: 1078 z: 662 u.x: -0.93923 u.y: -0.34423 v.x: 0.34423 v.y: -0.93923 hw: 0.8 hh: 0.8 flags: 0 group: 7542 group2: 0 key: 5555 entity: 7543 x: 1078 z: 662 u.x: -0.93923 u.y: -0.34423 v.x: 0.34423 v.y: -0.93923 hw: 0.8 hh: 0.8 flags: 0 group: 7543 group2: 0 key: 5556 entity: 7544 x: 1078 z: 662 u.x: -0.93923 u.y: -0.34423 v.x: 0.34423 v.y: -0.93923 hw: 0.8 hh: 0.8 flags: 0 group: 7544 group2: 0 key: 5561 entity: 7563 x: 280.79865 z: 418.46473 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7465 group2: 0 key: 5566 entity: 7568 x: 551.57282 z: 114.37523 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 8.25 flags: 11 group: 7511 group2: 0 key: 5567 entity: 7569 x: 1079.83631 z: 497.59018 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 11 group: 7402 group2: 0 key: 5569 entity: 7571 x: 1019.67884 z: 512.57551 u.x: -0.81191 u.y: 0.58452 v.x: -0.58452 v.y: -0.81191 hw: 0.8 hh: 0.8 flags: 0 group: 7571 group2: 0 key: 5570 entity: 7572 x: 1019.67884 z: 512.57551 u.x: -0.81191 u.y: 0.58452 v.x: -0.58452 v.y: -0.81191 hw: 0.8 hh: 0.8 flags: 0 group: 7572 group2: 0 key: 5571 entity: 7573 x: 1019.67884 z: 512.57551 u.x: -0.81191 u.y: 0.58452 v.x: -0.58452 v.y: -0.81191 hw: 0.8 hh: 0.8 flags: 0 group: 7573 group2: 0 key: 5572 entity: 7574 x: 1019.67884 z: 512.57551 u.x: -0.81191 u.y: 0.58452 v.x: -0.58452 v.y: -0.81191 hw: 0.8 hh: 0.8 flags: 0 group: 7574 group2: 0 key: 5573 entity: 7575 x: 1032.96041 z: 459.82314 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7575 group2: 0 key: 5574 entity: 7576 x: 1032.96041 z: 459.82314 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7576 group2: 0 key: 5575 entity: 7577 x: 1032.96041 z: 459.82314 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7577 group2: 0 key: 5576 entity: 7578 x: 1032.96041 z: 459.82314 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7578 group2: 0 key: 5577 entity: 7580 x: 171.85822 z: 876.5157 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 7281 group2: 0 key: 5579 entity: 7581 x: 458.6384 z: 1080.94617 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7443 group2: 0 key: 5580 entity: 7582 x: 1011.62983 z: 434.13099 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7582 group2: 0 key: 5581 entity: 7583 x: 1011.62983 z: 434.13099 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7583 group2: 0 key: 5582 entity: 7584 x: 1011.62983 z: 434.13099 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7584 group2: 0 key: 5583 entity: 7585 x: 1011.62983 z: 434.13099 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7585 group2: 0 key: 5584 entity: 7586 x: 529.20406 z: 291.78107 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 7461 group2: 0 key: 5585 entity: 7587 x: 986.57605 z: 422.57605 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7587 group2: 0 key: 5586 entity: 7588 x: 986.57605 z: 422.57605 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7588 group2: 0 key: 5587 entity: 7589 x: 986.57605 z: 422.57605 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7589 group2: 0 key: 5588 entity: 7590 x: 986.57605 z: 422.57605 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 7590 group2: 0 key: 5589 entity: 7591 x: 1015.60407 z: 473.65726 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7591 group2: 0 key: 5590 entity: 7592 x: 1015.60407 z: 473.65726 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7592 group2: 0 key: 5591 entity: 7593 x: 1015.60407 z: 473.65726 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7593 group2: 0 key: 5592 entity: 7594 x: 1015.60407 z: 473.65726 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 7594 group2: 0 key: 5593 entity: 7595 x: 1013.62171 z: 499.51154 u.x: 0.21146 u.y: -0.97757 v.x: 0.97757 v.y: 0.21146 hw: 0.8 hh: 0.8 flags: 0 group: 7595 group2: 0 key: 5594 entity: 7596 x: 1013.62171 z: 499.51154 u.x: 0.21146 u.y: -0.97757 v.x: 0.97757 v.y: 0.21146 hw: 0.8 hh: 0.8 flags: 0 group: 7596 group2: 0 key: 5595 entity: 7597 x: 1013.62171 z: 499.51154 u.x: 0.21146 u.y: -0.97757 v.x: 0.97757 v.y: 0.21146 hw: 0.8 hh: 0.8 flags: 0 group: 7597 group2: 0 key: 5596 entity: 7598 x: 1013.62171 z: 499.51154 u.x: 0.21146 u.y: -0.97757 v.x: 0.97757 v.y: 0.21146 hw: 0.8 hh: 0.8 flags: 0 group: 7598 group2: 0 key: 5597 entity: 7604 x: 995.53669 z: 452.1023 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7604 group2: 0 key: 5598 entity: 7605 x: 995.53669 z: 452.1023 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7605 group2: 0 key: 5599 entity: 7606 x: 995.53669 z: 452.1023 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7606 group2: 0 key: 5600 entity: 7607 x: 995.53669 z: 452.1023 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7607 group2: 0 key: 5606 entity: 7613 x: 994.60535 z: 481.99177 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7613 group2: 0 key: 5607 entity: 7614 x: 994.60535 z: 481.99177 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7614 group2: 0 key: 5608 entity: 7615 x: 994.60535 z: 481.99177 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7615 group2: 0 key: 5609 entity: 7616 x: 994.60535 z: 481.99177 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7616 group2: 0 key: 5610 entity: 7617 x: 841.11292 z: 1021.11884 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7487 group2: 0 key: 5611 entity: 7623 x: 959.72193 z: 449.0094 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7623 group2: 0 key: 5612 entity: 7624 x: 959.72193 z: 449.0094 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7624 group2: 0 key: 5613 entity: 7625 x: 959.72193 z: 449.0094 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7625 group2: 0 key: 5614 entity: 7626 x: 959.72193 z: 449.0094 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7626 group2: 0 key: 5625 entity: 7639 x: 970.89832 z: 470.37775 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7639 group2: 0 key: 5626 entity: 7640 x: 970.89832 z: 470.37775 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7640 group2: 0 key: 5627 entity: 7641 x: 970.89832 z: 470.37775 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7641 group2: 0 key: 5628 entity: 7642 x: 970.89832 z: 470.37775 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7642 group2: 0 key: 5629 entity: 7653 x: 958 z: 470 u.x: -0.02533 u.y: 0.9997 v.x: -0.9997 v.y: -0.02533 hw: 0.8 hh: 0.8 flags: 0 group: 7653 group2: 0 key: 5630 entity: 7654 x: 958 z: 470 u.x: -0.02533 u.y: 0.9997 v.x: -0.9997 v.y: -0.02533 hw: 0.8 hh: 0.8 flags: 0 group: 7654 group2: 0 key: 5631 entity: 7655 x: 958 z: 470 u.x: -0.02533 u.y: 0.9997 v.x: -0.9997 v.y: -0.02533 hw: 0.8 hh: 0.8 flags: 0 group: 7655 group2: 0 key: 5632 entity: 7656 x: 958 z: 470 u.x: -0.02533 u.y: 0.9997 v.x: -0.9997 v.y: -0.02533 hw: 0.8 hh: 0.8 flags: 0 group: 7656 group2: 0 key: 5633 entity: 7657 x: 979.44465 z: 511.3665 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7657 group2: 0 key: 5634 entity: 7658 x: 979.44465 z: 511.3665 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7658 group2: 0 key: 5635 entity: 7659 x: 979.44465 z: 511.3665 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7659 group2: 0 key: 5636 entity: 7660 x: 979.44465 z: 511.3665 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 7660 group2: 0 key: 5637 entity: 7664 x: 946 z: 470 u.x: -0.89483 u.y: -0.4473 v.x: 0.4473 v.y: -0.89483 hw: 0.8 hh: 0.8 flags: 0 group: 7664 group2: 0 key: 5638 entity: 7665 x: 942 z: 466 u.x: -0.86551 u.y: 0.5017 v.x: -0.5017 v.y: -0.86551 hw: 0.8 hh: 0.8 flags: 0 group: 7665 group2: 0 key: 5639 entity: 7666 x: 946 z: 470 u.x: -0.89483 u.y: -0.4473 v.x: 0.4473 v.y: -0.89483 hw: 0.8 hh: 0.8 flags: 0 group: 7666 group2: 0 key: 5640 entity: 7667 x: 942 z: 466 u.x: -0.86551 u.y: 0.5017 v.x: -0.5017 v.y: -0.86551 hw: 0.8 hh: 0.8 flags: 0 group: 7667 group2: 0 key: 5641 entity: 7668 x: 946 z: 470 u.x: -0.89483 u.y: -0.4473 v.x: 0.4473 v.y: -0.89483 hw: 0.8 hh: 0.8 flags: 0 group: 7668 group2: 0 key: 5642 entity: 7669 x: 942 z: 466 u.x: -0.86551 u.y: 0.5017 v.x: -0.5017 v.y: -0.86551 hw: 0.8 hh: 0.8 flags: 0 group: 7669 group2: 0 key: 5643 entity: 7670 x: 946 z: 470 u.x: -0.89483 u.y: -0.4473 v.x: 0.4473 v.y: -0.89483 hw: 0.8 hh: 0.8 flags: 0 group: 7670 group2: 0 key: 5644 entity: 7671 x: 942 z: 466 u.x: -0.86551 u.y: 0.5017 v.x: -0.5017 v.y: -0.86551 hw: 0.8 hh: 0.8 flags: 0 group: 7671 group2: 0 key: 5645 entity: 7672 x: 268.09781 z: 551.13184 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7525 group2: 0 key: 5646 entity: 7673 x: 965.99946 z: 487.88373 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7673 group2: 0 key: 5647 entity: 7674 x: 965.99946 z: 487.88373 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7674 group2: 0 key: 5648 entity: 7675 x: 965.99946 z: 487.88373 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7675 group2: 0 key: 5649 entity: 7676 x: 965.99946 z: 487.88373 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7676 group2: 0 key: 5653 entity: 7677 x: 926 z: 482 u.x: 0.62055 u.y: 0.78472 v.x: -0.78472 v.y: 0.62055 hw: 0.8 hh: 0.8 flags: 0 group: 7677 group2: 0 key: 5654 entity: 7678 x: 926 z: 482 u.x: 0.62055 u.y: 0.78472 v.x: -0.78472 v.y: 0.62055 hw: 0.8 hh: 0.8 flags: 0 group: 7678 group2: 0 key: 5655 entity: 7679 x: 926 z: 482 u.x: 0.62055 u.y: 0.78472 v.x: -0.78472 v.y: 0.62055 hw: 0.8 hh: 0.8 flags: 0 group: 7679 group2: 0 key: 5656 entity: 7680 x: 926 z: 482 u.x: 0.62055 u.y: 0.78472 v.x: -0.78472 v.y: 0.62055 hw: 0.8 hh: 0.8 flags: 0 group: 7680 group2: 0 key: 5657 entity: 7681 x: 543.7646 z: 1028.34083 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7482 group2: 0 key: 5658 entity: 7682 x: 949.02082 z: 500.67652 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7682 group2: 0 key: 5659 entity: 7683 x: 949.02082 z: 500.67652 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7683 group2: 0 key: 5660 entity: 7684 x: 949.02082 z: 500.67652 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7684 group2: 0 key: 5661 entity: 7685 x: 949.02082 z: 500.67652 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7685 group2: 0 key: 5662 entity: 7686 x: 310.83417 z: 401.37421 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 11 group: 7284 group2: 0 key: 5663 entity: 7687 x: 867.99299 z: 1114.41907 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7219 group2: 0 key: 5664 entity: 7693 x: 918 z: 490 u.x: -0.69303 u.y: -0.72152 v.x: 0.72152 v.y: -0.69303 hw: 0.8 hh: 0.8 flags: 0 group: 7693 group2: 0 key: 5665 entity: 7694 x: 918 z: 490 u.x: -0.69303 u.y: -0.72152 v.x: 0.72152 v.y: -0.69303 hw: 0.8 hh: 0.8 flags: 0 group: 7694 group2: 0 key: 5666 entity: 7695 x: 918 z: 490 u.x: -0.69303 u.y: -0.72152 v.x: 0.72152 v.y: -0.69303 hw: 0.8 hh: 0.8 flags: 0 group: 7695 group2: 0 key: 5667 entity: 7696 x: 918 z: 490 u.x: -0.69303 u.y: -0.72152 v.x: 0.72152 v.y: -0.69303 hw: 0.8 hh: 0.8 flags: 0 group: 7696 group2: 0 key: 5668 entity: 7697 x: 918 z: 494 u.x: -0.83434 u.y: -0.55202 v.x: 0.55202 v.y: -0.83434 hw: 0.8 hh: 0.8 flags: 0 group: 7697 group2: 0 key: 5669 entity: 7698 x: 918 z: 494 u.x: -0.83434 u.y: -0.55202 v.x: 0.55202 v.y: -0.83434 hw: 0.8 hh: 0.8 flags: 0 group: 7698 group2: 0 key: 5670 entity: 7699 x: 918 z: 494 u.x: -0.83434 u.y: -0.55202 v.x: 0.55202 v.y: -0.83434 hw: 0.8 hh: 0.8 flags: 0 group: 7699 group2: 0 key: 5671 entity: 7700 x: 918 z: 494 u.x: -0.83434 u.y: -0.55202 v.x: 0.55202 v.y: -0.83434 hw: 0.8 hh: 0.8 flags: 0 group: 7700 group2: 0 key: 5672 entity: 7701 x: 931.07575 z: 505.91193 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7701 group2: 0 key: 5673 entity: 7702 x: 931.07575 z: 505.91193 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7702 group2: 0 key: 5674 entity: 7703 x: 931.07575 z: 505.91193 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7703 group2: 0 key: 5675 entity: 7704 x: 931.07575 z: 505.91193 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7704 group2: 0 key: 5676 entity: 7705 x: 918 z: 498 u.x: -0.90854 u.y: -0.4187 v.x: 0.4187 v.y: -0.90854 hw: 0.8 hh: 0.8 flags: 0 group: 7705 group2: 0 key: 5677 entity: 7706 x: 918 z: 498 u.x: -0.90854 u.y: -0.4187 v.x: 0.4187 v.y: -0.90854 hw: 0.8 hh: 0.8 flags: 0 group: 7706 group2: 0 key: 5678 entity: 7707 x: 918 z: 498 u.x: -0.90854 u.y: -0.4187 v.x: 0.4187 v.y: -0.90854 hw: 0.8 hh: 0.8 flags: 0 group: 7707 group2: 0 key: 5679 entity: 7708 x: 918 z: 498 u.x: -0.90854 u.y: -0.4187 v.x: 0.4187 v.y: -0.90854 hw: 0.8 hh: 0.8 flags: 0 group: 7708 group2: 0 key: 5680 entity: 7709 x: 102.55051 z: 828.27375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7460 group2: 0 key: 5686 entity: 7715 x: 918 z: 506 u.x: 0.64573 u.y: 0.76413 v.x: -0.76413 v.y: 0.64573 hw: 0.8 hh: 0.8 flags: 0 group: 7715 group2: 0 key: 5687 entity: 7716 x: 918 z: 506 u.x: 0.64573 u.y: 0.76413 v.x: -0.76413 v.y: 0.64573 hw: 0.8 hh: 0.8 flags: 0 group: 7716 group2: 0 key: 5688 entity: 7717 x: 918 z: 506 u.x: 0.64573 u.y: 0.76413 v.x: -0.76413 v.y: 0.64573 hw: 0.8 hh: 0.8 flags: 0 group: 7717 group2: 0 key: 5689 entity: 7718 x: 918 z: 506 u.x: 0.64573 u.y: 0.76413 v.x: -0.76413 v.y: 0.64573 hw: 0.8 hh: 0.8 flags: 0 group: 7718 group2: 0 key: 5690 entity: 7719 x: 914 z: 506 u.x: -0.42548 u.y: 0.9054 v.x: -0.9054 v.y: -0.42548 hw: 0.8 hh: 0.8 flags: 0 group: 7719 group2: 0 key: 5691 entity: 7720 x: 914 z: 506 u.x: -0.42548 u.y: 0.9054 v.x: -0.9054 v.y: -0.42548 hw: 0.8 hh: 0.8 flags: 0 group: 7720 group2: 0 key: 5692 entity: 7721 x: 914 z: 506 u.x: -0.42548 u.y: 0.9054 v.x: -0.9054 v.y: -0.42548 hw: 0.8 hh: 0.8 flags: 0 group: 7721 group2: 0 key: 5693 entity: 7722 x: 914 z: 506 u.x: -0.42548 u.y: 0.9054 v.x: -0.9054 v.y: -0.42548 hw: 0.8 hh: 0.8 flags: 0 group: 7722 group2: 0 key: 5694 entity: 7723 x: 918 z: 510 u.x: 0.12424 u.y: 0.99233 v.x: -0.99233 v.y: 0.12424 hw: 0.8 hh: 0.8 flags: 0 group: 7723 group2: 0 key: 5695 entity: 7724 x: 918 z: 510 u.x: 0.12424 u.y: 0.99233 v.x: -0.99233 v.y: 0.12424 hw: 0.8 hh: 0.8 flags: 0 group: 7724 group2: 0 key: 5696 entity: 7725 x: 918 z: 510 u.x: 0.12424 u.y: 0.99233 v.x: -0.99233 v.y: 0.12424 hw: 0.8 hh: 0.8 flags: 0 group: 7725 group2: 0 key: 5697 entity: 7726 x: 918 z: 510 u.x: 0.12424 u.y: 0.99233 v.x: -0.99233 v.y: 0.12424 hw: 0.8 hh: 0.8 flags: 0 group: 7726 group2: 0 key: 5699 entity: 7728 x: 930 z: 522 u.x: 0.79892 u.y: -0.60215 v.x: 0.60215 v.y: 0.79892 hw: 0.8 hh: 0.8 flags: 0 group: 7728 group2: 0 key: 5700 entity: 7729 x: 930 z: 522 u.x: 0.79892 u.y: -0.60215 v.x: 0.60215 v.y: 0.79892 hw: 0.8 hh: 0.8 flags: 0 group: 7729 group2: 0 key: 5701 entity: 7730 x: 930 z: 522 u.x: 0.79892 u.y: -0.60215 v.x: 0.60215 v.y: 0.79892 hw: 0.8 hh: 0.8 flags: 0 group: 7730 group2: 0 key: 5702 entity: 7731 x: 930 z: 522 u.x: 0.79892 u.y: -0.60215 v.x: 0.60215 v.y: 0.79892 hw: 0.8 hh: 0.8 flags: 0 group: 7731 group2: 0 key: 5703 entity: 7732 x: 771.33448 z: 1129.79297 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7444 group2: 0 key: 5709 entity: 7748 x: 910 z: 518 u.x: -0.77071 u.y: -0.63787 v.x: 0.63787 v.y: -0.77071 hw: 0.8 hh: 0.8 flags: 0 group: 7748 group2: 0 key: 5710 entity: 7749 x: 910 z: 518 u.x: -0.77071 u.y: -0.63787 v.x: 0.63787 v.y: -0.77071 hw: 0.8 hh: 0.8 flags: 0 group: 7749 group2: 0 key: 5711 entity: 7750 x: 910 z: 518 u.x: -0.77071 u.y: -0.63787 v.x: 0.63787 v.y: -0.77071 hw: 0.8 hh: 0.8 flags: 0 group: 7750 group2: 0 key: 5712 entity: 7751 x: 910 z: 518 u.x: -0.77071 u.y: -0.63787 v.x: 0.63787 v.y: -0.77071 hw: 0.8 hh: 0.8 flags: 0 group: 7751 group2: 0 key: 5713 entity: 7752 x: 252.6587 z: 385.24177 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7469 group2: 0 key: 5715 entity: 7753 x: 1022.47182 z: 282.48618 u.x: 0.53446 u.y: -0.8457 v.x: 0.8457 v.y: 0.53446 hw: 1 hh: 1 flags: 36 group: 7753 group2: 0 key: 5719 entity: 7755 x: 829.65394 z: 1012.00489 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7510 group2: 0 key: 5728 entity: 7762 x: 383.33863 z: 1075.14356 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7612 group2: 0 key: 5729 entity: 7764 x: 1126.26685 z: 349.60715 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7727 group2: 0 key: 5735 entity: 7776 x: 375.87098 z: 1103.26697 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7637 group2: 0 key: 5736 entity: 7777 x: 544.42981 z: 285.71824 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 7638 group2: 0 key: 5740 entity: 7783 x: 877.63538 z: 1119.80945 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7714 group2: 0 key: 5745 entity: 7790 x: 847.97974 z: 280.74427 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7627 group2: 0 key: 5746 entity: 7791 x: 1020.24972 z: 314.2459 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 11 group: 7632 group2: 0 key: 5749 entity: 7793 x: 548.53241 z: 226.97654 u.x: -0.77253 u.y: -0.63567 v.x: 0.63567 v.y: -0.77253 hw: 7 hh: 8.25 flags: 11 group: 7483 group2: 0 key: 5750 entity: 7794 x: 193.49561 z: 865.47211 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 7512 group2: 0 key: 5757 entity: 7808 x: 819.88343 z: 1000.79908 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7513 group2: 0 key: 5766 entity: 7817 x: 553.96821 z: 1038.40271 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7734 group2: 0 key: 5770 entity: 7820 x: 1099.23096 z: 442.75992 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7756 group2: 0 key: 5771 entity: 7821 x: 806.2115 z: 1157.44141 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7428 group2: 0 key: 5772 entity: 7822 x: 1088.80158 z: 417.49502 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7442 group2: 0 key: 5781 entity: 7834 x: 864.34998 z: 1123.66834 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7735 group2: 0 key: 5787 entity: 7837 x: 1131.15699 z: 779.12855 u.x: 0.87319 u.y: -0.4882 v.x: 0.4882 v.y: 0.87319 hw: 4.5 hh: 4.5 flags: 11 group: 7561 group2: 0 key: 5799 entity: 7846 x: 807.7187 z: 990.05164 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7521 group2: 0 key: 5800 entity: 7848 x: 803.15271 z: 168.4737 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7761 group2: 0 key: 5806 entity: 7864 x: 837.01728 z: 431.88923 u.x: 0.71735 u.y: -0.69733 v.x: 0.69733 v.y: 0.71735 hw: 1.25 hh: 1.25 flags: 0 group: 7864 group2: 0 key: 5807 entity: 7865 x: 837.01728 z: 431.88923 u.x: 0.71735 u.y: -0.69733 v.x: 0.69733 v.y: 0.71735 hw: 1.25 hh: 1.25 flags: 0 group: 7865 group2: 0 key: 5808 entity: 7866 x: 837.01728 z: 431.88923 u.x: 0.71735 u.y: -0.69733 v.x: 0.69733 v.y: 0.71735 hw: 1.25 hh: 1.25 flags: 0 group: 7866 group2: 0 key: 5809 entity: 7867 x: 837.01728 z: 431.88923 u.x: 0.71735 u.y: -0.69733 v.x: 0.69733 v.y: 0.71735 hw: 1.25 hh: 1.25 flags: 0 group: 7867 group2: 0 key: 5811 entity: 7872 x: 768.67048 z: 210.85267 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7785 group2: 0 key: 5813 entity: 7878 x: 160.73584 z: 451.05005 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7809 group2: 0 key: 5814 entity: 7879 x: 243.44181 z: 738.12452 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7754 group2: 0 key: 5815 entity: 7881 x: 1157.44529 z: 402.31572 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7827 group2: 0 key: 5816 entity: 7882 x: 1072.6255 z: 402.48072 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7438 group2: 0 key: 5817 entity: 7883 x: 1111.96241 z: 429.26984 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7757 group2: 0 key: 5818 entity: 7884 x: 1130.91407 z: 745.9867 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7784 group2: 0 key: 5820 entity: 7893 x: 1148.2173 z: 393.08381 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7770 group2: 0 key: 5821 entity: 7894 x: 834.44056 z: 439.58582 u.x: -0.26598 u.y: -0.96424 v.x: 0.96424 v.y: -0.26598 hw: 1.25 hh: 1.25 flags: 0 group: 7894 group2: 0 key: 5822 entity: 7895 x: 834.44056 z: 439.58582 u.x: -0.26598 u.y: -0.96424 v.x: 0.96424 v.y: -0.26598 hw: 1.25 hh: 1.25 flags: 0 group: 7895 group2: 0 key: 5823 entity: 7896 x: 834.44056 z: 439.58582 u.x: -0.26598 u.y: -0.96424 v.x: 0.96424 v.y: -0.26598 hw: 1.25 hh: 1.25 flags: 0 group: 7896 group2: 0 key: 5824 entity: 7897 x: 834.44056 z: 439.58582 u.x: -0.26598 u.y: -0.96424 v.x: 0.96424 v.y: -0.26598 hw: 1.25 hh: 1.25 flags: 0 group: 7897 group2: 0 key: 5830 entity: 7902 x: 843.1905 z: 440.48847 u.x: -0.97048 u.y: 0.2421 v.x: -0.2421 v.y: -0.97048 hw: 1.25 hh: 1.25 flags: 0 group: 7902 group2: 0 key: 5831 entity: 7903 x: 843.1905 z: 440.48847 u.x: -0.97048 u.y: 0.2421 v.x: -0.2421 v.y: -0.97048 hw: 1.25 hh: 1.25 flags: 0 group: 7903 group2: 0 key: 5832 entity: 7904 x: 843.1905 z: 440.48847 u.x: -0.97048 u.y: 0.2421 v.x: -0.2421 v.y: -0.97048 hw: 1.25 hh: 1.25 flags: 0 group: 7904 group2: 0 key: 5833 entity: 7905 x: 843.1905 z: 440.48847 u.x: -0.97048 u.y: 0.2421 v.x: -0.2421 v.y: -0.97048 hw: 1.25 hh: 1.25 flags: 0 group: 7905 group2: 0 key: 5835 entity: 7907 x: 858.94556 z: 270.87012 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7810 group2: 0 key: 5842 entity: 7913 x: 874.28132 z: 1130.64051 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7741 group2: 0 key: 5844 entity: 7921 x: 794.79035 z: 1147.36866 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7429 group2: 0 key: 5845 entity: 7922 x: 1074 z: 698 u.x: -0.54326 u.y: -0.84006 v.x: 0.84006 v.y: -0.54326 hw: 0.8 hh: 0.8 flags: 0 group: 7922 group2: 0 key: 5846 entity: 7923 x: 1074 z: 698 u.x: -0.54326 u.y: -0.84006 v.x: 0.84006 v.y: -0.54326 hw: 0.8 hh: 0.8 flags: 0 group: 7923 group2: 0 key: 5847 entity: 7924 x: 1074 z: 698 u.x: -0.54326 u.y: -0.84006 v.x: 0.84006 v.y: -0.54326 hw: 0.8 hh: 0.8 flags: 0 group: 7924 group2: 0 key: 5848 entity: 7925 x: 1074 z: 698 u.x: -0.54326 u.y: -0.84006 v.x: 0.84006 v.y: -0.54326 hw: 0.8 hh: 0.8 flags: 0 group: 7925 group2: 0 key: 5849 entity: 7935 x: 1070 z: 666 u.x: 0.03455 u.y: 0.99943 v.x: -0.99943 v.y: 0.03455 hw: 0.8 hh: 0.8 flags: 0 group: 7935 group2: 0 key: 5850 entity: 7936 x: 1070 z: 666 u.x: 0.03455 u.y: 0.99943 v.x: -0.99943 v.y: 0.03455 hw: 0.8 hh: 0.8 flags: 0 group: 7936 group2: 0 key: 5851 entity: 7937 x: 1070 z: 666 u.x: 0.03455 u.y: 0.99943 v.x: -0.99943 v.y: 0.03455 hw: 0.8 hh: 0.8 flags: 0 group: 7937 group2: 0 key: 5852 entity: 7938 x: 1070 z: 666 u.x: 0.03455 u.y: 0.99943 v.x: -0.99943 v.y: 0.03455 hw: 0.8 hh: 0.8 flags: 0 group: 7938 group2: 0 key: 5855 entity: 7941 x: 555.08014 z: 1060.55311 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7823 group2: 0 key: 5859 entity: 7944 x: 442.98829 z: 144.00913 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 12 hh: 12 flags: 11 group: 7779 group2: 0 key: 5864 entity: 7954 x: 167.42277 z: 467.44318 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7816 group2: 0 key: 5865 entity: 7955 x: 405.30893 z: 1093.04517 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 14 flags: 11 group: 7804 group2: 0 key: 5866 entity: 7956 x: 1152.49659 z: 757.2287 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7789 group2: 0 key: 5868 entity: 7964 x: 494.7995 z: 329.01662 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 12 hh: 12 flags: 11 group: 7795 group2: 0 key: 5869 entity: 7965 x: 559.67742 z: 237.12305 u.x: -0.77253 u.y: -0.63567 v.x: 0.63567 v.y: -0.77253 hw: 8 hh: 7.5 flags: 11 group: 7825 group2: 0 key: 5871 entity: 7966 x: 1079.83631 z: 497.59018 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7966 group2: 0 key: 5872 entity: 7967 x: 1079.83631 z: 497.59018 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7967 group2: 0 key: 5873 entity: 7968 x: 1079.83631 z: 497.59018 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7968 group2: 0 key: 5874 entity: 7969 x: 1079.83631 z: 497.59018 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 0 group: 7969 group2: 0 key: 5877 entity: 7971 x: 224.58783 z: 867.60743 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 7818 group2: 0 key: 5887 entity: 7988 x: 191.21808 z: 900.92872 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 7758 group2: 0 key: 5889 entity: 7993 x: 293.92206 z: 360.25647 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 7826 group2: 0 key: 5891 entity: 8001 x: 303.79966 z: 559.07288 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 7953 group2: 0 key: 5893 entity: 8002 x: 570.28118 z: 268.35305 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 14 hh: 14 flags: 11 group: 7760 group2: 0 key: 5901 entity: 8012 x: 336.22168 z: 432.5612 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 11 group: 7474 group2: 0 key: 5902 entity: 8013 x: 498.27836 z: 1090.64148 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7906 group2: 0 key: 5904 entity: 8017 x: 1141.44996 z: 462.62208 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 7912 group2: 0 key: 5907 entity: 8021 x: 1124.6366 z: 765.14252 u.x: 0.91861 u.y: 0.39606 v.x: -0.39606 v.y: 0.91861 hw: 4.5 hh: 4.5 flags: 11 group: 7555 group2: 0 key: 5909 entity: 8022 x: 1014.23401 z: 397.85822 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8022 group2: 0 key: 5910 entity: 8023 x: 1014.23401 z: 397.85822 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8023 group2: 0 key: 5911 entity: 8024 x: 1014.23401 z: 397.85822 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8024 group2: 0 key: 5912 entity: 8025 x: 1014.23401 z: 397.85822 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8025 group2: 0 key: 5913 entity: 8026 x: 1035.44117 z: 382.0489 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8026 group2: 0 key: 5914 entity: 8027 x: 1035.44117 z: 382.0489 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8027 group2: 0 key: 5915 entity: 8028 x: 1035.44117 z: 382.0489 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8028 group2: 0 key: 5916 entity: 8029 x: 1035.44117 z: 382.0489 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8029 group2: 0 key: 5917 entity: 8030 x: 1049.81849 z: 399.08902 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8030 group2: 0 key: 5918 entity: 8031 x: 1049.81849 z: 399.08902 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8031 group2: 0 key: 5919 entity: 8032 x: 1049.81849 z: 399.08902 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8032 group2: 0 key: 5920 entity: 8033 x: 1049.81849 z: 399.08902 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8033 group2: 0 key: 5921 entity: 8034 x: 1031.75623 z: 417.18854 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8034 group2: 0 key: 5922 entity: 8035 x: 1048.55588 z: 444.22838 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8035 group2: 0 key: 5923 entity: 8036 x: 1031.75623 z: 417.18854 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8036 group2: 0 key: 5924 entity: 8037 x: 1048.55588 z: 444.22838 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8037 group2: 0 key: 5925 entity: 8038 x: 1031.75623 z: 417.18854 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8038 group2: 0 key: 5926 entity: 8039 x: 1048.55588 z: 444.22838 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8039 group2: 0 key: 5927 entity: 8040 x: 1031.75623 z: 417.18854 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8040 group2: 0 key: 5928 entity: 8041 x: 1048.55588 z: 444.22838 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8041 group2: 0 key: 5929 entity: 8042 x: 1072.6255 z: 402.48072 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8042 group2: 0 key: 5930 entity: 8043 x: 1072.6255 z: 402.48072 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8043 group2: 0 key: 5931 entity: 8044 x: 1072.6255 z: 402.48072 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8044 group2: 0 key: 5932 entity: 8045 x: 1072.6255 z: 402.48072 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8045 group2: 0 key: 5933 entity: 8046 x: 1064.14817 z: 428.63016 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8046 group2: 0 key: 5934 entity: 8047 x: 1064.14817 z: 428.63016 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8047 group2: 0 key: 5935 entity: 8048 x: 1064.14817 z: 428.63016 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8048 group2: 0 key: 5936 entity: 8049 x: 1064.14817 z: 428.63016 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8049 group2: 0 key: 5937 entity: 8050 x: 1068.76604 z: 455.20861 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8050 group2: 0 key: 5938 entity: 8051 x: 1068.76604 z: 455.20861 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8051 group2: 0 key: 5939 entity: 8052 x: 1068.76604 z: 455.20861 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8052 group2: 0 key: 5940 entity: 8053 x: 1068.76604 z: 455.20861 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8053 group2: 0 key: 5941 entity: 8054 x: 1056 z: 480 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 19.5 hh: 15.5 flags: 0 group: 8054 group2: 0 key: 5942 entity: 8055 x: 1056 z: 480 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 19.5 hh: 15.5 flags: 0 group: 8055 group2: 0 key: 5943 entity: 8056 x: 1056 z: 480 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 19.5 hh: 15.5 flags: 0 group: 8056 group2: 0 key: 5944 entity: 8057 x: 1056 z: 480 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 19.5 hh: 15.5 flags: 0 group: 8057 group2: 0 key: 5945 entity: 8058 x: 1099.23096 z: 442.75992 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8058 group2: 0 key: 5946 entity: 8059 x: 1088.80158 z: 417.49502 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8059 group2: 0 key: 5947 entity: 8060 x: 1111.96241 z: 429.26984 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8060 group2: 0 key: 5948 entity: 8061 x: 1099.23096 z: 442.75992 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8061 group2: 0 key: 5949 entity: 8062 x: 1088.80158 z: 417.49502 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8062 group2: 0 key: 5950 entity: 8063 x: 1111.96241 z: 429.26984 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8063 group2: 0 key: 5951 entity: 8064 x: 1099.23096 z: 442.75992 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8064 group2: 0 key: 5952 entity: 8065 x: 1088.80158 z: 417.49502 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8065 group2: 0 key: 5953 entity: 8066 x: 1111.96241 z: 429.26984 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8066 group2: 0 key: 5954 entity: 8067 x: 1099.23096 z: 442.75992 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8067 group2: 0 key: 5955 entity: 8068 x: 1088.80158 z: 417.49502 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8068 group2: 0 key: 5956 entity: 8069 x: 1111.96241 z: 429.26984 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 0 group: 8069 group2: 0 key: 5962 entity: 8100 x: 868.64954 z: 259.36411 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 7939 group2: 0 key: 5964 entity: 8101 x: 600.07892 z: 248.50861 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 7838 group2: 0 key: 5966 entity: 8102 x: 214.18036 z: 897.11634 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7981 group2: 0 key: 5967 entity: 8105 x: 757.32105 z: 1013.94745 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 14.5 hh: 13.5 flags: 11 group: 7819 group2: 0 key: 5971 entity: 8109 x: 799.52173 z: 1173.59375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7843 group2: 0 key: 5972 entity: 8110 x: 380.02225 z: 1013.77149 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 7765 group2: 0 key: 5976 entity: 8118 x: 1058 z: 678 u.x: 0.87366 u.y: -0.48736 v.x: 0.48736 v.y: 0.87366 hw: 0.8 hh: 0.8 flags: 0 group: 8118 group2: 0 key: 5977 entity: 8119 x: 1058 z: 678 u.x: 0.87366 u.y: -0.48736 v.x: 0.48736 v.y: 0.87366 hw: 0.8 hh: 0.8 flags: 0 group: 8119 group2: 0 key: 5978 entity: 8120 x: 1058 z: 678 u.x: 0.87366 u.y: -0.48736 v.x: 0.48736 v.y: 0.87366 hw: 0.8 hh: 0.8 flags: 0 group: 8120 group2: 0 key: 5979 entity: 8121 x: 1058 z: 678 u.x: 0.87366 u.y: -0.48736 v.x: 0.48736 v.y: 0.87366 hw: 0.8 hh: 0.8 flags: 0 group: 8121 group2: 0 key: 5980 entity: 8122 x: 1058 z: 686 u.x: 0.24727 u.y: 0.96917 v.x: -0.96917 v.y: 0.24727 hw: 0.8 hh: 0.8 flags: 0 group: 8122 group2: 0 key: 5981 entity: 8123 x: 1058 z: 686 u.x: 0.24727 u.y: 0.96917 v.x: -0.96917 v.y: 0.24727 hw: 0.8 hh: 0.8 flags: 0 group: 8123 group2: 0 key: 5982 entity: 8124 x: 1058 z: 686 u.x: 0.24727 u.y: 0.96917 v.x: -0.96917 v.y: 0.24727 hw: 0.8 hh: 0.8 flags: 0 group: 8124 group2: 0 key: 5983 entity: 8125 x: 1058 z: 686 u.x: 0.24727 u.y: 0.96917 v.x: -0.96917 v.y: 0.24727 hw: 0.8 hh: 0.8 flags: 0 group: 8125 group2: 0 key: 5984 entity: 8126 x: 1127.75391 z: 475.83002 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 8084 group2: 0 key: 5985 entity: 8127 x: 411.13187 z: 932.26612 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 8108 group2: 0 key: 5986 entity: 8135 x: 589.29816 z: 311.0041 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 8.25 flags: 11 group: 7943 group2: 0 key: 5987 entity: 8136 x: 392.85682 z: 1118.40345 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 7970 group2: 0 key: 5988 entity: 8138 x: 236.14219 z: 893.78754 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 7982 group2: 0 key: 6006 entity: 8168 x: 540.13013 z: 323.60685 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 7991 group2: 0 key: 6007 entity: 8169 x: 790.3689 z: 981.30933 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 7914 group2: 0 key: 6008 entity: 8170 x: 227.40473 z: 365.82798 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 7835 group2: 0 key: 6010 entity: 8171 x: 839.68714 z: 142.55732 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 11 group: 7973 group2: 0 key: 6011 entity: 8172 x: 507.3487 z: 618.7641 u.x: 0.86869 u.y: 0.49618 v.x: -0.49618 v.y: 0.86869 hw: 1.25 hh: 1.25 flags: 0 group: 8172 group2: 0 key: 6012 entity: 8173 x: 507.3487 z: 618.7641 u.x: 0.86869 u.y: 0.49618 v.x: -0.49618 v.y: 0.86869 hw: 1.25 hh: 1.25 flags: 0 group: 8173 group2: 0 key: 6013 entity: 8174 x: 507.3487 z: 618.7641 u.x: 0.86869 u.y: 0.49618 v.x: -0.49618 v.y: 0.86869 hw: 1.25 hh: 1.25 flags: 0 group: 8174 group2: 0 key: 6014 entity: 8175 x: 507.3487 z: 618.7641 u.x: 0.86869 u.y: 0.49618 v.x: -0.49618 v.y: 0.86869 hw: 1.25 hh: 1.25 flags: 0 group: 8175 group2: 0 key: 6018 entity: 8182 x: 555.78345 z: 297.06763 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 8085 group2: 0 key: 6019 entity: 8183 x: 888.98426 z: 1022.28827 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 6688 group2: 0 key: 6023 entity: 8193 x: 347.10907 z: 1095.48548 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7951 group2: 0 key: 6025 entity: 8194 x: 1149.96387 z: 489.70893 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 8160 group2: 0 key: 6027 entity: 8195 x: 889.53669 z: 160.34296 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 11 group: 8014 group2: 0 key: 6030 entity: 8200 x: 362.46479 z: 995.46589 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 7771 group2: 0 key: 6031 entity: 8222 x: 743.10322 z: 1132.73938 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15.4 hh: 15.4 flags: 11 group: 8007 group2: 0 key: 6033 entity: 8224 x: 270 z: 586 u.x: -0.9996 u.y: -0.02933 v.x: 0.02933 v.y: -0.9996 hw: 0.8 hh: 0.8 flags: 0 group: 8224 group2: 0 key: 6034 entity: 8225 x: 270 z: 586 u.x: -0.9996 u.y: -0.02933 v.x: 0.02933 v.y: -0.9996 hw: 0.8 hh: 0.8 flags: 0 group: 8225 group2: 0 key: 6035 entity: 8226 x: 270 z: 586 u.x: -0.9996 u.y: -0.02933 v.x: 0.02933 v.y: -0.9996 hw: 0.8 hh: 0.8 flags: 0 group: 8226 group2: 0 key: 6036 entity: 8227 x: 270 z: 586 u.x: -0.9996 u.y: -0.02933 v.x: 0.02933 v.y: -0.9996 hw: 0.8 hh: 0.8 flags: 0 group: 8227 group2: 0 key: 6038 entity: 8230 x: 685.00129 z: 236.09818 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 8180 group2: 0 key: 6039 entity: 8235 x: 1160.48951 z: 477.40845 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 8163 group2: 0 key: 6040 entity: 8245 x: 739.37793 z: 656.91138 u.x: 0.85441 u.y: -0.5204 v.x: 0.5204 v.y: 0.85441 hw: 1.25 hh: 1.25 flags: 0 group: 8245 group2: 0 key: 6041 entity: 8246 x: 739.37793 z: 656.91138 u.x: 0.85441 u.y: -0.5204 v.x: 0.5204 v.y: 0.85441 hw: 1.25 hh: 1.25 flags: 0 group: 8246 group2: 0 key: 6042 entity: 8247 x: 739.37793 z: 656.91138 u.x: 0.85441 u.y: -0.5204 v.x: 0.5204 v.y: 0.85441 hw: 1.25 hh: 1.25 flags: 0 group: 8247 group2: 0 key: 6043 entity: 8248 x: 739.37793 z: 656.91138 u.x: 0.85441 u.y: -0.5204 v.x: 0.5204 v.y: 0.85441 hw: 1.25 hh: 1.25 flags: 0 group: 8248 group2: 0 key: 6049 entity: 8255 x: 743.17573 z: 655.4809 u.x: 0.93676 u.y: -0.35088 v.x: 0.35088 v.y: 0.93676 hw: 1.25 hh: 1.25 flags: 0 group: 8255 group2: 0 key: 6050 entity: 8256 x: 743.17573 z: 655.4809 u.x: 0.93676 u.y: -0.35088 v.x: 0.35088 v.y: 0.93676 hw: 1.25 hh: 1.25 flags: 0 group: 8256 group2: 0 key: 6051 entity: 8257 x: 743.17573 z: 655.4809 u.x: 0.93676 u.y: -0.35088 v.x: 0.35088 v.y: 0.93676 hw: 1.25 hh: 1.25 flags: 0 group: 8257 group2: 0 key: 6052 entity: 8258 x: 743.17573 z: 655.4809 u.x: 0.93676 u.y: -0.35088 v.x: 0.35088 v.y: 0.93676 hw: 1.25 hh: 1.25 flags: 0 group: 8258 group2: 0 key: 6053 entity: 8259 x: 377.41208 z: 1133.1565 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 7974 group2: 0 key: 6054 entity: 8260 x: 739.87494 z: 663.0511 u.x: -0.92321 u.y: 0.38523 v.x: -0.38523 v.y: -0.92321 hw: 1.25 hh: 1.25 flags: 0 group: 8260 group2: 0 key: 6055 entity: 8261 x: 739.87494 z: 663.0511 u.x: -0.92321 u.y: 0.38523 v.x: -0.38523 v.y: -0.92321 hw: 1.25 hh: 1.25 flags: 0 group: 8261 group2: 0 key: 6056 entity: 8262 x: 739.87494 z: 663.0511 u.x: -0.92321 u.y: 0.38523 v.x: -0.38523 v.y: -0.92321 hw: 1.25 hh: 1.25 flags: 0 group: 8262 group2: 0 key: 6057 entity: 8263 x: 739.87494 z: 663.0511 u.x: -0.92321 u.y: 0.38523 v.x: -0.38523 v.y: -0.92321 hw: 1.25 hh: 1.25 flags: 0 group: 8263 group2: 0 key: 6058 entity: 8264 x: 743.78058 z: 665.81324 u.x: -0.73 u.y: 0.6841 v.x: -0.6841 v.y: -0.73 hw: 1.25 hh: 1.25 flags: 0 group: 8264 group2: 0 key: 6059 entity: 8265 x: 743.78058 z: 665.81324 u.x: -0.73 u.y: 0.6841 v.x: -0.6841 v.y: -0.73 hw: 1.25 hh: 1.25 flags: 0 group: 8265 group2: 0 key: 6060 entity: 8266 x: 743.78058 z: 665.81324 u.x: -0.73 u.y: 0.6841 v.x: -0.6841 v.y: -0.73 hw: 1.25 hh: 1.25 flags: 0 group: 8266 group2: 0 key: 6061 entity: 8267 x: 743.78058 z: 665.81324 u.x: -0.73 u.y: 0.6841 v.x: -0.6841 v.y: -0.73 hw: 1.25 hh: 1.25 flags: 0 group: 8267 group2: 0 key: 6062 entity: 8268 x: 298 z: 586 u.x: 0.68696 u.y: -0.72728 v.x: 0.72728 v.y: 0.68696 hw: 0.8 hh: 0.8 flags: 0 group: 8268 group2: 0 key: 6063 entity: 8269 x: 298 z: 586 u.x: 0.68696 u.y: -0.72728 v.x: 0.72728 v.y: 0.68696 hw: 0.8 hh: 0.8 flags: 0 group: 8269 group2: 0 key: 6064 entity: 8270 x: 298 z: 586 u.x: 0.68696 u.y: -0.72728 v.x: 0.72728 v.y: 0.68696 hw: 0.8 hh: 0.8 flags: 0 group: 8270 group2: 0 key: 6065 entity: 8271 x: 298 z: 586 u.x: 0.68696 u.y: -0.72728 v.x: 0.72728 v.y: 0.68696 hw: 0.8 hh: 0.8 flags: 0 group: 8271 group2: 0 key: 6066 entity: 8272 x: 742.83423 z: 672.17682 u.x: -0.99875 u.y: 0.05044 v.x: -0.05044 v.y: -0.99875 hw: 1.25 hh: 1.25 flags: 0 group: 8272 group2: 0 key: 6067 entity: 8273 x: 742.83423 z: 672.17682 u.x: -0.99875 u.y: 0.05044 v.x: -0.05044 v.y: -0.99875 hw: 1.25 hh: 1.25 flags: 0 group: 8273 group2: 0 key: 6068 entity: 8274 x: 742.83423 z: 672.17682 u.x: -0.99875 u.y: 0.05044 v.x: -0.05044 v.y: -0.99875 hw: 1.25 hh: 1.25 flags: 0 group: 8274 group2: 0 key: 6069 entity: 8275 x: 742.83423 z: 672.17682 u.x: -0.99875 u.y: 0.05044 v.x: -0.05044 v.y: -0.99875 hw: 1.25 hh: 1.25 flags: 0 group: 8275 group2: 0 key: 6070 entity: 8276 x: 746.44513 z: 670.2118 u.x: 0.8502 u.y: -0.52724 v.x: 0.52724 v.y: 0.8502 hw: 1.25 hh: 1.25 flags: 0 group: 8276 group2: 0 key: 6071 entity: 8277 x: 746.44513 z: 670.2118 u.x: 0.8502 u.y: -0.52724 v.x: 0.52724 v.y: 0.8502 hw: 1.25 hh: 1.25 flags: 0 group: 8277 group2: 0 key: 6072 entity: 8278 x: 746.44513 z: 670.2118 u.x: 0.8502 u.y: -0.52724 v.x: 0.52724 v.y: 0.8502 hw: 1.25 hh: 1.25 flags: 0 group: 8278 group2: 0 key: 6073 entity: 8279 x: 746.44513 z: 670.2118 u.x: 0.8502 u.y: -0.52724 v.x: 0.52724 v.y: 0.8502 hw: 1.25 hh: 1.25 flags: 0 group: 8279 group2: 0 key: 6074 entity: 8281 x: 746.63892 z: 675.82923 u.x: -0.38125 u.y: -0.92484 v.x: 0.92484 v.y: -0.38125 hw: 1.25 hh: 1.25 flags: 0 group: 8281 group2: 0 key: 6075 entity: 8282 x: 746.63892 z: 675.82923 u.x: -0.38125 u.y: -0.92484 v.x: 0.92484 v.y: -0.38125 hw: 1.25 hh: 1.25 flags: 0 group: 8282 group2: 0 key: 6076 entity: 8283 x: 746.63892 z: 675.82923 u.x: -0.38125 u.y: -0.92484 v.x: 0.92484 v.y: -0.38125 hw: 1.25 hh: 1.25 flags: 0 group: 8283 group2: 0 key: 6077 entity: 8284 x: 746.63892 z: 675.82923 u.x: -0.38125 u.y: -0.92484 v.x: 0.92484 v.y: -0.38125 hw: 1.25 hh: 1.25 flags: 0 group: 8284 group2: 0 key: 6080 entity: 8292 x: 310 z: 586 u.x: -0.15532 u.y: 0.988 v.x: -0.988 v.y: -0.15532 hw: 0.8 hh: 0.8 flags: 0 group: 8292 group2: 0 key: 6081 entity: 8293 x: 310 z: 586 u.x: -0.15532 u.y: 0.988 v.x: -0.988 v.y: -0.15532 hw: 0.8 hh: 0.8 flags: 0 group: 8293 group2: 0 key: 6082 entity: 8294 x: 310 z: 586 u.x: -0.15532 u.y: 0.988 v.x: -0.988 v.y: -0.15532 hw: 0.8 hh: 0.8 flags: 0 group: 8294 group2: 0 key: 6083 entity: 8295 x: 310 z: 586 u.x: -0.15532 u.y: 0.988 v.x: -0.988 v.y: -0.15532 hw: 0.8 hh: 0.8 flags: 0 group: 8295 group2: 0 key: 6084 entity: 8296 x: 743.78058 z: 665.81324 u.x: -0.73 u.y: 0.6841 v.x: -0.6841 v.y: -0.73 hw: 1.25 hh: 1.25 flags: 0 group: 8296 group2: 0 key: 6085 entity: 8297 x: 743.78058 z: 665.81324 u.x: -0.73 u.y: 0.6841 v.x: -0.6841 v.y: -0.73 hw: 1.25 hh: 1.25 flags: 0 group: 8297 group2: 0 key: 6086 entity: 8298 x: 743.78058 z: 665.81324 u.x: -0.73 u.y: 0.6841 v.x: -0.6841 v.y: -0.73 hw: 1.25 hh: 1.25 flags: 0 group: 8298 group2: 0 key: 6087 entity: 8299 x: 743.78058 z: 665.81324 u.x: -0.73 u.y: 0.6841 v.x: -0.6841 v.y: -0.73 hw: 1.25 hh: 1.25 flags: 0 group: 8299 group2: 0 key: 6090 entity: 8305 x: 888.84333 z: 615.56501 u.x: -0.01818 u.y: -0.99984 v.x: 0.99984 v.y: -0.01818 hw: 0.8 hh: 0.8 flags: 0 group: 8305 group2: 0 key: 6091 entity: 8306 x: 888.84333 z: 615.56501 u.x: -0.01818 u.y: -0.99984 v.x: 0.99984 v.y: -0.01818 hw: 0.8 hh: 0.8 flags: 0 group: 8306 group2: 0 key: 6092 entity: 8307 x: 888.84333 z: 615.56501 u.x: -0.01818 u.y: -0.99984 v.x: 0.99984 v.y: -0.01818 hw: 0.8 hh: 0.8 flags: 0 group: 8307 group2: 0 key: 6093 entity: 8308 x: 888.84333 z: 615.56501 u.x: -0.01818 u.y: -0.99984 v.x: 0.99984 v.y: -0.01818 hw: 0.8 hh: 0.8 flags: 0 group: 8308 group2: 0 key: 6094 entity: 8311 x: 755.21454 z: 1158.5005 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 8178 group2: 0 key: 6095 entity: 8312 x: 1131.79517 z: 441.8996 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 8164 group2: 0 key: 6096 entity: 8313 x: 178 z: 806 u.x: -0.64177 u.y: 0.76746 v.x: -0.76746 v.y: -0.64177 hw: 11 hh: 7 flags: 0 group: 8313 group2: 0 key: 6097 entity: 8314 x: 178 z: 806 u.x: -0.64177 u.y: 0.76746 v.x: -0.76746 v.y: -0.64177 hw: 11 hh: 7 flags: 0 group: 8314 group2: 0 key: 6098 entity: 8315 x: 178 z: 806 u.x: -0.64177 u.y: 0.76746 v.x: -0.76746 v.y: -0.64177 hw: 11 hh: 7 flags: 0 group: 8315 group2: 0 key: 6099 entity: 8316 x: 178 z: 806 u.x: -0.64177 u.y: 0.76746 v.x: -0.76746 v.y: -0.64177 hw: 11 hh: 7 flags: 0 group: 8316 group2: 0 key: 6100 entity: 8338 x: 742.83423 z: 672.17682 u.x: -0.99875 u.y: 0.05044 v.x: -0.05044 v.y: -0.99875 hw: 1.25 hh: 1.25 flags: 0 group: 8338 group2: 0 key: 6101 entity: 8339 x: 742.83423 z: 672.17682 u.x: -0.99875 u.y: 0.05044 v.x: -0.05044 v.y: -0.99875 hw: 1.25 hh: 1.25 flags: 0 group: 8339 group2: 0 key: 6102 entity: 8340 x: 742.83423 z: 672.17682 u.x: -0.99875 u.y: 0.05044 v.x: -0.05044 v.y: -0.99875 hw: 1.25 hh: 1.25 flags: 0 group: 8340 group2: 0 key: 6103 entity: 8341 x: 742.83423 z: 672.17682 u.x: -0.99875 u.y: 0.05044 v.x: -0.05044 v.y: -0.99875 hw: 1.25 hh: 1.25 flags: 0 group: 8341 group2: 0 key: 6104 entity: 8342 x: 253.32831 z: 844.29249 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8342 group2: 0 key: 6105 entity: 8343 x: 253.32831 z: 844.29249 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8343 group2: 0 key: 6106 entity: 8344 x: 253.32831 z: 844.29249 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8344 group2: 0 key: 6107 entity: 8345 x: 253.32831 z: 844.29249 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8345 group2: 0 key: 6109 entity: 8347 x: 979.43635 z: 804.15894 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8347 group2: 0 key: 6110 entity: 8348 x: 969.8824 z: 821.00757 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8348 group2: 0 key: 6111 entity: 8349 x: 979.43635 z: 804.15894 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8349 group2: 0 key: 6112 entity: 8350 x: 969.8824 z: 821.00757 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8350 group2: 0 key: 6113 entity: 8351 x: 979.43635 z: 804.15894 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8351 group2: 0 key: 6114 entity: 8352 x: 969.8824 z: 821.00757 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8352 group2: 0 key: 6115 entity: 8353 x: 979.43635 z: 804.15894 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8353 group2: 0 key: 6116 entity: 8354 x: 969.8824 z: 821.00757 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8354 group2: 0 key: 6117 entity: 8355 x: 1007.57227 z: 786.36738 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8355 group2: 0 key: 6118 entity: 8356 x: 996.26795 z: 796.02564 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8356 group2: 0 key: 6119 entity: 8357 x: 1007.57227 z: 786.36738 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8357 group2: 0 key: 6120 entity: 8358 x: 996.26795 z: 796.02564 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8358 group2: 0 key: 6121 entity: 8359 x: 1007.57227 z: 786.36738 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8359 group2: 0 key: 6122 entity: 8360 x: 996.26795 z: 796.02564 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8360 group2: 0 key: 6123 entity: 8361 x: 1007.57227 z: 786.36738 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8361 group2: 0 key: 6124 entity: 8362 x: 996.26795 z: 796.02564 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8362 group2: 0 key: 6126 entity: 8365 x: 215.50611 z: 831.03907 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8365 group2: 0 key: 6127 entity: 8366 x: 215.50611 z: 831.03907 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8366 group2: 0 key: 6128 entity: 8367 x: 215.50611 z: 831.03907 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8367 group2: 0 key: 6129 entity: 8368 x: 215.50611 z: 831.03907 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8368 group2: 0 key: 6130 entity: 8369 x: 263.71958 z: 833.1344 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8369 group2: 0 key: 6131 entity: 8370 x: 263.71958 z: 833.1344 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8370 group2: 0 key: 6132 entity: 8371 x: 263.71958 z: 833.1344 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8371 group2: 0 key: 6133 entity: 8372 x: 263.71958 z: 833.1344 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8372 group2: 0 key: 6134 entity: 8373 x: 746.44513 z: 670.2118 u.x: 0.8502 u.y: -0.52724 v.x: 0.52724 v.y: 0.8502 hw: 1.25 hh: 1.25 flags: 0 group: 8373 group2: 0 key: 6135 entity: 8374 x: 746.44513 z: 670.2118 u.x: 0.8502 u.y: -0.52724 v.x: 0.52724 v.y: 0.8502 hw: 1.25 hh: 1.25 flags: 0 group: 8374 group2: 0 key: 6136 entity: 8375 x: 746.44513 z: 670.2118 u.x: 0.8502 u.y: -0.52724 v.x: 0.52724 v.y: 0.8502 hw: 1.25 hh: 1.25 flags: 0 group: 8375 group2: 0 key: 6137 entity: 8376 x: 746.44513 z: 670.2118 u.x: 0.8502 u.y: -0.52724 v.x: 0.52724 v.y: 0.8502 hw: 1.25 hh: 1.25 flags: 0 group: 8376 group2: 0 key: 6139 entity: 8378 x: 275.50083 z: 818.86036 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8378 group2: 0 key: 6140 entity: 8379 x: 275.50083 z: 818.86036 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8379 group2: 0 key: 6141 entity: 8380 x: 275.50083 z: 818.86036 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8380 group2: 0 key: 6142 entity: 8381 x: 275.50083 z: 818.86036 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8381 group2: 0 key: 6145 entity: 8385 x: 746.63892 z: 675.82923 u.x: -0.38125 u.y: -0.92484 v.x: 0.92484 v.y: -0.38125 hw: 1.25 hh: 1.25 flags: 0 group: 8385 group2: 0 key: 6146 entity: 8386 x: 746.63892 z: 675.82923 u.x: -0.38125 u.y: -0.92484 v.x: 0.92484 v.y: -0.38125 hw: 1.25 hh: 1.25 flags: 0 group: 8386 group2: 0 key: 6147 entity: 8387 x: 746.63892 z: 675.82923 u.x: -0.38125 u.y: -0.92484 v.x: 0.92484 v.y: -0.38125 hw: 1.25 hh: 1.25 flags: 0 group: 8387 group2: 0 key: 6148 entity: 8388 x: 746.63892 z: 675.82923 u.x: -0.38125 u.y: -0.92484 v.x: 0.92484 v.y: -0.38125 hw: 1.25 hh: 1.25 flags: 0 group: 8388 group2: 0 key: 6150 entity: 8395 x: 900.09449 z: 1086.57044 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 7863 group2: 0 key: 6152 entity: 8396 x: 197.93387 z: 812.79053 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8396 group2: 0 key: 6153 entity: 8397 x: 197.93387 z: 812.79053 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8397 group2: 0 key: 6154 entity: 8398 x: 197.93387 z: 812.79053 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8398 group2: 0 key: 6155 entity: 8399 x: 197.93387 z: 812.79053 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8399 group2: 0 key: 6156 entity: 8405 x: 567.13263 z: 308.42194 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 7.5 flags: 11 group: 8223 group2: 0 key: 6157 entity: 8406 x: 241.26804 z: 821.71943 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8406 group2: 0 key: 6158 entity: 8407 x: 241.26804 z: 821.71943 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8407 group2: 0 key: 6159 entity: 8408 x: 241.26804 z: 821.71943 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8408 group2: 0 key: 6160 entity: 8409 x: 241.26804 z: 821.71943 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8409 group2: 0 key: 6161 entity: 8411 x: 182 z: 782 u.x: -0.54206 u.y: 0.84086 v.x: -0.84086 v.y: -0.54206 hw: 6.5 hh: 6.5 flags: 0 group: 8411 group2: 0 key: 6162 entity: 8412 x: 182 z: 782 u.x: -0.54206 u.y: 0.84086 v.x: -0.84086 v.y: -0.54206 hw: 6.5 hh: 6.5 flags: 0 group: 8412 group2: 0 key: 6163 entity: 8413 x: 182 z: 782 u.x: -0.54206 u.y: 0.84086 v.x: -0.84086 v.y: -0.54206 hw: 6.5 hh: 6.5 flags: 0 group: 8413 group2: 0 key: 6164 entity: 8414 x: 182 z: 782 u.x: -0.54206 u.y: 0.84086 v.x: -0.84086 v.y: -0.54206 hw: 6.5 hh: 6.5 flags: 0 group: 8414 group2: 0 key: 6165 entity: 8416 x: 174.63266 z: 759.73951 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8416 group2: 0 key: 6166 entity: 8417 x: 174.63266 z: 759.73951 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8417 group2: 0 key: 6167 entity: 8418 x: 174.63266 z: 759.73951 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8418 group2: 0 key: 6168 entity: 8419 x: 174.63266 z: 759.73951 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8419 group2: 0 key: 6169 entity: 8420 x: 224 z: 800 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 8420 group2: 0 key: 6170 entity: 8421 x: 224 z: 800 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 8421 group2: 0 key: 6171 entity: 8422 x: 224 z: 800 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 8422 group2: 0 key: 6172 entity: 8423 x: 224 z: 800 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 8423 group2: 0 key: 6173 entity: 8424 x: 259.43879 z: 807.98267 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8424 group2: 0 key: 6174 entity: 8425 x: 259.43879 z: 807.98267 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8425 group2: 0 key: 6175 entity: 8426 x: 259.43879 z: 807.98267 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8426 group2: 0 key: 6176 entity: 8427 x: 259.43879 z: 807.98267 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8427 group2: 0 key: 6177 entity: 8288 x: 725.92853 z: 1097.24683 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 14.5 hh: 13.5 flags: 11 group: 8288 group2: 0 key: 6178 entity: 8430 x: 207.9354 z: 777.56782 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8430 group2: 0 key: 6179 entity: 8431 x: 207.9354 z: 777.56782 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8431 group2: 0 key: 6180 entity: 8432 x: 207.9354 z: 777.56782 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8432 group2: 0 key: 6181 entity: 8433 x: 207.9354 z: 777.56782 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8433 group2: 0 key: 6182 entity: 8434 x: 293.99213 z: 792.88209 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8434 group2: 0 key: 6183 entity: 8435 x: 293.99213 z: 792.88209 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8435 group2: 0 key: 6184 entity: 8436 x: 293.99213 z: 792.88209 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8436 group2: 0 key: 6185 entity: 8437 x: 293.99213 z: 792.88209 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8437 group2: 0 key: 6186 entity: 8440 x: 1112.44397 z: 401.31043 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 8179 group2: 0 key: 6188 entity: 8443 x: 284.80536 z: 781.95624 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8443 group2: 0 key: 6189 entity: 8444 x: 284.80536 z: 781.95624 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8444 group2: 0 key: 6190 entity: 8445 x: 284.80536 z: 781.95624 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8445 group2: 0 key: 6191 entity: 8446 x: 284.80536 z: 781.95624 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8446 group2: 0 key: 6192 entity: 8450 x: 253.32004 z: 781.90571 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8450 group2: 0 key: 6193 entity: 8451 x: 253.32004 z: 781.90571 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8451 group2: 0 key: 6194 entity: 8452 x: 253.32004 z: 781.90571 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8452 group2: 0 key: 6195 entity: 8453 x: 253.32004 z: 781.90571 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8453 group2: 0 key: 6196 entity: 8456 x: 235.82758 z: 767.6117 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8456 group2: 0 key: 6197 entity: 8457 x: 235.82758 z: 767.6117 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8457 group2: 0 key: 6198 entity: 8458 x: 235.82758 z: 767.6117 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8458 group2: 0 key: 6199 entity: 8459 x: 235.82758 z: 767.6117 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8459 group2: 0 key: 6200 entity: 8460 x: 273.87772 z: 770.76063 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8460 group2: 0 key: 6201 entity: 8461 x: 273.87772 z: 770.76063 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8461 group2: 0 key: 6202 entity: 8462 x: 273.87772 z: 770.76063 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8462 group2: 0 key: 6203 entity: 8463 x: 273.87772 z: 770.76063 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8463 group2: 0 key: 6205 entity: 8476 x: 243.44181 z: 738.12452 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8476 group2: 0 key: 6206 entity: 8477 x: 243.44181 z: 738.12452 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8477 group2: 0 key: 6207 entity: 8478 x: 243.44181 z: 738.12452 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8478 group2: 0 key: 6208 entity: 8479 x: 243.44181 z: 738.12452 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8479 group2: 0 key: 6209 entity: 8485 x: 364.86728 z: 461.6709 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 11 group: 7778 group2: 0 key: 6210 entity: 8490 x: 1135.7389 z: 406.60798 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 8383 group2: 0 key: 6211 entity: 8491 x: 781.00849 z: 165.51182 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 8287 group2: 0 key: 6212 entity: 8492 x: 240.39756 z: 497.03287 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8492 group2: 0 key: 6213 entity: 8493 x: 240.39756 z: 497.03287 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8493 group2: 0 key: 6214 entity: 8494 x: 240.39756 z: 497.03287 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8494 group2: 0 key: 6215 entity: 8495 x: 240.39756 z: 497.03287 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8495 group2: 0 key: 6216 entity: 8496 x: 258 z: 506 u.x: -0.36875 u.y: 0.9299 v.x: -0.9299 v.y: -0.36875 hw: 11 hh: 7 flags: 0 group: 8496 group2: 0 key: 6217 entity: 8497 x: 258 z: 506 u.x: -0.36875 u.y: 0.9299 v.x: -0.9299 v.y: -0.36875 hw: 11 hh: 7 flags: 0 group: 8497 group2: 0 key: 6218 entity: 8498 x: 258 z: 506 u.x: -0.36875 u.y: 0.9299 v.x: -0.9299 v.y: -0.36875 hw: 11 hh: 7 flags: 0 group: 8498 group2: 0 key: 6219 entity: 8499 x: 258 z: 506 u.x: -0.36875 u.y: 0.9299 v.x: -0.9299 v.y: -0.36875 hw: 11 hh: 7 flags: 0 group: 8499 group2: 0 key: 6220 entity: 8500 x: 275.04645 z: 523.516 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 8 flags: 0 group: 8500 group2: 0 key: 6221 entity: 8501 x: 275.04645 z: 523.516 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 8 flags: 0 group: 8501 group2: 0 key: 6222 entity: 8502 x: 275.04645 z: 523.516 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 8 flags: 0 group: 8502 group2: 0 key: 6223 entity: 8503 x: 275.04645 z: 523.516 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8 hh: 8 flags: 0 group: 8503 group2: 0 key: 6226 entity: 8511 x: 204.45008 z: 503.57721 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8511 group2: 0 key: 6227 entity: 8512 x: 204.45008 z: 503.57721 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8512 group2: 0 key: 6228 entity: 8513 x: 204.45008 z: 503.57721 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8513 group2: 0 key: 6229 entity: 8514 x: 204.45008 z: 503.57721 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8514 group2: 0 key: 6230 entity: 8515 x: 222 z: 510 u.x: -0.6418 u.y: 0.76745 v.x: -0.76745 v.y: -0.6418 hw: 6.5 hh: 6.5 flags: 0 group: 8515 group2: 0 key: 6231 entity: 8516 x: 222 z: 510 u.x: -0.6418 u.y: 0.76745 v.x: -0.76745 v.y: -0.6418 hw: 6.5 hh: 6.5 flags: 0 group: 8516 group2: 0 key: 6232 entity: 8517 x: 222 z: 510 u.x: -0.6418 u.y: 0.76745 v.x: -0.76745 v.y: -0.6418 hw: 6.5 hh: 6.5 flags: 0 group: 8517 group2: 0 key: 6233 entity: 8518 x: 222 z: 510 u.x: -0.6418 u.y: 0.76745 v.x: -0.76745 v.y: -0.6418 hw: 6.5 hh: 6.5 flags: 0 group: 8518 group2: 0 key: 6234 entity: 8519 x: 268.09781 z: 551.13184 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8519 group2: 0 key: 6235 entity: 8520 x: 268.09781 z: 551.13184 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8520 group2: 0 key: 6236 entity: 8521 x: 268.09781 z: 551.13184 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8521 group2: 0 key: 6237 entity: 8522 x: 268.09781 z: 551.13184 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8522 group2: 0 key: 6241 entity: 8530 x: 1049.11768 z: 777.40076 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8530 group2: 0 key: 6242 entity: 8531 x: 1049.11768 z: 777.40076 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8531 group2: 0 key: 6243 entity: 8532 x: 1049.11768 z: 777.40076 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8532 group2: 0 key: 6244 entity: 8533 x: 1049.11768 z: 777.40076 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8533 group2: 0 key: 6247 entity: 8539 x: 924.10132 z: 1131.27674 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 2 group: 8539 group2: 0 key: 6249 entity: 8540 x: 744.09705 z: 1169.4463 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 8184 group2: 0 key: 6251 entity: 8106 x: 365.47095 z: 367.38328 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 11 group: 8106 group2: 0 key: 6252 entity: 8545 x: 924.10132 z: 1131.27674 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8545 group2: 0 key: 6253 entity: 8546 x: 924.10132 z: 1131.27674 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8546 group2: 0 key: 6254 entity: 8547 x: 924.10132 z: 1131.27674 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8547 group2: 0 key: 6255 entity: 8548 x: 924.10132 z: 1131.27674 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8548 group2: 0 key: 6258 entity: 8558 x: 1077.38001 z: 759.76319 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8558 group2: 0 key: 6259 entity: 8559 x: 1077.38001 z: 759.76319 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8559 group2: 0 key: 6260 entity: 8560 x: 1077.38001 z: 759.76319 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8560 group2: 0 key: 6261 entity: 8561 x: 1077.38001 z: 759.76319 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8561 group2: 0 key: 6262 entity: 8564 x: 1005.35975 z: 750.9961 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8564 group2: 0 key: 6263 entity: 8565 x: 1005.35975 z: 750.9961 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8565 group2: 0 key: 6264 entity: 8566 x: 1005.35975 z: 750.9961 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8566 group2: 0 key: 6265 entity: 8567 x: 1005.35975 z: 750.9961 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8567 group2: 0 key: 6266 entity: 8568 x: 1116.49915 z: 662.0647 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3 hh: 3 flags: 0 group: 8568 group2: 0 key: 6267 entity: 8569 x: 1116.49915 z: 662.0647 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3 hh: 3 flags: 0 group: 8569 group2: 0 key: 6268 entity: 8570 x: 1116.49915 z: 662.0647 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3 hh: 3 flags: 0 group: 8570 group2: 0 key: 6269 entity: 8571 x: 1116.49915 z: 662.0647 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 3 hh: 3 flags: 0 group: 8571 group2: 0 key: 6270 entity: 8572 x: 1093.41187 z: 732.06855 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8572 group2: 0 key: 6271 entity: 8573 x: 1093.41187 z: 732.06855 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8573 group2: 0 key: 6272 entity: 8574 x: 1093.41187 z: 732.06855 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8574 group2: 0 key: 6273 entity: 8575 x: 1093.41187 z: 732.06855 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8575 group2: 0 key: 6274 entity: 8577 x: 739.37793 z: 656.91138 u.x: 0.85441 u.y: -0.5204 v.x: 0.5204 v.y: 0.85441 hw: 1.25 hh: 1.25 flags: 0 group: 8577 group2: 0 key: 6275 entity: 8578 x: 739.37793 z: 656.91138 u.x: 0.85441 u.y: -0.5204 v.x: 0.5204 v.y: 0.85441 hw: 1.25 hh: 1.25 flags: 0 group: 8578 group2: 0 key: 6276 entity: 8579 x: 739.37793 z: 656.91138 u.x: 0.85441 u.y: -0.5204 v.x: 0.5204 v.y: 0.85441 hw: 1.25 hh: 1.25 flags: 0 group: 8579 group2: 0 key: 6277 entity: 8580 x: 739.37793 z: 656.91138 u.x: 0.85441 u.y: -0.5204 v.x: 0.5204 v.y: 0.85441 hw: 1.25 hh: 1.25 flags: 0 group: 8580 group2: 0 key: 6278 entity: 8581 x: 743.17573 z: 655.4809 u.x: 0.93676 u.y: -0.35088 v.x: 0.35088 v.y: 0.93676 hw: 1.25 hh: 1.25 flags: 0 group: 8581 group2: 0 key: 6279 entity: 8582 x: 743.17573 z: 655.4809 u.x: 0.93676 u.y: -0.35088 v.x: 0.35088 v.y: 0.93676 hw: 1.25 hh: 1.25 flags: 0 group: 8582 group2: 0 key: 6280 entity: 8583 x: 743.17573 z: 655.4809 u.x: 0.93676 u.y: -0.35088 v.x: 0.35088 v.y: 0.93676 hw: 1.25 hh: 1.25 flags: 0 group: 8583 group2: 0 key: 6281 entity: 8584 x: 743.17573 z: 655.4809 u.x: 0.93676 u.y: -0.35088 v.x: 0.35088 v.y: 0.93676 hw: 1.25 hh: 1.25 flags: 0 group: 8584 group2: 0 key: 6282 entity: 8585 x: 1023.21875 z: 748.55225 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 7 flags: 0 group: 8585 group2: 0 key: 6283 entity: 8586 x: 1023.21875 z: 748.55225 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 7 flags: 0 group: 8586 group2: 0 key: 6284 entity: 8587 x: 1023.21875 z: 748.55225 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 7 flags: 0 group: 8587 group2: 0 key: 6285 entity: 8588 x: 1023.21875 z: 748.55225 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 7 flags: 0 group: 8588 group2: 0 key: 6286 entity: 8589 x: 1091.71241 z: 715.16736 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8589 group2: 0 key: 6287 entity: 8590 x: 1091.71241 z: 715.16736 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8590 group2: 0 key: 6288 entity: 8591 x: 1091.71241 z: 715.16736 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8591 group2: 0 key: 6289 entity: 8592 x: 1091.71241 z: 715.16736 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8592 group2: 0 key: 6290 entity: 8593 x: 1012.28052 z: 736.05805 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8593 group2: 0 key: 6291 entity: 8594 x: 1012.28052 z: 736.05805 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8594 group2: 0 key: 6292 entity: 8595 x: 1012.28052 z: 736.05805 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8595 group2: 0 key: 6293 entity: 8596 x: 1012.28052 z: 736.05805 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8596 group2: 0 key: 6294 entity: 8597 x: 1091.0381 z: 697.41663 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8597 group2: 0 key: 6295 entity: 8598 x: 1091.0381 z: 697.41663 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8598 group2: 0 key: 6296 entity: 8599 x: 1091.0381 z: 697.41663 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8599 group2: 0 key: 6297 entity: 8600 x: 1091.0381 z: 697.41663 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8600 group2: 0 key: 6298 entity: 8604 x: 1102.38465 z: 373.73404 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 8346 group2: 0 key: 6299 entity: 8606 x: 407.57142 z: 982.00953 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 8304 group2: 0 key: 6300 entity: 8607 x: 792.05427 z: 782.76722 u.x: -0.86263 u.y: -0.50667 v.x: 0.50667 v.y: -0.86263 hw: 1.25 hh: 1.25 flags: 0 group: 8607 group2: 0 key: 6301 entity: 8608 x: 792.05427 z: 782.76722 u.x: -0.86263 u.y: -0.50667 v.x: 0.50667 v.y: -0.86263 hw: 1.25 hh: 1.25 flags: 0 group: 8608 group2: 0 key: 6302 entity: 8609 x: 792.05427 z: 782.76722 u.x: -0.86263 u.y: -0.50667 v.x: 0.50667 v.y: -0.86263 hw: 1.25 hh: 1.25 flags: 0 group: 8609 group2: 0 key: 6303 entity: 8610 x: 792.05427 z: 782.76722 u.x: -0.86263 u.y: -0.50667 v.x: 0.50667 v.y: -0.86263 hw: 1.25 hh: 1.25 flags: 0 group: 8610 group2: 0 key: 6304 entity: 8611 x: 1028.12726 z: 725.60474 u.x: 0.09614 u.y: -0.99541 v.x: 0.99541 v.y: 0.09614 hw: 1.25 hh: 1.25 flags: 0 group: 8611 group2: 0 key: 6305 entity: 8612 x: 1028.12726 z: 725.60474 u.x: 0.09614 u.y: -0.99541 v.x: 0.99541 v.y: 0.09614 hw: 1.25 hh: 1.25 flags: 0 group: 8612 group2: 0 key: 6306 entity: 8613 x: 1028.12726 z: 725.60474 u.x: 0.09614 u.y: -0.99541 v.x: 0.99541 v.y: 0.09614 hw: 1.25 hh: 1.25 flags: 0 group: 8613 group2: 0 key: 6307 entity: 8614 x: 1028.12726 z: 725.60474 u.x: 0.09614 u.y: -0.99541 v.x: 0.99541 v.y: 0.09614 hw: 1.25 hh: 1.25 flags: 0 group: 8614 group2: 0 key: 6308 entity: 8617 x: 445.28721 z: 1190.99097 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 11 group: 8542 group2: 0 key: 6310 entity: 8619 x: 804.31476 z: 287.96296 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 8441 group2: 0 key: 6311 entity: 8621 x: 1083.1305 z: 680.50361 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8621 group2: 0 key: 6312 entity: 8622 x: 1083.1305 z: 680.50361 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8622 group2: 0 key: 6313 entity: 8623 x: 1083.1305 z: 680.50361 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8623 group2: 0 key: 6314 entity: 8624 x: 1083.1305 z: 680.50361 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 0 group: 8624 group2: 0 key: 6316 entity: 8628 x: 280.26969 z: 476.02106 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8628 group2: 0 key: 6317 entity: 8629 x: 280.26969 z: 476.02106 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8629 group2: 0 key: 6318 entity: 8630 x: 280.26969 z: 476.02106 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8630 group2: 0 key: 6319 entity: 8631 x: 280.26969 z: 476.02106 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8631 group2: 0 key: 6320 entity: 8632 x: 791.79346 z: 153.37058 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 8509 group2: 0 key: 6321 entity: 8634 x: 268.92405 z: 361.61558 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 2 group: 8634 group2: 0 key: 6322 entity: 8635 x: 305.41279 z: 454.83448 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8635 group2: 0 key: 6323 entity: 8636 x: 305.41279 z: 454.83448 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8636 group2: 0 key: 6324 entity: 8637 x: 305.41279 z: 454.83448 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8637 group2: 0 key: 6325 entity: 8638 x: 305.41279 z: 454.83448 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 0 group: 8638 group2: 0 key: 6327 entity: 8640 x: 366.42336 z: 289.51238 u.x: -0.9484 u.y: -0.318 v.x: 0.318 v.y: -0.9484 hw: 7 hh: 8.25 flags: 11 group: 8364 group2: 0 key: 6329 entity: 8618 x: 715.93372 z: 1028.06214 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 14.5 hh: 13.5 flags: 11 group: 8618 group2: 0 key: 6332 entity: 8642 x: 579.11873 z: 154.88361 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 11 group: 8642 group2: 0 key: 6334 entity: 8661 x: 500.35637 z: 149.64837 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 11 group: 8661 group2: 0 key: 6335 entity: 8664 x: 364.86728 z: 461.6709 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8664 group2: 0 key: 6336 entity: 8665 x: 364.86728 z: 461.6709 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8665 group2: 0 key: 6337 entity: 8666 x: 364.86728 z: 461.6709 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8666 group2: 0 key: 6338 entity: 8667 x: 364.86728 z: 461.6709 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8667 group2: 0 key: 6340 entity: 8670 x: 716.08851 z: 852.19636 u.x: 0.82497 u.y: 0.56591 v.x: -0.56591 v.y: 0.82497 hw: 1.25 hh: 1.25 flags: 0 group: 8670 group2: 0 key: 6341 entity: 8671 x: 716.08851 z: 852.19636 u.x: 0.82497 u.y: 0.56591 v.x: -0.56591 v.y: 0.82497 hw: 1.25 hh: 1.25 flags: 0 group: 8671 group2: 0 key: 6342 entity: 8672 x: 716.08851 z: 852.19636 u.x: 0.82497 u.y: 0.56591 v.x: -0.56591 v.y: 0.82497 hw: 1.25 hh: 1.25 flags: 0 group: 8672 group2: 0 key: 6343 entity: 8673 x: 716.08851 z: 852.19636 u.x: 0.82497 u.y: 0.56591 v.x: -0.56591 v.y: 0.82497 hw: 1.25 hh: 1.25 flags: 0 group: 8673 group2: 0 key: 6344 entity: 8675 x: 721.52204 z: 850.38691 u.x: -0.61875 u.y: 0.78615 v.x: -0.78615 v.y: -0.61875 hw: 1.25 hh: 1.25 flags: 0 group: 8675 group2: 0 key: 6345 entity: 8676 x: 721.52204 z: 850.38691 u.x: -0.61875 u.y: 0.78615 v.x: -0.78615 v.y: -0.61875 hw: 1.25 hh: 1.25 flags: 0 group: 8676 group2: 0 key: 6346 entity: 8677 x: 721.52204 z: 850.38691 u.x: -0.61875 u.y: 0.78615 v.x: -0.78615 v.y: -0.61875 hw: 1.25 hh: 1.25 flags: 0 group: 8677 group2: 0 key: 6347 entity: 8678 x: 721.52204 z: 850.38691 u.x: -0.61875 u.y: 0.78615 v.x: -0.78615 v.y: -0.61875 hw: 1.25 hh: 1.25 flags: 0 group: 8678 group2: 0 key: 6349 entity: 8682 x: 732.39246 z: 1180.1371 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 8188 group2: 0 key: 6350 entity: 8683 x: 517.17054 z: 577.49903 u.x: -0.79525 u.y: 0.60701 v.x: -0.60701 v.y: -0.79525 hw: 1.25 hh: 1.25 flags: 0 group: 8683 group2: 0 key: 6351 entity: 8684 x: 517.17054 z: 577.49903 u.x: -0.79525 u.y: 0.60701 v.x: -0.60701 v.y: -0.79525 hw: 1.25 hh: 1.25 flags: 0 group: 8684 group2: 0 key: 6352 entity: 8685 x: 517.17054 z: 577.49903 u.x: -0.79525 u.y: 0.60701 v.x: -0.60701 v.y: -0.79525 hw: 1.25 hh: 1.25 flags: 0 group: 8685 group2: 0 key: 6353 entity: 8686 x: 517.17054 z: 577.49903 u.x: -0.79525 u.y: 0.60701 v.x: -0.60701 v.y: -0.79525 hw: 1.25 hh: 1.25 flags: 0 group: 8686 group2: 0 key: 6354 entity: 8687 x: 728.7638 z: 850.1587 u.x: -0.9703 u.y: -0.24283 v.x: 0.24283 v.y: -0.9703 hw: 1.25 hh: 1.25 flags: 0 group: 8687 group2: 0 key: 6355 entity: 8688 x: 728.7638 z: 850.1587 u.x: -0.9703 u.y: -0.24283 v.x: 0.24283 v.y: -0.9703 hw: 1.25 hh: 1.25 flags: 0 group: 8688 group2: 0 key: 6356 entity: 8689 x: 728.7638 z: 850.1587 u.x: -0.9703 u.y: -0.24283 v.x: 0.24283 v.y: -0.9703 hw: 1.25 hh: 1.25 flags: 0 group: 8689 group2: 0 key: 6357 entity: 8690 x: 728.7638 z: 850.1587 u.x: -0.9703 u.y: -0.24283 v.x: 0.24283 v.y: -0.9703 hw: 1.25 hh: 1.25 flags: 0 group: 8690 group2: 0 key: 6358 entity: 8691 x: 829.49573 z: 952.86158 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8691 group2: 0 key: 6359 entity: 8692 x: 829.49573 z: 952.86158 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8692 group2: 0 key: 6360 entity: 8693 x: 829.49573 z: 952.86158 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8693 group2: 0 key: 6361 entity: 8694 x: 829.49573 z: 952.86158 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 0 group: 8694 group2: 0 key: 6362 entity: 8696 x: 724.72486 z: 856.2804 u.x: 0.75454 u.y: -0.65691 v.x: 0.65691 v.y: 0.75454 hw: 1.25 hh: 1.25 flags: 0 group: 8696 group2: 0 key: 6363 entity: 8697 x: 724.72486 z: 856.2804 u.x: 0.75454 u.y: -0.65691 v.x: 0.65691 v.y: 0.75454 hw: 1.25 hh: 1.25 flags: 0 group: 8697 group2: 0 key: 6364 entity: 8698 x: 724.72486 z: 856.2804 u.x: 0.75454 u.y: -0.65691 v.x: 0.65691 v.y: 0.75454 hw: 1.25 hh: 1.25 flags: 0 group: 8698 group2: 0 key: 6365 entity: 8699 x: 724.72486 z: 856.2804 u.x: 0.75454 u.y: -0.65691 v.x: 0.65691 v.y: 0.75454 hw: 1.25 hh: 1.25 flags: 0 group: 8699 group2: 0 key: 6366 entity: 8681 x: 519.12391 z: 67.66973 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 11 group: 8681 group2: 0 key: 6367 entity: 8700 x: 729.5265 z: 854.82447 u.x: -0.77256 u.y: -0.63563 v.x: 0.63563 v.y: -0.77256 hw: 1.25 hh: 1.25 flags: 0 group: 8700 group2: 0 key: 6368 entity: 8701 x: 729.5265 z: 854.82447 u.x: -0.77256 u.y: -0.63563 v.x: 0.63563 v.y: -0.77256 hw: 1.25 hh: 1.25 flags: 0 group: 8701 group2: 0 key: 6369 entity: 8702 x: 729.5265 z: 854.82447 u.x: -0.77256 u.y: -0.63563 v.x: 0.63563 v.y: -0.77256 hw: 1.25 hh: 1.25 flags: 0 group: 8702 group2: 0 key: 6370 entity: 8703 x: 729.5265 z: 854.82447 u.x: -0.77256 u.y: -0.63563 v.x: 0.63563 v.y: -0.77256 hw: 1.25 hh: 1.25 flags: 0 group: 8703 group2: 0 key: 6371 entity: 8709 x: 924.78992 z: 1062.12244 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 8536 group2: 0 key: 6373 entity: 8718 x: 278 z: 594 u.x: -0.80254 u.y: 0.59733 v.x: -0.59733 v.y: -0.80254 hw: 0.8 hh: 0.8 flags: 0 group: 8718 group2: 0 key: 6374 entity: 8719 x: 278 z: 594 u.x: -0.80254 u.y: 0.59733 v.x: -0.59733 v.y: -0.80254 hw: 0.8 hh: 0.8 flags: 0 group: 8719 group2: 0 key: 6375 entity: 8720 x: 278 z: 594 u.x: -0.80254 u.y: 0.59733 v.x: -0.59733 v.y: -0.80254 hw: 0.8 hh: 0.8 flags: 0 group: 8720 group2: 0 key: 6376 entity: 8721 x: 278 z: 594 u.x: -0.80254 u.y: 0.59733 v.x: -0.59733 v.y: -0.80254 hw: 0.8 hh: 0.8 flags: 0 group: 8721 group2: 0 key: 6377 entity: 8722 x: 734.35364 z: 865.17652 u.x: 0.94248 u.y: 0.3352 v.x: -0.3352 v.y: 0.94248 hw: 1.25 hh: 1.25 flags: 0 group: 8722 group2: 0 key: 6378 entity: 8723 x: 734.35364 z: 865.17652 u.x: 0.94248 u.y: 0.3352 v.x: -0.3352 v.y: 0.94248 hw: 1.25 hh: 1.25 flags: 0 group: 8723 group2: 0 key: 6379 entity: 8724 x: 734.35364 z: 865.17652 u.x: 0.94248 u.y: 0.3352 v.x: -0.3352 v.y: 0.94248 hw: 1.25 hh: 1.25 flags: 0 group: 8724 group2: 0 key: 6380 entity: 8725 x: 734.35364 z: 865.17652 u.x: 0.94248 u.y: 0.3352 v.x: -0.3352 v.y: 0.94248 hw: 1.25 hh: 1.25 flags: 0 group: 8725 group2: 0 key: 6381 entity: 8727 x: 274 z: 594 u.x: 0.97634 u.y: 0.21708 v.x: -0.21708 v.y: 0.97634 hw: 0.8 hh: 0.8 flags: 0 group: 8727 group2: 0 key: 6382 entity: 8728 x: 274 z: 594 u.x: 0.97634 u.y: 0.21708 v.x: -0.21708 v.y: 0.97634 hw: 0.8 hh: 0.8 flags: 0 group: 8728 group2: 0 key: 6383 entity: 8729 x: 274 z: 594 u.x: 0.97634 u.y: 0.21708 v.x: -0.21708 v.y: 0.97634 hw: 0.8 hh: 0.8 flags: 0 group: 8729 group2: 0 key: 6384 entity: 8730 x: 274 z: 594 u.x: 0.97634 u.y: 0.21708 v.x: -0.21708 v.y: 0.97634 hw: 0.8 hh: 0.8 flags: 0 group: 8730 group2: 0 key: 6385 entity: 8731 x: 735.7472 z: 869.23041 u.x: 0.99883 u.y: -0.04883 v.x: 0.04883 v.y: 0.99883 hw: 1.25 hh: 1.25 flags: 0 group: 8731 group2: 0 key: 6386 entity: 8732 x: 735.7472 z: 869.23041 u.x: 0.99883 u.y: -0.04883 v.x: 0.04883 v.y: 0.99883 hw: 1.25 hh: 1.25 flags: 0 group: 8732 group2: 0 key: 6387 entity: 8733 x: 735.7472 z: 869.23041 u.x: 0.99883 u.y: -0.04883 v.x: 0.04883 v.y: 0.99883 hw: 1.25 hh: 1.25 flags: 0 group: 8733 group2: 0 key: 6388 entity: 8734 x: 735.7472 z: 869.23041 u.x: 0.99883 u.y: -0.04883 v.x: 0.04883 v.y: 0.99883 hw: 1.25 hh: 1.25 flags: 0 group: 8734 group2: 0 key: 6389 entity: 8669 x: 424.5094 z: 167.32581 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 11 group: 8669 group2: 0 key: 6392 entity: 8737 x: 290 z: 590 u.x: 0.56399 u.y: 0.8263 v.x: -0.8263 v.y: 0.56399 hw: 0.8 hh: 0.8 flags: 0 group: 8737 group2: 0 key: 6393 entity: 8738 x: 290 z: 590 u.x: 0.56399 u.y: 0.8263 v.x: -0.8263 v.y: 0.56399 hw: 0.8 hh: 0.8 flags: 0 group: 8738 group2: 0 key: 6394 entity: 8739 x: 290 z: 590 u.x: 0.56399 u.y: 0.8263 v.x: -0.8263 v.y: 0.56399 hw: 0.8 hh: 0.8 flags: 0 group: 8739 group2: 0 key: 6395 entity: 8740 x: 290 z: 590 u.x: 0.56399 u.y: 0.8263 v.x: -0.8263 v.y: 0.56399 hw: 0.8 hh: 0.8 flags: 0 group: 8740 group2: 0 key: 6396 entity: 8741 x: 298 z: 590 u.x: -0.98636 u.y: -0.16532 v.x: 0.16532 v.y: -0.98636 hw: 0.8 hh: 0.8 flags: 0 group: 8741 group2: 0 key: 6397 entity: 8742 x: 298 z: 590 u.x: -0.98636 u.y: -0.16532 v.x: 0.16532 v.y: -0.98636 hw: 0.8 hh: 0.8 flags: 0 group: 8742 group2: 0 key: 6398 entity: 8743 x: 298 z: 590 u.x: -0.98636 u.y: -0.16532 v.x: 0.16532 v.y: -0.98636 hw: 0.8 hh: 0.8 flags: 0 group: 8743 group2: 0 key: 6399 entity: 8744 x: 298 z: 590 u.x: -0.98636 u.y: -0.16532 v.x: 0.16532 v.y: -0.98636 hw: 0.8 hh: 0.8 flags: 0 group: 8744 group2: 0 key: 6400 entity: 8745 x: 314 z: 590 u.x: 0.59249 u.y: -0.80611 v.x: 0.80611 v.y: 0.59249 hw: 0.8 hh: 0.8 flags: 0 group: 8745 group2: 0 key: 6401 entity: 8746 x: 294 z: 586 u.x: -0.99302 u.y: 0.11858 v.x: -0.11858 v.y: -0.99302 hw: 0.8 hh: 0.8 flags: 0 group: 8746 group2: 0 key: 6402 entity: 8747 x: 314 z: 590 u.x: 0.59249 u.y: -0.80611 v.x: 0.80611 v.y: 0.59249 hw: 0.8 hh: 0.8 flags: 0 group: 8747 group2: 0 key: 6403 entity: 8748 x: 294 z: 586 u.x: -0.99302 u.y: 0.11858 v.x: -0.11858 v.y: -0.99302 hw: 0.8 hh: 0.8 flags: 0 group: 8748 group2: 0 key: 6404 entity: 8749 x: 314 z: 590 u.x: 0.59249 u.y: -0.80611 v.x: 0.80611 v.y: 0.59249 hw: 0.8 hh: 0.8 flags: 0 group: 8749 group2: 0 key: 6405 entity: 8750 x: 294 z: 586 u.x: -0.99302 u.y: 0.11858 v.x: -0.11858 v.y: -0.99302 hw: 0.8 hh: 0.8 flags: 0 group: 8750 group2: 0 key: 6406 entity: 8751 x: 314 z: 590 u.x: 0.59249 u.y: -0.80611 v.x: 0.80611 v.y: 0.59249 hw: 0.8 hh: 0.8 flags: 0 group: 8751 group2: 0 key: 6407 entity: 8752 x: 294 z: 586 u.x: -0.99302 u.y: 0.11858 v.x: -0.11858 v.y: -0.99302 hw: 0.8 hh: 0.8 flags: 0 group: 8752 group2: 0 key: 6408 entity: 8753 x: 298 z: 586 u.x: 0.68696 u.y: -0.72728 v.x: 0.72728 v.y: 0.68696 hw: 0.8 hh: 0.8 flags: 0 group: 8753 group2: 0 key: 6409 entity: 8754 x: 298 z: 586 u.x: 0.68696 u.y: -0.72728 v.x: 0.72728 v.y: 0.68696 hw: 0.8 hh: 0.8 flags: 0 group: 8754 group2: 0 key: 6410 entity: 8755 x: 298 z: 586 u.x: 0.68696 u.y: -0.72728 v.x: 0.72728 v.y: 0.68696 hw: 0.8 hh: 0.8 flags: 0 group: 8755 group2: 0 key: 6411 entity: 8756 x: 298 z: 586 u.x: 0.68696 u.y: -0.72728 v.x: 0.72728 v.y: 0.68696 hw: 0.8 hh: 0.8 flags: 0 group: 8756 group2: 0 key: 6412 entity: 8766 x: 310 z: 586 u.x: -0.15532 u.y: 0.988 v.x: -0.988 v.y: -0.15532 hw: 0.8 hh: 0.8 flags: 0 group: 8766 group2: 0 key: 6413 entity: 8767 x: 310 z: 586 u.x: -0.15532 u.y: 0.988 v.x: -0.988 v.y: -0.15532 hw: 0.8 hh: 0.8 flags: 0 group: 8767 group2: 0 key: 6414 entity: 8768 x: 310 z: 586 u.x: -0.15532 u.y: 0.988 v.x: -0.988 v.y: -0.15532 hw: 0.8 hh: 0.8 flags: 0 group: 8768 group2: 0 key: 6415 entity: 8769 x: 310 z: 586 u.x: -0.15532 u.y: 0.988 v.x: -0.988 v.y: -0.15532 hw: 0.8 hh: 0.8 flags: 0 group: 8769 group2: 0 key: 6416 entity: 8770 x: 280.79865 z: 418.46473 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8770 group2: 0 key: 6417 entity: 8771 x: 280.79865 z: 418.46473 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8771 group2: 0 key: 6418 entity: 8772 x: 280.79865 z: 418.46473 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8772 group2: 0 key: 6419 entity: 8773 x: 280.79865 z: 418.46473 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 0 group: 8773 group2: 0 key: 6420 entity: 8774 x: 310.83417 z: 401.37421 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8774 group2: 0 key: 6421 entity: 8775 x: 310.83417 z: 401.37421 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8775 group2: 0 key: 6422 entity: 8776 x: 310.83417 z: 401.37421 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8776 group2: 0 key: 6423 entity: 8777 x: 310.83417 z: 401.37421 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8777 group2: 0 key: 6424 entity: 8778 x: 348.71146 z: 405.24268 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 8778 group2: 0 key: 6425 entity: 8779 x: 348.71146 z: 405.24268 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 8779 group2: 0 key: 6426 entity: 8780 x: 348.71146 z: 405.24268 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 8780 group2: 0 key: 6427 entity: 8781 x: 348.71146 z: 405.24268 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 8 flags: 0 group: 8781 group2: 0 key: 6428 entity: 8782 x: 739.87494 z: 663.0511 u.x: -0.92321 u.y: 0.38523 v.x: -0.38523 v.y: -0.92321 hw: 1.25 hh: 1.25 flags: 0 group: 8782 group2: 0 key: 6429 entity: 8783 x: 739.87494 z: 663.0511 u.x: -0.92321 u.y: 0.38523 v.x: -0.38523 v.y: -0.92321 hw: 1.25 hh: 1.25 flags: 0 group: 8783 group2: 0 key: 6430 entity: 8784 x: 739.87494 z: 663.0511 u.x: -0.92321 u.y: 0.38523 v.x: -0.38523 v.y: -0.92321 hw: 1.25 hh: 1.25 flags: 0 group: 8784 group2: 0 key: 6431 entity: 8785 x: 739.87494 z: 663.0511 u.x: -0.92321 u.y: 0.38523 v.x: -0.38523 v.y: -0.92321 hw: 1.25 hh: 1.25 flags: 0 group: 8785 group2: 0 key: 6432 entity: 8537 x: 937.87128 z: 1095.84095 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 8537 group2: 0 key: 6433 entity: 8786 x: 270 z: 586 u.x: -0.9996 u.y: -0.02933 v.x: 0.02933 v.y: -0.9996 hw: 0.8 hh: 0.8 flags: 0 group: 8786 group2: 0 key: 6434 entity: 8787 x: 270 z: 586 u.x: -0.9996 u.y: -0.02933 v.x: 0.02933 v.y: -0.9996 hw: 0.8 hh: 0.8 flags: 0 group: 8787 group2: 0 key: 6435 entity: 8788 x: 270 z: 586 u.x: -0.9996 u.y: -0.02933 v.x: 0.02933 v.y: -0.9996 hw: 0.8 hh: 0.8 flags: 0 group: 8788 group2: 0 key: 6436 entity: 8789 x: 270 z: 586 u.x: -0.9996 u.y: -0.02933 v.x: 0.02933 v.y: -0.9996 hw: 0.8 hh: 0.8 flags: 0 group: 8789 group2: 0 key: 6437 entity: 8790 x: 783.25483 z: 1154.9463 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 4.5 hh: 4.5 flags: 11 group: 7844 group2: 0 key: 6438 entity: 8791 x: 691.01655 z: 635.50562 u.x: 0.88695 u.y: -0.4627 v.x: 0.4627 v.y: 0.88695 hw: 1.25 hh: 1.25 flags: 0 group: 8791 group2: 0 key: 6439 entity: 8792 x: 691.01655 z: 635.50562 u.x: 0.88695 u.y: -0.4627 v.x: 0.4627 v.y: 0.88695 hw: 1.25 hh: 1.25 flags: 0 group: 8792 group2: 0 key: 6440 entity: 8793 x: 691.01655 z: 635.50562 u.x: 0.88695 u.y: -0.4627 v.x: 0.4627 v.y: 0.88695 hw: 1.25 hh: 1.25 flags: 0 group: 8793 group2: 0 key: 6441 entity: 8794 x: 691.01655 z: 635.50562 u.x: 0.88695 u.y: -0.4627 v.x: 0.4627 v.y: 0.88695 hw: 1.25 hh: 1.25 flags: 0 group: 8794 group2: 0 key: 6442 entity: 8736 x: 568.08483 z: 204.42263 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 11 group: 8736 group2: 0 key: 6443 entity: 8795 x: 752.84827 z: 875.00532 u.x: -0.18209 u.y: 0.98343 v.x: -0.98343 v.y: -0.18209 hw: 1.25 hh: 1.25 flags: 0 group: 8795 group2: 0 key: 6444 entity: 8796 x: 752.84827 z: 875.00532 u.x: -0.18209 u.y: 0.98343 v.x: -0.98343 v.y: -0.18209 hw: 1.25 hh: 1.25 flags: 0 group: 8796 group2: 0 key: 6445 entity: 8797 x: 752.84827 z: 875.00532 u.x: -0.18209 u.y: 0.98343 v.x: -0.98343 v.y: -0.18209 hw: 1.25 hh: 1.25 flags: 0 group: 8797 group2: 0 key: 6446 entity: 8798 x: 752.84827 z: 875.00532 u.x: -0.18209 u.y: 0.98343 v.x: -0.98343 v.y: -0.18209 hw: 1.25 hh: 1.25 flags: 0 group: 8798 group2: 0 key: 6447 entity: 8802 x: 808.7688 z: 134.3089 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 7 flags: 11 group: 8510 group2: 0 key: 6448 entity: 8803 x: 657.2649 z: 912.4496 u.x: -0.67063 u.y: -0.74238 v.x: 0.74238 v.y: -0.67063 hw: 1.25 hh: 1.25 flags: 0 group: 8803 group2: 0 key: 6449 entity: 8804 x: 664.26807 z: 901.29761 u.x: 0.98168 u.y: 0.19137 v.x: -0.19137 v.y: 0.98168 hw: 1.25 hh: 1.25 flags: 0 group: 8804 group2: 0 key: 6450 entity: 8805 x: 657.2649 z: 912.4496 u.x: -0.67063 u.y: -0.74238 v.x: 0.74238 v.y: -0.67063 hw: 1.25 hh: 1.25 flags: 0 group: 8805 group2: 0 key: 6451 entity: 8806 x: 664.26807 z: 901.29761 u.x: 0.98168 u.y: 0.19137 v.x: -0.19137 v.y: 0.98168 hw: 1.25 hh: 1.25 flags: 0 group: 8806 group2: 0 key: 6452 entity: 8807 x: 657.2649 z: 912.4496 u.x: -0.67063 u.y: -0.74238 v.x: 0.74238 v.y: -0.67063 hw: 1.25 hh: 1.25 flags: 0 group: 8807 group2: 0 key: 6453 entity: 8808 x: 664.26807 z: 901.29761 u.x: 0.98168 u.y: 0.19137 v.x: -0.19137 v.y: 0.98168 hw: 1.25 hh: 1.25 flags: 0 group: 8808 group2: 0 key: 6454 entity: 8809 x: 657.2649 z: 912.4496 u.x: -0.67063 u.y: -0.74238 v.x: 0.74238 v.y: -0.67063 hw: 1.25 hh: 1.25 flags: 0 group: 8809 group2: 0 key: 6455 entity: 8810 x: 664.26807 z: 901.29761 u.x: 0.98168 u.y: 0.19137 v.x: -0.19137 v.y: 0.98168 hw: 1.25 hh: 1.25 flags: 0 group: 8810 group2: 0 key: 6456 entity: 8811 x: 661.68458 z: 906.75788 u.x: -0.28785 u.y: 0.95797 v.x: -0.95797 v.y: -0.28785 hw: 1.25 hh: 1.25 flags: 0 group: 8811 group2: 0 key: 6457 entity: 8812 x: 661.68458 z: 906.75788 u.x: -0.28785 u.y: 0.95797 v.x: -0.95797 v.y: -0.28785 hw: 1.25 hh: 1.25 flags: 0 group: 8812 group2: 0 key: 6458 entity: 8813 x: 661.68458 z: 906.75788 u.x: -0.28785 u.y: 0.95797 v.x: -0.95797 v.y: -0.28785 hw: 1.25 hh: 1.25 flags: 0 group: 8813 group2: 0 key: 6459 entity: 8814 x: 661.68458 z: 906.75788 u.x: -0.28785 u.y: 0.95797 v.x: -0.95797 v.y: -0.28785 hw: 1.25 hh: 1.25 flags: 0 group: 8814 group2: 0 key: 6460 entity: 8818 x: 662.82264 z: 910.83161 u.x: -0.71938 u.y: 0.69526 v.x: -0.69526 v.y: -0.71938 hw: 1.25 hh: 1.25 flags: 0 group: 8818 group2: 0 key: 6461 entity: 8819 x: 662.82264 z: 910.83161 u.x: -0.71938 u.y: 0.69526 v.x: -0.69526 v.y: -0.71938 hw: 1.25 hh: 1.25 flags: 0 group: 8819 group2: 0 key: 6462 entity: 8820 x: 662.82264 z: 910.83161 u.x: -0.71938 u.y: 0.69526 v.x: -0.69526 v.y: -0.71938 hw: 1.25 hh: 1.25 flags: 0 group: 8820 group2: 0 key: 6463 entity: 8821 x: 662.82264 z: 910.83161 u.x: -0.71938 u.y: 0.69526 v.x: -0.69526 v.y: -0.71938 hw: 1.25 hh: 1.25 flags: 0 group: 8821 group2: 0 key: 6464 entity: 8822 x: 668.95484 z: 911.19343 u.x: 0.31324 u.y: -0.94997 v.x: 0.94997 v.y: 0.31324 hw: 1.25 hh: 1.25 flags: 0 group: 8822 group2: 0 key: 6465 entity: 8823 x: 668.95484 z: 911.19343 u.x: 0.31324 u.y: -0.94997 v.x: 0.94997 v.y: 0.31324 hw: 1.25 hh: 1.25 flags: 0 group: 8823 group2: 0 key: 6466 entity: 8824 x: 668.95484 z: 911.19343 u.x: 0.31324 u.y: -0.94997 v.x: 0.94997 v.y: 0.31324 hw: 1.25 hh: 1.25 flags: 0 group: 8824 group2: 0 key: 6467 entity: 8825 x: 668.95484 z: 911.19343 u.x: 0.31324 u.y: -0.94997 v.x: 0.94997 v.y: 0.31324 hw: 1.25 hh: 1.25 flags: 0 group: 8825 group2: 0 key: 6469 entity: 8826 x: 664.56031 z: 918.9751 u.x: -0.59105 u.y: 0.80716 v.x: -0.80716 v.y: -0.59105 hw: 1.25 hh: 1.25 flags: 0 group: 8826 group2: 0 key: 6470 entity: 8827 x: 664.56031 z: 918.9751 u.x: -0.59105 u.y: 0.80716 v.x: -0.80716 v.y: -0.59105 hw: 1.25 hh: 1.25 flags: 0 group: 8827 group2: 0 key: 6471 entity: 8828 x: 664.56031 z: 918.9751 u.x: -0.59105 u.y: 0.80716 v.x: -0.80716 v.y: -0.59105 hw: 1.25 hh: 1.25 flags: 0 group: 8828 group2: 0 key: 6472 entity: 8829 x: 664.56031 z: 918.9751 u.x: -0.59105 u.y: 0.80716 v.x: -0.80716 v.y: -0.59105 hw: 1.25 hh: 1.25 flags: 0 group: 8829 group2: 0 key: 6473 entity: 8831 x: 185.73951 z: 834.8509 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8831 group2: 0 key: 6474 entity: 8832 x: 185.73951 z: 834.8509 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8832 group2: 0 key: 6475 entity: 8833 x: 185.73951 z: 834.8509 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8833 group2: 0 key: 6476 entity: 8834 x: 185.73951 z: 834.8509 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 0 group: 8834 group2: 0 key: 6477 entity: 8835 x: 605.44318 z: 620.55781 u.x: -0.70968 u.y: -0.70514 v.x: 0.70514 v.y: -0.70968 hw: 1.25 hh: 1.25 flags: 0 group: 8835 group2: 0 key: 6478 entity: 8836 x: 601.27192 z: 617.82575 u.x: -0.51807 u.y: -0.85582 v.x: 0.85582 v.y: -0.51807 hw: 1.25 hh: 1.25 flags: 0 group: 8836 group2: 0 key: 6479 entity: 8837 x: 605.44318 z: 620.55781 u.x: -0.70968 u.y: -0.70514 v.x: 0.70514 v.y: -0.70968 hw: 1.25 hh: 1.25 flags: 0 group: 8837 group2: 0 key: 6480 entity: 8838 x: 601.27192 z: 617.82575 u.x: -0.51807 u.y: -0.85582 v.x: 0.85582 v.y: -0.51807 hw: 1.25 hh: 1.25 flags: 0 group: 8838 group2: 0 key: 6481 entity: 8839 x: 605.44318 z: 620.55781 u.x: -0.70968 u.y: -0.70514 v.x: 0.70514 v.y: -0.70968 hw: 1.25 hh: 1.25 flags: 0 group: 8839 group2: 0 key: 6482 entity: 8840 x: 601.27192 z: 617.82575 u.x: -0.51807 u.y: -0.85582 v.x: 0.85582 v.y: -0.51807 hw: 1.25 hh: 1.25 flags: 0 group: 8840 group2: 0 key: 6483 entity: 8841 x: 605.44318 z: 620.55781 u.x: -0.70968 u.y: -0.70514 v.x: 0.70514 v.y: -0.70968 hw: 1.25 hh: 1.25 flags: 0 group: 8841 group2: 0 key: 6484 entity: 8842 x: 601.27192 z: 617.82575 u.x: -0.51807 u.y: -0.85582 v.x: 0.85582 v.y: -0.51807 hw: 1.25 hh: 1.25 flags: 0 group: 8842 group2: 0 key: 6485 entity: 8843 x: 609.62317 z: 623.90632 u.x: -0.46444 u.y: -0.88605 v.x: 0.88605 v.y: -0.46444 hw: 1.25 hh: 1.25 flags: 0 group: 8843 group2: 0 key: 6486 entity: 8844 x: 609.62317 z: 623.90632 u.x: -0.46444 u.y: -0.88605 v.x: 0.88605 v.y: -0.46444 hw: 1.25 hh: 1.25 flags: 0 group: 8844 group2: 0 key: 6487 entity: 8845 x: 609.62317 z: 623.90632 u.x: -0.46444 u.y: -0.88605 v.x: 0.88605 v.y: -0.46444 hw: 1.25 hh: 1.25 flags: 0 group: 8845 group2: 0 key: 6488 entity: 8846 x: 609.62317 z: 623.90632 u.x: -0.46444 u.y: -0.88605 v.x: 0.88605 v.y: -0.46444 hw: 1.25 hh: 1.25 flags: 0 group: 8846 group2: 0 key: 6489 entity: 8850 x: 597.56562 z: 615.8797 u.x: 0.87835 u.y: 0.47886 v.x: -0.47886 v.y: 0.87835 hw: 1.25 hh: 1.25 flags: 0 group: 8850 group2: 0 key: 6490 entity: 8851 x: 597.56562 z: 615.8797 u.x: 0.87835 u.y: 0.47886 v.x: -0.47886 v.y: 0.87835 hw: 1.25 hh: 1.25 flags: 0 group: 8851 group2: 0 key: 6491 entity: 8852 x: 597.56562 z: 615.8797 u.x: 0.87835 u.y: 0.47886 v.x: -0.47886 v.y: 0.87835 hw: 1.25 hh: 1.25 flags: 0 group: 8852 group2: 0 key: 6492 entity: 8853 x: 597.56562 z: 615.8797 u.x: 0.87835 u.y: 0.47886 v.x: -0.47886 v.y: 0.87835 hw: 1.25 hh: 1.25 flags: 0 group: 8853 group2: 0 key: 6495 entity: 8857 x: 593.53736 z: 620.10297 u.x: -0.83312 u.y: -0.55387 v.x: 0.55387 v.y: -0.83312 hw: 1.25 hh: 1.25 flags: 0 group: 8857 group2: 0 key: 6496 entity: 8858 x: 593.53736 z: 620.10297 u.x: -0.83312 u.y: -0.55387 v.x: 0.55387 v.y: -0.83312 hw: 1.25 hh: 1.25 flags: 0 group: 8858 group2: 0 key: 6497 entity: 8859 x: 593.53736 z: 620.10297 u.x: -0.83312 u.y: -0.55387 v.x: 0.55387 v.y: -0.83312 hw: 1.25 hh: 1.25 flags: 0 group: 8859 group2: 0 key: 6498 entity: 8860 x: 593.53736 z: 620.10297 u.x: -0.83312 u.y: -0.55387 v.x: 0.55387 v.y: -0.83312 hw: 1.25 hh: 1.25 flags: 0 group: 8860 group2: 0 key: 6499 entity: 8735 x: 157.71491 z: 511.00937 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 11 group: 8735 group2: 0 key: 6500 entity: 8865 x: 586.761 z: 622.45215 u.x: 0.9301 u.y: 0.36818 v.x: -0.36818 v.y: 0.9301 hw: 1.25 hh: 1.25 flags: 0 group: 8865 group2: 0 key: 6501 entity: 8866 x: 586.761 z: 622.45215 u.x: 0.9301 u.y: 0.36818 v.x: -0.36818 v.y: 0.9301 hw: 1.25 hh: 1.25 flags: 0 group: 8866 group2: 0 key: 6502 entity: 8867 x: 586.761 z: 622.45215 u.x: 0.9301 u.y: 0.36818 v.x: -0.36818 v.y: 0.9301 hw: 1.25 hh: 1.25 flags: 0 group: 8867 group2: 0 key: 6503 entity: 8868 x: 586.761 z: 622.45215 u.x: 0.9301 u.y: 0.36818 v.x: -0.36818 v.y: 0.9301 hw: 1.25 hh: 1.25 flags: 0 group: 8868 group2: 0 key: 6504 entity: 8869 x: 731.19587 z: 139.93805 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 2 group: 8869 group2: 0 key: 6506 entity: 8871 x: 1061.4397 z: 742.59034 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 8871 group2: 0 key: 6507 entity: 8872 x: 314 z: 590 u.x: 0.59249 u.y: -0.80611 v.x: 0.80611 v.y: 0.59249 hw: 0.8 hh: 0.8 flags: 0 group: 8872 group2: 0 key: 6508 entity: 8873 x: 314 z: 590 u.x: 0.59249 u.y: -0.80611 v.x: 0.80611 v.y: 0.59249 hw: 0.8 hh: 0.8 flags: 0 group: 8873 group2: 0 key: 6509 entity: 8874 x: 314 z: 590 u.x: 0.59249 u.y: -0.80611 v.x: 0.80611 v.y: 0.59249 hw: 0.8 hh: 0.8 flags: 0 group: 8874 group2: 0 key: 6510 entity: 8875 x: 314 z: 590 u.x: 0.59249 u.y: -0.80611 v.x: 0.80611 v.y: 0.59249 hw: 0.8 hh: 0.8 flags: 0 group: 8875 group2: 0 key: 6512 entity: 8879 x: 372.39997 z: 932.76972 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 8639 group2: 0 key: 6513 entity: 8627 x: 383.4542 z: 968.63135 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 8627 group2: 0 key: 6515 entity: 8854 x: 686.11475 z: 165.25367 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 8854 group2: 0 key: 6516 entity: 8856 x: 723.12977 z: 169.87684 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 11 group: 8856 group2: 0 key: 6517 entity: 8887 x: 1081.52688 z: 336.13137 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8 flags: 11 group: 8717 group2: 0 key: 6518 entity: 8889 x: 336.22168 z: 432.5612 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8889 group2: 0 key: 6519 entity: 8890 x: 336.22168 z: 432.5612 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8890 group2: 0 key: 6520 entity: 8891 x: 336.22168 z: 432.5612 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8891 group2: 0 key: 6521 entity: 8892 x: 336.22168 z: 432.5612 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 11 flags: 0 group: 8892 group2: 0 key: 6522 entity: 8896 x: 801.08973 z: 1127.19903 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 2 group: 7092 group2: 0 key: 6524 entity: 8901 x: 599.69178 z: 782.98566 u.x: 0.10776 u.y: 0.99425 v.x: -0.99425 v.y: 0.10776 hw: 1.25 hh: 1.25 flags: 0 group: 8901 group2: 0 key: 6525 entity: 8902 x: 599.69178 z: 782.98566 u.x: 0.10776 u.y: 0.99425 v.x: -0.99425 v.y: 0.10776 hw: 1.25 hh: 1.25 flags: 0 group: 8902 group2: 0 key: 6526 entity: 8903 x: 599.69178 z: 782.98566 u.x: 0.10776 u.y: 0.99425 v.x: -0.99425 v.y: 0.10776 hw: 1.25 hh: 1.25 flags: 0 group: 8903 group2: 0 key: 6527 entity: 8904 x: 599.69178 z: 782.98566 u.x: 0.10776 u.y: 0.99425 v.x: -0.99425 v.y: 0.10776 hw: 1.25 hh: 1.25 flags: 0 group: 8904 group2: 0 key: 6528 entity: 8884 x: 1040.0652 z: 353.69187 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 11 group: 8884 group2: 0 key: 6529 entity: 8900 x: 1118.09907 z: 382.846 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6 flags: 11 group: 8900 group2: 0 key: 6530 entity: 8876 x: 702.14887 z: 147.48035 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 12 hh: 12 flags: 11 group: 8876 group2: 0 unit shape next: 1798 static shape next: 6531 circular: true world x0: 0 world z0: 0 world x1: 1280 world z1: 1280 ParticleManager: Pathfinder: length: 12 ticket: 97306 x0: 1060.7153 z0: 331.76603 type: 3 goal x: 1074 goal z: 318 goal u x: 0.72358 goal u z: 0.69088 goal v x: -0.69088 goal v z: 0.72358 goal hw: 2.13332 goal hh: 2.13332 maxdist: 11 pass class: 4 notify: 6781 ticket: 97307 x0: 295.4707 z0: 515.75663 type: 1 goal x: 278.33428 goal z: 547.38518 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 4.8 goal hh: 0.8 maxdist: 11 pass class: 4 notify: 6881 ticket: 97310 x0: 295.17995 z0: 522.81417 type: 1 goal x: 278.33428 goal z: 547.38518 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 4.8 goal hh: 0.8 maxdist: 11 pass class: 4 notify: 7015 ticket: 97311 x0: 297.45179 z0: 519.56041 type: 1 goal x: 278.33428 goal z: 547.38518 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 4.8 goal hh: 0.8 maxdist: 11 pass class: 4 notify: 7054 ticket: 97313 x0: 294.27971 z0: 522.18099 type: 1 goal x: 278.33428 goal z: 547.38518 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 4.8 goal hh: 0.8 maxdist: 11 pass class: 4 notify: 7093 ticket: 97315 x0: 302.13883 z0: 517.79294 type: 1 goal x: 278.33428 goal z: 547.38518 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 4.8 goal hh: 0.8 maxdist: 11 pass class: 4 notify: 7260 ticket: 97317 x0: 299.37525 z0: 512.84635 type: 1 goal x: 278.33428 goal z: 547.38518 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 4.8 goal hh: 0.8 maxdist: 11 pass class: 4 notify: 7364 ticket: 97318 x0: 297.1591 z0: 523.08651 type: 1 goal x: 278.33428 goal z: 547.38518 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 4.8 goal hh: 0.8 maxdist: 11 pass class: 4 notify: 7367 ticket: 97319 x0: 299.90467 z0: 520.63874 type: 1 goal x: 278.33428 goal z: 547.38518 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 4.8 goal hh: 0.8 maxdist: 11 pass class: 4 notify: 7368 ticket: 97320 x0: 143.7387 z0: 667.99366 type: 3 goal x: 144.54702 goal z: 642.47823 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 2.8 goal hh: 2.8 maxdist: 11 pass class: 4 notify: 7772 ticket: 97321 x0: 143.77881 z0: 666.62267 type: 3 goal x: 144.54702 goal z: 642.47823 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 2.8 goal hh: 2.8 maxdist: 11 pass class: 4 notify: 7774 ticket: 97329 x0: 794.02253 z0: 1019.89045 type: 1 goal x: 810.23838 goal z: 1043.75754 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 8.8 goal hh: 0.8 maxdist: 11 pass class: 4 notify: 8913 length: 17 ticket: 97301 x0: 565.05552 z0: 80.90067 clearance: 0.8 range: 12 type: 1 goal x: 564.5 goal z: 83.5 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 2 goal hh: 0 maxdist: 0 pass class: 4 avoid moving units: false group: 190 notify: 190 ticket: 97302 x0: 442.88875 z0: 1202.03011 clearance: 0.8 range: 12 type: 3 goal x: 438 goal z: 1210 goal u x: -0.75698 goal u z: -0.6541 goal v x: 0.6541 goal v z: -0.75698 goal hw: 2.13332 goal hh: 2.13332 maxdist: 0 pass class: 4 avoid moving units: false group: 351 notify: 351 ticket: 97303 x0: 1181.37267 z0: 858.74607 clearance: 0.8 range: 12 type: 3 goal x: 1182 goal z: 850 goal u x: 0.50448 goal u z: -0.8639 goal v x: 0.8639 goal v z: 0.50448 goal hw: 2.13332 goal hh: 2.13332 maxdist: 0 pass class: 4 avoid moving units: false group: 6453 notify: 6453 ticket: 97304 x0: 318.89177 z0: 484.1894 clearance: 0.8 range: 56 type: 1 goal x: 278.33428 goal z: 547.38518 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 60.8 goal hh: 0.8 maxdist: 0 pass class: 4 avoid moving units: false group: 6553 notify: 6553 ticket: 97305 x0: 318.30773 z0: 484.85686 clearance: 0.8 range: 56 type: 1 goal x: 278.33428 goal z: 547.38518 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 60.8 goal hh: 0.8 maxdist: 0 pass class: 4 avoid moving units: false group: 6578 notify: 6578 ticket: 97308 x0: 427.81565 z0: 926.37623 clearance: 0.8 range: 18.69291 type: 3 goal x: 411.13187 goal z: 932.26612 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.33333 goal hh: 8.33333 maxdist: 0 pass class: 4 avoid moving units: false group: 6901 notify: 6901 ticket: 97309 x0: 623.92443 z0: 216.5908 clearance: 0.8 range: 12 type: 1 goal x: 613 goal z: 217.5 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 2 goal hh: 0 maxdist: 0 pass class: 4 avoid moving units: false group: 6995 notify: 6995 ticket: 97312 x0: 951.57879 z0: 993.91511 clearance: 0.8 range: 12 type: 3 goal x: 954 goal z: 990 goal u x: 0.98241 goal u z: -0.18749 goal v x: 0.18749 goal v z: 0.98241 goal hw: 2.13332 goal hh: 2.13332 maxdist: 0 pass class: 4 avoid moving units: false group: 7061 notify: 7061 ticket: 97314 x0: 955.74119 z0: 990.2541 clearance: 0.8 range: 16 type: 1 goal x: 931.5 goal z: 1003.5 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4 goal hh: 0 maxdist: 0 pass class: 4 avoid moving units: false group: 7215 notify: 7215 ticket: 97316 x0: 871.77813 z0: 1118.12665 clearance: 0.8 range: 56 type: 3 goal x: 874.28132 goal z: 1130.64051 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 6.36666 goal hh: 6.36666 maxdist: 0 pass class: 4 avoid moving units: false group: 7342 notify: 7342 ticket: 97322 x0: 668.5 z0: 291.5 clearance: 0.8 range: 12 type: 1 goal x: 676.75 goal z: 283.125 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4 goal hh: 0 maxdist: 0 pass class: 4 avoid moving units: false group: 7811 notify: 7811 ticket: 97323 x0: 954.91604 z0: 988.0452 clearance: 0.8 range: 12 type: 3 goal x: 946 goal z: 986 goal u x: 0.2006 goal u z: -0.97983 goal v x: 0.97983 goal v z: 0.2006 goal hw: 2.13332 goal hh: 2.13332 maxdist: 0 pass class: 4 avoid moving units: false group: 8111 notify: 8111 ticket: 97324 x0: 951.19993 z0: 994.98244 clearance: 0.8 range: 12 type: 3 goal x: 950 goal z: 990 goal u x: -0.30253 goal u z: 0.95344 goal v x: -0.95344 goal v z: -0.30253 goal hw: 2.13332 goal hh: 2.13332 maxdist: 0 pass class: 4 avoid moving units: false group: 8191 notify: 8191 ticket: 97325 x0: 951.20636 z0: 1036.87403 clearance: 0.8 range: 15.51691 type: 3 goal x: 939.68665 goal z: 1028.04017 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 7.83333 goal hh: 7.83333 maxdist: 0 pass class: 4 avoid moving units: false group: 8237 notify: 8237 ticket: 97326 x0: 1089.63541 z0: 484.77837 clearance: 0.8 range: 17.41013 type: 3 goal x: 1106 goal z: 486 goal u x: 0.9295 goal u z: 0.36976 goal v x: -0.36976 goal v z: 0.9295 goal hw: 12.33333 goal hh: 8.33333 maxdist: 0 pass class: 4 avoid moving units: false group: 8538 notify: 8538 ticket: 97327 x0: 928.26357 z0: 601.5 clearance: 0.8 range: 12 type: 1 goal x: 980.375 goal z: 603.125 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 2 goal hh: 0 maxdist: 0 pass class: 4 avoid moving units: false group: 8662 notify: 8662 ticket: 97328 x0: 821.04235 z0: 1038.01691 clearance: 0.8 range: 12 type: 3 goal x: 830.84516 goal z: 1050.87232 goal u x: 1 goal u z: 0 goal v x: 0 goal v z: 1 goal hw: 8.33333 goal hh: 8.33333 maxdist: 0 pass class: 4 avoid moving units: false group: 8726 notify: 8726 next ticket: 97330 grid size: 1280 ProjectileManager: next id: 2843 RangeManager: world x0: 0 world z0: 0 world x1: 1280 world z1: 1280 query next: 3873 length: 1257 key: 3 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 151 key: 4 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 152 key: 5 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 153 key: 6 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 154 key: 8 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 156 key: 9 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 157 key: 10 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 158 key: 15 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 184 key: 16 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 185 key: 17 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 186 key: 18 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 187 key: 19 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 206 last match: 207 last match: 208 last match: 209 last match: 210 last match: 211 last match: 212 last match: 213 last match: 214 last match: 215 flagsMask: 1 enabled: false parabolic: false account for size: false source: 188 key: 20 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 206 last match: 207 last match: 208 last match: 209 last match: 210 last match: 211 last match: 212 last match: 213 last match: 214 last match: 215 flagsMask: 1 enabled: false parabolic: false account for size: false source: 189 key: 21 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 206 last match: 207 last match: 208 last match: 209 last match: 210 last match: 211 last match: 212 last match: 213 last match: 214 last match: 215 flagsMask: 1 enabled: false parabolic: false account for size: false source: 190 key: 22 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 206 last match: 207 last match: 208 last match: 209 last match: 210 last match: 211 last match: 212 last match: 213 last match: 214 last match: 215 flagsMask: 1 enabled: false parabolic: false account for size: false source: 191 key: 23 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 192 key: 24 min range: 0 max range: 20 yOrigin: 0 owners mask: 8 interface: 15 length: 16 last match: 189 last match: 190 last match: 191 last match: 5735 last match: 5736 last match: 5789 last match: 5899 last match: 6322 last match: 6324 last match: 6370 last match: 6430 last match: 6515 last match: 6845 last match: 6846 last match: 7018 last match: 7568 flagsMask: 1 enabled: true parabolic: false account for size: false source: 193 key: 25 min range: 0 max range: 20 yOrigin: 0 owners mask: 8 interface: 15 length: 16 last match: 189 last match: 190 last match: 191 last match: 5735 last match: 5736 last match: 5789 last match: 5899 last match: 6322 last match: 6324 last match: 6370 last match: 6430 last match: 6515 last match: 6845 last match: 6846 last match: 7018 last match: 7568 flagsMask: 1 enabled: true parabolic: false account for size: false source: 193 key: 26 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 193 key: 29 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 217 key: 30 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 218 key: 31 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 219 key: 32 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 220 key: 33 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 221 key: 34 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 222 key: 35 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 223 key: 36 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 6 last match: 5313 last match: 5314 last match: 5315 last match: 5316 last match: 5317 last match: 5318 flagsMask: 1 enabled: false parabolic: false account for size: false source: 224 key: 37 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 225 key: 40 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 249 key: 41 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 250 key: 42 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 251 key: 43 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 252 key: 44 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 2 last match: 5354 last match: 5355 flagsMask: 1 enabled: false parabolic: false account for size: false source: 253 key: 45 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 2 last match: 5354 last match: 5355 flagsMask: 1 enabled: false parabolic: false account for size: false source: 254 key: 51 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 281 key: 52 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 282 key: 53 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 283 key: 54 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 284 key: 62 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 314 key: 63 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 315 key: 64 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 316 key: 65 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 317 key: 66 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 10 last match: 336 last match: 337 last match: 338 last match: 339 last match: 340 last match: 341 last match: 342 last match: 343 last match: 344 last match: 345 flagsMask: 1 enabled: false parabolic: false account for size: false source: 318 key: 67 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 10 last match: 336 last match: 337 last match: 338 last match: 339 last match: 340 last match: 341 last match: 342 last match: 343 last match: 344 last match: 345 flagsMask: 1 enabled: false parabolic: false account for size: false source: 319 key: 68 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 10 last match: 336 last match: 337 last match: 338 last match: 339 last match: 340 last match: 341 last match: 342 last match: 343 last match: 344 last match: 345 flagsMask: 1 enabled: false parabolic: false account for size: false source: 320 key: 69 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 10 last match: 336 last match: 337 last match: 338 last match: 339 last match: 340 last match: 341 last match: 342 last match: 343 last match: 344 last match: 345 flagsMask: 1 enabled: false parabolic: false account for size: false source: 321 key: 70 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 322 key: 73 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 347 key: 74 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 348 key: 75 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 349 key: 76 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 350 key: 77 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 351 key: 78 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 352 key: 79 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 353 key: 80 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 354 key: 106 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5280 key: 115 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5289 key: 116 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5290 key: 117 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5291 key: 118 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5292 key: 119 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5293 key: 120 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5294 key: 121 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5295 key: 127 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5301 key: 128 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5302 key: 129 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5303 key: 130 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5304 key: 131 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5305 key: 132 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5306 key: 146 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5320 key: 147 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5321 key: 156 min range: 0 max range: 0 yOrigin: 0 owners mask: 1020 interface: 15 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5330 key: 1458 min range: 0 max range: 30 yOrigin: 0 owners mask: 60 interface: 74 length: 12 last match: 7633 last match: 7635 last match: 8010 last match: 8103 last match: 8104 last match: 8177 last match: 8228 last match: 8229 last match: 8286 last match: 8438 last match: 8439 last match: 8563 flagsMask: 2 enabled: true parabolic: false account for size: false source: 160 key: 1459 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5655 key: 1460 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5656 key: 1461 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5657 key: 1464 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5668 key: 1465 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5669 key: 1466 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5670 key: 1467 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5671 key: 1468 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5675 key: 1469 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5676 key: 1470 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5677 key: 1471 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5678 key: 1472 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5682 key: 1473 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5683 key: 1474 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5684 key: 1475 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5685 key: 1476 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5686 key: 1477 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5687 key: 1478 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5688 key: 1479 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5689 key: 1480 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5690 key: 1481 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5691 key: 1482 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5698 key: 1485 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5701 key: 1486 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5702 key: 1487 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5705 key: 1488 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5706 key: 1489 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5707 key: 1490 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5708 key: 1491 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5709 key: 1492 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5710 key: 1493 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5711 key: 1495 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5724 key: 1496 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5725 key: 1497 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5727 key: 1498 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5728 key: 1499 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5729 key: 1500 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5731 key: 1501 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5732 key: 1502 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5735 key: 1503 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5736 key: 1504 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5737 key: 1505 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5743 key: 1506 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5745 key: 1528 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5752 key: 1529 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5753 key: 1530 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5754 key: 1548 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5769 key: 1549 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5770 key: 1550 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5771 key: 1551 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5772 key: 1552 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5780 key: 1553 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5781 key: 1554 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5782 key: 1555 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5783 key: 1556 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5784 key: 1557 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5789 key: 1558 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5790 key: 1559 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5791 key: 1560 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5794 key: 1561 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5795 key: 1562 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5802 key: 1563 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5803 key: 1564 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5805 key: 1565 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5806 key: 1566 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5811 key: 1567 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5812 key: 1568 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5813 key: 1569 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5815 key: 1574 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5828 key: 1575 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5865 key: 1576 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5866 key: 1577 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5872 key: 1578 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5873 key: 1579 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5874 key: 1580 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5876 key: 2018 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 379 key: 2019 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 380 key: 2020 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 381 key: 2021 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 382 key: 2022 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 383 key: 2023 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 384 key: 2024 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 385 key: 2025 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 386 key: 2027 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5658 key: 2028 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5659 key: 2029 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5747 key: 2030 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5748 key: 2031 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5749 key: 2032 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5750 key: 2033 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5823 key: 2034 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5824 key: 2035 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5825 key: 2036 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 5826 key: 2037 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5884 key: 2038 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5885 key: 2039 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5886 key: 2041 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5897 key: 2042 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5898 key: 2043 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5899 key: 2044 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5900 key: 2045 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5901 key: 2046 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5902 key: 2047 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5903 key: 2048 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5904 key: 2049 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5905 key: 2050 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5906 key: 2051 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5907 key: 2052 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5908 key: 2053 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5909 key: 2054 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5910 key: 2055 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5911 key: 2056 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5912 key: 2057 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5913 key: 2058 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5914 key: 2059 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5915 key: 2061 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5944 key: 2062 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5945 key: 2064 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5974 key: 2065 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5975 key: 2066 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 5976 key: 2067 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6011 key: 2068 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6012 key: 2069 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6013 key: 2070 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6014 key: 2071 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6023 key: 2072 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6024 key: 2073 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6025 key: 2074 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6026 key: 2075 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6041 key: 2076 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6042 key: 2077 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6043 key: 2078 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6044 key: 2079 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6045 key: 2080 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6046 key: 2081 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6053 key: 2082 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6054 key: 2083 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6055 key: 2084 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6056 key: 2085 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6057 key: 2088 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6061 key: 2089 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6077 key: 2090 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6078 key: 2091 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6079 key: 2092 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6080 key: 2093 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6086 key: 2094 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6087 key: 2095 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6091 key: 2096 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6092 key: 2097 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6093 key: 2098 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6094 key: 2099 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6113 key: 2100 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6114 key: 2101 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6115 key: 2102 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6116 key: 2104 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6155 key: 2105 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6156 key: 2106 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6158 key: 2107 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6159 key: 2108 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6160 key: 2109 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6161 key: 2110 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6162 key: 2111 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6163 key: 2112 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6164 key: 2113 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6165 key: 2114 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6166 key: 2115 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6171 key: 2116 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6172 key: 2117 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6173 key: 2118 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6174 key: 2119 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6175 key: 2120 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6178 key: 2121 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6179 key: 2122 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6180 key: 2123 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6181 key: 2124 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6193 key: 2125 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6194 key: 2126 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6195 key: 2127 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6196 key: 2128 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6198 key: 2129 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6199 key: 2130 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6200 key: 2131 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6202 key: 2132 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6203 key: 2133 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6204 key: 2134 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6205 key: 2135 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6206 key: 2136 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6218 key: 2137 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6219 key: 2138 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6220 key: 2140 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6222 key: 2141 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6223 key: 2142 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6224 key: 2143 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6225 key: 2144 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6253 key: 2145 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6254 key: 2146 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6257 key: 2147 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6258 key: 2148 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6259 key: 2149 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6260 key: 2151 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6262 key: 2152 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6263 key: 2153 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6264 key: 2154 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6289 key: 2155 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6293 key: 2156 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6296 key: 2157 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6297 key: 2158 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6298 key: 2159 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6299 key: 2161 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6309 key: 2162 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6310 key: 2163 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6311 key: 2164 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6312 key: 2165 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6313 key: 2166 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6314 key: 2167 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6322 key: 2168 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6323 key: 2169 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6324 key: 2170 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6326 key: 2171 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6327 key: 2172 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6328 key: 2173 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6330 key: 2174 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6331 key: 2175 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6332 key: 2176 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6333 key: 2177 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6334 key: 2178 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6335 key: 2179 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6336 key: 2180 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6337 key: 2181 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6338 key: 2182 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6340 key: 2183 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6341 key: 2184 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6342 key: 2185 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6343 key: 2186 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 4 last match: 8400 last match: 8403 last match: 8885 last match: 8897 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6346 key: 2187 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 4 last match: 8400 last match: 8403 last match: 8885 last match: 8897 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6347 key: 2188 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6350 key: 2189 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6351 key: 2190 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6352 key: 2191 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6353 key: 2192 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6354 key: 2193 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6356 key: 2194 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6369 key: 2195 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6370 key: 2196 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6371 key: 2197 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6372 key: 2198 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6373 key: 2199 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6374 key: 2200 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6375 key: 2201 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6377 key: 2202 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 2 last match: 6702 last match: 7372 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6380 key: 2203 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6390 key: 2204 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6395 key: 2205 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6396 key: 2206 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6397 key: 2207 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6398 key: 2208 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6399 key: 2209 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6400 key: 2210 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6401 key: 2211 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6402 key: 2212 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6403 key: 2213 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6406 key: 2214 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6407 key: 2215 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6408 key: 2216 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6411 key: 2217 min range: 0 max range: 50 yOrigin: 0 owners mask: 4 interface: 15 length: 55 last match: 156 last match: 6289 last match: 6305 last match: 6547 last match: 6588 last match: 6708 last match: 6852 last match: 6854 last match: 6855 last match: 6856 last match: 6857 last match: 6880 last match: 6881 last match: 6882 last match: 6883 last match: 6884 last match: 7015 last match: 7054 last match: 7093 last match: 7259 last match: 7260 last match: 7363 last match: 7364 last match: 7365 last match: 7367 last match: 7368 last match: 7405 last match: 7458 last match: 7672 last match: 7885 last match: 8001 last match: 8492 last match: 8493 last match: 8494 last match: 8495 last match: 8500 last match: 8501 last match: 8502 last match: 8503 last match: 8519 last match: 8520 last match: 8521 last match: 8522 last match: 8628 last match: 8629 last match: 8630 last match: 8631 last match: 8643 last match: 8644 last match: 8645 last match: 8646 last match: 8870 last match: 8882 last match: 8886 last match: 8907 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6416 key: 2218 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6419 key: 2219 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6424 key: 2220 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6425 key: 2221 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6426 key: 2222 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6427 key: 2223 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6428 key: 2224 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6429 key: 2225 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6430 key: 2226 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6436 key: 2227 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6437 key: 2228 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6438 key: 2229 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6439 key: 2230 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6440 key: 2231 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6441 key: 2232 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6442 key: 2233 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6443 key: 2235 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6451 key: 2236 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6452 key: 2237 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6453 key: 2238 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6454 key: 2239 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6455 key: 2240 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6467 key: 2241 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6468 key: 2242 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6469 key: 2243 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6470 key: 2244 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6471 key: 2247 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6477 key: 2248 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6478 key: 2249 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6479 key: 2250 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6480 key: 2251 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6481 key: 2252 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6482 key: 2253 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6483 key: 2254 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6484 key: 2255 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6485 key: 2256 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6486 key: 2257 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6489 key: 2258 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6490 key: 2259 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6491 key: 2260 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6493 key: 2261 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6494 key: 2262 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6495 key: 2263 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6496 key: 2264 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6497 key: 2266 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6503 key: 2267 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6504 key: 2268 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6515 key: 2269 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6516 key: 2270 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6517 key: 2271 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6518 key: 2272 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6520 key: 2273 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6521 key: 2274 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6524 key: 2275 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6525 key: 2276 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6526 key: 2277 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6527 key: 2278 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6528 key: 2279 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6529 key: 2280 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6530 key: 2281 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6531 key: 2282 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6532 key: 2284 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 6 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7372 last match: 7373 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6534 key: 2287 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6544 key: 2288 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6545 key: 2289 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6549 key: 2290 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6550 key: 2291 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 5 last match: 6702 last match: 6906 last match: 7199 last match: 7372 last match: 7373 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6553 key: 2293 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6557 key: 2294 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6558 key: 2295 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6559 key: 2296 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6562 key: 2297 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6564 key: 2298 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6565 key: 2299 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6566 key: 2300 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6569 key: 2301 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6570 key: 2302 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6573 key: 2303 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6574 key: 2304 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6575 key: 2305 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 5 last match: 6702 last match: 6906 last match: 7199 last match: 7372 last match: 7373 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6578 key: 2307 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6582 key: 2308 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6587 key: 2309 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6590 key: 2310 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6591 key: 2311 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6592 key: 2312 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6593 key: 2313 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6594 key: 2314 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6596 key: 2315 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6597 key: 2316 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6598 key: 2317 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6601 key: 2318 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6603 key: 2319 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6604 key: 2320 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6605 key: 2322 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6607 key: 2323 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6616 key: 2324 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6617 key: 2325 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6618 key: 2326 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6619 key: 2327 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6620 key: 2328 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6635 key: 2329 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 2 last match: 6702 last match: 7372 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6640 key: 2330 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6643 key: 2331 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6644 key: 2332 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6645 key: 2333 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6646 key: 2334 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6652 key: 2335 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6659 key: 2336 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6664 key: 2337 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6665 key: 2338 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6666 key: 2339 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6667 key: 2340 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6668 key: 2341 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6674 key: 2342 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6675 key: 2343 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6676 key: 2344 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6677 key: 2345 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6678 key: 2346 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6680 key: 2347 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6682 key: 2348 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6689 key: 2349 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6690 key: 2350 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6691 key: 2351 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6692 key: 2352 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6693 key: 2353 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6694 key: 2354 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6695 key: 2355 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6696 key: 2356 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6697 key: 2357 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6698 key: 2358 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6699 key: 2359 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 48 last match: 156 last match: 6289 last match: 6305 last match: 6380 last match: 6416 last match: 6534 last match: 6547 last match: 6553 last match: 6578 last match: 6588 last match: 6640 last match: 6708 last match: 6758 last match: 6828 last match: 6852 last match: 6854 last match: 6855 last match: 6856 last match: 6857 last match: 6880 last match: 6881 last match: 6882 last match: 6883 last match: 6884 last match: 7015 last match: 7054 last match: 7093 last match: 7259 last match: 7260 last match: 7363 last match: 7364 last match: 7365 last match: 7367 last match: 7368 last match: 7405 last match: 7458 last match: 7672 last match: 7885 last match: 8001 last match: 8643 last match: 8644 last match: 8645 last match: 8646 last match: 8870 last match: 8882 last match: 8886 last match: 8888 last match: 8907 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6702 key: 2360 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 49 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 6818 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6703 key: 2361 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 51 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6682 last match: 6701 last match: 6717 last match: 6818 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6704 key: 2364 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6712 key: 2365 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6713 key: 2366 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6714 key: 2367 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6717 key: 2368 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6718 key: 2369 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6719 key: 2370 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6720 key: 2371 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6725 key: 2372 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6728 key: 2373 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6731 key: 2374 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6732 key: 2375 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6733 key: 2376 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6734 key: 2377 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6738 key: 2378 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6739 key: 2379 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6740 key: 2380 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6744 key: 2381 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6745 key: 2382 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6748 key: 2385 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6763 key: 2386 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6764 key: 2387 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6765 key: 2388 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6766 key: 2389 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6767 key: 2390 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6769 key: 2391 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6770 key: 2392 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6771 key: 2394 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6774 key: 2396 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6779 key: 2397 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6780 key: 2398 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6781 key: 2399 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6782 key: 2400 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6785 key: 2401 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6786 key: 2402 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6787 key: 2403 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 52 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6682 last match: 6701 last match: 6717 last match: 6758 last match: 6818 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6788 key: 2405 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 51 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6682 last match: 6701 last match: 6717 last match: 6818 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6790 key: 2406 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6791 key: 2407 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6793 key: 2408 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6802 key: 2409 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6803 key: 2410 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6804 key: 2411 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6805 key: 2412 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6806 key: 2413 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6807 key: 2414 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6808 key: 2415 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6809 key: 2416 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6812 key: 2417 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6813 key: 2418 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6818 key: 2419 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6819 key: 2420 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6820 key: 2421 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6821 key: 2422 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6822 key: 2423 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6823 key: 2424 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 43 last match: 156 last match: 6289 last match: 6305 last match: 6416 last match: 6534 last match: 6547 last match: 6588 last match: 6708 last match: 6828 last match: 6852 last match: 6854 last match: 6855 last match: 6856 last match: 6857 last match: 6880 last match: 6881 last match: 6882 last match: 6883 last match: 6884 last match: 7015 last match: 7054 last match: 7093 last match: 7259 last match: 7260 last match: 7363 last match: 7364 last match: 7365 last match: 7367 last match: 7368 last match: 7405 last match: 7458 last match: 7672 last match: 7885 last match: 8001 last match: 8643 last match: 8644 last match: 8645 last match: 8646 last match: 8870 last match: 8882 last match: 8886 last match: 8888 last match: 8907 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6832 key: 2425 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 48 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 6818 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6833 key: 2426 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6840 key: 2428 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6842 key: 2429 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6843 key: 2430 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6844 key: 2431 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6845 key: 2432 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6846 key: 2433 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6847 key: 2435 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6850 key: 2436 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6852 key: 2438 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6854 key: 2439 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6855 key: 2440 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6856 key: 2441 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6857 key: 2442 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6860 key: 2443 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6861 key: 2444 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6862 key: 2445 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6863 key: 2446 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6864 key: 2447 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6865 key: 2448 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6866 key: 2449 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6867 key: 2450 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6868 key: 2451 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6869 key: 2452 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6872 key: 2453 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6873 key: 2454 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6874 key: 2455 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6875 key: 2456 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6876 key: 2457 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6880 key: 2458 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6881 key: 2459 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6882 key: 2460 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6883 key: 2461 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6884 key: 2463 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6887 key: 2464 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6888 key: 2465 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6891 key: 2466 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6893 key: 2467 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6894 key: 2468 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6895 key: 2469 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6896 key: 2470 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6897 key: 2471 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6900 key: 2472 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6901 key: 2475 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 46 last match: 156 last match: 6289 last match: 6305 last match: 6416 last match: 6534 last match: 6547 last match: 6553 last match: 6578 last match: 6588 last match: 6708 last match: 6758 last match: 6828 last match: 6852 last match: 6854 last match: 6855 last match: 6856 last match: 6857 last match: 6880 last match: 6881 last match: 6882 last match: 6883 last match: 6884 last match: 7015 last match: 7054 last match: 7093 last match: 7259 last match: 7260 last match: 7363 last match: 7364 last match: 7365 last match: 7367 last match: 7368 last match: 7405 last match: 7458 last match: 7672 last match: 7885 last match: 8001 last match: 8643 last match: 8644 last match: 8645 last match: 8646 last match: 8870 last match: 8882 last match: 8886 last match: 8888 last match: 8907 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6906 key: 2476 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 54 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6682 last match: 6701 last match: 6717 last match: 6758 last match: 6818 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 last match: 8886 last match: 8888 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6907 key: 2477 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6909 key: 2478 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6910 key: 2479 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6926 key: 2480 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6927 key: 2481 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6928 key: 2482 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6934 key: 2483 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6938 key: 2484 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6939 key: 2485 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6940 key: 2488 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6946 key: 2490 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6951 key: 2491 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6957 key: 2493 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 50 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 6717 last match: 6818 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 6964 key: 2496 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6972 key: 2497 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6973 key: 2498 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6975 key: 2499 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6976 key: 2500 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6977 key: 2501 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6978 key: 2502 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6979 key: 2503 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6980 key: 2504 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6981 key: 2505 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6986 key: 2506 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6987 key: 2507 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6988 key: 2508 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6989 key: 2509 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6993 key: 2510 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6994 key: 2511 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6995 key: 2512 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 6996 key: 2513 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7004 key: 2514 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7005 key: 2515 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7006 key: 2516 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7007 key: 2517 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7008 key: 2518 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7009 key: 2519 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7010 key: 2520 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7011 key: 2521 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7012 key: 2522 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7013 key: 2523 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7015 key: 2525 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7017 key: 2526 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7018 key: 2527 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7019 key: 2528 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7020 key: 2529 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7021 key: 2530 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7023 key: 2531 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7024 key: 2532 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7025 key: 2533 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7026 key: 2534 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7027 key: 2535 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7028 key: 2536 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7030 key: 2537 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7031 key: 2538 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7032 key: 2539 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7033 key: 2541 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7035 key: 2543 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7042 key: 2545 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7046 key: 2546 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7047 key: 2547 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7048 key: 2548 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7049 key: 2552 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7054 key: 2553 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7056 key: 2554 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7057 key: 2555 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7061 key: 2556 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7062 key: 2557 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7063 key: 2558 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7064 key: 2559 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7065 key: 2560 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7066 key: 2561 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7068 key: 2562 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7069 key: 2563 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7071 key: 2564 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7072 key: 2565 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7073 key: 2567 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7080 key: 2568 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7093 key: 2569 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7100 key: 2570 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7101 key: 2571 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7111 key: 2572 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7112 key: 2573 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7120 key: 2574 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7121 key: 2575 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7122 key: 2577 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7124 key: 2580 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7132 key: 2581 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7133 key: 2582 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7134 key: 2583 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 47 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7136 key: 2584 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 52 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6682 last match: 6701 last match: 6717 last match: 6758 last match: 6818 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7137 key: 2585 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 52 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6682 last match: 6701 last match: 6717 last match: 6758 last match: 6818 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7138 key: 2587 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7141 key: 2588 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7142 key: 2589 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7143 key: 2590 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7144 key: 2591 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7145 key: 2592 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7146 key: 2593 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7147 key: 2594 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7148 key: 2595 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7149 key: 2596 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7153 key: 2597 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7154 key: 2598 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7155 key: 2599 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7156 key: 2600 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7157 key: 2601 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7158 key: 2602 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7159 key: 2603 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7161 key: 2604 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7162 key: 2605 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7163 key: 2606 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7164 key: 2607 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7165 key: 2608 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7173 key: 2609 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7174 key: 2611 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7176 key: 2612 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7177 key: 2613 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7182 key: 2614 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7183 key: 2615 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7184 key: 2616 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7185 key: 2617 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7186 key: 2618 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7191 key: 2619 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7192 key: 2620 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7193 key: 2621 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7194 key: 2622 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7197 key: 2623 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 45 last match: 156 last match: 6289 last match: 6305 last match: 6416 last match: 6534 last match: 6547 last match: 6553 last match: 6578 last match: 6588 last match: 6708 last match: 6828 last match: 6852 last match: 6854 last match: 6855 last match: 6856 last match: 6857 last match: 6880 last match: 6881 last match: 6882 last match: 6883 last match: 6884 last match: 7015 last match: 7054 last match: 7093 last match: 7259 last match: 7260 last match: 7363 last match: 7364 last match: 7365 last match: 7367 last match: 7368 last match: 7405 last match: 7458 last match: 7672 last match: 7885 last match: 8001 last match: 8643 last match: 8644 last match: 8645 last match: 8646 last match: 8870 last match: 8882 last match: 8886 last match: 8888 last match: 8907 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7199 key: 2624 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 49 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 6818 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7200 key: 2625 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7205 key: 2626 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7206 key: 2627 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7207 key: 2629 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7215 key: 2630 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7216 key: 2631 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7221 key: 2632 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7222 key: 2633 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7223 key: 2635 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 90 last match: 313 last match: 315 last match: 5783 last match: 5784 last match: 5796 last match: 5882 last match: 5897 last match: 5942 last match: 6045 last match: 6046 last match: 6086 last match: 6087 last match: 6155 last match: 6229 last match: 6263 last match: 6264 last match: 6348 last match: 6350 last match: 6352 last match: 6353 last match: 6354 last match: 6381 last match: 6417 last match: 6436 last match: 6437 last match: 6438 last match: 6439 last match: 6440 last match: 6445 last match: 6477 last match: 6478 last match: 6512 last match: 6519 last match: 6544 last match: 6571 last match: 6577 last match: 6596 last match: 6597 last match: 6598 last match: 6643 last match: 6662 last match: 6664 last match: 6699 last match: 6728 last match: 6735 last match: 6770 last match: 6771 last match: 6777 last match: 6812 last match: 6813 last match: 6848 last match: 6877 last match: 6926 last match: 6927 last match: 6944 last match: 6950 last match: 6951 last match: 7039 last match: 7040 last match: 7046 last match: 7047 last match: 7048 last match: 7049 last match: 7081 last match: 7131 last match: 7182 last match: 7183 last match: 7184 last match: 7185 last match: 7186 last match: 7204 last match: 7224 last match: 7253 last match: 7280 last match: 7303 last match: 7339 last match: 7340 last match: 7341 last match: 7404 last match: 7617 last match: 7755 last match: 7808 last match: 7846 last match: 8105 last match: 8169 last match: 8183 last match: 8816 last match: 8817 last match: 8880 last match: 8881 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7227 key: 2636 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7238 key: 2637 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7239 key: 2638 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7240 key: 2639 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7242 key: 2640 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7243 key: 2641 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7244 key: 2642 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7248 key: 2643 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7249 key: 2644 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7250 key: 2645 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7259 key: 2646 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7260 key: 2649 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7270 key: 2650 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7271 key: 2651 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7272 key: 2652 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7273 key: 2653 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7274 key: 2654 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7277 key: 2655 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7278 key: 2656 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7279 key: 2659 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7285 key: 2660 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7286 key: 2661 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7287 key: 2662 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7288 key: 2663 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7289 key: 2664 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7291 key: 2665 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7292 key: 2666 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7293 key: 2667 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7300 key: 2668 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7301 key: 2669 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7302 key: 2670 min range: 0 max range: 50 yOrigin: 0 owners mask: 4 interface: 15 length: 36 last match: 150 last match: 152 last match: 153 last match: 5753 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 5932 last match: 6041 last match: 6043 last match: 6044 last match: 6218 last match: 6219 last match: 6220 last match: 6222 last match: 6223 last match: 6224 last match: 6225 last match: 6293 last match: 6314 last match: 6356 last match: 6377 last match: 6659 last match: 6682 last match: 6717 last match: 6818 last match: 6985 last match: 6993 last match: 7022 last match: 7033 last match: 7074 last match: 7117 last match: 7236 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7307 key: 2673 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7311 key: 2674 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7312 key: 2675 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7313 key: 2676 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7314 key: 2677 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7315 key: 2679 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7317 key: 2680 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7318 key: 2681 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7319 key: 2682 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7320 key: 2683 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7321 key: 2684 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7322 key: 2685 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7323 key: 2686 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7324 key: 2687 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7325 key: 2688 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7326 key: 2689 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7327 key: 2693 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7331 key: 2694 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7332 key: 2695 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7338 key: 2696 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7339 key: 2697 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7340 key: 2698 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7341 key: 2699 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7342 key: 2700 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7346 key: 2701 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7347 key: 2702 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7348 key: 2705 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7352 key: 2707 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7360 key: 2708 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7363 key: 2709 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7364 key: 2710 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7365 key: 2712 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7367 key: 2713 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7368 key: 2714 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7369 key: 2715 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7370 key: 2716 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 49 last match: 156 last match: 6265 last match: 6289 last match: 6305 last match: 6380 last match: 6416 last match: 6534 last match: 6547 last match: 6553 last match: 6578 last match: 6588 last match: 6640 last match: 6708 last match: 6758 last match: 6828 last match: 6852 last match: 6854 last match: 6855 last match: 6856 last match: 6857 last match: 6880 last match: 6881 last match: 6882 last match: 6883 last match: 6884 last match: 7015 last match: 7054 last match: 7093 last match: 7259 last match: 7260 last match: 7363 last match: 7364 last match: 7365 last match: 7367 last match: 7368 last match: 7405 last match: 7458 last match: 7672 last match: 7885 last match: 8001 last match: 8643 last match: 8644 last match: 8645 last match: 8646 last match: 8870 last match: 8882 last match: 8886 last match: 8888 last match: 8907 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7372 key: 2717 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 46 last match: 156 last match: 6289 last match: 6305 last match: 6416 last match: 6534 last match: 6547 last match: 6553 last match: 6578 last match: 6588 last match: 6708 last match: 6758 last match: 6828 last match: 6852 last match: 6854 last match: 6855 last match: 6856 last match: 6857 last match: 6880 last match: 6881 last match: 6882 last match: 6883 last match: 6884 last match: 7015 last match: 7054 last match: 7093 last match: 7259 last match: 7260 last match: 7363 last match: 7364 last match: 7365 last match: 7367 last match: 7368 last match: 7405 last match: 7458 last match: 7672 last match: 7885 last match: 8001 last match: 8643 last match: 8644 last match: 8645 last match: 8646 last match: 8870 last match: 8882 last match: 8886 last match: 8888 last match: 8907 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7373 key: 2734 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7396 key: 2735 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7397 key: 2736 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7398 key: 2737 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7400 key: 2738 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7401 key: 2740 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 91 last match: 313 last match: 315 last match: 5783 last match: 5784 last match: 5796 last match: 5882 last match: 5897 last match: 5942 last match: 6045 last match: 6046 last match: 6086 last match: 6087 last match: 6155 last match: 6229 last match: 6263 last match: 6264 last match: 6348 last match: 6350 last match: 6352 last match: 6353 last match: 6354 last match: 6381 last match: 6417 last match: 6436 last match: 6437 last match: 6438 last match: 6439 last match: 6440 last match: 6445 last match: 6477 last match: 6478 last match: 6512 last match: 6519 last match: 6544 last match: 6571 last match: 6577 last match: 6596 last match: 6597 last match: 6598 last match: 6643 last match: 6662 last match: 6664 last match: 6699 last match: 6728 last match: 6735 last match: 6770 last match: 6771 last match: 6777 last match: 6812 last match: 6813 last match: 6848 last match: 6877 last match: 6926 last match: 6927 last match: 6944 last match: 6950 last match: 6951 last match: 7039 last match: 7040 last match: 7046 last match: 7047 last match: 7048 last match: 7049 last match: 7081 last match: 7131 last match: 7182 last match: 7183 last match: 7184 last match: 7185 last match: 7186 last match: 7204 last match: 7224 last match: 7253 last match: 7280 last match: 7303 last match: 7338 last match: 7339 last match: 7340 last match: 7341 last match: 7404 last match: 7617 last match: 7755 last match: 7808 last match: 7846 last match: 8105 last match: 8169 last match: 8183 last match: 8816 last match: 8817 last match: 8880 last match: 8881 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7416 key: 2741 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7422 key: 2743 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7425 key: 2744 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7430 key: 2745 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7431 key: 2746 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7432 key: 2747 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7433 key: 2748 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7434 key: 2749 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7435 key: 2750 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7436 key: 2751 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7437 key: 2752 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7439 key: 2753 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7440 key: 2754 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7441 key: 2755 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7462 key: 2756 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7463 key: 2757 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7464 key: 2777 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7470 key: 2778 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7471 key: 2779 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7472 key: 2783 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7479 key: 2802 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7489 key: 2803 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7490 key: 2804 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7491 key: 2805 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7492 key: 2806 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7493 key: 2807 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7494 key: 2808 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7495 key: 2809 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7496 key: 2810 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7497 key: 2811 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7498 key: 2813 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7505 key: 2814 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7516 key: 2815 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7517 key: 2816 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7518 key: 2817 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7519 key: 2818 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7520 key: 2819 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 1 last match: 5355 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7522 key: 2820 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7523 key: 2821 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7524 key: 2822 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7526 key: 2842 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7545 key: 2843 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7546 key: 2844 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7547 key: 2845 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7548 key: 2846 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7549 key: 2847 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7550 key: 2848 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7551 key: 2849 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7552 key: 2850 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7553 key: 2851 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7554 key: 2852 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7556 key: 2853 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7557 key: 2854 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7558 key: 2855 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7559 key: 2856 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 89 last match: 313 last match: 315 last match: 5783 last match: 5784 last match: 5796 last match: 5882 last match: 5897 last match: 5942 last match: 6045 last match: 6046 last match: 6086 last match: 6087 last match: 6155 last match: 6229 last match: 6263 last match: 6348 last match: 6350 last match: 6352 last match: 6353 last match: 6354 last match: 6381 last match: 6417 last match: 6436 last match: 6437 last match: 6438 last match: 6439 last match: 6440 last match: 6445 last match: 6477 last match: 6478 last match: 6512 last match: 6519 last match: 6544 last match: 6571 last match: 6577 last match: 6596 last match: 6597 last match: 6598 last match: 6643 last match: 6662 last match: 6664 last match: 6699 last match: 6728 last match: 6735 last match: 6770 last match: 6771 last match: 6777 last match: 6812 last match: 6813 last match: 6848 last match: 6877 last match: 6926 last match: 6927 last match: 6944 last match: 6950 last match: 6951 last match: 7039 last match: 7040 last match: 7046 last match: 7047 last match: 7048 last match: 7049 last match: 7081 last match: 7131 last match: 7182 last match: 7183 last match: 7184 last match: 7185 last match: 7186 last match: 7204 last match: 7224 last match: 7253 last match: 7280 last match: 7303 last match: 7339 last match: 7340 last match: 7341 last match: 7404 last match: 7617 last match: 7755 last match: 7808 last match: 7846 last match: 8105 last match: 8169 last match: 8183 last match: 8816 last match: 8817 last match: 8880 last match: 8881 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7562 key: 2857 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7570 key: 2858 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7579 key: 2859 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7599 key: 2860 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7600 key: 2861 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7601 key: 2862 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7602 key: 2863 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7603 key: 2864 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7618 key: 2865 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7619 key: 2866 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7620 key: 2867 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7621 key: 2868 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7622 key: 2869 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7633 key: 2870 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7634 key: 2871 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 23 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 7947 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7635 key: 2877 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7647 key: 2878 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7648 key: 2879 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7649 key: 2880 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7650 key: 2881 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7651 key: 2882 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7652 key: 2883 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7661 key: 2884 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7662 key: 2885 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7663 key: 2886 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7688 key: 2887 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7689 key: 2888 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7690 key: 2889 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7691 key: 2890 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7692 key: 2891 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7733 key: 2892 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7736 key: 2893 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7737 key: 2894 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7738 key: 2895 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7739 key: 2896 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7740 key: 2899 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7744 key: 2900 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7745 key: 2901 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7746 key: 2903 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7763 key: 2904 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7766 key: 2905 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7767 key: 2906 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7768 key: 2907 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7769 key: 2908 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 10 last match: 8090 last match: 8091 last match: 8093 last match: 8096 last match: 8244 last match: 8400 last match: 8402 last match: 8403 last match: 8885 last match: 8897 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7772 key: 2910 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 10 last match: 8090 last match: 8091 last match: 8093 last match: 8096 last match: 8244 last match: 8400 last match: 8402 last match: 8403 last match: 8885 last match: 8897 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7774 key: 2911 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 10 last match: 8090 last match: 8091 last match: 8093 last match: 8096 last match: 8244 last match: 8400 last match: 8402 last match: 8403 last match: 8885 last match: 8897 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7775 key: 2934 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7792 key: 2937 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7799 key: 2938 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7800 key: 2939 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7801 key: 2940 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7802 key: 2941 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7803 key: 2942 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7805 key: 2943 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7806 key: 2944 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7807 key: 2945 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7811 key: 2949 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7815 key: 2966 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7824 key: 2967 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7828 key: 2968 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7829 key: 2969 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7830 key: 2970 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7831 key: 2971 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7832 key: 2972 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7833 key: 2977 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 10 last match: 8090 last match: 8091 last match: 8093 last match: 8096 last match: 8244 last match: 8400 last match: 8402 last match: 8403 last match: 8885 last match: 8897 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7845 key: 2979 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7849 key: 2980 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7850 key: 2981 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7851 key: 2982 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7852 key: 2983 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7853 key: 2984 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7854 key: 2985 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7855 key: 2986 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7856 key: 2987 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7857 key: 2988 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7858 key: 2989 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7869 key: 2990 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7870 key: 2991 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7871 key: 2992 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7873 key: 2993 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7874 key: 2994 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7875 key: 2995 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7876 key: 2997 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7885 key: 2999 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7887 key: 3000 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7888 key: 3001 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7889 key: 3002 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7890 key: 3003 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7891 key: 3004 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7892 key: 3056 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7918 key: 3057 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7919 key: 3058 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7920 key: 3059 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7926 key: 3060 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7927 key: 3061 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7928 key: 3062 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7929 key: 3063 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7930 key: 3064 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7931 key: 3065 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7932 key: 3068 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7940 key: 3070 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 10 last match: 8090 last match: 8091 last match: 8093 last match: 8096 last match: 8244 last match: 8400 last match: 8402 last match: 8403 last match: 8885 last match: 8897 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7945 key: 3072 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 83 last match: 150 last match: 152 last match: 153 last match: 156 last match: 5753 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6041 last match: 6043 last match: 6044 last match: 6218 last match: 6219 last match: 6220 last match: 6222 last match: 6223 last match: 6224 last match: 6225 last match: 6289 last match: 6293 last match: 6305 last match: 6314 last match: 6356 last match: 6377 last match: 6416 last match: 6547 last match: 6588 last match: 6659 last match: 6682 last match: 6701 last match: 6708 last match: 6717 last match: 6758 last match: 6818 last match: 6828 last match: 6852 last match: 6854 last match: 6855 last match: 6856 last match: 6857 last match: 6880 last match: 6881 last match: 6882 last match: 6883 last match: 6884 last match: 6958 last match: 6985 last match: 6993 last match: 7015 last match: 7033 last match: 7054 last match: 7074 last match: 7093 last match: 7117 last match: 7225 last match: 7230 last match: 7259 last match: 7260 last match: 7295 last match: 7307 last match: 7363 last match: 7364 last match: 7365 last match: 7367 last match: 7368 last match: 7405 last match: 7458 last match: 7635 last match: 7672 last match: 7885 last match: 8286 last match: 8643 last match: 8644 last match: 8645 last match: 8646 last match: 8735 last match: 8870 last match: 8882 last match: 8886 last match: 8888 last match: 8907 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7947 key: 3073 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7948 key: 3075 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7950 key: 3076 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7957 key: 3077 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7958 key: 3078 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7959 key: 3079 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7960 key: 3080 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7961 key: 3081 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7962 key: 3082 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7963 key: 3083 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7978 key: 3084 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7979 key: 3085 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7980 key: 3087 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 20 last match: 378 last match: 5821 last match: 5852 last match: 6049 last match: 6124 last match: 6379 last match: 6556 last match: 6683 last match: 6760 last match: 6835 last match: 7258 last match: 7455 last match: 7879 last match: 8654 last match: 8863 last match: 8864 last match: 8877 last match: 8878 last match: 8898 last match: 8899 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7984 key: 3089 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 20 last match: 378 last match: 5821 last match: 5852 last match: 6049 last match: 6124 last match: 6379 last match: 6556 last match: 6683 last match: 6760 last match: 6835 last match: 7258 last match: 7455 last match: 7879 last match: 8654 last match: 8863 last match: 8864 last match: 8877 last match: 8878 last match: 8898 last match: 8899 flagsMask: 1 enabled: true parabolic: false account for size: false source: 7986 key: 3092 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7990 key: 3093 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7992 key: 3094 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7994 key: 3095 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7995 key: 3096 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7996 key: 3097 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7997 key: 3098 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 7998 key: 3099 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8000 key: 3101 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8010 key: 3102 min range: 0 max range: 0 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8011 key: 3103 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8015 key: 3104 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8016 key: 3105 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 10 last match: 8090 last match: 8091 last match: 8093 last match: 8096 last match: 8244 last match: 8400 last match: 8402 last match: 8403 last match: 8885 last match: 8897 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8018 key: 3108 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8070 key: 3109 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8071 key: 3110 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8072 key: 3111 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8073 key: 3112 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8074 key: 3113 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8075 key: 3114 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8076 key: 3115 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8077 key: 3116 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8078 key: 3117 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8079 key: 3118 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8080 key: 3119 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8081 key: 3120 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8082 key: 3121 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8083 key: 3122 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8086 key: 3123 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8087 key: 3124 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8088 key: 3125 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8089 key: 3126 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 14 last match: 6379 last match: 6760 last match: 7772 last match: 7774 last match: 7775 last match: 7845 last match: 7945 last match: 8018 last match: 8507 last match: 8654 last match: 8861 last match: 8862 last match: 8863 last match: 8864 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8090 key: 3127 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 15 last match: 6049 last match: 6379 last match: 6760 last match: 7772 last match: 7774 last match: 7775 last match: 7845 last match: 7945 last match: 8018 last match: 8507 last match: 8654 last match: 8861 last match: 8862 last match: 8863 last match: 8864 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8091 key: 3129 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 14 last match: 6379 last match: 6760 last match: 7772 last match: 7774 last match: 7775 last match: 7845 last match: 7945 last match: 8018 last match: 8507 last match: 8654 last match: 8861 last match: 8862 last match: 8863 last match: 8864 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8093 key: 3132 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 15 last match: 6049 last match: 6379 last match: 6760 last match: 7772 last match: 7774 last match: 7775 last match: 7845 last match: 7945 last match: 8018 last match: 8507 last match: 8654 last match: 8861 last match: 8862 last match: 8863 last match: 8864 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8096 key: 3133 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8097 key: 3134 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8098 key: 3135 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8099 key: 3136 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8103 key: 3137 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8104 key: 3138 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8107 key: 3139 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8111 key: 3140 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8112 key: 3141 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8113 key: 3142 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8114 key: 3144 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8116 key: 3145 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8117 key: 3146 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8128 key: 3147 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8129 key: 3148 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8130 key: 3149 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8131 key: 3150 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8132 key: 3151 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8133 key: 3152 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8134 key: 3153 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8137 key: 3202 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8151 key: 3203 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8152 key: 3204 min range: 0 max range: 0 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8153 key: 3205 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8154 key: 3206 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8155 key: 3207 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8156 key: 3208 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8157 key: 3209 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8158 key: 3210 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8159 key: 3211 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8161 key: 3212 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8162 key: 3213 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8165 key: 3214 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8166 key: 3215 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8167 key: 3216 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8176 key: 3217 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8177 key: 3219 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8185 key: 3220 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8186 key: 3221 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8187 key: 3222 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8190 key: 3223 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8191 key: 3224 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8192 key: 3226 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8197 key: 3227 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8198 key: 3228 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8199 key: 3229 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8201 key: 3230 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8202 key: 3231 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8203 key: 3232 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8204 key: 3233 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8205 key: 3234 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8206 key: 3235 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8207 key: 3236 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8208 key: 3237 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8209 key: 3238 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8210 key: 3239 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8211 key: 3240 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8212 key: 3241 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8213 key: 3242 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8214 key: 3243 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8215 key: 3244 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8216 key: 3245 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8217 key: 3246 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8218 key: 3247 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8219 key: 3248 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8220 key: 3249 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8221 key: 3250 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8228 key: 3251 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8229 key: 3252 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8231 key: 3253 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8232 key: 3254 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8233 key: 3351 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8234 key: 3354 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8237 key: 3355 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8238 key: 3356 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8239 key: 3357 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8240 key: 3358 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8241 key: 3359 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8242 key: 3360 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8243 key: 3361 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 14 last match: 6379 last match: 6760 last match: 7772 last match: 7774 last match: 7775 last match: 7845 last match: 7945 last match: 8018 last match: 8507 last match: 8654 last match: 8861 last match: 8862 last match: 8863 last match: 8864 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8244 key: 3363 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8254 key: 3366 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8285 key: 3367 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 23 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 7947 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8286 key: 3368 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8289 key: 3369 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8290 key: 3370 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8291 key: 3371 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8300 key: 3372 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8301 key: 3373 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8302 key: 3374 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8303 key: 3375 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8309 key: 3377 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8310 key: 3378 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8317 key: 3379 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8318 key: 3380 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8319 key: 3381 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8320 key: 3382 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8321 key: 3385 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 45 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8324 key: 3386 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 44 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8325 key: 3387 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 44 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8326 key: 3391 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 44 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8330 key: 3392 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 47 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8331 key: 3393 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 44 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8332 key: 3394 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 44 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8333 key: 3401 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8382 key: 3403 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8384 key: 3404 min range: 0 max range: 100 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8389 key: 3405 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8390 key: 3406 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8391 key: 3407 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8392 key: 3408 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8393 key: 3409 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8394 key: 3458 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 13 last match: 6346 last match: 6347 last match: 7772 last match: 7774 last match: 7775 last match: 7845 last match: 7945 last match: 8018 last match: 8660 last match: 8861 last match: 8862 last match: 8863 last match: 8864 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8400 key: 3460 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 14 last match: 6379 last match: 6760 last match: 7772 last match: 7774 last match: 7775 last match: 7845 last match: 7945 last match: 8018 last match: 8507 last match: 8654 last match: 8861 last match: 8862 last match: 8863 last match: 8864 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8402 key: 3461 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 13 last match: 6346 last match: 6347 last match: 7772 last match: 7774 last match: 7775 last match: 7845 last match: 7945 last match: 8018 last match: 8660 last match: 8861 last match: 8862 last match: 8863 last match: 8864 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8403 key: 3467 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8428 key: 3468 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8429 key: 3469 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8438 key: 3470 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8439 key: 3473 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8447 key: 3474 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8448 key: 3475 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8449 key: 3479 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8464 key: 3482 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8466 key: 3483 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8467 key: 3484 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8468 key: 3485 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8469 key: 3486 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8470 key: 3487 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8471 key: 3488 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8472 key: 3489 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8473 key: 3490 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8474 key: 3491 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8475 key: 3492 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8480 key: 3493 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8481 key: 3494 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8482 key: 3495 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8483 key: 3502 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8488 key: 3503 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8489 key: 3505 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8504 key: 3506 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 48 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7307 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8505 key: 3507 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 43 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7633 last match: 7634 last match: 7635 last match: 7636 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8506 key: 3511 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8523 key: 3512 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8524 key: 3513 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8525 key: 3515 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 1 last match: 8647 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8526 key: 3516 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8527 key: 3517 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8528 key: 3518 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8529 key: 3519 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8534 key: 3521 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8538 key: 3528 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 4 last match: 8017 last match: 8126 last match: 8194 last match: 8235 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8549 key: 3529 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 4 last match: 8017 last match: 8126 last match: 8194 last match: 8235 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8550 key: 3530 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 4 last match: 8017 last match: 8126 last match: 8194 last match: 8235 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8551 key: 3531 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8552 key: 3532 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8553 key: 3533 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8554 key: 3534 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8555 key: 3535 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8556 key: 3536 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8557 key: 3537 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8562 key: 3538 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8563 key: 3541 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8601 key: 3542 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8602 key: 3543 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8603 key: 3544 min range: 0 max range: 100 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8605 key: 3545 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8615 key: 3546 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8616 key: 3549 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8625 key: 3550 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8626 key: 3569 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8641 key: 3570 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8643 key: 3571 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8644 key: 3572 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8645 key: 3573 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 10 last match: 6702 last match: 6832 last match: 6906 last match: 7199 last match: 7317 last match: 7318 last match: 7319 last match: 7372 last match: 7373 last match: 7947 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8646 key: 3574 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8647 key: 3575 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8648 key: 3576 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8649 key: 3577 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8650 key: 3578 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 47 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8651 key: 3579 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 47 last match: 150 last match: 160 last match: 5816 last match: 5911 last match: 5912 last match: 5913 last match: 5914 last match: 5915 last match: 6043 last match: 6044 last match: 6218 last match: 6223 last match: 6314 last match: 6701 last match: 7074 last match: 7117 last match: 7225 last match: 7230 last match: 7295 last match: 7458 last match: 7633 last match: 7634 last match: 7635 last match: 7878 last match: 7950 last match: 7954 last match: 8010 last match: 8103 last match: 8104 last match: 8133 last match: 8134 last match: 8176 last match: 8177 last match: 8228 last match: 8229 last match: 8285 last match: 8286 last match: 8438 last match: 8439 last match: 8534 last match: 8563 last match: 8615 last match: 8616 last match: 8668 last match: 8735 last match: 8870 last match: 8882 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8652 key: 3581 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 2 last match: 7984 last match: 7986 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8654 key: 3587 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 8 last match: 6828 last match: 8091 last match: 8096 last match: 8244 last match: 8400 last match: 8403 last match: 8885 last match: 8897 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8660 key: 3588 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8662 key: 3589 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8663 key: 3638 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 22 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 8324 last match: 8325 last match: 8326 last match: 8330 last match: 8331 last match: 8332 last match: 8333 last match: 8505 last match: 8506 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8668 key: 3639 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8674 key: 3640 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8679 key: 3641 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8680 key: 3643 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8695 key: 3644 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8704 key: 3646 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8706 key: 3647 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8707 key: 3648 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8708 key: 3649 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8710 key: 3650 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8711 key: 3651 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8712 key: 3652 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8713 key: 3653 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8714 key: 3654 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8715 key: 3706 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 99 last match: 313 last match: 314 last match: 315 last match: 5783 last match: 5784 last match: 5796 last match: 5882 last match: 5897 last match: 5898 last match: 5974 last match: 5975 last match: 5976 last match: 6045 last match: 6046 last match: 6086 last match: 6087 last match: 6155 last match: 6200 last match: 6229 last match: 6263 last match: 6264 last match: 6348 last match: 6350 last match: 6352 last match: 6353 last match: 6354 last match: 6381 last match: 6417 last match: 6436 last match: 6437 last match: 6438 last match: 6439 last match: 6440 last match: 6445 last match: 6477 last match: 6478 last match: 6512 last match: 6519 last match: 6544 last match: 6571 last match: 6577 last match: 6596 last match: 6597 last match: 6598 last match: 6643 last match: 6662 last match: 6664 last match: 6699 last match: 6728 last match: 6735 last match: 6770 last match: 6771 last match: 6777 last match: 6812 last match: 6813 last match: 6848 last match: 6877 last match: 6926 last match: 6927 last match: 6928 last match: 6944 last match: 6950 last match: 6951 last match: 7039 last match: 7040 last match: 7046 last match: 7047 last match: 7048 last match: 7049 last match: 7081 last match: 7131 last match: 7182 last match: 7183 last match: 7184 last match: 7185 last match: 7186 last match: 7204 last match: 7224 last match: 7253 last match: 7280 last match: 7303 last match: 7338 last match: 7339 last match: 7340 last match: 7341 last match: 7374 last match: 7404 last match: 7484 last match: 7617 last match: 7755 last match: 7808 last match: 7846 last match: 8105 last match: 8169 last match: 8183 last match: 8816 last match: 8817 last match: 8880 last match: 8881 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8726 key: 3707 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8757 key: 3708 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8758 key: 3709 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8759 key: 3710 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8760 key: 3711 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8761 key: 3712 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8762 key: 3713 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8763 key: 3714 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8764 key: 3715 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8765 key: 3716 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8799 key: 3717 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8800 key: 3718 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8801 key: 3720 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8815 key: 3721 min range: 0 max range: 100 yOrigin: 0 owners mask: 62 interface: 87 length: 5 last match: 7227 last match: 7416 last match: 7562 last match: 8726 last match: 8913 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8816 key: 3722 min range: 0 max range: 100 yOrigin: 0 owners mask: 62 interface: 87 length: 5 last match: 7227 last match: 7416 last match: 7562 last match: 8726 last match: 8913 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8817 key: 3723 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8830 key: 3724 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8847 key: 3725 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8848 key: 3726 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8849 key: 3727 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8855 key: 3728 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8861 key: 3729 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8862 key: 3730 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8863 key: 3731 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8864 key: 3732 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8870 key: 3749 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8877 key: 3750 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8878 key: 3751 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 5 last match: 7227 last match: 7416 last match: 7562 last match: 8726 last match: 8913 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8880 key: 3752 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 5 last match: 7227 last match: 7416 last match: 7562 last match: 8726 last match: 8913 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8881 key: 3753 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8882 key: 3757 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 13 last match: 6346 last match: 6347 last match: 7772 last match: 7774 last match: 7775 last match: 7845 last match: 7945 last match: 8018 last match: 8660 last match: 8861 last match: 8862 last match: 8863 last match: 8864 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8885 key: 3758 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8886 key: 3759 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8888 key: 3760 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8893 key: 3761 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8894 key: 3762 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8895 key: 3764 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 13 last match: 6346 last match: 6347 last match: 7772 last match: 7774 last match: 7775 last match: 7845 last match: 7945 last match: 8018 last match: 8660 last match: 8861 last match: 8862 last match: 8863 last match: 8864 flagsMask: 1 enabled: true parabolic: false account for size: false source: 8897 key: 3765 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8898 key: 3766 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8899 key: 3767 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8905 key: 3848 min range: 0 max range: 82 yOrigin: 0 owners mask: 960 interface: 87 length: 18 last match: 6703 last match: 6704 last match: 6788 last match: 6790 last match: 6833 last match: 6907 last match: 6964 last match: 7136 last match: 7137 last match: 7138 last match: 7200 last match: 7947 last match: 8324 last match: 8331 last match: 8332 last match: 8505 last match: 8651 last match: 8652 flagsMask: 1 enabled: true parabolic: true account for size: true source: 150 key: 3849 min range: 0 max range: 82 yOrigin: 0 owners mask: 2 interface: 7 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 150 key: 3850 min range: 0 max range: 87 yOrigin: 0 owners mask: 960 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 183 key: 3851 min range: 0 max range: 87 yOrigin: 0 owners mask: 2 interface: 7 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 183 key: 3852 min range: 0 max range: 83 yOrigin: 0 owners mask: 960 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 216 key: 3853 min range: 0 max range: 83 yOrigin: 0 owners mask: 2 interface: 7 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 216 key: 3854 min range: 0 max range: 85 yOrigin: 0 owners mask: 960 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 248 key: 3855 min range: 0 max range: 85 yOrigin: 0 owners mask: 2 interface: 7 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 248 key: 3856 min range: 0 max range: 84 yOrigin: 0 owners mask: 60 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 280 key: 3857 min range: 0 max range: 84 yOrigin: 0 owners mask: 2 interface: 7 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 280 key: 3858 min range: 0 max range: 84 yOrigin: 0 owners mask: 60 interface: 87 length: 5 last match: 7227 last match: 7416 last match: 7562 last match: 8726 last match: 8913 flagsMask: 1 enabled: true parabolic: true account for size: true source: 313 key: 3859 min range: 0 max range: 84 yOrigin: 0 owners mask: 2 interface: 7 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 313 key: 3860 min range: 0 max range: 82 yOrigin: 0 owners mask: 60 interface: 87 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 346 key: 3861 min range: 0 max range: 82 yOrigin: 0 owners mask: 2 interface: 7 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 346 key: 3862 min range: 0 max range: 82 yOrigin: 0 owners mask: 60 interface: 87 length: 2 last match: 7984 last match: 7986 flagsMask: 1 enabled: true parabolic: true account for size: true source: 378 key: 3863 min range: 0 max range: 82 yOrigin: 0 owners mask: 2 interface: 7 length: 0 flagsMask: 1 enabled: true parabolic: true account for size: true source: 378 key: 3864 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8906 key: 3865 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8907 key: 3866 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8908 key: 3867 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8909 key: 3868 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8910 key: 3869 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8911 key: 3870 min range: 0 max range: 80 yOrigin: 0 owners mask: 62 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8912 key: 3872 min range: 0 max range: 80 yOrigin: 0 owners mask: 962 interface: 87 length: 0 flagsMask: 1 enabled: false parabolic: false account for size: false source: 8913 length: 7117 key: 150 x: 232 z: 460 vision: 90 visibilities: 43690 size: 22 vision sharing: 0 owner: 1 flags: 25 key: 151 x: 261.18429 z: 392.20336 vision: 32 visibilities: 170 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 152 x: 254.39171 z: 458.4415 vision: 32 visibilities: 43690 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 153 x: 254.40474 z: 456.37566 vision: 32 visibilities: 43690 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 154 x: 260.15354 z: 393.53533 vision: 32 visibilities: 170 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 156 x: 297.68856 z: 517.13801 vision: 80 visibilities: 43690 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 157 x: 363.29305 z: 385.108 vision: 80 visibilities: 170 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 158 x: 321.78223 z: 479.47796 vision: 80 visibilities: 43690 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 160 x: 143.81437 z: 483.21975 vision: 30 visibilities: 43690 size: 1 vision sharing: 0 owner: 1 flags: 11 key: 166 x: 222 z: 510 vision: 0 visibilities: 43690 size: 10 vision sharing: 0 owner: 0 flags: 25 key: 167 x: 258 z: 506 vision: 0 visibilities: 43690 size: 14 vision sharing: 0 owner: 0 flags: 25 key: 183 x: 480 z: 224 vision: 90 visibilities: 170 size: 27 vision sharing: 0 owner: 2 flags: 25 key: 184 x: 489.93503 z: 287.8017 vision: 32 visibilities: 170 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 185 x: 509.63625 z: 224.44158 vision: 32 visibilities: 170 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 186 x: 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12 #: 34 los state: 60 #: 53 los state: 48 #: 11 los state: 16 #: 2 los state: 80 #: 39 los state: 208 #: 1 los state: 192 #: 2 los state: 64 #: 105 los state: 0 #: 3 los state: 4 #: 71 los state: 12 #: 34 los state: 60 #: 52 los state: 48 #: 11 los state: 16 #: 2 los state: 80 #: 39 los state: 208 #: 4 los state: 192 #: 2 los state: 64 #: 104 los state: 0 #: 2 los state: 4 #: 71 los state: 12 #: 34 los state: 60 #: 52 los state: 48 #: 10 los state: 16 #: 2 los state: 80 #: 39 los state: 208 #: 6 los state: 192 #: 2 los state: 64 #: 103 los state: 0 #: 1 los state: 4 #: 72 los state: 12 #: 33 los state: 60 #: 1 los state: 52 #: 52 los state: 48 #: 9 los state: 16 #: 3 los state: 80 #: 38 los state: 208 #: 8 los state: 192 #: 2 los state: 64 #: 102 los state: 0 #: 73 los state: 12 #: 33 los state: 60 #: 2 los state: 52 #: 51 los state: 48 #: 8 los state: 16 #: 3 los state: 80 #: 38 los state: 208 #: 10 los state: 192 #: 1 los state: 64 #: 102 los state: 0 #: 74 los state: 12 #: 31 los 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24 los state: 4 #: 3 los state: 12 #: 21 los state: 28 #: 11 los state: 60 #: 10 los state: 48 #: 8 los state: 16 #: 23 los state: 48 #: 15 los state: 112 #: 7 los state: 80 #: 25 los state: 208 #: 32 los state: 192 #: 14 los state: 64 #: 37 los state: 0 #: 26 los state: 1 #: 33 los state: 3 #: 14 los state: 15 #: 18 los state: 7 #: 25 los state: 4 #: 2 los state: 12 #: 23 los state: 28 #: 8 los state: 60 #: 9 los state: 48 #: 10 los state: 16 #: 22 los state: 48 #: 16 los state: 112 #: 8 los state: 80 #: 24 los state: 208 #: 32 los state: 192 #: 14 los state: 64 #: 36 los state: 0 #: 28 los state: 1 #: 34 los state: 3 #: 3 los state: 7 #: 5 los state: 15 #: 22 los state: 7 #: 26 los state: 4 #: 1 los state: 12 #: 26 los state: 28 #: 4 los state: 60 #: 7 los state: 48 #: 13 los state: 16 #: 22 los state: 48 #: 16 los state: 112 #: 8 los state: 80 #: 24 los state: 208 #: 6 los state: 448 #: 27 los state: 192 #: 14 los state: 64 #: 34 los state: 0 #: 28 los state: 1 #: 34 los state: 3 #: 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19 los state: 112 #: 4 los state: 80 #: 5 los state: 336 #: 21 los state: 464 #: 15 los state: 448 #: 22 los state: 192 #: 12 los state: 64 #: 31 los state: 0 #: 27 los state: 1 #: 31 los state: 3 #: 13 los state: 16387 #: 10 los state: 16391 #: 14 los state: 7 #: 3 los state: 5 #: 24 los state: 4 #: 4 los state: 20 #: 21 los state: 28 #: 24 los state: 16 #: 21 los state: 48 #: 19 los state: 112 #: 2 los state: 80 #: 8 los state: 336 #: 20 los state: 464 #: 16 los state: 448 #: 22 los state: 192 #: 11 los state: 64 #: 30 los state: 0 #: 27 los state: 1 #: 30 los state: 3 #: 18 los state: 16387 #: 8 los state: 16391 #: 13 los state: 7 #: 4 los state: 5 #: 24 los state: 4 #: 6 los state: 20 #: 16 los state: 28 #: 26 los state: 16 #: 21 los state: 48 #: 15 los state: 112 #: 4 los state: 368 #: 10 los state: 336 #: 19 los state: 464 #: 18 los state: 448 #: 21 los state: 192 #: 12 los state: 64 #: 29 los state: 0 #: 26 los state: 1 #: 30 los state: 3 #: 20 los state: 16387 #: 8 los state: 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#: 25 los state: 0 #: 10 los state: 1 #: 5 los state: 3 #: 22 los state: 49155 #: 17 los state: 3 #: 3 los state: 16387 #: 20 los state: 20483 #: 6 los state: 16387 #: 7 los state: 16391 #: 6 los state: 7 #: 9 los state: 5 #: 24 los state: 4 #: 16 los state: 20 #: 30 los state: 16 #: 19 los state: 48 #: 4 los state: 112 #: 15 los state: 368 #: 13 los state: 336 #: 14 los state: 464 #: 26 los state: 448 #: 11 los state: 192 #: 19 los state: 64 #: 25 los state: 0 #: 9 los state: 1 #: 5 los state: 3 #: 25 los state: 49155 #: 14 los state: 3 #: 3 los state: 16387 #: 23 los state: 20483 #: 6 los state: 16387 #: 6 los state: 16391 #: 4 los state: 7 #: 10 los state: 5 #: 25 los state: 4 #: 16 los state: 20 #: 29 los state: 16 #: 19 los state: 48 #: 3 los state: 112 #: 16 los state: 368 #: 13 los state: 336 #: 13 los state: 464 #: 27 los state: 448 #: 12 los state: 192 #: 18 los state: 64 #: 25 los state: 0 #: 8 los state: 1 #: 5 los state: 3 #: 29 los state: 49155 #: 10 los state: 3 #: 2 los 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#: 17 los state: 1 #: 46 los state: 4 #: 1 los state: 20 #: 24 los state: 16 #: 5 los state: 48 #: 3 los state: 240 #: 21 los state: 496 #: 21 los state: 1008 #: 2 los state: 880 #: 6 los state: 1008 #: 10 los state: 960 #: 14 los state: 448 #: 12 los state: 960 #: 20 los state: 832 #: 3 los state: 768 #: 18 los state: 0 #: 2 los state: 16384 #: 13 los state: 16385 #: 2 los state: 16387 #: 23 los state: 49155 #: 40 los state: 53251 #: 3 los state: 20483 #: 6 los state: 20481 #: 8 los state: 16385 #: 18 los state: 1 #: 46 los state: 4 #: 1 los state: 20 #: 26 los state: 16 #: 3 los state: 48 #: 3 los state: 240 #: 20 los state: 496 #: 22 los state: 1008 #: 3 los state: 880 #: 5 los state: 1008 #: 11 los state: 960 #: 13 los state: 448 #: 12 los state: 960 #: 19 los state: 832 #: 3 los state: 768 #: 18 los state: 0 #: 3 los state: 16384 #: 15 los state: 16385 #: 2 los state: 16387 #: 20 los state: 49155 #: 41 los state: 53251 #: 2 los state: 20483 #: 7 los state: 20481 #: 8 los state: 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state: 1024 #: 5 los state: 3072 #: 10 los state: 3328 #: 26 los state: 3392 #: 17 los state: 1344 #: 6 los state: 3392 #: 15 los state: 3328 #: 8 los state: 1280 #: 27 los state: 1792 #: 35 los state: 768 #: 1 los state: 256 #: 28 los state: 0 #: 58 los state: 49152 #: 10 los state: 53248 #: 13 los state: 61440 #: 18 los state: 28672 #: 11 los state: 12288 #: 28 los state: 4096 #: 5 los state: 5120 #: 1 los state: 1024 #: 4 los state: 3072 #: 8 los state: 3328 #: 28 los state: 3392 #: 16 los state: 1344 #: 7 los state: 3392 #: 17 los state: 3328 #: 7 los state: 1280 #: 26 los state: 1792 #: 35 los state: 768 #: 1 los state: 256 #: 28 los state: 0 #: 59 los state: 49152 #: 7 los state: 53248 #: 16 los state: 61440 #: 17 los state: 28672 #: 12 los state: 12288 #: 28 los state: 4096 #: 5 los state: 5120 #: 4 los state: 3072 #: 6 los state: 3328 #: 30 los state: 3392 #: 15 los state: 1344 #: 8 los state: 3392 #: 19 los state: 3328 #: 6 los state: 1280 #: 24 los state: 1792 #: 35 los 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{}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } Barter: comp: { "priceDifferences": { "food": -38.61999999999999, "wood": 0, "stone": 18.78, "metal": 13.58 }, "restoreTimer": 33866 } CeasefireManager: comp: { "ceasefireIsActive": false, "ceasefireTime": 0, "ceasefireStartedTime": 0, "diplomacyBeforeCeasefire": [], "countdownMessageDuration": 10000, "postCountdownMessageDuration": 5000 } DelayedDamage: comp: {} EndGameManager: comp: { "gameSettings": { "victoryConditions": [ "conquest" ] }, "alliedVictory": true, "skipAlliedVictoryCheck": false, "endlessGame": false } GuiInterface: comp: { "timeNotifications": [ { "players": [ 8 ], "message": "Insufficient resources - %(resourceAmount1)s %(resourceType1)s", "parameters": { 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"unresearchedAutoResearchTechs": {}, "researchQueued": [ { "player": 4, "researcher": 6970, "resources": { "wood": 600, "metal": 300 }, "started": true, "templateName": "gather_lumbering_sharpaxes", "timeRemaining": 42000, "timeTotal": 60000 }, { "player": 4, "researcher": 5730, "resources": { "wood": 400, "metal": 300 }, "started": true, "templateName": "gather_farming_chain_pump", "timeRemaining": 46000, "timeTotal": 60000 }, { "player": 4, "researcher": 7944, "resources": { "food": 200, "metal": 100 }, "started": true, "templateName": "soldier_resistance_hack_01", "timeRemaining": 10000, "timeTotal": 20000 } ] } - id: 5 AttackDetection: comp: { "suppressionTime": 60000, "suppressionTransferRangeSquared": 6400, "suppressionRangeSquared": 25600, "suppressedList": [ { "attacker": 8221, "target": 8647, "position": { "x": 933.33154296875, "y": 23, "z": 630.5 }, "time": 740600, "targetIsDomesticAnimal": false } ] } Auras: comp: { "affectedPlayers": { "teambonuses/pers_player_teambonus": [ 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true } } BattleDetection: comp: { "interval": 200, "recordLength": 12, "damageRateThreshold": 0.04, "alertnessBattleThreshold": 4, "alertnessPeaceThreshold": 0, "alertnessMax": 8, "damage": 0, "damageRecord": [ 18.10643267916305, 5.831999999999994, 0, 0, 0, 0, 13.219999999999938, 6.48, 0, 0, 0, 0 ], "alertness": 0, "state": "PEACE", "recordControl": 0 } Diplomacy: comp: { "team": 1, "diplomacy": [ -1, -1, -1, -1, -1, 1, 1, 1, 1 ] } EntityLimits: comp: { "limit": { "Animal": 50, "Centurion": 8, "CivilCentre": 1, "Gladiator": 0, "Hero": 1, "Juggernaut": 1, "Kennel": 2, "Library": 1, "Lighthouse": 1, "Monument": 5, "Palace": 1, "Pillar": 0, "PyramidLarge": 2, "TempleOfAmun": 1, "TempleOfIsis": 1, "TempleOfVesta": 1, "Theater": 1, "WarDog": 0, "Wonder": 1, "Yakhchal": 5 }, "count": { "Animal": 0, "Centurion": 0, "CivilCentre": 1, "Gladiator": 0, "Hero": 0, "Juggernaut": 0, "Kennel": 0, "Library": 0, "Lighthouse": 0, "Monument": 0, "Palace": 0, "Pillar": 0, "PyramidLarge": 0, 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"metal", "proba": 25 } ], "state": "active", "formations": [ "special/formations/null", "special/formations/box", "special/formations/column_closed", "special/formations/line_closed", "special/formations/column_open", "special/formations/line_open", "special/formations/flank", "special/formations/battle_line", "special/formations/skirmish", "special/formations/wedge", "special/formations/ships/line_staggered", "special/formations/ships/flank", "special/formations/ships/column" ], "controlAllUnits": false, "isAI": false, "isRemoved": false, "panelEntities": [], "resourceNames": { "food": "Food", "wood": "Wood", "stone": "Stone", "metal": "Metal" }, "disabledTemplates": {}, "disabledTechnologies": {}, "spyCostMultiplier": 1, "barterEntities": [], "barterMultiplier": { "buy": { "food": "1.0", "metal": "1.0", "stone": "1.0", "wood": "1.0" }, "sell": { "food": "1.0", "metal": "1.0", "stone": "1.0", "wood": "1.0" } } } ResourceTrickle: comp: { "trickleInterval": 1000, "rates": {} } Sound: StatisticsTracker: comp: { "unitsClasses": [ "Cavalry", "Champion", "Civilian", "Domestic", "Hero", "Infantry", "Ship", "Siege", "Trader", "Unit", "Worker" ], "buildingsClasses": [ "Economic", "CivCentre", "Fortress", "House", "Military", "Outpost", "Structure", "Wonder" ], "unitsTrained": { "total": 151, "Cavalry": 2, "Champion": 0, "Civilian": 62, "Domestic": 0, "Hero": 0, "Infantry": 87, "Ship": 0, "Siege": 0, "Trader": 0, "Unit": 151, "Worker": 149 }, "unitsLost": { "total": 0, "Cavalry": 3, "Champion": 0, "Civilian": 8, "Hero": 0, "Infantry": 39, "Ship": 0, "Siege": 0, "Trader": 0, "Unit": 50, "Worker": 47 }, "enemyUnitsKilled": { "total": 0, "Cavalry": 4, "Champion": 0, "Civilian": 10, "Hero": 0, "Infantry": 25, "Ship": 0, "Siege": 0, "Trader": 0, "Unit": 39, "Worker": 35 }, "unitsCaptured": { "total": 0, "Cavalry": 0, "Champion": 0, "Civilian": 0, "Hero": 0, "Infantry": 0, "Ship": 0, "Siege": 0, "Trader": 0, "Unit": 0, "Worker": 0 }, "unitsLostValue": 4750, 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} } BattleDetection: comp: { "interval": 200, "recordLength": 12, "damageRateThreshold": 0.04, "alertnessBattleThreshold": 4, "alertnessPeaceThreshold": 0, "alertnessMax": 8, "damage": 0, "damageRecord": [ 0, 0, 27.162540000000007, 13.581270000000004, 0, 0, 0, 0, 0, 0, 0, 0 ], "alertness": 0, "state": "PEACE", "recordControl": 0 } Diplomacy: comp: { "team": 1, "diplomacy": [ -1, -1, -1, -1, -1, 1, 1, 1, 1 ] } EntityLimits: comp: { "limit": { "Animal": 50, "Centurion": 8, "Gladiator": 0, "Hero": 1, "Juggernaut": 1, "Kennel": 2, "Library": 1, "Lighthouse": 1, "Monument": 5, "Palace": 1, "Pillar": 0, "PyramidLarge": 2, "TempleOfAmun": 1, "TempleOfIsis": 1, "TempleOfVesta": 1, "Theater": 1, "WarDog": 0, "Wonder": 1, "Yakhchal": 5 }, "count": { "Animal": 0, "Centurion": 0, "CivilCentre": 1, "Gladiator": 0, "Hero": 0, "Juggernaut": 0, "Kennel": 0, "Library": 0, "Lighthouse": 0, "Monument": 0, "Palace": 0, "Pillar": 0, "PyramidLarge": 0, "TempleOfAmun": 0, "TempleOfIsis": 0, "TempleOfVesta": 0, "Theater": 0, "WarDog": 0, "Wonder": 0, "Yakhchal": 0 }, "changers": { "Gladiator": { "Amphitheater": 15 }, "Juggernaut": { "PtolemyIV": 4 }, "Pillar": { "Ashoka": 5 }, "WarDog": { "Kennel": 10 } }, "removers": { "CivilCentre": { "RequiredTechs": [] } }, "classCount": {}, "removedLimit": { "CivilCentre": 1 }, "matchTemplateCount": {} } Identity: comp: { "phenotype": "default", "controllable": true, "name": "Aslan. (1770)" } Player: isActive: true comp: { "playerID": 7, "color": { "r": 0.0784313725490196, "g": 0.3137254901960784, "b": 0.23529411764705882, "a": 1 }, "popUsed": 186, "popBonuses": 200, "maxPop": 200, "trainingBlocked": false, "resourceCount": { "food": 926, "wood": 1056, "stone": 716, "metal": 261 }, "resourceGatherers": { "food": 65, "wood": 47, "stone": 20, "metal": 24 }, "tradingGoods": [ { "goods": "food", "proba": 25 }, { "goods": "wood", "proba": 25 }, { "goods": "stone", "proba": 25 }, { "goods": "metal", "proba": 25 } ], "state": "active", "formations": [ "special/formations/null", "special/formations/box", "special/formations/column_closed", "special/formations/line_closed", "special/formations/column_open", "special/formations/line_open", "special/formations/flank", "special/formations/battle_line", "special/formations/skirmish", "special/formations/wedge", "special/formations/ships/line_staggered", "special/formations/ships/flank", "special/formations/ships/column", "special/formations/phalanx" ], "controlAllUnits": false, "isAI": false, "isRemoved": false, "panelEntities": [], "resourceNames": { "food": "Food", "wood": "Wood", "stone": "Stone", "metal": "Metal" }, "disabledTemplates": {}, "disabledTechnologies": {}, "spyCostMultiplier": 1, "barterEntities": [ 7955 ], "barterMultiplier": { "buy": { "food": "1.0", "metal": "1.0", "stone": "1.0", "wood": "1.0" }, "sell": { "food": "1.0", "metal": "1.0", "stone": "1.0", "wood": "1.0" } } } ResourceTrickle: comp: { "trickleInterval": 1000, "rates": {} } Sound: StatisticsTracker: comp: { "unitsClasses": [ "Cavalry", "Champion", "Civilian", "Domestic", "Hero", "Infantry", "Ship", "Siege", "Trader", "Unit", "Worker" ], "buildingsClasses": [ "Economic", "CivCentre", "Fortress", "House", "Military", "Outpost", "Structure", "Wonder" ], "unitsTrained": { "total": 169, "Cavalry": 7, "Champion": 0, "Civilian": 85, "Domestic": 0, "Hero": 0, "Infantry": 77, "Ship": 0, "Siege": 0, "Trader": 0, "Unit": 169, "Worker": 162 }, "unitsLost": { "total": 0, "Cavalry": 1, "Champion": 0, "Civilian": 0, "Hero": 0, "Infantry": 0, "Ship": 0, "Siege": 0, "Trader": 0, "Unit": 1, "Worker": 0 }, "enemyUnitsKilled": { "total": 0, "Cavalry": 0, "Champion": 0, "Civilian": 0, "Hero": 0, "Infantry": 1, "Ship": 0, "Siege": 0, "Trader": 0, "Unit": 1, "Worker": 1 }, "unitsCaptured": { "total": 0, "Cavalry": 0, "Champion": 0, "Civilian": 0, "Hero": 0, "Infantry": 0, "Ship": 0, "Siege": 0, "Trader": 0, "Unit": 0, "Worker": 0 }, "unitsLostValue": 150, "enemyUnitsKilledValue": 100, "unitsCapturedValue": 0, "buildingsConstructed": { "total": 53, "Economic": 14, "CivCentre": 0, "Fortress": 0, "House": 18, "Military": 8, "Outpost": 0, "Structure": 53, "Wonder": 0 }, "buildingsLost": { "total": 0, "Economic": 0, "CivCentre": 0, "Fortress": 0, "House": 0, "Military": 0, "Outpost": 0, "Structure": 0, "Wonder": 0 }, "enemyBuildingsDestroyed": { "total": 0, "Economic": 0, "CivCentre": 0, "Fortress": 0, "House": 0, 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"unresearchedAutoResearchTechs": {}, "researchQueued": [ { "player": 9, "researcher": 8013, "resources": { "food": 400, "stone": 200 }, "started": true, "templateName": "gather_mining_shaftmining", "timeRemaining": 30000, "timeTotal": 50000 }, { "player": 9, "researcher": 8136, "resources": { "wood": 350, "metal": 250 }, "started": true, "templateName": "soldier_resistance_pierce_02", "timeRemaining": 36000, "timeTotal": 40000 } ] } - id: 10 AttackDetection: comp: { "suppressionTime": 60000, "suppressionTransferRangeSquared": 6400, "suppressionRangeSquared": 25600, "suppressedList": [ { "attacker": 7984, "target": 8654, "position": { "x": 205.954345703125, "y": 23, "z": 751.4358673095703 }, "time": 740000, "targetIsDomesticAnimal": false }, { "attacker": 8402, "target": 7845, "position": { "x": 125.75361633300781, "y": 22.999282836914062, "z": 598.5382232666016 }, "time": 723400, "targetIsDomesticAnimal": false }, { "attacker": 6441, "target": 6963, "position": { "x": 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"Kennel": 2, "Library": 1, "Lighthouse": 1, "Monument": 5, "Palace": 1, "Pillar": 0, "PyramidLarge": 2, "TempleOfAmun": 1, "TempleOfIsis": 1, "TempleOfVesta": 1, "Theater": 1, "WarDog": 0, "Wonder": 1, "Yakhchal": 5 }, "count": { "Animal": 0, "Centurion": 0, "CivilCentre": 1, "Gladiator": 0, "Hero": 0, "Juggernaut": 0, "Kennel": 0, "Library": 0, "Lighthouse": 0, "Monument": 0, "Palace": 0, "Pillar": 0, "PyramidLarge": 0, "TempleOfAmun": 0, "TempleOfIsis": 0, "TempleOfVesta": 0, "Theater": 0, "WarDog": 0, "Wonder": 0, "Yakhchal": 0 }, "changers": { "Gladiator": { "Amphitheater": 15 }, "Juggernaut": { "PtolemyIV": 4 }, "Pillar": { "Ashoka": 5 }, "WarDog": { "Kennel": 10 } }, "removers": { "CivilCentre": { "RequiredTechs": [] } }, "classCount": {}, "removedLimit": { "CivilCentre": 1 }, "matchTemplateCount": {} } Identity: comp: { "phenotype": "default", "controllable": true, "name": "Emperior (1465)" } Player: isActive: true comp: { "playerID": 8, "color": { "r": 0.49019607843137253, "g": 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"failedBribes": [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "time": [ 0.2, 30, 60, 90, 120, 150, 180, 210, 240, 270, 300, 330, 360, 390, 420, 450, 480, 510, 540, 570, 600, 630, 660, 690, 720 ] } } TechnologyManager: comp: { "researchedTechs": {}, "classCounts": { "Structure": 34, "ConquestCritical": 136, "CivCentre": 1, "Civic": 13, "Defensive": 1, "CivilCentre": 1, "Unit": 119, "Organic": 119, "Human": 119, "Support": 62, "Builder": 119, "Civilian": 62, "Worker": 119, "CitizenSoldier": 57, "Citizen": 57, "Soldier": 57, "Infantry": 57, "Melee": 28, "Spearman": 12, "Basic": 41, "Ranged": 29, "Javelineer": 29, "Village": 22, "House": 12, "DropsiteFood": 2, "Economic": 6, "Farmstead": 2, "DropsiteWood": 4, "DropsiteMetal": 4, "DropsiteStone": 4, "Storehouse": 4, "Resource": 9, "Field": 9, "Military": 6, "Barracks": 4, "Swordsman": 16, "Elite": 16, "Town": 2, "Forge": 2 }, "typeCountsByClass": { "Structure": { "structures/spart/civil_centre": 1, "structures/spart/house": 12, "structures/spart/farmstead": 2, "structures/spart/storehouse": 4, "structures/spart/field": 9, "structures/spart/barracks": 4, "structures/spart/forge": 2 }, "ConquestCritical": { "structures/spart/civil_centre": 1, "units/spart/support_civilian": 62, "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29, "structures/spart/house": 12, "structures/spart/barracks": 4, "units/spart/champion_infantry_swordsman": 16 }, "CivCentre": { "structures/spart/civil_centre": 1 }, "Civic": { "structures/spart/civil_centre": 1, "structures/spart/house": 12 }, "Defensive": { "structures/spart/civil_centre": 1 }, "CivilCentre": { "structures/spart/civil_centre": 1 }, "Unit": { "units/spart/support_civilian": 62, "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29, "units/spart/champion_infantry_swordsman": 16 }, "Organic": { "units/spart/support_civilian": 62, "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29, "units/spart/champion_infantry_swordsman": 16 }, "Human": { "units/spart/support_civilian": 62, "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29, "units/spart/champion_infantry_swordsman": 16 }, "Support": { "units/spart/support_civilian": 62 }, "Builder": { "units/spart/support_civilian": 62, "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29, "units/spart/champion_infantry_swordsman": 16 }, "Civilian": { "units/spart/support_civilian": 62 }, "Worker": { "units/spart/support_civilian": 62, "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29, "units/spart/champion_infantry_swordsman": 16 }, "CitizenSoldier": { "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29, "units/spart/champion_infantry_swordsman": 16 }, "Citizen": { "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29, "units/spart/champion_infantry_swordsman": 16 }, "Soldier": { "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29, "units/spart/champion_infantry_swordsman": 16 }, "Infantry": { "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29, "units/spart/champion_infantry_swordsman": 16 }, "Melee": { "units/spart/infantry_spearman_b": 12, "units/spart/champion_infantry_swordsman": 16 }, "Spearman": { "units/spart/infantry_spearman_b": 12 }, "Basic": { "units/spart/infantry_spearman_b": 12, "units/spart/infantry_javelineer_b": 29 }, "Ranged": { "units/spart/infantry_javelineer_b": 29 }, "Javelineer": { "units/spart/infantry_javelineer_b": 29 }, "FastMoving": {}, "Cavalry": {}, "Village": { "structures/spart/house": 12, "structures/spart/farmstead": 2, "structures/spart/storehouse": 4, "structures/spart/barracks": 4 }, "House": { "structures/spart/house": 12 }, "DropsiteFood": { "structures/spart/farmstead": 2 }, "Economic": { "structures/spart/farmstead": 2, "structures/spart/storehouse": 4 }, "Farmstead": { "structures/spart/farmstead": 2 }, "DropsiteWood": { "structures/spart/storehouse": 4 }, "DropsiteMetal": { "structures/spart/storehouse": 4 }, "DropsiteStone": { "structures/spart/storehouse": 4 }, "Storehouse": { "structures/spart/storehouse": 4 }, "Resource": { "structures/spart/field": 9 }, "Field": { "structures/spart/field": 9 }, "Military": { "structures/spart/barracks": 4, "structures/spart/forge": 2 }, "Barracks": { "structures/spart/barracks": 4 }, "Swordsman": { "units/spart/champion_infantry_swordsman": 16 }, "Elite": { "units/spart/champion_infantry_swordsman": 16 }, "Town": { "structures/spart/forge": 2 }, "Forge": { "structures/spart/forge": 2 } }, "unresearchedAutoResearchTechs": {}, "researchQueued": [] } - id: 150 Decay: Footprint: Minimap: active: true x: 232 z: 460 Obstruction: active: true moving: false control group: 150 control group 2: 0 tag: 3 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 232 y: 0 z: 460 last x: 232 last y diff: 0 last z: 460 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/civic_centre_kush.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "training" key: "garrison" value: "ungarrisoned" seed: 150 actor: "structures/kushites/civic_centre_kush.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 6, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [ 7947, 7137, 6907, 7138, 6788, 6790, 6704, 6964, 7200, 6703, 6833, 8505, 8324, 7136, 8331, 8652, 8651, 8332 ], "focusTargets": [], "enemyUnitsQuery": 3848, "gaiaUnitsQuery": 3849, "timer": 55483 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 1.5, "regenRate": 30, "capturePoints": [ 0, 2500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 20 } ProductionQueue: comp: { "queue": [ { "entity": 41, "id": 42, "originalItem": { "templateName": "units/kush/cavalry_javelineer_b", "count": 1 }, "producer": 150, "started": true } ], "autoqueuing": true, "nextID": 43, "timer": 36104 } RallyPoint: comp: { "pos": [ { "x": 232.9642333984375, "z": 560.45458984375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 41, "count": 1, "missingPopSpace": 0, "player": 1, "population": 1, "trainer": 150, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/kush/cavalry_javelineer_b", "timeRemaining": 1000, "timeTotal": 15000 } ], "entitiesMap": {}, "nextID": 42, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 151 Decay: Footprint: Minimap: active: true x: 261.18429 z: 392.20336 Obstruction: active: true moving: false control group: 151 control group 2: 0 tag: 2 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 261.18429 y: 0 z: 392.20336 last x: 261.18429 last y diff: 0 last z: 392.20336 rot x: 0 rot y: -2.2769 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 151 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7752, "callerIID": 107, "timer": 53715 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7752, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "initPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "autoharvest": true, "formerTarget": 7752 } } ], "order": { "type": "Gather", "data": { "target": 7752, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "initPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "autoharvest": true, "formerTarget": 7752 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 244.5427703857422, "z": 405.2142333984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 152 Decay: Footprint: Minimap: active: true x: 254.39171 z: 458.4415 Obstruction: active: true moving: false control group: 152 control group 2: 0 tag: 4 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 254.39171 y: 0 z: 458.4415 last x: 254.39171 last y diff: 0 last z: 458.4415 rot x: 0 rot y: 0.23177 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 152 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6758, "callerIID": 107, "timer": 52035 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6758, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "initPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "autoharvest": true, "formerTarget": 6758 } } ], "order": { "type": "Gather", "data": { "target": 6758, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "initPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "autoharvest": true, "formerTarget": 6758 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 241.80523681640625, "z": 405.1917419433594 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 4 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 153 Decay: Footprint: Minimap: active: true x: 254.40474 z: 456.37566 Obstruction: active: true moving: false control group: 153 control group 2: 0 tag: 6 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 254.40474 y: 0 z: 456.37566 last x: 254.40474 last y diff: 0 last z: 456.37566 rot x: 0 rot y: 0.20693 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 153 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6758, "callerIID": 107, "timer": 52240 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6758, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "initPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "autoharvest": true, "formerTarget": 6758 } } ], "order": { "type": "Gather", "data": { "target": 6758, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "initPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "autoharvest": true, "formerTarget": 6758 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 240.40475463867188, "z": 407.5441131591797 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 5 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 154 Decay: Footprint: Minimap: active: true x: 260.15354 z: 393.53533 Obstruction: active: true moving: false control group: 154 control group 2: 0 tag: 8 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 260.15354 y: 0 z: 393.53533 last x: 260.15354 last y diff: 0 last z: 393.53533 rot x: 0 rot y: -2.39592 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 154 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7752, "callerIID": 107, "timer": 54156 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7752, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "initPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "autoharvest": true, "formerTarget": 7752 } } ], "order": { "type": "Gather", "data": { "target": 7752, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "initPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "autoharvest": true, "formerTarget": 7752 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 250.29771423339844, "z": 433.88824462890625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 6 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 156 Decay: Footprint: Minimap: active: true x: 297.68856 z: 517.13801 Obstruction: active: true moving: true control group: 156 control group 2: 0 tag: 1018 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 297.68856 y: 0 z: 517.13801 last x: 298.76388 last y diff: 0 last z: 515.8016 rot x: 0 rot y: -0.7004 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 8.57663 current speed: 8.57865 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 280.5 waypoint z: 538.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.57663 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 156 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 728700 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217600001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 340.8401184082031, "z": 527.1578979492188, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 340.8401184082031, "z": 527.1578979492188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55813, "losAttackRangeQuery": 8, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 157 Decay: Footprint: Minimap: active: true x: 363.29305 z: 385.108 Obstruction: active: true moving: false control group: 157 control group 2: 0 tag: 996 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 363.29305 y: 0 z: 385.108 last x: 363.29305 last y diff: 0 last z: 385.108 rot x: 0 rot y: 2.96972 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 157 actor: "units/kushites/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8106, "callerIID": 107, "timer": 46607 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8106, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8106, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 343.7012634277344, "z": 446.76666259765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 9 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 158 Decay: Footprint: Minimap: active: true x: 321.78223 z: 479.47796 Obstruction: active: true moving: true control group: 158 control group 2: 0 tag: 1014 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 321.78223 y: 0 z: 479.47796 last x: 323.28338 last y diff: 0 last z: 478.06801 rot x: 0 rot y: -0.81002 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 345.76558 target pos y: 529.15146 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 10.2974 current speed: 10.3 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 10 waypoint x: 345.76558 waypoint z: 529.15146 waypoint x: 342.6328 waypoint z: 524.32573 waypoint x: 339.06641 waypoint z: 519.91288 waypoint x: 335.5 waypoint z: 515.5 waypoint x: 335.5 waypoint z: 509.5 waypoint x: 332 waypoint z: 503 waypoint x: 326.25 waypoint z: 495.75 waypoint x: 321.875 waypoint z: 490.625 waypoint x: 317.5 waypoint z: 485.5 waypoint x: 317.5 waypoint z: 483.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.2974 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 158 actor: "units/kushites/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 737700, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 54.41887647590402, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "WalkAndFight", "data": { "x": 345.7655792236328, "z": 529.1514587402344, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "WalkAndFight", "data": { "x": 345.7655792236328, "z": 529.1514587402344, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 345.7655792236328, "z": 529.1514587402344 }, "workOrders": [ { "type": "Gather", "data": { "target": 1789, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 338, "y": 23, "z": 558 }, "initPos": { "x": 338, "y": 23, "z": 558 }, "autoharvest": true, "formerTarget": 1789 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKINGANDFIGHTING", "timer": 56117, "losAttackRangeQuery": 10, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 160 Decay: Footprint: Minimap: active: true x: 143.81437 z: 483.21975 Obstruction: active: true moving: false control group: 160 control group 2: 0 tag: 20 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 143.81437 y: 0 z: 483.21975 last x: 143.81437 last y diff: 0 last z: 483.21975 rot x: 0 rot y: 0.71991 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/healer.xml" r: 1 g: 1 b: 1 anim name: "heal" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 2000 anim sync offset time: 2000 length: 2 key: "animation" value: "heal" key: "animationVariant" value: "" seed: 160 actor: "units/kushites/healer.xml" AIProxy: Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Heal: comp: { "lastHealed": 739000, "target": 8104, "callerIID": 107, "timer": 55205 } Health: comp: { "maxHitpoints": 85, "hitpoints": 68.8, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 131.37954545454545, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Heal", "data": { "target": 8104, "force": false } }, { "type": "WalkAndFight", "data": { "x": 167.7860107421875, "z": 520.9273986816406, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Heal", "data": { "target": 8104, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 167.7860107421875, "z": 520.9273986816406 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.HEAL.HEALING", "losHealRangeQuery": 1458 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 166 Footprint: Minimap: active: true x: 222 z: 510 Obstruction: active: true moving: false control group: 166 control group 2: 0 tag: 15 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 510 last x: 222 last y diff: 0 last z: 510 rot x: 0 rot y: -2.26734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 166 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8515, 8516, 8517, 8518 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3801, "gatherers": [ 8882, 8870, 8907 ], "activeGatherers": [ 8870 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 167 Footprint: Minimap: active: true x: 258 z: 506 Obstruction: active: true moving: false control group: 167 control group 2: 0 tag: 17 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 506 last x: 258 last y diff: 0 last z: 506 rot x: 0 rot y: -1.94842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 167 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8496, 8497, 8498, 8499 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 4761, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 183 Decay: Footprint: Minimap: active: true x: 480 z: 224 Obstruction: active: true moving: false control group: 183 control group 2: 0 tag: 29 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 480 y: 0 z: 224 last x: 480 last y diff: 0 last z: 224 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/civil_centre.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 183 actor: "structures/han/civil_centre.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "focusTargets": [], "enemyUnitsQuery": 3850, "gaiaUnitsQuery": 3851 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 2.5, "regenRate": 30, "capturePoints": [ 0, 0, 2500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 20 } ProductionQueue: comp: { "queue": [], "nextID": 27 } RallyPoint: comp: { "pos": [ { "x": 583.8038330078125, "z": 172.05355834960938 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 25, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 2, "upgradeTemplates": { "structures/han/civil_centre_court": "ImperialCourt" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 184 Decay: Footprint: Minimap: active: true x: 489.93503 z: 287.8017 Obstruction: active: true moving: false control group: 184 control group 2: 0 tag: 42 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 489.93503 y: 0 z: 287.8017 last x: 489.93503 last y diff: 0 last z: 287.8017 rot x: 0 rot y: 2.66794 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 184 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7424, "callerIID": 107, "timer": 52207 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7424, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "initPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "autoharvest": true, "formerTarget": 7424 } } ], "order": { "type": "Gather", "data": { "target": 7424, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "initPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "autoharvest": true, "formerTarget": 7424 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 15 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 185 Decay: Footprint: Minimap: active: true x: 509.63625 z: 224.44158 Obstruction: active: true moving: false control group: 185 control group 2: 0 tag: 44 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 509.63625 y: 0 z: 224.44158 last x: 509.63625 last y diff: 0 last z: 224.44158 rot x: 0 rot y: 1.2524 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 185 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6487, "callerIID": 107, "timer": 53895 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6487, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "initPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "autoharvest": true, "formerTarget": 6487 } } ], "order": { "type": "Gather", "data": { "target": 6487, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "initPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "autoharvest": true, "formerTarget": 6487 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 16 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 186 Decay: Footprint: Minimap: active: true x: 493.06408 z: 289.55985 Obstruction: active: true moving: false control group: 186 control group 2: 0 tag: 46 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 493.06408 y: 0 z: 289.55985 last x: 493.06408 last y diff: 0 last z: 289.55985 rot x: 0 rot y: 2.957 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 186 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7424, "callerIID": 107, "timer": 52968 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7424, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "initPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "autoharvest": true, "formerTarget": 7424 } } ], "order": { "type": "Gather", "data": { "target": 7424, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "initPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "autoharvest": true, "formerTarget": 7424 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 17 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 187 Decay: Footprint: Minimap: active: true x: 491.29162 z: 288.90622 Obstruction: active: true moving: false control group: 187 control group 2: 0 tag: 48 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 491.29162 y: 0 z: 288.90622 last x: 491.29162 last y diff: 0 last z: 288.90622 rot x: 0 rot y: 2.79464 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 187 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7424, "callerIID": 107, "timer": 53228 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7424, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "initPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "autoharvest": true, "formerTarget": 7424 } } ], "order": { "type": "Gather", "data": { "target": 7424, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "initPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "autoharvest": true, "formerTarget": 7424 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 18 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 188 Decay: Footprint: Minimap: active: true x: 536.77166 z: 69.21459 Obstruction: active: true moving: false control group: 188 control group 2: 0 tag: 50 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 536.77166 y: 0 z: 69.21459 last x: 536.77166 last y diff: 0 last z: 69.21459 rot x: 0 rot y: -1.69724 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 188 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8681, "callerIID": 107, "timer": 50358 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2414, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 570, "y": 23, "z": 78 }, "initPos": { "x": 570, "y": 23, "z": 78 } } } ], "order": { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 539.33740234375, "z": 243.20059204101562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 19 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 189 Decay: Footprint: Minimap: active: true x: 558.2928 z: 83.3743 Obstruction: active: true moving: false control group: 189 control group 2: 0 tag: 52 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 558.2928 y: 0 z: 83.3743 last x: 558.2928 last y diff: 0 last z: 83.3743 rot x: 0 rot y: 1.99563 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 189 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood", "target": 2430, "callerIID": 107, "timer": 54193 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2430, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2430, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 539.3150787353516, "z": 109.46449279785156 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 20 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 190 Decay: Footprint: Minimap: active: true x: 565.05552 z: 80.90067 Obstruction: active: true moving: true control group: 190 control group 2: 0 tag: 54 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 565.05552 y: 0 z: 80.90067 last x: 565.54758 last y diff: 0 last z: 80.36977 rot x: 0 rot y: -0.7556 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97301 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7568 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.61936 current speed: 7.23989 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 4 waypoint x: 553.5 waypoint z: 102.5 waypoint x: 555 waypoint z: 97 waypoint x: 559.25 waypoint z: 90.75 waypoint x: 564.5 waypoint z: 83.5 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.61936 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 190 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } } ], "order": { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 540.6766967773438, "z": 111.83955383300781 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 21 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 191 Decay: Footprint: Minimap: active: true x: 558.80349 z: 81.62272 Obstruction: active: true moving: false control group: 191 control group 2: 0 tag: 56 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 558.80349 y: 0 z: 81.62272 last x: 558.80349 last y diff: 0 last z: 81.62272 rot x: 0 rot y: 1.40497 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 191 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood", "target": 2430, "callerIID": 107, "timer": 54714 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2430, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } } ], "order": { "type": "Gather", "data": { "target": 2430, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 536.5775451660156, "z": 109.44200134277344 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 22 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 192 Decay: Footprint: Minimap: active: true x: 442.0219 z: 736.01156 Obstruction: active: true moving: true control group: 192 control group 2: 0 tag: 58 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 442.0219 y: 0 z: 736.01156 last x: 439.47062 last y diff: 0 last z: 738.5516 rot x: 0 rot y: 2.3542 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 587.18244 target pos y: 685.18152 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 18.00084 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 21 waypoint x: 587.18244 waypoint z: 685.18152 waypoint x: 574.84122 waypoint z: 685.34076 waypoint x: 567.67061 waypoint z: 686.42038 waypoint x: 562.08532 waypoint z: 688.9602 waypoint x: 556.5 waypoint z: 691.5 waypoint x: 556.5 waypoint z: 692.5 waypoint x: 550 waypoint z: 692.5 waypoint x: 543.25 waypoint z: 696 waypoint x: 535.5 waypoint z: 700.5 waypoint x: 530 waypoint z: 702 waypoint x: 523.5 waypoint z: 704.5 waypoint x: 498.5 waypoint z: 704.5 waypoint x: 485.5 waypoint z: 705 waypoint x: 478 waypoint z: 706.25 waypoint x: 472.75 waypoint z: 708.375 waypoint x: 468.125 waypoint z: 711.4375 waypoint x: 462.8125 waypoint z: 715.96875 waypoint x: 458.65625 waypoint z: 719.73438 waypoint x: 453.57813 waypoint z: 724.6172 waypoint x: 449.53907 waypoint z: 728.5586 waypoint x: 445.01954 waypoint z: 733.0293 length: 0 Vision: VisualActor: base actor: "units/han/cavalry_swordsman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 18.00084 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 192 actor: "units/han/cavalry_swordsman_b_m.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 408300 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 160, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 30, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 587.1824340820312, "z": 685.1815185546875, "force": true, "relaxed": true } }, { "type": "Walk", "data": { "x": 615.583984375, "z": 705.4486083984375, "force": true } } ], "order": { "type": "Walk", "data": { "x": 587.1824340820312, "z": 685.1815185546875, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 587.1824340820312, "z": 685.1815185546875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 23, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 193 Decay: Footprint: Minimap: active: true x: 553.56373 z: 95.49495 Obstruction: active: true moving: false control group: 193 control group 2: 0 tag: 60 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 553.56373 y: 0 z: 95.49495 last x: 553.56373 last y diff: 0 last z: 95.49495 rot x: 0 rot y: 1.50858 rot z: 0 rot y speed: 8 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/minister.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 193 actor: "units/han/minister.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/han_minister_gathering": [ 2 ], "units/han_minister_building": [ 2 ] }, "units/han_minister_gathering": { "targetUnits": [ 190, 6515, 7018, 5899, 191, 5736, 6324, 6322, 5789, 6845, 189, 6846, 5735, 6430, 6370 ], "isApplied": true, "rangeQuery": 24 }, "units/han_minister_building": { "targetUnits": [ 190, 6515, 7018, 5899, 191, 5736, 6324, 6322, 5789, 6845, 189, 6846, 5735, 6430, 6370 ], "isApplied": true, "rangeQuery": 25 } } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 554.925048828125, "z": 95.68460083007812 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 26 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 194 Footprint: Minimap: active: true x: 468.30652 z: 169.66926 Obstruction: active: true moving: false control group: 194 control group 2: 0 tag: 31 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 468.30652 y: 0 z: 169.66926 last x: 468.30652 last y diff: 0 last z: 169.66926 rot x: 0 rot y: -3.97059 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 194 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 195 Footprint: Minimap: active: true x: 453.39863 z: 176.76142 Obstruction: active: true moving: false control group: 195 control group 2: 0 tag: 33 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 453.39863 y: 0 z: 176.76142 last x: 453.39863 last y diff: 0 last z: 176.76142 rot x: 0 rot y: -2.42006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 195 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 196 Footprint: Minimap: active: true x: 470.83796 z: 187.94092 Obstruction: active: true moving: false control group: 196 control group 2: 0 tag: 35 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470.83796 y: 0 z: 187.94092 last x: 470.83796 last y diff: 0 last z: 187.94092 rot x: 0 rot y: -0.00936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 196 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 197 Footprint: Minimap: active: true x: 463.09095 z: 179.03241 Obstruction: active: true moving: false control group: 197 control group 2: 0 tag: 37 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 463.09095 y: 0 z: 179.03241 last x: 463.09095 last y diff: 0 last z: 179.03241 rot x: 0 rot y: 0.20325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 197 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 198 Footprint: Minimap: active: true x: 461.5901 z: 183.39667 Obstruction: active: true moving: false control group: 198 control group 2: 0 tag: 39 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 461.5901 y: 0 z: 183.39667 last x: 461.5901 last y diff: 0 last z: 183.39667 rot x: 0 rot y: -2.98353 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 198 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 199 Footprint: Minimap: active: true x: 530 z: 214 Obstruction: active: true moving: false control group: 199 control group 2: 0 tag: 41 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 214 last x: 530 last y diff: 0 last z: 214 rot x: 0 rot y: -2.25933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 199 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 2516, "gatherers": [ 7833, 7517, 7434, 7828, 7518, 7831, 7832, 7830, 7121, 7437, 7829, 7120, 7436, 7122, 7435, 7519, 7520 ], "activeGatherers": [ 7833, 7517, 7434, 7828, 7518, 7831, 7832, 7830, 7121, 7437, 7829, 7120, 7436, 7122, 7435, 7520 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 200 Footprint: Minimap: active: true x: 498 z: 182 Obstruction: active: true moving: false control group: 200 control group 2: 0 tag: 43 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 182 last x: 498 last y diff: 0 last z: 182 rot x: 0 rot y: -3.86478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 200 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3161, "gatherers": [ 7398, 7692, 7891, 7892, 7887, 7889, 7287, 7286, 7890, 7396, 7289, 7288, 7397, 7691 ], "activeGatherers": [ 7398, 7692, 7891, 7892, 7887, 7889, 7287, 7286, 7890, 7396, 7289, 7288, 7397, 7691 ], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 216 Decay: Footprint: Minimap: active: true x: 820 z: 232 Obstruction: active: true moving: false control group: 216 control group 2: 0 tag: 55 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 820 y: 0 z: 232 last x: 820 last y diff: 0 last z: 232 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/civil_centre.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 216 actor: "structures/persians/civil_centre.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "focusTargets": [], "enemyUnitsQuery": 3852, "gaiaUnitsQuery": 3853 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 1.5, "regenRate": 30, "capturePoints": [ 0, 0, 0, 2500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 20 } ProductionQueue: comp: { "queue": [], "nextID": 18 } RallyPoint: comp: { "pos": [ { "x": 894.6660766601562, "z": 241.4482421875 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 17, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 217 Decay: Footprint: Minimap: active: true x: 862.95994 z: 172.67492 Obstruction: active: true moving: false control group: 217 control group 2: 0 tag: 82 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 862.95994 y: 0 z: 172.67492 last x: 862.95994 last y diff: 0 last z: 172.67492 rot x: 0 rot y: 1.0448 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 217 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6962, "callerIID": 107, "timer": 53271 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6962, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "initPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "autoharvest": true, "formerTarget": 6962 } } ], "order": { "type": "Gather", "data": { "target": 6962, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "initPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "autoharvest": true, "formerTarget": 6962 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 29 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 218 Decay: Footprint: Minimap: active: true x: 846.35846 z: 186.15743 Obstruction: active: true moving: false control group: 218 control group 2: 0 tag: 84 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 846.35846 y: 0 z: 186.15743 last x: 846.35846 last y diff: 0 last z: 186.15743 rot x: 0 rot y: 0.71972 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 218 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6757, "callerIID": 107, "timer": 53805 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6757, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "initPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "autoharvest": true, "formerTarget": 6757 } } ], "order": { "type": "Gather", "data": { "target": 6757, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "initPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "autoharvest": true, "formerTarget": 6757 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 30 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 219 Decay: Footprint: Minimap: active: true x: 848.008 z: 185.48113 Obstruction: active: true moving: false control group: 219 control group 2: 0 tag: 86 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 848.008 y: 0 z: 185.48113 last x: 848.008 last y diff: 0 last z: 185.48113 rot x: 0 rot y: 0.61916 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 219 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6757, "callerIID": 107, "timer": 54184 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6757, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "initPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "autoharvest": true, "formerTarget": 6757 } } ], "order": { "type": "Gather", "data": { "target": 6757, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "initPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "autoharvest": true, "formerTarget": 6757 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 31 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 220 Decay: Footprint: Minimap: active: true x: 851.30657 z: 185.569 Obstruction: active: true moving: false control group: 220 control group 2: 0 tag: 88 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 851.30657 y: 0 z: 185.569 last x: 851.30657 last y diff: 0 last z: 185.569 rot x: 0 rot y: 0.41904 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 220 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6757, "callerIID": 107, "timer": 51464 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6757, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "initPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "autoharvest": true, "formerTarget": 6757 } } ], "order": { "type": "Gather", "data": { "target": 6757, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "initPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "autoharvest": true, "formerTarget": 6757 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 32 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 221 Decay: Footprint: Minimap: active: true x: 819.85488 z: 176.16477 Obstruction: active: true moving: false control group: 221 control group 2: 0 tag: 90 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 819.85488 y: 0 z: 176.16477 last x: 819.85488 last y diff: 0 last z: 176.16477 rot x: 0 rot y: -0.58617 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 221 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 8 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 52686 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 792.1860046386719, "z": 153.4702606201172 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 33 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 222 Decay: Footprint: Minimap: active: true x: 810.61576 z: 292.38425 Obstruction: active: true moving: false control group: 222 control group 2: 0 tag: 92 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 810.61576 y: 0 z: 292.38425 last x: 810.61576 last y diff: 0 last z: 292.38425 rot x: 0 rot y: -2.21853 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 222 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 745.3247985839844, "z": 583.7763977050781 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 34 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 223 Decay: Footprint: Minimap: active: true x: 806.42307 z: 298.31998 Obstruction: active: true moving: false control group: 223 control group 2: 0 tag: 94 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 806.42307 y: 0 z: 298.31998 last x: 806.42307 last y diff: 0 last z: 298.31998 rot x: 0 rot y: -2.87592 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 223 actor: "units/persians/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": true, "lastAttacked": 69450 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 2.5920000000000005, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 743.92431640625, "z": 586.1287689208984 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 35, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 224 Decay: Footprint: Minimap: active: true x: 709.73032 z: 171.66544 Obstruction: active: true moving: false control group: 224 control group 2: 0 tag: 96 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 709.73032 y: 0 z: 171.66544 last x: 709.73032 last y diff: 0 last z: 171.66544 rot x: 0 rot y: 1.75579 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 224 actor: "units/persians/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": true, "lastAttacked": 69450 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 54715 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 2.408, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 711.8688812255859, "z": 281.3267822265625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 36, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 225 Decay: Footprint: Minimap: active: true x: 936.07934 z: 550.76777 Obstruction: active: true moving: true control group: 225 control group 2: 0 tag: 98 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 936.07934 y: 0 z: 550.76777 last x: 933.02768 last y diff: 0 last z: 549.68142 rot x: 0 rot y: 1.17289 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1145.97677 target pos y: 667.08396 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 16.19646 current speed: 16.1999 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 31 waypoint x: 1145.97677 waypoint z: 667.08396 waypoint x: 1138.7384 waypoint z: 663.29198 waypoint x: 1133.61921 waypoint z: 659.896 waypoint x: 1129.05961 waypoint z: 656.198 waypoint x: 1120.77981 waypoint z: 648.349 waypoint x: 1114.13991 waypoint z: 641.9245 waypoint x: 1109.31997 waypoint z: 637.21225 waypoint x: 1104.91 waypoint z: 632.85613 waypoint x: 1100.70501 waypoint z: 628.67808 waypoint x: 1096.60251 waypoint z: 624.58904 waypoint x: 1091.5 waypoint z: 619.5 waypoint x: 1083.5 waypoint z: 619.5 waypoint x: 1078 waypoint z: 618 waypoint x: 1072.75 waypoint z: 614.75 waypoint x: 1068.125 waypoint z: 611.125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1056 waypoint z: 607.5 waypoint x: 1047.75 waypoint z: 603 waypoint x: 1042.125 waypoint z: 599.25 waypoint x: 1036.5 waypoint z: 595.5 waypoint x: 1030 waypoint z: 593.5 waypoint x: 1024.75 waypoint z: 590.5 waypoint x: 1019.625 waypoint z: 586.5 waypoint x: 1013.0625 waypoint z: 580.5 waypoint x: 1008.78125 waypoint z: 576.5 waypoint x: 1004.64063 waypoint z: 572.5 waypoint x: 1000.57032 waypoint z: 568.5 waypoint x: 996.03516 waypoint z: 564 waypoint x: 991.76758 waypoint z: 559.75 waypoint x: 961.1338 waypoint z: 556.625 waypoint x: 944.3169 waypoint z: 553.5625 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 16.19646 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 225 actor: "units/persians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": true, "lastAttacked": 451400 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 28.240000000000006, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1145.9767608642578, "z": 667.0839538574219, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1145.9767608642578, "z": 667.0839538574219, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1145.9767608642578, "z": 667.0839538574219 }, "workOrders": [ { "type": "Gather", "data": { "target": 5338, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_sheep", "force": true, "lastPos": { "x": 504.4005584716797, "y": 23, "z": 436.2112731933594 }, "initPos": { "x": 504.4005584716797, "y": 23, "z": 436.2112731933594 } } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 37, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 226 Footprint: Minimap: active: true x: 779.05011 z: 227.75092 Obstruction: active: true moving: false control group: 226 control group 2: 0 tag: 57 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 779.05011 y: 0 z: 227.75092 last x: 779.05011 last y diff: 0 last z: 227.75092 rot x: 0 rot y: -2.24524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 226 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 227 Footprint: Minimap: active: true x: 770.64991 z: 243.80622 Obstruction: active: true moving: false control group: 227 control group 2: 0 tag: 59 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770.64991 y: 0 z: 243.80622 last x: 770.64991 last y diff: 0 last z: 243.80622 rot x: 0 rot y: 0.5136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 227 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 228 Footprint: Minimap: active: true x: 783.10676 z: 224.92841 Obstruction: active: true moving: false control group: 228 control group 2: 0 tag: 61 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 783.10676 y: 0 z: 224.92841 last x: 783.10676 last y diff: 0 last z: 224.92841 rot x: 0 rot y: -0.60506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 228 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 229 Footprint: Minimap: active: true x: 774.70331 z: 222.48444 Obstruction: active: true moving: false control group: 229 control group 2: 0 tag: 63 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774.70331 y: 0 z: 222.48444 last x: 774.70331 last y diff: 0 last z: 222.48444 rot x: 0 rot y: 1.34453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 229 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 230 Footprint: Minimap: active: true x: 769.40394 z: 222.84095 Obstruction: active: true moving: false control group: 230 control group 2: 0 tag: 65 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 769.40394 y: 0 z: 222.84095 last x: 769.40394 last y diff: 0 last z: 222.84095 rot x: 0 rot y: 1.48792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 230 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 231 Footprint: Minimap: active: true x: 814 z: 186 Obstruction: active: true moving: false control group: 231 control group 2: 0 tag: 67 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 186 last x: 814 last y diff: 0 last z: 186 rot x: 0 rot y: -2.87023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 231 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3831, "gatherers": [ 7301, 221, 7111, 6652, 6973, 6566, 7277, 6791, 7197, 7360, 7300, 6938, 7068, 7112, 7739, 7470 ], "activeGatherers": [ 7301, 221, 7111, 6652, 6973, 6566, 7277, 6791, 7197, 7360, 7300, 6938, 7068, 7112, 7739, 7470 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 232 Footprint: Minimap: active: true x: 790 z: 198 Obstruction: active: true moving: false control group: 232 control group 2: 0 tag: 69 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 198 last x: 790 last y diff: 0 last z: 198 rot x: 0 rot y: -0.38846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 232 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3745, "gatherers": [ 6808, 7278, 7602, 6806, 7603, 7027, 7601, 6748, 7432, 6489, 6620, 7431, 6619, 7524, 7327 ], "activeGatherers": [ 6808, 7278, 7602, 6806, 7603, 7027, 7601, 6748, 7432, 6489, 6619, 7524, 7327 ], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 248 Decay: Footprint: Minimap: active: true x: 1056 z: 480 Obstruction: active: true moving: false control group: 248 control group 2: 0 tag: 81 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1056 y: 0 z: 480 last x: 1056 last y diff: 0 last z: 480 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/civic_centre.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "researching" key: "garrison" value: "ungarrisoned" seed: 248 actor: "structures/ptolemies/civic_centre.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 18, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "focusTargets": [], "enemyUnitsQuery": 3854, "gaiaUnitsQuery": 3855 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 1, "regenRate": 30, "capturePoints": [ 0, 0, 0, 0, 2500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8054, 8055, 8056, 8057 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 20 } ProductionQueue: comp: { "queue": [ { "id": 44, "producer": 248, "started": true, "technology": 1 } ], "autoqueuing": true, "nextID": 45, "timer": 9376 } RallyPoint: comp: { "pos": [ { "x": 1106, "z": 486 } ], "data": [ { "command": "gather", "resourceType": { "generic": "stone", "specific": "rock" }, "resourceTemplate": "gaia/rock/temperate_large_02", "target": 264 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [ { "id": 1, "player": 4, "researcher": 248, "started": true, "templateName": "phase_town_generic" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 44, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 249 Decay: Footprint: Minimap: active: true x: 1055.15299 z: 315.67891 Obstruction: active: true moving: false control group: 249 control group 2: 0 tag: 508 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1055.15299 y: 0 z: 315.67891 last x: 1055.15299 last y diff: 0 last z: 315.67891 rot x: 0 rot y: 0.86533 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 249 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3908, "callerIID": 107, "timer": 55127 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 318 }, "initPos": { "x": 1058, "y": 23, "z": 318 }, "autoharvest": true, "formerTarget": 3908 } } ], "order": { "type": "Gather", "data": { "target": 3908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 318 }, "initPos": { "x": 1058, "y": 23, "z": 318 }, "autoharvest": true, "formerTarget": 3908 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1014.31689453125, "z": 367.18267822265625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 40 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 250 Decay: Footprint: Minimap: active: true x: 1038.36925 z: 336.54937 Obstruction: active: true moving: false control group: 250 control group 2: 0 tag: 510 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1038.36925 y: 0 z: 336.54937 last x: 1038.36925 last y diff: 0 last z: 336.54937 rot x: 0 rot y: 0.14142 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 250 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8884, "callerIID": 107, "timer": 55254 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1008.4677429199219, "z": 364.7851257324219 }, "workOrders": [ { "type": "Gather", "data": { "target": 3912, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1050, "y": 23, "z": 306 }, "initPos": { "x": 1050, "y": 23, "z": 306 }, "autoharvest": true, "formerTarget": 3912 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 41 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 251 Decay: Footprint: Minimap: active: true x: 1055.63361 z: 454.9164 Obstruction: active: true moving: false control group: 251 control group 2: 0 tag: 512 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1055.63361 y: 0 z: 454.9164 last x: 1055.63361 last y diff: 0 last z: 454.9164 rot x: 0 rot y: 1.53663 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 251 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7304, "callerIID": 107, "timer": 53311 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7304, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "initPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "autoharvest": true, "formerTarget": 7304 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7304, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "initPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "autoharvest": true, "formerTarget": 7304 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 42 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 252 Decay: Footprint: Minimap: active: true x: 1075.33396 z: 321.25617 Obstruction: active: true moving: false control group: 252 control group 2: 0 tag: 514 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1075.33396 y: 0 z: 321.25617 last x: 1075.33396 last y diff: 0 last z: 321.25617 rot x: 0 rot y: -2.6851 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 252 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3850, "callerIID": 107, "timer": 55435 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1008.3202056884766, "z": 362.9374237060547 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 43 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 253 Decay: Footprint: Minimap: active: true x: 1033.35033 z: 472.7763 Obstruction: active: true moving: false control group: 253 control group 2: 0 tag: 520 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1033.35033 y: 0 z: 472.7763 last x: 1033.35033 last y diff: 0 last z: 472.7763 rot x: 0 rot y: -1.49653 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 253 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "food", "target": 6859, "callerIID": 107, "timer": 53873 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6859, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1015.6040649414062, "y": 22.999282836914062, "z": 473.6572570800781 }, "initPos": { "x": 1015.6040649414062, "y": 22.999282836914062, "z": 473.6572570800781 }, "formerTarget": 6859, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6859, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1015.6040649414062, "y": 22.999282836914062, "z": 473.6572570800781 }, "initPos": { "x": 1015.6040649414062, "y": 22.999282836914062, "z": 473.6572570800781 }, "formerTarget": 6859, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 44 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 254 Decay: Footprint: Minimap: active: true x: 1062.23748 z: 446.29448 Obstruction: active: true moving: false control group: 254 control group 2: 0 tag: 522 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1062.23748 y: 0 z: 446.29448 last x: 1062.23748 last y diff: 0 last z: 446.29448 rot x: 0 rot y: 2.98827 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 254 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "food", "target": 7306, "callerIID": 107, "timer": 48907 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7306, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "initPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "autoharvest": true, "formerTarget": 7306 } } ], "order": { "type": "Gather", "data": { "target": 7306, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "initPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "autoharvest": true, "formerTarget": 7306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 45 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 258 Footprint: Minimap: active: true x: 1031.0138 z: 513.02881 Obstruction: active: true moving: false control group: 258 control group 2: 0 tag: 83 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1031.0138 y: 0 z: 513.02881 last x: 1031.0138 last y diff: 0 last z: 513.02881 rot x: 0 rot y: -1.7157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 258 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7209, 7210, 7211, 7212 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 127, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 259 Footprint: Minimap: active: true x: 1013.62171 z: 499.51154 Obstruction: active: true moving: false control group: 259 control group 2: 0 tag: 85 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1013.62171 y: 0 z: 499.51154 last x: 1013.62171 last y diff: 0 last z: 499.51154 rot x: 0 rot y: 1.35778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 259 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7595, 7596, 7597, 7598 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 168, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 260 Footprint: Minimap: active: true x: 1013.05903 z: 507.73615 Obstruction: active: true moving: false control group: 260 control group 2: 0 tag: 87 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1013.05903 y: 0 z: 507.73615 last x: 1013.05903 last y diff: 0 last z: 507.73615 rot x: 0 rot y: -2.74213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 260 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 262 Footprint: Minimap: active: true x: 1019.67884 z: 512.57551 Obstruction: active: true moving: false control group: 262 control group 2: 0 tag: 91 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1019.67884 y: 0 z: 512.57551 last x: 1019.67884 last y diff: 0 last z: 512.57551 rot x: 0 rot y: -2.51758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 262 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7571, 7572, 7573, 7574 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 185, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 263 Footprint: Minimap: active: true x: 1094 z: 514 Obstruction: active: true moving: false control group: 263 control group 2: 0 tag: 93 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 514 last x: 1094 last y diff: 0 last z: 514 rot x: 0 rot y: -3.3088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 263 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7265, 7266, 7267, 7268 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 4269, "gatherers": [ 8097, 8848, 8849, 8099, 8117, 8254, 8116, 8384, 8098, 8847, 8893, 8894, 8895, 8310 ], "activeGatherers": [ 8097, 8099, 8117, 8254, 8116, 8384, 8098, 8847, 8310 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 264 Footprint: Minimap: active: true x: 1106 z: 486 Obstruction: active: true moving: false control group: 264 control group 2: 0 tag: 95 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 486 last x: 1106 last y diff: 0 last z: 486 rot x: 0 rot y: -0.37868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 6610, 6611, 6612, 6613 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3470, "gatherers": [ 8309, 8801, 8625, 6850, 8464, 6774, 6940, 7042, 8674, 7992, 7080, 8538, 7124 ], "activeGatherers": [ 8309, 8801, 8625, 6850, 8464, 6774, 6940, 7042, 8674, 7992, 7080, 7124 ], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 280 Decay: Footprint: Minimap: active: true x: 1048 z: 820 Obstruction: active: true moving: false control group: 280 control group 2: 0 tag: 107 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1048 y: 0 z: 820 last x: 1048 last y diff: 0 last z: 820 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/civil_centre.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "training" key: "garrison" value: "ungarrisoned" seed: 280 actor: "structures/mauryas/civil_centre.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "focusTargets": [], "enemyUnitsQuery": 3856, "gaiaUnitsQuery": 3857 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 1, "regenRate": 30, "capturePoints": [ 0, 0, 0, 0, 0, 2500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 20 } ProductionQueue: comp: { "queue": [ { "entity": 32, "id": 32, "originalItem": { "templateName": "units/maur/infantry_spearman_b", "count": 5 }, "producer": 280, "started": true }, { "entity": 33, "id": 33, "originalItem": { "templateName": "units/maur/infantry_archer_b", "count": 3 }, "producer": 280 } ], "autoqueuing": true, "nextID": 34, "timer": 41443 } RallyPoint: comp: { "pos": [ { "x": 1064.4683837890625, "z": 728.7171020507812 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 32, "count": 5, "missingPopSpace": 0, "player": 5, "population": 1, "trainer": 280, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/maur/infantry_spearman_b", "timeRemaining": 18238.983183884753, "timeTotal": 36238.98318388475 }, { "id": 33, "count": 3, "player": 5, "population": 1, "trainer": 280, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "templateName": "units/maur/infantry_archer_b", "timeRemaining": 24082.24685280691, "timeTotal": 24082.24685280691 } ], "entitiesMap": {}, "nextID": 34, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 281 Decay: Footprint: Minimap: active: true x: 1037.4788 z: 839.45081 Obstruction: active: true moving: false control group: 281 control group 2: 0 tag: 524 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1037.4788 y: 0 z: 839.45081 last x: 1037.4788 last y diff: 0 last z: 839.45081 rot x: 0 rot y: -1.26241 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 281 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6715, "callerIID": 107, "timer": 53357 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6715, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "initPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "autoharvest": true, "formerTarget": 6715 } } ], "order": { "type": "Gather", "data": { "target": 6715, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "initPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "autoharvest": true, "formerTarget": 6715 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1019.1602630615234, "z": 855.9096374511719 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 51 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 282 Decay: Footprint: Minimap: active: true x: 1031.65177 z: 872.89232 Obstruction: active: true moving: true control group: 282 control group 2: 0 tag: 526 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1031.65177 y: 0 z: 872.89232 last x: 1032.7671 last y diff: 0 last z: 874.30509 rot x: 0 rot y: -2.4486 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6715 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 1023.5 waypoint z: 860.5 waypoint x: 1027 waypoint z: 867 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_grain" seed: 282 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6715, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "initPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "autoharvest": true, "formerTarget": 6715 } } ], "order": { "type": "Gather", "data": { "target": 6715, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "initPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "autoharvest": true, "formerTarget": 6715 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1018.7732849121094, "z": 853.7854309082031 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 52, "gatheringTarget": 6715 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 283 Decay: Footprint: Minimap: active: true x: 1025.22637 z: 820.40229 Obstruction: active: true moving: false control group: 283 control group 2: 0 tag: 528 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1025.22637 y: 0 z: 820.40229 last x: 1025.22637 last y diff: 0 last z: 820.40229 rot x: 0 rot y: -1.81347 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 283 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7167, "callerIID": 107, "timer": 54113 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7167, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "initPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "autoharvest": true, "formerTarget": 7167 } } ], "order": { "type": "Gather", "data": { "target": 7167, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "initPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "autoharvest": true, "formerTarget": 7167 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1021.5108184814453, "z": 853.8079223632812 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 53 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 284 Decay: Footprint: Minimap: active: true x: 1022.95162 z: 860.4491 Obstruction: active: true moving: false control group: 284 control group 2: 0 tag: 530 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1022.95162 y: 0 z: 860.4491 last x: 1022.95162 last y diff: 0 last z: 860.4491 rot x: 0 rot y: 3.14156 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 284 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6715, "callerIID": 107, "timer": 54855 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6715, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "initPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "autoharvest": true, "formerTarget": 6715 } } ], "order": { "type": "Gather", "data": { "target": 6715, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "initPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "autoharvest": true, "formerTarget": 6715 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1022.8724365234375, "z": 856.1829833984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 54 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 290 Decay: Footprint: Minimap: active: true x: 984.7052 z: 690.21731 Obstruction: active: true moving: false control group: 290 control group 2: 0 tag: 548 flags: 5 clearance: 3 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 984.7052 y: 0 z: 690.21731 last x: 984.7052 last y diff: 0 last z: 690.21731 rot x: 0 rot y: 1.76723 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "large" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 10.49958 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/support_elephant.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 290 actor: "units/mauryas/support_elephant.xml" AIProxy: Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 300, "hitpoints": 135.01744459068004, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": false, "shared": false } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": "955.20", "z": "774.20" }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE" } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 291 Footprint: Minimap: active: true x: 997.71827 z: 824.73841 Obstruction: active: true moving: false control group: 291 control group 2: 0 tag: 109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 997.71827 y: 0 z: 824.73841 last x: 997.71827 last y diff: 0 last z: 824.73841 rot x: 0 rot y: -2.6796 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 291 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 158, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 292 Footprint: Minimap: active: true x: 984.78907 z: 825.85676 Obstruction: active: true moving: false control group: 292 control group 2: 0 tag: 111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 984.78907 y: 0 z: 825.85676 last x: 984.78907 last y diff: 0 last z: 825.85676 rot x: 0 rot y: -1.94001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 292 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 294 Footprint: Minimap: active: true x: 996.91175 z: 828.0857 Obstruction: active: true moving: false control group: 294 control group 2: 0 tag: 115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 996.91175 y: 0 z: 828.0857 last x: 996.91175 last y diff: 0 last z: 828.0857 rot x: 0 rot y: -3.25329 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 294 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 295 Footprint: Minimap: active: true x: 980.67597 z: 821.64728 Obstruction: active: true moving: false control group: 295 control group 2: 0 tag: 117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 980.67597 y: 0 z: 821.64728 last x: 980.67597 last y diff: 0 last z: 821.64728 rot x: 0 rot y: 0.29548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 295 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 296 Footprint: Minimap: active: true x: 1062 z: 870 Obstruction: active: true moving: false control group: 296 control group 2: 0 tag: 119 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 870 last x: 1062 last y diff: 0 last z: 870 rot x: 0 rot y: -3.1191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 296 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 4851, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 297 Footprint: Minimap: active: true x: 1094 z: 834 Obstruction: active: true moving: false control group: 297 control group 2: 0 tag: 121 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 834 last x: 1094 last y diff: 0 last z: 834 rot x: 0 rot y: -3.95215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 297 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 313 Decay: Footprint: Minimap: active: true x: 800 z: 1056 Obstruction: active: true moving: false control group: 313 control group 2: 0 tag: 133 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 800 y: 0 z: 1056 last x: 800 last y diff: 0 last z: 1056 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/civil_centre.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 313 actor: "structures/mauryas/civil_centre.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 6, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [ 8726, 7416, 7562, 7227, 8913 ], "focusTargets": [], "enemyUnitsQuery": 3858, "gaiaUnitsQuery": 3859, "timer": 55484 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 1.5, "regenRate": 30, "capturePoints": [ 0, 0, 0, 0, 0, 0, 2500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 20 } ProductionQueue: comp: { "queue": [ { "entity": 42, "id": 43, "originalItem": { "templateName": "units/maur/cavalry_javelineer_b", "count": 1 }, "producer": 313, "started": true } ], "nextID": 44, "timer": 54476 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 42, "count": 1, "missingPopSpace": 0, "player": 6, "population": 1, "trainer": 313, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/maur/cavalry_javelineer_b", "timeRemaining": 9000, "timeTotal": 15000 } ], "entitiesMap": {}, "nextID": 43, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 314 Decay: Footprint: Minimap: active: true x: 832.77717 z: 1114.49798 Obstruction: active: true moving: false control group: 314 control group 2: 0 tag: 198 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 832.77717 y: 0 z: 1114.49798 last x: 832.77717 last y diff: 0 last z: 1114.49798 rot x: 0 rot y: 1.85291 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 314 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7374, "callerIID": 107, "timer": 51990 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "autoharvest": true, "formerTarget": 7374 } } ], "order": { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "autoharvest": true, "formerTarget": 7374 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 62 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 315 Decay: Footprint: Minimap: active: true x: 776.88947 z: 1057.0853 Obstruction: active: true moving: false control group: 315 control group 2: 0 tag: 200 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 776.88947 y: 0 z: 1057.0853 last x: 776.88947 last y diff: 0 last z: 1057.0853 rot x: 0 rot y: -2.68703 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 315 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7204, "callerIID": 107, "timer": 52399 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7204, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "initPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "autoharvest": true, "formerTarget": 7204 } } ], "order": { "type": "Gather", "data": { "target": 7204, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "initPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "autoharvest": true, "formerTarget": 7204 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 63 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 316 Decay: Footprint: Minimap: active: true x: 721.71933 z: 1045.26861 Obstruction: active: true moving: false control group: 316 control group 2: 0 tag: 202 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 721.71933 y: 0 z: 1045.26861 last x: 721.71933 last y diff: 0 last z: 1045.26861 rot x: 0 rot y: -2.74633 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 316 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8618, "callerIID": 107, "timer": 49290 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8288, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7485, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 }, "initPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 } } } ], "order": { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 64 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 317 Decay: Footprint: Minimap: active: true x: 716.44965 z: 1051.06667 Obstruction: active: true moving: false control group: 317 control group 2: 0 tag: 204 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 716.44965 y: 0 z: 1051.06667 last x: 716.44965 last y diff: 0 last z: 1051.06667 rot x: 0 rot y: -3.10714 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 317 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8618, "callerIID": 107, "timer": 48444 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8288, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7485, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 }, "initPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 } } } ], "order": { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 65 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 318 Decay: Footprint: Minimap: active: true x: 942.49634 z: 983.99128 Obstruction: active: true moving: false control group: 318 control group 2: 0 tag: 206 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 942.49634 y: 0 z: 983.99128 last x: 942.49634 last y diff: 0 last z: 983.99128 rot x: 0 rot y: 2.14003 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 318 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1623, "callerIID": 107, "timer": 54347 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } } ], "order": { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 66 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 319 Decay: Footprint: Minimap: active: true x: 942.04352 z: 1081.87406 Obstruction: active: true moving: false control group: 319 control group 2: 0 tag: 208 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 942.04352 y: 0 z: 1081.87406 last x: 942.04352 last y diff: 0 last z: 1081.87406 rot x: 0 rot y: -0.36133 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 319 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 51666 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 67 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 320 Decay: Footprint: Minimap: active: true x: 957.1515 z: 994.22744 Obstruction: active: true moving: false control group: 320 control group 2: 0 tag: 210 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 957.1515 y: 0 z: 994.22744 last x: 957.1515 last y diff: 0 last z: 994.22744 rot x: 0 rot y: 0.28846 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 320 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1582, "callerIID": 107, "timer": 55053 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 68 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 321 Decay: Footprint: Minimap: active: true x: 891.10288 z: 962.56257 Obstruction: active: true moving: true control group: 321 control group 2: 0 tag: 212 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 891.10288 y: 0 z: 962.56257 last x: 890.0412 last y diff: 0 last z: 963.86608 rot x: 0 rot y: 2.4365 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1577 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.40589 current speed: 10.3 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 2 waypoint x: 907.5 waypoint z: 939.5 waypoint x: 905 waypoint z: 945.5 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.40589 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 321 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1577, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 910, "y": 23, "z": 938 }, "initPos": { "x": 910, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 1577 } } ], "order": { "type": "Gather", "data": { "target": 1577, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 910, "y": 23, "z": 938 }, "initPos": { "x": 910, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 1577 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 69, "gatheringTarget": 1577 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 322 Decay: Footprint: Minimap: active: true x: 711.24698 z: 869.4415 Obstruction: active: true moving: true control group: 322 control group 2: 0 tag: 214 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 711.24698 y: 0 z: 869.4415 last x: 708.98249 last y diff: 0 last z: 867.12415 rot x: 0 rot y: 0.77234 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 749.56089 target pos y: 962.60283 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 16.20058 current speed: 16.1999 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 11 waypoint x: 749.56089 waypoint z: 962.60283 waypoint x: 749.53045 waypoint z: 944.05143 waypoint x: 747.01523 waypoint z: 932.27572 waypoint x: 744.25762 waypoint z: 924.88787 waypoint x: 739.5 waypoint z: 915.5 waypoint x: 739.5 waypoint z: 908.5 waypoint x: 737 waypoint z: 900.5 waypoint x: 732.75 waypoint z: 893.5 waypoint x: 727.125 waypoint z: 886.5 waypoint x: 720.8125 waypoint z: 879.5 waypoint x: 715.65625 waypoint z: 874 length: 0 Vision: VisualActor: base actor: "units/mauryas/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 16.20058 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 322 actor: "units/mauryas/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 482900 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 46.480000000000004, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 749.5608825683594, "z": 962.6028289794922, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 749.5608825683594, "z": 962.6028289794922, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 749.5608825683594, "z": 962.6028289794922 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 70, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 323 Decay: Footprint: Minimap: active: true x: 927.5 z: 1007.62432 Obstruction: active: true moving: false control group: 323 control group 2: 0 tag: 216 flags: 5 clearance: 3 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 927.5 y: 0 z: 1007.62432 last x: 927.5 last y diff: 0 last z: 1007.62432 rot x: 0 rot y: 2.68485 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "large" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 10.49958 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/support_elephant.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 323 actor: "units/mauryas/support_elephant.xml" AIProxy: Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 300, "hitpoints": 300, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": false, "shared": false } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 933.4067993164062, "z": 993.2171020507812 }, "workOrders": [ { "type": "Repair", "data": { "target": 7172, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE" } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 329 Footprint: Minimap: active: true x: 754 z: 1062 Obstruction: active: true moving: false control group: 329 control group 2: 0 tag: 145 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1062 last x: 754 last y diff: 0 last z: 1062 rot x: 0 rot y: -3.10843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 329 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 330 Footprint: Minimap: active: true x: 762 z: 1086 Obstruction: active: true moving: false control group: 330 control group 2: 0 tag: 147 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1086 last x: 762 last y diff: 0 last z: 1086 rot x: 0 rot y: -4.62795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 330 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 346 Decay: Footprint: Minimap: active: true x: 460 z: 1048 Obstruction: active: true moving: false control group: 346 control group 2: 0 tag: 159 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 460 y: 0 z: 1048 last x: 460 last y diff: 0 last z: 1048 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/civil_centre.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "ungarrisoned" seed: 346 actor: "structures/carthaginians/civil_centre.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "focusTargets": [], "enemyUnitsQuery": 3860, "gaiaUnitsQuery": 3861 } Capturable: comp: { "maxCapturePoints": 2500, "garrisonRegenRate": 2.5, "regenRate": 30, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 2500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support Infantry Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 20 } ProductionQueue: comp: { "queue": [], "nextID": 24 } RallyPoint: comp: { "pos": [ { "x": 347.10906982421875, "z": 1095.4854736328125 } ], "data": [ { "command": "repair", "target": 8193 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 22, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 347 Decay: Footprint: Minimap: active: true x: 362.65725 z: 1097.34684 Obstruction: active: true moving: false control group: 347 control group 2: 0 tag: 238 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 362.65725 y: 0 z: 1097.34684 last x: 362.65725 last y diff: 0 last z: 1097.34684 rot x: 0 rot y: -1.73874 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 347 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 8193, "callerIID": 107, "timer": 55798 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8193, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "initPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "autoharvest": true, "formerTarget": 8193 } } ], "order": { "type": "Gather", "data": { "target": 8193, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "initPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "autoharvest": true, "formerTarget": 8193 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 562.9520111083984, "z": 1051.5957946777344 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 73 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 348 Decay: Footprint: Minimap: active: true x: 361.75556 z: 1095.4697 Obstruction: active: true moving: false control group: 348 control group 2: 0 tag: 240 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 361.75556 y: 0 z: 1095.4697 last x: 361.75556 last y diff: 0 last z: 1095.4697 rot x: 0 rot y: -1.56911 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 348 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 8193, "callerIID": 107, "timer": 52579 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8193, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "initPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "autoharvest": true, "formerTarget": 8193 } } ], "order": { "type": "Gather", "data": { "target": 8193, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "initPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "autoharvest": true, "formerTarget": 8193 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 564.7651672363281, "z": 1052.3951263427734 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 74 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 349 Decay: Footprint: Minimap: active: true x: 360.57865 z: 1096.96702 Obstruction: active: true moving: false control group: 349 control group 2: 0 tag: 242 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 360.57865 y: 0 z: 1096.96702 last x: 360.57865 last y diff: 0 last z: 1096.96702 rot x: 0 rot y: -1.72646 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 349 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 8193, "callerIID": 107, "timer": 52241 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8193, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "initPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "autoharvest": true, "formerTarget": 8193 } } ], "order": { "type": "Gather", "data": { "target": 8193, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "initPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "autoharvest": true, "formerTarget": 8193 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 566.6641845703125, "z": 1051.869140625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 75 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 350 Decay: Footprint: Minimap: active: true x: 363.05146 z: 1099.19043 Obstruction: active: true moving: false control group: 350 control group 2: 0 tag: 244 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 363.05146 y: 0 z: 1099.19043 last x: 363.05146 last y diff: 0 last z: 1099.19043 rot x: 0 rot y: -1.86701 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 350 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 8193, "callerIID": 107, "timer": 51886 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8193, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "initPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "autoharvest": true, "formerTarget": 8193 } } ], "order": { "type": "Gather", "data": { "target": 8193, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "initPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "autoharvest": true, "formerTarget": 8193 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 564.9141845703125, "z": 1051.869140625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 76 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 351 Decay: Footprint: Minimap: active: true x: 442.88875 z: 1202.03011 Obstruction: active: true moving: true control group: 351 control group 2: 0 tag: 938 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 442.88875 y: 0 z: 1202.03011 last x: 442.88875 last y diff: 0 last z: 1202.03011 rot x: 0 rot y: -0.7283 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97302 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 3536 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "approach_tree" seed: 351 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 438, "y": 23, "z": 1210 }, "initPos": { "x": 438, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3536 } } ], "order": { "type": "Gather", "data": { "target": 3536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 438, "y": 23, "z": 1210 }, "initPos": { "x": 438, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3536 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 454.6995849609375, "z": 1165.0948791503906 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 77, "gatheringTarget": 3536 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 352 Decay: Footprint: Minimap: active: true x: 437.78052 z: 1206.98974 Obstruction: active: true moving: true control group: 352 control group 2: 0 tag: 840 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 437.78052 y: 0 z: 1206.98974 last x: 438.48351 last y diff: 0 last z: 1205.69776 rot x: 0 rot y: -0.55355 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3536 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.35431 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.35431 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 352 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 438, "y": 23, "z": 1210 }, "initPos": { "x": 438, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3536 } } ], "order": { "type": "Gather", "data": { "target": 3536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 438, "y": 23, "z": 1210 }, "initPos": { "x": 438, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3536 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 461.2568359375, "z": 1152.55859375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 78, "gatheringTarget": 3536 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 353 Decay: Footprint: Minimap: active: true x: 429.4842 z: 1192.23348 Obstruction: active: true moving: false control group: 353 control group 2: 0 tag: 846 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 429.4842 y: 0 z: 1192.23348 last x: 429.4842 last y diff: 0 last z: 1192.23348 rot x: 0 rot y: -1.04233 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 353 actor: "units/carthaginians/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 3532, "callerIID": 107, "timer": 55083 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3532, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 426, "y": 23, "z": 1194 }, "initPos": { "x": 426, "y": 23, "z": 1194 }, "autoharvest": true, "formerTarget": 3532 } } ], "order": { "type": "Gather", "data": { "target": 3532, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 426, "y": 23, "z": 1194 }, "initPos": { "x": 426, "y": 23, "z": 1194 }, "autoharvest": true, "formerTarget": 3532 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 461.2568359375, "z": 1152.55859375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 79 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 354 Decay: Footprint: Minimap: active: true x: 439.79261 z: 1206.78454 Obstruction: active: true moving: false control group: 354 control group 2: 0 tag: 836 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 439.79261 y: 0 z: 1206.78454 last x: 439.79261 last y diff: 0 last z: 1206.78454 rot x: 0 rot y: -0.56228 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 354 actor: "units/carthaginians/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 3536, "callerIID": 107, "timer": 56090 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 438, "y": 23, "z": 1210 }, "initPos": { "x": 438, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3536 } } ], "order": { "type": "Gather", "data": { "target": 3536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 438, "y": 23, "z": 1210 }, "initPos": { "x": 438, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3536 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 461.2568359375, "z": 1152.55859375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 80 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 361 Footprint: Minimap: active: true x: 454 z: 1098 Obstruction: active: true moving: false control group: 361 control group 2: 0 tag: 171 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 1098 last x: 454 last y diff: 0 last z: 1098 rot x: 0 rot y: -1.08672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 361 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3073, "gatherers": [ 7322, 7647, 7495, 7324, 7325, 7650, 7321, 7326, 7494, 7649, 7489, 7490, 7929, 7931, 7930, 7932, 7323, 7498, 7492, 7493, 7496, 7497, 7648, 7491 ], "activeGatherers": [ 7322, 7647, 7495, 7324, 7325, 7650, 7321, 7326, 7494, 7649, 7489, 7490, 7929, 7931, 7930, 7932, 7323, 7498 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 362 Footprint: Minimap: active: true x: 478 z: 1094 Obstruction: active: true moving: false control group: 362 control group 2: 0 tag: 173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 1094 last x: 478 last y diff: 0 last z: 1094 rot x: 0 rot y: -0.55463 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 362 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3546, "gatherers": [ 7963, 7854, 7960, 8157, 8158, 7849, 7850, 7856, 7858, 7962, 7851, 7855, 8159, 8156, 7853, 8155, 7852, 7857, 7961, 8154 ], "activeGatherers": [ 7963, 7854, 7960, 8157, 8158, 7849, 7850, 7856, 7858, 7962, 7851, 7855, 8159, 8156, 7853, 8155, 7852, 7857, 7961 ], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 378 Decay: Footprint: Minimap: active: true x: 224 z: 800 Obstruction: active: true moving: false control group: 378 control group 2: 0 tag: 185 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 224 y: 0 z: 800 last x: 224 last y diff: 0 last z: 800 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/civic_center.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "training" key: "garrison" value: "garrisoned" seed: 378 actor: "structures/spartans/civic_center.xml" AIProxy: AlertRaiser: comp: { "lastTime": 724000 } Attack: comp: {} BuildRestrictions: comp: {} BuildingAI: comp: { "currentRound": 5, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [ 7984, 7986 ], "focusTargets": [], "enemyUnitsQuery": 3862, "gaiaUnitsQuery": 3863, "timer": 55485 } Capturable: comp: { "maxCapturePoints": 2750, "garrisonRegenRate": 1.5, "regenRate": 30, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 2750 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8420, 8421, 8422, 8423, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [ 7173, 6605, 5885, 6603, 6732, 5884, 6604, 6978, 6979, 6980, 7320, 5886, 6607, 6731, 6734, 7177 ], "allowedClasses": "Support Infantry Cavalry", "timer": 51679 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3300.0000000000005, "hitpoints": 3300.0000000000005, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 20 } ProductionQueue: comp: { "queue": [ { "entity": 23, "id": 24, "originalItem": { "templateName": "units/spart/infantry_javelineer_b", "count": 2 }, "producer": 378, "started": true } ], "nextID": 25, "timer": 54108 } RallyPoint: comp: { "pos": [ { "x": 214.55950927734375, "z": 585.5377197265625 } ], "data": [ { "command": "attack", "target": 6828 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 23, "count": 2, "missingPopSpace": 0, "player": 8, "population": 1, "trainer": 378, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/spart/infantry_javelineer_b", "timeRemaining": 10411.011265922483, "timeTotal": 17411.011265922483 } ], "entitiesMap": {}, "nextID": 24, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 379 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 379 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.8046 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 379 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8102 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 282.3462829589844, "z": 856.9528198242188 }, "workOrders": [ { "type": "Gather", "data": { "target": 3042, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 286, "y": 23, "z": 918 }, "initPos": { "x": 286, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3042 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2018, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 380 Decay: Footprint: Minimap: active: true x: 309.71499 z: 914.63186 Obstruction: active: true moving: true control group: 380 control group 2: 0 tag: 278 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 309.71499 y: 0 z: 914.63186 last x: 309.9368 last y diff: 0 last z: 914.47336 rot x: 0 rot y: -0.91617 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3051 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 1.36309 current speed: 4.3702 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 299.5 waypoint z: 927.5 waypoint x: 308.5 waypoint z: 915.5 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.36309 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 380 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3051, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 298, "y": 23, "z": 930 }, "initPos": { "x": 298, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 3051 } } ], "order": { "type": "Gather", "data": { "target": 3051, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 298, "y": 23, "z": 930 }, "initPos": { "x": 298, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 3051 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 282.197265625, "z": 857.4788055419922 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2019, "gatheringTarget": 3051 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 381 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 381 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.59813 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 381 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8102 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 280.3841094970703, "z": 856.6794738769531 }, "workOrders": [ { "type": "Gather", "data": { "target": 3043, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 918 }, "initPos": { "x": 290, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3043 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2020, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 382 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 382 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -3.1401 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 382 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7202 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 284.0962829589844, "z": 856.9528198242188 }, "workOrders": [ { "type": "Gather", "data": { "target": 3059, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 294, "y": 23, "z": 922 }, "initPos": { "x": 294, "y": 23, "z": 922 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2021, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 383 Decay: Footprint: Minimap: active: true x: 303.8609 z: 906.81116 Obstruction: active: true moving: true control group: 383 control group 2: 0 tag: 900 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 303.8609 y: 0 z: 906.81116 last x: 304.00544 last y diff: 0 last z: 906.63932 rot x: 0 rot y: -0.71767 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3043 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 1.12276 current speed: 3.96485 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 292.0127 waypoint z: 918.1323 waypoint x: 292.0127 waypoint z: 918.1323 waypoint x: 294.33765 waypoint z: 918.1323 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.12276 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 383 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3043, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 918 }, "initPos": { "x": 290, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3043 } } ], "order": { "type": "Gather", "data": { "target": 3043, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 918 }, "initPos": { "x": 290, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3043 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 293.7900390625, "z": 861.78466796875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2022, "gatheringTarget": 3043 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 384 Decay: Footprint: Minimap: active: true x: 291.26061 z: 916.20011 Obstruction: active: true moving: false control group: 384 control group 2: 0 tag: 904 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 291.26061 y: 0 z: 916.20011 last x: 291.26061 last y diff: 0 last z: 916.20011 rot x: 0 rot y: -0.64702 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 384 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3043, "callerIID": 107, "timer": 55502 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3043, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 918 }, "initPos": { "x": 290, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3043 } } ], "order": { "type": "Gather", "data": { "target": 3043, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 918 }, "initPos": { "x": 290, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3043 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 295.5400390625, "z": 861.78466796875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2023 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 385 Decay: Footprint: Minimap: active: true x: 299.10048 z: 927.03161 Obstruction: active: true moving: false control group: 385 control group 2: 0 tag: 886 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 299.10048 y: 0 z: 927.03161 last x: 299.10048 last y diff: 0 last z: 927.03161 rot x: 0 rot y: -0.42487 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 385 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3051, "callerIID": 107, "timer": 54856 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3051, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 298, "y": 23, "z": 930 }, "initPos": { "x": 298, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 3051 } } ], "order": { "type": "Gather", "data": { "target": 3051, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 298, "y": 23, "z": 930 }, "initPos": { "x": 298, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 3051 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 292.35963439941406, "z": 857.4812622070312 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2024 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 386 Decay: Footprint: Minimap: active: true x: 312.03003 z: 928.61515 Obstruction: active: true moving: false control group: 386 control group 2: 0 tag: 888 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 312.03003 y: 0 z: 928.61515 last x: 312.03003 last y diff: 0 last z: 928.61515 rot x: 0 rot y: 0.9224 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 386 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 2965, "callerIID": 107, "timer": 53896 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2965, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 314, "y": 23, "z": 930 }, "initPos": { "x": 314, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 2965 } } ], "order": { "type": "Gather", "data": { "target": 2965, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 314, "y": 23, "z": 930 }, "initPos": { "x": 314, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 2965 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 290.07786560058594, "z": 861.5113220214844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2025 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 388 Footprint: Minimap: active: true x: 210.89106 z: 755.12372 Obstruction: active: true moving: false control group: 388 control group 2: 0 tag: 187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210.89106 y: 0 z: 755.12372 last x: 210.89106 last y diff: 0 last z: 755.12372 rot x: 0 rot y: -1.97967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 388 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6151, 6152, 6153, 6154, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 31, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 389 Footprint: Minimap: active: true x: 216.89332 z: 749.12861 Obstruction: active: true moving: false control group: 389 control group 2: 0 tag: 189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 216.89332 y: 0 z: 749.12861 last x: 216.89332 last y diff: 0 last z: 749.12861 rot x: 0 rot y: -0.64506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 389 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 390 Footprint: Minimap: active: true x: 198.7209 z: 762.77009 Obstruction: active: true moving: false control group: 390 control group 2: 0 tag: 191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198.7209 y: 0 z: 762.77009 last x: 198.7209 last y diff: 0 last z: 762.77009 rot x: 0 rot y: -4.151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 390 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6146, 6147, 6148, 6149, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 156, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 393 Footprint: Minimap: active: true x: 182 z: 782 Obstruction: active: true moving: false control group: 393 control group 2: 0 tag: 197 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 782 last x: 182 last y diff: 0 last z: 782 rot x: 0 rot y: -2.1435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 393 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8411, 8412, 8413, 8414, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3015, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 394 Footprint: Minimap: active: true x: 178 z: 806 Obstruction: active: true moving: false control group: 394 control group 2: 0 tag: 199 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 806 last x: 178 last y diff: 0 last z: 806 rot x: 0 rot y: -2.2673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 394 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8313, 8314, 8315, 8316, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 4182, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 410 Footprint: Minimap: active: true x: 630 z: 514 Obstruction: active: true moving: false control group: 410 control group 2: 0 tag: 4419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 514 last x: 630 last y diff: 0 last z: 514 rot x: 0 rot y: 5.42806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 410 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 411 Footprint: Minimap: active: true x: 638 z: 522 Obstruction: active: true moving: false control group: 411 control group 2: 0 tag: 4561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 522 last x: 638 last y diff: 0 last z: 522 rot x: 0 rot y: 0.49288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 411 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 412 Footprint: Minimap: active: true x: 578 z: 542 Obstruction: active: true moving: false control group: 412 control group 2: 0 tag: 3733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 542 last x: 578 last y diff: 0 last z: 542 rot x: 0 rot y: 5.93757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 412 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 413 Footprint: Minimap: active: true x: 598 z: 514 Obstruction: active: true moving: false control group: 413 control group 2: 0 tag: 3971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 514 last x: 598 last y diff: 0 last z: 514 rot x: 0 rot y: 5.44843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 413 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 414 Footprint: Minimap: active: true x: 610 z: 514 Obstruction: active: true moving: false control group: 414 control group 2: 0 tag: 4101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 514 last x: 610 last y diff: 0 last z: 514 rot x: 0 rot y: 3.5154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 414 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 415 Footprint: Minimap: active: true x: 586 z: 602 Obstruction: active: true moving: false control group: 415 control group 2: 0 tag: 3825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 602 last x: 586 last y diff: 0 last z: 602 rot x: 0 rot y: 4.93737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 415 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 416 Footprint: Minimap: active: true x: 594 z: 602 Obstruction: active: true moving: false control group: 416 control group 2: 0 tag: 3937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 602 last x: 594 last y diff: 0 last z: 602 rot x: 0 rot y: 0.88946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 416 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 417 Footprint: Minimap: active: true x: 650 z: 546 Obstruction: active: true moving: false control group: 417 control group 2: 0 tag: 4731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 546 last x: 650 last y diff: 0 last z: 546 rot x: 0 rot y: 5.379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 417 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 418 Footprint: Minimap: active: true x: 626 z: 510 Obstruction: active: true moving: false control group: 418 control group 2: 0 tag: 4363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 510 last x: 626 last y diff: 0 last z: 510 rot x: 0 rot y: 0.06388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 418 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 419 Footprint: Minimap: active: true x: 626 z: 514 Obstruction: active: true moving: false control group: 419 control group 2: 0 tag: 4365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 514 last x: 626 last y diff: 0 last z: 514 rot x: 0 rot y: 1.57924 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 419 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 420 Footprint: Minimap: active: true x: 570 z: 554 Obstruction: active: true moving: false control group: 420 control group 2: 0 tag: 3671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 554 last x: 570 last y diff: 0 last z: 554 rot x: 0 rot y: 0.12432 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 420 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 421 Footprint: Minimap: active: true x: 562 z: 558 Obstruction: active: true moving: false control group: 421 control group 2: 0 tag: 3631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 558 last x: 562 last y diff: 0 last z: 558 rot x: 0 rot y: 0.71578 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 421 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 422 Footprint: Minimap: active: true x: 630 z: 594 Obstruction: active: true moving: false control group: 422 control group 2: 0 tag: 4431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 594 last x: 630 last y diff: 0 last z: 594 rot x: 0 rot y: 1.15807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 422 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 423 Footprint: Minimap: active: true x: 630 z: 598 Obstruction: active: true moving: false control group: 423 control group 2: 0 tag: 4433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 598 last x: 630 last y diff: 0 last z: 598 rot x: 0 rot y: 4.49494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 423 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 424 Footprint: Minimap: active: true x: 634 z: 606 Obstruction: active: true moving: false control group: 424 control group 2: 0 tag: 4489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 606 last x: 634 last y diff: 0 last z: 606 rot x: 0 rot y: 1.43943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 424 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 425 Footprint: Minimap: active: true x: 634 z: 610 Obstruction: active: true moving: false control group: 425 control group 2: 0 tag: 4491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 610 last x: 634 last y diff: 0 last z: 610 rot x: 0 rot y: 1.70231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 425 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 426 Footprint: Minimap: active: true x: 618 z: 510 Obstruction: active: true moving: false control group: 426 control group 2: 0 tag: 4211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 510 last x: 618 last y diff: 0 last z: 510 rot x: 0 rot y: 3.69292 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 426 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 427 Footprint: Minimap: active: true x: 630 z: 582 Obstruction: active: true moving: false control group: 427 control group 2: 0 tag: 4429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 582 last x: 630 last y diff: 0 last z: 582 rot x: 0 rot y: 0.00657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 427 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 428 Footprint: Minimap: active: true x: 634 z: 582 Obstruction: active: true moving: false control group: 428 control group 2: 0 tag: 4487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 582 last x: 634 last y diff: 0 last z: 582 rot x: 0 rot y: 5.03034 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 428 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 429 Footprint: Minimap: active: true x: 558 z: 606 Obstruction: active: true moving: false control group: 429 control group 2: 0 tag: 3605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 606 last x: 558 last y diff: 0 last z: 606 rot x: 0 rot y: 2.44756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 429 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 430 Footprint: Minimap: active: true x: 562 z: 606 Obstruction: active: true moving: false control group: 430 control group 2: 0 tag: 3635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 606 last x: 562 last y diff: 0 last z: 606 rot x: 0 rot y: 5.75486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 430 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 431 Footprint: Minimap: active: true x: 558 z: 566 Obstruction: active: true moving: false control group: 431 control group 2: 0 tag: 3601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 566 last x: 558 last y diff: 0 last z: 566 rot x: 0 rot y: 0.09878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 431 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 432 Footprint: Minimap: active: true x: 554 z: 586 Obstruction: active: true moving: false control group: 432 control group 2: 0 tag: 3575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 586 last x: 554 last y diff: 0 last z: 586 rot x: 0 rot y: 0.78971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 432 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 433 Footprint: Minimap: active: true x: 558 z: 598 Obstruction: active: true moving: false control group: 433 control group 2: 0 tag: 3603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 598 last x: 558 last y diff: 0 last z: 598 rot x: 0 rot y: 1.5315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 433 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 434 Footprint: Minimap: active: true x: 642 z: 526 Obstruction: active: true moving: false control group: 434 control group 2: 0 tag: 4619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 526 last x: 642 last y diff: 0 last z: 526 rot x: 0 rot y: 5.5312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 434 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 435 Footprint: Minimap: active: true x: 582 z: 542 Obstruction: active: true moving: false control group: 435 control group 2: 0 tag: 3769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 542 last x: 582 last y diff: 0 last z: 542 rot x: 0 rot y: 5.71152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 435 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 436 Footprint: Minimap: active: true x: 582 z: 554 Obstruction: active: true moving: false control group: 436 control group 2: 0 tag: 3771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 554 last x: 582 last y diff: 0 last z: 554 rot x: 0 rot y: 4.97497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 436 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 437 Footprint: Minimap: active: true x: 610 z: 518 Obstruction: active: true moving: false control group: 437 control group 2: 0 tag: 4103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 518 last x: 610 last y diff: 0 last z: 518 rot x: 0 rot y: 3.82895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 437 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 438 Footprint: Minimap: active: true x: 598 z: 598 Obstruction: active: true moving: false control group: 438 control group 2: 0 tag: 3983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 598 last x: 598 last y diff: 0 last z: 598 rot x: 0 rot y: 2.32294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 438 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 439 Footprint: Minimap: active: true x: 646 z: 546 Obstruction: active: true moving: false control group: 439 control group 2: 0 tag: 4675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 546 last x: 646 last y diff: 0 last z: 546 rot x: 0 rot y: 5.03484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 439 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 440 Footprint: Minimap: active: true x: 586 z: 526 Obstruction: active: true moving: false control group: 440 control group 2: 0 tag: 3811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 526 last x: 586 last y diff: 0 last z: 526 rot x: 0 rot y: 3.34661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 440 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 441 Footprint: Minimap: active: true x: 586 z: 530 Obstruction: active: true moving: false control group: 441 control group 2: 0 tag: 3813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 530 last x: 586 last y diff: 0 last z: 530 rot x: 0 rot y: 0.12168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 441 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 442 Footprint: Minimap: active: true x: 618 z: 610 Obstruction: active: true moving: false control group: 442 control group 2: 0 tag: 4239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 610 last x: 618 last y diff: 0 last z: 610 rot x: 0 rot y: 1.45833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 442 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 443 Footprint: Minimap: active: true x: 626 z: 590 Obstruction: active: true moving: false control group: 443 control group 2: 0 tag: 4377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 590 last x: 626 last y diff: 0 last z: 590 rot x: 0 rot y: 5.464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 443 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 444 Footprint: Minimap: active: true x: 638 z: 546 Obstruction: active: true moving: false control group: 444 control group 2: 0 tag: 4565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 546 last x: 638 last y diff: 0 last z: 546 rot x: 0 rot y: 1.9718 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 444 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 445 Footprint: Minimap: active: true x: 638 z: 554 Obstruction: active: true moving: false control group: 445 control group 2: 0 tag: 4567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 554 last x: 638 last y diff: 0 last z: 554 rot x: 0 rot y: 1.75954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 445 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 446 Footprint: Minimap: active: true x: 642 z: 546 Obstruction: active: true moving: false control group: 446 control group 2: 0 tag: 4625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 546 last x: 642 last y diff: 0 last z: 546 rot x: 0 rot y: 4.57914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 446 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 447 Footprint: Minimap: active: true x: 638 z: 570 Obstruction: active: true moving: false control group: 447 control group 2: 0 tag: 4569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 570 last x: 638 last y diff: 0 last z: 570 rot x: 0 rot y: 5.18563 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 447 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 448 Footprint: Minimap: active: true x: 638 z: 574 Obstruction: active: true moving: false control group: 448 control group 2: 0 tag: 4571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 574 last x: 638 last y diff: 0 last z: 574 rot x: 0 rot y: 3.67089 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 448 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 449 Footprint: Minimap: active: true x: 642 z: 530 Obstruction: active: true moving: false control group: 449 control group 2: 0 tag: 4621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 530 last x: 642 last y diff: 0 last z: 530 rot x: 0 rot y: 5.34772 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 449 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 450 Footprint: Minimap: active: true x: 586 z: 554 Obstruction: active: true moving: false control group: 450 control group 2: 0 tag: 3815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 554 last x: 586 last y diff: 0 last z: 554 rot x: 0 rot y: 5.43253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 450 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 451 Footprint: Minimap: active: true x: 586 z: 558 Obstruction: active: true moving: false control group: 451 control group 2: 0 tag: 3817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 558 last x: 586 last y diff: 0 last z: 558 rot x: 0 rot y: 5.05236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 451 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 452 Footprint: Minimap: active: true x: 590 z: 522 Obstruction: active: true moving: false control group: 452 control group 2: 0 tag: 3865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 522 last x: 590 last y diff: 0 last z: 522 rot x: 0 rot y: 5.4545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 452 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 453 Footprint: Minimap: active: true x: 594 z: 522 Obstruction: active: true moving: false control group: 453 control group 2: 0 tag: 3923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 522 last x: 594 last y diff: 0 last z: 522 rot x: 0 rot y: 2.45253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 453 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 454 Footprint: Minimap: active: true x: 602 z: 522 Obstruction: active: true moving: false control group: 454 control group 2: 0 tag: 4023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 522 last x: 602 last y diff: 0 last z: 522 rot x: 0 rot y: 0.24218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 454 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 455 Footprint: Minimap: active: true x: 610 z: 522 Obstruction: active: true moving: false control group: 455 control group 2: 0 tag: 4105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 522 last x: 610 last y diff: 0 last z: 522 rot x: 0 rot y: 0.5017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 455 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 456 Footprint: Minimap: active: true x: 618 z: 518 Obstruction: active: true moving: false control group: 456 control group 2: 0 tag: 4213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 518 last x: 618 last y diff: 0 last z: 518 rot x: 0 rot y: 4.86785 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 456 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 457 Footprint: Minimap: active: true x: 590 z: 594 Obstruction: active: true moving: false control group: 457 control group 2: 0 tag: 3883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 594 last x: 590 last y diff: 0 last z: 594 rot x: 0 rot y: 0.87067 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 457 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 458 Footprint: Minimap: active: true x: 646 z: 534 Obstruction: active: true moving: false control group: 458 control group 2: 0 tag: 4673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 534 last x: 646 last y diff: 0 last z: 534 rot x: 0 rot y: 4.1814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 458 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 459 Footprint: Minimap: active: true x: 642 z: 542 Obstruction: active: true moving: false control group: 459 control group 2: 0 tag: 4623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 542 last x: 642 last y diff: 0 last z: 542 rot x: 0 rot y: 4.94689 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 459 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 460 Footprint: Minimap: active: true x: 574 z: 566 Obstruction: active: true moving: false control group: 460 control group 2: 0 tag: 3705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 566 last x: 574 last y diff: 0 last z: 566 rot x: 0 rot y: 0.69207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 460 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 461 Footprint: Minimap: active: true x: 590 z: 530 Obstruction: active: true moving: false control group: 461 control group 2: 0 tag: 3867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 530 last x: 590 last y diff: 0 last z: 530 rot x: 0 rot y: 2.08362 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 461 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 462 Footprint: Minimap: active: true x: 590 z: 534 Obstruction: active: true moving: false control group: 462 control group 2: 0 tag: 3869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 534 last x: 590 last y diff: 0 last z: 534 rot x: 0 rot y: 4.7698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 462 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 463 Footprint: Minimap: active: true x: 590 z: 546 Obstruction: active: true moving: false control group: 463 control group 2: 0 tag: 3871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 546 last x: 590 last y diff: 0 last z: 546 rot x: 0 rot y: 6.28103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 463 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 464 Footprint: Minimap: active: true x: 614 z: 606 Obstruction: active: true moving: false control group: 464 control group 2: 0 tag: 4159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 606 last x: 614 last y diff: 0 last z: 606 rot x: 0 rot y: 3.52495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 464 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 465 Footprint: Minimap: active: true x: 622 z: 606 Obstruction: active: true moving: false control group: 465 control group 2: 0 tag: 4309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 606 last x: 622 last y diff: 0 last z: 606 rot x: 0 rot y: 4.2415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 465 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 466 Footprint: Minimap: active: true x: 622 z: 594 Obstruction: active: true moving: false control group: 466 control group 2: 0 tag: 4305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 594 last x: 622 last y diff: 0 last z: 594 rot x: 0 rot y: 5.23304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 466 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 467 Footprint: Minimap: active: true x: 622 z: 602 Obstruction: active: true moving: false control group: 467 control group 2: 0 tag: 4307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 602 last x: 622 last y diff: 0 last z: 602 rot x: 0 rot y: 0.96793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 467 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 468 Footprint: Minimap: active: true x: 630 z: 574 Obstruction: active: true moving: false control group: 468 control group 2: 0 tag: 4427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 574 last x: 630 last y diff: 0 last z: 574 rot x: 0 rot y: 1.90285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 468 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 469 Footprint: Minimap: active: true x: 570 z: 598 Obstruction: active: true moving: false control group: 469 control group 2: 0 tag: 3679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 598 last x: 570 last y diff: 0 last z: 598 rot x: 0 rot y: 5.63859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 469 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 470 Footprint: Minimap: active: true x: 562 z: 582 Obstruction: active: true moving: false control group: 470 control group 2: 0 tag: 3633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 582 last x: 562 last y diff: 0 last z: 582 rot x: 0 rot y: 1.71543 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 470 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 471 Footprint: Minimap: active: true x: 566 z: 582 Obstruction: active: true moving: false control group: 471 control group 2: 0 tag: 3657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 582 last x: 566 last y diff: 0 last z: 582 rot x: 0 rot y: 5.51853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 471 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 472 Footprint: Minimap: active: true x: 634 z: 558 Obstruction: active: true moving: false control group: 472 control group 2: 0 tag: 4483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 558 last x: 634 last y diff: 0 last z: 558 rot x: 0 rot y: 3.47468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 472 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 473 Footprint: Minimap: active: true x: 634 z: 570 Obstruction: active: true moving: false control group: 473 control group 2: 0 tag: 4485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 570 last x: 634 last y diff: 0 last z: 570 rot x: 0 rot y: 0.42608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 473 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 474 Footprint: Minimap: active: true x: 618 z: 526 Obstruction: active: true moving: false control group: 474 control group 2: 0 tag: 4215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 526 last x: 618 last y diff: 0 last z: 526 rot x: 0 rot y: 2.6024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 474 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 475 Footprint: Minimap: active: true x: 618 z: 534 Obstruction: active: true moving: false control group: 475 control group 2: 0 tag: 4217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 534 last x: 618 last y diff: 0 last z: 534 rot x: 0 rot y: 4.42962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 475 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 476 Footprint: Minimap: active: true x: 626 z: 534 Obstruction: active: true moving: false control group: 476 control group 2: 0 tag: 4367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 534 last x: 626 last y diff: 0 last z: 534 rot x: 0 rot y: 4.86155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 476 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 477 Footprint: Minimap: active: true x: 630 z: 534 Obstruction: active: true moving: false control group: 477 control group 2: 0 tag: 4421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 534 last x: 630 last y diff: 0 last z: 534 rot x: 0 rot y: 1.75814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 477 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 478 Footprint: Minimap: active: true x: 634 z: 534 Obstruction: active: true moving: false control group: 478 control group 2: 0 tag: 4479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 534 last x: 634 last y diff: 0 last z: 534 rot x: 0 rot y: 3.67634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 478 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 479 Footprint: Minimap: active: true x: 638 z: 534 Obstruction: active: true moving: false control group: 479 control group 2: 0 tag: 4563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 534 last x: 638 last y diff: 0 last z: 534 rot x: 0 rot y: 2.2976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 479 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 480 Footprint: Minimap: active: true x: 590 z: 554 Obstruction: active: true moving: false control group: 480 control group 2: 0 tag: 3873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 554 last x: 590 last y diff: 0 last z: 554 rot x: 0 rot y: 3.05365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 480 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 481 Footprint: Minimap: active: true x: 590 z: 558 Obstruction: active: true moving: false control group: 481 control group 2: 0 tag: 3875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 558 last x: 590 last y diff: 0 last z: 558 rot x: 0 rot y: 0.48053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 481 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 482 Footprint: Minimap: active: true x: 590 z: 562 Obstruction: active: true moving: false control group: 482 control group 2: 0 tag: 3877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 562 last x: 590 last y diff: 0 last z: 562 rot x: 0 rot y: 0.78985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 482 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 483 Footprint: Minimap: active: true x: 582 z: 590 Obstruction: active: true moving: false control group: 483 control group 2: 0 tag: 3779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 590 last x: 582 last y diff: 0 last z: 590 rot x: 0 rot y: 1.06028 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 483 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 484 Footprint: Minimap: active: true x: 586 z: 590 Obstruction: active: true moving: false control group: 484 control group 2: 0 tag: 3823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 590 last x: 586 last y diff: 0 last z: 590 rot x: 0 rot y: 6.11057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 484 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 485 Footprint: Minimap: active: true x: 594 z: 590 Obstruction: active: true moving: false control group: 485 control group 2: 0 tag: 3935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 590 last x: 594 last y diff: 0 last z: 590 rot x: 0 rot y: 5.2873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 485 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 486 Footprint: Minimap: active: true x: 570 z: 570 Obstruction: active: true moving: false control group: 486 control group 2: 0 tag: 3673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 570 last x: 570 last y diff: 0 last z: 570 rot x: 0 rot y: 1.01795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 486 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 487 Footprint: Minimap: active: true x: 594 z: 530 Obstruction: active: true moving: false control group: 487 control group 2: 0 tag: 3925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 530 last x: 594 last y diff: 0 last z: 530 rot x: 0 rot y: 1.9269 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 487 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 488 Footprint: Minimap: active: true x: 618 z: 598 Obstruction: active: true moving: false control group: 488 control group 2: 0 tag: 4237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 598 last x: 618 last y diff: 0 last z: 598 rot x: 0 rot y: 5.05005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 488 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 489 Footprint: Minimap: active: true x: 618 z: 578 Obstruction: active: true moving: false control group: 489 control group 2: 0 tag: 4233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 578 last x: 618 last y diff: 0 last z: 578 rot x: 0 rot y: 2.67061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 489 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 490 Footprint: Minimap: active: true x: 618 z: 594 Obstruction: active: true moving: false control group: 490 control group 2: 0 tag: 4235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 594 last x: 618 last y diff: 0 last z: 594 rot x: 0 rot y: 3.54339 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 490 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 491 Footprint: Minimap: active: true x: 618 z: 574 Obstruction: active: true moving: false control group: 491 control group 2: 0 tag: 4231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 574 last x: 618 last y diff: 0 last z: 574 rot x: 0 rot y: 1.47004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 491 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 492 Footprint: Minimap: active: true x: 626 z: 570 Obstruction: active: true moving: false control group: 492 control group 2: 0 tag: 4375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 570 last x: 626 last y diff: 0 last z: 570 rot x: 0 rot y: 3.53856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 492 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 493 Footprint: Minimap: active: true x: 570 z: 574 Obstruction: active: true moving: false control group: 493 control group 2: 0 tag: 3675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 574 last x: 570 last y diff: 0 last z: 574 rot x: 0 rot y: 1.99146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 493 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 494 Footprint: Minimap: active: true x: 570 z: 586 Obstruction: active: true moving: false control group: 494 control group 2: 0 tag: 3677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 586 last x: 570 last y diff: 0 last z: 586 rot x: 0 rot y: 4.01058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 494 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 495 Footprint: Minimap: active: true x: 634 z: 538 Obstruction: active: true moving: false control group: 495 control group 2: 0 tag: 4481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 538 last x: 634 last y diff: 0 last z: 538 rot x: 0 rot y: 4.86191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 495 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 496 Footprint: Minimap: active: true x: 630 z: 562 Obstruction: active: true moving: false control group: 496 control group 2: 0 tag: 4423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 562 last x: 630 last y diff: 0 last z: 562 rot x: 0 rot y: 5.43473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 496 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 497 Footprint: Minimap: active: true x: 630 z: 566 Obstruction: active: true moving: false control group: 497 control group 2: 0 tag: 4425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 566 last x: 630 last y diff: 0 last z: 566 rot x: 0 rot y: 3.70315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 497 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 498 Footprint: Minimap: active: true x: 614 z: 534 Obstruction: active: true moving: false control group: 498 control group 2: 0 tag: 4151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 534 last x: 614 last y diff: 0 last z: 534 rot x: 0 rot y: 4.0296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 498 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 499 Footprint: Minimap: active: true x: 618 z: 538 Obstruction: active: true moving: false control group: 499 control group 2: 0 tag: 4219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 538 last x: 618 last y diff: 0 last z: 538 rot x: 0 rot y: 1.35985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 499 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 500 Footprint: Minimap: active: true x: 626 z: 538 Obstruction: active: true moving: false control group: 500 control group 2: 0 tag: 4369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 538 last x: 626 last y diff: 0 last z: 538 rot x: 0 rot y: 0.83321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 500 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 501 Footprint: Minimap: active: true x: 594 z: 562 Obstruction: active: true moving: false control group: 501 control group 2: 0 tag: 3927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 562 last x: 594 last y diff: 0 last z: 562 rot x: 0 rot y: 5.77657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 501 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 502 Footprint: Minimap: active: true x: 606 z: 530 Obstruction: active: true moving: false control group: 502 control group 2: 0 tag: 4065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 530 last x: 606 last y diff: 0 last z: 530 rot x: 0 rot y: 2.55227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 502 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 503 Footprint: Minimap: active: true x: 582 z: 586 Obstruction: active: true moving: false control group: 503 control group 2: 0 tag: 3777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 586 last x: 582 last y diff: 0 last z: 586 rot x: 0 rot y: 0.60001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 503 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 504 Footprint: Minimap: active: true x: 590 z: 586 Obstruction: active: true moving: false control group: 504 control group 2: 0 tag: 3881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 586 last x: 590 last y diff: 0 last z: 586 rot x: 0 rot y: 1.415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 504 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 505 Footprint: Minimap: active: true x: 594 z: 586 Obstruction: active: true moving: false control group: 505 control group 2: 0 tag: 3933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 586 last x: 594 last y diff: 0 last z: 586 rot x: 0 rot y: 5.29949 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 505 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 506 Footprint: Minimap: active: true x: 598 z: 586 Obstruction: active: true moving: false control group: 506 control group 2: 0 tag: 3981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 586 last x: 598 last y diff: 0 last z: 586 rot x: 0 rot y: 6.13183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 506 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 507 Footprint: Minimap: active: true x: 602 z: 586 Obstruction: active: true moving: false control group: 507 control group 2: 0 tag: 4035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 586 last x: 602 last y diff: 0 last z: 586 rot x: 0 rot y: 2.41471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 507 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 508 Footprint: Minimap: active: true x: 582 z: 574 Obstruction: active: true moving: false control group: 508 control group 2: 0 tag: 3773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 574 last x: 582 last y diff: 0 last z: 574 rot x: 0 rot y: 2.33075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 508 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 509 Footprint: Minimap: active: true x: 586 z: 574 Obstruction: active: true moving: false control group: 509 control group 2: 0 tag: 3819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 574 last x: 586 last y diff: 0 last z: 574 rot x: 0 rot y: 3.46721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 509 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 510 Footprint: Minimap: active: true x: 598 z: 538 Obstruction: active: true moving: false control group: 510 control group 2: 0 tag: 3973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 538 last x: 598 last y diff: 0 last z: 538 rot x: 0 rot y: 1.08075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 510 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 511 Footprint: Minimap: active: true x: 598 z: 550 Obstruction: active: true moving: false control group: 511 control group 2: 0 tag: 3975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 550 last x: 598 last y diff: 0 last z: 550 rot x: 0 rot y: 1.25805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 511 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 512 Footprint: Minimap: active: true x: 614 z: 578 Obstruction: active: true moving: false control group: 512 control group 2: 0 tag: 4155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 578 last x: 614 last y diff: 0 last z: 578 rot x: 0 rot y: 2.25622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 512 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 513 Footprint: Minimap: active: true x: 614 z: 582 Obstruction: active: true moving: false control group: 513 control group 2: 0 tag: 4157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 582 last x: 614 last y diff: 0 last z: 582 rot x: 0 rot y: 3.03185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 513 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 514 Footprint: Minimap: active: true x: 618 z: 566 Obstruction: active: true moving: false control group: 514 control group 2: 0 tag: 4229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 566 last x: 618 last y diff: 0 last z: 566 rot x: 0 rot y: 0.26415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 514 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 515 Footprint: Minimap: active: true x: 622 z: 566 Obstruction: active: true moving: false control group: 515 control group 2: 0 tag: 4303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 566 last x: 622 last y diff: 0 last z: 566 rot x: 0 rot y: 2.05465 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 515 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 516 Footprint: Minimap: active: true x: 626 z: 566 Obstruction: active: true moving: false control group: 516 control group 2: 0 tag: 4373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 566 last x: 626 last y diff: 0 last z: 566 rot x: 0 rot y: 2.34025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 516 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 517 Footprint: Minimap: active: true x: 626 z: 542 Obstruction: active: true moving: false control group: 517 control group 2: 0 tag: 4371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 542 last x: 626 last y diff: 0 last z: 542 rot x: 0 rot y: 2.959 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 517 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 518 Footprint: Minimap: active: true x: 610 z: 538 Obstruction: active: true moving: false control group: 518 control group 2: 0 tag: 4107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 538 last x: 610 last y diff: 0 last z: 538 rot x: 0 rot y: 5.9229 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 518 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 519 Footprint: Minimap: active: true x: 610 z: 542 Obstruction: active: true moving: false control group: 519 control group 2: 0 tag: 4109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 542 last x: 610 last y diff: 0 last z: 542 rot x: 0 rot y: 5.49326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 519 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 520 Footprint: Minimap: active: true x: 594 z: 570 Obstruction: active: true moving: false control group: 520 control group 2: 0 tag: 3929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 570 last x: 594 last y diff: 0 last z: 570 rot x: 0 rot y: 3.14805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 520 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 521 Footprint: Minimap: active: true x: 598 z: 562 Obstruction: active: true moving: false control group: 521 control group 2: 0 tag: 3977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 562 last x: 598 last y diff: 0 last z: 562 rot x: 0 rot y: 5.75956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 521 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 522 Footprint: Minimap: active: true x: 598 z: 570 Obstruction: active: true moving: false control group: 522 control group 2: 0 tag: 3979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 570 last x: 598 last y diff: 0 last z: 570 rot x: 0 rot y: 4.3744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 522 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 523 Footprint: Minimap: active: true x: 606 z: 534 Obstruction: active: true moving: false control group: 523 control group 2: 0 tag: 4067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 534 last x: 606 last y diff: 0 last z: 534 rot x: 0 rot y: 1.8899 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 523 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 524 Footprint: Minimap: active: true x: 586 z: 582 Obstruction: active: true moving: false control group: 524 control group 2: 0 tag: 3821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 582 last x: 586 last y diff: 0 last z: 582 rot x: 0 rot y: 0.72658 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 524 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 525 Footprint: Minimap: active: true x: 590 z: 582 Obstruction: active: true moving: false control group: 525 control group 2: 0 tag: 3879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 582 last x: 590 last y diff: 0 last z: 582 rot x: 0 rot y: 3.55929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 525 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 526 Footprint: Minimap: active: true x: 606 z: 582 Obstruction: active: true moving: false control group: 526 control group 2: 0 tag: 4077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 582 last x: 606 last y diff: 0 last z: 582 rot x: 0 rot y: 0.80665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 526 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 527 Footprint: Minimap: active: true x: 582 z: 578 Obstruction: active: true moving: false control group: 527 control group 2: 0 tag: 3775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 578 last x: 582 last y diff: 0 last z: 578 rot x: 0 rot y: 2.44516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 527 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 528 Footprint: Minimap: active: true x: 602 z: 538 Obstruction: active: true moving: false control group: 528 control group 2: 0 tag: 4025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 538 last x: 602 last y diff: 0 last z: 538 rot x: 0 rot y: 2.98247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 528 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 529 Footprint: Minimap: active: true x: 602 z: 550 Obstruction: active: true moving: false control group: 529 control group 2: 0 tag: 4027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 550 last x: 602 last y diff: 0 last z: 550 rot x: 0 rot y: 1.73952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 529 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 530 Footprint: Minimap: active: true x: 602 z: 558 Obstruction: active: true moving: false control group: 530 control group 2: 0 tag: 4029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 558 last x: 602 last y diff: 0 last z: 558 rot x: 0 rot y: 4.28202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 530 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 531 Footprint: Minimap: active: true x: 610 z: 562 Obstruction: active: true moving: false control group: 531 control group 2: 0 tag: 4111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 562 last x: 610 last y diff: 0 last z: 562 rot x: 0 rot y: 2.15326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 531 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 532 Footprint: Minimap: active: true x: 618 z: 562 Obstruction: active: true moving: false control group: 532 control group 2: 0 tag: 4227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 562 last x: 618 last y diff: 0 last z: 562 rot x: 0 rot y: 4.3238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 532 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 533 Footprint: Minimap: active: true x: 622 z: 562 Obstruction: active: true moving: false control group: 533 control group 2: 0 tag: 4301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 562 last x: 622 last y diff: 0 last z: 562 rot x: 0 rot y: 0.24471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 533 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 534 Footprint: Minimap: active: true x: 622 z: 546 Obstruction: active: true moving: false control group: 534 control group 2: 0 tag: 4297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 546 last x: 622 last y diff: 0 last z: 546 rot x: 0 rot y: 4.35256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 534 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 535 Footprint: Minimap: active: true x: 622 z: 550 Obstruction: active: true moving: false control group: 535 control group 2: 0 tag: 4299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 550 last x: 622 last y diff: 0 last z: 550 rot x: 0 rot y: 1.8465 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 535 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 536 Footprint: Minimap: active: true x: 606 z: 538 Obstruction: active: true moving: false control group: 536 control group 2: 0 tag: 4069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 538 last x: 606 last y diff: 0 last z: 538 rot x: 0 rot y: 0.3844 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 536 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 537 Footprint: Minimap: active: true x: 606 z: 546 Obstruction: active: true moving: false control group: 537 control group 2: 0 tag: 4071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 546 last x: 606 last y diff: 0 last z: 546 rot x: 0 rot y: 5.38855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 537 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 538 Footprint: Minimap: active: true x: 618 z: 546 Obstruction: active: true moving: false control group: 538 control group 2: 0 tag: 4221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 546 last x: 618 last y diff: 0 last z: 546 rot x: 0 rot y: 2.82245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 538 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 539 Footprint: Minimap: active: true x: 594 z: 574 Obstruction: active: true moving: false control group: 539 control group 2: 0 tag: 3931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 574 last x: 594 last y diff: 0 last z: 574 rot x: 0 rot y: 5.08902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 539 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 540 Footprint: Minimap: active: true x: 602 z: 562 Obstruction: active: true moving: false control group: 540 control group 2: 0 tag: 4031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 562 last x: 602 last y diff: 0 last z: 562 rot x: 0 rot y: 0.22522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 540 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 541 Footprint: Minimap: active: true x: 602 z: 566 Obstruction: active: true moving: false control group: 541 control group 2: 0 tag: 4033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 566 last x: 602 last y diff: 0 last z: 566 rot x: 0 rot y: 1.69814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 541 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 542 Footprint: Minimap: active: true x: 606 z: 578 Obstruction: active: true moving: false control group: 542 control group 2: 0 tag: 4075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 578 last x: 606 last y diff: 0 last z: 578 rot x: 0 rot y: 1.06012 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 542 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 543 Footprint: Minimap: active: true x: 606 z: 562 Obstruction: active: true moving: false control group: 543 control group 2: 0 tag: 4073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 562 last x: 606 last y diff: 0 last z: 562 rot x: 0 rot y: 5.2924 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 543 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 544 Footprint: Minimap: active: true x: 618 z: 558 Obstruction: active: true moving: false control group: 544 control group 2: 0 tag: 4225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 558 last x: 618 last y diff: 0 last z: 558 rot x: 0 rot y: 2.24714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 544 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 545 Footprint: Minimap: active: true x: 618 z: 554 Obstruction: active: true moving: false control group: 545 control group 2: 0 tag: 4223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 554 last x: 618 last y diff: 0 last z: 554 rot x: 0 rot y: 0.8099 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 545 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 546 Footprint: Minimap: active: true x: 614 z: 550 Obstruction: active: true moving: false control group: 546 control group 2: 0 tag: 4153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 550 last x: 614 last y diff: 0 last z: 550 rot x: 0 rot y: 6.20122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 546 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 547 Footprint: Minimap: active: true x: 66 z: 670 Obstruction: active: true moving: false control group: 547 control group 2: 0 tag: 973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 670 last x: 66 last y diff: 0 last z: 670 rot x: 0 rot y: 4.61446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 547 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 548 Footprint: Minimap: active: true x: 66 z: 674 Obstruction: active: true moving: false control group: 548 control group 2: 0 tag: 975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 674 last x: 66 last y diff: 0 last z: 674 rot x: 0 rot y: 2.52593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 548 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 549 Footprint: Minimap: active: true x: 74 z: 670 Obstruction: active: true moving: false control group: 549 control group 2: 0 tag: 1039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 670 last x: 74 last y diff: 0 last z: 670 rot x: 0 rot y: 5.77866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 549 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 550 Footprint: Minimap: active: true x: 74 z: 674 Obstruction: active: true moving: false control group: 550 control group 2: 0 tag: 1041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 674 last x: 74 last y diff: 0 last z: 674 rot x: 0 rot y: 6.01426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 550 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 551 Footprint: Minimap: active: true x: 82 z: 690 Obstruction: active: true moving: false control group: 551 control group 2: 0 tag: 1079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 690 last x: 82 last y diff: 0 last z: 690 rot x: 0 rot y: 0.11764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 551 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 552 Footprint: Minimap: active: true x: 62 z: 638 Obstruction: active: true moving: false control group: 552 control group 2: 0 tag: 933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 638 last x: 62 last y diff: 0 last z: 638 rot x: 0 rot y: 0.37334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 552 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 553 Footprint: Minimap: active: true x: 70 z: 638 Obstruction: active: true moving: false control group: 553 control group 2: 0 tag: 1001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 638 last x: 70 last y diff: 0 last z: 638 rot x: 0 rot y: 4.37105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 553 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 554 Footprint: Minimap: active: true x: 42 z: 674 Obstruction: active: true moving: false control group: 554 control group 2: 0 tag: 849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 674 last x: 42 last y diff: 0 last z: 674 rot x: 0 rot y: 5.19523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 554 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 555 Footprint: Minimap: active: true x: 42 z: 682 Obstruction: active: true moving: false control group: 555 control group 2: 0 tag: 851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 682 last x: 42 last y diff: 0 last z: 682 rot x: 0 rot y: 1.98198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 555 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 556 Footprint: Minimap: active: true x: 50 z: 694 Obstruction: active: true moving: false control group: 556 control group 2: 0 tag: 881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 694 last x: 50 last y diff: 0 last z: 694 rot x: 0 rot y: 3.2586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 556 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 557 Footprint: Minimap: active: true x: 54 z: 690 Obstruction: active: true moving: false control group: 557 control group 2: 0 tag: 895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 690 last x: 54 last y diff: 0 last z: 690 rot x: 0 rot y: 3.8413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 557 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 558 Footprint: Minimap: active: true x: 58 z: 690 Obstruction: active: true moving: false control group: 558 control group 2: 0 tag: 917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 690 last x: 58 last y diff: 0 last z: 690 rot x: 0 rot y: 5.59493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 558 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 559 Footprint: Minimap: active: true x: 110 z: 698 Obstruction: active: true moving: false control group: 559 control group 2: 0 tag: 1229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 698 last x: 110 last y diff: 0 last z: 698 rot x: 0 rot y: 4.15448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 559 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 560 Footprint: Minimap: active: true x: 50 z: 650 Obstruction: active: true moving: false control group: 560 control group 2: 0 tag: 877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 650 last x: 50 last y diff: 0 last z: 650 rot x: 0 rot y: 3.92524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 560 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 561 Footprint: Minimap: active: true x: 126 z: 678 Obstruction: active: true moving: false control group: 561 control group 2: 0 tag: 1301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 678 last x: 126 last y diff: 0 last z: 678 rot x: 0 rot y: 2.7697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 561 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 562 Footprint: Minimap: active: true x: 114 z: 634 Obstruction: active: true moving: false control group: 562 control group 2: 0 tag: 1243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 634 last x: 114 last y diff: 0 last z: 634 rot x: 0 rot y: 1.62961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 562 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 563 Footprint: Minimap: active: true x: 126 z: 638 Obstruction: active: true moving: false control group: 563 control group 2: 0 tag: 1295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 638 last x: 126 last y diff: 0 last z: 638 rot x: 0 rot y: 1.91823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 563 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 564 Footprint: Minimap: active: true x: 138 z: 642 Obstruction: active: true moving: false control group: 564 control group 2: 0 tag: 1339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 642 last x: 138 last y diff: 0 last z: 642 rot x: 0 rot y: 4.81234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 564 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 565 Footprint: Minimap: active: true x: 70 z: 618 Obstruction: active: true moving: false control group: 565 control group 2: 0 tag: 995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 618 last x: 70 last y diff: 0 last z: 618 rot x: 0 rot y: 5.2721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 565 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 566 Footprint: Minimap: active: true x: 70 z: 622 Obstruction: active: true moving: false control group: 566 control group 2: 0 tag: 997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 622 last x: 70 last y diff: 0 last z: 622 rot x: 0 rot y: 4.363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 566 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 567 Footprint: Minimap: active: true x: 70 z: 626 Obstruction: active: true moving: false control group: 567 control group 2: 0 tag: 999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 626 last x: 70 last y diff: 0 last z: 626 rot x: 0 rot y: 4.65578 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 567 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 568 Footprint: Minimap: active: true x: 34 z: 686 Obstruction: active: true moving: false control group: 568 control group 2: 0 tag: 841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 34 y: 0 z: 686 last x: 34 last y diff: 0 last z: 686 rot x: 0 rot y: 6.05002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 568 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 569 Footprint: Minimap: active: true x: 34 z: 694 Obstruction: active: true moving: false control group: 569 control group 2: 0 tag: 843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 34 y: 0 z: 694 last x: 34 last y diff: 0 last z: 694 rot x: 0 rot y: 1.98176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 569 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 570 Footprint: Minimap: active: true x: 42 z: 698 Obstruction: active: true moving: false control group: 570 control group 2: 0 tag: 855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 698 last x: 42 last y diff: 0 last z: 698 rot x: 0 rot y: 2.16712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 570 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 571 Footprint: Minimap: active: true x: 46 z: 698 Obstruction: active: true moving: false control group: 571 control group 2: 0 tag: 865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 698 last x: 46 last y diff: 0 last z: 698 rot x: 0 rot y: 4.42853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 571 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 572 Footprint: Minimap: active: true x: 122 z: 694 Obstruction: active: true moving: false control group: 572 control group 2: 0 tag: 1283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 694 last x: 122 last y diff: 0 last z: 694 rot x: 0 rot y: 0.29741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 572 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 573 Footprint: Minimap: active: true x: 146 z: 646 Obstruction: active: true moving: false control group: 573 control group 2: 0 tag: 1363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 646 last x: 146 last y diff: 0 last z: 646 rot x: 0 rot y: 3.91828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 573 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 574 Footprint: Minimap: active: true x: 78 z: 590 Obstruction: active: true moving: false control group: 574 control group 2: 0 tag: 1055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 590 last x: 78 last y diff: 0 last z: 590 rot x: 0 rot y: 2.69922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 574 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 575 Footprint: Minimap: active: true x: 102 z: 602 Obstruction: active: true moving: false control group: 575 control group 2: 0 tag: 1183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 602 last x: 102 last y diff: 0 last z: 602 rot x: 0 rot y: 0.25747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 575 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 576 Footprint: Minimap: active: true x: 102 z: 606 Obstruction: active: true moving: false control group: 576 control group 2: 0 tag: 1185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 606 last x: 102 last y diff: 0 last z: 606 rot x: 0 rot y: 2.8088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 576 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 577 Footprint: Minimap: active: true x: 102 z: 610 Obstruction: active: true moving: false control group: 577 control group 2: 0 tag: 1187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 610 last x: 102 last y diff: 0 last z: 610 rot x: 0 rot y: 4.33048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 577 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 578 Footprint: Minimap: active: true x: 66 z: 590 Obstruction: active: true moving: false control group: 578 control group 2: 0 tag: 959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 590 last x: 66 last y diff: 0 last z: 590 rot x: 0 rot y: 1.62081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 578 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 579 Footprint: Minimap: active: true x: 66 z: 594 Obstruction: active: true moving: false control group: 579 control group 2: 0 tag: 961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 594 last x: 66 last y diff: 0 last z: 594 rot x: 0 rot y: 0.10206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 579 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 580 Footprint: Minimap: active: true x: 62 z: 610 Obstruction: active: true moving: false control group: 580 control group 2: 0 tag: 931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 610 last x: 62 last y diff: 0 last z: 610 rot x: 0 rot y: 2.3174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 580 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 581 Footprint: Minimap: active: true x: 142 z: 678 Obstruction: active: true moving: false control group: 581 control group 2: 0 tag: 1357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 678 last x: 142 last y diff: 0 last z: 678 rot x: 0 rot y: 0.40644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 581 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 582 Footprint: Minimap: active: true x: 154 z: 674 Obstruction: active: true moving: false control group: 582 control group 2: 0 tag: 1379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 674 last x: 154 last y diff: 0 last z: 674 rot x: 0 rot y: 1.27048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 582 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 583 Footprint: Minimap: active: true x: 158 z: 674 Obstruction: active: true moving: false control group: 583 control group 2: 0 tag: 1387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 674 last x: 158 last y diff: 0 last z: 674 rot x: 0 rot y: 0.39243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 583 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 584 Footprint: Minimap: active: true x: 62 z: 674 Obstruction: active: true moving: false control group: 584 control group 2: 0 tag: 939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 674 last x: 62 last y diff: 0 last z: 674 rot x: 0 rot y: 5.26912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 584 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 585 Footprint: Minimap: active: true x: 66 z: 666 Obstruction: active: true moving: false control group: 585 control group 2: 0 tag: 971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 666 last x: 66 last y diff: 0 last z: 666 rot x: 0 rot y: 2.1093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 585 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 586 Footprint: Minimap: active: true x: 62 z: 678 Obstruction: active: true moving: false control group: 586 control group 2: 0 tag: 941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 678 last x: 62 last y diff: 0 last z: 678 rot x: 0 rot y: 2.38357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 586 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 587 Footprint: Minimap: active: true x: 86 z: 682 Obstruction: active: true moving: false control group: 587 control group 2: 0 tag: 1107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 682 last x: 86 last y diff: 0 last z: 682 rot x: 0 rot y: 3.98441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 587 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 588 Footprint: Minimap: active: true x: 86 z: 686 Obstruction: active: true moving: false control group: 588 control group 2: 0 tag: 1109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 686 last x: 86 last y diff: 0 last z: 686 rot x: 0 rot y: 0.69735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 588 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 589 Footprint: Minimap: active: true x: 58 z: 686 Obstruction: active: true moving: false control group: 589 control group 2: 0 tag: 915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 686 last x: 58 last y diff: 0 last z: 686 rot x: 0 rot y: 3.577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 589 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 590 Footprint: Minimap: active: true x: 74 z: 626 Obstruction: active: true moving: false control group: 590 control group 2: 0 tag: 1035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 626 last x: 74 last y diff: 0 last z: 626 rot x: 0 rot y: 3.8378 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 590 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 591 Footprint: Minimap: active: true x: 46 z: 682 Obstruction: active: true moving: false control group: 591 control group 2: 0 tag: 863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 682 last x: 46 last y diff: 0 last z: 682 rot x: 0 rot y: 2.77347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 591 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 592 Footprint: Minimap: active: true x: 50 z: 666 Obstruction: active: true moving: false control group: 592 control group 2: 0 tag: 879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 666 last x: 50 last y diff: 0 last z: 666 rot x: 0 rot y: 3.08556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 592 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 593 Footprint: Minimap: active: true x: 98 z: 610 Obstruction: active: true moving: false control group: 593 control group 2: 0 tag: 1163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 610 last x: 98 last y diff: 0 last z: 610 rot x: 0 rot y: 1.70525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 593 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 594 Footprint: Minimap: active: true x: 98 z: 618 Obstruction: active: true moving: false control group: 594 control group 2: 0 tag: 1165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 618 last x: 98 last y diff: 0 last z: 618 rot x: 0 rot y: 0.50245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 594 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 595 Footprint: Minimap: active: true x: 102 z: 626 Obstruction: active: true moving: false control group: 595 control group 2: 0 tag: 1189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 626 last x: 102 last y diff: 0 last z: 626 rot x: 0 rot y: 0.20147 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 595 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 596 Footprint: Minimap: active: true x: 134 z: 670 Obstruction: active: true moving: false control group: 596 control group 2: 0 tag: 1329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 670 last x: 134 last y diff: 0 last z: 670 rot x: 0 rot y: 1.78592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 596 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 597 Footprint: Minimap: active: true x: 138 z: 646 Obstruction: active: true moving: false control group: 597 control group 2: 0 tag: 1341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 646 last x: 138 last y diff: 0 last z: 646 rot x: 0 rot y: 1.15604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 597 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 598 Footprint: Minimap: active: true x: 154 z: 662 Obstruction: active: true moving: false control group: 598 control group 2: 0 tag: 1377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 662 last x: 154 last y diff: 0 last z: 662 rot x: 0 rot y: 3.89608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 598 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 599 Footprint: Minimap: active: true x: 82 z: 594 Obstruction: active: true moving: false control group: 599 control group 2: 0 tag: 1071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 594 last x: 82 last y diff: 0 last z: 594 rot x: 0 rot y: 1.75281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 599 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 600 Footprint: Minimap: active: true x: 86 z: 594 Obstruction: active: true moving: false control group: 600 control group 2: 0 tag: 1089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 594 last x: 86 last y diff: 0 last z: 594 rot x: 0 rot y: 0.85056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 600 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 601 Footprint: Minimap: active: true x: 94 z: 598 Obstruction: active: true moving: false control group: 601 control group 2: 0 tag: 1139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 598 last x: 94 last y diff: 0 last z: 598 rot x: 0 rot y: 5.18976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 601 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 602 Footprint: Minimap: active: true x: 66 z: 598 Obstruction: active: true moving: false control group: 602 control group 2: 0 tag: 963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 598 last x: 66 last y diff: 0 last z: 598 rot x: 0 rot y: 4.70754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 602 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 603 Footprint: Minimap: active: true x: 66 z: 602 Obstruction: active: true moving: false control group: 603 control group 2: 0 tag: 965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 602 last x: 66 last y diff: 0 last z: 602 rot x: 0 rot y: 6.27012 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 603 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 604 Footprint: Minimap: active: true x: 66 z: 606 Obstruction: active: true moving: false control group: 604 control group 2: 0 tag: 967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 606 last x: 66 last y diff: 0 last z: 606 rot x: 0 rot y: 5.69896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 604 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 605 Footprint: Minimap: active: true x: 150 z: 670 Obstruction: active: true moving: false control group: 605 control group 2: 0 tag: 1369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 150 y: 0 z: 670 last x: 150 last y diff: 0 last z: 670 rot x: 0 rot y: 5.23368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 605 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 606 Footprint: Minimap: active: true x: 58 z: 666 Obstruction: active: true moving: false control group: 606 control group 2: 0 tag: 913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 666 last x: 58 last y diff: 0 last z: 666 rot x: 0 rot y: 3.33922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 606 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 607 Footprint: Minimap: active: true x: 90 z: 682 Obstruction: active: true moving: false control group: 607 control group 2: 0 tag: 1127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 682 last x: 90 last y diff: 0 last z: 682 rot x: 0 rot y: 4.12429 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 607 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 608 Footprint: Minimap: active: true x: 90 z: 690 Obstruction: active: true moving: false control group: 608 control group 2: 0 tag: 1129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 690 last x: 90 last y diff: 0 last z: 690 rot x: 0 rot y: 5.71715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 608 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 609 Footprint: Minimap: active: true x: 54 z: 678 Obstruction: active: true moving: false control group: 609 control group 2: 0 tag: 891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 678 last x: 54 last y diff: 0 last z: 678 rot x: 0 rot y: 2.23096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 609 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 610 Footprint: Minimap: active: true x: 54 z: 682 Obstruction: active: true moving: false control group: 610 control group 2: 0 tag: 893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 682 last x: 54 last y diff: 0 last z: 682 rot x: 0 rot y: 5.61498 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 610 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 611 Footprint: Minimap: active: true x: 62 z: 646 Obstruction: active: true moving: false control group: 611 control group 2: 0 tag: 935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 646 last x: 62 last y diff: 0 last z: 646 rot x: 0 rot y: 1.9754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 611 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 612 Footprint: Minimap: active: true x: 66 z: 646 Obstruction: active: true moving: false control group: 612 control group 2: 0 tag: 969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 646 last x: 66 last y diff: 0 last z: 646 rot x: 0 rot y: 3.81936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 612 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 613 Footprint: Minimap: active: true x: 78 z: 638 Obstruction: active: true moving: false control group: 613 control group 2: 0 tag: 1061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 638 last x: 78 last y diff: 0 last z: 638 rot x: 0 rot y: 0.3351 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 613 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 614 Footprint: Minimap: active: true x: 54 z: 662 Obstruction: active: true moving: false control group: 614 control group 2: 0 tag: 889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 662 last x: 54 last y diff: 0 last z: 662 rot x: 0 rot y: 4.9877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 614 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 615 Footprint: Minimap: active: true x: 42 z: 690 Obstruction: active: true moving: false control group: 615 control group 2: 0 tag: 853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 690 last x: 42 last y diff: 0 last z: 690 rot x: 0 rot y: 2.22396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 615 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 616 Footprint: Minimap: active: true x: 106 z: 690 Obstruction: active: true moving: false control group: 616 control group 2: 0 tag: 1213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 690 last x: 106 last y diff: 0 last z: 690 rot x: 0 rot y: 5.3514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 616 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 617 Footprint: Minimap: active: true x: 58 z: 650 Obstruction: active: true moving: false control group: 617 control group 2: 0 tag: 911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 650 last x: 58 last y diff: 0 last z: 650 rot x: 0 rot y: 0.29055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 617 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 618 Footprint: Minimap: active: true x: 94 z: 610 Obstruction: active: true moving: false control group: 618 control group 2: 0 tag: 1143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 610 last x: 94 last y diff: 0 last z: 610 rot x: 0 rot y: 3.3892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 618 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 619 Footprint: Minimap: active: true x: 94 z: 614 Obstruction: active: true moving: false control group: 619 control group 2: 0 tag: 1145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 614 last x: 94 last y diff: 0 last z: 614 rot x: 0 rot y: 5.51386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 619 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 620 Footprint: Minimap: active: true x: 102 z: 630 Obstruction: active: true moving: false control group: 620 control group 2: 0 tag: 1191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 630 last x: 102 last y diff: 0 last z: 630 rot x: 0 rot y: 2.32093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 620 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 621 Footprint: Minimap: active: true x: 118 z: 674 Obstruction: active: true moving: false control group: 621 control group 2: 0 tag: 1269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 674 last x: 118 last y diff: 0 last z: 674 rot x: 0 rot y: 2.2876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 621 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 622 Footprint: Minimap: active: true x: 102 z: 638 Obstruction: active: true moving: false control group: 622 control group 2: 0 tag: 1193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 638 last x: 102 last y diff: 0 last z: 638 rot x: 0 rot y: 3.4117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 622 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 623 Footprint: Minimap: active: true x: 114 z: 642 Obstruction: active: true moving: false control group: 623 control group 2: 0 tag: 1245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 642 last x: 114 last y diff: 0 last z: 642 rot x: 0 rot y: 4.23531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 623 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 624 Footprint: Minimap: active: true x: 118 z: 646 Obstruction: active: true moving: false control group: 624 control group 2: 0 tag: 1261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 646 last x: 118 last y diff: 0 last z: 646 rot x: 0 rot y: 1.21178 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 624 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 625 Footprint: Minimap: active: true x: 122 z: 646 Obstruction: active: true moving: false control group: 625 control group 2: 0 tag: 1279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 646 last x: 122 last y diff: 0 last z: 646 rot x: 0 rot y: 5.74817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 625 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 626 Footprint: Minimap: active: true x: 126 z: 646 Obstruction: active: true moving: false control group: 626 control group 2: 0 tag: 1297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 646 last x: 126 last y diff: 0 last z: 646 rot x: 0 rot y: 2.32305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 626 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 627 Footprint: Minimap: active: true x: 130 z: 666 Obstruction: active: true moving: false control group: 627 control group 2: 0 tag: 1319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 666 last x: 130 last y diff: 0 last z: 666 rot x: 0 rot y: 3.15256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 627 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 628 Footprint: Minimap: active: true x: 146 z: 670 Obstruction: active: true moving: false control group: 628 control group 2: 0 tag: 1365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 670 last x: 146 last y diff: 0 last z: 670 rot x: 0 rot y: 5.35453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 628 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 629 Footprint: Minimap: active: true x: 134 z: 650 Obstruction: active: true moving: false control group: 629 control group 2: 0 tag: 1325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 650 last x: 134 last y diff: 0 last z: 650 rot x: 0 rot y: 0.24737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 629 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 630 Footprint: Minimap: active: true x: 78 z: 606 Obstruction: active: true moving: false control group: 630 control group 2: 0 tag: 1057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 606 last x: 78 last y diff: 0 last z: 606 rot x: 0 rot y: 0.91642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 630 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 631 Footprint: Minimap: active: true x: 78 z: 614 Obstruction: active: true moving: false control group: 631 control group 2: 0 tag: 1059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 614 last x: 78 last y diff: 0 last z: 614 rot x: 0 rot y: 2.19697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 631 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 632 Footprint: Minimap: active: true x: 142 z: 654 Obstruction: active: true moving: false control group: 632 control group 2: 0 tag: 1355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 654 last x: 142 last y diff: 0 last z: 654 rot x: 0 rot y: 3.83079 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 632 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 633 Footprint: Minimap: active: true x: 74 z: 598 Obstruction: active: true moving: false control group: 633 control group 2: 0 tag: 1031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 598 last x: 74 last y diff: 0 last z: 598 rot x: 0 rot y: 3.57395 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 633 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 634 Footprint: Minimap: active: true x: 86 z: 598 Obstruction: active: true moving: false control group: 634 control group 2: 0 tag: 1091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 598 last x: 86 last y diff: 0 last z: 598 rot x: 0 rot y: 1.88961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 634 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 635 Footprint: Minimap: active: true x: 94 z: 602 Obstruction: active: true moving: false control group: 635 control group 2: 0 tag: 1141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 602 last x: 94 last y diff: 0 last z: 602 rot x: 0 rot y: 2.9825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 635 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 636 Footprint: Minimap: active: true x: 74 z: 602 Obstruction: active: true moving: false control group: 636 control group 2: 0 tag: 1033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 602 last x: 74 last y diff: 0 last z: 602 rot x: 0 rot y: 1.83051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 636 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 637 Footprint: Minimap: active: true x: 70 z: 658 Obstruction: active: true moving: false control group: 637 control group 2: 0 tag: 1005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 658 last x: 70 last y diff: 0 last z: 658 rot x: 0 rot y: 4.80842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 637 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 638 Footprint: Minimap: active: true x: 74 z: 658 Obstruction: active: true moving: false control group: 638 control group 2: 0 tag: 1037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 658 last x: 74 last y diff: 0 last z: 658 rot x: 0 rot y: 1.8558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 638 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 639 Footprint: Minimap: active: true x: 86 z: 658 Obstruction: active: true moving: false control group: 639 control group 2: 0 tag: 1101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 658 last x: 86 last y diff: 0 last z: 658 rot x: 0 rot y: 2.10534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 639 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 640 Footprint: Minimap: active: true x: 86 z: 662 Obstruction: active: true moving: false control group: 640 control group 2: 0 tag: 1103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 662 last x: 86 last y diff: 0 last z: 662 rot x: 0 rot y: 1.76014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 640 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 641 Footprint: Minimap: active: true x: 86 z: 670 Obstruction: active: true moving: false control group: 641 control group 2: 0 tag: 1105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 670 last x: 86 last y diff: 0 last z: 670 rot x: 0 rot y: 5.31238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 641 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 642 Footprint: Minimap: active: true x: 94 z: 674 Obstruction: active: true moving: false control group: 642 control group 2: 0 tag: 1147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 674 last x: 94 last y diff: 0 last z: 674 rot x: 0 rot y: 1.53745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 642 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 643 Footprint: Minimap: active: true x: 94 z: 682 Obstruction: active: true moving: false control group: 643 control group 2: 0 tag: 1149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 682 last x: 94 last y diff: 0 last z: 682 rot x: 0 rot y: 1.30958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 643 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 644 Footprint: Minimap: active: true x: 82 z: 618 Obstruction: active: true moving: false control group: 644 control group 2: 0 tag: 1073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 618 last x: 82 last y diff: 0 last z: 618 rot x: 0 rot y: 1.24125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 644 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 645 Footprint: Minimap: active: true x: 82 z: 638 Obstruction: active: true moving: false control group: 645 control group 2: 0 tag: 1075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 638 last x: 82 last y diff: 0 last z: 638 rot x: 0 rot y: 4.02764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 645 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 646 Footprint: Minimap: active: true x: 82 z: 646 Obstruction: active: true moving: false control group: 646 control group 2: 0 tag: 1077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 646 last x: 82 last y diff: 0 last z: 646 rot x: 0 rot y: 4.91111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 646 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 647 Footprint: Minimap: active: true x: 106 z: 686 Obstruction: active: true moving: false control group: 647 control group 2: 0 tag: 1211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 686 last x: 106 last y diff: 0 last z: 686 rot x: 0 rot y: 3.13732 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 647 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 648 Footprint: Minimap: active: true x: 62 z: 654 Obstruction: active: true moving: false control group: 648 control group 2: 0 tag: 937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 654 last x: 62 last y diff: 0 last z: 654 rot x: 0 rot y: 0.26429 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 648 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 649 Footprint: Minimap: active: true x: 90 z: 614 Obstruction: active: true moving: false control group: 649 control group 2: 0 tag: 1119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 614 last x: 90 last y diff: 0 last z: 614 rot x: 0 rot y: 1.47782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 649 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 650 Footprint: Minimap: active: true x: 90 z: 622 Obstruction: active: true moving: false control group: 650 control group 2: 0 tag: 1121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 622 last x: 90 last y diff: 0 last z: 622 rot x: 0 rot y: 1.4367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 650 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 651 Footprint: Minimap: active: true x: 114 z: 670 Obstruction: active: true moving: false control group: 651 control group 2: 0 tag: 1247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 670 last x: 114 last y diff: 0 last z: 670 rot x: 0 rot y: 0.18912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 651 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 652 Footprint: Minimap: active: true x: 114 z: 678 Obstruction: active: true moving: false control group: 652 control group 2: 0 tag: 1249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 678 last x: 114 last y diff: 0 last z: 678 rot x: 0 rot y: 1.81048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 652 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 653 Footprint: Minimap: active: true x: 98 z: 642 Obstruction: active: true moving: false control group: 653 control group 2: 0 tag: 1167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 642 last x: 98 last y diff: 0 last z: 642 rot x: 0 rot y: 3.73363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 653 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 654 Footprint: Minimap: active: true x: 118 z: 650 Obstruction: active: true moving: false control group: 654 control group 2: 0 tag: 1263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 650 last x: 118 last y diff: 0 last z: 650 rot x: 0 rot y: 0.12526 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 654 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 655 Footprint: Minimap: active: true x: 122 z: 650 Obstruction: active: true moving: false control group: 655 control group 2: 0 tag: 1281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 650 last x: 122 last y diff: 0 last z: 650 rot x: 0 rot y: 2.99651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 655 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 656 Footprint: Minimap: active: true x: 118 z: 662 Obstruction: active: true moving: false control group: 656 control group 2: 0 tag: 1267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 662 last x: 118 last y diff: 0 last z: 662 rot x: 0 rot y: 1.4324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 656 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 657 Footprint: Minimap: active: true x: 130 z: 662 Obstruction: active: true moving: false control group: 657 control group 2: 0 tag: 1317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 662 last x: 130 last y diff: 0 last z: 662 rot x: 0 rot y: 2.1206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 657 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 658 Footprint: Minimap: active: true x: 130 z: 654 Obstruction: active: true moving: false control group: 658 control group 2: 0 tag: 1313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 654 last x: 130 last y diff: 0 last z: 654 rot x: 0 rot y: 1.6095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 658 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 659 Footprint: Minimap: active: true x: 134 z: 654 Obstruction: active: true moving: false control group: 659 control group 2: 0 tag: 1327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 654 last x: 134 last y diff: 0 last z: 654 rot x: 0 rot y: 1.85032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 659 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 660 Footprint: Minimap: active: true x: 86 z: 602 Obstruction: active: true moving: false control group: 660 control group 2: 0 tag: 1093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 602 last x: 86 last y diff: 0 last z: 602 rot x: 0 rot y: 0.83883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 660 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 661 Footprint: Minimap: active: true x: 70 z: 654 Obstruction: active: true moving: false control group: 661 control group 2: 0 tag: 1003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 654 last x: 70 last y diff: 0 last z: 654 rot x: 0 rot y: 1.66025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 661 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 662 Footprint: Minimap: active: true x: 90 z: 666 Obstruction: active: true moving: false control group: 662 control group 2: 0 tag: 1125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 666 last x: 90 last y diff: 0 last z: 666 rot x: 0 rot y: 1.46888 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 662 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 663 Footprint: Minimap: active: true x: 86 z: 618 Obstruction: active: true moving: false control group: 663 control group 2: 0 tag: 1097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 618 last x: 86 last y diff: 0 last z: 618 rot x: 0 rot y: 2.42334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 663 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 664 Footprint: Minimap: active: true x: 86 z: 642 Obstruction: active: true moving: false control group: 664 control group 2: 0 tag: 1099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 642 last x: 86 last y diff: 0 last z: 642 rot x: 0 rot y: 1.15166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 664 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 665 Footprint: Minimap: active: true x: 86 z: 610 Obstruction: active: true moving: false control group: 665 control group 2: 0 tag: 1095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 610 last x: 86 last y diff: 0 last z: 610 rot x: 0 rot y: 2.83426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 665 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 666 Footprint: Minimap: active: true x: 110 z: 666 Obstruction: active: true moving: false control group: 666 control group 2: 0 tag: 1225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 666 last x: 110 last y diff: 0 last z: 666 rot x: 0 rot y: 1.62046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 666 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 667 Footprint: Minimap: active: true x: 110 z: 670 Obstruction: active: true moving: false control group: 667 control group 2: 0 tag: 1227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 670 last x: 110 last y diff: 0 last z: 670 rot x: 0 rot y: 1.13381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 667 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 668 Footprint: Minimap: active: true x: 102 z: 650 Obstruction: active: true moving: false control group: 668 control group 2: 0 tag: 1195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 650 last x: 102 last y diff: 0 last z: 650 rot x: 0 rot y: 5.88021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 668 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 669 Footprint: Minimap: active: true x: 110 z: 654 Obstruction: active: true moving: false control group: 669 control group 2: 0 tag: 1223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 654 last x: 110 last y diff: 0 last z: 654 rot x: 0 rot y: 0.64905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 669 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 670 Footprint: Minimap: active: true x: 118 z: 658 Obstruction: active: true moving: false control group: 670 control group 2: 0 tag: 1265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 658 last x: 118 last y diff: 0 last z: 658 rot x: 0 rot y: 2.77984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 670 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 671 Footprint: Minimap: active: true x: 126 z: 658 Obstruction: active: true moving: false control group: 671 control group 2: 0 tag: 1299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 658 last x: 126 last y diff: 0 last z: 658 rot x: 0 rot y: 2.9873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 671 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 672 Footprint: Minimap: active: true x: 130 z: 658 Obstruction: active: true moving: false control group: 672 control group 2: 0 tag: 1315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 658 last x: 130 last y diff: 0 last z: 658 rot x: 0 rot y: 6.08681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 672 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 673 Footprint: Minimap: active: true x: 98 z: 666 Obstruction: active: true moving: false control group: 673 control group 2: 0 tag: 1171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 666 last x: 98 last y diff: 0 last z: 666 rot x: 0 rot y: 0.76493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 673 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 674 Footprint: Minimap: active: true x: 90 z: 642 Obstruction: active: true moving: false control group: 674 control group 2: 0 tag: 1123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 642 last x: 90 last y diff: 0 last z: 642 rot x: 0 rot y: 2.2283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 674 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 675 Footprint: Minimap: active: true x: 106 z: 662 Obstruction: active: true moving: false control group: 675 control group 2: 0 tag: 1207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 662 last x: 106 last y diff: 0 last z: 662 rot x: 0 rot y: 1.50904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 675 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 676 Footprint: Minimap: active: true x: 106 z: 670 Obstruction: active: true moving: false control group: 676 control group 2: 0 tag: 1209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 670 last x: 106 last y diff: 0 last z: 670 rot x: 0 rot y: 1.66486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 676 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 677 Footprint: Minimap: active: true x: 98 z: 658 Obstruction: active: true moving: false control group: 677 control group 2: 0 tag: 1169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 658 last x: 98 last y diff: 0 last z: 658 rot x: 0 rot y: 3.70174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 677 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 678 Footprint: Minimap: active: true x: 102 z: 338 Obstruction: active: true moving: false control group: 678 control group 2: 0 tag: 1173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 338 last x: 102 last y diff: 0 last z: 338 rot x: 0 rot y: 1.33387 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 678 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 679 Footprint: Minimap: active: true x: 106 z: 342 Obstruction: active: true moving: false control group: 679 control group 2: 0 tag: 1197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 342 last x: 106 last y diff: 0 last z: 342 rot x: 0 rot y: 3.09649 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 679 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 680 Footprint: Minimap: active: true x: 110 z: 334 Obstruction: active: true moving: false control group: 680 control group 2: 0 tag: 1217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 334 last x: 110 last y diff: 0 last z: 334 rot x: 0 rot y: 4.66683 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 680 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 681 Footprint: Minimap: active: true x: 118 z: 334 Obstruction: active: true moving: false control group: 681 control group 2: 0 tag: 1255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 334 last x: 118 last y diff: 0 last z: 334 rot x: 0 rot y: 3.71926 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 681 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 682 Footprint: Minimap: active: true x: 126 z: 334 Obstruction: active: true moving: false control group: 682 control group 2: 0 tag: 1291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 334 last x: 126 last y diff: 0 last z: 334 rot x: 0 rot y: 1.14287 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 682 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 683 Footprint: Minimap: active: true x: 138 z: 298 Obstruction: active: true moving: false control group: 683 control group 2: 0 tag: 1331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 298 last x: 138 last y diff: 0 last z: 298 rot x: 0 rot y: 5.79226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 683 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 684 Footprint: Minimap: active: true x: 114 z: 338 Obstruction: active: true moving: false control group: 684 control group 2: 0 tag: 1235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 338 last x: 114 last y diff: 0 last z: 338 rot x: 0 rot y: 5.64745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 684 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 685 Footprint: Minimap: active: true x: 142 z: 334 Obstruction: active: true moving: false control group: 685 control group 2: 0 tag: 1347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 334 last x: 142 last y diff: 0 last z: 334 rot x: 0 rot y: 0.67991 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 685 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 686 Footprint: Minimap: active: true x: 142 z: 330 Obstruction: active: true moving: false control group: 686 control group 2: 0 tag: 1345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 330 last x: 142 last y diff: 0 last z: 330 rot x: 0 rot y: 4.18288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 686 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 687 Footprint: Minimap: active: true x: 150 z: 330 Obstruction: active: true moving: false control group: 687 control group 2: 0 tag: 1367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 150 y: 0 z: 330 last x: 150 last y diff: 0 last z: 330 rot x: 0 rot y: 3.96537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 687 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 688 Footprint: Minimap: active: true x: 154 z: 306 Obstruction: active: true moving: false control group: 688 control group 2: 0 tag: 1371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 306 last x: 154 last y diff: 0 last z: 306 rot x: 0 rot y: 6.06403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 688 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 689 Footprint: Minimap: active: true x: 154 z: 314 Obstruction: active: true moving: false control group: 689 control group 2: 0 tag: 1373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 314 last x: 154 last y diff: 0 last z: 314 rot x: 0 rot y: 4.6839 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 689 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 690 Footprint: Minimap: active: true x: 98 z: 346 Obstruction: active: true moving: false control group: 690 control group 2: 0 tag: 1151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 346 last x: 98 last y diff: 0 last z: 346 rot x: 0 rot y: 4.2883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 690 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 691 Footprint: Minimap: active: true x: 130 z: 302 Obstruction: active: true moving: false control group: 691 control group 2: 0 tag: 1303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 302 last x: 130 last y diff: 0 last z: 302 rot x: 0 rot y: 5.19211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 691 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 692 Footprint: Minimap: active: true x: 138 z: 302 Obstruction: active: true moving: false control group: 692 control group 2: 0 tag: 1333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 302 last x: 138 last y diff: 0 last z: 302 rot x: 0 rot y: 2.42072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 692 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 693 Footprint: Minimap: active: true x: 98 z: 354 Obstruction: active: true moving: false control group: 693 control group 2: 0 tag: 1153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 354 last x: 98 last y diff: 0 last z: 354 rot x: 0 rot y: 1.0062 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 693 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 694 Footprint: Minimap: active: true x: 146 z: 318 Obstruction: active: true moving: false control group: 694 control group 2: 0 tag: 1361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 318 last x: 146 last y diff: 0 last z: 318 rot x: 0 rot y: 4.34247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 694 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 695 Footprint: Minimap: active: true x: 110 z: 322 Obstruction: active: true moving: false control group: 695 control group 2: 0 tag: 1215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 322 last x: 110 last y diff: 0 last z: 322 rot x: 0 rot y: 3.86586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 695 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 696 Footprint: Minimap: active: true x: 114 z: 318 Obstruction: active: true moving: false control group: 696 control group 2: 0 tag: 1233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 318 last x: 114 last y diff: 0 last z: 318 rot x: 0 rot y: 1.85105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 696 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 697 Footprint: Minimap: active: true x: 118 z: 318 Obstruction: active: true moving: false control group: 697 control group 2: 0 tag: 1253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 318 last x: 118 last y diff: 0 last z: 318 rot x: 0 rot y: 3.07175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 697 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 698 Footprint: Minimap: active: true x: 122 z: 302 Obstruction: active: true moving: false control group: 698 control group 2: 0 tag: 1271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 302 last x: 122 last y diff: 0 last z: 302 rot x: 0 rot y: 5.82964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 698 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 699 Footprint: Minimap: active: true x: 126 z: 302 Obstruction: active: true moving: false control group: 699 control group 2: 0 tag: 1285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 302 last x: 126 last y diff: 0 last z: 302 rot x: 0 rot y: 4.18171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 699 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 700 Footprint: Minimap: active: true x: 126 z: 306 Obstruction: active: true moving: false control group: 700 control group 2: 0 tag: 1287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 306 last x: 126 last y diff: 0 last z: 306 rot x: 0 rot y: 6.24747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 700 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 701 Footprint: Minimap: active: true x: 130 z: 306 Obstruction: active: true moving: false control group: 701 control group 2: 0 tag: 1305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 306 last x: 130 last y diff: 0 last z: 306 rot x: 0 rot y: 2.17455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 701 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 702 Footprint: Minimap: active: true x: 134 z: 306 Obstruction: active: true moving: false control group: 702 control group 2: 0 tag: 1321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 306 last x: 134 last y diff: 0 last z: 306 rot x: 0 rot y: 1.9891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 702 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 703 Footprint: Minimap: active: true x: 142 z: 318 Obstruction: active: true moving: false control group: 703 control group 2: 0 tag: 1343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 318 last x: 142 last y diff: 0 last z: 318 rot x: 0 rot y: 5.20273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 703 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 704 Footprint: Minimap: active: true x: 146 z: 314 Obstruction: active: true moving: false control group: 704 control group 2: 0 tag: 1359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 314 last x: 146 last y diff: 0 last z: 314 rot x: 0 rot y: 2.28672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 704 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 705 Footprint: Minimap: active: true x: 114 z: 314 Obstruction: active: true moving: false control group: 705 control group 2: 0 tag: 1231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 314 last x: 114 last y diff: 0 last z: 314 rot x: 0 rot y: 4.8229 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 705 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 706 Footprint: Minimap: active: true x: 122 z: 314 Obstruction: active: true moving: false control group: 706 control group 2: 0 tag: 1273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 314 last x: 122 last y diff: 0 last z: 314 rot x: 0 rot y: 5.00594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 706 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 707 Footprint: Minimap: active: true x: 126 z: 314 Obstruction: active: true moving: false control group: 707 control group 2: 0 tag: 1289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 314 last x: 126 last y diff: 0 last z: 314 rot x: 0 rot y: 5.08291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 707 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 708 Footprint: Minimap: active: true x: 138 z: 318 Obstruction: active: true moving: false control group: 708 control group 2: 0 tag: 1335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 318 last x: 138 last y diff: 0 last z: 318 rot x: 0 rot y: 1.94327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 708 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 709 Footprint: Minimap: active: true x: 118 z: 310 Obstruction: active: true moving: false control group: 709 control group 2: 0 tag: 1251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 310 last x: 118 last y diff: 0 last z: 310 rot x: 0 rot y: 6.0703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 709 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 710 Footprint: Minimap: active: true x: 474 z: 890 Obstruction: active: true moving: false control group: 710 control group 2: 0 tag: 3199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 890 last x: 474 last y diff: 0 last z: 890 rot x: 0 rot y: 4.58373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 710 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 711 Footprint: Minimap: active: true x: 410 z: 858 Obstruction: active: true moving: false control group: 711 control group 2: 0 tag: 2481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 858 last x: 410 last y diff: 0 last z: 858 rot x: 0 rot y: 0.9222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 711 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 712 Footprint: Minimap: active: true x: 414 z: 850 Obstruction: active: true moving: false control group: 712 control group 2: 0 tag: 2519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 850 last x: 414 last y diff: 0 last z: 850 rot x: 0 rot y: 0.04403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 712 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 713 Footprint: Minimap: active: true x: 446 z: 934 Obstruction: active: true moving: false control group: 713 control group 2: 0 tag: 2925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 934 last x: 446 last y diff: 0 last z: 934 rot x: 0 rot y: 1.16997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 713 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 714 Footprint: Minimap: active: true x: 470 z: 862 Obstruction: active: true moving: false control group: 714 control group 2: 0 tag: 3165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 862 last x: 470 last y diff: 0 last z: 862 rot x: 0 rot y: 5.0058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 714 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 715 Footprint: Minimap: active: true x: 398 z: 882 Obstruction: active: true moving: false control group: 715 control group 2: 0 tag: 2405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 882 last x: 398 last y diff: 0 last z: 882 rot x: 0 rot y: 5.69153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 715 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 716 Footprint: Minimap: active: true x: 442 z: 842 Obstruction: active: true moving: false control group: 716 control group 2: 0 tag: 2857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 842 last x: 442 last y diff: 0 last z: 842 rot x: 0 rot y: 4.31981 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 716 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 717 Footprint: Minimap: active: true x: 446 z: 834 Obstruction: active: true moving: false control group: 717 control group 2: 0 tag: 2909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 834 last x: 446 last y diff: 0 last z: 834 rot x: 0 rot y: 0.80538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 717 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 718 Footprint: Minimap: active: true x: 446 z: 842 Obstruction: active: true moving: false control group: 718 control group 2: 0 tag: 2911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 842 last x: 446 last y diff: 0 last z: 842 rot x: 0 rot y: 6.14463 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 718 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 719 Footprint: Minimap: active: true x: 454 z: 934 Obstruction: active: true moving: false control group: 719 control group 2: 0 tag: 3025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 934 last x: 454 last y diff: 0 last z: 934 rot x: 0 rot y: 4.43961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 719 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 720 Footprint: Minimap: active: true x: 418 z: 846 Obstruction: active: true moving: false control group: 720 control group 2: 0 tag: 2563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 846 last x: 418 last y diff: 0 last z: 846 rot x: 0 rot y: 2.71413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 720 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 721 Footprint: Minimap: active: true x: 466 z: 842 Obstruction: active: true moving: false control group: 721 control group 2: 0 tag: 3125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 842 last x: 466 last y diff: 0 last z: 842 rot x: 0 rot y: 4.44967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 721 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 722 Footprint: Minimap: active: true x: 466 z: 850 Obstruction: active: true moving: false control group: 722 control group 2: 0 tag: 3127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 850 last x: 466 last y diff: 0 last z: 850 rot x: 0 rot y: 3.27555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 722 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 724 Footprint: Minimap: active: true x: 486 z: 918 Obstruction: active: true moving: false control group: 724 control group 2: 0 tag: 3287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 918 last x: 486 last y diff: 0 last z: 918 rot x: 0 rot y: 4.32758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 724 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 725 Footprint: Minimap: active: true x: 490 z: 914 Obstruction: active: true moving: false control group: 725 control group 2: 0 tag: 3307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 914 last x: 490 last y diff: 0 last z: 914 rot x: 0 rot y: 3.80251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 725 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 726 Footprint: Minimap: active: true x: 394 z: 914 Obstruction: active: true moving: false control group: 726 control group 2: 0 tag: 2385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 914 last x: 394 last y diff: 0 last z: 914 rot x: 0 rot y: 5.69802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 726 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 727 Footprint: Minimap: active: true x: 474 z: 926 Obstruction: active: true moving: false control group: 727 control group 2: 0 tag: 3201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 926 last x: 474 last y diff: 0 last z: 926 rot x: 0 rot y: 0.93601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 727 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 728 Footprint: Minimap: active: true x: 474 z: 934 Obstruction: active: true moving: false control group: 728 control group 2: 0 tag: 3203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 934 last x: 474 last y diff: 0 last z: 934 rot x: 0 rot y: 3.80933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 728 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 729 Footprint: Minimap: active: true x: 394 z: 922 Obstruction: active: true moving: false control group: 729 control group 2: 0 tag: 2387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 922 last x: 394 last y diff: 0 last z: 922 rot x: 0 rot y: 2.34525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 729 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 129, "gatherers": [ 6988, 6822 ], "activeGatherers": [ 6988, 6822 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 730 Footprint: Minimap: active: true x: 394 z: 934 Obstruction: active: true moving: false control group: 730 control group 2: 0 tag: 2389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 934 last x: 394 last y diff: 0 last z: 934 rot x: 0 rot y: 2.58407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 730 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1, "gatherers": [ 7206 ], "activeGatherers": [ 7206 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 733 Footprint: Minimap: active: true x: 486 z: 878 Obstruction: active: true moving: false control group: 733 control group 2: 0 tag: 3277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 878 last x: 486 last y diff: 0 last z: 878 rot x: 0 rot y: 5.76412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 733 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 734 Footprint: Minimap: active: true x: 490 z: 886 Obstruction: active: true moving: false control group: 734 control group 2: 0 tag: 3299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 886 last x: 490 last y diff: 0 last z: 886 rot x: 0 rot y: 0.54543 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 734 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 735 Footprint: Minimap: active: true x: 498 z: 890 Obstruction: active: true moving: false control group: 735 control group 2: 0 tag: 3339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 890 last x: 498 last y diff: 0 last z: 890 rot x: 0 rot y: 3.34531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 735 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 736 Footprint: Minimap: active: true x: 498 z: 906 Obstruction: active: true moving: false control group: 736 control group 2: 0 tag: 3343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 906 last x: 498 last y diff: 0 last z: 906 rot x: 0 rot y: 3.44597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 736 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 737 Footprint: Minimap: active: true x: 502 z: 906 Obstruction: active: true moving: false control group: 737 control group 2: 0 tag: 3355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 906 last x: 502 last y diff: 0 last z: 906 rot x: 0 rot y: 4.5986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 737 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 738 Footprint: Minimap: active: true x: 502 z: 902 Obstruction: active: true moving: false control group: 738 control group 2: 0 tag: 3353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 902 last x: 502 last y diff: 0 last z: 902 rot x: 0 rot y: 5.03722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 738 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 739 Footprint: Minimap: active: true x: 470 z: 938 Obstruction: active: true moving: false control group: 739 control group 2: 0 tag: 3175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 938 last x: 470 last y diff: 0 last z: 938 rot x: 0 rot y: 1.983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 739 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 740 Footprint: Minimap: active: true x: 482 z: 862 Obstruction: active: true moving: false control group: 740 control group 2: 0 tag: 3245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 862 last x: 482 last y diff: 0 last z: 862 rot x: 0 rot y: 4.32801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 740 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 741 Footprint: Minimap: active: true x: 486 z: 874 Obstruction: active: true moving: false control group: 741 control group 2: 0 tag: 3275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 874 last x: 486 last y diff: 0 last z: 874 rot x: 0 rot y: 3.14647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 741 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 742 Footprint: Minimap: active: true x: 462 z: 902 Obstruction: active: true moving: false control group: 742 control group 2: 0 tag: 3103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 902 last x: 462 last y diff: 0 last z: 902 rot x: 0 rot y: 4.54233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 742 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 743 Footprint: Minimap: active: true x: 478 z: 902 Obstruction: active: true moving: false control group: 743 control group 2: 0 tag: 3221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 902 last x: 478 last y diff: 0 last z: 902 rot x: 0 rot y: 4.47689 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 743 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 744 Footprint: Minimap: active: true x: 414 z: 862 Obstruction: active: true moving: false control group: 744 control group 2: 0 tag: 2521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 862 last x: 414 last y diff: 0 last z: 862 rot x: 0 rot y: 2.87906 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 744 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 745 Footprint: Minimap: active: true x: 434 z: 938 Obstruction: active: true moving: false control group: 745 control group 2: 0 tag: 2781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 938 last x: 434 last y diff: 0 last z: 938 rot x: 0 rot y: 1.481 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 745 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 194, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 746 Footprint: Minimap: active: true x: 434 z: 942 Obstruction: active: true moving: false control group: 746 control group 2: 0 tag: 2783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 942 last x: 434 last y diff: 0 last z: 942 rot x: 0 rot y: 4.47818 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 746 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 44, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 747 Footprint: Minimap: active: true x: 406 z: 882 Obstruction: active: true moving: false control group: 747 control group 2: 0 tag: 2457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 882 last x: 406 last y diff: 0 last z: 882 rot x: 0 rot y: 2.33709 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 747 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 748 Footprint: Minimap: active: true x: 406 z: 894 Obstruction: active: true moving: false control group: 748 control group 2: 0 tag: 2459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 894 last x: 406 last y diff: 0 last z: 894 rot x: 0 rot y: 5.02239 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 748 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 749 Footprint: Minimap: active: true x: 462 z: 850 Obstruction: active: true moving: false control group: 749 control group 2: 0 tag: 3097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 850 last x: 462 last y diff: 0 last z: 850 rot x: 0 rot y: 2.1521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 749 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 750 Footprint: Minimap: active: true x: 466 z: 866 Obstruction: active: true moving: false control group: 750 control group 2: 0 tag: 3129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 866 last x: 466 last y diff: 0 last z: 866 rot x: 0 rot y: 1.38544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 750 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 751 Footprint: Minimap: active: true x: 470 z: 866 Obstruction: active: true moving: false control group: 751 control group 2: 0 tag: 3167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 866 last x: 470 last y diff: 0 last z: 866 rot x: 0 rot y: 5.30568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 751 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 752 Footprint: Minimap: active: true x: 402 z: 874 Obstruction: active: true moving: false control group: 752 control group 2: 0 tag: 2427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 874 last x: 402 last y diff: 0 last z: 874 rot x: 0 rot y: 2.83223 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 752 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 753 Footprint: Minimap: active: true x: 406 z: 870 Obstruction: active: true moving: false control group: 753 control group 2: 0 tag: 2453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 870 last x: 406 last y diff: 0 last z: 870 rot x: 0 rot y: 1.81836 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 753 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 754 Footprint: Minimap: active: true x: 406 z: 874 Obstruction: active: true moving: false control group: 754 control group 2: 0 tag: 2455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 874 last x: 406 last y diff: 0 last z: 874 rot x: 0 rot y: 4.27883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 754 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 755 Footprint: Minimap: active: true x: 422 z: 846 Obstruction: active: true moving: false control group: 755 control group 2: 0 tag: 2619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 846 last x: 422 last y diff: 0 last z: 846 rot x: 0 rot y: 2.0459 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 755 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 756 Footprint: Minimap: active: true x: 438 z: 846 Obstruction: active: true moving: false control group: 756 control group 2: 0 tag: 2817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 846 last x: 438 last y diff: 0 last z: 846 rot x: 0 rot y: 5.0357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 756 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 757 Footprint: Minimap: active: true x: 442 z: 846 Obstruction: active: true moving: false control group: 757 control group 2: 0 tag: 2859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 846 last x: 442 last y diff: 0 last z: 846 rot x: 0 rot y: 2.5741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 757 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 758 Footprint: Minimap: active: true x: 450 z: 830 Obstruction: active: true moving: false control group: 758 control group 2: 0 tag: 2965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 830 last x: 450 last y diff: 0 last z: 830 rot x: 0 rot y: 5.18696 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 758 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 759 Footprint: Minimap: active: true x: 422 z: 850 Obstruction: active: true moving: false control group: 759 control group 2: 0 tag: 2621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 850 last x: 422 last y diff: 0 last z: 850 rot x: 0 rot y: 4.0793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 759 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 760 Footprint: Minimap: active: true x: 422 z: 854 Obstruction: active: true moving: false control group: 760 control group 2: 0 tag: 2623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 854 last x: 422 last y diff: 0 last z: 854 rot x: 0 rot y: 0.02714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 760 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 761 Footprint: Minimap: active: true x: 458 z: 838 Obstruction: active: true moving: false control group: 761 control group 2: 0 tag: 3055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 838 last x: 458 last y diff: 0 last z: 838 rot x: 0 rot y: 5.2745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 761 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 764 Footprint: Minimap: active: true x: 478 z: 922 Obstruction: active: true moving: false control group: 764 control group 2: 0 tag: 3225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 922 last x: 478 last y diff: 0 last z: 922 rot x: 0 rot y: 2.97275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 764 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 765 Footprint: Minimap: active: true x: 482 z: 914 Obstruction: active: true moving: false control group: 765 control group 2: 0 tag: 3251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 914 last x: 482 last y diff: 0 last z: 914 rot x: 0 rot y: 3.1982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 765 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 766 Footprint: Minimap: active: true x: 490 z: 910 Obstruction: active: true moving: false control group: 766 control group 2: 0 tag: 3305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 910 last x: 490 last y diff: 0 last z: 910 rot x: 0 rot y: 5.17028 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 766 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 767 Footprint: Minimap: active: true x: 398 z: 918 Obstruction: active: true moving: false control group: 767 control group 2: 0 tag: 2407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 918 last x: 398 last y diff: 0 last z: 918 rot x: 0 rot y: 2.89261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 767 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 59, "gatherers": [ 6987, 6820, 6986 ], "activeGatherers": [ 6987, 6820 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 768 Footprint: Minimap: active: true x: 470 z: 922 Obstruction: active: true moving: false control group: 768 control group 2: 0 tag: 3171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 922 last x: 470 last y diff: 0 last z: 922 rot x: 0 rot y: 1.1883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 768 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 769 Footprint: Minimap: active: true x: 470 z: 926 Obstruction: active: true moving: false control group: 769 control group 2: 0 tag: 3173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 926 last x: 470 last y diff: 0 last z: 926 rot x: 0 rot y: 5.00884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 769 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 771 Footprint: Minimap: active: true x: 494 z: 906 Obstruction: active: true moving: false control group: 771 control group 2: 0 tag: 3323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 906 last x: 494 last y diff: 0 last z: 906 rot x: 0 rot y: 1.15008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 771 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 772 Footprint: Minimap: active: true x: 482 z: 882 Obstruction: active: true moving: false control group: 772 control group 2: 0 tag: 3247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 882 last x: 482 last y diff: 0 last z: 882 rot x: 0 rot y: 4.3871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 772 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 773 Footprint: Minimap: active: true x: 486 z: 890 Obstruction: active: true moving: false control group: 773 control group 2: 0 tag: 3279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 890 last x: 486 last y diff: 0 last z: 890 rot x: 0 rot y: 2.90793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 773 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 774 Footprint: Minimap: active: true x: 490 z: 890 Obstruction: active: true moving: false control group: 774 control group 2: 0 tag: 3301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 890 last x: 490 last y diff: 0 last z: 890 rot x: 0 rot y: 1.19588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 774 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 775 Footprint: Minimap: active: true x: 498 z: 894 Obstruction: active: true moving: false control group: 775 control group 2: 0 tag: 3341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 894 last x: 498 last y diff: 0 last z: 894 rot x: 0 rot y: 2.72051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 775 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 776 Footprint: Minimap: active: true x: 494 z: 902 Obstruction: active: true moving: false control group: 776 control group 2: 0 tag: 3321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 902 last x: 494 last y diff: 0 last z: 902 rot x: 0 rot y: 4.04566 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 776 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 778 Footprint: Minimap: active: true x: 458 z: 882 Obstruction: active: true moving: false control group: 778 control group 2: 0 tag: 3065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 882 last x: 458 last y diff: 0 last z: 882 rot x: 0 rot y: 2.64434 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 778 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 779 Footprint: Minimap: active: true x: 458 z: 890 Obstruction: active: true moving: false control group: 779 control group 2: 0 tag: 3067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 890 last x: 458 last y diff: 0 last z: 890 rot x: 0 rot y: 1.50077 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 779 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 780 Footprint: Minimap: active: true x: 458 z: 894 Obstruction: active: true moving: false control group: 780 control group 2: 0 tag: 3069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 894 last x: 458 last y diff: 0 last z: 894 rot x: 0 rot y: 2.75008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 780 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 781 Footprint: Minimap: active: true x: 458 z: 898 Obstruction: active: true moving: false control group: 781 control group 2: 0 tag: 3071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 898 last x: 458 last y diff: 0 last z: 898 rot x: 0 rot y: 3.59791 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 781 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 782 Footprint: Minimap: active: true x: 458 z: 906 Obstruction: active: true moving: false control group: 782 control group 2: 0 tag: 3073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 906 last x: 458 last y diff: 0 last z: 906 rot x: 0 rot y: 5.88096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 782 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 783 Footprint: Minimap: active: true x: 482 z: 906 Obstruction: active: true moving: false control group: 783 control group 2: 0 tag: 3249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 906 last x: 482 last y diff: 0 last z: 906 rot x: 0 rot y: 0.213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 783 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 784 Footprint: Minimap: active: true x: 486 z: 894 Obstruction: active: true moving: false control group: 784 control group 2: 0 tag: 3281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 894 last x: 486 last y diff: 0 last z: 894 rot x: 0 rot y: 2.08639 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 784 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 785 Footprint: Minimap: active: true x: 486 z: 902 Obstruction: active: true moving: false control group: 785 control group 2: 0 tag: 3283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 902 last x: 486 last y diff: 0 last z: 902 rot x: 0 rot y: 4.4894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 785 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 786 Footprint: Minimap: active: true x: 486 z: 906 Obstruction: active: true moving: false control group: 786 control group 2: 0 tag: 3285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 906 last x: 486 last y diff: 0 last z: 906 rot x: 0 rot y: 1.14412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 786 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 787 Footprint: Minimap: active: true x: 418 z: 866 Obstruction: active: true moving: false control group: 787 control group 2: 0 tag: 2565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 866 last x: 418 last y diff: 0 last z: 866 rot x: 0 rot y: 3.49601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 787 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 788 Footprint: Minimap: active: true x: 422 z: 862 Obstruction: active: true moving: false control group: 788 control group 2: 0 tag: 2625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 862 last x: 422 last y diff: 0 last z: 862 rot x: 0 rot y: 3.3751 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 788 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 789 Footprint: Minimap: active: true x: 422 z: 866 Obstruction: active: true moving: false control group: 789 control group 2: 0 tag: 2627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 866 last x: 422 last y diff: 0 last z: 866 rot x: 0 rot y: 0.26995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 789 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 790 Footprint: Minimap: active: true x: 442 z: 926 Obstruction: active: true moving: false control group: 790 control group 2: 0 tag: 2871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 926 last x: 442 last y diff: 0 last z: 926 rot x: 0 rot y: 1.53835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 790 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 791 Footprint: Minimap: active: true x: 450 z: 926 Obstruction: active: true moving: false control group: 791 control group 2: 0 tag: 2975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 926 last x: 450 last y diff: 0 last z: 926 rot x: 0 rot y: 1.5039 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 791 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 792 Footprint: Minimap: active: true x: 410 z: 902 Obstruction: active: true moving: false control group: 792 control group 2: 0 tag: 2485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 902 last x: 410 last y diff: 0 last z: 902 rot x: 0 rot y: 3.10666 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 792 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 793 Footprint: Minimap: active: true x: 410 z: 906 Obstruction: active: true moving: false control group: 793 control group 2: 0 tag: 2487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 906 last x: 410 last y diff: 0 last z: 906 rot x: 0 rot y: 0.9059 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 793 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 794 Footprint: Minimap: active: true x: 458 z: 850 Obstruction: active: true moving: false control group: 794 control group 2: 0 tag: 3057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 850 last x: 458 last y diff: 0 last z: 850 rot x: 0 rot y: 1.1541 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 794 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 795 Footprint: Minimap: active: true x: 458 z: 854 Obstruction: active: true moving: false control group: 795 control group 2: 0 tag: 3059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 854 last x: 458 last y diff: 0 last z: 854 rot x: 0 rot y: 2.30834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 795 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 796 Footprint: Minimap: active: true x: 458 z: 862 Obstruction: active: true moving: false control group: 796 control group 2: 0 tag: 3061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 862 last x: 458 last y diff: 0 last z: 862 rot x: 0 rot y: 4.86509 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 796 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 797 Footprint: Minimap: active: true x: 462 z: 870 Obstruction: active: true moving: false control group: 797 control group 2: 0 tag: 3099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 870 last x: 462 last y diff: 0 last z: 870 rot x: 0 rot y: 0.85648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 797 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 798 Footprint: Minimap: active: true x: 466 z: 870 Obstruction: active: true moving: false control group: 798 control group 2: 0 tag: 3131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 870 last x: 466 last y diff: 0 last z: 870 rot x: 0 rot y: 5.2199 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 798 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 799 Footprint: Minimap: active: true x: 474 z: 870 Obstruction: active: true moving: false control group: 799 control group 2: 0 tag: 3197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 870 last x: 474 last y diff: 0 last z: 870 rot x: 0 rot y: 3.851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 799 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 800 Footprint: Minimap: active: true x: 410 z: 874 Obstruction: active: true moving: false control group: 800 control group 2: 0 tag: 2483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 874 last x: 410 last y diff: 0 last z: 874 rot x: 0 rot y: 1.48078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 800 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 801 Footprint: Minimap: active: true x: 414 z: 874 Obstruction: active: true moving: false control group: 801 control group 2: 0 tag: 2523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 874 last x: 414 last y diff: 0 last z: 874 rot x: 0 rot y: 3.3925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 801 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 802 Footprint: Minimap: active: true x: 418 z: 870 Obstruction: active: true moving: false control group: 802 control group 2: 0 tag: 2567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 870 last x: 418 last y diff: 0 last z: 870 rot x: 0 rot y: 1.59728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 802 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 803 Footprint: Minimap: active: true x: 418 z: 874 Obstruction: active: true moving: false control group: 803 control group 2: 0 tag: 2569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 874 last x: 418 last y diff: 0 last z: 874 rot x: 0 rot y: 4.41686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 803 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 804 Footprint: Minimap: active: true x: 426 z: 850 Obstruction: active: true moving: false control group: 804 control group 2: 0 tag: 2677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 850 last x: 426 last y diff: 0 last z: 850 rot x: 0 rot y: 2.0033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 804 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 805 Footprint: Minimap: active: true x: 430 z: 850 Obstruction: active: true moving: false control group: 805 control group 2: 0 tag: 2735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 850 last x: 430 last y diff: 0 last z: 850 rot x: 0 rot y: 3.69236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 805 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 806 Footprint: Minimap: active: true x: 442 z: 850 Obstruction: active: true moving: false control group: 806 control group 2: 0 tag: 2861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 850 last x: 442 last y diff: 0 last z: 850 rot x: 0 rot y: 4.7323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 806 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 807 Footprint: Minimap: active: true x: 450 z: 850 Obstruction: active: true moving: false control group: 807 control group 2: 0 tag: 2967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 850 last x: 450 last y diff: 0 last z: 850 rot x: 0 rot y: 4.70577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 807 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 808 Footprint: Minimap: active: true x: 454 z: 834 Obstruction: active: true moving: false control group: 808 control group 2: 0 tag: 3009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 834 last x: 454 last y diff: 0 last z: 834 rot x: 0 rot y: 5.01003 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 808 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 809 Footprint: Minimap: active: true x: 454 z: 842 Obstruction: active: true moving: false control group: 809 control group 2: 0 tag: 3011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 842 last x: 454 last y diff: 0 last z: 842 rot x: 0 rot y: 3.98807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 809 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 812 Footprint: Minimap: active: true x: 478 z: 910 Obstruction: active: true moving: false control group: 812 control group 2: 0 tag: 3223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 910 last x: 478 last y diff: 0 last z: 910 rot x: 0 rot y: 0.7881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 812 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 814 Footprint: Minimap: active: true x: 406 z: 914 Obstruction: active: true moving: false control group: 814 control group 2: 0 tag: 2461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 914 last x: 406 last y diff: 0 last z: 914 rot x: 0 rot y: 5.55077 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 814 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 125, "gatherers": [ 6900 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 815 Footprint: Minimap: active: true x: 466 z: 918 Obstruction: active: true moving: false control group: 815 control group 2: 0 tag: 3137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 918 last x: 466 last y diff: 0 last z: 918 rot x: 0 rot y: 2.30233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 815 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 816 Footprint: Minimap: active: true x: 470 z: 918 Obstruction: active: true moving: false control group: 816 control group 2: 0 tag: 3169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 918 last x: 470 last y diff: 0 last z: 918 rot x: 0 rot y: 5.74515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 816 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 820 Footprint: Minimap: active: true x: 478 z: 874 Obstruction: active: true moving: false control group: 820 control group 2: 0 tag: 3217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 874 last x: 478 last y diff: 0 last z: 874 rot x: 0 rot y: 1.76143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 820 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 821 Footprint: Minimap: active: true x: 478 z: 878 Obstruction: active: true moving: false control group: 821 control group 2: 0 tag: 3219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 878 last x: 478 last y diff: 0 last z: 878 rot x: 0 rot y: 6.14048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 821 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 822 Footprint: Minimap: active: true x: 490 z: 898 Obstruction: active: true moving: false control group: 822 control group 2: 0 tag: 3303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 898 last x: 490 last y diff: 0 last z: 898 rot x: 0 rot y: 2.18065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 822 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 823 Footprint: Minimap: active: true x: 454 z: 878 Obstruction: active: true moving: false control group: 823 control group 2: 0 tag: 3017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 878 last x: 454 last y diff: 0 last z: 878 rot x: 0 rot y: 1.02945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 823 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 824 Footprint: Minimap: active: true x: 454 z: 890 Obstruction: active: true moving: false control group: 824 control group 2: 0 tag: 3019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 890 last x: 454 last y diff: 0 last z: 890 rot x: 0 rot y: 2.49308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 824 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 825 Footprint: Minimap: active: true x: 454 z: 910 Obstruction: active: true moving: false control group: 825 control group 2: 0 tag: 3021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 910 last x: 454 last y diff: 0 last z: 910 rot x: 0 rot y: 5.60204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 825 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 826 Footprint: Minimap: active: true x: 422 z: 870 Obstruction: active: true moving: false control group: 826 control group 2: 0 tag: 2629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 870 last x: 422 last y diff: 0 last z: 870 rot x: 0 rot y: 5.09624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 826 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 827 Footprint: Minimap: active: true x: 426 z: 922 Obstruction: active: true moving: false control group: 827 control group 2: 0 tag: 2687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 922 last x: 426 last y diff: 0 last z: 922 rot x: 0 rot y: 3.21775 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 827 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 163, "gatherers": [ 7063, 6989, 7147, 7146, 7205, 7149, 6910 ], "activeGatherers": [ 7063, 6989, 7146, 7149 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 829 Footprint: Minimap: active: true x: 434 z: 922 Obstruction: active: true moving: false control group: 829 control group 2: 0 tag: 2779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 922 last x: 434 last y diff: 0 last z: 922 rot x: 0 rot y: 1.34937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 829 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 831 Footprint: Minimap: active: true x: 446 z: 922 Obstruction: active: true moving: false control group: 831 control group 2: 0 tag: 2923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 922 last x: 446 last y diff: 0 last z: 922 rot x: 0 rot y: 4.48713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 831 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 832 Footprint: Minimap: active: true x: 454 z: 922 Obstruction: active: true moving: false control group: 832 control group 2: 0 tag: 3023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 922 last x: 454 last y diff: 0 last z: 922 rot x: 0 rot y: 2.47321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 832 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 833 Footprint: Minimap: active: true x: 462 z: 922 Obstruction: active: true moving: false control group: 833 control group 2: 0 tag: 3107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 922 last x: 462 last y diff: 0 last z: 922 rot x: 0 rot y: 0.30417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 833 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 834 Footprint: Minimap: active: true x: 414 z: 890 Obstruction: active: true moving: false control group: 834 control group 2: 0 tag: 2525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 890 last x: 414 last y diff: 0 last z: 890 rot x: 0 rot y: 3.14544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 834 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 835 Footprint: Minimap: active: true x: 414 z: 898 Obstruction: active: true moving: false control group: 835 control group 2: 0 tag: 2527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 898 last x: 414 last y diff: 0 last z: 898 rot x: 0 rot y: 3.17823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 835 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 836 Footprint: Minimap: active: true x: 410 z: 910 Obstruction: active: true moving: false control group: 836 control group 2: 0 tag: 2489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 910 last x: 410 last y diff: 0 last z: 910 rot x: 0 rot y: 3.01848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 836 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 837 Footprint: Minimap: active: true x: 414 z: 910 Obstruction: active: true moving: false control group: 837 control group 2: 0 tag: 2529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 910 last x: 414 last y diff: 0 last z: 910 rot x: 0 rot y: 2.4925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 837 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 838 Footprint: Minimap: active: true x: 454 z: 866 Obstruction: active: true moving: false control group: 838 control group 2: 0 tag: 3013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 866 last x: 454 last y diff: 0 last z: 866 rot x: 0 rot y: 6.1152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 838 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 839 Footprint: Minimap: active: true x: 454 z: 870 Obstruction: active: true moving: false control group: 839 control group 2: 0 tag: 3015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 870 last x: 454 last y diff: 0 last z: 870 rot x: 0 rot y: 4.31888 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 839 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 840 Footprint: Minimap: active: true x: 458 z: 874 Obstruction: active: true moving: false control group: 840 control group 2: 0 tag: 3063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 874 last x: 458 last y diff: 0 last z: 874 rot x: 0 rot y: 0.32866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 840 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 841 Footprint: Minimap: active: true x: 462 z: 874 Obstruction: active: true moving: false control group: 841 control group 2: 0 tag: 3101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 874 last x: 462 last y diff: 0 last z: 874 rot x: 0 rot y: 3.58761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 841 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 842 Footprint: Minimap: active: true x: 466 z: 874 Obstruction: active: true moving: false control group: 842 control group 2: 0 tag: 3133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 874 last x: 466 last y diff: 0 last z: 874 rot x: 0 rot y: 0.94532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 842 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 843 Footprint: Minimap: active: true x: 418 z: 878 Obstruction: active: true moving: false control group: 843 control group 2: 0 tag: 2571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 878 last x: 418 last y diff: 0 last z: 878 rot x: 0 rot y: 5.19004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 843 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 844 Footprint: Minimap: active: true x: 422 z: 874 Obstruction: active: true moving: false control group: 844 control group 2: 0 tag: 2631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 874 last x: 422 last y diff: 0 last z: 874 rot x: 0 rot y: 6.19259 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 844 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 845 Footprint: Minimap: active: true x: 422 z: 878 Obstruction: active: true moving: false control group: 845 control group 2: 0 tag: 2633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 878 last x: 422 last y diff: 0 last z: 878 rot x: 0 rot y: 5.74482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 845 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 846 Footprint: Minimap: active: true x: 430 z: 854 Obstruction: active: true moving: false control group: 846 control group 2: 0 tag: 2737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 854 last x: 430 last y diff: 0 last z: 854 rot x: 0 rot y: 4.28226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 846 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 847 Footprint: Minimap: active: true x: 434 z: 854 Obstruction: active: true moving: false control group: 847 control group 2: 0 tag: 2769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 854 last x: 434 last y diff: 0 last z: 854 rot x: 0 rot y: 3.94974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 847 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 848 Footprint: Minimap: active: true x: 450 z: 854 Obstruction: active: true moving: false control group: 848 control group 2: 0 tag: 2969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 854 last x: 450 last y diff: 0 last z: 854 rot x: 0 rot y: 2.93563 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 848 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 851 Footprint: Minimap: active: true x: 410 z: 914 Obstruction: active: true moving: false control group: 851 control group 2: 0 tag: 2491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 914 last x: 410 last y diff: 0 last z: 914 rot x: 0 rot y: 1.25509 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 851 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 147, "gatherers": [ 7148 ], "activeGatherers": [ 7148 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 852 Footprint: Minimap: active: true x: 462 z: 914 Obstruction: active: true moving: false control group: 852 control group 2: 0 tag: 3105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 914 last x: 462 last y diff: 0 last z: 914 rot x: 0 rot y: 0.0566 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 852 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 853 Footprint: Minimap: active: true x: 466 z: 914 Obstruction: active: true moving: false control group: 853 control group 2: 0 tag: 3135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 914 last x: 466 last y diff: 0 last z: 914 rot x: 0 rot y: 4.4052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 853 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 856 Footprint: Minimap: active: true x: 430 z: 870 Obstruction: active: true moving: false control group: 856 control group 2: 0 tag: 2739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 870 last x: 430 last y diff: 0 last z: 870 rot x: 0 rot y: 3.6376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 856 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 858 Footprint: Minimap: active: true x: 418 z: 890 Obstruction: active: true moving: false control group: 858 control group 2: 0 tag: 2573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 890 last x: 418 last y diff: 0 last z: 890 rot x: 0 rot y: 4.01232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 858 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 859 Footprint: Minimap: active: true x: 418 z: 902 Obstruction: active: true moving: false control group: 859 control group 2: 0 tag: 2575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 902 last x: 418 last y diff: 0 last z: 902 rot x: 0 rot y: 2.95971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 859 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 860 Footprint: Minimap: active: true x: 418 z: 914 Obstruction: active: true moving: false control group: 860 control group 2: 0 tag: 2577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 914 last x: 418 last y diff: 0 last z: 914 rot x: 0 rot y: 4.06054 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 860 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 109, "gatherers": [ 6821, 7062, 7064, 7065 ], "activeGatherers": [ 6821, 7062, 7064, 7065 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 861 Footprint: Minimap: active: true x: 450 z: 866 Obstruction: active: true moving: false control group: 861 control group 2: 0 tag: 2971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 866 last x: 450 last y diff: 0 last z: 866 rot x: 0 rot y: 0.6032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 861 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 862 Footprint: Minimap: active: true x: 450 z: 870 Obstruction: active: true moving: false control group: 862 control group 2: 0 tag: 2973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 870 last x: 450 last y diff: 0 last z: 870 rot x: 0 rot y: 3.1544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 862 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 863 Footprint: Minimap: active: true x: 422 z: 882 Obstruction: active: true moving: false control group: 863 control group 2: 0 tag: 2635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 882 last x: 422 last y diff: 0 last z: 882 rot x: 0 rot y: 1.13059 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 863 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 864 Footprint: Minimap: active: true x: 434 z: 862 Obstruction: active: true moving: false control group: 864 control group 2: 0 tag: 2771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 862 last x: 434 last y diff: 0 last z: 862 rot x: 0 rot y: 2.28415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 864 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 868 Footprint: Minimap: active: true x: 446 z: 874 Obstruction: active: true moving: false control group: 868 control group 2: 0 tag: 2915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 874 last x: 446 last y diff: 0 last z: 874 rot x: 0 rot y: 1.98002 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 868 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 869 Footprint: Minimap: active: true x: 446 z: 886 Obstruction: active: true moving: false control group: 869 control group 2: 0 tag: 2917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 886 last x: 446 last y diff: 0 last z: 886 rot x: 0 rot y: 2.71636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 869 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 870 Footprint: Minimap: active: true x: 446 z: 890 Obstruction: active: true moving: false control group: 870 control group 2: 0 tag: 2919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 890 last x: 446 last y diff: 0 last z: 890 rot x: 0 rot y: 0.47211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 870 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 871 Footprint: Minimap: active: true x: 446 z: 894 Obstruction: active: true moving: false control group: 871 control group 2: 0 tag: 2921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 894 last x: 446 last y diff: 0 last z: 894 rot x: 0 rot y: 0.05131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 871 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 872 Footprint: Minimap: active: true x: 434 z: 878 Obstruction: active: true moving: false control group: 872 control group 2: 0 tag: 2773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 878 last x: 434 last y diff: 0 last z: 878 rot x: 0 rot y: 0.95313 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 872 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 873 Footprint: Minimap: active: true x: 422 z: 914 Obstruction: active: true moving: false control group: 873 control group 2: 0 tag: 2645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 914 last x: 422 last y diff: 0 last z: 914 rot x: 0 rot y: 2.97689 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 873 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 874 Footprint: Minimap: active: true x: 430 z: 914 Obstruction: active: true moving: false control group: 874 control group 2: 0 tag: 2741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 914 last x: 430 last y diff: 0 last z: 914 rot x: 0 rot y: 3.23159 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 874 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 875 Footprint: Minimap: active: true x: 422 z: 886 Obstruction: active: true moving: false control group: 875 control group 2: 0 tag: 2637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 886 last x: 422 last y diff: 0 last z: 886 rot x: 0 rot y: 3.9799 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 875 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 876 Footprint: Minimap: active: true x: 422 z: 890 Obstruction: active: true moving: false control group: 876 control group 2: 0 tag: 2639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 890 last x: 422 last y diff: 0 last z: 890 rot x: 0 rot y: 4.33869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 876 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 877 Footprint: Minimap: active: true x: 422 z: 894 Obstruction: active: true moving: false control group: 877 control group 2: 0 tag: 2641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 894 last x: 422 last y diff: 0 last z: 894 rot x: 0 rot y: 0.8799 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 877 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 878 Footprint: Minimap: active: true x: 422 z: 906 Obstruction: active: true moving: false control group: 878 control group 2: 0 tag: 2643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 906 last x: 422 last y diff: 0 last z: 906 rot x: 0 rot y: 5.80794 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 878 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 879 Footprint: Minimap: active: true x: 446 z: 862 Obstruction: active: true moving: false control group: 879 control group 2: 0 tag: 2913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 862 last x: 446 last y diff: 0 last z: 862 rot x: 0 rot y: 1.99592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 879 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 880 Footprint: Minimap: active: true x: 426 z: 886 Obstruction: active: true moving: false control group: 880 control group 2: 0 tag: 2679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 886 last x: 426 last y diff: 0 last z: 886 rot x: 0 rot y: 2.08523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 880 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 881 Footprint: Minimap: active: true x: 438 z: 866 Obstruction: active: true moving: false control group: 881 control group 2: 0 tag: 2819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 866 last x: 438 last y diff: 0 last z: 866 rot x: 0 rot y: 5.62818 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 881 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 882 Footprint: Minimap: active: true x: 438 z: 870 Obstruction: active: true moving: false control group: 882 control group 2: 0 tag: 2821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 870 last x: 438 last y diff: 0 last z: 870 rot x: 0 rot y: 5.04503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 882 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 883 Footprint: Minimap: active: true x: 442 z: 866 Obstruction: active: true moving: false control group: 883 control group 2: 0 tag: 2863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 866 last x: 442 last y diff: 0 last z: 866 rot x: 0 rot y: 4.97634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 883 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 884 Footprint: Minimap: active: true x: 442 z: 894 Obstruction: active: true moving: false control group: 884 control group 2: 0 tag: 2865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 894 last x: 442 last y diff: 0 last z: 894 rot x: 0 rot y: 0.75452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 884 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 885 Footprint: Minimap: active: true x: 442 z: 898 Obstruction: active: true moving: false control group: 885 control group 2: 0 tag: 2867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 898 last x: 442 last y diff: 0 last z: 898 rot x: 0 rot y: 1.49015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 885 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 886 Footprint: Minimap: active: true x: 442 z: 906 Obstruction: active: true moving: false control group: 886 control group 2: 0 tag: 2869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 906 last x: 442 last y diff: 0 last z: 906 rot x: 0 rot y: 3.474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 886 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 887 Footprint: Minimap: active: true x: 438 z: 874 Obstruction: active: true moving: false control group: 887 control group 2: 0 tag: 2823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 874 last x: 438 last y diff: 0 last z: 874 rot x: 0 rot y: 1.55767 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 887 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 888 Footprint: Minimap: active: true x: 438 z: 878 Obstruction: active: true moving: false control group: 888 control group 2: 0 tag: 2825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 878 last x: 438 last y diff: 0 last z: 878 rot x: 0 rot y: 3.83535 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 888 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 889 Footprint: Minimap: active: true x: 438 z: 882 Obstruction: active: true moving: false control group: 889 control group 2: 0 tag: 2827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 882 last x: 438 last y diff: 0 last z: 882 rot x: 0 rot y: 5.35677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 889 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 890 Footprint: Minimap: active: true x: 438 z: 910 Obstruction: active: true moving: false control group: 890 control group 2: 0 tag: 2833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 910 last x: 438 last y diff: 0 last z: 910 rot x: 0 rot y: 3.66985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 890 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 891 Footprint: Minimap: active: true x: 426 z: 890 Obstruction: active: true moving: false control group: 891 control group 2: 0 tag: 2681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 890 last x: 426 last y diff: 0 last z: 890 rot x: 0 rot y: 0.3686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 891 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 892 Footprint: Minimap: active: true x: 426 z: 898 Obstruction: active: true moving: false control group: 892 control group 2: 0 tag: 2683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 898 last x: 426 last y diff: 0 last z: 898 rot x: 0 rot y: 5.2042 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 892 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 893 Footprint: Minimap: active: true x: 426 z: 906 Obstruction: active: true moving: false control group: 893 control group 2: 0 tag: 2685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 906 last x: 426 last y diff: 0 last z: 906 rot x: 0 rot y: 2.4971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 893 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 894 Footprint: Minimap: active: true x: 434 z: 886 Obstruction: active: true moving: false control group: 894 control group 2: 0 tag: 2775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 886 last x: 434 last y diff: 0 last z: 886 rot x: 0 rot y: 5.22825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 894 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 895 Footprint: Minimap: active: true x: 438 z: 890 Obstruction: active: true moving: false control group: 895 control group 2: 0 tag: 2829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 890 last x: 438 last y diff: 0 last z: 890 rot x: 0 rot y: 2.91889 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 895 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 896 Footprint: Minimap: active: true x: 438 z: 894 Obstruction: active: true moving: false control group: 896 control group 2: 0 tag: 2831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 894 last x: 438 last y diff: 0 last z: 894 rot x: 0 rot y: 5.78469 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 896 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 897 Footprint: Minimap: active: true x: 434 z: 898 Obstruction: active: true moving: false control group: 897 control group 2: 0 tag: 2777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 898 last x: 434 last y diff: 0 last z: 898 rot x: 0 rot y: 5.45469 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 897 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 898 Footprint: Minimap: active: true x: 382 z: 78 Obstruction: active: true moving: false control group: 898 control group 2: 0 tag: 2329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 78 last x: 382 last y diff: 0 last z: 78 rot x: 0 rot y: 4.67682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 898 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 899 Footprint: Minimap: active: true x: 362 z: 106 Obstruction: active: true moving: false control group: 899 control group 2: 0 tag: 2237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 106 last x: 362 last y diff: 0 last z: 106 rot x: 0 rot y: 6.25599 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 899 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 900 Footprint: Minimap: active: true x: 402 z: 106 Obstruction: active: true moving: false control group: 900 control group 2: 0 tag: 2413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 106 last x: 402 last y diff: 0 last z: 106 rot x: 0 rot y: 3.59571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 900 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 901 Footprint: Minimap: active: true x: 338 z: 106 Obstruction: active: true moving: false control group: 901 control group 2: 0 tag: 2113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 106 last x: 338 last y diff: 0 last z: 106 rot x: 0 rot y: 0.6687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 901 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 902 Footprint: Minimap: active: true x: 422 z: 62 Obstruction: active: true moving: false control group: 902 control group 2: 0 tag: 2591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 62 last x: 422 last y diff: 0 last z: 62 rot x: 0 rot y: 5.16062 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 902 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 903 Footprint: Minimap: active: true x: 406 z: 94 Obstruction: active: true moving: false control group: 903 control group 2: 0 tag: 2441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 94 last x: 406 last y diff: 0 last z: 94 rot x: 0 rot y: 3.31672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 903 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 904 Footprint: Minimap: active: true x: 406 z: 102 Obstruction: active: true moving: false control group: 904 control group 2: 0 tag: 2443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 102 last x: 406 last y diff: 0 last z: 102 rot x: 0 rot y: 3.6356 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 904 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 905 Footprint: Minimap: active: true x: 426 z: 78 Obstruction: active: true moving: false control group: 905 control group 2: 0 tag: 2655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 78 last x: 426 last y diff: 0 last z: 78 rot x: 0 rot y: 4.96175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 905 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 906 Footprint: Minimap: active: true x: 382 z: 82 Obstruction: active: true moving: false control group: 906 control group 2: 0 tag: 2331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 82 last x: 382 last y diff: 0 last z: 82 rot x: 0 rot y: 5.71958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 906 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 907 Footprint: Minimap: active: true x: 390 z: 82 Obstruction: active: true moving: false control group: 907 control group 2: 0 tag: 2359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 82 last x: 390 last y diff: 0 last z: 82 rot x: 0 rot y: 1.44594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 907 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 908 Footprint: Minimap: active: true x: 394 z: 74 Obstruction: active: true moving: false control group: 908 control group 2: 0 tag: 2371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 74 last x: 394 last y diff: 0 last z: 74 rot x: 0 rot y: 1.79271 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 908 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 909 Footprint: Minimap: active: true x: 394 z: 82 Obstruction: active: true moving: false control group: 909 control group 2: 0 tag: 2373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 82 last x: 394 last y diff: 0 last z: 82 rot x: 0 rot y: 5.98385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 909 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 910 Footprint: Minimap: active: true x: 358 z: 102 Obstruction: active: true moving: false control group: 910 control group 2: 0 tag: 2211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 102 last x: 358 last y diff: 0 last z: 102 rot x: 0 rot y: 6.25792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 910 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 911 Footprint: Minimap: active: true x: 362 z: 102 Obstruction: active: true moving: false control group: 911 control group 2: 0 tag: 2235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 102 last x: 362 last y diff: 0 last z: 102 rot x: 0 rot y: 6.161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 911 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 912 Footprint: Minimap: active: true x: 366 z: 102 Obstruction: active: true moving: false control group: 912 control group 2: 0 tag: 2253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 102 last x: 366 last y diff: 0 last z: 102 rot x: 0 rot y: 5.76339 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 912 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 913 Footprint: Minimap: active: true x: 366 z: 106 Obstruction: active: true moving: false control group: 913 control group 2: 0 tag: 2255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 106 last x: 366 last y diff: 0 last z: 106 rot x: 0 rot y: 0.49505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 913 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 914 Footprint: Minimap: active: true x: 370 z: 106 Obstruction: active: true moving: false control group: 914 control group 2: 0 tag: 2281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 106 last x: 370 last y diff: 0 last z: 106 rot x: 0 rot y: 3.03176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 914 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 915 Footprint: Minimap: active: true x: 382 z: 102 Obstruction: active: true moving: false control group: 915 control group 2: 0 tag: 2335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 102 last x: 382 last y diff: 0 last z: 102 rot x: 0 rot y: 2.61817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 915 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 916 Footprint: Minimap: active: true x: 386 z: 102 Obstruction: active: true moving: false control group: 916 control group 2: 0 tag: 2351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 102 last x: 386 last y diff: 0 last z: 102 rot x: 0 rot y: 2.15453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 916 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 917 Footprint: Minimap: active: true x: 390 z: 102 Obstruction: active: true moving: false control group: 917 control group 2: 0 tag: 2361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 102 last x: 390 last y diff: 0 last z: 102 rot x: 0 rot y: 0.49715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 917 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 918 Footprint: Minimap: active: true x: 394 z: 102 Obstruction: active: true moving: false control group: 918 control group 2: 0 tag: 2377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 102 last x: 394 last y diff: 0 last z: 102 rot x: 0 rot y: 0.24067 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 918 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 919 Footprint: Minimap: active: true x: 398 z: 102 Obstruction: active: true moving: false control group: 919 control group 2: 0 tag: 2395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 102 last x: 398 last y diff: 0 last z: 102 rot x: 0 rot y: 4.69195 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 919 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 920 Footprint: Minimap: active: true x: 414 z: 66 Obstruction: active: true moving: false control group: 920 control group 2: 0 tag: 2507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 66 last x: 414 last y diff: 0 last z: 66 rot x: 0 rot y: 0.51182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 920 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 921 Footprint: Minimap: active: true x: 406 z: 86 Obstruction: active: true moving: false control group: 921 control group 2: 0 tag: 2439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 86 last x: 406 last y diff: 0 last z: 86 rot x: 0 rot y: 2.72509 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 921 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 922 Footprint: Minimap: active: true x: 418 z: 82 Obstruction: active: true moving: false control group: 922 control group 2: 0 tag: 2541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 82 last x: 418 last y diff: 0 last z: 82 rot x: 0 rot y: 2.09606 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 922 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 923 Footprint: Minimap: active: true x: 402 z: 98 Obstruction: active: true moving: false control group: 923 control group 2: 0 tag: 2411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 98 last x: 402 last y diff: 0 last z: 98 rot x: 0 rot y: 4.52741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 923 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 924 Footprint: Minimap: active: true x: 422 z: 70 Obstruction: active: true moving: false control group: 924 control group 2: 0 tag: 2593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 70 last x: 422 last y diff: 0 last z: 70 rot x: 0 rot y: 1.06728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 924 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 925 Footprint: Minimap: active: true x: 374 z: 86 Obstruction: active: true moving: false control group: 925 control group 2: 0 tag: 2295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 86 last x: 374 last y diff: 0 last z: 86 rot x: 0 rot y: 1.66839 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 925 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 926 Footprint: Minimap: active: true x: 378 z: 86 Obstruction: active: true moving: false control group: 926 control group 2: 0 tag: 2321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 86 last x: 378 last y diff: 0 last z: 86 rot x: 0 rot y: 6.24408 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 926 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 927 Footprint: Minimap: active: true x: 386 z: 86 Obstruction: active: true moving: false control group: 927 control group 2: 0 tag: 2345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 86 last x: 386 last y diff: 0 last z: 86 rot x: 0 rot y: 4.98562 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 927 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 928 Footprint: Minimap: active: true x: 398 z: 70 Obstruction: active: true moving: false control group: 928 control group 2: 0 tag: 2391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 70 last x: 398 last y diff: 0 last z: 70 rot x: 0 rot y: 3.4935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 928 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 929 Footprint: Minimap: active: true x: 350 z: 98 Obstruction: active: true moving: false control group: 929 control group 2: 0 tag: 2175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 98 last x: 350 last y diff: 0 last z: 98 rot x: 0 rot y: 4.32972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 929 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 930 Footprint: Minimap: active: true x: 354 z: 98 Obstruction: active: true moving: false control group: 930 control group 2: 0 tag: 2193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 98 last x: 354 last y diff: 0 last z: 98 rot x: 0 rot y: 3.61867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 930 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 931 Footprint: Minimap: active: true x: 362 z: 98 Obstruction: active: true moving: false control group: 931 control group 2: 0 tag: 2233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 98 last x: 362 last y diff: 0 last z: 98 rot x: 0 rot y: 4.01554 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 931 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 932 Footprint: Minimap: active: true x: 366 z: 98 Obstruction: active: true moving: false control group: 932 control group 2: 0 tag: 2251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 98 last x: 366 last y diff: 0 last z: 98 rot x: 0 rot y: 4.97893 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 932 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 933 Footprint: Minimap: active: true x: 374 z: 106 Obstruction: active: true moving: false control group: 933 control group 2: 0 tag: 2301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 106 last x: 374 last y diff: 0 last z: 106 rot x: 0 rot y: 1.45583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 933 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 934 Footprint: Minimap: active: true x: 406 z: 70 Obstruction: active: true moving: false control group: 934 control group 2: 0 tag: 2435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 70 last x: 406 last y diff: 0 last z: 70 rot x: 0 rot y: 5.8733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 934 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 935 Footprint: Minimap: active: true x: 410 z: 70 Obstruction: active: true moving: false control group: 935 control group 2: 0 tag: 2469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 70 last x: 410 last y diff: 0 last z: 70 rot x: 0 rot y: 2.17765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 935 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 936 Footprint: Minimap: active: true x: 414 z: 70 Obstruction: active: true moving: false control group: 936 control group 2: 0 tag: 2509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 70 last x: 414 last y diff: 0 last z: 70 rot x: 0 rot y: 2.96082 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 936 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 937 Footprint: Minimap: active: true x: 398 z: 90 Obstruction: active: true moving: false control group: 937 control group 2: 0 tag: 2393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 90 last x: 398 last y diff: 0 last z: 90 rot x: 0 rot y: 3.56647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 937 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 938 Footprint: Minimap: active: true x: 370 z: 86 Obstruction: active: true moving: false control group: 938 control group 2: 0 tag: 2277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 86 last x: 370 last y diff: 0 last z: 86 rot x: 0 rot y: 3.33933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 938 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 939 Footprint: Minimap: active: true x: 370 z: 90 Obstruction: active: true moving: false control group: 939 control group 2: 0 tag: 2279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 90 last x: 370 last y diff: 0 last z: 90 rot x: 0 rot y: 2.43209 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 939 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 940 Footprint: Minimap: active: true x: 386 z: 90 Obstruction: active: true moving: false control group: 940 control group 2: 0 tag: 2347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 90 last x: 386 last y diff: 0 last z: 90 rot x: 0 rot y: 3.05695 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 940 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 941 Footprint: Minimap: active: true x: 374 z: 94 Obstruction: active: true moving: false control group: 941 control group 2: 0 tag: 2297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 94 last x: 374 last y diff: 0 last z: 94 rot x: 0 rot y: 1.72786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 941 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 942 Footprint: Minimap: active: true x: 374 z: 98 Obstruction: active: true moving: false control group: 942 control group 2: 0 tag: 2299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 98 last x: 374 last y diff: 0 last z: 98 rot x: 0 rot y: 5.27677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 942 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 943 Footprint: Minimap: active: true x: 382 z: 94 Obstruction: active: true moving: false control group: 943 control group 2: 0 tag: 2333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 94 last x: 382 last y diff: 0 last z: 94 rot x: 0 rot y: 3.44742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 943 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 944 Footprint: Minimap: active: true x: 386 z: 94 Obstruction: active: true moving: false control group: 944 control group 2: 0 tag: 2349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 94 last x: 386 last y diff: 0 last z: 94 rot x: 0 rot y: 0.1745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 944 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 945 Footprint: Minimap: active: true x: 394 z: 94 Obstruction: active: true moving: false control group: 945 control group 2: 0 tag: 2375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 94 last x: 394 last y diff: 0 last z: 94 rot x: 0 rot y: 1.55411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 945 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 946 Footprint: Minimap: active: true x: 406 z: 74 Obstruction: active: true moving: false control group: 946 control group 2: 0 tag: 2437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 74 last x: 406 last y diff: 0 last z: 74 rot x: 0 rot y: 6.25625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 946 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 947 Footprint: Minimap: active: true x: 366 z: 90 Obstruction: active: true moving: false control group: 947 control group 2: 0 tag: 2249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 90 last x: 366 last y diff: 0 last z: 90 rot x: 0 rot y: 0.20635 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 947 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 948 Footprint: Minimap: active: true x: 362 z: 90 Obstruction: active: true moving: false control group: 948 control group 2: 0 tag: 2231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 90 last x: 362 last y diff: 0 last z: 90 rot x: 0 rot y: 4.60029 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 948 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 949 Footprint: Minimap: active: true x: 906 z: 1194 Obstruction: active: true moving: false control group: 949 control group 2: 0 tag: 6551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1194 last x: 906 last y diff: 0 last z: 1194 rot x: 0 rot y: 5.8538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 949 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 950 Footprint: Minimap: active: true x: 910 z: 1202 Obstruction: active: true moving: false control group: 950 control group 2: 0 tag: 6603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1202 last x: 910 last y diff: 0 last z: 1202 rot x: 0 rot y: 0.77308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 950 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 951 Footprint: Minimap: active: true x: 858 z: 1206 Obstruction: active: true moving: false control group: 951 control group 2: 0 tag: 6001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1206 last x: 858 last y diff: 0 last z: 1206 rot x: 0 rot y: 4.08216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 951 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 952 Footprint: Minimap: active: true x: 862 z: 1198 Obstruction: active: true moving: false control group: 952 control group 2: 0 tag: 6037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1198 last x: 862 last y diff: 0 last z: 1198 rot x: 0 rot y: 6.19779 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 952 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 953 Footprint: Minimap: active: true x: 902 z: 1190 Obstruction: active: true moving: false control group: 953 control group 2: 0 tag: 6467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1190 last x: 902 last y diff: 0 last z: 1190 rot x: 0 rot y: 2.81751 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 953 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 954 Footprint: Minimap: active: true x: 902 z: 1194 Obstruction: active: true moving: false control group: 954 control group 2: 0 tag: 6469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1194 last x: 902 last y diff: 0 last z: 1194 rot x: 0 rot y: 0.53768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 954 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 955 Footprint: Minimap: active: true x: 854 z: 1182 Obstruction: active: true moving: false control group: 955 control group 2: 0 tag: 5987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1182 last x: 854 last y diff: 0 last z: 1182 rot x: 0 rot y: 2.59304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 955 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 956 Footprint: Minimap: active: true x: 854 z: 1186 Obstruction: active: true moving: false control group: 956 control group 2: 0 tag: 5989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1186 last x: 854 last y diff: 0 last z: 1186 rot x: 0 rot y: 3.80742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 956 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 957 Footprint: Minimap: active: true x: 878 z: 1170 Obstruction: active: true moving: false control group: 957 control group 2: 0 tag: 6185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1170 last x: 878 last y diff: 0 last z: 1170 rot x: 0 rot y: 5.53728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 957 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 958 Footprint: Minimap: active: true x: 846 z: 1178 Obstruction: active: true moving: false control group: 958 control group 2: 0 tag: 5969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 1178 last x: 846 last y diff: 0 last z: 1178 rot x: 0 rot y: 5.13451 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 958 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 959 Footprint: Minimap: active: true x: 886 z: 1158 Obstruction: active: true moving: false control group: 959 control group 2: 0 tag: 6261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1158 last x: 886 last y diff: 0 last z: 1158 rot x: 0 rot y: 3.40001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 959 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 960 Footprint: Minimap: active: true x: 830 z: 1170 Obstruction: active: true moving: false control group: 960 control group 2: 0 tag: 5935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 1170 last x: 830 last y diff: 0 last z: 1170 rot x: 0 rot y: 2.5447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 960 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 961 Footprint: Minimap: active: true x: 850 z: 1150 Obstruction: active: true moving: false control group: 961 control group 2: 0 tag: 5973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 1150 last x: 850 last y diff: 0 last z: 1150 rot x: 0 rot y: 3.97493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 961 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 962 Footprint: Minimap: active: true x: 862 z: 1146 Obstruction: active: true moving: false control group: 962 control group 2: 0 tag: 6027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1146 last x: 862 last y diff: 0 last z: 1146 rot x: 0 rot y: 1.32758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 962 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 963 Footprint: Minimap: active: true x: 834 z: 1154 Obstruction: active: true moving: false control group: 963 control group 2: 0 tag: 5943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 1154 last x: 834 last y diff: 0 last z: 1154 rot x: 0 rot y: 4.5438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 963 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 964 Footprint: Minimap: active: true x: 854 z: 1210 Obstruction: active: true moving: false control group: 964 control group 2: 0 tag: 5991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1210 last x: 854 last y diff: 0 last z: 1210 rot x: 0 rot y: 5.87649 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 964 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 965 Footprint: Minimap: active: true x: 854 z: 1218 Obstruction: active: true moving: false control group: 965 control group 2: 0 tag: 5993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1218 last x: 854 last y diff: 0 last z: 1218 rot x: 0 rot y: 2.14287 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 965 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 966 Footprint: Minimap: active: true x: 894 z: 1154 Obstruction: active: true moving: false control group: 966 control group 2: 0 tag: 6349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1154 last x: 894 last y diff: 0 last z: 1154 rot x: 0 rot y: 1.75129 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 966 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 967 Footprint: Minimap: active: true x: 902 z: 1158 Obstruction: active: true moving: false control group: 967 control group 2: 0 tag: 6463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1158 last x: 902 last y diff: 0 last z: 1158 rot x: 0 rot y: 2.16881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 967 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 968 Footprint: Minimap: active: true x: 822 z: 1166 Obstruction: active: true moving: false control group: 968 control group 2: 0 tag: 5909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 1166 last x: 822 last y diff: 0 last z: 1166 rot x: 0 rot y: 3.8128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 968 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 969 Footprint: Minimap: active: true x: 902 z: 1198 Obstruction: active: true moving: false control group: 969 control group 2: 0 tag: 6471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1198 last x: 902 last y diff: 0 last z: 1198 rot x: 0 rot y: 1.23688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 969 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 970 Footprint: Minimap: active: true x: 866 z: 1198 Obstruction: active: true moving: false control group: 970 control group 2: 0 tag: 6071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1198 last x: 866 last y diff: 0 last z: 1198 rot x: 0 rot y: 2.80042 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 970 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 971 Footprint: Minimap: active: true x: 866 z: 1202 Obstruction: active: true moving: false control group: 971 control group 2: 0 tag: 6073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1202 last x: 866 last y diff: 0 last z: 1202 rot x: 0 rot y: 5.19185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 971 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 972 Footprint: Minimap: active: true x: 898 z: 1186 Obstruction: active: true moving: false control group: 972 control group 2: 0 tag: 6417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1186 last x: 898 last y diff: 0 last z: 1186 rot x: 0 rot y: 0.16468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 972 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 973 Footprint: Minimap: active: true x: 902 z: 1182 Obstruction: active: true moving: false control group: 973 control group 2: 0 tag: 6465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1182 last x: 902 last y diff: 0 last z: 1182 rot x: 0 rot y: 4.27431 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 973 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 974 Footprint: Minimap: active: true x: 906 z: 1182 Obstruction: active: true moving: false control group: 974 control group 2: 0 tag: 6549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1182 last x: 906 last y diff: 0 last z: 1182 rot x: 0 rot y: 5.93804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 974 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 975 Footprint: Minimap: active: true x: 858 z: 1218 Obstruction: active: true moving: false control group: 975 control group 2: 0 tag: 6003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1218 last x: 858 last y diff: 0 last z: 1218 rot x: 0 rot y: 2.53757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 975 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 976 Footprint: Minimap: active: true x: 862 z: 1218 Obstruction: active: true moving: false control group: 976 control group 2: 0 tag: 6039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1218 last x: 862 last y diff: 0 last z: 1218 rot x: 0 rot y: 2.04783 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 976 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 977 Footprint: Minimap: active: true x: 862 z: 1222 Obstruction: active: true moving: false control group: 977 control group 2: 0 tag: 6041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1222 last x: 862 last y diff: 0 last z: 1222 rot x: 0 rot y: 4.34867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 977 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 978 Footprint: Minimap: active: true x: 870 z: 1158 Obstruction: active: true moving: false control group: 978 control group 2: 0 tag: 6101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1158 last x: 870 last y diff: 0 last z: 1158 rot x: 0 rot y: 1.25206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 978 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 979 Footprint: Minimap: active: true x: 870 z: 1166 Obstruction: active: true moving: false control group: 979 control group 2: 0 tag: 6103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1166 last x: 870 last y diff: 0 last z: 1166 rot x: 0 rot y: 2.60769 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 979 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 980 Footprint: Minimap: active: true x: 870 z: 1170 Obstruction: active: true moving: false control group: 980 control group 2: 0 tag: 6105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1170 last x: 870 last y diff: 0 last z: 1170 rot x: 0 rot y: 6.26211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 980 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 981 Footprint: Minimap: active: true x: 882 z: 1174 Obstruction: active: true moving: false control group: 981 control group 2: 0 tag: 6219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1174 last x: 882 last y diff: 0 last z: 1174 rot x: 0 rot y: 5.50646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 981 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 982 Footprint: Minimap: active: true x: 886 z: 1170 Obstruction: active: true moving: false control group: 982 control group 2: 0 tag: 6263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1170 last x: 886 last y diff: 0 last z: 1170 rot x: 0 rot y: 4.62491 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 982 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 983 Footprint: Minimap: active: true x: 838 z: 1174 Obstruction: active: true moving: false control group: 983 control group 2: 0 tag: 5957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 1174 last x: 838 last y diff: 0 last z: 1174 rot x: 0 rot y: 1.3834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 983 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 984 Footprint: Minimap: active: true x: 870 z: 1154 Obstruction: active: true moving: false control group: 984 control group 2: 0 tag: 6099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1154 last x: 870 last y diff: 0 last z: 1154 rot x: 0 rot y: 1.6807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 984 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 985 Footprint: Minimap: active: true x: 890 z: 1170 Obstruction: active: true moving: false control group: 985 control group 2: 0 tag: 6297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1170 last x: 890 last y diff: 0 last z: 1170 rot x: 0 rot y: 4.64458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 985 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 986 Footprint: Minimap: active: true x: 898 z: 1166 Obstruction: active: true moving: false control group: 986 control group 2: 0 tag: 6413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1166 last x: 898 last y diff: 0 last z: 1166 rot x: 0 rot y: 1.36475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 986 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 987 Footprint: Minimap: active: true x: 898 z: 1170 Obstruction: active: true moving: false control group: 987 control group 2: 0 tag: 6415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1170 last x: 898 last y diff: 0 last z: 1170 rot x: 0 rot y: 2.82917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 987 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 988 Footprint: Minimap: active: true x: 830 z: 1166 Obstruction: active: true moving: false control group: 988 control group 2: 0 tag: 5933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 1166 last x: 830 last y diff: 0 last z: 1166 rot x: 0 rot y: 1.83394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 988 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 989 Footprint: Minimap: active: true x: 834 z: 1158 Obstruction: active: true moving: false control group: 989 control group 2: 0 tag: 5945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 1158 last x: 834 last y diff: 0 last z: 1158 rot x: 0 rot y: 5.05686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 989 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 990 Footprint: Minimap: active: true x: 834 z: 1162 Obstruction: active: true moving: false control group: 990 control group 2: 0 tag: 5947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 1162 last x: 834 last y diff: 0 last z: 1162 rot x: 0 rot y: 0.88257 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 990 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 991 Footprint: Minimap: active: true x: 862 z: 1150 Obstruction: active: true moving: false control group: 991 control group 2: 0 tag: 6029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1150 last x: 862 last y diff: 0 last z: 1150 rot x: 0 rot y: 3.98424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 991 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 992 Footprint: Minimap: active: true x: 842 z: 1158 Obstruction: active: true moving: false control group: 992 control group 2: 0 tag: 5959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 1158 last x: 842 last y diff: 0 last z: 1158 rot x: 0 rot y: 5.4904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 992 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 993 Footprint: Minimap: active: true x: 870 z: 1194 Obstruction: active: true moving: false control group: 993 control group 2: 0 tag: 6111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1194 last x: 870 last y diff: 0 last z: 1194 rot x: 0 rot y: 1.28171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 993 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 994 Footprint: Minimap: active: true x: 870 z: 1210 Obstruction: active: true moving: false control group: 994 control group 2: 0 tag: 6113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1210 last x: 870 last y diff: 0 last z: 1210 rot x: 0 rot y: 4.1697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 994 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 995 Footprint: Minimap: active: true x: 894 z: 1182 Obstruction: active: true moving: false control group: 995 control group 2: 0 tag: 6357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1182 last x: 894 last y diff: 0 last z: 1182 rot x: 0 rot y: 5.43888 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 995 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 996 Footprint: Minimap: active: true x: 894 z: 1186 Obstruction: active: true moving: false control group: 996 control group 2: 0 tag: 6359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1186 last x: 894 last y diff: 0 last z: 1186 rot x: 0 rot y: 5.72194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 996 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 997 Footprint: Minimap: active: true x: 894 z: 1190 Obstruction: active: true moving: false control group: 997 control group 2: 0 tag: 6361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1190 last x: 894 last y diff: 0 last z: 1190 rot x: 0 rot y: 0.91121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 997 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 998 Footprint: Minimap: active: true x: 894 z: 1194 Obstruction: active: true moving: false control group: 998 control group 2: 0 tag: 6363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1194 last x: 894 last y diff: 0 last z: 1194 rot x: 0 rot y: 2.60135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 998 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 999 Footprint: Minimap: active: true x: 870 z: 1218 Obstruction: active: true moving: false control group: 999 control group 2: 0 tag: 6115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1218 last x: 870 last y diff: 0 last z: 1218 rot x: 0 rot y: 6.20429 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 999 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1000 Footprint: Minimap: active: true x: 866 z: 1186 Obstruction: active: true moving: false control group: 1000 control group 2: 0 tag: 6069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1186 last x: 866 last y diff: 0 last z: 1186 rot x: 0 rot y: 1.97516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1000 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1001 Footprint: Minimap: active: true x: 862 z: 1182 Obstruction: active: true moving: false control group: 1001 control group 2: 0 tag: 6035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1182 last x: 862 last y diff: 0 last z: 1182 rot x: 0 rot y: 5.3438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1001 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1002 Footprint: Minimap: active: true x: 862 z: 1178 Obstruction: active: true moving: false control group: 1002 control group 2: 0 tag: 6033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1178 last x: 862 last y diff: 0 last z: 1178 rot x: 0 rot y: 5.67 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1002 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1003 Footprint: Minimap: active: true x: 866 z: 1158 Obstruction: active: true moving: false control group: 1003 control group 2: 0 tag: 6067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1158 last x: 866 last y diff: 0 last z: 1158 rot x: 0 rot y: 4.56276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1003 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1004 Footprint: Minimap: active: true x: 870 z: 1178 Obstruction: active: true moving: false control group: 1004 control group 2: 0 tag: 6107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1178 last x: 870 last y diff: 0 last z: 1178 rot x: 0 rot y: 5.08092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1004 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1005 Footprint: Minimap: active: true x: 890 z: 1174 Obstruction: active: true moving: false control group: 1005 control group 2: 0 tag: 6299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1174 last x: 890 last y diff: 0 last z: 1174 rot x: 0 rot y: 0.63923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1005 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1006 Footprint: Minimap: active: true x: 890 z: 1178 Obstruction: active: true moving: false control group: 1006 control group 2: 0 tag: 6301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1178 last x: 890 last y diff: 0 last z: 1178 rot x: 0 rot y: 3.73372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1006 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1007 Footprint: Minimap: active: true x: 838 z: 1170 Obstruction: active: true moving: false control group: 1007 control group 2: 0 tag: 5955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 1170 last x: 838 last y diff: 0 last z: 1170 rot x: 0 rot y: 1.51127 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1007 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1008 Footprint: Minimap: active: true x: 842 z: 1170 Obstruction: active: true moving: false control group: 1008 control group 2: 0 tag: 5961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 1170 last x: 842 last y diff: 0 last z: 1170 rot x: 0 rot y: 0.52533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1008 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1009 Footprint: Minimap: active: true x: 846 z: 1170 Obstruction: active: true moving: false control group: 1009 control group 2: 0 tag: 5967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 1170 last x: 846 last y diff: 0 last z: 1170 rot x: 0 rot y: 1.60163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1009 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1010 Footprint: Minimap: active: true x: 854 z: 1170 Obstruction: active: true moving: false control group: 1010 control group 2: 0 tag: 5985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1170 last x: 854 last y diff: 0 last z: 1170 rot x: 0 rot y: 0.82616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1010 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1011 Footprint: Minimap: active: true x: 894 z: 1166 Obstruction: active: true moving: false control group: 1011 control group 2: 0 tag: 6351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1166 last x: 894 last y diff: 0 last z: 1166 rot x: 0 rot y: 0.09125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1011 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1012 Footprint: Minimap: active: true x: 894 z: 1170 Obstruction: active: true moving: false control group: 1012 control group 2: 0 tag: 6353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1170 last x: 894 last y diff: 0 last z: 1170 rot x: 0 rot y: 1.65473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1012 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1013 Footprint: Minimap: active: true x: 894 z: 1174 Obstruction: active: true moving: false control group: 1013 control group 2: 0 tag: 6355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1174 last x: 894 last y diff: 0 last z: 1174 rot x: 0 rot y: 0.809 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1013 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1014 Footprint: Minimap: active: true x: 838 z: 1162 Obstruction: active: true moving: false control group: 1014 control group 2: 0 tag: 5953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 1162 last x: 838 last y diff: 0 last z: 1162 rot x: 0 rot y: 1.93227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1014 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1015 Footprint: Minimap: active: true x: 862 z: 1154 Obstruction: active: true moving: false control group: 1015 control group 2: 0 tag: 6031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1154 last x: 862 last y diff: 0 last z: 1154 rot x: 0 rot y: 5.77762 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1015 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1016 Footprint: Minimap: active: true x: 894 z: 1206 Obstruction: active: true moving: false control group: 1016 control group 2: 0 tag: 6365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1206 last x: 894 last y diff: 0 last z: 1206 rot x: 0 rot y: 2.61855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1016 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1017 Footprint: Minimap: active: true x: 874 z: 1186 Obstruction: active: true moving: false control group: 1017 control group 2: 0 tag: 6147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1186 last x: 874 last y diff: 0 last z: 1186 rot x: 0 rot y: 5.10125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1017 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1018 Footprint: Minimap: active: true x: 874 z: 1198 Obstruction: active: true moving: false control group: 1018 control group 2: 0 tag: 6149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1198 last x: 874 last y diff: 0 last z: 1198 rot x: 0 rot y: 6.11217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1018 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1019 Footprint: Minimap: active: true x: 874 z: 1210 Obstruction: active: true moving: false control group: 1019 control group 2: 0 tag: 6151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1210 last x: 874 last y diff: 0 last z: 1210 rot x: 0 rot y: 0.47466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1019 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1020 Footprint: Minimap: active: true x: 870 z: 1182 Obstruction: active: true moving: false control group: 1020 control group 2: 0 tag: 6109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1182 last x: 870 last y diff: 0 last z: 1182 rot x: 0 rot y: 4.52797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1020 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1021 Footprint: Minimap: active: true x: 874 z: 1182 Obstruction: active: true moving: false control group: 1021 control group 2: 0 tag: 6145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1182 last x: 874 last y diff: 0 last z: 1182 rot x: 0 rot y: 4.13257 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1021 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1022 Footprint: Minimap: active: true x: 878 z: 1182 Obstruction: active: true moving: false control group: 1022 control group 2: 0 tag: 6187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1182 last x: 878 last y diff: 0 last z: 1182 rot x: 0 rot y: 2.39875 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1022 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1023 Footprint: Minimap: active: true x: 850 z: 1166 Obstruction: active: true moving: false control group: 1023 control group 2: 0 tag: 5975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 1166 last x: 850 last y diff: 0 last z: 1166 rot x: 0 rot y: 0.44088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1023 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1024 Footprint: Minimap: active: true x: 854 z: 1166 Obstruction: active: true moving: false control group: 1024 control group 2: 0 tag: 5983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1166 last x: 854 last y diff: 0 last z: 1166 rot x: 0 rot y: 4.46866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1024 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1025 Footprint: Minimap: active: true x: 854 z: 1162 Obstruction: active: true moving: false control group: 1025 control group 2: 0 tag: 5981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1162 last x: 854 last y diff: 0 last z: 1162 rot x: 0 rot y: 1.62456 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1025 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1026 Footprint: Minimap: active: true x: 890 z: 1210 Obstruction: active: true moving: false control group: 1026 control group 2: 0 tag: 6303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1210 last x: 890 last y diff: 0 last z: 1210 rot x: 0 rot y: 2.7129 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1026 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1027 Footprint: Minimap: active: true x: 886 z: 1214 Obstruction: active: true moving: false control group: 1027 control group 2: 0 tag: 6269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1214 last x: 886 last y diff: 0 last z: 1214 rot x: 0 rot y: 4.83313 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1027 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1028 Footprint: Minimap: active: true x: 878 z: 1190 Obstruction: active: true moving: false control group: 1028 control group 2: 0 tag: 6189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1190 last x: 878 last y diff: 0 last z: 1190 rot x: 0 rot y: 3.72912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1028 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1029 Footprint: Minimap: active: true x: 878 z: 1194 Obstruction: active: true moving: false control group: 1029 control group 2: 0 tag: 6191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1194 last x: 878 last y diff: 0 last z: 1194 rot x: 0 rot y: 3.19304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1029 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1030 Footprint: Minimap: active: true x: 886 z: 1190 Obstruction: active: true moving: false control group: 1030 control group 2: 0 tag: 6265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1190 last x: 886 last y diff: 0 last z: 1190 rot x: 0 rot y: 4.08916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1030 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1031 Footprint: Minimap: active: true x: 886 z: 1198 Obstruction: active: true moving: false control group: 1031 control group 2: 0 tag: 6267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1198 last x: 886 last y diff: 0 last z: 1198 rot x: 0 rot y: 0.71613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1031 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1032 Footprint: Minimap: active: true x: 882 z: 1210 Obstruction: active: true moving: false control group: 1032 control group 2: 0 tag: 6221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1210 last x: 882 last y diff: 0 last z: 1210 rot x: 0 rot y: 1.4203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1032 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1038 Footprint: Minimap: active: true x: 1154 z: 830 Obstruction: active: true moving: false control group: 1038 control group 2: 0 tag: 7747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 830 last x: 1154 last y diff: 0 last z: 830 rot x: 0 rot y: 4.35056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1038 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 136, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1039 Footprint: Minimap: active: true x: 1154 z: 822 Obstruction: active: true moving: false control group: 1039 control group 2: 0 tag: 7745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 822 last x: 1154 last y diff: 0 last z: 822 rot x: 0 rot y: 3.73821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1039 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1041 Footprint: Minimap: active: true x: 1190 z: 878 Obstruction: active: true moving: false control group: 1041 control group 2: 0 tag: 7953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 878 last x: 1190 last y diff: 0 last z: 878 rot x: 0 rot y: 1.98015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1041 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 106, "gatherers": [ 5686 ], "activeGatherers": [ 5686 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1042 Footprint: Minimap: active: true x: 1178 z: 806 Obstruction: active: true moving: false control group: 1042 control group 2: 0 tag: 7879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 806 last x: 1178 last y diff: 0 last z: 806 rot x: 0 rot y: 5.76722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1042 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1043 Footprint: Minimap: active: true x: 1202 z: 834 Obstruction: active: true moving: false control group: 1043 control group 2: 0 tag: 8031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 834 last x: 1202 last y diff: 0 last z: 834 rot x: 0 rot y: 3.5057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1043 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1044 Footprint: Minimap: active: true x: 1202 z: 838 Obstruction: active: true moving: false control group: 1044 control group 2: 0 tag: 8033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 838 last x: 1202 last y diff: 0 last z: 838 rot x: 0 rot y: 2.07303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1044 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1045 Footprint: Minimap: active: true x: 1206 z: 838 Obstruction: active: true moving: false control group: 1045 control group 2: 0 tag: 8057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 838 last x: 1206 last y diff: 0 last z: 838 rot x: 0 rot y: 5.10943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1045 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1049 Footprint: Minimap: active: true x: 1186 z: 818 Obstruction: active: true moving: false control group: 1049 control group 2: 0 tag: 7923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 818 last x: 1186 last y diff: 0 last z: 818 rot x: 0 rot y: 0.01136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1049 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1050 Footprint: Minimap: active: true x: 1198 z: 818 Obstruction: active: true moving: false control group: 1050 control group 2: 0 tag: 8001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 818 last x: 1198 last y diff: 0 last z: 818 rot x: 0 rot y: 5.40551 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1050 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1051 Footprint: Minimap: active: true x: 1202 z: 822 Obstruction: active: true moving: false control group: 1051 control group 2: 0 tag: 8029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 822 last x: 1202 last y diff: 0 last z: 822 rot x: 0 rot y: 4.33016 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1051 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1052 Footprint: Minimap: active: true x: 1226 z: 846 Obstruction: active: true moving: false control group: 1052 control group 2: 0 tag: 8207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 846 last x: 1226 last y diff: 0 last z: 846 rot x: 0 rot y: 4.54253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1052 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1053 Footprint: Minimap: active: true x: 1150 z: 798 Obstruction: active: true moving: false control group: 1053 control group 2: 0 tag: 7725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 798 last x: 1150 last y diff: 0 last z: 798 rot x: 0 rot y: 0.75116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1053 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1054 Footprint: Minimap: active: true x: 1150 z: 802 Obstruction: active: true moving: false control group: 1054 control group 2: 0 tag: 7727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 802 last x: 1150 last y diff: 0 last z: 802 rot x: 0 rot y: 3.78518 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1054 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1055 Footprint: Minimap: active: true x: 1154 z: 794 Obstruction: active: true moving: false control group: 1055 control group 2: 0 tag: 7741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 794 last x: 1154 last y diff: 0 last z: 794 rot x: 0 rot y: 2.145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1055 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1056 Footprint: Minimap: active: true x: 1170 z: 790 Obstruction: active: true moving: false control group: 1056 control group 2: 0 tag: 7845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 790 last x: 1170 last y diff: 0 last z: 790 rot x: 0 rot y: 5.19996 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1056 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1057 Footprint: Minimap: active: true x: 1170 z: 794 Obstruction: active: true moving: false control group: 1057 control group 2: 0 tag: 7847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 794 last x: 1170 last y diff: 0 last z: 794 rot x: 0 rot y: 5.71311 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1057 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1058 Footprint: Minimap: active: true x: 1198 z: 882 Obstruction: active: true moving: false control group: 1058 control group 2: 0 tag: 8009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 882 last x: 1198 last y diff: 0 last z: 882 rot x: 0 rot y: 0.90984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1058 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1060 Footprint: Minimap: active: true x: 1178 z: 894 Obstruction: active: true moving: false control group: 1060 control group 2: 0 tag: 7893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 894 last x: 1178 last y diff: 0 last z: 894 rot x: 0 rot y: 0.58918 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1060 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 178, "gatherers": [ 5731 ], "activeGatherers": [ 5731 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1061 Footprint: Minimap: active: true x: 1182 z: 914 Obstruction: active: true moving: false control group: 1061 control group 2: 0 tag: 7911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 914 last x: 1182 last y diff: 0 last z: 914 rot x: 0 rot y: 0.61582 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1061 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1064 Footprint: Minimap: active: true x: 1178 z: 846 Obstruction: active: true moving: false control group: 1064 control group 2: 0 tag: 7885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 846 last x: 1178 last y diff: 0 last z: 846 rot x: 0 rot y: 2.20806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1064 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1065 Footprint: Minimap: active: true x: 1182 z: 850 Obstruction: active: true moving: false control group: 1065 control group 2: 0 tag: 7905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 850 last x: 1182 last y diff: 0 last z: 850 rot x: 0 rot y: 1.04221 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1065 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [ 7223, 6453, 5684 ], "activeGatherers": [ 5684 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1067 Footprint: Minimap: active: true x: 1158 z: 826 Obstruction: active: true moving: false control group: 1067 control group 2: 0 tag: 7773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 826 last x: 1158 last y diff: 0 last z: 826 rot x: 0 rot y: 5.71135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1067 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1069 Footprint: Minimap: active: true x: 1158 z: 814 Obstruction: active: true moving: false control group: 1069 control group 2: 0 tag: 7771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 814 last x: 1158 last y diff: 0 last z: 814 rot x: 0 rot y: 0.54073 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1069 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1070 Footprint: Minimap: active: true x: 1154 z: 810 Obstruction: active: true moving: false control group: 1070 control group 2: 0 tag: 7743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 810 last x: 1154 last y diff: 0 last z: 810 rot x: 0 rot y: 0.15091 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1070 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1071 Footprint: Minimap: active: true x: 1174 z: 894 Obstruction: active: true moving: false control group: 1071 control group 2: 0 tag: 7873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 894 last x: 1174 last y diff: 0 last z: 894 rot x: 0 rot y: 1.49955 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1071 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 176, "gatherers": [ 6455 ], "activeGatherers": [ 6455 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1074 Footprint: Minimap: active: true x: 1170 z: 802 Obstruction: active: true moving: false control group: 1074 control group 2: 0 tag: 7849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 802 last x: 1170 last y diff: 0 last z: 802 rot x: 0 rot y: 3.16991 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1074 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1075 Footprint: Minimap: active: true x: 1178 z: 810 Obstruction: active: true moving: false control group: 1075 control group 2: 0 tag: 7881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 810 last x: 1178 last y diff: 0 last z: 810 rot x: 0 rot y: 4.36855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1075 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1076 Footprint: Minimap: active: true x: 1198 z: 830 Obstruction: active: true moving: false control group: 1076 control group 2: 0 tag: 8003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 830 last x: 1198 last y diff: 0 last z: 830 rot x: 0 rot y: 1.72663 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1076 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1079 Footprint: Minimap: active: true x: 1194 z: 826 Obstruction: active: true moving: false control group: 1079 control group 2: 0 tag: 7975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 826 last x: 1194 last y diff: 0 last z: 826 rot x: 0 rot y: 0.19596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1079 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1080 Footprint: Minimap: active: true x: 1226 z: 854 Obstruction: active: true moving: false control group: 1080 control group 2: 0 tag: 8209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 854 last x: 1226 last y diff: 0 last z: 854 rot x: 0 rot y: 2.52318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1080 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1081 Footprint: Minimap: active: true x: 1166 z: 794 Obstruction: active: true moving: false control group: 1081 control group 2: 0 tag: 7815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 794 last x: 1166 last y diff: 0 last z: 794 rot x: 0 rot y: 2.33075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1081 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1082 Footprint: Minimap: active: true x: 1166 z: 798 Obstruction: active: true moving: false control group: 1082 control group 2: 0 tag: 7817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 798 last x: 1166 last y diff: 0 last z: 798 rot x: 0 rot y: 4.09534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1082 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1083 Footprint: Minimap: active: true x: 1202 z: 874 Obstruction: active: true moving: false control group: 1083 control group 2: 0 tag: 8037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 874 last x: 1202 last y diff: 0 last z: 874 rot x: 0 rot y: 4.91285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1083 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1084 Footprint: Minimap: active: true x: 1202 z: 878 Obstruction: active: true moving: false control group: 1084 control group 2: 0 tag: 8039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 878 last x: 1202 last y diff: 0 last z: 878 rot x: 0 rot y: 2.17856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1084 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1085 Footprint: Minimap: active: true x: 1202 z: 886 Obstruction: active: true moving: false control group: 1085 control group 2: 0 tag: 8041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 886 last x: 1202 last y diff: 0 last z: 886 rot x: 0 rot y: 3.31633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1085 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1086 Footprint: Minimap: active: true x: 1158 z: 902 Obstruction: active: true moving: false control group: 1086 control group 2: 0 tag: 7787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 902 last x: 1158 last y diff: 0 last z: 902 rot x: 0 rot y: 3.16248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1086 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 181, "gatherers": [ 6343 ], "activeGatherers": [ 6343 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1087 Footprint: Minimap: active: true x: 1154 z: 906 Obstruction: active: true moving: false control group: 1087 control group 2: 0 tag: 7759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 906 last x: 1154 last y diff: 0 last z: 906 rot x: 0 rot y: 5.94509 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1087 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1088 Footprint: Minimap: active: true x: 1178 z: 906 Obstruction: active: true moving: false control group: 1088 control group 2: 0 tag: 7895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 906 last x: 1178 last y diff: 0 last z: 906 rot x: 0 rot y: 5.55176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1088 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1089 Footprint: Minimap: active: true x: 1170 z: 914 Obstruction: active: true moving: false control group: 1089 control group 2: 0 tag: 7861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 914 last x: 1170 last y diff: 0 last z: 914 rot x: 0 rot y: 4.08812 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1089 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1090 Footprint: Minimap: active: true x: 1174 z: 914 Obstruction: active: true moving: false control group: 1090 control group 2: 0 tag: 7875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 914 last x: 1174 last y diff: 0 last z: 914 rot x: 0 rot y: 0.27327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1090 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1091 Footprint: Minimap: active: true x: 1182 z: 918 Obstruction: active: true moving: false control group: 1091 control group 2: 0 tag: 7913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 918 last x: 1182 last y diff: 0 last z: 918 rot x: 0 rot y: 4.26511 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1091 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1097 Footprint: Minimap: active: true x: 1166 z: 842 Obstruction: active: true moving: false control group: 1097 control group 2: 0 tag: 7821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 842 last x: 1166 last y diff: 0 last z: 842 rot x: 0 rot y: 2.35068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1097 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 168, "gatherers": [ 5813, 6396, 6395 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1098 Footprint: Minimap: active: true x: 1174 z: 842 Obstruction: active: true moving: false control group: 1098 control group 2: 0 tag: 7869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 842 last x: 1174 last y diff: 0 last z: 842 rot x: 0 rot y: 0.2279 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1098 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1102 Footprint: Minimap: active: true x: 1162 z: 818 Obstruction: active: true moving: false control group: 1102 control group 2: 0 tag: 7795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 818 last x: 1162 last y diff: 0 last z: 818 rot x: 0 rot y: 3.79264 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1102 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1103 Footprint: Minimap: active: true x: 1162 z: 814 Obstruction: active: true moving: false control group: 1103 control group 2: 0 tag: 7793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 814 last x: 1162 last y diff: 0 last z: 814 rot x: 0 rot y: 4.54577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1103 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1104 Footprint: Minimap: active: true x: 1158 z: 806 Obstruction: active: true moving: false control group: 1104 control group 2: 0 tag: 7769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 806 last x: 1158 last y diff: 0 last z: 806 rot x: 0 rot y: 4.03733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1104 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1108 Footprint: Minimap: active: true x: 1166 z: 898 Obstruction: active: true moving: false control group: 1108 control group 2: 0 tag: 7831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 898 last x: 1166 last y diff: 0 last z: 898 rot x: 0 rot y: 2.95841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1108 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 123, "gatherers": [ 6454, 5685, 5865, 6342 ], "activeGatherers": [ 6454, 5685, 5865 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1112 Footprint: Minimap: active: true x: 1170 z: 810 Obstruction: active: true moving: false control group: 1112 control group 2: 0 tag: 7851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 810 last x: 1170 last y diff: 0 last z: 810 rot x: 0 rot y: 4.28562 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1112 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1113 Footprint: Minimap: active: true x: 1194 z: 830 Obstruction: active: true moving: false control group: 1113 control group 2: 0 tag: 7977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 830 last x: 1194 last y diff: 0 last z: 830 rot x: 0 rot y: 3.6359 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1113 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1114 Footprint: Minimap: active: true x: 1194 z: 834 Obstruction: active: true moving: false control group: 1114 control group 2: 0 tag: 7979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 834 last x: 1194 last y diff: 0 last z: 834 rot x: 0 rot y: 5.99437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1114 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1115 Footprint: Minimap: active: true x: 1194 z: 846 Obstruction: active: true moving: false control group: 1115 control group 2: 0 tag: 7981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 846 last x: 1194 last y diff: 0 last z: 846 rot x: 0 rot y: 1.01786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1115 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1116 Footprint: Minimap: active: true x: 1206 z: 846 Obstruction: active: true moving: false control group: 1116 control group 2: 0 tag: 8059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 846 last x: 1206 last y diff: 0 last z: 846 rot x: 0 rot y: 1.02656 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1116 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1120 Footprint: Minimap: active: true x: 1162 z: 902 Obstruction: active: true moving: false control group: 1120 control group 2: 0 tag: 7805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 902 last x: 1162 last y diff: 0 last z: 902 rot x: 0 rot y: 1.92258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1120 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1121 Footprint: Minimap: active: true x: 1174 z: 818 Obstruction: active: true moving: false control group: 1121 control group 2: 0 tag: 7867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 818 last x: 1174 last y diff: 0 last z: 818 rot x: 0 rot y: 4.44896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1121 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1122 Footprint: Minimap: active: true x: 1186 z: 826 Obstruction: active: true moving: false control group: 1122 control group 2: 0 tag: 7925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 826 last x: 1186 last y diff: 0 last z: 826 rot x: 0 rot y: 1.26745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1122 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1123 Footprint: Minimap: active: true x: 1218 z: 850 Obstruction: active: true moving: false control group: 1123 control group 2: 0 tag: 8159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 850 last x: 1218 last y diff: 0 last z: 850 rot x: 0 rot y: 2.39979 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1123 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1124 Footprint: Minimap: active: true x: 1202 z: 870 Obstruction: active: true moving: false control group: 1124 control group 2: 0 tag: 8035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 870 last x: 1202 last y diff: 0 last z: 870 rot x: 0 rot y: 5.65995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1124 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1125 Footprint: Minimap: active: true x: 1206 z: 870 Obstruction: active: true moving: false control group: 1125 control group 2: 0 tag: 8061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 870 last x: 1206 last y diff: 0 last z: 870 rot x: 0 rot y: 1.25876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1125 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1126 Footprint: Minimap: active: true x: 1210 z: 874 Obstruction: active: true moving: false control group: 1126 control group 2: 0 tag: 8093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 874 last x: 1210 last y diff: 0 last z: 874 rot x: 0 rot y: 5.9859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1126 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1127 Footprint: Minimap: active: true x: 1214 z: 874 Obstruction: active: true moving: false control group: 1127 control group 2: 0 tag: 8133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 874 last x: 1214 last y diff: 0 last z: 874 rot x: 0 rot y: 4.1607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1127 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1128 Footprint: Minimap: active: true x: 1214 z: 870 Obstruction: active: true moving: false control group: 1128 control group 2: 0 tag: 8131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 870 last x: 1214 last y diff: 0 last z: 870 rot x: 0 rot y: 2.93722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1128 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1129 Footprint: Minimap: active: true x: 1218 z: 870 Obstruction: active: true moving: false control group: 1129 control group 2: 0 tag: 8163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 870 last x: 1218 last y diff: 0 last z: 870 rot x: 0 rot y: 0.56356 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1129 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1130 Footprint: Minimap: active: true x: 1218 z: 866 Obstruction: active: true moving: false control group: 1130 control group 2: 0 tag: 8161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 866 last x: 1218 last y diff: 0 last z: 866 rot x: 0 rot y: 1.15406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1130 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1131 Footprint: Minimap: active: true x: 1162 z: 906 Obstruction: active: true moving: false control group: 1131 control group 2: 0 tag: 7807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 906 last x: 1162 last y diff: 0 last z: 906 rot x: 0 rot y: 2.07168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1131 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1132 Footprint: Minimap: active: true x: 1158 z: 910 Obstruction: active: true moving: false control group: 1132 control group 2: 0 tag: 7789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 910 last x: 1158 last y diff: 0 last z: 910 rot x: 0 rot y: 4.00399 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1132 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1133 Footprint: Minimap: active: true x: 1170 z: 902 Obstruction: active: true moving: false control group: 1133 control group 2: 0 tag: 7859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 902 last x: 1170 last y diff: 0 last z: 902 rot x: 0 rot y: 5.74823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1133 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1135 Footprint: Minimap: active: true x: 1182 z: 838 Obstruction: active: true moving: false control group: 1135 control group 2: 0 tag: 7903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 838 last x: 1182 last y diff: 0 last z: 838 rot x: 0 rot y: 4.57003 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1135 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1136 Footprint: Minimap: active: true x: 1190 z: 842 Obstruction: active: true moving: false control group: 1136 control group 2: 0 tag: 7945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 842 last x: 1190 last y diff: 0 last z: 842 rot x: 0 rot y: 0.67959 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1136 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1137 Footprint: Minimap: active: true x: 1190 z: 846 Obstruction: active: true moving: false control group: 1137 control group 2: 0 tag: 7947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 846 last x: 1190 last y diff: 0 last z: 846 rot x: 0 rot y: 2.1951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1137 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1138 Footprint: Minimap: active: true x: 1190 z: 850 Obstruction: active: true moving: false control group: 1138 control group 2: 0 tag: 7949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 850 last x: 1190 last y diff: 0 last z: 850 rot x: 0 rot y: 3.68474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1138 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1140 Footprint: Minimap: active: true x: 1166 z: 830 Obstruction: active: true moving: false control group: 1140 control group 2: 0 tag: 7819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 830 last x: 1166 last y diff: 0 last z: 830 rot x: 0 rot y: 0.85413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1140 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1142 Footprint: Minimap: active: true x: 1170 z: 818 Obstruction: active: true moving: false control group: 1142 control group 2: 0 tag: 7853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 818 last x: 1170 last y diff: 0 last z: 818 rot x: 0 rot y: 1.87691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1142 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1143 Footprint: Minimap: active: true x: 1198 z: 850 Obstruction: active: true moving: false control group: 1143 control group 2: 0 tag: 8005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 850 last x: 1198 last y diff: 0 last z: 850 rot x: 0 rot y: 2.5736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1143 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1144 Footprint: Minimap: active: true x: 1182 z: 830 Obstruction: active: true moving: false control group: 1144 control group 2: 0 tag: 7901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 830 last x: 1182 last y diff: 0 last z: 830 rot x: 0 rot y: 5.1814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1144 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1145 Footprint: Minimap: active: true x: 1186 z: 834 Obstruction: active: true moving: false control group: 1145 control group 2: 0 tag: 7927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 834 last x: 1186 last y diff: 0 last z: 834 rot x: 0 rot y: 1.80031 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1145 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1146 Footprint: Minimap: active: true x: 1214 z: 862 Obstruction: active: true moving: false control group: 1146 control group 2: 0 tag: 8129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 862 last x: 1214 last y diff: 0 last z: 862 rot x: 0 rot y: 5.96099 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1146 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1147 Footprint: Minimap: active: true x: 1210 z: 870 Obstruction: active: true moving: false control group: 1147 control group 2: 0 tag: 8091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 870 last x: 1210 last y diff: 0 last z: 870 rot x: 0 rot y: 4.06235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1147 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1148 Footprint: Minimap: active: true x: 1178 z: 834 Obstruction: active: true moving: false control group: 1148 control group 2: 0 tag: 7883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 834 last x: 1178 last y diff: 0 last z: 834 rot x: 0 rot y: 2.70333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1148 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1149 Footprint: Minimap: active: true x: 1194 z: 858 Obstruction: active: true moving: false control group: 1149 control group 2: 0 tag: 7983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 858 last x: 1194 last y diff: 0 last z: 858 rot x: 0 rot y: 5.58474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1149 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1150 Footprint: Minimap: active: true x: 1194 z: 862 Obstruction: active: true moving: false control group: 1150 control group 2: 0 tag: 7985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 862 last x: 1194 last y diff: 0 last z: 862 rot x: 0 rot y: 5.79438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1150 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 197, "gatherers": [ 5682, 7133 ], "activeGatherers": [ 5682, 7133 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1151 Footprint: Minimap: active: true x: 1198 z: 862 Obstruction: active: true moving: false control group: 1151 control group 2: 0 tag: 8007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 862 last x: 1198 last y diff: 0 last z: 862 rot x: 0 rot y: 5.11747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1151 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1152 Footprint: Minimap: active: true x: 1210 z: 858 Obstruction: active: true moving: false control group: 1152 control group 2: 0 tag: 8087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 858 last x: 1210 last y diff: 0 last z: 858 rot x: 0 rot y: 5.47596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1152 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1153 Footprint: Minimap: active: true x: 1210 z: 862 Obstruction: active: true moving: false control group: 1153 control group 2: 0 tag: 8089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 862 last x: 1210 last y diff: 0 last z: 862 rot x: 0 rot y: 1.72422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1153 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1154 Footprint: Minimap: active: true x: 894 z: 498 Obstruction: active: true moving: false control group: 1154 control group 2: 0 tag: 6325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 498 last x: 894 last y diff: 0 last z: 498 rot x: 0 rot y: 0.41001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1154 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1155 Footprint: Minimap: active: true x: 906 z: 470 Obstruction: active: true moving: false control group: 1155 control group 2: 0 tag: 6503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 470 last x: 906 last y diff: 0 last z: 470 rot x: 0 rot y: 6.19558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1155 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1156 Footprint: Minimap: active: true x: 910 z: 462 Obstruction: active: true moving: false control group: 1156 control group 2: 0 tag: 6567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 462 last x: 910 last y diff: 0 last z: 462 rot x: 0 rot y: 2.77488 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1156 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1157 Footprint: Minimap: active: true x: 910 z: 470 Obstruction: active: true moving: false control group: 1157 control group 2: 0 tag: 6569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 470 last x: 910 last y diff: 0 last z: 470 rot x: 0 rot y: 5.96485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1157 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1158 Footprint: Minimap: active: true x: 930 z: 522 Obstruction: active: true moving: false control group: 1158 control group 2: 0 tag: 6813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 522 last x: 930 last y diff: 0 last z: 522 rot x: 0 rot y: 0.64596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1158 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7728, 7729, 7730, 7731 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 155, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1159 Footprint: Minimap: active: true x: 886 z: 538 Obstruction: active: true moving: false control group: 1159 control group 2: 0 tag: 6239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 538 last x: 886 last y diff: 0 last z: 538 rot x: 0 rot y: 5.04136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1159 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1160 Footprint: Minimap: active: true x: 886 z: 486 Obstruction: active: true moving: false control group: 1160 control group 2: 0 tag: 6237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 486 last x: 886 last y diff: 0 last z: 486 rot x: 0 rot y: 0.30808 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1160 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1161 Footprint: Minimap: active: true x: 946 z: 466 Obstruction: active: true moving: false control group: 1161 control group 2: 0 tag: 6977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 466 last x: 946 last y diff: 0 last z: 466 rot x: 0 rot y: 5.416 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1161 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1162 Footprint: Minimap: active: true x: 946 z: 470 Obstruction: active: true moving: false control group: 1162 control group 2: 0 tag: 6979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 470 last x: 946 last y diff: 0 last z: 470 rot x: 0 rot y: 2.678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7383, 7384, 7385, 7386, 7664, 7666, 7668, 7670 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1163 Footprint: Minimap: active: true x: 958 z: 470 Obstruction: active: true moving: false control group: 1163 control group 2: 0 tag: 7063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 470 last x: 958 last y diff: 0 last z: 470 rot x: 0 rot y: 4.68712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1163 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7653, 7654, 7655, 7656 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 57, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1164 Footprint: Minimap: active: true x: 922 z: 442 Obstruction: active: true moving: false control group: 1164 control group 2: 0 tag: 6713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 442 last x: 922 last y diff: 0 last z: 442 rot x: 0 rot y: 5.87024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1164 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1165 Footprint: Minimap: active: true x: 942 z: 450 Obstruction: active: true moving: false control group: 1165 control group 2: 0 tag: 6937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 450 last x: 942 last y diff: 0 last z: 450 rot x: 0 rot y: 6.17754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1165 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1166 Footprint: Minimap: active: true x: 946 z: 454 Obstruction: active: true moving: false control group: 1166 control group 2: 0 tag: 6975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 454 last x: 946 last y diff: 0 last z: 454 rot x: 0 rot y: 3.89522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1166 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1170 Footprint: Minimap: active: true x: 938 z: 530 Obstruction: active: true moving: false control group: 1170 control group 2: 0 tag: 6897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 530 last x: 938 last y diff: 0 last z: 530 rot x: 0 rot y: 0.68212 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1170 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1171 Footprint: Minimap: active: true x: 898 z: 546 Obstruction: active: true moving: false control group: 1171 control group 2: 0 tag: 6387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 546 last x: 898 last y diff: 0 last z: 546 rot x: 0 rot y: 1.8745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1171 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1172 Footprint: Minimap: active: true x: 898 z: 474 Obstruction: active: true moving: false control group: 1172 control group 2: 0 tag: 6381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 474 last x: 898 last y diff: 0 last z: 474 rot x: 0 rot y: 3.58837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1172 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1173 Footprint: Minimap: active: true x: 914 z: 466 Obstruction: active: true moving: false control group: 1173 control group 2: 0 tag: 6621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 466 last x: 914 last y diff: 0 last z: 466 rot x: 0 rot y: 4.57213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1173 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1175 Footprint: Minimap: active: true x: 914 z: 526 Obstruction: active: true moving: false control group: 1175 control group 2: 0 tag: 6627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 526 last x: 914 last y diff: 0 last z: 526 rot x: 0 rot y: 0.47123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1175 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1176 Footprint: Minimap: active: true x: 890 z: 526 Obstruction: active: true moving: false control group: 1176 control group 2: 0 tag: 6277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 526 last x: 890 last y diff: 0 last z: 526 rot x: 0 rot y: 4.3165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1176 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1177 Footprint: Minimap: active: true x: 922 z: 458 Obstruction: active: true moving: false control group: 1177 control group 2: 0 tag: 6715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 458 last x: 922 last y diff: 0 last z: 458 rot x: 0 rot y: 1.97326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1177 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1178 Footprint: Minimap: active: true x: 926 z: 454 Obstruction: active: true moving: false control group: 1178 control group 2: 0 tag: 6755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 454 last x: 926 last y diff: 0 last z: 454 rot x: 0 rot y: 3.53188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1178 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1179 Footprint: Minimap: active: true x: 942 z: 462 Obstruction: active: true moving: false control group: 1179 control group 2: 0 tag: 6941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 462 last x: 942 last y diff: 0 last z: 462 rot x: 0 rot y: 2.7729 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1179 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1180 Footprint: Minimap: active: true x: 942 z: 466 Obstruction: active: true moving: false control group: 1180 control group 2: 0 tag: 6943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 466 last x: 942 last y diff: 0 last z: 466 rot x: 0 rot y: 3.66706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7379, 7380, 7381, 7382, 7665, 7667, 7669, 7671 ], "miraged": [ false, true, true, true, true, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 121, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1182 Footprint: Minimap: active: true x: 930 z: 450 Obstruction: active: true moving: false control group: 1182 control group 2: 0 tag: 6805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 450 last x: 930 last y diff: 0 last z: 450 rot x: 0 rot y: 4.75672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1182 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1183 Footprint: Minimap: active: true x: 942 z: 454 Obstruction: active: true moving: false control group: 1183 control group 2: 0 tag: 6939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 454 last x: 942 last y diff: 0 last z: 454 rot x: 0 rot y: 3.92318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1183 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1188 Footprint: Minimap: active: true x: 886 z: 474 Obstruction: active: true moving: false control group: 1188 control group 2: 0 tag: 6235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 474 last x: 886 last y diff: 0 last z: 474 rot x: 0 rot y: 5.25136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1188 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1189 Footprint: Minimap: active: true x: 894 z: 486 Obstruction: active: true moving: false control group: 1189 control group 2: 0 tag: 6323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 486 last x: 894 last y diff: 0 last z: 486 rot x: 0 rot y: 0.61815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1189 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1190 Footprint: Minimap: active: true x: 902 z: 478 Obstruction: active: true moving: false control group: 1190 control group 2: 0 tag: 6437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 478 last x: 902 last y diff: 0 last z: 478 rot x: 0 rot y: 2.07491 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1190 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1191 Footprint: Minimap: active: true x: 906 z: 478 Obstruction: active: true moving: false control group: 1191 control group 2: 0 tag: 6505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 478 last x: 906 last y diff: 0 last z: 478 rot x: 0 rot y: 0.40352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1191 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1192 Footprint: Minimap: active: true x: 918 z: 474 Obstruction: active: true moving: false control group: 1192 control group 2: 0 tag: 6665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 474 last x: 918 last y diff: 0 last z: 474 rot x: 0 rot y: 0.3551 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1192 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1193 Footprint: Minimap: active: true x: 918 z: 514 Obstruction: active: true moving: false control group: 1193 control group 2: 0 tag: 6679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 514 last x: 918 last y diff: 0 last z: 514 rot x: 0 rot y: 2.74991 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1193 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1194 Footprint: Minimap: active: true x: 918 z: 518 Obstruction: active: true moving: false control group: 1194 control group 2: 0 tag: 6681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 518 last x: 918 last y diff: 0 last z: 518 rot x: 0 rot y: 3.87543 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1194 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1196 Footprint: Minimap: active: true x: 894 z: 522 Obstruction: active: true moving: false control group: 1196 control group 2: 0 tag: 6327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 522 last x: 894 last y diff: 0 last z: 522 rot x: 0 rot y: 4.71847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1196 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1197 Footprint: Minimap: active: true x: 898 z: 538 Obstruction: active: true moving: false control group: 1197 control group 2: 0 tag: 6385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 538 last x: 898 last y diff: 0 last z: 538 rot x: 0 rot y: 3.86074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1197 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1198 Footprint: Minimap: active: true x: 930 z: 454 Obstruction: active: true moving: false control group: 1198 control group 2: 0 tag: 6807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 454 last x: 930 last y diff: 0 last z: 454 rot x: 0 rot y: 4.32972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1198 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1199 Footprint: Minimap: active: true x: 930 z: 462 Obstruction: active: true moving: false control group: 1199 control group 2: 0 tag: 6809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 462 last x: 930 last y diff: 0 last z: 462 rot x: 0 rot y: 0.39136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1199 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1200 Footprint: Minimap: active: true x: 894 z: 482 Obstruction: active: true moving: false control group: 1200 control group 2: 0 tag: 6321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 482 last x: 894 last y diff: 0 last z: 482 rot x: 0 rot y: 3.89031 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1200 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1204 Footprint: Minimap: active: true x: 898 z: 482 Obstruction: active: true moving: false control group: 1204 control group 2: 0 tag: 6383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 482 last x: 898 last y diff: 0 last z: 482 rot x: 0 rot y: 2.821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1204 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1205 Footprint: Minimap: active: true x: 906 z: 482 Obstruction: active: true moving: false control group: 1205 control group 2: 0 tag: 6507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 482 last x: 906 last y diff: 0 last z: 482 rot x: 0 rot y: 3.91044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1205 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1206 Footprint: Minimap: active: true x: 906 z: 494 Obstruction: active: true moving: false control group: 1206 control group 2: 0 tag: 6509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 494 last x: 906 last y diff: 0 last z: 494 rot x: 0 rot y: 2.55016 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1206 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1207 Footprint: Minimap: active: true x: 906 z: 498 Obstruction: active: true moving: false control group: 1207 control group 2: 0 tag: 6511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 498 last x: 906 last y diff: 0 last z: 498 rot x: 0 rot y: 6.0624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1207 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1208 Footprint: Minimap: active: true x: 906 z: 506 Obstruction: active: true moving: false control group: 1208 control group 2: 0 tag: 6513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 506 last x: 906 last y diff: 0 last z: 506 rot x: 0 rot y: 3.47284 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1208 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1209 Footprint: Minimap: active: true x: 906 z: 510 Obstruction: active: true moving: false control group: 1209 control group 2: 0 tag: 6515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 510 last x: 906 last y diff: 0 last z: 510 rot x: 0 rot y: 1.73627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1209 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1210 Footprint: Minimap: active: true x: 922 z: 474 Obstruction: active: true moving: false control group: 1210 control group 2: 0 tag: 6717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 474 last x: 922 last y diff: 0 last z: 474 rot x: 0 rot y: 3.61623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1210 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1211 Footprint: Minimap: active: true x: 922 z: 478 Obstruction: active: true moving: false control group: 1211 control group 2: 0 tag: 6719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 478 last x: 922 last y diff: 0 last z: 478 rot x: 0 rot y: 3.00849 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1211 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1212 Footprint: Minimap: active: true x: 918 z: 510 Obstruction: active: true moving: false control group: 1212 control group 2: 0 tag: 6677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 510 last x: 918 last y diff: 0 last z: 510 rot x: 0 rot y: 4.83704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1212 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7723, 7724, 7725, 7726 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 124, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1213 Footprint: Minimap: active: true x: 910 z: 518 Obstruction: active: true moving: false control group: 1213 control group 2: 0 tag: 6577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 518 last x: 910 last y diff: 0 last z: 518 rot x: 0 rot y: 2.45023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1213 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7748, 7749, 7750, 7751 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 135, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1214 Footprint: Minimap: active: true x: 934 z: 466 Obstruction: active: true moving: false control group: 1214 control group 2: 0 tag: 6855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 466 last x: 934 last y diff: 0 last z: 466 rot x: 0 rot y: 3.80312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1214 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1217 Footprint: Minimap: active: true x: 910 z: 490 Obstruction: active: true moving: false control group: 1217 control group 2: 0 tag: 6571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 490 last x: 910 last y diff: 0 last z: 490 rot x: 0 rot y: 2.5231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1217 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1218 Footprint: Minimap: active: true x: 910 z: 494 Obstruction: active: true moving: false control group: 1218 control group 2: 0 tag: 6573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 494 last x: 910 last y diff: 0 last z: 494 rot x: 0 rot y: 1.9927 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1218 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1219 Footprint: Minimap: active: true x: 910 z: 514 Obstruction: active: true moving: false control group: 1219 control group 2: 0 tag: 6575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 514 last x: 910 last y diff: 0 last z: 514 rot x: 0 rot y: 2.46366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1219 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1220 Footprint: Minimap: active: true x: 918 z: 486 Obstruction: active: true moving: false control group: 1220 control group 2: 0 tag: 6667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 486 last x: 918 last y diff: 0 last z: 486 rot x: 0 rot y: 0.39164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1220 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1221 Footprint: Minimap: active: true x: 926 z: 474 Obstruction: active: true moving: false control group: 1221 control group 2: 0 tag: 6757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 474 last x: 926 last y diff: 0 last z: 474 rot x: 0 rot y: 5.02852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1221 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1222 Footprint: Minimap: active: true x: 926 z: 478 Obstruction: active: true moving: false control group: 1222 control group 2: 0 tag: 6759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 478 last x: 926 last y diff: 0 last z: 478 rot x: 0 rot y: 5.16796 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1222 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1223 Footprint: Minimap: active: true x: 926 z: 482 Obstruction: active: true moving: false control group: 1223 control group 2: 0 tag: 6761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 482 last x: 926 last y diff: 0 last z: 482 rot x: 0 rot y: 5.38161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1223 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7677, 7678, 7679, 7680 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 123, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1224 Footprint: Minimap: active: true x: 914 z: 506 Obstruction: active: true moving: false control group: 1224 control group 2: 0 tag: 6625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 506 last x: 914 last y diff: 0 last z: 506 rot x: 0 rot y: 4.27308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1224 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7719, 7720, 7721, 7722 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 191, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1225 Footprint: Minimap: active: true x: 918 z: 506 Obstruction: active: true moving: false control group: 1225 control group 2: 0 tag: 6675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 506 last x: 918 last y diff: 0 last z: 506 rot x: 0 rot y: 5.41411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1225 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7715, 7716, 7717, 7718 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 113, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1228 Footprint: Minimap: active: true x: 930 z: 470 Obstruction: active: true moving: false control group: 1228 control group 2: 0 tag: 6811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 470 last x: 930 last y diff: 0 last z: 470 rot x: 0 rot y: 1.49933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1228 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1230 Footprint: Minimap: active: true x: 914 z: 494 Obstruction: active: true moving: false control group: 1230 control group 2: 0 tag: 6623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 494 last x: 914 last y diff: 0 last z: 494 rot x: 0 rot y: 0.18302 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1230 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1231 Footprint: Minimap: active: true x: 918 z: 490 Obstruction: active: true moving: false control group: 1231 control group 2: 0 tag: 6669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 490 last x: 918 last y diff: 0 last z: 490 rot x: 0 rot y: 2.3361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1231 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7693, 7694, 7695, 7696 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 150, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1233 Footprint: Minimap: active: true x: 918 z: 494 Obstruction: active: true moving: false control group: 1233 control group 2: 0 tag: 6671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 494 last x: 918 last y diff: 0 last z: 494 rot x: 0 rot y: 2.55706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1233 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7697, 7698, 7699, 7700 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 102, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1234 Footprint: Minimap: active: true x: 918 z: 498 Obstruction: active: true moving: false control group: 1234 control group 2: 0 tag: 6673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 498 last x: 918 last y diff: 0 last z: 498 rot x: 0 rot y: 2.70972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1234 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7705, 7706, 7707, 7708 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 86, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1237 Footprint: Minimap: active: true x: 486 z: 390 Obstruction: active: true moving: false control group: 1237 control group 2: 0 tag: 3273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 390 last x: 486 last y diff: 0 last z: 390 rot x: 0 rot y: 3.01485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1237 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1238 Footprint: Minimap: active: true x: 490 z: 390 Obstruction: active: true moving: false control group: 1238 control group 2: 0 tag: 3297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 390 last x: 490 last y diff: 0 last z: 390 rot x: 0 rot y: 4.63921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1238 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1239 Footprint: Minimap: active: true x: 498 z: 386 Obstruction: active: true moving: false control group: 1239 control group 2: 0 tag: 3335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 386 last x: 498 last y diff: 0 last z: 386 rot x: 0 rot y: 4.50658 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1239 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1240 Footprint: Minimap: active: true x: 498 z: 394 Obstruction: active: true moving: false control group: 1240 control group 2: 0 tag: 3337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 394 last x: 498 last y diff: 0 last z: 394 rot x: 0 rot y: 5.18447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1240 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1241 Footprint: Minimap: active: true x: 438 z: 386 Obstruction: active: true moving: false control group: 1241 control group 2: 0 tag: 2799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 386 last x: 438 last y diff: 0 last z: 386 rot x: 0 rot y: 4.95641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1241 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1242 Footprint: Minimap: active: true x: 438 z: 394 Obstruction: active: true moving: false control group: 1242 control group 2: 0 tag: 2801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 394 last x: 438 last y diff: 0 last z: 394 rot x: 0 rot y: 2.72667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1242 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1243 Footprint: Minimap: active: true x: 438 z: 398 Obstruction: active: true moving: false control group: 1243 control group 2: 0 tag: 2803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 398 last x: 438 last y diff: 0 last z: 398 rot x: 0 rot y: 2.29241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1243 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1244 Footprint: Minimap: active: true x: 438 z: 402 Obstruction: active: true moving: false control group: 1244 control group 2: 0 tag: 2805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 402 last x: 438 last y diff: 0 last z: 402 rot x: 0 rot y: 4.36272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1244 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1245 Footprint: Minimap: active: true x: 434 z: 406 Obstruction: active: true moving: false control group: 1245 control group 2: 0 tag: 2757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 406 last x: 434 last y diff: 0 last z: 406 rot x: 0 rot y: 2.31644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1245 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1246 Footprint: Minimap: active: true x: 422 z: 362 Obstruction: active: true moving: false control group: 1246 control group 2: 0 tag: 2595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 362 last x: 422 last y diff: 0 last z: 362 rot x: 0 rot y: 4.47205 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1246 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1247 Footprint: Minimap: active: true x: 434 z: 354 Obstruction: active: true moving: false control group: 1247 control group 2: 0 tag: 2755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 354 last x: 434 last y diff: 0 last z: 354 rot x: 0 rot y: 1.31762 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1247 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1248 Footprint: Minimap: active: true x: 446 z: 354 Obstruction: active: true moving: false control group: 1248 control group 2: 0 tag: 2887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 354 last x: 446 last y diff: 0 last z: 354 rot x: 0 rot y: 4.32436 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1248 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1249 Footprint: Minimap: active: true x: 434 z: 438 Obstruction: active: true moving: false control group: 1249 control group 2: 0 tag: 2761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 438 last x: 434 last y diff: 0 last z: 438 rot x: 0 rot y: 6.22893 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1249 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1250 Footprint: Minimap: active: true x: 446 z: 438 Obstruction: active: true moving: false control group: 1250 control group 2: 0 tag: 2893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 438 last x: 446 last y diff: 0 last z: 438 rot x: 0 rot y: 0.79868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1250 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1251 Footprint: Minimap: active: true x: 446 z: 442 Obstruction: active: true moving: false control group: 1251 control group 2: 0 tag: 2895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 442 last x: 446 last y diff: 0 last z: 442 rot x: 0 rot y: 1.35381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1251 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1252 Footprint: Minimap: active: true x: 422 z: 414 Obstruction: active: true moving: false control group: 1252 control group 2: 0 tag: 2597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 414 last x: 422 last y diff: 0 last z: 414 rot x: 0 rot y: 3.57935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1252 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1253 Footprint: Minimap: active: true x: 510 z: 394 Obstruction: active: true moving: false control group: 1253 control group 2: 0 tag: 3389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 394 last x: 510 last y diff: 0 last z: 394 rot x: 0 rot y: 3.69384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1253 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1254 Footprint: Minimap: active: true x: 514 z: 378 Obstruction: active: true moving: false control group: 1254 control group 2: 0 tag: 3409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 378 last x: 514 last y diff: 0 last z: 378 rot x: 0 rot y: 4.5686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1254 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1255 Footprint: Minimap: active: true x: 518 z: 374 Obstruction: active: true moving: false control group: 1255 control group 2: 0 tag: 3427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 374 last x: 518 last y diff: 0 last z: 374 rot x: 0 rot y: 4.17705 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1255 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1256 Footprint: Minimap: active: true x: 514 z: 390 Obstruction: active: true moving: false control group: 1256 control group 2: 0 tag: 3411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 390 last x: 514 last y diff: 0 last z: 390 rot x: 0 rot y: 4.3757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1256 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1257 Footprint: Minimap: active: true x: 486 z: 342 Obstruction: active: true moving: false control group: 1257 control group 2: 0 tag: 3259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 342 last x: 486 last y diff: 0 last z: 342 rot x: 0 rot y: 3.88723 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1257 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1258 Footprint: Minimap: active: true x: 498 z: 346 Obstruction: active: true moving: false control group: 1258 control group 2: 0 tag: 3329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 346 last x: 498 last y diff: 0 last z: 346 rot x: 0 rot y: 0.10354 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1258 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1259 Footprint: Minimap: active: true x: 518 z: 366 Obstruction: active: true moving: false control group: 1259 control group 2: 0 tag: 3423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 366 last x: 518 last y diff: 0 last z: 366 rot x: 0 rot y: 0.20353 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1259 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1260 Footprint: Minimap: active: true x: 482 z: 430 Obstruction: active: true moving: false control group: 1260 control group 2: 0 tag: 3243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 430 last x: 482 last y diff: 0 last z: 430 rot x: 0 rot y: 4.11147 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1260 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1261 Footprint: Minimap: active: true x: 418 z: 430 Obstruction: active: true moving: false control group: 1261 control group 2: 0 tag: 2543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 430 last x: 418 last y diff: 0 last z: 430 rot x: 0 rot y: 2.14466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1261 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1262 Footprint: Minimap: active: true x: 510 z: 334 Obstruction: active: true moving: false control group: 1262 control group 2: 0 tag: 3383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 334 last x: 510 last y diff: 0 last z: 334 rot x: 0 rot y: 0.99155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1262 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1263 Footprint: Minimap: active: true x: 526 z: 346 Obstruction: active: true moving: false control group: 1263 control group 2: 0 tag: 3475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 346 last x: 526 last y diff: 0 last z: 346 rot x: 0 rot y: 0.3247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1263 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1264 Footprint: Minimap: active: true x: 514 z: 330 Obstruction: active: true moving: false control group: 1264 control group 2: 0 tag: 3403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 330 last x: 514 last y diff: 0 last z: 330 rot x: 0 rot y: 0.60495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1264 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1265 Footprint: Minimap: active: true x: 526 z: 330 Obstruction: active: true moving: false control group: 1265 control group 2: 0 tag: 3471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 330 last x: 526 last y diff: 0 last z: 330 rot x: 0 rot y: 0.65378 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1265 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1266 Footprint: Minimap: active: true x: 526 z: 334 Obstruction: active: true moving: false control group: 1266 control group 2: 0 tag: 3473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 334 last x: 526 last y diff: 0 last z: 334 rot x: 0 rot y: 4.99283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1266 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1267 Footprint: Minimap: active: true x: 426 z: 350 Obstruction: active: true moving: false control group: 1267 control group 2: 0 tag: 2657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 350 last x: 426 last y diff: 0 last z: 350 rot x: 0 rot y: 2.10549 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1267 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1268 Footprint: Minimap: active: true x: 518 z: 370 Obstruction: active: true moving: false control group: 1268 control group 2: 0 tag: 3425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 370 last x: 518 last y diff: 0 last z: 370 rot x: 0 rot y: 1.30358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1268 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1269 Footprint: Minimap: active: true x: 430 z: 350 Obstruction: active: true moving: false control group: 1269 control group 2: 0 tag: 2705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 350 last x: 430 last y diff: 0 last z: 350 rot x: 0 rot y: 1.40622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1269 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1270 Footprint: Minimap: active: true x: 482 z: 394 Obstruction: active: true moving: false control group: 1270 control group 2: 0 tag: 3239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 394 last x: 482 last y diff: 0 last z: 394 rot x: 0 rot y: 0.27268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1270 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1271 Footprint: Minimap: active: true x: 486 z: 386 Obstruction: active: true moving: false control group: 1271 control group 2: 0 tag: 3271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 386 last x: 486 last y diff: 0 last z: 386 rot x: 0 rot y: 5.28652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1271 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1272 Footprint: Minimap: active: true x: 486 z: 382 Obstruction: active: true moving: false control group: 1272 control group 2: 0 tag: 3269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 382 last x: 486 last y diff: 0 last z: 382 rot x: 0 rot y: 3.72761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1272 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1273 Footprint: Minimap: active: true x: 498 z: 382 Obstruction: active: true moving: false control group: 1273 control group 2: 0 tag: 3333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 382 last x: 498 last y diff: 0 last z: 382 rot x: 0 rot y: 0.89815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1273 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1274 Footprint: Minimap: active: true x: 502 z: 386 Obstruction: active: true moving: false control group: 1274 control group 2: 0 tag: 3351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 386 last x: 502 last y diff: 0 last z: 386 rot x: 0 rot y: 2.93813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1274 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1275 Footprint: Minimap: active: true x: 442 z: 394 Obstruction: active: true moving: false control group: 1275 control group 2: 0 tag: 2847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 394 last x: 442 last y diff: 0 last z: 394 rot x: 0 rot y: 4.6979 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1275 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1276 Footprint: Minimap: active: true x: 430 z: 410 Obstruction: active: true moving: false control group: 1276 control group 2: 0 tag: 2709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 410 last x: 430 last y diff: 0 last z: 410 rot x: 0 rot y: 3.82703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1276 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1277 Footprint: Minimap: active: true x: 438 z: 374 Obstruction: active: true moving: false control group: 1277 control group 2: 0 tag: 2795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 374 last x: 438 last y diff: 0 last z: 374 rot x: 0 rot y: 6.24128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1277 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1278 Footprint: Minimap: active: true x: 438 z: 378 Obstruction: active: true moving: false control group: 1278 control group 2: 0 tag: 2797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 378 last x: 438 last y diff: 0 last z: 378 rot x: 0 rot y: 4.84333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1278 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1279 Footprint: Minimap: active: true x: 430 z: 366 Obstruction: active: true moving: false control group: 1279 control group 2: 0 tag: 2707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 366 last x: 430 last y diff: 0 last z: 366 rot x: 0 rot y: 3.56862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1279 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1280 Footprint: Minimap: active: true x: 450 z: 342 Obstruction: active: true moving: false control group: 1280 control group 2: 0 tag: 2939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 342 last x: 450 last y diff: 0 last z: 342 rot x: 0 rot y: 3.86837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1280 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1281 Footprint: Minimap: active: true x: 450 z: 354 Obstruction: active: true moving: false control group: 1281 control group 2: 0 tag: 2941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 354 last x: 450 last y diff: 0 last z: 354 rot x: 0 rot y: 1.26793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1281 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1282 Footprint: Minimap: active: true x: 434 z: 434 Obstruction: active: true moving: false control group: 1282 control group 2: 0 tag: 2759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 434 last x: 434 last y diff: 0 last z: 434 rot x: 0 rot y: 5.83869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1282 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1283 Footprint: Minimap: active: true x: 446 z: 434 Obstruction: active: true moving: false control group: 1283 control group 2: 0 tag: 2891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 434 last x: 446 last y diff: 0 last z: 434 rot x: 0 rot y: 3.31525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1283 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1284 Footprint: Minimap: active: true x: 450 z: 442 Obstruction: active: true moving: false control group: 1284 control group 2: 0 tag: 2953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 442 last x: 450 last y diff: 0 last z: 442 rot x: 0 rot y: 2.71288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1284 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1285 Footprint: Minimap: active: true x: 506 z: 390 Obstruction: active: true moving: false control group: 1285 control group 2: 0 tag: 3365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 390 last x: 506 last y diff: 0 last z: 390 rot x: 0 rot y: 5.40406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1285 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1286 Footprint: Minimap: active: true x: 510 z: 390 Obstruction: active: true moving: false control group: 1286 control group 2: 0 tag: 3387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 390 last x: 510 last y diff: 0 last z: 390 rot x: 0 rot y: 1.56301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1286 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1287 Footprint: Minimap: active: true x: 510 z: 382 Obstruction: active: true moving: false control group: 1287 control group 2: 0 tag: 3385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 382 last x: 510 last y diff: 0 last z: 382 rot x: 0 rot y: 0.5213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1287 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1288 Footprint: Minimap: active: true x: 486 z: 350 Obstruction: active: true moving: false control group: 1288 control group 2: 0 tag: 3261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 350 last x: 486 last y diff: 0 last z: 350 rot x: 0 rot y: 1.8424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1288 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1289 Footprint: Minimap: active: true x: 502 z: 350 Obstruction: active: true moving: false control group: 1289 control group 2: 0 tag: 3347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 350 last x: 502 last y diff: 0 last z: 350 rot x: 0 rot y: 0.78849 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1289 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1290 Footprint: Minimap: active: true x: 458 z: 442 Obstruction: active: true moving: false control group: 1290 control group 2: 0 tag: 3051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 442 last x: 458 last y diff: 0 last z: 442 rot x: 0 rot y: 2.62797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1290 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1291 Footprint: Minimap: active: true x: 454 z: 338 Obstruction: active: true moving: false control group: 1291 control group 2: 0 tag: 2987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 338 last x: 454 last y diff: 0 last z: 338 rot x: 0 rot y: 5.02149 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1291 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1292 Footprint: Minimap: active: true x: 454 z: 342 Obstruction: active: true moving: false control group: 1292 control group 2: 0 tag: 2989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 342 last x: 454 last y diff: 0 last z: 342 rot x: 0 rot y: 0.08828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1292 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1293 Footprint: Minimap: active: true x: 470 z: 446 Obstruction: active: true moving: false control group: 1293 control group 2: 0 tag: 3163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 446 last x: 470 last y diff: 0 last z: 446 rot x: 0 rot y: 2.59726 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1293 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1294 Footprint: Minimap: active: true x: 474 z: 426 Obstruction: active: true moving: false control group: 1294 control group 2: 0 tag: 3189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 426 last x: 474 last y diff: 0 last z: 426 rot x: 0 rot y: 5.3606 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1294 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1295 Footprint: Minimap: active: true x: 474 z: 430 Obstruction: active: true moving: false control group: 1295 control group 2: 0 tag: 3191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 430 last x: 474 last y diff: 0 last z: 430 rot x: 0 rot y: 3.2505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1295 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1296 Footprint: Minimap: active: true x: 474 z: 434 Obstruction: active: true moving: false control group: 1296 control group 2: 0 tag: 3193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 434 last x: 474 last y diff: 0 last z: 434 rot x: 0 rot y: 5.04117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1296 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1297 Footprint: Minimap: active: true x: 478 z: 426 Obstruction: active: true moving: false control group: 1297 control group 2: 0 tag: 3215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 426 last x: 478 last y diff: 0 last z: 426 rot x: 0 rot y: 1.53554 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1297 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1298 Footprint: Minimap: active: true x: 474 z: 438 Obstruction: active: true moving: false control group: 1298 control group 2: 0 tag: 3195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 438 last x: 474 last y diff: 0 last z: 438 rot x: 0 rot y: 3.72291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1298 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1299 Footprint: Minimap: active: true x: 482 z: 422 Obstruction: active: true moving: false control group: 1299 control group 2: 0 tag: 3241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 422 last x: 482 last y diff: 0 last z: 422 rot x: 0 rot y: 1.06948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1299 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1300 Footprint: Minimap: active: true x: 514 z: 338 Obstruction: active: true moving: false control group: 1300 control group 2: 0 tag: 3405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 338 last x: 514 last y diff: 0 last z: 338 rot x: 0 rot y: 2.82796 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1300 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1301 Footprint: Minimap: active: true x: 478 z: 386 Obstruction: active: true moving: false control group: 1301 control group 2: 0 tag: 3209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 386 last x: 478 last y diff: 0 last z: 386 rot x: 0 rot y: 3.95667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1301 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1302 Footprint: Minimap: active: true x: 482 z: 382 Obstruction: active: true moving: false control group: 1302 control group 2: 0 tag: 3237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 382 last x: 482 last y diff: 0 last z: 382 rot x: 0 rot y: 4.89293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1302 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1303 Footprint: Minimap: active: true x: 506 z: 378 Obstruction: active: true moving: false control group: 1303 control group 2: 0 tag: 3363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 378 last x: 506 last y diff: 0 last z: 378 rot x: 0 rot y: 2.23493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1303 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1304 Footprint: Minimap: active: true x: 446 z: 402 Obstruction: active: true moving: false control group: 1304 control group 2: 0 tag: 2889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 402 last x: 446 last y diff: 0 last z: 402 rot x: 0 rot y: 3.84003 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1304 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1305 Footprint: Minimap: active: true x: 442 z: 414 Obstruction: active: true moving: false control group: 1305 control group 2: 0 tag: 2849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 414 last x: 442 last y diff: 0 last z: 414 rot x: 0 rot y: 5.32746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1305 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1306 Footprint: Minimap: active: true x: 438 z: 366 Obstruction: active: true moving: false control group: 1306 control group 2: 0 tag: 2793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 366 last x: 438 last y diff: 0 last z: 366 rot x: 0 rot y: 2.21767 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1306 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1307 Footprint: Minimap: active: true x: 450 z: 362 Obstruction: active: true moving: false control group: 1307 control group 2: 0 tag: 2943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 362 last x: 450 last y diff: 0 last z: 362 rot x: 0 rot y: 0.9762 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1307 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1308 Footprint: Minimap: active: true x: 454 z: 346 Obstruction: active: true moving: false control group: 1308 control group 2: 0 tag: 2991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 346 last x: 454 last y diff: 0 last z: 346 rot x: 0 rot y: 5.42975 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1308 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1309 Footprint: Minimap: active: true x: 454 z: 350 Obstruction: active: true moving: false control group: 1309 control group 2: 0 tag: 2993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 350 last x: 454 last y diff: 0 last z: 350 rot x: 0 rot y: 3.75293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1309 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1310 Footprint: Minimap: active: true x: 478 z: 410 Obstruction: active: true moving: false control group: 1310 control group 2: 0 tag: 3211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 410 last x: 478 last y diff: 0 last z: 410 rot x: 0 rot y: 1.86672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1310 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1311 Footprint: Minimap: active: true x: 478 z: 418 Obstruction: active: true moving: false control group: 1311 control group 2: 0 tag: 3213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 418 last x: 478 last y diff: 0 last z: 418 rot x: 0 rot y: 0.70484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1311 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1312 Footprint: Minimap: active: true x: 450 z: 430 Obstruction: active: true moving: false control group: 1312 control group 2: 0 tag: 2951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 430 last x: 450 last y diff: 0 last z: 430 rot x: 0 rot y: 2.23026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1312 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1313 Footprint: Minimap: active: true x: 430 z: 418 Obstruction: active: true moving: false control group: 1313 control group 2: 0 tag: 2711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 418 last x: 430 last y diff: 0 last z: 418 rot x: 0 rot y: 5.0139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1313 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1314 Footprint: Minimap: active: true x: 430 z: 422 Obstruction: active: true moving: false control group: 1314 control group 2: 0 tag: 2713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 422 last x: 430 last y diff: 0 last z: 422 rot x: 0 rot y: 1.45385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1314 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1315 Footprint: Minimap: active: true x: 506 z: 374 Obstruction: active: true moving: false control group: 1315 control group 2: 0 tag: 3361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 374 last x: 506 last y diff: 0 last z: 374 rot x: 0 rot y: 1.13711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1315 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1316 Footprint: Minimap: active: true x: 470 z: 346 Obstruction: active: true moving: false control group: 1316 control group 2: 0 tag: 3149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 346 last x: 470 last y diff: 0 last z: 346 rot x: 0 rot y: 0.6604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1316 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1317 Footprint: Minimap: active: true x: 482 z: 354 Obstruction: active: true moving: false control group: 1317 control group 2: 0 tag: 3231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 354 last x: 482 last y diff: 0 last z: 354 rot x: 0 rot y: 1.41547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1317 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1318 Footprint: Minimap: active: true x: 486 z: 354 Obstruction: active: true moving: false control group: 1318 control group 2: 0 tag: 3263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 354 last x: 486 last y diff: 0 last z: 354 rot x: 0 rot y: 3.9268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1318 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1319 Footprint: Minimap: active: true x: 458 z: 438 Obstruction: active: true moving: false control group: 1319 control group 2: 0 tag: 3049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 438 last x: 458 last y diff: 0 last z: 438 rot x: 0 rot y: 4.02651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1319 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1320 Footprint: Minimap: active: true x: 466 z: 442 Obstruction: active: true moving: false control group: 1320 control group 2: 0 tag: 3123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 442 last x: 466 last y diff: 0 last z: 442 rot x: 0 rot y: 5.81131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1320 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1321 Footprint: Minimap: active: true x: 458 z: 342 Obstruction: active: true moving: false control group: 1321 control group 2: 0 tag: 3033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 342 last x: 458 last y diff: 0 last z: 342 rot x: 0 rot y: 5.41111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1321 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1322 Footprint: Minimap: active: true x: 458 z: 346 Obstruction: active: true moving: false control group: 1322 control group 2: 0 tag: 3035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 346 last x: 458 last y diff: 0 last z: 346 rot x: 0 rot y: 4.20463 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1322 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1323 Footprint: Minimap: active: true x: 514 z: 346 Obstruction: active: true moving: false control group: 1323 control group 2: 0 tag: 3407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 346 last x: 514 last y diff: 0 last z: 346 rot x: 0 rot y: 0.18917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1323 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1324 Footprint: Minimap: active: true x: 474 z: 422 Obstruction: active: true moving: false control group: 1324 control group 2: 0 tag: 3187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 422 last x: 474 last y diff: 0 last z: 422 rot x: 0 rot y: 1.91231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1324 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1325 Footprint: Minimap: active: true x: 470 z: 434 Obstruction: active: true moving: false control group: 1325 control group 2: 0 tag: 3161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 434 last x: 470 last y diff: 0 last z: 434 rot x: 0 rot y: 4.2324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1325 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1326 Footprint: Minimap: active: true x: 474 z: 390 Obstruction: active: true moving: false control group: 1326 control group 2: 0 tag: 3185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 390 last x: 474 last y diff: 0 last z: 390 rot x: 0 rot y: 3.69045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1326 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1327 Footprint: Minimap: active: true x: 482 z: 374 Obstruction: active: true moving: false control group: 1327 control group 2: 0 tag: 3235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 374 last x: 482 last y diff: 0 last z: 374 rot x: 0 rot y: 4.92447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1327 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1328 Footprint: Minimap: active: true x: 486 z: 374 Obstruction: active: true moving: false control group: 1328 control group 2: 0 tag: 3267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 374 last x: 486 last y diff: 0 last z: 374 rot x: 0 rot y: 2.51633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1328 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1329 Footprint: Minimap: active: true x: 494 z: 374 Obstruction: active: true moving: false control group: 1329 control group 2: 0 tag: 3319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 374 last x: 494 last y diff: 0 last z: 374 rot x: 0 rot y: 1.4769 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1329 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1330 Footprint: Minimap: active: true x: 450 z: 374 Obstruction: active: true moving: false control group: 1330 control group 2: 0 tag: 2945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 374 last x: 450 last y diff: 0 last z: 374 rot x: 0 rot y: 4.86411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1330 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1331 Footprint: Minimap: active: true x: 450 z: 378 Obstruction: active: true moving: false control group: 1331 control group 2: 0 tag: 2947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 378 last x: 450 last y diff: 0 last z: 378 rot x: 0 rot y: 4.9101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1331 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1332 Footprint: Minimap: active: true x: 450 z: 410 Obstruction: active: true moving: false control group: 1332 control group 2: 0 tag: 2949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 410 last x: 450 last y diff: 0 last z: 410 rot x: 0 rot y: 2.93967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1332 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1333 Footprint: Minimap: active: true x: 442 z: 366 Obstruction: active: true moving: false control group: 1333 control group 2: 0 tag: 2845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 366 last x: 442 last y diff: 0 last z: 366 rot x: 0 rot y: 2.25551 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1333 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1334 Footprint: Minimap: active: true x: 438 z: 422 Obstruction: active: true moving: false control group: 1334 control group 2: 0 tag: 2807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 422 last x: 438 last y diff: 0 last z: 422 rot x: 0 rot y: 3.78713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1334 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1335 Footprint: Minimap: active: true x: 502 z: 366 Obstruction: active: true moving: false control group: 1335 control group 2: 0 tag: 3349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 366 last x: 502 last y diff: 0 last z: 366 rot x: 0 rot y: 1.81202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1335 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1336 Footprint: Minimap: active: true x: 482 z: 358 Obstruction: active: true moving: false control group: 1336 control group 2: 0 tag: 3233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 358 last x: 482 last y diff: 0 last z: 358 rot x: 0 rot y: 5.12467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1336 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1337 Footprint: Minimap: active: true x: 494 z: 358 Obstruction: active: true moving: false control group: 1337 control group 2: 0 tag: 3315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 358 last x: 494 last y diff: 0 last z: 358 rot x: 0 rot y: 4.89054 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1337 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1338 Footprint: Minimap: active: true x: 470 z: 374 Obstruction: active: true moving: false control group: 1338 control group 2: 0 tag: 3155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 374 last x: 470 last y diff: 0 last z: 374 rot x: 0 rot y: 2.97599 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1338 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1339 Footprint: Minimap: active: true x: 474 z: 374 Obstruction: active: true moving: false control group: 1339 control group 2: 0 tag: 3183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 374 last x: 474 last y diff: 0 last z: 374 rot x: 0 rot y: 2.37421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1339 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1340 Footprint: Minimap: active: true x: 470 z: 386 Obstruction: active: true moving: false control group: 1340 control group 2: 0 tag: 3157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 386 last x: 470 last y diff: 0 last z: 386 rot x: 0 rot y: 4.75716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1340 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1341 Footprint: Minimap: active: true x: 470 z: 414 Obstruction: active: true moving: false control group: 1341 control group 2: 0 tag: 3159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 414 last x: 470 last y diff: 0 last z: 414 rot x: 0 rot y: 2.94877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1341 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1342 Footprint: Minimap: active: true x: 486 z: 370 Obstruction: active: true moving: false control group: 1342 control group 2: 0 tag: 3265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 370 last x: 486 last y diff: 0 last z: 370 rot x: 0 rot y: 1.28742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1342 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1343 Footprint: Minimap: active: true x: 494 z: 370 Obstruction: active: true moving: false control group: 1343 control group 2: 0 tag: 3317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 370 last x: 494 last y diff: 0 last z: 370 rot x: 0 rot y: 3.93895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1343 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1344 Footprint: Minimap: active: true x: 454 z: 370 Obstruction: active: true moving: false control group: 1344 control group 2: 0 tag: 2995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 370 last x: 454 last y diff: 0 last z: 370 rot x: 0 rot y: 3.04184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1344 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1345 Footprint: Minimap: active: true x: 454 z: 390 Obstruction: active: true moving: false control group: 1345 control group 2: 0 tag: 2997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 390 last x: 454 last y diff: 0 last z: 390 rot x: 0 rot y: 2.20296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1345 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1346 Footprint: Minimap: active: true x: 454 z: 406 Obstruction: active: true moving: false control group: 1346 control group 2: 0 tag: 2999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 406 last x: 454 last y diff: 0 last z: 406 rot x: 0 rot y: 6.14382 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1346 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1347 Footprint: Minimap: active: true x: 454 z: 414 Obstruction: active: true moving: false control group: 1347 control group 2: 0 tag: 3001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 414 last x: 454 last y diff: 0 last z: 414 rot x: 0 rot y: 5.04601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1347 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1348 Footprint: Minimap: active: true x: 454 z: 418 Obstruction: active: true moving: false control group: 1348 control group 2: 0 tag: 3003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 418 last x: 454 last y diff: 0 last z: 418 rot x: 0 rot y: 2.88884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1348 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1349 Footprint: Minimap: active: true x: 454 z: 422 Obstruction: active: true moving: false control group: 1349 control group 2: 0 tag: 3005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 422 last x: 454 last y diff: 0 last z: 422 rot x: 0 rot y: 2.65476 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1349 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1350 Footprint: Minimap: active: true x: 458 z: 370 Obstruction: active: true moving: false control group: 1350 control group 2: 0 tag: 3037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 370 last x: 458 last y diff: 0 last z: 370 rot x: 0 rot y: 5.35056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1350 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1351 Footprint: Minimap: active: true x: 462 z: 354 Obstruction: active: true moving: false control group: 1351 control group 2: 0 tag: 3083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 354 last x: 462 last y diff: 0 last z: 354 rot x: 0 rot y: 5.11384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1351 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1352 Footprint: Minimap: active: true x: 462 z: 358 Obstruction: active: true moving: false control group: 1352 control group 2: 0 tag: 3085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 358 last x: 462 last y diff: 0 last z: 358 rot x: 0 rot y: 6.04732 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1352 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1353 Footprint: Minimap: active: true x: 462 z: 362 Obstruction: active: true moving: false control group: 1353 control group 2: 0 tag: 3087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 362 last x: 462 last y diff: 0 last z: 362 rot x: 0 rot y: 2.33484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1353 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1354 Footprint: Minimap: active: true x: 462 z: 430 Obstruction: active: true moving: false control group: 1354 control group 2: 0 tag: 3095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 430 last x: 462 last y diff: 0 last z: 430 rot x: 0 rot y: 4.89397 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1354 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1355 Footprint: Minimap: active: true x: 498 z: 366 Obstruction: active: true moving: false control group: 1355 control group 2: 0 tag: 3331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 366 last x: 498 last y diff: 0 last z: 366 rot x: 0 rot y: 0.38422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1355 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1356 Footprint: Minimap: active: true x: 466 z: 358 Obstruction: active: true moving: false control group: 1356 control group 2: 0 tag: 3117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 358 last x: 466 last y diff: 0 last z: 358 rot x: 0 rot y: 2.17301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1356 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1357 Footprint: Minimap: active: true x: 470 z: 362 Obstruction: active: true moving: false control group: 1357 control group 2: 0 tag: 3151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 362 last x: 470 last y diff: 0 last z: 362 rot x: 0 rot y: 4.7414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1357 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1358 Footprint: Minimap: active: true x: 474 z: 362 Obstruction: active: true moving: false control group: 1358 control group 2: 0 tag: 3181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 362 last x: 474 last y diff: 0 last z: 362 rot x: 0 rot y: 4.3374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1358 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1359 Footprint: Minimap: active: true x: 470 z: 370 Obstruction: active: true moving: false control group: 1359 control group 2: 0 tag: 3153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 370 last x: 470 last y diff: 0 last z: 370 rot x: 0 rot y: 1.53039 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1359 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1360 Footprint: Minimap: active: true x: 466 z: 394 Obstruction: active: true moving: false control group: 1360 control group 2: 0 tag: 3119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 394 last x: 466 last y diff: 0 last z: 394 rot x: 0 rot y: 1.31745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1360 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1361 Footprint: Minimap: active: true x: 466 z: 406 Obstruction: active: true moving: false control group: 1361 control group 2: 0 tag: 3121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 406 last x: 466 last y diff: 0 last z: 406 rot x: 0 rot y: 2.12385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1361 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1362 Footprint: Minimap: active: true x: 490 z: 366 Obstruction: active: true moving: false control group: 1362 control group 2: 0 tag: 3295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 366 last x: 490 last y diff: 0 last z: 366 rot x: 0 rot y: 0.0391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1362 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1363 Footprint: Minimap: active: true x: 458 z: 386 Obstruction: active: true moving: false control group: 1363 control group 2: 0 tag: 3039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 386 last x: 458 last y diff: 0 last z: 386 rot x: 0 rot y: 2.83602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1363 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1364 Footprint: Minimap: active: true x: 458 z: 390 Obstruction: active: true moving: false control group: 1364 control group 2: 0 tag: 3041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 390 last x: 458 last y diff: 0 last z: 390 rot x: 0 rot y: 3.20394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1364 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1365 Footprint: Minimap: active: true x: 458 z: 406 Obstruction: active: true moving: false control group: 1365 control group 2: 0 tag: 3043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 406 last x: 458 last y diff: 0 last z: 406 rot x: 0 rot y: 4.26601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1365 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1366 Footprint: Minimap: active: true x: 458 z: 410 Obstruction: active: true moving: false control group: 1366 control group 2: 0 tag: 3045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 410 last x: 458 last y diff: 0 last z: 410 rot x: 0 rot y: 4.55474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1366 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1367 Footprint: Minimap: active: true x: 458 z: 418 Obstruction: active: true moving: false control group: 1367 control group 2: 0 tag: 3047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 418 last x: 458 last y diff: 0 last z: 418 rot x: 0 rot y: 2.77529 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1367 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1368 Footprint: Minimap: active: true x: 462 z: 410 Obstruction: active: true moving: false control group: 1368 control group 2: 0 tag: 3093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 410 last x: 462 last y diff: 0 last z: 410 rot x: 0 rot y: 5.55826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1368 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1369 Footprint: Minimap: active: true x: 462 z: 382 Obstruction: active: true moving: false control group: 1369 control group 2: 0 tag: 3089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 382 last x: 462 last y diff: 0 last z: 382 rot x: 0 rot y: 5.45196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1369 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1370 Footprint: Minimap: active: true x: 462 z: 386 Obstruction: active: true moving: false control group: 1370 control group 2: 0 tag: 3091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 386 last x: 462 last y diff: 0 last z: 386 rot x: 0 rot y: 1.06615 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1370 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1371 Footprint: Minimap: active: true x: 894 z: 710 Obstruction: active: true moving: false control group: 1371 control group 2: 0 tag: 6329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 710 last x: 894 last y diff: 0 last z: 710 rot x: 0 rot y: 3.08115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1371 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1372 Footprint: Minimap: active: true x: 926 z: 706 Obstruction: active: true moving: false control group: 1372 control group 2: 0 tag: 6765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 706 last x: 926 last y diff: 0 last z: 706 rot x: 0 rot y: 5.6042 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1372 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1373 Footprint: Minimap: active: true x: 930 z: 710 Obstruction: active: true moving: false control group: 1373 control group 2: 0 tag: 6815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 710 last x: 930 last y diff: 0 last z: 710 rot x: 0 rot y: 0.47571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1373 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1374 Footprint: Minimap: active: true x: 938 z: 710 Obstruction: active: true moving: false control group: 1374 control group 2: 0 tag: 6899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 710 last x: 938 last y diff: 0 last z: 710 rot x: 0 rot y: 2.12592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1374 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1375 Footprint: Minimap: active: true x: 878 z: 766 Obstruction: active: true moving: false control group: 1375 control group 2: 0 tag: 6181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 766 last x: 878 last y diff: 0 last z: 766 rot x: 0 rot y: 5.02823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1375 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1376 Footprint: Minimap: active: true x: 886 z: 766 Obstruction: active: true moving: false control group: 1376 control group 2: 0 tag: 6255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 766 last x: 886 last y diff: 0 last z: 766 rot x: 0 rot y: 4.11387 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1376 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1377 Footprint: Minimap: active: true x: 894 z: 774 Obstruction: active: true moving: false control group: 1377 control group 2: 0 tag: 6339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 774 last x: 894 last y diff: 0 last z: 774 rot x: 0 rot y: 4.86635 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1377 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1378 Footprint: Minimap: active: true x: 906 z: 706 Obstruction: active: true moving: false control group: 1378 control group 2: 0 tag: 6517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 706 last x: 906 last y diff: 0 last z: 706 rot x: 0 rot y: 0.3735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1378 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1379 Footprint: Minimap: active: true x: 950 z: 706 Obstruction: active: true moving: false control group: 1379 control group 2: 0 tag: 7015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 706 last x: 950 last y diff: 0 last z: 706 rot x: 0 rot y: 4.94307 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1379 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1380 Footprint: Minimap: active: true x: 962 z: 710 Obstruction: active: true moving: false control group: 1380 control group 2: 0 tag: 7087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 710 last x: 962 last y diff: 0 last z: 710 rot x: 0 rot y: 4.81708 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1380 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1381 Footprint: Minimap: active: true x: 922 z: 770 Obstruction: active: true moving: false control group: 1381 control group 2: 0 tag: 6733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 770 last x: 922 last y diff: 0 last z: 770 rot x: 0 rot y: 6.09345 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1381 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1382 Footprint: Minimap: active: true x: 938 z: 754 Obstruction: active: true moving: false control group: 1382 control group 2: 0 tag: 6909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 754 last x: 938 last y diff: 0 last z: 754 rot x: 0 rot y: 5.01604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1382 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1383 Footprint: Minimap: active: true x: 870 z: 714 Obstruction: active: true moving: false control group: 1383 control group 2: 0 tag: 6087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 714 last x: 870 last y diff: 0 last z: 714 rot x: 0 rot y: 0.6979 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1383 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1384 Footprint: Minimap: active: true x: 866 z: 718 Obstruction: active: true moving: false control group: 1384 control group 2: 0 tag: 6051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 718 last x: 866 last y diff: 0 last z: 718 rot x: 0 rot y: 5.16564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1384 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1385 Footprint: Minimap: active: true x: 882 z: 698 Obstruction: active: true moving: false control group: 1385 control group 2: 0 tag: 6207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 698 last x: 882 last y diff: 0 last z: 698 rot x: 0 rot y: 3.27047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1385 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1386 Footprint: Minimap: active: true x: 886 z: 698 Obstruction: active: true moving: false control group: 1386 control group 2: 0 tag: 6241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 698 last x: 886 last y diff: 0 last z: 698 rot x: 0 rot y: 5.06632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1386 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1387 Footprint: Minimap: active: true x: 978 z: 734 Obstruction: active: true moving: false control group: 1387 control group 2: 0 tag: 7137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 734 last x: 978 last y diff: 0 last z: 734 rot x: 0 rot y: 0.67833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1387 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1388 Footprint: Minimap: active: true x: 978 z: 730 Obstruction: active: true moving: false control group: 1388 control group 2: 0 tag: 7135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 730 last x: 978 last y diff: 0 last z: 730 rot x: 0 rot y: 5.84913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1388 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1389 Footprint: Minimap: active: true x: 958 z: 758 Obstruction: active: true moving: false control group: 1389 control group 2: 0 tag: 7075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 758 last x: 958 last y diff: 0 last z: 758 rot x: 0 rot y: 2.84153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1389 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1390 Footprint: Minimap: active: true x: 850 z: 770 Obstruction: active: true moving: false control group: 1390 control group 2: 0 tag: 5971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 770 last x: 850 last y diff: 0 last z: 770 rot x: 0 rot y: 1.8019 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1390 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1391 Footprint: Minimap: active: true x: 918 z: 798 Obstruction: active: true moving: false control group: 1391 control group 2: 0 tag: 6691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 798 last x: 918 last y diff: 0 last z: 798 rot x: 0 rot y: 2.37432 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1391 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1392 Footprint: Minimap: active: true x: 922 z: 794 Obstruction: active: true moving: false control group: 1392 control group 2: 0 tag: 6737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 794 last x: 922 last y diff: 0 last z: 794 rot x: 0 rot y: 2.00214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1392 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1393 Footprint: Minimap: active: true x: 862 z: 782 Obstruction: active: true moving: false control group: 1393 control group 2: 0 tag: 6023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 782 last x: 862 last y diff: 0 last z: 782 rot x: 0 rot y: 1.71406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1393 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1394 Footprint: Minimap: active: true x: 934 z: 794 Obstruction: active: true moving: false control group: 1394 control group 2: 0 tag: 6861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 794 last x: 934 last y diff: 0 last z: 794 rot x: 0 rot y: 1.04679 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1394 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1395 Footprint: Minimap: active: true x: 890 z: 706 Obstruction: active: true moving: false control group: 1395 control group 2: 0 tag: 6279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 706 last x: 890 last y diff: 0 last z: 706 rot x: 0 rot y: 0.59762 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1395 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1396 Footprint: Minimap: active: true x: 898 z: 714 Obstruction: active: true moving: false control group: 1396 control group 2: 0 tag: 6389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 714 last x: 898 last y diff: 0 last z: 714 rot x: 0 rot y: 5.74502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1396 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1397 Footprint: Minimap: active: true x: 906 z: 710 Obstruction: active: true moving: false control group: 1397 control group 2: 0 tag: 6519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 710 last x: 906 last y diff: 0 last z: 710 rot x: 0 rot y: 5.71685 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1397 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1398 Footprint: Minimap: active: true x: 938 z: 714 Obstruction: active: true moving: false control group: 1398 control group 2: 0 tag: 6901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 714 last x: 938 last y diff: 0 last z: 714 rot x: 0 rot y: 5.50771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1398 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1399 Footprint: Minimap: active: true x: 874 z: 766 Obstruction: active: true moving: false control group: 1399 control group 2: 0 tag: 6141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 766 last x: 874 last y diff: 0 last z: 766 rot x: 0 rot y: 3.00532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1399 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1400 Footprint: Minimap: active: true x: 882 z: 762 Obstruction: active: true moving: false control group: 1400 control group 2: 0 tag: 6215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 762 last x: 882 last y diff: 0 last z: 762 rot x: 0 rot y: 0.00457 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1400 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1401 Footprint: Minimap: active: true x: 874 z: 774 Obstruction: active: true moving: false control group: 1401 control group 2: 0 tag: 6143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 774 last x: 874 last y diff: 0 last z: 774 rot x: 0 rot y: 3.72233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1401 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1402 Footprint: Minimap: active: true x: 890 z: 766 Obstruction: active: true moving: false control group: 1402 control group 2: 0 tag: 6287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 766 last x: 890 last y diff: 0 last z: 766 rot x: 0 rot y: 5.75419 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1402 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1403 Footprint: Minimap: active: true x: 898 z: 766 Obstruction: active: true moving: false control group: 1403 control group 2: 0 tag: 6399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 766 last x: 898 last y diff: 0 last z: 766 rot x: 0 rot y: 5.51841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1403 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1404 Footprint: Minimap: active: true x: 898 z: 770 Obstruction: active: true moving: false control group: 1404 control group 2: 0 tag: 6401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 770 last x: 898 last y diff: 0 last z: 770 rot x: 0 rot y: 1.47777 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1404 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1405 Footprint: Minimap: active: true x: 898 z: 774 Obstruction: active: true moving: false control group: 1405 control group 2: 0 tag: 6403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 774 last x: 898 last y diff: 0 last z: 774 rot x: 0 rot y: 4.63797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1405 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1406 Footprint: Minimap: active: true x: 918 z: 710 Obstruction: active: true moving: false control group: 1406 control group 2: 0 tag: 6683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 710 last x: 918 last y diff: 0 last z: 710 rot x: 0 rot y: 2.28933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1406 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1407 Footprint: Minimap: active: true x: 958 z: 714 Obstruction: active: true moving: false control group: 1407 control group 2: 0 tag: 7069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 714 last x: 958 last y diff: 0 last z: 714 rot x: 0 rot y: 1.275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1407 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1408 Footprint: Minimap: active: true x: 958 z: 718 Obstruction: active: true moving: false control group: 1408 control group 2: 0 tag: 7071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 718 last x: 958 last y diff: 0 last z: 718 rot x: 0 rot y: 2.67998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1408 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1409 Footprint: Minimap: active: true x: 922 z: 774 Obstruction: active: true moving: false control group: 1409 control group 2: 0 tag: 6735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 774 last x: 922 last y diff: 0 last z: 774 rot x: 0 rot y: 2.82494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1409 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1410 Footprint: Minimap: active: true x: 942 z: 750 Obstruction: active: true moving: false control group: 1410 control group 2: 0 tag: 6955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 750 last x: 942 last y diff: 0 last z: 750 rot x: 0 rot y: 6.18232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1410 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1411 Footprint: Minimap: active: true x: 946 z: 750 Obstruction: active: true moving: false control group: 1411 control group 2: 0 tag: 6989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 750 last x: 946 last y diff: 0 last z: 750 rot x: 0 rot y: 5.34255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1411 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1412 Footprint: Minimap: active: true x: 878 z: 702 Obstruction: active: true moving: false control group: 1412 control group 2: 0 tag: 6167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 702 last x: 878 last y diff: 0 last z: 702 rot x: 0 rot y: 5.66999 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1412 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1413 Footprint: Minimap: active: true x: 874 z: 722 Obstruction: active: true moving: false control group: 1413 control group 2: 0 tag: 6129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 722 last x: 874 last y diff: 0 last z: 722 rot x: 0 rot y: 1.61896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1413 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1414 Footprint: Minimap: active: true x: 962 z: 746 Obstruction: active: true moving: false control group: 1414 control group 2: 0 tag: 7091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 746 last x: 962 last y diff: 0 last z: 746 rot x: 0 rot y: 4.09514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1414 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1415 Footprint: Minimap: active: true x: 970 z: 730 Obstruction: active: true moving: false control group: 1415 control group 2: 0 tag: 7119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 730 last x: 970 last y diff: 0 last z: 730 rot x: 0 rot y: 4.31154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1415 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1416 Footprint: Minimap: active: true x: 862 z: 750 Obstruction: active: true moving: false control group: 1416 control group 2: 0 tag: 6015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 750 last x: 862 last y diff: 0 last z: 750 rot x: 0 rot y: 6.16143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1416 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1417 Footprint: Minimap: active: true x: 910 z: 782 Obstruction: active: true moving: false control group: 1417 control group 2: 0 tag: 6589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 782 last x: 910 last y diff: 0 last z: 782 rot x: 0 rot y: 4.10691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1417 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1418 Footprint: Minimap: active: true x: 870 z: 726 Obstruction: active: true moving: false control group: 1418 control group 2: 0 tag: 6089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 726 last x: 870 last y diff: 0 last z: 726 rot x: 0 rot y: 3.10578 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1418 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1419 Footprint: Minimap: active: true x: 970 z: 726 Obstruction: active: true moving: false control group: 1419 control group 2: 0 tag: 7117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 726 last x: 970 last y diff: 0 last z: 726 rot x: 0 rot y: 0.045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1419 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1420 Footprint: Minimap: active: true x: 930 z: 782 Obstruction: active: true moving: false control group: 1420 control group 2: 0 tag: 6825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 782 last x: 930 last y diff: 0 last z: 782 rot x: 0 rot y: 2.44268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1420 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1421 Footprint: Minimap: active: true x: 954 z: 754 Obstruction: active: true moving: false control group: 1421 control group 2: 0 tag: 7039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 754 last x: 954 last y diff: 0 last z: 754 rot x: 0 rot y: 4.62833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1421 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1422 Footprint: Minimap: active: true x: 926 z: 790 Obstruction: active: true moving: false control group: 1422 control group 2: 0 tag: 6771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 790 last x: 926 last y diff: 0 last z: 790 rot x: 0 rot y: 0.26536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1422 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1423 Footprint: Minimap: active: true x: 862 z: 778 Obstruction: active: true moving: false control group: 1423 control group 2: 0 tag: 6021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 778 last x: 862 last y diff: 0 last z: 778 rot x: 0 rot y: 5.4978 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1423 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1424 Footprint: Minimap: active: true x: 866 z: 778 Obstruction: active: true moving: false control group: 1424 control group 2: 0 tag: 6063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 778 last x: 866 last y diff: 0 last z: 778 rot x: 0 rot y: 1.10405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1424 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1425 Footprint: Minimap: active: true x: 870 z: 778 Obstruction: active: true moving: false control group: 1425 control group 2: 0 tag: 6097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 778 last x: 870 last y diff: 0 last z: 778 rot x: 0 rot y: 0.83921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1425 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1426 Footprint: Minimap: active: true x: 886 z: 710 Obstruction: active: true moving: false control group: 1426 control group 2: 0 tag: 6243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 710 last x: 886 last y diff: 0 last z: 710 rot x: 0 rot y: 2.08172 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1426 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1427 Footprint: Minimap: active: true x: 886 z: 714 Obstruction: active: true moving: false control group: 1427 control group 2: 0 tag: 6245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 714 last x: 886 last y diff: 0 last z: 714 rot x: 0 rot y: 6.2632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1427 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1428 Footprint: Minimap: active: true x: 886 z: 718 Obstruction: active: true moving: false control group: 1428 control group 2: 0 tag: 6247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 718 last x: 886 last y diff: 0 last z: 718 rot x: 0 rot y: 3.96204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1428 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1429 Footprint: Minimap: active: true x: 894 z: 718 Obstruction: active: true moving: false control group: 1429 control group 2: 0 tag: 6331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 718 last x: 894 last y diff: 0 last z: 718 rot x: 0 rot y: 5.1579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1429 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1430 Footprint: Minimap: active: true x: 902 z: 718 Obstruction: active: true moving: false control group: 1430 control group 2: 0 tag: 6439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 718 last x: 902 last y diff: 0 last z: 718 rot x: 0 rot y: 1.97626 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1430 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1431 Footprint: Minimap: active: true x: 918 z: 714 Obstruction: active: true moving: false control group: 1431 control group 2: 0 tag: 6685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 714 last x: 918 last y diff: 0 last z: 714 rot x: 0 rot y: 0.05472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1431 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1432 Footprint: Minimap: active: true x: 922 z: 718 Obstruction: active: true moving: false control group: 1432 control group 2: 0 tag: 6723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 718 last x: 922 last y diff: 0 last z: 718 rot x: 0 rot y: 3.28657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1432 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1433 Footprint: Minimap: active: true x: 926 z: 718 Obstruction: active: true moving: false control group: 1433 control group 2: 0 tag: 6767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 718 last x: 926 last y diff: 0 last z: 718 rot x: 0 rot y: 4.02413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1433 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1434 Footprint: Minimap: active: true x: 930 z: 718 Obstruction: active: true moving: false control group: 1434 control group 2: 0 tag: 6817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 718 last x: 930 last y diff: 0 last z: 718 rot x: 0 rot y: 4.2797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1434 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1435 Footprint: Minimap: active: true x: 946 z: 718 Obstruction: active: true moving: false control group: 1435 control group 2: 0 tag: 6985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 718 last x: 946 last y diff: 0 last z: 718 rot x: 0 rot y: 1.75136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1435 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1436 Footprint: Minimap: active: true x: 870 z: 762 Obstruction: active: true moving: false control group: 1436 control group 2: 0 tag: 6093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 762 last x: 870 last y diff: 0 last z: 762 rot x: 0 rot y: 4.37899 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1436 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1437 Footprint: Minimap: active: true x: 870 z: 766 Obstruction: active: true moving: false control group: 1437 control group 2: 0 tag: 6095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 766 last x: 870 last y diff: 0 last z: 766 rot x: 0 rot y: 1.09176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1437 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1438 Footprint: Minimap: active: true x: 874 z: 758 Obstruction: active: true moving: false control group: 1438 control group 2: 0 tag: 6139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 758 last x: 874 last y diff: 0 last z: 758 rot x: 0 rot y: 1.22669 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1438 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1439 Footprint: Minimap: active: true x: 878 z: 758 Obstruction: active: true moving: false control group: 1439 control group 2: 0 tag: 6179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 758 last x: 878 last y diff: 0 last z: 758 rot x: 0 rot y: 2.01415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1439 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1440 Footprint: Minimap: active: true x: 886 z: 758 Obstruction: active: true moving: false control group: 1440 control group 2: 0 tag: 6253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 758 last x: 886 last y diff: 0 last z: 758 rot x: 0 rot y: 5.3555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1440 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1441 Footprint: Minimap: active: true x: 894 z: 762 Obstruction: active: true moving: false control group: 1441 control group 2: 0 tag: 6337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 762 last x: 894 last y diff: 0 last z: 762 rot x: 0 rot y: 4.99973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1441 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1442 Footprint: Minimap: active: true x: 902 z: 770 Obstruction: active: true moving: false control group: 1442 control group 2: 0 tag: 6443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 770 last x: 902 last y diff: 0 last z: 770 rot x: 0 rot y: 5.18122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1442 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1443 Footprint: Minimap: active: true x: 962 z: 726 Obstruction: active: true moving: false control group: 1443 control group 2: 0 tag: 7089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 726 last x: 962 last y diff: 0 last z: 726 rot x: 0 rot y: 0.34954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1443 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1444 Footprint: Minimap: active: true x: 966 z: 726 Obstruction: active: true moving: false control group: 1444 control group 2: 0 tag: 7107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 726 last x: 966 last y diff: 0 last z: 726 rot x: 0 rot y: 2.38964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1444 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1445 Footprint: Minimap: active: true x: 910 z: 766 Obstruction: active: true moving: false control group: 1445 control group 2: 0 tag: 6585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 766 last x: 910 last y diff: 0 last z: 766 rot x: 0 rot y: 5.77341 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1445 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1446 Footprint: Minimap: active: true x: 922 z: 754 Obstruction: active: true moving: false control group: 1446 control group 2: 0 tag: 6731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 754 last x: 922 last y diff: 0 last z: 754 rot x: 0 rot y: 5.83121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1446 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1447 Footprint: Minimap: active: true x: 926 z: 754 Obstruction: active: true moving: false control group: 1447 control group 2: 0 tag: 6769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 754 last x: 926 last y diff: 0 last z: 754 rot x: 0 rot y: 5.43354 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1447 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1448 Footprint: Minimap: active: true x: 910 z: 778 Obstruction: active: true moving: false control group: 1448 control group 2: 0 tag: 6587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 778 last x: 910 last y diff: 0 last z: 778 rot x: 0 rot y: 5.54451 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1448 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1449 Footprint: Minimap: active: true x: 938 z: 746 Obstruction: active: true moving: false control group: 1449 control group 2: 0 tag: 6907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 746 last x: 938 last y diff: 0 last z: 746 rot x: 0 rot y: 2.62555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1449 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1450 Footprint: Minimap: active: true x: 950 z: 746 Obstruction: active: true moving: false control group: 1450 control group 2: 0 tag: 7019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 746 last x: 950 last y diff: 0 last z: 746 rot x: 0 rot y: 0.83237 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1450 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1451 Footprint: Minimap: active: true x: 878 z: 710 Obstruction: active: true moving: false control group: 1451 control group 2: 0 tag: 6169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 710 last x: 878 last y diff: 0 last z: 710 rot x: 0 rot y: 3.15445 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1451 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1452 Footprint: Minimap: active: true x: 878 z: 722 Obstruction: active: true moving: false control group: 1452 control group 2: 0 tag: 6171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 722 last x: 878 last y diff: 0 last z: 722 rot x: 0 rot y: 1.6084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1452 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1453 Footprint: Minimap: active: true x: 874 z: 726 Obstruction: active: true moving: false control group: 1453 control group 2: 0 tag: 6131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 726 last x: 874 last y diff: 0 last z: 726 rot x: 0 rot y: 1.14084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1453 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1454 Footprint: Minimap: active: true x: 878 z: 726 Obstruction: active: true moving: false control group: 1454 control group 2: 0 tag: 6173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 726 last x: 878 last y diff: 0 last z: 726 rot x: 0 rot y: 4.96984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1454 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1455 Footprint: Minimap: active: true x: 958 z: 746 Obstruction: active: true moving: false control group: 1455 control group 2: 0 tag: 7073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 746 last x: 958 last y diff: 0 last z: 746 rot x: 0 rot y: 0.33288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1455 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1456 Footprint: Minimap: active: true x: 866 z: 742 Obstruction: active: true moving: false control group: 1456 control group 2: 0 tag: 6053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 742 last x: 866 last y diff: 0 last z: 742 rot x: 0 rot y: 4.11556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1456 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1457 Footprint: Minimap: active: true x: 866 z: 746 Obstruction: active: true moving: false control group: 1457 control group 2: 0 tag: 6055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 746 last x: 866 last y diff: 0 last z: 746 rot x: 0 rot y: 1.91721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1457 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1458 Footprint: Minimap: active: true x: 870 z: 734 Obstruction: active: true moving: false control group: 1458 control group 2: 0 tag: 6091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 734 last x: 870 last y diff: 0 last z: 734 rot x: 0 rot y: 3.92345 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1458 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1459 Footprint: Minimap: active: true x: 918 z: 786 Obstruction: active: true moving: false control group: 1459 control group 2: 0 tag: 6689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 786 last x: 918 last y diff: 0 last z: 786 rot x: 0 rot y: 2.66639 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1459 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1460 Footprint: Minimap: active: true x: 862 z: 762 Obstruction: active: true moving: false control group: 1460 control group 2: 0 tag: 6019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 762 last x: 862 last y diff: 0 last z: 762 rot x: 0 rot y: 4.91445 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1460 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1461 Footprint: Minimap: active: true x: 866 z: 770 Obstruction: active: true moving: false control group: 1461 control group 2: 0 tag: 6059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 770 last x: 866 last y diff: 0 last z: 770 rot x: 0 rot y: 5.01948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1461 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1462 Footprint: Minimap: active: true x: 866 z: 774 Obstruction: active: true moving: false control group: 1462 control group 2: 0 tag: 6061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 774 last x: 866 last y diff: 0 last z: 774 rot x: 0 rot y: 4.51372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1462 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1463 Footprint: Minimap: active: true x: 930 z: 722 Obstruction: active: true moving: false control group: 1463 control group 2: 0 tag: 6819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 722 last x: 930 last y diff: 0 last z: 722 rot x: 0 rot y: 0.47431 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1463 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1464 Footprint: Minimap: active: true x: 938 z: 722 Obstruction: active: true moving: false control group: 1464 control group 2: 0 tag: 6903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 722 last x: 938 last y diff: 0 last z: 722 rot x: 0 rot y: 3.21218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1464 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1465 Footprint: Minimap: active: true x: 942 z: 722 Obstruction: active: true moving: false control group: 1465 control group 2: 0 tag: 6951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 722 last x: 942 last y diff: 0 last z: 722 rot x: 0 rot y: 1.4417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1465 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1466 Footprint: Minimap: active: true x: 866 z: 766 Obstruction: active: true moving: false control group: 1466 control group 2: 0 tag: 6057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 766 last x: 866 last y diff: 0 last z: 766 rot x: 0 rot y: 5.19225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1466 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1467 Footprint: Minimap: active: true x: 898 z: 754 Obstruction: active: true moving: false control group: 1467 control group 2: 0 tag: 6397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 754 last x: 898 last y diff: 0 last z: 754 rot x: 0 rot y: 5.0918 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1467 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1468 Footprint: Minimap: active: true x: 906 z: 762 Obstruction: active: true moving: false control group: 1468 control group 2: 0 tag: 6529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 762 last x: 906 last y diff: 0 last z: 762 rot x: 0 rot y: 4.46171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1468 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1469 Footprint: Minimap: active: true x: 906 z: 766 Obstruction: active: true moving: false control group: 1469 control group 2: 0 tag: 6531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 766 last x: 906 last y diff: 0 last z: 766 rot x: 0 rot y: 5.68726 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1469 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1470 Footprint: Minimap: active: true x: 954 z: 730 Obstruction: active: true moving: false control group: 1470 control group 2: 0 tag: 7037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 730 last x: 954 last y diff: 0 last z: 730 rot x: 0 rot y: 3.81833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1470 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1471 Footprint: Minimap: active: true x: 906 z: 754 Obstruction: active: true moving: false control group: 1471 control group 2: 0 tag: 6527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 754 last x: 906 last y diff: 0 last z: 754 rot x: 0 rot y: 0.45611 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1471 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1472 Footprint: Minimap: active: true x: 910 z: 750 Obstruction: active: true moving: false control group: 1472 control group 2: 0 tag: 6583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 750 last x: 910 last y diff: 0 last z: 750 rot x: 0 rot y: 4.8052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1472 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1473 Footprint: Minimap: active: true x: 914 z: 750 Obstruction: active: true moving: false control group: 1473 control group 2: 0 tag: 6635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 750 last x: 914 last y diff: 0 last z: 750 rot x: 0 rot y: 1.49672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1473 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1474 Footprint: Minimap: active: true x: 922 z: 746 Obstruction: active: true moving: false control group: 1474 control group 2: 0 tag: 6729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 746 last x: 922 last y diff: 0 last z: 746 rot x: 0 rot y: 4.45707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1474 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1475 Footprint: Minimap: active: true x: 930 z: 742 Obstruction: active: true moving: false control group: 1475 control group 2: 0 tag: 6823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 742 last x: 930 last y diff: 0 last z: 742 rot x: 0 rot y: 3.2756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1475 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1476 Footprint: Minimap: active: true x: 882 z: 726 Obstruction: active: true moving: false control group: 1476 control group 2: 0 tag: 6209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 726 last x: 882 last y diff: 0 last z: 726 rot x: 0 rot y: 2.76621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1476 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1477 Footprint: Minimap: active: true x: 862 z: 758 Obstruction: active: true moving: false control group: 1477 control group 2: 0 tag: 6017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 758 last x: 862 last y diff: 0 last z: 758 rot x: 0 rot y: 3.0495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1477 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1478 Footprint: Minimap: active: true x: 874 z: 734 Obstruction: active: true moving: false control group: 1478 control group 2: 0 tag: 6133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 734 last x: 874 last y diff: 0 last z: 734 rot x: 0 rot y: 3.65723 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1478 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1479 Footprint: Minimap: active: true x: 874 z: 738 Obstruction: active: true moving: false control group: 1479 control group 2: 0 tag: 6135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 738 last x: 874 last y diff: 0 last z: 738 rot x: 0 rot y: 3.5042 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1479 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1480 Footprint: Minimap: active: true x: 874 z: 742 Obstruction: active: true moving: false control group: 1480 control group 2: 0 tag: 6137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 742 last x: 874 last y diff: 0 last z: 742 rot x: 0 rot y: 0.12121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1480 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1481 Footprint: Minimap: active: true x: 894 z: 726 Obstruction: active: true moving: false control group: 1481 control group 2: 0 tag: 6333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 726 last x: 894 last y diff: 0 last z: 726 rot x: 0 rot y: 4.54273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1481 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1482 Footprint: Minimap: active: true x: 914 z: 726 Obstruction: active: true moving: false control group: 1482 control group 2: 0 tag: 6629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 726 last x: 914 last y diff: 0 last z: 726 rot x: 0 rot y: 5.2265 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1482 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1483 Footprint: Minimap: active: true x: 930 z: 726 Obstruction: active: true moving: false control group: 1483 control group 2: 0 tag: 6821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 726 last x: 930 last y diff: 0 last z: 726 rot x: 0 rot y: 2.12528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1483 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1484 Footprint: Minimap: active: true x: 942 z: 726 Obstruction: active: true moving: false control group: 1484 control group 2: 0 tag: 6953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 726 last x: 942 last y diff: 0 last z: 726 rot x: 0 rot y: 5.03093 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1484 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1485 Footprint: Minimap: active: true x: 882 z: 750 Obstruction: active: true moving: false control group: 1485 control group 2: 0 tag: 6213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 750 last x: 882 last y diff: 0 last z: 750 rot x: 0 rot y: 2.01792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1485 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1486 Footprint: Minimap: active: true x: 886 z: 750 Obstruction: active: true moving: false control group: 1486 control group 2: 0 tag: 6251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 750 last x: 886 last y diff: 0 last z: 750 rot x: 0 rot y: 0.627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1486 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1487 Footprint: Minimap: active: true x: 890 z: 750 Obstruction: active: true moving: false control group: 1487 control group 2: 0 tag: 6285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 750 last x: 890 last y diff: 0 last z: 750 rot x: 0 rot y: 2.96 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1487 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1488 Footprint: Minimap: active: true x: 898 z: 750 Obstruction: active: true moving: false control group: 1488 control group 2: 0 tag: 6395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 750 last x: 898 last y diff: 0 last z: 750 rot x: 0 rot y: 5.51555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1488 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1489 Footprint: Minimap: active: true x: 946 z: 730 Obstruction: active: true moving: false control group: 1489 control group 2: 0 tag: 6987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 730 last x: 946 last y diff: 0 last z: 730 rot x: 0 rot y: 3.53621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1489 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1490 Footprint: Minimap: active: true x: 906 z: 746 Obstruction: active: true moving: false control group: 1490 control group 2: 0 tag: 6525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 746 last x: 906 last y diff: 0 last z: 746 rot x: 0 rot y: 2.15046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1490 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1491 Footprint: Minimap: active: true x: 922 z: 738 Obstruction: active: true moving: false control group: 1491 control group 2: 0 tag: 6727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 738 last x: 922 last y diff: 0 last z: 738 rot x: 0 rot y: 1.52593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1491 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1492 Footprint: Minimap: active: true x: 938 z: 738 Obstruction: active: true moving: false control group: 1492 control group 2: 0 tag: 6905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 738 last x: 938 last y diff: 0 last z: 738 rot x: 0 rot y: 5.96036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1492 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1493 Footprint: Minimap: active: true x: 950 z: 738 Obstruction: active: true moving: false control group: 1493 control group 2: 0 tag: 7017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 738 last x: 950 last y diff: 0 last z: 738 rot x: 0 rot y: 2.85302 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1493 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1494 Footprint: Minimap: active: true x: 886 z: 730 Obstruction: active: true moving: false control group: 1494 control group 2: 0 tag: 6249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 730 last x: 886 last y diff: 0 last z: 730 rot x: 0 rot y: 1.91793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1494 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1495 Footprint: Minimap: active: true x: 878 z: 742 Obstruction: active: true moving: false control group: 1495 control group 2: 0 tag: 6175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 742 last x: 878 last y diff: 0 last z: 742 rot x: 0 rot y: 1.16987 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1495 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1496 Footprint: Minimap: active: true x: 878 z: 746 Obstruction: active: true moving: false control group: 1496 control group 2: 0 tag: 6177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 746 last x: 878 last y diff: 0 last z: 746 rot x: 0 rot y: 2.25208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1496 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1497 Footprint: Minimap: active: true x: 890 z: 730 Obstruction: active: true moving: false control group: 1497 control group 2: 0 tag: 6281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 730 last x: 890 last y diff: 0 last z: 730 rot x: 0 rot y: 2.58872 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1497 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1498 Footprint: Minimap: active: true x: 898 z: 730 Obstruction: active: true moving: false control group: 1498 control group 2: 0 tag: 6391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 730 last x: 898 last y diff: 0 last z: 730 rot x: 0 rot y: 0.81412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1498 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1499 Footprint: Minimap: active: true x: 902 z: 730 Obstruction: active: true moving: false control group: 1499 control group 2: 0 tag: 6441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 730 last x: 902 last y diff: 0 last z: 730 rot x: 0 rot y: 1.32262 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1499 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1500 Footprint: Minimap: active: true x: 910 z: 730 Obstruction: active: true moving: false control group: 1500 control group 2: 0 tag: 6579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 730 last x: 910 last y diff: 0 last z: 730 rot x: 0 rot y: 0.62198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1500 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1501 Footprint: Minimap: active: true x: 922 z: 730 Obstruction: active: true moving: false control group: 1501 control group 2: 0 tag: 6725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 730 last x: 922 last y diff: 0 last z: 730 rot x: 0 rot y: 1.55811 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1501 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1502 Footprint: Minimap: active: true x: 882 z: 746 Obstruction: active: true moving: false control group: 1502 control group 2: 0 tag: 6211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 746 last x: 882 last y diff: 0 last z: 746 rot x: 0 rot y: 1.21296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1502 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1503 Footprint: Minimap: active: true x: 906 z: 742 Obstruction: active: true moving: false control group: 1503 control group 2: 0 tag: 6523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 742 last x: 906 last y diff: 0 last z: 742 rot x: 0 rot y: 4.44207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1503 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1504 Footprint: Minimap: active: true x: 914 z: 742 Obstruction: active: true moving: false control group: 1504 control group 2: 0 tag: 6633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 742 last x: 914 last y diff: 0 last z: 742 rot x: 0 rot y: 4.08001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1504 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1505 Footprint: Minimap: active: true x: 918 z: 738 Obstruction: active: true moving: false control group: 1505 control group 2: 0 tag: 6687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 738 last x: 918 last y diff: 0 last z: 738 rot x: 0 rot y: 1.19071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1505 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1506 Footprint: Minimap: active: true x: 898 z: 734 Obstruction: active: true moving: false control group: 1506 control group 2: 0 tag: 6393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 734 last x: 898 last y diff: 0 last z: 734 rot x: 0 rot y: 4.463 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1506 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1507 Footprint: Minimap: active: true x: 914 z: 734 Obstruction: active: true moving: false control group: 1507 control group 2: 0 tag: 6631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 734 last x: 914 last y diff: 0 last z: 734 rot x: 0 rot y: 3.59881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1507 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1508 Footprint: Minimap: active: true x: 890 z: 742 Obstruction: active: true moving: false control group: 1508 control group 2: 0 tag: 6283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 742 last x: 890 last y diff: 0 last z: 742 rot x: 0 rot y: 1.27866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1508 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1509 Footprint: Minimap: active: true x: 894 z: 738 Obstruction: active: true moving: false control group: 1509 control group 2: 0 tag: 6335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 738 last x: 894 last y diff: 0 last z: 738 rot x: 0 rot y: 3.02291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1509 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1510 Footprint: Minimap: active: true x: 906 z: 738 Obstruction: active: true moving: false control group: 1510 control group 2: 0 tag: 6521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 738 last x: 906 last y diff: 0 last z: 738 rot x: 0 rot y: 5.42254 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1510 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1511 Footprint: Minimap: active: true x: 910 z: 738 Obstruction: active: true moving: false control group: 1511 control group 2: 0 tag: 6581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 738 last x: 910 last y diff: 0 last z: 738 rot x: 0 rot y: 2.40883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1511 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1518 Footprint: Minimap: active: true x: 902 z: 938 Obstruction: active: true moving: false control group: 1518 control group 2: 0 tag: 6445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 938 last x: 902 last y diff: 0 last z: 938 rot x: 0 rot y: 5.49346 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1518 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 75, "gatherers": [ 6503, 6390, 7024, 6518 ], "activeGatherers": [ 6503, 7024 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1519 Footprint: Minimap: active: true x: 962 z: 990 Obstruction: active: true moving: false control group: 1519 control group 2: 0 tag: 7103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 990 last x: 962 last y diff: 0 last z: 990 rot x: 0 rot y: 5.61455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1519 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1520 Footprint: Minimap: active: true x: 970 z: 978 Obstruction: active: true moving: false control group: 1520 control group 2: 0 tag: 7129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 978 last x: 970 last y diff: 0 last z: 978 rot x: 0 rot y: 5.8533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1520 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1521 Footprint: Minimap: active: true x: 978 z: 962 Obstruction: active: true moving: false control group: 1521 control group 2: 0 tag: 7145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 962 last x: 978 last y diff: 0 last z: 962 rot x: 0 rot y: 5.82328 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1521 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1522 Footprint: Minimap: active: true x: 982 z: 962 Obstruction: active: true moving: false control group: 1522 control group 2: 0 tag: 7149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 962 last x: 982 last y diff: 0 last z: 962 rot x: 0 rot y: 2.21715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1522 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1523 Footprint: Minimap: active: true x: 942 z: 938 Obstruction: active: true moving: false control group: 1523 control group 2: 0 tag: 6957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 938 last x: 942 last y diff: 0 last z: 938 rot x: 0 rot y: 0.34736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1523 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1524 Footprint: Minimap: active: true x: 958 z: 1010 Obstruction: active: true moving: false control group: 1524 control group 2: 0 tag: 7085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 1010 last x: 958 last y diff: 0 last z: 1010 rot x: 0 rot y: 3.49952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1524 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 59, "gatherers": [ 7441, 7736, 7243, 7948, 8089 ], "activeGatherers": [ 7441, 7736, 7243, 7948, 8089 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1525 Footprint: Minimap: active: true x: 978 z: 942 Obstruction: active: true moving: false control group: 1525 control group 2: 0 tag: 7139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 942 last x: 978 last y diff: 0 last z: 942 rot x: 0 rot y: 2.98441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1525 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1526 Footprint: Minimap: active: true x: 986 z: 946 Obstruction: active: true moving: false control group: 1526 control group 2: 0 tag: 7151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 946 last x: 986 last y diff: 0 last z: 946 rot x: 0 rot y: 2.5255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1526 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1530 Footprint: Minimap: active: true x: 930 z: 938 Obstruction: active: true moving: false control group: 1530 control group 2: 0 tag: 6827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 938 last x: 930 last y diff: 0 last z: 938 rot x: 0 rot y: 3.61675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1530 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1532 Footprint: Minimap: active: true x: 958 z: 926 Obstruction: active: true moving: false control group: 1532 control group 2: 0 tag: 7077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 926 last x: 958 last y diff: 0 last z: 926 rot x: 0 rot y: 6.24874 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1532 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1533 Footprint: Minimap: active: true x: 958 z: 930 Obstruction: active: true moving: false control group: 1533 control group 2: 0 tag: 7079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 930 last x: 958 last y diff: 0 last z: 930 rot x: 0 rot y: 0.95803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1533 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1542 Footprint: Minimap: active: true x: 894 z: 1006 Obstruction: active: true moving: false control group: 1542 control group 2: 0 tag: 6347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1006 last x: 894 last y diff: 0 last z: 1006 rot x: 0 rot y: 0.97761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1542 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 125, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1543 Footprint: Minimap: active: true x: 898 z: 1006 Obstruction: active: true moving: false control group: 1543 control group 2: 0 tag: 6411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1006 last x: 898 last y diff: 0 last z: 1006 rot x: 0 rot y: 2.60558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1543 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 68, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1547 Footprint: Minimap: active: true x: 962 z: 978 Obstruction: active: true moving: false control group: 1547 control group 2: 0 tag: 7101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 978 last x: 962 last y diff: 0 last z: 978 rot x: 0 rot y: 2.01128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1547 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1548 Footprint: Minimap: active: true x: 962 z: 994 Obstruction: active: true moving: false control group: 1548 control group 2: 0 tag: 7105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 994 last x: 962 last y diff: 0 last z: 994 rot x: 0 rot y: 6.26307 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1548 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1549 Footprint: Minimap: active: true x: 970 z: 974 Obstruction: active: true moving: false control group: 1549 control group 2: 0 tag: 7127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 974 last x: 970 last y diff: 0 last z: 974 rot x: 0 rot y: 1.65246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1549 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1550 Footprint: Minimap: active: true x: 970 z: 958 Obstruction: active: true moving: false control group: 1550 control group 2: 0 tag: 7123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 958 last x: 970 last y diff: 0 last z: 958 rot x: 0 rot y: 0.97643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1550 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1551 Footprint: Minimap: active: true x: 970 z: 962 Obstruction: active: true moving: false control group: 1551 control group 2: 0 tag: 7125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 962 last x: 970 last y diff: 0 last z: 962 rot x: 0 rot y: 0.16013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1551 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1552 Footprint: Minimap: active: true x: 978 z: 958 Obstruction: active: true moving: false control group: 1552 control group 2: 0 tag: 7143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 958 last x: 978 last y diff: 0 last z: 958 rot x: 0 rot y: 5.57183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1552 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1553 Footprint: Minimap: active: true x: 942 z: 942 Obstruction: active: true moving: false control group: 1553 control group 2: 0 tag: 6959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 942 last x: 942 last y diff: 0 last z: 942 rot x: 0 rot y: 6.08854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1553 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1554 Footprint: Minimap: active: true x: 970 z: 1006 Obstruction: active: true moving: false control group: 1554 control group 2: 0 tag: 7131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 1006 last x: 970 last y diff: 0 last z: 1006 rot x: 0 rot y: 0.53898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1554 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1555 Footprint: Minimap: active: true x: 962 z: 938 Obstruction: active: true moving: false control group: 1555 control group 2: 0 tag: 7093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 938 last x: 962 last y diff: 0 last z: 938 rot x: 0 rot y: 0.99694 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1555 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1556 Footprint: Minimap: active: true x: 962 z: 942 Obstruction: active: true moving: false control group: 1556 control group 2: 0 tag: 7095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 942 last x: 962 last y diff: 0 last z: 942 rot x: 0 rot y: 1.03875 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1556 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1557 Footprint: Minimap: active: true x: 970 z: 946 Obstruction: active: true moving: false control group: 1557 control group 2: 0 tag: 7121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 946 last x: 970 last y diff: 0 last z: 946 rot x: 0 rot y: 2.05637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1557 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1558 Footprint: Minimap: active: true x: 974 z: 946 Obstruction: active: true moving: false control group: 1558 control group 2: 0 tag: 7133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 946 last x: 974 last y diff: 0 last z: 946 rot x: 0 rot y: 4.0095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1558 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1559 Footprint: Minimap: active: true x: 978 z: 950 Obstruction: active: true moving: false control group: 1559 control group 2: 0 tag: 7141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 950 last x: 978 last y diff: 0 last z: 950 rot x: 0 rot y: 3.3648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1559 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1560 Footprint: Minimap: active: true x: 982 z: 950 Obstruction: active: true moving: false control group: 1560 control group 2: 0 tag: 7147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 950 last x: 982 last y diff: 0 last z: 950 rot x: 0 rot y: 0.13294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1560 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1563 Footprint: Minimap: active: true x: 954 z: 934 Obstruction: active: true moving: false control group: 1563 control group 2: 0 tag: 7041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 934 last x: 954 last y diff: 0 last z: 934 rot x: 0 rot y: 2.90598 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1563 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1564 Footprint: Minimap: active: true x: 910 z: 934 Obstruction: active: true moving: false control group: 1564 control group 2: 0 tag: 6591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 934 last x: 910 last y diff: 0 last z: 934 rot x: 0 rot y: 0.58686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1564 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1571 Footprint: Minimap: active: true x: 902 z: 1006 Obstruction: active: true moving: false control group: 1571 control group 2: 0 tag: 6459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1006 last x: 902 last y diff: 0 last z: 1006 rot x: 0 rot y: 0.90146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1571 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 83, "gatherers": [ 7401, 7440 ], "activeGatherers": [ 7401, 7440 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1577 Footprint: Minimap: active: true x: 910 z: 938 Obstruction: active: true moving: false control group: 1577 control group 2: 0 tag: 6593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 938 last x: 910 last y diff: 0 last z: 938 rot x: 0 rot y: 2.75258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1577 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 160, "gatherers": [ 321 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1579 Footprint: Minimap: active: true x: 954 z: 974 Obstruction: active: true moving: false control group: 1579 control group 2: 0 tag: 7051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 974 last x: 954 last y diff: 0 last z: 974 rot x: 0 rot y: 4.02625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1579 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1580 Footprint: Minimap: active: true x: 954 z: 982 Obstruction: active: true moving: false control group: 1580 control group 2: 0 tag: 7053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 982 last x: 954 last y diff: 0 last z: 982 rot x: 0 rot y: 1.98754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1580 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1581 Footprint: Minimap: active: true x: 954 z: 990 Obstruction: active: true moving: false control group: 1581 control group 2: 0 tag: 7055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 990 last x: 954 last y diff: 0 last z: 990 rot x: 0 rot y: 0.18862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1581 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 76, "gatherers": [ 7807, 7919, 7061, 7244, 8137, 7920, 8000 ], "activeGatherers": [ 7807, 7919, 7244, 7920, 8000 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1582 Footprint: Minimap: active: true x: 958 z: 998 Obstruction: active: true moving: false control group: 1582 control group 2: 0 tag: 7083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 998 last x: 958 last y diff: 0 last z: 998 rot x: 0 rot y: 3.71245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1582 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 96, "gatherers": [ 7439, 6676, 7618, 8107, 6443, 320, 7242 ], "activeGatherers": [ 7439, 6676, 7618, 8107, 6443, 320, 7242 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1583 Footprint: Minimap: active: true x: 966 z: 958 Obstruction: active: true moving: false control group: 1583 control group 2: 0 tag: 7111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 958 last x: 966 last y diff: 0 last z: 958 rot x: 0 rot y: 5.27446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1583 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1584 Footprint: Minimap: active: true x: 966 z: 962 Obstruction: active: true moving: false control group: 1584 control group 2: 0 tag: 7113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 962 last x: 966 last y diff: 0 last z: 962 rot x: 0 rot y: 2.04365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1584 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1585 Footprint: Minimap: active: true x: 966 z: 966 Obstruction: active: true moving: false control group: 1585 control group 2: 0 tag: 7115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 966 last x: 966 last y diff: 0 last z: 966 rot x: 0 rot y: 0.64454 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1585 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1586 Footprint: Minimap: active: true x: 934 z: 946 Obstruction: active: true moving: false control group: 1586 control group 2: 0 tag: 6863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 946 last x: 934 last y diff: 0 last z: 946 rot x: 0 rot y: 3.04174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1586 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1587 Footprint: Minimap: active: true x: 938 z: 946 Obstruction: active: true moving: false control group: 1587 control group 2: 0 tag: 6911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 946 last x: 938 last y diff: 0 last z: 946 rot x: 0 rot y: 4.38236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1587 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1588 Footprint: Minimap: active: true x: 954 z: 938 Obstruction: active: true moving: false control group: 1588 control group 2: 0 tag: 7043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 938 last x: 954 last y diff: 0 last z: 938 rot x: 0 rot y: 3.85071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1588 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1589 Footprint: Minimap: active: true x: 954 z: 942 Obstruction: active: true moving: false control group: 1589 control group 2: 0 tag: 7045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 942 last x: 954 last y diff: 0 last z: 942 rot x: 0 rot y: 0.0969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1589 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1590 Footprint: Minimap: active: true x: 966 z: 950 Obstruction: active: true moving: false control group: 1590 control group 2: 0 tag: 7109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 950 last x: 966 last y diff: 0 last z: 950 rot x: 0 rot y: 5.02852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1590 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1595 Footprint: Minimap: active: true x: 918 z: 946 Obstruction: active: true moving: false control group: 1595 control group 2: 0 tag: 6693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 946 last x: 918 last y diff: 0 last z: 946 rot x: 0 rot y: 3.5684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1595 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 69, "gatherers": [ 6677, 6442 ], "activeGatherers": [ 6442 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1596 Footprint: Minimap: active: true x: 922 z: 946 Obstruction: active: true moving: false control group: 1596 control group 2: 0 tag: 6739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 946 last x: 922 last y diff: 0 last z: 946 rot x: 0 rot y: 4.63 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1596 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1607 Footprint: Minimap: active: true x: 950 z: 978 Obstruction: active: true moving: false control group: 1607 control group 2: 0 tag: 7023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 978 last x: 950 last y diff: 0 last z: 978 rot x: 0 rot y: 1.59449 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1607 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1608 Footprint: Minimap: active: true x: 958 z: 970 Obstruction: active: true moving: false control group: 1608 control group 2: 0 tag: 7081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 970 last x: 958 last y diff: 0 last z: 970 rot x: 0 rot y: 4.92107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1608 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1609 Footprint: Minimap: active: true x: 950 z: 990 Obstruction: active: true moving: false control group: 1609 control group 2: 0 tag: 7025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 990 last x: 950 last y diff: 0 last z: 990 rot x: 0 rot y: 4.40516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1609 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 27, "gatherers": [ 6582, 7940, 7874, 8190, 6782, 8191, 7806 ], "activeGatherers": [ 6582, 7940, 7874, 8190, 7806 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1610 Footprint: Minimap: active: true x: 962 z: 954 Obstruction: active: true moving: false control group: 1610 control group 2: 0 tag: 7097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 954 last x: 962 last y diff: 0 last z: 954 rot x: 0 rot y: 0.11416 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1610 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1611 Footprint: Minimap: active: true x: 962 z: 958 Obstruction: active: true moving: false control group: 1611 control group 2: 0 tag: 7099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 958 last x: 962 last y diff: 0 last z: 958 rot x: 0 rot y: 3.48977 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1611 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1612 Footprint: Minimap: active: true x: 950 z: 950 Obstruction: active: true moving: false control group: 1612 control group 2: 0 tag: 7021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 950 last x: 950 last y diff: 0 last z: 950 rot x: 0 rot y: 2.37848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1612 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1623 Footprint: Minimap: active: true x: 946 z: 982 Obstruction: active: true moving: false control group: 1623 control group 2: 0 tag: 6991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 982 last x: 946 last y diff: 0 last z: 982 rot x: 0 rot y: 5.60119 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1623 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 64, "gatherers": [ 7737, 6740, 318, 7652, 7918, 7766 ], "activeGatherers": [ 7737, 6740, 318, 7652, 7918 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1624 Footprint: Minimap: active: true x: 946 z: 986 Obstruction: active: true moving: false control group: 1624 control group 2: 0 tag: 6993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 986 last x: 946 last y diff: 0 last z: 986 rot x: 0 rot y: 1.36887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1624 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 11, "gatherers": [ 6739, 7767, 6549, 8111, 7738, 7876, 7651, 7792 ], "activeGatherers": [ 6739, 7767, 6549, 7876, 7651, 7792 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1625 Footprint: Minimap: active: true x: 942 z: 954 Obstruction: active: true moving: false control group: 1625 control group 2: 0 tag: 6961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 954 last x: 942 last y diff: 0 last z: 954 rot x: 0 rot y: 4.93213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1625 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1626 Footprint: Minimap: active: true x: 954 z: 954 Obstruction: active: true moving: false control group: 1626 control group 2: 0 tag: 7047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 954 last x: 954 last y diff: 0 last z: 954 rot x: 0 rot y: 1.70617 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1626 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1630 Footprint: Minimap: active: true x: 942 z: 962 Obstruction: active: true moving: false control group: 1630 control group 2: 0 tag: 6963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 962 last x: 942 last y diff: 0 last z: 962 rot x: 0 rot y: 4.75216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1630 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1631 Footprint: Minimap: active: true x: 942 z: 966 Obstruction: active: true moving: false control group: 1631 control group 2: 0 tag: 6965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 966 last x: 942 last y diff: 0 last z: 966 rot x: 0 rot y: 2.01995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1631 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1632 Footprint: Minimap: active: true x: 954 z: 958 Obstruction: active: true moving: false control group: 1632 control group 2: 0 tag: 7049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 958 last x: 954 last y diff: 0 last z: 958 rot x: 0 rot y: 0.62435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1632 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1633 Footprint: Minimap: active: true x: 938 z: 958 Obstruction: active: true moving: false control group: 1633 control group 2: 0 tag: 6913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 958 last x: 938 last y diff: 0 last z: 958 rot x: 0 rot y: 3.00435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1633 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1634 Footprint: Minimap: active: true x: 938 z: 974 Obstruction: active: true moving: false control group: 1634 control group 2: 0 tag: 6917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 974 last x: 938 last y diff: 0 last z: 974 rot x: 0 rot y: 5.23534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1634 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 69, "gatherers": [ 6887, 6809, 7621 ], "activeGatherers": [ 6809 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1636 Footprint: Minimap: active: true x: 938 z: 962 Obstruction: active: true moving: false control group: 1636 control group 2: 0 tag: 6915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 962 last x: 938 last y diff: 0 last z: 962 rot x: 0 rot y: 4.71991 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1636 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1637 Footprint: Minimap: active: true x: 662 z: 1094 Obstruction: active: true moving: false control group: 1637 control group 2: 0 tag: 4865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 1094 last x: 662 last y diff: 0 last z: 1094 rot x: 0 rot y: 3.56267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1637 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1638 Footprint: Minimap: active: true x: 698 z: 1078 Obstruction: active: true moving: false control group: 1638 control group 2: 0 tag: 5225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 1078 last x: 698 last y diff: 0 last z: 1078 rot x: 0 rot y: 6.25226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1638 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1639 Footprint: Minimap: active: true x: 702 z: 1078 Obstruction: active: true moving: false control group: 1639 control group 2: 0 tag: 5269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 1078 last x: 702 last y diff: 0 last z: 1078 rot x: 0 rot y: 0.35294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1639 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1640 Footprint: Minimap: active: true x: 662 z: 1110 Obstruction: active: true moving: false control group: 1640 control group 2: 0 tag: 4867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 1110 last x: 662 last y diff: 0 last z: 1110 rot x: 0 rot y: 2.3485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1640 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1641 Footprint: Minimap: active: true x: 694 z: 1042 Obstruction: active: true moving: false control group: 1641 control group 2: 0 tag: 5191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 1042 last x: 694 last y diff: 0 last z: 1042 rot x: 0 rot y: 3.41654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1641 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1642 Footprint: Minimap: active: true x: 670 z: 1026 Obstruction: active: true moving: false control group: 1642 control group 2: 0 tag: 4949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1026 last x: 670 last y diff: 0 last z: 1026 rot x: 0 rot y: 0.58022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1642 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1643 Footprint: Minimap: active: true x: 670 z: 1034 Obstruction: active: true moving: false control group: 1643 control group 2: 0 tag: 4951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1034 last x: 670 last y diff: 0 last z: 1034 rot x: 0 rot y: 0.36219 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1643 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1644 Footprint: Minimap: active: true x: 598 z: 1070 Obstruction: active: true moving: false control group: 1644 control group 2: 0 tag: 4007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1070 last x: 598 last y diff: 0 last z: 1070 rot x: 0 rot y: 1.46412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1644 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1645 Footprint: Minimap: active: true x: 686 z: 1090 Obstruction: active: true moving: false control group: 1645 control group 2: 0 tag: 5121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1090 last x: 686 last y diff: 0 last z: 1090 rot x: 0 rot y: 3.27562 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1645 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1646 Footprint: Minimap: active: true x: 702 z: 1074 Obstruction: active: true moving: false control group: 1646 control group 2: 0 tag: 5267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 1074 last x: 702 last y diff: 0 last z: 1074 rot x: 0 rot y: 1.60859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1646 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1647 Footprint: Minimap: active: true x: 614 z: 1022 Obstruction: active: true moving: false control group: 1647 control group 2: 0 tag: 4175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1022 last x: 614 last y diff: 0 last z: 1022 rot x: 0 rot y: 4.64557 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1647 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1648 Footprint: Minimap: active: true x: 618 z: 1022 Obstruction: active: true moving: false control group: 1648 control group 2: 0 tag: 4265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1022 last x: 618 last y diff: 0 last z: 1022 rot x: 0 rot y: 0.547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1648 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1649 Footprint: Minimap: active: true x: 630 z: 1022 Obstruction: active: true moving: false control group: 1649 control group 2: 0 tag: 4443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1022 last x: 630 last y diff: 0 last z: 1022 rot x: 0 rot y: 2.99228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1649 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1650 Footprint: Minimap: active: true x: 638 z: 1018 Obstruction: active: true moving: false control group: 1650 control group 2: 0 tag: 4577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1018 last x: 638 last y diff: 0 last z: 1018 rot x: 0 rot y: 0.13044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1650 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1651 Footprint: Minimap: active: true x: 654 z: 1018 Obstruction: active: true moving: false control group: 1651 control group 2: 0 tag: 4787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 1018 last x: 654 last y diff: 0 last z: 1018 rot x: 0 rot y: 5.19343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1651 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1652 Footprint: Minimap: active: true x: 602 z: 1062 Obstruction: active: true moving: false control group: 1652 control group 2: 0 tag: 4051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1062 last x: 602 last y diff: 0 last z: 1062 rot x: 0 rot y: 4.56948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1652 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1653 Footprint: Minimap: active: true x: 606 z: 1046 Obstruction: active: true moving: false control group: 1653 control group 2: 0 tag: 4087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1046 last x: 606 last y diff: 0 last z: 1046 rot x: 0 rot y: 1.79897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1653 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1654 Footprint: Minimap: active: true x: 634 z: 1126 Obstruction: active: true moving: false control group: 1654 control group 2: 0 tag: 4525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1126 last x: 634 last y diff: 0 last z: 1126 rot x: 0 rot y: 2.73914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1654 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1655 Footprint: Minimap: active: true x: 638 z: 1130 Obstruction: active: true moving: false control group: 1655 control group 2: 0 tag: 4593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1130 last x: 638 last y diff: 0 last z: 1130 rot x: 0 rot y: 0.41752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1655 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1656 Footprint: Minimap: active: true x: 650 z: 1130 Obstruction: active: true moving: false control group: 1656 control group 2: 0 tag: 4755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1130 last x: 650 last y diff: 0 last z: 1130 rot x: 0 rot y: 5.712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1656 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1657 Footprint: Minimap: active: true x: 650 z: 1126 Obstruction: active: true moving: false control group: 1657 control group 2: 0 tag: 4753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1126 last x: 650 last y diff: 0 last z: 1126 rot x: 0 rot y: 4.54665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1657 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1658 Footprint: Minimap: active: true x: 686 z: 1086 Obstruction: active: true moving: false control group: 1658 control group 2: 0 tag: 5119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1086 last x: 686 last y diff: 0 last z: 1086 rot x: 0 rot y: 4.47967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1658 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1659 Footprint: Minimap: active: true x: 690 z: 1042 Obstruction: active: true moving: false control group: 1659 control group 2: 0 tag: 5155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 1042 last x: 690 last y diff: 0 last z: 1042 rot x: 0 rot y: 0.60314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1659 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1660 Footprint: Minimap: active: true x: 690 z: 1050 Obstruction: active: true moving: false control group: 1660 control group 2: 0 tag: 5157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 1050 last x: 690 last y diff: 0 last z: 1050 rot x: 0 rot y: 1.81392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1660 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1661 Footprint: Minimap: active: true x: 690 z: 1062 Obstruction: active: true moving: false control group: 1661 control group 2: 0 tag: 5159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 1062 last x: 690 last y diff: 0 last z: 1062 rot x: 0 rot y: 2.33417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1661 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1662 Footprint: Minimap: active: true x: 662 z: 1090 Obstruction: active: true moving: false control group: 1662 control group 2: 0 tag: 4863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 1090 last x: 662 last y diff: 0 last z: 1090 rot x: 0 rot y: 0.66987 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1662 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1663 Footprint: Minimap: active: true x: 666 z: 1090 Obstruction: active: true moving: false control group: 1663 control group 2: 0 tag: 4911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 1090 last x: 666 last y diff: 0 last z: 1090 rot x: 0 rot y: 1.55228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1663 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1664 Footprint: Minimap: active: true x: 642 z: 1086 Obstruction: active: true moving: false control group: 1664 control group 2: 0 tag: 4649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1086 last x: 642 last y diff: 0 last z: 1086 rot x: 0 rot y: 2.85326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1664 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1665 Footprint: Minimap: active: true x: 638 z: 1098 Obstruction: active: true moving: false control group: 1665 control group 2: 0 tag: 4587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1098 last x: 638 last y diff: 0 last z: 1098 rot x: 0 rot y: 6.2373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1665 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1666 Footprint: Minimap: active: true x: 690 z: 1086 Obstruction: active: true moving: false control group: 1666 control group 2: 0 tag: 5161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 1086 last x: 690 last y diff: 0 last z: 1086 rot x: 0 rot y: 1.83201 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1666 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1667 Footprint: Minimap: active: true x: 670 z: 1038 Obstruction: active: true moving: false control group: 1667 control group 2: 0 tag: 4953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1038 last x: 670 last y diff: 0 last z: 1038 rot x: 0 rot y: 5.504 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1667 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1668 Footprint: Minimap: active: true x: 666 z: 1038 Obstruction: active: true moving: false control group: 1668 control group 2: 0 tag: 4905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 1038 last x: 666 last y diff: 0 last z: 1038 rot x: 0 rot y: 1.2911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1668 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1669 Footprint: Minimap: active: true x: 634 z: 1070 Obstruction: active: true moving: false control group: 1669 control group 2: 0 tag: 4515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1070 last x: 634 last y diff: 0 last z: 1070 rot x: 0 rot y: 1.00443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1669 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1670 Footprint: Minimap: active: true x: 642 z: 1070 Obstruction: active: true moving: false control group: 1670 control group 2: 0 tag: 4647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1070 last x: 642 last y diff: 0 last z: 1070 rot x: 0 rot y: 0.72799 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1670 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1671 Footprint: Minimap: active: true x: 634 z: 1102 Obstruction: active: true moving: false control group: 1671 control group 2: 0 tag: 4517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1102 last x: 634 last y diff: 0 last z: 1102 rot x: 0 rot y: 6.28071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1671 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1672 Footprint: Minimap: active: true x: 634 z: 1106 Obstruction: active: true moving: false control group: 1672 control group 2: 0 tag: 4519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1106 last x: 634 last y diff: 0 last z: 1106 rot x: 0 rot y: 2.13949 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1672 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1673 Footprint: Minimap: active: true x: 634 z: 1110 Obstruction: active: true moving: false control group: 1673 control group 2: 0 tag: 4521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1110 last x: 634 last y diff: 0 last z: 1110 rot x: 0 rot y: 2.21636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1673 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1674 Footprint: Minimap: active: true x: 638 z: 1102 Obstruction: active: true moving: false control group: 1674 control group 2: 0 tag: 4589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1102 last x: 638 last y diff: 0 last z: 1102 rot x: 0 rot y: 6.04931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1674 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1675 Footprint: Minimap: active: true x: 634 z: 1114 Obstruction: active: true moving: false control group: 1675 control group 2: 0 tag: 4523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1114 last x: 634 last y diff: 0 last z: 1114 rot x: 0 rot y: 1.94457 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1675 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1676 Footprint: Minimap: active: true x: 622 z: 1082 Obstruction: active: true moving: false control group: 1676 control group 2: 0 tag: 4333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1082 last x: 622 last y diff: 0 last z: 1082 rot x: 0 rot y: 2.00968 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1676 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1677 Footprint: Minimap: active: true x: 614 z: 1050 Obstruction: active: true moving: false control group: 1677 control group 2: 0 tag: 4181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1050 last x: 614 last y diff: 0 last z: 1050 rot x: 0 rot y: 2.48163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1677 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1678 Footprint: Minimap: active: true x: 622 z: 1074 Obstruction: active: true moving: false control group: 1678 control group 2: 0 tag: 4331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1074 last x: 622 last y diff: 0 last z: 1074 rot x: 0 rot y: 5.47901 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1678 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1679 Footprint: Minimap: active: true x: 614 z: 1078 Obstruction: active: true moving: false control group: 1679 control group 2: 0 tag: 4187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1078 last x: 614 last y diff: 0 last z: 1078 rot x: 0 rot y: 4.16375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1679 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1680 Footprint: Minimap: active: true x: 614 z: 1034 Obstruction: active: true moving: false control group: 1680 control group 2: 0 tag: 4177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1034 last x: 614 last y diff: 0 last z: 1034 rot x: 0 rot y: 0.00593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1680 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1681 Footprint: Minimap: active: true x: 614 z: 1042 Obstruction: active: true moving: false control group: 1681 control group 2: 0 tag: 4179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1042 last x: 614 last y diff: 0 last z: 1042 rot x: 0 rot y: 5.02848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1681 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1682 Footprint: Minimap: active: true x: 650 z: 1118 Obstruction: active: true moving: false control group: 1682 control group 2: 0 tag: 4751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1118 last x: 650 last y diff: 0 last z: 1118 rot x: 0 rot y: 3.44997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1682 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1683 Footprint: Minimap: active: true x: 622 z: 1026 Obstruction: active: true moving: false control group: 1683 control group 2: 0 tag: 4323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1026 last x: 622 last y diff: 0 last z: 1026 rot x: 0 rot y: 5.51343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1683 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1684 Footprint: Minimap: active: true x: 634 z: 1026 Obstruction: active: true moving: false control group: 1684 control group 2: 0 tag: 4507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1026 last x: 634 last y diff: 0 last z: 1026 rot x: 0 rot y: 2.32686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1684 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1685 Footprint: Minimap: active: true x: 642 z: 1026 Obstruction: active: true moving: false control group: 1685 control group 2: 0 tag: 4639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1026 last x: 642 last y diff: 0 last z: 1026 rot x: 0 rot y: 4.9367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1685 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1686 Footprint: Minimap: active: true x: 674 z: 1082 Obstruction: active: true moving: false control group: 1686 control group 2: 0 tag: 5001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 1082 last x: 674 last y diff: 0 last z: 1082 rot x: 0 rot y: 4.17562 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1686 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1687 Footprint: Minimap: active: true x: 678 z: 1082 Obstruction: active: true moving: false control group: 1687 control group 2: 0 tag: 5043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 1082 last x: 678 last y diff: 0 last z: 1082 rot x: 0 rot y: 6.00434 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1687 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1688 Footprint: Minimap: active: true x: 686 z: 1050 Obstruction: active: true moving: false control group: 1688 control group 2: 0 tag: 5111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1050 last x: 686 last y diff: 0 last z: 1050 rot x: 0 rot y: 0.15203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1688 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1689 Footprint: Minimap: active: true x: 686 z: 1058 Obstruction: active: true moving: false control group: 1689 control group 2: 0 tag: 5113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1058 last x: 686 last y diff: 0 last z: 1058 rot x: 0 rot y: 2.20095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1689 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1690 Footprint: Minimap: active: true x: 686 z: 1062 Obstruction: active: true moving: false control group: 1690 control group 2: 0 tag: 5115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1062 last x: 686 last y diff: 0 last z: 1062 rot x: 0 rot y: 0.28165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1690 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1691 Footprint: Minimap: active: true x: 654 z: 1086 Obstruction: active: true moving: false control group: 1691 control group 2: 0 tag: 4797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 1086 last x: 654 last y diff: 0 last z: 1086 rot x: 0 rot y: 2.74296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1691 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1692 Footprint: Minimap: active: true x: 654 z: 1102 Obstruction: active: true moving: false control group: 1692 control group 2: 0 tag: 4799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 1102 last x: 654 last y diff: 0 last z: 1102 rot x: 0 rot y: 5.36156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1692 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1693 Footprint: Minimap: active: true x: 646 z: 1074 Obstruction: active: true moving: false control group: 1693 control group 2: 0 tag: 4685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1074 last x: 646 last y diff: 0 last z: 1074 rot x: 0 rot y: 0.64507 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1693 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1694 Footprint: Minimap: active: true x: 646 z: 1078 Obstruction: active: true moving: false control group: 1694 control group 2: 0 tag: 4687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1078 last x: 646 last y diff: 0 last z: 1078 rot x: 0 rot y: 2.56641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1694 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1695 Footprint: Minimap: active: true x: 646 z: 1086 Obstruction: active: true moving: false control group: 1695 control group 2: 0 tag: 4689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1086 last x: 646 last y diff: 0 last z: 1086 rot x: 0 rot y: 3.8512 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1695 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1696 Footprint: Minimap: active: true x: 646 z: 1098 Obstruction: active: true moving: false control group: 1696 control group 2: 0 tag: 4691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1098 last x: 646 last y diff: 0 last z: 1098 rot x: 0 rot y: 2.21685 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1696 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1697 Footprint: Minimap: active: true x: 686 z: 1078 Obstruction: active: true moving: false control group: 1697 control group 2: 0 tag: 5117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1078 last x: 686 last y diff: 0 last z: 1078 rot x: 0 rot y: 4.98783 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1697 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1698 Footprint: Minimap: active: true x: 694 z: 1070 Obstruction: active: true moving: false control group: 1698 control group 2: 0 tag: 5193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 1070 last x: 694 last y diff: 0 last z: 1070 rot x: 0 rot y: 3.11779 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1698 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1699 Footprint: Minimap: active: true x: 678 z: 1046 Obstruction: active: true moving: false control group: 1699 control group 2: 0 tag: 5037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 1046 last x: 678 last y diff: 0 last z: 1046 rot x: 0 rot y: 1.97657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1699 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1700 Footprint: Minimap: active: true x: 682 z: 1046 Obstruction: active: true moving: false control group: 1700 control group 2: 0 tag: 5073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 1046 last x: 682 last y diff: 0 last z: 1046 rot x: 0 rot y: 5.33121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1700 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1701 Footprint: Minimap: active: true x: 662 z: 1034 Obstruction: active: true moving: false control group: 1701 control group 2: 0 tag: 4857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 1034 last x: 662 last y diff: 0 last z: 1034 rot x: 0 rot y: 3.23465 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1701 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1702 Footprint: Minimap: active: true x: 662 z: 1042 Obstruction: active: true moving: false control group: 1702 control group 2: 0 tag: 4859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 1042 last x: 662 last y diff: 0 last z: 1042 rot x: 0 rot y: 2.37983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1702 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1703 Footprint: Minimap: active: true x: 622 z: 1066 Obstruction: active: true moving: false control group: 1703 control group 2: 0 tag: 4329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1066 last x: 622 last y diff: 0 last z: 1066 rot x: 0 rot y: 0.22924 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1703 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1704 Footprint: Minimap: active: true x: 646 z: 1070 Obstruction: active: true moving: false control group: 1704 control group 2: 0 tag: 4683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1070 last x: 646 last y diff: 0 last z: 1070 rot x: 0 rot y: 2.65136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1704 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1705 Footprint: Minimap: active: true x: 638 z: 1118 Obstruction: active: true moving: false control group: 1705 control group 2: 0 tag: 4591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1118 last x: 638 last y diff: 0 last z: 1118 rot x: 0 rot y: 4.19681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1705 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1706 Footprint: Minimap: active: true x: 618 z: 1078 Obstruction: active: true moving: false control group: 1706 control group 2: 0 tag: 4275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1078 last x: 618 last y diff: 0 last z: 1078 rot x: 0 rot y: 5.4788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1706 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1707 Footprint: Minimap: active: true x: 614 z: 1066 Obstruction: active: true moving: false control group: 1707 control group 2: 0 tag: 4183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1066 last x: 614 last y diff: 0 last z: 1066 rot x: 0 rot y: 5.32406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1707 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1708 Footprint: Minimap: active: true x: 618 z: 1050 Obstruction: active: true moving: false control group: 1708 control group 2: 0 tag: 4267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1050 last x: 618 last y diff: 0 last z: 1050 rot x: 0 rot y: 4.4775 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1708 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1709 Footprint: Minimap: active: true x: 618 z: 1054 Obstruction: active: true moving: false control group: 1709 control group 2: 0 tag: 4269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1054 last x: 618 last y diff: 0 last z: 1054 rot x: 0 rot y: 5.74987 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1709 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1710 Footprint: Minimap: active: true x: 618 z: 1062 Obstruction: active: true moving: false control group: 1710 control group 2: 0 tag: 4271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1062 last x: 618 last y diff: 0 last z: 1062 rot x: 0 rot y: 0.76711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1710 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1711 Footprint: Minimap: active: true x: 618 z: 1066 Obstruction: active: true moving: false control group: 1711 control group 2: 0 tag: 4273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1066 last x: 618 last y diff: 0 last z: 1066 rot x: 0 rot y: 2.66892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1711 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1712 Footprint: Minimap: active: true x: 650 z: 1106 Obstruction: active: true moving: false control group: 1712 control group 2: 0 tag: 4747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1106 last x: 650 last y diff: 0 last z: 1106 rot x: 0 rot y: 4.70212 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1712 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1713 Footprint: Minimap: active: true x: 650 z: 1110 Obstruction: active: true moving: false control group: 1713 control group 2: 0 tag: 4749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1110 last x: 650 last y diff: 0 last z: 1110 rot x: 0 rot y: 2.11525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1713 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1714 Footprint: Minimap: active: true x: 614 z: 1070 Obstruction: active: true moving: false control group: 1714 control group 2: 0 tag: 4185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1070 last x: 614 last y diff: 0 last z: 1070 rot x: 0 rot y: 0.79908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1714 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1715 Footprint: Minimap: active: true x: 646 z: 1110 Obstruction: active: true moving: false control group: 1715 control group 2: 0 tag: 4695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1110 last x: 646 last y diff: 0 last z: 1110 rot x: 0 rot y: 1.18256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1715 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1716 Footprint: Minimap: active: true x: 646 z: 1118 Obstruction: active: true moving: false control group: 1716 control group 2: 0 tag: 4697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1118 last x: 646 last y diff: 0 last z: 1118 rot x: 0 rot y: 2.99842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1716 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1717 Footprint: Minimap: active: true x: 630 z: 1030 Obstruction: active: true moving: false control group: 1717 control group 2: 0 tag: 4445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1030 last x: 630 last y diff: 0 last z: 1030 rot x: 0 rot y: 3.57036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1717 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1718 Footprint: Minimap: active: true x: 638 z: 1030 Obstruction: active: true moving: false control group: 1718 control group 2: 0 tag: 4579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1030 last x: 638 last y diff: 0 last z: 1030 rot x: 0 rot y: 1.41965 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1718 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1719 Footprint: Minimap: active: true x: 650 z: 1030 Obstruction: active: true moving: false control group: 1719 control group 2: 0 tag: 4737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1030 last x: 650 last y diff: 0 last z: 1030 rot x: 0 rot y: 5.80311 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1719 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1720 Footprint: Minimap: active: true x: 662 z: 1082 Obstruction: active: true moving: false control group: 1720 control group 2: 0 tag: 4861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 1082 last x: 662 last y diff: 0 last z: 1082 rot x: 0 rot y: 3.61677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1720 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1721 Footprint: Minimap: active: true x: 674 z: 1078 Obstruction: active: true moving: false control group: 1721 control group 2: 0 tag: 4999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 1078 last x: 674 last y diff: 0 last z: 1078 rot x: 0 rot y: 4.67592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1721 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1722 Footprint: Minimap: active: true x: 682 z: 1050 Obstruction: active: true moving: false control group: 1722 control group 2: 0 tag: 5075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 1050 last x: 682 last y diff: 0 last z: 1050 rot x: 0 rot y: 2.04844 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1722 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1723 Footprint: Minimap: active: true x: 682 z: 1062 Obstruction: active: true moving: false control group: 1723 control group 2: 0 tag: 5077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 1062 last x: 682 last y diff: 0 last z: 1062 rot x: 0 rot y: 4.15191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1723 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1724 Footprint: Minimap: active: true x: 682 z: 1070 Obstruction: active: true moving: false control group: 1724 control group 2: 0 tag: 5079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 1070 last x: 682 last y diff: 0 last z: 1070 rot x: 0 rot y: 2.48548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1724 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1725 Footprint: Minimap: active: true x: 650 z: 1070 Obstruction: active: true moving: false control group: 1725 control group 2: 0 tag: 4745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1070 last x: 650 last y diff: 0 last z: 1070 rot x: 0 rot y: 4.99468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1725 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1726 Footprint: Minimap: active: true x: 646 z: 1106 Obstruction: active: true moving: false control group: 1726 control group 2: 0 tag: 4693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1106 last x: 646 last y diff: 0 last z: 1106 rot x: 0 rot y: 5.90775 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1726 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1727 Footprint: Minimap: active: true x: 670 z: 1050 Obstruction: active: true moving: false control group: 1727 control group 2: 0 tag: 4955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1050 last x: 670 last y diff: 0 last z: 1050 rot x: 0 rot y: 0.54006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1727 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1728 Footprint: Minimap: active: true x: 674 z: 1050 Obstruction: active: true moving: false control group: 1728 control group 2: 0 tag: 4993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 1050 last x: 674 last y diff: 0 last z: 1050 rot x: 0 rot y: 2.59202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1728 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1729 Footprint: Minimap: active: true x: 678 z: 1050 Obstruction: active: true moving: false control group: 1729 control group 2: 0 tag: 5039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 1050 last x: 678 last y diff: 0 last z: 1050 rot x: 0 rot y: 2.74508 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1729 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1730 Footprint: Minimap: active: true x: 658 z: 1038 Obstruction: active: true moving: false control group: 1730 control group 2: 0 tag: 4821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 1038 last x: 658 last y diff: 0 last z: 1038 rot x: 0 rot y: 2.51357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1730 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1731 Footprint: Minimap: active: true x: 658 z: 1046 Obstruction: active: true moving: false control group: 1731 control group 2: 0 tag: 4823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 1046 last x: 658 last y diff: 0 last z: 1046 rot x: 0 rot y: 0.37307 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1731 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1732 Footprint: Minimap: active: true x: 634 z: 1062 Obstruction: active: true moving: false control group: 1732 control group 2: 0 tag: 4513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1062 last x: 634 last y diff: 0 last z: 1062 rot x: 0 rot y: 0.70546 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1732 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1733 Footprint: Minimap: active: true x: 646 z: 1062 Obstruction: active: true moving: false control group: 1733 control group 2: 0 tag: 4681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1062 last x: 646 last y diff: 0 last z: 1062 rot x: 0 rot y: 1.37374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1733 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1734 Footprint: Minimap: active: true x: 650 z: 1066 Obstruction: active: true moving: false control group: 1734 control group 2: 0 tag: 4743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1066 last x: 650 last y diff: 0 last z: 1066 rot x: 0 rot y: 0.741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1734 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1735 Footprint: Minimap: active: true x: 642 z: 1110 Obstruction: active: true moving: false control group: 1735 control group 2: 0 tag: 4651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1110 last x: 642 last y diff: 0 last z: 1110 rot x: 0 rot y: 3.32514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1735 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1736 Footprint: Minimap: active: true x: 622 z: 1050 Obstruction: active: true moving: false control group: 1736 control group 2: 0 tag: 4325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1050 last x: 622 last y diff: 0 last z: 1050 rot x: 0 rot y: 4.99727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1736 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1737 Footprint: Minimap: active: true x: 622 z: 1054 Obstruction: active: true moving: false control group: 1737 control group 2: 0 tag: 4327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1054 last x: 622 last y diff: 0 last z: 1054 rot x: 0 rot y: 3.11677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1737 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1738 Footprint: Minimap: active: true x: 626 z: 1034 Obstruction: active: true moving: false control group: 1738 control group 2: 0 tag: 4393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1034 last x: 626 last y diff: 0 last z: 1034 rot x: 0 rot y: 2.27909 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1738 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1739 Footprint: Minimap: active: true x: 638 z: 1034 Obstruction: active: true moving: false control group: 1739 control group 2: 0 tag: 4581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1034 last x: 638 last y diff: 0 last z: 1034 rot x: 0 rot y: 6.01674 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1739 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1740 Footprint: Minimap: active: true x: 650 z: 1034 Obstruction: active: true moving: false control group: 1740 control group 2: 0 tag: 4739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1034 last x: 650 last y diff: 0 last z: 1034 rot x: 0 rot y: 3.29203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1740 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1741 Footprint: Minimap: active: true x: 658 z: 1078 Obstruction: active: true moving: false control group: 1741 control group 2: 0 tag: 4827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 1078 last x: 658 last y diff: 0 last z: 1078 rot x: 0 rot y: 3.52811 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1741 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1742 Footprint: Minimap: active: true x: 678 z: 1074 Obstruction: active: true moving: false control group: 1742 control group 2: 0 tag: 5041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 1074 last x: 678 last y diff: 0 last z: 1074 rot x: 0 rot y: 1.72669 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1742 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1743 Footprint: Minimap: active: true x: 654 z: 1066 Obstruction: active: true moving: false control group: 1743 control group 2: 0 tag: 4793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 1066 last x: 654 last y diff: 0 last z: 1066 rot x: 0 rot y: 1.23008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1743 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1744 Footprint: Minimap: active: true x: 654 z: 1074 Obstruction: active: true moving: false control group: 1744 control group 2: 0 tag: 4795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 1074 last x: 654 last y diff: 0 last z: 1074 rot x: 0 rot y: 2.58231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1744 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1745 Footprint: Minimap: active: true x: 670 z: 1054 Obstruction: active: true moving: false control group: 1745 control group 2: 0 tag: 4957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1054 last x: 670 last y diff: 0 last z: 1054 rot x: 0 rot y: 5.06089 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1745 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1746 Footprint: Minimap: active: true x: 674 z: 1054 Obstruction: active: true moving: false control group: 1746 control group 2: 0 tag: 4995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 1054 last x: 674 last y diff: 0 last z: 1054 rot x: 0 rot y: 6.06667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1746 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1747 Footprint: Minimap: active: true x: 654 z: 1050 Obstruction: active: true moving: false control group: 1747 control group 2: 0 tag: 4789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 1050 last x: 654 last y diff: 0 last z: 1050 rot x: 0 rot y: 1.93203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1747 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1748 Footprint: Minimap: active: true x: 626 z: 1058 Obstruction: active: true moving: false control group: 1748 control group 2: 0 tag: 4395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1058 last x: 626 last y diff: 0 last z: 1058 rot x: 0 rot y: 0.59731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1748 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1749 Footprint: Minimap: active: true x: 630 z: 1058 Obstruction: active: true moving: false control group: 1749 control group 2: 0 tag: 4451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1058 last x: 630 last y diff: 0 last z: 1058 rot x: 0 rot y: 0.74364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1749 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1750 Footprint: Minimap: active: true x: 638 z: 1058 Obstruction: active: true moving: false control group: 1750 control group 2: 0 tag: 4585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1058 last x: 638 last y diff: 0 last z: 1058 rot x: 0 rot y: 4.239 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1750 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1751 Footprint: Minimap: active: true x: 630 z: 1038 Obstruction: active: true moving: false control group: 1751 control group 2: 0 tag: 4447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1038 last x: 630 last y diff: 0 last z: 1038 rot x: 0 rot y: 2.6721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1751 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1752 Footprint: Minimap: active: true x: 630 z: 1042 Obstruction: active: true moving: false control group: 1752 control group 2: 0 tag: 4449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1042 last x: 630 last y diff: 0 last z: 1042 rot x: 0 rot y: 4.59191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1752 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1753 Footprint: Minimap: active: true x: 638 z: 1038 Obstruction: active: true moving: false control group: 1753 control group 2: 0 tag: 4583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1038 last x: 638 last y diff: 0 last z: 1038 rot x: 0 rot y: 1.17489 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1753 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1754 Footprint: Minimap: active: true x: 642 z: 1038 Obstruction: active: true moving: false control group: 1754 control group 2: 0 tag: 4641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1038 last x: 642 last y diff: 0 last z: 1038 rot x: 0 rot y: 4.28071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1754 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1755 Footprint: Minimap: active: true x: 674 z: 1070 Obstruction: active: true moving: false control group: 1755 control group 2: 0 tag: 4997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 1070 last x: 674 last y diff: 0 last z: 1070 rot x: 0 rot y: 4.53277 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1755 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1756 Footprint: Minimap: active: true x: 658 z: 1062 Obstruction: active: true moving: false control group: 1756 control group 2: 0 tag: 4825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 1062 last x: 658 last y diff: 0 last z: 1062 rot x: 0 rot y: 2.9693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1756 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1757 Footprint: Minimap: active: true x: 654 z: 1054 Obstruction: active: true moving: false control group: 1757 control group 2: 0 tag: 4791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 1054 last x: 654 last y diff: 0 last z: 1054 rot x: 0 rot y: 2.38744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1757 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1758 Footprint: Minimap: active: true x: 666 z: 1058 Obstruction: active: true moving: false control group: 1758 control group 2: 0 tag: 4907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 1058 last x: 666 last y diff: 0 last z: 1058 rot x: 0 rot y: 5.52633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1758 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1759 Footprint: Minimap: active: true x: 650 z: 1050 Obstruction: active: true moving: false control group: 1759 control group 2: 0 tag: 4741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1050 last x: 650 last y diff: 0 last z: 1050 rot x: 0 rot y: 5.71657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1759 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1760 Footprint: Minimap: active: true x: 642 z: 1054 Obstruction: active: true moving: false control group: 1760 control group 2: 0 tag: 4645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1054 last x: 642 last y diff: 0 last z: 1054 rot x: 0 rot y: 2.2469 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1760 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1761 Footprint: Minimap: active: true x: 634 z: 1042 Obstruction: active: true moving: false control group: 1761 control group 2: 0 tag: 4509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1042 last x: 634 last y diff: 0 last z: 1042 rot x: 0 rot y: 5.8625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1761 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1762 Footprint: Minimap: active: true x: 634 z: 1046 Obstruction: active: true moving: false control group: 1762 control group 2: 0 tag: 4511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1046 last x: 634 last y diff: 0 last z: 1046 rot x: 0 rot y: 3.96392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1762 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1763 Footprint: Minimap: active: true x: 670 z: 1062 Obstruction: active: true moving: false control group: 1763 control group 2: 0 tag: 4959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1062 last x: 670 last y diff: 0 last z: 1062 rot x: 0 rot y: 2.06063 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1763 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1764 Footprint: Minimap: active: true x: 666 z: 1062 Obstruction: active: true moving: false control group: 1764 control group 2: 0 tag: 4909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 1062 last x: 666 last y diff: 0 last z: 1062 rot x: 0 rot y: 2.01212 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1764 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1765 Footprint: Minimap: active: true x: 642 z: 1046 Obstruction: active: true moving: false control group: 1765 control group 2: 0 tag: 4643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1046 last x: 642 last y diff: 0 last z: 1046 rot x: 0 rot y: 2.73667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1765 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1771 Footprint: Minimap: active: true x: 322 z: 514 Obstruction: active: true moving: false control group: 1771 control group 2: 0 tag: 2015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 514 last x: 322 last y diff: 0 last z: 514 rot x: 0 rot y: 0.2062 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1771 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 175, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1773 Footprint: Minimap: active: true x: 326 z: 510 Obstruction: active: true moving: false control group: 1773 control group 2: 0 tag: 2055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 510 last x: 326 last y diff: 0 last z: 510 rot x: 0 rot y: 0.25547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1773 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1774 Footprint: Minimap: active: true x: 354 z: 550 Obstruction: active: true moving: false control group: 1774 control group 2: 0 tag: 2207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 550 last x: 354 last y diff: 0 last z: 550 rot x: 0 rot y: 2.73766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1774 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1775 Footprint: Minimap: active: true x: 354 z: 558 Obstruction: active: true moving: false control group: 1775 control group 2: 0 tag: 2209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 558 last x: 354 last y diff: 0 last z: 558 rot x: 0 rot y: 1.55173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1775 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1776 Footprint: Minimap: active: true x: 358 z: 542 Obstruction: active: true moving: false control group: 1776 control group 2: 0 tag: 2229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 542 last x: 358 last y diff: 0 last z: 542 rot x: 0 rot y: 5.49761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1776 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1777 Footprint: Minimap: active: true x: 366 z: 542 Obstruction: active: true moving: false control group: 1777 control group 2: 0 tag: 2275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 542 last x: 366 last y diff: 0 last z: 542 rot x: 0 rot y: 2.99369 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1777 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1780 Footprint: Minimap: active: true x: 306 z: 622 Obstruction: active: true moving: false control group: 1780 control group 2: 0 tag: 1883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 622 last x: 306 last y diff: 0 last z: 622 rot x: 0 rot y: 4.44864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1780 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1781 Footprint: Minimap: active: true x: 326 z: 610 Obstruction: active: true moving: false control group: 1781 control group 2: 0 tag: 2067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 610 last x: 326 last y diff: 0 last z: 610 rot x: 0 rot y: 0.25127 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1781 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1782 Footprint: Minimap: active: true x: 330 z: 606 Obstruction: active: true moving: false control group: 1782 control group 2: 0 tag: 2091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 606 last x: 330 last y diff: 0 last z: 606 rot x: 0 rot y: 2.97898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1782 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1784 Footprint: Minimap: active: true x: 366 z: 518 Obstruction: active: true moving: false control group: 1784 control group 2: 0 tag: 2269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 518 last x: 366 last y diff: 0 last z: 518 rot x: 0 rot y: 5.77021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1784 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1785 Footprint: Minimap: active: true x: 366 z: 522 Obstruction: active: true moving: false control group: 1785 control group 2: 0 tag: 2271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 522 last x: 366 last y diff: 0 last z: 522 rot x: 0 rot y: 5.5051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1785 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1786 Footprint: Minimap: active: true x: 366 z: 538 Obstruction: active: true moving: false control group: 1786 control group 2: 0 tag: 2273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 538 last x: 366 last y diff: 0 last z: 538 rot x: 0 rot y: 2.36309 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1786 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1787 Footprint: Minimap: active: true x: 370 z: 526 Obstruction: active: true moving: false control group: 1787 control group 2: 0 tag: 2289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 526 last x: 370 last y diff: 0 last z: 526 rot x: 0 rot y: 1.1891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1787 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1788 Footprint: Minimap: active: true x: 370 z: 534 Obstruction: active: true moving: false control group: 1788 control group 2: 0 tag: 2291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 534 last x: 370 last y diff: 0 last z: 534 rot x: 0 rot y: 1.72732 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1788 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1789 Footprint: Minimap: active: true x: 338 z: 558 Obstruction: active: true moving: false control group: 1789 control group 2: 0 tag: 2131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 558 last x: 338 last y diff: 0 last z: 558 rot x: 0 rot y: 2.22536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1789 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 190, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1790 Footprint: Minimap: active: true x: 286 z: 618 Obstruction: active: true moving: false control group: 1790 control group 2: 0 tag: 1697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 618 last x: 286 last y diff: 0 last z: 618 rot x: 0 rot y: 5.15563 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1790 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1791 Footprint: Minimap: active: true x: 290 z: 622 Obstruction: active: true moving: false control group: 1791 control group 2: 0 tag: 1729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 622 last x: 290 last y diff: 0 last z: 622 rot x: 0 rot y: 1.44597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1791 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1792 Footprint: Minimap: active: true x: 290 z: 630 Obstruction: active: true moving: false control group: 1792 control group 2: 0 tag: 1731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 630 last x: 290 last y diff: 0 last z: 630 rot x: 0 rot y: 0.8512 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1792 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1793 Footprint: Minimap: active: true x: 262 z: 602 Obstruction: active: true moving: false control group: 1793 control group 2: 0 tag: 1577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 602 last x: 262 last y diff: 0 last z: 602 rot x: 0 rot y: 1.52538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1793 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1794 Footprint: Minimap: active: true x: 266 z: 602 Obstruction: active: true moving: false control group: 1794 control group 2: 0 tag: 1595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 602 last x: 266 last y diff: 0 last z: 602 rot x: 0 rot y: 4.75403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1794 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1795 Footprint: Minimap: active: true x: 294 z: 630 Obstruction: active: true moving: false control group: 1795 control group 2: 0 tag: 1761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 630 last x: 294 last y diff: 0 last z: 630 rot x: 0 rot y: 1.57401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1795 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1796 Footprint: Minimap: active: true x: 302 z: 630 Obstruction: active: true moving: false control group: 1796 control group 2: 0 tag: 1837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 630 last x: 302 last y diff: 0 last z: 630 rot x: 0 rot y: 4.86132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1796 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1809 Footprint: Minimap: active: true x: 314 z: 590 Obstruction: active: true moving: false control group: 1809 control group 2: 0 tag: 1963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 590 last x: 314 last y diff: 0 last z: 590 rot x: 0 rot y: 0.93693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8745, 8747, 8749, 8751, 8872, 8873, 8874, 8875 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 193, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1810 Footprint: Minimap: active: true x: 318 z: 594 Obstruction: active: true moving: false control group: 1810 control group 2: 0 tag: 1997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 594 last x: 318 last y diff: 0 last z: 594 rot x: 0 rot y: 2.96593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1810 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1811 Footprint: Minimap: active: true x: 322 z: 594 Obstruction: active: true moving: false control group: 1811 control group 2: 0 tag: 2031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 594 last x: 322 last y diff: 0 last z: 594 rot x: 0 rot y: 0.93364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1811 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1812 Footprint: Minimap: active: true x: 326 z: 518 Obstruction: active: true moving: false control group: 1812 control group 2: 0 tag: 2057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 518 last x: 326 last y diff: 0 last z: 518 rot x: 0 rot y: 0.92934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1812 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 197, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1813 Footprint: Minimap: active: true x: 338 z: 514 Obstruction: active: true moving: false control group: 1813 control group 2: 0 tag: 2129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 514 last x: 338 last y diff: 0 last z: 514 rot x: 0 rot y: 3.75805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1813 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1814 Footprint: Minimap: active: true x: 350 z: 546 Obstruction: active: true moving: false control group: 1814 control group 2: 0 tag: 2191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 546 last x: 350 last y diff: 0 last z: 546 rot x: 0 rot y: 0.93374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1814 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1815 Footprint: Minimap: active: true x: 358 z: 538 Obstruction: active: true moving: false control group: 1815 control group 2: 0 tag: 2227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 538 last x: 358 last y diff: 0 last z: 538 rot x: 0 rot y: 0.18604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1815 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1817 Footprint: Minimap: active: true x: 270 z: 586 Obstruction: active: true moving: false control group: 1817 control group 2: 0 tag: 1607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 586 last x: 270 last y diff: 0 last z: 586 rot x: 0 rot y: 3.11231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8786, 8787, 8788, 8789, 8224, 8225, 8226, 8227 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 2, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1818 Footprint: Minimap: active: true x: 346 z: 510 Obstruction: active: true moving: false control group: 1818 control group 2: 0 tag: 2169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 510 last x: 346 last y diff: 0 last z: 510 rot x: 0 rot y: 2.2988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1818 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1819 Footprint: Minimap: active: true x: 302 z: 626 Obstruction: active: true moving: false control group: 1819 control group 2: 0 tag: 1835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 626 last x: 302 last y diff: 0 last z: 626 rot x: 0 rot y: 5.88358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1819 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1820 Footprint: Minimap: active: true x: 314 z: 610 Obstruction: active: true moving: false control group: 1820 control group 2: 0 tag: 1967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 610 last x: 314 last y diff: 0 last z: 610 rot x: 0 rot y: 3.56394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1820 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1821 Footprint: Minimap: active: true x: 326 z: 606 Obstruction: active: true moving: false control group: 1821 control group 2: 0 tag: 2065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 606 last x: 326 last y diff: 0 last z: 606 rot x: 0 rot y: 0.89196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1821 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1822 Footprint: Minimap: active: true x: 342 z: 554 Obstruction: active: true moving: false control group: 1822 control group 2: 0 tag: 2151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 554 last x: 342 last y diff: 0 last z: 554 rot x: 0 rot y: 1.79192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1822 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1823 Footprint: Minimap: active: true x: 274 z: 602 Obstruction: active: true moving: false control group: 1823 control group 2: 0 tag: 1627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 602 last x: 274 last y diff: 0 last z: 602 rot x: 0 rot y: 5.48049 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1823 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1824 Footprint: Minimap: active: true x: 278 z: 602 Obstruction: active: true moving: false control group: 1824 control group 2: 0 tag: 1647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 602 last x: 278 last y diff: 0 last z: 602 rot x: 0 rot y: 2.35676 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1824 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1825 Footprint: Minimap: active: true x: 282 z: 602 Obstruction: active: true moving: false control group: 1825 control group 2: 0 tag: 1665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 602 last x: 282 last y diff: 0 last z: 602 rot x: 0 rot y: 2.50057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1825 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1826 Footprint: Minimap: active: true x: 286 z: 606 Obstruction: active: true moving: false control group: 1826 control group 2: 0 tag: 1693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 606 last x: 286 last y diff: 0 last z: 606 rot x: 0 rot y: 6.06142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1826 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1827 Footprint: Minimap: active: true x: 286 z: 610 Obstruction: active: true moving: false control group: 1827 control group 2: 0 tag: 1695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 610 last x: 286 last y diff: 0 last z: 610 rot x: 0 rot y: 1.2856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1827 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1841 Footprint: Minimap: active: true x: 310 z: 586 Obstruction: active: true moving: false control group: 1841 control group 2: 0 tag: 1921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 586 last x: 310 last y diff: 0 last z: 586 rot x: 0 rot y: 4.55652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8766, 8767, 8768, 8769, 8292, 8293, 8294, 8295 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 126, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1842 Footprint: Minimap: active: true x: 310 z: 590 Obstruction: active: true moving: false control group: 1842 control group 2: 0 tag: 1923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 590 last x: 310 last y diff: 0 last z: 590 rot x: 0 rot y: 6.1041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1842 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1844 Footprint: Minimap: active: true x: 330 z: 550 Obstruction: active: true moving: false control group: 1844 control group 2: 0 tag: 2089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 550 last x: 330 last y diff: 0 last z: 550 rot x: 0 rot y: 0.8256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1844 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 132, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1845 Footprint: Minimap: active: true x: 334 z: 550 Obstruction: active: true moving: false control group: 1845 control group 2: 0 tag: 2111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 550 last x: 334 last y diff: 0 last z: 550 rot x: 0 rot y: 4.98003 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1845 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1846 Footprint: Minimap: active: true x: 342 z: 550 Obstruction: active: true moving: false control group: 1846 control group 2: 0 tag: 2149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 550 last x: 342 last y diff: 0 last z: 550 rot x: 0 rot y: 5.68458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1846 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1847 Footprint: Minimap: active: true x: 310 z: 594 Obstruction: active: true moving: false control group: 1847 control group 2: 0 tag: 1925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 594 last x: 310 last y diff: 0 last z: 594 rot x: 0 rot y: 5.89687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1847 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1848 Footprint: Minimap: active: true x: 350 z: 526 Obstruction: active: true moving: false control group: 1848 control group 2: 0 tag: 2187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 526 last x: 350 last y diff: 0 last z: 526 rot x: 0 rot y: 2.91283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1848 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1849 Footprint: Minimap: active: true x: 358 z: 526 Obstruction: active: true moving: false control group: 1849 control group 2: 0 tag: 2225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 526 last x: 358 last y diff: 0 last z: 526 rot x: 0 rot y: 3.494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1849 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1850 Footprint: Minimap: active: true x: 330 z: 526 Obstruction: active: true moving: false control group: 1850 control group 2: 0 tag: 2085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 526 last x: 330 last y diff: 0 last z: 526 rot x: 0 rot y: 1.441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1850 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 6, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1851 Footprint: Minimap: active: true x: 342 z: 518 Obstruction: active: true moving: false control group: 1851 control group 2: 0 tag: 2137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 518 last x: 342 last y diff: 0 last z: 518 rot x: 0 rot y: 0.84177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1851 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1852 Footprint: Minimap: active: true x: 346 z: 546 Obstruction: active: true moving: false control group: 1852 control group 2: 0 tag: 2173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 546 last x: 346 last y diff: 0 last z: 546 rot x: 0 rot y: 2.0634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1852 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1853 Footprint: Minimap: active: true x: 350 z: 538 Obstruction: active: true moving: false control group: 1853 control group 2: 0 tag: 2189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 538 last x: 350 last y diff: 0 last z: 538 rot x: 0 rot y: 5.81742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1853 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1854 Footprint: Minimap: active: true x: 354 z: 534 Obstruction: active: true moving: false control group: 1854 control group 2: 0 tag: 2205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 534 last x: 354 last y diff: 0 last z: 534 rot x: 0 rot y: 6.00496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1854 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1856 Footprint: Minimap: active: true x: 274 z: 594 Obstruction: active: true moving: false control group: 1856 control group 2: 0 tag: 1625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 594 last x: 274 last y diff: 0 last z: 594 rot x: 0 rot y: 6.06446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1856 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8727, 8728, 8729, 8730, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 114, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1857 Footprint: Minimap: active: true x: 298 z: 614 Obstruction: active: true moving: false control group: 1857 control group 2: 0 tag: 1791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 614 last x: 298 last y diff: 0 last z: 614 rot x: 0 rot y: 0.00875 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1857 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1858 Footprint: Minimap: active: true x: 298 z: 622 Obstruction: active: true moving: false control group: 1858 control group 2: 0 tag: 1793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 622 last x: 298 last y diff: 0 last z: 622 rot x: 0 rot y: 4.35538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1858 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1859 Footprint: Minimap: active: true x: 310 z: 606 Obstruction: active: true moving: false control group: 1859 control group 2: 0 tag: 1927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 606 last x: 310 last y diff: 0 last z: 606 rot x: 0 rot y: 3.18873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1859 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1860 Footprint: Minimap: active: true x: 278 z: 598 Obstruction: active: true moving: false control group: 1860 control group 2: 0 tag: 1645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 598 last x: 278 last y diff: 0 last z: 598 rot x: 0 rot y: 5.40728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1860 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1861 Footprint: Minimap: active: true x: 290 z: 598 Obstruction: active: true moving: false control group: 1861 control group 2: 0 tag: 1727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 598 last x: 290 last y diff: 0 last z: 598 rot x: 0 rot y: 3.15546 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1861 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1874 Footprint: Minimap: active: true x: 334 z: 546 Obstruction: active: true moving: false control group: 1874 control group 2: 0 tag: 2109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 546 last x: 334 last y diff: 0 last z: 546 rot x: 0 rot y: 5.04105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1874 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1875 Footprint: Minimap: active: true x: 342 z: 546 Obstruction: active: true moving: false control group: 1875 control group 2: 0 tag: 2147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 546 last x: 342 last y diff: 0 last z: 546 rot x: 0 rot y: 3.34986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1875 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1876 Footprint: Minimap: active: true x: 306 z: 602 Obstruction: active: true moving: false control group: 1876 control group 2: 0 tag: 1881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 602 last x: 306 last y diff: 0 last z: 602 rot x: 0 rot y: 0.8673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1876 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1877 Footprint: Minimap: active: true x: 314 z: 602 Obstruction: active: true moving: false control group: 1877 control group 2: 0 tag: 1965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 602 last x: 314 last y diff: 0 last z: 602 rot x: 0 rot y: 4.60361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1877 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1878 Footprint: Minimap: active: true x: 342 z: 530 Obstruction: active: true moving: false control group: 1878 control group 2: 0 tag: 2139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 530 last x: 342 last y diff: 0 last z: 530 rot x: 0 rot y: 0.96276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1878 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1879 Footprint: Minimap: active: true x: 354 z: 530 Obstruction: active: true moving: false control group: 1879 control group 2: 0 tag: 2203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 530 last x: 354 last y diff: 0 last z: 530 rot x: 0 rot y: 2.13038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1879 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1880 Footprint: Minimap: active: true x: 334 z: 526 Obstruction: active: true moving: false control group: 1880 control group 2: 0 tag: 2105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 526 last x: 334 last y diff: 0 last z: 526 rot x: 0 rot y: 4.57892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1880 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1881 Footprint: Minimap: active: true x: 342 z: 534 Obstruction: active: true moving: false control group: 1881 control group 2: 0 tag: 2141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 534 last x: 342 last y diff: 0 last z: 534 rot x: 0 rot y: 0.59278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1881 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1882 Footprint: Minimap: active: true x: 342 z: 538 Obstruction: active: true moving: false control group: 1882 control group 2: 0 tag: 2143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 538 last x: 342 last y diff: 0 last z: 538 rot x: 0 rot y: 3.66301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1882 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1883 Footprint: Minimap: active: true x: 342 z: 542 Obstruction: active: true moving: false control group: 1883 control group 2: 0 tag: 2145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 542 last x: 342 last y diff: 0 last z: 542 rot x: 0 rot y: 1.11017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1883 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1884 Footprint: Minimap: active: true x: 346 z: 534 Obstruction: active: true moving: false control group: 1884 control group 2: 0 tag: 2171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 534 last x: 346 last y diff: 0 last z: 534 rot x: 0 rot y: 4.22078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1884 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1886 Footprint: Minimap: active: true x: 278 z: 594 Obstruction: active: true moving: false control group: 1886 control group 2: 0 tag: 1643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 594 last x: 278 last y diff: 0 last z: 594 rot x: 0 rot y: 3.78156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1886 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8718, 8719, 8720, 8721, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 179, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1887 Footprint: Minimap: active: true x: 302 z: 602 Obstruction: active: true moving: false control group: 1887 control group 2: 0 tag: 1833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 602 last x: 302 last y diff: 0 last z: 602 rot x: 0 rot y: 3.28025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1887 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1888 Footprint: Minimap: active: true x: 282 z: 594 Obstruction: active: true moving: false control group: 1888 control group 2: 0 tag: 1663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 594 last x: 282 last y diff: 0 last z: 594 rot x: 0 rot y: 5.59951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1888 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1889 Footprint: Minimap: active: true x: 286 z: 594 Obstruction: active: true moving: false control group: 1889 control group 2: 0 tag: 1691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 594 last x: 286 last y diff: 0 last z: 594 rot x: 0 rot y: 3.60558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1889 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1890 Footprint: Minimap: active: true x: 290 z: 594 Obstruction: active: true moving: false control group: 1890 control group 2: 0 tag: 1725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 594 last x: 290 last y diff: 0 last z: 594 rot x: 0 rot y: 2.31798 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1890 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1891 Footprint: Minimap: active: true x: 294 z: 594 Obstruction: active: true moving: false control group: 1891 control group 2: 0 tag: 1759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 594 last x: 294 last y diff: 0 last z: 594 rot x: 0 rot y: 4.27907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1891 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1897 Footprint: Minimap: active: true x: 334 z: 542 Obstruction: active: true moving: false control group: 1897 control group 2: 0 tag: 2107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 542 last x: 334 last y diff: 0 last z: 542 rot x: 0 rot y: 4.69866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1897 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 179, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1898 Footprint: Minimap: active: true x: 290 z: 590 Obstruction: active: true moving: false control group: 1898 control group 2: 0 tag: 1723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 590 last x: 290 last y diff: 0 last z: 590 rot x: 0 rot y: 5.31147 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1898 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8737, 8738, 8739, 8740, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 191, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1899 Footprint: Minimap: active: true x: 294 z: 590 Obstruction: active: true moving: false control group: 1899 control group 2: 0 tag: 1757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 590 last x: 294 last y diff: 0 last z: 590 rot x: 0 rot y: 1.45087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1899 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1900 Footprint: Minimap: active: true x: 298 z: 590 Obstruction: active: true moving: false control group: 1900 control group 2: 0 tag: 1787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 590 last x: 298 last y diff: 0 last z: 590 rot x: 0 rot y: 2.97556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1900 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8741, 8742, 8743, 8744, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 199, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1901 Footprint: Minimap: active: true x: 298 z: 594 Obstruction: active: true moving: false control group: 1901 control group 2: 0 tag: 1789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 594 last x: 298 last y diff: 0 last z: 594 rot x: 0 rot y: 5.72977 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1901 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1902 Footprint: Minimap: active: true x: 298 z: 586 Obstruction: active: true moving: false control group: 1902 control group 2: 0 tag: 1785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 586 last x: 298 last y diff: 0 last z: 586 rot x: 0 rot y: 0.81392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8753, 8754, 8755, 8756, 8268, 8269, 8270, 8271 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 12, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1904 Footprint: Minimap: active: true x: 294 z: 586 Obstruction: active: true moving: false control group: 1904 control group 2: 0 tag: 1755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 586 last x: 294 last y diff: 0 last z: 586 rot x: 0 rot y: 3.26052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1904 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8746, 8748, 8750, 8752, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 178, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1905 Footprint: Minimap: active: true x: 1262 z: 594 Obstruction: active: true moving: false control group: 1905 control group 2: 0 tag: 8307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 594 last x: 1262 last y diff: 0 last z: 594 rot x: 0 rot y: 3.06261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1905 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1906 Footprint: Minimap: active: true x: 1250 z: 654 Obstruction: active: true moving: false control group: 1906 control group 2: 0 tag: 8291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 654 last x: 1250 last y diff: 0 last z: 654 rot x: 0 rot y: 6.13852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1906 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1907 Footprint: Minimap: active: true x: 1250 z: 658 Obstruction: active: true moving: false control group: 1907 control group 2: 0 tag: 8293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 658 last x: 1250 last y diff: 0 last z: 658 rot x: 0 rot y: 4.5777 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1907 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1908 Footprint: Minimap: active: true x: 1262 z: 654 Obstruction: active: true moving: false control group: 1908 control group 2: 0 tag: 8319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 654 last x: 1262 last y diff: 0 last z: 654 rot x: 0 rot y: 2.92286 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1908 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1909 Footprint: Minimap: active: true x: 1262 z: 662 Obstruction: active: true moving: false control group: 1909 control group 2: 0 tag: 8321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 662 last x: 1262 last y diff: 0 last z: 662 rot x: 0 rot y: 1.48018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1909 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1910 Footprint: Minimap: active: true x: 1234 z: 594 Obstruction: active: true moving: false control group: 1910 control group 2: 0 tag: 8227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 594 last x: 1234 last y diff: 0 last z: 594 rot x: 0 rot y: 0.20781 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1910 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1911 Footprint: Minimap: active: true x: 1226 z: 666 Obstruction: active: true moving: false control group: 1911 control group 2: 0 tag: 8203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 666 last x: 1226 last y diff: 0 last z: 666 rot x: 0 rot y: 0.87594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1911 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1912 Footprint: Minimap: active: true x: 1226 z: 670 Obstruction: active: true moving: false control group: 1912 control group 2: 0 tag: 8205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 670 last x: 1226 last y diff: 0 last z: 670 rot x: 0 rot y: 5.81807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1912 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1913 Footprint: Minimap: active: true x: 1246 z: 666 Obstruction: active: true moving: false control group: 1913 control group 2: 0 tag: 8281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 666 last x: 1246 last y diff: 0 last z: 666 rot x: 0 rot y: 5.99653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1913 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1914 Footprint: Minimap: active: true x: 1254 z: 674 Obstruction: active: true moving: false control group: 1914 control group 2: 0 tag: 8299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 674 last x: 1254 last y diff: 0 last z: 674 rot x: 0 rot y: 1.1549 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1914 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1915 Footprint: Minimap: active: true x: 1210 z: 606 Obstruction: active: true moving: false control group: 1915 control group 2: 0 tag: 8071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 606 last x: 1210 last y diff: 0 last z: 606 rot x: 0 rot y: 2.80716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1915 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1916 Footprint: Minimap: active: true x: 1202 z: 654 Obstruction: active: true moving: false control group: 1916 control group 2: 0 tag: 8023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 654 last x: 1202 last y diff: 0 last z: 654 rot x: 0 rot y: 1.41616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1916 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1917 Footprint: Minimap: active: true x: 1202 z: 662 Obstruction: active: true moving: false control group: 1917 control group 2: 0 tag: 8025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 662 last x: 1202 last y diff: 0 last z: 662 rot x: 0 rot y: 2.50242 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1917 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1918 Footprint: Minimap: active: true x: 1206 z: 670 Obstruction: active: true moving: false control group: 1918 control group 2: 0 tag: 8055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 670 last x: 1206 last y diff: 0 last z: 670 rot x: 0 rot y: 0.63422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1918 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1919 Footprint: Minimap: active: true x: 1210 z: 670 Obstruction: active: true moving: false control group: 1919 control group 2: 0 tag: 8085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 670 last x: 1210 last y diff: 0 last z: 670 rot x: 0 rot y: 3.81128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1919 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1920 Footprint: Minimap: active: true x: 1258 z: 682 Obstruction: active: true moving: false control group: 1920 control group 2: 0 tag: 8303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 682 last x: 1258 last y diff: 0 last z: 682 rot x: 0 rot y: 4.85962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1920 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1921 Footprint: Minimap: active: true x: 1258 z: 686 Obstruction: active: true moving: false control group: 1921 control group 2: 0 tag: 8305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 686 last x: 1258 last y diff: 0 last z: 686 rot x: 0 rot y: 2.73304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1921 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1922 Footprint: Minimap: active: true x: 1190 z: 626 Obstruction: active: true moving: false control group: 1922 control group 2: 0 tag: 7941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 626 last x: 1190 last y diff: 0 last z: 626 rot x: 0 rot y: 3.18308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1922 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1923 Footprint: Minimap: active: true x: 1214 z: 678 Obstruction: active: true moving: false control group: 1923 control group 2: 0 tag: 8127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 678 last x: 1214 last y diff: 0 last z: 678 rot x: 0 rot y: 5.60827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1923 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1924 Footprint: Minimap: active: true x: 1202 z: 666 Obstruction: active: true moving: false control group: 1924 control group 2: 0 tag: 8027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 666 last x: 1202 last y diff: 0 last z: 666 rot x: 0 rot y: 1.65821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1924 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1925 Footprint: Minimap: active: true x: 1246 z: 650 Obstruction: active: true moving: false control group: 1925 control group 2: 0 tag: 8279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 650 last x: 1246 last y diff: 0 last z: 650 rot x: 0 rot y: 2.72053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1925 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1926 Footprint: Minimap: active: true x: 1262 z: 650 Obstruction: active: true moving: false control group: 1926 control group 2: 0 tag: 8317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 650 last x: 1262 last y diff: 0 last z: 650 rot x: 0 rot y: 3.70324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1926 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1927 Footprint: Minimap: active: true x: 1226 z: 598 Obstruction: active: true moving: false control group: 1927 control group 2: 0 tag: 8185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 598 last x: 1226 last y diff: 0 last z: 598 rot x: 0 rot y: 5.7326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1927 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1928 Footprint: Minimap: active: true x: 1238 z: 598 Obstruction: active: true moving: false control group: 1928 control group 2: 0 tag: 8243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 598 last x: 1238 last y diff: 0 last z: 598 rot x: 0 rot y: 4.7197 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1928 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1929 Footprint: Minimap: active: true x: 1222 z: 662 Obstruction: active: true moving: false control group: 1929 control group 2: 0 tag: 8179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 662 last x: 1222 last y diff: 0 last z: 662 rot x: 0 rot y: 3.03507 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1929 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1930 Footprint: Minimap: active: true x: 1234 z: 662 Obstruction: active: true moving: false control group: 1930 control group 2: 0 tag: 8241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 662 last x: 1234 last y diff: 0 last z: 662 rot x: 0 rot y: 5.24111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1930 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1931 Footprint: Minimap: active: true x: 1242 z: 662 Obstruction: active: true moving: false control group: 1931 control group 2: 0 tag: 8265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 662 last x: 1242 last y diff: 0 last z: 662 rot x: 0 rot y: 0.68068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1931 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1932 Footprint: Minimap: active: true x: 1206 z: 622 Obstruction: active: true moving: false control group: 1932 control group 2: 0 tag: 8051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 622 last x: 1206 last y diff: 0 last z: 622 rot x: 0 rot y: 1.41538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1932 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1933 Footprint: Minimap: active: true x: 1198 z: 626 Obstruction: active: true moving: false control group: 1933 control group 2: 0 tag: 7993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 626 last x: 1198 last y diff: 0 last z: 626 rot x: 0 rot y: 2.00423 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1933 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1934 Footprint: Minimap: active: true x: 1210 z: 614 Obstruction: active: true moving: false control group: 1934 control group 2: 0 tag: 8073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 614 last x: 1210 last y diff: 0 last z: 614 rot x: 0 rot y: 1.30571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1934 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1935 Footprint: Minimap: active: true x: 1210 z: 618 Obstruction: active: true moving: false control group: 1935 control group 2: 0 tag: 8075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 618 last x: 1210 last y diff: 0 last z: 618 rot x: 0 rot y: 4.08611 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1935 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1936 Footprint: Minimap: active: true x: 1218 z: 606 Obstruction: active: true moving: false control group: 1936 control group 2: 0 tag: 8147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 606 last x: 1218 last y diff: 0 last z: 606 rot x: 0 rot y: 1.04357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1936 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1937 Footprint: Minimap: active: true x: 1194 z: 650 Obstruction: active: true moving: false control group: 1937 control group 2: 0 tag: 7973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 650 last x: 1194 last y diff: 0 last z: 650 rot x: 0 rot y: 0.65357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1937 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1938 Footprint: Minimap: active: true x: 1198 z: 650 Obstruction: active: true moving: false control group: 1938 control group 2: 0 tag: 7999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 650 last x: 1198 last y diff: 0 last z: 650 rot x: 0 rot y: 4.75866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1938 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1939 Footprint: Minimap: active: true x: 1210 z: 650 Obstruction: active: true moving: false control group: 1939 control group 2: 0 tag: 8079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 650 last x: 1210 last y diff: 0 last z: 650 rot x: 0 rot y: 2.68816 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1939 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1940 Footprint: Minimap: active: true x: 1210 z: 654 Obstruction: active: true moving: false control group: 1940 control group 2: 0 tag: 8081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 654 last x: 1210 last y diff: 0 last z: 654 rot x: 0 rot y: 2.94886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1940 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1941 Footprint: Minimap: active: true x: 1210 z: 662 Obstruction: active: true moving: false control group: 1941 control group 2: 0 tag: 8083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 662 last x: 1210 last y diff: 0 last z: 662 rot x: 0 rot y: 0.02976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1941 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1942 Footprint: Minimap: active: true x: 1214 z: 670 Obstruction: active: true moving: false control group: 1942 control group 2: 0 tag: 8125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 670 last x: 1214 last y diff: 0 last z: 670 rot x: 0 rot y: 0.2087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1942 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1943 Footprint: Minimap: active: true x: 1262 z: 686 Obstruction: active: true moving: false control group: 1943 control group 2: 0 tag: 8323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 686 last x: 1262 last y diff: 0 last z: 686 rot x: 0 rot y: 5.45943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1943 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1944 Footprint: Minimap: active: true x: 1186 z: 638 Obstruction: active: true moving: false control group: 1944 control group 2: 0 tag: 7921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 638 last x: 1186 last y diff: 0 last z: 638 rot x: 0 rot y: 4.10512 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1944 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1945 Footprint: Minimap: active: true x: 1190 z: 638 Obstruction: active: true moving: false control group: 1945 control group 2: 0 tag: 7943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 638 last x: 1190 last y diff: 0 last z: 638 rot x: 0 rot y: 0.18099 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1945 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1946 Footprint: Minimap: active: true x: 1194 z: 630 Obstruction: active: true moving: false control group: 1946 control group 2: 0 tag: 7965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 630 last x: 1194 last y diff: 0 last z: 630 rot x: 0 rot y: 3.82877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1946 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1947 Footprint: Minimap: active: true x: 1194 z: 634 Obstruction: active: true moving: false control group: 1947 control group 2: 0 tag: 7967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 634 last x: 1194 last y diff: 0 last z: 634 rot x: 0 rot y: 2.34464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1947 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1948 Footprint: Minimap: active: true x: 1242 z: 602 Obstruction: active: true moving: false control group: 1948 control group 2: 0 tag: 8253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 602 last x: 1242 last y diff: 0 last z: 602 rot x: 0 rot y: 3.27619 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1948 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1949 Footprint: Minimap: active: true x: 1246 z: 602 Obstruction: active: true moving: false control group: 1949 control group 2: 0 tag: 8267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 602 last x: 1246 last y diff: 0 last z: 602 rot x: 0 rot y: 1.59911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1949 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1950 Footprint: Minimap: active: true x: 1262 z: 602 Obstruction: active: true moving: false control group: 1950 control group 2: 0 tag: 8309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 602 last x: 1262 last y diff: 0 last z: 602 rot x: 0 rot y: 3.1453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1950 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1951 Footprint: Minimap: active: true x: 1242 z: 646 Obstruction: active: true moving: false control group: 1951 control group 2: 0 tag: 8259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 646 last x: 1242 last y diff: 0 last z: 646 rot x: 0 rot y: 3.65688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1951 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1952 Footprint: Minimap: active: true x: 1242 z: 650 Obstruction: active: true moving: false control group: 1952 control group 2: 0 tag: 8261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 650 last x: 1242 last y diff: 0 last z: 650 rot x: 0 rot y: 5.54217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1952 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1953 Footprint: Minimap: active: true x: 1242 z: 654 Obstruction: active: true moving: false control group: 1953 control group 2: 0 tag: 8263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 654 last x: 1242 last y diff: 0 last z: 654 rot x: 0 rot y: 4.45727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1953 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1954 Footprint: Minimap: active: true x: 1246 z: 646 Obstruction: active: true moving: false control group: 1954 control group 2: 0 tag: 8277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 646 last x: 1246 last y diff: 0 last z: 646 rot x: 0 rot y: 4.7193 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1954 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1955 Footprint: Minimap: active: true x: 1230 z: 602 Obstruction: active: true moving: false control group: 1955 control group 2: 0 tag: 8211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 602 last x: 1230 last y diff: 0 last z: 602 rot x: 0 rot y: 0.81328 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1955 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1956 Footprint: Minimap: active: true x: 1234 z: 602 Obstruction: active: true moving: false control group: 1956 control group 2: 0 tag: 8229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 602 last x: 1234 last y diff: 0 last z: 602 rot x: 0 rot y: 0.82389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1956 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1957 Footprint: Minimap: active: true x: 1218 z: 658 Obstruction: active: true moving: false control group: 1957 control group 2: 0 tag: 8157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 658 last x: 1218 last y diff: 0 last z: 658 rot x: 0 rot y: 4.9569 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1957 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1958 Footprint: Minimap: active: true x: 1230 z: 658 Obstruction: active: true moving: false control group: 1958 control group 2: 0 tag: 8225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 658 last x: 1230 last y diff: 0 last z: 658 rot x: 0 rot y: 2.88671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1958 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1959 Footprint: Minimap: active: true x: 1234 z: 658 Obstruction: active: true moving: false control group: 1959 control group 2: 0 tag: 8239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 658 last x: 1234 last y diff: 0 last z: 658 rot x: 0 rot y: 1.80292 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1959 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1960 Footprint: Minimap: active: true x: 1238 z: 658 Obstruction: active: true moving: false control group: 1960 control group 2: 0 tag: 8251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 658 last x: 1238 last y diff: 0 last z: 658 rot x: 0 rot y: 1.29802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1960 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1961 Footprint: Minimap: active: true x: 1202 z: 630 Obstruction: active: true moving: false control group: 1961 control group 2: 0 tag: 8017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 630 last x: 1202 last y diff: 0 last z: 630 rot x: 0 rot y: 4.9937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1961 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1962 Footprint: Minimap: active: true x: 1206 z: 630 Obstruction: active: true moving: false control group: 1962 control group 2: 0 tag: 8053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 630 last x: 1206 last y diff: 0 last z: 630 rot x: 0 rot y: 2.02916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1962 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1963 Footprint: Minimap: active: true x: 1214 z: 626 Obstruction: active: true moving: false control group: 1963 control group 2: 0 tag: 8115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 626 last x: 1214 last y diff: 0 last z: 626 rot x: 0 rot y: 0.44652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1963 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1964 Footprint: Minimap: active: true x: 1222 z: 610 Obstruction: active: true moving: false control group: 1964 control group 2: 0 tag: 8171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 610 last x: 1222 last y diff: 0 last z: 610 rot x: 0 rot y: 0.75075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1964 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1965 Footprint: Minimap: active: true x: 1230 z: 610 Obstruction: active: true moving: false control group: 1965 control group 2: 0 tag: 8213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 610 last x: 1230 last y diff: 0 last z: 610 rot x: 0 rot y: 1.93743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1965 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1966 Footprint: Minimap: active: true x: 1194 z: 646 Obstruction: active: true moving: false control group: 1966 control group 2: 0 tag: 7971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 646 last x: 1194 last y diff: 0 last z: 646 rot x: 0 rot y: 3.93171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1966 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1967 Footprint: Minimap: active: true x: 1198 z: 646 Obstruction: active: true moving: false control group: 1967 control group 2: 0 tag: 7997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 646 last x: 1198 last y diff: 0 last z: 646 rot x: 0 rot y: 3.76148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1967 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1968 Footprint: Minimap: active: true x: 1214 z: 650 Obstruction: active: true moving: false control group: 1968 control group 2: 0 tag: 8121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 650 last x: 1214 last y diff: 0 last z: 650 rot x: 0 rot y: 4.67063 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1968 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1969 Footprint: Minimap: active: true x: 1214 z: 662 Obstruction: active: true moving: false control group: 1969 control group 2: 0 tag: 8123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 662 last x: 1214 last y diff: 0 last z: 662 rot x: 0 rot y: 0.94738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1969 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1970 Footprint: Minimap: active: true x: 1194 z: 642 Obstruction: active: true moving: false control group: 1970 control group 2: 0 tag: 7969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 642 last x: 1194 last y diff: 0 last z: 642 rot x: 0 rot y: 5.07676 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1970 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1971 Footprint: Minimap: active: true x: 1198 z: 634 Obstruction: active: true moving: false control group: 1971 control group 2: 0 tag: 7995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 634 last x: 1198 last y diff: 0 last z: 634 rot x: 0 rot y: 2.50741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1971 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1972 Footprint: Minimap: active: true x: 1262 z: 614 Obstruction: active: true moving: false control group: 1972 control group 2: 0 tag: 8311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 614 last x: 1262 last y diff: 0 last z: 614 rot x: 0 rot y: 1.54914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1972 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1973 Footprint: Minimap: active: true x: 1262 z: 618 Obstruction: active: true moving: false control group: 1973 control group 2: 0 tag: 8313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 618 last x: 1262 last y diff: 0 last z: 618 rot x: 0 rot y: 0.24332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1973 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1974 Footprint: Minimap: active: true x: 1234 z: 606 Obstruction: active: true moving: false control group: 1974 control group 2: 0 tag: 8231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 606 last x: 1234 last y diff: 0 last z: 606 rot x: 0 rot y: 3.1059 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1974 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1975 Footprint: Minimap: active: true x: 1246 z: 606 Obstruction: active: true moving: false control group: 1975 control group 2: 0 tag: 8269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 606 last x: 1246 last y diff: 0 last z: 606 rot x: 0 rot y: 5.73934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1975 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1976 Footprint: Minimap: active: true x: 1262 z: 642 Obstruction: active: true moving: false control group: 1976 control group 2: 0 tag: 8315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 642 last x: 1262 last y diff: 0 last z: 642 rot x: 0 rot y: 5.02141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1976 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1977 Footprint: Minimap: active: true x: 1238 z: 650 Obstruction: active: true moving: false control group: 1977 control group 2: 0 tag: 8249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 650 last x: 1238 last y diff: 0 last z: 650 rot x: 0 rot y: 0.56124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1977 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1978 Footprint: Minimap: active: true x: 1250 z: 642 Obstruction: active: true moving: false control group: 1978 control group 2: 0 tag: 8289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 642 last x: 1250 last y diff: 0 last z: 642 rot x: 0 rot y: 5.94318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1978 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1979 Footprint: Minimap: active: true x: 1214 z: 630 Obstruction: active: true moving: false control group: 1979 control group 2: 0 tag: 8117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 630 last x: 1214 last y diff: 0 last z: 630 rot x: 0 rot y: 4.59806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1979 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1980 Footprint: Minimap: active: true x: 1202 z: 634 Obstruction: active: true moving: false control group: 1980 control group 2: 0 tag: 8019 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 634 last x: 1202 last y diff: 0 last z: 634 rot x: 0 rot y: 3.41285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1980 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1981 Footprint: Minimap: active: true x: 1210 z: 634 Obstruction: active: true moving: false control group: 1981 control group 2: 0 tag: 8077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 634 last x: 1210 last y diff: 0 last z: 634 rot x: 0 rot y: 2.47611 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1981 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1982 Footprint: Minimap: active: true x: 1214 z: 634 Obstruction: active: true moving: false control group: 1982 control group 2: 0 tag: 8119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 634 last x: 1214 last y diff: 0 last z: 634 rot x: 0 rot y: 5.44008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1982 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1983 Footprint: Minimap: active: true x: 1234 z: 610 Obstruction: active: true moving: false control group: 1983 control group 2: 0 tag: 8233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 610 last x: 1234 last y diff: 0 last z: 610 rot x: 0 rot y: 4.56052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1983 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1984 Footprint: Minimap: active: true x: 1222 z: 614 Obstruction: active: true moving: false control group: 1984 control group 2: 0 tag: 8173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 614 last x: 1222 last y diff: 0 last z: 614 rot x: 0 rot y: 5.34591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1984 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1985 Footprint: Minimap: active: true x: 1234 z: 614 Obstruction: active: true moving: false control group: 1985 control group 2: 0 tag: 8235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 614 last x: 1234 last y diff: 0 last z: 614 rot x: 0 rot y: 3.90082 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1985 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1986 Footprint: Minimap: active: true x: 1222 z: 618 Obstruction: active: true moving: false control group: 1986 control group 2: 0 tag: 8175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 618 last x: 1222 last y diff: 0 last z: 618 rot x: 0 rot y: 0.1229 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1986 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1987 Footprint: Minimap: active: true x: 1202 z: 642 Obstruction: active: true moving: false control group: 1987 control group 2: 0 tag: 8021 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 642 last x: 1202 last y diff: 0 last z: 642 rot x: 0 rot y: 4.4666 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1987 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1988 Footprint: Minimap: active: true x: 1218 z: 642 Obstruction: active: true moving: false control group: 1988 control group 2: 0 tag: 8153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 642 last x: 1218 last y diff: 0 last z: 642 rot x: 0 rot y: 5.0691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1988 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1989 Footprint: Minimap: active: true x: 1218 z: 646 Obstruction: active: true moving: false control group: 1989 control group 2: 0 tag: 8155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 646 last x: 1218 last y diff: 0 last z: 646 rot x: 0 rot y: 1.80599 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1989 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1990 Footprint: Minimap: active: true x: 1258 z: 630 Obstruction: active: true moving: false control group: 1990 control group 2: 0 tag: 8301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 630 last x: 1258 last y diff: 0 last z: 630 rot x: 0 rot y: 0.4578 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1990 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1991 Footprint: Minimap: active: true x: 1238 z: 610 Obstruction: active: true moving: false control group: 1991 control group 2: 0 tag: 8245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 610 last x: 1238 last y diff: 0 last z: 610 rot x: 0 rot y: 4.95946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1991 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1992 Footprint: Minimap: active: true x: 1250 z: 610 Obstruction: active: true moving: false control group: 1992 control group 2: 0 tag: 8283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 610 last x: 1250 last y diff: 0 last z: 610 rot x: 0 rot y: 3.72672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1992 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1993 Footprint: Minimap: active: true x: 1234 z: 646 Obstruction: active: true moving: false control group: 1993 control group 2: 0 tag: 8237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 646 last x: 1234 last y diff: 0 last z: 646 rot x: 0 rot y: 3.56878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1993 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1994 Footprint: Minimap: active: true x: 1246 z: 638 Obstruction: active: true moving: false control group: 1994 control group 2: 0 tag: 8275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 638 last x: 1246 last y diff: 0 last z: 638 rot x: 0 rot y: 5.70345 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1994 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1995 Footprint: Minimap: active: true x: 1254 z: 638 Obstruction: active: true moving: false control group: 1995 control group 2: 0 tag: 8297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 638 last x: 1254 last y diff: 0 last z: 638 rot x: 0 rot y: 0.84644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1995 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1996 Footprint: Minimap: active: true x: 1226 z: 650 Obstruction: active: true moving: false control group: 1996 control group 2: 0 tag: 8201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 650 last x: 1226 last y diff: 0 last z: 650 rot x: 0 rot y: 1.78248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1996 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1997 Footprint: Minimap: active: true x: 1230 z: 650 Obstruction: active: true moving: false control group: 1997 control group 2: 0 tag: 8223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 650 last x: 1230 last y diff: 0 last z: 650 rot x: 0 rot y: 5.67916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1997 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1998 Footprint: Minimap: active: true x: 1218 z: 634 Obstruction: active: true moving: false control group: 1998 control group 2: 0 tag: 8149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 634 last x: 1218 last y diff: 0 last z: 634 rot x: 0 rot y: 5.16146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1998 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1999 Footprint: Minimap: active: true x: 1218 z: 638 Obstruction: active: true moving: false control group: 1999 control group 2: 0 tag: 8151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 638 last x: 1218 last y diff: 0 last z: 638 rot x: 0 rot y: 0.84227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1999 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2000 Footprint: Minimap: active: true x: 1226 z: 618 Obstruction: active: true moving: false control group: 2000 control group 2: 0 tag: 8187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 618 last x: 1226 last y diff: 0 last z: 618 rot x: 0 rot y: 3.26056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2000 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2001 Footprint: Minimap: active: true x: 1222 z: 646 Obstruction: active: true moving: false control group: 2001 control group 2: 0 tag: 8177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 646 last x: 1222 last y diff: 0 last z: 646 rot x: 0 rot y: 5.84388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2001 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2002 Footprint: Minimap: active: true x: 1254 z: 634 Obstruction: active: true moving: false control group: 2002 control group 2: 0 tag: 8295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 634 last x: 1254 last y diff: 0 last z: 634 rot x: 0 rot y: 1.77985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2002 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2003 Footprint: Minimap: active: true x: 1246 z: 614 Obstruction: active: true moving: false control group: 2003 control group 2: 0 tag: 8271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 614 last x: 1246 last y diff: 0 last z: 614 rot x: 0 rot y: 4.66007 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2003 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2004 Footprint: Minimap: active: true x: 1250 z: 614 Obstruction: active: true moving: false control group: 2004 control group 2: 0 tag: 8285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 614 last x: 1250 last y diff: 0 last z: 614 rot x: 0 rot y: 2.77636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2004 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2005 Footprint: Minimap: active: true x: 1230 z: 638 Obstruction: active: true moving: false control group: 2005 control group 2: 0 tag: 8217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 638 last x: 1230 last y diff: 0 last z: 638 rot x: 0 rot y: 5.57949 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2005 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2006 Footprint: Minimap: active: true x: 1230 z: 642 Obstruction: active: true moving: false control group: 2006 control group 2: 0 tag: 8219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 642 last x: 1230 last y diff: 0 last z: 642 rot x: 0 rot y: 1.89115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2006 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2007 Footprint: Minimap: active: true x: 1230 z: 646 Obstruction: active: true moving: false control group: 2007 control group 2: 0 tag: 8221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 646 last x: 1230 last y diff: 0 last z: 646 rot x: 0 rot y: 1.11248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2007 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2008 Footprint: Minimap: active: true x: 1242 z: 634 Obstruction: active: true moving: false control group: 2008 control group 2: 0 tag: 8257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 634 last x: 1242 last y diff: 0 last z: 634 rot x: 0 rot y: 5.10651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2008 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2009 Footprint: Minimap: active: true x: 1226 z: 646 Obstruction: active: true moving: false control group: 2009 control group 2: 0 tag: 8199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 646 last x: 1226 last y diff: 0 last z: 646 rot x: 0 rot y: 1.77686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2009 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2010 Footprint: Minimap: active: true x: 1226 z: 626 Obstruction: active: true moving: false control group: 2010 control group 2: 0 tag: 8189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 626 last x: 1226 last y diff: 0 last z: 626 rot x: 0 rot y: 3.6805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2010 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2011 Footprint: Minimap: active: true x: 1226 z: 630 Obstruction: active: true moving: false control group: 2011 control group 2: 0 tag: 8191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 630 last x: 1226 last y diff: 0 last z: 630 rot x: 0 rot y: 4.2134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2011 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2012 Footprint: Minimap: active: true x: 1226 z: 634 Obstruction: active: true moving: false control group: 2012 control group 2: 0 tag: 8193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 634 last x: 1226 last y diff: 0 last z: 634 rot x: 0 rot y: 5.12256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2012 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2013 Footprint: Minimap: active: true x: 1226 z: 638 Obstruction: active: true moving: false control group: 2013 control group 2: 0 tag: 8195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 638 last x: 1226 last y diff: 0 last z: 638 rot x: 0 rot y: 2.31157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2013 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2014 Footprint: Minimap: active: true x: 1230 z: 622 Obstruction: active: true moving: false control group: 2014 control group 2: 0 tag: 8215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 622 last x: 1230 last y diff: 0 last z: 622 rot x: 0 rot y: 4.70665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2014 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2015 Footprint: Minimap: active: true x: 1226 z: 642 Obstruction: active: true moving: false control group: 2015 control group 2: 0 tag: 8197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 642 last x: 1226 last y diff: 0 last z: 642 rot x: 0 rot y: 5.27355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2015 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2016 Footprint: Minimap: active: true x: 1250 z: 618 Obstruction: active: true moving: false control group: 2016 control group 2: 0 tag: 8287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 618 last x: 1250 last y diff: 0 last z: 618 rot x: 0 rot y: 1.36274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2016 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2017 Footprint: Minimap: active: true x: 1242 z: 630 Obstruction: active: true moving: false control group: 2017 control group 2: 0 tag: 8255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 630 last x: 1242 last y diff: 0 last z: 630 rot x: 0 rot y: 3.62882 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2017 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2018 Footprint: Minimap: active: true x: 1246 z: 622 Obstruction: active: true moving: false control group: 2018 control group 2: 0 tag: 8273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 622 last x: 1246 last y diff: 0 last z: 622 rot x: 0 rot y: 2.4855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2018 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2019 Footprint: Minimap: active: true x: 1238 z: 626 Obstruction: active: true moving: false control group: 2019 control group 2: 0 tag: 8247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 626 last x: 1238 last y diff: 0 last z: 626 rot x: 0 rot y: 3.1906 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2019 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2020 Footprint: Minimap: active: true x: 694 z: 462 Obstruction: active: true moving: false control group: 2020 control group 2: 0 tag: 5185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 462 last x: 694 last y diff: 0 last z: 462 rot x: 0 rot y: 5.7336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2020 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2021 Footprint: Minimap: active: true x: 666 z: 446 Obstruction: active: true moving: false control group: 2021 control group 2: 0 tag: 4903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 446 last x: 666 last y diff: 0 last z: 446 rot x: 0 rot y: 1.33857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2021 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2022 Footprint: Minimap: active: true x: 702 z: 466 Obstruction: active: true moving: false control group: 2022 control group 2: 0 tag: 5261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 466 last x: 702 last y diff: 0 last z: 466 rot x: 0 rot y: 2.51085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2022 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2023 Footprint: Minimap: active: true x: 654 z: 442 Obstruction: active: true moving: false control group: 2023 control group 2: 0 tag: 4785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 442 last x: 654 last y diff: 0 last z: 442 rot x: 0 rot y: 6.08887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2023 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2024 Footprint: Minimap: active: true x: 658 z: 442 Obstruction: active: true moving: false control group: 2024 control group 2: 0 tag: 4819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 442 last x: 658 last y diff: 0 last z: 442 rot x: 0 rot y: 1.48478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2024 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2025 Footprint: Minimap: active: true x: 662 z: 442 Obstruction: active: true moving: false control group: 2025 control group 2: 0 tag: 4855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 442 last x: 662 last y diff: 0 last z: 442 rot x: 0 rot y: 0.82218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2025 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2026 Footprint: Minimap: active: true x: 650 z: 438 Obstruction: active: true moving: false control group: 2026 control group 2: 0 tag: 4729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 438 last x: 650 last y diff: 0 last z: 438 rot x: 0 rot y: 4.65195 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2026 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2027 Footprint: Minimap: active: true x: 678 z: 414 Obstruction: active: true moving: false control group: 2027 control group 2: 0 tag: 5029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 414 last x: 678 last y diff: 0 last z: 414 rot x: 0 rot y: 1.51528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2027 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2028 Footprint: Minimap: active: true x: 670 z: 418 Obstruction: active: true moving: false control group: 2028 control group 2: 0 tag: 4937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 418 last x: 670 last y diff: 0 last z: 418 rot x: 0 rot y: 4.1597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2028 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2029 Footprint: Minimap: active: true x: 678 z: 418 Obstruction: active: true moving: false control group: 2029 control group 2: 0 tag: 5031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 418 last x: 678 last y diff: 0 last z: 418 rot x: 0 rot y: 1.02723 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2029 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2030 Footprint: Minimap: active: true x: 686 z: 410 Obstruction: active: true moving: false control group: 2030 control group 2: 0 tag: 5103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 410 last x: 686 last y diff: 0 last z: 410 rot x: 0 rot y: 1.59267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2030 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2031 Footprint: Minimap: active: true x: 690 z: 410 Obstruction: active: true moving: false control group: 2031 control group 2: 0 tag: 5145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 410 last x: 690 last y diff: 0 last z: 410 rot x: 0 rot y: 5.88941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2031 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2032 Footprint: Minimap: active: true x: 642 z: 430 Obstruction: active: true moving: false control group: 2032 control group 2: 0 tag: 4617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 430 last x: 642 last y diff: 0 last z: 430 rot x: 0 rot y: 6.22689 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2032 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2033 Footprint: Minimap: active: true x: 714 z: 410 Obstruction: active: true moving: false control group: 2033 control group 2: 0 tag: 5349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 410 last x: 714 last y diff: 0 last z: 410 rot x: 0 rot y: 2.6326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2033 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2034 Footprint: Minimap: active: true x: 722 z: 478 Obstruction: active: true moving: false control group: 2034 control group 2: 0 tag: 5419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 478 last x: 722 last y diff: 0 last z: 478 rot x: 0 rot y: 6.19733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2034 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2035 Footprint: Minimap: active: true x: 726 z: 446 Obstruction: active: true moving: false control group: 2035 control group 2: 0 tag: 5451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 446 last x: 726 last y diff: 0 last z: 446 rot x: 0 rot y: 4.78913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2035 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2036 Footprint: Minimap: active: true x: 726 z: 450 Obstruction: active: true moving: false control group: 2036 control group 2: 0 tag: 5453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 450 last x: 726 last y diff: 0 last z: 450 rot x: 0 rot y: 6.10802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2036 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2037 Footprint: Minimap: active: true x: 730 z: 446 Obstruction: active: true moving: false control group: 2037 control group 2: 0 tag: 5497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 446 last x: 730 last y diff: 0 last z: 446 rot x: 0 rot y: 0.22088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2037 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2038 Footprint: Minimap: active: true x: 730 z: 438 Obstruction: active: true moving: false control group: 2038 control group 2: 0 tag: 5495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 438 last x: 730 last y diff: 0 last z: 438 rot x: 0 rot y: 5.00799 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2038 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2039 Footprint: Minimap: active: true x: 730 z: 458 Obstruction: active: true moving: false control group: 2039 control group 2: 0 tag: 5499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 458 last x: 730 last y diff: 0 last z: 458 rot x: 0 rot y: 1.2308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2039 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2040 Footprint: Minimap: active: true x: 734 z: 470 Obstruction: active: true moving: false control group: 2040 control group 2: 0 tag: 5533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 470 last x: 734 last y diff: 0 last z: 470 rot x: 0 rot y: 1.70034 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2040 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2041 Footprint: Minimap: active: true x: 658 z: 414 Obstruction: active: true moving: false control group: 2041 control group 2: 0 tag: 4815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 414 last x: 658 last y diff: 0 last z: 414 rot x: 0 rot y: 1.69095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2041 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2042 Footprint: Minimap: active: true x: 666 z: 414 Obstruction: active: true moving: false control group: 2042 control group 2: 0 tag: 4897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 414 last x: 666 last y diff: 0 last z: 414 rot x: 0 rot y: 3.85215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2042 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2043 Footprint: Minimap: active: true x: 734 z: 426 Obstruction: active: true moving: false control group: 2043 control group 2: 0 tag: 5529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 426 last x: 734 last y diff: 0 last z: 426 rot x: 0 rot y: 3.93177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2043 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2044 Footprint: Minimap: active: true x: 734 z: 434 Obstruction: active: true moving: false control group: 2044 control group 2: 0 tag: 5531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 434 last x: 734 last y diff: 0 last z: 434 rot x: 0 rot y: 5.32226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2044 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2045 Footprint: Minimap: active: true x: 670 z: 446 Obstruction: active: true moving: false control group: 2045 control group 2: 0 tag: 4945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 446 last x: 670 last y diff: 0 last z: 446 rot x: 0 rot y: 3.07917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2045 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2046 Footprint: Minimap: active: true x: 674 z: 446 Obstruction: active: true moving: false control group: 2046 control group 2: 0 tag: 4991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 446 last x: 674 last y diff: 0 last z: 446 rot x: 0 rot y: 5.45522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2046 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2047 Footprint: Minimap: active: true x: 690 z: 454 Obstruction: active: true moving: false control group: 2047 control group 2: 0 tag: 5153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 454 last x: 690 last y diff: 0 last z: 454 rot x: 0 rot y: 1.00715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2047 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2048 Footprint: Minimap: active: true x: 666 z: 442 Obstruction: active: true moving: false control group: 2048 control group 2: 0 tag: 4901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 442 last x: 666 last y diff: 0 last z: 442 rot x: 0 rot y: 0.89216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2048 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2049 Footprint: Minimap: active: true x: 670 z: 442 Obstruction: active: true moving: false control group: 2049 control group 2: 0 tag: 4943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 442 last x: 670 last y diff: 0 last z: 442 rot x: 0 rot y: 4.66277 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2049 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2050 Footprint: Minimap: active: true x: 714 z: 474 Obstruction: active: true moving: false control group: 2050 control group 2: 0 tag: 5357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 474 last x: 714 last y diff: 0 last z: 474 rot x: 0 rot y: 3.04897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2050 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2051 Footprint: Minimap: active: true x: 662 z: 438 Obstruction: active: true moving: false control group: 2051 control group 2: 0 tag: 4853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 438 last x: 662 last y diff: 0 last z: 438 rot x: 0 rot y: 4.32906 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2051 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2052 Footprint: Minimap: active: true x: 666 z: 438 Obstruction: active: true moving: false control group: 2052 control group 2: 0 tag: 4899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 438 last x: 666 last y diff: 0 last z: 438 rot x: 0 rot y: 1.94951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2052 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2053 Footprint: Minimap: active: true x: 718 z: 482 Obstruction: active: true moving: false control group: 2053 control group 2: 0 tag: 5385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 482 last x: 718 last y diff: 0 last z: 482 rot x: 0 rot y: 4.50673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2053 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2054 Footprint: Minimap: active: true x: 654 z: 434 Obstruction: active: true moving: false control group: 2054 control group 2: 0 tag: 4783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 434 last x: 654 last y diff: 0 last z: 434 rot x: 0 rot y: 2.41674 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2054 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2055 Footprint: Minimap: active: true x: 682 z: 418 Obstruction: active: true moving: false control group: 2055 control group 2: 0 tag: 5067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 418 last x: 682 last y diff: 0 last z: 418 rot x: 0 rot y: 1.2078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2055 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2056 Footprint: Minimap: active: true x: 686 z: 414 Obstruction: active: true moving: false control group: 2056 control group 2: 0 tag: 5105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 414 last x: 686 last y diff: 0 last z: 414 rot x: 0 rot y: 5.79622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2056 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2057 Footprint: Minimap: active: true x: 650 z: 426 Obstruction: active: true moving: false control group: 2057 control group 2: 0 tag: 4727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 426 last x: 650 last y diff: 0 last z: 426 rot x: 0 rot y: 1.39568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2057 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2058 Footprint: Minimap: active: true x: 698 z: 410 Obstruction: active: true moving: false control group: 2058 control group 2: 0 tag: 5213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 410 last x: 698 last y diff: 0 last z: 410 rot x: 0 rot y: 4.33964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2058 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2059 Footprint: Minimap: active: true x: 710 z: 410 Obstruction: active: true moving: false control group: 2059 control group 2: 0 tag: 5321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 410 last x: 710 last y diff: 0 last z: 410 rot x: 0 rot y: 5.95579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2059 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2060 Footprint: Minimap: active: true x: 710 z: 414 Obstruction: active: true moving: false control group: 2060 control group 2: 0 tag: 5323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 414 last x: 710 last y diff: 0 last z: 414 rot x: 0 rot y: 3.5218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2060 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2061 Footprint: Minimap: active: true x: 726 z: 474 Obstruction: active: true moving: false control group: 2061 control group 2: 0 tag: 5457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 474 last x: 726 last y diff: 0 last z: 474 rot x: 0 rot y: 2.13227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2061 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2062 Footprint: Minimap: active: true x: 722 z: 450 Obstruction: active: true moving: false control group: 2062 control group 2: 0 tag: 5415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 450 last x: 722 last y diff: 0 last z: 450 rot x: 0 rot y: 2.19095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2062 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2063 Footprint: Minimap: active: true x: 726 z: 442 Obstruction: active: true moving: false control group: 2063 control group 2: 0 tag: 5449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 442 last x: 726 last y diff: 0 last z: 442 rot x: 0 rot y: 5.82103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2063 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2064 Footprint: Minimap: active: true x: 682 z: 446 Obstruction: active: true moving: false control group: 2064 control group 2: 0 tag: 5071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 446 last x: 682 last y diff: 0 last z: 446 rot x: 0 rot y: 4.93403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2064 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2065 Footprint: Minimap: active: true x: 702 z: 454 Obstruction: active: true moving: false control group: 2065 control group 2: 0 tag: 5259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 454 last x: 702 last y diff: 0 last z: 454 rot x: 0 rot y: 2.85926 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2065 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2066 Footprint: Minimap: active: true x: 658 z: 434 Obstruction: active: true moving: false control group: 2066 control group 2: 0 tag: 4817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 434 last x: 658 last y diff: 0 last z: 434 rot x: 0 rot y: 4.23377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2066 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2067 Footprint: Minimap: active: true x: 662 z: 434 Obstruction: active: true moving: false control group: 2067 control group 2: 0 tag: 4851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 434 last x: 662 last y diff: 0 last z: 434 rot x: 0 rot y: 6.14463 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2067 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2068 Footprint: Minimap: active: true x: 670 z: 434 Obstruction: active: true moving: false control group: 2068 control group 2: 0 tag: 4941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 434 last x: 670 last y diff: 0 last z: 434 rot x: 0 rot y: 4.49425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2068 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2069 Footprint: Minimap: active: true x: 722 z: 470 Obstruction: active: true moving: false control group: 2069 control group 2: 0 tag: 5417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 470 last x: 722 last y diff: 0 last z: 470 rot x: 0 rot y: 5.44889 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2069 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2070 Footprint: Minimap: active: true x: 682 z: 426 Obstruction: active: true moving: false control group: 2070 control group 2: 0 tag: 5069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 426 last x: 682 last y diff: 0 last z: 426 rot x: 0 rot y: 3.47068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2070 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2071 Footprint: Minimap: active: true x: 702 z: 414 Obstruction: active: true moving: false control group: 2071 control group 2: 0 tag: 5251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 414 last x: 702 last y diff: 0 last z: 414 rot x: 0 rot y: 3.4532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2071 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2072 Footprint: Minimap: active: true x: 706 z: 414 Obstruction: active: true moving: false control group: 2072 control group 2: 0 tag: 5291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 414 last x: 706 last y diff: 0 last z: 414 rot x: 0 rot y: 4.99741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2072 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2073 Footprint: Minimap: active: true x: 706 z: 422 Obstruction: active: true moving: false control group: 2073 control group 2: 0 tag: 5293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 422 last x: 706 last y diff: 0 last z: 422 rot x: 0 rot y: 5.90215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2073 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2074 Footprint: Minimap: active: true x: 718 z: 442 Obstruction: active: true moving: false control group: 2074 control group 2: 0 tag: 5383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 442 last x: 718 last y diff: 0 last z: 442 rot x: 0 rot y: 4.01183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2074 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2075 Footprint: Minimap: active: true x: 722 z: 430 Obstruction: active: true moving: false control group: 2075 control group 2: 0 tag: 5413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 430 last x: 722 last y diff: 0 last z: 430 rot x: 0 rot y: 3.35462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2075 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2076 Footprint: Minimap: active: true x: 726 z: 430 Obstruction: active: true moving: false control group: 2076 control group 2: 0 tag: 5447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 430 last x: 726 last y diff: 0 last z: 430 rot x: 0 rot y: 4.77405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2076 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2077 Footprint: Minimap: active: true x: 726 z: 466 Obstruction: active: true moving: false control group: 2077 control group 2: 0 tag: 5455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 466 last x: 726 last y diff: 0 last z: 466 rot x: 0 rot y: 1.1917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2077 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2078 Footprint: Minimap: active: true x: 714 z: 430 Obstruction: active: true moving: false control group: 2078 control group 2: 0 tag: 5351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 430 last x: 714 last y diff: 0 last z: 430 rot x: 0 rot y: 2.5116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2078 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2079 Footprint: Minimap: active: true x: 686 z: 438 Obstruction: active: true moving: false control group: 2079 control group 2: 0 tag: 5109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 438 last x: 686 last y diff: 0 last z: 438 rot x: 0 rot y: 4.74564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2079 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2080 Footprint: Minimap: active: true x: 690 z: 442 Obstruction: active: true moving: false control group: 2080 control group 2: 0 tag: 5151 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 442 last x: 690 last y diff: 0 last z: 442 rot x: 0 rot y: 4.33988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2080 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2081 Footprint: Minimap: active: true x: 698 z: 442 Obstruction: active: true moving: false control group: 2081 control group 2: 0 tag: 5217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 442 last x: 698 last y diff: 0 last z: 442 rot x: 0 rot y: 4.64557 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2081 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2082 Footprint: Minimap: active: true x: 702 z: 450 Obstruction: active: true moving: false control group: 2082 control group 2: 0 tag: 5257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 450 last x: 702 last y diff: 0 last z: 450 rot x: 0 rot y: 4.27352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2082 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2083 Footprint: Minimap: active: true x: 706 z: 450 Obstruction: active: true moving: false control group: 2083 control group 2: 0 tag: 5297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 450 last x: 706 last y diff: 0 last z: 450 rot x: 0 rot y: 3.17553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2083 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2084 Footprint: Minimap: active: true x: 678 z: 434 Obstruction: active: true moving: false control group: 2084 control group 2: 0 tag: 5033 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 434 last x: 678 last y diff: 0 last z: 434 rot x: 0 rot y: 5.1473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2084 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2085 Footprint: Minimap: active: true x: 662 z: 430 Obstruction: active: true moving: false control group: 2085 control group 2: 0 tag: 4849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 430 last x: 662 last y diff: 0 last z: 430 rot x: 0 rot y: 2.61881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2085 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2086 Footprint: Minimap: active: true x: 670 z: 430 Obstruction: active: true moving: false control group: 2086 control group 2: 0 tag: 4939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 430 last x: 670 last y diff: 0 last z: 430 rot x: 0 rot y: 3.86738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2086 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2087 Footprint: Minimap: active: true x: 690 z: 430 Obstruction: active: true moving: false control group: 2087 control group 2: 0 tag: 5147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 430 last x: 690 last y diff: 0 last z: 430 rot x: 0 rot y: 2.58417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2087 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2088 Footprint: Minimap: active: true x: 694 z: 422 Obstruction: active: true moving: false control group: 2088 control group 2: 0 tag: 5179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 422 last x: 694 last y diff: 0 last z: 422 rot x: 0 rot y: 3.41523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2088 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2089 Footprint: Minimap: active: true x: 694 z: 426 Obstruction: active: true moving: false control group: 2089 control group 2: 0 tag: 5181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 426 last x: 694 last y diff: 0 last z: 426 rot x: 0 rot y: 5.78052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2089 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2090 Footprint: Minimap: active: true x: 702 z: 426 Obstruction: active: true moving: false control group: 2090 control group 2: 0 tag: 5253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 426 last x: 702 last y diff: 0 last z: 426 rot x: 0 rot y: 1.80111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2090 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2091 Footprint: Minimap: active: true x: 706 z: 426 Obstruction: active: true moving: false control group: 2091 control group 2: 0 tag: 5295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 426 last x: 706 last y diff: 0 last z: 426 rot x: 0 rot y: 4.31101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2091 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2092 Footprint: Minimap: active: true x: 714 z: 438 Obstruction: active: true moving: false control group: 2092 control group 2: 0 tag: 5353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 438 last x: 714 last y diff: 0 last z: 438 rot x: 0 rot y: 6.06258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2092 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2093 Footprint: Minimap: active: true x: 714 z: 446 Obstruction: active: true moving: false control group: 2093 control group 2: 0 tag: 5355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 446 last x: 714 last y diff: 0 last z: 446 rot x: 0 rot y: 1.56911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2093 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2094 Footprint: Minimap: active: true x: 686 z: 434 Obstruction: active: true moving: false control group: 2094 control group 2: 0 tag: 5107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 434 last x: 686 last y diff: 0 last z: 434 rot x: 0 rot y: 2.83558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2094 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2095 Footprint: Minimap: active: true x: 690 z: 438 Obstruction: active: true moving: false control group: 2095 control group 2: 0 tag: 5149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 438 last x: 690 last y diff: 0 last z: 438 rot x: 0 rot y: 2.4474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2095 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2096 Footprint: Minimap: active: true x: 702 z: 442 Obstruction: active: true moving: false control group: 2096 control group 2: 0 tag: 5255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 442 last x: 702 last y diff: 0 last z: 442 rot x: 0 rot y: 5.1995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2096 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2097 Footprint: Minimap: active: true x: 694 z: 434 Obstruction: active: true moving: false control group: 2097 control group 2: 0 tag: 5183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 434 last x: 694 last y diff: 0 last z: 434 rot x: 0 rot y: 3.57848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2097 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2098 Footprint: Minimap: active: true x: 710 z: 438 Obstruction: active: true moving: false control group: 2098 control group 2: 0 tag: 5325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 438 last x: 710 last y diff: 0 last z: 438 rot x: 0 rot y: 2.15421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2098 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2099 Footprint: Minimap: active: true x: 698 z: 434 Obstruction: active: true moving: false control group: 2099 control group 2: 0 tag: 5215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 434 last x: 698 last y diff: 0 last z: 434 rot x: 0 rot y: 0.49773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2099 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2100 Footprint: Minimap: active: true x: 654 z: 222 Obstruction: active: true moving: false control group: 2100 control group 2: 0 tag: 4767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 222 last x: 654 last y diff: 0 last z: 222 rot x: 0 rot y: 3.35949 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2100 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 176, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2101 Footprint: Minimap: active: true x: 670 z: 210 Obstruction: active: true moving: false control group: 2101 control group 2: 0 tag: 4919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 210 last x: 670 last y diff: 0 last z: 210 rot x: 0 rot y: 3.8124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2101 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 184, "gatherers": [ 6616 ], "activeGatherers": [ 6616 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2103 Footprint: Minimap: active: true x: 626 z: 262 Obstruction: active: true moving: false control group: 2103 control group 2: 0 tag: 4357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 262 last x: 626 last y diff: 0 last z: 262 rot x: 0 rot y: 0.5915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2103 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2104 Footprint: Minimap: active: true x: 622 z: 246 Obstruction: active: true moving: false control group: 2104 control group 2: 0 tag: 4293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 246 last x: 622 last y diff: 0 last z: 246 rot x: 0 rot y: 4.6436 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2104 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2105 Footprint: Minimap: active: true x: 626 z: 246 Obstruction: active: true moving: false control group: 2105 control group 2: 0 tag: 4353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 246 last x: 626 last y diff: 0 last z: 246 rot x: 0 rot y: 1.54844 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2105 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2106 Footprint: Minimap: active: true x: 626 z: 250 Obstruction: active: true moving: false control group: 2106 control group 2: 0 tag: 4355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 250 last x: 626 last y diff: 0 last z: 250 rot x: 0 rot y: 0.32091 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2106 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2108 Footprint: Minimap: active: true x: 654 z: 294 Obstruction: active: true moving: false control group: 2108 control group 2: 0 tag: 4773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 294 last x: 654 last y diff: 0 last z: 294 rot x: 0 rot y: 0.07363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2108 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2109 Footprint: Minimap: active: true x: 654 z: 302 Obstruction: active: true moving: false control group: 2109 control group 2: 0 tag: 4775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 302 last x: 654 last y diff: 0 last z: 302 rot x: 0 rot y: 5.45112 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2109 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2110 Footprint: Minimap: active: true x: 654 z: 306 Obstruction: active: true moving: false control group: 2110 control group 2: 0 tag: 4777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 306 last x: 654 last y diff: 0 last z: 306 rot x: 0 rot y: 4.22959 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2110 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2111 Footprint: Minimap: active: true x: 630 z: 298 Obstruction: active: true moving: false control group: 2111 control group 2: 0 tag: 4417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 298 last x: 630 last y diff: 0 last z: 298 rot x: 0 rot y: 0.3806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2111 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2112 Footprint: Minimap: active: true x: 634 z: 298 Obstruction: active: true moving: false control group: 2112 control group 2: 0 tag: 4477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 298 last x: 634 last y diff: 0 last z: 298 rot x: 0 rot y: 2.01795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2112 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2113 Footprint: Minimap: active: true x: 626 z: 206 Obstruction: active: true moving: false control group: 2113 control group 2: 0 tag: 4347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 206 last x: 626 last y diff: 0 last z: 206 rot x: 0 rot y: 4.6613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2113 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 194, "gatherers": [ 7162, 7312 ], "activeGatherers": [ 7162 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2114 Footprint: Minimap: active: true x: 650 z: 214 Obstruction: active: true moving: false control group: 2114 control group 2: 0 tag: 4705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 214 last x: 650 last y diff: 0 last z: 214 rot x: 0 rot y: 0.44709 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2114 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2118 Footprint: Minimap: active: true x: 618 z: 242 Obstruction: active: true moving: false control group: 2118 control group 2: 0 tag: 4205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 242 last x: 618 last y diff: 0 last z: 242 rot x: 0 rot y: 5.2263 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2118 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2125 Footprint: Minimap: active: true x: 690 z: 202 Obstruction: active: true moving: false control group: 2125 control group 2: 0 tag: 5135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 202 last x: 690 last y diff: 0 last z: 202 rot x: 0 rot y: 3.96843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2125 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2126 Footprint: Minimap: active: true x: 702 z: 210 Obstruction: active: true moving: false control group: 2126 control group 2: 0 tag: 5241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 210 last x: 702 last y diff: 0 last z: 210 rot x: 0 rot y: 1.38006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2126 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 184, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2127 Footprint: Minimap: active: true x: 662 z: 334 Obstruction: active: true moving: false control group: 2127 control group 2: 0 tag: 4847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 334 last x: 662 last y diff: 0 last z: 334 rot x: 0 rot y: 5.22225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2127 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2128 Footprint: Minimap: active: true x: 670 z: 334 Obstruction: active: true moving: false control group: 2128 control group 2: 0 tag: 4935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 334 last x: 670 last y diff: 0 last z: 334 rot x: 0 rot y: 4.0917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2128 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2129 Footprint: Minimap: active: true x: 674 z: 330 Obstruction: active: true moving: false control group: 2129 control group 2: 0 tag: 4989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 330 last x: 674 last y diff: 0 last z: 330 rot x: 0 rot y: 0.22222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2129 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2130 Footprint: Minimap: active: true x: 678 z: 330 Obstruction: active: true moving: false control group: 2130 control group 2: 0 tag: 5027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 330 last x: 678 last y diff: 0 last z: 330 rot x: 0 rot y: 4.39441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2130 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2131 Footprint: Minimap: active: true x: 682 z: 326 Obstruction: active: true moving: false control group: 2131 control group 2: 0 tag: 5065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 326 last x: 682 last y diff: 0 last z: 326 rot x: 0 rot y: 2.76778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2131 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2132 Footprint: Minimap: active: true x: 646 z: 322 Obstruction: active: true moving: false control group: 2132 control group 2: 0 tag: 4669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 322 last x: 646 last y diff: 0 last z: 322 rot x: 0 rot y: 5.39373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2132 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2133 Footprint: Minimap: active: true x: 646 z: 334 Obstruction: active: true moving: false control group: 2133 control group 2: 0 tag: 4671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 334 last x: 646 last y diff: 0 last z: 334 rot x: 0 rot y: 0.2597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2133 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2134 Footprint: Minimap: active: true x: 722 z: 214 Obstruction: active: true moving: false control group: 2134 control group 2: 0 tag: 5411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 214 last x: 722 last y diff: 0 last z: 214 rot x: 0 rot y: 4.38015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2134 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 155, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2136 Footprint: Minimap: active: true x: 614 z: 294 Obstruction: active: true moving: false control group: 2136 control group 2: 0 tag: 4149 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 294 last x: 614 last y diff: 0 last z: 294 rot x: 0 rot y: 1.49492 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2136 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2137 Footprint: Minimap: active: true x: 650 z: 218 Obstruction: active: true moving: false control group: 2137 control group 2: 0 tag: 4707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 218 last x: 650 last y diff: 0 last z: 218 rot x: 0 rot y: 5.61678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2137 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2138 Footprint: Minimap: active: true x: 650 z: 222 Obstruction: active: true moving: false control group: 2138 control group 2: 0 tag: 4709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 222 last x: 650 last y diff: 0 last z: 222 rot x: 0 rot y: 0.35785 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2138 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2141 Footprint: Minimap: active: true x: 674 z: 214 Obstruction: active: true moving: false control group: 2141 control group 2: 0 tag: 4973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 214 last x: 674 last y diff: 0 last z: 214 rot x: 0 rot y: 4.58162 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2141 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 147, "gatherers": [ 8641 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2142 Footprint: Minimap: active: true x: 674 z: 218 Obstruction: active: true moving: false control group: 2142 control group 2: 0 tag: 4975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 218 last x: 674 last y diff: 0 last z: 218 rot x: 0 rot y: 5.39121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2142 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 23, "gatherers": [ 7238, 7733, 8242 ], "activeGatherers": [ 7238 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2145 Footprint: Minimap: active: true x: 630 z: 258 Obstruction: active: true moving: false control group: 2145 control group 2: 0 tag: 4413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 258 last x: 630 last y diff: 0 last z: 258 rot x: 0 rot y: 2.034 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2145 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2146 Footprint: Minimap: active: true x: 634 z: 258 Obstruction: active: true moving: false control group: 2146 control group 2: 0 tag: 4473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 258 last x: 634 last y diff: 0 last z: 258 rot x: 0 rot y: 3.14094 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2146 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2147 Footprint: Minimap: active: true x: 630 z: 242 Obstruction: active: true moving: false control group: 2147 control group 2: 0 tag: 4411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 242 last x: 630 last y diff: 0 last z: 242 rot x: 0 rot y: 0.46962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2147 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2150 Footprint: Minimap: active: true x: 650 z: 290 Obstruction: active: true moving: false control group: 2150 control group 2: 0 tag: 4721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 290 last x: 650 last y diff: 0 last z: 290 rot x: 0 rot y: 3.26912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2150 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2151 Footprint: Minimap: active: true x: 654 z: 290 Obstruction: active: true moving: false control group: 2151 control group 2: 0 tag: 4771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 290 last x: 654 last y diff: 0 last z: 290 rot x: 0 rot y: 3.31453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2151 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2152 Footprint: Minimap: active: true x: 622 z: 294 Obstruction: active: true moving: false control group: 2152 control group 2: 0 tag: 4295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 294 last x: 622 last y diff: 0 last z: 294 rot x: 0 rot y: 3.57386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2152 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2153 Footprint: Minimap: active: true x: 626 z: 294 Obstruction: active: true moving: false control group: 2153 control group 2: 0 tag: 4361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 294 last x: 626 last y diff: 0 last z: 294 rot x: 0 rot y: 1.2038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2153 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2154 Footprint: Minimap: active: true x: 638 z: 294 Obstruction: active: true moving: false control group: 2154 control group 2: 0 tag: 4559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 294 last x: 638 last y diff: 0 last z: 294 rot x: 0 rot y: 3.36059 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2154 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2155 Footprint: Minimap: active: true x: 630 z: 214 Obstruction: active: true moving: false control group: 2155 control group 2: 0 tag: 4407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 214 last x: 630 last y diff: 0 last z: 214 rot x: 0 rot y: 5.84157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2155 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2156 Footprint: Minimap: active: true x: 642 z: 210 Obstruction: active: true moving: false control group: 2156 control group 2: 0 tag: 4599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 210 last x: 642 last y diff: 0 last z: 210 rot x: 0 rot y: 1.10773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2156 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2157 Footprint: Minimap: active: true x: 646 z: 218 Obstruction: active: true moving: false control group: 2157 control group 2: 0 tag: 4663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 218 last x: 646 last y diff: 0 last z: 218 rot x: 0 rot y: 4.71497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2157 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2160 Footprint: Minimap: active: true x: 618 z: 238 Obstruction: active: true moving: false control group: 2160 control group 2: 0 tag: 4203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 238 last x: 618 last y diff: 0 last z: 238 rot x: 0 rot y: 3.95148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2160 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 106, "gatherers": [ 7164, 7161, 6996 ], "activeGatherers": [ 7164, 6996 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2170 Footprint: Minimap: active: true x: 674 z: 306 Obstruction: active: true moving: false control group: 2170 control group 2: 0 tag: 4985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 306 last x: 674 last y diff: 0 last z: 306 rot x: 0 rot y: 4.88505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2170 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 185, "gatherers": [ 7425, 7740 ], "activeGatherers": [ 7425, 7740 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2171 Footprint: Minimap: active: true x: 674 z: 310 Obstruction: active: true moving: false control group: 2171 control group 2: 0 tag: 4987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 310 last x: 674 last y diff: 0 last z: 310 rot x: 0 rot y: 4.0278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2171 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2172 Footprint: Minimap: active: true x: 698 z: 210 Obstruction: active: true moving: false control group: 2172 control group 2: 0 tag: 5207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 210 last x: 698 last y diff: 0 last z: 210 rot x: 0 rot y: 2.2475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2172 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2173 Footprint: Minimap: active: true x: 654 z: 330 Obstruction: active: true moving: false control group: 2173 control group 2: 0 tag: 4781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 330 last x: 654 last y diff: 0 last z: 330 rot x: 0 rot y: 2.44771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2173 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2174 Footprint: Minimap: active: true x: 666 z: 330 Obstruction: active: true moving: false control group: 2174 control group 2: 0 tag: 4895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 330 last x: 666 last y diff: 0 last z: 330 rot x: 0 rot y: 2.14022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2174 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2175 Footprint: Minimap: active: true x: 650 z: 322 Obstruction: active: true moving: false control group: 2175 control group 2: 0 tag: 4723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 322 last x: 650 last y diff: 0 last z: 322 rot x: 0 rot y: 2.01955 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2175 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2176 Footprint: Minimap: active: true x: 650 z: 326 Obstruction: active: true moving: false control group: 2176 control group 2: 0 tag: 4725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 326 last x: 650 last y diff: 0 last z: 326 rot x: 0 rot y: 3.61184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2176 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2177 Footprint: Minimap: active: true x: 654 z: 322 Obstruction: active: true moving: false control group: 2177 control group 2: 0 tag: 4779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 322 last x: 654 last y diff: 0 last z: 322 rot x: 0 rot y: 4.88744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2177 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2178 Footprint: Minimap: active: true x: 614 z: 282 Obstruction: active: true moving: false control group: 2178 control group 2: 0 tag: 4147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 282 last x: 614 last y diff: 0 last z: 282 rot x: 0 rot y: 2.44703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2178 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2179 Footprint: Minimap: active: true x: 618 z: 282 Obstruction: active: true moving: false control group: 2179 control group 2: 0 tag: 4207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 282 last x: 618 last y diff: 0 last z: 282 rot x: 0 rot y: 2.11709 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2179 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2184 Footprint: Minimap: active: true x: 634 z: 254 Obstruction: active: true moving: false control group: 2184 control group 2: 0 tag: 4471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 254 last x: 634 last y diff: 0 last z: 254 rot x: 0 rot y: 1.26877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2184 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2185 Footprint: Minimap: active: true x: 634 z: 278 Obstruction: active: true moving: false control group: 2185 control group 2: 0 tag: 4475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 278 last x: 634 last y diff: 0 last z: 278 rot x: 0 rot y: 3.1214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2185 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2186 Footprint: Minimap: active: true x: 638 z: 262 Obstruction: active: true moving: false control group: 2186 control group 2: 0 tag: 4547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 262 last x: 638 last y diff: 0 last z: 262 rot x: 0 rot y: 0.1972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2186 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2187 Footprint: Minimap: active: true x: 638 z: 266 Obstruction: active: true moving: false control group: 2187 control group 2: 0 tag: 4549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 266 last x: 638 last y diff: 0 last z: 266 rot x: 0 rot y: 1.13613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2187 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2188 Footprint: Minimap: active: true x: 638 z: 270 Obstruction: active: true moving: false control group: 2188 control group 2: 0 tag: 4551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 270 last x: 638 last y diff: 0 last z: 270 rot x: 0 rot y: 5.4733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2188 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2189 Footprint: Minimap: active: true x: 638 z: 278 Obstruction: active: true moving: false control group: 2189 control group 2: 0 tag: 4553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 278 last x: 638 last y diff: 0 last z: 278 rot x: 0 rot y: 1.48821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2189 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2190 Footprint: Minimap: active: true x: 626 z: 238 Obstruction: active: true moving: false control group: 2190 control group 2: 0 tag: 4351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 238 last x: 626 last y diff: 0 last z: 238 rot x: 0 rot y: 5.67447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2190 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2191 Footprint: Minimap: active: true x: 634 z: 238 Obstruction: active: true moving: false control group: 2191 control group 2: 0 tag: 4467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 238 last x: 634 last y diff: 0 last z: 238 rot x: 0 rot y: 1.30979 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2191 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2192 Footprint: Minimap: active: true x: 634 z: 246 Obstruction: active: true moving: false control group: 2192 control group 2: 0 tag: 4469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 246 last x: 634 last y diff: 0 last z: 246 rot x: 0 rot y: 3.87325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2192 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2197 Footprint: Minimap: active: true x: 638 z: 286 Obstruction: active: true moving: false control group: 2197 control group 2: 0 tag: 4555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 286 last x: 638 last y diff: 0 last z: 286 rot x: 0 rot y: 5.62053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2197 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2198 Footprint: Minimap: active: true x: 638 z: 290 Obstruction: active: true moving: false control group: 2198 control group 2: 0 tag: 4557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 290 last x: 638 last y diff: 0 last z: 290 rot x: 0 rot y: 1.56795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2198 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2199 Footprint: Minimap: active: true x: 642 z: 286 Obstruction: active: true moving: false control group: 2199 control group 2: 0 tag: 4615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 286 last x: 642 last y diff: 0 last z: 286 rot x: 0 rot y: 5.08825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2199 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2200 Footprint: Minimap: active: true x: 646 z: 286 Obstruction: active: true moving: false control group: 2200 control group 2: 0 tag: 4667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 286 last x: 646 last y diff: 0 last z: 286 rot x: 0 rot y: 3.54723 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2200 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2201 Footprint: Minimap: active: true x: 650 z: 286 Obstruction: active: true moving: false control group: 2201 control group 2: 0 tag: 4719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 286 last x: 650 last y diff: 0 last z: 286 rot x: 0 rot y: 6.15342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2201 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2202 Footprint: Minimap: active: true x: 662 z: 298 Obstruction: active: true moving: false control group: 2202 control group 2: 0 tag: 4843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 298 last x: 662 last y diff: 0 last z: 298 rot x: 0 rot y: 2.25753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2202 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [ 7240, 7430 ], "activeGatherers": [ 7430 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2203 Footprint: Minimap: active: true x: 662 z: 314 Obstruction: active: true moving: false control group: 2203 control group 2: 0 tag: 4845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 314 last x: 662 last y diff: 0 last z: 314 rot x: 0 rot y: 2.78669 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2203 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2204 Footprint: Minimap: active: true x: 626 z: 290 Obstruction: active: true moving: false control group: 2204 control group 2: 0 tag: 4359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 290 last x: 626 last y diff: 0 last z: 290 rot x: 0 rot y: 4.33426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2204 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2208 Footprint: Minimap: active: true x: 626 z: 218 Obstruction: active: true moving: false control group: 2208 control group 2: 0 tag: 4349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 218 last x: 626 last y diff: 0 last z: 218 rot x: 0 rot y: 2.25086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2208 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 119, "gatherers": [ 6675, 7163, 7314, 6994, 7311 ], "activeGatherers": [ 6675, 7163, 7314, 6994 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2209 Footprint: Minimap: active: true x: 634 z: 218 Obstruction: active: true moving: false control group: 2209 control group 2: 0 tag: 4459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 218 last x: 634 last y diff: 0 last z: 218 rot x: 0 rot y: 1.79882 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2209 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2212 Footprint: Minimap: active: true x: 622 z: 230 Obstruction: active: true moving: false control group: 2212 control group 2: 0 tag: 4291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 230 last x: 622 last y diff: 0 last z: 230 rot x: 0 rot y: 0.68245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2212 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 126, "gatherers": [ 6569, 7165, 6570, 6674 ], "activeGatherers": [ 6569, 7165, 6570, 6674 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2217 Footprint: Minimap: active: true x: 670 z: 310 Obstruction: active: true moving: false control group: 2217 control group 2: 0 tag: 4931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 310 last x: 670 last y diff: 0 last z: 310 rot x: 0 rot y: 4.70012 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2217 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2218 Footprint: Minimap: active: true x: 670 z: 318 Obstruction: active: true moving: false control group: 2218 control group 2: 0 tag: 4933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 318 last x: 670 last y diff: 0 last z: 318 rot x: 0 rot y: 1.31897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2218 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2219 Footprint: Minimap: active: true x: 694 z: 218 Obstruction: active: true moving: false control group: 2219 control group 2: 0 tag: 5175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 218 last x: 694 last y diff: 0 last z: 218 rot x: 0 rot y: 3.20177 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2219 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 182, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2220 Footprint: Minimap: active: true x: 702 z: 218 Obstruction: active: true moving: false control group: 2220 control group 2: 0 tag: 5243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 218 last x: 702 last y diff: 0 last z: 218 rot x: 0 rot y: 0.01163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2220 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 45, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2221 Footprint: Minimap: active: true x: 658 z: 326 Obstruction: active: true moving: false control group: 2221 control group 2: 0 tag: 4813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 326 last x: 658 last y diff: 0 last z: 326 rot x: 0 rot y: 4.04566 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2221 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2222 Footprint: Minimap: active: true x: 618 z: 286 Obstruction: active: true moving: false control group: 2222 control group 2: 0 tag: 4209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 286 last x: 618 last y diff: 0 last z: 286 rot x: 0 rot y: 5.66277 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2222 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2223 Footprint: Minimap: active: true x: 642 z: 226 Obstruction: active: true moving: false control group: 2223 control group 2: 0 tag: 4601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 226 last x: 642 last y diff: 0 last z: 226 rot x: 0 rot y: 3.82018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2223 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2224 Footprint: Minimap: active: true x: 642 z: 234 Obstruction: active: true moving: false control group: 2224 control group 2: 0 tag: 4603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 234 last x: 642 last y diff: 0 last z: 234 rot x: 0 rot y: 0.89766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2224 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2232 Footprint: Minimap: active: true x: 638 z: 250 Obstruction: active: true moving: false control group: 2232 control group 2: 0 tag: 4545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 250 last x: 638 last y diff: 0 last z: 250 rot x: 0 rot y: 1.59586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2232 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2233 Footprint: Minimap: active: true x: 642 z: 254 Obstruction: active: true moving: false control group: 2233 control group 2: 0 tag: 4607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 254 last x: 642 last y diff: 0 last z: 254 rot x: 0 rot y: 2.89475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2233 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 181, "gatherers": [ 8086, 8166 ], "activeGatherers": [ 8086 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2234 Footprint: Minimap: active: true x: 642 z: 258 Obstruction: active: true moving: false control group: 2234 control group 2: 0 tag: 4609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 258 last x: 642 last y diff: 0 last z: 258 rot x: 0 rot y: 1.94822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2234 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 172, "gatherers": [ 8198, 8562, 8704 ], "activeGatherers": [ 8198, 8562, 8704 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2235 Footprint: Minimap: active: true x: 642 z: 262 Obstruction: active: true moving: false control group: 2235 control group 2: 0 tag: 4611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 262 last x: 642 last y diff: 0 last z: 262 rot x: 0 rot y: 5.79326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2235 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2236 Footprint: Minimap: active: true x: 642 z: 274 Obstruction: active: true moving: false control group: 2236 control group 2: 0 tag: 4613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 274 last x: 642 last y diff: 0 last z: 274 rot x: 0 rot y: 4.98908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2236 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2237 Footprint: Minimap: active: true x: 634 z: 234 Obstruction: active: true moving: false control group: 2237 control group 2: 0 tag: 4465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 234 last x: 634 last y diff: 0 last z: 234 rot x: 0 rot y: 0.13415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2237 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2238 Footprint: Minimap: active: true x: 638 z: 234 Obstruction: active: true moving: false control group: 2238 control group 2: 0 tag: 4539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 234 last x: 638 last y diff: 0 last z: 234 rot x: 0 rot y: 5.50365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2238 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2239 Footprint: Minimap: active: true x: 638 z: 238 Obstruction: active: true moving: false control group: 2239 control group 2: 0 tag: 4541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 238 last x: 638 last y diff: 0 last z: 238 rot x: 0 rot y: 2.66665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2239 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2240 Footprint: Minimap: active: true x: 638 z: 246 Obstruction: active: true moving: false control group: 2240 control group 2: 0 tag: 4543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 246 last x: 638 last y diff: 0 last z: 246 rot x: 0 rot y: 2.11942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2240 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2244 Footprint: Minimap: active: true x: 658 z: 282 Obstruction: active: true moving: false control group: 2244 control group 2: 0 tag: 4811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 282 last x: 658 last y diff: 0 last z: 282 rot x: 0 rot y: 1.83176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2244 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 158, "gatherers": [ 6939, 7032, 7153, 7332, 7472 ], "activeGatherers": [ 7153, 7332 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2247 Footprint: Minimap: active: true x: 666 z: 290 Obstruction: active: true moving: false control group: 2247 control group 2: 0 tag: 4891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 290 last x: 666 last y diff: 0 last z: 290 rot x: 0 rot y: 2.25928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2247 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 135, "gatherers": [ 7370, 7763, 7768, 7031, 6972, 7526, 7579 ], "activeGatherers": [ 7370, 7763, 7768, 7031, 6972 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2248 Footprint: Minimap: active: true x: 666 z: 306 Obstruction: active: true moving: false control group: 2248 control group 2: 0 tag: 4893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 306 last x: 666 last y diff: 0 last z: 306 rot x: 0 rot y: 1.0878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2248 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2249 Footprint: Minimap: active: true x: 630 z: 286 Obstruction: active: true moving: false control group: 2249 control group 2: 0 tag: 4415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 286 last x: 630 last y diff: 0 last z: 286 rot x: 0 rot y: 2.91764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2249 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2250 Footprint: Minimap: active: true x: 690 z: 222 Obstruction: active: true moving: false control group: 2250 control group 2: 0 tag: 5137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 222 last x: 690 last y diff: 0 last z: 222 rot x: 0 rot y: 4.18517 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2250 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 77, "gatherers": [ 7069, 8087, 8088 ], "activeGatherers": [ 7069, 8087, 8088 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2251 Footprint: Minimap: active: true x: 630 z: 222 Obstruction: active: true moving: false control group: 2251 control group 2: 0 tag: 4409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 222 last x: 630 last y diff: 0 last z: 222 rot x: 0 rot y: 3.294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2251 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2252 Footprint: Minimap: active: true x: 634 z: 222 Obstruction: active: true moving: false control group: 2252 control group 2: 0 tag: 4461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 222 last x: 634 last y diff: 0 last z: 222 rot x: 0 rot y: 3.41334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2252 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2253 Footprint: Minimap: active: true x: 634 z: 226 Obstruction: active: true moving: false control group: 2253 control group 2: 0 tag: 4463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 226 last x: 634 last y diff: 0 last z: 226 rot x: 0 rot y: 3.17724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2253 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2255 Footprint: Minimap: active: true x: 638 z: 230 Obstruction: active: true moving: false control group: 2255 control group 2: 0 tag: 4537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 230 last x: 638 last y diff: 0 last z: 230 rot x: 0 rot y: 2.27712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2255 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2256 Footprint: Minimap: active: true x: 650 z: 238 Obstruction: active: true moving: false control group: 2256 control group 2: 0 tag: 4711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 238 last x: 650 last y diff: 0 last z: 238 rot x: 0 rot y: 2.07236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2256 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 111, "gatherers": [ 6893 ], "activeGatherers": [ 6893 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2262 Footprint: Minimap: active: true x: 642 z: 242 Obstruction: active: true moving: false control group: 2262 control group 2: 0 tag: 4605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 242 last x: 642 last y diff: 0 last z: 242 rot x: 0 rot y: 5.54665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2262 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2267 Footprint: Minimap: active: true x: 654 z: 278 Obstruction: active: true moving: false control group: 2267 control group 2: 0 tag: 4769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 278 last x: 654 last y diff: 0 last z: 278 rot x: 0 rot y: 2.53391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2267 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 139, "gatherers": [ 7978 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2274 Footprint: Minimap: active: true x: 650 z: 270 Obstruction: active: true moving: false control group: 2274 control group 2: 0 tag: 4717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 270 last x: 650 last y diff: 0 last z: 270 rot x: 0 rot y: 5.83211 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2274 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 163, "gatherers": [ 8855, 6807 ], "activeGatherers": [ 8855 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2284 Footprint: Minimap: active: true x: 1190 z: 446 Obstruction: active: true moving: false control group: 2284 control group 2: 0 tag: 7939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 446 last x: 1190 last y diff: 0 last z: 446 rot x: 0 rot y: 0.311 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2284 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2285 Footprint: Minimap: active: true x: 1198 z: 398 Obstruction: active: true moving: false control group: 2285 control group 2: 0 tag: 7987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 398 last x: 1198 last y diff: 0 last z: 398 rot x: 0 rot y: 0.1845 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2285 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2286 Footprint: Minimap: active: true x: 1202 z: 394 Obstruction: active: true moving: false control group: 2286 control group 2: 0 tag: 8011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 394 last x: 1202 last y diff: 0 last z: 394 rot x: 0 rot y: 0.06385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2286 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2287 Footprint: Minimap: active: true x: 1202 z: 398 Obstruction: active: true moving: false control group: 2287 control group 2: 0 tag: 8013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 398 last x: 1202 last y diff: 0 last z: 398 rot x: 0 rot y: 4.59415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2287 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2288 Footprint: Minimap: active: true x: 1206 z: 386 Obstruction: active: true moving: false control group: 2288 control group 2: 0 tag: 8043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 386 last x: 1206 last y diff: 0 last z: 386 rot x: 0 rot y: 4.96778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2288 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2289 Footprint: Minimap: active: true x: 1174 z: 454 Obstruction: active: true moving: false control group: 2289 control group 2: 0 tag: 7863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 454 last x: 1174 last y diff: 0 last z: 454 rot x: 0 rot y: 4.74453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2289 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2290 Footprint: Minimap: active: true x: 1154 z: 426 Obstruction: active: true moving: false control group: 2290 control group 2: 0 tag: 7735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 426 last x: 1154 last y diff: 0 last z: 426 rot x: 0 rot y: 2.6415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2290 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2291 Footprint: Minimap: active: true x: 1214 z: 458 Obstruction: active: true moving: false control group: 2291 control group 2: 0 tag: 8109 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 458 last x: 1214 last y diff: 0 last z: 458 rot x: 0 rot y: 6.26616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2291 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2292 Footprint: Minimap: active: true x: 1214 z: 462 Obstruction: active: true moving: false control group: 2292 control group 2: 0 tag: 8111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 462 last x: 1214 last y diff: 0 last z: 462 rot x: 0 rot y: 3.83959 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2292 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2293 Footprint: Minimap: active: true x: 1214 z: 466 Obstruction: active: true moving: false control group: 2293 control group 2: 0 tag: 8113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 466 last x: 1214 last y diff: 0 last z: 466 rot x: 0 rot y: 5.42193 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2293 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2294 Footprint: Minimap: active: true x: 1150 z: 442 Obstruction: active: true moving: false control group: 2294 control group 2: 0 tag: 7717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 442 last x: 1150 last y diff: 0 last z: 442 rot x: 0 rot y: 1.11991 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2294 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2295 Footprint: Minimap: active: true x: 1158 z: 454 Obstruction: active: true moving: false control group: 2295 control group 2: 0 tag: 7765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 454 last x: 1158 last y diff: 0 last z: 454 rot x: 0 rot y: 1.04104 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2295 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2296 Footprint: Minimap: active: true x: 1166 z: 458 Obstruction: active: true moving: false control group: 2296 control group 2: 0 tag: 7811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 458 last x: 1166 last y diff: 0 last z: 458 rot x: 0 rot y: 3.97493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2296 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2297 Footprint: Minimap: active: true x: 1142 z: 422 Obstruction: active: true moving: false control group: 2297 control group 2: 0 tag: 7691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 422 last x: 1142 last y diff: 0 last z: 422 rot x: 0 rot y: 2.81638 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2297 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2298 Footprint: Minimap: active: true x: 1146 z: 422 Obstruction: active: true moving: false control group: 2298 control group 2: 0 tag: 7707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 422 last x: 1146 last y diff: 0 last z: 422 rot x: 0 rot y: 3.35502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2298 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2299 Footprint: Minimap: active: true x: 1218 z: 466 Obstruction: active: true moving: false control group: 2299 control group 2: 0 tag: 8145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 466 last x: 1218 last y diff: 0 last z: 466 rot x: 0 rot y: 3.9737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2299 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2300 Footprint: Minimap: active: true x: 1222 z: 466 Obstruction: active: true moving: false control group: 2300 control group 2: 0 tag: 8169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 466 last x: 1222 last y diff: 0 last z: 466 rot x: 0 rot y: 4.75913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2300 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2301 Footprint: Minimap: active: true x: 1182 z: 418 Obstruction: active: true moving: false control group: 2301 control group 2: 0 tag: 7897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 418 last x: 1182 last y diff: 0 last z: 418 rot x: 0 rot y: 5.2367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2301 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2302 Footprint: Minimap: active: true x: 1182 z: 422 Obstruction: active: true moving: false control group: 2302 control group 2: 0 tag: 7899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 422 last x: 1182 last y diff: 0 last z: 422 rot x: 0 rot y: 3.8053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2302 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2303 Footprint: Minimap: active: true x: 1170 z: 430 Obstruction: active: true moving: false control group: 2303 control group 2: 0 tag: 7833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 430 last x: 1170 last y diff: 0 last z: 430 rot x: 0 rot y: 5.58489 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2303 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2304 Footprint: Minimap: active: true x: 1186 z: 402 Obstruction: active: true moving: false control group: 2304 control group 2: 0 tag: 7915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 402 last x: 1186 last y diff: 0 last z: 402 rot x: 0 rot y: 2.72838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2304 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2305 Footprint: Minimap: active: true x: 1170 z: 446 Obstruction: active: true moving: false control group: 2305 control group 2: 0 tag: 7839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 446 last x: 1170 last y diff: 0 last z: 446 rot x: 0 rot y: 0.13648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2305 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2306 Footprint: Minimap: active: true x: 1170 z: 450 Obstruction: active: true moving: false control group: 2306 control group 2: 0 tag: 7841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 450 last x: 1170 last y diff: 0 last z: 450 rot x: 0 rot y: 2.95522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2306 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2307 Footprint: Minimap: active: true x: 1214 z: 454 Obstruction: active: true moving: false control group: 2307 control group 2: 0 tag: 8107 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 454 last x: 1214 last y diff: 0 last z: 454 rot x: 0 rot y: 3.55729 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2307 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2308 Footprint: Minimap: active: true x: 1158 z: 438 Obstruction: active: true moving: false control group: 2308 control group 2: 0 tag: 7761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 438 last x: 1158 last y diff: 0 last z: 438 rot x: 0 rot y: 0.05471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2308 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2309 Footprint: Minimap: active: true x: 1158 z: 442 Obstruction: active: true moving: false control group: 2309 control group 2: 0 tag: 7763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 442 last x: 1158 last y diff: 0 last z: 442 rot x: 0 rot y: 4.14711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2309 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2310 Footprint: Minimap: active: true x: 1226 z: 458 Obstruction: active: true moving: false control group: 2310 control group 2: 0 tag: 8181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 458 last x: 1226 last y diff: 0 last z: 458 rot x: 0 rot y: 3.35969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2310 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2311 Footprint: Minimap: active: true x: 1226 z: 462 Obstruction: active: true moving: false control group: 2311 control group 2: 0 tag: 8183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 462 last x: 1226 last y diff: 0 last z: 462 rot x: 0 rot y: 5.08988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2311 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2312 Footprint: Minimap: active: true x: 1186 z: 410 Obstruction: active: true moving: false control group: 2312 control group 2: 0 tag: 7917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 410 last x: 1186 last y diff: 0 last z: 410 rot x: 0 rot y: 0.73174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2312 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2313 Footprint: Minimap: active: true x: 1186 z: 418 Obstruction: active: true moving: false control group: 2313 control group 2: 0 tag: 7919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 418 last x: 1186 last y diff: 0 last z: 418 rot x: 0 rot y: 5.86391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2313 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2314 Footprint: Minimap: active: true x: 1170 z: 434 Obstruction: active: true moving: false control group: 2314 control group 2: 0 tag: 7835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 434 last x: 1170 last y diff: 0 last z: 434 rot x: 0 rot y: 5.64254 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2314 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2315 Footprint: Minimap: active: true x: 1178 z: 438 Obstruction: active: true moving: false control group: 2315 control group 2: 0 tag: 7877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 438 last x: 1178 last y diff: 0 last z: 438 rot x: 0 rot y: 1.68497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2315 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2316 Footprint: Minimap: active: true x: 1190 z: 406 Obstruction: active: true moving: false control group: 2316 control group 2: 0 tag: 7933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 406 last x: 1190 last y diff: 0 last z: 406 rot x: 0 rot y: 1.6681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2316 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2317 Footprint: Minimap: active: true x: 1194 z: 406 Obstruction: active: true moving: false control group: 2317 control group 2: 0 tag: 7955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 406 last x: 1194 last y diff: 0 last z: 406 rot x: 0 rot y: 5.29801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2317 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2318 Footprint: Minimap: active: true x: 1210 z: 442 Obstruction: active: true moving: false control group: 2318 control group 2: 0 tag: 8069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 442 last x: 1210 last y diff: 0 last z: 442 rot x: 0 rot y: 2.4672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2318 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2319 Footprint: Minimap: active: true x: 1214 z: 398 Obstruction: active: true moving: false control group: 2319 control group 2: 0 tag: 8095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 398 last x: 1214 last y diff: 0 last z: 398 rot x: 0 rot y: 1.92675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2319 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2320 Footprint: Minimap: active: true x: 1166 z: 442 Obstruction: active: true moving: false control group: 2320 control group 2: 0 tag: 7809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 442 last x: 1166 last y diff: 0 last z: 442 rot x: 0 rot y: 3.66404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2320 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2321 Footprint: Minimap: active: true x: 1214 z: 446 Obstruction: active: true moving: false control group: 2321 control group 2: 0 tag: 8103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 446 last x: 1214 last y diff: 0 last z: 446 rot x: 0 rot y: 4.66376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2321 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2322 Footprint: Minimap: active: true x: 1214 z: 450 Obstruction: active: true moving: false control group: 2322 control group 2: 0 tag: 8105 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 450 last x: 1214 last y diff: 0 last z: 450 rot x: 0 rot y: 0.58701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2322 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2323 Footprint: Minimap: active: true x: 1222 z: 454 Obstruction: active: true moving: false control group: 2323 control group 2: 0 tag: 8167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 454 last x: 1222 last y diff: 0 last z: 454 rot x: 0 rot y: 3.66524 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2323 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2324 Footprint: Minimap: active: true x: 1222 z: 442 Obstruction: active: true moving: false control group: 2324 control group 2: 0 tag: 8165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 442 last x: 1222 last y diff: 0 last z: 442 rot x: 0 rot y: 4.50579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2324 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2325 Footprint: Minimap: active: true x: 1190 z: 414 Obstruction: active: true moving: false control group: 2325 control group 2: 0 tag: 7935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 414 last x: 1190 last y diff: 0 last z: 414 rot x: 0 rot y: 3.60546 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2325 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2326 Footprint: Minimap: active: true x: 1190 z: 422 Obstruction: active: true moving: false control group: 2326 control group 2: 0 tag: 7937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 422 last x: 1190 last y diff: 0 last z: 422 rot x: 0 rot y: 6.14171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2326 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2327 Footprint: Minimap: active: true x: 1170 z: 438 Obstruction: active: true moving: false control group: 2327 control group 2: 0 tag: 7837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 438 last x: 1170 last y diff: 0 last z: 438 rot x: 0 rot y: 6.1843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2327 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2328 Footprint: Minimap: active: true x: 1206 z: 434 Obstruction: active: true moving: false control group: 2328 control group 2: 0 tag: 8049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 434 last x: 1206 last y diff: 0 last z: 434 rot x: 0 rot y: 0.34235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2328 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2329 Footprint: Minimap: active: true x: 1194 z: 410 Obstruction: active: true moving: false control group: 2329 control group 2: 0 tag: 7957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 410 last x: 1194 last y diff: 0 last z: 410 rot x: 0 rot y: 0.48191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2329 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2330 Footprint: Minimap: active: true x: 1194 z: 414 Obstruction: active: true moving: false control group: 2330 control group 2: 0 tag: 7959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 414 last x: 1194 last y diff: 0 last z: 414 rot x: 0 rot y: 2.37925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2330 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2331 Footprint: Minimap: active: true x: 1202 z: 410 Obstruction: active: true moving: false control group: 2331 control group 2: 0 tag: 8015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 410 last x: 1202 last y diff: 0 last z: 410 rot x: 0 rot y: 5.03142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2331 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2332 Footprint: Minimap: active: true x: 1210 z: 410 Obstruction: active: true moving: false control group: 2332 control group 2: 0 tag: 8063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 410 last x: 1210 last y diff: 0 last z: 410 rot x: 0 rot y: 3.36467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2332 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2333 Footprint: Minimap: active: true x: 1218 z: 430 Obstruction: active: true moving: false control group: 2333 control group 2: 0 tag: 8141 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 430 last x: 1218 last y diff: 0 last z: 430 rot x: 0 rot y: 3.49651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2333 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2334 Footprint: Minimap: active: true x: 1218 z: 434 Obstruction: active: true moving: false control group: 2334 control group 2: 0 tag: 8143 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 434 last x: 1218 last y diff: 0 last z: 434 rot x: 0 rot y: 6.19454 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2334 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2335 Footprint: Minimap: active: true x: 1194 z: 422 Obstruction: active: true moving: false control group: 2335 control group 2: 0 tag: 7961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 422 last x: 1194 last y diff: 0 last z: 422 rot x: 0 rot y: 3.77466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2335 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2336 Footprint: Minimap: active: true x: 1194 z: 426 Obstruction: active: true moving: false control group: 2336 control group 2: 0 tag: 7963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 426 last x: 1194 last y diff: 0 last z: 426 rot x: 0 rot y: 1.26816 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2336 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2337 Footprint: Minimap: active: true x: 1198 z: 430 Obstruction: active: true moving: false control group: 2337 control group 2: 0 tag: 7991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 430 last x: 1198 last y diff: 0 last z: 430 rot x: 0 rot y: 3.93969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2337 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2338 Footprint: Minimap: active: true x: 1198 z: 418 Obstruction: active: true moving: false control group: 2338 control group 2: 0 tag: 7989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 418 last x: 1198 last y diff: 0 last z: 418 rot x: 0 rot y: 5.45128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2338 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2339 Footprint: Minimap: active: true x: 1210 z: 414 Obstruction: active: true moving: false control group: 2339 control group 2: 0 tag: 8065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 414 last x: 1210 last y diff: 0 last z: 414 rot x: 0 rot y: 4.95542 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2339 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2340 Footprint: Minimap: active: true x: 1218 z: 414 Obstruction: active: true moving: false control group: 2340 control group 2: 0 tag: 8135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 414 last x: 1218 last y diff: 0 last z: 414 rot x: 0 rot y: 2.92167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2340 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2341 Footprint: Minimap: active: true x: 1214 z: 434 Obstruction: active: true moving: false control group: 2341 control group 2: 0 tag: 8101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 434 last x: 1214 last y diff: 0 last z: 434 rot x: 0 rot y: 0.35747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2341 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2342 Footprint: Minimap: active: true x: 1218 z: 422 Obstruction: active: true moving: false control group: 2342 control group 2: 0 tag: 8139 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 422 last x: 1218 last y diff: 0 last z: 422 rot x: 0 rot y: 2.24117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2342 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2343 Footprint: Minimap: active: true x: 1206 z: 418 Obstruction: active: true moving: false control group: 2343 control group 2: 0 tag: 8045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 418 last x: 1206 last y diff: 0 last z: 418 rot x: 0 rot y: 2.23208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2343 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2344 Footprint: Minimap: active: true x: 1214 z: 418 Obstruction: active: true moving: false control group: 2344 control group 2: 0 tag: 8097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 418 last x: 1214 last y diff: 0 last z: 418 rot x: 0 rot y: 4.4083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2344 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2345 Footprint: Minimap: active: true x: 1218 z: 418 Obstruction: active: true moving: false control group: 2345 control group 2: 0 tag: 8137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 418 last x: 1218 last y diff: 0 last z: 418 rot x: 0 rot y: 6.14496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2345 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2346 Footprint: Minimap: active: true x: 1210 z: 422 Obstruction: active: true moving: false control group: 2346 control group 2: 0 tag: 8067 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 422 last x: 1210 last y diff: 0 last z: 422 rot x: 0 rot y: 3.80462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2346 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2347 Footprint: Minimap: active: true x: 1214 z: 422 Obstruction: active: true moving: false control group: 2347 control group 2: 0 tag: 8099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 422 last x: 1214 last y diff: 0 last z: 422 rot x: 0 rot y: 1.3695 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2347 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2348 Footprint: Minimap: active: true x: 1206 z: 422 Obstruction: active: true moving: false control group: 2348 control group 2: 0 tag: 8047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 422 last x: 1206 last y diff: 0 last z: 422 rot x: 0 rot y: 3.61348 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2348 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2358 Footprint: Minimap: active: true x: 514 z: 94 Obstruction: active: true moving: false control group: 2358 control group 2: 0 tag: 3397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 94 last x: 514 last y diff: 0 last z: 94 rot x: 0 rot y: 5.52131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2358 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 15, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2359 Footprint: Minimap: active: true x: 582 z: 130 Obstruction: active: true moving: false control group: 2359 control group 2: 0 tag: 3767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 130 last x: 582 last y diff: 0 last z: 130 rot x: 0 rot y: 1.1614 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2359 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 168, "gatherers": [ 6847, 7292 ], "activeGatherers": [ 6847, 7292 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2360 Footprint: Minimap: active: true x: 594 z: 126 Obstruction: active: true moving: false control group: 2360 control group 2: 0 tag: 3919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 126 last x: 594 last y diff: 0 last z: 126 rot x: 0 rot y: 3.9786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2360 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2361 Footprint: Minimap: active: true x: 594 z: 82 Obstruction: active: true moving: false control group: 2361 control group 2: 0 tag: 3915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 82 last x: 594 last y diff: 0 last z: 82 rot x: 0 rot y: 3.56611 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2361 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2362 Footprint: Minimap: active: true x: 594 z: 90 Obstruction: active: true moving: false control group: 2362 control group 2: 0 tag: 3917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 90 last x: 594 last y diff: 0 last z: 90 rot x: 0 rot y: 0.82154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2362 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2363 Footprint: Minimap: active: true x: 534 z: 82 Obstruction: active: true moving: false control group: 2363 control group 2: 0 tag: 3487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 82 last x: 534 last y diff: 0 last z: 82 rot x: 0 rot y: 4.4696 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2363 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 158, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2364 Footprint: Minimap: active: true x: 586 z: 58 Obstruction: active: true moving: false control group: 2364 control group 2: 0 tag: 3807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 58 last x: 586 last y diff: 0 last z: 58 rot x: 0 rot y: 0.30385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2364 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2365 Footprint: Minimap: active: true x: 594 z: 58 Obstruction: active: true moving: false control group: 2365 control group 2: 0 tag: 3907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 58 last x: 594 last y diff: 0 last z: 58 rot x: 0 rot y: 4.54989 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2365 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2366 Footprint: Minimap: active: true x: 598 z: 78 Obstruction: active: true moving: false control group: 2366 control group 2: 0 tag: 3967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 78 last x: 598 last y diff: 0 last z: 78 rot x: 0 rot y: 0.89168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2366 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2367 Footprint: Minimap: active: true x: 602 z: 74 Obstruction: active: true moving: false control group: 2367 control group 2: 0 tag: 4017 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 74 last x: 602 last y diff: 0 last z: 74 rot x: 0 rot y: 3.34215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2367 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2368 Footprint: Minimap: active: true x: 606 z: 122 Obstruction: active: true moving: false control group: 2368 control group 2: 0 tag: 4057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 122 last x: 606 last y diff: 0 last z: 122 rot x: 0 rot y: 0.3163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2368 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2369 Footprint: Minimap: active: true x: 542 z: 66 Obstruction: active: true moving: false control group: 2369 control group 2: 0 tag: 3515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 66 last x: 542 last y diff: 0 last z: 66 rot x: 0 rot y: 0.56455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2369 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2370 Footprint: Minimap: active: true x: 546 z: 66 Obstruction: active: true moving: false control group: 2370 control group 2: 0 tag: 3527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 66 last x: 546 last y diff: 0 last z: 66 rot x: 0 rot y: 6.16291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2370 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2371 Footprint: Minimap: active: true x: 550 z: 62 Obstruction: active: true moving: false control group: 2371 control group 2: 0 tag: 3553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 62 last x: 550 last y diff: 0 last z: 62 rot x: 0 rot y: 3.05246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2371 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2372 Footprint: Minimap: active: true x: 486 z: 122 Obstruction: active: true moving: false control group: 2372 control group 2: 0 tag: 3257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 122 last x: 486 last y diff: 0 last z: 122 rot x: 0 rot y: 4.90555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2372 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 85, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2388 Footprint: Minimap: active: true x: 590 z: 122 Obstruction: active: true moving: false control group: 2388 control group 2: 0 tag: 3863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 122 last x: 590 last y diff: 0 last z: 122 rot x: 0 rot y: 5.89486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2388 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2389 Footprint: Minimap: active: true x: 590 z: 114 Obstruction: active: true moving: false control group: 2389 control group 2: 0 tag: 3859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 114 last x: 590 last y diff: 0 last z: 114 rot x: 0 rot y: 1.78785 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2389 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 67, "gatherers": [ 6844, 7193, 7293, 7194, 7191, 5737 ], "activeGatherers": [ 6844, 7193, 7293, 7194, 5737 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2390 Footprint: Minimap: active: true x: 594 z: 78 Obstruction: active: true moving: false control group: 2390 control group 2: 0 tag: 3913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 78 last x: 594 last y diff: 0 last z: 78 rot x: 0 rot y: 2.55422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2390 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2392 Footprint: Minimap: active: true x: 546 z: 74 Obstruction: active: true moving: false control group: 2392 control group 2: 0 tag: 3529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 74 last x: 546 last y diff: 0 last z: 74 rot x: 0 rot y: 5.46789 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2392 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 169, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2394 Footprint: Minimap: active: true x: 566 z: 74 Obstruction: active: true moving: false control group: 2394 control group 2: 0 tag: 3645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 74 last x: 566 last y diff: 0 last z: 74 rot x: 0 rot y: 3.2378 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2394 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2395 Footprint: Minimap: active: true x: 574 z: 74 Obstruction: active: true moving: false control group: 2395 control group 2: 0 tag: 3693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 74 last x: 574 last y diff: 0 last z: 74 rot x: 0 rot y: 4.87871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2395 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2396 Footprint: Minimap: active: true x: 598 z: 118 Obstruction: active: true moving: false control group: 2396 control group 2: 0 tag: 3969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 118 last x: 598 last y diff: 0 last z: 118 rot x: 0 rot y: 3.93801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2396 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2397 Footprint: Minimap: active: true x: 562 z: 74 Obstruction: active: true moving: false control group: 2397 control group 2: 0 tag: 3621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 74 last x: 562 last y diff: 0 last z: 74 rot x: 0 rot y: 5.05596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2397 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2398 Footprint: Minimap: active: true x: 594 z: 66 Obstruction: active: true moving: false control group: 2398 control group 2: 0 tag: 3909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 66 last x: 594 last y diff: 0 last z: 66 rot x: 0 rot y: 0.96273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2398 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2399 Footprint: Minimap: active: true x: 594 z: 74 Obstruction: active: true moving: false control group: 2399 control group 2: 0 tag: 3911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 74 last x: 594 last y diff: 0 last z: 74 rot x: 0 rot y: 0.71982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2399 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2400 Footprint: Minimap: active: true x: 558 z: 70 Obstruction: active: true moving: false control group: 2400 control group 2: 0 tag: 3583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 70 last x: 558 last y diff: 0 last z: 70 rot x: 0 rot y: 3.07041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2400 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2411 Footprint: Minimap: active: true x: 590 z: 118 Obstruction: active: true moving: false control group: 2411 control group 2: 0 tag: 3861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 118 last x: 590 last y diff: 0 last z: 118 rot x: 0 rot y: 2.21189 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2411 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 192, "gatherers": [ 5791 ], "activeGatherers": [ 5791 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2412 Footprint: Minimap: active: true x: 586 z: 94 Obstruction: active: true moving: false control group: 2412 control group 2: 0 tag: 3809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 94 last x: 586 last y diff: 0 last z: 94 rot x: 0 rot y: 1.43693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2412 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 167, "gatherers": [ 6745 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2414 Footprint: Minimap: active: true x: 570 z: 78 Obstruction: active: true moving: false control group: 2414 control group 2: 0 tag: 3661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 78 last x: 570 last y diff: 0 last z: 78 rot x: 0 rot y: 2.68041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2414 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 190, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2415 Footprint: Minimap: active: true x: 582 z: 78 Obstruction: active: true moving: false control group: 2415 control group 2: 0 tag: 3763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 78 last x: 582 last y diff: 0 last z: 78 rot x: 0 rot y: 4.16718 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2415 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2416 Footprint: Minimap: active: true x: 558 z: 78 Obstruction: active: true moving: false control group: 2416 control group 2: 0 tag: 3585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 78 last x: 558 last y diff: 0 last z: 78 rot x: 0 rot y: 1.93863 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2416 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 177, "gatherers": [ 7018, 6515 ], "activeGatherers": [ 7018, 6515 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2417 Footprint: Minimap: active: true x: 590 z: 66 Obstruction: active: true moving: false control group: 2417 control group 2: 0 tag: 3857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 66 last x: 590 last y diff: 0 last z: 66 rot x: 0 rot y: 3.27176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2417 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2430 Footprint: Minimap: active: true x: 562 z: 82 Obstruction: active: true moving: false control group: 2430 control group 2: 0 tag: 3623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 82 last x: 562 last y diff: 0 last z: 82 rot x: 0 rot y: 5.77385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2430 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 49, "gatherers": [ 189, 5789, 191, 6322, 5899 ], "activeGatherers": [ 189, 5789, 191, 6322 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2431 Footprint: Minimap: active: true x: 574 z: 82 Obstruction: active: true moving: false control group: 2431 control group 2: 0 tag: 3695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 82 last x: 574 last y diff: 0 last z: 82 rot x: 0 rot y: 0.15976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2431 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2440 Footprint: Minimap: active: true x: 574 z: 86 Obstruction: active: true moving: false control group: 2440 control group 2: 0 tag: 3697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 86 last x: 574 last y diff: 0 last z: 86 rot x: 0 rot y: 0.66727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2440 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 88, "gatherers": [ 6323, 5790, 7192, 6430, 7017, 5735, 6846 ], "activeGatherers": [ 6323, 5790, 7192, 7017, 5735 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2441 Footprint: Minimap: active: true x: 578 z: 86 Obstruction: active: true moving: false control group: 2441 control group 2: 0 tag: 3729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 86 last x: 578 last y diff: 0 last z: 86 rot x: 0 rot y: 2.62034 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2441 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2454 Footprint: Minimap: active: true x: 1090 z: 630 Obstruction: active: true moving: false control group: 2454 control group 2: 0 tag: 7519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 630 last x: 1090 last y diff: 0 last z: 630 rot x: 0 rot y: 0.89193 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2454 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2455 Footprint: Minimap: active: true x: 1090 z: 646 Obstruction: active: true moving: false control group: 2455 control group 2: 0 tag: 7521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 646 last x: 1090 last y diff: 0 last z: 646 rot x: 0 rot y: 5.4998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2455 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2456 Footprint: Minimap: active: true x: 1102 z: 650 Obstruction: active: true moving: false control group: 2456 control group 2: 0 tag: 7571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 650 last x: 1102 last y diff: 0 last z: 650 rot x: 0 rot y: 4.19797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2456 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2457 Footprint: Minimap: active: true x: 1110 z: 654 Obstruction: active: true moving: false control group: 2457 control group 2: 0 tag: 7599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 654 last x: 1110 last y diff: 0 last z: 654 rot x: 0 rot y: 6.13634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2457 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2458 Footprint: Minimap: active: true x: 1110 z: 674 Obstruction: active: true moving: false control group: 2458 control group 2: 0 tag: 7601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 674 last x: 1110 last y diff: 0 last z: 674 rot x: 0 rot y: 2.76726 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2458 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2459 Footprint: Minimap: active: true x: 1054 z: 694 Obstruction: active: true moving: false control group: 2459 control group 2: 0 tag: 7297 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 694 last x: 1054 last y diff: 0 last z: 694 rot x: 0 rot y: 0.29751 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2459 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2460 Footprint: Minimap: active: true x: 1062 z: 694 Obstruction: active: true moving: false control group: 2460 control group 2: 0 tag: 7357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 694 last x: 1062 last y diff: 0 last z: 694 rot x: 0 rot y: 0.05242 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2460 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2461 Footprint: Minimap: active: true x: 1034 z: 670 Obstruction: active: true moving: false control group: 2461 control group 2: 0 tag: 7195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 670 last x: 1034 last y diff: 0 last z: 670 rot x: 0 rot y: 3.35996 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2461 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2462 Footprint: Minimap: active: true x: 1102 z: 682 Obstruction: active: true moving: false control group: 2462 control group 2: 0 tag: 7575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 682 last x: 1102 last y diff: 0 last z: 682 rot x: 0 rot y: 5.00608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2462 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7087, 7088, 7089, 7090, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 64, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2464 Footprint: Minimap: active: true x: 1026 z: 642 Obstruction: active: true moving: false control group: 2464 control group 2: 0 tag: 7159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 642 last x: 1026 last y diff: 0 last z: 642 rot x: 0 rot y: 4.40862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2464 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2465 Footprint: Minimap: active: true x: 1030 z: 666 Obstruction: active: true moving: false control group: 2465 control group 2: 0 tag: 7171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 666 last x: 1030 last y diff: 0 last z: 666 rot x: 0 rot y: 4.42363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2465 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2466 Footprint: Minimap: active: true x: 1062 z: 610 Obstruction: active: true moving: false control group: 2466 control group 2: 0 tag: 7343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 610 last x: 1062 last y diff: 0 last z: 610 rot x: 0 rot y: 0.45827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2466 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2467 Footprint: Minimap: active: true x: 1062 z: 622 Obstruction: active: true moving: false control group: 2467 control group 2: 0 tag: 7345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 622 last x: 1062 last y diff: 0 last z: 622 rot x: 0 rot y: 4.88247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2467 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2468 Footprint: Minimap: active: true x: 1070 z: 622 Obstruction: active: true moving: false control group: 2468 control group 2: 0 tag: 7403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 622 last x: 1070 last y diff: 0 last z: 622 rot x: 0 rot y: 2.82946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2468 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2469 Footprint: Minimap: active: true x: 1090 z: 622 Obstruction: active: true moving: false control group: 2469 control group 2: 0 tag: 7517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 622 last x: 1090 last y diff: 0 last z: 622 rot x: 0 rot y: 2.19695 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2469 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2470 Footprint: Minimap: active: true x: 1022 z: 630 Obstruction: active: true moving: false control group: 2470 control group 2: 0 tag: 7153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 630 last x: 1022 last y diff: 0 last z: 630 rot x: 0 rot y: 3.97689 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2470 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2471 Footprint: Minimap: active: true x: 1026 z: 622 Obstruction: active: true moving: false control group: 2471 control group 2: 0 tag: 7157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 622 last x: 1026 last y diff: 0 last z: 622 rot x: 0 rot y: 1.27466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2471 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2472 Footprint: Minimap: active: true x: 1022 z: 634 Obstruction: active: true moving: false control group: 2472 control group 2: 0 tag: 7155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 634 last x: 1022 last y diff: 0 last z: 634 rot x: 0 rot y: 3.48653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2472 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2473 Footprint: Minimap: active: true x: 1074 z: 698 Obstruction: active: true moving: false control group: 2473 control group 2: 0 tag: 7431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 698 last x: 1074 last y diff: 0 last z: 698 rot x: 0 rot y: 2.14496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2473 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7922, 7923, 7924, 7925, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 45, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2474 Footprint: Minimap: active: true x: 1034 z: 598 Obstruction: active: true moving: false control group: 2474 control group 2: 0 tag: 7181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 598 last x: 1034 last y diff: 0 last z: 598 rot x: 0 rot y: 3.36826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2474 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2475 Footprint: Minimap: active: true x: 1058 z: 610 Obstruction: active: true moving: false control group: 2475 control group 2: 0 tag: 7313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 610 last x: 1058 last y diff: 0 last z: 610 rot x: 0 rot y: 2.13157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2475 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2476 Footprint: Minimap: active: true x: 1086 z: 646 Obstruction: active: true moving: false control group: 2476 control group 2: 0 tag: 7497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 646 last x: 1086 last y diff: 0 last z: 646 rot x: 0 rot y: 5.06228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2476 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2477 Footprint: Minimap: active: true x: 1090 z: 650 Obstruction: active: true moving: false control group: 2477 control group 2: 0 tag: 7523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 650 last x: 1090 last y diff: 0 last z: 650 rot x: 0 rot y: 1.34343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2477 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2478 Footprint: Minimap: active: true x: 1094 z: 650 Obstruction: active: true moving: false control group: 2478 control group 2: 0 tag: 7543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 650 last x: 1094 last y diff: 0 last z: 650 rot x: 0 rot y: 4.35447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2478 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2479 Footprint: Minimap: active: true x: 1106 z: 658 Obstruction: active: true moving: false control group: 2479 control group 2: 0 tag: 7587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 658 last x: 1106 last y diff: 0 last z: 658 rot x: 0 rot y: 1.96418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2479 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2480 Footprint: Minimap: active: true x: 1106 z: 670 Obstruction: active: true moving: false control group: 2480 control group 2: 0 tag: 7589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 670 last x: 1106 last y diff: 0 last z: 670 rot x: 0 rot y: 2.95998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2480 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2481 Footprint: Minimap: active: true x: 1058 z: 686 Obstruction: active: true moving: false control group: 2481 control group 2: 0 tag: 7323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 686 last x: 1058 last y diff: 0 last z: 686 rot x: 0 rot y: 4.96232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2481 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8122, 8123, 8124, 8125, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 137, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2482 Footprint: Minimap: active: true x: 1038 z: 670 Obstruction: active: true moving: false control group: 2482 control group 2: 0 tag: 7209 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 670 last x: 1038 last y diff: 0 last z: 670 rot x: 0 rot y: 0.47498 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2482 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2483 Footprint: Minimap: active: true x: 1038 z: 618 Obstruction: active: true moving: false control group: 2483 control group 2: 0 tag: 7203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 618 last x: 1038 last y diff: 0 last z: 618 rot x: 0 rot y: 5.7192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2483 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2484 Footprint: Minimap: active: true x: 1034 z: 622 Obstruction: active: true moving: false control group: 2484 control group 2: 0 tag: 7183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 622 last x: 1034 last y diff: 0 last z: 622 rot x: 0 rot y: 1.28585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2484 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2486 Footprint: Minimap: active: true x: 1030 z: 654 Obstruction: active: true moving: false control group: 2486 control group 2: 0 tag: 7167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 654 last x: 1030 last y diff: 0 last z: 654 rot x: 0 rot y: 2.60546 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2486 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2487 Footprint: Minimap: active: true x: 1034 z: 654 Obstruction: active: true moving: false control group: 2487 control group 2: 0 tag: 7191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 654 last x: 1034 last y diff: 0 last z: 654 rot x: 0 rot y: 3.80486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2487 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2488 Footprint: Minimap: active: true x: 1030 z: 658 Obstruction: active: true moving: false control group: 2488 control group 2: 0 tag: 7169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 658 last x: 1030 last y diff: 0 last z: 658 rot x: 0 rot y: 0.10273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2488 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2489 Footprint: Minimap: active: true x: 1066 z: 626 Obstruction: active: true moving: false control group: 2489 control group 2: 0 tag: 7371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 626 last x: 1066 last y diff: 0 last z: 626 rot x: 0 rot y: 3.74556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2489 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2490 Footprint: Minimap: active: true x: 1030 z: 626 Obstruction: active: true moving: false control group: 2490 control group 2: 0 tag: 7165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 626 last x: 1030 last y diff: 0 last z: 626 rot x: 0 rot y: 0.4198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2490 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2491 Footprint: Minimap: active: true x: 1054 z: 614 Obstruction: active: true moving: false control group: 2491 control group 2: 0 tag: 7285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 614 last x: 1054 last y diff: 0 last z: 614 rot x: 0 rot y: 2.52146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2491 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2492 Footprint: Minimap: active: true x: 1082 z: 630 Obstruction: active: true moving: false control group: 2492 control group 2: 0 tag: 7477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 630 last x: 1082 last y diff: 0 last z: 630 rot x: 0 rot y: 5.01731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2492 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2493 Footprint: Minimap: active: true x: 1082 z: 634 Obstruction: active: true moving: false control group: 2493 control group 2: 0 tag: 7479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 634 last x: 1082 last y diff: 0 last z: 634 rot x: 0 rot y: 4.97037 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2493 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2494 Footprint: Minimap: active: true x: 1082 z: 638 Obstruction: active: true moving: false control group: 2494 control group 2: 0 tag: 7481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 638 last x: 1082 last y diff: 0 last z: 638 rot x: 0 rot y: 0.69428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2494 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2495 Footprint: Minimap: active: true x: 1082 z: 650 Obstruction: active: true moving: false control group: 2495 control group 2: 0 tag: 7483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 650 last x: 1082 last y diff: 0 last z: 650 rot x: 0 rot y: 5.82244 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2495 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2496 Footprint: Minimap: active: true x: 1094 z: 658 Obstruction: active: true moving: false control group: 2496 control group 2: 0 tag: 7545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 658 last x: 1094 last y diff: 0 last z: 658 rot x: 0 rot y: 3.34281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2496 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7528, 7529, 7530, 7531, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 178, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2497 Footprint: Minimap: active: true x: 1098 z: 658 Obstruction: active: true moving: false control group: 2497 control group 2: 0 tag: 7561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 658 last x: 1098 last y diff: 0 last z: 658 rot x: 0 rot y: 4.51404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2497 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7506, 7507, 7508, 7509, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 107, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2498 Footprint: Minimap: active: true x: 1102 z: 662 Obstruction: active: true moving: false control group: 2498 control group 2: 0 tag: 7573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 662 last x: 1102 last y diff: 0 last z: 662 rot x: 0 rot y: 5.86294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2498 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2502 Footprint: Minimap: active: true x: 1046 z: 674 Obstruction: active: true moving: false control group: 2502 control group 2: 0 tag: 7251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 674 last x: 1046 last y diff: 0 last z: 674 rot x: 0 rot y: 2.03733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2502 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2503 Footprint: Minimap: active: true x: 1050 z: 678 Obstruction: active: true moving: false control group: 2503 control group 2: 0 tag: 7273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 678 last x: 1050 last y diff: 0 last z: 678 rot x: 0 rot y: 3.56897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2503 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2504 Footprint: Minimap: active: true x: 1042 z: 662 Obstruction: active: true moving: false control group: 2504 control group 2: 0 tag: 7233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 662 last x: 1042 last y diff: 0 last z: 662 rot x: 0 rot y: 4.14107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2504 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2506 Footprint: Minimap: active: true x: 1042 z: 614 Obstruction: active: true moving: false control group: 2506 control group 2: 0 tag: 7223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 614 last x: 1042 last y diff: 0 last z: 614 rot x: 0 rot y: 5.35215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2506 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2507 Footprint: Minimap: active: true x: 1042 z: 618 Obstruction: active: true moving: false control group: 2507 control group 2: 0 tag: 7225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 618 last x: 1042 last y diff: 0 last z: 618 rot x: 0 rot y: 4.27079 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2507 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2508 Footprint: Minimap: active: true x: 1042 z: 622 Obstruction: active: true moving: false control group: 2508 control group 2: 0 tag: 7227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 622 last x: 1042 last y diff: 0 last z: 622 rot x: 0 rot y: 5.37453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2508 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2509 Footprint: Minimap: active: true x: 1034 z: 626 Obstruction: active: true moving: false control group: 2509 control group 2: 0 tag: 7185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 626 last x: 1034 last y diff: 0 last z: 626 rot x: 0 rot y: 1.47217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2509 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2511 Footprint: Minimap: active: true x: 1034 z: 634 Obstruction: active: true moving: false control group: 2511 control group 2: 0 tag: 7189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 634 last x: 1034 last y diff: 0 last z: 634 rot x: 0 rot y: 5.88671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2511 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2512 Footprint: Minimap: active: true x: 1034 z: 658 Obstruction: active: true moving: false control group: 2512 control group 2: 0 tag: 7193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 658 last x: 1034 last y diff: 0 last z: 658 rot x: 0 rot y: 4.16446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2512 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2513 Footprint: Minimap: active: true x: 1038 z: 642 Obstruction: active: true moving: false control group: 2513 control group 2: 0 tag: 7205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 642 last x: 1038 last y diff: 0 last z: 642 rot x: 0 rot y: 5.98899 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2513 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2514 Footprint: Minimap: active: true x: 1038 z: 654 Obstruction: active: true moving: false control group: 2514 control group 2: 0 tag: 7207 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 654 last x: 1038 last y diff: 0 last z: 654 rot x: 0 rot y: 2.95159 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2514 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2515 Footprint: Minimap: active: true x: 1054 z: 618 Obstruction: active: true moving: false control group: 2515 control group 2: 0 tag: 7287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 618 last x: 1054 last y diff: 0 last z: 618 rot x: 0 rot y: 2.9162 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2515 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2516 Footprint: Minimap: active: true x: 1054 z: 630 Obstruction: active: true moving: false control group: 2516 control group 2: 0 tag: 7289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 630 last x: 1054 last y diff: 0 last z: 630 rot x: 0 rot y: 0.09343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2516 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2517 Footprint: Minimap: active: true x: 1078 z: 630 Obstruction: active: true moving: false control group: 2517 control group 2: 0 tag: 7449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 630 last x: 1078 last y diff: 0 last z: 630 rot x: 0 rot y: 4.37607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2517 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2518 Footprint: Minimap: active: true x: 1034 z: 630 Obstruction: active: true moving: false control group: 2518 control group 2: 0 tag: 7187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 630 last x: 1034 last y diff: 0 last z: 630 rot x: 0 rot y: 5.77306 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2518 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2519 Footprint: Minimap: active: true x: 1050 z: 614 Obstruction: active: true moving: false control group: 2519 control group 2: 0 tag: 7265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 614 last x: 1050 last y diff: 0 last z: 614 rot x: 0 rot y: 3.61957 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2519 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2520 Footprint: Minimap: active: true x: 1078 z: 642 Obstruction: active: true moving: false control group: 2520 control group 2: 0 tag: 7451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 642 last x: 1078 last y diff: 0 last z: 642 rot x: 0 rot y: 1.62298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2520 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2521 Footprint: Minimap: active: true x: 1078 z: 650 Obstruction: active: true moving: false control group: 2521 control group 2: 0 tag: 7453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 650 last x: 1078 last y diff: 0 last z: 650 rot x: 0 rot y: 1.54564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2521 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2522 Footprint: Minimap: active: true x: 1082 z: 658 Obstruction: active: true moving: false control group: 2522 control group 2: 0 tag: 7485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 658 last x: 1082 last y diff: 0 last z: 658 rot x: 0 rot y: 5.68589 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2522 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2523 Footprint: Minimap: active: true x: 1090 z: 662 Obstruction: active: true moving: false control group: 2523 control group 2: 0 tag: 7525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 662 last x: 1090 last y diff: 0 last z: 662 rot x: 0 rot y: 2.79441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2523 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7355, 7356, 7357, 7358, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 142, "gatherers": [ 6842 ], "activeGatherers": [ 6842 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2524 Footprint: Minimap: active: true x: 1058 z: 678 Obstruction: active: true moving: false control group: 2524 control group 2: 0 tag: 7321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 678 last x: 1058 last y diff: 0 last z: 678 rot x: 0 rot y: 0.50895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2524 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8118, 8119, 8120, 8121, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 136, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2525 Footprint: Minimap: active: true x: 1050 z: 670 Obstruction: active: true moving: false control group: 2525 control group 2: 0 tag: 7271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 670 last x: 1050 last y diff: 0 last z: 670 rot x: 0 rot y: 4.56438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2525 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2526 Footprint: Minimap: active: true x: 1050 z: 666 Obstruction: active: true moving: false control group: 2526 control group 2: 0 tag: 7269 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 666 last x: 1050 last y diff: 0 last z: 666 rot x: 0 rot y: 6.23322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2526 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2528 Footprint: Minimap: active: true x: 1046 z: 614 Obstruction: active: true moving: false control group: 2528 control group 2: 0 tag: 7243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 614 last x: 1046 last y diff: 0 last z: 614 rot x: 0 rot y: 5.3234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2528 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2529 Footprint: Minimap: active: true x: 1046 z: 618 Obstruction: active: true moving: false control group: 2529 control group 2: 0 tag: 7245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 618 last x: 1046 last y diff: 0 last z: 618 rot x: 0 rot y: 5.22791 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2529 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2530 Footprint: Minimap: active: true x: 1046 z: 622 Obstruction: active: true moving: false control group: 2530 control group 2: 0 tag: 7247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 622 last x: 1046 last y diff: 0 last z: 622 rot x: 0 rot y: 2.32334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2530 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2531 Footprint: Minimap: active: true x: 1042 z: 630 Obstruction: active: true moving: false control group: 2531 control group 2: 0 tag: 7229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 630 last x: 1042 last y diff: 0 last z: 630 rot x: 0 rot y: 6.1665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2531 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2532 Footprint: Minimap: active: true x: 1046 z: 630 Obstruction: active: true moving: false control group: 2532 control group 2: 0 tag: 7249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 630 last x: 1046 last y diff: 0 last z: 630 rot x: 0 rot y: 1.0031 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2532 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2534 Footprint: Minimap: active: true x: 1042 z: 650 Obstruction: active: true moving: false control group: 2534 control group 2: 0 tag: 7231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 650 last x: 1042 last y diff: 0 last z: 650 rot x: 0 rot y: 3.5595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2534 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2535 Footprint: Minimap: active: true x: 1054 z: 634 Obstruction: active: true moving: false control group: 2535 control group 2: 0 tag: 7291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 634 last x: 1054 last y diff: 0 last z: 634 rot x: 0 rot y: 2.7653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2535 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2536 Footprint: Minimap: active: true x: 1062 z: 634 Obstruction: active: true moving: false control group: 2536 control group 2: 0 tag: 7347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 634 last x: 1062 last y diff: 0 last z: 634 rot x: 0 rot y: 4.87604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2536 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2537 Footprint: Minimap: active: true x: 1066 z: 634 Obstruction: active: true moving: false control group: 2537 control group 2: 0 tag: 7373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 634 last x: 1066 last y diff: 0 last z: 634 rot x: 0 rot y: 0.88392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2537 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2538 Footprint: Minimap: active: true x: 1070 z: 634 Obstruction: active: true moving: false control group: 2538 control group 2: 0 tag: 7405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 634 last x: 1070 last y diff: 0 last z: 634 rot x: 0 rot y: 3.48887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2538 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2539 Footprint: Minimap: active: true x: 1074 z: 638 Obstruction: active: true moving: false control group: 2539 control group 2: 0 tag: 7421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 638 last x: 1074 last y diff: 0 last z: 638 rot x: 0 rot y: 0.65728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2539 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2540 Footprint: Minimap: active: true x: 1074 z: 658 Obstruction: active: true moving: false control group: 2540 control group 2: 0 tag: 7423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 658 last x: 1074 last y diff: 0 last z: 658 rot x: 0 rot y: 2.08779 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2540 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2541 Footprint: Minimap: active: true x: 1078 z: 662 Obstruction: active: true moving: false control group: 2541 control group 2: 0 tag: 7455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 662 last x: 1078 last y diff: 0 last z: 662 rot x: 0 rot y: 2.79027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2541 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7541, 7542, 7543, 7544, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 88, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2542 Footprint: Minimap: active: true x: 1082 z: 662 Obstruction: active: true moving: false control group: 2542 control group 2: 0 tag: 7487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 662 last x: 1082 last y diff: 0 last z: 662 rot x: 0 rot y: 2.56109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2542 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7411, 7412, 7413, 7414, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 17, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2544 Footprint: Minimap: active: true x: 1058 z: 670 Obstruction: active: true moving: false control group: 2544 control group 2: 0 tag: 7319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 670 last x: 1058 last y diff: 0 last z: 670 rot x: 0 rot y: 3.22962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2544 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2545 Footprint: Minimap: active: true x: 1054 z: 662 Obstruction: active: true moving: false control group: 2545 control group 2: 0 tag: 7295 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 662 last x: 1054 last y diff: 0 last z: 662 rot x: 0 rot y: 4.97785 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2545 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2546 Footprint: Minimap: active: true x: 1062 z: 638 Obstruction: active: true moving: false control group: 2546 control group 2: 0 tag: 7349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 638 last x: 1062 last y diff: 0 last z: 638 rot x: 0 rot y: 3.86153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2546 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2547 Footprint: Minimap: active: true x: 1066 z: 638 Obstruction: active: true moving: false control group: 2547 control group 2: 0 tag: 7375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 638 last x: 1066 last y diff: 0 last z: 638 rot x: 0 rot y: 4.57403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2547 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2548 Footprint: Minimap: active: true x: 1070 z: 650 Obstruction: active: true moving: false control group: 2548 control group 2: 0 tag: 7407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 650 last x: 1070 last y diff: 0 last z: 650 rot x: 0 rot y: 3.11971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2548 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2549 Footprint: Minimap: active: true x: 1070 z: 666 Obstruction: active: true moving: false control group: 2549 control group 2: 0 tag: 7409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 666 last x: 1070 last y diff: 0 last z: 666 rot x: 0 rot y: 4.74703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2549 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7935, 7936, 7937, 7938, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 80, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2552 Footprint: Minimap: active: true x: 1058 z: 662 Obstruction: active: true moving: false control group: 2552 control group 2: 0 tag: 7317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 662 last x: 1058 last y diff: 0 last z: 662 rot x: 0 rot y: 4.27602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2552 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2553 Footprint: Minimap: active: true x: 1062 z: 666 Obstruction: active: true moving: false control group: 2553 control group 2: 0 tag: 7353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 666 last x: 1062 last y diff: 0 last z: 666 rot x: 0 rot y: 6.1323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2553 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2554 Footprint: Minimap: active: true x: 1050 z: 646 Obstruction: active: true moving: false control group: 2554 control group 2: 0 tag: 7267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 646 last x: 1050 last y diff: 0 last z: 646 rot x: 0 rot y: 3.66819 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2554 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2555 Footprint: Minimap: active: true x: 1054 z: 642 Obstruction: active: true moving: false control group: 2555 control group 2: 0 tag: 7293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 642 last x: 1054 last y diff: 0 last z: 642 rot x: 0 rot y: 6.08373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2555 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2556 Footprint: Minimap: active: true x: 1066 z: 642 Obstruction: active: true moving: false control group: 2556 control group 2: 0 tag: 7377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 642 last x: 1066 last y diff: 0 last z: 642 rot x: 0 rot y: 0.84531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2556 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2557 Footprint: Minimap: active: true x: 1066 z: 650 Obstruction: active: true moving: false control group: 2557 control group 2: 0 tag: 7379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 650 last x: 1066 last y diff: 0 last z: 650 rot x: 0 rot y: 5.60186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2557 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2558 Footprint: Minimap: active: true x: 1066 z: 654 Obstruction: active: true moving: false control group: 2558 control group 2: 0 tag: 7381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 654 last x: 1066 last y diff: 0 last z: 654 rot x: 0 rot y: 2.87073 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2558 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2559 Footprint: Minimap: active: true x: 1066 z: 662 Obstruction: active: true moving: false control group: 2559 control group 2: 0 tag: 7383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 662 last x: 1066 last y diff: 0 last z: 662 rot x: 0 rot y: 3.40302 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2559 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2560 Footprint: Minimap: active: true x: 1066 z: 666 Obstruction: active: true moving: false control group: 2560 control group 2: 0 tag: 7385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 666 last x: 1066 last y diff: 0 last z: 666 rot x: 0 rot y: 1.07451 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2560 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2561 Footprint: Minimap: active: true x: 1058 z: 646 Obstruction: active: true moving: false control group: 2561 control group 2: 0 tag: 7315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 646 last x: 1058 last y diff: 0 last z: 646 rot x: 0 rot y: 2.0979 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2561 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2562 Footprint: Minimap: active: true x: 1062 z: 646 Obstruction: active: true moving: false control group: 2562 control group 2: 0 tag: 7351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 646 last x: 1062 last y diff: 0 last z: 646 rot x: 0 rot y: 5.33458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2562 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2563 Footprint: Minimap: active: true x: 594 z: 946 Obstruction: active: true moving: false control group: 2563 control group 2: 0 tag: 3959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 946 last x: 594 last y diff: 0 last z: 946 rot x: 0 rot y: 4.20548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2563 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2564 Footprint: Minimap: active: true x: 598 z: 946 Obstruction: active: true moving: false control group: 2564 control group 2: 0 tag: 4005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 946 last x: 598 last y diff: 0 last z: 946 rot x: 0 rot y: 5.70667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2564 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2565 Footprint: Minimap: active: true x: 618 z: 938 Obstruction: active: true moving: false control group: 2565 control group 2: 0 tag: 4263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 938 last x: 618 last y diff: 0 last z: 938 rot x: 0 rot y: 5.0831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2565 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2566 Footprint: Minimap: active: true x: 578 z: 890 Obstruction: active: true moving: false control group: 2566 control group 2: 0 tag: 3751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 890 last x: 578 last y diff: 0 last z: 890 rot x: 0 rot y: 4.38341 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2566 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2567 Footprint: Minimap: active: true x: 578 z: 894 Obstruction: active: true moving: false control group: 2567 control group 2: 0 tag: 3753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 894 last x: 578 last y diff: 0 last z: 894 rot x: 0 rot y: 5.76272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2567 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2568 Footprint: Minimap: active: true x: 578 z: 898 Obstruction: active: true moving: false control group: 2568 control group 2: 0 tag: 3755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 898 last x: 578 last y diff: 0 last z: 898 rot x: 0 rot y: 2.35198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2568 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2569 Footprint: Minimap: active: true x: 578 z: 906 Obstruction: active: true moving: false control group: 2569 control group 2: 0 tag: 3757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 906 last x: 578 last y diff: 0 last z: 906 rot x: 0 rot y: 1.2863 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2569 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2570 Footprint: Minimap: active: true x: 602 z: 866 Obstruction: active: true moving: false control group: 2570 control group 2: 0 tag: 4043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 866 last x: 602 last y diff: 0 last z: 866 rot x: 0 rot y: 3.70412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2570 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2571 Footprint: Minimap: active: true x: 570 z: 930 Obstruction: active: true moving: false control group: 2571 control group 2: 0 tag: 3689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 930 last x: 570 last y diff: 0 last z: 930 rot x: 0 rot y: 0.42304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2571 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2572 Footprint: Minimap: active: true x: 574 z: 926 Obstruction: active: true moving: false control group: 2572 control group 2: 0 tag: 3721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 926 last x: 574 last y diff: 0 last z: 926 rot x: 0 rot y: 2.35138 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2572 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2573 Footprint: Minimap: active: true x: 570 z: 942 Obstruction: active: true moving: false control group: 2573 control group 2: 0 tag: 3691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 942 last x: 570 last y diff: 0 last z: 942 rot x: 0 rot y: 3.51832 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2573 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2574 Footprint: Minimap: active: true x: 574 z: 878 Obstruction: active: true moving: false control group: 2574 control group 2: 0 tag: 3719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 878 last x: 574 last y diff: 0 last z: 878 rot x: 0 rot y: 2.46216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2574 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2575 Footprint: Minimap: active: true x: 578 z: 874 Obstruction: active: true moving: false control group: 2575 control group 2: 0 tag: 3747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 874 last x: 578 last y diff: 0 last z: 874 rot x: 0 rot y: 5.04404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2575 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2576 Footprint: Minimap: active: true x: 578 z: 878 Obstruction: active: true moving: false control group: 2576 control group 2: 0 tag: 3749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 878 last x: 578 last y diff: 0 last z: 878 rot x: 0 rot y: 5.03125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2576 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2577 Footprint: Minimap: active: true x: 578 z: 858 Obstruction: active: true moving: false control group: 2577 control group 2: 0 tag: 3743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 858 last x: 578 last y diff: 0 last z: 858 rot x: 0 rot y: 0.34546 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2577 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2578 Footprint: Minimap: active: true x: 582 z: 858 Obstruction: active: true moving: false control group: 2578 control group 2: 0 tag: 3789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 858 last x: 582 last y diff: 0 last z: 858 rot x: 0 rot y: 1.36295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2578 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2579 Footprint: Minimap: active: true x: 578 z: 954 Obstruction: active: true moving: false control group: 2579 control group 2: 0 tag: 3761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 954 last x: 578 last y diff: 0 last z: 954 rot x: 0 rot y: 2.70455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2579 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2580 Footprint: Minimap: active: true x: 634 z: 890 Obstruction: active: true moving: false control group: 2580 control group 2: 0 tag: 4499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 890 last x: 634 last y diff: 0 last z: 890 rot x: 0 rot y: 5.07813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2580 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2581 Footprint: Minimap: active: true x: 642 z: 898 Obstruction: active: true moving: false control group: 2581 control group 2: 0 tag: 4631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 898 last x: 642 last y diff: 0 last z: 898 rot x: 0 rot y: 4.1532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2581 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2582 Footprint: Minimap: active: true x: 642 z: 878 Obstruction: active: true moving: false control group: 2582 control group 2: 0 tag: 4629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 878 last x: 642 last y diff: 0 last z: 878 rot x: 0 rot y: 5.12693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2582 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2583 Footprint: Minimap: active: true x: 574 z: 958 Obstruction: active: true moving: false control group: 2583 control group 2: 0 tag: 3727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 958 last x: 574 last y diff: 0 last z: 958 rot x: 0 rot y: 4.1179 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2583 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2584 Footprint: Minimap: active: true x: 634 z: 854 Obstruction: active: true moving: false control group: 2584 control group 2: 0 tag: 4493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 854 last x: 634 last y diff: 0 last z: 854 rot x: 0 rot y: 1.89916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2584 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2585 Footprint: Minimap: active: true x: 650 z: 858 Obstruction: active: true moving: false control group: 2585 control group 2: 0 tag: 4733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 858 last x: 650 last y diff: 0 last z: 858 rot x: 0 rot y: 4.04847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2585 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2586 Footprint: Minimap: active: true x: 650 z: 874 Obstruction: active: true moving: false control group: 2586 control group 2: 0 tag: 4735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 874 last x: 650 last y diff: 0 last z: 874 rot x: 0 rot y: 0.4561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2586 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2587 Footprint: Minimap: active: true x: 646 z: 922 Obstruction: active: true moving: false control group: 2587 control group 2: 0 tag: 4679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 922 last x: 646 last y diff: 0 last z: 922 rot x: 0 rot y: 2.68834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2587 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2588 Footprint: Minimap: active: true x: 614 z: 854 Obstruction: active: true moving: false control group: 2588 control group 2: 0 tag: 4163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 854 last x: 614 last y diff: 0 last z: 854 rot x: 0 rot y: 2.38688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2588 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2589 Footprint: Minimap: active: true x: 570 z: 858 Obstruction: active: true moving: false control group: 2589 control group 2: 0 tag: 3685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 858 last x: 570 last y diff: 0 last z: 858 rot x: 0 rot y: 1.48514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2589 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2590 Footprint: Minimap: active: true x: 570 z: 862 Obstruction: active: true moving: false control group: 2590 control group 2: 0 tag: 3687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 862 last x: 570 last y diff: 0 last z: 862 rot x: 0 rot y: 2.68441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2590 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2591 Footprint: Minimap: active: true x: 618 z: 934 Obstruction: active: true moving: false control group: 2591 control group 2: 0 tag: 4261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 934 last x: 618 last y diff: 0 last z: 934 rot x: 0 rot y: 3.94455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2591 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2592 Footprint: Minimap: active: true x: 586 z: 942 Obstruction: active: true moving: false control group: 2592 control group 2: 0 tag: 3851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 942 last x: 586 last y diff: 0 last z: 942 rot x: 0 rot y: 3.3912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2592 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2593 Footprint: Minimap: active: true x: 586 z: 950 Obstruction: active: true moving: false control group: 2593 control group 2: 0 tag: 3853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 950 last x: 586 last y diff: 0 last z: 950 rot x: 0 rot y: 3.45586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2593 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2594 Footprint: Minimap: active: true x: 598 z: 942 Obstruction: active: true moving: false control group: 2594 control group 2: 0 tag: 4003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 942 last x: 598 last y diff: 0 last z: 942 rot x: 0 rot y: 0.24051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2594 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2595 Footprint: Minimap: active: true x: 582 z: 894 Obstruction: active: true moving: false control group: 2595 control group 2: 0 tag: 3795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 894 last x: 582 last y diff: 0 last z: 894 rot x: 0 rot y: 2.60505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2595 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2596 Footprint: Minimap: active: true x: 594 z: 862 Obstruction: active: true moving: false control group: 2596 control group 2: 0 tag: 3943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 862 last x: 594 last y diff: 0 last z: 862 rot x: 0 rot y: 2.03064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2596 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2597 Footprint: Minimap: active: true x: 594 z: 870 Obstruction: active: true moving: false control group: 2597 control group 2: 0 tag: 3945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 870 last x: 594 last y diff: 0 last z: 870 rot x: 0 rot y: 5.36052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2597 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2598 Footprint: Minimap: active: true x: 598 z: 870 Obstruction: active: true moving: false control group: 2598 control group 2: 0 tag: 3993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 870 last x: 598 last y diff: 0 last z: 870 rot x: 0 rot y: 3.63752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2598 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2599 Footprint: Minimap: active: true x: 574 z: 942 Obstruction: active: true moving: false control group: 2599 control group 2: 0 tag: 3723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 942 last x: 574 last y diff: 0 last z: 942 rot x: 0 rot y: 4.31058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2599 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2600 Footprint: Minimap: active: true x: 574 z: 946 Obstruction: active: true moving: false control group: 2600 control group 2: 0 tag: 3725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 946 last x: 574 last y diff: 0 last z: 946 rot x: 0 rot y: 5.32766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2600 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2601 Footprint: Minimap: active: true x: 578 z: 866 Obstruction: active: true moving: false control group: 2601 control group 2: 0 tag: 3745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 866 last x: 578 last y diff: 0 last z: 866 rot x: 0 rot y: 3.26192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2601 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2602 Footprint: Minimap: active: true x: 582 z: 870 Obstruction: active: true moving: false control group: 2602 control group 2: 0 tag: 3791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 870 last x: 582 last y diff: 0 last z: 870 rot x: 0 rot y: 3.45418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2602 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2603 Footprint: Minimap: active: true x: 582 z: 874 Obstruction: active: true moving: false control group: 2603 control group 2: 0 tag: 3793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 874 last x: 582 last y diff: 0 last z: 874 rot x: 0 rot y: 1.26867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2603 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2604 Footprint: Minimap: active: true x: 562 z: 958 Obstruction: active: true moving: false control group: 2604 control group 2: 0 tag: 3643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 958 last x: 562 last y diff: 0 last z: 958 rot x: 0 rot y: 5.20464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2604 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2605 Footprint: Minimap: active: true x: 582 z: 950 Obstruction: active: true moving: false control group: 2605 control group 2: 0 tag: 3801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 950 last x: 582 last y diff: 0 last z: 950 rot x: 0 rot y: 3.74083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2605 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2606 Footprint: Minimap: active: true x: 630 z: 878 Obstruction: active: true moving: false control group: 2606 control group 2: 0 tag: 4435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 878 last x: 630 last y diff: 0 last z: 878 rot x: 0 rot y: 1.89881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2606 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2607 Footprint: Minimap: active: true x: 634 z: 874 Obstruction: active: true moving: false control group: 2607 control group 2: 0 tag: 4497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 874 last x: 634 last y diff: 0 last z: 874 rot x: 0 rot y: 1.14371 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2607 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2608 Footprint: Minimap: active: true x: 642 z: 906 Obstruction: active: true moving: false control group: 2608 control group 2: 0 tag: 4633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 906 last x: 642 last y diff: 0 last z: 906 rot x: 0 rot y: 1.89922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2608 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2609 Footprint: Minimap: active: true x: 634 z: 858 Obstruction: active: true moving: false control group: 2609 control group 2: 0 tag: 4495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 858 last x: 634 last y diff: 0 last z: 858 rot x: 0 rot y: 4.9063 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2609 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2610 Footprint: Minimap: active: true x: 646 z: 862 Obstruction: active: true moving: false control group: 2610 control group 2: 0 tag: 4677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 862 last x: 646 last y diff: 0 last z: 862 rot x: 0 rot y: 5.03776 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2610 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2611 Footprint: Minimap: active: true x: 634 z: 918 Obstruction: active: true moving: false control group: 2611 control group 2: 0 tag: 4505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 918 last x: 634 last y diff: 0 last z: 918 rot x: 0 rot y: 5.8938 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2611 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2612 Footprint: Minimap: active: true x: 642 z: 922 Obstruction: active: true moving: false control group: 2612 control group 2: 0 tag: 4637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 922 last x: 642 last y diff: 0 last z: 922 rot x: 0 rot y: 3.91367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2612 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2613 Footprint: Minimap: active: true x: 614 z: 930 Obstruction: active: true moving: false control group: 2613 control group 2: 0 tag: 4173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 930 last x: 614 last y diff: 0 last z: 930 rot x: 0 rot y: 2.76876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2613 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2614 Footprint: Minimap: active: true x: 598 z: 938 Obstruction: active: true moving: false control group: 2614 control group 2: 0 tag: 4001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 938 last x: 598 last y diff: 0 last z: 938 rot x: 0 rot y: 4.83358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2614 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2615 Footprint: Minimap: active: true x: 602 z: 930 Obstruction: active: true moving: false control group: 2615 control group 2: 0 tag: 4049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 930 last x: 602 last y diff: 0 last z: 930 rot x: 0 rot y: 0.23394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2615 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2616 Footprint: Minimap: active: true x: 586 z: 894 Obstruction: active: true moving: false control group: 2616 control group 2: 0 tag: 3843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 894 last x: 586 last y diff: 0 last z: 894 rot x: 0 rot y: 4.20192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2616 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2617 Footprint: Minimap: active: true x: 586 z: 898 Obstruction: active: true moving: false control group: 2617 control group 2: 0 tag: 3845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 898 last x: 586 last y diff: 0 last z: 898 rot x: 0 rot y: 6.01969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2617 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2618 Footprint: Minimap: active: true x: 586 z: 906 Obstruction: active: true moving: false control group: 2618 control group 2: 0 tag: 3847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 906 last x: 586 last y diff: 0 last z: 906 rot x: 0 rot y: 2.14174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2618 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2619 Footprint: Minimap: active: true x: 582 z: 918 Obstruction: active: true moving: false control group: 2619 control group 2: 0 tag: 3797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 918 last x: 582 last y diff: 0 last z: 918 rot x: 0 rot y: 0.34696 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2619 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2620 Footprint: Minimap: active: true x: 610 z: 874 Obstruction: active: true moving: false control group: 2620 control group 2: 0 tag: 4119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 874 last x: 610 last y diff: 0 last z: 874 rot x: 0 rot y: 2.92792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2620 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2621 Footprint: Minimap: active: true x: 618 z: 866 Obstruction: active: true moving: false control group: 2621 control group 2: 0 tag: 4247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 866 last x: 618 last y diff: 0 last z: 866 rot x: 0 rot y: 2.19518 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2621 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2622 Footprint: Minimap: active: true x: 618 z: 874 Obstruction: active: true moving: false control group: 2622 control group 2: 0 tag: 4249 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 874 last x: 618 last y diff: 0 last z: 874 rot x: 0 rot y: 0.33565 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2622 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2623 Footprint: Minimap: active: true x: 578 z: 938 Obstruction: active: true moving: false control group: 2623 control group 2: 0 tag: 3759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 938 last x: 578 last y diff: 0 last z: 938 rot x: 0 rot y: 4.09864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2623 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2624 Footprint: Minimap: active: true x: 582 z: 922 Obstruction: active: true moving: false control group: 2624 control group 2: 0 tag: 3799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 922 last x: 582 last y diff: 0 last z: 922 rot x: 0 rot y: 4.41842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2624 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2625 Footprint: Minimap: active: true x: 586 z: 866 Obstruction: active: true moving: false control group: 2625 control group 2: 0 tag: 3839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 866 last x: 586 last y diff: 0 last z: 866 rot x: 0 rot y: 3.91251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2625 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2626 Footprint: Minimap: active: true x: 586 z: 870 Obstruction: active: true moving: false control group: 2626 control group 2: 0 tag: 3841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 870 last x: 586 last y diff: 0 last z: 870 rot x: 0 rot y: 2.96828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2626 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2627 Footprint: Minimap: active: true x: 626 z: 886 Obstruction: active: true moving: false control group: 2627 control group 2: 0 tag: 4383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 886 last x: 626 last y diff: 0 last z: 886 rot x: 0 rot y: 5.51957 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2627 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2628 Footprint: Minimap: active: true x: 626 z: 890 Obstruction: active: true moving: false control group: 2628 control group 2: 0 tag: 4385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 890 last x: 626 last y diff: 0 last z: 890 rot x: 0 rot y: 3.21351 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2628 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2629 Footprint: Minimap: active: true x: 626 z: 894 Obstruction: active: true moving: false control group: 2629 control group 2: 0 tag: 4387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 894 last x: 626 last y diff: 0 last z: 894 rot x: 0 rot y: 5.00895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2629 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2630 Footprint: Minimap: active: true x: 630 z: 898 Obstruction: active: true moving: false control group: 2630 control group 2: 0 tag: 4437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 898 last x: 630 last y diff: 0 last z: 898 rot x: 0 rot y: 5.6722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2630 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2631 Footprint: Minimap: active: true x: 630 z: 902 Obstruction: active: true moving: false control group: 2631 control group 2: 0 tag: 4439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 902 last x: 630 last y diff: 0 last z: 902 rot x: 0 rot y: 4.51092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2631 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2632 Footprint: Minimap: active: true x: 634 z: 906 Obstruction: active: true moving: false control group: 2632 control group 2: 0 tag: 4501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 906 last x: 634 last y diff: 0 last z: 906 rot x: 0 rot y: 4.3209 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2632 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2633 Footprint: Minimap: active: true x: 642 z: 870 Obstruction: active: true moving: false control group: 2633 control group 2: 0 tag: 4627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 870 last x: 642 last y diff: 0 last z: 870 rot x: 0 rot y: 0.87238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2633 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2634 Footprint: Minimap: active: true x: 634 z: 910 Obstruction: active: true moving: false control group: 2634 control group 2: 0 tag: 4503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 910 last x: 634 last y diff: 0 last z: 910 rot x: 0 rot y: 2.94623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2634 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2635 Footprint: Minimap: active: true x: 638 z: 910 Obstruction: active: true moving: false control group: 2635 control group 2: 0 tag: 4573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 910 last x: 638 last y diff: 0 last z: 910 rot x: 0 rot y: 4.29818 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2635 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2636 Footprint: Minimap: active: true x: 614 z: 918 Obstruction: active: true moving: false control group: 2636 control group 2: 0 tag: 4171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 918 last x: 614 last y diff: 0 last z: 918 rot x: 0 rot y: 0.95591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2636 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2637 Footprint: Minimap: active: true x: 622 z: 914 Obstruction: active: true moving: false control group: 2637 control group 2: 0 tag: 4321 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 914 last x: 622 last y diff: 0 last z: 914 rot x: 0 rot y: 4.85111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2637 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2638 Footprint: Minimap: active: true x: 626 z: 914 Obstruction: active: true moving: false control group: 2638 control group 2: 0 tag: 4391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 914 last x: 626 last y diff: 0 last z: 914 rot x: 0 rot y: 3.89144 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2638 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2639 Footprint: Minimap: active: true x: 638 z: 914 Obstruction: active: true moving: false control group: 2639 control group 2: 0 tag: 4575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 914 last x: 638 last y diff: 0 last z: 914 rot x: 0 rot y: 1.24711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2639 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2640 Footprint: Minimap: active: true x: 642 z: 914 Obstruction: active: true moving: false control group: 2640 control group 2: 0 tag: 4635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 914 last x: 642 last y diff: 0 last z: 914 rot x: 0 rot y: 1.60737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2640 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2641 Footprint: Minimap: active: true x: 586 z: 934 Obstruction: active: true moving: false control group: 2641 control group 2: 0 tag: 3849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 934 last x: 586 last y diff: 0 last z: 934 rot x: 0 rot y: 5.7796 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2641 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2642 Footprint: Minimap: active: true x: 594 z: 930 Obstruction: active: true moving: false control group: 2642 control group 2: 0 tag: 3957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 930 last x: 594 last y diff: 0 last z: 930 rot x: 0 rot y: 1.87085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2642 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2643 Footprint: Minimap: active: true x: 602 z: 926 Obstruction: active: true moving: false control group: 2643 control group 2: 0 tag: 4047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 926 last x: 602 last y diff: 0 last z: 926 rot x: 0 rot y: 4.38923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2643 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2644 Footprint: Minimap: active: true x: 590 z: 878 Obstruction: active: true moving: false control group: 2644 control group 2: 0 tag: 3891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 878 last x: 590 last y diff: 0 last z: 878 rot x: 0 rot y: 0.77865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2644 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2645 Footprint: Minimap: active: true x: 590 z: 890 Obstruction: active: true moving: false control group: 2645 control group 2: 0 tag: 3893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 890 last x: 590 last y diff: 0 last z: 890 rot x: 0 rot y: 3.19024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2645 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2646 Footprint: Minimap: active: true x: 590 z: 898 Obstruction: active: true moving: false control group: 2646 control group 2: 0 tag: 3895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 898 last x: 590 last y diff: 0 last z: 898 rot x: 0 rot y: 0.14399 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2646 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2647 Footprint: Minimap: active: true x: 590 z: 902 Obstruction: active: true moving: false control group: 2647 control group 2: 0 tag: 3897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 902 last x: 590 last y diff: 0 last z: 902 rot x: 0 rot y: 2.25191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2647 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2648 Footprint: Minimap: active: true x: 590 z: 910 Obstruction: active: true moving: false control group: 2648 control group 2: 0 tag: 3899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 910 last x: 590 last y diff: 0 last z: 910 rot x: 0 rot y: 0.5048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2648 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2649 Footprint: Minimap: active: true x: 590 z: 914 Obstruction: active: true moving: false control group: 2649 control group 2: 0 tag: 3901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 914 last x: 590 last y diff: 0 last z: 914 rot x: 0 rot y: 5.61782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2649 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2650 Footprint: Minimap: active: true x: 614 z: 878 Obstruction: active: true moving: false control group: 2650 control group 2: 0 tag: 4165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 878 last x: 614 last y diff: 0 last z: 878 rot x: 0 rot y: 3.1928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2650 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2651 Footprint: Minimap: active: true x: 618 z: 878 Obstruction: active: true moving: false control group: 2651 control group 2: 0 tag: 4251 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 878 last x: 618 last y diff: 0 last z: 878 rot x: 0 rot y: 3.62052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2651 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2652 Footprint: Minimap: active: true x: 622 z: 890 Obstruction: active: true moving: false control group: 2652 control group 2: 0 tag: 4315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 890 last x: 622 last y diff: 0 last z: 890 rot x: 0 rot y: 2.35625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2652 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2653 Footprint: Minimap: active: true x: 622 z: 894 Obstruction: active: true moving: false control group: 2653 control group 2: 0 tag: 4317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 894 last x: 622 last y diff: 0 last z: 894 rot x: 0 rot y: 3.71688 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2653 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2654 Footprint: Minimap: active: true x: 626 z: 902 Obstruction: active: true moving: false control group: 2654 control group 2: 0 tag: 4389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 902 last x: 626 last y diff: 0 last z: 902 rot x: 0 rot y: 4.49903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2654 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2655 Footprint: Minimap: active: true x: 630 z: 910 Obstruction: active: true moving: false control group: 2655 control group 2: 0 tag: 4441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 910 last x: 630 last y diff: 0 last z: 910 rot x: 0 rot y: 3.86957 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2655 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2656 Footprint: Minimap: active: true x: 590 z: 926 Obstruction: active: true moving: false control group: 2656 control group 2: 0 tag: 3903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 926 last x: 590 last y diff: 0 last z: 926 rot x: 0 rot y: 3.78803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2656 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2657 Footprint: Minimap: active: true x: 594 z: 882 Obstruction: active: true moving: false control group: 2657 control group 2: 0 tag: 3947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 882 last x: 594 last y diff: 0 last z: 882 rot x: 0 rot y: 2.00736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2657 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2658 Footprint: Minimap: active: true x: 594 z: 894 Obstruction: active: true moving: false control group: 2658 control group 2: 0 tag: 3949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 894 last x: 594 last y diff: 0 last z: 894 rot x: 0 rot y: 6.26867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2658 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2659 Footprint: Minimap: active: true x: 594 z: 902 Obstruction: active: true moving: false control group: 2659 control group 2: 0 tag: 3951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 902 last x: 594 last y diff: 0 last z: 902 rot x: 0 rot y: 6.16724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2659 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2660 Footprint: Minimap: active: true x: 594 z: 906 Obstruction: active: true moving: false control group: 2660 control group 2: 0 tag: 3953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 906 last x: 594 last y diff: 0 last z: 906 rot x: 0 rot y: 0.20232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2660 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2661 Footprint: Minimap: active: true x: 594 z: 914 Obstruction: active: true moving: false control group: 2661 control group 2: 0 tag: 3955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 914 last x: 594 last y diff: 0 last z: 914 rot x: 0 rot y: 0.27416 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2661 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2662 Footprint: Minimap: active: true x: 602 z: 882 Obstruction: active: true moving: false control group: 2662 control group 2: 0 tag: 4045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 882 last x: 602 last y diff: 0 last z: 882 rot x: 0 rot y: 5.11632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2662 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2663 Footprint: Minimap: active: true x: 606 z: 882 Obstruction: active: true moving: false control group: 2663 control group 2: 0 tag: 4081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 882 last x: 606 last y diff: 0 last z: 882 rot x: 0 rot y: 4.88515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2663 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2664 Footprint: Minimap: active: true x: 614 z: 882 Obstruction: active: true moving: false control group: 2664 control group 2: 0 tag: 4167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 882 last x: 614 last y diff: 0 last z: 882 rot x: 0 rot y: 6.21715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2664 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2665 Footprint: Minimap: active: true x: 618 z: 882 Obstruction: active: true moving: false control group: 2665 control group 2: 0 tag: 4253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 882 last x: 618 last y diff: 0 last z: 882 rot x: 0 rot y: 4.70554 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2665 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2666 Footprint: Minimap: active: true x: 618 z: 890 Obstruction: active: true moving: false control group: 2666 control group 2: 0 tag: 4255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 890 last x: 618 last y diff: 0 last z: 890 rot x: 0 rot y: 3.83498 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2666 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2667 Footprint: Minimap: active: true x: 618 z: 902 Obstruction: active: true moving: false control group: 2667 control group 2: 0 tag: 4257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 902 last x: 618 last y diff: 0 last z: 902 rot x: 0 rot y: 1.41323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2667 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2668 Footprint: Minimap: active: true x: 618 z: 906 Obstruction: active: true moving: false control group: 2668 control group 2: 0 tag: 4259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 906 last x: 618 last y diff: 0 last z: 906 rot x: 0 rot y: 3.51085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2668 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2669 Footprint: Minimap: active: true x: 622 z: 906 Obstruction: active: true moving: false control group: 2669 control group 2: 0 tag: 4319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 906 last x: 622 last y diff: 0 last z: 906 rot x: 0 rot y: 4.89444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2669 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2670 Footprint: Minimap: active: true x: 598 z: 886 Obstruction: active: true moving: false control group: 2670 control group 2: 0 tag: 3995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 886 last x: 598 last y diff: 0 last z: 886 rot x: 0 rot y: 6.1629 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2670 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2671 Footprint: Minimap: active: true x: 598 z: 890 Obstruction: active: true moving: false control group: 2671 control group 2: 0 tag: 3997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 890 last x: 598 last y diff: 0 last z: 890 rot x: 0 rot y: 3.59145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2671 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2672 Footprint: Minimap: active: true x: 598 z: 914 Obstruction: active: true moving: false control group: 2672 control group 2: 0 tag: 3999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 914 last x: 598 last y diff: 0 last z: 914 rot x: 0 rot y: 2.3911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2672 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2673 Footprint: Minimap: active: true x: 614 z: 894 Obstruction: active: true moving: false control group: 2673 control group 2: 0 tag: 4169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 894 last x: 614 last y diff: 0 last z: 894 rot x: 0 rot y: 5.1531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2673 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2674 Footprint: Minimap: active: true x: 606 z: 902 Obstruction: active: true moving: false control group: 2674 control group 2: 0 tag: 4085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 902 last x: 606 last y diff: 0 last z: 902 rot x: 0 rot y: 2.58057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2674 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2675 Footprint: Minimap: active: true x: 610 z: 902 Obstruction: active: true moving: false control group: 2675 control group 2: 0 tag: 4125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 902 last x: 610 last y diff: 0 last z: 902 rot x: 0 rot y: 0.97056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2675 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2676 Footprint: Minimap: active: true x: 610 z: 894 Obstruction: active: true moving: false control group: 2676 control group 2: 0 tag: 4121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 894 last x: 610 last y diff: 0 last z: 894 rot x: 0 rot y: 4.5817 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2676 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2677 Footprint: Minimap: active: true x: 610 z: 898 Obstruction: active: true moving: false control group: 2677 control group 2: 0 tag: 4123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 898 last x: 610 last y diff: 0 last z: 898 rot x: 0 rot y: 3.53303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2677 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2678 Footprint: Minimap: active: true x: 606 z: 894 Obstruction: active: true moving: false control group: 2678 control group 2: 0 tag: 4083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 894 last x: 606 last y diff: 0 last z: 894 rot x: 0 rot y: 0.79818 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2678 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2679 Footprint: Minimap: active: true x: 122 z: 522 Obstruction: active: true moving: false control group: 2679 control group 2: 0 tag: 1277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 522 last x: 122 last y diff: 0 last z: 522 rot x: 0 rot y: 4.205 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2679 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2680 Footprint: Minimap: active: true x: 142 z: 530 Obstruction: active: true moving: false control group: 2680 control group 2: 0 tag: 1353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 530 last x: 142 last y diff: 0 last z: 530 rot x: 0 rot y: 2.93859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2680 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2681 Footprint: Minimap: active: true x: 154 z: 526 Obstruction: active: true moving: false control group: 2681 control group 2: 0 tag: 1375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 526 last x: 154 last y diff: 0 last z: 526 rot x: 0 rot y: 1.88396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2681 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2682 Footprint: Minimap: active: true x: 114 z: 518 Obstruction: active: true moving: false control group: 2682 control group 2: 0 tag: 1241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 518 last x: 114 last y diff: 0 last z: 518 rot x: 0 rot y: 0.99944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2682 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2683 Footprint: Minimap: active: true x: 158 z: 530 Obstruction: active: true moving: false control group: 2683 control group 2: 0 tag: 1381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 530 last x: 158 last y diff: 0 last z: 530 rot x: 0 rot y: 5.36599 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2683 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2684 Footprint: Minimap: active: true x: 106 z: 518 Obstruction: active: true moving: false control group: 2684 control group 2: 0 tag: 1205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 518 last x: 106 last y diff: 0 last z: 518 rot x: 0 rot y: 0.02303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2684 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2685 Footprint: Minimap: active: true x: 110 z: 490 Obstruction: active: true moving: false control group: 2685 control group 2: 0 tag: 1219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 490 last x: 110 last y diff: 0 last z: 490 rot x: 0 rot y: 3.89779 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2685 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2686 Footprint: Minimap: active: true x: 90 z: 514 Obstruction: active: true moving: false control group: 2686 control group 2: 0 tag: 1117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 514 last x: 90 last y diff: 0 last z: 514 rot x: 0 rot y: 2.9646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2686 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2687 Footprint: Minimap: active: true x: 86 z: 514 Obstruction: active: true moving: false control group: 2687 control group 2: 0 tag: 1087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 514 last x: 86 last y diff: 0 last z: 514 rot x: 0 rot y: 2.09159 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2687 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2688 Footprint: Minimap: active: true x: 158 z: 546 Obstruction: active: true moving: false control group: 2688 control group 2: 0 tag: 1385 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 546 last x: 158 last y diff: 0 last z: 546 rot x: 0 rot y: 5.0318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2688 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2689 Footprint: Minimap: active: true x: 162 z: 546 Obstruction: active: true moving: false control group: 2689 control group 2: 0 tag: 1391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 546 last x: 162 last y diff: 0 last z: 546 rot x: 0 rot y: 5.58762 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2689 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2690 Footprint: Minimap: active: true x: 106 z: 470 Obstruction: active: true moving: false control group: 2690 control group 2: 0 tag: 1199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 470 last x: 106 last y diff: 0 last z: 470 rot x: 0 rot y: 5.64165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2690 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2691 Footprint: Minimap: active: true x: 134 z: 482 Obstruction: active: true moving: false control group: 2691 control group 2: 0 tag: 1323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 482 last x: 134 last y diff: 0 last z: 482 rot x: 0 rot y: 5.58788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2691 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2692 Footprint: Minimap: active: true x: 74 z: 478 Obstruction: active: true moving: false control group: 2692 control group 2: 0 tag: 1027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 478 last x: 74 last y diff: 0 last z: 478 rot x: 0 rot y: 1.34424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2692 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2693 Footprint: Minimap: active: true x: 90 z: 466 Obstruction: active: true moving: false control group: 2693 control group 2: 0 tag: 1111 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 466 last x: 90 last y diff: 0 last z: 466 rot x: 0 rot y: 3.5814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2693 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2694 Footprint: Minimap: active: true x: 94 z: 466 Obstruction: active: true moving: false control group: 2694 control group 2: 0 tag: 1131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 466 last x: 94 last y diff: 0 last z: 466 rot x: 0 rot y: 0.1078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2694 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2695 Footprint: Minimap: active: true x: 70 z: 482 Obstruction: active: true moving: false control group: 2695 control group 2: 0 tag: 991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 482 last x: 70 last y diff: 0 last z: 482 rot x: 0 rot y: 0.34253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2695 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2696 Footprint: Minimap: active: true x: 74 z: 482 Obstruction: active: true moving: false control group: 2696 control group 2: 0 tag: 1029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 482 last x: 74 last y diff: 0 last z: 482 rot x: 0 rot y: 2.72213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2696 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2697 Footprint: Minimap: active: true x: 62 z: 486 Obstruction: active: true moving: false control group: 2697 control group 2: 0 tag: 927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 486 last x: 62 last y diff: 0 last z: 486 rot x: 0 rot y: 3.25057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2697 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2698 Footprint: Minimap: active: true x: 62 z: 490 Obstruction: active: true moving: false control group: 2698 control group 2: 0 tag: 929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 490 last x: 62 last y diff: 0 last z: 490 rot x: 0 rot y: 4.0691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2698 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2699 Footprint: Minimap: active: true x: 138 z: 510 Obstruction: active: true moving: false control group: 2699 control group 2: 0 tag: 1337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 510 last x: 138 last y diff: 0 last z: 510 rot x: 0 rot y: 3.71102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2699 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2700 Footprint: Minimap: active: true x: 142 z: 522 Obstruction: active: true moving: false control group: 2700 control group 2: 0 tag: 1349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 522 last x: 142 last y diff: 0 last z: 522 rot x: 0 rot y: 5.82416 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2700 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2701 Footprint: Minimap: active: true x: 142 z: 526 Obstruction: active: true moving: false control group: 2701 control group 2: 0 tag: 1351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 526 last x: 142 last y diff: 0 last z: 526 rot x: 0 rot y: 4.75239 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2701 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2702 Footprint: Minimap: active: true x: 114 z: 514 Obstruction: active: true moving: false control group: 2702 control group 2: 0 tag: 1239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 514 last x: 114 last y diff: 0 last z: 514 rot x: 0 rot y: 1.30558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2702 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2703 Footprint: Minimap: active: true x: 158 z: 538 Obstruction: active: true moving: false control group: 2703 control group 2: 0 tag: 1383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 538 last x: 158 last y diff: 0 last z: 538 rot x: 0 rot y: 2.5537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2703 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2704 Footprint: Minimap: active: true x: 106 z: 486 Obstruction: active: true moving: false control group: 2704 control group 2: 0 tag: 1201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 486 last x: 106 last y diff: 0 last z: 486 rot x: 0 rot y: 5.54352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2704 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2705 Footprint: Minimap: active: true x: 102 z: 486 Obstruction: active: true moving: false control group: 2705 control group 2: 0 tag: 1175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 486 last x: 102 last y diff: 0 last z: 486 rot x: 0 rot y: 3.24384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2705 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2706 Footprint: Minimap: active: true x: 162 z: 542 Obstruction: active: true moving: false control group: 2706 control group 2: 0 tag: 1389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 542 last x: 162 last y diff: 0 last z: 542 rot x: 0 rot y: 1.82279 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2706 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2707 Footprint: Minimap: active: true x: 130 z: 486 Obstruction: active: true moving: false control group: 2707 control group 2: 0 tag: 1307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 486 last x: 130 last y diff: 0 last z: 486 rot x: 0 rot y: 2.96608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2707 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2708 Footprint: Minimap: active: true x: 130 z: 490 Obstruction: active: true moving: false control group: 2708 control group 2: 0 tag: 1309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 490 last x: 130 last y diff: 0 last z: 490 rot x: 0 rot y: 3.48017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2708 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2709 Footprint: Minimap: active: true x: 94 z: 470 Obstruction: active: true moving: false control group: 2709 control group 2: 0 tag: 1133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 470 last x: 94 last y diff: 0 last z: 470 rot x: 0 rot y: 2.35825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2709 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2710 Footprint: Minimap: active: true x: 98 z: 470 Obstruction: active: true moving: false control group: 2710 control group 2: 0 tag: 1155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 470 last x: 98 last y diff: 0 last z: 470 rot x: 0 rot y: 5.54952 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2710 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2711 Footprint: Minimap: active: true x: 70 z: 486 Obstruction: active: true moving: false control group: 2711 control group 2: 0 tag: 993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 486 last x: 70 last y diff: 0 last z: 486 rot x: 0 rot y: 2.22646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2711 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2712 Footprint: Minimap: active: true x: 94 z: 506 Obstruction: active: true moving: false control group: 2712 control group 2: 0 tag: 1137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 506 last x: 94 last y diff: 0 last z: 506 rot x: 0 rot y: 1.35053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2712 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2713 Footprint: Minimap: active: true x: 110 z: 506 Obstruction: active: true moving: false control group: 2713 control group 2: 0 tag: 1221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 110 y: 0 z: 506 last x: 110 last y diff: 0 last z: 506 rot x: 0 rot y: 0.25997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2713 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2714 Footprint: Minimap: active: true x: 102 z: 490 Obstruction: active: true moving: false control group: 2714 control group 2: 0 tag: 1177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 490 last x: 102 last y diff: 0 last z: 490 rot x: 0 rot y: 5.55005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2714 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2715 Footprint: Minimap: active: true x: 102 z: 494 Obstruction: active: true moving: false control group: 2715 control group 2: 0 tag: 1179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 494 last x: 102 last y diff: 0 last z: 494 rot x: 0 rot y: 2.2532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2715 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2716 Footprint: Minimap: active: true x: 106 z: 498 Obstruction: active: true moving: false control group: 2716 control group 2: 0 tag: 1203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 498 last x: 106 last y diff: 0 last z: 498 rot x: 0 rot y: 2.80422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2716 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2717 Footprint: Minimap: active: true x: 114 z: 498 Obstruction: active: true moving: false control group: 2717 control group 2: 0 tag: 1237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 498 last x: 114 last y diff: 0 last z: 498 rot x: 0 rot y: 2.13694 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2717 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2718 Footprint: Minimap: active: true x: 118 z: 498 Obstruction: active: true moving: false control group: 2718 control group 2: 0 tag: 1257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 498 last x: 118 last y diff: 0 last z: 498 rot x: 0 rot y: 2.5856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2718 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2719 Footprint: Minimap: active: true x: 126 z: 494 Obstruction: active: true moving: false control group: 2719 control group 2: 0 tag: 1293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 494 last x: 126 last y diff: 0 last z: 494 rot x: 0 rot y: 4.94204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2719 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2720 Footprint: Minimap: active: true x: 98 z: 482 Obstruction: active: true moving: false control group: 2720 control group 2: 0 tag: 1157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 482 last x: 98 last y diff: 0 last z: 482 rot x: 0 rot y: 4.84293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2720 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2721 Footprint: Minimap: active: true x: 130 z: 502 Obstruction: active: true moving: false control group: 2721 control group 2: 0 tag: 1311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 502 last x: 130 last y diff: 0 last z: 502 rot x: 0 rot y: 2.14257 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2721 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2722 Footprint: Minimap: active: true x: 94 z: 478 Obstruction: active: true moving: false control group: 2722 control group 2: 0 tag: 1135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 478 last x: 94 last y diff: 0 last z: 478 rot x: 0 rot y: 5.80335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2722 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2723 Footprint: Minimap: active: true x: 82 z: 502 Obstruction: active: true moving: false control group: 2723 control group 2: 0 tag: 1069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 502 last x: 82 last y diff: 0 last z: 502 rot x: 0 rot y: 3.6882 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2723 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2724 Footprint: Minimap: active: true x: 78 z: 490 Obstruction: active: true moving: false control group: 2724 control group 2: 0 tag: 1053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 490 last x: 78 last y diff: 0 last z: 490 rot x: 0 rot y: 3.8555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2724 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2725 Footprint: Minimap: active: true x: 122 z: 506 Obstruction: active: true moving: false control group: 2725 control group 2: 0 tag: 1275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 506 last x: 122 last y diff: 0 last z: 506 rot x: 0 rot y: 2.57714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2725 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2726 Footprint: Minimap: active: true x: 98 z: 502 Obstruction: active: true moving: false control group: 2726 control group 2: 0 tag: 1161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 502 last x: 98 last y diff: 0 last z: 502 rot x: 0 rot y: 3.5643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2726 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2727 Footprint: Minimap: active: true x: 102 z: 502 Obstruction: active: true moving: false control group: 2727 control group 2: 0 tag: 1181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 502 last x: 102 last y diff: 0 last z: 502 rot x: 0 rot y: 3.54731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2727 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2728 Footprint: Minimap: active: true x: 98 z: 498 Obstruction: active: true moving: false control group: 2728 control group 2: 0 tag: 1159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 498 last x: 98 last y diff: 0 last z: 498 rot x: 0 rot y: 5.11417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2728 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2729 Footprint: Minimap: active: true x: 118 z: 502 Obstruction: active: true moving: false control group: 2729 control group 2: 0 tag: 1259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 502 last x: 118 last y diff: 0 last z: 502 rot x: 0 rot y: 5.63543 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2729 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2730 Footprint: Minimap: active: true x: 90 z: 490 Obstruction: active: true moving: false control group: 2730 control group 2: 0 tag: 1113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 490 last x: 90 last y diff: 0 last z: 490 rot x: 0 rot y: 5.1679 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2730 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2731 Footprint: Minimap: active: true x: 86 z: 498 Obstruction: active: true moving: false control group: 2731 control group 2: 0 tag: 1085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 498 last x: 86 last y diff: 0 last z: 498 rot x: 0 rot y: 5.67289 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2731 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2732 Footprint: Minimap: active: true x: 90 z: 494 Obstruction: active: true moving: false control group: 2732 control group 2: 0 tag: 1115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 494 last x: 90 last y diff: 0 last z: 494 rot x: 0 rot y: 3.0827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2732 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2733 Footprint: Minimap: active: true x: 590 z: 690 Obstruction: active: true moving: false control group: 2733 control group 2: 0 tag: 3885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 690 last x: 590 last y diff: 0 last z: 690 rot x: 0 rot y: 1.28437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2733 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2734 Footprint: Minimap: active: true x: 626 z: 690 Obstruction: active: true moving: false control group: 2734 control group 2: 0 tag: 4379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 690 last x: 626 last y diff: 0 last z: 690 rot x: 0 rot y: 4.5523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2734 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2735 Footprint: Minimap: active: true x: 602 z: 722 Obstruction: active: true moving: false control group: 2735 control group 2: 0 tag: 4041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 722 last x: 602 last y diff: 0 last z: 722 rot x: 0 rot y: 5.96749 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2735 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2736 Footprint: Minimap: active: true x: 618 z: 726 Obstruction: active: true moving: false control group: 2736 control group 2: 0 tag: 4245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 726 last x: 618 last y diff: 0 last z: 726 rot x: 0 rot y: 1.54444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2736 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2737 Footprint: Minimap: active: true x: 618 z: 722 Obstruction: active: true moving: false control group: 2737 control group 2: 0 tag: 4243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 722 last x: 618 last y diff: 0 last z: 722 rot x: 0 rot y: 1.68519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2737 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2738 Footprint: Minimap: active: true x: 538 z: 682 Obstruction: active: true moving: false control group: 2738 control group 2: 0 tag: 3511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 682 last x: 538 last y diff: 0 last z: 682 rot x: 0 rot y: 4.61998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2738 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2739 Footprint: Minimap: active: true x: 546 z: 686 Obstruction: active: true moving: false control group: 2739 control group 2: 0 tag: 3543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 686 last x: 546 last y diff: 0 last z: 686 rot x: 0 rot y: 6.17623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2739 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2740 Footprint: Minimap: active: true x: 514 z: 694 Obstruction: active: true moving: false control group: 2740 control group 2: 0 tag: 3417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 694 last x: 514 last y diff: 0 last z: 694 rot x: 0 rot y: 4.30922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2740 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2741 Footprint: Minimap: active: true x: 518 z: 694 Obstruction: active: true moving: false control group: 2741 control group 2: 0 tag: 3437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 694 last x: 518 last y diff: 0 last z: 694 rot x: 0 rot y: 5.40023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2741 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2742 Footprint: Minimap: active: true x: 518 z: 698 Obstruction: active: true moving: false control group: 2742 control group 2: 0 tag: 3439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 698 last x: 518 last y diff: 0 last z: 698 rot x: 0 rot y: 2.17367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2742 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2743 Footprint: Minimap: active: true x: 518 z: 714 Obstruction: active: true moving: false control group: 2743 control group 2: 0 tag: 3441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 714 last x: 518 last y diff: 0 last z: 714 rot x: 0 rot y: 4.51372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2743 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2744 Footprint: Minimap: active: true x: 534 z: 730 Obstruction: active: true moving: false control group: 2744 control group 2: 0 tag: 3501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 730 last x: 534 last y diff: 0 last z: 730 rot x: 0 rot y: 0.32486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2744 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2745 Footprint: Minimap: active: true x: 510 z: 686 Obstruction: active: true moving: false control group: 2745 control group 2: 0 tag: 3391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 686 last x: 510 last y diff: 0 last z: 686 rot x: 0 rot y: 5.09272 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2745 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2746 Footprint: Minimap: active: true x: 574 z: 738 Obstruction: active: true moving: false control group: 2746 control group 2: 0 tag: 3717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 738 last x: 574 last y diff: 0 last z: 738 rot x: 0 rot y: 5.08008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2746 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2747 Footprint: Minimap: active: true x: 586 z: 690 Obstruction: active: true moving: false control group: 2747 control group 2: 0 tag: 3827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 690 last x: 586 last y diff: 0 last z: 690 rot x: 0 rot y: 1.95786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2747 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2748 Footprint: Minimap: active: true x: 594 z: 694 Obstruction: active: true moving: false control group: 2748 control group 2: 0 tag: 3939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 694 last x: 594 last y diff: 0 last z: 694 rot x: 0 rot y: 0.14901 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2748 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2749 Footprint: Minimap: active: true x: 622 z: 698 Obstruction: active: true moving: false control group: 2749 control group 2: 0 tag: 4311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 698 last x: 622 last y diff: 0 last z: 698 rot x: 0 rot y: 0.35236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2749 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2750 Footprint: Minimap: active: true x: 546 z: 690 Obstruction: active: true moving: false control group: 2750 control group 2: 0 tag: 3545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 690 last x: 546 last y diff: 0 last z: 690 rot x: 0 rot y: 0.33652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2750 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2751 Footprint: Minimap: active: true x: 518 z: 690 Obstruction: active: true moving: false control group: 2751 control group 2: 0 tag: 3435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 690 last x: 518 last y diff: 0 last z: 690 rot x: 0 rot y: 5.69181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2751 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2752 Footprint: Minimap: active: true x: 522 z: 702 Obstruction: active: true moving: false control group: 2752 control group 2: 0 tag: 3457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 702 last x: 522 last y diff: 0 last z: 702 rot x: 0 rot y: 2.5958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2752 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2753 Footprint: Minimap: active: true x: 522 z: 714 Obstruction: active: true moving: false control group: 2753 control group 2: 0 tag: 3459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 714 last x: 522 last y diff: 0 last z: 714 rot x: 0 rot y: 4.54838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2753 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2754 Footprint: Minimap: active: true x: 626 z: 710 Obstruction: active: true moving: false control group: 2754 control group 2: 0 tag: 4381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 710 last x: 626 last y diff: 0 last z: 710 rot x: 0 rot y: 4.30884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2754 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2755 Footprint: Minimap: active: true x: 558 z: 722 Obstruction: active: true moving: false control group: 2755 control group 2: 0 tag: 3619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 722 last x: 558 last y diff: 0 last z: 722 rot x: 0 rot y: 3.89686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2755 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2756 Footprint: Minimap: active: true x: 562 z: 722 Obstruction: active: true moving: false control group: 2756 control group 2: 0 tag: 3641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 722 last x: 562 last y diff: 0 last z: 722 rot x: 0 rot y: 4.94813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2756 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2757 Footprint: Minimap: active: true x: 574 z: 734 Obstruction: active: true moving: false control group: 2757 control group 2: 0 tag: 3715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 734 last x: 574 last y diff: 0 last z: 734 rot x: 0 rot y: 1.66355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2757 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2758 Footprint: Minimap: active: true x: 534 z: 726 Obstruction: active: true moving: false control group: 2758 control group 2: 0 tag: 3499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 726 last x: 534 last y diff: 0 last z: 726 rot x: 0 rot y: 4.12107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2758 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2759 Footprint: Minimap: active: true x: 546 z: 726 Obstruction: active: true moving: false control group: 2759 control group 2: 0 tag: 3551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 726 last x: 546 last y diff: 0 last z: 726 rot x: 0 rot y: 3.47477 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2759 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2760 Footprint: Minimap: active: true x: 514 z: 682 Obstruction: active: true moving: false control group: 2760 control group 2: 0 tag: 3413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 682 last x: 514 last y diff: 0 last z: 682 rot x: 0 rot y: 1.73746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2760 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2761 Footprint: Minimap: active: true x: 514 z: 686 Obstruction: active: true moving: false control group: 2761 control group 2: 0 tag: 3415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 686 last x: 514 last y diff: 0 last z: 686 rot x: 0 rot y: 1.81722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2761 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2762 Footprint: Minimap: active: true x: 518 z: 674 Obstruction: active: true moving: false control group: 2762 control group 2: 0 tag: 3429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 674 last x: 518 last y diff: 0 last z: 674 rot x: 0 rot y: 4.17588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2762 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2763 Footprint: Minimap: active: true x: 518 z: 686 Obstruction: active: true moving: false control group: 2763 control group 2: 0 tag: 3433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 686 last x: 518 last y diff: 0 last z: 686 rot x: 0 rot y: 6.14771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2763 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2764 Footprint: Minimap: active: true x: 522 z: 678 Obstruction: active: true moving: false control group: 2764 control group 2: 0 tag: 3455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 678 last x: 522 last y diff: 0 last z: 678 rot x: 0 rot y: 1.3422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2764 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2765 Footprint: Minimap: active: true x: 546 z: 722 Obstruction: active: true moving: false control group: 2765 control group 2: 0 tag: 3549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 722 last x: 546 last y diff: 0 last z: 722 rot x: 0 rot y: 3.79302 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2765 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2766 Footprint: Minimap: active: true x: 586 z: 722 Obstruction: active: true moving: false control group: 2766 control group 2: 0 tag: 3837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 722 last x: 586 last y diff: 0 last z: 722 rot x: 0 rot y: 4.06891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2766 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2767 Footprint: Minimap: active: true x: 586 z: 698 Obstruction: active: true moving: false control group: 2767 control group 2: 0 tag: 3829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 698 last x: 586 last y diff: 0 last z: 698 rot x: 0 rot y: 1.55176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2767 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2768 Footprint: Minimap: active: true x: 598 z: 698 Obstruction: active: true moving: false control group: 2768 control group 2: 0 tag: 3985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 698 last x: 598 last y diff: 0 last z: 698 rot x: 0 rot y: 2.69047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2768 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2769 Footprint: Minimap: active: true x: 606 z: 702 Obstruction: active: true moving: false control group: 2769 control group 2: 0 tag: 4079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 702 last x: 606 last y diff: 0 last z: 702 rot x: 0 rot y: 3.53078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2769 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2770 Footprint: Minimap: active: true x: 610 z: 702 Obstruction: active: true moving: false control group: 2770 control group 2: 0 tag: 4113 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 702 last x: 610 last y diff: 0 last z: 702 rot x: 0 rot y: 4.3476 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2770 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2771 Footprint: Minimap: active: true x: 578 z: 694 Obstruction: active: true moving: false control group: 2771 control group 2: 0 tag: 3735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 694 last x: 578 last y diff: 0 last z: 694 rot x: 0 rot y: 5.51067 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2771 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2772 Footprint: Minimap: active: true x: 554 z: 690 Obstruction: active: true moving: false control group: 2772 control group 2: 0 tag: 3577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 690 last x: 554 last y diff: 0 last z: 690 rot x: 0 rot y: 2.94869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2772 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2773 Footprint: Minimap: active: true x: 602 z: 714 Obstruction: active: true moving: false control group: 2773 control group 2: 0 tag: 4039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 714 last x: 602 last y diff: 0 last z: 714 rot x: 0 rot y: 2.22857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2773 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2774 Footprint: Minimap: active: true x: 610 z: 718 Obstruction: active: true moving: false control group: 2774 control group 2: 0 tag: 4117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 718 last x: 610 last y diff: 0 last z: 718 rot x: 0 rot y: 0.73227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2774 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2775 Footprint: Minimap: active: true x: 614 z: 714 Obstruction: active: true moving: false control group: 2775 control group 2: 0 tag: 4161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 714 last x: 614 last y diff: 0 last z: 714 rot x: 0 rot y: 0.52138 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2775 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2776 Footprint: Minimap: active: true x: 526 z: 710 Obstruction: active: true moving: false control group: 2776 control group 2: 0 tag: 3477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 710 last x: 526 last y diff: 0 last z: 710 rot x: 0 rot y: 3.03403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2776 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2777 Footprint: Minimap: active: true x: 618 z: 706 Obstruction: active: true moving: false control group: 2777 control group 2: 0 tag: 4241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 706 last x: 618 last y diff: 0 last z: 706 rot x: 0 rot y: 2.55823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2777 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2778 Footprint: Minimap: active: true x: 622 z: 706 Obstruction: active: true moving: false control group: 2778 control group 2: 0 tag: 4313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 706 last x: 622 last y diff: 0 last z: 706 rot x: 0 rot y: 3.40407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2778 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2779 Footprint: Minimap: active: true x: 550 z: 718 Obstruction: active: true moving: false control group: 2779 control group 2: 0 tag: 3567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 718 last x: 550 last y diff: 0 last z: 718 rot x: 0 rot y: 2.15828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2779 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2780 Footprint: Minimap: active: true x: 558 z: 718 Obstruction: active: true moving: false control group: 2780 control group 2: 0 tag: 3617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 718 last x: 558 last y diff: 0 last z: 718 rot x: 0 rot y: 5.2391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2780 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2781 Footprint: Minimap: active: true x: 570 z: 718 Obstruction: active: true moving: false control group: 2781 control group 2: 0 tag: 3683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 718 last x: 570 last y diff: 0 last z: 718 rot x: 0 rot y: 1.53951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2781 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2782 Footprint: Minimap: active: true x: 574 z: 722 Obstruction: active: true moving: false control group: 2782 control group 2: 0 tag: 3713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 722 last x: 574 last y diff: 0 last z: 722 rot x: 0 rot y: 2.58852 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2782 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2783 Footprint: Minimap: active: true x: 578 z: 730 Obstruction: active: true moving: false control group: 2783 control group 2: 0 tag: 3741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 730 last x: 578 last y diff: 0 last z: 730 rot x: 0 rot y: 3.14246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2783 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2784 Footprint: Minimap: active: true x: 518 z: 682 Obstruction: active: true moving: false control group: 2784 control group 2: 0 tag: 3431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 682 last x: 518 last y diff: 0 last z: 682 rot x: 0 rot y: 3.0178 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2784 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2785 Footprint: Minimap: active: true x: 542 z: 718 Obstruction: active: true moving: false control group: 2785 control group 2: 0 tag: 3525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 718 last x: 542 last y diff: 0 last z: 718 rot x: 0 rot y: 4.40976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2785 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2786 Footprint: Minimap: active: true x: 582 z: 722 Obstruction: active: true moving: false control group: 2786 control group 2: 0 tag: 3787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 722 last x: 582 last y diff: 0 last z: 722 rot x: 0 rot y: 5.35944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2786 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2787 Footprint: Minimap: active: true x: 582 z: 718 Obstruction: active: true moving: false control group: 2787 control group 2: 0 tag: 3785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 718 last x: 582 last y diff: 0 last z: 718 rot x: 0 rot y: 5.32868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2787 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2788 Footprint: Minimap: active: true x: 578 z: 702 Obstruction: active: true moving: false control group: 2788 control group 2: 0 tag: 3737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 702 last x: 578 last y diff: 0 last z: 702 rot x: 0 rot y: 1.83584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2788 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2789 Footprint: Minimap: active: true x: 586 z: 702 Obstruction: active: true moving: false control group: 2789 control group 2: 0 tag: 3831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 702 last x: 586 last y diff: 0 last z: 702 rot x: 0 rot y: 3.19092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2789 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2790 Footprint: Minimap: active: true x: 590 z: 702 Obstruction: active: true moving: false control group: 2790 control group 2: 0 tag: 3887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 702 last x: 590 last y diff: 0 last z: 702 rot x: 0 rot y: 5.43102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2790 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2791 Footprint: Minimap: active: true x: 598 z: 702 Obstruction: active: true moving: false control group: 2791 control group 2: 0 tag: 3987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 702 last x: 598 last y diff: 0 last z: 702 rot x: 0 rot y: 6.03197 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2791 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2792 Footprint: Minimap: active: true x: 598 z: 706 Obstruction: active: true moving: false control group: 2792 control group 2: 0 tag: 3989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 706 last x: 598 last y diff: 0 last z: 706 rot x: 0 rot y: 2.4779 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2792 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2793 Footprint: Minimap: active: true x: 602 z: 706 Obstruction: active: true moving: false control group: 2793 control group 2: 0 tag: 4037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 706 last x: 602 last y diff: 0 last z: 706 rot x: 0 rot y: 1.03124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2793 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2794 Footprint: Minimap: active: true x: 558 z: 694 Obstruction: active: true moving: false control group: 2794 control group 2: 0 tag: 3607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 694 last x: 558 last y diff: 0 last z: 694 rot x: 0 rot y: 5.85485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2794 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2795 Footprint: Minimap: active: true x: 566 z: 698 Obstruction: active: true moving: false control group: 2795 control group 2: 0 tag: 3659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566 y: 0 z: 698 last x: 566 last y diff: 0 last z: 698 rot x: 0 rot y: 2.56045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2795 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2796 Footprint: Minimap: active: true x: 582 z: 710 Obstruction: active: true moving: false control group: 2796 control group 2: 0 tag: 3783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 710 last x: 582 last y diff: 0 last z: 710 rot x: 0 rot y: 2.61623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2796 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2797 Footprint: Minimap: active: true x: 586 z: 710 Obstruction: active: true moving: false control group: 2797 control group 2: 0 tag: 3835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 710 last x: 586 last y diff: 0 last z: 710 rot x: 0 rot y: 2.67325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2797 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2798 Footprint: Minimap: active: true x: 598 z: 710 Obstruction: active: true moving: false control group: 2798 control group 2: 0 tag: 3991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 710 last x: 598 last y diff: 0 last z: 710 rot x: 0 rot y: 0.52883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2798 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2799 Footprint: Minimap: active: true x: 610 z: 710 Obstruction: active: true moving: false control group: 2799 control group 2: 0 tag: 4115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 710 last x: 610 last y diff: 0 last z: 710 rot x: 0 rot y: 4.1107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2799 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2800 Footprint: Minimap: active: true x: 534 z: 698 Obstruction: active: true moving: false control group: 2800 control group 2: 0 tag: 3493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 698 last x: 534 last y diff: 0 last z: 698 rot x: 0 rot y: 2.3437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2800 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2801 Footprint: Minimap: active: true x: 558 z: 698 Obstruction: active: true moving: false control group: 2801 control group 2: 0 tag: 3609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 698 last x: 558 last y diff: 0 last z: 698 rot x: 0 rot y: 5.97504 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2801 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2802 Footprint: Minimap: active: true x: 530 z: 706 Obstruction: active: true moving: false control group: 2802 control group 2: 0 tag: 3485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 706 last x: 530 last y diff: 0 last z: 706 rot x: 0 rot y: 1.07332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2802 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2803 Footprint: Minimap: active: true x: 570 z: 714 Obstruction: active: true moving: false control group: 2803 control group 2: 0 tag: 3681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570 y: 0 z: 714 last x: 570 last y diff: 0 last z: 714 rot x: 0 rot y: 2.64136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2803 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2804 Footprint: Minimap: active: true x: 578 z: 718 Obstruction: active: true moving: false control group: 2804 control group 2: 0 tag: 3739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 718 last x: 578 last y diff: 0 last z: 718 rot x: 0 rot y: 1.52114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2804 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2805 Footprint: Minimap: active: true x: 534 z: 710 Obstruction: active: true moving: false control group: 2805 control group 2: 0 tag: 3495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 710 last x: 534 last y diff: 0 last z: 710 rot x: 0 rot y: 6.13151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2805 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2806 Footprint: Minimap: active: true x: 534 z: 714 Obstruction: active: true moving: false control group: 2806 control group 2: 0 tag: 3497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 714 last x: 534 last y diff: 0 last z: 714 rot x: 0 rot y: 2.98501 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2806 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2807 Footprint: Minimap: active: true x: 574 z: 702 Obstruction: active: true moving: false control group: 2807 control group 2: 0 tag: 3707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 702 last x: 574 last y diff: 0 last z: 702 rot x: 0 rot y: 4.66182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2807 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2808 Footprint: Minimap: active: true x: 574 z: 706 Obstruction: active: true moving: false control group: 2808 control group 2: 0 tag: 3709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 706 last x: 574 last y diff: 0 last z: 706 rot x: 0 rot y: 3.56128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2808 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2809 Footprint: Minimap: active: true x: 582 z: 706 Obstruction: active: true moving: false control group: 2809 control group 2: 0 tag: 3781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 706 last x: 582 last y diff: 0 last z: 706 rot x: 0 rot y: 5.9362 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2809 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2810 Footprint: Minimap: active: true x: 586 z: 706 Obstruction: active: true moving: false control group: 2810 control group 2: 0 tag: 3833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 706 last x: 586 last y diff: 0 last z: 706 rot x: 0 rot y: 0.1661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2810 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2811 Footprint: Minimap: active: true x: 590 z: 706 Obstruction: active: true moving: false control group: 2811 control group 2: 0 tag: 3889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 706 last x: 590 last y diff: 0 last z: 706 rot x: 0 rot y: 5.2048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2811 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2812 Footprint: Minimap: active: true x: 594 z: 706 Obstruction: active: true moving: false control group: 2812 control group 2: 0 tag: 3941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 706 last x: 594 last y diff: 0 last z: 706 rot x: 0 rot y: 3.80419 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2812 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2813 Footprint: Minimap: active: true x: 562 z: 702 Obstruction: active: true moving: false control group: 2813 control group 2: 0 tag: 3637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 702 last x: 562 last y diff: 0 last z: 702 rot x: 0 rot y: 2.84903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2813 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2814 Footprint: Minimap: active: true x: 554 z: 702 Obstruction: active: true moving: false control group: 2814 control group 2: 0 tag: 3579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 702 last x: 554 last y diff: 0 last z: 702 rot x: 0 rot y: 4.24654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2814 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2815 Footprint: Minimap: active: true x: 558 z: 702 Obstruction: active: true moving: false control group: 2815 control group 2: 0 tag: 3611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 702 last x: 558 last y diff: 0 last z: 702 rot x: 0 rot y: 3.17559 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2815 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2816 Footprint: Minimap: active: true x: 538 z: 710 Obstruction: active: true moving: false control group: 2816 control group 2: 0 tag: 3513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 710 last x: 538 last y diff: 0 last z: 710 rot x: 0 rot y: 2.91427 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2816 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2817 Footprint: Minimap: active: true x: 546 z: 710 Obstruction: active: true moving: false control group: 2817 control group 2: 0 tag: 3547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 710 last x: 546 last y diff: 0 last z: 710 rot x: 0 rot y: 1.70023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2817 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2818 Footprint: Minimap: active: true x: 554 z: 710 Obstruction: active: true moving: false control group: 2818 control group 2: 0 tag: 3581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 710 last x: 554 last y diff: 0 last z: 710 rot x: 0 rot y: 2.17704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2818 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2819 Footprint: Minimap: active: true x: 558 z: 710 Obstruction: active: true moving: false control group: 2819 control group 2: 0 tag: 3615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 710 last x: 558 last y diff: 0 last z: 710 rot x: 0 rot y: 2.66259 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2819 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2820 Footprint: Minimap: active: true x: 562 z: 710 Obstruction: active: true moving: false control group: 2820 control group 2: 0 tag: 3639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562 y: 0 z: 710 last x: 562 last y diff: 0 last z: 710 rot x: 0 rot y: 5.74714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2820 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2821 Footprint: Minimap: active: true x: 574 z: 710 Obstruction: active: true moving: false control group: 2821 control group 2: 0 tag: 3711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 710 last x: 574 last y diff: 0 last z: 710 rot x: 0 rot y: 2.41617 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2821 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2822 Footprint: Minimap: active: true x: 558 z: 706 Obstruction: active: true moving: false control group: 2822 control group 2: 0 tag: 3613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 558 y: 0 z: 706 last x: 558 last y diff: 0 last z: 706 rot x: 0 rot y: 0.14678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2822 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2823 Footprint: Minimap: active: true x: 542 z: 706 Obstruction: active: true moving: false control group: 2823 control group 2: 0 tag: 3523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 706 last x: 542 last y diff: 0 last z: 706 rot x: 0 rot y: 4.32317 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2823 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2824 Footprint: Minimap: active: true x: 334 z: 182 Obstruction: active: true moving: false control group: 2824 control group 2: 0 tag: 2095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 182 last x: 334 last y diff: 0 last z: 182 rot x: 0 rot y: 3.86403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2824 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2825 Footprint: Minimap: active: true x: 310 z: 178 Obstruction: active: true moving: false control group: 2825 control group 2: 0 tag: 1903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 178 last x: 310 last y diff: 0 last z: 178 rot x: 0 rot y: 1.83021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2825 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2826 Footprint: Minimap: active: true x: 374 z: 230 Obstruction: active: true moving: false control group: 2826 control group 2: 0 tag: 2313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 230 last x: 374 last y diff: 0 last z: 230 rot x: 0 rot y: 5.0295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2826 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2827 Footprint: Minimap: active: true x: 374 z: 234 Obstruction: active: true moving: false control group: 2827 control group 2: 0 tag: 2315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 234 last x: 374 last y diff: 0 last z: 234 rot x: 0 rot y: 5.35482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2827 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2828 Footprint: Minimap: active: true x: 302 z: 174 Obstruction: active: true moving: false control group: 2828 control group 2: 0 tag: 1817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 174 last x: 302 last y diff: 0 last z: 174 rot x: 0 rot y: 0.98664 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2828 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2829 Footprint: Minimap: active: true x: 378 z: 218 Obstruction: active: true moving: false control group: 2829 control group 2: 0 tag: 2323 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 218 last x: 378 last y diff: 0 last z: 218 rot x: 0 rot y: 1.07024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2829 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2830 Footprint: Minimap: active: true x: 378 z: 222 Obstruction: active: true moving: false control group: 2830 control group 2: 0 tag: 2325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 222 last x: 378 last y diff: 0 last z: 222 rot x: 0 rot y: 0.87815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2830 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2831 Footprint: Minimap: active: true x: 382 z: 190 Obstruction: active: true moving: false control group: 2831 control group 2: 0 tag: 2337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 190 last x: 382 last y diff: 0 last z: 190 rot x: 0 rot y: 4.19716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2831 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2832 Footprint: Minimap: active: true x: 382 z: 194 Obstruction: active: true moving: false control group: 2832 control group 2: 0 tag: 2339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 194 last x: 382 last y diff: 0 last z: 194 rot x: 0 rot y: 0.42473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2832 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2833 Footprint: Minimap: active: true x: 382 z: 198 Obstruction: active: true moving: false control group: 2833 control group 2: 0 tag: 2341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 198 last x: 382 last y diff: 0 last z: 198 rot x: 0 rot y: 5.12444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2833 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2834 Footprint: Minimap: active: true x: 382 z: 202 Obstruction: active: true moving: false control group: 2834 control group 2: 0 tag: 2343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382 y: 0 z: 202 last x: 382 last y diff: 0 last z: 202 rot x: 0 rot y: 5.58986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2834 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2835 Footprint: Minimap: active: true x: 374 z: 242 Obstruction: active: true moving: false control group: 2835 control group 2: 0 tag: 2317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 242 last x: 374 last y diff: 0 last z: 242 rot x: 0 rot y: 3.5346 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2835 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2836 Footprint: Minimap: active: true x: 330 z: 258 Obstruction: active: true moving: false control group: 2836 control group 2: 0 tag: 2083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 258 last x: 330 last y diff: 0 last z: 258 rot x: 0 rot y: 1.38421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2836 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2837 Footprint: Minimap: active: true x: 338 z: 246 Obstruction: active: true moving: false control group: 2837 control group 2: 0 tag: 2127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 246 last x: 338 last y diff: 0 last z: 246 rot x: 0 rot y: 1.46702 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2837 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2838 Footprint: Minimap: active: true x: 362 z: 254 Obstruction: active: true moving: false control group: 2838 control group 2: 0 tag: 2247 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 254 last x: 362 last y diff: 0 last z: 254 rot x: 0 rot y: 2.81374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2838 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2839 Footprint: Minimap: active: true x: 370 z: 250 Obstruction: active: true moving: false control group: 2839 control group 2: 0 tag: 2287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 250 last x: 370 last y diff: 0 last z: 250 rot x: 0 rot y: 1.5007 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2839 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2840 Footprint: Minimap: active: true x: 302 z: 234 Obstruction: active: true moving: false control group: 2840 control group 2: 0 tag: 1819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 234 last x: 302 last y diff: 0 last z: 234 rot x: 0 rot y: 5.99834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2840 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2841 Footprint: Minimap: active: true x: 306 z: 242 Obstruction: active: true moving: false control group: 2841 control group 2: 0 tag: 1865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 242 last x: 306 last y diff: 0 last z: 242 rot x: 0 rot y: 1.92894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2841 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2842 Footprint: Minimap: active: true x: 310 z: 238 Obstruction: active: true moving: false control group: 2842 control group 2: 0 tag: 1911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 238 last x: 310 last y diff: 0 last z: 238 rot x: 0 rot y: 2.10743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2842 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2843 Footprint: Minimap: active: true x: 306 z: 254 Obstruction: active: true moving: false control group: 2843 control group 2: 0 tag: 1867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 254 last x: 306 last y diff: 0 last z: 254 rot x: 0 rot y: 6.1711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2843 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2844 Footprint: Minimap: active: true x: 326 z: 258 Obstruction: active: true moving: false control group: 2844 control group 2: 0 tag: 2053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 258 last x: 326 last y diff: 0 last z: 258 rot x: 0 rot y: 0.51447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2844 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2845 Footprint: Minimap: active: true x: 330 z: 190 Obstruction: active: true moving: false control group: 2845 control group 2: 0 tag: 2075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 190 last x: 330 last y diff: 0 last z: 190 rot x: 0 rot y: 3.80602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2845 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2846 Footprint: Minimap: active: true x: 334 z: 190 Obstruction: active: true moving: false control group: 2846 control group 2: 0 tag: 2097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 190 last x: 334 last y diff: 0 last z: 190 rot x: 0 rot y: 5.66755 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2846 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2847 Footprint: Minimap: active: true x: 350 z: 190 Obstruction: active: true moving: false control group: 2847 control group 2: 0 tag: 2177 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 190 last x: 350 last y diff: 0 last z: 190 rot x: 0 rot y: 5.71972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2847 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2848 Footprint: Minimap: active: true x: 322 z: 186 Obstruction: active: true moving: false control group: 2848 control group 2: 0 tag: 2007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 186 last x: 322 last y diff: 0 last z: 186 rot x: 0 rot y: 4.17922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2848 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2849 Footprint: Minimap: active: true x: 358 z: 194 Obstruction: active: true moving: false control group: 2849 control group 2: 0 tag: 2213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 194 last x: 358 last y diff: 0 last z: 194 rot x: 0 rot y: 0.08988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2849 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2850 Footprint: Minimap: active: true x: 306 z: 182 Obstruction: active: true moving: false control group: 2850 control group 2: 0 tag: 1855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 182 last x: 306 last y diff: 0 last z: 182 rot x: 0 rot y: 3.90172 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2850 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2851 Footprint: Minimap: active: true x: 374 z: 222 Obstruction: active: true moving: false control group: 2851 control group 2: 0 tag: 2311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 222 last x: 374 last y diff: 0 last z: 222 rot x: 0 rot y: 1.9076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2851 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2852 Footprint: Minimap: active: true x: 370 z: 242 Obstruction: active: true moving: false control group: 2852 control group 2: 0 tag: 2285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 242 last x: 370 last y diff: 0 last z: 242 rot x: 0 rot y: 5.52909 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2852 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2853 Footprint: Minimap: active: true x: 374 z: 214 Obstruction: active: true moving: false control group: 2853 control group 2: 0 tag: 2307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 214 last x: 374 last y diff: 0 last z: 214 rot x: 0 rot y: 2.44866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2853 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2854 Footprint: Minimap: active: true x: 374 z: 218 Obstruction: active: true moving: false control group: 2854 control group 2: 0 tag: 2309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 218 last x: 374 last y diff: 0 last z: 218 rot x: 0 rot y: 6.14473 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2854 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2855 Footprint: Minimap: active: true x: 306 z: 190 Obstruction: active: true moving: false control group: 2855 control group 2: 0 tag: 1857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 190 last x: 306 last y diff: 0 last z: 190 rot x: 0 rot y: 1.80398 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2855 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2856 Footprint: Minimap: active: true x: 326 z: 250 Obstruction: active: true moving: false control group: 2856 control group 2: 0 tag: 2051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 250 last x: 326 last y diff: 0 last z: 250 rot x: 0 rot y: 5.43221 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2856 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2857 Footprint: Minimap: active: true x: 346 z: 242 Obstruction: active: true moving: false control group: 2857 control group 2: 0 tag: 2165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 242 last x: 346 last y diff: 0 last z: 242 rot x: 0 rot y: 4.23707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2857 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2858 Footprint: Minimap: active: true x: 346 z: 246 Obstruction: active: true moving: false control group: 2858 control group 2: 0 tag: 2167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 246 last x: 346 last y diff: 0 last z: 246 rot x: 0 rot y: 3.09627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2858 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2859 Footprint: Minimap: active: true x: 306 z: 202 Obstruction: active: true moving: false control group: 2859 control group 2: 0 tag: 1859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 202 last x: 306 last y diff: 0 last z: 202 rot x: 0 rot y: 2.11954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2859 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2860 Footprint: Minimap: active: true x: 306 z: 222 Obstruction: active: true moving: false control group: 2860 control group 2: 0 tag: 1861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 222 last x: 306 last y diff: 0 last z: 222 rot x: 0 rot y: 3.00025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2860 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2861 Footprint: Minimap: active: true x: 306 z: 226 Obstruction: active: true moving: false control group: 2861 control group 2: 0 tag: 1863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 226 last x: 306 last y diff: 0 last z: 226 rot x: 0 rot y: 1.4415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2861 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2862 Footprint: Minimap: active: true x: 314 z: 230 Obstruction: active: true moving: false control group: 2862 control group 2: 0 tag: 1949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 230 last x: 314 last y diff: 0 last z: 230 rot x: 0 rot y: 5.90803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2862 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2863 Footprint: Minimap: active: true x: 314 z: 238 Obstruction: active: true moving: false control group: 2863 control group 2: 0 tag: 1951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 238 last x: 314 last y diff: 0 last z: 238 rot x: 0 rot y: 3.94944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2863 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2864 Footprint: Minimap: active: true x: 322 z: 254 Obstruction: active: true moving: false control group: 2864 control group 2: 0 tag: 2013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 254 last x: 322 last y diff: 0 last z: 254 rot x: 0 rot y: 5.44008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2864 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2865 Footprint: Minimap: active: true x: 326 z: 194 Obstruction: active: true moving: false control group: 2865 control group 2: 0 tag: 2039 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 194 last x: 326 last y diff: 0 last z: 194 rot x: 0 rot y: 1.85471 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2865 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2866 Footprint: Minimap: active: true x: 338 z: 194 Obstruction: active: true moving: false control group: 2866 control group 2: 0 tag: 2115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 194 last x: 338 last y diff: 0 last z: 194 rot x: 0 rot y: 3.84661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2866 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2867 Footprint: Minimap: active: true x: 342 z: 194 Obstruction: active: true moving: false control group: 2867 control group 2: 0 tag: 2133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 194 last x: 342 last y diff: 0 last z: 194 rot x: 0 rot y: 2.97133 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2867 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2868 Footprint: Minimap: active: true x: 346 z: 194 Obstruction: active: true moving: false control group: 2868 control group 2: 0 tag: 2153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 194 last x: 346 last y diff: 0 last z: 194 rot x: 0 rot y: 4.53678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2868 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2869 Footprint: Minimap: active: true x: 314 z: 190 Obstruction: active: true moving: false control group: 2869 control group 2: 0 tag: 1939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 190 last x: 314 last y diff: 0 last z: 190 rot x: 0 rot y: 2.65267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2869 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2870 Footprint: Minimap: active: true x: 318 z: 190 Obstruction: active: true moving: false control group: 2870 control group 2: 0 tag: 1983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 190 last x: 318 last y diff: 0 last z: 190 rot x: 0 rot y: 0.57377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2870 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2871 Footprint: Minimap: active: true x: 362 z: 198 Obstruction: active: true moving: false control group: 2871 control group 2: 0 tag: 2239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 198 last x: 362 last y diff: 0 last z: 198 rot x: 0 rot y: 4.11878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2871 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2872 Footprint: Minimap: active: true x: 370 z: 198 Obstruction: active: true moving: false control group: 2872 control group 2: 0 tag: 2283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 198 last x: 370 last y diff: 0 last z: 198 rot x: 0 rot y: 0.61637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2872 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2873 Footprint: Minimap: active: true x: 366 z: 222 Obstruction: active: true moving: false control group: 2873 control group 2: 0 tag: 2259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 222 last x: 366 last y diff: 0 last z: 222 rot x: 0 rot y: 1.13592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2873 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2874 Footprint: Minimap: active: true x: 366 z: 226 Obstruction: active: true moving: false control group: 2874 control group 2: 0 tag: 2261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 226 last x: 366 last y diff: 0 last z: 226 rot x: 0 rot y: 4.01795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2874 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2875 Footprint: Minimap: active: true x: 366 z: 230 Obstruction: active: true moving: false control group: 2875 control group 2: 0 tag: 2263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 230 last x: 366 last y diff: 0 last z: 230 rot x: 0 rot y: 5.2152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2875 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2876 Footprint: Minimap: active: true x: 366 z: 234 Obstruction: active: true moving: false control group: 2876 control group 2: 0 tag: 2265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 234 last x: 366 last y diff: 0 last z: 234 rot x: 0 rot y: 3.381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2876 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2877 Footprint: Minimap: active: true x: 366 z: 238 Obstruction: active: true moving: false control group: 2877 control group 2: 0 tag: 2267 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 238 last x: 366 last y diff: 0 last z: 238 rot x: 0 rot y: 3.40545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2877 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2878 Footprint: Minimap: active: true x: 374 z: 202 Obstruction: active: true moving: false control group: 2878 control group 2: 0 tag: 2303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 202 last x: 374 last y diff: 0 last z: 202 rot x: 0 rot y: 0.48049 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2878 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2879 Footprint: Minimap: active: true x: 374 z: 206 Obstruction: active: true moving: false control group: 2879 control group 2: 0 tag: 2305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 206 last x: 374 last y diff: 0 last z: 206 rot x: 0 rot y: 1.12804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2879 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2880 Footprint: Minimap: active: true x: 322 z: 246 Obstruction: active: true moving: false control group: 2880 control group 2: 0 tag: 2011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 246 last x: 322 last y diff: 0 last z: 246 rot x: 0 rot y: 0.28087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2880 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2881 Footprint: Minimap: active: true x: 326 z: 238 Obstruction: active: true moving: false control group: 2881 control group 2: 0 tag: 2049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 238 last x: 326 last y diff: 0 last z: 238 rot x: 0 rot y: 1.86298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2881 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2882 Footprint: Minimap: active: true x: 334 z: 238 Obstruction: active: true moving: false control group: 2882 control group 2: 0 tag: 2103 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 238 last x: 334 last y diff: 0 last z: 238 rot x: 0 rot y: 1.81586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2882 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2883 Footprint: Minimap: active: true x: 338 z: 238 Obstruction: active: true moving: false control group: 2883 control group 2: 0 tag: 2125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 238 last x: 338 last y diff: 0 last z: 238 rot x: 0 rot y: 1.64753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2883 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2884 Footprint: Minimap: active: true x: 350 z: 238 Obstruction: active: true moving: false control group: 2884 control group 2: 0 tag: 2185 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 238 last x: 350 last y diff: 0 last z: 238 rot x: 0 rot y: 2.55729 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2884 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2885 Footprint: Minimap: active: true x: 310 z: 210 Obstruction: active: true moving: false control group: 2885 control group 2: 0 tag: 1905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 210 last x: 310 last y diff: 0 last z: 210 rot x: 0 rot y: 3.51503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2885 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2886 Footprint: Minimap: active: true x: 310 z: 218 Obstruction: active: true moving: false control group: 2886 control group 2: 0 tag: 1907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 218 last x: 310 last y diff: 0 last z: 218 rot x: 0 rot y: 4.21462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2886 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2887 Footprint: Minimap: active: true x: 310 z: 226 Obstruction: active: true moving: false control group: 2887 control group 2: 0 tag: 1909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 226 last x: 310 last y diff: 0 last z: 226 rot x: 0 rot y: 2.662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2887 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2888 Footprint: Minimap: active: true x: 318 z: 234 Obstruction: active: true moving: false control group: 2888 control group 2: 0 tag: 1989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 234 last x: 318 last y diff: 0 last z: 234 rot x: 0 rot y: 0.59485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2888 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2889 Footprint: Minimap: active: true x: 318 z: 246 Obstruction: active: true moving: false control group: 2889 control group 2: 0 tag: 1991 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 246 last x: 318 last y diff: 0 last z: 246 rot x: 0 rot y: 4.14284 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2889 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2890 Footprint: Minimap: active: true x: 318 z: 250 Obstruction: active: true moving: false control group: 2890 control group 2: 0 tag: 1993 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 250 last x: 318 last y diff: 0 last z: 250 rot x: 0 rot y: 1.78904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2890 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2891 Footprint: Minimap: active: true x: 318 z: 254 Obstruction: active: true moving: false control group: 2891 control group 2: 0 tag: 1995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 254 last x: 318 last y diff: 0 last z: 254 rot x: 0 rot y: 2.56664 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2891 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2892 Footprint: Minimap: active: true x: 326 z: 198 Obstruction: active: true moving: false control group: 2892 control group 2: 0 tag: 2041 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 198 last x: 326 last y diff: 0 last z: 198 rot x: 0 rot y: 0.5616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2892 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2893 Footprint: Minimap: active: true x: 338 z: 198 Obstruction: active: true moving: false control group: 2893 control group 2: 0 tag: 2117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 198 last x: 338 last y diff: 0 last z: 198 rot x: 0 rot y: 5.07715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2893 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2894 Footprint: Minimap: active: true x: 342 z: 198 Obstruction: active: true moving: false control group: 2894 control group 2: 0 tag: 2135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 198 last x: 342 last y diff: 0 last z: 198 rot x: 0 rot y: 2.0342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2894 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2895 Footprint: Minimap: active: true x: 314 z: 194 Obstruction: active: true moving: false control group: 2895 control group 2: 0 tag: 1941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 194 last x: 314 last y diff: 0 last z: 194 rot x: 0 rot y: 3.21895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2895 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2896 Footprint: Minimap: active: true x: 358 z: 202 Obstruction: active: true moving: false control group: 2896 control group 2: 0 tag: 2215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 202 last x: 358 last y diff: 0 last z: 202 rot x: 0 rot y: 1.47672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2896 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2897 Footprint: Minimap: active: true x: 366 z: 202 Obstruction: active: true moving: false control group: 2897 control group 2: 0 tag: 2257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 366 y: 0 z: 202 last x: 366 last y diff: 0 last z: 202 rot x: 0 rot y: 5.6098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2897 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2898 Footprint: Minimap: active: true x: 362 z: 218 Obstruction: active: true moving: false control group: 2898 control group 2: 0 tag: 2243 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 218 last x: 362 last y diff: 0 last z: 218 rot x: 0 rot y: 2.78739 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2898 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2899 Footprint: Minimap: active: true x: 362 z: 230 Obstruction: active: true moving: false control group: 2899 control group 2: 0 tag: 2245 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 230 last x: 362 last y diff: 0 last z: 230 rot x: 0 rot y: 2.60488 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2899 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2900 Footprint: Minimap: active: true x: 314 z: 202 Obstruction: active: true moving: false control group: 2900 control group 2: 0 tag: 1943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 202 last x: 314 last y diff: 0 last z: 202 rot x: 0 rot y: 4.25515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2900 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2901 Footprint: Minimap: active: true x: 326 z: 234 Obstruction: active: true moving: false control group: 2901 control group 2: 0 tag: 2047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 234 last x: 326 last y diff: 0 last z: 234 rot x: 0 rot y: 3.18181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2901 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2902 Footprint: Minimap: active: true x: 330 z: 234 Obstruction: active: true moving: false control group: 2902 control group 2: 0 tag: 2081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 234 last x: 330 last y diff: 0 last z: 234 rot x: 0 rot y: 1.27201 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2902 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2903 Footprint: Minimap: active: true x: 346 z: 234 Obstruction: active: true moving: false control group: 2903 control group 2: 0 tag: 2163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 234 last x: 346 last y diff: 0 last z: 234 rot x: 0 rot y: 5.54714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2903 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2904 Footprint: Minimap: active: true x: 314 z: 206 Obstruction: active: true moving: false control group: 2904 control group 2: 0 tag: 1945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 206 last x: 314 last y diff: 0 last z: 206 rot x: 0 rot y: 0.74204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2904 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2905 Footprint: Minimap: active: true x: 314 z: 210 Obstruction: active: true moving: false control group: 2905 control group 2: 0 tag: 1947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 210 last x: 314 last y diff: 0 last z: 210 rot x: 0 rot y: 5.81334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2905 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2906 Footprint: Minimap: active: true x: 318 z: 222 Obstruction: active: true moving: false control group: 2906 control group 2: 0 tag: 1987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 222 last x: 318 last y diff: 0 last z: 222 rot x: 0 rot y: 0.35515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2906 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2907 Footprint: Minimap: active: true x: 330 z: 202 Obstruction: active: true moving: false control group: 2907 control group 2: 0 tag: 2077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 202 last x: 330 last y diff: 0 last z: 202 rot x: 0 rot y: 5.20208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2907 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2908 Footprint: Minimap: active: true x: 358 z: 210 Obstruction: active: true moving: false control group: 2908 control group 2: 0 tag: 2217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 210 last x: 358 last y diff: 0 last z: 210 rot x: 0 rot y: 3.35703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2908 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2909 Footprint: Minimap: active: true x: 358 z: 214 Obstruction: active: true moving: false control group: 2909 control group 2: 0 tag: 2219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 214 last x: 358 last y diff: 0 last z: 214 rot x: 0 rot y: 1.58256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2909 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2910 Footprint: Minimap: active: true x: 362 z: 210 Obstruction: active: true moving: false control group: 2910 control group 2: 0 tag: 2241 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362 y: 0 z: 210 last x: 362 last y diff: 0 last z: 210 rot x: 0 rot y: 3.64576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2910 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2911 Footprint: Minimap: active: true x: 358 z: 226 Obstruction: active: true moving: false control group: 2911 control group 2: 0 tag: 2221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 226 last x: 358 last y diff: 0 last z: 226 rot x: 0 rot y: 1.62871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2911 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2912 Footprint: Minimap: active: true x: 358 z: 230 Obstruction: active: true moving: false control group: 2912 control group 2: 0 tag: 2223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358 y: 0 z: 230 last x: 358 last y diff: 0 last z: 230 rot x: 0 rot y: 1.34784 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2912 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2913 Footprint: Minimap: active: true x: 318 z: 206 Obstruction: active: true moving: false control group: 2913 control group 2: 0 tag: 1985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 206 last x: 318 last y diff: 0 last z: 206 rot x: 0 rot y: 6.25245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2913 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2914 Footprint: Minimap: active: true x: 326 z: 230 Obstruction: active: true moving: false control group: 2914 control group 2: 0 tag: 2045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 230 last x: 326 last y diff: 0 last z: 230 rot x: 0 rot y: 0.14811 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2914 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2915 Footprint: Minimap: active: true x: 334 z: 230 Obstruction: active: true moving: false control group: 2915 control group 2: 0 tag: 2101 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 230 last x: 334 last y diff: 0 last z: 230 rot x: 0 rot y: 5.62626 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2915 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2916 Footprint: Minimap: active: true x: 354 z: 230 Obstruction: active: true moving: false control group: 2916 control group 2: 0 tag: 2201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 230 last x: 354 last y diff: 0 last z: 230 rot x: 0 rot y: 0.55903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2916 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2917 Footprint: Minimap: active: true x: 322 z: 206 Obstruction: active: true moving: false control group: 2917 control group 2: 0 tag: 2009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 206 last x: 322 last y diff: 0 last z: 206 rot x: 0 rot y: 2.91343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2917 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2918 Footprint: Minimap: active: true x: 346 z: 210 Obstruction: active: true moving: false control group: 2918 control group 2: 0 tag: 2155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 210 last x: 346 last y diff: 0 last z: 210 rot x: 0 rot y: 2.02306 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2918 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2919 Footprint: Minimap: active: true x: 354 z: 210 Obstruction: active: true moving: false control group: 2919 control group 2: 0 tag: 2195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 210 last x: 354 last y diff: 0 last z: 210 rot x: 0 rot y: 0.87963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2919 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2920 Footprint: Minimap: active: true x: 354 z: 214 Obstruction: active: true moving: false control group: 2920 control group 2: 0 tag: 2197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 214 last x: 354 last y diff: 0 last z: 214 rot x: 0 rot y: 4.65774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2920 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2921 Footprint: Minimap: active: true x: 354 z: 218 Obstruction: active: true moving: false control group: 2921 control group 2: 0 tag: 2199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 354 y: 0 z: 218 last x: 354 last y diff: 0 last z: 218 rot x: 0 rot y: 1.36884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2921 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2922 Footprint: Minimap: active: true x: 338 z: 226 Obstruction: active: true moving: false control group: 2922 control group 2: 0 tag: 2123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 226 last x: 338 last y diff: 0 last z: 226 rot x: 0 rot y: 2.27126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2922 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2923 Footprint: Minimap: active: true x: 346 z: 226 Obstruction: active: true moving: false control group: 2923 control group 2: 0 tag: 2161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 226 last x: 346 last y diff: 0 last z: 226 rot x: 0 rot y: 4.33207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2923 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2924 Footprint: Minimap: active: true x: 330 z: 214 Obstruction: active: true moving: false control group: 2924 control group 2: 0 tag: 2079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 214 last x: 330 last y diff: 0 last z: 214 rot x: 0 rot y: 4.52561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2924 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2925 Footprint: Minimap: active: true x: 326 z: 210 Obstruction: active: true moving: false control group: 2925 control group 2: 0 tag: 2043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 210 last x: 326 last y diff: 0 last z: 210 rot x: 0 rot y: 1.97579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2925 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2926 Footprint: Minimap: active: true x: 334 z: 210 Obstruction: active: true moving: false control group: 2926 control group 2: 0 tag: 2099 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 210 last x: 334 last y diff: 0 last z: 210 rot x: 0 rot y: 4.92098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2926 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2927 Footprint: Minimap: active: true x: 338 z: 214 Obstruction: active: true moving: false control group: 2927 control group 2: 0 tag: 2119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 214 last x: 338 last y diff: 0 last z: 214 rot x: 0 rot y: 3.44646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2927 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2928 Footprint: Minimap: active: true x: 346 z: 214 Obstruction: active: true moving: false control group: 2928 control group 2: 0 tag: 2157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 214 last x: 346 last y diff: 0 last z: 214 rot x: 0 rot y: 4.78225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2928 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2929 Footprint: Minimap: active: true x: 350 z: 214 Obstruction: active: true moving: false control group: 2929 control group 2: 0 tag: 2179 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 214 last x: 350 last y diff: 0 last z: 214 rot x: 0 rot y: 5.30781 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2929 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2930 Footprint: Minimap: active: true x: 350 z: 218 Obstruction: active: true moving: false control group: 2930 control group 2: 0 tag: 2181 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 218 last x: 350 last y diff: 0 last z: 218 rot x: 0 rot y: 3.61605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2930 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2931 Footprint: Minimap: active: true x: 350 z: 222 Obstruction: active: true moving: false control group: 2931 control group 2: 0 tag: 2183 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350 y: 0 z: 222 last x: 350 last y diff: 0 last z: 222 rot x: 0 rot y: 6.23375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2931 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2932 Footprint: Minimap: active: true x: 338 z: 218 Obstruction: active: true moving: false control group: 2932 control group 2: 0 tag: 2121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 218 last x: 338 last y diff: 0 last z: 218 rot x: 0 rot y: 3.60633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2932 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2933 Footprint: Minimap: active: true x: 346 z: 218 Obstruction: active: true moving: false control group: 2933 control group 2: 0 tag: 2159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346 y: 0 z: 218 last x: 346 last y diff: 0 last z: 218 rot x: 0 rot y: 5.67602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2933 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2934 Footprint: Minimap: active: true x: 318 z: 942 Obstruction: active: true moving: false control group: 2934 control group 2: 0 tag: 1999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 942 last x: 318 last y diff: 0 last z: 942 rot x: 0 rot y: 4.59958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2934 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2935 Footprint: Minimap: active: true x: 322 z: 950 Obstruction: active: true moving: false control group: 2935 control group 2: 0 tag: 2035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 950 last x: 322 last y diff: 0 last z: 950 rot x: 0 rot y: 0.6692 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2935 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2936 Footprint: Minimap: active: true x: 326 z: 962 Obstruction: active: true moving: false control group: 2936 control group 2: 0 tag: 2069 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 962 last x: 326 last y diff: 0 last z: 962 rot x: 0 rot y: 4.06336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2936 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2937 Footprint: Minimap: active: true x: 270 z: 954 Obstruction: active: true moving: false control group: 2937 control group 2: 0 tag: 1619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 954 last x: 270 last y diff: 0 last z: 954 rot x: 0 rot y: 3.26267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2937 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2940 Footprint: Minimap: active: true x: 330 z: 974 Obstruction: active: true moving: false control group: 2940 control group 2: 0 tag: 2093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 974 last x: 330 last y diff: 0 last z: 974 rot x: 0 rot y: 6.25548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2940 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2941 Footprint: Minimap: active: true x: 262 z: 922 Obstruction: active: true moving: false control group: 2941 control group 2: 0 tag: 1583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 922 last x: 262 last y diff: 0 last z: 922 rot x: 0 rot y: 0.70937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2941 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 134, "gatherers": [ 7556, 7557 ], "activeGatherers": [ 7556, 7557 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2942 Footprint: Minimap: active: true x: 254 z: 934 Obstruction: active: true moving: false control group: 2942 control group 2: 0 tag: 1551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 934 last x: 254 last y diff: 0 last z: 934 rot x: 0 rot y: 3.45743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2942 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2943 Footprint: Minimap: active: true x: 258 z: 934 Obstruction: active: true moving: false control group: 2943 control group 2: 0 tag: 1567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 934 last x: 258 last y diff: 0 last z: 934 rot x: 0 rot y: 4.15064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2943 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2945 Footprint: Minimap: active: true x: 254 z: 914 Obstruction: active: true moving: false control group: 2945 control group 2: 0 tag: 1547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 914 last x: 254 last y diff: 0 last z: 914 rot x: 0 rot y: 2.50855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2945 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2946 Footprint: Minimap: active: true x: 254 z: 918 Obstruction: active: true moving: false control group: 2946 control group 2: 0 tag: 1549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 918 last x: 254 last y diff: 0 last z: 918 rot x: 0 rot y: 3.75057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2946 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2947 Footprint: Minimap: active: true x: 258 z: 918 Obstruction: active: true moving: false control group: 2947 control group 2: 0 tag: 1565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 918 last x: 258 last y diff: 0 last z: 918 rot x: 0 rot y: 3.9491 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2947 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2949 Footprint: Minimap: active: true x: 254 z: 942 Obstruction: active: true moving: false control group: 2949 control group 2: 0 tag: 1553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 942 last x: 254 last y diff: 0 last z: 942 rot x: 0 rot y: 0.28187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2949 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2950 Footprint: Minimap: active: true x: 306 z: 990 Obstruction: active: true moving: false control group: 2950 control group 2: 0 tag: 1901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 990 last x: 306 last y diff: 0 last z: 990 rot x: 0 rot y: 5.14698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2950 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2951 Footprint: Minimap: active: true x: 310 z: 982 Obstruction: active: true moving: false control group: 2951 control group 2: 0 tag: 1937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 982 last x: 310 last y diff: 0 last z: 982 rot x: 0 rot y: 5.23627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2951 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2952 Footprint: Minimap: active: true x: 326 z: 986 Obstruction: active: true moving: false control group: 2952 control group 2: 0 tag: 2073 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 986 last x: 326 last y diff: 0 last z: 986 rot x: 0 rot y: 3.19323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2952 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2953 Footprint: Minimap: active: true x: 274 z: 966 Obstruction: active: true moving: false control group: 2953 control group 2: 0 tag: 1637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 966 last x: 274 last y diff: 0 last z: 966 rot x: 0 rot y: 4.26648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2953 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2954 Footprint: Minimap: active: true x: 282 z: 966 Obstruction: active: true moving: false control group: 2954 control group 2: 0 tag: 1681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 966 last x: 282 last y diff: 0 last z: 966 rot x: 0 rot y: 1.85065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2954 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2955 Footprint: Minimap: active: true x: 282 z: 970 Obstruction: active: true moving: false control group: 2955 control group 2: 0 tag: 1683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 970 last x: 282 last y diff: 0 last z: 970 rot x: 0 rot y: 1.26291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2955 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2956 Footprint: Minimap: active: true x: 290 z: 974 Obstruction: active: true moving: false control group: 2956 control group 2: 0 tag: 1749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 974 last x: 290 last y diff: 0 last z: 974 rot x: 0 rot y: 1.49973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2956 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2960 Footprint: Minimap: active: true x: 246 z: 946 Obstruction: active: true moving: false control group: 2960 control group 2: 0 tag: 1539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 946 last x: 246 last y diff: 0 last z: 946 rot x: 0 rot y: 3.34437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2960 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2961 Footprint: Minimap: active: true x: 250 z: 958 Obstruction: active: true moving: false control group: 2961 control group 2: 0 tag: 1543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 958 last x: 250 last y diff: 0 last z: 958 rot x: 0 rot y: 5.81142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2961 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2962 Footprint: Minimap: active: true x: 250 z: 966 Obstruction: active: true moving: false control group: 2962 control group 2: 0 tag: 1545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 966 last x: 250 last y diff: 0 last z: 966 rot x: 0 rot y: 4.87768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2962 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2963 Footprint: Minimap: active: true x: 290 z: 986 Obstruction: active: true moving: false control group: 2963 control group 2: 0 tag: 1751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 986 last x: 290 last y diff: 0 last z: 986 rot x: 0 rot y: 2.33085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2963 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2964 Footprint: Minimap: active: true x: 254 z: 966 Obstruction: active: true moving: false control group: 2964 control group 2: 0 tag: 1559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 966 last x: 254 last y diff: 0 last z: 966 rot x: 0 rot y: 1.16672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2964 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2965 Footprint: Minimap: active: true x: 314 z: 930 Obstruction: active: true moving: false control group: 2965 control group 2: 0 tag: 1975 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 930 last x: 314 last y diff: 0 last z: 930 rot x: 0 rot y: 0.215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2965 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 131, "gatherers": [ 386, 5749 ], "activeGatherers": [ 386, 5749 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2966 Footprint: Minimap: active: true x: 314 z: 946 Obstruction: active: true moving: false control group: 2966 control group 2: 0 tag: 1977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 946 last x: 314 last y diff: 0 last z: 946 rot x: 0 rot y: 0.57081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2966 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2967 Footprint: Minimap: active: true x: 318 z: 954 Obstruction: active: true moving: false control group: 2967 control group 2: 0 tag: 2001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 954 last x: 318 last y diff: 0 last z: 954 rot x: 0 rot y: 1.28525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2967 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2968 Footprint: Minimap: active: true x: 318 z: 966 Obstruction: active: true moving: false control group: 2968 control group 2: 0 tag: 2003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 966 last x: 318 last y diff: 0 last z: 966 rot x: 0 rot y: 5.43113 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2968 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2971 Footprint: Minimap: active: true x: 270 z: 950 Obstruction: active: true moving: false control group: 2971 control group 2: 0 tag: 1617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 950 last x: 270 last y diff: 0 last z: 950 rot x: 0 rot y: 4.01919 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2971 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2972 Footprint: Minimap: active: true x: 278 z: 958 Obstruction: active: true moving: false control group: 2972 control group 2: 0 tag: 1653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 958 last x: 278 last y diff: 0 last z: 958 rot x: 0 rot y: 5.78856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2972 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2976 Footprint: Minimap: active: true x: 322 z: 970 Obstruction: active: true moving: false control group: 2976 control group 2: 0 tag: 2037 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 970 last x: 322 last y diff: 0 last z: 970 rot x: 0 rot y: 5.46847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2976 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2977 Footprint: Minimap: active: true x: 326 z: 982 Obstruction: active: true moving: false control group: 2977 control group 2: 0 tag: 2071 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 982 last x: 326 last y diff: 0 last z: 982 rot x: 0 rot y: 0.53872 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2977 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2979 Footprint: Minimap: active: true x: 262 z: 938 Obstruction: active: true moving: false control group: 2979 control group 2: 0 tag: 1585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 938 last x: 262 last y diff: 0 last z: 938 rot x: 0 rot y: 0.23394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2979 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2983 Footprint: Minimap: active: true x: 250 z: 946 Obstruction: active: true moving: false control group: 2983 control group 2: 0 tag: 1541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 946 last x: 250 last y diff: 0 last z: 946 rot x: 0 rot y: 4.39652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2983 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2984 Footprint: Minimap: active: true x: 318 z: 982 Obstruction: active: true moving: false control group: 2984 control group 2: 0 tag: 2005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 982 last x: 318 last y diff: 0 last z: 982 rot x: 0 rot y: 4.65877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2984 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2985 Footprint: Minimap: active: true x: 282 z: 962 Obstruction: active: true moving: false control group: 2985 control group 2: 0 tag: 1679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 962 last x: 282 last y diff: 0 last z: 962 rot x: 0 rot y: 4.90705 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2985 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2986 Footprint: Minimap: active: true x: 286 z: 970 Obstruction: active: true moving: false control group: 2986 control group 2: 0 tag: 1717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 970 last x: 286 last y diff: 0 last z: 970 rot x: 0 rot y: 5.04337 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2986 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2987 Footprint: Minimap: active: true x: 294 z: 986 Obstruction: active: true moving: false control group: 2987 control group 2: 0 tag: 1779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 986 last x: 294 last y diff: 0 last z: 986 rot x: 0 rot y: 5.26275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2987 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2988 Footprint: Minimap: active: true x: 254 z: 954 Obstruction: active: true moving: false control group: 2988 control group 2: 0 tag: 1557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 954 last x: 254 last y diff: 0 last z: 954 rot x: 0 rot y: 4.20575 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2988 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2989 Footprint: Minimap: active: true x: 258 z: 962 Obstruction: active: true moving: false control group: 2989 control group 2: 0 tag: 1571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 962 last x: 258 last y diff: 0 last z: 962 rot x: 0 rot y: 5.33494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2989 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2991 Footprint: Minimap: active: true x: 310 z: 946 Obstruction: active: true moving: false control group: 2991 control group 2: 0 tag: 1931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 946 last x: 310 last y diff: 0 last z: 946 rot x: 0 rot y: 0.55785 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2991 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2992 Footprint: Minimap: active: true x: 314 z: 966 Obstruction: active: true moving: false control group: 2992 control group 2: 0 tag: 1979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 966 last x: 314 last y diff: 0 last z: 966 rot x: 0 rot y: 3.44155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2992 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2993 Footprint: Minimap: active: true x: 314 z: 970 Obstruction: active: true moving: false control group: 2993 control group 2: 0 tag: 1981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 970 last x: 314 last y diff: 0 last z: 970 rot x: 0 rot y: 0.46631 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2993 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2994 Footprint: Minimap: active: true x: 258 z: 950 Obstruction: active: true moving: false control group: 2994 control group 2: 0 tag: 1569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 950 last x: 258 last y diff: 0 last z: 950 rot x: 0 rot y: 5.8591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2994 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2995 Footprint: Minimap: active: true x: 262 z: 946 Obstruction: active: true moving: false control group: 2995 control group 2: 0 tag: 1587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 946 last x: 262 last y diff: 0 last z: 946 rot x: 0 rot y: 4.29288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2995 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2996 Footprint: Minimap: active: true x: 274 z: 946 Obstruction: active: true moving: false control group: 2996 control group 2: 0 tag: 1635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 946 last x: 274 last y diff: 0 last z: 946 rot x: 0 rot y: 3.02976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2996 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2997 Footprint: Minimap: active: true x: 282 z: 954 Obstruction: active: true moving: false control group: 2997 control group 2: 0 tag: 1675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 954 last x: 282 last y diff: 0 last z: 954 rot x: 0 rot y: 4.00527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2997 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2998 Footprint: Minimap: active: true x: 282 z: 958 Obstruction: active: true moving: false control group: 2998 control group 2: 0 tag: 1677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 958 last x: 282 last y diff: 0 last z: 958 rot x: 0 rot y: 4.51233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2998 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3005 Footprint: Minimap: active: true x: 270 z: 930 Obstruction: active: true moving: false control group: 3005 control group 2: 0 tag: 1613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 930 last x: 270 last y diff: 0 last z: 930 rot x: 0 rot y: 1.05941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3005 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3006 Footprint: Minimap: active: true x: 266 z: 942 Obstruction: active: true moving: false control group: 3006 control group 2: 0 tag: 1603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 942 last x: 266 last y diff: 0 last z: 942 rot x: 0 rot y: 4.8131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3006 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3007 Footprint: Minimap: active: true x: 270 z: 942 Obstruction: active: true moving: false control group: 3007 control group 2: 0 tag: 1615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 942 last x: 270 last y diff: 0 last z: 942 rot x: 0 rot y: 1.77665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3007 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3009 Footprint: Minimap: active: true x: 254 z: 950 Obstruction: active: true moving: false control group: 3009 control group 2: 0 tag: 1555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 950 last x: 254 last y diff: 0 last z: 950 rot x: 0 rot y: 2.06742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3009 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3010 Footprint: Minimap: active: true x: 302 z: 974 Obstruction: active: true moving: false control group: 3010 control group 2: 0 tag: 1853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 974 last x: 302 last y diff: 0 last z: 974 rot x: 0 rot y: 6.28151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3010 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3011 Footprint: Minimap: active: true x: 286 z: 958 Obstruction: active: true moving: false control group: 3011 control group 2: 0 tag: 1715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 958 last x: 286 last y diff: 0 last z: 958 rot x: 0 rot y: 5.2724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3011 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3012 Footprint: Minimap: active: true x: 290 z: 958 Obstruction: active: true moving: false control group: 3012 control group 2: 0 tag: 1745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 958 last x: 290 last y diff: 0 last z: 958 rot x: 0 rot y: 4.18001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3012 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3013 Footprint: Minimap: active: true x: 290 z: 966 Obstruction: active: true moving: false control group: 3013 control group 2: 0 tag: 1747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 966 last x: 290 last y diff: 0 last z: 966 rot x: 0 rot y: 5.1463 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3013 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3014 Footprint: Minimap: active: true x: 298 z: 966 Obstruction: active: true moving: false control group: 3014 control group 2: 0 tag: 1815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 966 last x: 298 last y diff: 0 last z: 966 rot x: 0 rot y: 0.0241 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3014 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3018 Footprint: Minimap: active: true x: 306 z: 930 Obstruction: active: true moving: false control group: 3018 control group 2: 0 tag: 1893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 930 last x: 306 last y diff: 0 last z: 930 rot x: 0 rot y: 0.84328 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3018 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 169, "gatherers": [ 5750 ], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3019 Footprint: Minimap: active: true x: 306 z: 934 Obstruction: active: true moving: false control group: 3019 control group 2: 0 tag: 1895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 934 last x: 306 last y diff: 0 last z: 934 rot x: 0 rot y: 1.08094 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3019 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3020 Footprint: Minimap: active: true x: 310 z: 954 Obstruction: active: true moving: false control group: 3020 control group 2: 0 tag: 1933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 954 last x: 310 last y diff: 0 last z: 954 rot x: 0 rot y: 5.28405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3020 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3021 Footprint: Minimap: active: true x: 310 z: 958 Obstruction: active: true moving: false control group: 3021 control group 2: 0 tag: 1935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 958 last x: 310 last y diff: 0 last z: 958 rot x: 0 rot y: 0.87121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3021 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3022 Footprint: Minimap: active: true x: 274 z: 942 Obstruction: active: true moving: false control group: 3022 control group 2: 0 tag: 1633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 942 last x: 274 last y diff: 0 last z: 942 rot x: 0 rot y: 3.01281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3022 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3023 Footprint: Minimap: active: true x: 286 z: 946 Obstruction: active: true moving: false control group: 3023 control group 2: 0 tag: 1711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 946 last x: 286 last y diff: 0 last z: 946 rot x: 0 rot y: 1.3112 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3023 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3024 Footprint: Minimap: active: true x: 286 z: 954 Obstruction: active: true moving: false control group: 3024 control group 2: 0 tag: 1713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 954 last x: 286 last y diff: 0 last z: 954 rot x: 0 rot y: 0.58864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3024 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3028 Footprint: Minimap: active: true x: 274 z: 938 Obstruction: active: true moving: false control group: 3028 control group 2: 0 tag: 1631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 938 last x: 274 last y diff: 0 last z: 938 rot x: 0 rot y: 3.39145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3028 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3029 Footprint: Minimap: active: true x: 306 z: 970 Obstruction: active: true moving: false control group: 3029 control group 2: 0 tag: 1899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 970 last x: 306 last y diff: 0 last z: 970 rot x: 0 rot y: 3.34153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3029 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3030 Footprint: Minimap: active: true x: 290 z: 954 Obstruction: active: true moving: false control group: 3030 control group 2: 0 tag: 1743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 954 last x: 290 last y diff: 0 last z: 954 rot x: 0 rot y: 4.67031 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3030 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3031 Footprint: Minimap: active: true x: 294 z: 954 Obstruction: active: true moving: false control group: 3031 control group 2: 0 tag: 1777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 954 last x: 294 last y diff: 0 last z: 954 rot x: 0 rot y: 5.96966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3031 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3032 Footprint: Minimap: active: true x: 302 z: 966 Obstruction: active: true moving: false control group: 3032 control group 2: 0 tag: 1851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 966 last x: 302 last y diff: 0 last z: 966 rot x: 0 rot y: 4.22078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3032 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3034 Footprint: Minimap: active: true x: 302 z: 930 Obstruction: active: true moving: false control group: 3034 control group 2: 0 tag: 1843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 930 last x: 302 last y diff: 0 last z: 930 rot x: 0 rot y: 5.39322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3034 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3035 Footprint: Minimap: active: true x: 302 z: 950 Obstruction: active: true moving: false control group: 3035 control group 2: 0 tag: 1845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 950 last x: 302 last y diff: 0 last z: 950 rot x: 0 rot y: 5.24364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3035 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3036 Footprint: Minimap: active: true x: 302 z: 954 Obstruction: active: true moving: false control group: 3036 control group 2: 0 tag: 1847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 954 last x: 302 last y diff: 0 last z: 954 rot x: 0 rot y: 2.95388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3036 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3037 Footprint: Minimap: active: true x: 302 z: 958 Obstruction: active: true moving: false control group: 3037 control group 2: 0 tag: 1849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302 y: 0 z: 958 last x: 302 last y diff: 0 last z: 958 rot x: 0 rot y: 6.18271 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3037 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3038 Footprint: Minimap: active: true x: 306 z: 958 Obstruction: active: true moving: false control group: 3038 control group 2: 0 tag: 1897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 958 last x: 306 last y diff: 0 last z: 958 rot x: 0 rot y: 2.09035 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3038 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3039 Footprint: Minimap: active: true x: 282 z: 938 Obstruction: active: true moving: false control group: 3039 control group 2: 0 tag: 1673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 938 last x: 282 last y diff: 0 last z: 938 rot x: 0 rot y: 2.94242 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3039 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3040 Footprint: Minimap: active: true x: 286 z: 938 Obstruction: active: true moving: false control group: 3040 control group 2: 0 tag: 1709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 938 last x: 286 last y diff: 0 last z: 938 rot x: 0 rot y: 4.4544 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3040 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3041 Footprint: Minimap: active: true x: 290 z: 942 Obstruction: active: true moving: false control group: 3041 control group 2: 0 tag: 1741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 942 last x: 290 last y diff: 0 last z: 942 rot x: 0 rot y: 0.79122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3041 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3043 Footprint: Minimap: active: true x: 290 z: 918 Obstruction: active: true moving: false control group: 3043 control group 2: 0 tag: 1735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 918 last x: 290 last y diff: 0 last z: 918 rot x: 0 rot y: 4.22422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3043 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 55, "gatherers": [ 7558, 7559, 384, 383 ], "activeGatherers": [ 7558, 7559, 384 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3045 Footprint: Minimap: active: true x: 278 z: 926 Obstruction: active: true moving: false control group: 3045 control group 2: 0 tag: 1649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 926 last x: 278 last y diff: 0 last z: 926 rot x: 0 rot y: 4.5288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3045 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3046 Footprint: Minimap: active: true x: 278 z: 930 Obstruction: active: true moving: false control group: 3046 control group 2: 0 tag: 1651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 930 last x: 278 last y diff: 0 last z: 930 rot x: 0 rot y: 0.03998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3046 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3047 Footprint: Minimap: active: true x: 294 z: 950 Obstruction: active: true moving: false control group: 3047 control group 2: 0 tag: 1775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 950 last x: 294 last y diff: 0 last z: 950 rot x: 0 rot y: 1.41285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3047 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3048 Footprint: Minimap: active: true x: 298 z: 950 Obstruction: active: true moving: false control group: 3048 control group 2: 0 tag: 1811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 950 last x: 298 last y diff: 0 last z: 950 rot x: 0 rot y: 1.90181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3048 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3049 Footprint: Minimap: active: true x: 298 z: 954 Obstruction: active: true moving: false control group: 3049 control group 2: 0 tag: 1813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 954 last x: 298 last y diff: 0 last z: 954 rot x: 0 rot y: 3.80797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3049 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3051 Footprint: Minimap: active: true x: 298 z: 930 Obstruction: active: true moving: false control group: 3051 control group 2: 0 tag: 1805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 930 last x: 298 last y diff: 0 last z: 930 rot x: 0 rot y: 5.16556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3051 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 47, "gatherers": [ 385, 6114, 380 ], "activeGatherers": [ 385 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3052 Footprint: Minimap: active: true x: 298 z: 938 Obstruction: active: true moving: false control group: 3052 control group 2: 0 tag: 1807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 938 last x: 298 last y diff: 0 last z: 938 rot x: 0 rot y: 3.61055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3052 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3053 Footprint: Minimap: active: true x: 298 z: 942 Obstruction: active: true moving: false control group: 3053 control group 2: 0 tag: 1809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 942 last x: 298 last y diff: 0 last z: 942 rot x: 0 rot y: 0.95096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3053 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3054 Footprint: Minimap: active: true x: 290 z: 934 Obstruction: active: true moving: false control group: 3054 control group 2: 0 tag: 1739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 934 last x: 290 last y diff: 0 last z: 934 rot x: 0 rot y: 5.67988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3054 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3055 Footprint: Minimap: active: true x: 294 z: 934 Obstruction: active: true moving: false control group: 3055 control group 2: 0 tag: 1771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 934 last x: 294 last y diff: 0 last z: 934 rot x: 0 rot y: 5.641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3055 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3056 Footprint: Minimap: active: true x: 294 z: 938 Obstruction: active: true moving: false control group: 3056 control group 2: 0 tag: 1773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 938 last x: 294 last y diff: 0 last z: 938 rot x: 0 rot y: 1.20253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3056 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3057 Footprint: Minimap: active: true x: 286 z: 922 Obstruction: active: true moving: false control group: 3057 control group 2: 0 tag: 1705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 922 last x: 286 last y diff: 0 last z: 922 rot x: 0 rot y: 0.75501 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3057 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3058 Footprint: Minimap: active: true x: 290 z: 922 Obstruction: active: true moving: false control group: 3058 control group 2: 0 tag: 1737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 922 last x: 290 last y diff: 0 last z: 922 rot x: 0 rot y: 0.31336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3058 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 196, "gatherers": [ 5658 ], "activeGatherers": [ 5658 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3060 Footprint: Minimap: active: true x: 282 z: 926 Obstruction: active: true moving: false control group: 3060 control group 2: 0 tag: 1671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 282 y: 0 z: 926 last x: 282 last y diff: 0 last z: 926 rot x: 0 rot y: 4.54862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3060 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3061 Footprint: Minimap: active: true x: 286 z: 930 Obstruction: active: true moving: false control group: 3061 control group 2: 0 tag: 1707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286 y: 0 z: 930 last x: 286 last y diff: 0 last z: 930 rot x: 0 rot y: 1.78711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3061 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3062 Footprint: Minimap: active: true x: 658 z: 1238 Obstruction: active: true moving: false control group: 3062 control group 2: 0 tag: 4831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 1238 last x: 658 last y diff: 0 last z: 1238 rot x: 0 rot y: 3.66132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3062 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3063 Footprint: Minimap: active: true x: 662 z: 1250 Obstruction: active: true moving: false control group: 3063 control group 2: 0 tag: 4869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 1250 last x: 662 last y diff: 0 last z: 1250 rot x: 0 rot y: 4.68638 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3063 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3064 Footprint: Minimap: active: true x: 634 z: 1206 Obstruction: active: true moving: false control group: 3064 control group 2: 0 tag: 4527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1206 last x: 634 last y diff: 0 last z: 1206 rot x: 0 rot y: 3.11086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3064 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3065 Footprint: Minimap: active: true x: 670 z: 1238 Obstruction: active: true moving: false control group: 3065 control group 2: 0 tag: 4967 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1238 last x: 670 last y diff: 0 last z: 1238 rot x: 0 rot y: 5.48655 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3065 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3066 Footprint: Minimap: active: true x: 670 z: 1242 Obstruction: active: true moving: false control group: 3066 control group 2: 0 tag: 4969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1242 last x: 670 last y diff: 0 last z: 1242 rot x: 0 rot y: 2.05686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3066 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3067 Footprint: Minimap: active: true x: 670 z: 1234 Obstruction: active: true moving: false control group: 3067 control group 2: 0 tag: 4965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1234 last x: 670 last y diff: 0 last z: 1234 rot x: 0 rot y: 0.75881 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3067 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3068 Footprint: Minimap: active: true x: 658 z: 1230 Obstruction: active: true moving: false control group: 3068 control group 2: 0 tag: 4829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 1230 last x: 658 last y diff: 0 last z: 1230 rot x: 0 rot y: 1.41276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3068 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3069 Footprint: Minimap: active: true x: 590 z: 1238 Obstruction: active: true moving: false control group: 3069 control group 2: 0 tag: 3905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1238 last x: 590 last y diff: 0 last z: 1238 rot x: 0 rot y: 4.24991 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3069 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3070 Footprint: Minimap: active: true x: 606 z: 1202 Obstruction: active: true moving: false control group: 3070 control group 2: 0 tag: 4089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1202 last x: 606 last y diff: 0 last z: 1202 rot x: 0 rot y: 2.93955 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3070 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3071 Footprint: Minimap: active: true x: 618 z: 1202 Obstruction: active: true moving: false control group: 3071 control group 2: 0 tag: 4277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1202 last x: 618 last y diff: 0 last z: 1202 rot x: 0 rot y: 2.42884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3071 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3072 Footprint: Minimap: active: true x: 626 z: 1202 Obstruction: active: true moving: false control group: 3072 control group 2: 0 tag: 4397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1202 last x: 626 last y diff: 0 last z: 1202 rot x: 0 rot y: 4.6587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3072 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3073 Footprint: Minimap: active: true x: 630 z: 1202 Obstruction: active: true moving: false control group: 3073 control group 2: 0 tag: 4453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1202 last x: 630 last y diff: 0 last z: 1202 rot x: 0 rot y: 2.73411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3073 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3074 Footprint: Minimap: active: true x: 582 z: 1242 Obstruction: active: true moving: false control group: 3074 control group 2: 0 tag: 3803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1242 last x: 582 last y diff: 0 last z: 1242 rot x: 0 rot y: 3.10828 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3074 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3075 Footprint: Minimap: active: true x: 582 z: 1246 Obstruction: active: true moving: false control group: 3075 control group 2: 0 tag: 3805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 1246 last x: 582 last y diff: 0 last z: 1246 rot x: 0 rot y: 3.58478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3075 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3076 Footprint: Minimap: active: true x: 586 z: 1242 Obstruction: active: true moving: false control group: 3076 control group 2: 0 tag: 3855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 1242 last x: 586 last y diff: 0 last z: 1242 rot x: 0 rot y: 0.96457 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3076 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3077 Footprint: Minimap: active: true x: 714 z: 1238 Obstruction: active: true moving: false control group: 3077 control group 2: 0 tag: 5371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 1238 last x: 714 last y diff: 0 last z: 1238 rot x: 0 rot y: 5.19755 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3077 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3078 Footprint: Minimap: active: true x: 726 z: 1242 Obstruction: active: true moving: false control group: 3078 control group 2: 0 tag: 5479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 1242 last x: 726 last y diff: 0 last z: 1242 rot x: 0 rot y: 5.32978 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3078 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3079 Footprint: Minimap: active: true x: 730 z: 1242 Obstruction: active: true moving: false control group: 3079 control group 2: 0 tag: 5517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 1242 last x: 730 last y diff: 0 last z: 1242 rot x: 0 rot y: 4.65502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3079 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3080 Footprint: Minimap: active: true x: 670 z: 1218 Obstruction: active: true moving: false control group: 3080 control group 2: 0 tag: 4961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1218 last x: 670 last y diff: 0 last z: 1218 rot x: 0 rot y: 5.16645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3080 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3081 Footprint: Minimap: active: true x: 682 z: 1214 Obstruction: active: true moving: false control group: 3081 control group 2: 0 tag: 5081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 1214 last x: 682 last y diff: 0 last z: 1214 rot x: 0 rot y: 0.5375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3081 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3082 Footprint: Minimap: active: true x: 702 z: 1226 Obstruction: active: true moving: false control group: 3082 control group 2: 0 tag: 5271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 1226 last x: 702 last y diff: 0 last z: 1226 rot x: 0 rot y: 6.04084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3082 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3083 Footprint: Minimap: active: true x: 598 z: 1206 Obstruction: active: true moving: false control group: 3083 control group 2: 0 tag: 4009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1206 last x: 598 last y diff: 0 last z: 1206 rot x: 0 rot y: 1.03142 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3083 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3084 Footprint: Minimap: active: true x: 598 z: 1218 Obstruction: active: true moving: false control group: 3084 control group 2: 0 tag: 4011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1218 last x: 598 last y diff: 0 last z: 1218 rot x: 0 rot y: 5.9313 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3084 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3085 Footprint: Minimap: active: true x: 670 z: 1222 Obstruction: active: true moving: false control group: 3085 control group 2: 0 tag: 4963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1222 last x: 670 last y diff: 0 last z: 1222 rot x: 0 rot y: 3.13274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3085 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3086 Footprint: Minimap: active: true x: 666 z: 1254 Obstruction: active: true moving: false control group: 3086 control group 2: 0 tag: 4913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 1254 last x: 666 last y diff: 0 last z: 1254 rot x: 0 rot y: 4.21323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3086 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3087 Footprint: Minimap: active: true x: 642 z: 1218 Obstruction: active: true moving: false control group: 3087 control group 2: 0 tag: 4653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1218 last x: 642 last y diff: 0 last z: 1218 rot x: 0 rot y: 3.68647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3087 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3088 Footprint: Minimap: active: true x: 606 z: 1222 Obstruction: active: true moving: false control group: 3088 control group 2: 0 tag: 4093 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1222 last x: 606 last y diff: 0 last z: 1222 rot x: 0 rot y: 2.18296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3088 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3089 Footprint: Minimap: active: true x: 610 z: 1230 Obstruction: active: true moving: false control group: 3089 control group 2: 0 tag: 4131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1230 last x: 610 last y diff: 0 last z: 1230 rot x: 0 rot y: 5.85613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3089 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3090 Footprint: Minimap: active: true x: 610 z: 1234 Obstruction: active: true moving: false control group: 3090 control group 2: 0 tag: 4133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1234 last x: 610 last y diff: 0 last z: 1234 rot x: 0 rot y: 1.32412 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3090 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3091 Footprint: Minimap: active: true x: 674 z: 1230 Obstruction: active: true moving: false control group: 3091 control group 2: 0 tag: 5003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 1230 last x: 674 last y diff: 0 last z: 1230 rot x: 0 rot y: 1.1519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3091 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3092 Footprint: Minimap: active: true x: 654 z: 1226 Obstruction: active: true moving: false control group: 3092 control group 2: 0 tag: 4801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 1226 last x: 654 last y diff: 0 last z: 1226 rot x: 0 rot y: 3.03206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3092 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3093 Footprint: Minimap: active: true x: 610 z: 1206 Obstruction: active: true moving: false control group: 3093 control group 2: 0 tag: 4127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1206 last x: 610 last y diff: 0 last z: 1206 rot x: 0 rot y: 0.45951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3093 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3094 Footprint: Minimap: active: true x: 622 z: 1206 Obstruction: active: true moving: false control group: 3094 control group 2: 0 tag: 4335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1206 last x: 622 last y diff: 0 last z: 1206 rot x: 0 rot y: 3.36898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3094 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3095 Footprint: Minimap: active: true x: 710 z: 1234 Obstruction: active: true moving: false control group: 3095 control group 2: 0 tag: 5333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 1234 last x: 710 last y diff: 0 last z: 1234 rot x: 0 rot y: 2.61562 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3095 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3096 Footprint: Minimap: active: true x: 710 z: 1238 Obstruction: active: true moving: false control group: 3096 control group 2: 0 tag: 5335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 1238 last x: 710 last y diff: 0 last z: 1238 rot x: 0 rot y: 0.24659 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3096 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3097 Footprint: Minimap: active: true x: 714 z: 1246 Obstruction: active: true moving: false control group: 3097 control group 2: 0 tag: 5373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 1246 last x: 714 last y diff: 0 last z: 1246 rot x: 0 rot y: 5.54833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3097 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3098 Footprint: Minimap: active: true x: 686 z: 1218 Obstruction: active: true moving: false control group: 3098 control group 2: 0 tag: 5123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1218 last x: 686 last y diff: 0 last z: 1218 rot x: 0 rot y: 3.05239 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3098 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3099 Footprint: Minimap: active: true x: 694 z: 1222 Obstruction: active: true moving: false control group: 3099 control group 2: 0 tag: 5195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 1222 last x: 694 last y diff: 0 last z: 1222 rot x: 0 rot y: 1.42325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3099 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3100 Footprint: Minimap: active: true x: 602 z: 1210 Obstruction: active: true moving: false control group: 3100 control group 2: 0 tag: 4053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1210 last x: 602 last y diff: 0 last z: 1210 rot x: 0 rot y: 5.30228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3100 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3101 Footprint: Minimap: active: true x: 606 z: 1210 Obstruction: active: true moving: false control group: 3101 control group 2: 0 tag: 4091 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1210 last x: 606 last y diff: 0 last z: 1210 rot x: 0 rot y: 3.18331 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3101 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3102 Footprint: Minimap: active: true x: 650 z: 1230 Obstruction: active: true moving: false control group: 3102 control group 2: 0 tag: 4759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1230 last x: 650 last y diff: 0 last z: 1230 rot x: 0 rot y: 4.1175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3102 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3103 Footprint: Minimap: active: true x: 650 z: 1238 Obstruction: active: true moving: false control group: 3103 control group 2: 0 tag: 4761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1238 last x: 650 last y diff: 0 last z: 1238 rot x: 0 rot y: 6.23957 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3103 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3104 Footprint: Minimap: active: true x: 650 z: 1242 Obstruction: active: true moving: false control group: 3104 control group 2: 0 tag: 4763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1242 last x: 650 last y diff: 0 last z: 1242 rot x: 0 rot y: 1.51555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3104 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3105 Footprint: Minimap: active: true x: 650 z: 1254 Obstruction: active: true moving: false control group: 3105 control group 2: 0 tag: 4765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1254 last x: 650 last y diff: 0 last z: 1254 rot x: 0 rot y: 0.99744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3105 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3106 Footprint: Minimap: active: true x: 654 z: 1258 Obstruction: active: true moving: false control group: 3106 control group 2: 0 tag: 4803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 1258 last x: 654 last y diff: 0 last z: 1258 rot x: 0 rot y: 4.58135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3106 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3107 Footprint: Minimap: active: true x: 662 z: 1258 Obstruction: active: true moving: false control group: 3107 control group 2: 0 tag: 4871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 1258 last x: 662 last y diff: 0 last z: 1258 rot x: 0 rot y: 1.7297 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3107 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3108 Footprint: Minimap: active: true x: 666 z: 1258 Obstruction: active: true moving: false control group: 3108 control group 2: 0 tag: 4915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 1258 last x: 666 last y diff: 0 last z: 1258 rot x: 0 rot y: 2.792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3108 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3109 Footprint: Minimap: active: true x: 630 z: 1222 Obstruction: active: true moving: false control group: 3109 control group 2: 0 tag: 4455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1222 last x: 630 last y diff: 0 last z: 1222 rot x: 0 rot y: 4.02088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3109 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3110 Footprint: Minimap: active: true x: 634 z: 1222 Obstruction: active: true moving: false control group: 3110 control group 2: 0 tag: 4529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1222 last x: 634 last y diff: 0 last z: 1222 rot x: 0 rot y: 1.92641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3110 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3111 Footprint: Minimap: active: true x: 594 z: 1246 Obstruction: active: true moving: false control group: 3111 control group 2: 0 tag: 3961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1246 last x: 594 last y diff: 0 last z: 1246 rot x: 0 rot y: 1.64802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3111 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3112 Footprint: Minimap: active: true x: 598 z: 1246 Obstruction: active: true moving: false control group: 3112 control group 2: 0 tag: 4013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1246 last x: 598 last y diff: 0 last z: 1246 rot x: 0 rot y: 0.5521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3112 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3113 Footprint: Minimap: active: true x: 614 z: 1246 Obstruction: active: true moving: false control group: 3113 control group 2: 0 tag: 4189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1246 last x: 614 last y diff: 0 last z: 1246 rot x: 0 rot y: 2.47597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3113 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3114 Footprint: Minimap: active: true x: 686 z: 1262 Obstruction: active: true moving: false control group: 3114 control group 2: 0 tag: 5131 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1262 last x: 686 last y diff: 0 last z: 1262 rot x: 0 rot y: 1.76827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3114 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3115 Footprint: Minimap: active: true x: 678 z: 1246 Obstruction: active: true moving: false control group: 3115 control group 2: 0 tag: 5045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 1246 last x: 678 last y diff: 0 last z: 1246 rot x: 0 rot y: 1.62153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3115 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3116 Footprint: Minimap: active: true x: 650 z: 1226 Obstruction: active: true moving: false control group: 3116 control group 2: 0 tag: 4757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1226 last x: 650 last y diff: 0 last z: 1226 rot x: 0 rot y: 3.80501 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3116 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3117 Footprint: Minimap: active: true x: 694 z: 1258 Obstruction: active: true moving: false control group: 3117 control group 2: 0 tag: 5199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 1258 last x: 694 last y diff: 0 last z: 1258 rot x: 0 rot y: 3.37168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3117 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3118 Footprint: Minimap: active: true x: 698 z: 1258 Obstruction: active: true moving: false control group: 3118 control group 2: 0 tag: 5231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 1258 last x: 698 last y diff: 0 last z: 1258 rot x: 0 rot y: 5.9113 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3118 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3119 Footprint: Minimap: active: true x: 702 z: 1258 Obstruction: active: true moving: false control group: 3119 control group 2: 0 tag: 5275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 1258 last x: 702 last y diff: 0 last z: 1258 rot x: 0 rot y: 2.49393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3119 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3120 Footprint: Minimap: active: true x: 622 z: 1214 Obstruction: active: true moving: false control group: 3120 control group 2: 0 tag: 4337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1214 last x: 622 last y diff: 0 last z: 1214 rot x: 0 rot y: 2.8972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3120 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3121 Footprint: Minimap: active: true x: 710 z: 1246 Obstruction: active: true moving: false control group: 3121 control group 2: 0 tag: 5337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 1246 last x: 710 last y diff: 0 last z: 1246 rot x: 0 rot y: 4.13561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3121 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3122 Footprint: Minimap: active: true x: 690 z: 1222 Obstruction: active: true moving: false control group: 3122 control group 2: 0 tag: 5163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 1222 last x: 690 last y diff: 0 last z: 1222 rot x: 0 rot y: 4.2418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3122 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3123 Footprint: Minimap: active: true x: 694 z: 1234 Obstruction: active: true moving: false control group: 3123 control group 2: 0 tag: 5197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 1234 last x: 694 last y diff: 0 last z: 1234 rot x: 0 rot y: 1.49326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3123 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3124 Footprint: Minimap: active: true x: 702 z: 1234 Obstruction: active: true moving: false control group: 3124 control group 2: 0 tag: 5273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 1234 last x: 702 last y diff: 0 last z: 1234 rot x: 0 rot y: 0.36266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3124 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3125 Footprint: Minimap: active: true x: 610 z: 1214 Obstruction: active: true moving: false control group: 3125 control group 2: 0 tag: 4129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1214 last x: 610 last y diff: 0 last z: 1214 rot x: 0 rot y: 2.72632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3125 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3126 Footprint: Minimap: active: true x: 646 z: 1238 Obstruction: active: true moving: false control group: 3126 control group 2: 0 tag: 4699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1238 last x: 646 last y diff: 0 last z: 1238 rot x: 0 rot y: 3.55774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3126 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3127 Footprint: Minimap: active: true x: 646 z: 1242 Obstruction: active: true moving: false control group: 3127 control group 2: 0 tag: 4701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1242 last x: 646 last y diff: 0 last z: 1242 rot x: 0 rot y: 5.51755 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3127 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3128 Footprint: Minimap: active: true x: 646 z: 1254 Obstruction: active: true moving: false control group: 3128 control group 2: 0 tag: 4703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1254 last x: 646 last y diff: 0 last z: 1254 rot x: 0 rot y: 3.00441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3128 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3129 Footprint: Minimap: active: true x: 658 z: 1262 Obstruction: active: true moving: false control group: 3129 control group 2: 0 tag: 4833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 1262 last x: 658 last y diff: 0 last z: 1262 rot x: 0 rot y: 0.685 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3129 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3130 Footprint: Minimap: active: true x: 662 z: 1262 Obstruction: active: true moving: false control group: 3130 control group 2: 0 tag: 4873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 1262 last x: 662 last y diff: 0 last z: 1262 rot x: 0 rot y: 6.17087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3130 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3131 Footprint: Minimap: active: true x: 666 z: 1262 Obstruction: active: true moving: false control group: 3131 control group 2: 0 tag: 4917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 1262 last x: 666 last y diff: 0 last z: 1262 rot x: 0 rot y: 0.73498 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3131 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3132 Footprint: Minimap: active: true x: 670 z: 1262 Obstruction: active: true moving: false control group: 3132 control group 2: 0 tag: 4971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1262 last x: 670 last y diff: 0 last z: 1262 rot x: 0 rot y: 2.56411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3132 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3133 Footprint: Minimap: active: true x: 678 z: 1262 Obstruction: active: true moving: false control group: 3133 control group 2: 0 tag: 5047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 1262 last x: 678 last y diff: 0 last z: 1262 rot x: 0 rot y: 4.10141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3133 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3134 Footprint: Minimap: active: true x: 634 z: 1226 Obstruction: active: true moving: false control group: 3134 control group 2: 0 tag: 4531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1226 last x: 634 last y diff: 0 last z: 1226 rot x: 0 rot y: 2.22393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3134 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3135 Footprint: Minimap: active: true x: 642 z: 1226 Obstruction: active: true moving: false control group: 3135 control group 2: 0 tag: 4655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1226 last x: 642 last y diff: 0 last z: 1226 rot x: 0 rot y: 1.67367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3135 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3136 Footprint: Minimap: active: true x: 594 z: 1254 Obstruction: active: true moving: false control group: 3136 control group 2: 0 tag: 3963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1254 last x: 594 last y diff: 0 last z: 1254 rot x: 0 rot y: 0.70353 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3136 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3137 Footprint: Minimap: active: true x: 594 z: 1262 Obstruction: active: true moving: false control group: 3137 control group 2: 0 tag: 3965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1262 last x: 594 last y diff: 0 last z: 1262 rot x: 0 rot y: 3.4039 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3137 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3138 Footprint: Minimap: active: true x: 618 z: 1214 Obstruction: active: true moving: false control group: 3138 control group 2: 0 tag: 4279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1214 last x: 618 last y diff: 0 last z: 1214 rot x: 0 rot y: 0.85743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3138 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3139 Footprint: Minimap: active: true x: 618 z: 1218 Obstruction: active: true moving: false control group: 3139 control group 2: 0 tag: 4281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1218 last x: 618 last y diff: 0 last z: 1218 rot x: 0 rot y: 4.1124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3139 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3140 Footprint: Minimap: active: true x: 618 z: 1226 Obstruction: active: true moving: false control group: 3140 control group 2: 0 tag: 4283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1226 last x: 618 last y diff: 0 last z: 1226 rot x: 0 rot y: 3.63477 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3140 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3141 Footprint: Minimap: active: true x: 618 z: 1246 Obstruction: active: true moving: false control group: 3141 control group 2: 0 tag: 4285 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1246 last x: 618 last y diff: 0 last z: 1246 rot x: 0 rot y: 1.87175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3141 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3142 Footprint: Minimap: active: true x: 602 z: 1250 Obstruction: active: true moving: false control group: 3142 control group 2: 0 tag: 4055 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 1250 last x: 602 last y diff: 0 last z: 1250 rot x: 0 rot y: 1.55074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3142 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3143 Footprint: Minimap: active: true x: 606 z: 1250 Obstruction: active: true moving: false control group: 3143 control group 2: 0 tag: 4095 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1250 last x: 606 last y diff: 0 last z: 1250 rot x: 0 rot y: 4.86312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3143 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3144 Footprint: Minimap: active: true x: 610 z: 1250 Obstruction: active: true moving: false control group: 3144 control group 2: 0 tag: 4135 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1250 last x: 610 last y diff: 0 last z: 1250 rot x: 0 rot y: 2.38187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3144 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3145 Footprint: Minimap: active: true x: 614 z: 1250 Obstruction: active: true moving: false control group: 3145 control group 2: 0 tag: 4191 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1250 last x: 614 last y diff: 0 last z: 1250 rot x: 0 rot y: 0.71985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3145 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3146 Footprint: Minimap: active: true x: 618 z: 1250 Obstruction: active: true moving: false control group: 3146 control group 2: 0 tag: 4287 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1250 last x: 618 last y diff: 0 last z: 1250 rot x: 0 rot y: 3.78882 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3146 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3147 Footprint: Minimap: active: true x: 686 z: 1258 Obstruction: active: true moving: false control group: 3147 control group 2: 0 tag: 5129 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1258 last x: 686 last y diff: 0 last z: 1258 rot x: 0 rot y: 3.14972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3147 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3148 Footprint: Minimap: active: true x: 682 z: 1234 Obstruction: active: true moving: false control group: 3148 control group 2: 0 tag: 5083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 1234 last x: 682 last y diff: 0 last z: 1234 rot x: 0 rot y: 6.21587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3148 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3149 Footprint: Minimap: active: true x: 682 z: 1250 Obstruction: active: true moving: false control group: 3149 control group 2: 0 tag: 5085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 1250 last x: 682 last y diff: 0 last z: 1250 rot x: 0 rot y: 3.34581 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3149 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3150 Footprint: Minimap: active: true x: 686 z: 1254 Obstruction: active: true moving: false control group: 3150 control group 2: 0 tag: 5127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1254 last x: 686 last y diff: 0 last z: 1254 rot x: 0 rot y: 0.45275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3150 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3151 Footprint: Minimap: active: true x: 698 z: 1254 Obstruction: active: true moving: false control group: 3151 control group 2: 0 tag: 5229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 1254 last x: 698 last y diff: 0 last z: 1254 rot x: 0 rot y: 5.41846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3151 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3152 Footprint: Minimap: active: true x: 706 z: 1254 Obstruction: active: true moving: false control group: 3152 control group 2: 0 tag: 5311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 1254 last x: 706 last y diff: 0 last z: 1254 rot x: 0 rot y: 1.39367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3152 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3153 Footprint: Minimap: active: true x: 710 z: 1254 Obstruction: active: true moving: false control group: 3153 control group 2: 0 tag: 5339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 1254 last x: 710 last y diff: 0 last z: 1254 rot x: 0 rot y: 2.2114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3153 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3154 Footprint: Minimap: active: true x: 714 z: 1254 Obstruction: active: true moving: false control group: 3154 control group 2: 0 tag: 5375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 1254 last x: 714 last y diff: 0 last z: 1254 rot x: 0 rot y: 5.36516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3154 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3155 Footprint: Minimap: active: true x: 598 z: 1254 Obstruction: active: true moving: false control group: 3155 control group 2: 0 tag: 4015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1254 last x: 598 last y diff: 0 last z: 1254 rot x: 0 rot y: 3.66076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3155 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3156 Footprint: Minimap: active: true x: 690 z: 1234 Obstruction: active: true moving: false control group: 3156 control group 2: 0 tag: 5165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 1234 last x: 690 last y diff: 0 last z: 1234 rot x: 0 rot y: 2.53884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3156 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3157 Footprint: Minimap: active: true x: 690 z: 1238 Obstruction: active: true moving: false control group: 3157 control group 2: 0 tag: 5167 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 1238 last x: 690 last y diff: 0 last z: 1238 rot x: 0 rot y: 4.5654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3157 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3158 Footprint: Minimap: active: true x: 642 z: 1242 Obstruction: active: true moving: false control group: 3158 control group 2: 0 tag: 4657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1242 last x: 642 last y diff: 0 last z: 1242 rot x: 0 rot y: 5.35912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3158 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3159 Footprint: Minimap: active: true x: 642 z: 1254 Obstruction: active: true moving: false control group: 3159 control group 2: 0 tag: 4659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1254 last x: 642 last y diff: 0 last z: 1254 rot x: 0 rot y: 1.44928 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3159 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3160 Footprint: Minimap: active: true x: 642 z: 1262 Obstruction: active: true moving: false control group: 3160 control group 2: 0 tag: 4661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1262 last x: 642 last y diff: 0 last z: 1262 rot x: 0 rot y: 5.58547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3160 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3161 Footprint: Minimap: active: true x: 626 z: 1230 Obstruction: active: true moving: false control group: 3161 control group 2: 0 tag: 4399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1230 last x: 626 last y diff: 0 last z: 1230 rot x: 0 rot y: 3.95972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3161 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3162 Footprint: Minimap: active: true x: 622 z: 1234 Obstruction: active: true moving: false control group: 3162 control group 2: 0 tag: 4339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1234 last x: 622 last y diff: 0 last z: 1234 rot x: 0 rot y: 2.46401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3162 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3163 Footprint: Minimap: active: true x: 622 z: 1238 Obstruction: active: true moving: false control group: 3163 control group 2: 0 tag: 4341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1238 last x: 622 last y diff: 0 last z: 1238 rot x: 0 rot y: 0.89022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3163 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3164 Footprint: Minimap: active: true x: 622 z: 1242 Obstruction: active: true moving: false control group: 3164 control group 2: 0 tag: 4343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1242 last x: 622 last y diff: 0 last z: 1242 rot x: 0 rot y: 2.053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3164 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3165 Footprint: Minimap: active: true x: 622 z: 1250 Obstruction: active: true moving: false control group: 3165 control group 2: 0 tag: 4345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1250 last x: 622 last y diff: 0 last z: 1250 rot x: 0 rot y: 1.53086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3165 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3166 Footprint: Minimap: active: true x: 610 z: 1254 Obstruction: active: true moving: false control group: 3166 control group 2: 0 tag: 4137 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 1254 last x: 610 last y diff: 0 last z: 1254 rot x: 0 rot y: 4.13773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3166 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3167 Footprint: Minimap: active: true x: 686 z: 1238 Obstruction: active: true moving: false control group: 3167 control group 2: 0 tag: 5125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 1238 last x: 686 last y diff: 0 last z: 1238 rot x: 0 rot y: 3.2134 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3167 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3168 Footprint: Minimap: active: true x: 698 z: 1246 Obstruction: active: true moving: false control group: 3168 control group 2: 0 tag: 5227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 1246 last x: 698 last y diff: 0 last z: 1246 rot x: 0 rot y: 4.1834 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3168 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3169 Footprint: Minimap: active: true x: 638 z: 1250 Obstruction: active: true moving: false control group: 3169 control group 2: 0 tag: 4595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1250 last x: 638 last y diff: 0 last z: 1250 rot x: 0 rot y: 2.68213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3169 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3170 Footprint: Minimap: active: true x: 638 z: 1254 Obstruction: active: true moving: false control group: 3170 control group 2: 0 tag: 4597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1254 last x: 638 last y diff: 0 last z: 1254 rot x: 0 rot y: 3.51519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3170 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3171 Footprint: Minimap: active: true x: 634 z: 1234 Obstruction: active: true moving: false control group: 3171 control group 2: 0 tag: 4533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1234 last x: 634 last y diff: 0 last z: 1234 rot x: 0 rot y: 5.20614 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3171 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3172 Footprint: Minimap: active: true x: 626 z: 1238 Obstruction: active: true moving: false control group: 3172 control group 2: 0 tag: 4401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1238 last x: 626 last y diff: 0 last z: 1238 rot x: 0 rot y: 4.31249 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3172 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3173 Footprint: Minimap: active: true x: 626 z: 1250 Obstruction: active: true moving: false control group: 3173 control group 2: 0 tag: 4403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1250 last x: 626 last y diff: 0 last z: 1250 rot x: 0 rot y: 0.23266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3173 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3174 Footprint: Minimap: active: true x: 626 z: 1254 Obstruction: active: true moving: false control group: 3174 control group 2: 0 tag: 4405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1254 last x: 626 last y diff: 0 last z: 1254 rot x: 0 rot y: 4.64422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3174 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3175 Footprint: Minimap: active: true x: 606 z: 1258 Obstruction: active: true moving: false control group: 3175 control group 2: 0 tag: 4097 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1258 last x: 606 last y diff: 0 last z: 1258 rot x: 0 rot y: 1.05716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3175 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3176 Footprint: Minimap: active: true x: 614 z: 1258 Obstruction: active: true moving: false control group: 3176 control group 2: 0 tag: 4193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1258 last x: 614 last y diff: 0 last z: 1258 rot x: 0 rot y: 4.20572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3176 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3177 Footprint: Minimap: active: true x: 690 z: 1246 Obstruction: active: true moving: false control group: 3177 control group 2: 0 tag: 5169 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 1246 last x: 690 last y diff: 0 last z: 1246 rot x: 0 rot y: 1.81092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3177 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3178 Footprint: Minimap: active: true x: 634 z: 1246 Obstruction: active: true moving: false control group: 3178 control group 2: 0 tag: 4535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1246 last x: 634 last y diff: 0 last z: 1246 rot x: 0 rot y: 5.85602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3178 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3179 Footprint: Minimap: active: true x: 630 z: 1238 Obstruction: active: true moving: false control group: 3179 control group 2: 0 tag: 4457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1238 last x: 630 last y diff: 0 last z: 1238 rot x: 0 rot y: 4.07442 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3179 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3180 Footprint: Minimap: active: true x: 614 z: 1262 Obstruction: active: true moving: false control group: 3180 control group 2: 0 tag: 4195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 1262 last x: 614 last y diff: 0 last z: 1262 rot x: 0 rot y: 1.71355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3180 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3181 Footprint: Minimap: active: true x: 906 z: 98 Obstruction: active: true moving: false control group: 3181 control group 2: 0 tag: 6477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 98 last x: 906 last y diff: 0 last z: 98 rot x: 0 rot y: 2.21033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3181 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3182 Footprint: Minimap: active: true x: 858 z: 70 Obstruction: active: true moving: false control group: 3182 control group 2: 0 tag: 5999 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 70 last x: 858 last y diff: 0 last z: 70 rot x: 0 rot y: 0.42836 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3182 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3183 Footprint: Minimap: active: true x: 862 z: 90 Obstruction: active: true moving: false control group: 3183 control group 2: 0 tag: 6005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 90 last x: 862 last y diff: 0 last z: 90 rot x: 0 rot y: 3.16941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3183 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3184 Footprint: Minimap: active: true x: 898 z: 118 Obstruction: active: true moving: false control group: 3184 control group 2: 0 tag: 6373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 118 last x: 898 last y diff: 0 last z: 118 rot x: 0 rot y: 0.09395 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3184 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3185 Footprint: Minimap: active: true x: 902 z: 110 Obstruction: active: true moving: false control group: 3185 control group 2: 0 tag: 6425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 110 last x: 902 last y diff: 0 last z: 110 rot x: 0 rot y: 3.49056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3185 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3186 Footprint: Minimap: active: true x: 926 z: 102 Obstruction: active: true moving: false control group: 3186 control group 2: 0 tag: 6749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 102 last x: 926 last y diff: 0 last z: 102 rot x: 0 rot y: 0.87198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3186 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3187 Footprint: Minimap: active: true x: 930 z: 102 Obstruction: active: true moving: false control group: 3187 control group 2: 0 tag: 6783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 102 last x: 930 last y diff: 0 last z: 102 rot x: 0 rot y: 5.41166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3187 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3188 Footprint: Minimap: active: true x: 858 z: 66 Obstruction: active: true moving: false control group: 3188 control group 2: 0 tag: 5997 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 66 last x: 858 last y diff: 0 last z: 66 rot x: 0 rot y: 3.82985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3188 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3189 Footprint: Minimap: active: true x: 934 z: 106 Obstruction: active: true moving: false control group: 3189 control group 2: 0 tag: 6839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 106 last x: 934 last y diff: 0 last z: 106 rot x: 0 rot y: 3.38453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3189 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3190 Footprint: Minimap: active: true x: 866 z: 114 Obstruction: active: true moving: false control group: 3190 control group 2: 0 tag: 6047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 114 last x: 866 last y diff: 0 last z: 114 rot x: 0 rot y: 3.97216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3190 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3191 Footprint: Minimap: active: true x: 898 z: 94 Obstruction: active: true moving: false control group: 3191 control group 2: 0 tag: 6371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 94 last x: 898 last y diff: 0 last z: 94 rot x: 0 rot y: 2.43749 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3191 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3192 Footprint: Minimap: active: true x: 902 z: 94 Obstruction: active: true moving: false control group: 3192 control group 2: 0 tag: 6423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 94 last x: 902 last y diff: 0 last z: 94 rot x: 0 rot y: 2.56534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3192 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3193 Footprint: Minimap: active: true x: 910 z: 94 Obstruction: active: true moving: false control group: 3193 control group 2: 0 tag: 6553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 94 last x: 910 last y diff: 0 last z: 94 rot x: 0 rot y: 0.56341 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3193 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3194 Footprint: Minimap: active: true x: 862 z: 94 Obstruction: active: true moving: false control group: 3194 control group 2: 0 tag: 6007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 94 last x: 862 last y diff: 0 last z: 94 rot x: 0 rot y: 5.4822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3194 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3195 Footprint: Minimap: active: true x: 934 z: 102 Obstruction: active: true moving: false control group: 3195 control group 2: 0 tag: 6837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 102 last x: 934 last y diff: 0 last z: 102 rot x: 0 rot y: 0.99186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3195 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3196 Footprint: Minimap: active: true x: 938 z: 106 Obstruction: active: true moving: false control group: 3196 control group 2: 0 tag: 6869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 106 last x: 938 last y diff: 0 last z: 106 rot x: 0 rot y: 1.31806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3196 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3197 Footprint: Minimap: active: true x: 922 z: 94 Obstruction: active: true moving: false control group: 3197 control group 2: 0 tag: 6703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 94 last x: 922 last y diff: 0 last z: 94 rot x: 0 rot y: 1.09226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3197 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3198 Footprint: Minimap: active: true x: 894 z: 110 Obstruction: active: true moving: false control group: 3198 control group 2: 0 tag: 6315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 110 last x: 894 last y diff: 0 last z: 110 rot x: 0 rot y: 0.1715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3198 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3199 Footprint: Minimap: active: true x: 894 z: 114 Obstruction: active: true moving: false control group: 3199 control group 2: 0 tag: 6317 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 114 last x: 894 last y diff: 0 last z: 114 rot x: 0 rot y: 3.43248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3199 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3200 Footprint: Minimap: active: true x: 926 z: 98 Obstruction: active: true moving: false control group: 3200 control group 2: 0 tag: 6747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 98 last x: 926 last y diff: 0 last z: 98 rot x: 0 rot y: 5.32941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3200 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3201 Footprint: Minimap: active: true x: 858 z: 62 Obstruction: active: true moving: false control group: 3201 control group 2: 0 tag: 5995 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 62 last x: 858 last y diff: 0 last z: 62 rot x: 0 rot y: 4.83664 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3201 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3202 Footprint: Minimap: active: true x: 862 z: 98 Obstruction: active: true moving: false control group: 3202 control group 2: 0 tag: 6009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 98 last x: 862 last y diff: 0 last z: 98 rot x: 0 rot y: 0.3005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3202 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3203 Footprint: Minimap: active: true x: 866 z: 110 Obstruction: active: true moving: false control group: 3203 control group 2: 0 tag: 6045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 110 last x: 866 last y diff: 0 last z: 110 rot x: 0 rot y: 2.98633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3203 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3204 Footprint: Minimap: active: true x: 878 z: 110 Obstruction: active: true moving: false control group: 3204 control group 2: 0 tag: 6159 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 110 last x: 878 last y diff: 0 last z: 110 rot x: 0 rot y: 3.74732 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3204 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3205 Footprint: Minimap: active: true x: 882 z: 118 Obstruction: active: true moving: false control group: 3205 control group 2: 0 tag: 6205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 118 last x: 882 last y diff: 0 last z: 118 rot x: 0 rot y: 6.24508 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3205 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3206 Footprint: Minimap: active: true x: 894 z: 90 Obstruction: active: true moving: false control group: 3206 control group 2: 0 tag: 6311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 90 last x: 894 last y diff: 0 last z: 90 rot x: 0 rot y: 0.19742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3206 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3207 Footprint: Minimap: active: true x: 894 z: 98 Obstruction: active: true moving: false control group: 3207 control group 2: 0 tag: 6313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 98 last x: 894 last y diff: 0 last z: 98 rot x: 0 rot y: 4.12494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3207 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3208 Footprint: Minimap: active: true x: 902 z: 90 Obstruction: active: true moving: false control group: 3208 control group 2: 0 tag: 6421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 90 last x: 902 last y diff: 0 last z: 90 rot x: 0 rot y: 1.18902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3208 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3209 Footprint: Minimap: active: true x: 914 z: 90 Obstruction: active: true moving: false control group: 3209 control group 2: 0 tag: 6607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 90 last x: 914 last y diff: 0 last z: 90 rot x: 0 rot y: 1.19965 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3209 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3210 Footprint: Minimap: active: true x: 870 z: 66 Obstruction: active: true moving: false control group: 3210 control group 2: 0 tag: 6075 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 66 last x: 870 last y diff: 0 last z: 66 rot x: 0 rot y: 2.10776 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3210 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3211 Footprint: Minimap: active: true x: 870 z: 86 Obstruction: active: true moving: false control group: 3211 control group 2: 0 tag: 6077 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 86 last x: 870 last y diff: 0 last z: 86 rot x: 0 rot y: 0.39051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3211 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3212 Footprint: Minimap: active: true x: 870 z: 90 Obstruction: active: true moving: false control group: 3212 control group 2: 0 tag: 6079 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 90 last x: 870 last y diff: 0 last z: 90 rot x: 0 rot y: 5.55542 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3212 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3213 Footprint: Minimap: active: true x: 870 z: 94 Obstruction: active: true moving: false control group: 3213 control group 2: 0 tag: 6081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 94 last x: 870 last y diff: 0 last z: 94 rot x: 0 rot y: 2.83425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3213 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3214 Footprint: Minimap: active: true x: 926 z: 90 Obstruction: active: true moving: false control group: 3214 control group 2: 0 tag: 6745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 90 last x: 926 last y diff: 0 last z: 90 rot x: 0 rot y: 1.62635 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3214 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3215 Footprint: Minimap: active: true x: 866 z: 106 Obstruction: active: true moving: false control group: 3215 control group 2: 0 tag: 6043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 106 last x: 866 last y diff: 0 last z: 106 rot x: 0 rot y: 1.78962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3215 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3216 Footprint: Minimap: active: true x: 882 z: 106 Obstruction: active: true moving: false control group: 3216 control group 2: 0 tag: 6203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 106 last x: 882 last y diff: 0 last z: 106 rot x: 0 rot y: 1.14637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3216 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3217 Footprint: Minimap: active: true x: 886 z: 110 Obstruction: active: true moving: false control group: 3217 control group 2: 0 tag: 6229 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 110 last x: 886 last y diff: 0 last z: 110 rot x: 0 rot y: 2.1713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3217 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3218 Footprint: Minimap: active: true x: 894 z: 86 Obstruction: active: true moving: false control group: 3218 control group 2: 0 tag: 6309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 86 last x: 894 last y diff: 0 last z: 86 rot x: 0 rot y: 3.38086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3218 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3219 Footprint: Minimap: active: true x: 898 z: 86 Obstruction: active: true moving: false control group: 3219 control group 2: 0 tag: 6369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 86 last x: 898 last y diff: 0 last z: 86 rot x: 0 rot y: 3.31687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3219 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3220 Footprint: Minimap: active: true x: 902 z: 86 Obstruction: active: true moving: false control group: 3220 control group 2: 0 tag: 6419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 86 last x: 902 last y diff: 0 last z: 86 rot x: 0 rot y: 0.79392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3220 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3221 Footprint: Minimap: active: true x: 906 z: 86 Obstruction: active: true moving: false control group: 3221 control group 2: 0 tag: 6475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 86 last x: 906 last y diff: 0 last z: 86 rot x: 0 rot y: 3.8047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3221 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3222 Footprint: Minimap: active: true x: 914 z: 86 Obstruction: active: true moving: false control group: 3222 control group 2: 0 tag: 6605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 86 last x: 914 last y diff: 0 last z: 86 rot x: 0 rot y: 4.07741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3222 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3223 Footprint: Minimap: active: true x: 918 z: 86 Obstruction: active: true moving: false control group: 3223 control group 2: 0 tag: 6647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 86 last x: 918 last y diff: 0 last z: 86 rot x: 0 rot y: 1.90513 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3223 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3224 Footprint: Minimap: active: true x: 874 z: 70 Obstruction: active: true moving: false control group: 3224 control group 2: 0 tag: 6117 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 70 last x: 874 last y diff: 0 last z: 70 rot x: 0 rot y: 4.93808 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3224 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3225 Footprint: Minimap: active: true x: 874 z: 74 Obstruction: active: true moving: false control group: 3225 control group 2: 0 tag: 6119 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 74 last x: 874 last y diff: 0 last z: 74 rot x: 0 rot y: 5.54267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3225 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3226 Footprint: Minimap: active: true x: 874 z: 82 Obstruction: active: true moving: false control group: 3226 control group 2: 0 tag: 6121 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 82 last x: 874 last y diff: 0 last z: 82 rot x: 0 rot y: 4.63283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3226 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3227 Footprint: Minimap: active: true x: 874 z: 86 Obstruction: active: true moving: false control group: 3227 control group 2: 0 tag: 6123 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 86 last x: 874 last y diff: 0 last z: 86 rot x: 0 rot y: 2.15598 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3227 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3228 Footprint: Minimap: active: true x: 874 z: 94 Obstruction: active: true moving: false control group: 3228 control group 2: 0 tag: 6125 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 94 last x: 874 last y diff: 0 last z: 94 rot x: 0 rot y: 4.50704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3228 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3229 Footprint: Minimap: active: true x: 886 z: 106 Obstruction: active: true moving: false control group: 3229 control group 2: 0 tag: 6227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 106 last x: 886 last y diff: 0 last z: 106 rot x: 0 rot y: 1.79854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3229 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3230 Footprint: Minimap: active: true x: 882 z: 102 Obstruction: active: true moving: false control group: 3230 control group 2: 0 tag: 6201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 102 last x: 882 last y diff: 0 last z: 102 rot x: 0 rot y: 2.71726 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3230 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3231 Footprint: Minimap: active: true x: 886 z: 86 Obstruction: active: true moving: false control group: 3231 control group 2: 0 tag: 6225 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 86 last x: 886 last y diff: 0 last z: 86 rot x: 0 rot y: 1.75008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3231 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3232 Footprint: Minimap: active: true x: 890 z: 82 Obstruction: active: true moving: false control group: 3232 control group 2: 0 tag: 6271 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 82 last x: 890 last y diff: 0 last z: 82 rot x: 0 rot y: 3.2126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3232 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3233 Footprint: Minimap: active: true x: 894 z: 82 Obstruction: active: true moving: false control group: 3233 control group 2: 0 tag: 6307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 82 last x: 894 last y diff: 0 last z: 82 rot x: 0 rot y: 3.78835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3233 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3234 Footprint: Minimap: active: true x: 898 z: 82 Obstruction: active: true moving: false control group: 3234 control group 2: 0 tag: 6367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 82 last x: 898 last y diff: 0 last z: 82 rot x: 0 rot y: 0.13677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3234 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3235 Footprint: Minimap: active: true x: 906 z: 82 Obstruction: active: true moving: false control group: 3235 control group 2: 0 tag: 6473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 82 last x: 906 last y diff: 0 last z: 82 rot x: 0 rot y: 1.55857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3235 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3236 Footprint: Minimap: active: true x: 878 z: 86 Obstruction: active: true moving: false control group: 3236 control group 2: 0 tag: 6153 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 86 last x: 878 last y diff: 0 last z: 86 rot x: 0 rot y: 0.22684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3236 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3237 Footprint: Minimap: active: true x: 878 z: 90 Obstruction: active: true moving: false control group: 3237 control group 2: 0 tag: 6155 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 90 last x: 878 last y diff: 0 last z: 90 rot x: 0 rot y: 4.51064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3237 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3238 Footprint: Minimap: active: true x: 878 z: 94 Obstruction: active: true moving: false control group: 3238 control group 2: 0 tag: 6157 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 94 last x: 878 last y diff: 0 last z: 94 rot x: 0 rot y: 1.83994 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3238 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3239 Footprint: Minimap: active: true x: 882 z: 98 Obstruction: active: true moving: false control group: 3239 control group 2: 0 tag: 6199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 98 last x: 882 last y diff: 0 last z: 98 rot x: 0 rot y: 5.13839 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3239 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3240 Footprint: Minimap: active: true x: 882 z: 78 Obstruction: active: true moving: false control group: 3240 control group 2: 0 tag: 6195 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 78 last x: 882 last y diff: 0 last z: 78 rot x: 0 rot y: 5.83397 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3240 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3241 Footprint: Minimap: active: true x: 882 z: 90 Obstruction: active: true moving: false control group: 3241 control group 2: 0 tag: 6197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 90 last x: 882 last y diff: 0 last z: 90 rot x: 0 rot y: 4.19138 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3241 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3242 Footprint: Minimap: active: true x: 894 z: 78 Obstruction: active: true moving: false control group: 3242 control group 2: 0 tag: 6305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 78 last x: 894 last y diff: 0 last z: 78 rot x: 0 rot y: 1.04485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3242 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3243 Footprint: Minimap: active: true x: 882 z: 70 Obstruction: active: true moving: false control group: 3243 control group 2: 0 tag: 6193 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 70 last x: 882 last y diff: 0 last z: 70 rot x: 0 rot y: 2.8982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3243 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3244 Footprint: Minimap: active: true x: 886 z: 74 Obstruction: active: true moving: false control group: 3244 control group 2: 0 tag: 6223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 74 last x: 886 last y diff: 0 last z: 74 rot x: 0 rot y: 0.23101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3244 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3245 Footprint: Minimap: active: true x: 402 z: 626 Obstruction: active: true moving: false control group: 3245 control group 2: 0 tag: 2419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 626 last x: 402 last y diff: 0 last z: 626 rot x: 0 rot y: 1.83349 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3245 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3246 Footprint: Minimap: active: true x: 402 z: 630 Obstruction: active: true moving: false control group: 3246 control group 2: 0 tag: 2421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 630 last x: 402 last y diff: 0 last z: 630 rot x: 0 rot y: 4.82821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3246 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3247 Footprint: Minimap: active: true x: 402 z: 614 Obstruction: active: true moving: false control group: 3247 control group 2: 0 tag: 2415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 614 last x: 402 last y diff: 0 last z: 614 rot x: 0 rot y: 1.62774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3247 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3248 Footprint: Minimap: active: true x: 402 z: 618 Obstruction: active: true moving: false control group: 3248 control group 2: 0 tag: 2417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 618 last x: 402 last y diff: 0 last z: 618 rot x: 0 rot y: 4.80872 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3248 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3249 Footprint: Minimap: active: true x: 394 z: 650 Obstruction: active: true moving: false control group: 3249 control group 2: 0 tag: 2379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 650 last x: 394 last y diff: 0 last z: 650 rot x: 0 rot y: 0.89669 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3249 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3250 Footprint: Minimap: active: true x: 422 z: 590 Obstruction: active: true moving: false control group: 3250 control group 2: 0 tag: 2599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 590 last x: 422 last y diff: 0 last z: 590 rot x: 0 rot y: 5.11303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3250 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3251 Footprint: Minimap: active: true x: 422 z: 594 Obstruction: active: true moving: false control group: 3251 control group 2: 0 tag: 2601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 594 last x: 422 last y diff: 0 last z: 594 rot x: 0 rot y: 4.38854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3251 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3252 Footprint: Minimap: active: true x: 438 z: 654 Obstruction: active: true moving: false control group: 3252 control group 2: 0 tag: 2813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 654 last x: 438 last y diff: 0 last z: 654 rot x: 0 rot y: 0.72274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3252 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3253 Footprint: Minimap: active: true x: 390 z: 658 Obstruction: active: true moving: false control group: 3253 control group 2: 0 tag: 2363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 658 last x: 390 last y diff: 0 last z: 658 rot x: 0 rot y: 1.69408 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3253 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3254 Footprint: Minimap: active: true x: 414 z: 686 Obstruction: active: true moving: false control group: 3254 control group 2: 0 tag: 2517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 686 last x: 414 last y diff: 0 last z: 686 rot x: 0 rot y: 5.49671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3254 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3255 Footprint: Minimap: active: true x: 418 z: 674 Obstruction: active: true moving: false control group: 3255 control group 2: 0 tag: 2561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 674 last x: 418 last y diff: 0 last z: 674 rot x: 0 rot y: 1.6039 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3255 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3256 Footprint: Minimap: active: true x: 430 z: 578 Obstruction: active: true moving: false control group: 3256 control group 2: 0 tag: 2715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 578 last x: 430 last y diff: 0 last z: 578 rot x: 0 rot y: 1.63479 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3256 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3257 Footprint: Minimap: active: true x: 446 z: 590 Obstruction: active: true moving: false control group: 3257 control group 2: 0 tag: 2897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 590 last x: 446 last y diff: 0 last z: 590 rot x: 0 rot y: 0.09203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3257 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3258 Footprint: Minimap: active: true x: 450 z: 590 Obstruction: active: true moving: false control group: 3258 control group 2: 0 tag: 2955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 590 last x: 450 last y diff: 0 last z: 590 rot x: 0 rot y: 3.04337 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3258 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3259 Footprint: Minimap: active: true x: 450 z: 602 Obstruction: active: true moving: false control group: 3259 control group 2: 0 tag: 2957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 602 last x: 450 last y diff: 0 last z: 602 rot x: 0 rot y: 5.22326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3259 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3260 Footprint: Minimap: active: true x: 410 z: 686 Obstruction: active: true moving: false control group: 3260 control group 2: 0 tag: 2477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 686 last x: 410 last y diff: 0 last z: 686 rot x: 0 rot y: 1.57641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3260 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3261 Footprint: Minimap: active: true x: 410 z: 694 Obstruction: active: true moving: false control group: 3261 control group 2: 0 tag: 2479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 694 last x: 410 last y diff: 0 last z: 694 rot x: 0 rot y: 1.62937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3261 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3262 Footprint: Minimap: active: true x: 454 z: 610 Obstruction: active: true moving: false control group: 3262 control group 2: 0 tag: 3007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 610 last x: 454 last y diff: 0 last z: 610 rot x: 0 rot y: 0.03873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3262 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3263 Footprint: Minimap: active: true x: 458 z: 614 Obstruction: active: true moving: false control group: 3263 control group 2: 0 tag: 3053 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 614 last x: 458 last y diff: 0 last z: 614 rot x: 0 rot y: 5.29188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3263 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3264 Footprint: Minimap: active: true x: 406 z: 694 Obstruction: active: true moving: false control group: 3264 control group 2: 0 tag: 2451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 694 last x: 406 last y diff: 0 last z: 694 rot x: 0 rot y: 4.3903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3264 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3265 Footprint: Minimap: active: true x: 438 z: 666 Obstruction: active: true moving: false control group: 3265 control group 2: 0 tag: 2815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 666 last x: 438 last y diff: 0 last z: 666 rot x: 0 rot y: 6.2821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3265 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3266 Footprint: Minimap: active: true x: 370 z: 682 Obstruction: active: true moving: false control group: 3266 control group 2: 0 tag: 2293 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370 y: 0 z: 682 last x: 370 last y diff: 0 last z: 682 rot x: 0 rot y: 4.14386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3266 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3267 Footprint: Minimap: active: true x: 398 z: 654 Obstruction: active: true moving: false control group: 3267 control group 2: 0 tag: 2397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 654 last x: 398 last y diff: 0 last z: 654 rot x: 0 rot y: 5.00878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3267 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3268 Footprint: Minimap: active: true x: 426 z: 598 Obstruction: active: true moving: false control group: 3268 control group 2: 0 tag: 2659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 598 last x: 426 last y diff: 0 last z: 598 rot x: 0 rot y: 5.78052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3268 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3269 Footprint: Minimap: active: true x: 410 z: 678 Obstruction: active: true moving: false control group: 3269 control group 2: 0 tag: 2475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 678 last x: 410 last y diff: 0 last z: 678 rot x: 0 rot y: 4.51911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3269 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3270 Footprint: Minimap: active: true x: 422 z: 666 Obstruction: active: true moving: false control group: 3270 control group 2: 0 tag: 2617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 666 last x: 422 last y diff: 0 last z: 666 rot x: 0 rot y: 2.25716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3270 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3271 Footprint: Minimap: active: true x: 426 z: 666 Obstruction: active: true moving: false control group: 3271 control group 2: 0 tag: 2675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 666 last x: 426 last y diff: 0 last z: 666 rot x: 0 rot y: 3.78208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3271 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3272 Footprint: Minimap: active: true x: 386 z: 670 Obstruction: active: true moving: false control group: 3272 control group 2: 0 tag: 2353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 670 last x: 386 last y diff: 0 last z: 670 rot x: 0 rot y: 0.14048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3272 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3273 Footprint: Minimap: active: true x: 378 z: 674 Obstruction: active: true moving: false control group: 3273 control group 2: 0 tag: 2327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378 y: 0 z: 674 last x: 378 last y diff: 0 last z: 674 rot x: 0 rot y: 5.9733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3273 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3274 Footprint: Minimap: active: true x: 374 z: 678 Obstruction: active: true moving: false control group: 3274 control group 2: 0 tag: 2319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 374 y: 0 z: 678 last x: 374 last y diff: 0 last z: 678 rot x: 0 rot y: 5.64533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3274 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3275 Footprint: Minimap: active: true x: 434 z: 590 Obstruction: active: true moving: false control group: 3275 control group 2: 0 tag: 2763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 590 last x: 434 last y diff: 0 last z: 590 rot x: 0 rot y: 4.43958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3275 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3276 Footprint: Minimap: active: true x: 442 z: 590 Obstruction: active: true moving: false control group: 3276 control group 2: 0 tag: 2851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 590 last x: 442 last y diff: 0 last z: 590 rot x: 0 rot y: 0.37436 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3276 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3277 Footprint: Minimap: active: true x: 446 z: 594 Obstruction: active: true moving: false control group: 3277 control group 2: 0 tag: 2899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 594 last x: 446 last y diff: 0 last z: 594 rot x: 0 rot y: 6.13106 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3277 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3278 Footprint: Minimap: active: true x: 450 z: 610 Obstruction: active: true moving: false control group: 3278 control group 2: 0 tag: 2959 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 610 last x: 450 last y diff: 0 last z: 610 rot x: 0 rot y: 5.32886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3278 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3279 Footprint: Minimap: active: true x: 446 z: 622 Obstruction: active: true moving: false control group: 3279 control group 2: 0 tag: 2905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 622 last x: 446 last y diff: 0 last z: 622 rot x: 0 rot y: 6.14933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3279 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3280 Footprint: Minimap: active: true x: 446 z: 630 Obstruction: active: true moving: false control group: 3280 control group 2: 0 tag: 2907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 630 last x: 446 last y diff: 0 last z: 630 rot x: 0 rot y: 5.23154 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3280 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3281 Footprint: Minimap: active: true x: 450 z: 622 Obstruction: active: true moving: false control group: 3281 control group 2: 0 tag: 2963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 622 last x: 450 last y diff: 0 last z: 622 rot x: 0 rot y: 3.81098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3281 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3282 Footprint: Minimap: active: true x: 450 z: 614 Obstruction: active: true moving: false control group: 3282 control group 2: 0 tag: 2961 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 614 last x: 450 last y diff: 0 last z: 614 rot x: 0 rot y: 4.33671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3282 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3283 Footprint: Minimap: active: true x: 386 z: 682 Obstruction: active: true moving: false control group: 3283 control group 2: 0 tag: 2357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 682 last x: 386 last y diff: 0 last z: 682 rot x: 0 rot y: 1.44336 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3283 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3284 Footprint: Minimap: active: true x: 390 z: 682 Obstruction: active: true moving: false control group: 3284 control group 2: 0 tag: 2369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 682 last x: 390 last y diff: 0 last z: 682 rot x: 0 rot y: 5.0682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3284 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3285 Footprint: Minimap: active: true x: 398 z: 694 Obstruction: active: true moving: false control group: 3285 control group 2: 0 tag: 2403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 694 last x: 398 last y diff: 0 last z: 694 rot x: 0 rot y: 4.84217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3285 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3286 Footprint: Minimap: active: true x: 402 z: 690 Obstruction: active: true moving: false control group: 3286 control group 2: 0 tag: 2425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 690 last x: 402 last y diff: 0 last z: 690 rot x: 0 rot y: 1.12415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3286 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3287 Footprint: Minimap: active: true x: 434 z: 662 Obstruction: active: true moving: false control group: 3287 control group 2: 0 tag: 2767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 662 last x: 434 last y diff: 0 last z: 662 rot x: 0 rot y: 2.5096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3287 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3288 Footprint: Minimap: active: true x: 410 z: 634 Obstruction: active: true moving: false control group: 3288 control group 2: 0 tag: 2471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 634 last x: 410 last y diff: 0 last z: 634 rot x: 0 rot y: 5.97886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3288 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3289 Footprint: Minimap: active: true x: 406 z: 650 Obstruction: active: true moving: false control group: 3289 control group 2: 0 tag: 2445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 650 last x: 406 last y diff: 0 last z: 650 rot x: 0 rot y: 1.4982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3289 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3290 Footprint: Minimap: active: true x: 418 z: 614 Obstruction: active: true moving: false control group: 3290 control group 2: 0 tag: 2545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 614 last x: 418 last y diff: 0 last z: 614 rot x: 0 rot y: 6.13503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3290 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3291 Footprint: Minimap: active: true x: 418 z: 618 Obstruction: active: true moving: false control group: 3291 control group 2: 0 tag: 2547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 618 last x: 418 last y diff: 0 last z: 618 rot x: 0 rot y: 4.377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3291 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3292 Footprint: Minimap: active: true x: 422 z: 606 Obstruction: active: true moving: false control group: 3292 control group 2: 0 tag: 2603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 606 last x: 422 last y diff: 0 last z: 606 rot x: 0 rot y: 5.83628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3292 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3293 Footprint: Minimap: active: true x: 406 z: 654 Obstruction: active: true moving: false control group: 3293 control group 2: 0 tag: 2447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 654 last x: 406 last y diff: 0 last z: 654 rot x: 0 rot y: 1.58909 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3293 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3294 Footprint: Minimap: active: true x: 430 z: 602 Obstruction: active: true moving: false control group: 3294 control group 2: 0 tag: 2717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 602 last x: 430 last y diff: 0 last z: 602 rot x: 0 rot y: 5.40857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3294 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3295 Footprint: Minimap: active: true x: 430 z: 634 Obstruction: active: true moving: false control group: 3295 control group 2: 0 tag: 2725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 634 last x: 430 last y diff: 0 last z: 634 rot x: 0 rot y: 2.38308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3295 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3296 Footprint: Minimap: active: true x: 430 z: 638 Obstruction: active: true moving: false control group: 3296 control group 2: 0 tag: 2727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 638 last x: 430 last y diff: 0 last z: 638 rot x: 0 rot y: 3.76384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3296 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3297 Footprint: Minimap: active: true x: 430 z: 654 Obstruction: active: true moving: false control group: 3297 control group 2: 0 tag: 2729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 654 last x: 430 last y diff: 0 last z: 654 rot x: 0 rot y: 4.78109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3297 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3298 Footprint: Minimap: active: true x: 430 z: 658 Obstruction: active: true moving: false control group: 3298 control group 2: 0 tag: 2731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 658 last x: 430 last y diff: 0 last z: 658 rot x: 0 rot y: 2.82813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3298 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3299 Footprint: Minimap: active: true x: 430 z: 662 Obstruction: active: true moving: false control group: 3299 control group 2: 0 tag: 2733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 662 last x: 430 last y diff: 0 last z: 662 rot x: 0 rot y: 4.08503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3299 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3300 Footprint: Minimap: active: true x: 398 z: 662 Obstruction: active: true moving: false control group: 3300 control group 2: 0 tag: 2399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 662 last x: 398 last y diff: 0 last z: 662 rot x: 0 rot y: 5.02913 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3300 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3301 Footprint: Minimap: active: true x: 390 z: 670 Obstruction: active: true moving: false control group: 3301 control group 2: 0 tag: 2365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 670 last x: 390 last y diff: 0 last z: 670 rot x: 0 rot y: 5.71331 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3301 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3302 Footprint: Minimap: active: true x: 394 z: 670 Obstruction: active: true moving: false control group: 3302 control group 2: 0 tag: 2381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 670 last x: 394 last y diff: 0 last z: 670 rot x: 0 rot y: 3.60155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3302 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3303 Footprint: Minimap: active: true x: 406 z: 678 Obstruction: active: true moving: false control group: 3303 control group 2: 0 tag: 2449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 678 last x: 406 last y diff: 0 last z: 678 rot x: 0 rot y: 2.73624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3303 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3304 Footprint: Minimap: active: true x: 410 z: 670 Obstruction: active: true moving: false control group: 3304 control group 2: 0 tag: 2473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 670 last x: 410 last y diff: 0 last z: 670 rot x: 0 rot y: 0.21882 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3304 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3305 Footprint: Minimap: active: true x: 414 z: 662 Obstruction: active: true moving: false control group: 3305 control group 2: 0 tag: 2515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 662 last x: 414 last y diff: 0 last z: 662 rot x: 0 rot y: 5.0216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3305 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3306 Footprint: Minimap: active: true x: 422 z: 662 Obstruction: active: true moving: false control group: 3306 control group 2: 0 tag: 2615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 662 last x: 422 last y diff: 0 last z: 662 rot x: 0 rot y: 0.15224 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3306 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3307 Footprint: Minimap: active: true x: 386 z: 674 Obstruction: active: true moving: false control group: 3307 control group 2: 0 tag: 2355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386 y: 0 z: 674 last x: 386 last y diff: 0 last z: 674 rot x: 0 rot y: 6.00753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3307 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3308 Footprint: Minimap: active: true x: 442 z: 602 Obstruction: active: true moving: false control group: 3308 control group 2: 0 tag: 2853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 602 last x: 442 last y diff: 0 last z: 602 rot x: 0 rot y: 1.31653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3308 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3309 Footprint: Minimap: active: true x: 446 z: 614 Obstruction: active: true moving: false control group: 3309 control group 2: 0 tag: 2901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 614 last x: 446 last y diff: 0 last z: 614 rot x: 0 rot y: 1.6479 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3309 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3310 Footprint: Minimap: active: true x: 442 z: 626 Obstruction: active: true moving: false control group: 3310 control group 2: 0 tag: 2855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 626 last x: 442 last y diff: 0 last z: 626 rot x: 0 rot y: 3.88642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3310 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3311 Footprint: Minimap: active: true x: 446 z: 618 Obstruction: active: true moving: false control group: 3311 control group 2: 0 tag: 2903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 618 last x: 446 last y diff: 0 last z: 618 rot x: 0 rot y: 3.48678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3311 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3312 Footprint: Minimap: active: true x: 390 z: 678 Obstruction: active: true moving: false control group: 3312 control group 2: 0 tag: 2367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 678 last x: 390 last y diff: 0 last z: 678 rot x: 0 rot y: 3.77527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3312 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3313 Footprint: Minimap: active: true x: 414 z: 634 Obstruction: active: true moving: false control group: 3313 control group 2: 0 tag: 2511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 634 last x: 414 last y diff: 0 last z: 634 rot x: 0 rot y: 5.81751 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3313 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3314 Footprint: Minimap: active: true x: 418 z: 626 Obstruction: active: true moving: false control group: 3314 control group 2: 0 tag: 2549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 626 last x: 418 last y diff: 0 last z: 626 rot x: 0 rot y: 4.35097 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3314 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3315 Footprint: Minimap: active: true x: 426 z: 610 Obstruction: active: true moving: false control group: 3315 control group 2: 0 tag: 2661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 610 last x: 426 last y diff: 0 last z: 610 rot x: 0 rot y: 5.96265 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3315 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3316 Footprint: Minimap: active: true x: 426 z: 614 Obstruction: active: true moving: false control group: 3316 control group 2: 0 tag: 2663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 614 last x: 426 last y diff: 0 last z: 614 rot x: 0 rot y: 5.25055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3316 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3317 Footprint: Minimap: active: true x: 434 z: 606 Obstruction: active: true moving: false control group: 3317 control group 2: 0 tag: 2765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 606 last x: 434 last y diff: 0 last z: 606 rot x: 0 rot y: 4.34496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3317 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3318 Footprint: Minimap: active: true x: 426 z: 630 Obstruction: active: true moving: false control group: 3318 control group 2: 0 tag: 2667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 630 last x: 426 last y diff: 0 last z: 630 rot x: 0 rot y: 3.3839 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3318 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3319 Footprint: Minimap: active: true x: 426 z: 634 Obstruction: active: true moving: false control group: 3319 control group 2: 0 tag: 2669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 634 last x: 426 last y diff: 0 last z: 634 rot x: 0 rot y: 2.22024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3319 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3320 Footprint: Minimap: active: true x: 430 z: 630 Obstruction: active: true moving: false control group: 3320 control group 2: 0 tag: 2723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 630 last x: 430 last y diff: 0 last z: 630 rot x: 0 rot y: 2.32813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3320 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3321 Footprint: Minimap: active: true x: 426 z: 646 Obstruction: active: true moving: false control group: 3321 control group 2: 0 tag: 2671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 646 last x: 426 last y diff: 0 last z: 646 rot x: 0 rot y: 4.13657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3321 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3322 Footprint: Minimap: active: true x: 426 z: 654 Obstruction: active: true moving: false control group: 3322 control group 2: 0 tag: 2673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 654 last x: 426 last y diff: 0 last z: 654 rot x: 0 rot y: 2.60724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3322 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3323 Footprint: Minimap: active: true x: 402 z: 666 Obstruction: active: true moving: false control group: 3323 control group 2: 0 tag: 2423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 666 last x: 402 last y diff: 0 last z: 666 rot x: 0 rot y: 0.6705 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3323 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3324 Footprint: Minimap: active: true x: 394 z: 674 Obstruction: active: true moving: false control group: 3324 control group 2: 0 tag: 2383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 674 last x: 394 last y diff: 0 last z: 674 rot x: 0 rot y: 3.76587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3324 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3325 Footprint: Minimap: active: true x: 422 z: 658 Obstruction: active: true moving: false control group: 3325 control group 2: 0 tag: 2613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 658 last x: 422 last y diff: 0 last z: 658 rot x: 0 rot y: 2.21512 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3325 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3326 Footprint: Minimap: active: true x: 438 z: 606 Obstruction: active: true moving: false control group: 3326 control group 2: 0 tag: 2809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 606 last x: 438 last y diff: 0 last z: 606 rot x: 0 rot y: 2.81136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3326 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3327 Footprint: Minimap: active: true x: 438 z: 614 Obstruction: active: true moving: false control group: 3327 control group 2: 0 tag: 2811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 614 last x: 438 last y diff: 0 last z: 614 rot x: 0 rot y: 2.29114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3327 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3328 Footprint: Minimap: active: true x: 398 z: 682 Obstruction: active: true moving: false control group: 3328 control group 2: 0 tag: 2401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398 y: 0 z: 682 last x: 398 last y diff: 0 last z: 682 rot x: 0 rot y: 3.69587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3328 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3329 Footprint: Minimap: active: true x: 418 z: 630 Obstruction: active: true moving: false control group: 3329 control group 2: 0 tag: 2551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 630 last x: 418 last y diff: 0 last z: 630 rot x: 0 rot y: 3.37055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3329 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3330 Footprint: Minimap: active: true x: 418 z: 634 Obstruction: active: true moving: false control group: 3330 control group 2: 0 tag: 2553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 634 last x: 418 last y diff: 0 last z: 634 rot x: 0 rot y: 1.05396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3330 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3331 Footprint: Minimap: active: true x: 418 z: 638 Obstruction: active: true moving: false control group: 3331 control group 2: 0 tag: 2555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 638 last x: 418 last y diff: 0 last z: 638 rot x: 0 rot y: 0.84937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3331 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3332 Footprint: Minimap: active: true x: 418 z: 642 Obstruction: active: true moving: false control group: 3332 control group 2: 0 tag: 2557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 642 last x: 418 last y diff: 0 last z: 642 rot x: 0 rot y: 0.98797 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3332 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3333 Footprint: Minimap: active: true x: 414 z: 654 Obstruction: active: true moving: false control group: 3333 control group 2: 0 tag: 2513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 654 last x: 414 last y diff: 0 last z: 654 rot x: 0 rot y: 3.97576 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3333 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3334 Footprint: Minimap: active: true x: 422 z: 630 Obstruction: active: true moving: false control group: 3334 control group 2: 0 tag: 2605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 630 last x: 422 last y diff: 0 last z: 630 rot x: 0 rot y: 4.1575 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3334 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3335 Footprint: Minimap: active: true x: 426 z: 622 Obstruction: active: true moving: false control group: 3335 control group 2: 0 tag: 2665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 622 last x: 426 last y diff: 0 last z: 622 rot x: 0 rot y: 1.22605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3335 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3336 Footprint: Minimap: active: true x: 430 z: 614 Obstruction: active: true moving: false control group: 3336 control group 2: 0 tag: 2719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 614 last x: 430 last y diff: 0 last z: 614 rot x: 0 rot y: 2.13207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3336 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3337 Footprint: Minimap: active: true x: 430 z: 618 Obstruction: active: true moving: false control group: 3337 control group 2: 0 tag: 2721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 618 last x: 430 last y diff: 0 last z: 618 rot x: 0 rot y: 5.45971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3337 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3338 Footprint: Minimap: active: true x: 422 z: 638 Obstruction: active: true moving: false control group: 3338 control group 2: 0 tag: 2607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 638 last x: 422 last y diff: 0 last z: 638 rot x: 0 rot y: 2.3283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3338 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3339 Footprint: Minimap: active: true x: 422 z: 642 Obstruction: active: true moving: false control group: 3339 control group 2: 0 tag: 2609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 642 last x: 422 last y diff: 0 last z: 642 rot x: 0 rot y: 1.94349 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3339 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3340 Footprint: Minimap: active: true x: 422 z: 654 Obstruction: active: true moving: false control group: 3340 control group 2: 0 tag: 2611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 654 last x: 422 last y diff: 0 last z: 654 rot x: 0 rot y: 4.93252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3340 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3341 Footprint: Minimap: active: true x: 418 z: 654 Obstruction: active: true moving: false control group: 3341 control group 2: 0 tag: 2559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 654 last x: 418 last y diff: 0 last z: 654 rot x: 0 rot y: 0.57366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3341 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3342 Footprint: Minimap: active: true x: 710 z: 102 Obstruction: active: true moving: false control group: 3342 control group 2: 0 tag: 5313 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 102 last x: 710 last y diff: 0 last z: 102 rot x: 0 rot y: 4.22161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3342 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3343 Footprint: Minimap: active: true x: 714 z: 98 Obstruction: active: true moving: false control group: 3343 control group 2: 0 tag: 5341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 98 last x: 714 last y diff: 0 last z: 98 rot x: 0 rot y: 5.03624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3343 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3344 Footprint: Minimap: active: true x: 750 z: 138 Obstruction: active: true moving: false control group: 3344 control group 2: 0 tag: 5659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 138 last x: 750 last y diff: 0 last z: 138 rot x: 0 rot y: 4.96727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3344 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3345 Footprint: Minimap: active: true x: 754 z: 102 Obstruction: active: true moving: false control group: 3345 control group 2: 0 tag: 5675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 102 last x: 754 last y diff: 0 last z: 102 rot x: 0 rot y: 5.01325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3345 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3346 Footprint: Minimap: active: true x: 758 z: 98 Obstruction: active: true moving: false control group: 3346 control group 2: 0 tag: 5693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 98 last x: 758 last y diff: 0 last z: 98 rot x: 0 rot y: 5.26056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3346 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3347 Footprint: Minimap: active: true x: 762 z: 106 Obstruction: active: true moving: false control group: 3347 control group 2: 0 tag: 5707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 106 last x: 762 last y diff: 0 last z: 106 rot x: 0 rot y: 6.0166 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3347 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3348 Footprint: Minimap: active: true x: 754 z: 146 Obstruction: active: true moving: false control group: 3348 control group 2: 0 tag: 5687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 146 last x: 754 last y diff: 0 last z: 146 rot x: 0 rot y: 0.28295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3348 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3349 Footprint: Minimap: active: true x: 682 z: 114 Obstruction: active: true moving: false control group: 3349 control group 2: 0 tag: 5049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 114 last x: 682 last y diff: 0 last z: 114 rot x: 0 rot y: 5.17531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3349 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3350 Footprint: Minimap: active: true x: 686 z: 114 Obstruction: active: true moving: false control group: 3350 control group 2: 0 tag: 5089 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 114 last x: 686 last y diff: 0 last z: 114 rot x: 0 rot y: 4.78995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3350 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3351 Footprint: Minimap: active: true x: 686 z: 102 Obstruction: active: true moving: false control group: 3351 control group 2: 0 tag: 5087 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 102 last x: 686 last y diff: 0 last z: 102 rot x: 0 rot y: 1.7907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3351 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3352 Footprint: Minimap: active: true x: 774 z: 118 Obstruction: active: true moving: false control group: 3352 control group 2: 0 tag: 5741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 118 last x: 774 last y diff: 0 last z: 118 rot x: 0 rot y: 1.11072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3352 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3353 Footprint: Minimap: active: true x: 782 z: 142 Obstruction: active: true moving: false control group: 3353 control group 2: 0 tag: 5761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 142 last x: 782 last y diff: 0 last z: 142 rot x: 0 rot y: 0.87246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3353 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3354 Footprint: Minimap: active: true x: 782 z: 138 Obstruction: active: true moving: false control group: 3354 control group 2: 0 tag: 5759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 138 last x: 782 last y diff: 0 last z: 138 rot x: 0 rot y: 1.1568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3354 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3355 Footprint: Minimap: active: true x: 774 z: 106 Obstruction: active: true moving: false control group: 3355 control group 2: 0 tag: 5739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 106 last x: 774 last y diff: 0 last z: 106 rot x: 0 rot y: 4.28026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3355 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3356 Footprint: Minimap: active: true x: 770 z: 90 Obstruction: active: true moving: false control group: 3356 control group 2: 0 tag: 5731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 90 last x: 770 last y diff: 0 last z: 90 rot x: 0 rot y: 0.94094 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3356 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3357 Footprint: Minimap: active: true x: 766 z: 70 Obstruction: active: true moving: false control group: 3357 control group 2: 0 tag: 5717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 70 last x: 766 last y diff: 0 last z: 70 rot x: 0 rot y: 2.30561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3357 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3358 Footprint: Minimap: active: true x: 770 z: 74 Obstruction: active: true moving: false control group: 3358 control group 2: 0 tag: 5725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 74 last x: 770 last y diff: 0 last z: 74 rot x: 0 rot y: 2.8656 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3358 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3359 Footprint: Minimap: active: true x: 770 z: 78 Obstruction: active: true moving: false control group: 3359 control group 2: 0 tag: 5727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 78 last x: 770 last y diff: 0 last z: 78 rot x: 0 rot y: 6.04894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3359 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3360 Footprint: Minimap: active: true x: 702 z: 94 Obstruction: active: true moving: false control group: 3360 control group 2: 0 tag: 5233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 94 last x: 702 last y diff: 0 last z: 94 rot x: 0 rot y: 3.88793 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3360 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3361 Footprint: Minimap: active: true x: 702 z: 98 Obstruction: active: true moving: false control group: 3361 control group 2: 0 tag: 5235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 98 last x: 702 last y diff: 0 last z: 98 rot x: 0 rot y: 1.44068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3361 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3362 Footprint: Minimap: active: true x: 734 z: 58 Obstruction: active: true moving: false control group: 3362 control group 2: 0 tag: 5519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 58 last x: 734 last y diff: 0 last z: 58 rot x: 0 rot y: 0.45221 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3362 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3363 Footprint: Minimap: active: true x: 730 z: 70 Obstruction: active: true moving: false control group: 3363 control group 2: 0 tag: 5481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 70 last x: 730 last y diff: 0 last z: 70 rot x: 0 rot y: 5.28331 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3363 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3364 Footprint: Minimap: active: true x: 730 z: 74 Obstruction: active: true moving: false control group: 3364 control group 2: 0 tag: 5483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 74 last x: 730 last y diff: 0 last z: 74 rot x: 0 rot y: 1.8269 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3364 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3365 Footprint: Minimap: active: true x: 694 z: 90 Obstruction: active: true moving: false control group: 3365 control group 2: 0 tag: 5171 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 90 last x: 694 last y diff: 0 last z: 90 rot x: 0 rot y: 4.96721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3365 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3366 Footprint: Minimap: active: true x: 698 z: 90 Obstruction: active: true moving: false control group: 3366 control group 2: 0 tag: 5201 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 90 last x: 698 last y diff: 0 last z: 90 rot x: 0 rot y: 2.0865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3366 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3367 Footprint: Minimap: active: true x: 718 z: 94 Obstruction: active: true moving: false control group: 3367 control group 2: 0 tag: 5379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 94 last x: 718 last y diff: 0 last z: 94 rot x: 0 rot y: 4.00741 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3367 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3368 Footprint: Minimap: active: true x: 722 z: 122 Obstruction: active: true moving: false control group: 3368 control group 2: 0 tag: 5409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 122 last x: 722 last y diff: 0 last z: 122 rot x: 0 rot y: 1.30495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3368 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3369 Footprint: Minimap: active: true x: 726 z: 122 Obstruction: active: true moving: false control group: 3369 control group 2: 0 tag: 5445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 122 last x: 726 last y diff: 0 last z: 122 rot x: 0 rot y: 4.40844 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3369 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3370 Footprint: Minimap: active: true x: 742 z: 126 Obstruction: active: true moving: false control group: 3370 control group 2: 0 tag: 5605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 126 last x: 742 last y diff: 0 last z: 126 rot x: 0 rot y: 5.90975 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3370 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3371 Footprint: Minimap: active: true x: 718 z: 86 Obstruction: active: true moving: false control group: 3371 control group 2: 0 tag: 5377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 86 last x: 718 last y diff: 0 last z: 86 rot x: 0 rot y: 5.0397 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3371 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3372 Footprint: Minimap: active: true x: 726 z: 78 Obstruction: active: true moving: false control group: 3372 control group 2: 0 tag: 5441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 78 last x: 726 last y diff: 0 last z: 78 rot x: 0 rot y: 2.92179 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3372 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3373 Footprint: Minimap: active: true x: 698 z: 118 Obstruction: active: true moving: false control group: 3373 control group 2: 0 tag: 5205 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 118 last x: 698 last y diff: 0 last z: 118 rot x: 0 rot y: 0.10045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3373 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3374 Footprint: Minimap: active: true x: 706 z: 118 Obstruction: active: true moving: false control group: 3374 control group 2: 0 tag: 5279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 118 last x: 706 last y diff: 0 last z: 118 rot x: 0 rot y: 0.24111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3374 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3375 Footprint: Minimap: active: true x: 710 z: 118 Obstruction: active: true moving: false control group: 3375 control group 2: 0 tag: 5315 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 118 last x: 710 last y diff: 0 last z: 118 rot x: 0 rot y: 2.49798 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3375 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3376 Footprint: Minimap: active: true x: 754 z: 94 Obstruction: active: true moving: false control group: 3376 control group 2: 0 tag: 5673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 94 last x: 754 last y diff: 0 last z: 94 rot x: 0 rot y: 2.17803 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3376 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3377 Footprint: Minimap: active: true x: 758 z: 94 Obstruction: active: true moving: false control group: 3377 control group 2: 0 tag: 5691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 94 last x: 758 last y diff: 0 last z: 94 rot x: 0 rot y: 4.84304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3377 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3378 Footprint: Minimap: active: true x: 750 z: 106 Obstruction: active: true moving: false control group: 3378 control group 2: 0 tag: 5657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 106 last x: 750 last y diff: 0 last z: 106 rot x: 0 rot y: 0.278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3378 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3379 Footprint: Minimap: active: true x: 766 z: 94 Obstruction: active: true moving: false control group: 3379 control group 2: 0 tag: 5719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 94 last x: 766 last y diff: 0 last z: 94 rot x: 0 rot y: 0.28968 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3379 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3380 Footprint: Minimap: active: true x: 690 z: 102 Obstruction: active: true moving: false control group: 3380 control group 2: 0 tag: 5133 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 102 last x: 690 last y diff: 0 last z: 102 rot x: 0 rot y: 2.11683 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3380 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3381 Footprint: Minimap: active: true x: 770 z: 114 Obstruction: active: true moving: false control group: 3381 control group 2: 0 tag: 5733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 114 last x: 770 last y diff: 0 last z: 114 rot x: 0 rot y: 1.78048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3381 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3382 Footprint: Minimap: active: true x: 770 z: 118 Obstruction: active: true moving: false control group: 3382 control group 2: 0 tag: 5735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 118 last x: 770 last y diff: 0 last z: 118 rot x: 0 rot y: 4.41114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3382 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3383 Footprint: Minimap: active: true x: 778 z: 138 Obstruction: active: true moving: false control group: 3383 control group 2: 0 tag: 5751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 138 last x: 778 last y diff: 0 last z: 138 rot x: 0 rot y: 3.30044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3383 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3384 Footprint: Minimap: active: true x: 778 z: 130 Obstruction: active: true moving: false control group: 3384 control group 2: 0 tag: 5749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 130 last x: 778 last y diff: 0 last z: 130 rot x: 0 rot y: 0.05021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3384 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3385 Footprint: Minimap: active: true x: 770 z: 82 Obstruction: active: true moving: false control group: 3385 control group 2: 0 tag: 5729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 82 last x: 770 last y diff: 0 last z: 82 rot x: 0 rot y: 5.85558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3385 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3386 Footprint: Minimap: active: true x: 698 z: 98 Obstruction: active: true moving: false control group: 3386 control group 2: 0 tag: 5203 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 98 last x: 698 last y diff: 0 last z: 98 rot x: 0 rot y: 2.74553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3386 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3387 Footprint: Minimap: active: true x: 738 z: 62 Obstruction: active: true moving: false control group: 3387 control group 2: 0 tag: 5551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 62 last x: 738 last y diff: 0 last z: 62 rot x: 0 rot y: 2.18552 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3387 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3388 Footprint: Minimap: active: true x: 738 z: 66 Obstruction: active: true moving: false control group: 3388 control group 2: 0 tag: 5553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 66 last x: 738 last y diff: 0 last z: 66 rot x: 0 rot y: 5.5019 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3388 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3389 Footprint: Minimap: active: true x: 738 z: 70 Obstruction: active: true moving: false control group: 3389 control group 2: 0 tag: 5555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 70 last x: 738 last y diff: 0 last z: 70 rot x: 0 rot y: 1.83623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3389 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3390 Footprint: Minimap: active: true x: 742 z: 62 Obstruction: active: true moving: false control group: 3390 control group 2: 0 tag: 5589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 62 last x: 742 last y diff: 0 last z: 62 rot x: 0 rot y: 6.2662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3390 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3391 Footprint: Minimap: active: true x: 702 z: 110 Obstruction: active: true moving: false control group: 3391 control group 2: 0 tag: 5237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 110 last x: 702 last y diff: 0 last z: 110 rot x: 0 rot y: 3.95258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3391 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3392 Footprint: Minimap: active: true x: 706 z: 110 Obstruction: active: true moving: false control group: 3392 control group 2: 0 tag: 5277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 110 last x: 706 last y diff: 0 last z: 110 rot x: 0 rot y: 0.86098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3392 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3393 Footprint: Minimap: active: true x: 718 z: 110 Obstruction: active: true moving: false control group: 3393 control group 2: 0 tag: 5381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 110 last x: 718 last y diff: 0 last z: 110 rot x: 0 rot y: 2.52088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3393 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3394 Footprint: Minimap: active: true x: 722 z: 90 Obstruction: active: true moving: false control group: 3394 control group 2: 0 tag: 5403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 90 last x: 722 last y diff: 0 last z: 90 rot x: 0 rot y: 1.42243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3394 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3395 Footprint: Minimap: active: true x: 722 z: 102 Obstruction: active: true moving: false control group: 3395 control group 2: 0 tag: 5405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 102 last x: 722 last y diff: 0 last z: 102 rot x: 0 rot y: 6.1648 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3395 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3396 Footprint: Minimap: active: true x: 722 z: 110 Obstruction: active: true moving: false control group: 3396 control group 2: 0 tag: 5407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 110 last x: 722 last y diff: 0 last z: 110 rot x: 0 rot y: 4.77204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3396 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3397 Footprint: Minimap: active: true x: 714 z: 118 Obstruction: active: true moving: false control group: 3397 control group 2: 0 tag: 5345 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 118 last x: 714 last y diff: 0 last z: 118 rot x: 0 rot y: 0.79502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3397 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3398 Footprint: Minimap: active: true x: 734 z: 122 Obstruction: active: true moving: false control group: 3398 control group 2: 0 tag: 5527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 122 last x: 734 last y diff: 0 last z: 122 rot x: 0 rot y: 5.70417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3398 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3399 Footprint: Minimap: active: true x: 742 z: 122 Obstruction: active: true moving: false control group: 3399 control group 2: 0 tag: 5603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 122 last x: 742 last y diff: 0 last z: 122 rot x: 0 rot y: 3.04165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3399 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3400 Footprint: Minimap: active: true x: 746 z: 126 Obstruction: active: true moving: false control group: 3400 control group 2: 0 tag: 5633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 126 last x: 746 last y diff: 0 last z: 126 rot x: 0 rot y: 3.98986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3400 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3401 Footprint: Minimap: active: true x: 754 z: 130 Obstruction: active: true moving: false control group: 3401 control group 2: 0 tag: 5685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 130 last x: 754 last y diff: 0 last z: 130 rot x: 0 rot y: 5.49163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3401 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3402 Footprint: Minimap: active: true x: 758 z: 130 Obstruction: active: true moving: false control group: 3402 control group 2: 0 tag: 5699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 130 last x: 758 last y diff: 0 last z: 130 rot x: 0 rot y: 5.27111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3402 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3403 Footprint: Minimap: active: true x: 730 z: 82 Obstruction: active: true moving: false control group: 3403 control group 2: 0 tag: 5485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 82 last x: 730 last y diff: 0 last z: 82 rot x: 0 rot y: 1.9537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3403 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3404 Footprint: Minimap: active: true x: 730 z: 86 Obstruction: active: true moving: false control group: 3404 control group 2: 0 tag: 5487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 86 last x: 730 last y diff: 0 last z: 86 rot x: 0 rot y: 3.58375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3404 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3405 Footprint: Minimap: active: true x: 730 z: 90 Obstruction: active: true moving: false control group: 3405 control group 2: 0 tag: 5489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 90 last x: 730 last y diff: 0 last z: 90 rot x: 0 rot y: 3.75744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3405 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3406 Footprint: Minimap: active: true x: 702 z: 114 Obstruction: active: true moving: false control group: 3406 control group 2: 0 tag: 5239 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 114 last x: 702 last y diff: 0 last z: 114 rot x: 0 rot y: 2.73754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3406 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3407 Footprint: Minimap: active: true x: 714 z: 114 Obstruction: active: true moving: false control group: 3407 control group 2: 0 tag: 5343 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 114 last x: 714 last y diff: 0 last z: 114 rot x: 0 rot y: 3.67446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3407 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3408 Footprint: Minimap: active: true x: 746 z: 90 Obstruction: active: true moving: false control group: 3408 control group 2: 0 tag: 5627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 90 last x: 746 last y diff: 0 last z: 90 rot x: 0 rot y: 6.11167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3408 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3409 Footprint: Minimap: active: true x: 746 z: 94 Obstruction: active: true moving: false control group: 3409 control group 2: 0 tag: 5629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 94 last x: 746 last y diff: 0 last z: 94 rot x: 0 rot y: 0.06247 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3409 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3410 Footprint: Minimap: active: true x: 750 z: 90 Obstruction: active: true moving: false control group: 3410 control group 2: 0 tag: 5655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 90 last x: 750 last y diff: 0 last z: 90 rot x: 0 rot y: 5.4424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3410 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3411 Footprint: Minimap: active: true x: 758 z: 90 Obstruction: active: true moving: false control group: 3411 control group 2: 0 tag: 5689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 90 last x: 758 last y diff: 0 last z: 90 rot x: 0 rot y: 3.8066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3411 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3412 Footprint: Minimap: active: true x: 746 z: 110 Obstruction: active: true moving: false control group: 3412 control group 2: 0 tag: 5631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 110 last x: 746 last y diff: 0 last z: 110 rot x: 0 rot y: 0.58028 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3412 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3413 Footprint: Minimap: active: true x: 754 z: 114 Obstruction: active: true moving: false control group: 3413 control group 2: 0 tag: 5677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 114 last x: 754 last y diff: 0 last z: 114 rot x: 0 rot y: 4.70733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3413 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3414 Footprint: Minimap: active: true x: 758 z: 114 Obstruction: active: true moving: false control group: 3414 control group 2: 0 tag: 5695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 114 last x: 758 last y diff: 0 last z: 114 rot x: 0 rot y: 3.06984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3414 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3415 Footprint: Minimap: active: true x: 762 z: 114 Obstruction: active: true moving: false control group: 3415 control group 2: 0 tag: 5709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 114 last x: 762 last y diff: 0 last z: 114 rot x: 0 rot y: 0.75966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3415 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3416 Footprint: Minimap: active: true x: 762 z: 138 Obstruction: active: true moving: false control group: 3416 control group 2: 0 tag: 5713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 138 last x: 762 last y diff: 0 last z: 138 rot x: 0 rot y: 3.00623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3416 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3417 Footprint: Minimap: active: true x: 694 z: 106 Obstruction: active: true moving: false control group: 3417 control group 2: 0 tag: 5173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 106 last x: 694 last y diff: 0 last z: 106 rot x: 0 rot y: 3.03985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3417 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3418 Footprint: Minimap: active: true x: 766 z: 130 Obstruction: active: true moving: false control group: 3418 control group 2: 0 tag: 5721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 130 last x: 766 last y diff: 0 last z: 130 rot x: 0 rot y: 3.20607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3418 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3419 Footprint: Minimap: active: true x: 762 z: 78 Obstruction: active: true moving: false control group: 3419 control group 2: 0 tag: 5703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 78 last x: 762 last y diff: 0 last z: 78 rot x: 0 rot y: 5.04296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3419 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3420 Footprint: Minimap: active: true x: 762 z: 82 Obstruction: active: true moving: false control group: 3420 control group 2: 0 tag: 5705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 82 last x: 762 last y diff: 0 last z: 82 rot x: 0 rot y: 2.0215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3420 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3421 Footprint: Minimap: active: true x: 750 z: 70 Obstruction: active: true moving: false control group: 3421 control group 2: 0 tag: 5649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 70 last x: 750 last y diff: 0 last z: 70 rot x: 0 rot y: 2.26146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3421 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3422 Footprint: Minimap: active: true x: 742 z: 66 Obstruction: active: true moving: false control group: 3422 control group 2: 0 tag: 5591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 66 last x: 742 last y diff: 0 last z: 66 rot x: 0 rot y: 4.09237 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3422 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3423 Footprint: Minimap: active: true x: 726 z: 110 Obstruction: active: true moving: false control group: 3423 control group 2: 0 tag: 5443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 110 last x: 726 last y diff: 0 last z: 110 rot x: 0 rot y: 5.8811 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3423 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3424 Footprint: Minimap: active: true x: 738 z: 114 Obstruction: active: true moving: false control group: 3424 control group 2: 0 tag: 5565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 114 last x: 738 last y diff: 0 last z: 114 rot x: 0 rot y: 0.40026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3424 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3425 Footprint: Minimap: active: true x: 738 z: 118 Obstruction: active: true moving: false control group: 3425 control group 2: 0 tag: 5567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 118 last x: 738 last y diff: 0 last z: 118 rot x: 0 rot y: 0.28046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3425 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3426 Footprint: Minimap: active: true x: 742 z: 118 Obstruction: active: true moving: false control group: 3426 control group 2: 0 tag: 5601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 118 last x: 742 last y diff: 0 last z: 118 rot x: 0 rot y: 5.17986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3426 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3427 Footprint: Minimap: active: true x: 754 z: 122 Obstruction: active: true moving: false control group: 3427 control group 2: 0 tag: 5681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 122 last x: 754 last y diff: 0 last z: 122 rot x: 0 rot y: 2.04458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3427 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3428 Footprint: Minimap: active: true x: 754 z: 126 Obstruction: active: true moving: false control group: 3428 control group 2: 0 tag: 5683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 126 last x: 754 last y diff: 0 last z: 126 rot x: 0 rot y: 1.21346 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3428 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3429 Footprint: Minimap: active: true x: 734 z: 86 Obstruction: active: true moving: false control group: 3429 control group 2: 0 tag: 5521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 86 last x: 734 last y diff: 0 last z: 86 rot x: 0 rot y: 0.1308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3429 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3430 Footprint: Minimap: active: true x: 734 z: 94 Obstruction: active: true moving: false control group: 3430 control group 2: 0 tag: 5523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 94 last x: 734 last y diff: 0 last z: 94 rot x: 0 rot y: 4.57541 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3430 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3431 Footprint: Minimap: active: true x: 742 z: 86 Obstruction: active: true moving: false control group: 3431 control group 2: 0 tag: 5593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 86 last x: 742 last y diff: 0 last z: 86 rot x: 0 rot y: 6.23826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3431 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3432 Footprint: Minimap: active: true x: 742 z: 90 Obstruction: active: true moving: false control group: 3432 control group 2: 0 tag: 5595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 90 last x: 742 last y diff: 0 last z: 90 rot x: 0 rot y: 2.96628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3432 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3433 Footprint: Minimap: active: true x: 742 z: 102 Obstruction: active: true moving: false control group: 3433 control group 2: 0 tag: 5597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 102 last x: 742 last y diff: 0 last z: 102 rot x: 0 rot y: 1.59665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3433 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3434 Footprint: Minimap: active: true x: 742 z: 114 Obstruction: active: true moving: false control group: 3434 control group 2: 0 tag: 5599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 114 last x: 742 last y diff: 0 last z: 114 rot x: 0 rot y: 5.13227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3434 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3435 Footprint: Minimap: active: true x: 754 z: 118 Obstruction: active: true moving: false control group: 3435 control group 2: 0 tag: 5679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 118 last x: 754 last y diff: 0 last z: 118 rot x: 0 rot y: 4.37684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3435 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3436 Footprint: Minimap: active: true x: 762 z: 118 Obstruction: active: true moving: false control group: 3436 control group 2: 0 tag: 5711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 118 last x: 762 last y diff: 0 last z: 118 rot x: 0 rot y: 2.92792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3436 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3437 Footprint: Minimap: active: true x: 746 z: 78 Obstruction: active: true moving: false control group: 3437 control group 2: 0 tag: 5623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 78 last x: 746 last y diff: 0 last z: 78 rot x: 0 rot y: 3.1487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3437 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3438 Footprint: Minimap: active: true x: 750 z: 78 Obstruction: active: true moving: false control group: 3438 control group 2: 0 tag: 5651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 78 last x: 750 last y diff: 0 last z: 78 rot x: 0 rot y: 1.50445 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3438 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3439 Footprint: Minimap: active: true x: 754 z: 78 Obstruction: active: true moving: false control group: 3439 control group 2: 0 tag: 5669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 78 last x: 754 last y diff: 0 last z: 78 rot x: 0 rot y: 4.20243 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3439 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3440 Footprint: Minimap: active: true x: 754 z: 82 Obstruction: active: true moving: false control group: 3440 control group 2: 0 tag: 5671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 82 last x: 754 last y diff: 0 last z: 82 rot x: 0 rot y: 3.57317 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3440 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3441 Footprint: Minimap: active: true x: 746 z: 82 Obstruction: active: true moving: false control group: 3441 control group 2: 0 tag: 5625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 82 last x: 746 last y diff: 0 last z: 82 rot x: 0 rot y: 0.40023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3441 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3442 Footprint: Minimap: active: true x: 738 z: 86 Obstruction: active: true moving: false control group: 3442 control group 2: 0 tag: 5557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 86 last x: 738 last y diff: 0 last z: 86 rot x: 0 rot y: 5.60387 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3442 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3443 Footprint: Minimap: active: true x: 730 z: 106 Obstruction: active: true moving: false control group: 3443 control group 2: 0 tag: 5491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 106 last x: 730 last y diff: 0 last z: 106 rot x: 0 rot y: 6.22205 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3443 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3444 Footprint: Minimap: active: true x: 730 z: 110 Obstruction: active: true moving: false control group: 3444 control group 2: 0 tag: 5493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 110 last x: 730 last y diff: 0 last z: 110 rot x: 0 rot y: 2.78583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3444 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3445 Footprint: Minimap: active: true x: 734 z: 110 Obstruction: active: true moving: false control group: 3445 control group 2: 0 tag: 5525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 110 last x: 734 last y diff: 0 last z: 110 rot x: 0 rot y: 5.85915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3445 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3446 Footprint: Minimap: active: true x: 738 z: 110 Obstruction: active: true moving: false control group: 3446 control group 2: 0 tag: 5563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 110 last x: 738 last y diff: 0 last z: 110 rot x: 0 rot y: 1.55498 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3446 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3447 Footprint: Minimap: active: true x: 758 z: 122 Obstruction: active: true moving: false control group: 3447 control group 2: 0 tag: 5697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 122 last x: 758 last y diff: 0 last z: 122 rot x: 0 rot y: 4.71807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3447 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3448 Footprint: Minimap: active: true x: 738 z: 90 Obstruction: active: true moving: false control group: 3448 control group 2: 0 tag: 5559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 90 last x: 738 last y diff: 0 last z: 90 rot x: 0 rot y: 4.85227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3448 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3449 Footprint: Minimap: active: true x: 750 z: 82 Obstruction: active: true moving: false control group: 3449 control group 2: 0 tag: 5653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 82 last x: 750 last y diff: 0 last z: 82 rot x: 0 rot y: 3.02944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3449 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3450 Footprint: Minimap: active: true x: 738 z: 102 Obstruction: active: true moving: false control group: 3450 control group 2: 0 tag: 5561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 102 last x: 738 last y diff: 0 last z: 102 rot x: 0 rot y: 2.20487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3450 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3451 Footprint: Minimap: active: true x: 62 z: 850 Obstruction: active: true moving: false control group: 3451 control group 2: 0 tag: 955 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 850 last x: 62 last y diff: 0 last z: 850 rot x: 0 rot y: 6.21706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3451 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3452 Footprint: Minimap: active: true x: 70 z: 838 Obstruction: active: true moving: false control group: 3452 control group 2: 0 tag: 1025 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 838 last x: 70 last y diff: 0 last z: 838 rot x: 0 rot y: 0.14792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3452 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3453 Footprint: Minimap: active: true x: 42 z: 774 Obstruction: active: true moving: false control group: 3453 control group 2: 0 tag: 857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 774 last x: 42 last y diff: 0 last z: 774 rot x: 0 rot y: 3.55842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3453 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3454 Footprint: Minimap: active: true x: 50 z: 774 Obstruction: active: true moving: false control group: 3454 control group 2: 0 tag: 883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 774 last x: 50 last y diff: 0 last z: 774 rot x: 0 rot y: 5.0651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3454 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3455 Footprint: Minimap: active: true x: 62 z: 858 Obstruction: active: true moving: false control group: 3455 control group 2: 0 tag: 957 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 858 last x: 62 last y diff: 0 last z: 858 rot x: 0 rot y: 3.33991 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3455 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3459 Footprint: Minimap: active: true x: 78 z: 790 Obstruction: active: true moving: false control group: 3459 control group 2: 0 tag: 1063 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 790 last x: 78 last y diff: 0 last z: 790 rot x: 0 rot y: 3.5685 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3459 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3460 Footprint: Minimap: active: true x: 78 z: 798 Obstruction: active: true moving: false control group: 3460 control group 2: 0 tag: 1065 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 798 last x: 78 last y diff: 0 last z: 798 rot x: 0 rot y: 3.39945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3460 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3461 Footprint: Minimap: active: true x: 42 z: 798 Obstruction: active: true moving: false control group: 3461 control group 2: 0 tag: 861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 798 last x: 42 last y diff: 0 last z: 798 rot x: 0 rot y: 1.56545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3461 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3462 Footprint: Minimap: active: true x: 38 z: 786 Obstruction: active: true moving: false control group: 3462 control group 2: 0 tag: 847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 786 last x: 38 last y diff: 0 last z: 786 rot x: 0 rot y: 4.84505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3462 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3463 Footprint: Minimap: active: true x: 62 z: 838 Obstruction: active: true moving: false control group: 3463 control group 2: 0 tag: 953 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 838 last x: 62 last y diff: 0 last z: 838 rot x: 0 rot y: 1.50376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3463 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3464 Footprint: Minimap: active: true x: 46 z: 778 Obstruction: active: true moving: false control group: 3464 control group 2: 0 tag: 867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 778 last x: 46 last y diff: 0 last z: 778 rot x: 0 rot y: 5.98342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3464 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3465 Footprint: Minimap: active: true x: 58 z: 778 Obstruction: active: true moving: false control group: 3465 control group 2: 0 tag: 919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 778 last x: 58 last y diff: 0 last z: 778 rot x: 0 rot y: 1.64321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3465 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3466 Footprint: Minimap: active: true x: 74 z: 802 Obstruction: active: true moving: false control group: 3466 control group 2: 0 tag: 1051 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 802 last x: 74 last y diff: 0 last z: 802 rot x: 0 rot y: 3.11709 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3466 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3467 Footprint: Minimap: active: true x: 70 z: 778 Obstruction: active: true moving: false control group: 3467 control group 2: 0 tag: 1007 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 778 last x: 70 last y diff: 0 last z: 778 rot x: 0 rot y: 0.11324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3467 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3468 Footprint: Minimap: active: true x: 74 z: 778 Obstruction: active: true moving: false control group: 3468 control group 2: 0 tag: 1043 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 778 last x: 74 last y diff: 0 last z: 778 rot x: 0 rot y: 3.02826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3468 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3469 Footprint: Minimap: active: true x: 74 z: 786 Obstruction: active: true moving: false control group: 3469 control group 2: 0 tag: 1045 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 786 last x: 74 last y diff: 0 last z: 786 rot x: 0 rot y: 5.44915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3469 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3470 Footprint: Minimap: active: true x: 74 z: 790 Obstruction: active: true moving: false control group: 3470 control group 2: 0 tag: 1047 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 790 last x: 74 last y diff: 0 last z: 790 rot x: 0 rot y: 4.58381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3470 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3471 Footprint: Minimap: active: true x: 74 z: 798 Obstruction: active: true moving: false control group: 3471 control group 2: 0 tag: 1049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 798 last x: 74 last y diff: 0 last z: 798 rot x: 0 rot y: 5.59693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3471 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3472 Footprint: Minimap: active: true x: 46 z: 794 Obstruction: active: true moving: false control group: 3472 control group 2: 0 tag: 871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 794 last x: 46 last y diff: 0 last z: 794 rot x: 0 rot y: 3.36948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3472 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3473 Footprint: Minimap: active: true x: 46 z: 802 Obstruction: active: true moving: false control group: 3473 control group 2: 0 tag: 873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 802 last x: 46 last y diff: 0 last z: 802 rot x: 0 rot y: 3.33613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3473 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3474 Footprint: Minimap: active: true x: 46 z: 810 Obstruction: active: true moving: false control group: 3474 control group 2: 0 tag: 875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 810 last x: 46 last y diff: 0 last z: 810 rot x: 0 rot y: 4.26383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3474 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3475 Footprint: Minimap: active: true x: 38 z: 782 Obstruction: active: true moving: false control group: 3475 control group 2: 0 tag: 845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 38 y: 0 z: 782 last x: 38 last y diff: 0 last z: 782 rot x: 0 rot y: 2.74686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3475 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3476 Footprint: Minimap: active: true x: 42 z: 782 Obstruction: active: true moving: false control group: 3476 control group 2: 0 tag: 859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 42 y: 0 z: 782 last x: 42 last y diff: 0 last z: 782 rot x: 0 rot y: 6.06041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3476 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3477 Footprint: Minimap: active: true x: 54 z: 838 Obstruction: active: true moving: false control group: 3477 control group 2: 0 tag: 907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 838 last x: 54 last y diff: 0 last z: 838 rot x: 0 rot y: 5.09214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3477 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3478 Footprint: Minimap: active: true x: 54 z: 842 Obstruction: active: true moving: false control group: 3478 control group 2: 0 tag: 909 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 842 last x: 54 last y diff: 0 last z: 842 rot x: 0 rot y: 1.56426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3478 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3479 Footprint: Minimap: active: true x: 58 z: 834 Obstruction: active: true moving: false control group: 3479 control group 2: 0 tag: 925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 834 last x: 58 last y diff: 0 last z: 834 rot x: 0 rot y: 0.05713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3479 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3480 Footprint: Minimap: active: true x: 70 z: 830 Obstruction: active: true moving: false control group: 3480 control group 2: 0 tag: 1023 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 830 last x: 70 last y diff: 0 last z: 830 rot x: 0 rot y: 2.2332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3480 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 157, "gatherers": [ 7056 ], "activeGatherers": [ 7056 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3481 Footprint: Minimap: active: true x: 70 z: 798 Obstruction: active: true moving: false control group: 3481 control group 2: 0 tag: 1013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 798 last x: 70 last y diff: 0 last z: 798 rot x: 0 rot y: 5.37996 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3481 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3482 Footprint: Minimap: active: true x: 70 z: 806 Obstruction: active: true moving: false control group: 3482 control group 2: 0 tag: 1015 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 806 last x: 70 last y diff: 0 last z: 806 rot x: 0 rot y: 2.95118 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3482 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 67, "gatherers": [ 7057, 6310, 6309 ], "activeGatherers": [ 7057, 6310, 6309 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3486 Footprint: Minimap: active: true x: 66 z: 782 Obstruction: active: true moving: false control group: 3486 control group 2: 0 tag: 977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 782 last x: 66 last y diff: 0 last z: 782 rot x: 0 rot y: 4.85123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3486 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3487 Footprint: Minimap: active: true x: 70 z: 782 Obstruction: active: true moving: false control group: 3487 control group 2: 0 tag: 1009 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 782 last x: 70 last y diff: 0 last z: 782 rot x: 0 rot y: 4.87121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3487 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3488 Footprint: Minimap: active: true x: 70 z: 794 Obstruction: active: true moving: false control group: 3488 control group 2: 0 tag: 1011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 794 last x: 70 last y diff: 0 last z: 794 rot x: 0 rot y: 2.64353 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3488 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3489 Footprint: Minimap: active: true x: 46 z: 786 Obstruction: active: true moving: false control group: 3489 control group 2: 0 tag: 869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46 y: 0 z: 786 last x: 46 last y diff: 0 last z: 786 rot x: 0 rot y: 5.43194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3489 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3490 Footprint: Minimap: active: true x: 50 z: 798 Obstruction: active: true moving: false control group: 3490 control group 2: 0 tag: 885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 798 last x: 50 last y diff: 0 last z: 798 rot x: 0 rot y: 2.8107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3490 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3491 Footprint: Minimap: active: true x: 54 z: 830 Obstruction: active: true moving: false control group: 3491 control group 2: 0 tag: 905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 830 last x: 54 last y diff: 0 last z: 830 rot x: 0 rot y: 5.18052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3491 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3492 Footprint: Minimap: active: true x: 58 z: 826 Obstruction: active: true moving: false control group: 3492 control group 2: 0 tag: 923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 826 last x: 58 last y diff: 0 last z: 826 rot x: 0 rot y: 4.55033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3492 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3493 Footprint: Minimap: active: true x: 62 z: 826 Obstruction: active: true moving: false control group: 3493 control group 2: 0 tag: 951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 826 last x: 62 last y diff: 0 last z: 826 rot x: 0 rot y: 1.95577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3493 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3494 Footprint: Minimap: active: true x: 66 z: 786 Obstruction: active: true moving: false control group: 3494 control group 2: 0 tag: 979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 786 last x: 66 last y diff: 0 last z: 786 rot x: 0 rot y: 3.58295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3494 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3495 Footprint: Minimap: active: true x: 66 z: 798 Obstruction: active: true moving: false control group: 3495 control group 2: 0 tag: 983 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 798 last x: 66 last y diff: 0 last z: 798 rot x: 0 rot y: 4.38367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3495 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3496 Footprint: Minimap: active: true x: 66 z: 806 Obstruction: active: true moving: false control group: 3496 control group 2: 0 tag: 985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 806 last x: 66 last y diff: 0 last z: 806 rot x: 0 rot y: 2.11945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3496 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3497 Footprint: Minimap: active: true x: 66 z: 818 Obstruction: active: true moving: false control group: 3497 control group 2: 0 tag: 987 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 818 last x: 66 last y diff: 0 last z: 818 rot x: 0 rot y: 1.81395 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3497 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 160, "gatherers": [ 6312 ], "activeGatherers": [ 6312 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3498 Footprint: Minimap: active: true x: 66 z: 822 Obstruction: active: true moving: false control group: 3498 control group 2: 0 tag: 989 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 822 last x: 66 last y diff: 0 last z: 822 rot x: 0 rot y: 0.45551 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3498 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 121, "gatherers": [ 6313 ], "activeGatherers": [ 6313 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3499 Footprint: Minimap: active: true x: 66 z: 790 Obstruction: active: true moving: false control group: 3499 control group 2: 0 tag: 981 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 790 last x: 66 last y diff: 0 last z: 790 rot x: 0 rot y: 1.68783 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3499 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3500 Footprint: Minimap: active: true x: 50 z: 822 Obstruction: active: true moving: false control group: 3500 control group 2: 0 tag: 887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 50 y: 0 z: 822 last x: 50 last y diff: 0 last z: 822 rot x: 0 rot y: 0.54868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3500 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3501 Footprint: Minimap: active: true x: 54 z: 794 Obstruction: active: true moving: false control group: 3501 control group 2: 0 tag: 897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 794 last x: 54 last y diff: 0 last z: 794 rot x: 0 rot y: 3.94961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3501 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3502 Footprint: Minimap: active: true x: 54 z: 798 Obstruction: active: true moving: false control group: 3502 control group 2: 0 tag: 899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 798 last x: 54 last y diff: 0 last z: 798 rot x: 0 rot y: 4.29722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3502 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3503 Footprint: Minimap: active: true x: 54 z: 818 Obstruction: active: true moving: false control group: 3503 control group 2: 0 tag: 901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 818 last x: 54 last y diff: 0 last z: 818 rot x: 0 rot y: 3.40809 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3503 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3504 Footprint: Minimap: active: true x: 54 z: 826 Obstruction: active: true moving: false control group: 3504 control group 2: 0 tag: 903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 826 last x: 54 last y diff: 0 last z: 826 rot x: 0 rot y: 3.47944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3504 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3505 Footprint: Minimap: active: true x: 62 z: 794 Obstruction: active: true moving: false control group: 3505 control group 2: 0 tag: 943 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 794 last x: 62 last y diff: 0 last z: 794 rot x: 0 rot y: 5.80091 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3505 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3506 Footprint: Minimap: active: true x: 62 z: 798 Obstruction: active: true moving: false control group: 3506 control group 2: 0 tag: 945 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 798 last x: 62 last y diff: 0 last z: 798 rot x: 0 rot y: 3.10811 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3506 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3507 Footprint: Minimap: active: true x: 62 z: 806 Obstruction: active: true moving: false control group: 3507 control group 2: 0 tag: 947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 806 last x: 62 last y diff: 0 last z: 806 rot x: 0 rot y: 1.37867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3507 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3508 Footprint: Minimap: active: true x: 62 z: 810 Obstruction: active: true moving: false control group: 3508 control group 2: 0 tag: 949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 810 last x: 62 last y diff: 0 last z: 810 rot x: 0 rot y: 3.20624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3508 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3509 Footprint: Minimap: active: true x: 58 z: 798 Obstruction: active: true moving: false control group: 3509 control group 2: 0 tag: 921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 798 last x: 58 last y diff: 0 last z: 798 rot x: 0 rot y: 2.27636 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3509 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3510 Footprint: Minimap: active: true x: 430 z: 1146 Obstruction: active: true moving: false control group: 3510 control group 2: 0 tag: 2745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1146 last x: 430 last y diff: 0 last z: 1146 rot x: 0 rot y: 4.50118 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3510 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 182, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3511 Footprint: Minimap: active: true x: 478 z: 1150 Obstruction: active: true moving: false control group: 3511 control group 2: 0 tag: 3227 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 1150 last x: 478 last y diff: 0 last z: 1150 rot x: 0 rot y: 2.40743 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3511 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 49, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3515 Footprint: Minimap: active: true x: 490 z: 1150 Obstruction: active: true moving: false control group: 3515 control group 2: 0 tag: 3309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 1150 last x: 490 last y diff: 0 last z: 1150 rot x: 0 rot y: 1.66933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3515 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3516 Footprint: Minimap: active: true x: 494 z: 1170 Obstruction: active: true moving: false control group: 3516 control group 2: 0 tag: 3327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 1170 last x: 494 last y diff: 0 last z: 1170 rot x: 0 rot y: 4.82235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3516 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3517 Footprint: Minimap: active: true x: 506 z: 1166 Obstruction: active: true moving: false control group: 3517 control group 2: 0 tag: 3373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 1166 last x: 506 last y diff: 0 last z: 1166 rot x: 0 rot y: 3.92072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3517 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3518 Footprint: Minimap: active: true x: 506 z: 1162 Obstruction: active: true moving: false control group: 3518 control group 2: 0 tag: 3371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 1162 last x: 506 last y diff: 0 last z: 1162 rot x: 0 rot y: 2.70232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3518 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3519 Footprint: Minimap: active: true x: 510 z: 1158 Obstruction: active: true moving: false control group: 3519 control group 2: 0 tag: 3395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 1158 last x: 510 last y diff: 0 last z: 1158 rot x: 0 rot y: 3.36165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3519 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3521 Footprint: Minimap: active: true x: 410 z: 1162 Obstruction: active: true moving: false control group: 3521 control group 2: 0 tag: 2503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 1162 last x: 410 last y diff: 0 last z: 1162 rot x: 0 rot y: 5.20878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3521 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3522 Footprint: Minimap: active: true x: 406 z: 1174 Obstruction: active: true moving: false control group: 3522 control group 2: 0 tag: 2467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 1174 last x: 406 last y diff: 0 last z: 1174 rot x: 0 rot y: 2.57207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3522 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3523 Footprint: Minimap: active: true x: 414 z: 1178 Obstruction: active: true moving: false control group: 3523 control group 2: 0 tag: 2539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 1178 last x: 414 last y diff: 0 last z: 1178 rot x: 0 rot y: 0.41468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3523 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3524 Footprint: Minimap: active: true x: 506 z: 1142 Obstruction: active: true moving: false control group: 3524 control group 2: 0 tag: 3367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 1142 last x: 506 last y diff: 0 last z: 1142 rot x: 0 rot y: 5.29343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3524 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3525 Footprint: Minimap: active: true x: 510 z: 1142 Obstruction: active: true moving: false control group: 3525 control group 2: 0 tag: 3393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 1142 last x: 510 last y diff: 0 last z: 1142 rot x: 0 rot y: 3.43218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3525 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3526 Footprint: Minimap: active: true x: 518 z: 1150 Obstruction: active: true moving: false control group: 3526 control group 2: 0 tag: 3447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 1150 last x: 518 last y diff: 0 last z: 1150 rot x: 0 rot y: 5.29421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3526 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3527 Footprint: Minimap: active: true x: 466 z: 1202 Obstruction: active: true moving: false control group: 3527 control group 2: 0 tag: 3145 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 1202 last x: 466 last y diff: 0 last z: 1202 rot x: 0 rot y: 6.10949 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3527 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 44, "gatherers": [ 5772, 5725 ], "activeGatherers": [ 5772, 5725 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3528 Footprint: Minimap: active: true x: 518 z: 1134 Obstruction: active: true moving: false control group: 3528 control group 2: 0 tag: 3443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 1134 last x: 518 last y diff: 0 last z: 1134 rot x: 0 rot y: 0.64217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3528 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3529 Footprint: Minimap: active: true x: 518 z: 1138 Obstruction: active: true moving: false control group: 3529 control group 2: 0 tag: 3445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 1138 last x: 518 last y diff: 0 last z: 1138 rot x: 0 rot y: 2.75878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3529 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3530 Footprint: Minimap: active: true x: 410 z: 1146 Obstruction: active: true moving: false control group: 3530 control group 2: 0 tag: 2501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 1146 last x: 410 last y diff: 0 last z: 1146 rot x: 0 rot y: 1.37487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3530 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3531 Footprint: Minimap: active: true x: 414 z: 1138 Obstruction: active: true moving: false control group: 3531 control group 2: 0 tag: 2535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 1138 last x: 414 last y diff: 0 last z: 1138 rot x: 0 rot y: 2.83387 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3531 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3532 Footprint: Minimap: active: true x: 426 z: 1194 Obstruction: active: true moving: false control group: 3532 control group 2: 0 tag: 2703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 1194 last x: 426 last y diff: 0 last z: 1194 rot x: 0 rot y: 0.78432 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3532 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 181, "gatherers": [ 353, 5688 ], "activeGatherers": [ 353 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3533 Footprint: Minimap: active: true x: 522 z: 1134 Obstruction: active: true moving: false control group: 3533 control group 2: 0 tag: 3461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 1134 last x: 522 last y diff: 0 last z: 1134 rot x: 0 rot y: 4.27442 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3533 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3534 Footprint: Minimap: active: true x: 522 z: 1146 Obstruction: active: true moving: false control group: 3534 control group 2: 0 tag: 3465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 1146 last x: 522 last y diff: 0 last z: 1146 rot x: 0 rot y: 0.57103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3534 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3535 Footprint: Minimap: active: true x: 522 z: 1142 Obstruction: active: true moving: false control group: 3535 control group 2: 0 tag: 3463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 1142 last x: 522 last y diff: 0 last z: 1142 rot x: 0 rot y: 3.34668 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3535 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3536 Footprint: Minimap: active: true x: 438 z: 1210 Obstruction: active: true moving: false control group: 3536 control group 2: 0 tag: 2843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 1210 last x: 438 last y diff: 0 last z: 1210 rot x: 0 rot y: 2.42898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3536 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 161, "gatherers": [ 6172, 5904, 352, 351, 354 ], "activeGatherers": [ 6172, 5904, 354 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3537 Footprint: Minimap: active: true x: 442 z: 1214 Obstruction: active: true moving: false control group: 3537 control group 2: 0 tag: 2885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 1214 last x: 442 last y diff: 0 last z: 1214 rot x: 0 rot y: 0.56505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3537 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3538 Footprint: Minimap: active: true x: 446 z: 1214 Obstruction: active: true moving: false control group: 3538 control group 2: 0 tag: 2937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 1214 last x: 446 last y diff: 0 last z: 1214 rot x: 0 rot y: 4.4683 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3538 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3539 Footprint: Minimap: active: true x: 450 z: 1214 Obstruction: active: true moving: false control group: 3539 control group 2: 0 tag: 2985 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 1214 last x: 450 last y diff: 0 last z: 1214 rot x: 0 rot y: 6.18923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3539 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3540 Footprint: Minimap: active: true x: 458 z: 1210 Obstruction: active: true moving: false control group: 3540 control group 2: 0 tag: 3081 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 1210 last x: 458 last y diff: 0 last z: 1210 rot x: 0 rot y: 0.87153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3540 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 169, "gatherers": [ 6173 ], "activeGatherers": [ 6173 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3541 Footprint: Minimap: active: true x: 462 z: 1210 Obstruction: active: true moving: false control group: 3541 control group 2: 0 tag: 3115 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 1210 last x: 462 last y diff: 0 last z: 1210 rot x: 0 rot y: 3.6088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3541 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3542 Footprint: Minimap: active: true x: 466 z: 1206 Obstruction: active: true moving: false control group: 3542 control group 2: 0 tag: 3147 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 1206 last x: 466 last y diff: 0 last z: 1206 rot x: 0 rot y: 6.27167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3542 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3546 Footprint: Minimap: active: true x: 426 z: 1150 Obstruction: active: true moving: false control group: 3546 control group 2: 0 tag: 2697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 1150 last x: 426 last y diff: 0 last z: 1150 rot x: 0 rot y: 3.57303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3546 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3548 Footprint: Minimap: active: true x: 490 z: 1166 Obstruction: active: true moving: false control group: 3548 control group 2: 0 tag: 3311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 1166 last x: 490 last y diff: 0 last z: 1166 rot x: 0 rot y: 1.27642 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3548 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3549 Footprint: Minimap: active: true x: 410 z: 1170 Obstruction: active: true moving: false control group: 3549 control group 2: 0 tag: 2505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 1170 last x: 410 last y diff: 0 last z: 1170 rot x: 0 rot y: 1.9653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3549 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3550 Footprint: Minimap: active: true x: 418 z: 1186 Obstruction: active: true moving: false control group: 3550 control group 2: 0 tag: 2589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 1186 last x: 418 last y diff: 0 last z: 1186 rot x: 0 rot y: 1.29024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3550 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3551 Footprint: Minimap: active: true x: 506 z: 1146 Obstruction: active: true moving: false control group: 3551 control group 2: 0 tag: 3369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 1146 last x: 506 last y diff: 0 last z: 1146 rot x: 0 rot y: 0.66774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3551 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3552 Footprint: Minimap: active: true x: 414 z: 1146 Obstruction: active: true moving: false control group: 3552 control group 2: 0 tag: 2537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 1146 last x: 414 last y diff: 0 last z: 1146 rot x: 0 rot y: 1.89905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3552 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3554 Footprint: Minimap: active: true x: 446 z: 1210 Obstruction: active: true moving: false control group: 3554 control group 2: 0 tag: 2935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 1210 last x: 446 last y diff: 0 last z: 1210 rot x: 0 rot y: 1.58135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3554 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 153, "gatherers": [ 6174, 5806, 5905, 6175, 5906 ], "activeGatherers": [ 6174, 5806, 5905, 6175 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3562 Footprint: Minimap: active: true x: 482 z: 1158 Obstruction: active: true moving: false control group: 3562 control group 2: 0 tag: 3253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 1158 last x: 482 last y diff: 0 last z: 1158 rot x: 0 rot y: 5.74058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3562 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 181, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3563 Footprint: Minimap: active: true x: 494 z: 1158 Obstruction: active: true moving: false control group: 3563 control group 2: 0 tag: 3325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 1158 last x: 494 last y diff: 0 last z: 1158 rot x: 0 rot y: 4.30192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3563 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3567 Footprint: Minimap: active: true x: 486 z: 1170 Obstruction: active: true moving: false control group: 3567 control group 2: 0 tag: 3291 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 1170 last x: 486 last y diff: 0 last z: 1170 rot x: 0 rot y: 4.93934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3567 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 95, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3568 Footprint: Minimap: active: true x: 486 z: 1166 Obstruction: active: true moving: false control group: 3568 control group 2: 0 tag: 3289 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 1166 last x: 486 last y diff: 0 last z: 1166 rot x: 0 rot y: 5.12443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3568 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3570 Footprint: Minimap: active: true x: 418 z: 1158 Obstruction: active: true moving: false control group: 3570 control group 2: 0 tag: 2585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 1158 last x: 418 last y diff: 0 last z: 1158 rot x: 0 rot y: 2.74373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3570 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3571 Footprint: Minimap: active: true x: 418 z: 1162 Obstruction: active: true moving: false control group: 3571 control group 2: 0 tag: 2587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 1162 last x: 418 last y diff: 0 last z: 1162 rot x: 0 rot y: 1.88344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3571 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3572 Footprint: Minimap: active: true x: 422 z: 1174 Obstruction: active: true moving: false control group: 3572 control group 2: 0 tag: 2653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 1174 last x: 422 last y diff: 0 last z: 1174 rot x: 0 rot y: 0.67714 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3572 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3573 Footprint: Minimap: active: true x: 426 z: 1186 Obstruction: active: true moving: false control group: 3573 control group 2: 0 tag: 2701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 1186 last x: 426 last y diff: 0 last z: 1186 rot x: 0 rot y: 2.00068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3573 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3574 Footprint: Minimap: active: true x: 430 z: 1186 Obstruction: active: true moving: false control group: 3574 control group 2: 0 tag: 2753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1186 last x: 430 last y diff: 0 last z: 1186 rot x: 0 rot y: 0.18036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3574 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 173, "gatherers": [ 5691, 5687, 5724, 5690, 6171, 5771, 5689 ], "activeGatherers": [ 5691, 5687, 5724, 5690, 6171, 5771 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3585 Footprint: Minimap: active: true x: 482 z: 1162 Obstruction: active: true moving: false control group: 3585 control group 2: 0 tag: 3255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 1162 last x: 482 last y diff: 0 last z: 1162 rot x: 0 rot y: 4.87313 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3585 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 72, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3589 Footprint: Minimap: active: true x: 422 z: 1166 Obstruction: active: true moving: false control group: 3589 control group 2: 0 tag: 2651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 1166 last x: 422 last y diff: 0 last z: 1166 rot x: 0 rot y: 2.91231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3589 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3590 Footprint: Minimap: active: true x: 426 z: 1174 Obstruction: active: true moving: false control group: 3590 control group 2: 0 tag: 2699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 1174 last x: 426 last y diff: 0 last z: 1174 rot x: 0 rot y: 2.71663 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3590 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3591 Footprint: Minimap: active: true x: 430 z: 1182 Obstruction: active: true moving: false control group: 3591 control group 2: 0 tag: 2751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1182 last x: 430 last y diff: 0 last z: 1182 rot x: 0 rot y: 2.18368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3591 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 144, "gatherers": [ 5907 ], "activeGatherers": [ 5907 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3594 Footprint: Minimap: active: true x: 430 z: 1170 Obstruction: active: true moving: false control group: 3594 control group 2: 0 tag: 2749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1170 last x: 430 last y diff: 0 last z: 1170 rot x: 0 rot y: 3.96438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3594 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 81, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3599 Footprint: Minimap: active: true x: 818 z: 566 Obstruction: active: true moving: false control group: 3599 control group 2: 0 tag: 5881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 566 last x: 818 last y diff: 0 last z: 566 rot x: 0 rot y: 0.7101 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3599 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3600 Footprint: Minimap: active: true x: 826 z: 582 Obstruction: active: true moving: false control group: 3600 control group 2: 0 tag: 5911 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 582 last x: 826 last y diff: 0 last z: 582 rot x: 0 rot y: 1.72356 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3600 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3601 Footprint: Minimap: active: true x: 826 z: 586 Obstruction: active: true moving: false control group: 3601 control group 2: 0 tag: 5913 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 586 last x: 826 last y diff: 0 last z: 586 rot x: 0 rot y: 2.42667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3601 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3602 Footprint: Minimap: active: true x: 830 z: 594 Obstruction: active: true moving: false control group: 3602 control group 2: 0 tag: 5925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 594 last x: 830 last y diff: 0 last z: 594 rot x: 0 rot y: 3.45684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3602 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3603 Footprint: Minimap: active: true x: 818 z: 562 Obstruction: active: true moving: false control group: 3603 control group 2: 0 tag: 5879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 562 last x: 818 last y diff: 0 last z: 562 rot x: 0 rot y: 0.18206 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3603 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3604 Footprint: Minimap: active: true x: 834 z: 638 Obstruction: active: true moving: false control group: 3604 control group 2: 0 tag: 5941 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 638 last x: 834 last y diff: 0 last z: 638 rot x: 0 rot y: 0.81359 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3604 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3605 Footprint: Minimap: active: true x: 838 z: 634 Obstruction: active: true moving: false control group: 3605 control group 2: 0 tag: 5951 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 634 last x: 838 last y diff: 0 last z: 634 rot x: 0 rot y: 0.02027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3605 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3606 Footprint: Minimap: active: true x: 818 z: 650 Obstruction: active: true moving: false control group: 3606 control group 2: 0 tag: 5895 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 650 last x: 818 last y diff: 0 last z: 650 rot x: 0 rot y: 0.48577 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3606 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3607 Footprint: Minimap: active: true x: 846 z: 606 Obstruction: active: true moving: false control group: 3607 control group 2: 0 tag: 5963 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 606 last x: 846 last y diff: 0 last z: 606 rot x: 0 rot y: 5.90555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3607 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3608 Footprint: Minimap: active: true x: 846 z: 610 Obstruction: active: true moving: false control group: 3608 control group 2: 0 tag: 5965 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 610 last x: 846 last y diff: 0 last z: 610 rot x: 0 rot y: 6.04686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3608 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3609 Footprint: Minimap: active: true x: 854 z: 622 Obstruction: active: true moving: false control group: 3609 control group 2: 0 tag: 5977 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 622 last x: 854 last y diff: 0 last z: 622 rot x: 0 rot y: 1.5217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3609 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3610 Footprint: Minimap: active: true x: 798 z: 642 Obstruction: active: true moving: false control group: 3610 control group 2: 0 tag: 5831 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 642 last x: 798 last y diff: 0 last z: 642 rot x: 0 rot y: 1.16526 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3610 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3611 Footprint: Minimap: active: true x: 782 z: 598 Obstruction: active: true moving: false control group: 3611 control group 2: 0 tag: 5769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 598 last x: 782 last y diff: 0 last z: 598 rot x: 0 rot y: 5.25675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3611 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3612 Footprint: Minimap: active: true x: 786 z: 594 Obstruction: active: true moving: false control group: 3612 control group 2: 0 tag: 5787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 594 last x: 786 last y diff: 0 last z: 594 rot x: 0 rot y: 5.67496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3612 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3613 Footprint: Minimap: active: true x: 782 z: 554 Obstruction: active: true moving: false control group: 3613 control group 2: 0 tag: 5763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 554 last x: 782 last y diff: 0 last z: 554 rot x: 0 rot y: 2.66095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3613 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3614 Footprint: Minimap: active: true x: 774 z: 598 Obstruction: active: true moving: false control group: 3614 control group 2: 0 tag: 5747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 598 last x: 774 last y diff: 0 last z: 598 rot x: 0 rot y: 2.89579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3614 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3615 Footprint: Minimap: active: true x: 770 z: 582 Obstruction: active: true moving: false control group: 3615 control group 2: 0 tag: 5737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 582 last x: 770 last y diff: 0 last z: 582 rot x: 0 rot y: 1.81975 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3615 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3616 Footprint: Minimap: active: true x: 782 z: 586 Obstruction: active: true moving: false control group: 3616 control group 2: 0 tag: 5767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 586 last x: 782 last y diff: 0 last z: 586 rot x: 0 rot y: 4.33027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3616 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3617 Footprint: Minimap: active: true x: 854 z: 626 Obstruction: active: true moving: false control group: 3617 control group 2: 0 tag: 5979 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 626 last x: 854 last y diff: 0 last z: 626 rot x: 0 rot y: 4.076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3617 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3618 Footprint: Minimap: active: true x: 758 z: 566 Obstruction: active: true moving: false control group: 3618 control group 2: 0 tag: 5701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 566 last x: 758 last y diff: 0 last z: 566 rot x: 0 rot y: 0.11983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3618 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3619 Footprint: Minimap: active: true x: 762 z: 578 Obstruction: active: true moving: false control group: 3619 control group 2: 0 tag: 5715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 578 last x: 762 last y diff: 0 last z: 578 rot x: 0 rot y: 0.87534 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3619 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3620 Footprint: Minimap: active: true x: 766 z: 558 Obstruction: active: true moving: false control group: 3620 control group 2: 0 tag: 5723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 558 last x: 766 last y diff: 0 last z: 558 rot x: 0 rot y: 0.03266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3620 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3621 Footprint: Minimap: active: true x: 818 z: 582 Obstruction: active: true moving: false control group: 3621 control group 2: 0 tag: 5883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 582 last x: 818 last y diff: 0 last z: 582 rot x: 0 rot y: 4.01267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3621 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3622 Footprint: Minimap: active: true x: 822 z: 586 Obstruction: active: true moving: false control group: 3622 control group 2: 0 tag: 5897 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 586 last x: 822 last y diff: 0 last z: 586 rot x: 0 rot y: 4.64228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3622 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3623 Footprint: Minimap: active: true x: 826 z: 590 Obstruction: active: true moving: false control group: 3623 control group 2: 0 tag: 5915 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 590 last x: 826 last y diff: 0 last z: 590 rot x: 0 rot y: 4.68064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3623 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3624 Footprint: Minimap: active: true x: 810 z: 566 Obstruction: active: true moving: false control group: 3624 control group 2: 0 tag: 5863 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 566 last x: 810 last y diff: 0 last z: 566 rot x: 0 rot y: 0.61237 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3624 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3625 Footprint: Minimap: active: true x: 818 z: 642 Obstruction: active: true moving: false control group: 3625 control group 2: 0 tag: 5893 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 642 last x: 818 last y diff: 0 last z: 642 rot x: 0 rot y: 2.79616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3625 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3626 Footprint: Minimap: active: true x: 822 z: 638 Obstruction: active: true moving: false control group: 3626 control group 2: 0 tag: 5907 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 638 last x: 822 last y diff: 0 last z: 638 rot x: 0 rot y: 1.44152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3626 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3627 Footprint: Minimap: active: true x: 830 z: 630 Obstruction: active: true moving: false control group: 3627 control group 2: 0 tag: 5931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 630 last x: 830 last y diff: 0 last z: 630 rot x: 0 rot y: 1.60843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3627 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3628 Footprint: Minimap: active: true x: 802 z: 638 Obstruction: active: true moving: false control group: 3628 control group 2: 0 tag: 5843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 638 last x: 802 last y diff: 0 last z: 638 rot x: 0 rot y: 4.84188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3628 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3629 Footprint: Minimap: active: true x: 814 z: 638 Obstruction: active: true moving: false control group: 3629 control group 2: 0 tag: 5877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 638 last x: 814 last y diff: 0 last z: 638 rot x: 0 rot y: 0.36905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3629 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3630 Footprint: Minimap: active: true x: 782 z: 602 Obstruction: active: true moving: false control group: 3630 control group 2: 0 tag: 5771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 602 last x: 782 last y diff: 0 last z: 602 rot x: 0 rot y: 0.17403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3630 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3631 Footprint: Minimap: active: true x: 786 z: 586 Obstruction: active: true moving: false control group: 3631 control group 2: 0 tag: 5785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 586 last x: 786 last y diff: 0 last z: 586 rot x: 0 rot y: 1.85634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3631 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3632 Footprint: Minimap: active: true x: 794 z: 554 Obstruction: active: true moving: false control group: 3632 control group 2: 0 tag: 5807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 554 last x: 794 last y diff: 0 last z: 554 rot x: 0 rot y: 5.76853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3632 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3633 Footprint: Minimap: active: true x: 798 z: 562 Obstruction: active: true moving: false control group: 3633 control group 2: 0 tag: 5819 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 562 last x: 798 last y diff: 0 last z: 562 rot x: 0 rot y: 1.59186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3633 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3634 Footprint: Minimap: active: true x: 806 z: 562 Obstruction: active: true moving: false control group: 3634 control group 2: 0 tag: 5845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 562 last x: 806 last y diff: 0 last z: 562 rot x: 0 rot y: 0.28676 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3634 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3635 Footprint: Minimap: active: true x: 774 z: 562 Obstruction: active: true moving: false control group: 3635 control group 2: 0 tag: 5743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 562 last x: 774 last y diff: 0 last z: 562 rot x: 0 rot y: 2.76136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3635 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3636 Footprint: Minimap: active: true x: 786 z: 554 Obstruction: active: true moving: false control group: 3636 control group 2: 0 tag: 5779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 554 last x: 786 last y diff: 0 last z: 554 rot x: 0 rot y: 4.05738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3636 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3637 Footprint: Minimap: active: true x: 778 z: 606 Obstruction: active: true moving: false control group: 3637 control group 2: 0 tag: 5755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 606 last x: 778 last y diff: 0 last z: 606 rot x: 0 rot y: 0.81342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3637 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3638 Footprint: Minimap: active: true x: 778 z: 614 Obstruction: active: true moving: false control group: 3638 control group 2: 0 tag: 5757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 614 last x: 778 last y diff: 0 last z: 614 rot x: 0 rot y: 4.13871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3638 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3639 Footprint: Minimap: active: true x: 782 z: 578 Obstruction: active: true moving: false control group: 3639 control group 2: 0 tag: 5765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 578 last x: 782 last y diff: 0 last z: 578 rot x: 0 rot y: 3.70813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3639 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3640 Footprint: Minimap: active: true x: 786 z: 578 Obstruction: active: true moving: false control group: 3640 control group 2: 0 tag: 5783 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 578 last x: 786 last y diff: 0 last z: 578 rot x: 0 rot y: 0.29728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3640 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3641 Footprint: Minimap: active: true x: 786 z: 622 Obstruction: active: true moving: false control group: 3641 control group 2: 0 tag: 5793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 622 last x: 786 last y diff: 0 last z: 622 rot x: 0 rot y: 4.4158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3641 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3642 Footprint: Minimap: active: true x: 790 z: 626 Obstruction: active: true moving: false control group: 3642 control group 2: 0 tag: 5805 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 626 last x: 790 last y diff: 0 last z: 626 rot x: 0 rot y: 5.09025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3642 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3643 Footprint: Minimap: active: true x: 810 z: 578 Obstruction: active: true moving: false control group: 3643 control group 2: 0 tag: 5865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 578 last x: 810 last y diff: 0 last z: 578 rot x: 0 rot y: 4.73594 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3643 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3644 Footprint: Minimap: active: true x: 818 z: 594 Obstruction: active: true moving: false control group: 3644 control group 2: 0 tag: 5885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 594 last x: 818 last y diff: 0 last z: 594 rot x: 0 rot y: 2.89464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3644 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3645 Footprint: Minimap: active: true x: 822 z: 598 Obstruction: active: true moving: false control group: 3645 control group 2: 0 tag: 5899 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 598 last x: 822 last y diff: 0 last z: 598 rot x: 0 rot y: 4.54036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3645 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3646 Footprint: Minimap: active: true x: 826 z: 630 Obstruction: active: true moving: false control group: 3646 control group 2: 0 tag: 5923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 630 last x: 826 last y diff: 0 last z: 630 rot x: 0 rot y: 5.3268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3646 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3647 Footprint: Minimap: active: true x: 826 z: 626 Obstruction: active: true moving: false control group: 3647 control group 2: 0 tag: 5921 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 626 last x: 826 last y diff: 0 last z: 626 rot x: 0 rot y: 2.06487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3647 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3648 Footprint: Minimap: active: true x: 830 z: 626 Obstruction: active: true moving: false control group: 3648 control group 2: 0 tag: 5929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 626 last x: 830 last y diff: 0 last z: 626 rot x: 0 rot y: 1.20168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3648 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3649 Footprint: Minimap: active: true x: 830 z: 622 Obstruction: active: true moving: false control group: 3649 control group 2: 0 tag: 5927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 622 last x: 830 last y diff: 0 last z: 622 rot x: 0 rot y: 0.92986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3649 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3650 Footprint: Minimap: active: true x: 834 z: 622 Obstruction: active: true moving: false control group: 3650 control group 2: 0 tag: 5939 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 622 last x: 834 last y diff: 0 last z: 622 rot x: 0 rot y: 5.27733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3650 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3651 Footprint: Minimap: active: true x: 838 z: 614 Obstruction: active: true moving: false control group: 3651 control group 2: 0 tag: 5949 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 614 last x: 838 last y diff: 0 last z: 614 rot x: 0 rot y: 3.07964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3651 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3652 Footprint: Minimap: active: true x: 782 z: 606 Obstruction: active: true moving: false control group: 3652 control group 2: 0 tag: 5773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 606 last x: 782 last y diff: 0 last z: 606 rot x: 0 rot y: 4.07602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3652 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3653 Footprint: Minimap: active: true x: 786 z: 606 Obstruction: active: true moving: false control group: 3653 control group 2: 0 tag: 5789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 606 last x: 786 last y diff: 0 last z: 606 rot x: 0 rot y: 1.83912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3653 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3654 Footprint: Minimap: active: true x: 790 z: 606 Obstruction: active: true moving: false control group: 3654 control group 2: 0 tag: 5803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 606 last x: 790 last y diff: 0 last z: 606 rot x: 0 rot y: 5.89437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3654 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3655 Footprint: Minimap: active: true x: 794 z: 586 Obstruction: active: true moving: false control group: 3655 control group 2: 0 tag: 5813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 586 last x: 794 last y diff: 0 last z: 586 rot x: 0 rot y: 5.99624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3655 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3656 Footprint: Minimap: active: true x: 794 z: 598 Obstruction: active: true moving: false control group: 3656 control group 2: 0 tag: 5815 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 598 last x: 794 last y diff: 0 last z: 598 rot x: 0 rot y: 3.4228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3656 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3657 Footprint: Minimap: active: true x: 790 z: 554 Obstruction: active: true moving: false control group: 3657 control group 2: 0 tag: 5795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 554 last x: 790 last y diff: 0 last z: 554 rot x: 0 rot y: 1.35584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3657 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3658 Footprint: Minimap: active: true x: 790 z: 558 Obstruction: active: true moving: false control group: 3658 control group 2: 0 tag: 5797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 558 last x: 790 last y diff: 0 last z: 558 rot x: 0 rot y: 2.24119 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3658 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3659 Footprint: Minimap: active: true x: 794 z: 566 Obstruction: active: true moving: false control group: 3659 control group 2: 0 tag: 5809 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 566 last x: 794 last y diff: 0 last z: 566 rot x: 0 rot y: 2.21174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3659 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3660 Footprint: Minimap: active: true x: 782 z: 610 Obstruction: active: true moving: false control group: 3660 control group 2: 0 tag: 5775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 610 last x: 782 last y diff: 0 last z: 610 rot x: 0 rot y: 1.88865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3660 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3661 Footprint: Minimap: active: true x: 782 z: 614 Obstruction: active: true moving: false control group: 3661 control group 2: 0 tag: 5777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 614 last x: 782 last y diff: 0 last z: 614 rot x: 0 rot y: 1.68425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3661 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3662 Footprint: Minimap: active: true x: 778 z: 574 Obstruction: active: true moving: false control group: 3662 control group 2: 0 tag: 5753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 574 last x: 778 last y diff: 0 last z: 574 rot x: 0 rot y: 3.8098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3662 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3663 Footprint: Minimap: active: true x: 790 z: 574 Obstruction: active: true moving: false control group: 3663 control group 2: 0 tag: 5799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 574 last x: 790 last y diff: 0 last z: 574 rot x: 0 rot y: 5.40429 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3663 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3664 Footprint: Minimap: active: true x: 790 z: 578 Obstruction: active: true moving: false control group: 3664 control group 2: 0 tag: 5801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 578 last x: 790 last y diff: 0 last z: 578 rot x: 0 rot y: 4.14472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3664 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3665 Footprint: Minimap: active: true x: 802 z: 626 Obstruction: active: true moving: false control group: 3665 control group 2: 0 tag: 5839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 626 last x: 802 last y diff: 0 last z: 626 rot x: 0 rot y: 5.78895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3665 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3666 Footprint: Minimap: active: true x: 802 z: 630 Obstruction: active: true moving: false control group: 3666 control group 2: 0 tag: 5841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 630 last x: 802 last y diff: 0 last z: 630 rot x: 0 rot y: 4.57248 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3666 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3667 Footprint: Minimap: active: true x: 806 z: 578 Obstruction: active: true moving: false control group: 3667 control group 2: 0 tag: 5847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 578 last x: 806 last y diff: 0 last z: 578 rot x: 0 rot y: 5.31782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3667 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3668 Footprint: Minimap: active: true x: 806 z: 582 Obstruction: active: true moving: false control group: 3668 control group 2: 0 tag: 5849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 582 last x: 806 last y diff: 0 last z: 582 rot x: 0 rot y: 2.05146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3668 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3669 Footprint: Minimap: active: true x: 810 z: 586 Obstruction: active: true moving: false control group: 3669 control group 2: 0 tag: 5867 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 586 last x: 810 last y diff: 0 last z: 586 rot x: 0 rot y: 1.42025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3669 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3670 Footprint: Minimap: active: true x: 810 z: 590 Obstruction: active: true moving: false control group: 3670 control group 2: 0 tag: 5869 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 590 last x: 810 last y diff: 0 last z: 590 rot x: 0 rot y: 5.24814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3670 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3671 Footprint: Minimap: active: true x: 814 z: 598 Obstruction: active: true moving: false control group: 3671 control group 2: 0 tag: 5871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 598 last x: 814 last y diff: 0 last z: 598 rot x: 0 rot y: 5.23081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3671 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3672 Footprint: Minimap: active: true x: 818 z: 598 Obstruction: active: true moving: false control group: 3672 control group 2: 0 tag: 5887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 598 last x: 818 last y diff: 0 last z: 598 rot x: 0 rot y: 0.15168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3672 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3673 Footprint: Minimap: active: true x: 818 z: 606 Obstruction: active: true moving: false control group: 3673 control group 2: 0 tag: 5889 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 606 last x: 818 last y diff: 0 last z: 606 rot x: 0 rot y: 4.94175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3673 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3674 Footprint: Minimap: active: true x: 822 z: 610 Obstruction: active: true moving: false control group: 3674 control group 2: 0 tag: 5901 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 610 last x: 822 last y diff: 0 last z: 610 rot x: 0 rot y: 5.4058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3674 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3675 Footprint: Minimap: active: true x: 826 z: 614 Obstruction: active: true moving: false control group: 3675 control group 2: 0 tag: 5917 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 614 last x: 826 last y diff: 0 last z: 614 rot x: 0 rot y: 4.8856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3675 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3676 Footprint: Minimap: active: true x: 802 z: 574 Obstruction: active: true moving: false control group: 3676 control group 2: 0 tag: 5833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 574 last x: 802 last y diff: 0 last z: 574 rot x: 0 rot y: 5.51139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3676 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3677 Footprint: Minimap: active: true x: 826 z: 622 Obstruction: active: true moving: false control group: 3677 control group 2: 0 tag: 5919 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 622 last x: 826 last y diff: 0 last z: 622 rot x: 0 rot y: 3.45365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3677 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3678 Footprint: Minimap: active: true x: 834 z: 618 Obstruction: active: true moving: false control group: 3678 control group 2: 0 tag: 5937 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 618 last x: 834 last y diff: 0 last z: 618 rot x: 0 rot y: 3.16417 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3678 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3679 Footprint: Minimap: active: true x: 786 z: 610 Obstruction: active: true moving: false control group: 3679 control group 2: 0 tag: 5791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 610 last x: 786 last y diff: 0 last z: 610 rot x: 0 rot y: 0.22138 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3679 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3680 Footprint: Minimap: active: true x: 794 z: 610 Obstruction: active: true moving: false control group: 3680 control group 2: 0 tag: 5817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 610 last x: 794 last y diff: 0 last z: 610 rot x: 0 rot y: 0.79299 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3680 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3681 Footprint: Minimap: active: true x: 798 z: 578 Obstruction: active: true moving: false control group: 3681 control group 2: 0 tag: 5825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 578 last x: 798 last y diff: 0 last z: 578 rot x: 0 rot y: 4.72194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3681 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3682 Footprint: Minimap: active: true x: 798 z: 590 Obstruction: active: true moving: false control group: 3682 control group 2: 0 tag: 5827 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 590 last x: 798 last y diff: 0 last z: 590 rot x: 0 rot y: 0.49074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3682 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3683 Footprint: Minimap: active: true x: 786 z: 570 Obstruction: active: true moving: false control group: 3683 control group 2: 0 tag: 5781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 570 last x: 786 last y diff: 0 last z: 570 rot x: 0 rot y: 1.60764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3683 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3684 Footprint: Minimap: active: true x: 798 z: 570 Obstruction: active: true moving: false control group: 3684 control group 2: 0 tag: 5821 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 570 last x: 798 last y diff: 0 last z: 570 rot x: 0 rot y: 0.08013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3684 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3685 Footprint: Minimap: active: true x: 774 z: 570 Obstruction: active: true moving: false control group: 3685 control group 2: 0 tag: 5745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 570 last x: 774 last y diff: 0 last z: 570 rot x: 0 rot y: 0.09069 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3685 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3686 Footprint: Minimap: active: true x: 794 z: 574 Obstruction: active: true moving: false control group: 3686 control group 2: 0 tag: 5811 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 574 last x: 794 last y diff: 0 last z: 574 rot x: 0 rot y: 4.21227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3686 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3687 Footprint: Minimap: active: true x: 798 z: 618 Obstruction: active: true moving: false control group: 3687 control group 2: 0 tag: 5829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 618 last x: 798 last y diff: 0 last z: 618 rot x: 0 rot y: 0.54528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3687 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3688 Footprint: Minimap: active: true x: 806 z: 618 Obstruction: active: true moving: false control group: 3688 control group 2: 0 tag: 5859 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 618 last x: 806 last y diff: 0 last z: 618 rot x: 0 rot y: 1.1646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3688 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3689 Footprint: Minimap: active: true x: 806 z: 622 Obstruction: active: true moving: false control group: 3689 control group 2: 0 tag: 5861 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 622 last x: 806 last y diff: 0 last z: 622 rot x: 0 rot y: 5.5335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3689 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3690 Footprint: Minimap: active: true x: 806 z: 590 Obstruction: active: true moving: false control group: 3690 control group 2: 0 tag: 5851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 590 last x: 806 last y diff: 0 last z: 590 rot x: 0 rot y: 5.01519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3690 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3691 Footprint: Minimap: active: true x: 806 z: 594 Obstruction: active: true moving: false control group: 3691 control group 2: 0 tag: 5853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 594 last x: 806 last y diff: 0 last z: 594 rot x: 0 rot y: 6.24015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3691 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3692 Footprint: Minimap: active: true x: 806 z: 598 Obstruction: active: true moving: false control group: 3692 control group 2: 0 tag: 5855 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 598 last x: 806 last y diff: 0 last z: 598 rot x: 0 rot y: 3.96221 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3692 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3693 Footprint: Minimap: active: true x: 814 z: 606 Obstruction: active: true moving: false control group: 3693 control group 2: 0 tag: 5873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 606 last x: 814 last y diff: 0 last z: 606 rot x: 0 rot y: 0.2956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3693 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3694 Footprint: Minimap: active: true x: 818 z: 610 Obstruction: active: true moving: false control group: 3694 control group 2: 0 tag: 5891 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 610 last x: 818 last y diff: 0 last z: 610 rot x: 0 rot y: 2.09403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3694 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3695 Footprint: Minimap: active: true x: 822 z: 614 Obstruction: active: true moving: false control group: 3695 control group 2: 0 tag: 5903 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 614 last x: 822 last y diff: 0 last z: 614 rot x: 0 rot y: 4.47748 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3695 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3696 Footprint: Minimap: active: true x: 822 z: 618 Obstruction: active: true moving: false control group: 3696 control group 2: 0 tag: 5905 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 618 last x: 822 last y diff: 0 last z: 618 rot x: 0 rot y: 1.49273 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3696 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3697 Footprint: Minimap: active: true x: 798 z: 574 Obstruction: active: true moving: false control group: 3697 control group 2: 0 tag: 5823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 574 last x: 798 last y diff: 0 last z: 574 rot x: 0 rot y: 3.57012 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3697 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3698 Footprint: Minimap: active: true x: 802 z: 606 Obstruction: active: true moving: false control group: 3698 control group 2: 0 tag: 5835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 606 last x: 802 last y diff: 0 last z: 606 rot x: 0 rot y: 5.0118 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3698 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3699 Footprint: Minimap: active: true x: 802 z: 610 Obstruction: active: true moving: false control group: 3699 control group 2: 0 tag: 5837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 610 last x: 802 last y diff: 0 last z: 610 rot x: 0 rot y: 0.91572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3699 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3700 Footprint: Minimap: active: true x: 806 z: 614 Obstruction: active: true moving: false control group: 3700 control group 2: 0 tag: 5857 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 614 last x: 806 last y diff: 0 last z: 614 rot x: 0 rot y: 2.30353 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3700 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3701 Footprint: Minimap: active: true x: 814 z: 614 Obstruction: active: true moving: false control group: 3701 control group 2: 0 tag: 5875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 614 last x: 814 last y diff: 0 last z: 614 rot x: 0 rot y: 4.37989 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3701 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3702 Footprint: Minimap: active: true x: 898 z: 342 Obstruction: active: true moving: false control group: 3702 control group 2: 0 tag: 6379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 342 last x: 898 last y diff: 0 last z: 342 rot x: 0 rot y: 3.44713 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3702 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3703 Footprint: Minimap: active: true x: 902 z: 346 Obstruction: active: true moving: false control group: 3703 control group 2: 0 tag: 6433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 346 last x: 902 last y diff: 0 last z: 346 rot x: 0 rot y: 2.54628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3703 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3704 Footprint: Minimap: active: true x: 902 z: 354 Obstruction: active: true moving: false control group: 3704 control group 2: 0 tag: 6435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 354 last x: 902 last y diff: 0 last z: 354 rot x: 0 rot y: 6.26604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3704 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3705 Footprint: Minimap: active: true x: 906 z: 294 Obstruction: active: true moving: false control group: 3705 control group 2: 0 tag: 6479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 294 last x: 906 last y diff: 0 last z: 294 rot x: 0 rot y: 0.76526 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3705 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3706 Footprint: Minimap: active: true x: 906 z: 298 Obstruction: active: true moving: false control group: 3706 control group 2: 0 tag: 6481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 298 last x: 906 last y diff: 0 last z: 298 rot x: 0 rot y: 3.10106 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3706 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3707 Footprint: Minimap: active: true x: 910 z: 282 Obstruction: active: true moving: false control group: 3707 control group 2: 0 tag: 6555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 282 last x: 910 last y diff: 0 last z: 282 rot x: 0 rot y: 1.87005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3707 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3708 Footprint: Minimap: active: true x: 938 z: 342 Obstruction: active: true moving: false control group: 3708 control group 2: 0 tag: 6883 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 342 last x: 938 last y diff: 0 last z: 342 rot x: 0 rot y: 2.55066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3708 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3709 Footprint: Minimap: active: true x: 946 z: 370 Obstruction: active: true moving: false control group: 3709 control group 2: 0 tag: 6973 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 370 last x: 946 last y diff: 0 last z: 370 rot x: 0 rot y: 3.29982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3709 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3710 Footprint: Minimap: active: true x: 942 z: 354 Obstruction: active: true moving: false control group: 3710 control group 2: 0 tag: 6935 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 354 last x: 942 last y diff: 0 last z: 354 rot x: 0 rot y: 5.2786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3710 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3711 Footprint: Minimap: active: true x: 878 z: 318 Obstruction: active: true moving: false control group: 3711 control group 2: 0 tag: 6161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 318 last x: 878 last y diff: 0 last z: 318 rot x: 0 rot y: 5.62728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3711 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3712 Footprint: Minimap: active: true x: 886 z: 318 Obstruction: active: true moving: false control group: 3712 control group 2: 0 tag: 6231 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 318 last x: 886 last y diff: 0 last z: 318 rot x: 0 rot y: 3.9305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3712 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3713 Footprint: Minimap: active: true x: 870 z: 322 Obstruction: active: true moving: false control group: 3713 control group 2: 0 tag: 6083 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 322 last x: 870 last y diff: 0 last z: 322 rot x: 0 rot y: 5.15143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3713 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3714 Footprint: Minimap: active: true x: 862 z: 326 Obstruction: active: true moving: false control group: 3714 control group 2: 0 tag: 6011 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 326 last x: 862 last y diff: 0 last z: 326 rot x: 0 rot y: 5.52506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3714 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3715 Footprint: Minimap: active: true x: 878 z: 334 Obstruction: active: true moving: false control group: 3715 control group 2: 0 tag: 6165 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 334 last x: 878 last y diff: 0 last z: 334 rot x: 0 rot y: 4.20849 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3715 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3716 Footprint: Minimap: active: true x: 870 z: 338 Obstruction: active: true moving: false control group: 3716 control group 2: 0 tag: 6085 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 338 last x: 870 last y diff: 0 last z: 338 rot x: 0 rot y: 3.13181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3716 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3717 Footprint: Minimap: active: true x: 910 z: 366 Obstruction: active: true moving: false control group: 3717 control group 2: 0 tag: 6565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 366 last x: 910 last y diff: 0 last z: 366 rot x: 0 rot y: 1.02132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3717 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3718 Footprint: Minimap: active: true x: 946 z: 310 Obstruction: active: true moving: false control group: 3718 control group 2: 0 tag: 6969 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 310 last x: 946 last y diff: 0 last z: 310 rot x: 0 rot y: 3.85943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3718 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3719 Footprint: Minimap: active: true x: 950 z: 310 Obstruction: active: true moving: false control group: 3719 control group 2: 0 tag: 7001 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 310 last x: 950 last y diff: 0 last z: 310 rot x: 0 rot y: 3.40758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3719 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3720 Footprint: Minimap: active: true x: 954 z: 310 Obstruction: active: true moving: false control group: 3720 control group 2: 0 tag: 7027 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 310 last x: 954 last y diff: 0 last z: 310 rot x: 0 rot y: 2.17454 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3720 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3721 Footprint: Minimap: active: true x: 954 z: 338 Obstruction: active: true moving: false control group: 3721 control group 2: 0 tag: 7031 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 338 last x: 954 last y diff: 0 last z: 338 rot x: 0 rot y: 5.94993 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3721 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3722 Footprint: Minimap: active: true x: 862 z: 334 Obstruction: active: true moving: false control group: 3722 control group 2: 0 tag: 6013 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 334 last x: 862 last y diff: 0 last z: 334 rot x: 0 rot y: 1.46209 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3722 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3723 Footprint: Minimap: active: true x: 866 z: 334 Obstruction: active: true moving: false control group: 3723 control group 2: 0 tag: 6049 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 334 last x: 866 last y diff: 0 last z: 334 rot x: 0 rot y: 2.55344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3723 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3724 Footprint: Minimap: active: true x: 958 z: 314 Obstruction: active: true moving: false control group: 3724 control group 2: 0 tag: 7057 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 314 last x: 958 last y diff: 0 last z: 314 rot x: 0 rot y: 4.11316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3724 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3725 Footprint: Minimap: active: true x: 958 z: 318 Obstruction: active: true moving: false control group: 3725 control group 2: 0 tag: 7059 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 318 last x: 958 last y diff: 0 last z: 318 rot x: 0 rot y: 1.19892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3725 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3726 Footprint: Minimap: active: true x: 958 z: 326 Obstruction: active: true moving: false control group: 3726 control group 2: 0 tag: 7061 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 326 last x: 958 last y diff: 0 last z: 326 rot x: 0 rot y: 0.19918 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3726 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3727 Footprint: Minimap: active: true x: 938 z: 282 Obstruction: active: true moving: false control group: 3727 control group 2: 0 tag: 6871 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 282 last x: 938 last y diff: 0 last z: 282 rot x: 0 rot y: 3.37563 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3727 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3728 Footprint: Minimap: active: true x: 942 z: 282 Obstruction: active: true moving: false control group: 3728 control group 2: 0 tag: 6923 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 282 last x: 942 last y diff: 0 last z: 282 rot x: 0 rot y: 3.45829 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3728 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3729 Footprint: Minimap: active: true x: 942 z: 290 Obstruction: active: true moving: false control group: 3729 control group 2: 0 tag: 6925 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 290 last x: 942 last y diff: 0 last z: 290 rot x: 0 rot y: 4.73246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3729 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3730 Footprint: Minimap: active: true x: 942 z: 294 Obstruction: active: true moving: false control group: 3730 control group 2: 0 tag: 6927 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 294 last x: 942 last y diff: 0 last z: 294 rot x: 0 rot y: 5.29293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3730 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3731 Footprint: Minimap: active: true x: 886 z: 334 Obstruction: active: true moving: false control group: 3731 control group 2: 0 tag: 6233 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 334 last x: 886 last y diff: 0 last z: 334 rot x: 0 rot y: 0.54102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3731 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3732 Footprint: Minimap: active: true x: 902 z: 342 Obstruction: active: true moving: false control group: 3732 control group 2: 0 tag: 6431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 342 last x: 902 last y diff: 0 last z: 342 rot x: 0 rot y: 4.87063 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3732 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3733 Footprint: Minimap: active: true x: 906 z: 342 Obstruction: active: true moving: false control group: 3733 control group 2: 0 tag: 6499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 342 last x: 906 last y diff: 0 last z: 342 rot x: 0 rot y: 1.03202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3733 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3734 Footprint: Minimap: active: true x: 906 z: 350 Obstruction: active: true moving: false control group: 3734 control group 2: 0 tag: 6501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 350 last x: 906 last y diff: 0 last z: 350 rot x: 0 rot y: 1.5864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3734 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3735 Footprint: Minimap: active: true x: 910 z: 354 Obstruction: active: true moving: false control group: 3735 control group 2: 0 tag: 6563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 354 last x: 910 last y diff: 0 last z: 354 rot x: 0 rot y: 1.72898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3735 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3736 Footprint: Minimap: active: true x: 898 z: 310 Obstruction: active: true moving: false control group: 3736 control group 2: 0 tag: 6375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 310 last x: 898 last y diff: 0 last z: 310 rot x: 0 rot y: 1.72194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3736 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3737 Footprint: Minimap: active: true x: 906 z: 302 Obstruction: active: true moving: false control group: 3737 control group 2: 0 tag: 6483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 302 last x: 906 last y diff: 0 last z: 302 rot x: 0 rot y: 5.28365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3737 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3738 Footprint: Minimap: active: true x: 906 z: 306 Obstruction: active: true moving: false control group: 3738 control group 2: 0 tag: 6485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 306 last x: 906 last y diff: 0 last z: 306 rot x: 0 rot y: 1.01374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3738 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3739 Footprint: Minimap: active: true x: 890 z: 318 Obstruction: active: true moving: false control group: 3739 control group 2: 0 tag: 6273 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 318 last x: 890 last y diff: 0 last z: 318 rot x: 0 rot y: 2.98418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3739 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3740 Footprint: Minimap: active: true x: 934 z: 362 Obstruction: active: true moving: false control group: 3740 control group 2: 0 tag: 6853 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 362 last x: 934 last y diff: 0 last z: 362 rot x: 0 rot y: 3.30639 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3740 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3741 Footprint: Minimap: active: true x: 938 z: 338 Obstruction: active: true moving: false control group: 3741 control group 2: 0 tag: 6881 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 338 last x: 938 last y diff: 0 last z: 338 rot x: 0 rot y: 4.30092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3741 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3742 Footprint: Minimap: active: true x: 934 z: 354 Obstruction: active: true moving: false control group: 3742 control group 2: 0 tag: 6849 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 354 last x: 934 last y diff: 0 last z: 354 rot x: 0 rot y: 1.29564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3742 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3743 Footprint: Minimap: active: true x: 938 z: 354 Obstruction: active: true moving: false control group: 3743 control group 2: 0 tag: 6885 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 354 last x: 938 last y diff: 0 last z: 354 rot x: 0 rot y: 0.07107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3743 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3744 Footprint: Minimap: active: true x: 938 z: 358 Obstruction: active: true moving: false control group: 3744 control group 2: 0 tag: 6887 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 358 last x: 938 last y diff: 0 last z: 358 rot x: 0 rot y: 4.66263 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3744 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3745 Footprint: Minimap: active: true x: 874 z: 330 Obstruction: active: true moving: false control group: 3745 control group 2: 0 tag: 6127 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 330 last x: 874 last y diff: 0 last z: 330 rot x: 0 rot y: 5.47281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3745 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3746 Footprint: Minimap: active: true x: 878 z: 330 Obstruction: active: true moving: false control group: 3746 control group 2: 0 tag: 6163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 330 last x: 878 last y diff: 0 last z: 330 rot x: 0 rot y: 3.18921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3746 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3747 Footprint: Minimap: active: true x: 926 z: 282 Obstruction: active: true moving: false control group: 3747 control group 2: 0 tag: 6751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 282 last x: 926 last y diff: 0 last z: 282 rot x: 0 rot y: 5.40893 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3747 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3748 Footprint: Minimap: active: true x: 950 z: 314 Obstruction: active: true moving: false control group: 3748 control group 2: 0 tag: 7003 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 314 last x: 950 last y diff: 0 last z: 314 rot x: 0 rot y: 2.33974 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3748 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3749 Footprint: Minimap: active: true x: 950 z: 330 Obstruction: active: true moving: false control group: 3749 control group 2: 0 tag: 7005 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 330 last x: 950 last y diff: 0 last z: 330 rot x: 0 rot y: 5.1638 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3749 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3750 Footprint: Minimap: active: true x: 954 z: 322 Obstruction: active: true moving: false control group: 3750 control group 2: 0 tag: 7029 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 322 last x: 954 last y diff: 0 last z: 322 rot x: 0 rot y: 4.11759 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3750 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3751 Footprint: Minimap: active: true x: 934 z: 282 Obstruction: active: true moving: false control group: 3751 control group 2: 0 tag: 6841 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 282 last x: 934 last y diff: 0 last z: 282 rot x: 0 rot y: 0.73176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3751 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3752 Footprint: Minimap: active: true x: 934 z: 286 Obstruction: active: true moving: false control group: 3752 control group 2: 0 tag: 6843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 286 last x: 934 last y diff: 0 last z: 286 rot x: 0 rot y: 5.30658 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3752 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3753 Footprint: Minimap: active: true x: 938 z: 286 Obstruction: active: true moving: false control group: 3753 control group 2: 0 tag: 6873 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 286 last x: 938 last y diff: 0 last z: 286 rot x: 0 rot y: 3.8814 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3753 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3754 Footprint: Minimap: active: true x: 902 z: 330 Obstruction: active: true moving: false control group: 3754 control group 2: 0 tag: 6429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 330 last x: 902 last y diff: 0 last z: 330 rot x: 0 rot y: 4.6615 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3754 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3755 Footprint: Minimap: active: true x: 906 z: 334 Obstruction: active: true moving: false control group: 3755 control group 2: 0 tag: 6495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 334 last x: 906 last y diff: 0 last z: 334 rot x: 0 rot y: 1.16903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3755 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3756 Footprint: Minimap: active: true x: 906 z: 338 Obstruction: active: true moving: false control group: 3756 control group 2: 0 tag: 6497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 338 last x: 906 last y diff: 0 last z: 338 rot x: 0 rot y: 6.27608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3756 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3757 Footprint: Minimap: active: true x: 914 z: 354 Obstruction: active: true moving: false control group: 3757 control group 2: 0 tag: 6619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 354 last x: 914 last y diff: 0 last z: 354 rot x: 0 rot y: 3.49903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3757 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3758 Footprint: Minimap: active: true x: 906 z: 310 Obstruction: active: true moving: false control group: 3758 control group 2: 0 tag: 6487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 310 last x: 906 last y diff: 0 last z: 310 rot x: 0 rot y: 0.54044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3758 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3759 Footprint: Minimap: active: true x: 906 z: 314 Obstruction: active: true moving: false control group: 3759 control group 2: 0 tag: 6489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 314 last x: 906 last y diff: 0 last z: 314 rot x: 0 rot y: 3.76275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3759 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3760 Footprint: Minimap: active: true x: 910 z: 310 Obstruction: active: true moving: false control group: 3760 control group 2: 0 tag: 6557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 310 last x: 910 last y diff: 0 last z: 310 rot x: 0 rot y: 5.87401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3760 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3761 Footprint: Minimap: active: true x: 914 z: 298 Obstruction: active: true moving: false control group: 3761 control group 2: 0 tag: 6609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 298 last x: 914 last y diff: 0 last z: 298 rot x: 0 rot y: 0.59392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3761 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3762 Footprint: Minimap: active: true x: 914 z: 302 Obstruction: active: true moving: false control group: 3762 control group 2: 0 tag: 6611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 302 last x: 914 last y diff: 0 last z: 302 rot x: 0 rot y: 5.79305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3762 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3763 Footprint: Minimap: active: true x: 898 z: 318 Obstruction: active: true moving: false control group: 3763 control group 2: 0 tag: 6377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 318 last x: 898 last y diff: 0 last z: 318 rot x: 0 rot y: 6.26027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3763 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3764 Footprint: Minimap: active: true x: 918 z: 290 Obstruction: active: true moving: false control group: 3764 control group 2: 0 tag: 6649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 290 last x: 918 last y diff: 0 last z: 290 rot x: 0 rot y: 3.19893 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3764 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3765 Footprint: Minimap: active: true x: 922 z: 358 Obstruction: active: true moving: false control group: 3765 control group 2: 0 tag: 6711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 358 last x: 922 last y diff: 0 last z: 358 rot x: 0 rot y: 2.94657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3765 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3766 Footprint: Minimap: active: true x: 930 z: 358 Obstruction: active: true moving: false control group: 3766 control group 2: 0 tag: 6803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 358 last x: 930 last y diff: 0 last z: 358 rot x: 0 rot y: 0.47701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3766 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3767 Footprint: Minimap: active: true x: 934 z: 358 Obstruction: active: true moving: false control group: 3767 control group 2: 0 tag: 6851 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 358 last x: 934 last y diff: 0 last z: 358 rot x: 0 rot y: 3.56972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3767 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3768 Footprint: Minimap: active: true x: 930 z: 334 Obstruction: active: true moving: false control group: 3768 control group 2: 0 tag: 6793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 334 last x: 930 last y diff: 0 last z: 334 rot x: 0 rot y: 0.54877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3768 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3769 Footprint: Minimap: active: true x: 930 z: 338 Obstruction: active: true moving: false control group: 3769 control group 2: 0 tag: 6795 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 338 last x: 930 last y diff: 0 last z: 338 rot x: 0 rot y: 2.39838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3769 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3770 Footprint: Minimap: active: true x: 930 z: 342 Obstruction: active: true moving: false control group: 3770 control group 2: 0 tag: 6797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 342 last x: 930 last y diff: 0 last z: 342 rot x: 0 rot y: 1.17107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3770 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3771 Footprint: Minimap: active: true x: 938 z: 334 Obstruction: active: true moving: false control group: 3771 control group 2: 0 tag: 6879 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 334 last x: 938 last y diff: 0 last z: 334 rot x: 0 rot y: 3.63033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3771 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3772 Footprint: Minimap: active: true x: 930 z: 346 Obstruction: active: true moving: false control group: 3772 control group 2: 0 tag: 6799 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 346 last x: 930 last y diff: 0 last z: 346 rot x: 0 rot y: 3.84408 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3772 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3773 Footprint: Minimap: active: true x: 930 z: 350 Obstruction: active: true moving: false control group: 3773 control group 2: 0 tag: 6801 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 350 last x: 930 last y diff: 0 last z: 350 rot x: 0 rot y: 0.4282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3773 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3774 Footprint: Minimap: active: true x: 942 z: 334 Obstruction: active: true moving: false control group: 3774 control group 2: 0 tag: 6933 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 334 last x: 942 last y diff: 0 last z: 334 rot x: 0 rot y: 6.1474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3774 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3775 Footprint: Minimap: active: true x: 890 z: 326 Obstruction: active: true moving: false control group: 3775 control group 2: 0 tag: 6275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 326 last x: 890 last y diff: 0 last z: 326 rot x: 0 rot y: 0.76291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3775 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3776 Footprint: Minimap: active: true x: 894 z: 326 Obstruction: active: true moving: false control group: 3776 control group 2: 0 tag: 6319 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 326 last x: 894 last y diff: 0 last z: 326 rot x: 0 rot y: 5.0929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3776 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3777 Footprint: Minimap: active: true x: 930 z: 294 Obstruction: active: true moving: false control group: 3777 control group 2: 0 tag: 6785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 294 last x: 930 last y diff: 0 last z: 294 rot x: 0 rot y: 5.82416 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3777 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3778 Footprint: Minimap: active: true x: 930 z: 310 Obstruction: active: true moving: false control group: 3778 control group 2: 0 tag: 6787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 310 last x: 930 last y diff: 0 last z: 310 rot x: 0 rot y: 0.64794 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3778 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3779 Footprint: Minimap: active: true x: 934 z: 318 Obstruction: active: true moving: false control group: 3779 control group 2: 0 tag: 6845 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 318 last x: 934 last y diff: 0 last z: 318 rot x: 0 rot y: 3.90528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3779 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3780 Footprint: Minimap: active: true x: 946 z: 326 Obstruction: active: true moving: false control group: 3780 control group 2: 0 tag: 6971 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 326 last x: 946 last y diff: 0 last z: 326 rot x: 0 rot y: 4.52198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3780 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3781 Footprint: Minimap: active: true x: 906 z: 326 Obstruction: active: true moving: false control group: 3781 control group 2: 0 tag: 6491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 326 last x: 906 last y diff: 0 last z: 326 rot x: 0 rot y: 0.41124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3781 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3782 Footprint: Minimap: active: true x: 906 z: 330 Obstruction: active: true moving: false control group: 3782 control group 2: 0 tag: 6493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 330 last x: 906 last y diff: 0 last z: 330 rot x: 0 rot y: 1.3148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3782 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3783 Footprint: Minimap: active: true x: 910 z: 334 Obstruction: active: true moving: false control group: 3783 control group 2: 0 tag: 6561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 334 last x: 910 last y diff: 0 last z: 334 rot x: 0 rot y: 5.68477 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3783 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3784 Footprint: Minimap: active: true x: 918 z: 350 Obstruction: active: true moving: false control group: 3784 control group 2: 0 tag: 6663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 350 last x: 918 last y diff: 0 last z: 350 rot x: 0 rot y: 3.58907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3784 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3785 Footprint: Minimap: active: true x: 914 z: 310 Obstruction: active: true moving: false control group: 3785 control group 2: 0 tag: 6613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 310 last x: 914 last y diff: 0 last z: 310 rot x: 0 rot y: 3.47013 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3785 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3786 Footprint: Minimap: active: true x: 914 z: 314 Obstruction: active: true moving: false control group: 3786 control group 2: 0 tag: 6615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 314 last x: 914 last y diff: 0 last z: 314 rot x: 0 rot y: 5.72388 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3786 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3787 Footprint: Minimap: active: true x: 918 z: 302 Obstruction: active: true moving: false control group: 3787 control group 2: 0 tag: 6651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 302 last x: 918 last y diff: 0 last z: 302 rot x: 0 rot y: 0.88099 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3787 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3788 Footprint: Minimap: active: true x: 902 z: 322 Obstruction: active: true moving: false control group: 3788 control group 2: 0 tag: 6427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 322 last x: 902 last y diff: 0 last z: 322 rot x: 0 rot y: 4.3279 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3788 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3789 Footprint: Minimap: active: true x: 934 z: 330 Obstruction: active: true moving: false control group: 3789 control group 2: 0 tag: 6847 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 330 last x: 934 last y diff: 0 last z: 330 rot x: 0 rot y: 6.01171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3789 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3790 Footprint: Minimap: active: true x: 942 z: 330 Obstruction: active: true moving: false control group: 3790 control group 2: 0 tag: 6931 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 330 last x: 942 last y diff: 0 last z: 330 rot x: 0 rot y: 2.77633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3790 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3791 Footprint: Minimap: active: true x: 926 z: 350 Obstruction: active: true moving: false control group: 3791 control group 2: 0 tag: 6753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 350 last x: 926 last y diff: 0 last z: 350 rot x: 0 rot y: 2.53107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3791 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3792 Footprint: Minimap: active: true x: 930 z: 318 Obstruction: active: true moving: false control group: 3792 control group 2: 0 tag: 6789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 318 last x: 930 last y diff: 0 last z: 318 rot x: 0 rot y: 4.72284 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3792 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3793 Footprint: Minimap: active: true x: 930 z: 322 Obstruction: active: true moving: false control group: 3793 control group 2: 0 tag: 6791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 322 last x: 930 last y diff: 0 last z: 322 rot x: 0 rot y: 1.22448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3793 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3794 Footprint: Minimap: active: true x: 938 z: 322 Obstruction: active: true moving: false control group: 3794 control group 2: 0 tag: 6875 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 322 last x: 938 last y diff: 0 last z: 322 rot x: 0 rot y: 4.35903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3794 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3795 Footprint: Minimap: active: true x: 942 z: 326 Obstruction: active: true moving: false control group: 3795 control group 2: 0 tag: 6929 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 326 last x: 942 last y diff: 0 last z: 326 rot x: 0 rot y: 2.31025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3795 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3796 Footprint: Minimap: active: true x: 910 z: 322 Obstruction: active: true moving: false control group: 3796 control group 2: 0 tag: 6559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 322 last x: 910 last y diff: 0 last z: 322 rot x: 0 rot y: 1.84891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3796 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3797 Footprint: Minimap: active: true x: 918 z: 330 Obstruction: active: true moving: false control group: 3797 control group 2: 0 tag: 6657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 330 last x: 918 last y diff: 0 last z: 330 rot x: 0 rot y: 2.99912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3797 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3798 Footprint: Minimap: active: true x: 918 z: 334 Obstruction: active: true moving: false control group: 3798 control group 2: 0 tag: 6659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 334 last x: 918 last y diff: 0 last z: 334 rot x: 0 rot y: 0.47667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3798 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3799 Footprint: Minimap: active: true x: 918 z: 342 Obstruction: active: true moving: false control group: 3799 control group 2: 0 tag: 6661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 342 last x: 918 last y diff: 0 last z: 342 rot x: 0 rot y: 1.62291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3799 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3800 Footprint: Minimap: active: true x: 922 z: 346 Obstruction: active: true moving: false control group: 3800 control group 2: 0 tag: 6707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 346 last x: 922 last y diff: 0 last z: 346 rot x: 0 rot y: 2.08877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3800 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3801 Footprint: Minimap: active: true x: 922 z: 350 Obstruction: active: true moving: false control group: 3801 control group 2: 0 tag: 6709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 350 last x: 922 last y diff: 0 last z: 350 rot x: 0 rot y: 3.60898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3801 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3802 Footprint: Minimap: active: true x: 914 z: 322 Obstruction: active: true moving: false control group: 3802 control group 2: 0 tag: 6617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 322 last x: 914 last y diff: 0 last z: 322 rot x: 0 rot y: 5.52421 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3802 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3803 Footprint: Minimap: active: true x: 918 z: 314 Obstruction: active: true moving: false control group: 3803 control group 2: 0 tag: 6653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 314 last x: 918 last y diff: 0 last z: 314 rot x: 0 rot y: 4.1853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3803 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3804 Footprint: Minimap: active: true x: 922 z: 326 Obstruction: active: true moving: false control group: 3804 control group 2: 0 tag: 6705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 326 last x: 922 last y diff: 0 last z: 326 rot x: 0 rot y: 3.76308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3804 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3805 Footprint: Minimap: active: true x: 938 z: 326 Obstruction: active: true moving: false control group: 3805 control group 2: 0 tag: 6877 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 326 last x: 938 last y diff: 0 last z: 326 rot x: 0 rot y: 5.51925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3805 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3806 Footprint: Minimap: active: true x: 918 z: 326 Obstruction: active: true moving: false control group: 3806 control group 2: 0 tag: 6655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 326 last x: 918 last y diff: 0 last z: 326 rot x: 0 rot y: 5.18853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3806 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3807 Footprint: Minimap: active: true x: 1142 z: 994 Obstruction: active: true moving: false control group: 3807 control group 2: 0 tag: 7701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 994 last x: 1142 last y diff: 0 last z: 994 rot x: 0 rot y: 6.05866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3807 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3808 Footprint: Minimap: active: true x: 1130 z: 994 Obstruction: active: true moving: false control group: 3808 control group 2: 0 tag: 7655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 994 last x: 1130 last y diff: 0 last z: 994 rot x: 0 rot y: 1.7389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3808 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3809 Footprint: Minimap: active: true x: 1122 z: 990 Obstruction: active: true moving: false control group: 3809 control group 2: 0 tag: 7631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 990 last x: 1122 last y diff: 0 last z: 990 rot x: 0 rot y: 0.27483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3809 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3810 Footprint: Minimap: active: true x: 1134 z: 1018 Obstruction: active: true moving: false control group: 3810 control group 2: 0 tag: 7673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1018 last x: 1134 last y diff: 0 last z: 1018 rot x: 0 rot y: 3.98821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3810 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3811 Footprint: Minimap: active: true x: 1134 z: 1022 Obstruction: active: true moving: false control group: 3811 control group 2: 0 tag: 7675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1022 last x: 1134 last y diff: 0 last z: 1022 rot x: 0 rot y: 5.0966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3811 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3812 Footprint: Minimap: active: true x: 1122 z: 1034 Obstruction: active: true moving: false control group: 3812 control group 2: 0 tag: 7635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 1034 last x: 1122 last y diff: 0 last z: 1034 rot x: 0 rot y: 2.38291 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3812 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3813 Footprint: Minimap: active: true x: 1114 z: 1010 Obstruction: active: true moving: false control group: 3813 control group 2: 0 tag: 7611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 1010 last x: 1114 last y diff: 0 last z: 1010 rot x: 0 rot y: 3.42034 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3813 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3814 Footprint: Minimap: active: true x: 1118 z: 1010 Obstruction: active: true moving: false control group: 3814 control group 2: 0 tag: 7621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1010 last x: 1118 last y diff: 0 last z: 1010 rot x: 0 rot y: 0.5516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3814 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3815 Footprint: Minimap: active: true x: 1138 z: 998 Obstruction: active: true moving: false control group: 3815 control group 2: 0 tag: 7683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 998 last x: 1138 last y diff: 0 last z: 998 rot x: 0 rot y: 3.18204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3815 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3816 Footprint: Minimap: active: true x: 1142 z: 998 Obstruction: active: true moving: false control group: 3816 control group 2: 0 tag: 7703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 998 last x: 1142 last y diff: 0 last z: 998 rot x: 0 rot y: 5.38596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3816 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3817 Footprint: Minimap: active: true x: 1114 z: 994 Obstruction: active: true moving: false control group: 3817 control group 2: 0 tag: 7609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 994 last x: 1114 last y diff: 0 last z: 994 rot x: 0 rot y: 2.66105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3817 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3818 Footprint: Minimap: active: true x: 1130 z: 1010 Obstruction: active: true moving: false control group: 3818 control group 2: 0 tag: 7659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1010 last x: 1130 last y diff: 0 last z: 1010 rot x: 0 rot y: 6.04427 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3818 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3819 Footprint: Minimap: active: true x: 1138 z: 1014 Obstruction: active: true moving: false control group: 3819 control group 2: 0 tag: 7689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 1014 last x: 1138 last y diff: 0 last z: 1014 rot x: 0 rot y: 1.9632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3819 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3820 Footprint: Minimap: active: true x: 1110 z: 1006 Obstruction: active: true moving: false control group: 3820 control group 2: 0 tag: 7603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 1006 last x: 1110 last y diff: 0 last z: 1006 rot x: 0 rot y: 5.41401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3820 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3821 Footprint: Minimap: active: true x: 1142 z: 1002 Obstruction: active: true moving: false control group: 3821 control group 2: 0 tag: 7705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1002 last x: 1142 last y diff: 0 last z: 1002 rot x: 0 rot y: 0.3503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3821 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3822 Footprint: Minimap: active: true x: 1146 z: 1006 Obstruction: active: true moving: false control group: 3822 control group 2: 0 tag: 7715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 1006 last x: 1146 last y diff: 0 last z: 1006 rot x: 0 rot y: 3.63732 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3822 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3823 Footprint: Minimap: active: true x: 1134 z: 1002 Obstruction: active: true moving: false control group: 3823 control group 2: 0 tag: 7671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1002 last x: 1134 last y diff: 0 last z: 1002 rot x: 0 rot y: 1.34017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3823 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3824 Footprint: Minimap: active: true x: 1138 z: 1002 Obstruction: active: true moving: false control group: 3824 control group 2: 0 tag: 7685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 1002 last x: 1138 last y diff: 0 last z: 1002 rot x: 0 rot y: 1.8717 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3824 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3825 Footprint: Minimap: active: true x: 1130 z: 1002 Obstruction: active: true moving: false control group: 3825 control group 2: 0 tag: 7657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1002 last x: 1130 last y diff: 0 last z: 1002 rot x: 0 rot y: 0.46253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3825 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3826 Footprint: Minimap: active: true x: 1122 z: 998 Obstruction: active: true moving: false control group: 3826 control group 2: 0 tag: 7633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 998 last x: 1122 last y diff: 0 last z: 998 rot x: 0 rot y: 0.14115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3826 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3827 Footprint: Minimap: active: true x: 1138 z: 1006 Obstruction: active: true moving: false control group: 3827 control group 2: 0 tag: 7687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 1006 last x: 1138 last y diff: 0 last z: 1006 rot x: 0 rot y: 1.71068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3827 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3828 Footprint: Minimap: active: true x: 1086 z: 306 Obstruction: active: true moving: false control group: 3828 control group 2: 0 tag: 7495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 306 last x: 1086 last y diff: 0 last z: 306 rot x: 0 rot y: 2.40484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3828 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3829 Footprint: Minimap: active: true x: 1118 z: 306 Obstruction: active: true moving: false control group: 3829 control group 2: 0 tag: 7619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 306 last x: 1118 last y diff: 0 last z: 306 rot x: 0 rot y: 0.71184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3829 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3831 Footprint: Minimap: active: true x: 1066 z: 334 Obstruction: active: true moving: false control group: 3831 control group 2: 0 tag: 7369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 334 last x: 1066 last y diff: 0 last z: 334 rot x: 0 rot y: 0.30478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3831 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 179, "gatherers": [ 6644, 6646, 6712, 6713, 6714, 6558, 6559, 6557 ], "activeGatherers": [ 6646, 6712, 6713, 6714, 6558, 6559, 6557 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3832 Footprint: Minimap: active: true x: 1070 z: 330 Obstruction: active: true moving: false control group: 3832 control group 2: 0 tag: 7401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 330 last x: 1070 last y diff: 0 last z: 330 rot x: 0 rot y: 5.05217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3832 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 196, "gatherers": [ 6296, 6297, 5705, 6298, 5678, 5655, 5656, 5657 ], "activeGatherers": [ 6297, 5705, 6298, 5678, 5655, 5657 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3833 Footprint: Minimap: active: true x: 1038 z: 298 Obstruction: active: true moving: false control group: 3833 control group 2: 0 tag: 7199 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 298 last x: 1038 last y diff: 0 last z: 298 rot x: 0 rot y: 3.28602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3833 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 44, "gatherers": [ 6468, 6299, 8231, 8289, 6193, 6196, 8449 ], "activeGatherers": [ 6468, 6299, 8231, 8289, 6193, 8449 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3834 Footprint: Minimap: active: true x: 1110 z: 306 Obstruction: active: true moving: false control group: 3834 control group 2: 0 tag: 7597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 306 last x: 1110 last y diff: 0 last z: 306 rot x: 0 rot y: 6.0477 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3834 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3835 Footprint: Minimap: active: true x: 1030 z: 270 Obstruction: active: true moving: false control group: 3835 control group 2: 0 tag: 7161 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 270 last x: 1030 last y diff: 0 last z: 270 rot x: 0 rot y: 3.98485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3835 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3836 Footprint: Minimap: active: true x: 1126 z: 290 Obstruction: active: true moving: false control group: 3836 control group 2: 0 tag: 7643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 290 last x: 1126 last y diff: 0 last z: 290 rot x: 0 rot y: 6.26256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3836 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3837 Footprint: Minimap: active: true x: 1130 z: 290 Obstruction: active: true moving: false control group: 3837 control group 2: 0 tag: 7653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 290 last x: 1130 last y diff: 0 last z: 290 rot x: 0 rot y: 3.69123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3837 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3838 Footprint: Minimap: active: true x: 1054 z: 262 Obstruction: active: true moving: false control group: 3838 control group 2: 0 tag: 7275 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 262 last x: 1054 last y diff: 0 last z: 262 rot x: 0 rot y: 2.00922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3838 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3839 Footprint: Minimap: active: true x: 1090 z: 310 Obstruction: active: true moving: false control group: 3839 control group 2: 0 tag: 7515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 310 last x: 1090 last y diff: 0 last z: 310 rot x: 0 rot y: 1.37665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3839 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3840 Footprint: Minimap: active: true x: 1098 z: 314 Obstruction: active: true moving: false control group: 3840 control group 2: 0 tag: 7559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 314 last x: 1098 last y diff: 0 last z: 314 rot x: 0 rot y: 3.64037 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3840 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3841 Footprint: Minimap: active: true x: 1102 z: 314 Obstruction: active: true moving: false control group: 3841 control group 2: 0 tag: 7569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 314 last x: 1102 last y diff: 0 last z: 314 rot x: 0 rot y: 0.46836 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3841 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3844 Footprint: Minimap: active: true x: 1082 z: 238 Obstruction: active: true moving: false control group: 3844 control group 2: 0 tag: 7463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 238 last x: 1082 last y diff: 0 last z: 238 rot x: 0 rot y: 3.54172 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3844 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3845 Footprint: Minimap: active: true x: 1094 z: 238 Obstruction: active: true moving: false control group: 3845 control group 2: 0 tag: 7529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 238 last x: 1094 last y diff: 0 last z: 238 rot x: 0 rot y: 4.35769 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3845 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3846 Footprint: Minimap: active: true x: 1098 z: 246 Obstruction: active: true moving: false control group: 3846 control group 2: 0 tag: 7549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 246 last x: 1098 last y diff: 0 last z: 246 rot x: 0 rot y: 4.18706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3846 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3848 Footprint: Minimap: active: true x: 1138 z: 282 Obstruction: active: true moving: false control group: 3848 control group 2: 0 tag: 7677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 282 last x: 1138 last y diff: 0 last z: 282 rot x: 0 rot y: 5.75698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3848 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3849 Footprint: Minimap: active: true x: 1074 z: 310 Obstruction: active: true moving: false control group: 3849 control group 2: 0 tag: 7417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 310 last x: 1074 last y diff: 0 last z: 310 rot x: 0 rot y: 1.18851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3849 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 195, "gatherers": [ 8528, 7505 ], "activeGatherers": [ 8528, 7505 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3850 Footprint: Minimap: active: true x: 1074 z: 318 Obstruction: active: true moving: false control group: 3850 control group 2: 0 tag: 7419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 318 last x: 1074 last y diff: 0 last z: 318 rot x: 0 rot y: 5.52099 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3850 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 185, "gatherers": [ 6780, 6781, 8650, 8186, 7072, 252, 6779, 8601 ], "activeGatherers": [ 8650, 8186, 7072, 252, 6779, 8601 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3851 Footprint: Minimap: active: true x: 1114 z: 302 Obstruction: active: true moving: false control group: 3851 control group 2: 0 tag: 7607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 302 last x: 1114 last y diff: 0 last z: 302 rot x: 0 rot y: 1.41488 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3851 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3852 Footprint: Minimap: active: true x: 1058 z: 326 Obstruction: active: true moving: false control group: 3852 control group 2: 0 tag: 7311 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 326 last x: 1058 last y diff: 0 last z: 326 rot x: 0 rot y: 2.07808 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3852 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 33, "gatherers": [ 8291, 6374, 8707, 8648, 8527 ], "activeGatherers": [ 8291, 6374, 8707, 8648, 8527 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3853 Footprint: Minimap: active: true x: 1062 z: 330 Obstruction: active: true moving: false control group: 3853 control group 2: 0 tag: 7341 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 330 last x: 1062 last y diff: 0 last z: 330 rot x: 0 rot y: 3.37826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3853 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 173, "gatherers": [ 7348, 6895, 8529, 8708 ], "activeGatherers": [ 7348, 6895, 8529, 8708 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3854 Footprint: Minimap: active: true x: 1030 z: 274 Obstruction: active: true moving: false control group: 3854 control group 2: 0 tag: 7163 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 274 last x: 1030 last y diff: 0 last z: 274 rot x: 0 rot y: 5.6786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3854 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3855 Footprint: Minimap: active: true x: 1034 z: 274 Obstruction: active: true moving: false control group: 3855 control group 2: 0 tag: 7175 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 274 last x: 1034 last y diff: 0 last z: 274 rot x: 0 rot y: 4.9767 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3855 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3856 Footprint: Minimap: active: true x: 1042 z: 290 Obstruction: active: true moving: false control group: 3856 control group 2: 0 tag: 7217 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 290 last x: 1042 last y diff: 0 last z: 290 rot x: 0 rot y: 1.24732 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3856 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3857 Footprint: Minimap: active: true x: 1110 z: 302 Obstruction: active: true moving: false control group: 3857 control group 2: 0 tag: 7595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 302 last x: 1110 last y diff: 0 last z: 302 rot x: 0 rot y: 0.6838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3857 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3858 Footprint: Minimap: active: true x: 1034 z: 270 Obstruction: active: true moving: false control group: 3858 control group 2: 0 tag: 7173 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 270 last x: 1034 last y diff: 0 last z: 270 rot x: 0 rot y: 5.97024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3858 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3859 Footprint: Minimap: active: true x: 1082 z: 242 Obstruction: active: true moving: false control group: 3859 control group 2: 0 tag: 7465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 242 last x: 1082 last y diff: 0 last z: 242 rot x: 0 rot y: 0.51374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3859 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3860 Footprint: Minimap: active: true x: 1122 z: 286 Obstruction: active: true moving: false control group: 3860 control group 2: 0 tag: 7629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 286 last x: 1122 last y diff: 0 last z: 286 rot x: 0 rot y: 3.2137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3860 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3861 Footprint: Minimap: active: true x: 1126 z: 286 Obstruction: active: true moving: false control group: 3861 control group 2: 0 tag: 7641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 286 last x: 1126 last y diff: 0 last z: 286 rot x: 0 rot y: 0.91222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3861 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3862 Footprint: Minimap: active: true x: 1102 z: 254 Obstruction: active: true moving: false control group: 3862 control group 2: 0 tag: 7563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 254 last x: 1102 last y diff: 0 last z: 254 rot x: 0 rot y: 5.0549 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3862 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3863 Footprint: Minimap: active: true x: 1106 z: 262 Obstruction: active: true moving: false control group: 3863 control group 2: 0 tag: 7577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 262 last x: 1106 last y diff: 0 last z: 262 rot x: 0 rot y: 2.7729 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3863 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3864 Footprint: Minimap: active: true x: 1110 z: 262 Obstruction: active: true moving: false control group: 3864 control group 2: 0 tag: 7591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 262 last x: 1110 last y diff: 0 last z: 262 rot x: 0 rot y: 5.56968 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3864 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3865 Footprint: Minimap: active: true x: 1118 z: 258 Obstruction: active: true moving: false control group: 3865 control group 2: 0 tag: 7613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 258 last x: 1118 last y diff: 0 last z: 258 rot x: 0 rot y: 5.48278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3865 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3866 Footprint: Minimap: active: true x: 1042 z: 270 Obstruction: active: true moving: false control group: 3866 control group 2: 0 tag: 7211 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 270 last x: 1042 last y diff: 0 last z: 270 rot x: 0 rot y: 0.66395 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3866 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3867 Footprint: Minimap: active: true x: 1050 z: 266 Obstruction: active: true moving: false control group: 3867 control group 2: 0 tag: 7253 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 266 last x: 1050 last y diff: 0 last z: 266 rot x: 0 rot y: 4.49972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3867 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3869 Footprint: Minimap: active: true x: 1130 z: 278 Obstruction: active: true moving: false control group: 3869 control group 2: 0 tag: 7651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 278 last x: 1130 last y diff: 0 last z: 278 rot x: 0 rot y: 3.04044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3869 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3870 Footprint: Minimap: active: true x: 1134 z: 274 Obstruction: active: true moving: false control group: 3870 control group 2: 0 tag: 7663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 274 last x: 1134 last y diff: 0 last z: 274 rot x: 0 rot y: 5.1227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3870 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3871 Footprint: Minimap: active: true x: 1130 z: 258 Obstruction: active: true moving: false control group: 3871 control group 2: 0 tag: 7645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 258 last x: 1130 last y diff: 0 last z: 258 rot x: 0 rot y: 0.9261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3871 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3872 Footprint: Minimap: active: true x: 1070 z: 302 Obstruction: active: true moving: false control group: 3872 control group 2: 0 tag: 7397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 302 last x: 1070 last y diff: 0 last z: 302 rot x: 0 rot y: 2.92518 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3872 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3873 Footprint: Minimap: active: true x: 1078 z: 298 Obstruction: active: true moving: false control group: 3873 control group 2: 0 tag: 7447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 298 last x: 1078 last y diff: 0 last z: 298 rot x: 0 rot y: 0.44564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3873 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3874 Footprint: Minimap: active: true x: 1070 z: 310 Obstruction: active: true moving: false control group: 3874 control group 2: 0 tag: 7399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 310 last x: 1070 last y diff: 0 last z: 310 rot x: 0 rot y: 5.4969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3874 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3875 Footprint: Minimap: active: true x: 1082 z: 298 Obstruction: active: true moving: false control group: 3875 control group 2: 0 tag: 7475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 298 last x: 1082 last y diff: 0 last z: 298 rot x: 0 rot y: 3.64107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3875 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3876 Footprint: Minimap: active: true x: 1086 z: 298 Obstruction: active: true moving: false control group: 3876 control group 2: 0 tag: 7493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 298 last x: 1086 last y diff: 0 last z: 298 rot x: 0 rot y: 0.16671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3876 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3877 Footprint: Minimap: active: true x: 1090 z: 298 Obstruction: active: true moving: false control group: 3877 control group 2: 0 tag: 7513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 298 last x: 1090 last y diff: 0 last z: 298 rot x: 0 rot y: 5.17125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3877 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3878 Footprint: Minimap: active: true x: 1094 z: 298 Obstruction: active: true moving: false control group: 3878 control group 2: 0 tag: 7539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 298 last x: 1094 last y diff: 0 last z: 298 rot x: 0 rot y: 1.03568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3878 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3879 Footprint: Minimap: active: true x: 1094 z: 302 Obstruction: active: true moving: false control group: 3879 control group 2: 0 tag: 7541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 302 last x: 1094 last y diff: 0 last z: 302 rot x: 0 rot y: 0.18758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3879 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3880 Footprint: Minimap: active: true x: 1110 z: 290 Obstruction: active: true moving: false control group: 3880 control group 2: 0 tag: 7593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 290 last x: 1110 last y diff: 0 last z: 290 rot x: 0 rot y: 5.62587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3880 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3881 Footprint: Minimap: active: true x: 1114 z: 286 Obstruction: active: true moving: false control group: 3881 control group 2: 0 tag: 7605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 286 last x: 1114 last y diff: 0 last z: 286 rot x: 0 rot y: 0.09504 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3881 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3882 Footprint: Minimap: active: true x: 1118 z: 286 Obstruction: active: true moving: false control group: 3882 control group 2: 0 tag: 7617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 286 last x: 1118 last y diff: 0 last z: 286 rot x: 0 rot y: 2.2722 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3882 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3884 Footprint: Minimap: active: true x: 1062 z: 322 Obstruction: active: true moving: false control group: 3884 control group 2: 0 tag: 7339 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 322 last x: 1062 last y diff: 0 last z: 322 rot x: 0 rot y: 0.7367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3884 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 198, "gatherers": [ 6896 ], "activeGatherers": [ 6896 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3885 Footprint: Minimap: active: true x: 1038 z: 274 Obstruction: active: true moving: false control group: 3885 control group 2: 0 tag: 7197 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 274 last x: 1038 last y diff: 0 last z: 274 rot x: 0 rot y: 4.71363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3885 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3886 Footprint: Minimap: active: true x: 1042 z: 282 Obstruction: active: true moving: false control group: 3886 control group 2: 0 tag: 7215 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 282 last x: 1042 last y diff: 0 last z: 282 rot x: 0 rot y: 5.93726 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3886 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3887 Footprint: Minimap: active: true x: 1046 z: 286 Obstruction: active: true moving: false control group: 3887 control group 2: 0 tag: 7235 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 286 last x: 1046 last y diff: 0 last z: 286 rot x: 0 rot y: 0.61283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3887 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3888 Footprint: Minimap: active: true x: 1046 z: 302 Obstruction: active: true moving: false control group: 3888 control group 2: 0 tag: 7237 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 302 last x: 1046 last y diff: 0 last z: 302 rot x: 0 rot y: 0.27366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3888 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 128, "gatherers": [ 6194, 8447 ], "activeGatherers": [ 6194, 8447 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3889 Footprint: Minimap: active: true x: 1078 z: 250 Obstruction: active: true moving: false control group: 3889 control group 2: 0 tag: 7433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 250 last x: 1078 last y diff: 0 last z: 250 rot x: 0 rot y: 1.23995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3889 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3890 Footprint: Minimap: active: true x: 1122 z: 282 Obstruction: active: true moving: false control group: 3890 control group 2: 0 tag: 7627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 282 last x: 1122 last y diff: 0 last z: 282 rot x: 0 rot y: 3.76908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3890 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3891 Footprint: Minimap: active: true x: 1098 z: 266 Obstruction: active: true moving: false control group: 3891 control group 2: 0 tag: 7551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 266 last x: 1098 last y diff: 0 last z: 266 rot x: 0 rot y: 2.5877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3891 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3892 Footprint: Minimap: active: true x: 1122 z: 262 Obstruction: active: true moving: false control group: 3892 control group 2: 0 tag: 7623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 262 last x: 1122 last y diff: 0 last z: 262 rot x: 0 rot y: 3.26163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3892 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3893 Footprint: Minimap: active: true x: 1050 z: 270 Obstruction: active: true moving: false control group: 3893 control group 2: 0 tag: 7255 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 270 last x: 1050 last y diff: 0 last z: 270 rot x: 0 rot y: 2.11387 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3893 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3894 Footprint: Minimap: active: true x: 1054 z: 270 Obstruction: active: true moving: false control group: 3894 control group 2: 0 tag: 7277 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 270 last x: 1054 last y diff: 0 last z: 270 rot x: 0 rot y: 4.66161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3894 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3895 Footprint: Minimap: active: true x: 1058 z: 270 Obstruction: active: true moving: false control group: 3895 control group 2: 0 tag: 7299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 270 last x: 1058 last y diff: 0 last z: 270 rot x: 0 rot y: 2.45443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3895 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3896 Footprint: Minimap: active: true x: 1062 z: 270 Obstruction: active: true moving: false control group: 3896 control group 2: 0 tag: 7325 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 270 last x: 1062 last y diff: 0 last z: 270 rot x: 0 rot y: 2.63212 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3896 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3897 Footprint: Minimap: active: true x: 1066 z: 266 Obstruction: active: true moving: false control group: 3897 control group 2: 0 tag: 7359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 266 last x: 1066 last y diff: 0 last z: 266 rot x: 0 rot y: 1.74161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3897 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3898 Footprint: Minimap: active: true x: 1098 z: 302 Obstruction: active: true moving: false control group: 3898 control group 2: 0 tag: 7557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 302 last x: 1098 last y diff: 0 last z: 302 rot x: 0 rot y: 1.72008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3898 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3899 Footprint: Minimap: active: true x: 1094 z: 258 Obstruction: active: true moving: false control group: 3899 control group 2: 0 tag: 7531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 258 last x: 1094 last y diff: 0 last z: 258 rot x: 0 rot y: 2.42991 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3899 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3901 Footprint: Minimap: active: true x: 1090 z: 254 Obstruction: active: true moving: false control group: 3901 control group 2: 0 tag: 7499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 254 last x: 1090 last y diff: 0 last z: 254 rot x: 0 rot y: 1.90256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3901 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3902 Footprint: Minimap: active: true x: 1126 z: 274 Obstruction: active: true moving: false control group: 3902 control group 2: 0 tag: 7639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 274 last x: 1126 last y diff: 0 last z: 274 rot x: 0 rot y: 3.41654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3902 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3903 Footprint: Minimap: active: true x: 1130 z: 262 Obstruction: active: true moving: false control group: 3903 control group 2: 0 tag: 7647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 262 last x: 1130 last y diff: 0 last z: 262 rot x: 0 rot y: 0.19712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3903 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3904 Footprint: Minimap: active: true x: 1066 z: 302 Obstruction: active: true moving: false control group: 3904 control group 2: 0 tag: 7365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 302 last x: 1066 last y diff: 0 last z: 302 rot x: 0 rot y: 2.18351 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3904 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3905 Footprint: Minimap: active: true x: 1066 z: 306 Obstruction: active: true moving: false control group: 3905 control group 2: 0 tag: 7367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 306 last x: 1066 last y diff: 0 last z: 306 rot x: 0 rot y: 4.51966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3905 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3906 Footprint: Minimap: active: true x: 1106 z: 282 Obstruction: active: true moving: false control group: 3906 control group 2: 0 tag: 7583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 282 last x: 1106 last y diff: 0 last z: 282 rot x: 0 rot y: 5.62911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3906 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3907 Footprint: Minimap: active: true x: 1106 z: 294 Obstruction: active: true moving: false control group: 3907 control group 2: 0 tag: 7585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 294 last x: 1106 last y diff: 0 last z: 294 rot x: 0 rot y: 1.4104 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3907 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3908 Footprint: Minimap: active: true x: 1058 z: 318 Obstruction: active: true moving: false control group: 3908 control group 2: 0 tag: 7309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 318 last x: 1058 last y diff: 0 last z: 318 rot x: 0 rot y: 4.68857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3908 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 119, "gatherers": [ 8233, 249, 8649 ], "activeGatherers": [ 8233, 249 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3909 Footprint: Minimap: active: true x: 1062 z: 318 Obstruction: active: true moving: false control group: 3909 control group 2: 0 tag: 7337 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 318 last x: 1062 last y diff: 0 last z: 318 rot x: 0 rot y: 6.13433 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3909 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3910 Footprint: Minimap: active: true x: 1042 z: 278 Obstruction: active: true moving: false control group: 3910 control group 2: 0 tag: 7213 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 278 last x: 1042 last y diff: 0 last z: 278 rot x: 0 rot y: 1.41523 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3910 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3911 Footprint: Minimap: active: true x: 1050 z: 294 Obstruction: active: true moving: false control group: 3911 control group 2: 0 tag: 7259 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 294 last x: 1050 last y diff: 0 last z: 294 rot x: 0 rot y: 6.15281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3911 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3912 Footprint: Minimap: active: true x: 1050 z: 306 Obstruction: active: true moving: false control group: 3912 control group 2: 0 tag: 7261 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 306 last x: 1050 last y diff: 0 last z: 306 rot x: 0 rot y: 2.24538 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3912 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 155, "gatherers": [ 6373, 6195, 7347, 5745 ], "activeGatherers": [ 6373, 7347, 5745 ], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3914 Footprint: Minimap: active: true x: 1082 z: 254 Obstruction: active: true moving: false control group: 3914 control group 2: 0 tag: 7467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 254 last x: 1082 last y diff: 0 last z: 254 rot x: 0 rot y: 5.34516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3914 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3915 Footprint: Minimap: active: true x: 1118 z: 278 Obstruction: active: true moving: false control group: 3915 control group 2: 0 tag: 7615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 278 last x: 1118 last y diff: 0 last z: 278 rot x: 0 rot y: 5.6125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3915 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3916 Footprint: Minimap: active: true x: 1094 z: 266 Obstruction: active: true moving: false control group: 3916 control group 2: 0 tag: 7533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 266 last x: 1094 last y diff: 0 last z: 266 rot x: 0 rot y: 5.7098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3916 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3917 Footprint: Minimap: active: true x: 1094 z: 270 Obstruction: active: true moving: false control group: 3917 control group 2: 0 tag: 7535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 270 last x: 1094 last y diff: 0 last z: 270 rot x: 0 rot y: 1.49027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3917 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3918 Footprint: Minimap: active: true x: 1102 z: 270 Obstruction: active: true moving: false control group: 3918 control group 2: 0 tag: 7565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 270 last x: 1102 last y diff: 0 last z: 270 rot x: 0 rot y: 2.94768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3918 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3919 Footprint: Minimap: active: true x: 1122 z: 270 Obstruction: active: true moving: false control group: 3919 control group 2: 0 tag: 7625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 270 last x: 1122 last y diff: 0 last z: 270 rot x: 0 rot y: 0.67045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3919 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3920 Footprint: Minimap: active: true x: 1126 z: 270 Obstruction: active: true moving: false control group: 3920 control group 2: 0 tag: 7637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 270 last x: 1126 last y diff: 0 last z: 270 rot x: 0 rot y: 4.43844 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3920 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3921 Footprint: Minimap: active: true x: 1050 z: 278 Obstruction: active: true moving: false control group: 3921 control group 2: 0 tag: 7257 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 278 last x: 1050 last y diff: 0 last z: 278 rot x: 0 rot y: 5.35933 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3921 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3922 Footprint: Minimap: active: true x: 1054 z: 274 Obstruction: active: true moving: false control group: 3922 control group 2: 0 tag: 7279 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 274 last x: 1054 last y diff: 0 last z: 274 rot x: 0 rot y: 0.49027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3922 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3923 Footprint: Minimap: active: true x: 1058 z: 274 Obstruction: active: true moving: false control group: 3923 control group 2: 0 tag: 7301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 274 last x: 1058 last y diff: 0 last z: 274 rot x: 0 rot y: 4.12017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3923 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3924 Footprint: Minimap: active: true x: 1070 z: 266 Obstruction: active: true moving: false control group: 3924 control group 2: 0 tag: 7389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 266 last x: 1070 last y diff: 0 last z: 266 rot x: 0 rot y: 3.4483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3924 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3925 Footprint: Minimap: active: true x: 1070 z: 274 Obstruction: active: true moving: false control group: 3925 control group 2: 0 tag: 7391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 274 last x: 1070 last y diff: 0 last z: 274 rot x: 0 rot y: 4.94944 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3925 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3926 Footprint: Minimap: active: true x: 1090 z: 258 Obstruction: active: true moving: false control group: 3926 control group 2: 0 tag: 7501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 258 last x: 1090 last y diff: 0 last z: 258 rot x: 0 rot y: 0.27056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3926 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3927 Footprint: Minimap: active: true x: 1130 z: 266 Obstruction: active: true moving: false control group: 3927 control group 2: 0 tag: 7649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 266 last x: 1130 last y diff: 0 last z: 266 rot x: 0 rot y: 6.16749 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3927 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3928 Footprint: Minimap: active: true x: 1134 z: 266 Obstruction: active: true moving: false control group: 3928 control group 2: 0 tag: 7661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 266 last x: 1134 last y diff: 0 last z: 266 rot x: 0 rot y: 5.3837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3928 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3929 Footprint: Minimap: active: true x: 1062 z: 294 Obstruction: active: true moving: false control group: 3929 control group 2: 0 tag: 7329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 294 last x: 1062 last y diff: 0 last z: 294 rot x: 0 rot y: 4.02262 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3929 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3930 Footprint: Minimap: active: true x: 1062 z: 298 Obstruction: active: true moving: false control group: 3930 control group 2: 0 tag: 7331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 298 last x: 1062 last y diff: 0 last z: 298 rot x: 0 rot y: 3.15625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3930 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3931 Footprint: Minimap: active: true x: 1066 z: 290 Obstruction: active: true moving: false control group: 3931 control group 2: 0 tag: 7363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 290 last x: 1066 last y diff: 0 last z: 290 rot x: 0 rot y: 0.16942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3931 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3932 Footprint: Minimap: active: true x: 1070 z: 290 Obstruction: active: true moving: false control group: 3932 control group 2: 0 tag: 7395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 290 last x: 1070 last y diff: 0 last z: 290 rot x: 0 rot y: 5.29514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3932 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3933 Footprint: Minimap: active: true x: 1062 z: 302 Obstruction: active: true moving: false control group: 3933 control group 2: 0 tag: 7333 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 302 last x: 1062 last y diff: 0 last z: 302 rot x: 0 rot y: 2.41765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3933 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3934 Footprint: Minimap: active: true x: 1062 z: 314 Obstruction: active: true moving: false control group: 3934 control group 2: 0 tag: 7335 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 314 last x: 1062 last y diff: 0 last z: 314 rot x: 0 rot y: 2.99282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3934 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3935 Footprint: Minimap: active: true x: 1102 z: 278 Obstruction: active: true moving: false control group: 3935 control group 2: 0 tag: 7567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 278 last x: 1102 last y diff: 0 last z: 278 rot x: 0 rot y: 4.42751 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3935 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3936 Footprint: Minimap: active: true x: 1106 z: 278 Obstruction: active: true moving: false control group: 3936 control group 2: 0 tag: 7581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 278 last x: 1106 last y diff: 0 last z: 278 rot x: 0 rot y: 3.5238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3936 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3937 Footprint: Minimap: active: true x: 1054 z: 286 Obstruction: active: true moving: false control group: 3937 control group 2: 0 tag: 7281 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 286 last x: 1054 last y diff: 0 last z: 286 rot x: 0 rot y: 0.94146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3937 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3938 Footprint: Minimap: active: true x: 1054 z: 298 Obstruction: active: true moving: false control group: 3938 control group 2: 0 tag: 7283 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 298 last x: 1054 last y diff: 0 last z: 298 rot x: 0 rot y: 5.09168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3938 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3939 Footprint: Minimap: active: true x: 1078 z: 258 Obstruction: active: true moving: false control group: 3939 control group 2: 0 tag: 7435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 258 last x: 1078 last y diff: 0 last z: 258 rot x: 0 rot y: 5.13407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3939 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3940 Footprint: Minimap: active: true x: 1074 z: 262 Obstruction: active: true moving: false control group: 3940 control group 2: 0 tag: 7413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 262 last x: 1074 last y diff: 0 last z: 262 rot x: 0 rot y: 4.6167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3940 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3941 Footprint: Minimap: active: true x: 1078 z: 262 Obstruction: active: true moving: false control group: 3941 control group 2: 0 tag: 7437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 262 last x: 1078 last y diff: 0 last z: 262 rot x: 0 rot y: 2.85326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3941 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3942 Footprint: Minimap: active: true x: 1090 z: 266 Obstruction: active: true moving: false control group: 3942 control group 2: 0 tag: 7503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 266 last x: 1090 last y diff: 0 last z: 266 rot x: 0 rot y: 4.75036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3942 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3943 Footprint: Minimap: active: true x: 1090 z: 270 Obstruction: active: true moving: false control group: 3943 control group 2: 0 tag: 7505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 270 last x: 1090 last y diff: 0 last z: 270 rot x: 0 rot y: 4.21297 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3943 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3944 Footprint: Minimap: active: true x: 1090 z: 274 Obstruction: active: true moving: false control group: 3944 control group 2: 0 tag: 7507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 274 last x: 1090 last y diff: 0 last z: 274 rot x: 0 rot y: 3.65024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3944 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3945 Footprint: Minimap: active: true x: 1098 z: 274 Obstruction: active: true moving: false control group: 3945 control group 2: 0 tag: 7553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 274 last x: 1098 last y diff: 0 last z: 274 rot x: 0 rot y: 5.62732 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3945 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3946 Footprint: Minimap: active: true x: 1106 z: 274 Obstruction: active: true moving: false control group: 3946 control group 2: 0 tag: 7579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 274 last x: 1106 last y diff: 0 last z: 274 rot x: 0 rot y: 1.52414 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3946 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3947 Footprint: Minimap: active: true x: 1086 z: 262 Obstruction: active: true moving: false control group: 3947 control group 2: 0 tag: 7491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 262 last x: 1086 last y diff: 0 last z: 262 rot x: 0 rot y: 0.52207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3947 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3948 Footprint: Minimap: active: true x: 1058 z: 290 Obstruction: active: true moving: false control group: 3948 control group 2: 0 tag: 7303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 290 last x: 1058 last y diff: 0 last z: 290 rot x: 0 rot y: 5.95588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3948 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3949 Footprint: Minimap: active: true x: 1058 z: 294 Obstruction: active: true moving: false control group: 3949 control group 2: 0 tag: 7305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 294 last x: 1058 last y diff: 0 last z: 294 rot x: 0 rot y: 4.40041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3949 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3950 Footprint: Minimap: active: true x: 1058 z: 298 Obstruction: active: true moving: false control group: 3950 control group 2: 0 tag: 7307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 298 last x: 1058 last y diff: 0 last z: 298 rot x: 0 rot y: 1.11942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3950 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3951 Footprint: Minimap: active: true x: 1070 z: 286 Obstruction: active: true moving: false control group: 3951 control group 2: 0 tag: 7393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 286 last x: 1070 last y diff: 0 last z: 286 rot x: 0 rot y: 6.24537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3951 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3952 Footprint: Minimap: active: true x: 1074 z: 286 Obstruction: active: true moving: false control group: 3952 control group 2: 0 tag: 7415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 286 last x: 1074 last y diff: 0 last z: 286 rot x: 0 rot y: 6.00776 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3952 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3953 Footprint: Minimap: active: true x: 1078 z: 286 Obstruction: active: true moving: false control group: 3953 control group 2: 0 tag: 7445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 286 last x: 1078 last y diff: 0 last z: 286 rot x: 0 rot y: 6.2344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3953 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3954 Footprint: Minimap: active: true x: 1098 z: 286 Obstruction: active: true moving: false control group: 3954 control group 2: 0 tag: 7555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 286 last x: 1098 last y diff: 0 last z: 286 rot x: 0 rot y: 0.15815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3954 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3955 Footprint: Minimap: active: true x: 1082 z: 266 Obstruction: active: true moving: false control group: 3955 control group 2: 0 tag: 7469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 266 last x: 1082 last y diff: 0 last z: 266 rot x: 0 rot y: 1.1663 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3955 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3956 Footprint: Minimap: active: true x: 1090 z: 278 Obstruction: active: true moving: false control group: 3956 control group 2: 0 tag: 7509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 278 last x: 1090 last y diff: 0 last z: 278 rot x: 0 rot y: 6.2207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3956 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3957 Footprint: Minimap: active: true x: 1062 z: 282 Obstruction: active: true moving: false control group: 3957 control group 2: 0 tag: 7327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 282 last x: 1062 last y diff: 0 last z: 282 rot x: 0 rot y: 4.73406 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3957 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3958 Footprint: Minimap: active: true x: 1066 z: 282 Obstruction: active: true moving: false control group: 3958 control group 2: 0 tag: 7361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 282 last x: 1066 last y diff: 0 last z: 282 rot x: 0 rot y: 0.73092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3958 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3959 Footprint: Minimap: active: true x: 1078 z: 270 Obstruction: active: true moving: false control group: 3959 control group 2: 0 tag: 7439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 270 last x: 1078 last y diff: 0 last z: 270 rot x: 0 rot y: 3.86187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3959 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3960 Footprint: Minimap: active: true x: 1078 z: 274 Obstruction: active: true moving: false control group: 3960 control group 2: 0 tag: 7441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 274 last x: 1078 last y diff: 0 last z: 274 rot x: 0 rot y: 6.05382 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3960 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3961 Footprint: Minimap: active: true x: 1078 z: 282 Obstruction: active: true moving: false control group: 3961 control group 2: 0 tag: 7443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 282 last x: 1078 last y diff: 0 last z: 282 rot x: 0 rot y: 3.28194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3961 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3962 Footprint: Minimap: active: true x: 1090 z: 282 Obstruction: active: true moving: false control group: 3962 control group 2: 0 tag: 7511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 282 last x: 1090 last y diff: 0 last z: 282 rot x: 0 rot y: 4.52381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3962 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3963 Footprint: Minimap: active: true x: 1094 z: 282 Obstruction: active: true moving: false control group: 3963 control group 2: 0 tag: 7537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 282 last x: 1094 last y diff: 0 last z: 282 rot x: 0 rot y: 3.43207 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3963 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3964 Footprint: Minimap: active: true x: 1082 z: 274 Obstruction: active: true moving: false control group: 3964 control group 2: 0 tag: 7471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 274 last x: 1082 last y diff: 0 last z: 274 rot x: 0 rot y: 0.59159 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3964 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3965 Footprint: Minimap: active: true x: 1082 z: 278 Obstruction: active: true moving: false control group: 3965 control group 2: 0 tag: 7473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 278 last x: 1082 last y diff: 0 last z: 278 rot x: 0 rot y: 0.00583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3965 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3966 Footprint: Minimap: active: true x: 1134 z: 562 Obstruction: active: true moving: false control group: 3966 control group 2: 0 tag: 7669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 562 last x: 1134 last y diff: 0 last z: 562 rot x: 0 rot y: 4.83011 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3966 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3967 Footprint: Minimap: active: true x: 1134 z: 550 Obstruction: active: true moving: false control group: 3967 control group 2: 0 tag: 7665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 550 last x: 1134 last y diff: 0 last z: 550 rot x: 0 rot y: 1.63132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3967 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3968 Footprint: Minimap: active: true x: 1134 z: 554 Obstruction: active: true moving: false control group: 3968 control group 2: 0 tag: 7667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 554 last x: 1134 last y diff: 0 last z: 554 rot x: 0 rot y: 2.88447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3968 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3969 Footprint: Minimap: active: true x: 1138 z: 562 Obstruction: active: true moving: false control group: 3969 control group 2: 0 tag: 7679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 562 last x: 1138 last y diff: 0 last z: 562 rot x: 0 rot y: 2.81026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3969 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3970 Footprint: Minimap: active: true x: 1142 z: 566 Obstruction: active: true moving: false control group: 3970 control group 2: 0 tag: 7695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 566 last x: 1142 last y diff: 0 last z: 566 rot x: 0 rot y: 3.67322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3970 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3971 Footprint: Minimap: active: true x: 1146 z: 558 Obstruction: active: true moving: false control group: 3971 control group 2: 0 tag: 7709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 558 last x: 1146 last y diff: 0 last z: 558 rot x: 0 rot y: 5.6081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3971 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3972 Footprint: Minimap: active: true x: 1150 z: 558 Obstruction: active: true moving: false control group: 3972 control group 2: 0 tag: 7723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 558 last x: 1150 last y diff: 0 last z: 558 rot x: 0 rot y: 2.71401 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3972 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3973 Footprint: Minimap: active: true x: 1158 z: 550 Obstruction: active: true moving: false control group: 3973 control group 2: 0 tag: 7767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 550 last x: 1158 last y diff: 0 last z: 550 rot x: 0 rot y: 5.5805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3973 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3974 Footprint: Minimap: active: true x: 1162 z: 546 Obstruction: active: true moving: false control group: 3974 control group 2: 0 tag: 7791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 546 last x: 1162 last y diff: 0 last z: 546 rot x: 0 rot y: 3.05459 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3974 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3975 Footprint: Minimap: active: true x: 1154 z: 530 Obstruction: active: true moving: false control group: 3975 control group 2: 0 tag: 7737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 530 last x: 1154 last y diff: 0 last z: 530 rot x: 0 rot y: 4.94057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3975 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3976 Footprint: Minimap: active: true x: 1170 z: 534 Obstruction: active: true moving: false control group: 3976 control group 2: 0 tag: 7843 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 534 last x: 1170 last y diff: 0 last z: 534 rot x: 0 rot y: 5.06821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3976 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3977 Footprint: Minimap: active: true x: 1174 z: 530 Obstruction: active: true moving: false control group: 3977 control group 2: 0 tag: 7865 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 530 last x: 1174 last y diff: 0 last z: 530 rot x: 0 rot y: 6.21341 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3977 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3978 Footprint: Minimap: active: true x: 1142 z: 558 Obstruction: active: true moving: false control group: 3978 control group 2: 0 tag: 7693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 558 last x: 1142 last y diff: 0 last z: 558 rot x: 0 rot y: 5.70682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3978 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3979 Footprint: Minimap: active: true x: 1150 z: 550 Obstruction: active: true moving: false control group: 3979 control group 2: 0 tag: 7721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 550 last x: 1150 last y diff: 0 last z: 550 rot x: 0 rot y: 0.45957 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3979 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3980 Footprint: Minimap: active: true x: 1150 z: 546 Obstruction: active: true moving: false control group: 3980 control group 2: 0 tag: 7719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 546 last x: 1150 last y diff: 0 last z: 546 rot x: 0 rot y: 5.79625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3980 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3981 Footprint: Minimap: active: true x: 1154 z: 542 Obstruction: active: true moving: false control group: 3981 control group 2: 0 tag: 7739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 542 last x: 1154 last y diff: 0 last z: 542 rot x: 0 rot y: 2.47277 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3981 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3982 Footprint: Minimap: active: true x: 1166 z: 538 Obstruction: active: true moving: false control group: 3982 control group 2: 0 tag: 7813 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 538 last x: 1166 last y diff: 0 last z: 538 rot x: 0 rot y: 0.10106 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3982 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3983 Footprint: Minimap: active: true x: 166 z: 1026 Obstruction: active: true moving: false control group: 3983 control group 2: 0 tag: 1393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 1026 last x: 166 last y diff: 0 last z: 1026 rot x: 0 rot y: 4.57726 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3983 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3984 Footprint: Minimap: active: true x: 206 z: 1054 Obstruction: active: true moving: false control group: 3984 control group 2: 0 tag: 1477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 1054 last x: 206 last y diff: 0 last z: 1054 rot x: 0 rot y: 1.48891 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3984 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3985 Footprint: Minimap: active: true x: 206 z: 1058 Obstruction: active: true moving: false control group: 3985 control group 2: 0 tag: 1479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 1058 last x: 206 last y diff: 0 last z: 1058 rot x: 0 rot y: 6.11364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3985 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3986 Footprint: Minimap: active: true x: 210 z: 1050 Obstruction: active: true moving: false control group: 3986 control group 2: 0 tag: 1493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 1050 last x: 210 last y diff: 0 last z: 1050 rot x: 0 rot y: 3.61988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3986 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3987 Footprint: Minimap: active: true x: 222 z: 1050 Obstruction: active: true moving: false control group: 3987 control group 2: 0 tag: 1525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 1050 last x: 222 last y diff: 0 last z: 1050 rot x: 0 rot y: 4.12095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3987 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3988 Footprint: Minimap: active: true x: 198 z: 1018 Obstruction: active: true moving: false control group: 3988 control group 2: 0 tag: 1449 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 1018 last x: 198 last y diff: 0 last z: 1018 rot x: 0 rot y: 4.1174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3988 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3989 Footprint: Minimap: active: true x: 226 z: 1038 Obstruction: active: true moving: false control group: 3989 control group 2: 0 tag: 1531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 1038 last x: 226 last y diff: 0 last z: 1038 rot x: 0 rot y: 3.61422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3989 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3990 Footprint: Minimap: active: true x: 226 z: 1042 Obstruction: active: true moving: false control group: 3990 control group 2: 0 tag: 1533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 1042 last x: 226 last y diff: 0 last z: 1042 rot x: 0 rot y: 6.20105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3990 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3991 Footprint: Minimap: active: true x: 194 z: 1018 Obstruction: active: true moving: false control group: 3991 control group 2: 0 tag: 1439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 1018 last x: 194 last y diff: 0 last z: 1018 rot x: 0 rot y: 1.2885 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3991 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3992 Footprint: Minimap: active: true x: 174 z: 1018 Obstruction: active: true moving: false control group: 3992 control group 2: 0 tag: 1399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1018 last x: 174 last y diff: 0 last z: 1018 rot x: 0 rot y: 4.98609 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3992 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3993 Footprint: Minimap: active: true x: 186 z: 1002 Obstruction: active: true moving: false control group: 3993 control group 2: 0 tag: 1417 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 1002 last x: 186 last y diff: 0 last z: 1002 rot x: 0 rot y: 3.03103 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3993 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3994 Footprint: Minimap: active: true x: 206 z: 1062 Obstruction: active: true moving: false control group: 3994 control group 2: 0 tag: 1481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 1062 last x: 206 last y diff: 0 last z: 1062 rot x: 0 rot y: 1.41231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3994 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3995 Footprint: Minimap: active: true x: 170 z: 1030 Obstruction: active: true moving: false control group: 3995 control group 2: 0 tag: 1395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 1030 last x: 170 last y diff: 0 last z: 1030 rot x: 0 rot y: 3.22493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3995 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3996 Footprint: Minimap: active: true x: 170 z: 1038 Obstruction: active: true moving: false control group: 3996 control group 2: 0 tag: 1397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 1038 last x: 170 last y diff: 0 last z: 1038 rot x: 0 rot y: 4.74723 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3996 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3997 Footprint: Minimap: active: true x: 202 z: 1046 Obstruction: active: true moving: false control group: 3997 control group 2: 0 tag: 1463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 1046 last x: 202 last y diff: 0 last z: 1046 rot x: 0 rot y: 5.7525 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3997 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3998 Footprint: Minimap: active: true x: 202 z: 1050 Obstruction: active: true moving: false control group: 3998 control group 2: 0 tag: 1465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 1050 last x: 202 last y diff: 0 last z: 1050 rot x: 0 rot y: 4.58352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3998 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3999 Footprint: Minimap: active: true x: 210 z: 1046 Obstruction: active: true moving: false control group: 3999 control group 2: 0 tag: 1491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 1046 last x: 210 last y diff: 0 last z: 1046 rot x: 0 rot y: 5.69651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3999 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4000 Footprint: Minimap: active: true x: 202 z: 1062 Obstruction: active: true moving: false control group: 4000 control group 2: 0 tag: 1467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 1062 last x: 202 last y diff: 0 last z: 1062 rot x: 0 rot y: 5.03853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4000 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4001 Footprint: Minimap: active: true x: 218 z: 1038 Obstruction: active: true moving: false control group: 4001 control group 2: 0 tag: 1517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 1038 last x: 218 last y diff: 0 last z: 1038 rot x: 0 rot y: 2.32175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4001 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4002 Footprint: Minimap: active: true x: 186 z: 1014 Obstruction: active: true moving: false control group: 4002 control group 2: 0 tag: 1419 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 1014 last x: 186 last y diff: 0 last z: 1014 rot x: 0 rot y: 4.61313 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4002 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4003 Footprint: Minimap: active: true x: 186 z: 1018 Obstruction: active: true moving: false control group: 4003 control group 2: 0 tag: 1421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 1018 last x: 186 last y diff: 0 last z: 1018 rot x: 0 rot y: 0.55187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4003 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4004 Footprint: Minimap: active: true x: 198 z: 1066 Obstruction: active: true moving: false control group: 4004 control group 2: 0 tag: 1457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 1066 last x: 198 last y diff: 0 last z: 1066 rot x: 0 rot y: 0.38424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4004 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4005 Footprint: Minimap: active: true x: 178 z: 1022 Obstruction: active: true moving: false control group: 4005 control group 2: 0 tag: 1409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 1022 last x: 178 last y diff: 0 last z: 1022 rot x: 0 rot y: 3.24665 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4005 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4006 Footprint: Minimap: active: true x: 174 z: 1030 Obstruction: active: true moving: false control group: 4006 control group 2: 0 tag: 1401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1030 last x: 174 last y diff: 0 last z: 1030 rot x: 0 rot y: 2.73357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4006 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4007 Footprint: Minimap: active: true x: 174 z: 1034 Obstruction: active: true moving: false control group: 4007 control group 2: 0 tag: 1403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1034 last x: 174 last y diff: 0 last z: 1034 rot x: 0 rot y: 2.03574 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4007 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4008 Footprint: Minimap: active: true x: 174 z: 1038 Obstruction: active: true moving: false control group: 4008 control group 2: 0 tag: 1405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1038 last x: 174 last y diff: 0 last z: 1038 rot x: 0 rot y: 0.57863 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4008 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4009 Footprint: Minimap: active: true x: 194 z: 1034 Obstruction: active: true moving: false control group: 4009 control group 2: 0 tag: 1441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 1034 last x: 194 last y diff: 0 last z: 1034 rot x: 0 rot y: 3.02442 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4009 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4010 Footprint: Minimap: active: true x: 198 z: 1034 Obstruction: active: true moving: false control group: 4010 control group 2: 0 tag: 1451 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 1034 last x: 198 last y diff: 0 last z: 1034 rot x: 0 rot y: 2.62423 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4010 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4011 Footprint: Minimap: active: true x: 198 z: 1058 Obstruction: active: true moving: false control group: 4011 control group 2: 0 tag: 1455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 1058 last x: 198 last y diff: 0 last z: 1058 rot x: 0 rot y: 2.05088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4011 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4012 Footprint: Minimap: active: true x: 214 z: 1042 Obstruction: active: true moving: false control group: 4012 control group 2: 0 tag: 1509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 1042 last x: 214 last y diff: 0 last z: 1042 rot x: 0 rot y: 0.21711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4012 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4013 Footprint: Minimap: active: true x: 182 z: 1022 Obstruction: active: true moving: false control group: 4013 control group 2: 0 tag: 1413 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 1022 last x: 182 last y diff: 0 last z: 1022 rot x: 0 rot y: 1.24196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4013 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4014 Footprint: Minimap: active: true x: 194 z: 1058 Obstruction: active: true moving: false control group: 4014 control group 2: 0 tag: 1443 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 1058 last x: 194 last y diff: 0 last z: 1058 rot x: 0 rot y: 2.31727 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4014 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4015 Footprint: Minimap: active: true x: 178 z: 1030 Obstruction: active: true moving: false control group: 4015 control group 2: 0 tag: 1411 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 1030 last x: 178 last y diff: 0 last z: 1030 rot x: 0 rot y: 2.16298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4015 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4016 Footprint: Minimap: active: true x: 190 z: 1038 Obstruction: active: true moving: false control group: 4016 control group 2: 0 tag: 1431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 1038 last x: 190 last y diff: 0 last z: 1038 rot x: 0 rot y: 0.03112 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4016 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4017 Footprint: Minimap: active: true x: 198 z: 1038 Obstruction: active: true moving: false control group: 4017 control group 2: 0 tag: 1453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 1038 last x: 198 last y diff: 0 last z: 1038 rot x: 0 rot y: 0.22307 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4017 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4018 Footprint: Minimap: active: true x: 186 z: 1030 Obstruction: active: true moving: false control group: 4018 control group 2: 0 tag: 1423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 1030 last x: 186 last y diff: 0 last z: 1030 rot x: 0 rot y: 4.49593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4018 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4019 Footprint: Minimap: active: true x: 186 z: 1062 Obstruction: active: true moving: false control group: 4019 control group 2: 0 tag: 1427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 1062 last x: 186 last y diff: 0 last z: 1062 rot x: 0 rot y: 0.13096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4019 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4020 Footprint: Minimap: active: true x: 174 z: 1050 Obstruction: active: true moving: false control group: 4020 control group 2: 0 tag: 1407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1050 last x: 174 last y diff: 0 last z: 1050 rot x: 0 rot y: 3.42455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4020 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4021 Footprint: Minimap: active: true x: 182 z: 1058 Obstruction: active: true moving: false control group: 4021 control group 2: 0 tag: 1415 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 1058 last x: 182 last y diff: 0 last z: 1058 rot x: 0 rot y: 2.2495 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4021 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4022 Footprint: Minimap: active: true x: 186 z: 1050 Obstruction: active: true moving: false control group: 4022 control group 2: 0 tag: 1425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 1050 last x: 186 last y diff: 0 last z: 1050 rot x: 0 rot y: 5.42595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4022 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4023 Footprint: Minimap: active: true x: 222 z: 190 Obstruction: active: true moving: false control group: 4023 control group 2: 0 tag: 1519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 190 last x: 222 last y diff: 0 last z: 190 rot x: 0 rot y: 4.16057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4023 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4024 Footprint: Minimap: active: true x: 226 z: 182 Obstruction: active: true moving: false control group: 4024 control group 2: 0 tag: 1527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 182 last x: 226 last y diff: 0 last z: 182 rot x: 0 rot y: 0.63411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4024 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4025 Footprint: Minimap: active: true x: 230 z: 258 Obstruction: active: true moving: false control group: 4025 control group 2: 0 tag: 1535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 258 last x: 230 last y diff: 0 last z: 258 rot x: 0 rot y: 3.19507 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4025 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4026 Footprint: Minimap: active: true x: 194 z: 234 Obstruction: active: true moving: false control group: 4026 control group 2: 0 tag: 1435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 234 last x: 194 last y diff: 0 last z: 234 rot x: 0 rot y: 2.50985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4026 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4027 Footprint: Minimap: active: true x: 194 z: 238 Obstruction: active: true moving: false control group: 4027 control group 2: 0 tag: 1437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 238 last x: 194 last y diff: 0 last z: 238 rot x: 0 rot y: 5.22986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4027 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4028 Footprint: Minimap: active: true x: 198 z: 246 Obstruction: active: true moving: false control group: 4028 control group 2: 0 tag: 1447 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 246 last x: 198 last y diff: 0 last z: 246 rot x: 0 rot y: 4.45391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4028 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4029 Footprint: Minimap: active: true x: 218 z: 214 Obstruction: active: true moving: false control group: 4029 control group 2: 0 tag: 1511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 214 last x: 218 last y diff: 0 last z: 214 rot x: 0 rot y: 3.6229 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4029 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4030 Footprint: Minimap: active: true x: 226 z: 258 Obstruction: active: true moving: false control group: 4030 control group 2: 0 tag: 1529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 258 last x: 226 last y diff: 0 last z: 258 rot x: 0 rot y: 0.15589 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4030 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4031 Footprint: Minimap: active: true x: 206 z: 242 Obstruction: active: true moving: false control group: 4031 control group 2: 0 tag: 1475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 242 last x: 206 last y diff: 0 last z: 242 rot x: 0 rot y: 1.76339 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4031 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4032 Footprint: Minimap: active: true x: 218 z: 258 Obstruction: active: true moving: false control group: 4032 control group 2: 0 tag: 1515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 258 last x: 218 last y diff: 0 last z: 258 rot x: 0 rot y: 2.0993 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4032 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4033 Footprint: Minimap: active: true x: 214 z: 194 Obstruction: active: true moving: false control group: 4033 control group 2: 0 tag: 1495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 194 last x: 214 last y diff: 0 last z: 194 rot x: 0 rot y: 2.37188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4033 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4034 Footprint: Minimap: active: true x: 214 z: 202 Obstruction: active: true moving: false control group: 4034 control group 2: 0 tag: 1497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 202 last x: 214 last y diff: 0 last z: 202 rot x: 0 rot y: 3.60398 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4034 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4035 Footprint: Minimap: active: true x: 214 z: 214 Obstruction: active: true moving: false control group: 4035 control group 2: 0 tag: 1499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 214 last x: 214 last y diff: 0 last z: 214 rot x: 0 rot y: 4.01694 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4035 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4036 Footprint: Minimap: active: true x: 214 z: 218 Obstruction: active: true moving: false control group: 4036 control group 2: 0 tag: 1501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 218 last x: 214 last y diff: 0 last z: 218 rot x: 0 rot y: 4.62096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4036 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4037 Footprint: Minimap: active: true x: 218 z: 242 Obstruction: active: true moving: false control group: 4037 control group 2: 0 tag: 1513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 242 last x: 218 last y diff: 0 last z: 242 rot x: 0 rot y: 3.15593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4037 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4038 Footprint: Minimap: active: true x: 222 z: 250 Obstruction: active: true moving: false control group: 4038 control group 2: 0 tag: 1521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 250 last x: 222 last y diff: 0 last z: 250 rot x: 0 rot y: 1.75437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4038 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4039 Footprint: Minimap: active: true x: 206 z: 202 Obstruction: active: true moving: false control group: 4039 control group 2: 0 tag: 1469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 202 last x: 206 last y diff: 0 last z: 202 rot x: 0 rot y: 2.47014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4039 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4040 Footprint: Minimap: active: true x: 222 z: 258 Obstruction: active: true moving: false control group: 4040 control group 2: 0 tag: 1523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 258 last x: 222 last y diff: 0 last z: 258 rot x: 0 rot y: 4.64742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4040 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4041 Footprint: Minimap: active: true x: 202 z: 230 Obstruction: active: true moving: false control group: 4041 control group 2: 0 tag: 1461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 230 last x: 202 last y diff: 0 last z: 230 rot x: 0 rot y: 0.44332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4041 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4042 Footprint: Minimap: active: true x: 210 z: 198 Obstruction: active: true moving: false control group: 4042 control group 2: 0 tag: 1483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 198 last x: 210 last y diff: 0 last z: 198 rot x: 0 rot y: 5.50356 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4042 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4043 Footprint: Minimap: active: true x: 210 z: 202 Obstruction: active: true moving: false control group: 4043 control group 2: 0 tag: 1485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 202 last x: 210 last y diff: 0 last z: 202 rot x: 0 rot y: 0.31308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4043 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4044 Footprint: Minimap: active: true x: 210 z: 206 Obstruction: active: true moving: false control group: 4044 control group 2: 0 tag: 1487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 206 last x: 210 last y diff: 0 last z: 206 rot x: 0 rot y: 3.85541 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4044 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4045 Footprint: Minimap: active: true x: 210 z: 210 Obstruction: active: true moving: false control group: 4045 control group 2: 0 tag: 1489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 210 last x: 210 last y diff: 0 last z: 210 rot x: 0 rot y: 1.40017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4045 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4046 Footprint: Minimap: active: true x: 214 z: 222 Obstruction: active: true moving: false control group: 4046 control group 2: 0 tag: 1503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 222 last x: 214 last y diff: 0 last z: 222 rot x: 0 rot y: 2.65508 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4046 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4047 Footprint: Minimap: active: true x: 214 z: 230 Obstruction: active: true moving: false control group: 4047 control group 2: 0 tag: 1505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 230 last x: 214 last y diff: 0 last z: 230 rot x: 0 rot y: 0.7751 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4047 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4048 Footprint: Minimap: active: true x: 214 z: 238 Obstruction: active: true moving: false control group: 4048 control group 2: 0 tag: 1507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 238 last x: 214 last y diff: 0 last z: 238 rot x: 0 rot y: 2.68364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4048 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4049 Footprint: Minimap: active: true x: 202 z: 210 Obstruction: active: true moving: false control group: 4049 control group 2: 0 tag: 1459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 210 last x: 202 last y diff: 0 last z: 210 rot x: 0 rot y: 3.34032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4049 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4050 Footprint: Minimap: active: true x: 194 z: 218 Obstruction: active: true moving: false control group: 4050 control group 2: 0 tag: 1433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 218 last x: 194 last y diff: 0 last z: 218 rot x: 0 rot y: 2.53945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4050 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4051 Footprint: Minimap: active: true x: 198 z: 218 Obstruction: active: true moving: false control group: 4051 control group 2: 0 tag: 1445 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 218 last x: 198 last y diff: 0 last z: 218 rot x: 0 rot y: 3.1021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4051 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4052 Footprint: Minimap: active: true x: 190 z: 222 Obstruction: active: true moving: false control group: 4052 control group 2: 0 tag: 1429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 222 last x: 190 last y diff: 0 last z: 222 rot x: 0 rot y: 1.00895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4052 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4053 Footprint: Minimap: active: true x: 206 z: 222 Obstruction: active: true moving: false control group: 4053 control group 2: 0 tag: 1473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 222 last x: 206 last y diff: 0 last z: 222 rot x: 0 rot y: 5.3917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4053 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4054 Footprint: Minimap: active: true x: 206 z: 214 Obstruction: active: true moving: false control group: 4054 control group 2: 0 tag: 1471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 214 last x: 206 last y diff: 0 last z: 214 rot x: 0 rot y: 6.27323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4054 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4055 Footprint: Minimap: active: true x: 694 z: 762 Obstruction: active: true moving: false control group: 4055 control group 2: 0 tag: 5187 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 762 last x: 694 last y diff: 0 last z: 762 rot x: 0 rot y: 1.63865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4055 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4056 Footprint: Minimap: active: true x: 698 z: 778 Obstruction: active: true moving: false control group: 4056 control group 2: 0 tag: 5223 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 778 last x: 698 last y diff: 0 last z: 778 rot x: 0 rot y: 2.78756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4056 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4057 Footprint: Minimap: active: true x: 670 z: 778 Obstruction: active: true moving: false control group: 4057 control group 2: 0 tag: 4947 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 778 last x: 670 last y diff: 0 last z: 778 rot x: 0 rot y: 1.89861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4057 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4058 Footprint: Minimap: active: true x: 678 z: 786 Obstruction: active: true moving: false control group: 4058 control group 2: 0 tag: 5035 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 786 last x: 678 last y diff: 0 last z: 786 rot x: 0 rot y: 6.126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4058 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4059 Footprint: Minimap: active: true x: 706 z: 730 Obstruction: active: true moving: false control group: 4059 control group 2: 0 tag: 5301 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 730 last x: 706 last y diff: 0 last z: 730 rot x: 0 rot y: 1.7042 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4059 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4060 Footprint: Minimap: active: true x: 706 z: 726 Obstruction: active: true moving: false control group: 4060 control group 2: 0 tag: 5299 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 726 last x: 706 last y diff: 0 last z: 726 rot x: 0 rot y: 4.8413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4060 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4061 Footprint: Minimap: active: true x: 746 z: 766 Obstruction: active: true moving: false control group: 4061 control group 2: 0 tag: 5643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 766 last x: 746 last y diff: 0 last z: 766 rot x: 0 rot y: 6.00316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4061 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4062 Footprint: Minimap: active: true x: 746 z: 778 Obstruction: active: true moving: false control group: 4062 control group 2: 0 tag: 5645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 778 last x: 746 last y diff: 0 last z: 778 rot x: 0 rot y: 5.06908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4062 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4063 Footprint: Minimap: active: true x: 750 z: 754 Obstruction: active: true moving: false control group: 4063 control group 2: 0 tag: 5665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 754 last x: 750 last y diff: 0 last z: 754 rot x: 0 rot y: 0.48865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4063 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4064 Footprint: Minimap: active: true x: 750 z: 762 Obstruction: active: true moving: false control group: 4064 control group 2: 0 tag: 5667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 762 last x: 750 last y diff: 0 last z: 762 rot x: 0 rot y: 1.05056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4064 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4065 Footprint: Minimap: active: true x: 722 z: 702 Obstruction: active: true moving: false control group: 4065 control group 2: 0 tag: 5421 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 702 last x: 722 last y diff: 0 last z: 702 rot x: 0 rot y: 6.19988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4065 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4066 Footprint: Minimap: active: true x: 730 z: 702 Obstruction: active: true moving: false control group: 4066 control group 2: 0 tag: 5501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 702 last x: 730 last y diff: 0 last z: 702 rot x: 0 rot y: 2.72005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4066 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4067 Footprint: Minimap: active: true x: 746 z: 782 Obstruction: active: true moving: false control group: 4067 control group 2: 0 tag: 5647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 782 last x: 746 last y diff: 0 last z: 782 rot x: 0 rot y: 1.35468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4067 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4068 Footprint: Minimap: active: true x: 746 z: 738 Obstruction: active: true moving: false control group: 4068 control group 2: 0 tag: 5637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 738 last x: 746 last y diff: 0 last z: 738 rot x: 0 rot y: 1.90601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4068 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4069 Footprint: Minimap: active: true x: 742 z: 698 Obstruction: active: true moving: false control group: 4069 control group 2: 0 tag: 5607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 698 last x: 742 last y diff: 0 last z: 698 rot x: 0 rot y: 4.08515 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4069 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4070 Footprint: Minimap: active: true x: 750 z: 702 Obstruction: active: true moving: false control group: 4070 control group 2: 0 tag: 5661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 702 last x: 750 last y diff: 0 last z: 702 rot x: 0 rot y: 2.16553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4070 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4071 Footprint: Minimap: active: true x: 746 z: 718 Obstruction: active: true moving: false control group: 4071 control group 2: 0 tag: 5635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 718 last x: 746 last y diff: 0 last z: 718 rot x: 0 rot y: 3.0624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4071 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4072 Footprint: Minimap: active: true x: 698 z: 762 Obstruction: active: true moving: false control group: 4072 control group 2: 0 tag: 5219 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 762 last x: 698 last y diff: 0 last z: 762 rot x: 0 rot y: 2.91114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4072 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4073 Footprint: Minimap: active: true x: 698 z: 766 Obstruction: active: true moving: false control group: 4073 control group 2: 0 tag: 5221 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 766 last x: 698 last y diff: 0 last z: 766 rot x: 0 rot y: 5.76424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4073 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4074 Footprint: Minimap: active: true x: 702 z: 758 Obstruction: active: true moving: false control group: 4074 control group 2: 0 tag: 5263 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 758 last x: 702 last y diff: 0 last z: 758 rot x: 0 rot y: 0.57532 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4074 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4075 Footprint: Minimap: active: true x: 706 z: 746 Obstruction: active: true moving: false control group: 4075 control group 2: 0 tag: 5303 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 746 last x: 706 last y diff: 0 last z: 746 rot x: 0 rot y: 5.2369 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4075 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4076 Footprint: Minimap: active: true x: 706 z: 750 Obstruction: active: true moving: false control group: 4076 control group 2: 0 tag: 5305 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 750 last x: 706 last y diff: 0 last z: 750 rot x: 0 rot y: 5.56466 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4076 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4077 Footprint: Minimap: active: true x: 706 z: 754 Obstruction: active: true moving: false control group: 4077 control group 2: 0 tag: 5307 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 754 last x: 706 last y diff: 0 last z: 754 rot x: 0 rot y: 5.9153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4077 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4078 Footprint: Minimap: active: true x: 694 z: 774 Obstruction: active: true moving: false control group: 4078 control group 2: 0 tag: 5189 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 774 last x: 694 last y diff: 0 last z: 774 rot x: 0 rot y: 4.55973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4078 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4079 Footprint: Minimap: active: true x: 710 z: 730 Obstruction: active: true moving: false control group: 4079 control group 2: 0 tag: 5327 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 730 last x: 710 last y diff: 0 last z: 730 rot x: 0 rot y: 4.14419 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4079 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4080 Footprint: Minimap: active: true x: 710 z: 742 Obstruction: active: true moving: false control group: 4080 control group 2: 0 tag: 5329 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 742 last x: 710 last y diff: 0 last z: 742 rot x: 0 rot y: 0.30451 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4080 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4081 Footprint: Minimap: active: true x: 714 z: 718 Obstruction: active: true moving: false control group: 4081 control group 2: 0 tag: 5359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 718 last x: 714 last y diff: 0 last z: 718 rot x: 0 rot y: 2.74776 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4081 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4082 Footprint: Minimap: active: true x: 714 z: 722 Obstruction: active: true moving: false control group: 4082 control group 2: 0 tag: 5361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 722 last x: 714 last y diff: 0 last z: 722 rot x: 0 rot y: 4.36197 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4082 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4083 Footprint: Minimap: active: true x: 742 z: 762 Obstruction: active: true moving: false control group: 4083 control group 2: 0 tag: 5619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 762 last x: 742 last y diff: 0 last z: 762 rot x: 0 rot y: 0.32842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4083 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4084 Footprint: Minimap: active: true x: 742 z: 770 Obstruction: active: true moving: false control group: 4084 control group 2: 0 tag: 5621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 770 last x: 742 last y diff: 0 last z: 770 rot x: 0 rot y: 1.87374 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4084 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4085 Footprint: Minimap: active: true x: 746 z: 754 Obstruction: active: true moving: false control group: 4085 control group 2: 0 tag: 5641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 754 last x: 746 last y diff: 0 last z: 754 rot x: 0 rot y: 5.78238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4085 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4086 Footprint: Minimap: active: true x: 722 z: 706 Obstruction: active: true moving: false control group: 4086 control group 2: 0 tag: 5423 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 706 last x: 722 last y diff: 0 last z: 706 rot x: 0 rot y: 5.81835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4086 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4087 Footprint: Minimap: active: true x: 722 z: 778 Obstruction: active: true moving: false control group: 4087 control group 2: 0 tag: 5439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 778 last x: 722 last y diff: 0 last z: 778 rot x: 0 rot y: 6.13274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4087 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4088 Footprint: Minimap: active: true x: 726 z: 778 Obstruction: active: true moving: false control group: 4088 control group 2: 0 tag: 5477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 778 last x: 726 last y diff: 0 last z: 778 rot x: 0 rot y: 0.12824 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4088 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4089 Footprint: Minimap: active: true x: 734 z: 778 Obstruction: active: true moving: false control group: 4089 control group 2: 0 tag: 5549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 778 last x: 734 last y diff: 0 last z: 778 rot x: 0 rot y: 1.34757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4089 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4090 Footprint: Minimap: active: true x: 742 z: 734 Obstruction: active: true moving: false control group: 4090 control group 2: 0 tag: 5613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 734 last x: 742 last y diff: 0 last z: 734 rot x: 0 rot y: 5.18131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4090 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4091 Footprint: Minimap: active: true x: 742 z: 738 Obstruction: active: true moving: false control group: 4091 control group 2: 0 tag: 5615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 738 last x: 742 last y diff: 0 last z: 738 rot x: 0 rot y: 2.30781 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4091 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4092 Footprint: Minimap: active: true x: 742 z: 746 Obstruction: active: true moving: false control group: 4092 control group 2: 0 tag: 5617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 746 last x: 742 last y diff: 0 last z: 746 rot x: 0 rot y: 4.50255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4092 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4093 Footprint: Minimap: active: true x: 746 z: 746 Obstruction: active: true moving: false control group: 4093 control group 2: 0 tag: 5639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 746 last x: 746 last y diff: 0 last z: 746 rot x: 0 rot y: 1.58816 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4093 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4094 Footprint: Minimap: active: true x: 750 z: 746 Obstruction: active: true moving: false control group: 4094 control group 2: 0 tag: 5663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 746 last x: 750 last y diff: 0 last z: 746 rot x: 0 rot y: 1.17212 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4094 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4095 Footprint: Minimap: active: true x: 738 z: 702 Obstruction: active: true moving: false control group: 4095 control group 2: 0 tag: 5569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 702 last x: 738 last y diff: 0 last z: 702 rot x: 0 rot y: 6.09433 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4095 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4096 Footprint: Minimap: active: true x: 742 z: 706 Obstruction: active: true moving: false control group: 4096 control group 2: 0 tag: 5609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 706 last x: 742 last y diff: 0 last z: 706 rot x: 0 rot y: 3.32465 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4096 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4097 Footprint: Minimap: active: true x: 718 z: 782 Obstruction: active: true moving: false control group: 4097 control group 2: 0 tag: 5401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 782 last x: 718 last y diff: 0 last z: 782 rot x: 0 rot y: 2.56559 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4097 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4098 Footprint: Minimap: active: true x: 702 z: 766 Obstruction: active: true moving: false control group: 4098 control group 2: 0 tag: 5265 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 766 last x: 702 last y diff: 0 last z: 766 rot x: 0 rot y: 2.42896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4098 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4099 Footprint: Minimap: active: true x: 706 z: 762 Obstruction: active: true moving: false control group: 4099 control group 2: 0 tag: 5309 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 762 last x: 706 last y diff: 0 last z: 762 rot x: 0 rot y: 1.3297 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4099 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4100 Footprint: Minimap: active: true x: 710 z: 754 Obstruction: active: true moving: false control group: 4100 control group 2: 0 tag: 5331 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 754 last x: 710 last y diff: 0 last z: 754 rot x: 0 rot y: 6.27376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4100 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4101 Footprint: Minimap: active: true x: 714 z: 770 Obstruction: active: true moving: false control group: 4101 control group 2: 0 tag: 5369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 770 last x: 714 last y diff: 0 last z: 770 rot x: 0 rot y: 4.97344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4101 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4102 Footprint: Minimap: active: true x: 718 z: 774 Obstruction: active: true moving: false control group: 4102 control group 2: 0 tag: 5399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 774 last x: 718 last y diff: 0 last z: 774 rot x: 0 rot y: 3.52407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4102 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4103 Footprint: Minimap: active: true x: 714 z: 730 Obstruction: active: true moving: false control group: 4103 control group 2: 0 tag: 5363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 730 last x: 714 last y diff: 0 last z: 730 rot x: 0 rot y: 2.72078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4103 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4104 Footprint: Minimap: active: true x: 714 z: 742 Obstruction: active: true moving: false control group: 4104 control group 2: 0 tag: 5365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 742 last x: 714 last y diff: 0 last z: 742 rot x: 0 rot y: 4.76742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4104 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4105 Footprint: Minimap: active: true x: 718 z: 722 Obstruction: active: true moving: false control group: 4105 control group 2: 0 tag: 5387 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 722 last x: 718 last y diff: 0 last z: 722 rot x: 0 rot y: 6.00019 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4105 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4106 Footprint: Minimap: active: true x: 718 z: 726 Obstruction: active: true moving: false control group: 4106 control group 2: 0 tag: 5389 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 726 last x: 718 last y diff: 0 last z: 726 rot x: 0 rot y: 3.3036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4106 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4107 Footprint: Minimap: active: true x: 738 z: 762 Obstruction: active: true moving: false control group: 4107 control group 2: 0 tag: 5583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 762 last x: 738 last y diff: 0 last z: 762 rot x: 0 rot y: 0.49228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4107 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4108 Footprint: Minimap: active: true x: 738 z: 770 Obstruction: active: true moving: false control group: 4108 control group 2: 0 tag: 5585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 770 last x: 738 last y diff: 0 last z: 770 rot x: 0 rot y: 2.96261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4108 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4109 Footprint: Minimap: active: true x: 738 z: 774 Obstruction: active: true moving: false control group: 4109 control group 2: 0 tag: 5587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 774 last x: 738 last y diff: 0 last z: 774 rot x: 0 rot y: 2.8809 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4109 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4110 Footprint: Minimap: active: true x: 726 z: 710 Obstruction: active: true moving: false control group: 4110 control group 2: 0 tag: 5459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 710 last x: 726 last y diff: 0 last z: 710 rot x: 0 rot y: 3.91106 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4110 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4111 Footprint: Minimap: active: true x: 734 z: 710 Obstruction: active: true moving: false control group: 4111 control group 2: 0 tag: 5535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 710 last x: 734 last y diff: 0 last z: 710 rot x: 0 rot y: 5.55596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4111 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4112 Footprint: Minimap: active: true x: 722 z: 774 Obstruction: active: true moving: false control group: 4112 control group 2: 0 tag: 5437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 774 last x: 722 last y diff: 0 last z: 774 rot x: 0 rot y: 5.91195 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4112 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4113 Footprint: Minimap: active: true x: 726 z: 774 Obstruction: active: true moving: false control group: 4113 control group 2: 0 tag: 5475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 774 last x: 726 last y diff: 0 last z: 774 rot x: 0 rot y: 3.0787 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4113 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4114 Footprint: Minimap: active: true x: 730 z: 774 Obstruction: active: true moving: false control group: 4114 control group 2: 0 tag: 5515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 774 last x: 730 last y diff: 0 last z: 774 rot x: 0 rot y: 5.52184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4114 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4115 Footprint: Minimap: active: true x: 734 z: 774 Obstruction: active: true moving: false control group: 4115 control group 2: 0 tag: 5547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 774 last x: 734 last y diff: 0 last z: 774 rot x: 0 rot y: 2.01424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4115 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4116 Footprint: Minimap: active: true x: 738 z: 730 Obstruction: active: true moving: false control group: 4116 control group 2: 0 tag: 5577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 730 last x: 738 last y diff: 0 last z: 730 rot x: 0 rot y: 5.47591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4116 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4117 Footprint: Minimap: active: true x: 738 z: 734 Obstruction: active: true moving: false control group: 4117 control group 2: 0 tag: 5579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 734 last x: 738 last y diff: 0 last z: 734 rot x: 0 rot y: 3.90426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4117 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4118 Footprint: Minimap: active: true x: 738 z: 738 Obstruction: active: true moving: false control group: 4118 control group 2: 0 tag: 5581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 738 last x: 738 last y diff: 0 last z: 738 rot x: 0 rot y: 1.31661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4118 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4119 Footprint: Minimap: active: true x: 742 z: 710 Obstruction: active: true moving: false control group: 4119 control group 2: 0 tag: 5611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 710 last x: 742 last y diff: 0 last z: 710 rot x: 0 rot y: 1.75033 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4119 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4120 Footprint: Minimap: active: true x: 738 z: 714 Obstruction: active: true moving: false control group: 4120 control group 2: 0 tag: 5571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 714 last x: 738 last y diff: 0 last z: 714 rot x: 0 rot y: 0.20966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4120 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4121 Footprint: Minimap: active: true x: 738 z: 718 Obstruction: active: true moving: false control group: 4121 control group 2: 0 tag: 5573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 718 last x: 738 last y diff: 0 last z: 718 rot x: 0 rot y: 1.27588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4121 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4122 Footprint: Minimap: active: true x: 738 z: 722 Obstruction: active: true moving: false control group: 4122 control group 2: 0 tag: 5575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 722 last x: 738 last y diff: 0 last z: 722 rot x: 0 rot y: 3.13328 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4122 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4123 Footprint: Minimap: active: true x: 714 z: 754 Obstruction: active: true moving: false control group: 4123 control group 2: 0 tag: 5367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 754 last x: 714 last y diff: 0 last z: 754 rot x: 0 rot y: 5.73545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4123 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4124 Footprint: Minimap: active: true x: 718 z: 766 Obstruction: active: true moving: false control group: 4124 control group 2: 0 tag: 5397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 766 last x: 718 last y diff: 0 last z: 766 rot x: 0 rot y: 1.29287 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4124 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4125 Footprint: Minimap: active: true x: 718 z: 742 Obstruction: active: true moving: false control group: 4125 control group 2: 0 tag: 5391 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 742 last x: 718 last y diff: 0 last z: 742 rot x: 0 rot y: 0.32108 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4125 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4126 Footprint: Minimap: active: true x: 718 z: 746 Obstruction: active: true moving: false control group: 4126 control group 2: 0 tag: 5393 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 746 last x: 718 last y diff: 0 last z: 746 rot x: 0 rot y: 0.95614 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4126 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4127 Footprint: Minimap: active: true x: 718 z: 750 Obstruction: active: true moving: false control group: 4127 control group 2: 0 tag: 5395 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 750 last x: 718 last y diff: 0 last z: 750 rot x: 0 rot y: 3.35866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4127 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4128 Footprint: Minimap: active: true x: 722 z: 722 Obstruction: active: true moving: false control group: 4128 control group 2: 0 tag: 5425 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 722 last x: 722 last y diff: 0 last z: 722 rot x: 0 rot y: 1.80987 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4128 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4129 Footprint: Minimap: active: true x: 734 z: 770 Obstruction: active: true moving: false control group: 4129 control group 2: 0 tag: 5545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 770 last x: 734 last y diff: 0 last z: 770 rot x: 0 rot y: 5.58701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4129 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4130 Footprint: Minimap: active: true x: 726 z: 718 Obstruction: active: true moving: false control group: 4130 control group 2: 0 tag: 5461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 718 last x: 726 last y diff: 0 last z: 718 rot x: 0 rot y: 4.76278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4130 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4131 Footprint: Minimap: active: true x: 730 z: 714 Obstruction: active: true moving: false control group: 4131 control group 2: 0 tag: 5503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 714 last x: 730 last y diff: 0 last z: 714 rot x: 0 rot y: 6.11068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4131 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4132 Footprint: Minimap: active: true x: 726 z: 770 Obstruction: active: true moving: false control group: 4132 control group 2: 0 tag: 5473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 770 last x: 726 last y diff: 0 last z: 770 rot x: 0 rot y: 3.70427 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4132 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4133 Footprint: Minimap: active: true x: 730 z: 770 Obstruction: active: true moving: false control group: 4133 control group 2: 0 tag: 5513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 770 last x: 730 last y diff: 0 last z: 770 rot x: 0 rot y: 5.9214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4133 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4134 Footprint: Minimap: active: true x: 734 z: 722 Obstruction: active: true moving: false control group: 4134 control group 2: 0 tag: 5537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 722 last x: 734 last y diff: 0 last z: 722 rot x: 0 rot y: 5.99837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4134 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4135 Footprint: Minimap: active: true x: 734 z: 730 Obstruction: active: true moving: false control group: 4135 control group 2: 0 tag: 5539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 730 last x: 734 last y diff: 0 last z: 730 rot x: 0 rot y: 4.98021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4135 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4136 Footprint: Minimap: active: true x: 734 z: 738 Obstruction: active: true moving: false control group: 4136 control group 2: 0 tag: 5541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 738 last x: 734 last y diff: 0 last z: 738 rot x: 0 rot y: 3.07041 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4136 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4137 Footprint: Minimap: active: true x: 734 z: 742 Obstruction: active: true moving: false control group: 4137 control group 2: 0 tag: 5543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 742 last x: 734 last y diff: 0 last z: 742 rot x: 0 rot y: 2.94588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4137 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4138 Footprint: Minimap: active: true x: 726 z: 762 Obstruction: active: true moving: false control group: 4138 control group 2: 0 tag: 5471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 762 last x: 726 last y diff: 0 last z: 762 rot x: 0 rot y: 0.43276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4138 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4139 Footprint: Minimap: active: true x: 722 z: 738 Obstruction: active: true moving: false control group: 4139 control group 2: 0 tag: 5427 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 738 last x: 722 last y diff: 0 last z: 738 rot x: 0 rot y: 2.01214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4139 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4140 Footprint: Minimap: active: true x: 722 z: 746 Obstruction: active: true moving: false control group: 4140 control group 2: 0 tag: 5429 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 746 last x: 722 last y diff: 0 last z: 746 rot x: 0 rot y: 4.0765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4140 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4141 Footprint: Minimap: active: true x: 722 z: 750 Obstruction: active: true moving: false control group: 4141 control group 2: 0 tag: 5431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 750 last x: 722 last y diff: 0 last z: 750 rot x: 0 rot y: 5.44677 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4141 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4142 Footprint: Minimap: active: true x: 722 z: 754 Obstruction: active: true moving: false control group: 4142 control group 2: 0 tag: 5433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 754 last x: 722 last y diff: 0 last z: 754 rot x: 0 rot y: 0.76967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4142 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4143 Footprint: Minimap: active: true x: 726 z: 726 Obstruction: active: true moving: false control group: 4143 control group 2: 0 tag: 5463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 726 last x: 726 last y diff: 0 last z: 726 rot x: 0 rot y: 3.59968 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4143 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4144 Footprint: Minimap: active: true x: 726 z: 730 Obstruction: active: true moving: false control group: 4144 control group 2: 0 tag: 5465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 730 last x: 726 last y diff: 0 last z: 730 rot x: 0 rot y: 1.29848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4144 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4145 Footprint: Minimap: active: true x: 730 z: 750 Obstruction: active: true moving: false control group: 4145 control group 2: 0 tag: 5505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 750 last x: 730 last y diff: 0 last z: 750 rot x: 0 rot y: 4.46734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4145 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4146 Footprint: Minimap: active: true x: 730 z: 754 Obstruction: active: true moving: false control group: 4146 control group 2: 0 tag: 5507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 754 last x: 730 last y diff: 0 last z: 754 rot x: 0 rot y: 0.3104 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4146 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4147 Footprint: Minimap: active: true x: 730 z: 762 Obstruction: active: true moving: false control group: 4147 control group 2: 0 tag: 5509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 762 last x: 730 last y diff: 0 last z: 762 rot x: 0 rot y: 0.97846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4147 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4148 Footprint: Minimap: active: true x: 730 z: 766 Obstruction: active: true moving: false control group: 4148 control group 2: 0 tag: 5511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 766 last x: 730 last y diff: 0 last z: 766 rot x: 0 rot y: 0.69652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4148 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4149 Footprint: Minimap: active: true x: 722 z: 758 Obstruction: active: true moving: false control group: 4149 control group 2: 0 tag: 5435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 758 last x: 722 last y diff: 0 last z: 758 rot x: 0 rot y: 1.81923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4149 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4150 Footprint: Minimap: active: true x: 726 z: 758 Obstruction: active: true moving: false control group: 4150 control group 2: 0 tag: 5469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 758 last x: 726 last y diff: 0 last z: 758 rot x: 0 rot y: 3.53104 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4150 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4151 Footprint: Minimap: active: true x: 726 z: 742 Obstruction: active: true moving: false control group: 4151 control group 2: 0 tag: 5467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 742 last x: 726 last y diff: 0 last z: 742 rot x: 0 rot y: 5.78051 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4151 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4152 Footprint: Minimap: active: true x: 669.89094 z: 807.61353 Obstruction: active: true moving: false control group: 4152 control group 2: 0 tag: 211 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 669.89094 y: 0 z: 807.61353 last x: 669.89094 last y diff: 0 last z: 807.61353 rot x: 0 rot y: 0.25643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4152 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4153 Footprint: Minimap: active: true x: 610.20215 z: 316.28443 Obstruction: active: true moving: false control group: 4153 control group 2: 0 tag: 213 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610.20215 y: 0 z: 316.28443 last x: 610.20215 last y diff: 0 last z: 316.28443 rot x: 0 rot y: -0.53599 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4153 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 3879, "gatherers": [ 8162, 8205, 8129, 8073, 8130, 8072, 8071, 8207, 8070, 8128, 7994, 8209, 8131, 7689, 8206, 7996, 7995, 8132, 8208, 7997, 8161, 8074, 7998 ], "activeGatherers": [ 8162, 8205, 8129, 8073, 8130, 8072, 8071, 8207, 8070, 8128, 7994, 8209, 8131, 7689, 8206, 7996, 7995, 8208, 7997, 8161, 8074, 7998 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4154 Footprint: Minimap: active: true x: 1168.10761 z: 678.50934 Obstruction: active: true moving: false control group: 4154 control group 2: 0 tag: 215 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1168.10761 y: 0 z: 678.50934 last x: 1168.10761 last y diff: 0 last z: 678.50934 rot x: 0 rot y: 1.53945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4154 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4155 Footprint: Minimap: active: true x: 960.0893 z: 1039.60389 Obstruction: active: true moving: false control group: 4155 control group 2: 0 tag: 217 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 960.0893 y: 0 z: 1039.60389 last x: 960.0893 last y diff: 0 last z: 1039.60389 rot x: 0 rot y: 1.30298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4155 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 4632, "gatherers": [ 8482, 8483, 8480, 8392, 8391, 8394, 8382, 8481, 8390, 8393, 8239, 8238, 8240, 8234 ], "activeGatherers": [ 8482, 8483, 8480, 8392, 8391, 8394, 8382, 8481, 8390, 8393, 8239, 8238 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4156 Footprint: Minimap: active: true x: 1027.0373 z: 195.21747 Obstruction: active: true moving: false control group: 4156 control group 2: 0 tag: 219 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1027.0373 y: 0 z: 195.21747 last x: 1027.0373 last y diff: 0 last z: 195.21747 rot x: 0 rot y: 0.16958 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4156 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4157 Footprint: Minimap: active: true x: 1111.69971 z: 948.11982 Obstruction: active: true moving: false control group: 4157 control group 2: 0 tag: 221 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1111.69971 y: 0 z: 948.11982 last x: 1111.69971 last y diff: 0 last z: 948.11982 rot x: 0 rot y: 0.2038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4157 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4158 Footprint: Minimap: active: true x: 538.39728 z: 650.0937 Obstruction: active: true moving: false control group: 4158 control group 2: 0 tag: 223 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538.39728 y: 0 z: 650.0937 last x: 538.39728 last y diff: 0 last z: 650.0937 rot x: 0 rot y: -4.36304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4158 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4159 Footprint: Minimap: active: true x: 649.52985 z: 490.14869 Obstruction: active: true moving: false control group: 4159 control group 2: 0 tag: 225 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 649.52985 y: 0 z: 490.14869 last x: 649.52985 last y diff: 0 last z: 490.14869 rot x: 0 rot y: 0.99589 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4159 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4160 Footprint: Minimap: active: true x: 780.46552 z: 83.8935 Obstruction: active: true moving: false control group: 4160 control group 2: 0 tag: 227 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 780.46552 y: 0 z: 83.8935 last x: 780.46552 last y diff: 0 last z: 83.8935 rot x: 0 rot y: -4.2639 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4160 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4161 Footprint: Minimap: active: true x: 101.11091 z: 528.3766 Obstruction: active: true moving: false control group: 4161 control group 2: 0 tag: 229 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 101.11091 y: 0 z: 528.3766 last x: 101.11091 last y diff: 0 last z: 528.3766 rot x: 0 rot y: -0.83072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4161 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4162 Footprint: Minimap: active: true x: 934.49317 z: 565.20026 Obstruction: active: true moving: false control group: 4162 control group 2: 0 tag: 231 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934.49317 y: 0 z: 565.20026 last x: 934.49317 last y diff: 0 last z: 565.20026 rot x: 0 rot y: -2.27602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4162 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4163 Footprint: Minimap: active: true x: 579.86683 z: 1117.00562 Obstruction: active: true moving: false control group: 4163 control group 2: 0 tag: 233 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 579.86683 y: 0 z: 1117.00562 last x: 579.86683 last y diff: 0 last z: 1117.00562 rot x: 0 rot y: -0.89858 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4163 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4164 Footprint: Minimap: active: true x: 1226.76258 z: 506.12531 Obstruction: active: true moving: false control group: 4164 control group 2: 0 tag: 235 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226.76258 y: 0 z: 506.12531 last x: 1226.76258 last y diff: 0 last z: 506.12531 rot x: 0 rot y: -3.31452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4164 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4165 Footprint: Minimap: active: true x: 782.24415 z: 1244.09211 Obstruction: active: true moving: false control group: 4165 control group 2: 0 tag: 237 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782.24415 y: 0 z: 1244.09211 last x: 782.24415 last y diff: 0 last z: 1244.09211 rot x: 0 rot y: -2.026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4165 actor: "geology/metal_temperate_round.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4166 Footprint: Minimap: active: true x: 346.6125 z: 304.27503 Obstruction: active: true moving: false control group: 4166 control group 2: 0 tag: 239 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346.6125 y: 0 z: 304.27503 last x: 346.6125 last y diff: 0 last z: 304.27503 rot x: 0 rot y: -0.07294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4166 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4167 Footprint: Minimap: active: true x: 358.27051 z: 306.04963 Obstruction: active: true moving: false control group: 4167 control group 2: 0 tag: 241 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358.27051 y: 0 z: 306.04963 last x: 358.27051 last y diff: 0 last z: 306.04963 rot x: 0 rot y: 1.42261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4167 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4168 Footprint: Minimap: active: true x: 352.6684 z: 297.34742 Obstruction: active: true moving: false control group: 4168 control group 2: 0 tag: 243 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 352.6684 y: 0 z: 297.34742 last x: 352.6684 last y diff: 0 last z: 297.34742 rot x: 0 rot y: -0.32354 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4168 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 774, "gatherers": [ 8301, 8300, 8319, 8523, 8303, 8318, 8525, 8524, 8320, 8321, 8317 ], "activeGatherers": [ 8301, 8300, 8319, 8523, 8303, 8318, 8525, 8524, 8320, 8321 ], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4169 Footprint: Minimap: active: true x: 745.94636 z: 899.05408 Obstruction: active: true moving: false control group: 4169 control group 2: 0 tag: 245 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 745.94636 y: 0 z: 899.05408 last x: 745.94636 last y diff: 0 last z: 899.05408 rot x: 0 rot y: 1.00251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4169 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4170 Footprint: Minimap: active: true x: 745.3368 z: 911.82105 Obstruction: active: true moving: false control group: 4170 control group 2: 0 tag: 247 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 745.3368 y: 0 z: 911.82105 last x: 745.3368 last y diff: 0 last z: 911.82105 rot x: 0 rot y: -0.10366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4170 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4171 Footprint: Minimap: active: true x: 763.03785 z: 649.22364 Obstruction: active: true moving: false control group: 4171 control group 2: 0 tag: 249 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 763.03785 y: 0 z: 649.22364 last x: 763.03785 last y diff: 0 last z: 649.22364 rot x: 0 rot y: -0.46007 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4171 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4172 Footprint: Minimap: active: true x: 758.7032 z: 647.86286 Obstruction: active: true moving: false control group: 4172 control group 2: 0 tag: 251 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758.7032 y: 0 z: 647.86286 last x: 758.7032 last y diff: 0 last z: 647.86286 rot x: 0 rot y: -3.7366 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4172 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4173 Footprint: Minimap: active: true x: 762.5066 z: 656.88032 Obstruction: active: true moving: false control group: 4173 control group 2: 0 tag: 253 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762.5066 y: 0 z: 656.88032 last x: 762.5066 last y diff: 0 last z: 656.88032 rot x: 0 rot y: -3.26566 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4173 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4174 Footprint: Minimap: active: true x: 397.09388 z: 406.62824 Obstruction: active: true moving: false control group: 4174 control group 2: 0 tag: 255 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 397.09388 y: 0 z: 406.62824 last x: 397.09388 last y diff: 0 last z: 406.62824 rot x: 0 rot y: -3.60505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4174 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4175 Footprint: Minimap: active: true x: 391.65662 z: 410.77497 Obstruction: active: true moving: false control group: 4175 control group 2: 0 tag: 257 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 391.65662 y: 0 z: 410.77497 last x: 391.65662 last y diff: 0 last z: 410.77497 rot x: 0 rot y: -1.27225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4175 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4176 Footprint: Minimap: active: true x: 161.80085 z: 646.65931 Obstruction: active: true moving: false control group: 4176 control group 2: 0 tag: 259 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 161.80085 y: 0 z: 646.65931 last x: 161.80085 last y diff: 0 last z: 646.65931 rot x: 0 rot y: -2.73588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4176 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4177 Footprint: Minimap: active: true x: 157.25062 z: 647.15302 Obstruction: active: true moving: false control group: 4177 control group 2: 0 tag: 261 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 157.25062 y: 0 z: 647.15302 last x: 157.25062 last y diff: 0 last z: 647.15302 rot x: 0 rot y: -3.64034 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4177 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4178 Footprint: Minimap: active: true x: 639.02247 z: 26.57538 Obstruction: active: true moving: false control group: 4178 control group 2: 0 tag: 263 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 639.02247 y: 0 z: 26.57538 last x: 639.02247 last y diff: 0 last z: 26.57538 rot x: 0 rot y: -3.90984 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4178 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4179 Footprint: Minimap: active: true x: 633.50593 z: 27.4159 Obstruction: active: true moving: false control group: 4179 control group 2: 0 tag: 265 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 633.50593 y: 0 z: 27.4159 last x: 633.50593 last y diff: 0 last z: 27.4159 rot x: 0 rot y: -1.07821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4179 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4180 Footprint: Minimap: active: true x: 643.94526 z: 26.01563 Obstruction: active: true moving: false control group: 4180 control group 2: 0 tag: 267 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 643.94526 y: 0 z: 26.01563 last x: 643.94526 last y diff: 0 last z: 26.01563 rot x: 0 rot y: -4.51883 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4180 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4181 Footprint: Minimap: active: true x: 1165.23768 z: 338.78144 Obstruction: active: true moving: false control group: 4181 control group 2: 0 tag: 269 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1165.23768 y: 0 z: 338.78144 last x: 1165.23768 last y diff: 0 last z: 338.78144 rot x: 0 rot y: 1.21032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4181 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4182 Footprint: Minimap: active: true x: 1170.08362 z: 348.39637 Obstruction: active: true moving: false control group: 4182 control group 2: 0 tag: 271 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170.08362 y: 0 z: 348.39637 last x: 1170.08362 last y diff: 0 last z: 348.39637 rot x: 0 rot y: -3.05121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4182 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4183 Footprint: Minimap: active: true x: 387.99726 z: 798.9513 Obstruction: active: true moving: false control group: 4183 control group 2: 0 tag: 273 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 387.99726 y: 0 z: 798.9513 last x: 387.99726 last y diff: 0 last z: 798.9513 rot x: 0 rot y: -3.1361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4183 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4184 Footprint: Minimap: active: true x: 380.18519 z: 801.62665 Obstruction: active: true moving: false control group: 4184 control group 2: 0 tag: 275 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 380.18519 y: 0 z: 801.62665 last x: 380.18519 last y diff: 0 last z: 801.62665 rot x: 0 rot y: -2.89986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4184 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4185 Footprint: Minimap: active: true x: 389.79316 z: 802.68592 Obstruction: active: true moving: false control group: 4185 control group 2: 0 tag: 277 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 389.79316 y: 0 z: 802.68592 last x: 389.79316 last y diff: 0 last z: 802.68592 rot x: 0 rot y: -2.97922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4185 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4186 Footprint: Minimap: active: true x: 924.19507 z: 129.70179 Obstruction: active: true moving: false control group: 4186 control group 2: 0 tag: 279 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 924.19507 y: 0 z: 129.70179 last x: 924.19507 last y diff: 0 last z: 129.70179 rot x: 0 rot y: -3.64467 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4186 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4187 Footprint: Minimap: active: true x: 603.78437 z: 389.08826 Obstruction: active: true moving: false control group: 4187 control group 2: 0 tag: 281 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 603.78437 y: 0 z: 389.08826 last x: 603.78437 last y diff: 0 last z: 389.08826 rot x: 0 rot y: -4.5826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4187 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4188 Footprint: Minimap: active: true x: 605.94153 z: 383.23444 Obstruction: active: true moving: false control group: 4188 control group 2: 0 tag: 283 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 605.94153 y: 0 z: 383.23444 last x: 605.94153 last y diff: 0 last z: 383.23444 rot x: 0 rot y: -1.78072 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4188 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4189 Footprint: Minimap: active: true x: 956.237 z: 230.19513 Obstruction: active: true moving: false control group: 4189 control group 2: 0 tag: 285 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 956.237 y: 0 z: 230.19513 last x: 956.237 last y diff: 0 last z: 230.19513 rot x: 0 rot y: -0.05777 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4189 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4190 Footprint: Minimap: active: true x: 826.58478 z: 564.8866 Obstruction: active: true moving: false control group: 4190 control group 2: 0 tag: 287 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826.58478 y: 0 z: 564.8866 last x: 826.58478 last y diff: 0 last z: 564.8866 rot x: 0 rot y: 0.01597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4190 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4191 Footprint: Minimap: active: true x: 824.20551 z: 561.44025 Obstruction: active: true moving: false control group: 4191 control group 2: 0 tag: 289 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 824.20551 y: 0 z: 561.44025 last x: 824.20551 last y diff: 0 last z: 561.44025 rot x: 0 rot y: -0.99334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/metal_temperate_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4191 actor: "geology/metal_temperate_small.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "metal", "specific": "ore" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4192 Footprint: Minimap: active: true x: 853.90345 z: 700.52637 Obstruction: active: true moving: false control group: 4192 control group 2: 0 tag: 291 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 853.90345 y: 0 z: 700.52637 last x: 853.90345 last y diff: 0 last z: 700.52637 rot x: 0 rot y: -1.00547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4192 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4193 Footprint: Minimap: active: true x: 425.52784 z: 546.88477 Obstruction: active: true moving: false control group: 4193 control group 2: 0 tag: 293 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 425.52784 y: 0 z: 546.88477 last x: 425.52784 last y diff: 0 last z: 546.88477 rot x: 0 rot y: 0.67545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4193 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4194 Footprint: Minimap: active: true x: 1239.36622 z: 728.62793 Obstruction: active: true moving: false control group: 4194 control group 2: 0 tag: 295 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1239.36622 y: 0 z: 728.62793 last x: 1239.36622 last y diff: 0 last z: 728.62793 rot x: 0 rot y: 0.46721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4194 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4195 Footprint: Minimap: active: true x: 278.82013 z: 979.71351 Obstruction: active: true moving: false control group: 4195 control group 2: 0 tag: 297 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278.82013 y: 0 z: 979.71351 last x: 278.82013 last y diff: 0 last z: 979.71351 rot x: 0 rot y: 1.5257 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4195 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4196 Footprint: Minimap: active: true x: 89.98182 z: 389.50586 Obstruction: active: true moving: false control group: 4196 control group 2: 0 tag: 299 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 89.98182 y: 0 z: 389.50586 last x: 89.98182 last y diff: 0 last z: 389.50586 rot x: 0 rot y: -4.1143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4196 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4197 Footprint: Minimap: active: true x: 550.02527 z: 863.18287 Obstruction: active: true moving: false control group: 4197 control group 2: 0 tag: 301 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550.02527 y: 0 z: 863.18287 last x: 550.02527 last y diff: 0 last z: 863.18287 rot x: 0 rot y: -1.45493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4197 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4198 Footprint: Minimap: active: true x: 702.56586 z: 1153.97162 Obstruction: active: true moving: false control group: 4198 control group 2: 0 tag: 303 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702.56586 y: 0 z: 1153.97162 last x: 702.56586 last y diff: 0 last z: 1153.97162 rot x: 0 rot y: -2.66564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4198 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4199 Footprint: Minimap: active: true x: 664.63007 z: 98.22266 Obstruction: active: true moving: false control group: 4199 control group 2: 0 tag: 305 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.63007 y: 0 z: 98.22266 last x: 664.63007 last y diff: 0 last z: 98.22266 rot x: 0 rot y: -0.8313 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4199 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4200 Footprint: Minimap: active: true x: 1003.85468 z: 238.58356 Obstruction: active: true moving: false control group: 4200 control group 2: 0 tag: 307 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1003.85468 y: 0 z: 238.58356 last x: 1003.85468 last y diff: 0 last z: 238.58356 rot x: 0 rot y: -1.39823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4200 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4201 Footprint: Minimap: active: true x: 610.29706 z: 463.65674 Obstruction: active: true moving: false control group: 4201 control group 2: 0 tag: 309 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610.29706 y: 0 z: 463.65674 last x: 610.29706 last y diff: 0 last z: 463.65674 rot x: 0 rot y: -3.58844 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4201 actor: "geology/stonemine_temperate_quarry_01.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 5000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 5000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4202 Footprint: Minimap: active: true x: 796.41828 z: 806.96045 Obstruction: active: true moving: false control group: 4202 control group 2: 0 tag: 311 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 796.41828 y: 0 z: 806.96045 last x: 796.41828 last y diff: 0 last z: 806.96045 rot x: 0 rot y: -2.2086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4202 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4203 Footprint: Minimap: active: true x: 805.61402 z: 810.60145 Obstruction: active: true moving: false control group: 4203 control group 2: 0 tag: 313 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 805.61402 y: 0 z: 810.60145 last x: 805.61402 last y diff: 0 last z: 810.60145 rot x: 0 rot y: 0.60299 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4203 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4204 Footprint: Minimap: active: true x: 801.00953 z: 808.29645 Obstruction: active: true moving: false control group: 4204 control group 2: 0 tag: 315 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 801.00953 y: 0 z: 808.29645 last x: 801.00953 last y diff: 0 last z: 808.29645 rot x: 0 rot y: 0.46071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4204 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4205 Footprint: Minimap: active: true x: 750.16834 z: 29.77607 Obstruction: active: true moving: false control group: 4205 control group 2: 0 tag: 317 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750.16834 y: 0 z: 29.77607 last x: 750.16834 last y diff: 0 last z: 29.77607 rot x: 0 rot y: -1.38335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4205 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4206 Footprint: Minimap: active: true x: 756.59632 z: 32.9513 Obstruction: active: true moving: false control group: 4206 control group 2: 0 tag: 319 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 756.59632 y: 0 z: 32.9513 last x: 756.59632 last y diff: 0 last z: 32.9513 rot x: 0 rot y: -3.7402 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4206 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4207 Footprint: Minimap: active: true x: 752.30878 z: 36.88996 Obstruction: active: true moving: false control group: 4207 control group 2: 0 tag: 321 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.30878 y: 0 z: 36.88996 last x: 752.30878 last y diff: 0 last z: 36.88996 rot x: 0 rot y: 0.50545 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4207 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4208 Footprint: Minimap: active: true x: 676.85169 z: 753.48365 Obstruction: active: true moving: false control group: 4208 control group 2: 0 tag: 323 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 676.85169 y: 0 z: 753.48365 last x: 676.85169 last y diff: 0 last z: 753.48365 rot x: 0 rot y: -3.3596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4208 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4209 Footprint: Minimap: active: true x: 685.44574 z: 755.46882 Obstruction: active: true moving: false control group: 4209 control group 2: 0 tag: 325 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 685.44574 y: 0 z: 755.46882 last x: 685.44574 last y diff: 0 last z: 755.46882 rot x: 0 rot y: -0.94321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4209 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4210 Footprint: Minimap: active: true x: 53.81495 z: 715.50007 Obstruction: active: true moving: false control group: 4210 control group 2: 0 tag: 327 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 53.81495 y: 0 z: 715.50007 last x: 53.81495 last y diff: 0 last z: 715.50007 rot x: 0 rot y: 0.46314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4210 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4211 Footprint: Minimap: active: true x: 53.42273 z: 708.44233 Obstruction: active: true moving: false control group: 4211 control group 2: 0 tag: 329 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 53.42273 y: 0 z: 708.44233 last x: 53.42273 last y diff: 0 last z: 708.44233 rot x: 0 rot y: 0.9672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4211 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4212 Footprint: Minimap: active: true x: 43.34803 z: 708.09064 Obstruction: active: true moving: false control group: 4212 control group 2: 0 tag: 331 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 43.34803 y: 0 z: 708.09064 last x: 43.34803 last y diff: 0 last z: 708.09064 rot x: 0 rot y: 0.85856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4212 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4213 Footprint: Minimap: active: true x: 856.0683 z: 680.91742 Obstruction: active: true moving: false control group: 4213 control group 2: 0 tag: 333 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 856.0683 y: 0 z: 680.91742 last x: 856.0683 last y diff: 0 last z: 680.91742 rot x: 0 rot y: -1.51894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4213 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4214 Footprint: Minimap: active: true x: 860.26545 z: 679.96692 Obstruction: active: true moving: false control group: 4214 control group 2: 0 tag: 335 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 860.26545 y: 0 z: 679.96692 last x: 860.26545 last y diff: 0 last z: 679.96692 rot x: 0 rot y: 0.61066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4214 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4215 Footprint: Minimap: active: true x: 330.30677 z: 584.80976 Obstruction: active: true moving: false control group: 4215 control group 2: 0 tag: 337 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330.30677 y: 0 z: 584.80976 last x: 330.30677 last y diff: 0 last z: 584.80976 rot x: 0 rot y: -2.06045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4215 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4216 Footprint: Minimap: active: true x: 969.45661 z: 607.11158 Obstruction: active: true moving: false control group: 4216 control group 2: 0 tag: 339 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 969.45661 y: 0 z: 607.11158 last x: 969.45661 last y diff: 0 last z: 607.11158 rot x: 0 rot y: -2.83184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4216 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4217 Footprint: Minimap: active: true x: 32.34601 z: 564.38105 Obstruction: active: true moving: false control group: 4217 control group 2: 0 tag: 341 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 32.34601 y: 0 z: 564.38105 last x: 32.34601 last y diff: 0 last z: 564.38105 rot x: 0 rot y: 1.53945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4217 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4218 Footprint: Minimap: active: true x: 37.16034 z: 553.29114 Obstruction: active: true moving: false control group: 4218 control group 2: 0 tag: 343 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 37.16034 y: 0 z: 553.29114 last x: 37.16034 last y diff: 0 last z: 553.29114 rot x: 0 rot y: -0.74613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4218 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4219 Footprint: Minimap: active: true x: 52.86475 z: 593.71662 Obstruction: active: true moving: false control group: 4219 control group 2: 0 tag: 345 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 52.86475 y: 0 z: 593.71662 last x: 52.86475 last y diff: 0 last z: 593.71662 rot x: 0 rot y: -3.3064 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4219 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 1000, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "stone", "specific": "rock" }, "maxAmount": 1000 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4220 Footprint: Position: in world: true x: 664.69867 y: 0 z: 906.17688 last x: 664.69867 last y diff: 0 last z: 906.17688 rot x: 0 rot y: -2.02067 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4220 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4221 Footprint: Position: in world: true x: 669.55427 y: 0 z: 907.22516 last x: 669.55427 last y diff: 0 last z: 907.22516 rot x: 0 rot y: -3.29087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4221 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4222 Footprint: Position: in world: true x: 852.86915 y: 0 z: 121.49531 last x: 852.86915 last y diff: 0 last z: 121.49531 rot x: 0 rot y: -0.15355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4222 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4223 Footprint: Position: in world: true x: 293.39887 y: 0 z: 664.59833 last x: 293.39887 last y diff: 0 last z: 664.59833 rot x: 0 rot y: -0.12151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4223 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4224 Footprint: Position: in world: true x: 570.74006 y: 0 z: 296.02027 last x: 570.74006 last y diff: 0 last z: 296.02027 rot x: 0 rot y: -0.85125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4224 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4225 Footprint: Position: in world: true x: 568.06727 y: 0 z: 300.69404 last x: 568.06727 last y diff: 0 last z: 300.69404 rot x: 0 rot y: 0.26833 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4225 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4226 Footprint: Position: in world: true x: 513.13123 y: 0 z: 145.74866 last x: 513.13123 last y diff: 0 last z: 145.74866 rot x: 0 rot y: 0.65973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4226 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4227 Footprint: Position: in world: true x: 515.55604 y: 0 z: 142.46058 last x: 515.55604 last y diff: 0 last z: 142.46058 rot x: 0 rot y: -4.2216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4227 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4228 Footprint: Position: in world: true x: 663.56305 y: 0 z: 1229.89826 last x: 663.56305 last y diff: 0 last z: 1229.89826 rot x: 0 rot y: -1.56775 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4228 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4229 Footprint: Position: in world: true x: 314.9267 y: 0 z: 780.45972 last x: 314.9267 last y diff: 0 last z: 780.45972 rot x: 0 rot y: 0.85857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4229 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4230 Footprint: Position: in world: true x: 311.07215 y: 0 z: 778.79896 last x: 311.07215 last y diff: 0 last z: 778.79896 rot x: 0 rot y: -1.70902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4230 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4231 Footprint: Position: in world: true x: 833.94257 y: 0 z: 453.52479 last x: 833.94257 last y diff: 0 last z: 453.52479 rot x: 0 rot y: -4.69791 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4231 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4232 Footprint: Position: in world: true x: 837.96961 y: 0 z: 453.54157 last x: 837.96961 last y diff: 0 last z: 453.54157 rot x: 0 rot y: -0.78765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4232 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4233 Footprint: Position: in world: true x: 830.7724 y: 0 z: 456.17817 last x: 830.7724 last y diff: 0 last z: 456.17817 rot x: 0 rot y: -1.83925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4233 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4234 Footprint: Position: in world: true x: 378.95087 y: 0 z: 1026.14917 last x: 378.95087 last y diff: 0 last z: 1026.14917 rot x: 0 rot y: -4.17908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4234 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4235 Footprint: Position: in world: true x: 374.81153 y: 0 z: 1026.13025 last x: 374.81153 last y diff: 0 last z: 1026.13025 rot x: 0 rot y: 0.06566 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4235 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4236 Footprint: Position: in world: true x: 733.10767 y: 0 z: 277.82123 last x: 733.10767 last y diff: 0 last z: 277.82123 rot x: 0 rot y: -0.56774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4236 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4237 Footprint: Position: in world: true x: 171.22162 y: 0 z: 683.36323 last x: 171.22162 last y diff: 0 last z: 683.36323 rot x: 0 rot y: -1.17537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4237 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4238 Footprint: Position: in world: true x: 166.97004 y: 0 z: 683.49628 last x: 166.97004 last y diff: 0 last z: 683.49628 rot x: 0 rot y: 0.3115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4238 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4239 Footprint: Position: in world: true x: 1158.22529 y: 0 z: 353.77106 last x: 1158.22529 last y diff: 0 last z: 353.77106 rot x: 0 rot y: 0.98519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4239 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4240 Footprint: Position: in world: true x: 1154.21393 y: 0 z: 355.03693 last x: 1154.21393 last y diff: 0 last z: 355.03693 rot x: 0 rot y: -0.74097 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4240 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4241 Footprint: Position: in world: true x: 497.7082 y: 0 z: 432.6991 last x: 497.7082 last y diff: 0 last z: 432.6991 rot x: 0 rot y: -2.25203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4241 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4242 Footprint: Position: in world: true x: 500.7917 y: 0 z: 436.66742 last x: 500.7917 last y diff: 0 last z: 436.66742 rot x: 0 rot y: -1.67344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4242 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4243 Footprint: Position: in world: true x: 167.62073 y: 0 z: 588.54566 last x: 167.62073 last y diff: 0 last z: 588.54566 rot x: 0 rot y: -2.34711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4243 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4244 Footprint: Position: in world: true x: 164.35236 y: 0 z: 584.86884 last x: 164.35236 last y diff: 0 last z: 584.86884 rot x: 0 rot y: -2.2141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4244 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4245 Footprint: Position: in world: true x: 168.83515 y: 0 z: 584.33393 last x: 168.83515 last y diff: 0 last z: 584.33393 rot x: 0 rot y: -3.1157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4245 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4246 Footprint: Position: in world: true x: 510.84986 y: 0 z: 1187.52692 last x: 510.84986 last y diff: 0 last z: 1187.52692 rot x: 0 rot y: -4.65706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4246 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4247 Footprint: Position: in world: true x: 1120.58277 y: 0 z: 524.64954 last x: 1120.58277 last y diff: 0 last z: 524.64954 rot x: 0 rot y: 1.36988 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4247 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4248 Footprint: Position: in world: true x: 841.41102 y: 0 z: 458.94373 last x: 841.41102 last y diff: 0 last z: 458.94373 rot x: 0 rot y: -2.34096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4248 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4249 Footprint: Position: in world: true x: 838.46314 y: 0 z: 461.71467 last x: 838.46314 last y diff: 0 last z: 461.71467 rot x: 0 rot y: -3.19275 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4249 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4250 Footprint: Position: in world: true x: 676.04468 y: 0 z: 184.86817 last x: 676.04468 last y diff: 0 last z: 184.86817 rot x: 0 rot y: -1.08637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4250 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4251 Footprint: Position: in world: true x: 991.73548 y: 0 z: 370.11554 last x: 991.73548 last y diff: 0 last z: 370.11554 rot x: 0 rot y: -4.67707 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4251 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4252 Footprint: Position: in world: true x: 986.03107 y: 0 z: 369.62946 last x: 986.03107 last y diff: 0 last z: 369.62946 rot x: 0 rot y: -2.17945 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4252 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4253 Footprint: Position: in world: true x: 989.31 y: 0 z: 366.54035 last x: 989.31 last y diff: 0 last z: 366.54035 rot x: 0 rot y: -2.46607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4253 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4254 Footprint: Position: in world: true x: 527.75379 y: 0 z: 405.46119 last x: 527.75379 last y diff: 0 last z: 405.46119 rot x: 0 rot y: -0.86835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4254 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4255 Footprint: Position: in world: true x: 909.97309 y: 0 z: 675.52173 last x: 909.97309 last y diff: 0 last z: 675.52173 rot x: 0 rot y: -3.09934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4255 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4256 Footprint: Position: in world: true x: 924.86512 y: 0 z: 832.13007 last x: 924.86512 last y diff: 0 last z: 832.13007 rot x: 0 rot y: -3.85228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4256 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4257 Footprint: Position: in world: true x: 928.01282 y: 0 z: 836.88184 last x: 928.01282 last y diff: 0 last z: 836.88184 rot x: 0 rot y: 1.37676 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4257 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4258 Footprint: Position: in world: true x: 294.0644 y: 0 z: 1093.99158 last x: 294.0644 last y diff: 0 last z: 1093.99158 rot x: 0 rot y: 0.34736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4258 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4259 Footprint: Position: in world: true x: 290.25672 y: 0 z: 1095.39948 last x: 290.25672 last y diff: 0 last z: 1095.39948 rot x: 0 rot y: -3.02173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4259 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4260 Footprint: Position: in world: true x: 281.96467 y: 0 z: 1086.3014 last x: 281.96467 last y diff: 0 last z: 1086.3014 rot x: 0 rot y: -1.7862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4260 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4261 Footprint: Position: in world: true x: 278.53357 y: 0 z: 1084.23963 last x: 278.53357 last y diff: 0 last z: 1084.23963 rot x: 0 rot y: 0.96904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4261 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4262 Footprint: Position: in world: true x: 469.61213 y: 0 z: 733.21796 last x: 469.61213 last y diff: 0 last z: 733.21796 rot x: 0 rot y: 1.0203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4262 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4263 Footprint: Position: in world: true x: 167.9007 y: 0 z: 807.48133 last x: 167.9007 last y diff: 0 last z: 807.48133 rot x: 0 rot y: 0.9691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4263 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4264 Footprint: Position: in world: true x: 163.18226 y: 0 z: 808.43775 last x: 163.18226 last y diff: 0 last z: 808.43775 rot x: 0 rot y: -3.1135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4264 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4265 Footprint: Position: in world: true x: 635.34522 y: 0 z: 345.34504 last x: 635.34522 last y diff: 0 last z: 345.34504 rot x: 0 rot y: -0.56148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4265 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4266 Footprint: Position: in world: true x: 296.80481 y: 0 z: 642.0257 last x: 296.80481 last y diff: 0 last z: 642.0257 rot x: 0 rot y: -0.67348 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4266 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4267 Footprint: Position: in world: true x: 726.4253 y: 0 z: 347.4126 last x: 726.4253 last y diff: 0 last z: 347.4126 rot x: 0 rot y: -1.68088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4267 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4268 Footprint: Position: in world: true x: 724.31757 y: 0 z: 351.87763 last x: 724.31757 last y diff: 0 last z: 351.87763 rot x: 0 rot y: -1.70655 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4268 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4269 Footprint: Position: in world: true x: 729.23591 y: 0 z: 352.06531 last x: 729.23591 last y diff: 0 last z: 352.06531 rot x: 0 rot y: -0.24357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4269 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4270 Footprint: Position: in world: true x: 358.57367 y: 0 z: 464.84565 last x: 358.57367 last y diff: 0 last z: 464.84565 rot x: 0 rot y: -0.99047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4270 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4271 Footprint: Position: in world: true x: 966.30427 y: 0 z: 1161.89765 last x: 966.30427 last y diff: 0 last z: 1161.89765 rot x: 0 rot y: -2.73591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4271 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4272 Footprint: Position: in world: true x: 962.05433 y: 0 z: 1161.69672 last x: 962.05433 last y diff: 0 last z: 1161.69672 rot x: 0 rot y: -1.7153 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4272 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4273 Footprint: Position: in world: true x: 211.33893 y: 0 z: 904.09662 last x: 211.33893 last y diff: 0 last z: 904.09662 rot x: 0 rot y: -1.17333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4273 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4274 Footprint: Position: in world: true x: 639.7837 y: 0 z: 357.37842 last x: 639.7837 last y diff: 0 last z: 357.37842 rot x: 0 rot y: 0.83788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4274 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4275 Footprint: Position: in world: true x: 636.73664 y: 0 z: 360.6955 last x: 636.73664 last y diff: 0 last z: 360.6955 rot x: 0 rot y: -1.15835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4275 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4276 Footprint: Position: in world: true x: 634.49128 y: 0 z: 356.2414 last x: 634.49128 last y diff: 0 last z: 356.2414 rot x: 0 rot y: -3.34198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4276 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4277 Footprint: Position: in world: true x: 224.68989 y: 0 z: 674.67457 last x: 224.68989 last y diff: 0 last z: 674.67457 rot x: 0 rot y: -3.03837 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4277 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4278 Footprint: Position: in world: true x: 615.93207 y: 0 z: 262.52552 last x: 615.93207 last y diff: 0 last z: 262.52552 rot x: 0 rot y: -3.18282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4278 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4279 Footprint: Position: in world: true x: 612.03223 y: 0 z: 264.91944 last x: 612.03223 last y diff: 0 last z: 264.91944 rot x: 0 rot y: 0.33239 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4279 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4280 Footprint: Position: in world: true x: 493.65803 y: 0 z: 417.42206 last x: 493.65803 last y diff: 0 last z: 417.42206 rot x: 0 rot y: -2.92493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4280 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4281 Footprint: Position: in world: true x: 497.3017 y: 0 z: 419.99585 last x: 497.3017 last y diff: 0 last z: 419.99585 rot x: 0 rot y: -0.009 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4281 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4282 Footprint: Position: in world: true x: 610.15967 y: 0 z: 962.64423 last x: 610.15967 last y diff: 0 last z: 962.64423 rot x: 0 rot y: -4.20644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4282 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4283 Footprint: Position: in world: true x: 607.01801 y: 0 z: 959.3813 last x: 607.01801 last y diff: 0 last z: 959.3813 rot x: 0 rot y: -2.91756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4283 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4284 Footprint: Position: in world: true x: 336.40674 y: 0 z: 677.47486 last x: 336.40674 last y diff: 0 last z: 677.47486 rot x: 0 rot y: 0.28234 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4284 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4285 Footprint: Position: in world: true x: 879.57966 y: 0 z: 1037.14191 last x: 879.57966 last y diff: 0 last z: 1037.14191 rot x: 0 rot y: 0.10315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4285 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4286 Footprint: Position: in world: true x: 915.09314 y: 0 z: 204.83411 last x: 915.09314 last y diff: 0 last z: 204.83411 rot x: 0 rot y: 1.00756 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4286 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4287 Footprint: Position: in world: true x: 912.22315 y: 0 z: 200.91694 last x: 912.22315 last y diff: 0 last z: 200.91694 rot x: 0 rot y: 0.95884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4287 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4288 Footprint: Position: in world: true x: 1077.2425 y: 0 z: 885.4585 last x: 1077.2425 last y diff: 0 last z: 885.4585 rot x: 0 rot y: -0.61333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4288 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4289 Footprint: Position: in world: true x: 616.44477 y: 0 z: 1019.03724 last x: 616.44477 last y diff: 0 last z: 1019.03724 rot x: 0 rot y: -2.80279 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4289 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4290 Footprint: Position: in world: true x: 611.6985 y: 0 z: 1021.58967 last x: 611.6985 last y diff: 0 last z: 1021.58967 rot x: 0 rot y: 0.02666 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4290 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4291 Footprint: Position: in world: true x: 726.6753 y: 0 z: 934.66938 last x: 726.6753 last y diff: 0 last z: 934.66938 rot x: 0 rot y: -3.04822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4291 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4292 Footprint: Position: in world: true x: 733.35145 y: 0 z: 933.65192 last x: 733.35145 last y diff: 0 last z: 933.65192 rot x: 0 rot y: -1.7289 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4292 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4293 Footprint: Position: in world: true x: 559.07422 y: 0 z: 181.18403 last x: 559.07422 last y diff: 0 last z: 181.18403 rot x: 0 rot y: -0.2985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4293 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4294 Footprint: Position: in world: true x: 728.20643 y: 0 z: 979.85328 last x: 728.20643 last y diff: 0 last z: 979.85328 rot x: 0 rot y: -3.23996 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4294 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4295 Footprint: Position: in world: true x: 918.03675 y: 0 z: 574.85608 last x: 918.03675 last y diff: 0 last z: 574.85608 rot x: 0 rot y: 1.06785 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4295 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4296 Footprint: Position: in world: true x: 921.66163 y: 0 z: 579.1808 last x: 921.66163 last y diff: 0 last z: 579.1808 rot x: 0 rot y: -2.33561 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4296 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4297 Footprint: Position: in world: true x: 567.21229 y: 0 z: 333.11573 last x: 567.21229 last y diff: 0 last z: 333.11573 rot x: 0 rot y: -4.64199 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4297 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4298 Footprint: Position: in world: true x: 567.25831 y: 0 z: 328.80896 last x: 567.25831 last y diff: 0 last z: 328.80896 rot x: 0 rot y: -2.46235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4298 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4299 Footprint: Position: in world: true x: 426.46094 y: 0 z: 262.13324 last x: 426.46094 last y diff: 0 last z: 262.13324 rot x: 0 rot y: -1.85766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4299 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4300 Footprint: Position: in world: true x: 413.84351 y: 0 z: 517.39704 last x: 413.84351 last y diff: 0 last z: 517.39704 rot x: 0 rot y: -0.40925 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4300 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4301 Footprint: Position: in world: true x: 414.17542 y: 0 z: 521.44275 last x: 414.17542 last y diff: 0 last z: 521.44275 rot x: 0 rot y: -0.95345 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4301 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4302 Footprint: Position: in world: true x: 1074.26423 y: 0 z: 199.33967 last x: 1074.26423 last y diff: 0 last z: 199.33967 rot x: 0 rot y: -1.00849 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4302 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4303 Footprint: Position: in world: true x: 810.93433 y: 0 z: 855.89081 last x: 810.93433 last y diff: 0 last z: 855.89081 rot x: 0 rot y: 1.05135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4303 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4304 Footprint: Position: in world: true x: 1231.45966 y: 0 z: 552.20624 last x: 1231.45966 last y diff: 0 last z: 552.20624 rot x: 0 rot y: -0.19071 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4304 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4305 Footprint: Position: in world: true x: 628.2862 y: 0 z: 91.99708 last x: 628.2862 last y diff: 0 last z: 91.99708 rot x: 0 rot y: -1.98877 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4305 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4306 Footprint: Position: in world: true x: 628.89112 y: 0 z: 87.34192 last x: 628.89112 last y diff: 0 last z: 87.34192 rot x: 0 rot y: 0.1592 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4306 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4307 Footprint: Position: in world: true x: 1091.80567 y: 0 z: 739.3213 last x: 1091.80567 last y diff: 0 last z: 739.3213 rot x: 0 rot y: -1.73783 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4307 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4308 Footprint: Position: in world: true x: 1089.39466 y: 0 z: 743.33619 last x: 1089.39466 last y diff: 0 last z: 743.33619 rot x: 0 rot y: 1.0947 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4308 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4309 Footprint: Position: in world: true x: 209.05182 y: 0 z: 967.75165 last x: 209.05182 last y diff: 0 last z: 967.75165 rot x: 0 rot y: -4.07139 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4309 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4310 Footprint: Position: in world: true x: 211.46863 y: 0 z: 963.66218 last x: 211.46863 last y diff: 0 last z: 963.66218 rot x: 0 rot y: -1.16361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4310 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4311 Footprint: Position: in world: true x: 773.98737 y: 0 z: 1242.10944 last x: 773.98737 last y diff: 0 last z: 1242.10944 rot x: 0 rot y: -3.94149 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4311 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4312 Footprint: Position: in world: true x: 775.0672 y: 0 z: 1238.23658 last x: 775.0672 last y diff: 0 last z: 1238.23658 rot x: 0 rot y: 0.11738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4312 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4313 Footprint: Position: in world: true x: 328.35328 y: 0 z: 709.88917 last x: 328.35328 last y diff: 0 last z: 709.88917 rot x: 0 rot y: 0.02442 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4313 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4314 Footprint: Position: in world: true x: 324.55768 y: 0 z: 707.35859 last x: 324.55768 last y diff: 0 last z: 707.35859 rot x: 0 rot y: -0.14135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4314 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4315 Footprint: Position: in world: true x: 323.45923 y: 0 z: 712.17957 last x: 323.45923 last y diff: 0 last z: 712.17957 rot x: 0 rot y: -1.83381 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4315 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4316 Footprint: Position: in world: true x: 852.5185 y: 0 z: 542.508 last x: 852.5185 last y diff: 0 last z: 542.508 rot x: 0 rot y: 0.01655 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4316 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4317 Footprint: Position: in world: true x: 857.03626 y: 0 z: 543.5221 last x: 857.03626 last y diff: 0 last z: 543.5221 rot x: 0 rot y: 0.8173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4317 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4318 Footprint: Position: in world: true x: 518.83118 y: 0 z: 23.70228 last x: 518.83118 last y diff: 0 last z: 23.70228 rot x: 0 rot y: -0.66547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4318 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4319 Footprint: Position: in world: true x: 630.1808 y: 0 z: 765.19324 last x: 630.1808 last y diff: 0 last z: 765.19324 rot x: 0 rot y: -3.33443 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4319 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4320 Footprint: Position: in world: true x: 735.80103 y: 0 z: 904.62262 last x: 735.80103 last y diff: 0 last z: 904.62262 rot x: 0 rot y: -2.08254 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4320 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4321 Footprint: Position: in world: true x: 740.05402 y: 0 z: 908.91266 last x: 740.05402 last y diff: 0 last z: 908.91266 rot x: 0 rot y: 0.3681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4321 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4322 Footprint: Position: in world: true x: 846.49848 y: 0 z: 138.22767 last x: 846.49848 last y diff: 0 last z: 138.22767 rot x: 0 rot y: -4.47744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4322 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4323 Footprint: Position: in world: true x: 343.13703 y: 0 z: 1051.05408 last x: 343.13703 last y diff: 0 last z: 1051.05408 rot x: 0 rot y: -4.10178 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4323 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4324 Footprint: Position: in world: true x: 348.36982 y: 0 z: 1049.98401 last x: 348.36982 last y diff: 0 last z: 1049.98401 rot x: 0 rot y: -3.58376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4324 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4325 Footprint: Position: in world: true x: 596.72864 y: 0 z: 1130.5337 last x: 596.72864 last y diff: 0 last z: 1130.5337 rot x: 0 rot y: -1.70379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4325 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4326 Footprint: Position: in world: true x: 601.10834 y: 0 z: 1130.81403 last x: 601.10834 last y diff: 0 last z: 1130.81403 rot x: 0 rot y: -1.56379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4326 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4327 Footprint: Position: in world: true x: 599.41382 y: 0 z: 1137.02515 last x: 599.41382 last y diff: 0 last z: 1137.02515 rot x: 0 rot y: 0.5843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4327 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4328 Footprint: Position: in world: true x: 593.03235 y: 0 z: 1128.41071 last x: 593.03235 last y diff: 0 last z: 1128.41071 rot x: 0 rot y: -0.17167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4328 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4329 Footprint: Position: in world: true x: 609.0171 y: 0 z: 1122.80274 last x: 609.0171 last y diff: 0 last z: 1122.80274 rot x: 0 rot y: -0.04943 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4329 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4330 Footprint: Position: in world: true x: 613.66968 y: 0 z: 1123.15644 last x: 613.66968 last y diff: 0 last z: 1123.15644 rot x: 0 rot y: -2.21215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4330 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4331 Footprint: Position: in world: true x: 611.75831 y: 0 z: 1117.04841 last x: 611.75831 last y diff: 0 last z: 1117.04841 rot x: 0 rot y: -0.92447 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4331 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4332 Footprint: Position: in world: true x: 689.88263 y: 0 z: 641.96143 last x: 689.88263 last y diff: 0 last z: 641.96143 rot x: 0 rot y: -1.41704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4332 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4333 Footprint: Position: in world: true x: 696.96845 y: 0 z: 643.78376 last x: 696.96845 last y diff: 0 last z: 643.78376 rot x: 0 rot y: -1.58864 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4333 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4334 Footprint: Position: in world: true x: 688.63013 y: 0 z: 646.79773 last x: 688.63013 last y diff: 0 last z: 646.79773 rot x: 0 rot y: -1.96798 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4334 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4335 Footprint: Position: in world: true x: 691.53803 y: 0 z: 634.9676 last x: 691.53803 last y diff: 0 last z: 634.9676 rot x: 0 rot y: 0.21032 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4335 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4336 Footprint: Position: in world: true x: 251.0276 y: 0 z: 1106.49726 last x: 251.0276 last y diff: 0 last z: 1106.49726 rot x: 0 rot y: -3.68598 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4336 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4337 Footprint: Position: in world: true x: 246.7613 y: 0 z: 1107.08313 last x: 246.7613 last y diff: 0 last z: 1107.08313 rot x: 0 rot y: -1.07857 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4337 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4338 Footprint: Position: in world: true x: 252.7367 y: 0 z: 1111.09565 last x: 252.7367 last y diff: 0 last z: 1111.09565 rot x: 0 rot y: -3.43593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4338 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4339 Footprint: Position: in world: true x: 254.86335 y: 0 z: 1107.68177 last x: 254.86335 last y diff: 0 last z: 1107.68177 rot x: 0 rot y: 0.49117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4339 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4340 Footprint: Position: in world: true x: 294.89087 y: 0 z: 1042.0345 last x: 294.89087 last y diff: 0 last z: 1042.0345 rot x: 0 rot y: -2.48346 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4340 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4341 Footprint: Position: in world: true x: 289.43061 y: 0 z: 1045.93232 last x: 289.43061 last y diff: 0 last z: 1045.93232 rot x: 0 rot y: 0.18238 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4341 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4342 Footprint: Position: in world: true x: 293.26276 y: 0 z: 1038.16871 last x: 293.26276 last y diff: 0 last z: 1038.16871 rot x: 0 rot y: -4.18801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4342 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4343 Footprint: Position: in world: true x: 1022.61799 y: 0 z: 654.92322 last x: 1022.61799 last y diff: 0 last z: 654.92322 rot x: 0 rot y: 0.7865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4343 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4344 Footprint: Position: in world: true x: 1020.43586 y: 0 z: 659.42695 last x: 1020.43586 last y diff: 0 last z: 659.42695 rot x: 0 rot y: -3.38732 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4344 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4345 Footprint: Position: in world: true x: 1027.36689 y: 0 z: 646.99793 last x: 1027.36689 last y diff: 0 last z: 646.99793 rot x: 0 rot y: -3.90514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4345 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4346 Footprint: Position: in world: true x: 737.7342 y: 0 z: 285.75275 last x: 737.7342 last y diff: 0 last z: 285.75275 rot x: 0 rot y: 1.31302 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4346 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4347 Footprint: Position: in world: true x: 735.20362 y: 0 z: 282.21875 last x: 735.20362 last y diff: 0 last z: 282.21875 rot x: 0 rot y: -2.33518 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4347 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4348 Footprint: Position: in world: true x: 738.47657 y: 0 z: 278.06684 last x: 738.47657 last y diff: 0 last z: 278.06684 rot x: 0 rot y: -2.41131 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4348 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4349 Footprint: Position: in world: true x: 800.64777 y: 0 z: 743.13044 last x: 800.64777 last y diff: 0 last z: 743.13044 rot x: 0 rot y: -1.11382 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4349 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4350 Footprint: Position: in world: true x: 798.42658 y: 0 z: 752.8382 last x: 798.42658 last y diff: 0 last z: 752.8382 rot x: 0 rot y: -2.35859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4350 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4351 Footprint: Position: in world: true x: 808.8191 y: 0 z: 748.09553 last x: 808.8191 last y diff: 0 last z: 748.09553 rot x: 0 rot y: -1.49482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4351 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4352 Footprint: Position: in world: true x: 1145.6548 y: 0 z: 564.61957 last x: 1145.6548 last y diff: 0 last z: 564.61957 rot x: 0 rot y: 1.18505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4352 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4353 Footprint: Position: in world: true x: 1143.71302 y: 0 z: 570.14588 last x: 1143.71302 last y diff: 0 last z: 570.14588 rot x: 0 rot y: -1.76168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4353 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4354 Footprint: Position: in world: true x: 1149.22364 y: 0 z: 566.79859 last x: 1149.22364 last y diff: 0 last z: 566.79859 rot x: 0 rot y: -2.41897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4354 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4355 Footprint: Position: in world: true x: 124.17469 y: 0 z: 344.69745 last x: 124.17469 last y diff: 0 last z: 344.69745 rot x: 0 rot y: 0.61902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4355 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4356 Footprint: Position: in world: true x: 127.79249 y: 0 z: 348.51771 last x: 127.79249 last y diff: 0 last z: 348.51771 rot x: 0 rot y: -3.28083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4356 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4357 Footprint: Position: in world: true x: 122.55671 y: 0 z: 350.97901 last x: 122.55671 last y diff: 0 last z: 350.97901 rot x: 0 rot y: 0.50255 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4357 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4358 Footprint: Position: in world: true x: 574.31794 y: 0 z: 772.3769 last x: 574.31794 last y diff: 0 last z: 772.3769 rot x: 0 rot y: -0.33657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4358 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4359 Footprint: Position: in world: true x: 581.6897 y: 0 z: 771.82386 last x: 581.6897 last y diff: 0 last z: 771.82386 rot x: 0 rot y: -0.43424 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4359 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4360 Footprint: Position: in world: true x: 572.8553 y: 0 z: 776.14942 last x: 572.8553 last y diff: 0 last z: 776.14942 rot x: 0 rot y: 1.18752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4360 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4361 Footprint: Position: in world: true x: 1185.4184 y: 0 z: 713.27375 last x: 1185.4184 last y diff: 0 last z: 713.27375 rot x: 0 rot y: -0.44835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4361 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4362 Footprint: Position: in world: true x: 1184.23908 y: 0 z: 719.01417 last x: 1184.23908 last y diff: 0 last z: 719.01417 rot x: 0 rot y: 1.07111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4362 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4363 Footprint: Position: in world: true x: 536.55195 y: 0 z: 1226.35138 last x: 536.55195 last y diff: 0 last z: 1226.35138 rot x: 0 rot y: 0.65165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4363 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4364 Footprint: Position: in world: true x: 533.54377 y: 0 z: 1223.06275 last x: 533.54377 last y diff: 0 last z: 1223.06275 rot x: 0 rot y: 0.40452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4364 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4365 Footprint: Position: in world: true x: 526.99463 y: 0 z: 1224.07514 last x: 526.99463 last y diff: 0 last z: 1224.07514 rot x: 0 rot y: 0.28235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4365 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4366 Footprint: Position: in world: true x: 538.8039 y: 0 z: 1220.39411 last x: 538.8039 last y diff: 0 last z: 1220.39411 rot x: 0 rot y: -4.37456 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4366 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4367 Footprint: Position: in world: true x: 358.11982 y: 0 z: 390.80805 last x: 358.11982 last y diff: 0 last z: 390.80805 rot x: 0 rot y: 1.53725 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4367 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4368 Footprint: Position: in world: true x: 356.9068 y: 0 z: 386.82862 last x: 356.9068 last y diff: 0 last z: 386.82862 rot x: 0 rot y: -3.46615 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4368 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4369 Footprint: Position: in world: true x: 353.30781 y: 0 z: 393.41834 last x: 353.30781 last y diff: 0 last z: 393.41834 rot x: 0 rot y: -2.95365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4369 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4370 Footprint: Position: in world: true x: 356.47321 y: 0 z: 396.91877 last x: 356.47321 last y diff: 0 last z: 396.91877 rot x: 0 rot y: -1.72474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4370 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4371 Footprint: Position: in world: true x: 339.41041 y: 0 z: 468.6855 last x: 339.41041 last y diff: 0 last z: 468.6855 rot x: 0 rot y: 0.19536 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4371 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4372 Footprint: Position: in world: true x: 336.34424 y: 0 z: 472.46503 last x: 336.34424 last y diff: 0 last z: 472.46503 rot x: 0 rot y: -0.5986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4372 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4373 Footprint: Position: in world: true x: 971.75031 y: 0 z: 1080.28937 last x: 971.75031 last y diff: 0 last z: 1080.28937 rot x: 0 rot y: 1.53296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4373 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4374 Footprint: Position: in world: true x: 968.77485 y: 0 z: 1083.90278 last x: 968.77485 last y diff: 0 last z: 1083.90278 rot x: 0 rot y: -0.67023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4374 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4375 Footprint: Position: in world: true x: 963.72394 y: 0 z: 1086.37629 last x: 963.72394 last y diff: 0 last z: 1086.37629 rot x: 0 rot y: -4.08556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4375 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4376 Footprint: Position: in world: true x: 966.53351 y: 0 z: 1079.5334 last x: 966.53351 last y diff: 0 last z: 1079.5334 rot x: 0 rot y: 0.63077 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4376 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4377 Footprint: Position: in world: true x: 971.9109 y: 0 z: 1088.34015 last x: 971.9109 last y diff: 0 last z: 1088.34015 rot x: 0 rot y: 0.6673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4377 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4378 Footprint: Position: in world: true x: 131.34406 y: 0 z: 388.12043 last x: 131.34406 last y diff: 0 last z: 388.12043 rot x: 0 rot y: 0.25242 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4378 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4379 Footprint: Position: in world: true x: 134.9444 y: 0 z: 383.8708 last x: 134.9444 last y diff: 0 last z: 383.8708 rot x: 0 rot y: 1.13907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4379 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4380 Footprint: Position: in world: true x: 402.62098 y: 0 z: 842.4834 last x: 402.62098 last y diff: 0 last z: 842.4834 rot x: 0 rot y: -2.4224 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4380 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4381 Footprint: Position: in world: true x: 395.72413 y: 0 z: 838.18934 last x: 395.72413 last y diff: 0 last z: 838.18934 rot x: 0 rot y: 1.33472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4381 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4382 Footprint: Position: in world: true x: 679.74189 y: 0 z: 697.20484 last x: 679.74189 last y diff: 0 last z: 697.20484 rot x: 0 rot y: -4.42638 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4382 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4383 Footprint: Position: in world: true x: 676.8584 y: 0 z: 702.25715 last x: 676.8584 last y diff: 0 last z: 702.25715 rot x: 0 rot y: -3.8005 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4383 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4384 Footprint: Position: in world: true x: 975.8011 y: 0 z: 124.40284 last x: 975.8011 last y diff: 0 last z: 124.40284 rot x: 0 rot y: 1.5348 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4384 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4385 Footprint: Position: in world: true x: 975.96491 y: 0 z: 129.10511 last x: 975.96491 last y diff: 0 last z: 129.10511 rot x: 0 rot y: -3.38274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4385 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4386 Footprint: Position: in world: true x: 967.56757 y: 0 z: 125.35358 last x: 967.56757 last y diff: 0 last z: 125.35358 rot x: 0 rot y: -0.00351 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4386 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4387 Footprint: Position: in world: true x: 1107.47638 y: 0 z: 758.72687 last x: 1107.47638 last y diff: 0 last z: 758.72687 rot x: 0 rot y: -0.08468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4387 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4388 Footprint: Position: in world: true x: 1113.34968 y: 0 z: 759.9792 last x: 1113.34968 last y diff: 0 last z: 759.9792 rot x: 0 rot y: -3.81464 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4388 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4389 Footprint: Position: in world: true x: 1117.02228 y: 0 z: 755.00025 last x: 1117.02228 last y diff: 0 last z: 755.00025 rot x: 0 rot y: -2.36129 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4389 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4390 Footprint: Position: in world: true x: 493.51014 y: 0 z: 760.87616 last x: 493.51014 last y diff: 0 last z: 760.87616 rot x: 0 rot y: -3.16907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4390 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4391 Footprint: Position: in world: true x: 497.62043 y: 0 z: 760.82178 last x: 497.62043 last y diff: 0 last z: 760.82178 rot x: 0 rot y: -3.5128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4391 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4392 Footprint: Position: in world: true x: 488.76355 y: 0 z: 760.18824 last x: 488.76355 last y diff: 0 last z: 760.18824 rot x: 0 rot y: -3.59539 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4392 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4393 Footprint: Position: in world: true x: 496.1532 y: 0 z: 768.53595 last x: 496.1532 last y diff: 0 last z: 768.53595 rot x: 0 rot y: -2.10094 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4393 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4394 Footprint: Position: in world: true x: 958.76056 y: 0 z: 248.107 last x: 958.76056 last y diff: 0 last z: 248.107 rot x: 0 rot y: 0.39438 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4394 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4395 Footprint: Position: in world: true x: 957.19983 y: 0 z: 253.05622 last x: 957.19983 last y diff: 0 last z: 253.05622 rot x: 0 rot y: -1.21354 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4395 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4396 Footprint: Position: in world: true x: 961.18763 y: 0 z: 244.8172 last x: 961.18763 last y diff: 0 last z: 244.8172 rot x: 0 rot y: -3.34028 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4396 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4397 Footprint: Position: in world: true x: 951.00196 y: 0 z: 248.71668 last x: 951.00196 last y diff: 0 last z: 248.71668 rot x: 0 rot y: -0.02541 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4397 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4398 Footprint: Position: in world: true x: 951.65497 y: 0 z: 254.362 last x: 951.65497 last y diff: 0 last z: 254.362 rot x: 0 rot y: -2.31907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4398 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4399 Footprint: Position: in world: true x: 1036.95179 y: 0 z: 174.4427 last x: 1036.95179 last y diff: 0 last z: 174.4427 rot x: 0 rot y: -4.21393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4399 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4400 Footprint: Position: in world: true x: 1044.76117 y: 0 z: 174.6761 last x: 1044.76117 last y diff: 0 last z: 174.6761 rot x: 0 rot y: 1.50724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4400 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4401 Footprint: Position: in world: true x: 909.20392 y: 0 z: 1101.00928 last x: 909.20392 last y diff: 0 last z: 1101.00928 rot x: 0 rot y: -0.10839 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4401 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4402 Footprint: Position: in world: true x: 915.43921 y: 0 z: 1098.27887 last x: 915.43921 last y diff: 0 last z: 1098.27887 rot x: 0 rot y: 0.0981 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4402 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4403 Footprint: Position: in world: true x: 618.33533 y: 0 z: 736.94196 last x: 618.33533 last y diff: 0 last z: 736.94196 rot x: 0 rot y: 1.31667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4403 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4404 Footprint: Position: in world: true x: 629.25721 y: 0 z: 736.7013 last x: 629.25721 last y diff: 0 last z: 736.7013 rot x: 0 rot y: 0.8725 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4404 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4405 Footprint: Position: in world: true x: 267.95527 y: 0 z: 613.25367 last x: 267.95527 last y diff: 0 last z: 613.25367 rot x: 0 rot y: -2.30407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4405 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4406 Footprint: Position: in world: true x: 262.64692 y: 0 z: 611.57325 last x: 262.64692 last y diff: 0 last z: 611.57325 rot x: 0 rot y: -0.02292 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4406 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4407 Footprint: Position: in world: true x: 265.75763 y: 0 z: 617.53357 last x: 265.75763 last y diff: 0 last z: 617.53357 rot x: 0 rot y: -4.1976 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4407 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4408 Footprint: Position: in world: true x: 258.30927 y: 0 z: 611.16755 last x: 258.30927 last y diff: 0 last z: 611.16755 rot x: 0 rot y: -3.67724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4408 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4409 Footprint: Position: in world: true x: 1062.12378 y: 0 z: 362.14771 last x: 1062.12378 last y diff: 0 last z: 362.14771 rot x: 0 rot y: -4.14441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4409 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4410 Footprint: Position: in world: true x: 1061.38343 y: 0 z: 358.07624 last x: 1061.38343 last y diff: 0 last z: 358.07624 rot x: 0 rot y: -0.1887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4410 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4411 Footprint: Position: in world: true x: 1065.25428 y: 0 z: 356.3772 last x: 1065.25428 last y diff: 0 last z: 356.3772 rot x: 0 rot y: 0.13201 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4411 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4412 Footprint: Position: in world: true x: 1056.85773 y: 0 z: 366.90351 last x: 1056.85773 last y diff: 0 last z: 366.90351 rot x: 0 rot y: -3.60964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4412 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4413 Footprint: Position: in world: true x: 1063.89637 y: 0 z: 365.83173 last x: 1063.89637 last y diff: 0 last z: 365.83173 rot x: 0 rot y: -4.60914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4413 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4414 Footprint: Position: in world: true x: 825.97156 y: 0 z: 1146.01014 last x: 825.97156 last y diff: 0 last z: 1146.01014 rot x: 0 rot y: -4.48174 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4414 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4415 Footprint: Position: in world: true x: 833.03174 y: 0 z: 1149.2129 last x: 833.03174 last y diff: 0 last z: 1149.2129 rot x: 0 rot y: -3.60499 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4415 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4416 Footprint: Position: in world: true x: 1189.19733 y: 0 z: 659.70704 last x: 1189.19733 last y diff: 0 last z: 659.70704 rot x: 0 rot y: -1.61936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4416 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4417 Footprint: Position: in world: true x: 1192.58661 y: 0 z: 656.67273 last x: 1192.58661 last y diff: 0 last z: 656.67273 rot x: 0 rot y: -4.43892 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4417 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4418 Footprint: Position: in world: true x: 1194.61933 y: 0 z: 661.51856 last x: 1194.61933 last y diff: 0 last z: 661.51856 rot x: 0 rot y: -2.8908 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4418 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4419 Footprint: Position: in world: true x: 1184.83674 y: 0 z: 660.0951 last x: 1184.83674 last y diff: 0 last z: 660.0951 rot x: 0 rot y: 1.20951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4419 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4420 Footprint: Position: in world: true x: 1183.24494 y: 0 z: 654.82343 last x: 1183.24494 last y diff: 0 last z: 654.82343 rot x: 0 rot y: 0.21065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4420 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4421 Footprint: Position: in world: true x: 885.50055 y: 0 z: 651.00928 last x: 885.50055 last y diff: 0 last z: 651.00928 rot x: 0 rot y: 0.63556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4421 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4422 Footprint: Position: in world: true x: 889.28052 y: 0 z: 645.7281 last x: 889.28052 last y diff: 0 last z: 645.7281 rot x: 0 rot y: 1.29484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4422 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4423 Footprint: Position: in world: true x: 890.98511 y: 0 z: 650.90467 last x: 890.98511 last y diff: 0 last z: 650.90467 rot x: 0 rot y: -3.97123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4423 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4424 Footprint: Position: in world: true x: 761.2486 y: 0 z: 276.55317 last x: 761.2486 last y diff: 0 last z: 276.55317 rot x: 0 rot y: -0.8754 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4424 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4425 Footprint: Position: in world: true x: 756.3838 y: 0 z: 278.06818 last x: 756.3838 last y diff: 0 last z: 278.06818 rot x: 0 rot y: -4.09043 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4425 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4426 Footprint: Position: in world: true x: 756.21503 y: 0 z: 282.7992 last x: 756.21503 last y diff: 0 last z: 282.7992 rot x: 0 rot y: 0.53692 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4426 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4427 Footprint: Position: in world: true x: 758.23835 y: 0 z: 273.69446 last x: 758.23835 last y diff: 0 last z: 273.69446 rot x: 0 rot y: 0.96914 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4427 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4428 Footprint: Position: in world: true x: 750.97907 y: 0 z: 281.71723 last x: 750.97907 last y diff: 0 last z: 281.71723 rot x: 0 rot y: -4.54409 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4428 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4429 Footprint: Position: in world: true x: 681.25342 y: 0 z: 161.88068 last x: 681.25342 last y diff: 0 last z: 161.88068 rot x: 0 rot y: -4.28705 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4429 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4430 Footprint: Position: in world: true x: 682.26539 y: 0 z: 157.97516 last x: 682.26539 last y diff: 0 last z: 157.97516 rot x: 0 rot y: 0.71775 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4430 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4431 Footprint: Position: in world: true x: 675.80994 y: 0 z: 156.97754 last x: 675.80994 last y diff: 0 last z: 156.97754 rot x: 0 rot y: -1.37656 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4431 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4432 Footprint: Position: in world: true x: 685.06843 y: 0 z: 152.52308 last x: 685.06843 last y diff: 0 last z: 152.52308 rot x: 0 rot y: 0.57055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4432 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4433 Footprint: Position: in world: true x: 588.69349 y: 0 z: 961.2475 last x: 588.69349 last y diff: 0 last z: 961.2475 rot x: 0 rot y: -0.9387 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4433 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4434 Footprint: Position: in world: true x: 581.77625 y: 0 z: 961.95014 last x: 581.77625 last y diff: 0 last z: 961.95014 rot x: 0 rot y: -3.60821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4434 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4435 Footprint: Position: in world: true x: 592.66358 y: 0 z: 958.20911 last x: 592.66358 last y diff: 0 last z: 958.20911 rot x: 0 rot y: 0.17446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4435 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4436 Footprint: Position: in world: true x: 813.9668 y: 0 z: 728.90803 last x: 813.9668 last y diff: 0 last z: 728.90803 rot x: 0 rot y: -0.84745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4436 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4437 Footprint: Position: in world: true x: 810.60792 y: 0 z: 731.86036 last x: 810.60792 last y diff: 0 last z: 731.86036 rot x: 0 rot y: -2.405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4437 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4438 Footprint: Position: in world: true x: 818.01221 y: 0 z: 725.16565 last x: 818.01221 last y diff: 0 last z: 725.16565 rot x: 0 rot y: -1.84008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4438 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4439 Footprint: Position: in world: true x: 816.0746 y: 0 z: 734.10932 last x: 816.0746 last y diff: 0 last z: 734.10932 rot x: 0 rot y: -0.29987 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4439 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4440 Footprint: Position: in world: true x: 164.28748 y: 0 z: 826.93641 last x: 164.28748 last y diff: 0 last z: 826.93641 rot x: 0 rot y: -3.47294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4440 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4441 Footprint: Position: in world: true x: 171.60511 y: 0 z: 829.35224 last x: 171.60511 last y diff: 0 last z: 829.35224 rot x: 0 rot y: -1.09644 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4441 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4442 Footprint: Position: in world: true x: 578.55481 y: 0 z: 855.93396 last x: 578.55481 last y diff: 0 last z: 855.93396 rot x: 0 rot y: -1.17058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4442 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4443 Footprint: Position: in world: true x: 582.87671 y: 0 z: 854.05201 last x: 582.87671 last y diff: 0 last z: 854.05201 rot x: 0 rot y: -2.86265 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4443 actor: "geology/stone_granite_med.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4444 Footprint: Position: in world: true x: 584.33814 y: 0 z: 848.39838 last x: 584.33814 last y diff: 0 last z: 848.39838 rot x: 0 rot y: -4.47638 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4444 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4445 Footprint: Position: in world: true x: 588.78772 y: 0 z: 850.15021 last x: 588.78772 last y diff: 0 last z: 850.15021 rot x: 0 rot y: -0.12609 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4445 actor: "geology/stone_granite_small.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4446 Footprint: Position: in world: true x: 755.45868 y: 0 z: 403.35962 last x: 755.45868 last y diff: 0 last z: 403.35962 rot x: 0 rot y: -2.84392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4446 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4447 Footprint: Position: in world: true x: 351.60248 y: 0 z: 1094.74286 last x: 351.60248 last y diff: 0 last z: 1094.74286 rot x: 0 rot y: -1.65543 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4447 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4448 Footprint: Position: in world: true x: 356.72858 y: 0 z: 1096.77808 last x: 356.72858 last y diff: 0 last z: 1096.77808 rot x: 0 rot y: -1.98133 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4448 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4449 Footprint: Position: in world: true x: 871.21625 y: 0 z: 549.04468 last x: 871.21625 last y diff: 0 last z: 549.04468 rot x: 0 rot y: 0.75936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4449 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4450 Footprint: Position: in world: true x: 24.17432 y: 0 z: 647.46583 last x: 24.17432 last y diff: 0 last z: 647.46583 rot x: 0 rot y: -0.04505 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4450 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4451 Footprint: Position: in world: true x: 21.78559 y: 0 z: 651.06403 last x: 21.78559 last y diff: 0 last z: 651.06403 rot x: 0 rot y: -1.42626 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4451 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4452 Footprint: Position: in world: true x: 818.39368 y: 0 z: 792.59931 last x: 818.39368 last y diff: 0 last z: 792.59931 rot x: 0 rot y: -3.959 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4452 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4453 Footprint: Position: in world: true x: 823.11438 y: 0 z: 797.26032 last x: 823.11438 last y diff: 0 last z: 797.26032 rot x: 0 rot y: 1.34385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4453 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4454 Footprint: Position: in world: true x: 726.89057 y: 0 z: 1040.86109 last x: 726.89057 last y diff: 0 last z: 1040.86109 rot x: 0 rot y: -3.43137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4454 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4455 Footprint: Position: in world: true x: 724.22614 y: 0 z: 1044.69837 last x: 724.22614 last y diff: 0 last z: 1044.69837 rot x: 0 rot y: -2.78226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4455 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4456 Footprint: Position: in world: true x: 373.41877 y: 0 z: 520.40583 last x: 373.41877 last y diff: 0 last z: 520.40583 rot x: 0 rot y: -1.81522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4456 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4457 Footprint: Position: in world: true x: 373.61274 y: 0 z: 514.32776 last x: 373.61274 last y diff: 0 last z: 514.32776 rot x: 0 rot y: -1.69384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4457 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4458 Footprint: Position: in world: true x: 974.47376 y: 0 z: 1024.28559 last x: 974.47376 last y diff: 0 last z: 1024.28559 rot x: 0 rot y: -1.38169 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4458 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4459 Footprint: Position: in world: true x: 974.33783 y: 0 z: 1029.19007 last x: 974.33783 last y diff: 0 last z: 1029.19007 rot x: 0 rot y: -1.49964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4459 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4460 Footprint: Position: in world: true x: 851.72181 y: 0 z: 1125.98884 last x: 851.72181 last y diff: 0 last z: 1125.98884 rot x: 0 rot y: 0.34632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4460 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4461 Footprint: Position: in world: true x: 855.43671 y: 0 z: 1123.75477 last x: 855.43671 last y diff: 0 last z: 1123.75477 rot x: 0 rot y: -3.11586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4461 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4462 Footprint: Position: in world: true x: 348.27442 y: 0 z: 951.44025 last x: 348.27442 last y diff: 0 last z: 951.44025 rot x: 0 rot y: -4.67399 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4462 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4463 Footprint: Position: in world: true x: 350.3805 y: 0 z: 957.9693 last x: 350.3805 last y diff: 0 last z: 957.9693 rot x: 0 rot y: -3.37658 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4463 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4464 Footprint: Position: in world: true x: 1010.01178 y: 0 z: 153.98584 last x: 1010.01178 last y diff: 0 last z: 153.98584 rot x: 0 rot y: -2.89855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4464 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4465 Footprint: Position: in world: true x: 717.41956 y: 0 z: 554.85071 last x: 717.41956 last y diff: 0 last z: 554.85071 rot x: 0 rot y: -0.27942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4465 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4466 Footprint: Position: in world: true x: 720.31159 y: 0 z: 551.51581 last x: 720.31159 last y diff: 0 last z: 551.51581 rot x: 0 rot y: -4.36661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4466 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4467 Footprint: Position: in world: true x: 600.00171 y: 0 z: 509.84876 last x: 600.00171 last y diff: 0 last z: 509.84876 rot x: 0 rot y: -1.37873 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4467 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4468 Footprint: Position: in world: true x: 603.9485 y: 0 z: 508.58729 last x: 603.9485 last y diff: 0 last z: 508.58729 rot x: 0 rot y: -4.12266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4468 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4469 Footprint: Position: in world: true x: 120.46973 y: 0 z: 424.13801 last x: 120.46973 last y diff: 0 last z: 424.13801 rot x: 0 rot y: -3.8045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4469 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4470 Footprint: Position: in world: true x: 310.09504 y: 0 z: 814.0774 last x: 310.09504 last y diff: 0 last z: 814.0774 rot x: 0 rot y: -1.282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4470 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4471 Footprint: Position: in world: true x: 60.76154 y: 0 z: 553.71534 last x: 60.76154 last y diff: 0 last z: 553.71534 rot x: 0 rot y: -3.36936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4471 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4472 Footprint: Position: in world: true x: 64.06128 y: 0 z: 557.40192 last x: 64.06128 last y diff: 0 last z: 557.40192 rot x: 0 rot y: -4.596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4472 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4473 Footprint: Position: in world: true x: 547.22846 y: 0 z: 370.831 last x: 547.22846 last y diff: 0 last z: 370.831 rot x: 0 rot y: 0.07792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4473 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4474 Footprint: Position: in world: true x: 1181.5464 y: 0 z: 729.16456 last x: 1181.5464 last y diff: 0 last z: 729.16456 rot x: 0 rot y: -1.7668 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4474 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4475 Footprint: Position: in world: true x: 1178.13556 y: 0 z: 726.9925 last x: 1178.13556 last y diff: 0 last z: 726.9925 rot x: 0 rot y: -4.62882 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4475 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4476 Footprint: Position: in world: true x: 1194.59931 y: 0 z: 881.79957 last x: 1194.59931 last y diff: 0 last z: 881.79957 rot x: 0 rot y: 0.45591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4476 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4477 Footprint: Position: in world: true x: 1190.71546 y: 0 z: 880.3368 last x: 1190.71546 last y diff: 0 last z: 880.3368 rot x: 0 rot y: -3.77611 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4477 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4478 Footprint: Position: in world: true x: 1007.0199 y: 0 z: 614.37165 last x: 1007.0199 last y diff: 0 last z: 614.37165 rot x: 0 rot y: 0.58712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4478 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4479 Footprint: Position: in world: true x: 699.48877 y: 0 z: 1133.31727 last x: 699.48877 last y diff: 0 last z: 1133.31727 rot x: 0 rot y: -3.994 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4479 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4480 Footprint: Position: in world: true x: 702.80646 y: 0 z: 1137.08332 last x: 702.80646 last y diff: 0 last z: 1137.08332 rot x: 0 rot y: -3.01951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4480 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4481 Footprint: Position: in world: true x: 619.68543 y: 0 z: 335.3022 last x: 619.68543 last y diff: 0 last z: 335.3022 rot x: 0 rot y: -2.41434 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4481 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4482 Footprint: Position: in world: true x: 617.29804 y: 0 z: 330.39649 last x: 617.29804 last y diff: 0 last z: 330.39649 rot x: 0 rot y: -1.85216 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4482 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4483 Footprint: Position: in world: true x: 393.62641 y: 0 z: 550.94043 last x: 393.62641 last y diff: 0 last z: 550.94043 rot x: 0 rot y: -3.09517 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4483 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4484 Footprint: Position: in world: true x: 394.36701 y: 0 z: 546.8938 last x: 394.36701 last y diff: 0 last z: 546.8938 rot x: 0 rot y: -2.04198 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4484 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4485 Footprint: Position: in world: true x: 578.27967 y: 0 z: 233.03003 last x: 578.27967 last y diff: 0 last z: 233.03003 rot x: 0 rot y: -4.12204 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4485 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4486 Footprint: Position: in world: true x: 731.36402 y: 0 z: 205.65168 last x: 731.36402 last y diff: 0 last z: 205.65168 rot x: 0 rot y: -2.51613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4486 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4487 Footprint: Position: in world: true x: 727.37586 y: 0 z: 203.6319 last x: 727.37586 last y diff: 0 last z: 203.6319 rot x: 0 rot y: -4.59946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4487 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4488 Footprint: Position: in world: true x: 1102.27656 y: 0 z: 858.06928 last x: 1102.27656 last y diff: 0 last z: 858.06928 rot x: 0 rot y: -2.09441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4488 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4489 Footprint: Position: in world: true x: 245.00892 y: 0 z: 591.99427 last x: 245.00892 last y diff: 0 last z: 591.99427 rot x: 0 rot y: -1.34868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4489 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4490 Footprint: Position: in world: true x: 239.21418 y: 0 z: 591.00709 last x: 239.21418 last y diff: 0 last z: 591.00709 rot x: 0 rot y: -0.90751 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4490 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4491 Footprint: Position: in world: true x: 239.13068 y: 0 z: 584.14606 last x: 239.13068 last y diff: 0 last z: 584.14606 rot x: 0 rot y: -1.06379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4491 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4492 Footprint: Position: in world: true x: 236.59198 y: 0 z: 587.64032 last x: 236.59198 last y diff: 0 last z: 587.64032 rot x: 0 rot y: -3.67327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4492 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4493 Footprint: Position: in world: true x: 1065.90986 y: 0 z: 754.80604 last x: 1065.90986 last y diff: 0 last z: 754.80604 rot x: 0 rot y: -1.16788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4493 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4494 Footprint: Position: in world: true x: 1064.83869 y: 0 z: 750.76801 last x: 1064.83869 last y diff: 0 last z: 750.76801 rot x: 0 rot y: 0.63491 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4494 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4495 Footprint: Position: in world: true x: 1070.47437 y: 0 z: 392.54511 last x: 1070.47437 last y diff: 0 last z: 392.54511 rot x: 0 rot y: -3.89885 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4495 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4496 Footprint: Position: in world: true x: 1069.90461 y: 0 z: 397.05323 last x: 1069.90461 last y diff: 0 last z: 397.05323 rot x: 0 rot y: -2.11586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4496 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4497 Footprint: Position: in world: true x: 610.74158 y: 0 z: 1010.66315 last x: 610.74158 last y diff: 0 last z: 1010.66315 rot x: 0 rot y: 0.88697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4497 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4498 Footprint: Position: in world: true x: 210.76148 y: 0 z: 527.69788 last x: 210.76148 last y diff: 0 last z: 527.69788 rot x: 0 rot y: -0.85084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4498 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4499 Footprint: Position: in world: true x: 207.95215 y: 0 z: 524.0835 last x: 207.95215 last y diff: 0 last z: 524.0835 rot x: 0 rot y: -0.84935 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4499 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4500 Footprint: Position: in world: true x: 1127.16358 y: 0 z: 540.42548 last x: 1127.16358 last y diff: 0 last z: 540.42548 rot x: 0 rot y: -0.30622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4500 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4501 Footprint: Position: in world: true x: 1124.70868 y: 0 z: 543.64435 last x: 1124.70868 last y diff: 0 last z: 543.64435 rot x: 0 rot y: 1.31605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4501 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4502 Footprint: Position: in world: true x: 1056.8769 y: 0 z: 1078.2414 last x: 1056.8769 last y diff: 0 last z: 1078.2414 rot x: 0 rot y: -2.74264 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4502 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4503 Footprint: Position: in world: true x: 1061.2876 y: 0 z: 1078.36481 last x: 1061.2876 last y diff: 0 last z: 1078.36481 rot x: 0 rot y: -2.86075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4503 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4504 Footprint: Position: in world: true x: 718.74042 y: 0 z: 39.6833 last x: 718.74042 last y diff: 0 last z: 39.6833 rot x: 0 rot y: -3.45733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4504 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4505 Footprint: Position: in world: true x: 715.46161 y: 0 z: 36.61054 last x: 715.46161 last y diff: 0 last z: 36.61054 rot x: 0 rot y: -1.33126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4505 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4506 Footprint: Position: in world: true x: 268.91517 y: 0 z: 957.1001 last x: 268.91517 last y diff: 0 last z: 957.1001 rot x: 0 rot y: -3.10386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4506 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4507 Footprint: Position: in world: true x: 877.51075 y: 0 z: 1160.48017 last x: 877.51075 last y diff: 0 last z: 1160.48017 rot x: 0 rot y: -1.15285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4507 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4508 Footprint: Position: in world: true x: 877.30683 y: 0 z: 1155.52454 last x: 877.30683 last y diff: 0 last z: 1155.52454 rot x: 0 rot y: -4.43563 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4508 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4509 Footprint: Position: in world: true x: 641.58808 y: 0 z: 1173.50617 last x: 641.58808 last y diff: 0 last z: 1173.50617 rot x: 0 rot y: -2.16851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4509 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4510 Footprint: Position: in world: true x: 1161.20856 y: 0 z: 506.2447 last x: 1161.20856 last y diff: 0 last z: 506.2447 rot x: 0 rot y: 0.54354 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4510 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4511 Footprint: Position: in world: true x: 285.18274 y: 0 z: 381.49506 last x: 285.18274 last y diff: 0 last z: 381.49506 rot x: 0 rot y: -2.24311 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4511 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4512 Footprint: Position: in world: true x: 289.45313 y: 0 z: 380.47126 last x: 289.45313 last y diff: 0 last z: 380.47126 rot x: 0 rot y: -3.51427 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4512 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4513 Footprint: Position: in world: true x: 496.04938 y: 0 z: 637.02973 last x: 496.04938 last y diff: 0 last z: 637.02973 rot x: 0 rot y: -1.12731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4513 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4514 Footprint: Position: in world: true x: 709.16047 y: 0 z: 1055.24042 last x: 709.16047 last y diff: 0 last z: 1055.24042 rot x: 0 rot y: -3.79303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4514 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4515 Footprint: Position: in world: true x: 710.79761 y: 0 z: 1060.37171 last x: 710.79761 last y diff: 0 last z: 1060.37171 rot x: 0 rot y: -3.28391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4515 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4516 Footprint: Position: in world: true x: 717.66407 y: 0 z: 694.6944 last x: 717.66407 last y diff: 0 last z: 694.6944 rot x: 0 rot y: 0.4966 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4516 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4517 Footprint: Position: in world: true x: 428.54902 y: 0 z: 839.19782 last x: 428.54902 last y diff: 0 last z: 839.19782 rot x: 0 rot y: 0.39176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4517 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4518 Footprint: Position: in world: true x: 1112.10608 y: 0 z: 347.0688 last x: 1112.10608 last y diff: 0 last z: 347.0688 rot x: 0 rot y: 0.40296 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4518 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4519 Footprint: Position: in world: true x: 162.85279 y: 0 z: 245.1402 last x: 162.85279 last y diff: 0 last z: 245.1402 rot x: 0 rot y: -0.0367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4519 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4520 Footprint: Position: in world: true x: 872.8238 y: 0 z: 675.15235 last x: 872.8238 last y diff: 0 last z: 675.15235 rot x: 0 rot y: -2.21595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4520 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4521 Footprint: Position: in world: true x: 877.4361 y: 0 z: 672.34662 last x: 877.4361 last y diff: 0 last z: 672.34662 rot x: 0 rot y: -1.15322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4521 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4522 Footprint: Position: in world: true x: 95.44452 y: 0 z: 529.956 last x: 95.44452 last y diff: 0 last z: 529.956 rot x: 0 rot y: -1.3755 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4522 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4523 Footprint: Position: in world: true x: 338.93702 y: 0 z: 637.42347 last x: 338.93702 last y diff: 0 last z: 637.42347 rot x: 0 rot y: -4.5961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4523 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4524 Footprint: Position: in world: true x: 343.48365 y: 0 z: 639.18195 last x: 343.48365 last y diff: 0 last z: 639.18195 rot x: 0 rot y: -4.49994 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4524 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4525 Footprint: Position: in world: true x: 432.72065 y: 0 z: 293.18512 last x: 432.72065 last y diff: 0 last z: 293.18512 rot x: 0 rot y: 0.77733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4525 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4526 Footprint: Position: in world: true x: 437.14863 y: 0 z: 293.39826 last x: 437.14863 last y diff: 0 last z: 293.39826 rot x: 0 rot y: -2.75628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4526 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4527 Footprint: Position: in world: true x: 769.67084 y: 0 z: 634.61255 last x: 769.67084 last y diff: 0 last z: 634.61255 rot x: 0 rot y: -0.48531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4527 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4528 Footprint: Position: in world: true x: 772.87916 y: 0 z: 632.02613 last x: 772.87916 last y diff: 0 last z: 632.02613 rot x: 0 rot y: -2.30584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4528 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4529 Footprint: Position: in world: true x: 200.50452 y: 0 z: 292.097 last x: 200.50452 last y diff: 0 last z: 292.097 rot x: 0 rot y: -4.02764 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4529 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4530 Footprint: Position: in world: true x: 890.11738 y: 0 z: 1065.92109 last x: 890.11738 last y diff: 0 last z: 1065.92109 rot x: 0 rot y: -1.62702 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4530 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4531 Footprint: Position: in world: true x: 886.47333 y: 0 z: 1067.8755 last x: 886.47333 last y diff: 0 last z: 1067.8755 rot x: 0 rot y: -1.82972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4531 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4532 Footprint: Position: in world: true x: 394.93409 y: 0 z: 1198.23255 last x: 394.93409 last y diff: 0 last z: 1198.23255 rot x: 0 rot y: 1.4678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4532 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4533 Footprint: Position: in world: true x: 477.67109 y: 0 z: 64.99927 last x: 477.67109 last y diff: 0 last z: 64.99927 rot x: 0 rot y: -0.53704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4533 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4534 Footprint: Position: in world: true x: 471.48005 y: 0 z: 66.06324 last x: 471.48005 last y diff: 0 last z: 66.06324 rot x: 0 rot y: 0.77141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4534 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4535 Footprint: Position: in world: true x: 448.87287 y: 0 z: 723.93122 last x: 448.87287 last y diff: 0 last z: 723.93122 rot x: 0 rot y: -1.84044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4535 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4536 Footprint: Position: in world: true x: 491.3061 y: 0 z: 730.39588 last x: 491.3061 last y diff: 0 last z: 730.39588 rot x: 0 rot y: -4.5939 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4536 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4537 Footprint: Position: in world: true x: 1182.68805 y: 0 z: 571.28156 last x: 1182.68805 last y diff: 0 last z: 571.28156 rot x: 0 rot y: 1.13613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4537 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4538 Footprint: Position: in world: true x: 987.80176 y: 0 z: 848.05079 last x: 987.80176 last y diff: 0 last z: 848.05079 rot x: 0 rot y: -2.92948 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4538 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4539 Footprint: Position: in world: true x: 992.03467 y: 0 z: 851.45313 last x: 992.03467 last y diff: 0 last z: 851.45313 rot x: 0 rot y: -0.19384 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4539 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4540 Footprint: Position: in world: true x: 972.08204 y: 0 z: 873.21204 last x: 972.08204 last y diff: 0 last z: 873.21204 rot x: 0 rot y: -1.50297 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4540 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4541 Footprint: Position: in world: true x: 976.05799 y: 0 z: 867.58204 last x: 976.05799 last y diff: 0 last z: 867.58204 rot x: 0 rot y: 0.57389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4541 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4542 Footprint: Position: in world: true x: 982.5467 y: 0 z: 874.49646 last x: 982.5467 last y diff: 0 last z: 874.49646 rot x: 0 rot y: -0.64559 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4542 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4543 Footprint: Position: in world: true x: 979.69843 y: 0 z: 864.59266 last x: 979.69843 last y diff: 0 last z: 864.59266 rot x: 0 rot y: -4.2396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4543 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4544 Footprint: Position: in world: true x: 976.14832 y: 0 z: 860.9131 last x: 976.14832 last y diff: 0 last z: 860.9131 rot x: 0 rot y: -0.36413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4544 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4545 Footprint: Position: in world: true x: 971.2411 y: 0 z: 868.972 last x: 971.2411 last y diff: 0 last z: 868.972 rot x: 0 rot y: 0.9492 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4545 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4546 Footprint: Position: in world: true x: 975.31153 y: 0 z: 876.51539 last x: 975.31153 last y diff: 0 last z: 876.51539 rot x: 0 rot y: 0.61371 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4546 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4547 Footprint: Position: in world: true x: 985.59907 y: 0 z: 871.75928 last x: 985.59907 last y diff: 0 last z: 871.75928 rot x: 0 rot y: -4.32418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4547 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4548 Footprint: Position: in world: true x: 970.01038 y: 0 z: 864.30683 last x: 970.01038 last y diff: 0 last z: 864.30683 rot x: 0 rot y: 0.22654 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4548 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4549 Footprint: Position: in world: true x: 330.89203 y: 0 z: 645.78901 last x: 330.89203 last y diff: 0 last z: 645.78901 rot x: 0 rot y: 1.49701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4549 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4550 Footprint: Position: in world: true x: 323.61835 y: 0 z: 647.44397 last x: 323.61835 last y diff: 0 last z: 647.44397 rot x: 0 rot y: -2.6595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4550 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4551 Footprint: Position: in world: true x: 336.73731 y: 0 z: 643.23731 last x: 336.73731 last y diff: 0 last z: 643.23731 rot x: 0 rot y: -1.89484 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4551 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4552 Footprint: Position: in world: true x: 336.62855 y: 0 z: 652.63544 last x: 336.62855 last y diff: 0 last z: 652.63544 rot x: 0 rot y: -3.1385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4552 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4553 Footprint: Position: in world: true x: 331.97986 y: 0 z: 654.77863 last x: 331.97986 last y diff: 0 last z: 654.77863 rot x: 0 rot y: -3.54731 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4553 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4554 Footprint: Position: in world: true x: 335.30298 y: 0 z: 648.20411 last x: 335.30298 last y diff: 0 last z: 648.20411 rot x: 0 rot y: 0.90868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4554 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4555 Footprint: Position: in world: true x: 278.89264 y: 0 z: 884.7342 last x: 278.89264 last y diff: 0 last z: 884.7342 rot x: 0 rot y: -3.38324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4555 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4556 Footprint: Position: in world: true x: 274.34076 y: 0 z: 878.03241 last x: 274.34076 last y diff: 0 last z: 878.03241 rot x: 0 rot y: 0.3705 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4556 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4557 Footprint: Position: in world: true x: 272.87385 y: 0 z: 881.75916 last x: 272.87385 last y diff: 0 last z: 881.75916 rot x: 0 rot y: 1.35285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4557 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4558 Footprint: Position: in world: true x: 278.00208 y: 0 z: 875.8993 last x: 278.00208 last y diff: 0 last z: 875.8993 rot x: 0 rot y: 1.19872 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4558 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4559 Footprint: Position: in world: true x: 275.06836 y: 0 z: 886.16175 last x: 275.06836 last y diff: 0 last z: 886.16175 rot x: 0 rot y: -0.90058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4559 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4560 Footprint: Position: in world: true x: 282.32654 y: 0 z: 874.98353 last x: 282.32654 last y diff: 0 last z: 874.98353 rot x: 0 rot y: -4.21848 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4560 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4561 Footprint: Position: in world: true x: 286.00116 y: 0 z: 887.49305 last x: 286.00116 last y diff: 0 last z: 887.49305 rot x: 0 rot y: -4.56518 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4561 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4562 Footprint: Position: in world: true x: 269.33765 y: 0 z: 884.62 last x: 269.33765 last y diff: 0 last z: 884.62 rot x: 0 rot y: -2.20429 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4562 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4563 Footprint: Position: in world: true x: 285.29676 y: 0 z: 880.5384 last x: 285.29676 last y diff: 0 last z: 880.5384 rot x: 0 rot y: -2.64292 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4563 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4564 Footprint: Position: in world: true x: 745.2143 y: 0 z: 346.4314 last x: 745.2143 last y diff: 0 last z: 346.4314 rot x: 0 rot y: 1.39321 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4564 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4565 Footprint: Position: in world: true x: 751.67518 y: 0 z: 345.56836 last x: 751.67518 last y diff: 0 last z: 345.56836 rot x: 0 rot y: -4.5684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4565 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4566 Footprint: Position: in world: true x: 749.41773 y: 0 z: 341.6836 last x: 749.41773 last y diff: 0 last z: 341.6836 rot x: 0 rot y: 1.21244 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4566 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4567 Footprint: Position: in world: true x: 754.18805 y: 0 z: 348.70215 last x: 754.18805 last y diff: 0 last z: 348.70215 rot x: 0 rot y: -4.2853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4567 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4568 Footprint: Position: in world: true x: 757.19916 y: 0 z: 337.38538 last x: 757.19916 last y diff: 0 last z: 337.38538 rot x: 0 rot y: -4.64147 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4568 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4569 Footprint: Position: in world: true x: 744.3531 y: 0 z: 339.07654 last x: 744.3531 last y diff: 0 last z: 339.07654 rot x: 0 rot y: -1.61934 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4569 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4570 Footprint: Position: in world: true x: 747.24701 y: 0 z: 333.00086 last x: 747.24701 last y diff: 0 last z: 333.00086 rot x: 0 rot y: -4.62249 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4570 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4571 Footprint: Position: in world: true x: 834.40467 y: 0 z: 808.95197 last x: 834.40467 last y diff: 0 last z: 808.95197 rot x: 0 rot y: -3.31856 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4571 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4572 Footprint: Position: in world: true x: 830.29554 y: 0 z: 812.38782 last x: 830.29554 last y diff: 0 last z: 812.38782 rot x: 0 rot y: -3.0239 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4572 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4573 Footprint: Position: in world: true x: 838.3379 y: 0 z: 818.5254 last x: 838.3379 last y diff: 0 last z: 818.5254 rot x: 0 rot y: -2.75937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4573 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4574 Footprint: Position: in world: true x: 835.99671 y: 0 z: 800.83075 last x: 835.99671 last y diff: 0 last z: 800.83075 rot x: 0 rot y: 0.34342 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4574 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4575 Footprint: Position: in world: true x: 829.26795 y: 0 z: 806.62836 last x: 829.26795 last y diff: 0 last z: 806.62836 rot x: 0 rot y: -4.09884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4575 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4576 Footprint: Position: in world: true x: 835.87623 y: 0 z: 814.65271 last x: 835.87623 last y diff: 0 last z: 814.65271 rot x: 0 rot y: -1.11171 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4576 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4577 Footprint: Position: in world: true x: 840.51423 y: 0 z: 810.00586 last x: 840.51423 last y diff: 0 last z: 810.00586 rot x: 0 rot y: -0.06885 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4577 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4578 Footprint: Position: in world: true x: 828.90601 y: 0 z: 817.58454 last x: 828.90601 last y diff: 0 last z: 817.58454 rot x: 0 rot y: -1.59641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4578 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4579 Footprint: Position: in world: true x: 950.00501 y: 0 z: 645.9748 last x: 950.00501 last y diff: 0 last z: 645.9748 rot x: 0 rot y: -0.2989 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4579 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4580 Footprint: Position: in world: true x: 946.22388 y: 0 z: 640.56263 last x: 946.22388 last y diff: 0 last z: 640.56263 rot x: 0 rot y: -4.19607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4580 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4581 Footprint: Position: in world: true x: 955.34595 y: 0 z: 649.08997 last x: 955.34595 last y diff: 0 last z: 649.08997 rot x: 0 rot y: -1.17844 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4581 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4582 Footprint: Position: in world: true x: 941.68372 y: 0 z: 650.58344 last x: 941.68372 last y diff: 0 last z: 650.58344 rot x: 0 rot y: -3.86286 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4582 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4583 Footprint: Position: in world: true x: 946.4167 y: 0 z: 650.149 last x: 946.4167 last y diff: 0 last z: 650.149 rot x: 0 rot y: -4.5747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4583 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4584 Footprint: Position: in world: true x: 1123.64869 y: 0 z: 691.6269 last x: 1123.64869 last y diff: 0 last z: 691.6269 rot x: 0 rot y: -4.45588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4584 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4585 Footprint: Position: in world: true x: 1119.92878 y: 0 z: 689.89875 last x: 1119.92878 last y diff: 0 last z: 689.89875 rot x: 0 rot y: 0.34871 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4585 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4586 Footprint: Position: in world: true x: 1121.0716 y: 0 z: 684.8954 last x: 1121.0716 last y diff: 0 last z: 684.8954 rot x: 0 rot y: 0.97046 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4586 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4587 Footprint: Position: in world: true x: 1118.74823 y: 0 z: 695.49305 last x: 1118.74823 last y diff: 0 last z: 695.49305 rot x: 0 rot y: 0.94982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4587 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4588 Footprint: Position: in world: true x: 1128.30439 y: 0 z: 689.2834 last x: 1128.30439 last y diff: 0 last z: 689.2834 rot x: 0 rot y: 0.24122 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4588 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4589 Footprint: Position: in world: true x: 1115.9383 y: 0 z: 690.35975 last x: 1115.9383 last y diff: 0 last z: 690.35975 rot x: 0 rot y: -3.21903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4589 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4590 Footprint: Position: in world: true x: 1125.20752 y: 0 z: 684.25306 last x: 1125.20752 last y diff: 0 last z: 684.25306 rot x: 0 rot y: -2.36672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4590 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4591 Footprint: Position: in world: true x: 1124.07703 y: 0 z: 695.86475 last x: 1124.07703 last y diff: 0 last z: 695.86475 rot x: 0 rot y: -2.32786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4591 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4592 Footprint: Position: in world: true x: 901.16761 y: 0 z: 608.72913 last x: 901.16761 last y diff: 0 last z: 608.72913 rot x: 0 rot y: -1.6554 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4592 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4593 Footprint: Position: in world: true x: 902.78315 y: 0 z: 616.8567 last x: 902.78315 last y diff: 0 last z: 616.8567 rot x: 0 rot y: 0.86651 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4593 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4594 Footprint: Position: in world: true x: 896.76844 y: 0 z: 609.59498 last x: 896.76844 last y diff: 0 last z: 609.59498 rot x: 0 rot y: -0.37684 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4594 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4595 Footprint: Position: in world: true x: 910.48084 y: 0 z: 611.87989 last x: 910.48084 last y diff: 0 last z: 611.87989 rot x: 0 rot y: -1.362 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4595 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4596 Footprint: Position: in world: true x: 906.02601 y: 0 z: 613.79828 last x: 906.02601 last y diff: 0 last z: 613.79828 rot x: 0 rot y: -3.30152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4596 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4597 Footprint: Position: in world: true x: 907.07276 y: 0 z: 609.7027 last x: 907.07276 last y diff: 0 last z: 609.7027 rot x: 0 rot y: -3.10315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4597 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4598 Footprint: Position: in world: true x: 765.87494 y: 0 z: 642.0199 last x: 765.87494 last y diff: 0 last z: 642.0199 rot x: 0 rot y: -2.36582 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4598 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4599 Footprint: Position: in world: true x: 767.10645 y: 0 z: 648.09253 last x: 767.10645 last y diff: 0 last z: 648.09253 rot x: 0 rot y: 0.63085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4599 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4600 Footprint: Position: in world: true x: 764.67975 y: 0 z: 635.7646 last x: 764.67975 last y diff: 0 last z: 635.7646 rot x: 0 rot y: -2.57261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4600 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4601 Footprint: Position: in world: true x: 763.24006 y: 0 z: 646.68854 last x: 763.24006 last y diff: 0 last z: 646.68854 rot x: 0 rot y: 1.04027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4601 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4602 Footprint: Position: in world: true x: 771.13245 y: 0 z: 645.38538 last x: 771.13245 last y diff: 0 last z: 645.38538 rot x: 0 rot y: 1.34917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4602 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4603 Footprint: Position: in world: true x: 768.52637 y: 0 z: 637.5102 last x: 768.52637 last y diff: 0 last z: 637.5102 rot x: 0 rot y: -2.84377 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4603 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4604 Footprint: Position: in world: true x: 760.29194 y: 0 z: 640.90656 last x: 760.29194 last y diff: 0 last z: 640.90656 rot x: 0 rot y: 0.4496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4604 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4605 Footprint: Position: in world: true x: 774.92811 y: 0 z: 640.72278 last x: 774.92811 last y diff: 0 last z: 640.72278 rot x: 0 rot y: -1.28942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4605 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4606 Footprint: Position: in world: true x: 1213.06025 y: 0 z: 578.45691 last x: 1213.06025 last y diff: 0 last z: 578.45691 rot x: 0 rot y: -2.58701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4606 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4607 Footprint: Position: in world: true x: 1220.32148 y: 0 z: 579.55427 last x: 1220.32148 last y diff: 0 last z: 579.55427 rot x: 0 rot y: 1.3886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4607 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4608 Footprint: Position: in world: true x: 1216.21088 y: 0 z: 583.79682 last x: 1216.21088 last y diff: 0 last z: 583.79682 rot x: 0 rot y: -3.664 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4608 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4609 Footprint: Position: in world: true x: 1207.98194 y: 0 z: 579.6927 last x: 1207.98194 last y diff: 0 last z: 579.6927 rot x: 0 rot y: -3.60587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4609 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4610 Footprint: Position: in world: true x: 1212.37433 y: 0 z: 571.26978 last x: 1212.37433 last y diff: 0 last z: 571.26978 rot x: 0 rot y: -4.50715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4610 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4611 Footprint: Position: in world: true x: 1217.26636 y: 0 z: 573.84754 last x: 1217.26636 last y diff: 0 last z: 573.84754 rot x: 0 rot y: 0.01308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4611 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4612 Footprint: Position: in world: true x: 1210.8382 y: 0 z: 585.1366 last x: 1210.8382 last y diff: 0 last z: 585.1366 rot x: 0 rot y: 0.0851 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4612 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4613 Footprint: Position: in world: true x: 589.14533 y: 0 z: 216.81611 last x: 589.14533 last y diff: 0 last z: 216.81611 rot x: 0 rot y: -1.68903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4613 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4614 Footprint: Position: in world: true x: 586.44513 y: 0 z: 220.71875 last x: 586.44513 last y diff: 0 last z: 220.71875 rot x: 0 rot y: -2.94288 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4614 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4615 Footprint: Position: in world: true x: 585.11158 y: 0 z: 227.33246 last x: 585.11158 last y diff: 0 last z: 227.33246 rot x: 0 rot y: 0.12385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4615 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4616 Footprint: Position: in world: true x: 580.47626 y: 0 z: 223.71106 last x: 580.47626 last y diff: 0 last z: 223.71106 rot x: 0 rot y: -1.86715 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4616 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4617 Footprint: Position: in world: true x: 593.25959 y: 0 z: 221.11408 last x: 593.25959 last y diff: 0 last z: 221.11408 rot x: 0 rot y: -4.59368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4617 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4618 Footprint: Position: in world: true x: 583.60438 y: 0 z: 214.12 last x: 583.60438 last y diff: 0 last z: 214.12 rot x: 0 rot y: -2.71386 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4618 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4619 Footprint: Position: in world: true x: 581.69599 y: 0 z: 218.91474 last x: 581.69599 last y diff: 0 last z: 218.91474 rot x: 0 rot y: -1.23752 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4619 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4620 Footprint: Position: in world: true x: 579.99598 y: 0 z: 229.2317 last x: 579.99598 last y diff: 0 last z: 229.2317 rot x: 0 rot y: -2.69018 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4620 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4621 Footprint: Position: in world: true x: 374.8199 y: 0 z: 180.19794 last x: 374.8199 last y diff: 0 last z: 180.19794 rot x: 0 rot y: 0.13012 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4621 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4622 Footprint: Position: in world: true x: 375.38312 y: 0 z: 174.43995 last x: 375.38312 last y diff: 0 last z: 174.43995 rot x: 0 rot y: 1.39972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4622 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4623 Footprint: Position: in world: true x: 368.94178 y: 0 z: 181.69617 last x: 368.94178 last y diff: 0 last z: 181.69617 rot x: 0 rot y: 0.91376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4623 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4624 Footprint: Position: in world: true x: 376.57001 y: 0 z: 183.90241 last x: 376.57001 last y diff: 0 last z: 183.90241 rot x: 0 rot y: -0.72799 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4624 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4625 Footprint: Position: in world: true x: 370.96961 y: 0 z: 186.93244 last x: 370.96961 last y diff: 0 last z: 186.93244 rot x: 0 rot y: 0.63025 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4625 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4626 Footprint: Position: in world: true x: 382.35096 y: 0 z: 173.63013 last x: 382.35096 last y diff: 0 last z: 173.63013 rot x: 0 rot y: -3.13666 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4626 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4627 Footprint: Position: in world: true x: 383.76575 y: 0 z: 178.32416 last x: 383.76575 last y diff: 0 last z: 178.32416 rot x: 0 rot y: 0.57383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4627 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4628 Footprint: Position: in world: true x: 358.64484 y: 0 z: 427.03046 last x: 358.64484 last y diff: 0 last z: 427.03046 rot x: 0 rot y: -3.47782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4628 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4629 Footprint: Position: in world: true x: 353.4632 y: 0 z: 419.58234 last x: 353.4632 last y diff: 0 last z: 419.58234 rot x: 0 rot y: -0.34632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4629 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4630 Footprint: Position: in world: true x: 354.54505 y: 0 z: 427.34992 last x: 354.54505 last y diff: 0 last z: 427.34992 rot x: 0 rot y: -1.85326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4630 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4631 Footprint: Position: in world: true x: 359.49384 y: 0 z: 418.18415 last x: 359.49384 last y diff: 0 last z: 418.18415 rot x: 0 rot y: -1.53841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4631 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4632 Footprint: Position: in world: true x: 345.89002 y: 0 z: 416.38398 last x: 345.89002 last y diff: 0 last z: 416.38398 rot x: 0 rot y: -2.89528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4632 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4633 Footprint: Position: in world: true x: 344.2624 y: 0 z: 421.81794 last x: 344.2624 last y diff: 0 last z: 421.81794 rot x: 0 rot y: 1.51537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4633 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4634 Footprint: Position: in world: true x: 350.29493 y: 0 z: 428.33301 last x: 350.29493 last y diff: 0 last z: 428.33301 rot x: 0 rot y: -0.67141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4634 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4635 Footprint: Position: in world: true x: 348.55024 y: 0 z: 419.69397 last x: 348.55024 last y diff: 0 last z: 419.69397 rot x: 0 rot y: -0.0898 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4635 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4636 Footprint: Position: in world: true x: 641.47248 y: 0 z: 844.01075 last x: 641.47248 last y diff: 0 last z: 844.01075 rot x: 0 rot y: -2.30227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4636 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4637 Footprint: Position: in world: true x: 645.88154 y: 0 z: 850.22309 last x: 645.88154 last y diff: 0 last z: 850.22309 rot x: 0 rot y: 1.17766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4637 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4638 Footprint: Position: in world: true x: 645.26398 y: 0 z: 839.65125 last x: 645.26398 last y diff: 0 last z: 839.65125 rot x: 0 rot y: -0.0344 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4638 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4639 Footprint: Position: in world: true x: 647.71973 y: 0 z: 844.21998 last x: 647.71973 last y diff: 0 last z: 844.21998 rot x: 0 rot y: 0.55675 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4639 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4640 Footprint: Position: in world: true x: 650.04157 y: 0 z: 851.85413 last x: 650.04157 last y diff: 0 last z: 851.85413 rot x: 0 rot y: -4.04175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4640 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4641 Footprint: Position: in world: true x: 638.31373 y: 0 z: 837.9944 last x: 638.31373 last y diff: 0 last z: 837.9944 rot x: 0 rot y: 0.83646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4641 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4642 Footprint: Position: in world: true x: 633.4585 y: 0 z: 847.57013 last x: 633.4585 last y diff: 0 last z: 847.57013 rot x: 0 rot y: -0.29117 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4642 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4643 Footprint: Position: in world: true x: 651.84821 y: 0 z: 844.2663 last x: 651.84821 last y diff: 0 last z: 844.2663 rot x: 0 rot y: -2.52056 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4643 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4644 Footprint: Position: in world: true x: 637.40461 y: 0 z: 851.31055 last x: 637.40461 last y diff: 0 last z: 851.31055 rot x: 0 rot y: -2.28522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4644 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4645 Footprint: Position: in world: true x: 1017.05005 y: 0 z: 582.32758 last x: 1017.05005 last y diff: 0 last z: 582.32758 rot x: 0 rot y: -1.01838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4645 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4646 Footprint: Position: in world: true x: 1028.28577 y: 0 z: 580.17573 last x: 1028.28577 last y diff: 0 last z: 580.17573 rot x: 0 rot y: -0.28164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4646 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4647 Footprint: Position: in world: true x: 1021.4986 y: 0 z: 583.59394 last x: 1021.4986 last y diff: 0 last z: 583.59394 rot x: 0 rot y: -1.20875 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4647 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4648 Footprint: Position: in world: true x: 1014.07062 y: 0 z: 575.1175 last x: 1014.07062 last y diff: 0 last z: 575.1175 rot x: 0 rot y: -4.1603 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4648 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4649 Footprint: Position: in world: true x: 1028.95765 y: 0 z: 576.04908 last x: 1028.95765 last y diff: 0 last z: 576.04908 rot x: 0 rot y: -3.6605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4649 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4650 Footprint: Position: in world: true x: 1018.79725 y: 0 z: 572.53711 last x: 1018.79725 last y diff: 0 last z: 572.53711 rot x: 0 rot y: -2.6422 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4650 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4651 Footprint: Position: in world: true x: 527.59455 y: 0 z: 1091.66865 last x: 527.59455 last y diff: 0 last z: 1091.66865 rot x: 0 rot y: -3.42667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4651 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4652 Footprint: Position: in world: true x: 522.99665 y: 0 z: 1086.37842 last x: 522.99665 last y diff: 0 last z: 1086.37842 rot x: 0 rot y: -1.38479 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4652 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4653 Footprint: Position: in world: true x: 533.81098 y: 0 z: 1084.14112 last x: 533.81098 last y diff: 0 last z: 1084.14112 rot x: 0 rot y: -2.80596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4653 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4654 Footprint: Position: in world: true x: 534.80561 y: 0 z: 1094.61866 last x: 534.80561 last y diff: 0 last z: 1094.61866 rot x: 0 rot y: -3.96058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4654 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4655 Footprint: Position: in world: true x: 517.13318 y: 0 z: 1085.50599 last x: 517.13318 last y diff: 0 last z: 1085.50599 rot x: 0 rot y: -1.07662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4655 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4656 Footprint: Position: in world: true x: 523.19465 y: 0 z: 1094.31763 last x: 523.19465 last y diff: 0 last z: 1094.31763 rot x: 0 rot y: -2.9027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4656 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4657 Footprint: Position: in world: true x: 404.45954 y: 0 z: 833.22657 last x: 404.45954 last y diff: 0 last z: 833.22657 rot x: 0 rot y: -3.5265 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4657 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4658 Footprint: Position: in world: true x: 399.13001 y: 0 z: 829.74 last x: 399.13001 last y diff: 0 last z: 829.74 rot x: 0 rot y: -3.5869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4658 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4659 Footprint: Position: in world: true x: 401.13727 y: 0 z: 823.71967 last x: 401.13727 last y diff: 0 last z: 823.71967 rot x: 0 rot y: -0.57258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4659 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4660 Footprint: Position: in world: true x: 397.01447 y: 0 z: 834.43201 last x: 397.01447 last y diff: 0 last z: 834.43201 rot x: 0 rot y: -2.78745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4660 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4661 Footprint: Position: in world: true x: 405.0337 y: 0 z: 825.56745 last x: 405.0337 last y diff: 0 last z: 825.56745 rot x: 0 rot y: -1.05246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4661 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4662 Footprint: Position: in world: true x: 403.17377 y: 0 z: 839.52601 last x: 403.17377 last y diff: 0 last z: 839.52601 rot x: 0 rot y: 0.7457 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4662 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4663 Footprint: Position: in world: true x: 395.21094 y: 0 z: 824.82624 last x: 395.21094 last y diff: 0 last z: 824.82624 rot x: 0 rot y: 0.38102 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4663 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4664 Footprint: Position: in world: true x: 407.97272 y: 0 z: 830.51325 last x: 407.97272 last y diff: 0 last z: 830.51325 rot x: 0 rot y: -3.30303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4664 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4665 Footprint: Position: in world: true x: 805.6595 y: 0 z: 381.37073 last x: 805.6595 last y diff: 0 last z: 381.37073 rot x: 0 rot y: -4.23884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4665 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4666 Footprint: Position: in world: true x: 801.72242 y: 0 z: 378.5677 last x: 801.72242 last y diff: 0 last z: 378.5677 rot x: 0 rot y: -2.22622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4666 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4667 Footprint: Position: in world: true x: 811.13654 y: 0 z: 378.87586 last x: 811.13654 last y diff: 0 last z: 378.87586 rot x: 0 rot y: -4.25562 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4667 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4668 Footprint: Position: in world: true x: 800.47382 y: 0 z: 384.84656 last x: 800.47382 last y diff: 0 last z: 384.84656 rot x: 0 rot y: -1.79867 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4668 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4669 Footprint: Position: in world: true x: 806.67493 y: 0 z: 372.76246 last x: 806.67493 last y diff: 0 last z: 372.76246 rot x: 0 rot y: -2.81461 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4669 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4670 Footprint: Position: in world: true x: 810.11713 y: 0 z: 374.84742 last x: 810.11713 last y diff: 0 last z: 374.84742 rot x: 0 rot y: -1.68616 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4670 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4671 Footprint: Position: in world: true x: 806.97272 y: 0 z: 386.76886 last x: 806.97272 last y diff: 0 last z: 386.76886 rot x: 0 rot y: -3.65185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4671 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4672 Footprint: Position: in world: true x: 1112.02277 y: 0 z: 736.14563 last x: 1112.02277 last y diff: 0 last z: 736.14563 rot x: 0 rot y: 0.52767 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4672 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4673 Footprint: Position: in world: true x: 1107.3523 y: 0 z: 743.38032 last x: 1107.3523 last y diff: 0 last z: 743.38032 rot x: 0 rot y: -3.27314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4673 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4674 Footprint: Position: in world: true x: 1114.4579 y: 0 z: 744.56745 last x: 1114.4579 last y diff: 0 last z: 744.56745 rot x: 0 rot y: -3.99825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4674 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4675 Footprint: Position: in world: true x: 1111.33704 y: 0 z: 741.83082 last x: 1111.33704 last y diff: 0 last z: 741.83082 rot x: 0 rot y: -0.35821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4675 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4676 Footprint: Position: in world: true x: 1116.49378 y: 0 z: 740.37366 last x: 1116.49378 last y diff: 0 last z: 740.37366 rot x: 0 rot y: -2.10923 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4676 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4677 Footprint: Position: in world: true x: 1104.4798 y: 0 z: 749.48816 last x: 1104.4798 last y diff: 0 last z: 749.48816 rot x: 0 rot y: 1.07912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4677 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4678 Footprint: Position: in world: true x: 1107.68573 y: 0 z: 737.12897 last x: 1107.68573 last y diff: 0 last z: 737.12897 rot x: 0 rot y: -1.5347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4678 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4679 Footprint: Position: in world: true x: 1101.80872 y: 0 z: 738.75318 last x: 1101.80872 last y diff: 0 last z: 738.75318 rot x: 0 rot y: 0.98815 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4679 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4680 Footprint: Position: in world: true x: 1101.80011 y: 0 z: 744.55542 last x: 1101.80011 last y diff: 0 last z: 744.55542 rot x: 0 rot y: -1.5846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4680 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4681 Footprint: Position: in world: true x: 588.94434 y: 0 z: 999.08942 last x: 588.94434 last y diff: 0 last z: 999.08942 rot x: 0 rot y: -4.18641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4681 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4682 Footprint: Position: in world: true x: 582.93152 y: 0 z: 991.73554 last x: 582.93152 last y diff: 0 last z: 991.73554 rot x: 0 rot y: -1.8352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4682 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4683 Footprint: Position: in world: true x: 588.6363 y: 0 z: 991.96644 last x: 588.6363 last y diff: 0 last z: 991.96644 rot x: 0 rot y: 1.4068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4683 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4684 Footprint: Position: in world: true x: 581.12916 y: 0 z: 997.64362 last x: 581.12916 last y diff: 0 last z: 997.64362 rot x: 0 rot y: -2.67363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4684 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4685 Footprint: Position: in world: true x: 588.54798 y: 0 z: 985.65137 last x: 588.54798 last y diff: 0 last z: 985.65137 rot x: 0 rot y: -1.74058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4685 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4686 Footprint: Position: in world: true x: 578.47046 y: 0 z: 989.83442 last x: 578.47046 last y diff: 0 last z: 989.83442 rot x: 0 rot y: -1.86973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4686 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4687 Footprint: Position: in world: true x: 594.18531 y: 0 z: 990.27839 last x: 594.18531 last y diff: 0 last z: 990.27839 rot x: 0 rot y: -2.51426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4687 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4688 Footprint: Position: in world: true x: 361.2522 y: 0 z: 1161.37958 last x: 361.2522 last y diff: 0 last z: 1161.37958 rot x: 0 rot y: 1.11846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4688 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4689 Footprint: Position: in world: true x: 360.39435 y: 0 z: 1170.06397 last x: 360.39435 last y diff: 0 last z: 1170.06397 rot x: 0 rot y: -0.11765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4689 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4690 Footprint: Position: in world: true x: 362.15387 y: 0 z: 1156.41675 last x: 362.15387 last y diff: 0 last z: 1156.41675 rot x: 0 rot y: 0.49946 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4690 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4691 Footprint: Position: in world: true x: 354.58704 y: 0 z: 1171.56641 last x: 354.58704 last y diff: 0 last z: 1171.56641 rot x: 0 rot y: -1.00902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4691 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4692 Footprint: Position: in world: true x: 369.39289 y: 0 z: 1172.11347 last x: 369.39289 last y diff: 0 last z: 1172.11347 rot x: 0 rot y: -1.91619 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4692 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4693 Footprint: Position: in world: true x: 361.33466 y: 0 z: 1175.72815 last x: 361.33466 last y diff: 0 last z: 1175.72815 rot x: 0 rot y: -4.13912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4693 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4694 Footprint: Position: in world: true x: 650.49354 y: 0 z: 1176.10389 last x: 650.49354 last y diff: 0 last z: 1176.10389 rot x: 0 rot y: -4.34772 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4694 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4695 Footprint: Position: in world: true x: 653.92548 y: 0 z: 1166.64368 last x: 653.92548 last y diff: 0 last z: 1166.64368 rot x: 0 rot y: 1.54305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4695 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4696 Footprint: Position: in world: true x: 648.77131 y: 0 z: 1165.27369 last x: 648.77131 last y diff: 0 last z: 1165.27369 rot x: 0 rot y: -3.99334 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4696 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4697 Footprint: Position: in world: true x: 646.81934 y: 0 z: 1173.45331 last x: 646.81934 last y diff: 0 last z: 1173.45331 rot x: 0 rot y: -2.01807 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4697 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4698 Footprint: Position: in world: true x: 658.71625 y: 0 z: 1176.02662 last x: 658.71625 last y diff: 0 last z: 1176.02662 rot x: 0 rot y: -3.01348 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4698 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4699 Footprint: Position: in world: true x: 662.19721 y: 0 z: 1169.19874 last x: 662.19721 last y diff: 0 last z: 1169.19874 rot x: 0 rot y: -4.04882 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4699 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4700 Footprint: Position: in world: true x: 653.98652 y: 0 z: 1178.22767 last x: 653.98652 last y diff: 0 last z: 1178.22767 rot x: 0 rot y: 1.28861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4700 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4701 Footprint: Position: in world: true x: 655.62165 y: 0 z: 1162.2688 last x: 655.62165 last y diff: 0 last z: 1162.2688 rot x: 0 rot y: -3.25753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4701 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4702 Footprint: Position: in world: true x: 771.39277 y: 0 z: 912.77765 last x: 771.39277 last y diff: 0 last z: 912.77765 rot x: 0 rot y: 1.02143 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4702 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4703 Footprint: Position: in world: true x: 779.5163 y: 0 z: 907.19391 last x: 779.5163 last y diff: 0 last z: 907.19391 rot x: 0 rot y: -3.2312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4703 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4704 Footprint: Position: in world: true x: 777.50611 y: 0 z: 914.2364 last x: 777.50611 last y diff: 0 last z: 914.2364 rot x: 0 rot y: 0.99283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4704 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4705 Footprint: Position: in world: true x: 773.40345 y: 0 z: 908.472 last x: 773.40345 last y diff: 0 last z: 908.472 rot x: 0 rot y: 0.26589 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4705 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4706 Footprint: Position: in world: true x: 781.90345 y: 0 z: 920.0116 last x: 781.90345 last y diff: 0 last z: 920.0116 rot x: 0 rot y: 1.17141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4706 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4707 Footprint: Position: in world: true x: 786.83838 y: 0 z: 912.80823 last x: 786.83838 last y diff: 0 last z: 912.80823 rot x: 0 rot y: -0.22326 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4707 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4708 Footprint: Position: in world: true x: 774.77717 y: 0 z: 918.01282 last x: 774.77717 last y diff: 0 last z: 918.01282 rot x: 0 rot y: -4.13978 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4708 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4709 Footprint: Position: in world: true x: 782.70276 y: 0 z: 910.33997 last x: 782.70276 last y diff: 0 last z: 910.33997 rot x: 0 rot y: 1.25301 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4709 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4710 Footprint: Position: in world: true x: 783.75574 y: 0 z: 905.9438 last x: 783.75574 last y diff: 0 last z: 905.9438 rot x: 0 rot y: -4.47048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4710 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4711 Footprint: Position: in world: true x: 1231.39441 y: 0 z: 477.16974 last x: 1231.39441 last y diff: 0 last z: 477.16974 rot x: 0 rot y: -0.48897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4711 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4712 Footprint: Position: in world: true x: 1225.66565 y: 0 z: 473.32136 last x: 1225.66565 last y diff: 0 last z: 473.32136 rot x: 0 rot y: -1.48552 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4712 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4713 Footprint: Position: in world: true x: 1221.69233 y: 0 z: 471.15937 last x: 1221.69233 last y diff: 0 last z: 471.15937 rot x: 0 rot y: -3.16506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4713 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4714 Footprint: Position: in world: true x: 1233.95661 y: 0 z: 473.9842 last x: 1233.95661 last y diff: 0 last z: 473.9842 rot x: 0 rot y: 1.45862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4714 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4715 Footprint: Position: in world: true x: 1217.59754 y: 0 z: 473.4928 last x: 1217.59754 last y diff: 0 last z: 473.4928 rot x: 0 rot y: -1.7646 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4715 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4716 Footprint: Position: in world: true x: 1225.56385 y: 0 z: 478.81525 last x: 1225.56385 last y diff: 0 last z: 478.81525 rot x: 0 rot y: -1.37476 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4716 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4717 Footprint: Position: in world: true x: 1230.08356 y: 0 z: 470.81348 last x: 1230.08356 last y diff: 0 last z: 470.81348 rot x: 0 rot y: -2.02044 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4717 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4718 Footprint: Position: in world: true x: 1221.85987 y: 0 z: 482.85187 last x: 1221.85987 last y diff: 0 last z: 482.85187 rot x: 0 rot y: 1.41369 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4718 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4719 Footprint: Position: in world: true x: 1110.65137 y: 0 z: 790.09247 last x: 1110.65137 last y diff: 0 last z: 790.09247 rot x: 0 rot y: -1.21822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4719 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4720 Footprint: Position: in world: true x: 1109.03498 y: 0 z: 794.67194 last x: 1109.03498 last y diff: 0 last z: 794.67194 rot x: 0 rot y: 0.63602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4720 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4721 Footprint: Position: in world: true x: 1106.69758 y: 0 z: 783.62195 last x: 1106.69758 last y diff: 0 last z: 783.62195 rot x: 0 rot y: 0.55983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4721 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4722 Footprint: Position: in world: true x: 1116.86054 y: 0 z: 791.57721 last x: 1116.86054 last y diff: 0 last z: 791.57721 rot x: 0 rot y: -0.07917 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4722 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4723 Footprint: Position: in world: true x: 1113.62513 y: 0 z: 798.04371 last x: 1113.62513 last y diff: 0 last z: 798.04371 rot x: 0 rot y: -4.48015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4723 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4724 Footprint: Position: in world: true x: 1115.75507 y: 0 z: 783.34046 last x: 1115.75507 last y diff: 0 last z: 783.34046 rot x: 0 rot y: 1.06542 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4724 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4725 Footprint: Position: in world: true x: 1110.58259 y: 0 z: 780.48218 last x: 1110.58259 last y diff: 0 last z: 780.48218 rot x: 0 rot y: 0.97185 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4725 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4726 Footprint: Position: in world: true x: 1104.13617 y: 0 z: 788.60084 last x: 1104.13617 last y diff: 0 last z: 788.60084 rot x: 0 rot y: -0.24074 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4726 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4727 Footprint: Position: in world: true x: 1104.49512 y: 0 z: 797.1114 last x: 1104.49512 last y diff: 0 last z: 797.1114 rot x: 0 rot y: -4.30257 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4727 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4728 Footprint: Position: in world: true x: 979.13898 y: 0 z: 1006.44178 last x: 979.13898 last y diff: 0 last z: 1006.44178 rot x: 0 rot y: -3.35904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4728 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4729 Footprint: Position: in world: true x: 977.98932 y: 0 z: 1001.11347 last x: 977.98932 last y diff: 0 last z: 1001.11347 rot x: 0 rot y: -0.34453 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4729 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4730 Footprint: Position: in world: true x: 977.80439 y: 0 z: 1010.77875 last x: 977.80439 last y diff: 0 last z: 1010.77875 rot x: 0 rot y: -0.99823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4730 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4731 Footprint: Position: in world: true x: 973.1294 y: 0 z: 1014.31965 last x: 973.1294 last y diff: 0 last z: 1014.31965 rot x: 0 rot y: 1.18364 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4731 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4732 Footprint: Position: in world: true x: 970.0558 y: 0 z: 997.15857 last x: 970.0558 last y diff: 0 last z: 997.15857 rot x: 0 rot y: -1.94999 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4732 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4733 Footprint: Position: in world: true x: 982.86634 y: 0 z: 1010.03357 last x: 982.86634 last y diff: 0 last z: 1010.03357 rot x: 0 rot y: 0.27083 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4733 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4734 Footprint: Position: in world: true x: 982.45734 y: 0 z: 1002.62464 last x: 982.45734 last y diff: 0 last z: 1002.62464 rot x: 0 rot y: 0.84429 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4734 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4735 Footprint: Position: in world: true x: 913.89142 y: 0 z: 257.6449 last x: 913.89142 last y diff: 0 last z: 257.6449 rot x: 0 rot y: -1.58529 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4735 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4736 Footprint: Position: in world: true x: 919.68311 y: 0 z: 261.13581 last x: 919.68311 last y diff: 0 last z: 261.13581 rot x: 0 rot y: -3.89452 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4736 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4737 Footprint: Position: in world: true x: 916.77216 y: 0 z: 252.92646 last x: 916.77216 last y diff: 0 last z: 252.92646 rot x: 0 rot y: -4.41753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4737 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4738 Footprint: Position: in world: true x: 915.7497 y: 0 z: 266.58997 last x: 915.7497 last y diff: 0 last z: 266.58997 rot x: 0 rot y: -2.706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4738 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4739 Footprint: Position: in world: true x: 923.05237 y: 0 z: 258.1532 last x: 923.05237 last y diff: 0 last z: 258.1532 rot x: 0 rot y: -0.97303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4739 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4740 Footprint: Position: in world: true x: 908.7522 y: 0 z: 254.28333 last x: 908.7522 last y diff: 0 last z: 254.28333 rot x: 0 rot y: -4.48725 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4740 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4741 Footprint: Position: in world: true x: 907.92408 y: 0 z: 263.48694 last x: 907.92408 last y diff: 0 last z: 263.48694 rot x: 0 rot y: -2.91942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4741 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4742 Footprint: Position: in world: true x: 666.23487 y: 0 z: 373.8426 last x: 666.23487 last y diff: 0 last z: 373.8426 rot x: 0 rot y: -1.72428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4742 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4743 Footprint: Position: in world: true x: 661.6576 y: 0 z: 372.69574 last x: 661.6576 last y diff: 0 last z: 372.69574 rot x: 0 rot y: -2.8221 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4743 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4744 Footprint: Position: in world: true x: 667.82544 y: 0 z: 368.21015 last x: 667.82544 last y diff: 0 last z: 368.21015 rot x: 0 rot y: -0.84739 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4744 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4745 Footprint: Position: in world: true x: 660.30915 y: 0 z: 381.61622 last x: 660.30915 last y diff: 0 last z: 381.61622 rot x: 0 rot y: -1.80047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4745 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4746 Footprint: Position: in world: true x: 656.82001 y: 0 z: 372.9419 last x: 656.82001 last y diff: 0 last z: 372.9419 rot x: 0 rot y: 0.2298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4746 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4747 Footprint: Position: in world: true x: 671.59198 y: 0 z: 366.21796 last x: 671.59198 last y diff: 0 last z: 366.21796 rot x: 0 rot y: -1.88497 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4747 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4748 Footprint: Position: in world: true x: 673.45057 y: 0 z: 375.1001 last x: 673.45057 last y diff: 0 last z: 375.1001 rot x: 0 rot y: -2.17318 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4748 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4749 Footprint: Position: in world: true x: 399.80549 y: 0 z: 339.42927 last x: 399.80549 last y diff: 0 last z: 339.42927 rot x: 0 rot y: -2.3383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4749 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4750 Footprint: Position: in world: true x: 401.29975 y: 0 z: 335.53473 last x: 401.29975 last y diff: 0 last z: 335.53473 rot x: 0 rot y: -3.90114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4750 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4751 Footprint: Position: in world: true x: 398.54725 y: 0 z: 329.95276 last x: 398.54725 last y diff: 0 last z: 329.95276 rot x: 0 rot y: 1.33553 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4751 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4752 Footprint: Position: in world: true x: 407.42682 y: 0 z: 332.83857 last x: 407.42682 last y diff: 0 last z: 332.83857 rot x: 0 rot y: -3.21335 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4752 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4753 Footprint: Position: in world: true x: 394.28687 y: 0 z: 340.27314 last x: 394.28687 last y diff: 0 last z: 340.27314 rot x: 0 rot y: 1.11788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4753 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4754 Footprint: Position: in world: true x: 404.25373 y: 0 z: 329.51648 last x: 404.25373 last y diff: 0 last z: 329.51648 rot x: 0 rot y: -4.0702 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4754 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4755 Footprint: Position: in world: true x: 410.96143 y: 0 z: 330.7458 last x: 410.96143 last y diff: 0 last z: 330.7458 rot x: 0 rot y: -3.28075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4755 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4756 Footprint: Position: in world: true x: 406.021 y: 0 z: 338.92371 last x: 406.021 last y diff: 0 last z: 338.92371 rot x: 0 rot y: -0.08521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4756 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4757 Footprint: Position: in world: true x: 395.76734 y: 0 z: 333.17731 last x: 395.76734 last y diff: 0 last z: 333.17731 rot x: 0 rot y: -0.99773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4757 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4758 Footprint: Position: in world: true x: 611.154 y: 0 z: 672.14399 last x: 611.154 last y diff: 0 last z: 672.14399 rot x: 0 rot y: 0.19645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4758 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4759 Footprint: Position: in world: true x: 613.26117 y: 0 z: 679.57099 last x: 613.26117 last y diff: 0 last z: 679.57099 rot x: 0 rot y: 1.10038 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4759 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4760 Footprint: Position: in world: true x: 606.06959 y: 0 z: 677.03107 last x: 606.06959 last y diff: 0 last z: 677.03107 rot x: 0 rot y: -2.03605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4760 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4761 Footprint: Position: in world: true x: 615.21753 y: 0 z: 668.45215 last x: 615.21753 last y diff: 0 last z: 668.45215 rot x: 0 rot y: -3.43641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4761 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4762 Footprint: Position: in world: true x: 609.09913 y: 0 z: 664.95826 last x: 609.09913 last y diff: 0 last z: 664.95826 rot x: 0 rot y: -3.72188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4762 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4763 Footprint: Position: in world: true x: 616.26758 y: 0 z: 676.7198 last x: 616.26758 last y diff: 0 last z: 676.7198 rot x: 0 rot y: -2.50579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4763 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4764 Footprint: Position: in world: true x: 601.87012 y: 0 z: 678.78248 last x: 601.87012 last y diff: 0 last z: 678.78248 rot x: 0 rot y: -4.42208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4764 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4765 Footprint: Position: in world: true x: 531.45093 y: 0 z: 513.3606 last x: 531.45093 last y diff: 0 last z: 513.3606 rot x: 0 rot y: -2.7985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4765 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4766 Footprint: Position: in world: true x: 535.81177 y: 0 z: 512.38538 last x: 535.81177 last y diff: 0 last z: 512.38538 rot x: 0 rot y: -0.55282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4766 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4767 Footprint: Position: in world: true x: 532.18342 y: 0 z: 509.30732 last x: 532.18342 last y diff: 0 last z: 509.30732 rot x: 0 rot y: -0.04537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4767 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4768 Footprint: Position: in world: true x: 531.15601 y: 0 z: 518.78718 last x: 531.15601 last y diff: 0 last z: 518.78718 rot x: 0 rot y: -0.36904 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4768 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4769 Footprint: Position: in world: true x: 539.05945 y: 0 z: 520.60615 last x: 539.05945 last y diff: 0 last z: 520.60615 rot x: 0 rot y: -2.1339 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4769 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4770 Footprint: Position: in world: true x: 540.06971 y: 0 z: 510.84852 last x: 540.06971 last y diff: 0 last z: 510.84852 rot x: 0 rot y: -3.73931 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4770 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4771 Footprint: Position: in world: true x: 1005.42566 y: 0 z: 559.8108 last x: 1005.42566 last y diff: 0 last z: 559.8108 rot x: 0 rot y: -1.93926 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4771 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4772 Footprint: Position: in world: true x: 1011.75178 y: 0 z: 557.37153 last x: 1011.75178 last y diff: 0 last z: 557.37153 rot x: 0 rot y: -4.25426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4772 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4773 Footprint: Position: in world: true x: 1011.96924 y: 0 z: 563.93683 last x: 1011.96924 last y diff: 0 last z: 563.93683 rot x: 0 rot y: -4.14548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4773 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4774 Footprint: Position: in world: true x: 1005.72266 y: 0 z: 565.46851 last x: 1005.72266 last y diff: 0 last z: 565.46851 rot x: 0 rot y: -0.33854 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4774 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4775 Footprint: Position: in world: true x: 1000.77857 y: 0 z: 559.5572 last x: 1000.77857 last y diff: 0 last z: 559.5572 rot x: 0 rot y: -1.1 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4775 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4776 Footprint: Position: in world: true x: 1006.50031 y: 0 z: 555.6449 last x: 1006.50031 last y diff: 0 last z: 555.6449 rot x: 0 rot y: 1.20276 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4776 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4777 Footprint: Position: in world: true x: 1016.89686 y: 0 z: 567.5044 last x: 1016.89686 last y diff: 0 last z: 567.5044 rot x: 0 rot y: -0.50333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4777 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4778 Footprint: Position: in world: true x: 1011.59357 y: 0 z: 570.00446 last x: 1011.59357 last y diff: 0 last z: 570.00446 rot x: 0 rot y: -0.59284 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4778 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4779 Footprint: Position: in world: true x: 1016.0271 y: 0 z: 555.23896 last x: 1016.0271 last y diff: 0 last z: 555.23896 rot x: 0 rot y: -0.82905 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4779 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4780 Footprint: Position: in world: true x: 605.50831 y: 0 z: 630.18067 last x: 605.50831 last y diff: 0 last z: 630.18067 rot x: 0 rot y: -2.54096 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4780 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4781 Footprint: Position: in world: true x: 609.92585 y: 0 z: 625.10798 last x: 609.92585 last y diff: 0 last z: 625.10798 rot x: 0 rot y: 1.54303 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4781 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4782 Footprint: Position: in world: true x: 605.82508 y: 0 z: 623.1897 last x: 605.82508 last y diff: 0 last z: 623.1897 rot x: 0 rot y: -4.32454 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4782 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4783 Footprint: Position: in world: true x: 611.5766 y: 0 z: 619.92475 last x: 611.5766 last y diff: 0 last z: 619.92475 rot x: 0 rot y: 1.45922 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4783 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4784 Footprint: Position: in world: true x: 617.77741 y: 0 z: 620.41388 last x: 617.77741 last y diff: 0 last z: 620.41388 rot x: 0 rot y: 0.48314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4784 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4785 Footprint: Position: in world: true x: 614.30903 y: 0 z: 634.61 last x: 614.30903 last y diff: 0 last z: 634.61 rot x: 0 rot y: -3.17312 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4785 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4786 Footprint: Position: in world: true x: 609.39747 y: 0 z: 631.98407 last x: 609.39747 last y diff: 0 last z: 631.98407 rot x: 0 rot y: -4.47614 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4786 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4787 Footprint: Position: in world: true x: 617.35157 y: 0 z: 625.96857 last x: 617.35157 last y diff: 0 last z: 625.96857 rot x: 0 rot y: 1.0448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4787 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4788 Footprint: Position: in world: true x: 554.87818 y: 0 z: 360.45911 last x: 554.87818 last y diff: 0 last z: 360.45911 rot x: 0 rot y: 0.73006 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4788 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4789 Footprint: Position: in world: true x: 563.51868 y: 0 z: 356.53461 last x: 563.51868 last y diff: 0 last z: 356.53461 rot x: 0 rot y: -4.4766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4789 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4790 Footprint: Position: in world: true x: 557.09913 y: 0 z: 354.11963 last x: 557.09913 last y diff: 0 last z: 354.11963 rot x: 0 rot y: -1.7439 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4790 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4791 Footprint: Position: in world: true x: 561.5318 y: 0 z: 362.04517 last x: 561.5318 last y diff: 0 last z: 362.04517 rot x: 0 rot y: -0.9233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4791 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4792 Footprint: Position: in world: true x: 555.38605 y: 0 z: 349.58552 last x: 555.38605 last y diff: 0 last z: 349.58552 rot x: 0 rot y: -1.44521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4792 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4793 Footprint: Position: in world: true x: 555.84931 y: 0 z: 365.3556 last x: 555.84931 last y diff: 0 last z: 365.3556 rot x: 0 rot y: 0.54487 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4793 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4794 Footprint: Position: in world: true x: 548.9134 y: 0 z: 357.75971 last x: 548.9134 last y diff: 0 last z: 357.75971 rot x: 0 rot y: -3.4838 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4794 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4795 Footprint: Position: in world: true x: 1093.66492 y: 0 z: 950.4914 last x: 1093.66492 last y diff: 0 last z: 950.4914 rot x: 0 rot y: -3.88221 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4795 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4796 Footprint: Position: in world: true x: 1099.69874 y: 0 z: 956.77204 last x: 1099.69874 last y diff: 0 last z: 956.77204 rot x: 0 rot y: -3.47181 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4796 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4797 Footprint: Position: in world: true x: 1098.98102 y: 0 z: 949.09485 last x: 1098.98102 last y diff: 0 last z: 949.09485 rot x: 0 rot y: 0.78588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4797 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4798 Footprint: Position: in world: true x: 1103.63007 y: 0 z: 952.1012 last x: 1103.63007 last y diff: 0 last z: 952.1012 rot x: 0 rot y: -1.66076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4798 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4799 Footprint: Position: in world: true x: 1105.40888 y: 0 z: 956.49482 last x: 1105.40888 last y diff: 0 last z: 956.49482 rot x: 0 rot y: 1.40502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4799 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4800 Footprint: Position: in world: true x: 1100.5171 y: 0 z: 963.05811 last x: 1100.5171 last y diff: 0 last z: 963.05811 rot x: 0 rot y: 0.11442 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4800 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4801 Footprint: Position: in world: true x: 1095.83576 y: 0 z: 959.38727 last x: 1095.83576 last y diff: 0 last z: 959.38727 rot x: 0 rot y: -0.5813 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4801 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4802 Footprint: Position: in world: true x: 1090.67273 y: 0 z: 958.0138 last x: 1090.67273 last y diff: 0 last z: 958.0138 rot x: 0 rot y: -2.20266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4802 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4803 Footprint: Position: in world: true x: 815.50116 y: 0 z: 759.63416 last x: 815.50116 last y diff: 0 last z: 759.63416 rot x: 0 rot y: -0.93375 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4803 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4804 Footprint: Position: in world: true x: 807.96369 y: 0 z: 760.67347 last x: 807.96369 last y diff: 0 last z: 760.67347 rot x: 0 rot y: -2.61968 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4804 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4805 Footprint: Position: in world: true x: 821.70575 y: 0 z: 753.66358 last x: 821.70575 last y diff: 0 last z: 753.66358 rot x: 0 rot y: -2.92173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4805 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4806 Footprint: Position: in world: true x: 811.29682 y: 0 z: 764.09955 last x: 811.29682 last y diff: 0 last z: 764.09955 rot x: 0 rot y: 0.96564 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4806 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4807 Footprint: Position: in world: true x: 815.2917 y: 0 z: 751.30561 last x: 815.2917 last y diff: 0 last z: 751.30561 rot x: 0 rot y: -0.99955 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4807 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4808 Footprint: Position: in world: true x: 810.5091 y: 0 z: 749.67438 last x: 810.5091 last y diff: 0 last z: 749.67438 rot x: 0 rot y: -3.48391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4808 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4809 Footprint: Position: in world: true x: 347.02112 y: 0 z: 1149.44153 last x: 347.02112 last y diff: 0 last z: 1149.44153 rot x: 0 rot y: 0.98496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4809 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4810 Footprint: Position: in world: true x: 353.90558 y: 0 z: 1148.68726 last x: 353.90558 last y diff: 0 last z: 1148.68726 rot x: 0 rot y: -2.13601 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4810 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4811 Footprint: Position: in world: true x: 353.36835 y: 0 z: 1152.78992 last x: 353.36835 last y diff: 0 last z: 1152.78992 rot x: 0 rot y: -0.63454 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4811 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4812 Footprint: Position: in world: true x: 361.07117 y: 0 z: 1152.9062 last x: 361.07117 last y diff: 0 last z: 1152.9062 rot x: 0 rot y: -2.3805 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4812 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4813 Footprint: Position: in world: true x: 349.43091 y: 0 z: 1145.8064 last x: 349.43091 last y diff: 0 last z: 1145.8064 rot x: 0 rot y: 0.32897 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4813 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4814 Footprint: Position: in world: true x: 355.26075 y: 0 z: 1158.52527 last x: 355.26075 last y diff: 0 last z: 1158.52527 rot x: 0 rot y: -3.1975 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4814 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4815 Footprint: Position: in world: true x: 352.18378 y: 0 z: 1141.75281 last x: 352.18378 last y diff: 0 last z: 1141.75281 rot x: 0 rot y: -2.55785 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4815 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4816 Footprint: Position: in world: true x: 243.32795 y: 0 z: 567.18427 last x: 243.32795 last y diff: 0 last z: 567.18427 rot x: 0 rot y: 0.50602 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4816 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4817 Footprint: Position: in world: true x: 237.9994 y: 0 z: 565.05268 last x: 237.9994 last y diff: 0 last z: 565.05268 rot x: 0 rot y: -4.4625 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4817 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4818 Footprint: Position: in world: true x: 233.36347 y: 0 z: 563.41352 last x: 233.36347 last y diff: 0 last z: 563.41352 rot x: 0 rot y: -2.4029 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4818 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4819 Footprint: Position: in world: true x: 234.8797 y: 0 z: 570.16572 last x: 234.8797 last y diff: 0 last z: 570.16572 rot x: 0 rot y: -0.59502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4819 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4820 Footprint: Position: in world: true x: 242.89594 y: 0 z: 571.69758 last x: 242.89594 last y diff: 0 last z: 571.69758 rot x: 0 rot y: -2.14338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4820 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4821 Footprint: Position: in world: true x: 825.97272 y: 0 z: 520.83301 last x: 825.97272 last y diff: 0 last z: 520.83301 rot x: 0 rot y: -1.0021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4821 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4822 Footprint: Position: in world: true x: 826.62452 y: 0 z: 525.3448 last x: 826.62452 last y diff: 0 last z: 525.3448 rot x: 0 rot y: -2.00268 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4822 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4823 Footprint: Position: in world: true x: 830.01038 y: 0 z: 530.77259 last x: 830.01038 last y diff: 0 last z: 530.77259 rot x: 0 rot y: -2.31293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4823 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4824 Footprint: Position: in world: true x: 821.42042 y: 0 z: 523.05646 last x: 821.42042 last y diff: 0 last z: 523.05646 rot x: 0 rot y: -1.7884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4824 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4825 Footprint: Position: in world: true x: 831.0301 y: 0 z: 521.14972 last x: 831.0301 last y diff: 0 last z: 521.14972 rot x: 0 rot y: -3.94225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4825 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4826 Footprint: Position: in world: true x: 837.43122 y: 0 z: 523.62092 last x: 837.43122 last y diff: 0 last z: 523.62092 rot x: 0 rot y: 0.27024 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4826 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4827 Footprint: Position: in world: true x: 825.8235 y: 0 z: 533.5074 last x: 825.8235 last y diff: 0 last z: 533.5074 rot x: 0 rot y: -0.4859 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4827 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4828 Footprint: Position: in world: true x: 56.6623 y: 0 z: 522.73554 last x: 56.6623 last y diff: 0 last z: 522.73554 rot x: 0 rot y: -4.68468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4828 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4829 Footprint: Position: in world: true x: 54.89594 y: 0 z: 517.18342 last x: 54.89594 last y diff: 0 last z: 517.18342 rot x: 0 rot y: -2.62571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4829 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4830 Footprint: Position: in world: true x: 58.14277 y: 0 z: 527.04548 last x: 58.14277 last y diff: 0 last z: 527.04548 rot x: 0 rot y: -1.6267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4830 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4831 Footprint: Position: in world: true x: 58.9969 y: 0 z: 516.24048 last x: 58.9969 last y diff: 0 last z: 516.24048 rot x: 0 rot y: -0.30633 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4831 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4832 Footprint: Position: in world: true x: 49.25696 y: 0 z: 522.01954 last x: 49.25696 last y diff: 0 last z: 522.01954 rot x: 0 rot y: -3.81109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4832 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4833 Footprint: Position: in world: true x: 63.63044 y: 0 z: 519.65796 last x: 63.63044 last y diff: 0 last z: 519.65796 rot x: 0 rot y: -2.57757 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4833 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4834 Footprint: Position: in world: true x: 56.35273 y: 0 z: 512.2848 last x: 56.35273 last y diff: 0 last z: 512.2848 rot x: 0 rot y: 0.07956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4834 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4835 Footprint: Position: in world: true x: 53.63721 y: 0 z: 530.18226 last x: 53.63721 last y diff: 0 last z: 530.18226 rot x: 0 rot y: -0.6343 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4835 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4836 Footprint: Position: in world: true x: 62.37031 y: 0 z: 513.51197 last x: 62.37031 last y diff: 0 last z: 513.51197 rot x: 0 rot y: -0.33687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4836 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4837 Footprint: Position: in world: true x: 1096.11335 y: 0 z: 724.73011 last x: 1096.11335 last y diff: 0 last z: 724.73011 rot x: 0 rot y: 0.43009 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4837 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4838 Footprint: Position: in world: true x: 1092.53638 y: 0 z: 729.02967 last x: 1092.53638 last y diff: 0 last z: 729.02967 rot x: 0 rot y: 0.09482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4838 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4839 Footprint: Position: in world: true x: 1101.91126 y: 0 z: 728.3766 last x: 1101.91126 last y diff: 0 last z: 728.3766 rot x: 0 rot y: -4.23739 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4839 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4840 Footprint: Position: in world: true x: 1102.68287 y: 0 z: 721.3542 last x: 1102.68287 last y diff: 0 last z: 721.3542 rot x: 0 rot y: 1.42888 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4840 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4841 Footprint: Position: in world: true x: 1098.45868 y: 0 z: 732.3996 last x: 1098.45868 last y diff: 0 last z: 732.3996 rot x: 0 rot y: -1.04963 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4841 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4842 Footprint: Position: in world: true x: 1095.26288 y: 0 z: 734.88013 last x: 1095.26288 last y diff: 0 last z: 734.88013 rot x: 0 rot y: -1.85747 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4842 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4843 Footprint: Position: in world: true x: 1105.11933 y: 0 z: 724.60865 last x: 1105.11933 last y diff: 0 last z: 724.60865 rot x: 0 rot y: -1.79293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4843 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4844 Footprint: Position: in world: true x: 1090.27131 y: 0 z: 724.68915 last x: 1090.27131 last y diff: 0 last z: 724.68915 rot x: 0 rot y: -0.35293 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4844 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4845 Footprint: Position: in world: true x: 161.70838 y: 0 z: 354.29511 last x: 161.70838 last y diff: 0 last z: 354.29511 rot x: 0 rot y: -1.45768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4845 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4846 Footprint: Position: in world: true x: 156.43555 y: 0 z: 352.40918 last x: 156.43555 last y diff: 0 last z: 352.40918 rot x: 0 rot y: 0.20667 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4846 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4847 Footprint: Position: in world: true x: 159.02955 y: 0 z: 343.61432 last x: 159.02955 last y diff: 0 last z: 343.61432 rot x: 0 rot y: -0.3812 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4847 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4848 Footprint: Position: in world: true x: 151.09223 y: 0 z: 345.16431 last x: 151.09223 last y diff: 0 last z: 345.16431 rot x: 0 rot y: -2.01256 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4848 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4849 Footprint: Position: in world: true x: 149.50171 y: 0 z: 354.2392 last x: 149.50171 last y diff: 0 last z: 354.2392 rot x: 0 rot y: 0.03695 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4849 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4850 Footprint: Position: in world: true x: 166.0157 y: 0 z: 348.73768 last x: 166.0157 last y diff: 0 last z: 348.73768 rot x: 0 rot y: -1.73517 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4850 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4851 Footprint: Position: in world: true x: 155.72016 y: 0 z: 357.66932 last x: 155.72016 last y diff: 0 last z: 357.66932 rot x: 0 rot y: -1.52358 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4851 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4852 Footprint: Position: in world: true x: 550.10541 y: 0 z: 1202.40143 last x: 550.10541 last y diff: 0 last z: 1202.40143 rot x: 0 rot y: -0.93697 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4852 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4853 Footprint: Position: in world: true x: 545.0459 y: 0 z: 1200.10206 last x: 545.0459 last y diff: 0 last z: 1200.10206 rot x: 0 rot y: -3.11748 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4853 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4854 Footprint: Position: in world: true x: 540.57453 y: 0 z: 1199.48108 last x: 540.57453 last y diff: 0 last z: 1199.48108 rot x: 0 rot y: 0.1405 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4854 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4855 Footprint: Position: in world: true x: 550.29194 y: 0 z: 1194.78937 last x: 550.29194 last y diff: 0 last z: 1194.78937 rot x: 0 rot y: -0.63907 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4855 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4856 Footprint: Position: in world: true x: 540.5124 y: 0 z: 1209.1324 last x: 540.5124 last y diff: 0 last z: 1209.1324 rot x: 0 rot y: -0.22634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4856 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4857 Footprint: Position: in world: true x: 1225.98249 y: 0 z: 527.81678 last x: 1225.98249 last y diff: 0 last z: 527.81678 rot x: 0 rot y: 1.22007 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4857 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4858 Footprint: Position: in world: true x: 1227.3296 y: 0 z: 522.88398 last x: 1227.3296 last y diff: 0 last z: 522.88398 rot x: 0 rot y: 0.54535 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4858 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4859 Footprint: Position: in world: true x: 1231.98438 y: 0 z: 524.10395 last x: 1231.98438 last y diff: 0 last z: 524.10395 rot x: 0 rot y: -0.71961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4859 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4860 Footprint: Position: in world: true x: 1230.76227 y: 0 z: 528.84424 last x: 1230.76227 last y diff: 0 last z: 528.84424 rot x: 0 rot y: -3.20047 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4860 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4861 Footprint: Position: in world: true x: 1236.01423 y: 0 z: 523.08832 last x: 1236.01423 last y diff: 0 last z: 523.08832 rot x: 0 rot y: -0.32456 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4861 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4862 Footprint: Position: in world: true x: 1225.3733 y: 0 z: 533.34144 last x: 1225.3733 last y diff: 0 last z: 533.34144 rot x: 0 rot y: -1.67128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4862 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4863 Footprint: Position: in world: true x: 1239.18616 y: 0 z: 526.95435 last x: 1239.18616 last y diff: 0 last z: 526.95435 rot x: 0 rot y: 0.21682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4863 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4864 Footprint: Position: in world: true x: 1227.378 y: 0 z: 518.28577 last x: 1227.378 last y diff: 0 last z: 518.28577 rot x: 0 rot y: -2.62932 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4864 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4865 Footprint: Position: in world: true x: 1231.02338 y: 0 z: 533.50446 last x: 1231.02338 last y diff: 0 last z: 533.50446 rot x: 0 rot y: 1.11901 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4865 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4866 Footprint: Position: in world: true x: 1222.03254 y: 0 z: 530.36762 last x: 1222.03254 last y diff: 0 last z: 530.36762 rot x: 0 rot y: -2.44437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4866 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4867 Footprint: Position: in world: true x: 634.61219 y: 0 z: 779.77961 last x: 634.61219 last y diff: 0 last z: 779.77961 rot x: 0 rot y: -4.29215 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4867 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4868 Footprint: Position: in world: true x: 630.16565 y: 0 z: 776.17353 last x: 630.16565 last y diff: 0 last z: 776.17353 rot x: 0 rot y: -3.71831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4868 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4869 Footprint: Position: in world: true x: 639.15491 y: 0 z: 783.05408 last x: 639.15491 last y diff: 0 last z: 783.05408 rot x: 0 rot y: -0.32203 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4869 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4870 Footprint: Position: in world: true x: 627.1584 y: 0 z: 783.2381 last x: 627.1584 last y diff: 0 last z: 783.2381 rot x: 0 rot y: -2.13404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4870 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4871 Footprint: Position: in world: true x: 630.10291 y: 0 z: 789.69459 last x: 630.10291 last y diff: 0 last z: 789.69459 rot x: 0 rot y: 0.73082 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4871 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4872 Footprint: Position: in world: true x: 639.64582 y: 0 z: 773.92371 last x: 639.64582 last y diff: 0 last z: 773.92371 rot x: 0 rot y: 0.77353 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4872 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4873 Footprint: Position: in world: true x: 878.18879 y: 0 z: 573.40827 last x: 878.18879 last y diff: 0 last z: 573.40827 rot x: 0 rot y: -0.30498 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4873 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4874 Footprint: Position: in world: true x: 877.42847 y: 0 z: 569.08472 last x: 877.42847 last y diff: 0 last z: 569.08472 rot x: 0 rot y: 1.54311 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4874 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4875 Footprint: Position: in world: true x: 876.97712 y: 0 z: 563.70716 last x: 876.97712 last y diff: 0 last z: 563.70716 rot x: 0 rot y: -0.78182 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4875 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4876 Footprint: Position: in world: true x: 881.86005 y: 0 z: 567.99512 last x: 881.86005 last y diff: 0 last z: 567.99512 rot x: 0 rot y: 0.62011 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4876 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4877 Footprint: Position: in world: true x: 883.96674 y: 0 z: 574.62317 last x: 883.96674 last y diff: 0 last z: 574.62317 rot x: 0 rot y: -1.62615 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4877 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4878 Footprint: Position: in world: true x: 871.6526 y: 0 z: 562.74915 last x: 871.6526 last y diff: 0 last z: 562.74915 rot x: 0 rot y: 1.45376 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4878 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4879 Footprint: Position: in world: true x: 873.46875 y: 0 z: 575.47443 last x: 873.46875 last y diff: 0 last z: 575.47443 rot x: 0 rot y: -0.5812 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4879 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4880 Footprint: Position: in world: true x: 872.43171 y: 0 z: 570.57276 last x: 872.43171 last y diff: 0 last z: 570.57276 rot x: 0 rot y: -2.20365 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4880 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4881 Footprint: Position: in world: true x: 761.64478 y: 0 z: 456.60712 last x: 761.64478 last y diff: 0 last z: 456.60712 rot x: 0 rot y: 0.88027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4881 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4882 Footprint: Position: in world: true x: 765.32313 y: 0 z: 460.72724 last x: 765.32313 last y diff: 0 last z: 460.72724 rot x: 0 rot y: 1.48647 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4882 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4883 Footprint: Position: in world: true x: 769.75983 y: 0 z: 459.97107 last x: 769.75983 last y diff: 0 last z: 459.97107 rot x: 0 rot y: 0.70742 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4883 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4884 Footprint: Position: in world: true x: 766.78418 y: 0 z: 453.82325 last x: 766.78418 last y diff: 0 last z: 453.82325 rot x: 0 rot y: -2.42078 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4884 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4885 Footprint: Position: in world: true x: 771.11133 y: 0 z: 455.4261 last x: 771.11133 last y diff: 0 last z: 455.4261 rot x: 0 rot y: -2.7762 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4885 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4886 Footprint: Position: in world: true x: 769.76764 y: 0 z: 467.14271 last x: 769.76764 last y diff: 0 last z: 467.14271 rot x: 0 rot y: -3.01711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4886 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4887 Footprint: Position: in world: true x: 756.32294 y: 0 z: 456.55884 last x: 756.32294 last y diff: 0 last z: 456.55884 rot x: 0 rot y: -4.50982 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4887 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4888 Footprint: Position: in world: true x: 763.27552 y: 0 z: 466.26478 last x: 763.27552 last y diff: 0 last z: 466.26478 rot x: 0 rot y: 1.06678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4888 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4889 Footprint: Position: in world: true x: 522.02118 y: 0 z: 562.70301 last x: 522.02118 last y diff: 0 last z: 562.70301 rot x: 0 rot y: -0.30613 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4889 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4890 Footprint: Position: in world: true x: 524.79163 y: 0 z: 557.63886 last x: 524.79163 last y diff: 0 last z: 557.63886 rot x: 0 rot y: 1.48363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4890 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4891 Footprint: Position: in world: true x: 520.72748 y: 0 z: 570.0683 last x: 520.72748 last y diff: 0 last z: 570.0683 rot x: 0 rot y: -3.27556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4891 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4892 Footprint: Position: in world: true x: 526.5224 y: 0 z: 553.49067 last x: 526.5224 last y diff: 0 last z: 553.49067 rot x: 0 rot y: -1.03444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4892 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4893 Footprint: Position: in world: true x: 513.54212 y: 0 z: 558.00416 last x: 513.54212 last y diff: 0 last z: 558.00416 rot x: 0 rot y: -2.49152 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4893 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4894 Footprint: Position: in world: true x: 878.06897 y: 0 z: 669.33619 last x: 878.06897 last y diff: 0 last z: 669.33619 rot x: 0 rot y: 1.14448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4894 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4895 Footprint: Position: in world: true x: 875.41718 y: 0 z: 664.56684 last x: 875.41718 last y diff: 0 last z: 664.56684 rot x: 0 rot y: -1.58361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4895 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4896 Footprint: Position: in world: true x: 879.83991 y: 0 z: 665.29621 last x: 879.83991 last y diff: 0 last z: 665.29621 rot x: 0 rot y: -0.53975 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4896 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4897 Footprint: Position: in world: true x: 878.90058 y: 0 z: 676.35114 last x: 878.90058 last y diff: 0 last z: 676.35114 rot x: 0 rot y: -2.31809 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4897 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4898 Footprint: Position: in world: true x: 885.31495 y: 0 z: 666.59443 last x: 885.31495 last y diff: 0 last z: 666.59443 rot x: 0 rot y: -4.0604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4898 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4899 Footprint: Position: in world: true x: 871.59363 y: 0 z: 666.25092 last x: 871.59363 last y diff: 0 last z: 666.25092 rot x: 0 rot y: -1.00792 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4899 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4900 Footprint: Position: in world: true x: 495.59754 y: 0 z: 1238.64155 last x: 495.59754 last y diff: 0 last z: 1238.64155 rot x: 0 rot y: -0.65622 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4900 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4901 Footprint: Position: in world: true x: 488.84693 y: 0 z: 1237.79957 last x: 488.84693 last y diff: 0 last z: 1237.79957 rot x: 0 rot y: -3.92322 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4901 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4902 Footprint: Position: in world: true x: 500.04224 y: 0 z: 1242.25428 last x: 500.04224 last y diff: 0 last z: 1242.25428 rot x: 0 rot y: -2.53835 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4902 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4903 Footprint: Position: in world: true x: 493.10749 y: 0 z: 1244.96302 last x: 493.10749 last y diff: 0 last z: 1244.96302 rot x: 0 rot y: -3.45557 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4903 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4904 Footprint: Position: in world: true x: 486.57367 y: 0 z: 1242.96021 last x: 486.57367 last y diff: 0 last z: 1242.96021 rot x: 0 rot y: -1.94219 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4904 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4905 Footprint: Position: in world: true x: 491.36329 y: 0 z: 1232.99085 last x: 491.36329 last y diff: 0 last z: 1232.99085 rot x: 0 rot y: -3.53956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4905 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4906 Footprint: Position: in world: true x: 501.77955 y: 0 z: 1236.6092 last x: 501.77955 last y diff: 0 last z: 1236.6092 rot x: 0 rot y: -4.24822 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4906 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4907 Footprint: Position: in world: true x: 496.2635 y: 0 z: 1250.31232 last x: 496.2635 last y diff: 0 last z: 1250.31232 rot x: 0 rot y: -1.41176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4907 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4908 Footprint: Position: in world: true x: 500.23871 y: 0 z: 1249.21064 last x: 500.23871 last y diff: 0 last z: 1249.21064 rot x: 0 rot y: 1.14109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4908 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4909 Footprint: Position: in world: true x: 806.71161 y: 0 z: 103.01276 last x: 806.71161 last y diff: 0 last z: 103.01276 rot x: 0 rot y: 1.18363 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4909 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4910 Footprint: Position: in world: true x: 806.79493 y: 0 z: 108.84656 last x: 806.79493 last y diff: 0 last z: 108.84656 rot x: 0 rot y: -2.85758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4910 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4911 Footprint: Position: in world: true x: 810.3714 y: 0 z: 106.50147 last x: 810.3714 last y diff: 0 last z: 106.50147 rot x: 0 rot y: -4.1527 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4911 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4912 Footprint: Position: in world: true x: 798.96784 y: 0 z: 110.69397 last x: 798.96784 last y diff: 0 last z: 110.69397 rot x: 0 rot y: -1.5708 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4912 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4913 Footprint: Position: in world: true x: 810.93403 y: 0 z: 97.81617 last x: 810.93403 last y diff: 0 last z: 97.81617 rot x: 0 rot y: -0.61223 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4913 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4914 Footprint: Position: in world: true x: 814.88611 y: 0 z: 107.72931 last x: 814.88611 last y diff: 0 last z: 107.72931 rot x: 0 rot y: 1.12661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4914 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4915 Footprint: Position: in world: true x: 796.2096 y: 0 z: 106.55793 last x: 796.2096 last y diff: 0 last z: 106.55793 rot x: 0 rot y: -1.10499 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4915 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4916 Footprint: Position: in world: true x: 237.8921 y: 0 z: 899.55921 last x: 237.8921 last y diff: 0 last z: 899.55921 rot x: 0 rot y: -4.44246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4916 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4917 Footprint: Position: in world: true x: 242.08375 y: 0 z: 909.45875 last x: 242.08375 last y diff: 0 last z: 909.45875 rot x: 0 rot y: -2.7081 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4917 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4918 Footprint: Position: in world: true x: 237.00983 y: 0 z: 907.31263 last x: 237.00983 last y diff: 0 last z: 907.31263 rot x: 0 rot y: -3.12687 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4918 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4919 Footprint: Position: in world: true x: 246.50318 y: 0 z: 909.93592 last x: 246.50318 last y diff: 0 last z: 909.93592 rot x: 0 rot y: -2.4252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4919 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4920 Footprint: Position: in world: true x: 235.248 y: 0 z: 911.44855 last x: 235.248 last y diff: 0 last z: 911.44855 rot x: 0 rot y: 1.22283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4920 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4921 Footprint: Position: in world: true x: 246.32972 y: 0 z: 901.39423 last x: 246.32972 last y diff: 0 last z: 901.39423 rot x: 0 rot y: -0.31531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4921 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4922 Footprint: Position: in world: true x: 711.62714 y: 0 z: 687.10254 last x: 711.62714 last y diff: 0 last z: 687.10254 rot x: 0 rot y: -2.40163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4922 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4923 Footprint: Position: in world: true x: 716.14173 y: 0 z: 683.97358 last x: 716.14173 last y diff: 0 last z: 683.97358 rot x: 0 rot y: -3.04209 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4923 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4924 Footprint: Position: in world: true x: 704.30341 y: 0 z: 678.03193 last x: 704.30341 last y diff: 0 last z: 678.03193 rot x: 0 rot y: 0.31121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4924 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4925 Footprint: Position: in world: true x: 705.0625 y: 0 z: 683.74921 last x: 705.0625 last y diff: 0 last z: 683.74921 rot x: 0 rot y: -4.18061 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4925 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4926 Footprint: Position: in world: true x: 708.18989 y: 0 z: 676.00086 last x: 708.18989 last y diff: 0 last z: 676.00086 rot x: 0 rot y: -1.1304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4926 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4927 Footprint: Position: in world: true x: 707.32966 y: 0 z: 690.87562 last x: 707.32966 last y diff: 0 last z: 690.87562 rot x: 0 rot y: 0.53333 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4927 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4928 Footprint: Position: in world: true x: 713.72498 y: 0 z: 677.87537 last x: 713.72498 last y diff: 0 last z: 677.87537 rot x: 0 rot y: -2.14444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4928 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4929 Footprint: Position: in world: true x: 609.79883 y: 0 z: 617.61896 last x: 609.79883 last y diff: 0 last z: 617.61896 rot x: 0 rot y: 1.01114 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4929 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4930 Footprint: Position: in world: true x: 604.62311 y: 0 z: 624.20539 last x: 604.62311 last y diff: 0 last z: 624.20539 rot x: 0 rot y: -0.88738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4930 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4931 Footprint: Position: in world: true x: 609.76392 y: 0 z: 623.80646 last x: 609.76392 last y diff: 0 last z: 623.80646 rot x: 0 rot y: -2.1761 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4931 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4932 Footprint: Position: in world: true x: 612.67658 y: 0 z: 620.75202 last x: 612.67658 last y diff: 0 last z: 620.75202 rot x: 0 rot y: -0.74126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4932 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4933 Footprint: Position: in world: true x: 599.60047 y: 0 z: 619.13251 last x: 599.60047 last y diff: 0 last z: 619.13251 rot x: 0 rot y: 0.69733 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4933 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4934 Footprint: Position: in world: true x: 599.685 y: 0 z: 624.76056 last x: 599.685 last y diff: 0 last z: 624.76056 rot x: 0 rot y: 1.46186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4934 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4935 Footprint: Position: in world: true x: 466.6194 y: 0 z: 315.48731 last x: 466.6194 last y diff: 0 last z: 315.48731 rot x: 0 rot y: -0.47866 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4935 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4936 Footprint: Position: in world: true x: 471.347 y: 0 z: 313.85242 last x: 471.347 last y diff: 0 last z: 313.85242 rot x: 0 rot y: -3.58259 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4936 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4937 Footprint: Position: in world: true x: 470.47407 y: 0 z: 317.89045 last x: 470.47407 last y diff: 0 last z: 317.89045 rot x: 0 rot y: -4.29217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4937 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4938 Footprint: Position: in world: true x: 467.38733 y: 0 z: 325.99781 last x: 467.38733 last y diff: 0 last z: 325.99781 rot x: 0 rot y: -3.28022 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4938 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4939 Footprint: Position: in world: true x: 478.90973 y: 0 z: 316.7334 last x: 478.90973 last y diff: 0 last z: 316.7334 rot x: 0 rot y: -0.4105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4939 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4940 Footprint: Position: in world: true x: 476.88831 y: 0 z: 320.53144 last x: 476.88831 last y diff: 0 last z: 320.53144 rot x: 0 rot y: -2.28257 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4940 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4941 Footprint: Position: in world: true x: 345.46473 y: 0 z: 806.15192 last x: 345.46473 last y diff: 0 last z: 806.15192 rot x: 0 rot y: -2.91826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4941 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4942 Footprint: Position: in world: true x: 355.28309 y: 0 z: 806.68293 last x: 355.28309 last y diff: 0 last z: 806.68293 rot x: 0 rot y: 1.29186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4942 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4943 Footprint: Position: in world: true x: 349.05781 y: 0 z: 802.16413 last x: 349.05781 last y diff: 0 last z: 802.16413 rot x: 0 rot y: -3.25141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4943 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4944 Footprint: Position: in world: true x: 349.61011 y: 0 z: 806.96302 last x: 349.61011 last y diff: 0 last z: 806.96302 rot x: 0 rot y: -1.8662 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4944 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4945 Footprint: Position: in world: true x: 349.09198 y: 0 z: 796.61084 last x: 349.09198 last y diff: 0 last z: 796.61084 rot x: 0 rot y: 0.80941 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4945 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4946 Footprint: Position: in world: true x: 357.39423 y: 0 z: 799.85761 last x: 357.39423 last y diff: 0 last z: 799.85761 rot x: 0 rot y: 0.27407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4946 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4947 Footprint: Position: in world: true x: 341.42627 y: 0 z: 797.28779 last x: 341.42627 last y diff: 0 last z: 797.28779 rot x: 0 rot y: -0.51378 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4947 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4948 Footprint: Position: in world: true x: 255.03595 y: 0 z: 672.02094 last x: 255.03595 last y diff: 0 last z: 672.02094 rot x: 0 rot y: -3.9519 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4948 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4949 Footprint: Position: in world: true x: 258.30176 y: 0 z: 678.11615 last x: 258.30176 last y diff: 0 last z: 678.11615 rot x: 0 rot y: -3.59314 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4949 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4950 Footprint: Position: in world: true x: 251.00464 y: 0 z: 681.3838 last x: 251.00464 last y diff: 0 last z: 681.3838 rot x: 0 rot y: -1.82113 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4950 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4951 Footprint: Position: in world: true x: 245.77845 y: 0 z: 678.35175 last x: 245.77845 last y diff: 0 last z: 678.35175 rot x: 0 rot y: -1.08001 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4951 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4952 Footprint: Position: in world: true x: 254.21241 y: 0 z: 678.97956 last x: 254.21241 last y diff: 0 last z: 678.97956 rot x: 0 rot y: 1.38357 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4952 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4953 Footprint: Position: in world: true x: 259.65137 y: 0 z: 672.8313 last x: 259.65137 last y diff: 0 last z: 672.8313 rot x: 0 rot y: -3.22173 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4953 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4954 Footprint: Position: in world: true x: 1008.047 y: 0 z: 421.04108 last x: 1008.047 last y diff: 0 last z: 421.04108 rot x: 0 rot y: -2.83225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4954 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4955 Footprint: Position: in world: true x: 1003.35523 y: 0 z: 425.464 last x: 1003.35523 last y diff: 0 last z: 425.464 rot x: 0 rot y: 0.79683 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4955 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4956 Footprint: Position: in world: true x: 1012.05463 y: 0 z: 427.32868 last x: 1012.05463 last y diff: 0 last z: 427.32868 rot x: 0 rot y: -0.54311 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4956 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4957 Footprint: Position: in world: true x: 996.9203 y: 0 z: 419.31525 last x: 996.9203 last y diff: 0 last z: 419.31525 rot x: 0 rot y: -1.01745 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4957 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4958 Footprint: Position: in world: true x: 1008.35761 y: 0 z: 413.79786 last x: 1008.35761 last y diff: 0 last z: 413.79786 rot x: 0 rot y: -0.65111 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4958 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4959 Footprint: Position: in world: true x: 1001.92762 y: 0 z: 413.14863 last x: 1001.92762 last y diff: 0 last z: 413.14863 rot x: 0 rot y: -1.16086 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4959 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4960 Footprint: Position: in world: true x: 794.45221 y: 0 z: 796.20185 last x: 794.45221 last y diff: 0 last z: 796.20185 rot x: 0 rot y: 0.75387 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4960 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4961 Footprint: Position: in world: true x: 793.90131 y: 0 z: 789.81092 last x: 793.90131 last y diff: 0 last z: 789.81092 rot x: 0 rot y: -4.63701 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4961 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4962 Footprint: Position: in world: true x: 794.68049 y: 0 z: 785.18616 last x: 794.68049 last y diff: 0 last z: 785.18616 rot x: 0 rot y: -1.63753 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4962 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4963 Footprint: Position: in world: true x: 799.70002 y: 0 z: 786.51581 last x: 799.70002 last y diff: 0 last z: 786.51581 rot x: 0 rot y: -2.58571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4963 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4964 Footprint: Position: in world: true x: 788.39026 y: 0 z: 789.80231 last x: 788.39026 last y diff: 0 last z: 789.80231 rot x: 0 rot y: -4.0057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4964 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4965 Footprint: Position: in world: true x: 787.49054 y: 0 z: 795.40894 last x: 787.49054 last y diff: 0 last z: 795.40894 rot x: 0 rot y: 1.26572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4965 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4966 Footprint: Position: in world: true x: 800.33863 y: 0 z: 793.51276 last x: 800.33863 last y diff: 0 last z: 793.51276 rot x: 0 rot y: -1.65583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4966 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4967 Footprint: Position: in world: true x: 786.02955 y: 0 z: 784.9961 last x: 786.02955 last y diff: 0 last z: 784.9961 rot x: 0 rot y: 0.38135 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4967 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4968 Footprint: Position: in world: true x: 889.28724 y: 0 z: 192.00715 last x: 889.28724 last y diff: 0 last z: 192.00715 rot x: 0 rot y: -2.78315 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4968 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4969 Footprint: Position: in world: true x: 896.33014 y: 0 z: 193.97681 last x: 896.33014 last y diff: 0 last z: 193.97681 rot x: 0 rot y: -3.27929 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4969 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4970 Footprint: Position: in world: true x: 893.61817 y: 0 z: 187.55433 last x: 893.61817 last y diff: 0 last z: 187.55433 rot x: 0 rot y: -1.2448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4970 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4971 Footprint: Position: in world: true x: 899.0843 y: 0 z: 190.73108 last x: 899.0843 last y diff: 0 last z: 190.73108 rot x: 0 rot y: 0.1849 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4971 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4972 Footprint: Position: in world: true x: 886.78657 y: 0 z: 200.43952 last x: 886.78657 last y diff: 0 last z: 200.43952 rot x: 0 rot y: -2.22696 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4972 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4973 Footprint: Position: in world: true x: 883.21344 y: 0 z: 191.70893 last x: 883.21344 last y diff: 0 last z: 191.70893 rot x: 0 rot y: 0.08233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4973 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4974 Footprint: Position: in world: true x: 882.72181 y: 0 z: 187.35602 last x: 882.72181 last y diff: 0 last z: 187.35602 rot x: 0 rot y: -1.55694 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4974 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4975 Footprint: Position: in world: true x: 858.11872 y: 0 z: 161.98591 last x: 858.11872 last y diff: 0 last z: 161.98591 rot x: 0 rot y: 1.29548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4975 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4976 Footprint: Position: in world: true x: 856.44391 y: 0 z: 168.94098 last x: 856.44391 last y diff: 0 last z: 168.94098 rot x: 0 rot y: -1.2581 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4976 actor: "props/flora/grass_soft_large_tall.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4977 Footprint: Position: in world: true x: 865.24616 y: 0 z: 158.46766 last x: 865.24616 last y diff: 0 last z: 158.46766 rot x: 0 rot y: -2.28927 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4977 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4978 Footprint: Position: in world: true x: 861.34522 y: 0 z: 168.61677 last x: 861.34522 last y diff: 0 last z: 168.61677 rot x: 0 rot y: -0.65896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4978 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4979 Footprint: Position: in world: true x: 853.14734 y: 0 z: 162.1562 last x: 853.14734 last y diff: 0 last z: 162.1562 rot x: 0 rot y: -2.75231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4979 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4980 Footprint: Position: in world: true x: 854.44806 y: 0 z: 157.92957 last x: 854.44806 last y diff: 0 last z: 157.92957 rot x: 0 rot y: -4.14098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4980 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4981 Footprint: Position: in world: true x: 862.02784 y: 0 z: 154.34913 last x: 862.02784 last y diff: 0 last z: 154.34913 rot x: 0 rot y: 0.05628 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4981 actor: "props/flora/grass_soft_large.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4982 Footprint: Position: in world: true x: 142.76618 y: 0 z: 609.57807 last x: 142.76618 last y diff: 0 last z: 609.57807 rot x: 0 rot y: -2.6217 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4982 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4983 Footprint: Position: in world: true x: 142.6825 y: 0 z: 614.76221 last x: 142.6825 last y diff: 0 last z: 614.76221 rot x: 0 rot y: 0.82107 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4983 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4984 Footprint: Position: in world: true x: 135.83198 y: 0 z: 608.74042 last x: 135.83198 last y diff: 0 last z: 608.74042 rot x: 0 rot y: -1.99393 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4984 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4985 Footprint: Position: in world: true x: 1033.82148 y: 0 z: 183.6714 last x: 1033.82148 last y diff: 0 last z: 183.6714 rot x: 0 rot y: -1.93598 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4985 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4986 Footprint: Position: in world: true x: 1037.99244 y: 0 z: 185.6399 last x: 1037.99244 last y diff: 0 last z: 185.6399 rot x: 0 rot y: 1.4579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4986 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4987 Footprint: Position: in world: true x: 1032.86518 y: 0 z: 187.7859 last x: 1032.86518 last y diff: 0 last z: 187.7859 rot x: 0 rot y: -3.55437 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4987 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4988 Footprint: Position: in world: true x: 1038.27112 y: 0 z: 181.60663 last x: 1038.27112 last y diff: 0 last z: 181.60663 rot x: 0 rot y: -0.4579 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4988 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4989 Footprint: Position: in world: true x: 1033.6933 y: 0 z: 179.23609 last x: 1033.6933 last y diff: 0 last z: 179.23609 rot x: 0 rot y: -2.6558 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4989 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4990 Footprint: Position: in world: true x: 1040.42457 y: 0 z: 178.22278 last x: 1040.42457 last y diff: 0 last z: 178.22278 rot x: 0 rot y: 0.902 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4990 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4991 Footprint: Position: in world: true x: 1043.43403 y: 0 z: 411.1037 last x: 1043.43403 last y diff: 0 last z: 411.1037 rot x: 0 rot y: -4.4775 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4991 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4992 Footprint: Position: in world: true x: 1044.35859 y: 0 z: 416.72999 last x: 1044.35859 last y diff: 0 last z: 416.72999 rot x: 0 rot y: -1.69513 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4992 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4993 Footprint: Position: in world: true x: 1039.41926 y: 0 z: 410.94672 last x: 1039.41926 last y diff: 0 last z: 410.94672 rot x: 0 rot y: 1.4199 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4993 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4994 Footprint: Position: in world: true x: 97.52973 y: 0 z: 382.07612 last x: 97.52973 last y diff: 0 last z: 382.07612 rot x: 0 rot y: -4.58196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4994 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4995 Footprint: Position: in world: true x: 91.99866 y: 0 z: 377.82703 last x: 91.99866 last y diff: 0 last z: 377.82703 rot x: 0 rot y: -2.82126 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4995 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4996 Footprint: Position: in world: true x: 102.51862 y: 0 z: 376.88422 last x: 102.51862 last y diff: 0 last z: 376.88422 rot x: 0 rot y: -0.2844 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4996 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4997 Footprint: Position: in world: true x: 98.36536 y: 0 z: 377.42371 last x: 98.36536 last y diff: 0 last z: 377.42371 rot x: 0 rot y: -3.0164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4997 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4998 Footprint: Position: in world: true x: 105.10132 y: 0 z: 381.96686 last x: 105.10132 last y diff: 0 last z: 381.96686 rot x: 0 rot y: 0.99587 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4998 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4999 Footprint: Position: in world: true x: 97.48566 y: 0 z: 387.47767 last x: 97.48566 last y diff: 0 last z: 387.47767 rot x: 0 rot y: -2.11362 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4999 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5000 Footprint: Position: in world: true x: 790.15064 y: 0 z: 678.15613 last x: 790.15064 last y diff: 0 last z: 678.15613 rot x: 0 rot y: -2.97533 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5000 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5001 Footprint: Position: in world: true x: 793.27338 y: 0 z: 675.59632 last x: 793.27338 last y diff: 0 last z: 675.59632 rot x: 0 rot y: -3.316 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5001 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5002 Footprint: Position: in world: true x: 787.2992 y: 0 z: 674.95453 last x: 787.2992 last y diff: 0 last z: 674.95453 rot x: 0 rot y: -0.82016 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5002 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5003 Footprint: Position: in world: true x: 789.69294 y: 0 z: 671.3664 last x: 789.69294 last y diff: 0 last z: 671.3664 rot x: 0 rot y: -1.27367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5003 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5004 Footprint: Position: in world: true x: 792.45148 y: 0 z: 685.55707 last x: 792.45148 last y diff: 0 last z: 685.55707 rot x: 0 rot y: -1.24721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5004 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5005 Footprint: Position: in world: true x: 761.6775 y: 0 z: 662.12714 last x: 761.6775 last y diff: 0 last z: 662.12714 rot x: 0 rot y: -2.37148 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5005 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5006 Footprint: Position: in world: true x: 758.72388 y: 0 z: 658.19599 last x: 758.72388 last y diff: 0 last z: 658.19599 rot x: 0 rot y: -0.26069 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5006 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5007 Footprint: Position: in world: true x: 754.17634 y: 0 z: 663.66327 last x: 754.17634 last y diff: 0 last z: 663.66327 rot x: 0 rot y: -2.44394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5007 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5008 Footprint: Position: in world: true x: 755.04755 y: 0 z: 655.3766 last x: 755.04755 last y diff: 0 last z: 655.3766 rot x: 0 rot y: -1.8719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5008 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5009 Footprint: Position: in world: true x: 751.274 y: 0 z: 658.66211 last x: 751.274 last y diff: 0 last z: 658.66211 rot x: 0 rot y: -0.07462 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5009 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5010 Footprint: Position: in world: true x: 499.03046 y: 0 z: 1201.29084 last x: 499.03046 last y diff: 0 last z: 1201.29084 rot x: 0 rot y: -2.11474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5010 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5011 Footprint: Position: in world: true x: 498.7511 y: 0 z: 1196.40455 last x: 498.7511 last y diff: 0 last z: 1196.40455 rot x: 0 rot y: -2.09313 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5011 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5012 Footprint: Position: in world: true x: 499.36213 y: 0 z: 1205.6302 last x: 499.36213 last y diff: 0 last z: 1205.6302 rot x: 0 rot y: -2.5836 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5012 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5013 Footprint: Position: in world: true x: 492.7082 y: 0 z: 1203.88758 last x: 492.7082 last y diff: 0 last z: 1203.88758 rot x: 0 rot y: 0.66115 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5013 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5014 Footprint: Position: in world: true x: 143.49048 y: 0 z: 411.06495 last x: 143.49048 last y diff: 0 last z: 411.06495 rot x: 0 rot y: -2.81595 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5014 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5015 Footprint: Position: in world: true x: 150.82917 y: 0 z: 403.63935 last x: 150.82917 last y diff: 0 last z: 403.63935 rot x: 0 rot y: -2.2884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5015 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5016 Footprint: Position: in world: true x: 156.14686 y: 0 z: 405.71186 last x: 156.14686 last y diff: 0 last z: 405.71186 rot x: 0 rot y: -4.18415 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5016 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5017 Footprint: Position: in world: true x: 148.77637 y: 0 z: 409.61066 last x: 148.77637 last y diff: 0 last z: 409.61066 rot x: 0 rot y: -4.3855 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5017 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5018 Footprint: Position: in world: true x: 843.62543 y: 0 z: 953.78254 last x: 843.62543 last y diff: 0 last z: 953.78254 rot x: 0 rot y: -3.98232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5018 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5019 Footprint: Position: in world: true x: 850.0622 y: 0 z: 953.19233 last x: 850.0622 last y diff: 0 last z: 953.19233 rot x: 0 rot y: -3.71605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5019 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5020 Footprint: Position: in world: true x: 847.68311 y: 0 z: 949.4278 last x: 847.68311 last y diff: 0 last z: 949.4278 rot x: 0 rot y: -3.29413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5020 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5021 Footprint: Position: in world: true x: 843.93622 y: 0 z: 960.0713 last x: 843.93622 last y diff: 0 last z: 960.0713 rot x: 0 rot y: -1.41535 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5021 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5022 Footprint: Position: in world: true x: 271.8136 y: 0 z: 628.41419 last x: 271.8136 last y diff: 0 last z: 628.41419 rot x: 0 rot y: -1.11023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5022 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5023 Footprint: Position: in world: true x: 272.00654 y: 0 z: 633.41108 last x: 272.00654 last y diff: 0 last z: 633.41108 rot x: 0 rot y: -0.84066 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5023 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5024 Footprint: Position: in world: true x: 260.47571 y: 0 z: 627.93232 last x: 260.47571 last y diff: 0 last z: 627.93232 rot x: 0 rot y: -3.3305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5024 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5025 Footprint: Position: in world: true x: 267.03693 y: 0 z: 630.8169 last x: 267.03693 last y diff: 0 last z: 630.8169 rot x: 0 rot y: -1.82444 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5025 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5026 Footprint: Position: in world: true x: 268.77234 y: 0 z: 625.52704 last x: 268.77234 last y diff: 0 last z: 625.52704 rot x: 0 rot y: 1.18543 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5026 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5027 Footprint: Position: in world: true x: 479.34473 y: 0 z: 569.29523 last x: 479.34473 last y diff: 0 last z: 569.29523 rot x: 0 rot y: -3.18004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5027 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5028 Footprint: Position: in world: true x: 481.01264 y: 0 z: 573.19513 last x: 481.01264 last y diff: 0 last z: 573.19513 rot x: 0 rot y: -0.59205 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5028 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5029 Footprint: Position: in world: true x: 483.25715 y: 0 z: 563.4278 last x: 483.25715 last y diff: 0 last z: 563.4278 rot x: 0 rot y: -4.12604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5029 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5030 Footprint: Position: in world: true x: 583.04432 y: 0 z: 385.8368 last x: 583.04432 last y diff: 0 last z: 385.8368 rot x: 0 rot y: 0.6522 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5030 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5031 Footprint: Position: in world: true x: 579.72797 y: 0 z: 382.29011 last x: 579.72797 last y diff: 0 last z: 382.29011 rot x: 0 rot y: -0.58964 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5031 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5032 Footprint: Position: in world: true x: 585.91633 y: 0 z: 389.89472 last x: 585.91633 last y diff: 0 last z: 389.89472 rot x: 0 rot y: -4.22802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5032 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5033 Footprint: Position: in world: true x: 582.87952 y: 0 z: 393.80195 last x: 582.87952 last y diff: 0 last z: 393.80195 rot x: 0 rot y: 0.68734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5033 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5034 Footprint: Position: in world: true x: 248.15583 y: 0 z: 1069.16431 last x: 248.15583 last y diff: 0 last z: 1069.16431 rot x: 0 rot y: -2.0195 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5034 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5035 Footprint: Position: in world: true x: 253.56067 y: 0 z: 1060.73322 last x: 253.56067 last y diff: 0 last z: 1060.73322 rot x: 0 rot y: -4.46088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5035 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5036 Footprint: Position: in world: true x: 247.66797 y: 0 z: 1056.42591 last x: 247.66797 last y diff: 0 last z: 1056.42591 rot x: 0 rot y: -2.51885 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5036 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5037 Footprint: Position: in world: true x: 249.39313 y: 0 z: 1062.35486 last x: 249.39313 last y diff: 0 last z: 1062.35486 rot x: 0 rot y: -0.59778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5037 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5038 Footprint: Position: in world: true x: 253.89985 y: 0 z: 1056.43396 last x: 253.89985 last y diff: 0 last z: 1056.43396 rot x: 0 rot y: -2.99065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5038 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5039 Footprint: Position: in world: true x: 96.34418 y: 0 z: 886.69178 last x: 96.34418 last y diff: 0 last z: 886.69178 rot x: 0 rot y: -3.78385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5039 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5040 Footprint: Position: in world: true x: 107.83832 y: 0 z: 886.47138 last x: 107.83832 last y diff: 0 last z: 886.47138 rot x: 0 rot y: -1.07192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5040 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5041 Footprint: Position: in world: true x: 101.58716 y: 0 z: 884.88874 last x: 101.58716 last y diff: 0 last z: 884.88874 rot x: 0 rot y: -3.73884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5041 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5042 Footprint: Position: in world: true x: 97.15204 y: 0 z: 881.77057 last x: 97.15204 last y diff: 0 last z: 881.77057 rot x: 0 rot y: -1.51351 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5042 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5043 Footprint: Position: in world: true x: 660.7696 y: 0 z: 1242.4626 last x: 660.7696 last y diff: 0 last z: 1242.4626 rot x: 0 rot y: 0.08846 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5043 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5044 Footprint: Position: in world: true x: 660.15784 y: 0 z: 1247.25165 last x: 660.15784 last y diff: 0 last z: 1247.25165 rot x: 0 rot y: 1.42261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5044 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5045 Footprint: Position: in world: true x: 665.11341 y: 0 z: 1242.85462 last x: 665.11341 last y diff: 0 last z: 1242.85462 rot x: 0 rot y: -4.27 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5045 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5046 Footprint: Position: in world: true x: 527.19037 y: 0 z: 418.51178 last x: 527.19037 last y diff: 0 last z: 418.51178 rot x: 0 rot y: -1.44875 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5046 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5047 Footprint: Position: in world: true x: 530.07569 y: 0 z: 415.62342 last x: 530.07569 last y diff: 0 last z: 415.62342 rot x: 0 rot y: -1.158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5047 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5048 Footprint: Position: in world: true x: 523.5063 y: 0 z: 421.72071 last x: 523.5063 last y diff: 0 last z: 421.72071 rot x: 0 rot y: -1.77643 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5048 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5049 Footprint: Position: in world: true x: 531.0171 y: 0 z: 421.12372 last x: 531.0171 last y diff: 0 last z: 421.12372 rot x: 0 rot y: -3.41765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5049 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5050 Footprint: Position: in world: true x: 41.11487 y: 0 z: 717.6501 last x: 41.11487 last y diff: 0 last z: 717.6501 rot x: 0 rot y: -4.55529 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5050 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5051 Footprint: Position: in world: true x: 47.63965 y: 0 z: 719.1908 last x: 47.63965 last y diff: 0 last z: 719.1908 rot x: 0 rot y: -0.6634 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5051 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5052 Footprint: Position: in world: true x: 39.64307 y: 0 z: 722.3683 last x: 39.64307 last y diff: 0 last z: 722.3683 rot x: 0 rot y: 0.48717 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5052 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5053 Footprint: Position: in world: true x: 987.96174 y: 0 z: 905.49762 last x: 987.96174 last y diff: 0 last z: 905.49762 rot x: 0 rot y: 0.746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5053 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5054 Footprint: Position: in world: true x: 991.47956 y: 0 z: 908.5832 last x: 991.47956 last y diff: 0 last z: 908.5832 rot x: 0 rot y: -1.73586 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5054 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5055 Footprint: Position: in world: true x: 984.35285 y: 0 z: 902.78663 last x: 984.35285 last y diff: 0 last z: 902.78663 rot x: 0 rot y: -0.35903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5055 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5056 Footprint: Position: in world: true x: 995.22407 y: 0 z: 902.4192 last x: 995.22407 last y diff: 0 last z: 902.4192 rot x: 0 rot y: -2.75657 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5056 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5057 Footprint: Position: in world: true x: 997.11518 y: 0 z: 907.86255 last x: 997.11518 last y diff: 0 last z: 907.86255 rot x: 0 rot y: -1.15641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5057 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5058 Footprint: Position: in world: true x: 647.27613 y: 0 z: 768.1883 last x: 647.27613 last y diff: 0 last z: 768.1883 rot x: 0 rot y: 0.4352 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5058 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5059 Footprint: Position: in world: true x: 647.03071 y: 0 z: 763.45276 last x: 647.03071 last y diff: 0 last z: 763.45276 rot x: 0 rot y: 1.51493 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5059 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5060 Footprint: Position: in world: true x: 644.21167 y: 0 z: 759.62494 last x: 644.21167 last y diff: 0 last z: 759.62494 rot x: 0 rot y: 0.29011 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5060 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5061 Footprint: Position: in world: true x: 1210.57746 y: 0 z: 767.54572 last x: 1210.57746 last y diff: 0 last z: 767.54572 rot x: 0 rot y: 0.40568 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5061 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5062 Footprint: Position: in world: true x: 1205.99982 y: 0 z: 767.35169 last x: 1205.99982 last y diff: 0 last z: 767.35169 rot x: 0 rot y: -2.4228 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5062 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5063 Footprint: Position: in world: true x: 1211.2638 y: 0 z: 763.02076 last x: 1211.2638 last y diff: 0 last z: 763.02076 rot x: 0 rot y: 0.0939 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5063 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5064 Footprint: Position: in world: true x: 465.3874 y: 0 z: 586.26746 last x: 465.3874 last y diff: 0 last z: 586.26746 rot x: 0 rot y: 0.22368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5064 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5065 Footprint: Position: in world: true x: 469.79395 y: 0 z: 589.4756 last x: 469.79395 last y diff: 0 last z: 589.4756 rot x: 0 rot y: -3.39605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5065 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5066 Footprint: Position: in world: true x: 470.54773 y: 0 z: 584.70258 last x: 470.54773 last y diff: 0 last z: 584.70258 rot x: 0 rot y: 1.44167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5066 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5067 Footprint: Position: in world: true x: 460.9037 y: 0 z: 586.63587 last x: 460.9037 last y diff: 0 last z: 586.63587 rot x: 0 rot y: -2.3021 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5067 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5068 Footprint: Position: in world: true x: 461.83851 y: 0 z: 592.3943 last x: 461.83851 last y diff: 0 last z: 592.3943 rot x: 0 rot y: 1.18853 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5068 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5069 Footprint: Position: in world: true x: 145.33295 y: 0 z: 423.25806 last x: 145.33295 last y diff: 0 last z: 423.25806 rot x: 0 rot y: -3.54004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5069 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5070 Footprint: Position: in world: true x: 148.52204 y: 0 z: 417.72693 last x: 148.52204 last y diff: 0 last z: 417.72693 rot x: 0 rot y: -4.63483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5070 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5071 Footprint: Position: in world: true x: 141.26386 y: 0 z: 426.64063 last x: 141.26386 last y diff: 0 last z: 426.64063 rot x: 0 rot y: -1.39246 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5071 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5072 Footprint: Position: in world: true x: 145.34406 y: 0 z: 414.86554 last x: 145.34406 last y diff: 0 last z: 414.86554 rot x: 0 rot y: 0.55962 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5072 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5073 Footprint: Position: in world: true x: 543.15107 y: 0 z: 528.70746 last x: 543.15107 last y diff: 0 last z: 528.70746 rot x: 0 rot y: -2.06382 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5073 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5074 Footprint: Position: in world: true x: 544.89777 y: 0 z: 522.27302 last x: 544.89777 last y diff: 0 last z: 522.27302 rot x: 0 rot y: -2.78985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5074 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5075 Footprint: Position: in world: true x: 549.07251 y: 0 z: 530.03254 last x: 549.07251 last y diff: 0 last z: 530.03254 rot x: 0 rot y: -2.68062 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5075 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5076 Footprint: Position: in world: true x: 549.92194 y: 0 z: 525.59784 last x: 549.92194 last y diff: 0 last z: 525.59784 rot x: 0 rot y: -2.06516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5076 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5077 Footprint: Position: in world: true x: 123.26825 y: 0 z: 338.4319 last x: 123.26825 last y diff: 0 last z: 338.4319 rot x: 0 rot y: -4.02158 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5077 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5078 Footprint: Position: in world: true x: 124.60969 y: 0 z: 346.80524 last x: 124.60969 last y diff: 0 last z: 346.80524 rot x: 0 rot y: -4.0289 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5078 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5079 Footprint: Position: in world: true x: 126.97907 y: 0 z: 340.64869 last x: 126.97907 last y diff: 0 last z: 340.64869 rot x: 0 rot y: -0.61861 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5079 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5080 Footprint: Position: in world: true x: 119.66865 y: 0 z: 341.87195 last x: 119.66865 last y diff: 0 last z: 341.87195 rot x: 0 rot y: 1.07653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5080 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5081 Footprint: Position: in world: true x: 128.49555 y: 0 z: 348.0575 last x: 128.49555 last y diff: 0 last z: 348.0575 rot x: 0 rot y: 0.79744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5081 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5082 Footprint: Position: in world: true x: 214.81916 y: 0 z: 697.14594 last x: 214.81916 last y diff: 0 last z: 697.14594 rot x: 0 rot y: -4.2113 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5082 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5083 Footprint: Position: in world: true x: 211.02747 y: 0 z: 693.51789 last x: 211.02747 last y diff: 0 last z: 693.51789 rot x: 0 rot y: -3.5735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5083 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5084 Footprint: Position: in world: true x: 216.91126 y: 0 z: 688.30628 last x: 216.91126 last y diff: 0 last z: 688.30628 rot x: 0 rot y: 0.65693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5084 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5085 Footprint: Position: in world: true x: 932.80225 y: 0 z: 128.3686 last x: 932.80225 last y diff: 0 last z: 128.3686 rot x: 0 rot y: -1.85088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5085 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5086 Footprint: Position: in world: true x: 934.29603 y: 0 z: 132.80481 last x: 934.29603 last y diff: 0 last z: 132.80481 rot x: 0 rot y: -0.43537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5086 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5087 Footprint: Position: in world: true x: 932.5669 y: 0 z: 138.73108 last x: 932.5669 last y diff: 0 last z: 138.73108 rot x: 0 rot y: -2.23188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5087 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5088 Footprint: Position: in world: true x: 929.62635 y: 0 z: 134.14661 last x: 929.62635 last y diff: 0 last z: 134.14661 rot x: 0 rot y: -0.52385 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5088 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5089 Footprint: Position: in world: true x: 785.66767 y: 0 z: 301.89979 last x: 785.66767 last y diff: 0 last z: 301.89979 rot x: 0 rot y: 0.93163 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5089 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5090 Footprint: Position: in world: true x: 790.35596 y: 0 z: 300.2552 last x: 790.35596 last y diff: 0 last z: 300.2552 rot x: 0 rot y: 0.32076 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5090 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5091 Footprint: Position: in world: true x: 788.91041 y: 0 z: 307.34449 last x: 788.91041 last y diff: 0 last z: 307.34449 rot x: 0 rot y: -0.25448 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5091 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5092 Footprint: Position: in world: true x: 780.46772 y: 0 z: 306.2729 last x: 780.46772 last y diff: 0 last z: 306.2729 rot x: 0 rot y: -0.09226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5092 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5093 Footprint: Position: in world: true x: 787.41993 y: 0 z: 295.08558 last x: 787.41993 last y diff: 0 last z: 295.08558 rot x: 0 rot y: -2.80008 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5093 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5094 Footprint: Position: in world: true x: 1052.48847 y: 0 z: 178.54218 last x: 1052.48847 last y diff: 0 last z: 178.54218 rot x: 0 rot y: -2.84188 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5094 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5095 Footprint: Position: in world: true x: 1061.40894 y: 0 z: 182.04969 last x: 1061.40894 last y diff: 0 last z: 182.04969 rot x: 0 rot y: -2.19155 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5095 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5096 Footprint: Position: in world: true x: 1056.82074 y: 0 z: 185.0998 last x: 1056.82074 last y diff: 0 last z: 185.0998 rot x: 0 rot y: -1.89245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5096 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5097 Footprint: Position: in world: true x: 1063.7851 y: 0 z: 178.30195 last x: 1063.7851 last y diff: 0 last z: 178.30195 rot x: 0 rot y: -2.97353 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5097 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5098 Footprint: Position: in world: true x: 1058.50275 y: 0 z: 176.30884 last x: 1058.50275 last y diff: 0 last z: 176.30884 rot x: 0 rot y: 0.62023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5098 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5099 Footprint: Position: in world: true x: 413.95862 y: 0 z: 566.07068 last x: 413.95862 last y diff: 0 last z: 566.07068 rot x: 0 rot y: -0.05556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5099 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5100 Footprint: Position: in world: true x: 409.51966 y: 0 z: 561.5962 last x: 409.51966 last y diff: 0 last z: 561.5962 rot x: 0 rot y: 0.64109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5100 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5101 Footprint: Position: in world: true x: 418.6272 y: 0 z: 568.18732 last x: 418.6272 last y diff: 0 last z: 568.18732 rot x: 0 rot y: -4.50847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5101 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5102 Footprint: Position: in world: true x: 415.48572 y: 0 z: 571.6313 last x: 415.48572 last y diff: 0 last z: 571.6313 rot x: 0 rot y: 0.41474 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5102 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5103 Footprint: Position: in world: true x: 411.26337 y: 0 z: 570.9532 last x: 411.26337 last y diff: 0 last z: 570.9532 rot x: 0 rot y: -3.83483 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5103 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5104 Footprint: Position: in world: true x: 415.62958 y: 0 z: 562.31843 last x: 415.62958 last y diff: 0 last z: 562.31843 rot x: 0 rot y: -2.1773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5104 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5105 Footprint: Position: in world: true x: 372.69855 y: 0 z: 323.11817 last x: 372.69855 last y diff: 0 last z: 323.11817 rot x: 0 rot y: -2.46045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5105 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5106 Footprint: Position: in world: true x: 375.41602 y: 0 z: 328.16407 last x: 375.41602 last y diff: 0 last z: 328.16407 rot x: 0 rot y: 1.16518 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5106 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5107 Footprint: Position: in world: true x: 375.00263 y: 0 z: 335.4654 last x: 375.00263 last y diff: 0 last z: 335.4654 rot x: 0 rot y: -0.71387 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5107 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5108 Footprint: Position: in world: true x: 367.9051 y: 0 z: 330.61347 last x: 367.9051 last y diff: 0 last z: 330.61347 rot x: 0 rot y: -2.6808 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5108 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5109 Footprint: Position: in world: true x: 370.54474 y: 0 z: 333.93061 last x: 370.54474 last y diff: 0 last z: 333.93061 rot x: 0 rot y: -2.72468 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5109 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5110 Footprint: Position: in world: true x: 687.49537 y: 0 z: 509.71882 last x: 687.49537 last y diff: 0 last z: 509.71882 rot x: 0 rot y: -1.39266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5110 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5111 Footprint: Position: in world: true x: 699.93616 y: 0 z: 509.1938 last x: 699.93616 last y diff: 0 last z: 509.1938 rot x: 0 rot y: 1.08965 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5111 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5112 Footprint: Position: in world: true x: 695.62555 y: 0 z: 513.56171 last x: 695.62555 last y diff: 0 last z: 513.56171 rot x: 0 rot y: -0.7133 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5112 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5113 Footprint: Position: in world: true x: 694.13801 y: 0 z: 509.75153 last x: 694.13801 last y diff: 0 last z: 509.75153 rot x: 0 rot y: -3.41671 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5113 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5114 Footprint: Position: in world: true x: 379.20972 y: 0 z: 721.33893 last x: 379.20972 last y diff: 0 last z: 721.33893 rot x: 0 rot y: -3.4627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5114 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5115 Footprint: Position: in world: true x: 373.4538 y: 0 z: 723.29596 last x: 373.4538 last y diff: 0 last z: 723.29596 rot x: 0 rot y: -0.43773 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5115 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5116 Footprint: Position: in world: true x: 374.36268 y: 0 z: 718.79023 last x: 374.36268 last y diff: 0 last z: 718.79023 rot x: 0 rot y: -2.03026 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5116 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5117 Footprint: Position: in world: true x: 375.36243 y: 0 z: 728.81977 last x: 375.36243 last y diff: 0 last z: 728.81977 rot x: 0 rot y: 0.56244 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5117 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5118 Footprint: Position: in world: true x: 384.21308 y: 0 z: 720.3769 last x: 384.21308 last y diff: 0 last z: 720.3769 rot x: 0 rot y: -0.15407 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5118 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5119 Footprint: Position: in world: true x: 371.92383 y: 0 z: 1097.09394 last x: 371.92383 last y diff: 0 last z: 1097.09394 rot x: 0 rot y: -4.36098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5119 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5120 Footprint: Position: in world: true x: 380.55024 y: 0 z: 1096.75513 last x: 380.55024 last y diff: 0 last z: 1096.75513 rot x: 0 rot y: 0.21921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5120 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5121 Footprint: Position: in world: true x: 384.57013 y: 0 z: 1091.42963 last x: 384.57013 last y diff: 0 last z: 1091.42963 rot x: 0 rot y: -1.46418 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5121 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5122 Footprint: Position: in world: true x: 375.2948 y: 0 z: 1091.37409 last x: 375.2948 last y diff: 0 last z: 1091.37409 rot x: 0 rot y: 0.46187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5122 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5123 Footprint: Position: in world: true x: 295.06269 y: 0 z: 1137.43238 last x: 295.06269 last y diff: 0 last z: 1137.43238 rot x: 0 rot y: 0.58986 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5123 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5124 Footprint: Position: in world: true x: 297.8689 y: 0 z: 1141.49268 last x: 297.8689 last y diff: 0 last z: 1141.49268 rot x: 0 rot y: -0.34548 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5124 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5125 Footprint: Position: in world: true x: 302.95771 y: 0 z: 1141.0583 last x: 302.95771 last y diff: 0 last z: 1141.0583 rot x: 0 rot y: -4.39863 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5125 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5126 Footprint: Position: in world: true x: 292.45154 y: 0 z: 1141.95545 last x: 292.45154 last y diff: 0 last z: 1141.95545 rot x: 0 rot y: 0.41184 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5126 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5127 Footprint: Position: in world: true x: 731.44636 y: 0 z: 1170.4513 last x: 731.44636 last y diff: 0 last z: 1170.4513 rot x: 0 rot y: 0.18691 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5127 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5128 Footprint: Position: in world: true x: 729.90717 y: 0 z: 1179.71949 last x: 729.90717 last y diff: 0 last z: 1179.71949 rot x: 0 rot y: 1.42983 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5128 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5129 Footprint: Position: in world: true x: 729.02204 y: 0 z: 1174.60175 last x: 729.02204 last y diff: 0 last z: 1174.60175 rot x: 0 rot y: 0.72786 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5129 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5130 Footprint: Position: in world: true x: 735.86536 y: 0 z: 1172.33838 last x: 735.86536 last y diff: 0 last z: 1172.33838 rot x: 0 rot y: -4.35894 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5130 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5131 Footprint: Position: in world: true x: 735.11536 y: 0 z: 1179.2287 last x: 735.11536 last y diff: 0 last z: 1179.2287 rot x: 0 rot y: -1.07758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5131 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5132 Footprint: Position: in world: true x: 186.79987 y: 0 z: 326.95716 last x: 186.79987 last y diff: 0 last z: 326.95716 rot x: 0 rot y: 0.88077 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5132 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5133 Footprint: Position: in world: true x: 186.16639 y: 0 z: 332.38233 last x: 186.16639 last y diff: 0 last z: 332.38233 rot x: 0 rot y: -3.84278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5133 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5134 Footprint: Position: in world: true x: 182.737 y: 0 z: 340.86713 last x: 182.737 last y diff: 0 last z: 340.86713 rot x: 0 rot y: -0.52698 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5134 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5135 Footprint: Position: in world: true x: 191.3559 y: 0 z: 332.16193 last x: 191.3559 last y diff: 0 last z: 332.16193 rot x: 0 rot y: -0.79847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5135 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5136 Footprint: Position: in world: true x: 182.2082 y: 0 z: 335.17518 last x: 182.2082 last y diff: 0 last z: 335.17518 rot x: 0 rot y: -3.78795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5136 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5137 Footprint: Position: in world: true x: 192.13788 y: 0 z: 339.11615 last x: 192.13788 last y diff: 0 last z: 339.11615 rot x: 0 rot y: -1.54802 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5137 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5138 Footprint: Position: in world: true x: 150.23108 y: 0 z: 680.98108 last x: 150.23108 last y diff: 0 last z: 680.98108 rot x: 0 rot y: -4.62394 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5138 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5139 Footprint: Position: in world: true x: 149.3172 y: 0 z: 686.73731 last x: 149.3172 last y diff: 0 last z: 686.73731 rot x: 0 rot y: 0.63637 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5139 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5140 Footprint: Position: in world: true x: 155.94117 y: 0 z: 680.30634 last x: 155.94117 last y diff: 0 last z: 680.30634 rot x: 0 rot y: -2.73192 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5140 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5141 Footprint: Position: in world: true x: 154.94092 y: 0 z: 688.05573 last x: 154.94092 last y diff: 0 last z: 688.05573 rot x: 0 rot y: -4.48893 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5141 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5142 Footprint: Position: in world: true x: 152.6576 y: 0 z: 684.19574 last x: 152.6576 last y diff: 0 last z: 684.19574 rot x: 0 rot y: -4.28588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5142 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5143 Footprint: Position: in world: true x: 834.02332 y: 0 z: 158.28248 last x: 834.02332 last y diff: 0 last z: 158.28248 rot x: 0 rot y: -4.62531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5143 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5144 Footprint: Position: in world: true x: 827.1496 y: 0 z: 157.40656 last x: 827.1496 last y diff: 0 last z: 157.40656 rot x: 0 rot y: -4.11034 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5144 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5145 Footprint: Position: in world: true x: 838.03217 y: 0 z: 158.14258 last x: 838.03217 last y diff: 0 last z: 158.14258 rot x: 0 rot y: 1.38555 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5145 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5146 Footprint: Position: in world: true x: 834.37134 y: 0 z: 150.88807 last x: 834.37134 last y diff: 0 last z: 150.88807 rot x: 0 rot y: -0.85323 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5146 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5147 Footprint: Position: in world: true x: 683.7392 y: 0 z: 670.73713 last x: 683.7392 last y diff: 0 last z: 670.73713 rot x: 0 rot y: 1.18778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5147 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5148 Footprint: Position: in world: true x: 682.45582 y: 0 z: 665.10297 last x: 682.45582 last y diff: 0 last z: 665.10297 rot x: 0 rot y: -3.0477 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5148 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5149 Footprint: Position: in world: true x: 676.5868 y: 0 z: 671.79078 last x: 676.5868 last y diff: 0 last z: 671.79078 rot x: 0 rot y: -1.47475 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5149 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5150 Footprint: Position: in world: true x: 687.74024 y: 0 z: 668.98835 last x: 687.74024 last y diff: 0 last z: 668.98835 rot x: 0 rot y: 0.57825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5150 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5151 Footprint: Position: in world: true x: 814.99823 y: 0 z: 987.44056 last x: 814.99823 last y diff: 0 last z: 987.44056 rot x: 0 rot y: -3.5261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5151 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5152 Footprint: Position: in world: true x: 819.39771 y: 0 z: 981.44385 last x: 819.39771 last y diff: 0 last z: 981.44385 rot x: 0 rot y: 1.44631 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5152 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5153 Footprint: Position: in world: true x: 808.94367 y: 0 z: 985.0539 last x: 808.94367 last y diff: 0 last z: 985.0539 rot x: 0 rot y: -2.33146 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5153 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5154 Footprint: Position: in world: true x: 821.94636 y: 0 z: 985.61902 last x: 821.94636 last y diff: 0 last z: 985.61902 rot x: 0 rot y: -3.69208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5154 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5155 Footprint: Position: in world: true x: 814.96265 y: 0 z: 992.8235 last x: 814.96265 last y diff: 0 last z: 992.8235 rot x: 0 rot y: 1.49703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5155 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5156 Footprint: Position: in world: true x: 732.18683 y: 0 z: 687.28846 last x: 732.18683 last y diff: 0 last z: 687.28846 rot x: 0 rot y: -2.58104 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5156 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5157 Footprint: Position: in world: true x: 729.98981 y: 0 z: 682.47761 last x: 729.98981 last y diff: 0 last z: 682.47761 rot x: 0 rot y: 0.47245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5157 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5158 Footprint: Position: in world: true x: 724.77735 y: 0 z: 689.93451 last x: 724.77735 last y diff: 0 last z: 689.93451 rot x: 0 rot y: -0.40145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5158 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5159 Footprint: Position: in world: true x: 722.87983 y: 0 z: 682.35688 last x: 722.87983 last y diff: 0 last z: 682.35688 rot x: 0 rot y: -2.67196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5159 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5160 Footprint: Position: in world: true x: 724.66834 y: 0 z: 678.17994 last x: 724.66834 last y diff: 0 last z: 678.17994 rot x: 0 rot y: -0.41425 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5160 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5161 Footprint: Position: in world: true x: 1079.87684 y: 0 z: 877.3017 last x: 1079.87684 last y diff: 0 last z: 877.3017 rot x: 0 rot y: -2.52486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5161 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5162 Footprint: Position: in world: true x: 1083.17853 y: 0 z: 872.94184 last x: 1083.17853 last y diff: 0 last z: 872.94184 rot x: 0 rot y: 1.38433 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5162 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5163 Footprint: Position: in world: true x: 1089.29932 y: 0 z: 871.65192 last x: 1089.29932 last y diff: 0 last z: 871.65192 rot x: 0 rot y: 1.47309 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5163 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5164 Footprint: Position: in world: true x: 552.93012 y: 0 z: 251.537 last x: 552.93012 last y diff: 0 last z: 251.537 rot x: 0 rot y: 0.8456 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5164 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5165 Footprint: Position: in world: true x: 559.24183 y: 0 z: 254.48322 last x: 559.24183 last y diff: 0 last z: 254.48322 rot x: 0 rot y: 0.83332 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5165 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5166 Footprint: Position: in world: true x: 555.35444 y: 0 z: 260.23304 last x: 555.35444 last y diff: 0 last z: 260.23304 rot x: 0 rot y: -1.18014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5166 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5167 Footprint: Position: in world: true x: 565.19074 y: 0 z: 256.52515 last x: 565.19074 last y diff: 0 last z: 256.52515 rot x: 0 rot y: 1.28136 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5167 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5168 Footprint: Position: in world: true x: 369.97266 y: 0 z: 499.24311 last x: 369.97266 last y diff: 0 last z: 499.24311 rot x: 0 rot y: 1.54969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5168 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5169 Footprint: Position: in world: true x: 360.34345 y: 0 z: 494.89588 last x: 360.34345 last y diff: 0 last z: 494.89588 rot x: 0 rot y: -0.56702 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5169 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5170 Footprint: Position: in world: true x: 361.07557 y: 0 z: 500.22278 last x: 361.07557 last y diff: 0 last z: 500.22278 rot x: 0 rot y: -1.53997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5170 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5171 Footprint: Position: in world: true x: 890.90455 y: 0 z: 143.61951 last x: 890.90455 last y diff: 0 last z: 143.61951 rot x: 0 rot y: 1.55819 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5171 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5172 Footprint: Position: in world: true x: 885.43519 y: 0 z: 141.75916 last x: 885.43519 last y diff: 0 last z: 141.75916 rot x: 0 rot y: 1.14985 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5172 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5173 Footprint: Position: in world: true x: 885.92762 y: 0 z: 137.67023 last x: 885.92762 last y diff: 0 last z: 137.67023 rot x: 0 rot y: -0.4605 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5173 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5174 Footprint: Position: in world: true x: 879.07831 y: 0 z: 140.42237 last x: 879.07831 last y diff: 0 last z: 140.42237 rot x: 0 rot y: -2.99744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5174 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5175 Footprint: Position: in world: true x: 884.12745 y: 0 z: 148.21454 last x: 884.12745 last y diff: 0 last z: 148.21454 rot x: 0 rot y: 0.83863 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5175 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5176 Footprint: Position: in world: true x: 881.81012 y: 0 z: 143.79401 last x: 881.81012 last y diff: 0 last z: 143.79401 rot x: 0 rot y: -0.5572 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5176 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5177 Footprint: Position: in world: true x: 202.73798 y: 0 z: 899.89863 last x: 202.73798 last y diff: 0 last z: 899.89863 rot x: 0 rot y: -1.94516 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5177 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5178 Footprint: Position: in world: true x: 204.81574 y: 0 z: 904.88837 last x: 204.81574 last y diff: 0 last z: 904.88837 rot x: 0 rot y: -2.42396 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5178 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5179 Footprint: Position: in world: true x: 196.70179 y: 0 z: 905.08942 last x: 196.70179 last y diff: 0 last z: 905.08942 rot x: 0 rot y: 0.39264 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5179 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5180 Footprint: Position: in world: true x: 974.46875 y: 0 z: 737.82575 last x: 974.46875 last y diff: 0 last z: 737.82575 rot x: 0 rot y: -2.26465 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5180 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5181 Footprint: Position: in world: true x: 978.17554 y: 0 z: 740.53888 last x: 978.17554 last y diff: 0 last z: 740.53888 rot x: 0 rot y: -0.90223 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5181 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5182 Footprint: Position: in world: true x: 980.3556 y: 0 z: 737.11396 last x: 980.3556 last y diff: 0 last z: 737.11396 rot x: 0 rot y: -3.16936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5182 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5183 Footprint: Position: in world: true x: 972.24122 y: 0 z: 741.26362 last x: 972.24122 last y diff: 0 last z: 741.26362 rot x: 0 rot y: -1.38389 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5183 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5184 Footprint: Position: in world: true x: 572.73792 y: 0 z: 830.97651 last x: 572.73792 last y diff: 0 last z: 830.97651 rot x: 0 rot y: -3.03641 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5184 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5185 Footprint: Position: in world: true x: 575.53803 y: 0 z: 824.31952 last x: 575.53803 last y diff: 0 last z: 824.31952 rot x: 0 rot y: -3.11175 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5185 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5186 Footprint: Position: in world: true x: 567.10169 y: 0 z: 832.39332 last x: 567.10169 last y diff: 0 last z: 832.39332 rot x: 0 rot y: -2.78252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5186 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5187 Footprint: Position: in world: true x: 565.73554 y: 0 z: 825.0207 last x: 565.73554 last y diff: 0 last z: 825.0207 rot x: 0 rot y: -3.11735 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5187 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5188 Footprint: Position: in world: true x: 572.74006 y: 0 z: 835.89081 last x: 572.74006 last y diff: 0 last z: 835.89081 rot x: 0 rot y: -4.00161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5188 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5189 Footprint: Position: in world: true x: 898.86664 y: 0 z: 592.04596 last x: 898.86664 last y diff: 0 last z: 592.04596 rot x: 0 rot y: -1.75347 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5189 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5190 Footprint: Position: in world: true x: 900.11231 y: 0 z: 604.26984 last x: 900.11231 last y diff: 0 last z: 604.26984 rot x: 0 rot y: -2.25724 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5190 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5191 Footprint: Position: in world: true x: 906.00837 y: 0 z: 602.02082 last x: 906.00837 last y diff: 0 last z: 602.02082 rot x: 0 rot y: 0.1129 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5191 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5192 Footprint: Position: in world: true x: 901.67597 y: 0 z: 596.76648 last x: 901.67597 last y diff: 0 last z: 596.76648 rot x: 0 rot y: 1.3383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5192 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5193 Footprint: Position: in world: true x: 58.57441 y: 0 z: 407.56025 last x: 58.57441 last y diff: 0 last z: 407.56025 rot x: 0 rot y: -0.42655 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5193 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5194 Footprint: Position: in world: true x: 62.46064 y: 0 z: 408.50971 last x: 62.46064 last y diff: 0 last z: 408.50971 rot x: 0 rot y: -4.53829 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5194 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5195 Footprint: Position: in world: true x: 68.52112 y: 0 z: 406.09418 last x: 68.52112 last y diff: 0 last z: 406.09418 rot x: 0 rot y: -3.59992 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5195 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5196 Footprint: Position: in world: true x: 64.61805 y: 0 z: 414.50824 last x: 64.61805 last y diff: 0 last z: 414.50824 rot x: 0 rot y: 0.7004 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5196 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5197 Footprint: Position: in world: true x: 66.65094 y: 0 z: 409.73334 last x: 66.65094 last y diff: 0 last z: 409.73334 rot x: 0 rot y: 1.39457 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5197 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5198 Footprint: Position: in world: true x: 797.15455 y: 0 z: 146.85553 last x: 797.15455 last y diff: 0 last z: 146.85553 rot x: 0 rot y: -1.33141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5198 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5199 Footprint: Position: in world: true x: 794.76789 y: 0 z: 152.08924 last x: 794.76789 last y diff: 0 last z: 152.08924 rot x: 0 rot y: -2.04116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5199 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5200 Footprint: Position: in world: true x: 803.78138 y: 0 z: 146.32465 last x: 803.78138 last y diff: 0 last z: 146.32465 rot x: 0 rot y: 0.70653 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5200 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5201 Footprint: Position: in world: true x: 1058.7768 y: 0 z: 1089.89411 last x: 1058.7768 last y diff: 0 last z: 1089.89411 rot x: 0 rot y: -2.73565 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5201 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5202 Footprint: Position: in world: true x: 1052.10248 y: 0 z: 1087.40015 last x: 1052.10248 last y diff: 0 last z: 1087.40015 rot x: 0 rot y: -4.70208 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5202 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5203 Footprint: Position: in world: true x: 1054.06336 y: 0 z: 1091.37336 last x: 1054.06336 last y diff: 0 last z: 1091.37336 rot x: 0 rot y: -2.84768 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5203 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5204 Footprint: Position: in world: true x: 316.14551 y: 0 z: 314.42066 last x: 316.14551 last y diff: 0 last z: 314.42066 rot x: 0 rot y: 0.60506 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5204 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5205 Footprint: Position: in world: true x: 327.14448 y: 0 z: 306.7356 last x: 327.14448 last y diff: 0 last z: 306.7356 rot x: 0 rot y: 0.33368 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5205 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5206 Footprint: Position: in world: true x: 319.49183 y: 0 z: 311.9048 last x: 319.49183 last y diff: 0 last z: 311.9048 rot x: 0 rot y: -1.20298 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5206 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5207 Footprint: Position: in world: true x: 322.06415 y: 0 z: 303.97608 last x: 322.06415 last y diff: 0 last z: 303.97608 rot x: 0 rot y: -3.73787 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5207 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5208 Footprint: Position: in world: true x: 318.85956 y: 0 z: 307.69605 last x: 318.85956 last y diff: 0 last z: 307.69605 rot x: 0 rot y: -3.84784 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5208 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5209 Footprint: Position: in world: true x: 425.33918 y: 0 z: 974.0865 last x: 425.33918 last y diff: 0 last z: 974.0865 rot x: 0 rot y: -2.47623 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5209 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5210 Footprint: Position: in world: true x: 420.49463 y: 0 z: 975.01996 last x: 420.49463 last y diff: 0 last z: 975.01996 rot x: 0 rot y: 1.09583 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5210 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5211 Footprint: Position: in world: true x: 420.42475 y: 0 z: 980.57966 last x: 420.42475 last y diff: 0 last z: 980.57966 rot x: 0 rot y: 1.24608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5211 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5212 Footprint: Position: in world: true x: 418.86487 y: 0 z: 970.39087 last x: 418.86487 last y diff: 0 last z: 970.39087 rot x: 0 rot y: -1.66782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5212 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5213 Footprint: Position: in world: true x: 413.11176 y: 0 z: 976.87958 last x: 413.11176 last y diff: 0 last z: 976.87958 rot x: 0 rot y: -4.31058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5213 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5214 Footprint: Position: in world: true x: 412.6933 y: 0 z: 972.84125 last x: 412.6933 last y diff: 0 last z: 972.84125 rot x: 0 rot y: 1.10537 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5214 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5215 Footprint: Position: in world: true x: 222.01502 y: 0 z: 1063.77021 last x: 222.01502 last y diff: 0 last z: 1063.77021 rot x: 0 rot y: 1.16482 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5215 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5216 Footprint: Position: in world: true x: 225.35511 y: 0 z: 1067.07001 last x: 225.35511 last y diff: 0 last z: 1067.07001 rot x: 0 rot y: 0.41077 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5216 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5217 Footprint: Position: in world: true x: 233.91376 y: 0 z: 1066.18177 last x: 233.91376 last y diff: 0 last z: 1066.18177 rot x: 0 rot y: 1.37194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5217 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5218 Footprint: Position: in world: true x: 221.73243 y: 0 z: 1072.71552 last x: 221.73243 last y diff: 0 last z: 1072.71552 rot x: 0 rot y: 0.57284 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5218 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5219 Footprint: Position: in world: true x: 228.71332 y: 0 z: 1069.8683 last x: 228.71332 last y diff: 0 last z: 1069.8683 rot x: 0 rot y: -0.84887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5219 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5220 Footprint: Position: in world: true x: 665.81672 y: 0 z: 485.8675 last x: 665.81672 last y diff: 0 last z: 485.8675 rot x: 0 rot y: -3.74355 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5220 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5221 Footprint: Position: in world: true x: 669.90717 y: 0 z: 490.19861 last x: 669.90717 last y diff: 0 last z: 490.19861 rot x: 0 rot y: -4.58721 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5221 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5222 Footprint: Position: in world: true x: 676.02991 y: 0 z: 488.77259 last x: 676.02991 last y diff: 0 last z: 488.77259 rot x: 0 rot y: -4.68267 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5222 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5223 Footprint: Position: in world: true x: 666.67811 y: 0 z: 495.6178 last x: 666.67811 last y diff: 0 last z: 495.6178 rot x: 0 rot y: -4.0588 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5223 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5224 Footprint: Position: in world: true x: 748.39588 y: 0 z: 38.07691 last x: 748.39588 last y diff: 0 last z: 38.07691 rot x: 0 rot y: -1.40847 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5224 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5225 Footprint: Position: in world: true x: 735.53443 y: 0 z: 39.1745 last x: 735.53443 last y diff: 0 last z: 39.1745 rot x: 0 rot y: -2.90865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5225 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5226 Footprint: Position: in world: true x: 742.58594 y: 0 z: 35.7555 last x: 742.58594 last y diff: 0 last z: 35.7555 rot x: 0 rot y: 1.53098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5226 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5227 Footprint: Position: in world: true x: 596.38978 y: 0 z: 177.09791 last x: 596.38978 last y diff: 0 last z: 177.09791 rot x: 0 rot y: 0.21563 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5227 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5228 Footprint: Position: in world: true x: 604.51783 y: 0 z: 177.8512 last x: 604.51783 last y diff: 0 last z: 177.8512 rot x: 0 rot y: 1.16617 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5228 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5229 Footprint: Position: in world: true x: 608.93738 y: 0 z: 180.78144 last x: 608.93738 last y diff: 0 last z: 180.78144 rot x: 0 rot y: 1.42801 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5229 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5230 Footprint: Position: in world: true x: 598.50373 y: 0 z: 184.56647 last x: 598.50373 last y diff: 0 last z: 184.56647 rot x: 0 rot y: -3.6183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5230 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5231 Footprint: Position: in world: true x: 956.75751 y: 0 z: 1030.29535 last x: 956.75751 last y diff: 0 last z: 1030.29535 rot x: 0 rot y: 0.95746 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5231 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5232 Footprint: Position: in world: true x: 959.80573 y: 0 z: 1033.5959 last x: 959.80573 last y diff: 0 last z: 1033.5959 rot x: 0 rot y: -3.79294 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5232 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5233 Footprint: Position: in world: true x: 961.62806 y: 0 z: 1023.76783 last x: 961.62806 last y diff: 0 last z: 1023.76783 rot x: 0 rot y: 0.3995 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5233 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5234 Footprint: Position: in world: true x: 957.51508 y: 0 z: 1026.31739 last x: 957.51508 last y diff: 0 last z: 1026.31739 rot x: 0 rot y: 0.90194 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5234 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5235 Footprint: Position: in world: true x: 963.85926 y: 0 z: 1027.95258 last x: 963.85926 last y diff: 0 last z: 1027.95258 rot x: 0 rot y: 0.5213 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5235 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5236 Footprint: Position: in world: true x: 290.29273 y: 0 z: 877.91517 last x: 290.29273 last y diff: 0 last z: 877.91517 rot x: 0 rot y: -1.12699 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5236 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5237 Footprint: Position: in world: true x: 290.84388 y: 0 z: 883.57673 last x: 290.84388 last y diff: 0 last z: 883.57673 rot x: 0 rot y: 1.44361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5237 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5238 Footprint: Position: in world: true x: 292.48023 y: 0 z: 870.99311 last x: 292.48023 last y diff: 0 last z: 870.99311 rot x: 0 rot y: -1.92202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5238 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5239 Footprint: Position: in world: true x: 298.51203 y: 0 z: 875.2027 last x: 298.51203 last y diff: 0 last z: 875.2027 rot x: 0 rot y: 0.62266 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5239 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5240 Footprint: Position: in world: true x: 157.18885 y: 0 z: 830.20917 last x: 157.18885 last y diff: 0 last z: 830.20917 rot x: 0 rot y: -3.23441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5240 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5241 Footprint: Position: in world: true x: 156.85962 y: 0 z: 834.92383 last x: 156.85962 last y diff: 0 last z: 834.92383 rot x: 0 rot y: -1.94413 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5241 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5242 Footprint: Position: in world: true x: 152.43134 y: 0 z: 839.66407 last x: 152.43134 last y diff: 0 last z: 839.66407 rot x: 0 rot y: -3.08593 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5242 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5243 Footprint: Position: in world: true x: 587.86402 y: 0 z: 160.1197 last x: 587.86402 last y diff: 0 last z: 160.1197 rot x: 0 rot y: -0.42672 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5243 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5244 Footprint: Position: in world: true x: 586.5318 y: 0 z: 165.20142 last x: 586.5318 last y diff: 0 last z: 165.20142 rot x: 0 rot y: 0.59661 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5244 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5245 Footprint: Position: in world: true x: 592.51978 y: 0 z: 160.0918 last x: 592.51978 last y diff: 0 last z: 160.0918 rot x: 0 rot y: -3.78092 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5245 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5246 Footprint: Position: in world: true x: 589.51154 y: 0 z: 172.0738 last x: 589.51154 last y diff: 0 last z: 172.0738 rot x: 0 rot y: -3.13189 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5246 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5247 Footprint: Position: in world: true x: 597.0406 y: 0 z: 162.45228 last x: 597.0406 last y diff: 0 last z: 162.45228 rot x: 0 rot y: -2.2912 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5247 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5248 Footprint: Position: in world: true x: 592.68433 y: 0 z: 165.82752 last x: 592.68433 last y diff: 0 last z: 165.82752 rot x: 0 rot y: 0.46402 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5248 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5249 Footprint: Position: in world: true x: 1004.62159 y: 0 z: 652.34095 last x: 1004.62159 last y diff: 0 last z: 652.34095 rot x: 0 rot y: -0.48841 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5249 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5250 Footprint: Position: in world: true x: 1008.72431 y: 0 z: 649.0475 last x: 1008.72431 last y diff: 0 last z: 649.0475 rot x: 0 rot y: 0.18067 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5250 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5251 Footprint: Position: in world: true x: 1009.61652 y: 0 z: 659.46137 last x: 1009.61652 last y diff: 0 last z: 659.46137 rot x: 0 rot y: -3.20498 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5251 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5252 Footprint: Position: in world: true x: 1016.32856 y: 0 z: 658.79175 last x: 1016.32856 last y diff: 0 last z: 658.79175 rot x: 0 rot y: 1.43087 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5252 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5253 Footprint: Position: in world: true x: 1012.49091 y: 0 z: 653.74671 last x: 1012.49091 last y diff: 0 last z: 653.74671 rot x: 0 rot y: -2.82876 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5253 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5254 Footprint: Position: in world: true x: 576.76899 y: 0 z: 999.57343 last x: 576.76899 last y diff: 0 last z: 999.57343 rot x: 0 rot y: -1.67125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5254 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5255 Footprint: Position: in world: true x: 577.60853 y: 0 z: 1004.6731 last x: 577.60853 last y diff: 0 last z: 1004.6731 rot x: 0 rot y: -0.10518 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5255 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5256 Footprint: Position: in world: true x: 576.47468 y: 0 z: 1009.61579 last x: 576.47468 last y diff: 0 last z: 1009.61579 rot x: 0 rot y: 0.44237 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5256 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5257 Footprint: Position: in world: true x: 585.5124 y: 0 z: 1002.51282 last x: 585.5124 last y diff: 0 last z: 1002.51282 rot x: 0 rot y: -1.33591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5257 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5258 Footprint: Position: in world: true x: 405.7143 y: 0 z: 346.59778 last x: 405.7143 last y diff: 0 last z: 346.59778 rot x: 0 rot y: 1.21486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5258 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5259 Footprint: Position: in world: true x: 406.92707 y: 0 z: 353.35206 last x: 406.92707 last y diff: 0 last z: 353.35206 rot x: 0 rot y: -2.09478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5259 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5260 Footprint: Position: in world: true x: 413.03736 y: 0 z: 343.65674 last x: 413.03736 last y diff: 0 last z: 343.65674 rot x: 0 rot y: 0.79015 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5260 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5261 Footprint: Position: in world: true x: 405.76087 y: 0 z: 340.1761 last x: 405.76087 last y diff: 0 last z: 340.1761 rot x: 0 rot y: -0.37392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5261 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5262 Footprint: Position: in world: true x: 400.67225 y: 0 z: 349.63843 last x: 400.67225 last y diff: 0 last z: 349.63843 rot x: 0 rot y: -3.8973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5262 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5263 Footprint: Position: in world: true x: 214.77466 y: 0 z: 615.87 last x: 214.77466 last y diff: 0 last z: 615.87 rot x: 0 rot y: -1.86997 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/temperate_bush_biome.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5263 actor: "flora/trees/temperate_bush_biome.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5264 Footprint: Position: in world: true x: 211.14655 y: 0 z: 622.06446 last x: 211.14655 last y diff: 0 last z: 622.06446 rot x: 0 rot y: -0.14261 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5264 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5265 Footprint: Position: in world: true x: 215.60938 y: 0 z: 623.80243 last x: 215.60938 last y diff: 0 last z: 623.80243 rot x: 0 rot y: 0.52059 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5265 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5266 Footprint: Position: in world: true x: 220.93305 y: 0 z: 625.62824 last x: 220.93305 last y diff: 0 last z: 625.62824 rot x: 0 rot y: -1.21229 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5266 actor: "props/flora/bush_medit_sm.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5280 Decay: Footprint: Minimap: active: true x: 313.56412 z: 918.29674 Obstruction: active: true moving: false control group: 5280 control group 2: 0 tag: 340 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 313.56412 y: 0 z: 918.29674 last x: 313.56412 last y diff: 0 last z: 918.29674 rot x: 0 rot y: -2.82203 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5280 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 51212, "losRangeQuery": 106, "roamAngle": -0.5235987755982988, "startAngle": -3.0454602764710246 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5289 Decay: Footprint: Minimap: active: true x: 308.37732 z: 162.71862 Obstruction: active: true moving: false control group: 5289 control group 2: 0 tag: 358 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 308.37732 y: 0 z: 162.71862 last x: 308.37732 last y diff: 0 last z: 162.71862 rot x: 0 rot y: 2.23885 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 7 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5289 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 54208, "losRangeQuery": 115, "roamAngle": 0.5235987755982988, "startAngle": -0.017985768450850592 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5290 Decay: Footprint: Minimap: active: true x: 252.92019 z: 148.2108 Obstruction: active: true moving: false control group: 5290 control group 2: 0 tag: 360 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 252.92019 y: 0 z: 148.2108 last x: 252.92019 last y diff: 0 last z: 148.2108 rot x: 0 rot y: -1.07702 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5290 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 52822, "losRangeQuery": 116, "roamAngle": -0.5235987755982988, "startAngle": -1.2060656024352256 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5291 Decay: Footprint: Minimap: active: true x: 359.47875 z: 109.2833 Obstruction: active: true moving: false control group: 5291 control group 2: 0 tag: 362 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 359.47875 y: 0 z: 109.2833 last x: 359.47875 last y diff: 0 last z: 109.2833 rot x: 0 rot y: 2.67835 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5291 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 51276, "losRangeQuery": 117, "roamAngle": 0.5235987755982988, "startAngle": -2.2859911395446004 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5292 Decay: Footprint: Minimap: active: true x: 294.56812 z: 167.18195 Obstruction: active: true moving: true control group: 5292 control group 2: 0 tag: 364 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294.56812 y: 0 z: 167.18195 last x: 293.95066 last y diff: 0 last z: 166.74581 rot x: 0 rot y: 0.92055 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 96441 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 284.8986 target pos y: 160.3518 target min range: 11.3759 target max range: -1 formation controller: 0 speed multiplier: 1 last turn speed: 3.77981 current speed: 3.77993 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: false pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.77981 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 5292 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.ROAMING", "timer": 54295, "losRangeQuery": 118, "roamAngle": 0.5235987755982988, "startAngle": -1.5393872784241494 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5293 Decay: Footprint: Minimap: active: true x: 319.58773 z: 169.07868 Obstruction: active: true moving: false control group: 5293 control group 2: 0 tag: 366 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 319.58773 y: 0 z: 169.07868 last x: 319.58773 last y diff: 0 last z: 169.07868 rot x: 0 rot y: 0.74213 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5293 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 55556, "losRangeQuery": 119, "roamAngle": -0.5235987755982988, "startAngle": 1.7584119366272744 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5294 Decay: Footprint: Minimap: active: true x: 283.82682 z: 132.69993 Obstruction: active: true moving: false control group: 5294 control group 2: 0 tag: 368 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 283.82682 y: 0 z: 132.69993 last x: 283.82682 last y diff: 0 last z: 132.69993 rot x: 0 rot y: 1.19373 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5294 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 56072, "losRangeQuery": 120, "roamAngle": -0.5235987755982988, "startAngle": 0.3614458514586631 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5295 Decay: Footprint: Minimap: active: true x: 323.89824 z: 143.30602 Obstruction: active: true moving: false control group: 5295 control group 2: 0 tag: 370 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 323.89824 y: 0 z: 143.30602 last x: 323.89824 last y diff: 0 last z: 143.30602 rot x: 0 rot y: 2.64423 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 7 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5295 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 53810, "losRangeQuery": 121, "roamAngle": 0.5235987755982988, "startAngle": -1.6039014385803994 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5301 Decay: Footprint: Minimap: active: true x: 665.61731 z: 510.43651 Obstruction: active: true moving: false control group: 5301 control group 2: 0 tag: 382 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 665.61731 y: 0 z: 510.43651 last x: 665.61731 last y diff: 0 last z: 510.43651 rot x: 0 rot y: -2.42392 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 5 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5301 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 54928, "losRangeQuery": 127, "roamAngle": -0.5235987755982988, "startAngle": -4.140003733502274 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5302 Decay: Footprint: Minimap: active: true x: 636.01525 z: 543.54299 Obstruction: active: true moving: false control group: 5302 control group 2: 0 tag: 384 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 636.01525 y: 0 z: 543.54299 last x: 636.01525 last y diff: 0 last z: 543.54299 rot x: 0 rot y: -0.17342 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5302 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 55801, "losRangeQuery": 128, "roamAngle": -0.5235987755982988, "startAngle": -4.332469411028976 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5303 Decay: Footprint: Minimap: active: true x: 640.22463 z: 543.7648 Obstruction: active: true moving: false control group: 5303 control group 2: 0 tag: 386 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 640.22463 y: 0 z: 543.7648 last x: 640.22463 last y diff: 0 last z: 543.7648 rot x: 0 rot y: 1.09183 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5303 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 47764, "losRangeQuery": 129, "roamAngle": -0.5235987755982988, "startAngle": 1.7066388653382119 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5304 Decay: Footprint: Minimap: active: true x: 637.42878 z: 572.32006 Obstruction: active: true moving: false control group: 5304 control group 2: 0 tag: 388 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 637.42878 y: 0 z: 572.32006 last x: 637.42878 last y diff: 0 last z: 572.32006 rot x: 0 rot y: -1.04032 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5304 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 52973, "losRangeQuery": 130, "roamAngle": 0.5235987755982988, "startAngle": -4.324107594622726 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5305 Decay: Footprint: Minimap: active: true x: 591.63819 z: 499.44129 Obstruction: active: true moving: false control group: 5305 control group 2: 0 tag: 390 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 591.63819 y: 0 z: 499.44129 last x: 591.63819 last y diff: 0 last z: 499.44129 rot x: 0 rot y: -2.0744 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5305 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 48151, "losRangeQuery": 131, "roamAngle": 0.5235987755982988, "startAngle": -0.9149976299866494 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5306 Decay: Footprint: Minimap: active: true x: 559.92902 z: 565.0876 Obstruction: active: true moving: false control group: 5306 control group 2: 0 tag: 392 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 559.92902 y: 0 z: 565.0876 last x: 559.92902 last y diff: 0 last z: 565.0876 rot x: 0 rot y: 0.63802 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5306 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 49818, "losRangeQuery": 132, "roamAngle": 0.5235987755982988, "startAngle": -0.1340288592711631 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5320 Decay: Footprint: Minimap: active: true x: 431.2121 z: 1175.75301 Obstruction: active: true moving: false control group: 5320 control group 2: 0 tag: 420 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 431.2121 y: 0 z: 1175.75301 last x: 431.2121 last y diff: 0 last z: 1175.75301 rot x: 0 rot y: -2.29601 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5320 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 44761, "losRangeQuery": 146, "roamAngle": -0.5235987755982988, "startAngle": -4.438862376080399 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5321 Decay: Footprint: Minimap: active: true x: 454.77053 z: 1238.22121 Obstruction: active: true moving: false control group: 5321 control group 2: 0 tag: 422 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454.77053 y: 0 z: 1238.22121 last x: 454.77053 last y diff: 0 last z: 1238.22121 rot x: 0 rot y: -1.97477 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5321 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 55521, "losRangeQuery": 147, "roamAngle": 0.5235987755982988, "startAngle": -3.2119947002991496 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5330 Decay: Footprint: Minimap: active: true x: 1262.33608 z: 677.18171 Obstruction: active: true moving: false control group: 5330 control group 2: 0 tag: 440 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262.33608 y: 0 z: 677.18171 last x: 1262.33608 last y diff: 0 last z: 677.18171 rot x: 0 rot y: -2.34488 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 6 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 24.4999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5330 actor: "fauna/deer.xml" AIProxy: Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "skittish", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 48948, "losRangeQuery": 156, "roamAngle": 0.5235987755982988, "startAngle": -4.381038136614913 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5337 Decay: Footprint: Minimap: active: true x: 491.93526 z: 438.24338 Obstruction: active: true moving: false control group: 5337 control group 2: 0 tag: 454 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 491.93526 y: 0 z: 438.24338 last x: 491.93526 last y diff: 0 last z: 438.24338 rot x: 0 rot y: 0.74819 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 3 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5337 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 54209, "roamAngle": -0.5235987755982988, "startAngle": -0.7897382305725869 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5338 Decay: Footprint: Minimap: active: true x: 499.78127 z: 432.35444 Obstruction: active: true moving: false control group: 5338 control group 2: 0 tag: 456 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 499.78127 y: 0 z: 432.35444 last x: 499.78127 last y diff: 0 last z: 432.35444 rot x: 0 rot y: -1.25414 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 11 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5338 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 50234, "roamAngle": 0.5235987755982988, "startAngle": -2.9550280047789754 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5339 Decay: Footprint: Minimap: active: true x: 513.93837 z: 439.56333 Obstruction: active: true moving: false control group: 5339 control group 2: 0 tag: 458 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 513.93837 y: 0 z: 439.56333 last x: 513.93837 last y diff: 0 last z: 439.56333 rot x: 0 rot y: -1.36265 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 5 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5339 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 50796, "roamAngle": -0.5235987755982988, "startAngle": -2.277195505963212 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5346 Decay: Footprint: Minimap: active: true x: 545.95954 z: 719.29644 Obstruction: active: true moving: false control group: 5346 control group 2: 0 tag: 472 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 545.95954 y: 0 z: 719.29644 last x: 545.95954 last y diff: 0 last z: 719.29644 rot x: 0 rot y: 0.6912 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5346 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 46675, "roamAngle": 0.5235987755982988, "startAngle": -0.025004811419600592 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5347 Decay: Footprint: Minimap: active: true x: 555.04194 z: 659.28142 Obstruction: active: true moving: false control group: 5347 control group 2: 0 tag: 474 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 555.04194 y: 0 z: 659.28142 last x: 555.04194 last y diff: 0 last z: 659.28142 rot x: 0 rot y: 1.71216 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 8 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5347 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 49730, "roamAngle": 0.5235987755982988, "startAngle": -3.3843274639710246 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5348 Decay: Footprint: Minimap: active: true x: 527.53861 z: 690.54374 Obstruction: active: true moving: false control group: 5348 control group 2: 0 tag: 476 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 527.53861 y: 0 z: 690.54374 last x: 527.53861 last y diff: 0 last z: 690.54374 rot x: 0 rot y: -2.25155 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5348 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 54298, "roamAngle": -0.5235987755982988, "startAngle": -1.1374315692321006 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5349 Decay: Footprint: Minimap: active: true x: 26.17885 z: 600.89559 Obstruction: active: true moving: false control group: 5349 control group 2: 0 tag: 478 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 26.17885 y: 0 z: 600.89559 last x: 26.17885 last y diff: 0 last z: 600.89559 rot x: 0 rot y: 2.896 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5349 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 54297, "roamAngle": 0.5235987755982988, "startAngle": -3.931736521588212 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5350 Decay: Footprint: Minimap: active: true x: 77.45833 z: 618.17321 Obstruction: active: true moving: false control group: 5350 control group 2: 0 tag: 480 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 77.45833 y: 0 z: 618.17321 last x: 77.45833 last y diff: 0 last z: 618.17321 rot x: 0 rot y: 1.15946 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5350 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 52464, "roamAngle": -0.5235987755982988, "startAngle": 0.10059685243522559 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5351 Decay: Footprint: Minimap: active: true x: 26.3553 z: 607.37844 Obstruction: active: true moving: false control group: 5351 control group 2: 0 tag: 482 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 26.3553 y: 0 z: 607.37844 last x: 26.3553 last y diff: 0 last z: 607.37844 rot x: 0 rot y: 2.77262 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5351 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 48876, "roamAngle": -0.5235987755982988, "startAngle": -0.9871172381774131 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5354 Decay: Footprint: Minimap: active: true x: 987.0267 z: 445.20281 Obstruction: active: true moving: false control group: 5354 control group 2: 0 tag: 488 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 987.0267 y: 0 z: 445.20281 last x: 987.0267 last y diff: 0 last z: 445.20281 rot x: 0 rot y: 1.96393 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 5354 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.LINGERING", "timer": 46779, "roamAngle": 0.5235987755982988, "startAngle": 1.2436109112366494 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5355 Decay: Footprint: Minimap: active: true x: 988.09041 z: 404.50905 Obstruction: active: true moving: true control group: 5355 control group 2: 0 tag: 490 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 988.09041 y: 0 z: 404.50905 last x: 988.09878 last y diff: 0 last z: 403.94214 rot x: 0 rot y: -0.02288 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 96383 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 988.23142 target pos y: 394.96248 target min range: 10.0777 target max range: -1 formation controller: 0 speed multiplier: 1 last turn speed: 2.83489 current speed: 2.83497 instant turn angle: 1.5 acceleration: 11.02488 facePointAfterMove: false pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 2.83489 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 5355 actor: "fauna/sheep3.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/corral_garrison_small": [ 0 ] }, "structures/corral_garrison_small": { "targetUnits": [], "isApplied": true } } Cost: comp: { "populationCost": 0 } Garrisonable: comp: {} Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": 100, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TrainingRestrictions: UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE.ROAMING", "timer": 55296, "roamAngle": 0.5235987755982988, "startAngle": -2.8807482196227254 } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5364 Footprint: Minimap: active: true x: 837.01728 z: 431.88923 Obstruction: active: true moving: false control group: 5364 control group 2: 0 tag: 347 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 837.01728 y: 0 z: 431.88923 last x: 837.01728 last y diff: 0 last z: 431.88923 rot x: 0 rot y: 0.77128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6235, 6236, 6237, 6238, 7864, 7865, 7866, 7867 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5365 Footprint: Minimap: active: true x: 834.44056 z: 439.58582 Obstruction: active: true moving: false control group: 5365 control group 2: 0 tag: 349 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834.44056 y: 0 z: 439.58582 last x: 834.44056 last y diff: 0 last z: 439.58582 rot x: 0 rot y: -4.44324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6276, 6278, 6280, 6282, 7894, 7895, 7896, 7897 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5366 Footprint: Minimap: active: true x: 832.97992 z: 428.32685 Obstruction: active: true moving: false control group: 5366 control group 2: 0 tag: 351 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 832.97992 y: 0 z: 428.32685 last x: 832.97992 last y diff: 0 last z: 428.32685 rot x: 0 rot y: -4.66253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5366 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6239, 6240, 6241, 6242, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5367 Footprint: Minimap: active: true x: 843.1905 z: 440.48847 Obstruction: active: true moving: false control group: 5367 control group 2: 0 tag: 353 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.1905 y: 0 z: 440.48847 last x: 843.1905 last y diff: 0 last z: 440.48847 rot x: 0 rot y: -2.89711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6277, 6279, 6281, 6283, 7902, 7903, 7904, 7905 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5368 Footprint: Minimap: active: true x: 829.91572 z: 425.65284 Obstruction: active: true moving: false control group: 5368 control group 2: 0 tag: 355 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 829.91572 y: 0 z: 425.65284 last x: 829.91572 last y diff: 0 last z: 425.65284 rot x: 0 rot y: -3.13187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5368 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6245, 6246, 6247, 6248, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5369 Footprint: Minimap: active: true x: 823.65522 z: 439.72529 Obstruction: active: true moving: false control group: 5369 control group 2: 0 tag: 357 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 823.65522 y: 0 z: 439.72529 last x: 823.65522 last y diff: 0 last z: 439.72529 rot x: 0 rot y: -3.05324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5369 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6285, 6286, 6287, 6288, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5370 Footprint: Minimap: active: true x: 657.2649 z: 912.4496 Obstruction: active: true moving: false control group: 5370 control group 2: 0 tag: 359 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 657.2649 y: 0 z: 912.4496 last x: 657.2649 last y diff: 0 last z: 912.4496 rot x: 0 rot y: -3.97774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8803, 8805, 8807, 8809, 5946, 5947, 5948, 5949 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5371 Footprint: Minimap: active: true x: 661.68458 z: 906.75788 Obstruction: active: true moving: false control group: 5371 control group 2: 0 tag: 361 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 661.68458 y: 0 z: 906.75788 last x: 661.68458 last y diff: 0 last z: 906.75788 rot x: 0 rot y: -1.86274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8811, 8812, 8813, 8814, 5951, 5952, 5953, 5954 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5372 Footprint: Minimap: active: true x: 668.95484 z: 911.19343 Obstruction: active: true moving: false control group: 5372 control group 2: 0 tag: 363 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 668.95484 y: 0 z: 911.19343 last x: 668.95484 last y diff: 0 last z: 911.19343 rot x: 0 rot y: 1.25226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8822, 8823, 8824, 8825, 5970, 5971, 5972, 5973 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5373 Footprint: Minimap: active: true x: 664.26807 z: 901.29761 Obstruction: active: true moving: false control group: 5373 control group 2: 0 tag: 365 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.26807 y: 0 z: 901.29761 last x: 664.26807 last y diff: 0 last z: 901.29761 rot x: 0 rot y: -0.19253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8804, 8806, 8808, 8810, 5956, 5959, 5962, 5965 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5374 Footprint: Minimap: active: true x: 662.82264 z: 910.83161 Obstruction: active: true moving: false control group: 5374 control group 2: 0 tag: 367 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.82264 y: 0 z: 910.83161 last x: 662.82264 last y diff: 0 last z: 910.83161 rot x: 0 rot y: -2.37325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8818, 8819, 8820, 8821, 5957, 5960, 5963, 5966 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5375 Footprint: Minimap: active: true x: 664.56031 z: 918.9751 Obstruction: active: true moving: false control group: 5375 control group 2: 0 tag: 369 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.56031 y: 0 z: 918.9751 last x: 664.56031 last y diff: 0 last z: 918.9751 rot x: 0 rot y: -2.20295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8826, 8827, 8828, 8829, 5958, 5961, 5964, 5967 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5376 Footprint: Minimap: active: true x: 739.87494 z: 663.0511 Obstruction: active: true moving: false control group: 5376 control group 2: 0 tag: 371 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.87494 y: 0 z: 663.0511 last x: 739.87494 last y diff: 0 last z: 663.0511 rot x: 0 rot y: -2.74624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8782, 8783, 8784, 8785, 8260, 8261, 8262, 8263 ], "miraged": [ false, true, true, true, true, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5377 Footprint: Minimap: active: true x: 746.63892 z: 675.82923 Obstruction: active: true moving: false control group: 5377 control group 2: 0 tag: 373 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.63892 y: 0 z: 675.82923 last x: 746.63892 last y diff: 0 last z: 675.82923 rot x: 0 rot y: -4.32137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8385, 8386, 8387, 8388, 8281, 8282, 8283, 8284 ], "miraged": [ false, true, true, true, true, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5378 Footprint: Minimap: active: true x: 746.44513 z: 670.2118 Obstruction: active: true moving: false control group: 5378 control group 2: 0 tag: 375 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.44513 y: 0 z: 670.2118 last x: 746.44513 last y diff: 0 last z: 670.2118 rot x: 0 rot y: 0.55521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8373, 8374, 8375, 8376, 8276, 8277, 8278, 8279 ], "miraged": [ false, true, true, true, true, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5379 Footprint: Minimap: active: true x: 743.78058 z: 665.81324 Obstruction: active: true moving: false control group: 5379 control group 2: 0 tag: 377 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.78058 y: 0 z: 665.81324 last x: 743.78058 last y diff: 0 last z: 665.81324 rot x: 0 rot y: -2.38865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8296, 8297, 8298, 8299, 8264, 8265, 8266, 8267 ], "miraged": [ false, true, true, true, true, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5380 Footprint: Minimap: active: true x: 739.37793 z: 656.91138 Obstruction: active: true moving: false control group: 5380 control group 2: 0 tag: 379 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.37793 y: 0 z: 656.91138 last x: 739.37793 last y diff: 0 last z: 656.91138 rot x: 0 rot y: 0.54719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8577, 8578, 8579, 8580, 8245, 8246, 8247, 8248 ], "miraged": [ false, true, true, true, true, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5381 Footprint: Minimap: active: true x: 743.17573 z: 655.4809 Obstruction: active: true moving: false control group: 5381 control group 2: 0 tag: 381 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.17573 y: 0 z: 655.4809 last x: 743.17573 last y diff: 0 last z: 655.4809 rot x: 0 rot y: 0.3585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8581, 8582, 8583, 8584, 8255, 8256, 8257, 8258 ], "miraged": [ false, true, true, true, true, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5382 Footprint: Minimap: active: true x: 742.83423 z: 672.17682 Obstruction: active: true moving: false control group: 5382 control group 2: 0 tag: 383 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742.83423 y: 0 z: 672.17682 last x: 742.83423 last y diff: 0 last z: 672.17682 rot x: 0 rot y: -3.09116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8338, 8339, 8340, 8341, 8272, 8273, 8274, 8275 ], "miraged": [ false, true, true, true, true, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5389 Footprint: Minimap: active: true x: 724.72486 z: 856.2804 Obstruction: active: true moving: false control group: 5389 control group 2: 0 tag: 397 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.72486 y: 0 z: 856.2804 last x: 724.72486 last y diff: 0 last z: 856.2804 rot x: 0 rot y: 0.7164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8696, 8697, 8698, 8699, 5986, 5988, 5990, 5992 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5390 Footprint: Minimap: active: true x: 721.52204 z: 850.38691 Obstruction: active: true moving: false control group: 5390 control group 2: 0 tag: 399 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.52204 y: 0 z: 850.38691 last x: 721.52204 last y diff: 0 last z: 850.38691 rot x: 0 rot y: -2.23766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8675, 8676, 8677, 8678, 5981, 5982, 5983, 5984 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5391 Footprint: Minimap: active: true x: 729.5265 z: 854.82447 Obstruction: active: true moving: false control group: 5391 control group 2: 0 tag: 401 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.5265 y: 0 z: 854.82447 last x: 729.5265 last y diff: 0 last z: 854.82447 rot x: 0 rot y: -3.83014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8700, 8701, 8702, 8703, 5994, 5995, 5996, 5997 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5392 Footprint: Minimap: active: true x: 728.7638 z: 850.1587 Obstruction: active: true moving: false control group: 5392 control group 2: 0 tag: 403 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 728.7638 y: 0 z: 850.1587 last x: 728.7638 last y diff: 0 last z: 850.1587 rot x: 0 rot y: -3.3869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8687, 8688, 8689, 8690, 5987, 5989, 5991, 5993 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5393 Footprint: Minimap: active: true x: 735.7472 z: 869.23041 Obstruction: active: true moving: false control group: 5393 control group 2: 0 tag: 405 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 735.7472 y: 0 z: 869.23041 last x: 735.7472 last y diff: 0 last z: 869.23041 rot x: 0 rot y: 0.04886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8731, 8732, 8733, 8734, 6003, 6004, 6005, 6006 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5394 Footprint: Minimap: active: true x: 734.35364 z: 865.17652 Obstruction: active: true moving: false control group: 5394 control group 2: 0 tag: 407 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734.35364 y: 0 z: 865.17652 last x: 734.35364 last y diff: 0 last z: 865.17652 rot x: 0 rot y: -0.34176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8722, 8723, 8724, 8725, 5998, 5999, 6000, 6001 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5395 Footprint: Minimap: active: true x: 716.08851 z: 852.19636 Obstruction: active: true moving: false control group: 5395 control group 2: 0 tag: 409 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 716.08851 y: 0 z: 852.19636 last x: 716.08851 last y diff: 0 last z: 852.19636 rot x: 0 rot y: -0.60132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8670, 8671, 8672, 8673, 5977, 5978, 5979, 5980 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5406 Footprint: Minimap: active: true x: 605.44318 z: 620.55781 Obstruction: active: true moving: false control group: 5406 control group 2: 0 tag: 431 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 605.44318 y: 0 z: 620.55781 last x: 605.44318 last y diff: 0 last z: 620.55781 rot x: 0 rot y: -3.92383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5406 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8835, 8837, 8839, 8841, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5407 Footprint: Minimap: active: true x: 601.27192 z: 617.82575 Obstruction: active: true moving: false control group: 5407 control group 2: 0 tag: 433 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 601.27192 y: 0 z: 617.82575 last x: 601.27192 last y diff: 0 last z: 617.82575 rot x: 0 rot y: -4.168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5407 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8836, 8838, 8840, 8842, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5408 Footprint: Minimap: active: true x: 597.56562 z: 615.8797 Obstruction: active: true moving: false control group: 5408 control group 2: 0 tag: 435 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 597.56562 y: 0 z: 615.8797 last x: 597.56562 last y diff: 0 last z: 615.8797 rot x: 0 rot y: -0.49921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5408 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8850, 8851, 8852, 8853, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5409 Footprint: Minimap: active: true x: 609.62317 z: 623.90632 Obstruction: active: true moving: false control group: 5409 control group 2: 0 tag: 437 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 609.62317 y: 0 z: 623.90632 last x: 609.62317 last y diff: 0 last z: 623.90632 rot x: 0 rot y: -4.22956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5409 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8843, 8844, 8845, 8846, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5410 Footprint: Minimap: active: true x: 593.53736 z: 620.10297 Obstruction: active: true moving: false control group: 5410 control group 2: 0 tag: 439 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 593.53736 y: 0 z: 620.10297 last x: 593.53736 last y diff: 0 last z: 620.10297 rot x: 0 rot y: -3.72843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5410 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8857, 8858, 8859, 8860, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5411 Footprint: Minimap: active: true x: 586.761 z: 622.45215 Obstruction: active: true moving: false control group: 5411 control group 2: 0 tag: 441 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586.761 y: 0 z: 622.45215 last x: 586.761 last y diff: 0 last z: 622.45215 rot x: 0 rot y: -0.37699 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5411 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8865, 8866, 8867, 8868, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5417 Footprint: Minimap: active: true x: 888.46955 z: 1098.25751 Obstruction: active: true moving: false control group: 5417 control group 2: 0 tag: 453 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 888.46955 y: 0 z: 1098.25751 last x: 888.46955 last y diff: 0 last z: 1098.25751 rot x: 0 rot y: -0.95937 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5417 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5418 Footprint: Minimap: active: true x: 433.31067 z: 791.21229 Obstruction: active: true moving: false control group: 5418 control group 2: 0 tag: 455 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 433.31067 y: 0 z: 791.21229 last x: 433.31067 last y diff: 0 last z: 791.21229 rot x: 0 rot y: -0.51085 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5418 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5419 Footprint: Minimap: active: true x: 804.175 z: 745.5835 Obstruction: active: true moving: false control group: 5419 control group 2: 0 tag: 457 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 804.175 y: 0 z: 745.5835 last x: 804.175 last y diff: 0 last z: 745.5835 rot x: 0 rot y: 1.0744 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5419 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5420 Footprint: Minimap: active: true x: 757.5301 z: 346.37928 Obstruction: active: true moving: false control group: 5420 control group 2: 0 tag: 459 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 757.5301 y: 0 z: 346.37928 last x: 757.5301 last y diff: 0 last z: 346.37928 rot x: 0 rot y: -0.59682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5420 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5421 Footprint: Minimap: active: true x: 271.22522 z: 729.115 Obstruction: active: true moving: false control group: 5421 control group 2: 0 tag: 461 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 271.22522 y: 0 z: 729.115 last x: 271.22522 last y diff: 0 last z: 729.115 rot x: 0 rot y: -3.8911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5421 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5422 Footprint: Minimap: active: true x: 267.81543 z: 687.59632 Obstruction: active: true moving: false control group: 5422 control group 2: 0 tag: 463 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 267.81543 y: 0 z: 687.59632 last x: 267.81543 last y diff: 0 last z: 687.59632 rot x: 0 rot y: -4.6075 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5422 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5423 Footprint: Minimap: active: true x: 312.39844 z: 1150.80262 Obstruction: active: true moving: false control group: 5423 control group 2: 0 tag: 465 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 312.39844 y: 0 z: 1150.80262 last x: 312.39844 last y diff: 0 last z: 1150.80262 rot x: 0 rot y: -2.86141 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5423 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5424 Footprint: Minimap: active: true x: 1005.68232 z: 372.06562 Obstruction: active: true moving: false control group: 5424 control group 2: 0 tag: 467 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1005.68232 y: 0 z: 372.06562 last x: 1005.68232 last y diff: 0 last z: 372.06562 rot x: 0 rot y: 1.24682 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5424 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 180, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5425 Footprint: Minimap: active: true x: 220.31482 z: 663.62104 Obstruction: active: true moving: false control group: 5425 control group 2: 0 tag: 469 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 220.31482 y: 0 z: 663.62104 last x: 220.31482 last y diff: 0 last z: 663.62104 rot x: 0 rot y: -4.34278 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5425 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5426 Footprint: Minimap: active: true x: 321.85401 z: 1104.49146 Obstruction: active: true moving: false control group: 5426 control group 2: 0 tag: 471 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 321.85401 y: 0 z: 1104.49146 last x: 321.85401 last y diff: 0 last z: 1104.49146 rot x: 0 rot y: -0.86669 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5426 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5427 Footprint: Minimap: active: true x: 357.09278 z: 956.81 Obstruction: active: true moving: false control group: 5427 control group 2: 0 tag: 473 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 357.09278 y: 0 z: 956.81 last x: 357.09278 last y diff: 0 last z: 956.81 rot x: 0 rot y: 0.84105 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5427 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5428 Footprint: Minimap: active: true x: 539.14185 z: 899.36506 Obstruction: active: true moving: false control group: 5428 control group 2: 0 tag: 475 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 539.14185 y: 0 z: 899.36506 last x: 539.14185 last y diff: 0 last z: 899.36506 rot x: 0 rot y: 0.77826 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5428 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5429 Footprint: Minimap: active: true x: 350.75672 z: 1130.46332 Obstruction: active: true moving: false control group: 5429 control group 2: 0 tag: 477 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 350.75672 y: 0 z: 1130.46332 last x: 350.75672 last y diff: 0 last z: 1130.46332 rot x: 0 rot y: -2.95191 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5429 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5430 Footprint: Minimap: active: true x: 112.98481 z: 855.00507 Obstruction: active: true moving: false control group: 5430 control group 2: 0 tag: 479 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 112.98481 y: 0 z: 855.00507 last x: 112.98481 last y diff: 0 last z: 855.00507 rot x: 0 rot y: 0.08565 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5430 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5431 Footprint: Minimap: active: true x: 943.12476 z: 210.31678 Obstruction: active: true moving: false control group: 5431 control group 2: 0 tag: 481 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 943.12476 y: 0 z: 210.31678 last x: 943.12476 last y diff: 0 last z: 210.31678 rot x: 0 rot y: -2.7305 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5431 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5432 Footprint: Minimap: active: true x: 32.05152 z: 519.09601 Obstruction: active: true moving: false control group: 5432 control group 2: 0 tag: 483 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 32.05152 y: 0 z: 519.09601 last x: 32.05152 last y diff: 0 last z: 519.09601 rot x: 0 rot y: -0.87285 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5432 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5433 Footprint: Minimap: active: true x: 1073.34687 z: 925.53364 Obstruction: active: true moving: false control group: 5433 control group 2: 0 tag: 485 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1073.34687 y: 0 z: 925.53364 last x: 1073.34687 last y diff: 0 last z: 925.53364 rot x: 0 rot y: 0.57645 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5433 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5434 Footprint: Minimap: active: true x: 566.09534 z: 1078.75391 Obstruction: active: true moving: false control group: 5434 control group 2: 0 tag: 487 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 566.09534 y: 0 z: 1078.75391 last x: 566.09534 last y diff: 0 last z: 1078.75391 rot x: 0 rot y: -4.21372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5434 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5435 Footprint: Minimap: active: true x: 204.83222 z: 333.03223 Obstruction: active: true moving: false control group: 5435 control group 2: 0 tag: 489 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 204.83222 y: 0 z: 333.03223 last x: 204.83222 last y diff: 0 last z: 333.03223 rot x: 0 rot y: -1.51458 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5435 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5436 Footprint: Minimap: active: true x: 525.10749 z: 772.97016 Obstruction: active: true moving: false control group: 5436 control group 2: 0 tag: 491 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 525.10749 y: 0 z: 772.97016 last x: 525.10749 last y diff: 0 last z: 772.97016 rot x: 0 rot y: -2.22402 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5436 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5437 Footprint: Minimap: active: true x: 623.41993 z: 155.72425 Obstruction: active: true moving: false control group: 5437 control group 2: 0 tag: 493 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 623.41993 y: 0 z: 155.72425 last x: 623.41993 last y diff: 0 last z: 155.72425 rot x: 0 rot y: -0.36916 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5437 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5438 Footprint: Minimap: active: true x: 1160.76215 z: 305.78089 Obstruction: active: true moving: false control group: 5438 control group 2: 0 tag: 495 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1160.76215 y: 0 z: 305.78089 last x: 1160.76215 last y diff: 0 last z: 305.78089 rot x: 0 rot y: -4.19936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5438 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5439 Footprint: Minimap: active: true x: 1046.81421 z: 367.93317 Obstruction: active: true moving: false control group: 5439 control group 2: 0 tag: 497 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046.81421 y: 0 z: 367.93317 last x: 1046.81421 last y diff: 0 last z: 367.93317 rot x: 0 rot y: -2.05953 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5439 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5440 Footprint: Minimap: active: true x: 673.64014 z: 494.20905 Obstruction: active: true moving: false control group: 5440 control group 2: 0 tag: 499 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 673.64014 y: 0 z: 494.20905 last x: 673.64014 last y diff: 0 last z: 494.20905 rot x: 0 rot y: -2.94428 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5440 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5441 Footprint: Minimap: active: true x: 443.41022 z: 703.80793 Obstruction: active: true moving: false control group: 5441 control group 2: 0 tag: 501 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 443.41022 y: 0 z: 703.80793 last x: 443.41022 last y diff: 0 last z: 703.80793 rot x: 0 rot y: -4.11048 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5441 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5442 Footprint: Minimap: active: true x: 336.8694 z: 671.99555 Obstruction: active: true moving: false control group: 5442 control group 2: 0 tag: 503 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 336.8694 y: 0 z: 671.99555 last x: 336.8694 last y diff: 0 last z: 671.99555 rot x: 0 rot y: -2.34563 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5442 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5443 Footprint: Minimap: active: true x: 625.10773 z: 816.91028 Obstruction: active: true moving: false control group: 5443 control group 2: 0 tag: 505 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 625.10773 y: 0 z: 816.91028 last x: 625.10773 last y diff: 0 last z: 816.91028 rot x: 0 rot y: -2.50759 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5443 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5444 Footprint: Minimap: active: true x: 555.12452 z: 797.34687 Obstruction: active: true moving: false control group: 5444 control group 2: 0 tag: 507 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 555.12452 y: 0 z: 797.34687 last x: 555.12452 last y diff: 0 last z: 797.34687 rot x: 0 rot y: -1.53338 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5444 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5445 Footprint: Minimap: active: true x: 235.73426 z: 873.56897 Obstruction: active: true moving: false control group: 5445 control group 2: 0 tag: 509 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 235.73426 y: 0 z: 873.56897 last x: 235.73426 last y diff: 0 last z: 873.56897 rot x: 0 rot y: -1.1531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5445 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5446 Footprint: Minimap: active: true x: 1049.27527 z: 975.93036 Obstruction: active: true moving: false control group: 5446 control group 2: 0 tag: 511 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1049.27527 y: 0 z: 975.93036 last x: 1049.27527 last y diff: 0 last z: 975.93036 rot x: 0 rot y: -4.32584 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5446 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5447 Footprint: Minimap: active: true x: 306.32972 z: 809.85749 Obstruction: active: true moving: false control group: 5447 control group 2: 0 tag: 513 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306.32972 y: 0 z: 809.85749 last x: 306.32972 last y diff: 0 last z: 809.85749 rot x: 0 rot y: -1.5969 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5447 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5448 Footprint: Minimap: active: true x: 1208.17725 z: 746.83039 Obstruction: active: true moving: false control group: 5448 control group 2: 0 tag: 515 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1208.17725 y: 0 z: 746.83039 last x: 1208.17725 last y diff: 0 last z: 746.83039 rot x: 0 rot y: -3.48821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5448 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5449 Footprint: Minimap: active: true x: 825.4972 z: 684.62134 Obstruction: active: true moving: false control group: 5449 control group 2: 0 tag: 517 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 825.4972 y: 0 z: 684.62134 last x: 825.4972 last y diff: 0 last z: 684.62134 rot x: 0 rot y: -0.18065 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5449 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5450 Footprint: Minimap: active: true x: 786.57691 z: 295.77417 Obstruction: active: true moving: false control group: 5450 control group 2: 0 tag: 519 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786.57691 y: 0 z: 295.77417 last x: 786.57691 last y diff: 0 last z: 295.77417 rot x: 0 rot y: 0.6956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5450 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5451 Footprint: Minimap: active: true x: 950.96357 z: 633.63428 Obstruction: active: true moving: false control group: 5451 control group 2: 0 tag: 521 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950.96357 y: 0 z: 633.63428 last x: 950.96357 last y diff: 0 last z: 633.63428 rot x: 0 rot y: -0.46145 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5451 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5452 Footprint: Minimap: active: true x: 540.08942 z: 176.79395 Obstruction: active: true moving: false control group: 5452 control group 2: 0 tag: 523 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 540.08942 y: 0 z: 176.79395 last x: 540.08942 last y diff: 0 last z: 176.79395 rot x: 0 rot y: 0.13738 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5452 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5453 Footprint: Minimap: active: true x: 676.7729 z: 830.60102 Obstruction: active: true moving: false control group: 5453 control group 2: 0 tag: 525 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 676.7729 y: 0 z: 830.60102 last x: 676.7729 last y diff: 0 last z: 830.60102 rot x: 0 rot y: -2.28373 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5453 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5454 Footprint: Minimap: active: true x: 550.58136 z: 1183.2259 Obstruction: active: true moving: false control group: 5454 control group 2: 0 tag: 527 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550.58136 y: 0 z: 1183.2259 last x: 550.58136 last y diff: 0 last z: 1183.2259 rot x: 0 rot y: -0.82915 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5454 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5455 Footprint: Minimap: active: true x: 1162.22754 z: 956.31788 Obstruction: active: true moving: false control group: 5455 control group 2: 0 tag: 529 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162.22754 y: 0 z: 956.31788 last x: 1162.22754 last y diff: 0 last z: 956.31788 rot x: 0 rot y: -4.51433 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5455 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5456 Footprint: Minimap: active: true x: 561.36487 z: 1140.69275 Obstruction: active: true moving: false control group: 5456 control group 2: 0 tag: 531 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 561.36487 y: 0 z: 1140.69275 last x: 561.36487 last y diff: 0 last z: 1140.69275 rot x: 0 rot y: 0.94169 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5456 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5457 Footprint: Minimap: active: true x: 262.19507 z: 181.31434 Obstruction: active: true moving: false control group: 5457 control group 2: 0 tag: 533 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262.19507 y: 0 z: 181.31434 last x: 262.19507 last y diff: 0 last z: 181.31434 rot x: 0 rot y: -3.66936 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5457 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5458 Footprint: Minimap: active: true x: 190.878 z: 696.05732 Obstruction: active: true moving: false control group: 5458 control group 2: 0 tag: 535 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190.878 y: 0 z: 696.05732 last x: 190.878 last y diff: 0 last z: 696.05732 rot x: 0 rot y: -0.4736 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5458 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5459 Footprint: Minimap: active: true x: 665.0918 z: 726.63209 Obstruction: active: true moving: false control group: 5459 control group 2: 0 tag: 537 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 665.0918 y: 0 z: 726.63209 last x: 665.0918 last y diff: 0 last z: 726.63209 rot x: 0 rot y: -2.75942 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5459 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5460 Footprint: Minimap: active: true x: 752.32386 z: 303.30451 Obstruction: active: true moving: false control group: 5460 control group 2: 0 tag: 539 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.32386 y: 0 z: 303.30451 last x: 752.32386 last y diff: 0 last z: 303.30451 rot x: 0 rot y: -1.95878 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5460 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5461 Footprint: Minimap: active: true x: 663.80182 z: 971.82679 Obstruction: active: true moving: false control group: 5461 control group 2: 0 tag: 541 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 663.80182 y: 0 z: 971.82679 last x: 663.80182 last y diff: 0 last z: 971.82679 rot x: 0 rot y: -2.27681 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5461 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5462 Footprint: Minimap: active: true x: 481.1186 z: 1114.03553 Obstruction: active: true moving: false control group: 5462 control group 2: 0 tag: 543 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 481.1186 y: 0 z: 1114.03553 last x: 481.1186 last y diff: 0 last z: 1114.03553 rot x: 0 rot y: -1.48186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5462 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5463 Footprint: Minimap: active: true x: 226.90363 z: 606.07203 Obstruction: active: true moving: false control group: 5463 control group 2: 0 tag: 545 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226.90363 y: 0 z: 606.07203 last x: 226.90363 last y diff: 0 last z: 606.07203 rot x: 0 rot y: -3.41604 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5463 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5464 Footprint: Minimap: active: true x: 818.84626 z: 388.47822 Obstruction: active: true moving: false control group: 5464 control group 2: 0 tag: 547 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818.84626 y: 0 z: 388.47822 last x: 818.84626 last y diff: 0 last z: 388.47822 rot x: 0 rot y: -0.07552 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5464 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5465 Footprint: Minimap: active: true x: 911.4737 z: 221.25239 Obstruction: active: true moving: false control group: 5465 control group 2: 0 tag: 549 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 911.4737 y: 0 z: 221.25239 last x: 911.4737 last y diff: 0 last z: 221.25239 rot x: 0 rot y: 0.73821 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5465 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5466 Footprint: Minimap: active: true x: 796.58271 z: 360.79914 Obstruction: active: true moving: false control group: 5466 control group 2: 0 tag: 551 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 796.58271 y: 0 z: 360.79914 last x: 796.58271 last y diff: 0 last z: 360.79914 rot x: 0 rot y: 0.8132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5466 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5467 Footprint: Minimap: active: true x: 494.39106 z: 982.45221 Obstruction: active: true moving: false control group: 5467 control group 2: 0 tag: 553 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494.39106 y: 0 z: 982.45221 last x: 494.39106 last y diff: 0 last z: 982.45221 rot x: 0 rot y: -3.25666 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5467 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 199, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5468 Footprint: Minimap: active: true x: 855.00226 z: 448.13044 Obstruction: active: true moving: false control group: 5468 control group 2: 0 tag: 555 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 855.00226 y: 0 z: 448.13044 last x: 855.00226 last y diff: 0 last z: 448.13044 rot x: 0 rot y: -0.95202 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5468 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5469 Footprint: Minimap: active: true x: 275.73591 z: 1064.27558 Obstruction: active: true moving: false control group: 5469 control group 2: 0 tag: 557 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 275.73591 y: 0 z: 1064.27558 last x: 275.73591 last y diff: 0 last z: 1064.27558 rot x: 0 rot y: -0.53116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5469 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5470 Footprint: Minimap: active: true x: 546.47944 z: 250.32831 Obstruction: active: true moving: false control group: 5470 control group 2: 0 tag: 559 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546.47944 y: 0 z: 250.32831 last x: 546.47944 last y diff: 0 last z: 250.32831 rot x: 0 rot y: -2.77971 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5470 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5471 Footprint: Minimap: active: true x: 175.8039 z: 903.36493 Obstruction: active: true moving: false control group: 5471 control group 2: 0 tag: 561 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 175.8039 y: 0 z: 903.36493 last x: 175.8039 last y diff: 0 last z: 903.36493 rot x: 0 rot y: -2.0403 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5471 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5472 Footprint: Minimap: active: true x: 509.80799 z: 454.1189 Obstruction: active: true moving: false control group: 5472 control group 2: 0 tag: 563 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 509.80799 y: 0 z: 454.1189 last x: 509.80799 last y diff: 0 last z: 454.1189 rot x: 0 rot y: -2.44233 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5472 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5473 Footprint: Minimap: active: true x: 283.85267 z: 1143.3459 Obstruction: active: true moving: false control group: 5473 control group 2: 0 tag: 565 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 283.85267 y: 0 z: 1143.3459 last x: 283.85267 last y diff: 0 last z: 1143.3459 rot x: 0 rot y: -3.47263 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5473 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5474 Footprint: Minimap: active: true x: 261.8158 z: 1111.95997 Obstruction: active: true moving: false control group: 5474 control group 2: 0 tag: 567 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 261.8158 y: 0 z: 1111.95997 last x: 261.8158 last y diff: 0 last z: 1111.95997 rot x: 0 rot y: 0.74227 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5474 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5475 Footprint: Minimap: active: true x: 184.32691 z: 295.02332 Obstruction: active: true moving: false control group: 5475 control group 2: 0 tag: 569 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 184.32691 y: 0 z: 295.02332 last x: 184.32691 last y diff: 0 last z: 295.02332 rot x: 0 rot y: -4.10627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5475 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5476 Footprint: Minimap: active: true x: 453.56275 z: 481.5813 Obstruction: active: true moving: false control group: 5476 control group 2: 0 tag: 571 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 453.56275 y: 0 z: 481.5813 last x: 453.56275 last y diff: 0 last z: 481.5813 rot x: 0 rot y: -1.78472 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5476 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5477 Footprint: Minimap: active: true x: 428.45307 z: 745.30774 Obstruction: active: true moving: false control group: 5477 control group 2: 0 tag: 573 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 428.45307 y: 0 z: 745.30774 last x: 428.45307 last y diff: 0 last z: 745.30774 rot x: 0 rot y: 1.56212 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5477 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5478 Footprint: Minimap: active: true x: 574.41187 z: 462.47846 Obstruction: active: true moving: false control group: 5478 control group 2: 0 tag: 575 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574.41187 y: 0 z: 462.47846 last x: 574.41187 last y diff: 0 last z: 462.47846 rot x: 0 rot y: -0.20788 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5478 actor: "flora/trees/oak_hungarian.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5479 Footprint: Minimap: active: true x: 160.36707 z: 837.48981 Obstruction: active: true moving: false control group: 5479 control group 2: 0 tag: 577 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 160.36707 y: 0 z: 837.48981 last x: 160.36707 last y diff: 0 last z: 837.48981 rot x: 0 rot y: -1.1565 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5479 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5480 Footprint: Minimap: active: true x: 945.45289 z: 1057.92548 Obstruction: active: true moving: false control group: 5480 control group 2: 0 tag: 579 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 945.45289 y: 0 z: 1057.92548 last x: 945.45289 last y diff: 0 last z: 1057.92548 rot x: 0 rot y: 0.82589 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5480 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5481 Footprint: Minimap: active: true x: 920.99152 z: 650.14417 Obstruction: active: true moving: false control group: 5481 control group 2: 0 tag: 581 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 920.99152 y: 0 z: 650.14417 last x: 920.99152 last y diff: 0 last z: 650.14417 rot x: 0 rot y: -2.1632 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5481 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5482 Footprint: Minimap: active: true x: 872.95325 z: 1071.07245 Obstruction: active: true moving: false control group: 5482 control group 2: 0 tag: 583 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 872.95325 y: 0 z: 1071.07245 last x: 872.95325 last y diff: 0 last z: 1071.07245 rot x: 0 rot y: -2.7767 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5482 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5483 Footprint: Minimap: active: true x: 678.15162 z: 1172.01001 Obstruction: active: true moving: false control group: 5483 control group 2: 0 tag: 585 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678.15162 y: 0 z: 1172.01001 last x: 678.15162 last y diff: 0 last z: 1172.01001 rot x: 0 rot y: -2.17157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5483 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5484 Footprint: Minimap: active: true x: 416.46021 z: 148.60138 Obstruction: active: true moving: false control group: 5484 control group 2: 0 tag: 587 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 416.46021 y: 0 z: 148.60138 last x: 416.46021 last y diff: 0 last z: 148.60138 rot x: 0 rot y: -4.61327 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5484 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5485 Footprint: Minimap: active: true x: 991.96351 z: 1150.5254 Obstruction: active: true moving: false control group: 5485 control group 2: 0 tag: 589 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 991.96351 y: 0 z: 1150.5254 last x: 991.96351 last y diff: 0 last z: 1150.5254 rot x: 0 rot y: -0.28512 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5485 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5486 Footprint: Minimap: active: true x: 458.248 z: 105.20716 Obstruction: active: true moving: false control group: 5486 control group 2: 0 tag: 591 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458.248 y: 0 z: 105.20716 last x: 458.248 last y diff: 0 last z: 105.20716 rot x: 0 rot y: 1.5244 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5486 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5487 Footprint: Minimap: active: true x: 983.71332 z: 444.41791 Obstruction: active: true moving: false control group: 5487 control group 2: 0 tag: 593 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 983.71332 y: 0 z: 444.41791 last x: 983.71332 last y diff: 0 last z: 444.41791 rot x: 0 rot y: -1.33068 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5487 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5488 Footprint: Minimap: active: true x: 646.6833 z: 68.94556 Obstruction: active: true moving: false control group: 5488 control group 2: 0 tag: 595 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646.6833 y: 0 z: 68.94556 last x: 646.6833 last y diff: 0 last z: 68.94556 rot x: 0 rot y: -4.19222 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5488 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5489 Footprint: Minimap: active: true x: 134.56995 z: 794.2389 Obstruction: active: true moving: false control group: 5489 control group 2: 0 tag: 597 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134.56995 y: 0 z: 794.2389 last x: 134.56995 last y diff: 0 last z: 794.2389 rot x: 0 rot y: -4.08954 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5489 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5490 Footprint: Minimap: active: true x: 833.91169 z: 359.66614 Obstruction: active: true moving: false control group: 5490 control group 2: 0 tag: 599 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 833.91169 y: 0 z: 359.66614 last x: 833.91169 last y diff: 0 last z: 359.66614 rot x: 0 rot y: 0.05445 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5490 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5491 Footprint: Minimap: active: true x: 336.92713 z: 853.04383 Obstruction: active: true moving: false control group: 5491 control group 2: 0 tag: 601 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 336.92713 y: 0 z: 853.04383 last x: 336.92713 last y diff: 0 last z: 853.04383 rot x: 0 rot y: -0.32212 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5491 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5492 Footprint: Minimap: active: true x: 876.09595 z: 833.72205 Obstruction: active: true moving: false control group: 5492 control group 2: 0 tag: 603 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 876.09595 y: 0 z: 833.72205 last x: 876.09595 last y diff: 0 last z: 833.72205 rot x: 0 rot y: -0.83825 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5492 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5493 Footprint: Minimap: active: true x: 976.58979 z: 173.7909 Obstruction: active: true moving: false control group: 5493 control group 2: 0 tag: 605 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 976.58979 y: 0 z: 173.7909 last x: 976.58979 last y diff: 0 last z: 173.7909 rot x: 0 rot y: 0.4053 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5493 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5494 Footprint: Minimap: active: true x: 423.37922 z: 1105.29126 Obstruction: active: true moving: false control group: 5494 control group 2: 0 tag: 607 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 423.37922 y: 0 z: 1105.29126 last x: 423.37922 last y diff: 0 last z: 1105.29126 rot x: 0 rot y: -2.32258 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5494 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5495 Footprint: Minimap: active: true x: 213.43421 z: 721.1778 Obstruction: active: true moving: false control group: 5495 control group 2: 0 tag: 609 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 213.43421 y: 0 z: 721.1778 last x: 213.43421 last y diff: 0 last z: 721.1778 rot x: 0 rot y: -3.55686 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5495 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5496 Footprint: Minimap: active: true x: 997.71882 z: 900.52936 Obstruction: active: true moving: false control group: 5496 control group 2: 0 tag: 611 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 997.71882 y: 0 z: 900.52936 last x: 997.71882 last y diff: 0 last z: 900.52936 rot x: 0 rot y: -2.48607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5496 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5497 Footprint: Minimap: active: true x: 915.51325 z: 588.87244 Obstruction: active: true moving: false control group: 5497 control group 2: 0 tag: 613 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 915.51325 y: 0 z: 588.87244 last x: 915.51325 last y diff: 0 last z: 588.87244 rot x: 0 rot y: -1.57486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5497 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5498 Footprint: Minimap: active: true x: 795.71637 z: 951.34974 Obstruction: active: true moving: false control group: 5498 control group 2: 0 tag: 615 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 795.71637 y: 0 z: 951.34974 last x: 795.71637 last y diff: 0 last z: 951.34974 rot x: 0 rot y: -4.10036 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5498 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5499 Footprint: Minimap: active: true x: 686.00623 z: 682.35016 Obstruction: active: true moving: false control group: 5499 control group 2: 0 tag: 617 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686.00623 y: 0 z: 682.35016 last x: 686.00623 last y diff: 0 last z: 682.35016 rot x: 0 rot y: -1.0782 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5499 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5500 Footprint: Minimap: active: true x: 371.62952 z: 730.46375 Obstruction: active: true moving: false control group: 5500 control group 2: 0 tag: 619 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 371.62952 y: 0 z: 730.46375 last x: 371.62952 last y diff: 0 last z: 730.46375 rot x: 0 rot y: 0.84607 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5500 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5501 Footprint: Minimap: active: true x: 517.17121 z: 854.74378 Obstruction: active: true moving: false control group: 5501 control group 2: 0 tag: 621 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 517.17121 y: 0 z: 854.74378 last x: 517.17121 last y diff: 0 last z: 854.74378 rot x: 0 rot y: -0.74218 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5501 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5502 Footprint: Minimap: active: true x: 420.39411 z: 279.84253 Obstruction: active: true moving: false control group: 5502 control group 2: 0 tag: 623 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 420.39411 y: 0 z: 279.84253 last x: 420.39411 last y diff: 0 last z: 279.84253 rot x: 0 rot y: -2.78795 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5502 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5503 Footprint: Minimap: active: true x: 810.58973 z: 875.896 Obstruction: active: true moving: false control group: 5503 control group 2: 0 tag: 625 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810.58973 y: 0 z: 875.896 last x: 810.58973 last y diff: 0 last z: 875.896 rot x: 0 rot y: -2.43186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5503 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5504 Footprint: Minimap: active: true x: 1113.26111 z: 732.67652 Obstruction: active: true moving: false control group: 5504 control group 2: 0 tag: 627 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1113.26111 y: 0 z: 732.67652 last x: 1113.26111 last y diff: 0 last z: 732.67652 rot x: 0 rot y: -3.45058 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5504 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5505 Footprint: Minimap: active: true x: 203.6507 z: 400.57136 Obstruction: active: true moving: false control group: 5505 control group 2: 0 tag: 629 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 203.6507 y: 0 z: 400.57136 last x: 203.6507 last y diff: 0 last z: 400.57136 rot x: 0 rot y: -0.92165 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5505 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 108, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5506 Footprint: Minimap: active: true x: 809.73334 z: 316.38483 Obstruction: active: true moving: false control group: 5506 control group 2: 0 tag: 631 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 809.73334 y: 0 z: 316.38483 last x: 809.73334 last y diff: 0 last z: 316.38483 rot x: 0 rot y: -0.28571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5506 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5507 Footprint: Minimap: active: true x: 940.39551 z: 1165.6548 Obstruction: active: true moving: false control group: 5507 control group 2: 0 tag: 633 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 940.39551 y: 0 z: 1165.6548 last x: 940.39551 last y diff: 0 last z: 1165.6548 rot x: 0 rot y: -1.81884 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5507 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5508 Footprint: Minimap: active: true x: 838.92725 z: 421.67518 Obstruction: active: true moving: false control group: 5508 control group 2: 0 tag: 635 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838.92725 y: 0 z: 421.67518 last x: 838.92725 last y diff: 0 last z: 421.67518 rot x: 0 rot y: -3.63486 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5508 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5509 Footprint: Minimap: active: true x: 548.75214 z: 503.63288 Obstruction: active: true moving: false control group: 5509 control group 2: 0 tag: 637 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 548.75214 y: 0 z: 503.63288 last x: 548.75214 last y diff: 0 last z: 503.63288 rot x: 0 rot y: -0.34528 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5509 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5510 Footprint: Minimap: active: true x: 417.94764 z: 184.01063 Obstruction: active: true moving: false control group: 5510 control group 2: 0 tag: 639 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 417.94764 y: 0 z: 184.01063 last x: 417.94764 last y diff: 0 last z: 184.01063 rot x: 0 rot y: -3.38279 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5510 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5511 Footprint: Minimap: active: true x: 1194.93989 z: 571.88715 Obstruction: active: true moving: false control group: 5511 control group 2: 0 tag: 641 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194.93989 y: 0 z: 571.88715 last x: 1194.93989 last y diff: 0 last z: 571.88715 rot x: 0 rot y: -1.45502 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5511 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5512 Footprint: Minimap: active: true x: 647.85035 z: 372.97944 Obstruction: active: true moving: false control group: 5512 control group 2: 0 tag: 643 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 647.85035 y: 0 z: 372.97944 last x: 647.85035 last y diff: 0 last z: 372.97944 rot x: 0 rot y: -3.53612 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5512 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5513 Footprint: Minimap: active: true x: 202.91437 z: 881.94977 Obstruction: active: true moving: false control group: 5513 control group 2: 0 tag: 645 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202.91437 y: 0 z: 881.94977 last x: 202.91437 last y diff: 0 last z: 881.94977 rot x: 0 rot y: -3.38459 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5513 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5514 Footprint: Minimap: active: true x: 737.16816 z: 1111.19074 Obstruction: active: true moving: false control group: 5514 control group 2: 0 tag: 647 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 737.16816 y: 0 z: 1111.19074 last x: 737.16816 last y diff: 0 last z: 1111.19074 rot x: 0 rot y: -2.7304 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5514 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5515 Footprint: Minimap: active: true x: 700.46467 z: 923.20179 Obstruction: active: true moving: false control group: 5515 control group 2: 0 tag: 649 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 700.46467 y: 0 z: 923.20179 last x: 700.46467 last y diff: 0 last z: 923.20179 rot x: 0 rot y: -2.0918 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5515 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5516 Footprint: Minimap: active: true x: 1176.3866 z: 724.6681 Obstruction: active: true moving: false control group: 5516 control group 2: 0 tag: 651 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1176.3866 y: 0 z: 724.6681 last x: 1176.3866 last y diff: 0 last z: 724.6681 rot x: 0 rot y: -4.43827 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5516 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5517 Footprint: Minimap: active: true x: 599.88111 z: 22.00965 Obstruction: active: true moving: false control group: 5517 control group 2: 0 tag: 653 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 599.88111 y: 0 z: 22.00965 last x: 599.88111 last y diff: 0 last z: 22.00965 rot x: 0 rot y: 1.23235 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5517 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5518 Footprint: Minimap: active: true x: 356.59974 z: 639.42542 Obstruction: active: true moving: false control group: 5518 control group 2: 0 tag: 655 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 356.59974 y: 0 z: 639.42542 last x: 356.59974 last y diff: 0 last z: 639.42542 rot x: 0 rot y: -1.94581 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5518 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5519 Footprint: Minimap: active: true x: 993.70643 z: 601.35621 Obstruction: active: true moving: false control group: 5519 control group 2: 0 tag: 657 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 993.70643 y: 0 z: 601.35621 last x: 993.70643 last y diff: 0 last z: 601.35621 rot x: 0 rot y: 0.57696 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5519 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5520 Footprint: Minimap: active: true x: 750.43805 z: 1183.2223 Obstruction: active: true moving: false control group: 5520 control group 2: 0 tag: 659 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750.43805 y: 0 z: 1183.2223 last x: 750.43805 last y diff: 0 last z: 1183.2223 rot x: 0 rot y: 0.42887 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5520 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5521 Footprint: Minimap: active: true x: 772.96857 z: 436.56086 Obstruction: active: true moving: false control group: 5521 control group 2: 0 tag: 661 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 772.96857 y: 0 z: 436.56086 last x: 772.96857 last y diff: 0 last z: 436.56086 rot x: 0 rot y: -0.61167 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5521 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5522 Footprint: Minimap: active: true x: 983.67438 z: 556.13111 Obstruction: active: true moving: false control group: 5522 control group 2: 0 tag: 663 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 983.67438 y: 0 z: 556.13111 last x: 983.67438 last y diff: 0 last z: 556.13111 rot x: 0 rot y: 1.22571 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5522 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5523 Footprint: Minimap: active: true x: 138.54078 z: 588.94324 Obstruction: active: true moving: false control group: 5523 control group 2: 0 tag: 665 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138.54078 y: 0 z: 588.94324 last x: 138.54078 last y diff: 0 last z: 588.94324 rot x: 0 rot y: 1.54494 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5523 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5524 Footprint: Minimap: active: true x: 852.22053 z: 1015.50867 Obstruction: active: true moving: false control group: 5524 control group 2: 0 tag: 667 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 852.22053 y: 0 z: 1015.50867 last x: 852.22053 last y diff: 0 last z: 1015.50867 rot x: 0 rot y: -0.30597 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5524 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5525 Footprint: Minimap: active: true x: 753.27375 z: 384.85846 Obstruction: active: true moving: false control group: 5525 control group 2: 0 tag: 669 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 753.27375 y: 0 z: 384.85846 last x: 753.27375 last y diff: 0 last z: 384.85846 rot x: 0 rot y: 1.53951 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5525 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5526 Footprint: Minimap: active: true x: 564.94544 z: 641.34974 Obstruction: active: true moving: false control group: 5526 control group 2: 0 tag: 671 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 564.94544 y: 0 z: 641.34974 last x: 564.94544 last y diff: 0 last z: 641.34974 rot x: 0 rot y: 1.22196 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5526 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5527 Footprint: Minimap: active: true x: 942.30097 z: 170.4709 Obstruction: active: true moving: false control group: 5527 control group 2: 0 tag: 673 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942.30097 y: 0 z: 170.4709 last x: 942.30097 last y diff: 0 last z: 170.4709 rot x: 0 rot y: -2.4831 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5527 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5528 Footprint: Minimap: active: true x: 717.21076 z: 364.29902 Obstruction: active: true moving: false control group: 5528 control group 2: 0 tag: 675 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 717.21076 y: 0 z: 364.29902 last x: 717.21076 last y diff: 0 last z: 364.29902 rot x: 0 rot y: -1.1617 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5528 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5529 Footprint: Minimap: active: true x: 989.72535 z: 214.59943 Obstruction: active: true moving: false control group: 5529 control group 2: 0 tag: 677 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 989.72535 y: 0 z: 214.59943 last x: 989.72535 last y diff: 0 last z: 214.59943 rot x: 0 rot y: -0.44591 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5529 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5530 Footprint: Minimap: active: true x: 381.54023 z: 761.01233 Obstruction: active: true moving: false control group: 5530 control group 2: 0 tag: 679 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 381.54023 y: 0 z: 761.01233 last x: 381.54023 last y diff: 0 last z: 761.01233 rot x: 0 rot y: 1.29055 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5530 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5531 Footprint: Minimap: active: true x: 1193.03144 z: 499.45057 Obstruction: active: true moving: false control group: 5531 control group 2: 0 tag: 681 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1193.03144 y: 0 z: 499.45057 last x: 1193.03144 last y diff: 0 last z: 499.45057 rot x: 0 rot y: 0.05973 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5531 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5532 Footprint: Minimap: active: true x: 1048.46686 z: 199.81971 Obstruction: active: true moving: false control group: 5532 control group 2: 0 tag: 683 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1048.46686 y: 0 z: 199.81971 last x: 1048.46686 last y diff: 0 last z: 199.81971 rot x: 0 rot y: 0.3186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5532 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5533 Footprint: Minimap: active: true x: 755.80286 z: 835.75464 Obstruction: active: true moving: false control group: 5533 control group 2: 0 tag: 685 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 755.80286 y: 0 z: 835.75464 last x: 755.80286 last y diff: 0 last z: 835.75464 rot x: 0 rot y: -0.9927 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5533 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5534 Footprint: Minimap: active: true x: 1157.11152 z: 374.67121 Obstruction: active: true moving: false control group: 5534 control group 2: 0 tag: 687 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1157.11152 y: 0 z: 374.67121 last x: 1157.11152 last y diff: 0 last z: 374.67121 rot x: 0 rot y: -1.46045 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5534 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5535 Footprint: Minimap: active: true x: 444.83136 z: 528.16456 Obstruction: active: true moving: false control group: 5535 control group 2: 0 tag: 689 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 444.83136 y: 0 z: 528.16456 last x: 444.83136 last y diff: 0 last z: 528.16456 rot x: 0 rot y: -2.0251 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5535 actor: "flora/trees/oak_holly.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5536 Footprint: Minimap: active: true x: 372.47504 z: 347.23365 Obstruction: active: true moving: false control group: 5536 control group 2: 0 tag: 691 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 372.47504 y: 0 z: 347.23365 last x: 372.47504 last y diff: 0 last z: 347.23365 rot x: 0 rot y: -2.88186 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5536 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5537 Footprint: Minimap: active: true x: 999.04786 z: 1075.61072 Obstruction: active: true moving: false control group: 5537 control group 2: 0 tag: 693 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 999.04786 y: 0 z: 1075.61072 last x: 999.04786 last y diff: 0 last z: 1075.61072 rot x: 0 rot y: 0.10367 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5537 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5538 Footprint: Minimap: active: true x: 402.64148 z: 326.99213 Obstruction: active: true moving: false control group: 5538 control group 2: 0 tag: 695 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402.64148 y: 0 z: 326.99213 last x: 402.64148 last y diff: 0 last z: 326.99213 rot x: 0 rot y: 0.63981 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5538 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5539 Footprint: Minimap: active: true x: 1071.11268 z: 548.25647 Obstruction: active: true moving: false control group: 5539 control group 2: 0 tag: 697 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1071.11268 y: 0 z: 548.25647 last x: 1071.11268 last y diff: 0 last z: 548.25647 rot x: 0 rot y: -3.03356 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5539 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5540 Footprint: Minimap: active: true x: 827.37293 z: 994.72968 Obstruction: active: true moving: false control group: 5540 control group 2: 0 tag: 699 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 827.37293 y: 0 z: 994.72968 last x: 827.37293 last y diff: 0 last z: 994.72968 rot x: 0 rot y: 0.02183 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5540 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 163, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5541 Footprint: Minimap: active: true x: 292.23102 z: 426.27857 Obstruction: active: true moving: false control group: 5541 control group 2: 0 tag: 701 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 292.23102 y: 0 z: 426.27857 last x: 292.23102 last y diff: 0 last z: 426.27857 rot x: 0 rot y: 1.24372 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5541 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5542 Footprint: Minimap: active: true x: 783.48426 z: 1133.32203 Obstruction: active: true moving: false control group: 5542 control group 2: 0 tag: 703 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 783.48426 y: 0 z: 1133.32203 last x: 783.48426 last y diff: 0 last z: 1133.32203 rot x: 0 rot y: -1.96236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5542 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5543 Footprint: Minimap: active: true x: 878.40363 z: 657.53284 Obstruction: active: true moving: false control group: 5543 control group 2: 0 tag: 705 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878.40363 y: 0 z: 657.53284 last x: 878.40363 last y diff: 0 last z: 657.53284 rot x: 0 rot y: -4.00225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5543 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5544 Footprint: Minimap: active: true x: 268.7735 z: 252.06122 Obstruction: active: true moving: false control group: 5544 control group 2: 0 tag: 707 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 268.7735 y: 0 z: 252.06122 last x: 268.7735 last y diff: 0 last z: 252.06122 rot x: 0 rot y: -0.53379 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5544 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5545 Footprint: Minimap: active: true x: 276.18537 z: 378.75867 Obstruction: active: true moving: false control group: 5545 control group 2: 0 tag: 709 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 276.18537 y: 0 z: 378.75867 last x: 276.18537 last y diff: 0 last z: 378.75867 rot x: 0 rot y: 0.3509 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5545 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5546 Footprint: Minimap: active: true x: 1156.81379 z: 593.47565 Obstruction: active: true moving: false control group: 5546 control group 2: 0 tag: 711 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1156.81379 y: 0 z: 593.47565 last x: 1156.81379 last y diff: 0 last z: 593.47565 rot x: 0 rot y: -2.11823 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5546 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5547 Footprint: Minimap: active: true x: 937.5152 z: 826.63727 Obstruction: active: true moving: false control group: 5547 control group 2: 0 tag: 713 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 937.5152 y: 0 z: 826.63727 last x: 937.5152 last y diff: 0 last z: 826.63727 rot x: 0 rot y: 1.03214 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5547 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5548 Footprint: Minimap: active: true x: 596.84553 z: 433.8426 Obstruction: active: true moving: false control group: 5548 control group 2: 0 tag: 715 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 596.84553 y: 0 z: 433.8426 last x: 596.84553 last y diff: 0 last z: 433.8426 rot x: 0 rot y: -2.96673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5548 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5549 Footprint: Minimap: active: true x: 1026.53522 z: 1117.75086 Obstruction: active: true moving: false control group: 5549 control group 2: 0 tag: 717 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026.53522 y: 0 z: 1117.75086 last x: 1026.53522 last y diff: 0 last z: 1117.75086 rot x: 0 rot y: -1.62771 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5549 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5550 Footprint: Minimap: active: true x: 969.19465 z: 870.88746 Obstruction: active: true moving: false control group: 5550 control group 2: 0 tag: 719 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 969.19465 y: 0 z: 870.88746 last x: 969.19465 last y diff: 0 last z: 870.88746 rot x: 0 rot y: 0.55503 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5550 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5551 Footprint: Minimap: active: true x: 444.62421 z: 980.1081 Obstruction: active: true moving: false control group: 5551 control group 2: 0 tag: 721 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 444.62421 y: 0 z: 980.1081 last x: 444.62421 last y diff: 0 last z: 980.1081 rot x: 0 rot y: -2.54737 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5551 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 168, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5552 Footprint: Minimap: active: true x: 707.17084 z: 559.09821 Obstruction: active: true moving: false control group: 5552 control group 2: 0 tag: 723 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 707.17084 y: 0 z: 559.09821 last x: 707.17084 last y diff: 0 last z: 559.09821 rot x: 0 rot y: -2.10383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5552 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5553 Footprint: Minimap: active: true x: 476.33008 z: 784.47413 Obstruction: active: true moving: false control group: 5553 control group 2: 0 tag: 725 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 476.33008 y: 0 z: 784.47413 last x: 476.33008 last y diff: 0 last z: 784.47413 rot x: 0 rot y: -2.94652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5553 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5554 Footprint: Minimap: active: true x: 672.5121 z: 168.96332 Obstruction: active: true moving: false control group: 5554 control group 2: 0 tag: 727 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 672.5121 y: 0 z: 168.96332 last x: 672.5121 last y diff: 0 last z: 168.96332 rot x: 0 rot y: -2.3491 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5554 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5555 Footprint: Minimap: active: true x: 571.51221 z: 357.71338 Obstruction: active: true moving: false control group: 5555 control group 2: 0 tag: 729 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 571.51221 y: 0 z: 357.71338 last x: 571.51221 last y diff: 0 last z: 357.71338 rot x: 0 rot y: -2.04017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5555 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5556 Footprint: Minimap: active: true x: 152.3766 z: 749.0251 Obstruction: active: true moving: false control group: 5556 control group 2: 0 tag: 731 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 152.3766 y: 0 z: 749.0251 last x: 152.3766 last y diff: 0 last z: 749.0251 rot x: 0 rot y: -4.70124 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5556 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5557 Footprint: Minimap: active: true x: 360.94538 z: 1066.47053 Obstruction: active: true moving: false control group: 5557 control group 2: 0 tag: 733 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 360.94538 y: 0 z: 1066.47053 last x: 360.94538 last y diff: 0 last z: 1066.47053 rot x: 0 rot y: -1.11765 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5557 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5558 Footprint: Minimap: active: true x: 947.6084 z: 1132.7834 Obstruction: active: true moving: false control group: 5558 control group 2: 0 tag: 735 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 947.6084 y: 0 z: 1132.7834 last x: 947.6084 last y diff: 0 last z: 1132.7834 rot x: 0 rot y: -4.17052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5558 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5559 Footprint: Minimap: active: true x: 584.0254 z: 822.02845 Obstruction: active: true moving: false control group: 5559 control group 2: 0 tag: 737 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 584.0254 y: 0 z: 822.02845 last x: 584.0254 last y diff: 0 last z: 822.02845 rot x: 0 rot y: -4.6998 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5559 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5560 Footprint: Minimap: active: true x: 793.25483 z: 485.18915 Obstruction: active: true moving: false control group: 5560 control group 2: 0 tag: 739 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 793.25483 y: 0 z: 485.18915 last x: 793.25483 last y diff: 0 last z: 485.18915 rot x: 0 rot y: 1.02627 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5560 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5561 Footprint: Minimap: active: true x: 774.11127 z: 185.69422 Obstruction: active: true moving: false control group: 5561 control group 2: 0 tag: 741 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774.11127 y: 0 z: 185.69422 last x: 774.11127 last y diff: 0 last z: 185.69422 rot x: 0 rot y: -1.54084 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5561 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5562 Footprint: Minimap: active: true x: 332.42469 z: 350.28425 Obstruction: active: true moving: false control group: 5562 control group 2: 0 tag: 743 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 332.42469 y: 0 z: 350.28425 last x: 332.42469 last y diff: 0 last z: 350.28425 rot x: 0 rot y: -0.9896 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5562 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5563 Footprint: Minimap: active: true x: 771.86731 z: 1220.37293 Obstruction: active: true moving: false control group: 5563 control group 2: 0 tag: 745 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 771.86731 y: 0 z: 1220.37293 last x: 771.86731 last y diff: 0 last z: 1220.37293 rot x: 0 rot y: -2.72225 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5563 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5564 Footprint: Minimap: active: true x: 1083.24659 z: 971.88355 Obstruction: active: true moving: false control group: 5564 control group 2: 0 tag: 747 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1083.24659 y: 0 z: 971.88355 last x: 1083.24659 last y diff: 0 last z: 971.88355 rot x: 0 rot y: -3.72236 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5564 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5565 Footprint: Minimap: active: true x: 888.84333 z: 615.56501 Obstruction: active: true moving: false control group: 5565 control group 2: 0 tag: 749 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 888.84333 y: 0 z: 615.56501 last x: 888.84333 last y diff: 0 last z: 615.56501 rot x: 0 rot y: -4.69426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5565 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8305, 8306, 8307, 8308 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 198, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5566 Footprint: Minimap: active: true x: 342.74671 z: 820.49201 Obstruction: active: true moving: false control group: 5566 control group 2: 0 tag: 751 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342.74671 y: 0 z: 820.49201 last x: 342.74671 last y diff: 0 last z: 820.49201 rot x: 0 rot y: -0.84728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5566 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5567 Footprint: Minimap: active: true x: 383.37928 z: 1198.94361 Obstruction: active: true moving: false control group: 5567 control group 2: 0 tag: 753 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 383.37928 y: 0 z: 1198.94361 last x: 383.37928 last y diff: 0 last z: 1198.94361 rot x: 0 rot y: -0.91408 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5567 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5568 Footprint: Minimap: active: true x: 175.58716 z: 385.90687 Obstruction: active: true moving: false control group: 5568 control group 2: 0 tag: 755 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 175.58716 y: 0 z: 385.90687 last x: 175.58716 last y diff: 0 last z: 385.90687 rot x: 0 rot y: -1.90531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5568 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6214, 6215, 6216, 6217, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 193, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5569 Footprint: Minimap: active: true x: 170.93262 z: 932.89496 Obstruction: active: true moving: false control group: 5569 control group 2: 0 tag: 757 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170.93262 y: 0 z: 932.89496 last x: 170.93262 last y diff: 0 last z: 932.89496 rot x: 0 rot y: -0.19382 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5569 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5570 Footprint: Minimap: active: true x: 843.0829 z: 539.76734 Obstruction: active: true moving: false control group: 5570 control group 2: 0 tag: 759 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.0829 y: 0 z: 539.76734 last x: 843.0829 last y diff: 0 last z: 539.76734 rot x: 0 rot y: -3.50245 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5570 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5571 Footprint: Minimap: active: true x: 230.5221 z: 301.318 Obstruction: active: true moving: false control group: 5571 control group 2: 0 tag: 761 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230.5221 y: 0 z: 301.318 last x: 230.5221 last y diff: 0 last z: 301.318 rot x: 0 rot y: -0.4252 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5571 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5572 Footprint: Minimap: active: true x: 454.41462 z: 51.1219 Obstruction: active: true moving: false control group: 5572 control group 2: 0 tag: 763 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454.41462 y: 0 z: 51.1219 last x: 454.41462 last y diff: 0 last z: 51.1219 rot x: 0 rot y: 1.0348 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5572 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5573 Footprint: Minimap: active: true x: 320.3429 z: 297.71265 Obstruction: active: true moving: false control group: 5573 control group 2: 0 tag: 765 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 320.3429 y: 0 z: 297.71265 last x: 320.3429 last y diff: 0 last z: 297.71265 rot x: 0 rot y: -4.43911 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5573 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5574 Footprint: Minimap: active: true x: 1028.80616 z: 225.74238 Obstruction: active: true moving: false control group: 5574 control group 2: 0 tag: 767 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1028.80616 y: 0 z: 225.74238 last x: 1028.80616 last y diff: 0 last z: 225.74238 rot x: 0 rot y: 1.55777 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5574 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5575 Footprint: Minimap: active: true x: 121.18146 z: 390.81183 Obstruction: active: true moving: false control group: 5575 control group 2: 0 tag: 769 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 121.18146 y: 0 z: 390.81183 last x: 121.18146 last y diff: 0 last z: 390.81183 rot x: 0 rot y: -0.65037 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5575 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5576 Footprint: Minimap: active: true x: 723.60877 z: 981.50672 Obstruction: active: true moving: false control group: 5576 control group 2: 0 tag: 771 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 723.60877 y: 0 z: 981.50672 last x: 723.60877 last y diff: 0 last z: 981.50672 rot x: 0 rot y: -0.38683 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5576 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5577 Footprint: Minimap: active: true x: 722.65973 z: 866.04322 Obstruction: active: true moving: false control group: 5577 control group 2: 0 tag: 773 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722.65973 y: 0 z: 866.04322 last x: 722.65973 last y diff: 0 last z: 866.04322 rot x: 0 rot y: -3.63804 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5577 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5578 Footprint: Minimap: active: true x: 1056.39643 z: 1088.85242 Obstruction: active: true moving: false control group: 5578 control group 2: 0 tag: 775 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1056.39643 y: 0 z: 1088.85242 last x: 1056.39643 last y diff: 0 last z: 1088.85242 rot x: 0 rot y: -0.76514 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5578 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5579 Footprint: Minimap: active: true x: 295.44324 z: 844.72101 Obstruction: active: true moving: false control group: 5579 control group 2: 0 tag: 777 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 295.44324 y: 0 z: 844.72101 last x: 295.44324 last y diff: 0 last z: 844.72101 rot x: 0 rot y: 1.24283 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5579 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5580 Footprint: Minimap: active: true x: 726.14448 z: 667.11524 Obstruction: active: true moving: false control group: 5580 control group 2: 0 tag: 779 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726.14448 y: 0 z: 667.11524 last x: 726.14448 last y diff: 0 last z: 667.11524 rot x: 0 rot y: -3.0461 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5580 actor: "flora/trees/pine.xml" AIProxy: Fogging: comp: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 200, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "wood", "specific": "tree" }, "maxAmount": 200 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5581 Footprint: Minimap: active: true x: 599.69178 z: 782.98566 Obstruction: active: true moving: false control group: 5581 control group 2: 0 tag: 781 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 599.69178 y: 0 z: 782.98566 last x: 599.69178 last y diff: 0 last z: 782.98566 rot x: 0 rot y: -1.46282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5581 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8901, 8902, 8903, 8904 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5583 Footprint: Minimap: active: true x: 1059.52033 z: 1046.74866 Obstruction: active: true moving: false control group: 5583 control group 2: 0 tag: 785 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1059.52033 y: 0 z: 1046.74866 last x: 1059.52033 last y diff: 0 last z: 1046.74866 rot x: 0 rot y: -1.34485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5583 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7387, 7388, 7389, 7390 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5584 Footprint: Minimap: active: true x: 1005.54291 z: 158.97028 Obstruction: active: true moving: false control group: 5584 control group 2: 0 tag: 787 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1005.54291 y: 0 z: 158.97028 last x: 1005.54291 last y diff: 0 last z: 158.97028 rot x: 0 rot y: -3.48121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5584 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 7231, 7232, 7233, 7234, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5585 Footprint: Minimap: active: true x: 526.51886 z: 943.02021 Obstruction: active: true moving: false control group: 5585 control group 2: 0 tag: 789 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526.51886 y: 0 z: 943.02021 last x: 526.51886 last y diff: 0 last z: 943.02021 rot x: 0 rot y: -3.6547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5585 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 6038, 6039, 5624, 6040 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5586 Footprint: Minimap: active: true x: 70.56104 z: 430.28583 Obstruction: active: true moving: false control group: 5586 control group 2: 0 tag: 791 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70.56104 y: 0 z: 430.28583 last x: 70.56104 last y diff: 0 last z: 430.28583 rot x: 0 rot y: 1.52123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5586 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 5776, 5777, 5778, 5779, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5587 Footprint: Minimap: active: true x: 617.75776 z: 358.39423 Obstruction: active: true moving: false control group: 5587 control group 2: 0 tag: 793 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 617.75776 y: 0 z: 358.39423 last x: 617.75776 last y diff: 0 last z: 358.39423 rot x: 0 rot y: 0.03098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5587 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6015, 6016, 6017, 6018, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5589 Footprint: Minimap: active: true x: 517.17054 z: 577.49903 Obstruction: active: true moving: false control group: 5589 control group 2: 0 tag: 797 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 517.17054 y: 0 z: 577.49903 last x: 517.17054 last y diff: 0 last z: 577.49903 rot x: 0 rot y: -2.48961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5589 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8683, 8684, 8685, 8686, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5592 Footprint: Minimap: active: true x: 1021.88624 z: 1024.0691 Obstruction: active: true moving: false control group: 5592 control group 2: 0 tag: 803 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1021.88624 y: 0 z: 1024.0691 last x: 1021.88624 last y diff: 0 last z: 1024.0691 rot x: 0 rot y: 0.49521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5592 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 6063, 6064, 6065, 6066 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5594 Footprint: Minimap: active: true x: 752.84827 z: 875.00532 Obstruction: active: true moving: false control group: 5594 control group 2: 0 tag: 807 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.84827 y: 0 z: 875.00532 last x: 752.84827 last y diff: 0 last z: 875.00532 rot x: 0 rot y: -1.75391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8795, 8796, 8797, 8798, 6019, 6020, 6021, 6022 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5599 Footprint: Minimap: active: true x: 1028.12726 z: 725.60474 Obstruction: active: true moving: false control group: 5599 control group 2: 0 tag: 817 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1028.12726 y: 0 z: 725.60474 last x: 1028.12726 last y diff: 0 last z: 725.60474 rot x: 0 rot y: 1.47455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8611, 8612, 8613, 8614, 5632, 5650, 5651, 5652 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 351, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": { "Regrowth": 9314 }, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5602 Footprint: Minimap: active: true x: 1137.74659 z: 342.24701 Obstruction: active: true moving: false control group: 5602 control group 2: 0 tag: 823 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1137.74659 y: 0 z: 342.24701 last x: 1137.74659 last y diff: 0 last z: 342.24701 rot x: 0 rot y: -3.56862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5602 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 5917, 5918, 5919, 5920, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 362, "gatherers": [ 7346 ], "activeGatherers": [ 7346 ], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": { "Regrowth": 30669 }, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5603 Footprint: Minimap: active: true x: 507.3487 z: 618.7641 Obstruction: active: true moving: false control group: 5603 control group 2: 0 tag: 825 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 507.3487 y: 0 z: 618.7641 last x: 507.3487 last y diff: 0 last z: 618.7641 rot x: 0 rot y: -0.51903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5603 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8172, 8173, 8174, 8175, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5605 Footprint: Minimap: active: true x: 792.05427 z: 782.76722 Obstruction: active: true moving: false control group: 5605 control group 2: 0 tag: 829 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 792.05427 y: 0 z: 782.76722 last x: 792.05427 last y diff: 0 last z: 782.76722 rot x: 0 rot y: -3.6728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8607, 8608, 8609, 8610, 6028, 6029, 6030, 6031 ], "miraged": [ false, true, true, true, true, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5607 Footprint: Minimap: active: true x: 980.22278 z: 1118.50971 Obstruction: active: true moving: false control group: 5607 control group 2: 0 tag: 833 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 980.22278 y: 0 z: 1118.50971 last x: 980.22278 last y diff: 0 last z: 1118.50971 rot x: 0 rot y: -0.6426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5607 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 5856, 5857, 5858, 5859 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5608 Footprint: Minimap: active: true x: 386.3396 z: 286.73707 Obstruction: active: true moving: false control group: 5608 control group 2: 0 tag: 835 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386.3396 y: 0 z: 286.73707 last x: 386.3396 last y diff: 0 last z: 286.73707 rot x: 0 rot y: -4.62125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5608 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6069, 5633, 6070, 6071, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5609 Footprint: Minimap: active: true x: 691.01655 z: 635.50562 Obstruction: active: true moving: false control group: 5609 control group 2: 0 tag: 837 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 691.01655 y: 0 z: 635.50562 last x: 691.01655 last y diff: 0 last z: 635.50562 rot x: 0 rot y: 0.48095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5609 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 8791, 8792, 8793, 8794, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5610 Footprint: Minimap: active: true x: 267.70862 z: 217.28425 Obstruction: active: true moving: false control group: 5610 control group 2: 0 tag: 839 flags: 47 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 267.70862 y: 0 z: 217.28425 last x: 267.70862 last y diff: 0 last z: 217.28425 rot x: 0 rot y: -1.20057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5610 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: comp: { "activated": true, "mirages": [ 0, 6073, 6074, 6075, 6076, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Identity: comp: { "phenotype": "default", "controllable": true } ResourceSupply: comp: { "amount": 400, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "fruit" }, "timers": {}, "cachedChanges": { "Regrowth": 1 }, "maxAmount": 400 } Sound: StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5624 Footprint: Minimap: active: true x: 526.51886 z: 943.02021 Obstruction: active: true moving: false control group: 5624 control group 2: 0 tag: 8351 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526.51886 y: 0 z: 943.02021 last x: 526.51886 last y diff: 0 last z: 943.02021 rot x: 0 rot y: -3.6547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5585 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5585, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5632 Footprint: Minimap: active: true x: 1028.12726 z: 725.60474 Obstruction: active: true moving: false control group: 5632 control group 2: 0 tag: 8367 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1028.12726 y: 0 z: 725.60474 last x: 1028.12726 last y diff: 0 last z: 725.60474 rot x: 0 rot y: 1.47455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5599, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5633 Footprint: Minimap: active: true x: 386.3396 z: 286.73707 Obstruction: active: true moving: false control group: 5633 control group 2: 0 tag: 8369 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386.3396 y: 0 z: 286.73707 last x: 386.3396 last y diff: 0 last z: 286.73707 rot x: 0 rot y: -4.62125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5608 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5608, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5650 Footprint: Minimap: active: true x: 1028.12726 z: 725.60474 Obstruction: active: true moving: false control group: 5650 control group 2: 0 tag: 8419 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1028.12726 y: 0 z: 725.60474 last x: 1028.12726 last y diff: 0 last z: 725.60474 rot x: 0 rot y: 1.47455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5599, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5651 Footprint: Minimap: active: true x: 1028.12726 z: 725.60474 Obstruction: active: true moving: false control group: 5651 control group 2: 0 tag: 8421 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1028.12726 y: 0 z: 725.60474 last x: 1028.12726 last y diff: 0 last z: 725.60474 rot x: 0 rot y: 1.47455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5599, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5652 Footprint: Minimap: active: true x: 1028.12726 z: 725.60474 Obstruction: active: true moving: false control group: 5652 control group 2: 0 tag: 8423 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1028.12726 y: 0 z: 725.60474 last x: 1028.12726 last y diff: 0 last z: 725.60474 rot x: 0 rot y: 1.47455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5599, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5655 Decay: Footprint: Minimap: active: true x: 1072.98182 z: 329.13312 Obstruction: active: true moving: false control group: 5655 control group 2: 0 tag: 1436 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1072.98182 y: 0 z: 329.13312 last x: 1072.98182 last y diff: 0 last z: 329.13312 rot x: 0 rot y: -1.15671 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5655 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3832, "callerIID": 107, "timer": 55945 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1125.7491455078125, "z": 471.5953063964844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1459 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5656 Decay: Footprint: Minimap: active: true x: 1073.96525 z: 330.35897 Obstruction: active: true moving: true control group: 5656 control group 2: 0 tag: 554 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1073.96525 y: 0 z: 330.35897 last x: 1074.1443 last y diff: 0 last z: 328.88839 rot x: 0 rot y: -1.16013 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3832 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.40726 current speed: 5.12118 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 1072.56518 waypoint z: 330.85459 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.40726 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 5656 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1144.7388763427734, "z": 481.9232635498047 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1460, "gatheringTarget": 3832 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5657 Decay: Footprint: Minimap: active: true x: 1069.22748 z: 326.0138 Obstruction: active: true moving: false control group: 5657 control group 2: 0 tag: 556 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1069.22748 y: 0 z: 326.0138 last x: 1069.22748 last y diff: 0 last z: 326.0138 rot x: 0 rot y: 0.2854 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5657 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3832, "callerIID": 107, "timer": 56059 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1141.0281829833984, "z": 481.5594787597656 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1461 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5658 Decay: Footprint: Minimap: active: true x: 292.17443 z: 921.7882 Obstruction: active: true moving: false control group: 5658 control group 2: 0 tag: 902 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 292.17443 y: 0 z: 921.7882 last x: 292.17443 last y diff: 0 last z: 921.7882 rot x: 0 rot y: -1.43137 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 5658 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3058, "callerIID": 107, "timer": 54910 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3058, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 922 }, "initPos": { "x": 290, "y": 23, "z": 922 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3058, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 922 }, "initPos": { "x": 290, "y": 23, "z": 922 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 294.6602325439453, "z": 859.1086730957031 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2027 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5659 Decay: Footprint: Minimap: active: true x: 308.9759 z: 913.36612 Obstruction: active: true moving: true control group: 5659 control group 2: 0 tag: 898 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 308.9759 y: 0 z: 913.36612 last x: 307.6309 last y diff: 0 last z: 914.70807 rot x: 0 rot y: 2.35531 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7195 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 5659 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7195, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 298, "y": 23, "z": 930 }, "initPos": { "x": 298, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 3051 } } ], "order": { "type": "Gather", "data": { "target": 7195, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 298, "y": 23, "z": 930 }, "initPos": { "x": 298, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 3051 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 292.3495330810547, "z": 864.2041015625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2028 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5664 Decay: Footprint: Minimap: active: true x: 262.98917 z: 406.11237 Obstruction: active: true moving: false control group: 5612 control group 2: 0 tag: 8437 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 262.98917 y: 0 z: 406.11237 last x: 262.98917 last y diff: 0 last z: 406.11237 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43943 actor: "structures/kushites/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 300, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5665 Decay: Footprint: Minimap: active: true x: 848.36878 z: 171.83622 Obstruction: active: true moving: false control group: 5611 control group 2: 0 tag: 8439 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 848.36878 y: 0 z: 171.83622 last x: 848.36878 last y diff: 0 last z: 171.83622 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46248 actor: "structures/persians/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 300, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5668 Decay: Footprint: Minimap: active: true x: 518.03405 z: 262.65223 Obstruction: active: true moving: false control group: 5668 control group 2: 0 tag: 562 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 518.03405 y: 0 z: 262.65223 last x: 518.03405 last y diff: 0 last z: 262.65223 rot x: 0 rot y: 0.22295 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5668 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6814, "callerIID": 107, "timer": 55555 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6814, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "initPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "autoharvest": true, "formerTarget": 6814 } } ], "order": { "type": "Gather", "data": { "target": 6814, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "initPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "autoharvest": true, "formerTarget": 6814 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1464 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5669 Decay: Footprint: Minimap: active: true x: 516.84874 z: 264.08718 Obstruction: active: true moving: false control group: 5669 control group 2: 0 tag: 564 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 516.84874 y: 0 z: 264.08718 last x: 516.84874 last y diff: 0 last z: 264.08718 rot x: 0 rot y: 0.34331 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5669 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6814, "callerIID": 107, "timer": 52821 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6814, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "initPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "autoharvest": true, "formerTarget": 6814 } } ], "order": { "type": "Gather", "data": { "target": 6814, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "initPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "autoharvest": true, "formerTarget": 6814 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 536.9645233154297, "z": 111.56620788574219 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1465 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5670 Decay: Footprint: Minimap: active: true x: 536.50892 z: 253.05558 Obstruction: active: true moving: false control group: 5670 control group 2: 0 tag: 566 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 536.50892 y: 0 z: 253.05558 last x: 536.50892 last y diff: 0 last z: 253.05558 rot x: 0 rot y: 0.11153 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5670 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6911, "callerIID": 107, "timer": 55871 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6911, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "initPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "autoharvest": true, "formerTarget": 6911 } } ], "order": { "type": "Gather", "data": { "target": 6911, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "initPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "autoharvest": true, "formerTarget": 6911 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1466 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5671 Decay: Footprint: Minimap: active: true x: 537.56101 z: 256.00983 Obstruction: active: true moving: false control group: 5671 control group 2: 0 tag: 568 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 537.56101 y: 0 z: 256.00983 last x: 537.56101 last y diff: 0 last z: 256.00983 rot x: 0 rot y: 0.01476 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5671 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6911, "callerIID": 107, "timer": 55724 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6911, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "initPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "autoharvest": true, "formerTarget": 6911 } } ], "order": { "type": "Gather", "data": { "target": 6911, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "initPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "autoharvest": true, "formerTarget": 6911 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1467 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5675 Decay: Footprint: Minimap: active: true x: 800.03852 z: 232.33442 Obstruction: active: true moving: false control group: 5675 control group 2: 0 tag: 570 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 800.03852 y: 0 z: 232.33442 last x: 800.03852 last y diff: 0 last z: 232.33442 rot x: 0 rot y: 0.24659 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5675 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6815, "callerIID": 107, "timer": 53092 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6815, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "initPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "autoharvest": true, "formerTarget": 6815 } } ], "order": { "type": "Gather", "data": { "target": 6815, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "initPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "autoharvest": true, "formerTarget": 6815 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 788.9097747802734, "z": 231.6095733642578 }, "workOrders": [ { "type": "Gather", "data": { "target": 2120, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 706, "y": 23, "z": 250 }, "initPos": { "x": 706, "y": 23, "z": 250 }, "autoharvest": true, "formerTarget": 2120 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1468 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5676 Decay: Footprint: Minimap: active: true x: 802.61403 z: 232.49618 Obstruction: active: true moving: false control group: 5676 control group 2: 0 tag: 572 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 802.61403 y: 0 z: 232.49618 last x: 802.61403 last y diff: 0 last z: 232.49618 rot x: 0 rot y: 0.04505 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5676 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6815, "callerIID": 107, "timer": 53413 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6815, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "initPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "autoharvest": true, "formerTarget": 6815 } } ], "order": { "type": "Gather", "data": { "target": 6815, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "initPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "autoharvest": true, "formerTarget": 6815 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 794.406005859375, "z": 231.4232177734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1469 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5677 Decay: Footprint: Minimap: active: true x: 816.7692 z: 286.9621 Obstruction: active: true moving: false control group: 5677 control group 2: 0 tag: 574 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 816.7692 y: 0 z: 286.9621 last x: 816.7692 last y diff: 0 last z: 286.9621 rot x: 0 rot y: -1.45397 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 5677 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1470 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5678 Decay: Footprint: Minimap: active: true x: 1068.79406 z: 327.7245 Obstruction: active: true moving: false control group: 5678 control group 2: 0 tag: 1438 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1068.79406 y: 0 z: 327.7245 last x: 1068.79406 last y diff: 0 last z: 327.7245 rot x: 0 rot y: 0.54413 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5678 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3832, "callerIID": 107, "timer": 55849 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1125.7476654052734, "z": 471.6857452392578 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1471 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5679 Decay: Footprint: Minimap: active: true x: 514.69556 z: 1042.57605 Obstruction: active: true moving: false control group: 5639 control group 2: 0 tag: 8451 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 514.69556 y: 0 z: 1042.57605 last x: 514.69556 last y diff: 0 last z: 1042.57605 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 20316 actor: "structures/carthaginians/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 300, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 4 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 4, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5681 Decay: Footprint: Minimap: active: true x: 474.6402 z: 991.08942 Obstruction: active: true moving: false control group: 5645 control group 2: 0 tag: 8455 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 474.6402 y: 0 z: 991.08942 last x: 474.6402 last y diff: 0 last z: 991.08942 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 54168 actor: "structures/carthaginians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5682 Decay: Footprint: Minimap: active: true x: 1190.51862 z: 862.9531 Obstruction: active: true moving: false control group: 5682 control group 2: 0 tag: 578 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1190.51862 y: 0 z: 862.9531 last x: 1190.51862 last y diff: 0 last z: 862.9531 rot x: 0 rot y: 1.90842 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 5682 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 1150, "callerIID": 107, "timer": 55365 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1150, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1194, "y": 23, "z": 862 }, "initPos": { "x": 1194, "y": 23, "z": 862 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1150, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1194, "y": 23, "z": 862 }, "initPos": { "x": 1194, "y": 23, "z": 862 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1155.7713165283203, "z": 719.4985046386719 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1472 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5683 Decay: Footprint: Minimap: active: true x: 1172.44535 z: 870.1518 Obstruction: active: true moving: true control group: 5683 control group 2: 0 tag: 580 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1172.44535 y: 0 z: 870.1518 last x: 1174.11702 last y diff: 0 last z: 870.81917 rot x: 0 rot y: -2.01899 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6998 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 5683 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6998, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1190, "y": 23, "z": 878 }, "initPos": { "x": 1190, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 1041 } } ], "order": { "type": "Gather", "data": { "target": 6998, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1190, "y": 23, "z": 878 }, "initPos": { "x": 1190, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 1041 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1153.6922454833984, "z": 719.9702453613281 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 1473 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5684 Decay: Footprint: Minimap: active: true x: 1181.55161 z: 852.8744 Obstruction: active: true moving: false control group: 5684 control group 2: 0 tag: 582 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1181.55161 y: 0 z: 852.8744 last x: 1181.55161 last y diff: 0 last z: 852.8744 rot x: 0 rot y: 2.92962 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 5684 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 1065, "callerIID": 107, "timer": 56091 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1065, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1182, "y": 23, "z": 850 }, "initPos": { "x": 1182, "y": 23, "z": 850 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1065, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1182, "y": 23, "z": 850 }, "initPos": { "x": 1182, "y": 23, "z": 850 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1158.5869903564453, "z": 714.771484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1474 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5685 Decay: Footprint: Minimap: active: true x: 1162.7822 z: 896.1163 Obstruction: active: true moving: false control group: 5685 control group 2: 0 tag: 584 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1162.7822 y: 0 z: 896.1163 last x: 1162.7822 last y diff: 0 last z: 896.1163 rot x: 0 rot y: 0.9908 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5685 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 1108, "callerIID": 107, "timer": 54348 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1108, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 898 }, "initPos": { "x": 1166, "y": 23, "z": 898 }, "autoharvest": true, "formerTarget": 1108 } } ], "order": { "type": "Gather", "data": { "target": 1108, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 898 }, "initPos": { "x": 1166, "y": 23, "z": 898 }, "autoharvest": true, "formerTarget": 1108 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1156.2364349365234, "z": 716.8731994628906 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1475 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5686 Decay: Footprint: Minimap: active: true x: 1186.44518 z: 878.86242 Obstruction: active: true moving: false control group: 5686 control group 2: 0 tag: 586 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1186.44518 y: 0 z: 878.86242 last x: 1186.44518 last y diff: 0 last z: 878.86242 rot x: 0 rot y: 1.8775 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5686 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 1041, "callerIID": 107, "timer": 55334 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1041, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1190, "y": 23, "z": 878 }, "initPos": { "x": 1190, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 1041 } } ], "order": { "type": "Gather", "data": { "target": 1041, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1190, "y": 23, "z": 878 }, "initPos": { "x": 1190, "y": 23, "z": 878 }, "autoharvest": true, "formerTarget": 1041 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1158.1986083984375, "z": 717.1465454101562 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1476 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5687 Decay: Footprint: Minimap: active: true x: 433.63175 z: 1185.94347 Obstruction: active: true moving: false control group: 5687 control group 2: 0 tag: 940 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 433.63175 y: 0 z: 1185.94347 last x: 433.63175 last y diff: 0 last z: 1185.94347 rot x: 0 rot y: -1.54673 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 5687 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3574, "callerIID": 107, "timer": 54857 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 453.2991027832031, "z": 1167.447250366211 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1477 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5688 Decay: Footprint: Minimap: active: true x: 432.01508 z: 1192.24125 Obstruction: active: true moving: true control group: 5688 control group 2: 0 tag: 842 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 432.01508 y: 0 z: 1192.24125 last x: 433.18616 last y diff: 0 last z: 1191.25304 rot x: 0 rot y: -0.85192 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3532 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.66163 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 429.01822 waypoint z: 1194.00335 waypoint x: 430.64667 waypoint z: 1193.39596 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.66163 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 5688 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3532, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 426, "y": 23, "z": 1194 }, "initPos": { "x": 426, "y": 23, "z": 1194 }, "autoharvest": true, "formerTarget": 3532 } } ], "order": { "type": "Gather", "data": { "target": 3532, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 426, "y": 23, "z": 1194 }, "initPos": { "x": 426, "y": 23, "z": 1194 }, "autoharvest": true, "formerTarget": 3532 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 461.2568359375, "z": 1152.55859375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1478, "gatheringTarget": 3532 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5689 Decay: Footprint: Minimap: active: true x: 431.93754 z: 1189.73411 Obstruction: active: true moving: true control group: 5689 control group 2: 0 tag: 874 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 431.93754 y: 0 z: 1189.73411 last x: 432.55646 last y diff: 0 last z: 1189.40738 rot x: 0 rot y: -1.02808 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3574 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49935 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 5 waypoint x: 428.0676 waypoint z: 1187.29653 waypoint x: 426.59876 waypoint z: 1187.56405 waypoint x: 426.59876 waypoint z: 1189.889 waypoint x: 428.3507 waypoint z: 1190.40026 waypoint x: 430.67565 waypoint z: 1190.40026 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 5689 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1479, "gatheringTarget": 3574 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5690 Decay: Footprint: Minimap: active: true x: 427.76124 z: 1188.72652 Obstruction: active: true moving: false control group: 5690 control group 2: 0 tag: 872 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 427.76124 y: 0 z: 1188.72652 last x: 427.76124 last y diff: 0 last z: 1188.72652 rot x: 0 rot y: 2.43334 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5690 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3574, "callerIID": 107, "timer": 55128 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true, "formerTarget": 3574 } } ], "order": { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true, "formerTarget": 3574 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1480 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5691 Decay: Footprint: Minimap: active: true x: 432.00887 z: 1184.22828 Obstruction: active: true moving: false control group: 5691 control group 2: 0 tag: 850 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 432.00887 y: 0 z: 1184.22828 last x: 432.00887 last y diff: 0 last z: 1184.22828 rot x: 0 rot y: -0.83466 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 5691 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3574, "callerIID": 107, "timer": 54576 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 461.2568359375, "z": 1152.55859375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1481 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5692 Decay: Footprint: Minimap: active: true x: 516.20728 z: 138.19965 Obstruction: active: true moving: false control group: 5647 control group 2: 0 tag: 8459 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 516.20728 y: 0 z: 138.19965 last x: 516.20728 last y diff: 0 last z: 138.19965 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50873 actor: "structures/han/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5693 Decay: Footprint: Minimap: active: true x: 717.34052 z: 247.07816 Obstruction: active: true moving: false control group: 5634 control group 2: 0 tag: 8461 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 717.34052 y: 0 z: 247.07816 last x: 717.34052 last y diff: 0 last z: 247.07816 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3458 actor: "structures/persians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5696 Decay: Footprint: Minimap: active: true x: 1037.02405 z: 891.86506 Obstruction: active: true moving: false control group: 5648 control group 2: 0 tag: 8467 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1037.02405 y: 0 z: 891.86506 last x: 1037.02405 last y diff: 0 last z: 891.86506 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39922 actor: "structures/mauryas/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 300, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5698 Decay: Footprint: Minimap: active: true x: 368.95456 z: 441.83925 Obstruction: active: true moving: false control group: 5698 control group 2: 0 tag: 1008 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 368.95456 y: 0 z: 441.83925 last x: 368.95456 last y diff: 0 last z: 441.83925 rot x: 0 rot y: 2.00411 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 5698 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 369.59767150878906, "z": 441.5942687988281 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1482 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5701 Decay: Footprint: Minimap: active: true x: 366.65461 z: 432.5376 Obstruction: active: true moving: false control group: 5701 control group 2: 0 tag: 970 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 366.65461 y: 0 z: 432.5376 last x: 366.65461 last y diff: 0 last z: 432.5376 rot x: 0 rot y: 2.08231 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 5701 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 366.65460205078125, "z": 432.53759765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1485 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5702 Decay: Footprint: Minimap: active: true x: 369.03553 z: 431.81426 Obstruction: active: true moving: false control group: 5702 control group 2: 0 tag: 1006 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 369.03553 y: 0 z: 431.81426 last x: 369.03553 last y diff: 0 last z: 431.81426 rot x: 0 rot y: 2.52501 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 5702 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 10.6, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 369.28179931640625, "z": 431.43310546875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1486 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5705 Decay: Footprint: Minimap: active: true x: 1067.27704 z: 328.69884 Obstruction: active: true moving: false control group: 5705 control group 2: 0 tag: 1440 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1067.27704 y: 0 z: 328.69884 last x: 1067.27704 last y diff: 0 last z: 328.69884 rot x: 0 rot y: 1.0629 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5705 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3832, "callerIID": 107, "timer": 55533 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1124.3086395263672, "z": 474.0147399902344 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1487 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5706 Decay: Footprint: Minimap: active: true x: 717.59424 z: 1049.1987 Obstruction: active: true moving: false control group: 5706 control group 2: 0 tag: 610 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 717.59424 y: 0 z: 1049.1987 last x: 717.59424 last y diff: 0 last z: 1049.1987 rot x: 0 rot y: -3.02717 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 5706 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8618, "callerIID": 107, "timer": 48537 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8288, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7485, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 }, "initPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 } } } ], "order": { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1488 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5707 Decay: Footprint: Minimap: active: true x: 719.49277 z: 1048.539 Obstruction: active: true moving: false control group: 5707 control group 2: 0 tag: 612 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 719.49277 y: 0 z: 1048.539 last x: 719.49277 last y diff: 0 last z: 1048.539 rot x: 0 rot y: -2.909 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 5707 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8618, "callerIID": 107, "timer": 48770 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8288, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7485, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 }, "initPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 } } } ], "order": { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1489 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5708 Decay: Footprint: Minimap: active: true x: 720.99216 z: 1047.2824 Obstruction: active: true moving: false control group: 5708 control group 2: 0 tag: 614 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 720.99216 y: 0 z: 1047.2824 last x: 720.99216 last y diff: 0 last z: 1047.2824 rot x: 0 rot y: -2.81432 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 5708 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8618, "callerIID": 107, "timer": 48910 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8288, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7485, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 }, "initPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 } } } ], "order": { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1490 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5709 Decay: Footprint: Minimap: active: true x: 790.94021 z: 1137.2319 Obstruction: active: true moving: false control group: 5709 control group 2: 0 tag: 616 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 790.94021 y: 0 z: 1137.2319 last x: 790.94021 last y diff: 0 last z: 1137.2319 rot x: 0 rot y: 2.35167 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 5709 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1491 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5710 Decay: Footprint: Minimap: active: true x: 792.43209 z: 1138.66886 Obstruction: active: true moving: false control group: 5710 control group 2: 0 tag: 618 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 792.43209 y: 0 z: 1138.66886 last x: 792.43209 last y diff: 0 last z: 1138.66886 rot x: 0 rot y: 2.46593 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 5710 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1492 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5711 Decay: Footprint: Minimap: active: true x: 724.71157 z: 1045.27443 Obstruction: active: true moving: false control group: 5711 control group 2: 0 tag: 620 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 724.71157 y: 0 z: 1045.27443 last x: 724.71157 last y diff: 0 last z: 1045.27443 rot x: 0 rot y: -2.61107 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 5711 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8618, "callerIID": 107, "timer": 49455 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8288, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7485, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 }, "initPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 } } } ], "order": { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1493 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5724 Decay: Footprint: Minimap: active: true x: 430.99813 z: 1188.1462 Obstruction: active: true moving: false control group: 5724 control group 2: 0 tag: 844 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 430.99813 y: 0 z: 1188.1462 last x: 430.99813 last y diff: 0 last z: 1188.1462 rot x: 0 rot y: -2.64296 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 5724 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3574, "callerIID": 107, "timer": 55013 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 461.2568359375, "z": 1152.55859375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1495 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5725 Decay: Footprint: Minimap: active: true x: 463.14478 z: 1200.82041 Obstruction: active: true moving: false control group: 5725 control group 2: 0 tag: 944 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 463.14478 y: 0 z: 1200.82041 last x: 463.29497 last y diff: 0 last z: 1200.62676 rot x: 0 rot y: 1.0419 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.2253 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5725 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3527, "callerIID": 107, "timer": 56092 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3527, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 466, "y": 23, "z": 1202 }, "initPos": { "x": 466, "y": 23, "z": 1202 }, "autoharvest": true, "formerTarget": 3527 } } ], "order": { "type": "Gather", "data": { "target": 3527, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 466, "y": 23, "z": 1202 }, "initPos": { "x": 466, "y": 23, "z": 1202 }, "autoharvest": true, "formerTarget": 3527 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 454.62144470214844, "z": 1169.8443908691406 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1496 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5727 Decay: Footprint: Minimap: active: true x: 817.43564 z: 251.29572 Obstruction: active: true moving: false control group: 5727 control group 2: 0 tag: 628 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 817.43564 y: 0 z: 251.29572 last x: 817.43564 last y diff: 0 last z: 251.29572 rot x: 0 rot y: 0.1769 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5727 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6824, "callerIID": 107, "timer": 54944 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6824, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "initPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "autoharvest": true, "formerTarget": 6824 } } ], "order": { "type": "Gather", "data": { "target": 6824, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "initPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "autoharvest": true, "formerTarget": 6824 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 796.156005859375, "z": 231.4232177734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1497 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5728 Decay: Footprint: Minimap: active: true x: 815.46454 z: 253.28696 Obstruction: active: true moving: true control group: 5728 control group 2: 0 tag: 630 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 815.46454 y: 0 z: 253.28696 last x: 815.5274 last y diff: 0 last z: 251.52753 rot x: 0 rot y: 0 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6824 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.80285 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 815.94938 waypoint z: 254.44607 waypoint x: 815.46454 waypoint z: 253.97 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.80285 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_grain" seed: 5728 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6824, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "initPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "autoharvest": true, "formerTarget": 6824 } } ], "order": { "type": "Gather", "data": { "target": 6824, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "initPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "autoharvest": true, "formerTarget": 6824 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 797.0261993408203, "z": 228.74722290039062 }, "workOrders": [ { "type": "Gather", "data": { "target": 2162, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 706, "y": 23, "z": 258 }, "initPos": { "x": 706, "y": 23, "z": 258 }, "autoharvest": true, "formerTarget": 2162 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1498, "gatheringTarget": 6824 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5729 Decay: Footprint: Minimap: active: true x: 863.30835 z: 168.3774 Obstruction: active: true moving: false control group: 5729 control group 2: 0 tag: 632 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 863.30835 y: 0 z: 168.3774 last x: 863.30835 last y diff: 0 last z: 168.3774 rot x: 0 rot y: 0.80517 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5729 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6962, "callerIID": 107, "timer": 54816 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6962, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "initPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "autoharvest": true, "formerTarget": 6962 } } ], "order": { "type": "Gather", "data": { "target": 6962, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "initPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "autoharvest": true, "formerTarget": 6962 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 704.33642578125, "z": 327.90673828125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1499 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5730 Decay: Footprint: Minimap: active: true x: 524.91236 z: 257.00046 Obstruction: active: true moving: false control group: 5667 control group 2: 0 tag: 8503 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 524.91236 y: 0 z: 257.00046 last x: 524.91236 last y diff: 0 last z: 257.00046 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/farmstead.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "researching" seed: 22979 actor: "structures/han/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 300, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "id": 4, "producer": 5730, "started": true, "technology": 4 } ], "nextID": 5, "timer": 52238 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 5, "queue": [ { "id": 4, "player": 2, "researcher": 5730, "started": true, "templateName": "gather_farming_chain_pump" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5731 Decay: Footprint: Minimap: active: true x: 1176.0001 z: 892.54075 Obstruction: active: true moving: false control group: 5731 control group 2: 0 tag: 634 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1176.0001 y: 0 z: 892.54075 last x: 1176.0001 last y diff: 0 last z: 892.54075 rot x: 0 rot y: 0.90816 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5731 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 1060, "callerIID": 107, "timer": 53128 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1060, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1178, "y": 23, "z": 894 }, "initPos": { "x": 1178, "y": 23, "z": 894 }, "autoharvest": true, "formerTarget": 1060 } } ], "order": { "type": "Gather", "data": { "target": 1060, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1178, "y": 23, "z": 894 }, "initPos": { "x": 1178, "y": 23, "z": 894 }, "autoharvest": true, "formerTarget": 1060 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1156.0582885742188, "z": 721.5007019042969 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1500 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5732 Decay: Footprint: Minimap: active: true x: 1024.37572 z: 818.73606 Obstruction: active: true moving: false control group: 5732 control group 2: 0 tag: 636 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1024.37572 y: 0 z: 818.73606 last x: 1024.37572 last y diff: 0 last z: 818.73606 rot x: 0 rot y: -1.69632 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5732 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7167, "callerIID": 107, "timer": 54635 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7167, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "initPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "autoharvest": true, "formerTarget": 7167 } } ], "order": { "type": "Gather", "data": { "target": 7167, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "initPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "autoharvest": true, "formerTarget": 7167 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1031.3502044677734, "z": 767.8540954589844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1501 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5735 Decay: Footprint: Minimap: active: true x: 571.42437 z: 88.45954 Obstruction: active: true moving: false control group: 5735 control group 2: 0 tag: 638 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 571.42437 y: 0 z: 88.45954 last x: 571.42437 last y diff: 0 last z: 88.45954 rot x: 0 rot y: 2.3381 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5735 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 1.6500000000000001, "food.grain": 0.792, "food.meat": 1.1, "metal.ore": 0.6015625, "metal.ruins": 2.2, "stone.rock": 0.6015625, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.203125 }, "taskedResourceType": "wood", "target": 2440, "callerIID": 107, "timer": 55691 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } } ], "order": { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1502 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5736 Decay: Footprint: Minimap: active: true x: 552.70456 z: 99.78032 Obstruction: active: true moving: true control group: 5736 control group 2: 0 tag: 640 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 552.70456 y: 0 z: 99.78032 last x: 553.37586 last y diff: 0 last z: 98.02262 rot x: 0 rot y: -0.31391 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7568 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.4078 current speed: 8.89083 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.4078 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 5736 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 1.6500000000000001, "food.grain": 0.792, "food.meat": 1.1, "metal.ore": 0.6015625, "metal.ruins": 2.2, "stone.rock": 0.6015625, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.203125 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } } ], "order": { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 538.7776794433594, "z": 112.36553955078125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 1503 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5737 Decay: Footprint: Minimap: active: true x: 587.26833 z: 112.39571 Obstruction: active: true moving: false control group: 5737 control group 2: 0 tag: 642 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 587.26833 y: 0 z: 112.39571 last x: 587.26833 last y diff: 0 last z: 112.39571 rot x: 0 rot y: 0.98961 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5737 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 2389, "callerIID": 107, "timer": 55851 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } } ], "order": { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1504 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5743 Decay: Footprint: Minimap: active: true x: 709.00568 z: 867.14779 Obstruction: active: true moving: true control group: 5743 control group 2: 0 tag: 644 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 709.00568 y: 0 z: 867.14779 last x: 706.7363 last y diff: 0 last z: 864.83544 rot x: 0 rot y: 0.77805 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 749.7099 target pos y: 962.07685 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 16.19974 current speed: 16.1999 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 12 waypoint x: 749.7099 waypoint z: 962.07685 waypoint x: 749.60495 waypoint z: 943.78843 waypoint x: 747.05248 waypoint z: 932.14422 waypoint x: 744.27625 waypoint z: 924.82212 waypoint x: 739.5 waypoint z: 915.5 waypoint x: 739.5 waypoint z: 908.5 waypoint x: 737 waypoint z: 900.5 waypoint x: 732.75 waypoint z: 893.5 waypoint x: 727.125 waypoint z: 886.5 waypoint x: 720.8125 waypoint z: 879.5 waypoint x: 715.65625 waypoint z: 874 waypoint x: 710.57813 waypoint z: 868.75 length: 0 Vision: VisualActor: base actor: "units/mauryas/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 16.19974 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 5743 actor: "units/mauryas/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 268000 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 13.52, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 749.7098999023438, "z": 962.0768432617188, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 749.7098999023438, "z": 962.0768432617188, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 749.7098999023438, "z": 962.0768432617188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1505, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5745 Decay: Footprint: Minimap: active: true x: 1047.65571 z: 309.06696 Obstruction: active: true moving: false control group: 5745 control group 2: 0 tag: 646 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1047.65571 y: 0 z: 309.06696 last x: 1047.62896 last y diff: 0 last z: 308.85524 rot x: 0 rot y: 2.38904 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.067 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5745 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3912, "callerIID": 107, "timer": 56060 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3912, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1050, "y": 23, "z": 306 }, "initPos": { "x": 1050, "y": 23, "z": 306 }, "autoharvest": true, "formerTarget": 3912 } } ], "order": { "type": "Gather", "data": { "target": 3912, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1050, "y": 23, "z": 306 }, "initPos": { "x": 1050, "y": 23, "z": 306 }, "autoharvest": true, "formerTarget": 3912 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1013.4370880126953, "z": 364.5066833496094 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1506 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5747 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 5747 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -2.74947 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 5747 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7202 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 292.4284210205078, "z": 859.4096069335938 }, "workOrders": [ { "type": "Gather", "data": { "target": 7195, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 294, "y": 23, "z": 922 }, "initPos": { "x": 294, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 3059 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2029, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5748 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 5748 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.5217 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 5748 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8102 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 288.2904052734375, "z": 861.7394866943359 }, "workOrders": [ { "type": "Gather", "data": { "target": 3042, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 286, "y": 23, "z": 918 }, "initPos": { "x": 286, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3042 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2030, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5749 Decay: Footprint: Minimap: active: true x: 312.86655 z: 926.85694 Obstruction: active: true moving: false control group: 5749 control group 2: 0 tag: 892 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 312.86655 y: 0 z: 926.85694 last x: 312.86655 last y diff: 0 last z: 926.85694 rot x: 0 rot y: 0.41634 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 5749 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 2965, "callerIID": 107, "timer": 56093 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2965, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 314, "y": 23, "z": 930 }, "initPos": { "x": 314, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 2965 } } ], "order": { "type": "Gather", "data": { "target": 2965, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 314, "y": 23, "z": 930 }, "initPos": { "x": 314, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 2965 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 289.6127471923828, "z": 864.1366271972656 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2031 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5750 Decay: Footprint: Minimap: active: true x: 305.8254 z: 926.98682 Obstruction: active: true moving: true control group: 5750 control group 2: 0 tag: 896 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 305.8254 y: 0 z: 926.98682 last x: 306.46738 last y diff: 0 last z: 925.94697 rot x: 0 rot y: -0.59961 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3018 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 6.1104 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.1104 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 5750 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3018, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 306, "y": 23, "z": 930 }, "initPos": { "x": 306, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 3018 } } ], "order": { "type": "Gather", "data": { "target": 3018, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 306, "y": 23, "z": 930 }, "initPos": { "x": 306, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 3018 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 293.78855895996094, "z": 861.8751068115234 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2032, "gatheringTarget": 3018 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5752 Decay: Footprint: Minimap: active: true x: 265.40268 z: 391.65433 Obstruction: active: true moving: false control group: 5752 control group 2: 0 tag: 656 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 265.40268 y: 0 z: 391.65433 last x: 265.40268 last y diff: 0 last z: 391.65433 rot x: 0 rot y: -2.09662 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5752 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7752, "callerIID": 107, "timer": 51778 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7752, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "initPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "autoharvest": true, "formerTarget": 7752 } } ], "order": { "type": "Gather", "data": { "target": 7752, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "initPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "autoharvest": true, "formerTarget": 7752 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 245.90438842773438, "z": 407.58929443359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1528 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5753 Decay: Footprint: Minimap: active: true x: 231.38373 z: 436.03269 Obstruction: active: true moving: false control group: 5753 control group 2: 0 tag: 658 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 231.38373 y: 0 z: 436.03269 last x: 231.38373 last y diff: 0 last z: 436.03269 rot x: 0 rot y: -2.97262 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5753 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7022, "callerIID": 107, "timer": 52749 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7022, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "initPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "autoharvest": true, "formerTarget": 7022 } } ], "order": { "type": "Gather", "data": { "target": 7022, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "initPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "autoharvest": true, "formerTarget": 7022 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 244.00537109375, "z": 408.1152801513672 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1529 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5754 Decay: Footprint: Minimap: active: true x: 264.04825 z: 393.22185 Obstruction: active: true moving: false control group: 5754 control group 2: 0 tag: 660 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 264.04825 y: 0 z: 393.22185 last x: 264.04825 last y diff: 0 last z: 393.22185 rot x: 0 rot y: -2.21796 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5754 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7752, "callerIID": 107, "timer": 55353 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7752, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "initPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "autoharvest": true, "formerTarget": 7752 } } ], "order": { "type": "Gather", "data": { "target": 7752, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "initPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "autoharvest": true, "formerTarget": 7752 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 242.1922149658203, "z": 407.3159484863281 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1530 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5769 Decay: Footprint: Minimap: active: true x: 1022.65325 z: 819.88395 Obstruction: active: true moving: false control group: 5769 control group 2: 0 tag: 662 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1022.65325 y: 0 z: 819.88395 last x: 1022.65325 last y diff: 0 last z: 819.88395 rot x: 0 rot y: -1.8096 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5769 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7167, "callerIID": 107, "timer": 54959 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7167, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "initPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "autoharvest": true, "formerTarget": 7167 } } ], "order": { "type": "Gather", "data": { "target": 7167, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "initPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "autoharvest": true, "formerTarget": 7167 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1033.3123779296875, "z": 768.12744140625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1548 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5770 Decay: Footprint: Minimap: active: true x: 1022.82422 z: 817.68786 Obstruction: active: true moving: false control group: 5770 control group 2: 0 tag: 664 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1022.82422 y: 0 z: 817.68786 last x: 1022.82422 last y diff: 0 last z: 817.68786 rot x: 0 rot y: -1.60546 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5770 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7167, "callerIID": 107, "timer": 52922 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7167, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "initPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "autoharvest": true, "formerTarget": 7167 } } ], "order": { "type": "Gather", "data": { "target": 7167, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "initPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "autoharvest": true, "formerTarget": 7167 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1035.0623779296875, "z": 768.12744140625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1549 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5771 Decay: Footprint: Minimap: active: true x: 433.11524 z: 1187.75136 Obstruction: active: true moving: false control group: 5771 control group 2: 0 tag: 838 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 433.11524 y: 0 z: 1187.75136 last x: 433.11524 last y diff: 0 last z: 1187.75136 rot x: 0 rot y: -2.1361 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5771 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3574, "callerIID": 107, "timer": 56061 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true, "formerTarget": 3574 } } ], "order": { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true, "formerTarget": 3574 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 461.2568359375, "z": 1152.55859375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1550 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5772 Decay: Footprint: Minimap: active: true x: 464.37792 z: 1199.23037 Obstruction: active: true moving: false control group: 5772 control group 2: 0 tag: 848 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 464.37792 y: 0 z: 1199.23037 last x: 464.22773 last y diff: 0 last z: 1199.42402 rot x: 0 rot y: 0.64025 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.2253 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5772 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3527, "callerIID": 107, "timer": 55587 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3527, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 466, "y": 23, "z": 1202 }, "initPos": { "x": 466, "y": 23, "z": 1202 }, "autoharvest": true, "formerTarget": 3527 } } ], "order": { "type": "Gather", "data": { "target": 3527, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 466, "y": 23, "z": 1202 }, "initPos": { "x": 466, "y": 23, "z": 1202 }, "autoharvest": true, "formerTarget": 3527 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 461.2568359375, "z": 1152.55859375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1551 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5776 Footprint: Minimap: active: true x: 70.56104 z: 430.28583 Obstruction: active: true moving: false control group: 5776 control group 2: 0 tag: 8569 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70.56104 y: 0 z: 430.28583 last x: 70.56104 last y diff: 0 last z: 430.28583 rot x: 0 rot y: 1.52123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5586 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5586, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5777 Footprint: Minimap: active: true x: 70.56104 z: 430.28583 Obstruction: active: true moving: false control group: 5777 control group 2: 0 tag: 8571 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70.56104 y: 0 z: 430.28583 last x: 70.56104 last y diff: 0 last z: 430.28583 rot x: 0 rot y: 1.52123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5586 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5586, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5778 Footprint: Minimap: active: true x: 70.56104 z: 430.28583 Obstruction: active: true moving: false control group: 5778 control group 2: 0 tag: 8573 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70.56104 y: 0 z: 430.28583 last x: 70.56104 last y diff: 0 last z: 430.28583 rot x: 0 rot y: 1.52123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5586 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5586, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5779 Footprint: Minimap: active: true x: 70.56104 z: 430.28583 Obstruction: active: true moving: false control group: 5779 control group 2: 0 tag: 8575 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70.56104 y: 0 z: 430.28583 last x: 70.56104 last y diff: 0 last z: 430.28583 rot x: 0 rot y: 1.52123 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5586 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5586, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5780 Decay: Footprint: Minimap: active: true x: 823.39458 z: 252.52698 Obstruction: active: true moving: false control group: 5780 control group 2: 0 tag: 670 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 823.39458 y: 0 z: 252.52698 last x: 823.39458 last y diff: 0 last z: 252.52698 rot x: 0 rot y: 1.26767 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5780 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6795, "callerIID": 107, "timer": 54202 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6795, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "initPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "autoharvest": true, "formerTarget": 6795 } } ], "order": { "type": "Gather", "data": { "target": 6795, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "initPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "autoharvest": true, "formerTarget": 6795 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 794.7943878173828, "z": 229.04815673828125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1552 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5781 Decay: Footprint: Minimap: active: true x: 823.95696 z: 255.24141 Obstruction: active: true moving: false control group: 5781 control group 2: 0 tag: 672 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 823.95696 y: 0 z: 255.24141 last x: 823.95696 last y diff: 0 last z: 255.24141 rot x: 0 rot y: 1.46576 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5781 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6795, "callerIID": 107, "timer": 52239 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6795, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "initPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "autoharvest": true, "formerTarget": 6795 } } ], "order": { "type": "Gather", "data": { "target": 6795, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "initPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "autoharvest": true, "formerTarget": 6795 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 792.4438323974609, "z": 231.14987182617188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1553 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5782 Decay: Footprint: Minimap: active: true x: 840.09978 z: 233.896 Obstruction: active: true moving: false control group: 5782 control group 2: 0 tag: 674 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 840.09978 y: 0 z: 233.896 last x: 840.09978 last y diff: 0 last z: 233.896 rot x: 0 rot y: -2.95948 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5782 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6817, "callerIID": 107, "timer": 55352 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6817, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "initPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "autoharvest": true, "formerTarget": 6817 } } ], "order": { "type": "Gather", "data": { "target": 6817, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "initPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "autoharvest": true, "formerTarget": 6817 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 789.6780700683594, "z": 228.89952087402344 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1554 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5783 Decay: Footprint: Minimap: active: true x: 773.98943 z: 1055.02717 Obstruction: active: true moving: false control group: 5783 control group 2: 0 tag: 676 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 773.98943 y: 0 z: 1055.02717 last x: 773.98943 last y diff: 0 last z: 1055.02717 rot x: 0 rot y: -2.85015 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5783 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7204, "callerIID": 107, "timer": 52748 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7204, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "initPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "autoharvest": true, "formerTarget": 7204 } } ], "order": { "type": "Gather", "data": { "target": 7204, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "initPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "autoharvest": true, "formerTarget": 7204 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1555 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5784 Decay: Footprint: Minimap: active: true x: 775.246 z: 1056.39704 Obstruction: active: true moving: false control group: 5784 control group 2: 0 tag: 678 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 775.246 y: 0 z: 1056.39704 last x: 775.246 last y diff: 0 last z: 1056.39704 rot x: 0 rot y: -2.77794 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5784 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7204, "callerIID": 107, "timer": 52154 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7204, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "initPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "autoharvest": true, "formerTarget": 7204 } } ], "order": { "type": "Gather", "data": { "target": 7204, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "initPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "autoharvest": true, "formerTarget": 7204 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1556 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5787 Decay: Footprint: Minimap: active: true x: 1126.61011 z: 846.9319 Obstruction: active: true moving: false control group: 5746 control group 2: 0 tag: 8581 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1126.61011 y: 0 z: 846.9319 last x: 1126.61011 last y diff: 0 last z: 846.9319 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33802 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5789 Decay: Footprint: Minimap: active: true x: 565.3195 z: 82.09093 Obstruction: active: true moving: false control group: 5789 control group 2: 0 tag: 680 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 565.3195 y: 0 z: 82.09093 last x: 565.3195 last y diff: 0 last z: 82.09093 rot x: 0 rot y: -1.61268 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 5789 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 1.6500000000000001, "food.grain": 0.792, "food.meat": 1.1, "metal.ore": 0.6015625, "metal.ruins": 2.2, "stone.rock": 0.6015625, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.203125 }, "taskedResourceType": "wood", "target": 2430, "callerIID": 107, "timer": 54240 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2430, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } } ], "order": { "type": "Gather", "data": { "target": 2430, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1557 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5790 Decay: Footprint: Minimap: active: true x: 572.43505 z: 82.7395 Obstruction: active: true moving: false control group: 5790 control group 2: 0 tag: 682 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 572.43505 y: 0 z: 82.7395 last x: 572.43505 last y diff: 0 last z: 82.7395 rot x: 0 rot y: 0.50945 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5790 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 2440, "callerIID": 107, "timer": 54716 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 538.9266967773438, "z": 111.83955383300781 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1558 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5791 Decay: Footprint: Minimap: active: true x: 587.01319 z: 117.56563 Obstruction: active: true moving: false control group: 5791 control group 2: 0 tag: 684 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 587.01319 y: 0 z: 117.56563 last x: 587.01319 last y diff: 0 last z: 117.56563 rot x: 0 rot y: 1.37137 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5791 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 2411, "callerIID": 107, "timer": 54945 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2411, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 118 }, "initPos": { "x": 590, "y": 23, "z": 118 }, "autoharvest": true, "formerTarget": 2411 } } ], "order": { "type": "Gather", "data": { "target": 2411, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 118 }, "initPos": { "x": 590, "y": 23, "z": 118 }, "autoharvest": true, "formerTarget": 2411 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1559 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5794 Decay: Footprint: Minimap: active: true x: 1058.98777 z: 456.73746 Obstruction: active: true moving: false control group: 5794 control group 2: 0 tag: 686 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1058.98777 y: 0 z: 456.73746 last x: 1058.98777 last y diff: 0 last z: 456.73746 rot x: 0 rot y: 1.7832 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5794 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7304, "callerIID": 107, "timer": 54292 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7304, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "initPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "autoharvest": true, "formerTarget": 7304 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7304, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "initPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "autoharvest": true, "formerTarget": 7304 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1560 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5795 Decay: Footprint: Minimap: active: true x: 1057.47446 z: 455.63608 Obstruction: active: true moving: false control group: 5795 control group 2: 0 tag: 688 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1057.47446 y: 0 z: 455.63608 last x: 1057.47446 last y diff: 0 last z: 455.63608 rot x: 0 rot y: 1.6281 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5795 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7304, "callerIID": 107, "timer": 53803 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7304, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "initPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "autoharvest": true, "formerTarget": 7304 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7304, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "initPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "autoharvest": true, "formerTarget": 7304 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1561 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5796 Decay: Footprint: Minimap: active: true x: 777.73847 z: 999.19397 Obstruction: active: true moving: false control group: 5739 control group 2: 0 tag: 8593 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 777.73847 y: 0 z: 999.19397 last x: 777.73847 last y diff: 0 last z: 999.19397 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55932 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5798 Decay: Footprint: Minimap: active: true x: 1039.95313 z: 527.80958 Obstruction: active: true moving: false control group: 5738 control group 2: 0 tag: 8597 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1039.95313 y: 0 z: 527.80958 last x: 1039.95313 last y diff: 0 last z: 527.80958 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50266 actor: "structures/ptolemies/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 180, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 180, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 6621, 6622, 6623, 6624 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 540, "hitpoints": 540, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5802 Decay: Footprint: Minimap: active: true x: 372.01505 z: 429.54217 Obstruction: active: true moving: false control group: 5802 control group 2: 0 tag: 1016 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 372.01505 y: 0 z: 429.54217 last x: 372.01505 last y diff: 0 last z: 429.54217 rot x: 0 rot y: 2.0139 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 5802 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 372.0150451660156, "z": 429.5421600341797 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1562 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5803 Decay: Footprint: Minimap: active: true x: 376.63228 z: 436.47638 Obstruction: active: true moving: false control group: 5803 control group 2: 0 tag: 1012 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 376.63228 y: 0 z: 436.47638 last x: 376.63228 last y diff: 0 last z: 436.47638 rot x: 0 rot y: 2.07435 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 5803 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 376.6322784423828, "z": 436.47637939453125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 1563 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5805 Decay: Footprint: Minimap: active: true x: 445.7607 z: 1206.73697 Obstruction: active: true moving: true control group: 5805 control group 2: 0 tag: 834 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 445.7607 y: 0 z: 1206.73697 last x: 445.7365 last y diff: 0 last z: 1208.10299 rot x: 0 rot y: 3.11423 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8617 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 6.83123 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 445.28698 waypoint z: 1202.7812 waypoint x: 445.78637 waypoint z: 1205.28954 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.83123 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 5805 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8617, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3554 } } ], "order": { "type": "Gather", "data": { "target": 8617, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3554 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 461.2568359375, "z": 1152.55859375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 1564 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5806 Decay: Footprint: Minimap: active: true x: 442.71721 z: 1207.34513 Obstruction: active: true moving: false control group: 5806 control group 2: 0 tag: 942 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 442.71721 y: 0 z: 1207.34513 last x: 442.71721 last y diff: 0 last z: 1207.34513 rot x: 0 rot y: 0.86846 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5806 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3554, "callerIID": 107, "timer": 54434 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3554, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3554 } } ], "order": { "type": "Gather", "data": { "target": 3554, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3554 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 455.08656311035156, "z": 1167.2190856933594 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1565 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5810 Decay: Footprint: Minimap: active: true x: 767.90992 z: 1170.86207 Obstruction: active: true moving: false control group: 5653 control group 2: 0 tag: 8617 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 767.90992 y: 0 z: 1170.86207 last x: 767.90992 last y diff: 0 last z: 1170.86207 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/farmstead.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "researching" seed: 61577 actor: "structures/mauryas/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 300, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "id": 3, "producer": 5810, "started": true, "technology": 3 } ], "nextID": 4, "timer": 51724 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 4, "queue": [ { "id": 3, "player": 6, "researcher": 5810, "started": true, "templateName": "gather_farming_training" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5811 Decay: Footprint: Minimap: active: true x: 1064.00284 z: 446.72562 Obstruction: active: true moving: false control group: 5811 control group 2: 0 tag: 698 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1064.00284 y: 0 z: 446.72562 last x: 1064.00284 last y diff: 0 last z: 446.72562 rot x: 0 rot y: 3.12908 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5811 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7306, "callerIID": 107, "timer": 54031 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7306, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "initPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "autoharvest": true, "formerTarget": 7306 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7306, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "initPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "autoharvest": true, "formerTarget": 7306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1566 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5812 Decay: Footprint: Minimap: active: true x: 1023.36632 z: 821.42425 Obstruction: active: true moving: false control group: 5812 control group 2: 0 tag: 700 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1023.36632 y: 0 z: 821.42425 last x: 1023.36632 last y diff: 0 last z: 821.42425 rot x: 0 rot y: -1.90963 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5812 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7167, "callerIID": 107, "timer": 51416 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7167, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "initPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "autoharvest": true, "formerTarget": 7167 } } ], "order": { "type": "Gather", "data": { "target": 7167, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "initPos": { "x": 1008.6152954101562, "y": 22.999282836914062, "z": 817.3673095703125 }, "autoharvest": true, "formerTarget": 7167 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1033.1633605957031, "z": 768.6534271240234 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1567 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5813 Decay: Footprint: Minimap: active: true x: 1166.3605 z: 851.75667 Obstruction: active: true moving: true control group: 5813 control group 2: 0 tag: 702 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1166.3605 y: 0 z: 851.75667 last x: 1166.4611 last y diff: 0 last z: 853.55382 rot x: 0 rot y: -3.05832 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1097 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 5813 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1097, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 842 }, "initPos": { "x": 1166, "y": 23, "z": 842 } } } ], "order": { "type": "Gather", "data": { "target": 1097, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 842 }, "initPos": { "x": 1166, "y": 23, "z": 842 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1151.4192352294922, "z": 714.7615051269531 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 1568, "gatheringTarget": 1097 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5815 Decay: Footprint: Minimap: active: true x: 707.37676 z: 865.48803 Obstruction: active: true moving: true control group: 5815 control group 2: 0 tag: 704 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 707.37676 y: 0 z: 865.48803 last x: 705.10308 last y diff: 0 last z: 863.1796 rot x: 0 rot y: 0.77805 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 747.74773 target pos y: 961.8035 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 16.20089 current speed: 16.1999 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 12 waypoint x: 747.74773 waypoint z: 961.8035 waypoint x: 747.62388 waypoint z: 942.65175 waypoint x: 746.06194 waypoint z: 931.57589 waypoint x: 743.78098 waypoint z: 924.53795 waypoint x: 739.5 waypoint z: 915.5 waypoint x: 739.5 waypoint z: 908.5 waypoint x: 737 waypoint z: 900.5 waypoint x: 732.75 waypoint z: 893.5 waypoint x: 727.125 waypoint z: 886.5 waypoint x: 720.8125 waypoint z: 879.5 waypoint x: 715.65625 waypoint z: 874 waypoint x: 710.57813 waypoint z: 868.75 length: 0 Vision: VisualActor: base actor: "units/mauryas/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 16.20089 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 5815 actor: "units/mauryas/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 512900 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 20, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 747.7477264404297, "z": 961.8034973144531, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 747.7477264404297, "z": 961.8034973144531, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 747.7477264404297, "z": 961.8034973144531 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1569, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5816 Decay: Footprint: Minimap: active: true x: 174.12961 z: 436.40177 Obstruction: active: true moving: false control group: 5756 control group 2: 0 tag: 8623 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 174.12961 y: 0 z: 436.40177 last x: 174.12961 last y diff: 0 last z: 436.40177 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 58097 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5819 Decay: Footprint: Minimap: active: true x: 552.52668 z: 154.5297 Obstruction: active: true moving: false control group: 5792 control group 2: 0 tag: 8629 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 552.52668 y: 0 z: 154.5297 last x: 552.52668 last y diff: 0 last z: 154.5297 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40819 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5821 Decay: Footprint: Minimap: active: true x: 273.87772 z: 770.76063 Obstruction: active: true moving: false control group: 5694 control group 2: 0 tag: 8633 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 273.87772 y: 0 z: 770.76063 last x: 273.87772 last y diff: 0 last z: 770.76063 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "garrisoned" seed: 45526 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8460, 8461, 8462, 8463, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [ 7174 ], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5823 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 5823 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -3.13724 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 5823 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6209 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 287.06727600097656, "z": 892.0946960449219 }, "workOrders": [ { "type": "Gather", "data": { "target": 3042, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 286, "y": 23, "z": 918 }, "initPos": { "x": 286, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3042 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2033, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5824 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 5824 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.69784 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.54223 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 5824 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8138 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 290.7794494628906, "z": 892.3680419921875 }, "workOrders": [ { "type": "Gather", "data": { "target": 2978, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 266, "y": 23, "z": 918 }, "initPos": { "x": 266, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 2978 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2034, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5825 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 5825 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 7.87151 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 5825 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8102 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 288.88043212890625, "z": 892.8940277099609 }, "workOrders": [ { "type": "Gather", "data": { "target": 3042, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 286, "y": 23, "z": 918 }, "initPos": { "x": 286, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3042 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2035, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5826 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 5826 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.98201 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 5826 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8138 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 289.0294494628906, "z": 892.3680419921875 }, "workOrders": [ { "type": "Gather", "data": { "target": 2978, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 266, "y": 23, "z": 918 }, "initPos": { "x": 266, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 2978 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2036, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5828 Decay: Footprint: Minimap: active: true x: 1057.09304 z: 457.96204 Obstruction: active: true moving: false control group: 5828 control group 2: 0 tag: 714 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1057.09304 y: 0 z: 457.96204 last x: 1057.09304 last y diff: 0 last z: 457.96204 rot x: 0 rot y: 1.87061 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5828 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7304, "callerIID": 107, "timer": 54293 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7304, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "initPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "autoharvest": true, "formerTarget": 7304 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7304, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "initPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "autoharvest": true, "formerTarget": 7304 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1574 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5837 Decay: Footprint: Minimap: active: true x: 461.16327 z: 974.70673 Obstruction: active: true moving: false control group: 5785 control group 2: 0 tag: 8657 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 461.16327 y: 0 z: 974.70673 last x: 461.16327 last y diff: 0 last z: 974.70673 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61347 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5852 Decay: Footprint: Minimap: active: true x: 264.61518 z: 752.57575 Obstruction: active: true moving: false control group: 5723 control group 2: 0 tag: 8689 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 264.61518 y: 0 z: 752.57575 last x: 264.61518 last y diff: 0 last z: 752.57575 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 31350 actor: "structures/spartans/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 330, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 330 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 6136, 6137, 6138, 6139, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 990.0000000000001, "hitpoints": 987.4833632499754, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5855 Decay: Footprint: Minimap: active: true x: 767.94642 z: 1147.56031 Obstruction: active: true moving: false control group: 5797 control group 2: 0 tag: 8695 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 767.94642 y: 0 z: 1147.56031 last x: 767.94642 last y diff: 0 last z: 1147.56031 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 59131 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5856 Footprint: Minimap: active: true x: 980.22278 z: 1118.50971 Obstruction: active: true moving: false control group: 5856 control group 2: 0 tag: 8697 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 980.22278 y: 0 z: 1118.50971 last x: 980.22278 last y diff: 0 last z: 1118.50971 rot x: 0 rot y: -0.6426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5607 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5607, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5857 Footprint: Minimap: active: true x: 980.22278 z: 1118.50971 Obstruction: active: true moving: false control group: 5857 control group 2: 0 tag: 8699 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 980.22278 y: 0 z: 1118.50971 last x: 980.22278 last y diff: 0 last z: 1118.50971 rot x: 0 rot y: -0.6426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5607 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5607, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5858 Footprint: Minimap: active: true x: 980.22278 z: 1118.50971 Obstruction: active: true moving: false control group: 5858 control group 2: 0 tag: 8701 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 980.22278 y: 0 z: 1118.50971 last x: 980.22278 last y diff: 0 last z: 1118.50971 rot x: 0 rot y: -0.6426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5607 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5607, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5859 Footprint: Minimap: active: true x: 980.22278 z: 1118.50971 Obstruction: active: true moving: false control group: 5859 control group 2: 0 tag: 8703 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 980.22278 y: 0 z: 1118.50971 last x: 980.22278 last y diff: 0 last z: 1118.50971 rot x: 0 rot y: -0.6426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5607 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5607, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5865 Decay: Footprint: Minimap: active: true x: 1167.45023 z: 896.08388 Obstruction: active: true moving: false control group: 5865 control group 2: 0 tag: 716 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1167.45023 y: 0 z: 896.08388 last x: 1167.45023 last y diff: 0 last z: 896.08388 rot x: 0 rot y: -0.67672 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5865 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 1108, "callerIID": 107, "timer": 55129 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1108, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 898 }, "initPos": { "x": 1166, "y": 23, "z": 898 }, "autoharvest": true, "formerTarget": 1108 } } ], "order": { "type": "Gather", "data": { "target": 1108, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 898 }, "initPos": { "x": 1166, "y": 23, "z": 898 }, "autoharvest": true, "formerTarget": 1108 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1575 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5866 Decay: Footprint: Minimap: active: true x: 1067.07685 z: 830.41103 Obstruction: active: true moving: false control group: 5866 control group 2: 0 tag: 718 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1067.07685 y: 0 z: 830.41103 last x: 1067.07685 last y diff: 0 last z: 830.41103 rot x: 0 rot y: 0.3074 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5866 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7454, "callerIID": 107, "timer": 51271 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7454, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "initPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "autoharvest": true, "formerTarget": 7454 } } ], "order": { "type": "Gather", "data": { "target": 7454, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "initPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "autoharvest": true, "formerTarget": 7454 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1152.702377319336, "z": 717.3329010009766 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 1576 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5868 Decay: Footprint: Minimap: active: true x: 728.6797 z: 231.00135 Obstruction: active: true moving: false control group: 5808 control group 2: 0 tag: 8719 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 728.6797 y: 0 z: 231.00135 last x: 728.6797 last y diff: 0 last z: 231.00135 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21084 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5869 Decay: Footprint: Minimap: active: true x: 970.89832 z: 470.37775 Obstruction: active: true moving: false control group: 5814 control group 2: 0 tag: 8721 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 970.89832 y: 0 z: 470.37775 last x: 970.89832 last y diff: 0 last z: 470.37775 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41874 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7639, 7640, 7641, 7642 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5871 Decay: Footprint: Minimap: active: true x: 1140.09534 z: 840.3105 Obstruction: active: true moving: false control group: 5800 control group 2: 0 tag: 8725 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1140.09534 y: 0 z: 840.3105 last x: 1140.09534 last y diff: 0 last z: 840.3105 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4971 actor: "structures/mauryas/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5872 Decay: Footprint: Minimap: active: true x: 715.02251 z: 1049.9341 Obstruction: active: true moving: false control group: 5872 control group 2: 0 tag: 720 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 715.02251 y: 0 z: 1049.9341 last x: 715.02251 last y diff: 0 last z: 1049.9341 rot x: 0 rot y: 3.07877 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 5872 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8618, "callerIID": 107, "timer": 48734 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8288, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7485, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 }, "initPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 } } } ], "order": { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1577 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5873 Decay: Footprint: Minimap: active: true x: 723.19446 z: 1046.55427 Obstruction: active: true moving: false control group: 5873 control group 2: 0 tag: 722 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 723.19446 y: 0 z: 1046.55427 last x: 723.19446 last y diff: 0 last z: 1046.55427 rot x: 0 rot y: -2.69872 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 5873 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8618, "callerIID": 107, "timer": 49665 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8288, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7485, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 }, "initPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 } } } ], "order": { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1578 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5874 Decay: Footprint: Minimap: active: true x: 713.43171 z: 1049.3701 Obstruction: active: true moving: false control group: 5874 control group 2: 0 tag: 724 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 713.43171 y: 0 z: 1049.3701 last x: 713.43171 last y diff: 0 last z: 1049.3701 rot x: 0 rot y: 2.97652 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 5874 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8618, "callerIID": 107, "timer": 48851 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8288, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7485, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 }, "initPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 } } } ], "order": { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 1579 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5876 Decay: Footprint: Minimap: active: true x: 918.40003 z: 549.35872 Obstruction: active: true moving: true control group: 5876 control group 2: 0 tag: 726 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 918.40003 y: 0 z: 549.35872 last x: 915.73821 last y diff: 0 last z: 548.0358 rot x: 0 rot y: 1.21442 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1141.00742 target pos y: 667.3624 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 14.86236 current speed: 16.1999 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 31 waypoint x: 1141.00742 waypoint z: 667.3624 waypoint x: 1136.25371 waypoint z: 663.4312 waypoint x: 1130.37687 waypoint z: 657.96561 waypoint x: 1121.43844 waypoint z: 649.23281 waypoint x: 1114.46923 waypoint z: 642.36641 waypoint x: 1109.48462 waypoint z: 637.43322 waypoint x: 1104.99231 waypoint z: 632.96662 waypoint x: 1100.74616 waypoint z: 628.73331 waypoint x: 1096.62308 waypoint z: 624.61666 waypoint x: 1091.5 waypoint z: 619.5 waypoint x: 1083.5 waypoint z: 619.5 waypoint x: 1078 waypoint z: 618 waypoint x: 1072.75 waypoint z: 614.75 waypoint x: 1068.125 waypoint z: 611.125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1056 waypoint z: 607.5 waypoint x: 1047.75 waypoint z: 603 waypoint x: 1042.125 waypoint z: 599.25 waypoint x: 1036.5 waypoint z: 595.5 waypoint x: 1030 waypoint z: 593.5 waypoint x: 1024.75 waypoint z: 590.5 waypoint x: 1019.625 waypoint z: 586.5 waypoint x: 1013.0625 waypoint z: 580.5 waypoint x: 1008.78125 waypoint z: 576.5 waypoint x: 1004.64063 waypoint z: 572.5 waypoint x: 1000.57032 waypoint z: 568.5 waypoint x: 996.03516 waypoint z: 564 waypoint x: 991.76758 waypoint z: 559.75 waypoint x: 954.6338 waypoint z: 556.625 waypoint x: 934.5669 waypoint z: 553.5625 waypoint x: 923.53345 waypoint z: 551.03125 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 14.86236 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 5876 actor: "units/persians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": true, "lastAttacked": 452400 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 11.76, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1141.0074157714844, "z": 667.3623962402344, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1141.0074157714844, "z": 667.3623962402344, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1141.0074157714844, "z": 667.3623962402344 }, "workOrders": [ { "type": "Gather", "data": { "target": 5338, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_sheep", "force": true, "lastPos": { "x": 504.4005584716797, "y": 23, "z": 436.2112731933594 }, "initPos": { "x": 504.4005584716797, "y": 23, "z": 436.2112731933594 } } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 1580, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5882 Decay: Footprint: Minimap: active: true x: 767.75422 z: 990.22364 Obstruction: active: true moving: false control group: 5818 control group 2: 0 tag: 8743 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 767.75422 y: 0 z: 990.22364 last x: 767.75422 last y diff: 0 last z: 990.22364 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7245 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5884 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 5884 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 0.34963 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.70076 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 5884 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 210.9967041015625, "z": 783.4738006591797 }, "workOrders": [ { "type": "Gather", "data": { "target": 6049, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 207.93539428710938, "y": 22.999282836914062, "z": 777.5678100585938 }, "initPos": { "x": 207.93539428710938, "y": 22.999282836914062, "z": 777.5678100585938 }, "autoharvest": true, "formerTarget": 6049 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2037, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5885 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 5885 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.11522 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0.60608 current speed: 2.91596 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 5885 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 211.14572143554688, "z": 782.9478149414062 }, "workOrders": [ { "type": "Gather", "data": { "target": 6049, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 207.93539428710938, "y": 22.999282836914062, "z": 777.5678100585938 }, "initPos": { "x": 207.93539428710938, "y": 22.999282836914062, "z": 777.5678100585938 }, "autoharvest": true, "formerTarget": 6049 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2038, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5886 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 5886 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.81516 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 5886 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 209.1835479736328, "z": 782.6744689941406 }, "workOrders": [ { "type": "Gather", "data": { "target": 6049, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 207.93539428710938, "y": 22.999282836914062, "z": 777.5678100585938 }, "initPos": { "x": 207.93539428710938, "y": 22.999282836914062, "z": 777.5678100585938 }, "autoharvest": true, "formerTarget": 6049 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2039, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5893 Decay: Footprint: Minimap: active: true x: 279.39213 z: 888.06849 Obstruction: active: true moving: false control group: 5862 control group 2: 0 tag: 8765 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 279.39213 y: 0 z: 888.06849 last x: 279.39213 last y diff: 0 last z: 888.06849 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 59071 actor: "structures/spartans/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5896 Decay: Footprint: Minimap: active: true x: 965.99946 z: 487.88373 Obstruction: active: true moving: false control group: 5839 control group 2: 0 tag: 8769 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 965.99946 y: 0 z: 487.88373 last x: 965.99946 last y diff: 0 last z: 487.88373 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14575 actor: "structures/ptolemies/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7673, 7674, 7675, 7676 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5897 Decay: Footprint: Minimap: active: true x: 814.29091 z: 1069.50496 Obstruction: active: true moving: false control group: 5897 control group 2: 0 tag: 736 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 814.29091 y: 0 z: 1069.50496 last x: 814.29091 last y diff: 0 last z: 1069.50496 rot x: 0 rot y: -0.1695 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5897 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6944, "callerIID": 107, "timer": 51621 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6944, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "initPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "autoharvest": true, "formerTarget": 6944 } } ], "order": { "type": "Gather", "data": { "target": 6944, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "initPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "autoharvest": true, "formerTarget": 6944 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2041 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5898 Decay: Footprint: Minimap: active: true x: 831.6923 z: 1113.14428 Obstruction: active: true moving: false control group: 5898 control group 2: 0 tag: 738 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 831.6923 y: 0 z: 1113.14428 last x: 831.6923 last y diff: 0 last z: 1113.14428 rot x: 0 rot y: 1.74364 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5898 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7374, "callerIID": 107, "timer": 51417 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "formerTarget": 7374, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "formerTarget": 7374, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2042 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5899 Decay: Footprint: Minimap: active: true x: 558.3859 z: 95.74555 Obstruction: active: true moving: true control group: 5899 control group 2: 0 tag: 740 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 558.3859 y: 0 z: 95.74555 last x: 557.76816 last y diff: 0 last z: 97.42441 rot x: 0 rot y: 2.71908 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2430 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.9446 current speed: 8.94535 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 561.5 waypoint z: 84.5 waypoint x: 560.5 waypoint z: 90 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.9446 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 5899 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 1.6500000000000001, "food.grain": 0.792, "food.meat": 1.1, "metal.ore": 0.6015625, "metal.ruins": 2.2, "stone.rock": 0.6015625, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.203125 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2430, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } } ], "order": { "type": "Gather", "data": { "target": 2430, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2043, "gatheringTarget": 2430 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5900 Decay: Footprint: Minimap: active: true x: 580.5 z: 85.75904 Obstruction: active: true moving: true control group: 5900 control group 2: 0 tag: 742 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 580.5 y: 0 z: 85.75904 last x: 580.1877 last y diff: 0 last z: 84.1877 rot x: 0 rot y: 0 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7568 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.01046 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 6 waypoint x: 555.5 waypoint z: 104.5 waypoint x: 561 waypoint z: 103 waypoint x: 566.25 waypoint z: 99.75 waypoint x: 571.375 waypoint z: 95.625 waypoint x: 575.9375 waypoint z: 91.5625 waypoint x: 580.5 waypoint z: 87.5 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.01046 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 5900 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } } ], "order": { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2044 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5901 Decay: Footprint: Minimap: active: true x: 537.40555 z: 67.47793 Obstruction: active: true moving: false control group: 5901 control group 2: 0 tag: 744 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 537.40555 y: 0 z: 67.47793 last x: 537.40555 last y diff: 0 last z: 67.47793 rot x: 0 rot y: -1.55451 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 5901 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8681, "callerIID": 107, "timer": 50147 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2414, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 570, "y": 23, "z": 78 }, "initPos": { "x": 570, "y": 23, "z": 78 } } } ], "order": { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2045 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5902 Decay: Footprint: Minimap: active: true x: 531.88707 z: 73.92904 Obstruction: active: true moving: false control group: 5902 control group 2: 0 tag: 746 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 531.88707 y: 0 z: 73.92904 last x: 531.88707 last y diff: 0 last z: 73.92904 rot x: 0 rot y: -2.08767 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 5902 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8681, "callerIID": 107, "timer": 50361 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2414, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 570, "y": 23, "z": 78 }, "initPos": { "x": 570, "y": 23, "z": 78 } } } ], "order": { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2046 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5903 Decay: Footprint: Minimap: active: true x: 579.74038 z: 137.69971 Obstruction: active: true moving: false control group: 5903 control group 2: 0 tag: 748 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 579.74038 y: 0 z: 137.69971 last x: 579.74038 last y diff: 0 last z: 137.69971 rot x: 0 rot y: -0.05486 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 5903 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8642, "callerIID": 107, "timer": 48709 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2388, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 590, "y": 23, "z": 122 }, "initPos": { "x": 590, "y": 23, "z": 122 } } } ], "order": { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2047 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5904 Decay: Footprint: Minimap: active: true x: 440.0081 z: 1208.51568 Obstruction: active: true moving: false control group: 5904 control group 2: 0 tag: 946 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 440.0081 y: 0 z: 1208.51568 last x: 440.0081 last y diff: 0 last z: 1208.51568 rot x: 0 rot y: -0.90319 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5904 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3536, "callerIID": 107, "timer": 55054 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 438, "y": 23, "z": 1210 }, "initPos": { "x": 438, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3536 } } ], "order": { "type": "Gather", "data": { "target": 3536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 438, "y": 23, "z": 1210 }, "initPos": { "x": 438, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3536 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 458.7987365722656, "z": 1167.492431640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2048 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5905 Decay: Footprint: Minimap: active: true x: 442.98626 z: 1209.44162 Obstruction: active: true moving: false control group: 5905 control group 2: 0 tag: 948 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 442.98626 y: 0 z: 1209.44162 last x: 442.98626 last y diff: 0 last z: 1209.44162 rot x: 0 rot y: 1.32526 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 5905 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3554, "callerIID": 107, "timer": 55946 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3554, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3554 } } ], "order": { "type": "Gather", "data": { "target": 3554, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3554 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 457.43711853027344, "z": 1165.1173706054688 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2049 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5906 Decay: Footprint: Minimap: active: true x: 445.86498 z: 1204.3379 Obstruction: active: true moving: true control group: 5906 control group 2: 0 tag: 950 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 445.86498 y: 0 z: 1204.3379 last x: 445.36486 last y diff: 0 last z: 1202.99096 rot x: 0 rot y: 0.42534 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3554 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.18403 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 446.90371 waypoint z: 1207.85705 waypoint x: 446.89591 waypoint z: 1207.11431 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.18403 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 5906 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3554, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3554 } } ], "order": { "type": "Gather", "data": { "target": 3554, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3554 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 457.0487365722656, "z": 1167.492431640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2050, "gatheringTarget": 3554 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5907 Decay: Footprint: Minimap: active: true x: 433.12031 z: 1182.66564 Obstruction: active: true moving: false control group: 5907 control group 2: 0 tag: 952 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 433.12031 y: 0 z: 1182.66564 last x: 433.12031 last y diff: 0 last z: 1182.66564 rot x: 0 rot y: -1.84697 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 5907 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3591, "callerIID": 107, "timer": 56005 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3591, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1182 }, "initPos": { "x": 430, "y": 23, "z": 1182 }, "autoharvest": true, "formerTarget": 3591 } } ], "order": { "type": "Gather", "data": { "target": 3591, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1182 }, "initPos": { "x": 430, "y": 23, "z": 1182 }, "autoharvest": true, "formerTarget": 3591 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 456.89971923828125, "z": 1168.0184173583984 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2051 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5908 Decay: Footprint: Minimap: active: true x: 1039.5499 z: 839.75658 Obstruction: active: true moving: false control group: 5908 control group 2: 0 tag: 758 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1039.5499 y: 0 z: 839.75658 last x: 1039.5499 last y diff: 0 last z: 839.75658 rot x: 0 rot y: -1.31406 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5908 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6715, "callerIID": 107, "timer": 53638 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6715, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "initPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "autoharvest": true, "formerTarget": 6715 } } ], "order": { "type": "Gather", "data": { "target": 6715, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "initPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "autoharvest": true, "formerTarget": 6715 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1021.1224365234375, "z": 856.1829833984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2052 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5909 Decay: Footprint: Minimap: active: true x: 1026.8637 z: 812.17472 Obstruction: active: true moving: false control group: 5909 control group 2: 0 tag: 760 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1026.8637 y: 0 z: 812.17472 last x: 1026.8637 last y diff: 0 last z: 812.17472 rot x: 0 rot y: -3.01738 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5909 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6186, "callerIID": 107, "timer": 51300 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6186, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "initPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "autoharvest": true, "formerTarget": 6186 } } ], "order": { "type": "Gather", "data": { "target": 6186, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "initPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "autoharvest": true, "formerTarget": 6186 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1020.9734191894531, "z": 856.7089691162109 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2053 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5910 Decay: Footprint: Minimap: active: true x: 262.78011 z: 391.36001 Obstruction: active: true moving: false control group: 5910 control group 2: 0 tag: 984 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 262.78011 y: 0 z: 391.36001 last x: 262.78011 last y diff: 0 last z: 391.36001 rot x: 0 rot y: -2.16259 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5910 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7752, "callerIID": 107, "timer": 53446 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7752, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "initPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "autoharvest": true, "formerTarget": 7752 } } ], "order": { "type": "Gather", "data": { "target": 7752, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "initPos": { "x": 252.65869140625, "y": 23, "z": 385.24176025390625 }, "autoharvest": true, "formerTarget": 7752 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 230.2993621826172, "z": 422.6250762939453 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2054 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5911 Decay: Footprint: Minimap: active: true x: 208.83143 z: 460.15148 Obstruction: active: true moving: false control group: 5911 control group 2: 0 tag: 980 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 208.83143 y: 0 z: 460.15148 last x: 208.83143 last y diff: 0 last z: 460.15148 rot x: 0 rot y: -1.58727 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5911 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7074, "callerIID": 107, "timer": 54066 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7074, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "initPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "autoharvest": true, "formerTarget": 7074 } } ], "order": { "type": "Gather", "data": { "target": 7074, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "initPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "autoharvest": true, "formerTarget": 7074 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 226.12355041503906, "z": 424.8865966796875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2055 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5912 Decay: Footprint: Minimap: active: true x: 209.1235 z: 458.02186 Obstruction: active: true moving: false control group: 5912 control group 2: 0 tag: 978 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 209.1235 y: 0 z: 458.02186 last x: 209.1235 last y diff: 0 last z: 458.02186 rot x: 0 rot y: -1.38437 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5912 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7074, "callerIID": 107, "timer": 54387 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7074, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "initPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "autoharvest": true, "formerTarget": 7074 } } ], "order": { "type": "Gather", "data": { "target": 7074, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "initPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "autoharvest": true, "formerTarget": 7074 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 231.3800506591797, "z": 424.90185546875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2056 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5913 Decay: Footprint: Minimap: active: true x: 212.82113 z: 466.508 Obstruction: active: true moving: false control group: 5913 control group 2: 0 tag: 1000 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 212.82113 y: 0 z: 466.508 last x: 212.82113 last y diff: 0 last z: 466.508 rot x: 0 rot y: 0.15688 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5913 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7117, "callerIID": 107, "timer": 55720 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7117, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "initPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "autoharvest": true, "formerTarget": 7117 } } ], "order": { "type": "Gather", "data": { "target": 7117, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "initPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "autoharvest": true, "formerTarget": 7117 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 228.93922424316406, "z": 420.1595764160156 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2057 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5914 Decay: Footprint: Minimap: active: true x: 207.50298 z: 458.63366 Obstruction: active: true moving: false control group: 5914 control group 2: 0 tag: 1004 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 207.50298 y: 0 z: 458.63366 last x: 207.50298 last y diff: 0 last z: 458.63366 rot x: 0 rot y: -1.42214 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5914 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7074, "callerIID": 107, "timer": 55001 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7074, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "initPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "autoharvest": true, "formerTarget": 7074 } } ], "order": { "type": "Gather", "data": { "target": 7074, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "initPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "autoharvest": true, "formerTarget": 7074 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 226.5886688232422, "z": 422.26129150390625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2058 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5915 Decay: Footprint: Minimap: active: true x: 210.02034 z: 464.34348 Obstruction: active: true moving: false control group: 5915 control group 2: 0 tag: 1002 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 210.02034 y: 0 z: 464.34348 last x: 210.02034 last y diff: 0 last z: 464.34348 rot x: 0 rot y: 0.33976 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5915 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7117, "callerIID": 107, "timer": 54961 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7117, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "initPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "autoharvest": true, "formerTarget": 7117 } } ], "order": { "type": "Gather", "data": { "target": 7117, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "initPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "autoharvest": true, "formerTarget": 7117 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 233.1581573486328, "z": 419.7687072753906 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2059 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5916 Decay: Footprint: Minimap: active: true x: 1129.14441 z: 867.44471 Obstruction: active: true moving: false control group: 5867 control group 2: 0 tag: 8771 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1129.14441 y: 0 z: 867.44471 last x: 1129.14441 last y diff: 0 last z: 867.44471 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27969 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5917 Footprint: Minimap: active: true x: 1137.74659 z: 342.24701 Obstruction: active: true moving: false control group: 5917 control group 2: 0 tag: 8773 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1137.74659 y: 0 z: 342.24701 last x: 1137.74659 last y diff: 0 last z: 342.24701 rot x: 0 rot y: -3.56862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5602 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5602, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5918 Footprint: Minimap: active: true x: 1137.74659 z: 342.24701 Obstruction: active: true moving: false control group: 5918 control group 2: 0 tag: 8775 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1137.74659 y: 0 z: 342.24701 last x: 1137.74659 last y diff: 0 last z: 342.24701 rot x: 0 rot y: -3.56862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5602 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5602, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5919 Footprint: Minimap: active: true x: 1137.74659 z: 342.24701 Obstruction: active: true moving: false control group: 5919 control group 2: 0 tag: 8777 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1137.74659 y: 0 z: 342.24701 last x: 1137.74659 last y diff: 0 last z: 342.24701 rot x: 0 rot y: -3.56862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5602 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5602, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5920 Footprint: Minimap: active: true x: 1137.74659 z: 342.24701 Obstruction: active: true moving: false control group: 5920 control group 2: 0 tag: 8779 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1137.74659 y: 0 z: 342.24701 last x: 1137.74659 last y diff: 0 last z: 342.24701 rot x: 0 rot y: -3.56862 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5602 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5602, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5932 Decay: Footprint: Minimap: active: true x: 229.23618 z: 392.68415 Obstruction: active: true moving: false control group: 5879 control group 2: 0 tag: 8805 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 229.23618 y: 0 z: 392.68415 last x: 229.23618 last y diff: 0 last z: 392.68415 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 42355 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5940 Decay: Footprint: Minimap: active: true x: 995.53669 z: 452.1023 Obstruction: active: true moving: false control group: 5877 control group 2: 0 tag: 8825 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 995.53669 y: 0 z: 452.1023 last x: 995.53669 last y diff: 0 last z: 452.1023 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39563 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7604, 7605, 7606, 7607 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5942 Decay: Footprint: Minimap: active: true x: 752.0943 z: 990.55164 Obstruction: active: true moving: false control group: 5889 control group 2: 0 tag: 8829 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 752.0943 y: 0 z: 990.55164 last x: 752.0943 last y diff: 0 last z: 990.55164 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 11687 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 794.7129044872155, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5944 Decay: Footprint: Minimap: active: true x: 920.43685 z: 550.12255 Obstruction: active: true moving: true control group: 5944 control group 2: 0 tag: 776 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 920.43685 y: 0 z: 550.12255 last x: 917.38241 last y diff: 0 last z: 549.18831 rot x: 0 rot y: 1.21442 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1143.67617 target pos y: 665.45655 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 15.97085 current speed: 16.00338 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 32 waypoint x: 1143.67617 waypoint z: 665.45655 waypoint x: 1137.5881 waypoint z: 662.47828 waypoint x: 1131.04406 waypoint z: 657.48914 waypoint x: 1126.77204 waypoint z: 653.99457 waypoint x: 1119.63602 waypoint z: 647.24729 waypoint x: 1113.56801 waypoint z: 641.37365 waypoint x: 1109.03402 waypoint z: 636.93683 waypoint x: 1104.76702 waypoint z: 632.71842 waypoint x: 1100.63352 waypoint z: 628.60921 waypoint x: 1096.56676 waypoint z: 624.55462 waypoint x: 1091.5 waypoint z: 619.5 waypoint x: 1083.5 waypoint z: 619.5 waypoint x: 1078 waypoint z: 618 waypoint x: 1072.75 waypoint z: 614.75 waypoint x: 1068.125 waypoint z: 611.125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1056 waypoint z: 607.5 waypoint x: 1047.75 waypoint z: 603 waypoint x: 1042.125 waypoint z: 599.25 waypoint x: 1036.5 waypoint z: 595.5 waypoint x: 1030 waypoint z: 593.5 waypoint x: 1024.75 waypoint z: 590.5 waypoint x: 1019.625 waypoint z: 586.5 waypoint x: 1013.0625 waypoint z: 580.5 waypoint x: 1008.78125 waypoint z: 576.5 waypoint x: 1004.64063 waypoint z: 572.5 waypoint x: 1000.57032 waypoint z: 568.5 waypoint x: 996.03516 waypoint z: 564 waypoint x: 991.76758 waypoint z: 559.75 waypoint x: 954.6338 waypoint z: 556.625 waypoint x: 934.5669 waypoint z: 553.5625 waypoint x: 923.53345 waypoint z: 551.03125 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.97085 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 5944 actor: "units/persians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 565400 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 25.000000000000004, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1143.6761627197266, "z": 665.45654296875, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1143.6761627197266, "z": 665.45654296875, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1143.6761627197266, "z": 665.45654296875 }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 6250, "force": false } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2061, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5945 Decay: Footprint: Minimap: active: true x: 922.5866 z: 550.73002 Obstruction: active: true moving: true control group: 5945 control group 2: 0 tag: 778 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 922.5866 y: 0 z: 550.73002 last x: 919.49917 last y diff: 0 last z: 549.74778 rot x: 0 rot y: 1.19169 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1145.10657 target pos y: 669.75995 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 16.19974 current speed: 16.1999 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 32 waypoint x: 1145.10657 waypoint z: 669.75995 waypoint x: 1138.30329 waypoint z: 664.62998 waypoint x: 1133.40165 waypoint z: 660.565 waypoint x: 1128.95083 waypoint z: 656.53251 waypoint x: 1120.72542 waypoint z: 648.51626 waypoint x: 1114.11272 waypoint z: 642.00814 waypoint x: 1109.30637 waypoint z: 637.25408 waypoint x: 1104.90319 waypoint z: 632.87705 waypoint x: 1100.7016 waypoint z: 628.68853 waypoint x: 1096.6008 waypoint z: 624.59427 waypoint x: 1091.5 waypoint z: 619.5 waypoint x: 1083.5 waypoint z: 619.5 waypoint x: 1078 waypoint z: 618 waypoint x: 1072.75 waypoint z: 614.75 waypoint x: 1068.125 waypoint z: 611.125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1056 waypoint z: 607.5 waypoint x: 1047.75 waypoint z: 603 waypoint x: 1042.125 waypoint z: 599.25 waypoint x: 1036.5 waypoint z: 595.5 waypoint x: 1030 waypoint z: 593.5 waypoint x: 1024.75 waypoint z: 590.5 waypoint x: 1019.625 waypoint z: 586.5 waypoint x: 1013.0625 waypoint z: 580.5 waypoint x: 1008.78125 waypoint z: 576.5 waypoint x: 1004.64063 waypoint z: 572.5 waypoint x: 1000.57032 waypoint z: 568.5 waypoint x: 996.03516 waypoint z: 564 waypoint x: 991.76758 waypoint z: 559.75 waypoint x: 954.6338 waypoint z: 556.625 waypoint x: 934.5669 waypoint z: 553.5625 waypoint x: 923.53345 waypoint z: 551.03125 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 16.19974 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 5945 actor: "units/persians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": true, "lastAttacked": 538300 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 40, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1145.1065673828125, "z": 669.7599487304688, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1145.1065673828125, "z": 669.7599487304688, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1145.1065673828125, "z": 669.7599487304688 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2062, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5946 Footprint: Minimap: active: true x: 657.2649 z: 912.4496 Obstruction: active: true moving: false control group: 5946 control group 2: 0 tag: 8835 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 657.2649 y: 0 z: 912.4496 last x: 657.2649 last y diff: 0 last z: 912.4496 rot x: 0 rot y: -3.97774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5370, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5947 Footprint: Minimap: active: true x: 657.2649 z: 912.4496 Obstruction: active: true moving: false control group: 5947 control group 2: 0 tag: 8837 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 657.2649 y: 0 z: 912.4496 last x: 657.2649 last y diff: 0 last z: 912.4496 rot x: 0 rot y: -3.97774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5370, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5948 Footprint: Minimap: active: true x: 657.2649 z: 912.4496 Obstruction: active: true moving: false control group: 5948 control group 2: 0 tag: 8839 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 657.2649 y: 0 z: 912.4496 last x: 657.2649 last y diff: 0 last z: 912.4496 rot x: 0 rot y: -3.97774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5370, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5949 Footprint: Minimap: active: true x: 657.2649 z: 912.4496 Obstruction: active: true moving: false control group: 5949 control group 2: 0 tag: 8841 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 657.2649 y: 0 z: 912.4496 last x: 657.2649 last y diff: 0 last z: 912.4496 rot x: 0 rot y: -3.97774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5370, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5951 Footprint: Minimap: active: true x: 661.68458 z: 906.75788 Obstruction: active: true moving: false control group: 5951 control group 2: 0 tag: 8845 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 661.68458 y: 0 z: 906.75788 last x: 661.68458 last y diff: 0 last z: 906.75788 rot x: 0 rot y: -1.86274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5371, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5952 Footprint: Minimap: active: true x: 661.68458 z: 906.75788 Obstruction: active: true moving: false control group: 5952 control group 2: 0 tag: 8847 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 661.68458 y: 0 z: 906.75788 last x: 661.68458 last y diff: 0 last z: 906.75788 rot x: 0 rot y: -1.86274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5371, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5953 Footprint: Minimap: active: true x: 661.68458 z: 906.75788 Obstruction: active: true moving: false control group: 5953 control group 2: 0 tag: 8849 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 661.68458 y: 0 z: 906.75788 last x: 661.68458 last y diff: 0 last z: 906.75788 rot x: 0 rot y: -1.86274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5371, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5954 Footprint: Minimap: active: true x: 661.68458 z: 906.75788 Obstruction: active: true moving: false control group: 5954 control group 2: 0 tag: 8851 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 661.68458 y: 0 z: 906.75788 last x: 661.68458 last y diff: 0 last z: 906.75788 rot x: 0 rot y: -1.86274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5371, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5956 Footprint: Minimap: active: true x: 664.26807 z: 901.29761 Obstruction: active: true moving: false control group: 5956 control group 2: 0 tag: 8855 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.26807 y: 0 z: 901.29761 last x: 664.26807 last y diff: 0 last z: 901.29761 rot x: 0 rot y: -0.19253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5373, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5957 Footprint: Minimap: active: true x: 662.82264 z: 910.83161 Obstruction: active: true moving: false control group: 5957 control group 2: 0 tag: 8857 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.82264 y: 0 z: 910.83161 last x: 662.82264 last y diff: 0 last z: 910.83161 rot x: 0 rot y: -2.37325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5374, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5958 Footprint: Minimap: active: true x: 664.56031 z: 918.9751 Obstruction: active: true moving: false control group: 5958 control group 2: 0 tag: 8859 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.56031 y: 0 z: 918.9751 last x: 664.56031 last y diff: 0 last z: 918.9751 rot x: 0 rot y: -2.20295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5375, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5959 Footprint: Minimap: active: true x: 664.26807 z: 901.29761 Obstruction: active: true moving: false control group: 5959 control group 2: 0 tag: 8861 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.26807 y: 0 z: 901.29761 last x: 664.26807 last y diff: 0 last z: 901.29761 rot x: 0 rot y: -0.19253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5373, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5960 Footprint: Minimap: active: true x: 662.82264 z: 910.83161 Obstruction: active: true moving: false control group: 5960 control group 2: 0 tag: 8863 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.82264 y: 0 z: 910.83161 last x: 662.82264 last y diff: 0 last z: 910.83161 rot x: 0 rot y: -2.37325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5374, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5961 Footprint: Minimap: active: true x: 664.56031 z: 918.9751 Obstruction: active: true moving: false control group: 5961 control group 2: 0 tag: 8865 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.56031 y: 0 z: 918.9751 last x: 664.56031 last y diff: 0 last z: 918.9751 rot x: 0 rot y: -2.20295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5375, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5962 Footprint: Minimap: active: true x: 664.26807 z: 901.29761 Obstruction: active: true moving: false control group: 5962 control group 2: 0 tag: 8867 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.26807 y: 0 z: 901.29761 last x: 664.26807 last y diff: 0 last z: 901.29761 rot x: 0 rot y: -0.19253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5373, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5963 Footprint: Minimap: active: true x: 662.82264 z: 910.83161 Obstruction: active: true moving: false control group: 5963 control group 2: 0 tag: 8869 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.82264 y: 0 z: 910.83161 last x: 662.82264 last y diff: 0 last z: 910.83161 rot x: 0 rot y: -2.37325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5374, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5964 Footprint: Minimap: active: true x: 664.56031 z: 918.9751 Obstruction: active: true moving: false control group: 5964 control group 2: 0 tag: 8871 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.56031 y: 0 z: 918.9751 last x: 664.56031 last y diff: 0 last z: 918.9751 rot x: 0 rot y: -2.20295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5375, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5965 Footprint: Minimap: active: true x: 664.26807 z: 901.29761 Obstruction: active: true moving: false control group: 5965 control group 2: 0 tag: 8873 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.26807 y: 0 z: 901.29761 last x: 664.26807 last y diff: 0 last z: 901.29761 rot x: 0 rot y: -0.19253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5373, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5966 Footprint: Minimap: active: true x: 662.82264 z: 910.83161 Obstruction: active: true moving: false control group: 5966 control group 2: 0 tag: 8875 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.82264 y: 0 z: 910.83161 last x: 662.82264 last y diff: 0 last z: 910.83161 rot x: 0 rot y: -2.37325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5374, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5967 Footprint: Minimap: active: true x: 664.56031 z: 918.9751 Obstruction: active: true moving: false control group: 5967 control group 2: 0 tag: 8877 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.56031 y: 0 z: 918.9751 last x: 664.56031 last y diff: 0 last z: 918.9751 rot x: 0 rot y: -2.20295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5375, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5968 Decay: Footprint: Minimap: active: true x: 1115.18921 z: 879.97999 Obstruction: active: true moving: false control group: 5888 control group 2: 0 tag: 8879 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1115.18921 y: 0 z: 879.97999 last x: 1115.18921 last y diff: 0 last z: 879.97999 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29737 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5970 Footprint: Minimap: active: true x: 668.95484 z: 911.19343 Obstruction: active: true moving: false control group: 5970 control group 2: 0 tag: 8881 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 668.95484 y: 0 z: 911.19343 last x: 668.95484 last y diff: 0 last z: 911.19343 rot x: 0 rot y: 1.25226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5372, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5971 Footprint: Minimap: active: true x: 668.95484 z: 911.19343 Obstruction: active: true moving: false control group: 5971 control group 2: 0 tag: 8883 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 668.95484 y: 0 z: 911.19343 last x: 668.95484 last y diff: 0 last z: 911.19343 rot x: 0 rot y: 1.25226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5372, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5972 Footprint: Minimap: active: true x: 668.95484 z: 911.19343 Obstruction: active: true moving: false control group: 5972 control group 2: 0 tag: 8885 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 668.95484 y: 0 z: 911.19343 last x: 668.95484 last y diff: 0 last z: 911.19343 rot x: 0 rot y: 1.25226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5372, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5973 Footprint: Minimap: active: true x: 668.95484 z: 911.19343 Obstruction: active: true moving: false control group: 5973 control group 2: 0 tag: 8887 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 668.95484 y: 0 z: 911.19343 last x: 668.95484 last y diff: 0 last z: 911.19343 rot x: 0 rot y: 1.25226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5372, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5974 Decay: Footprint: Minimap: active: true x: 802.39643 z: 1114.16329 Obstruction: active: true moving: false control group: 5974 control group 2: 0 tag: 782 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 802.39643 y: 0 z: 1114.16329 last x: 802.39643 last y diff: 0 last z: 1114.16329 rot x: 0 rot y: -2.69547 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 8 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5974 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7040, "callerIID": 107, "timer": 53560 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7040, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "initPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "autoharvest": true, "formerTarget": 7040 } } ], "order": { "type": "Gather", "data": { "target": 7040, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "initPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "autoharvest": true, "formerTarget": 7040 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2064 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5975 Decay: Footprint: Minimap: active: true x: 796.39103 z: 1110.98555 Obstruction: active: true moving: false control group: 5975 control group 2: 0 tag: 784 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 796.39103 y: 0 z: 1110.98555 last x: 796.39103 last y diff: 0 last z: 1110.98555 rot x: 0 rot y: -1.18993 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5975 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7391, "callerIID": 107, "timer": 53157 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "autoharvest": true, "formerTarget": 7391 } } ], "order": { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "autoharvest": true, "formerTarget": 7391 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2065 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5976 Decay: Footprint: Minimap: active: true x: 797.22741 z: 1112.87681 Obstruction: active: true moving: false control group: 5976 control group 2: 0 tag: 786 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 797.22741 y: 0 z: 1112.87681 last x: 797.22741 last y diff: 0 last z: 1112.87681 rot x: 0 rot y: -1.32586 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 5976 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7391, "callerIID": 107, "timer": 52048 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "autoharvest": true, "formerTarget": 7391 } } ], "order": { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "autoharvest": true, "formerTarget": 7391 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2066 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 5977 Footprint: Minimap: active: true x: 716.08851 z: 852.19636 Obstruction: active: true moving: false control group: 5977 control group 2: 0 tag: 8891 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 716.08851 y: 0 z: 852.19636 last x: 716.08851 last y diff: 0 last z: 852.19636 rot x: 0 rot y: -0.60132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5395, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5978 Footprint: Minimap: active: true x: 716.08851 z: 852.19636 Obstruction: active: true moving: false control group: 5978 control group 2: 0 tag: 8893 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 716.08851 y: 0 z: 852.19636 last x: 716.08851 last y diff: 0 last z: 852.19636 rot x: 0 rot y: -0.60132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5395, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5979 Footprint: Minimap: active: true x: 716.08851 z: 852.19636 Obstruction: active: true moving: false control group: 5979 control group 2: 0 tag: 8895 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 716.08851 y: 0 z: 852.19636 last x: 716.08851 last y diff: 0 last z: 852.19636 rot x: 0 rot y: -0.60132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5395, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5980 Footprint: Minimap: active: true x: 716.08851 z: 852.19636 Obstruction: active: true moving: false control group: 5980 control group 2: 0 tag: 8897 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 716.08851 y: 0 z: 852.19636 last x: 716.08851 last y diff: 0 last z: 852.19636 rot x: 0 rot y: -0.60132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5395, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5981 Footprint: Minimap: active: true x: 721.52204 z: 850.38691 Obstruction: active: true moving: false control group: 5981 control group 2: 0 tag: 8899 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.52204 y: 0 z: 850.38691 last x: 721.52204 last y diff: 0 last z: 850.38691 rot x: 0 rot y: -2.23766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5390, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5982 Footprint: Minimap: active: true x: 721.52204 z: 850.38691 Obstruction: active: true moving: false control group: 5982 control group 2: 0 tag: 8901 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.52204 y: 0 z: 850.38691 last x: 721.52204 last y diff: 0 last z: 850.38691 rot x: 0 rot y: -2.23766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5390, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5983 Footprint: Minimap: active: true x: 721.52204 z: 850.38691 Obstruction: active: true moving: false control group: 5983 control group 2: 0 tag: 8903 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.52204 y: 0 z: 850.38691 last x: 721.52204 last y diff: 0 last z: 850.38691 rot x: 0 rot y: -2.23766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5390, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5984 Footprint: Minimap: active: true x: 721.52204 z: 850.38691 Obstruction: active: true moving: false control group: 5984 control group 2: 0 tag: 8905 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.52204 y: 0 z: 850.38691 last x: 721.52204 last y diff: 0 last z: 850.38691 rot x: 0 rot y: -2.23766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5390, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5986 Footprint: Minimap: active: true x: 724.72486 z: 856.2804 Obstruction: active: true moving: false control group: 5986 control group 2: 0 tag: 8909 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.72486 y: 0 z: 856.2804 last x: 724.72486 last y diff: 0 last z: 856.2804 rot x: 0 rot y: 0.7164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5389, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5987 Footprint: Minimap: active: true x: 728.7638 z: 850.1587 Obstruction: active: true moving: false control group: 5987 control group 2: 0 tag: 8911 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 728.7638 y: 0 z: 850.1587 last x: 728.7638 last y diff: 0 last z: 850.1587 rot x: 0 rot y: -3.3869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5392, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5988 Footprint: Minimap: active: true x: 724.72486 z: 856.2804 Obstruction: active: true moving: false control group: 5988 control group 2: 0 tag: 8913 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.72486 y: 0 z: 856.2804 last x: 724.72486 last y diff: 0 last z: 856.2804 rot x: 0 rot y: 0.7164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5389, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5989 Footprint: Minimap: active: true x: 728.7638 z: 850.1587 Obstruction: active: true moving: false control group: 5989 control group 2: 0 tag: 8915 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 728.7638 y: 0 z: 850.1587 last x: 728.7638 last y diff: 0 last z: 850.1587 rot x: 0 rot y: -3.3869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5392, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5990 Footprint: Minimap: active: true x: 724.72486 z: 856.2804 Obstruction: active: true moving: false control group: 5990 control group 2: 0 tag: 8917 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.72486 y: 0 z: 856.2804 last x: 724.72486 last y diff: 0 last z: 856.2804 rot x: 0 rot y: 0.7164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5389, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5991 Footprint: Minimap: active: true x: 728.7638 z: 850.1587 Obstruction: active: true moving: false control group: 5991 control group 2: 0 tag: 8919 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 728.7638 y: 0 z: 850.1587 last x: 728.7638 last y diff: 0 last z: 850.1587 rot x: 0 rot y: -3.3869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5392, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5992 Footprint: Minimap: active: true x: 724.72486 z: 856.2804 Obstruction: active: true moving: false control group: 5992 control group 2: 0 tag: 8921 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.72486 y: 0 z: 856.2804 last x: 724.72486 last y diff: 0 last z: 856.2804 rot x: 0 rot y: 0.7164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5389, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5993 Footprint: Minimap: active: true x: 728.7638 z: 850.1587 Obstruction: active: true moving: false control group: 5993 control group 2: 0 tag: 8923 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 728.7638 y: 0 z: 850.1587 last x: 728.7638 last y diff: 0 last z: 850.1587 rot x: 0 rot y: -3.3869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5392, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5994 Footprint: Minimap: active: true x: 729.5265 z: 854.82447 Obstruction: active: true moving: false control group: 5994 control group 2: 0 tag: 8925 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.5265 y: 0 z: 854.82447 last x: 729.5265 last y diff: 0 last z: 854.82447 rot x: 0 rot y: -3.83014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5391, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5995 Footprint: Minimap: active: true x: 729.5265 z: 854.82447 Obstruction: active: true moving: false control group: 5995 control group 2: 0 tag: 8927 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.5265 y: 0 z: 854.82447 last x: 729.5265 last y diff: 0 last z: 854.82447 rot x: 0 rot y: -3.83014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5391, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5996 Footprint: Minimap: active: true x: 729.5265 z: 854.82447 Obstruction: active: true moving: false control group: 5996 control group 2: 0 tag: 8929 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.5265 y: 0 z: 854.82447 last x: 729.5265 last y diff: 0 last z: 854.82447 rot x: 0 rot y: -3.83014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5391, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5997 Footprint: Minimap: active: true x: 729.5265 z: 854.82447 Obstruction: active: true moving: false control group: 5997 control group 2: 0 tag: 8931 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.5265 y: 0 z: 854.82447 last x: 729.5265 last y diff: 0 last z: 854.82447 rot x: 0 rot y: -3.83014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5391, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5998 Footprint: Minimap: active: true x: 734.35364 z: 865.17652 Obstruction: active: true moving: false control group: 5998 control group 2: 0 tag: 8933 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734.35364 y: 0 z: 865.17652 last x: 734.35364 last y diff: 0 last z: 865.17652 rot x: 0 rot y: -0.34176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5394, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5999 Footprint: Minimap: active: true x: 734.35364 z: 865.17652 Obstruction: active: true moving: false control group: 5999 control group 2: 0 tag: 8935 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734.35364 y: 0 z: 865.17652 last x: 734.35364 last y diff: 0 last z: 865.17652 rot x: 0 rot y: -0.34176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5394, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6000 Footprint: Minimap: active: true x: 734.35364 z: 865.17652 Obstruction: active: true moving: false control group: 6000 control group 2: 0 tag: 8937 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734.35364 y: 0 z: 865.17652 last x: 734.35364 last y diff: 0 last z: 865.17652 rot x: 0 rot y: -0.34176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5394, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6001 Footprint: Minimap: active: true x: 734.35364 z: 865.17652 Obstruction: active: true moving: false control group: 6001 control group 2: 0 tag: 8939 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734.35364 y: 0 z: 865.17652 last x: 734.35364 last y diff: 0 last z: 865.17652 rot x: 0 rot y: -0.34176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5394, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6003 Footprint: Minimap: active: true x: 735.7472 z: 869.23041 Obstruction: active: true moving: false control group: 6003 control group 2: 0 tag: 8943 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 735.7472 y: 0 z: 869.23041 last x: 735.7472 last y diff: 0 last z: 869.23041 rot x: 0 rot y: 0.04886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5393, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6004 Footprint: Minimap: active: true x: 735.7472 z: 869.23041 Obstruction: active: true moving: false control group: 6004 control group 2: 0 tag: 8945 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 735.7472 y: 0 z: 869.23041 last x: 735.7472 last y diff: 0 last z: 869.23041 rot x: 0 rot y: 0.04886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5393, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6005 Footprint: Minimap: active: true x: 735.7472 z: 869.23041 Obstruction: active: true moving: false control group: 6005 control group 2: 0 tag: 8947 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 735.7472 y: 0 z: 869.23041 last x: 735.7472 last y diff: 0 last z: 869.23041 rot x: 0 rot y: 0.04886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5393, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6006 Footprint: Minimap: active: true x: 735.7472 z: 869.23041 Obstruction: active: true moving: false control group: 6006 control group 2: 0 tag: 8949 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 735.7472 y: 0 z: 869.23041 last x: 735.7472 last y diff: 0 last z: 869.23041 rot x: 0 rot y: 0.04886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5393, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6010 Decay: Footprint: Minimap: active: true x: 486.79682 z: 136.26178 Obstruction: active: true moving: false control group: 5931 control group 2: 0 tag: 8957 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 486.79682 y: 0 z: 136.26178 last x: 486.79682 last y diff: 0 last z: 136.26178 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39385 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6011 Decay: Footprint: Minimap: active: true x: 479.15606 z: 197.94329 Obstruction: active: true moving: false control group: 6011 control group 2: 0 tag: 788 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 479.15606 y: 0 z: 197.94329 last x: 479.15606 last y diff: 0 last z: 197.94329 rot x: 0 rot y: -1.58695 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6011 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6168, "callerIID": 107, "timer": 53500 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6168, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "initPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "autoharvest": true, "formerTarget": 6168 } } ], "order": { "type": "Gather", "data": { "target": 6168, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "initPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "autoharvest": true, "formerTarget": 6168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2067 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6012 Decay: Footprint: Minimap: active: true x: 493.54821 z: 210.2199 Obstruction: active: true moving: false control group: 6012 control group 2: 0 tag: 790 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 493.54821 y: 0 z: 210.2199 last x: 493.54821 last y diff: 0 last z: 210.2199 rot x: 0 rot y: 1.2048 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6012 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6082, "callerIID": 107, "timer": 53717 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6082, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "initPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "autoharvest": true, "formerTarget": 6082 } } ], "order": { "type": "Gather", "data": { "target": 6082, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "initPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "autoharvest": true, "formerTarget": 6082 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2068 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6013 Decay: Footprint: Minimap: active: true x: 493.86895 z: 211.96686 Obstruction: active: true moving: false control group: 6013 control group 2: 0 tag: 792 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 493.86895 y: 0 z: 211.96686 last x: 493.86895 last y diff: 0 last z: 211.96686 rot x: 0 rot y: 1.34241 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6013 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6082, "callerIID": 107, "timer": 53961 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6082, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "initPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "autoharvest": true, "formerTarget": 6082 } } ], "order": { "type": "Gather", "data": { "target": 6082, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "initPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "autoharvest": true, "formerTarget": 6082 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2069 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6014 Decay: Footprint: Minimap: active: true x: 494.55233 z: 208.86031 Obstruction: active: true moving: false control group: 6014 control group 2: 0 tag: 794 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 494.55233 y: 0 z: 208.86031 last x: 494.55233 last y diff: 0 last z: 208.86031 rot x: 0 rot y: 1.10279 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6014 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6082, "callerIID": 107, "timer": 55947 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6082, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "initPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "autoharvest": true, "formerTarget": 6082 } } ], "order": { "type": "Gather", "data": { "target": 6082, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "initPos": { "x": 506.21002197265625, "y": 22.999282836914062, "z": 214.06666564941406 }, "autoharvest": true, "formerTarget": 6082 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2070 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6015 Footprint: Minimap: active: true x: 617.75776 z: 358.39423 Obstruction: active: true moving: false control group: 6015 control group 2: 0 tag: 8959 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 617.75776 y: 0 z: 358.39423 last x: 617.75776 last y diff: 0 last z: 358.39423 rot x: 0 rot y: 0.03098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5587 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5587, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6016 Footprint: Minimap: active: true x: 617.75776 z: 358.39423 Obstruction: active: true moving: false control group: 6016 control group 2: 0 tag: 8961 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 617.75776 y: 0 z: 358.39423 last x: 617.75776 last y diff: 0 last z: 358.39423 rot x: 0 rot y: 0.03098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5587 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5587, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6017 Footprint: Minimap: active: true x: 617.75776 z: 358.39423 Obstruction: active: true moving: false control group: 6017 control group 2: 0 tag: 8963 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 617.75776 y: 0 z: 358.39423 last x: 617.75776 last y diff: 0 last z: 358.39423 rot x: 0 rot y: 0.03098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5587 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5587, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6018 Footprint: Minimap: active: true x: 617.75776 z: 358.39423 Obstruction: active: true moving: false control group: 6018 control group 2: 0 tag: 8965 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 617.75776 y: 0 z: 358.39423 last x: 617.75776 last y diff: 0 last z: 358.39423 rot x: 0 rot y: 0.03098 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5587 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5587, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6019 Footprint: Minimap: active: true x: 752.84827 z: 875.00532 Obstruction: active: true moving: false control group: 6019 control group 2: 0 tag: 8967 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.84827 y: 0 z: 875.00532 last x: 752.84827 last y diff: 0 last z: 875.00532 rot x: 0 rot y: -1.75391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5594, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6020 Footprint: Minimap: active: true x: 752.84827 z: 875.00532 Obstruction: active: true moving: false control group: 6020 control group 2: 0 tag: 8969 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.84827 y: 0 z: 875.00532 last x: 752.84827 last y diff: 0 last z: 875.00532 rot x: 0 rot y: -1.75391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5594, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6021 Footprint: Minimap: active: true x: 752.84827 z: 875.00532 Obstruction: active: true moving: false control group: 6021 control group 2: 0 tag: 8971 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.84827 y: 0 z: 875.00532 last x: 752.84827 last y diff: 0 last z: 875.00532 rot x: 0 rot y: -1.75391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5594, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6022 Footprint: Minimap: active: true x: 752.84827 z: 875.00532 Obstruction: active: true moving: false control group: 6022 control group 2: 0 tag: 8973 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.84827 y: 0 z: 875.00532 last x: 752.84827 last y diff: 0 last z: 875.00532 rot x: 0 rot y: -1.75391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5594, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6023 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6023 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.21032 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6023 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6816 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 186.53997802734375, "z": 825.802490234375 }, "workOrders": [ { "type": "Gather", "data": { "target": 6124, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 197.93386840820312, "y": 23, "z": 812.79052734375 }, "initPos": { "x": 197.93386840820312, "y": 23, "z": 812.79052734375 }, "autoharvest": true, "formerTarget": 6124 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2071, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6024 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6024 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -2.87249 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6024 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6379 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 184.64096069335938, "z": 826.3284759521484 }, "workOrders": [ { "type": "Gather", "data": { "target": 6124, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 197.93386840820312, "y": 23, "z": 812.79052734375 }, "initPos": { "x": 197.93386840820312, "y": 23, "z": 812.79052734375 }, "autoharvest": true, "formerTarget": 6124 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2072, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6025 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6025 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.03116 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99984 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6025 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6816 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 182.8278045654297, "z": 825.5291442871094 }, "workOrders": [ { "type": "Gather", "data": { "target": 6124, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 197.93386840820312, "y": 23, "z": 812.79052734375 }, "initPos": { "x": 197.93386840820312, "y": 23, "z": 812.79052734375 }, "autoharvest": true, "formerTarget": 6124 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2073, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6026 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6026 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.45199 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6026 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6816 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 184.78997802734375, "z": 825.802490234375 }, "workOrders": [ { "type": "Gather", "data": { "target": 6124, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 197.93386840820312, "y": 23, "z": 812.79052734375 }, "initPos": { "x": 197.93386840820312, "y": 23, "z": 812.79052734375 }, "autoharvest": true, "formerTarget": 6124 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2074, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6027 Decay: Footprint: Minimap: active: true x: 441.80585 z: 988.35383 Obstruction: active: true moving: false control group: 5936 control group 2: 0 tag: 8975 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 441.80585 y: 0 z: 988.35383 last x: 441.80585 last y diff: 0 last z: 988.35383 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24513 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6028 Footprint: Minimap: active: true x: 792.05427 z: 782.76722 Obstruction: active: true moving: false control group: 6028 control group 2: 0 tag: 8977 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 792.05427 y: 0 z: 782.76722 last x: 792.05427 last y diff: 0 last z: 782.76722 rot x: 0 rot y: -3.6728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5605, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6029 Footprint: Minimap: active: true x: 792.05427 z: 782.76722 Obstruction: active: true moving: false control group: 6029 control group 2: 0 tag: 8979 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 792.05427 y: 0 z: 782.76722 last x: 792.05427 last y diff: 0 last z: 782.76722 rot x: 0 rot y: -3.6728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5605, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6030 Footprint: Minimap: active: true x: 792.05427 z: 782.76722 Obstruction: active: true moving: false control group: 6030 control group 2: 0 tag: 8981 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 792.05427 y: 0 z: 782.76722 last x: 792.05427 last y diff: 0 last z: 782.76722 rot x: 0 rot y: -3.6728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5605, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6031 Footprint: Minimap: active: true x: 792.05427 z: 782.76722 Obstruction: active: true moving: false control group: 6031 control group 2: 0 tag: 8983 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 792.05427 y: 0 z: 782.76722 last x: 792.05427 last y diff: 0 last z: 782.76722 rot x: 0 rot y: -3.6728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5605, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6038 Footprint: Minimap: active: true x: 526.51886 z: 943.02021 Obstruction: active: true moving: false control group: 6038 control group 2: 0 tag: 9001 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526.51886 y: 0 z: 943.02021 last x: 526.51886 last y diff: 0 last z: 943.02021 rot x: 0 rot y: -3.6547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5585 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5585, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6039 Footprint: Minimap: active: true x: 526.51886 z: 943.02021 Obstruction: active: true moving: false control group: 6039 control group 2: 0 tag: 9003 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526.51886 y: 0 z: 943.02021 last x: 526.51886 last y diff: 0 last z: 943.02021 rot x: 0 rot y: -3.6547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5585 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5585, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6040 Footprint: Minimap: active: true x: 526.51886 z: 943.02021 Obstruction: active: true moving: false control group: 6040 control group 2: 0 tag: 9005 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526.51886 y: 0 z: 943.02021 last x: 526.51886 last y diff: 0 last z: 943.02021 rot x: 0 rot y: -3.6547 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5585 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5585, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6041 Decay: Footprint: Minimap: active: true x: 256.278 z: 452.16396 Obstruction: active: true moving: false control group: 6041 control group 2: 0 tag: 804 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 256.278 y: 0 z: 452.16396 last x: 256.278 last y diff: 0 last z: 452.16396 rot x: 0 rot y: 1.54374 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6041 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6958, "callerIID": 107, "timer": 52210 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6958, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "initPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "autoharvest": true, "formerTarget": 6958 } } ], "order": { "type": "Gather", "data": { "target": 6958, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "initPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "autoharvest": true, "formerTarget": 6958 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2075 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6042 Decay: Footprint: Minimap: active: true x: 365.20655 z: 384.69188 Obstruction: active: true moving: false control group: 6042 control group 2: 0 tag: 806 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 365.20655 y: 0 z: 384.69188 last x: 365.20655 last y diff: 0 last z: 384.69188 rot x: 0 rot y: 3.11796 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6042 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8106, "callerIID": 107, "timer": 46082 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8106, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8106, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2076 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6043 Decay: Footprint: Minimap: active: true x: 210.16774 z: 456.4836 Obstruction: active: true moving: false control group: 6043 control group 2: 0 tag: 808 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 210.16774 y: 0 z: 456.4836 last x: 210.16774 last y diff: 0 last z: 456.4836 rot x: 0 rot y: -1.2838 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6043 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7074, "callerIID": 107, "timer": 54925 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7074, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "initPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "autoharvest": true, "formerTarget": 7074 } } ], "order": { "type": "Gather", "data": { "target": 7074, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "initPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "autoharvest": true, "formerTarget": 7074 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2077 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6044 Decay: Footprint: Minimap: active: true x: 212.63128 z: 463.89196 Obstruction: active: true moving: false control group: 6044 control group 2: 0 tag: 810 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 212.63128 y: 0 z: 463.89196 last x: 212.63128 last y diff: 0 last z: 463.89196 rot x: 0 rot y: 0.14884 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 17 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6044 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7117, "callerIID": 107, "timer": 51684 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7117, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "initPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "autoharvest": true, "formerTarget": 7117 } } ], "order": { "type": "Gather", "data": { "target": 7117, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "initPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "autoharvest": true, "formerTarget": 7117 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 247.94715881347656, "z": 435.9899597167969 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2078 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6045 Decay: Footprint: Minimap: active: true x: 815.28739 z: 1067.88282 Obstruction: active: true moving: false control group: 6045 control group 2: 0 tag: 812 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 815.28739 y: 0 z: 1067.88282 last x: 815.28739 last y diff: 0 last z: 1067.88282 rot x: 0 rot y: -0.22678 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6045 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6944, "callerIID": 107, "timer": 51270 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6944, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "initPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "autoharvest": true, "formerTarget": 6944 } } ], "order": { "type": "Gather", "data": { "target": 6944, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "initPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "autoharvest": true, "formerTarget": 6944 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2079 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6046 Decay: Footprint: Minimap: active: true x: 816.22637 z: 1069.45293 Obstruction: active: true moving: false control group: 6046 control group 2: 0 tag: 814 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 816.22637 y: 0 z: 1069.45293 last x: 816.22637 last y diff: 0 last z: 1069.45293 rot x: 0 rot y: -0.31218 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6046 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6944, "callerIID": 107, "timer": 51622 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6944, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "initPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "autoharvest": true, "formerTarget": 6944 } } ], "order": { "type": "Gather", "data": { "target": 6944, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "initPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "autoharvest": true, "formerTarget": 6944 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2080 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6049 Decay: Footprint: Minimap: active: true x: 207.9354 z: 777.56782 Obstruction: active: true moving: false control group: 5935 control group 2: 0 tag: 9013 flags: 2 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 207.9354 y: 0 z: 777.56782 last x: 207.9354 last y diff: 0 last z: 777.56782 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22474 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8430, 8431, 8432, 8433, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 275, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6053 Decay: Footprint: Minimap: active: true x: 510.2669 z: 1054.5083 Obstruction: active: true moving: false control group: 6053 control group 2: 0 tag: 818 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 510.2669 y: 0 z: 1054.5083 last x: 510.2669 last y diff: 0 last z: 1054.5083 rot x: 0 rot y: 0.33797 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6053 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7029, "callerIID": 107, "timer": 53062 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7029, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "initPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "autoharvest": true, "formerTarget": 7029 } } ], "order": { "type": "Gather", "data": { "target": 7029, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "initPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "autoharvest": true, "formerTarget": 7029 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 534.0867462158203, "z": 1079.3775024414062 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2081 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6054 Decay: Footprint: Minimap: active: true x: 511.87018 z: 1055.61345 Obstruction: active: true moving: false control group: 6054 control group 2: 0 tag: 820 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 511.87018 y: 0 z: 1055.61345 last x: 511.87018 last y diff: 0 last z: 1055.61345 rot x: 0 rot y: 0.24511 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6054 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7029, "callerIID": 107, "timer": 54205 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7029, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "initPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "autoharvest": true, "formerTarget": 7029 } } ], "order": { "type": "Gather", "data": { "target": 7029, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "initPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "autoharvest": true, "formerTarget": 7029 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 533.5493469238281, "z": 1082.278549194336 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2082 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6055 Decay: Footprint: Minimap: active: true x: 511.86431 z: 1053.36397 Obstruction: active: true moving: false control group: 6055 control group 2: 0 tag: 822 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 511.86431 y: 0 z: 1053.36397 last x: 511.86431 last y diff: 0 last z: 1053.36397 rot x: 0 rot y: 0.21726 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6055 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7029, "callerIID": 107, "timer": 54158 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7029, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "initPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "autoharvest": true, "formerTarget": 7029 } } ], "order": { "type": "Gather", "data": { "target": 7029, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "initPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "autoharvest": true, "formerTarget": 7029 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 531.7361907958984, "z": 1081.4792175292969 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2083 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6056 Decay: Footprint: Minimap: active: true x: 513.25765 z: 1056.58133 Obstruction: active: true moving: false control group: 6056 control group 2: 0 tag: 824 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 513.25765 y: 0 z: 1056.58133 last x: 513.25765 last y diff: 0 last z: 1056.58133 rot x: 0 rot y: 0.13762 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6056 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7029, "callerIID": 107, "timer": 53807 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7029, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "initPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "autoharvest": true, "formerTarget": 7029 } } ], "order": { "type": "Gather", "data": { "target": 7029, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "initPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "autoharvest": true, "formerTarget": 7029 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 533.6983642578125, "z": 1081.7525634765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2084 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6057 Decay: Footprint: Minimap: active: true x: 509.85499 z: 1056.41671 Obstruction: active: true moving: false control group: 6057 control group 2: 0 tag: 826 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 509.85499 y: 0 z: 1056.41671 last x: 509.85499 last y diff: 0 last z: 1056.41671 rot x: 0 rot y: 0.40037 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6057 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7029, "callerIID": 107, "timer": 55742 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7029, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "initPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "formerTarget": 7029, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 7029, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "initPos": { "x": 514.5635986328125, "y": 23, "z": 1070.1826171875 }, "formerTarget": 7029, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 535.4483642578125, "z": 1081.7525634765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2085 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6061 Decay: Footprint: Minimap: active: true x: 1044.3144 z: 337.11355 Obstruction: active: true moving: false control group: 6061 control group 2: 0 tag: 832 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1044.3144 y: 0 z: 337.11355 last x: 1044.1641 last y diff: 0 last z: 337.3262 rot x: 0 rot y: -0.29227 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.30198 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6061 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8884, "callerIID": 107, "timer": 55948 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 8.8, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1010.6678771972656, "z": 367.7086639404297 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2088 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6062 Decay: Footprint: Minimap: active: true x: 736.71088 z: 1004.74457 Obstruction: active: true moving: false control group: 5890 control group 2: 0 tag: 9023 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 736.71088 y: 0 z: 1004.74457 last x: 736.71088 last y diff: 0 last z: 1004.74457 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55236 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6063 Footprint: Minimap: active: true x: 1021.88624 z: 1024.0691 Obstruction: active: true moving: false control group: 6063 control group 2: 0 tag: 9027 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1021.88624 y: 0 z: 1024.0691 last x: 1021.88624 last y diff: 0 last z: 1024.0691 rot x: 0 rot y: 0.49521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5592 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5592, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6064 Footprint: Minimap: active: true x: 1021.88624 z: 1024.0691 Obstruction: active: true moving: false control group: 6064 control group 2: 0 tag: 9029 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1021.88624 y: 0 z: 1024.0691 last x: 1021.88624 last y diff: 0 last z: 1024.0691 rot x: 0 rot y: 0.49521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5592 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5592, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6065 Footprint: Minimap: active: true x: 1021.88624 z: 1024.0691 Obstruction: active: true moving: false control group: 6065 control group 2: 0 tag: 9031 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1021.88624 y: 0 z: 1024.0691 last x: 1021.88624 last y diff: 0 last z: 1024.0691 rot x: 0 rot y: 0.49521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5592 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5592, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6066 Footprint: Minimap: active: true x: 1021.88624 z: 1024.0691 Obstruction: active: true moving: false control group: 6066 control group 2: 0 tag: 9033 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1021.88624 y: 0 z: 1024.0691 last x: 1021.88624 last y diff: 0 last z: 1024.0691 rot x: 0 rot y: 0.49521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5592 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5592, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6068 Decay: Footprint: Minimap: active: true x: 994.60535 z: 481.99177 Obstruction: active: true moving: false control group: 5950 control group 2: 0 tag: 9037 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 994.60535 y: 0 z: 481.99177 last x: 994.60535 last y diff: 0 last z: 481.99177 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26837 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7613, 7614, 7615, 7616 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 479.38956732083693, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6069 Footprint: Minimap: active: true x: 386.3396 z: 286.73707 Obstruction: active: true moving: false control group: 6069 control group 2: 0 tag: 9039 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386.3396 y: 0 z: 286.73707 last x: 386.3396 last y diff: 0 last z: 286.73707 rot x: 0 rot y: -4.62125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5608 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5608, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6070 Footprint: Minimap: active: true x: 386.3396 z: 286.73707 Obstruction: active: true moving: false control group: 6070 control group 2: 0 tag: 9041 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386.3396 y: 0 z: 286.73707 last x: 386.3396 last y diff: 0 last z: 286.73707 rot x: 0 rot y: -4.62125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5608 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5608, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6071 Footprint: Minimap: active: true x: 386.3396 z: 286.73707 Obstruction: active: true moving: false control group: 6071 control group 2: 0 tag: 9043 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 386.3396 y: 0 z: 286.73707 last x: 386.3396 last y diff: 0 last z: 286.73707 rot x: 0 rot y: -4.62125 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5608 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5608, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6073 Footprint: Minimap: active: true x: 267.70862 z: 217.28425 Obstruction: active: true moving: false control group: 6073 control group 2: 0 tag: 9047 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 267.70862 y: 0 z: 217.28425 last x: 267.70862 last y diff: 0 last z: 217.28425 rot x: 0 rot y: -1.20057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5610 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5610, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6074 Footprint: Minimap: active: true x: 267.70862 z: 217.28425 Obstruction: active: true moving: false control group: 6074 control group 2: 0 tag: 9049 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 267.70862 y: 0 z: 217.28425 last x: 267.70862 last y diff: 0 last z: 217.28425 rot x: 0 rot y: -1.20057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5610 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5610, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6075 Footprint: Minimap: active: true x: 267.70862 z: 217.28425 Obstruction: active: true moving: false control group: 6075 control group 2: 0 tag: 9051 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 267.70862 y: 0 z: 217.28425 last x: 267.70862 last y diff: 0 last z: 217.28425 rot x: 0 rot y: -1.20057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5610 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5610, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6076 Footprint: Minimap: active: true x: 267.70862 z: 217.28425 Obstruction: active: true moving: false control group: 6076 control group 2: 0 tag: 9053 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 267.70862 y: 0 z: 217.28425 last x: 267.70862 last y diff: 0 last z: 217.28425 rot x: 0 rot y: -1.20057 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5610 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5610, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6077 Decay: Footprint: Minimap: active: true x: 1025.26787 z: 812.89977 Obstruction: active: true moving: false control group: 6077 control group 2: 0 tag: 852 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1025.26787 y: 0 z: 812.89977 last x: 1025.26787 last y diff: 0 last z: 812.89977 rot x: 0 rot y: 3.08812 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6077 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6186, "callerIID": 107, "timer": 55384 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6186, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "initPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "autoharvest": true, "formerTarget": 6186 } } ], "order": { "type": "Gather", "data": { "target": 6186, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "initPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "autoharvest": true, "formerTarget": 6186 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1030.8032531738281, "z": 800.8804779052734 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2089 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6078 Decay: Footprint: Minimap: active: true x: 1024.30237 z: 816.54075 Obstruction: active: true moving: false control group: 6078 control group 2: 0 tag: 854 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1024.30237 y: 0 z: 816.54075 last x: 1024.30237 last y diff: 0 last z: 816.54075 rot x: 0 rot y: 3.02048 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6078 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6186, "callerIID": 107, "timer": 55073 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6186, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "initPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "autoharvest": true, "formerTarget": 6186 } } ], "order": { "type": "Gather", "data": { "target": 6186, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "initPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "autoharvest": true, "formerTarget": 6186 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1030.9522705078125, "z": 800.3544921875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2090 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6079 Decay: Footprint: Minimap: active: true x: 1025.48481 z: 814.95739 Obstruction: active: true moving: false control group: 6079 control group 2: 0 tag: 856 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1025.48481 y: 0 z: 814.95739 last x: 1025.48481 last y diff: 0 last z: 814.95739 rot x: 0 rot y: 3.11554 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6079 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6186, "callerIID": 107, "timer": 51121 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6186, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "initPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "autoharvest": true, "formerTarget": 6186 } } ], "order": { "type": "Gather", "data": { "target": 6186, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "initPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "autoharvest": true, "formerTarget": 6186 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1028.9900970458984, "z": 800.0811462402344 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2091 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6080 Decay: Footprint: Minimap: active: true x: 1022.52691 z: 815.81347 Obstruction: active: true moving: false control group: 6080 control group 2: 0 tag: 858 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1022.52691 y: 0 z: 815.81347 last x: 1022.52691 last y diff: 0 last z: 815.81347 rot x: 0 rot y: 2.88622 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6080 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6186, "callerIID": 107, "timer": 53558 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6186, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "initPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "autoharvest": true, "formerTarget": 6186 } } ], "order": { "type": "Gather", "data": { "target": 6186, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "initPos": { "x": 1025.7503662109375, "y": 23, "z": 799.2085571289062 }, "autoharvest": true, "formerTarget": 6186 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1032.7022705078125, "z": 800.3544921875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2092 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6082 Decay: Footprint: Minimap: active: true x: 506.21003 z: 214.06667 Obstruction: active: true moving: false control group: 6007 control group 2: 0 tag: 9057 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 506.21003 y: 0 z: 214.06667 last x: 506.21003 last y diff: 0 last z: 214.06667 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27623 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6012, 6013, 6014 ], "activeGatherers": [ 6012, 6013, 6014 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6085 Decay: Footprint: Minimap: active: true x: 875.2074 z: 968.99866 Obstruction: active: true moving: false control group: 6008 control group 2: 0 tag: 9063 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 875.2074 y: 0 z: 968.99866 last x: 875.2074 last y diff: 0 last z: 968.99866 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29214 actor: "structures/mauryas/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6086 Decay: Footprint: Minimap: active: true x: 813.29545 z: 1071.06571 Obstruction: active: true moving: false control group: 6086 control group 2: 0 tag: 860 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 813.29545 y: 0 z: 1071.06571 last x: 813.29545 last y diff: 0 last z: 1071.06571 rot x: 0 rot y: -0.09098 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6086 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6944, "callerIID": 107, "timer": 52001 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6944, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "initPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "autoharvest": true, "formerTarget": 6944 } } ], "order": { "type": "Gather", "data": { "target": 6944, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "initPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "autoharvest": true, "formerTarget": 6944 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2093 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6087 Decay: Footprint: Minimap: active: true x: 817.55504 z: 1070.34177 Obstruction: active: true moving: true control group: 6087 control group 2: 0 tag: 862 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 817.55504 y: 0 z: 1070.34177 last x: 817.57575 last y diff: 0 last z: 1070.59754 rot x: 0 rot y: -3.02389 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 313 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 1.28298 current speed: 4.23882 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 816.44986 waypoint z: 1066.72034 waypoint x: 816.44986 waypoint z: 1066.72034 waypoint x: 817.38884 waypoint z: 1068.29046 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.28298 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_food" seed: 6087 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 313, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "initPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "autoharvest": true, "formerTarget": 6944 } } ], "order": { "type": "Gather", "data": { "target": 313, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "initPos": { "x": 812.4614562988281, "y": 23, "z": 1084.6321105957031 }, "autoharvest": true, "formerTarget": 6944 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2094 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6091 Decay: Footprint: Minimap: active: true x: 492.29152 z: 241.93789 Obstruction: active: true moving: false control group: 6091 control group 2: 0 tag: 864 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 492.29152 y: 0 z: 241.93789 last x: 492.29152 last y diff: 0 last z: 241.93789 rot x: 0 rot y: 1.79725 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6091 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6507, "callerIID": 107, "timer": 53716 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6507, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "initPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "autoharvest": true, "formerTarget": 6507 } } ], "order": { "type": "Gather", "data": { "target": 6507, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "initPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "autoharvest": true, "formerTarget": 6507 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2095 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6092 Decay: Footprint: Minimap: active: true x: 493.45272 z: 243.94327 Obstruction: active: true moving: false control group: 6092 control group 2: 0 tag: 866 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 493.45272 y: 0 z: 243.94327 last x: 493.45272 last y diff: 0 last z: 243.94327 rot x: 0 rot y: 1.9702 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6092 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6507, "callerIID": 107, "timer": 54388 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6507, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "initPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "autoharvest": true, "formerTarget": 6507 } } ], "order": { "type": "Gather", "data": { "target": 6507, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "initPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "autoharvest": true, "formerTarget": 6507 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2096 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6093 Decay: Footprint: Minimap: active: true x: 494.3924 z: 242.11416 Obstruction: active: true moving: false control group: 6093 control group 2: 0 tag: 868 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 494.3924 y: 0 z: 242.11416 last x: 494.3924 last y diff: 0 last z: 242.11416 rot x: 0 rot y: 1.84694 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6093 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6507, "callerIID": 107, "timer": 54159 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6507, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "initPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "autoharvest": true, "formerTarget": 6507 } } ], "order": { "type": "Gather", "data": { "target": 6507, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "initPos": { "x": 506.2093048095703, "y": 22.999282836914062, "z": 239.5937042236328 }, "autoharvest": true, "formerTarget": 6507 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2097 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6094 Decay: Footprint: Minimap: active: true x: 479.17463 z: 250.9247 Obstruction: active: true moving: false control group: 6094 control group 2: 0 tag: 870 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 479.17463 y: 0 z: 250.9247 last x: 479.17463 last y diff: 0 last z: 250.9247 rot x: 0 rot y: -1.96456 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6094 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6448, "callerIID": 107, "timer": 53960 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6448, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "initPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "autoharvest": true, "formerTarget": 6448 } } ], "order": { "type": "Gather", "data": { "target": 6448, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "initPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "autoharvest": true, "formerTarget": 6448 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2098 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6113 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6113 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -2.7957 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.62607 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6113 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7202 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 291.8910217285156, "z": 862.3106536865234 }, "workOrders": [ { "type": "Gather", "data": { "target": 3043, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 918 }, "initPos": { "x": 290, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3043 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2099, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6114 Decay: Footprint: Minimap: active: true x: 300.14304 z: 928.25234 Obstruction: active: true moving: true control group: 6114 control group 2: 0 tag: 878 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 300.14304 y: 0 z: 928.25234 last x: 301.26528 last y diff: 0 last z: 926.86988 rot x: 0 rot y: -1.05715 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3051 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.90317 current speed: 8.90131 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 299.5 waypoint z: 927.5 length: 1 waypoint x: 299.64145 waypoint z: 928.49607 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.90317 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6114 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3051, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 298, "y": 23, "z": 930 }, "initPos": { "x": 298, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 3051 } } ], "order": { "type": "Gather", "data": { "target": 3051, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 298, "y": 23, "z": 930 }, "initPos": { "x": 298, "y": 23, "z": 930 }, "autoharvest": true, "formerTarget": 3051 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 289.54335021972656, "z": 857.5394134521484 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2100, "gatheringTarget": 3051 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6115 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6115 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.73525 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6115 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8102 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 289.6908874511719, "z": 859.3871154785156 }, "workOrders": [ { "type": "Gather", "data": { "target": 3059, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 294, "y": 23, "z": 922 }, "initPos": { "x": 294, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 3059 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2101, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6116 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6116 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 3.70878 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6116 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8102 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 292.0400390625, "z": 861.78466796875 }, "workOrders": [ { "type": "Gather", "data": { "target": 3059, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 294, "y": 23, "z": 922 }, "initPos": { "x": 294, "y": 23, "z": 922 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2102, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6124 Decay: Footprint: Minimap: active: true x: 197.93387 z: 812.79053 Obstruction: active: true moving: false control group: 6058 control group 2: 0 tag: 9133 flags: 2 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 197.93387 y: 0 z: 812.79053 last x: 197.93387 last y diff: 0 last z: 812.79053 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50227 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8396, 8397, 8398, 8399, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 275, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6125 Footprint: Minimap: active: true x: 914.67476 z: 917.01911 Obstruction: active: true moving: false control group: 6125 control group 2: 0 tag: 9135 flags: 36 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914.67476 y: 0 z: 917.01911 last x: 914.67476 last y diff: 0 last z: 917.01911 rot x: 0 rot y: -2.93175 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "fauna/sheep3.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 5341 actor: "fauna/sheep3.xml" AIProxy: Identity: comp: { "phenotype": "male", "controllable": true } ResourceSupply: comp: { "amount": 80, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } StatusBars: comp: { "auraSources": {} } - id: 6136 Footprint: Minimap: active: true x: 264.61518 z: 752.57575 Obstruction: active: true moving: false control group: 6136 control group 2: 0 tag: 9159 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 264.61518 y: 0 z: 752.57575 last x: 264.61518 last y diff: 0 last z: 752.57575 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 31350 actor: "structures/spartans/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5852, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6137 Footprint: Minimap: active: true x: 264.61518 z: 752.57575 Obstruction: active: true moving: false control group: 6137 control group 2: 0 tag: 9161 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 264.61518 y: 0 z: 752.57575 last x: 264.61518 last y diff: 0 last z: 752.57575 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 31350 actor: "structures/spartans/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5852, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6138 Footprint: Minimap: active: true x: 264.61518 z: 752.57575 Obstruction: active: true moving: false control group: 6138 control group 2: 0 tag: 9163 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 264.61518 y: 0 z: 752.57575 last x: 264.61518 last y diff: 0 last z: 752.57575 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 31350 actor: "structures/spartans/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5852, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6139 Footprint: Minimap: active: true x: 264.61518 z: 752.57575 Obstruction: active: true moving: false control group: 6139 control group 2: 0 tag: 9165 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 264.61518 y: 0 z: 752.57575 last x: 264.61518 last y diff: 0 last z: 752.57575 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 31350 actor: "structures/spartans/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5852, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6144 Decay: Footprint: Minimap: active: true x: 493.44393 z: 201.30044 Obstruction: active: true moving: false control group: 6032 control group 2: 0 tag: 9175 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 493.44393 y: 0 z: 201.30044 last x: 493.44393 last y diff: 0 last z: 201.30044 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 34833 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6206, 6204, 6205 ], "activeGatherers": [ 6206, 6204, 6205 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6145 Decay: Footprint: Minimap: active: true x: 449.8903 z: 1146.22767 Obstruction: active: true moving: false control group: 6088 control group 2: 0 tag: 9177 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 449.8903 y: 0 z: 1146.22767 last x: 449.8903 last y diff: 0 last z: 1146.22767 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9447 actor: "structures/carthaginians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6146 Footprint: Minimap: active: true x: 198.7209 z: 762.77009 Obstruction: active: true moving: false control group: 6146 control group 2: 0 tag: 9181 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198.7209 y: 0 z: 762.77009 last x: 198.7209 last y diff: 0 last z: 762.77009 rot x: 0 rot y: -4.151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 390 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 390, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6147 Footprint: Minimap: active: true x: 198.7209 z: 762.77009 Obstruction: active: true moving: false control group: 6147 control group 2: 0 tag: 9183 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198.7209 y: 0 z: 762.77009 last x: 198.7209 last y diff: 0 last z: 762.77009 rot x: 0 rot y: -4.151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 390 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 390, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6148 Footprint: Minimap: active: true x: 198.7209 z: 762.77009 Obstruction: active: true moving: false control group: 6148 control group 2: 0 tag: 9185 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198.7209 y: 0 z: 762.77009 last x: 198.7209 last y diff: 0 last z: 762.77009 rot x: 0 rot y: -4.151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 390 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 390, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6149 Footprint: Minimap: active: true x: 198.7209 z: 762.77009 Obstruction: active: true moving: false control group: 6149 control group 2: 0 tag: 9187 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198.7209 y: 0 z: 762.77009 last x: 198.7209 last y diff: 0 last z: 762.77009 rot x: 0 rot y: -4.151 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 390 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 390, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6151 Footprint: Minimap: active: true x: 210.89106 z: 755.12372 Obstruction: active: true moving: false control group: 6151 control group 2: 0 tag: 9191 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210.89106 y: 0 z: 755.12372 last x: 210.89106 last y diff: 0 last z: 755.12372 rot x: 0 rot y: -1.97967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 388 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 388, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6152 Footprint: Minimap: active: true x: 210.89106 z: 755.12372 Obstruction: active: true moving: false control group: 6152 control group 2: 0 tag: 9193 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210.89106 y: 0 z: 755.12372 last x: 210.89106 last y diff: 0 last z: 755.12372 rot x: 0 rot y: -1.97967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 388 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 388, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6153 Footprint: Minimap: active: true x: 210.89106 z: 755.12372 Obstruction: active: true moving: false control group: 6153 control group 2: 0 tag: 9195 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210.89106 y: 0 z: 755.12372 last x: 210.89106 last y diff: 0 last z: 755.12372 rot x: 0 rot y: -1.97967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 388 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 388, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6154 Footprint: Minimap: active: true x: 210.89106 z: 755.12372 Obstruction: active: true moving: false control group: 6154 control group 2: 0 tag: 9197 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210.89106 y: 0 z: 755.12372 last x: 210.89106 last y diff: 0 last z: 755.12372 rot x: 0 rot y: -1.97967 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 388 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 388, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6155 Decay: Footprint: Minimap: active: true x: 811.37012 z: 1071.79087 Obstruction: active: true moving: false control group: 6155 control group 2: 0 tag: 906 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 811.37012 y: 0 z: 1071.79087 last x: 811.37012 last y diff: 0 last z: 1071.79087 rot x: 0 rot y: 1.79328 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6155 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6877, "callerIID": 107, "timer": 51979 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6877, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "initPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "autoharvest": true, "formerTarget": 6877 } } ], "order": { "type": "Gather", "data": { "target": 6877, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "initPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "autoharvest": true, "formerTarget": 6877 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2104 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6156 Decay: Footprint: Minimap: active: true x: 719.42571 z: 1050.4481 Obstruction: active: true moving: false control group: 6156 control group 2: 0 tag: 908 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 719.42571 y: 0 z: 1050.4481 last x: 719.42571 last y diff: 0 last z: 1050.4481 rot x: 0 rot y: -2.92963 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 6156 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8618, "callerIID": 107, "timer": 48852 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8288, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7485, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 }, "initPos": { "x": 816.6877899169922, "y": 23, "z": 1142.7912139892578 } } } ], "order": { "type": "Repair", "data": { "target": 8618, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2105 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6157 Decay: Footprint: Minimap: active: true x: 365.79679 z: 1085.94483 Obstruction: active: true moving: false control group: 6084 control group 2: 0 tag: 9199 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 365.79679 y: 0 z: 1085.94483 last x: 365.79679 last y diff: 0 last z: 1085.94483 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3534 actor: "structures/carthaginians/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 300, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6158 Decay: Footprint: Minimap: active: true x: 860.5278 z: 167.92145 Obstruction: active: true moving: false control group: 6158 control group 2: 0 tag: 910 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 860.5278 y: 0 z: 167.92145 last x: 860.5278 last y diff: 0 last z: 167.92145 rot x: 0 rot y: 3.05414 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6158 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7261, "callerIID": 107, "timer": 53272 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7261, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "initPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "autoharvest": true, "formerTarget": 7261 } } ], "order": { "type": "Gather", "data": { "target": 7261, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "initPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "autoharvest": true, "formerTarget": 7261 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2106 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6159 Decay: Footprint: Minimap: active: true x: 839.1862 z: 243.69388 Obstruction: active: true moving: false control group: 6159 control group 2: 0 tag: 912 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 839.1862 y: 0 z: 243.69388 last x: 839.1862 last y diff: 0 last z: 243.69388 rot x: 0 rot y: 0.02161 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6159 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6795, "callerIID": 107, "timer": 55108 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6795, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "initPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "autoharvest": true, "formerTarget": 6795 } } ], "order": { "type": "Gather", "data": { "target": 6795, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "initPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "autoharvest": true, "formerTarget": 6795 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 792.0568542480469, "z": 229.02566528320312 }, "workOrders": [ { "type": "Gather", "data": { "target": 2265, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": true, "lastPos": { "x": 678, "y": 23, "z": 254 }, "initPos": { "x": 678, "y": 23, "z": 254 } } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2107 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6160 Decay: Footprint: Minimap: active: true x: 820.00709 z: 214.89068 Obstruction: active: true moving: false control group: 6160 control group 2: 0 tag: 914 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 820.00709 y: 0 z: 214.89068 last x: 820.00709 last y diff: 0 last z: 214.89068 rot x: 0 rot y: 1.41802 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6160 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6817, "callerIID": 107, "timer": 52921 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6817, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "initPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "autoharvest": true, "formerTarget": 6817 } } ], "order": { "type": "Gather", "data": { "target": 6817, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "initPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "autoharvest": true, "formerTarget": 6817 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 791.9093170166016, "z": 227.17796325683594 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2108 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6161 Decay: Footprint: Minimap: active: true x: 845.4419 z: 160.79589 Obstruction: active: true moving: false control group: 6161 control group 2: 0 tag: 916 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 845.4419 y: 0 z: 160.79589 last x: 845.4419 last y diff: 0 last z: 160.79589 rot x: 0 rot y: -1.4049 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6161 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7038, "callerIID": 107, "timer": 54750 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7038, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "initPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "autoharvest": true, "formerTarget": 7038 } } ], "order": { "type": "Gather", "data": { "target": 7038, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "initPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "autoharvest": true, "formerTarget": 7038 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2109 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6162 Decay: Footprint: Minimap: active: true x: 842.02771 z: 162.59432 Obstruction: active: true moving: false control group: 6162 control group 2: 0 tag: 918 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 842.02771 y: 0 z: 162.59432 last x: 842.02771 last y diff: 0 last z: 162.59432 rot x: 0 rot y: -1.5449 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6162 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7038, "callerIID": 107, "timer": 51301 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7038, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "initPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "autoharvest": true, "formerTarget": 7038 } } ], "order": { "type": "Gather", "data": { "target": 7038, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "initPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "autoharvest": true, "formerTarget": 7038 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2110 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6163 Decay: Footprint: Minimap: active: true x: 843.5512 z: 161.17383 Obstruction: active: true moving: false control group: 6163 control group 2: 0 tag: 920 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 843.5512 y: 0 z: 161.17383 last x: 843.5512 last y diff: 0 last z: 161.17383 rot x: 0 rot y: -1.41771 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6163 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7038, "callerIID": 107, "timer": 52747 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7038, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "initPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "autoharvest": true, "formerTarget": 7038 } } ], "order": { "type": "Gather", "data": { "target": 7038, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "initPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "autoharvest": true, "formerTarget": 7038 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2111 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6164 Decay: Footprint: Minimap: active: true x: 821.64202 z: 213.82087 Obstruction: active: true moving: false control group: 6164 control group 2: 0 tag: 922 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 821.64202 y: 0 z: 213.82087 last x: 821.64202 last y diff: 0 last z: 213.82087 rot x: 0 rot y: 1.32604 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6164 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6817, "callerIID": 107, "timer": 54183 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6817, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "initPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "autoharvest": true, "formerTarget": 6817 } } ], "order": { "type": "Gather", "data": { "target": 6817, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "initPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "autoharvest": true, "formerTarget": 6817 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 796.1545257568359, "z": 231.51365661621094 }, "workOrders": [ { "type": "Gather", "data": { "target": 2265, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": true, "lastPos": { "x": 678, "y": 23, "z": 254 }, "initPos": { "x": 678, "y": 23, "z": 254 } } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2112 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6165 Decay: Footprint: Minimap: active: true x: 842.72132 z: 158.60241 Obstruction: active: true moving: false control group: 6165 control group 2: 0 tag: 924 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 842.72132 y: 0 z: 158.60241 last x: 842.72132 last y diff: 0 last z: 158.60241 rot x: 0 rot y: -1.21581 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6165 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7038, "callerIID": 107, "timer": 53158 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7038, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "initPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "autoharvest": true, "formerTarget": 7038 } } ], "order": { "type": "Gather", "data": { "target": 7038, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "initPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "autoharvest": true, "formerTarget": 7038 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2113 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6166 Decay: Footprint: Minimap: active: true x: 844.1007 z: 243.70005 Obstruction: active: true moving: false control group: 6166 control group 2: 0 tag: 926 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 844.1007 y: 0 z: 243.70005 last x: 844.1007 last y diff: 0 last z: 243.70005 rot x: 0 rot y: 2.05266 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6166 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6797, "callerIID": 107, "timer": 51739 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6797, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "initPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "autoharvest": true, "formerTarget": 6797 } } ], "order": { "type": "Gather", "data": { "target": 6797, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "initPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "autoharvest": true, "formerTarget": 6797 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 789.8996429443359, "z": 234.24691772460938 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2114 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6168 Decay: Footprint: Minimap: active: true x: 464.40737 z: 197.7901 Obstruction: active: true moving: false control group: 6067 control group 2: 0 tag: 9203 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 464.40737 y: 0 z: 197.7901 last x: 464.40737 last y diff: 0 last z: 197.7901 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44950 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6202, 6203, 6011 ], "activeGatherers": [ 6202, 6203, 6011 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6171 Decay: Footprint: Minimap: active: true x: 429.51317 z: 1189.23778 Obstruction: active: true moving: false control group: 6171 control group 2: 0 tag: 928 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 429.51317 y: 0 z: 1189.23778 last x: 429.51317 last y diff: 0 last z: 1189.23778 rot x: 0 rot y: 2.93628 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6171 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3574, "callerIID": 107, "timer": 55623 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3574, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 430, "y": 23, "z": 1186 }, "initPos": { "x": 430, "y": 23, "z": 1186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2115 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6172 Decay: Footprint: Minimap: active: true x: 436.19726 z: 1207.4345 Obstruction: active: true moving: false control group: 6172 control group 2: 0 tag: 930 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 436.19726 y: 0 z: 1207.4345 last x: 436.19726 last y diff: 0 last z: 1207.4345 rot x: 0 rot y: 0.64827 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6172 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3536, "callerIID": 107, "timer": 54168 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 438, "y": 23, "z": 1210 }, "initPos": { "x": 438, "y": 23, "z": 1210 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3536, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 438, "y": 23, "z": 1210 }, "initPos": { "x": 438, "y": 23, "z": 1210 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2116 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6173 Decay: Footprint: Minimap: active: true x: 457.22513 z: 1206.47818 Obstruction: active: true moving: false control group: 6173 control group 2: 0 tag: 932 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 457.22513 y: 0 z: 1206.47818 last x: 457.22513 last y diff: 0 last z: 1206.47818 rot x: 0 rot y: 0.2833 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6173 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3540, "callerIID": 107, "timer": 55624 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3540, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 458, "y": 23, "z": 1210 }, "initPos": { "x": 458, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3540 } } ], "order": { "type": "Gather", "data": { "target": 3540, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 458, "y": 23, "z": 1210 }, "initPos": { "x": 458, "y": 23, "z": 1210 }, "autoharvest": true, "formerTarget": 3540 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2117 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6174 Decay: Footprint: Minimap: active: true x: 444.6239 z: 1206.45202 Obstruction: active: true moving: false control group: 6174 control group 2: 0 tag: 934 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 444.6239 y: 0 z: 1206.45202 last x: 444.6239 last y diff: 0 last z: 1206.45202 rot x: 0 rot y: 0.43902 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6174 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3554, "callerIID": 107, "timer": 53940 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3554, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3554, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2118 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6175 Decay: Footprint: Minimap: active: true x: 448.8182 z: 1207.55407 Obstruction: active: true moving: false control group: 6175 control group 2: 0 tag: 936 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 448.8182 y: 0 z: 1207.55407 last x: 448.8182 last y diff: 0 last z: 1207.55407 rot x: 0 rot y: -0.84095 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 6175 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 3554, "callerIID": 107, "timer": 56006 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3554, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3554, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 446, "y": 23, "z": 1210 }, "initPos": { "x": 446, "y": 23, "z": 1210 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2119 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6176 Decay: Footprint: Minimap: active: true x: 858.03034 z: 953.80292 Obstruction: active: true moving: false control group: 6048 control group 2: 0 tag: 9209 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 858.03034 y: 0 z: 953.80292 last x: 858.03034 last y diff: 0 last z: 953.80292 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 25037 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6177 Decay: Footprint: Minimap: active: true x: 717.73395 z: 317.29297 Obstruction: active: true moving: false control group: 6081 control group 2: 0 tag: 9211 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 717.73395 y: 0 z: 317.29297 last x: 717.73395 last y diff: 0 last z: 317.29297 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 64739 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 2 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6178 Decay: Footprint: Minimap: active: true x: 1067.87838 z: 815.3817 Obstruction: active: true moving: false control group: 6178 control group 2: 0 tag: 954 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1067.87838 y: 0 z: 815.3817 last x: 1067.87838 last y diff: 0 last z: 815.3817 rot x: 0 rot y: 3.08916 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6178 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6543, "callerIID": 107, "timer": 51595 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6543, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "initPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "autoharvest": true, "formerTarget": 6543 } } ], "order": { "type": "Gather", "data": { "target": 6543, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "initPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "autoharvest": true, "formerTarget": 6543 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2120 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6179 Decay: Footprint: Minimap: active: true x: 1069.69185 z: 816.31014 Obstruction: active: true moving: false control group: 6179 control group 2: 0 tag: 956 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1069.69185 y: 0 z: 816.31014 last x: 1069.69185 last y diff: 0 last z: 816.31014 rot x: 0 rot y: -3.03653 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6179 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6543, "callerIID": 107, "timer": 51766 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6543, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "initPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "autoharvest": true, "formerTarget": 6543 } } ], "order": { "type": "Gather", "data": { "target": 6543, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "initPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "autoharvest": true, "formerTarget": 6543 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2121 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6180 Decay: Footprint: Minimap: active: true x: 1065.90049 z: 814.50503 Obstruction: active: true moving: false control group: 6180 control group 2: 0 tag: 958 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1065.90049 y: 0 z: 814.50503 last x: 1065.90049 last y diff: 0 last z: 814.50503 rot x: 0 rot y: 2.92087 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6180 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6543, "callerIID": 107, "timer": 52746 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6543, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "initPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "autoharvest": true, "formerTarget": 6543 } } ], "order": { "type": "Gather", "data": { "target": 6543, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "initPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "autoharvest": true, "formerTarget": 6543 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2122 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6181 Decay: Footprint: Minimap: active: true x: 1065.91146 z: 812.62533 Obstruction: active: true moving: false control group: 6181 control group 2: 0 tag: 960 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1065.91146 y: 0 z: 812.62533 last x: 1065.91146 last y diff: 0 last z: 812.62533 rot x: 0 rot y: 2.89621 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6181 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6543, "callerIID": 107, "timer": 53269 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6543, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "initPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "autoharvest": true, "formerTarget": 6543 } } ], "order": { "type": "Gather", "data": { "target": 6543, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "initPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "autoharvest": true, "formerTarget": 6543 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2123 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6186 Decay: Footprint: Minimap: active: true x: 1025.75037 z: 799.20856 Obstruction: active: true moving: false control group: 6095 control group 2: 0 tag: 9223 flags: 2 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1025.75037 y: 0 z: 799.20856 last x: 1025.75037 last y diff: 0 last z: 799.20856 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 63929 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6079, 5909, 6080, 6078, 6077 ], "activeGatherers": [ 6079, 5909, 6080, 6078, 6077 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6193 Decay: Footprint: Minimap: active: true x: 1035.49596 z: 299.78057 Obstruction: active: true moving: false control group: 6193 control group 2: 0 tag: 962 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1035.49596 y: 0 z: 299.78057 last x: 1035.49596 last y diff: 0 last z: 299.78057 rot x: 0 rot y: 2.22358 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6193 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3833, "callerIID": 107, "timer": 55743 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } } ], "order": { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1011.1364898681641, "z": 362.8792724609375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2124 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6194 Decay: Footprint: Minimap: active: true x: 1045.36678 z: 298.86042 Obstruction: active: true moving: false control group: 6194 control group 2: 0 tag: 964 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1045.36678 y: 0 z: 298.86042 last x: 1045.36678 last y diff: 0 last z: 298.86042 rot x: 0 rot y: 0.26366 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6194 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3888, "callerIID": 107, "timer": 53159 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3888, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "initPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3888, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "initPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1012.5654144287109, "z": 367.2731170654297 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2125 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6195 Decay: Footprint: Minimap: active: true x: 1043.87415 z: 309.23414 Obstruction: active: true moving: true control group: 6195 control group 2: 0 tag: 966 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1043.87415 y: 0 z: 309.23414 last x: 1042.30524 last y diff: 0 last z: 310.1164 rot x: 0 rot y: 2.13619 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3912 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 1048.01874 waypoint z: 306.90343 waypoint x: 1048.01874 waypoint z: 306.90343 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6195 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3912, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1050, "y": 23, "z": 306 }, "initPos": { "x": 1050, "y": 23, "z": 306 }, "autoharvest": true, "formerTarget": 3912 } } ], "order": { "type": "Gather", "data": { "target": 3912, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1050, "y": 23, "z": 306 }, "initPos": { "x": 1050, "y": 23, "z": 306 }, "autoharvest": true, "formerTarget": 3912 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1006.0889587402344, "z": 364.6589813232422 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2126, "gatheringTarget": 3912 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6196 Decay: Footprint: Minimap: active: true x: 1030.80608 z: 301.57462 Obstruction: active: true moving: true control group: 6196 control group 2: 0 tag: 968 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1030.80608 y: 0 z: 301.57462 last x: 1029.96221 last y diff: 0 last z: 303.16451 rot x: 0 rot y: 2.59694 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3833 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 1035.677 waypoint z: 296.8508 waypoint x: 1033.11556 waypoint z: 297.22344 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6196 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } } ], "order": { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1008.8547210693359, "z": 366.9093322753906 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2127, "gatheringTarget": 3833 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6198 Decay: Footprint: Minimap: active: true x: 798.92385 z: 1115.8011 Obstruction: active: true moving: false control group: 6198 control group 2: 0 tag: 972 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 798.92385 y: 0 z: 1115.8011 last x: 798.92385 last y diff: 0 last z: 1115.8011 rot x: 0 rot y: -1.56875 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6198 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7391, "callerIID": 107, "timer": 53749 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "autoharvest": true, "formerTarget": 7391 } } ], "order": { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "autoharvest": true, "formerTarget": 7391 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2128 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6199 Decay: Footprint: Minimap: active: true x: 802.2982 z: 1115.95604 Obstruction: active: true moving: true control group: 6199 control group 2: 0 tag: 974 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 802.2982 y: 0 z: 1115.95604 last x: 802.42357 last y diff: 0 last z: 1115.89893 rot x: 0 rot y: -1.07921 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7391 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 0.68886 current speed: 3.10608 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 797.67951 waypoint z: 1116.86841 waypoint x: 797.76137 waypoint z: 1116.96357 waypoint x: 800.08632 waypoint z: 1116.96357 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 0.68886 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_grain" seed: 6199 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "autoharvest": true, "formerTarget": 7391 } } ], "order": { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "autoharvest": true, "formerTarget": 7391 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2129, "gatheringTarget": 7391 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6200 Decay: Footprint: Minimap: active: true x: 794.3673 z: 1110.79093 Obstruction: active: true moving: false control group: 6200 control group 2: 0 tag: 976 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 794.3673 y: 0 z: 1110.79093 last x: 794.3673 last y diff: 0 last z: 1110.79093 rot x: 0 rot y: -1.13463 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6200 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7391, "callerIID": 107, "timer": 52641 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "autoharvest": true, "formerTarget": 7391 } } ], "order": { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "autoharvest": true, "formerTarget": 7391 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2130 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6202 Decay: Footprint: Minimap: active: true x: 469.6116 z: 202.27211 Obstruction: active: true moving: false control group: 6202 control group 2: 0 tag: 986 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 469.6116 y: 0 z: 202.27211 last x: 469.6116 last y diff: 0 last z: 202.27211 rot x: 0 rot y: -2.29764 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6202 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6168, "callerIID": 107, "timer": 52292 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6168, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "initPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "autoharvest": true, "formerTarget": 6168 } } ], "order": { "type": "Gather", "data": { "target": 6168, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "initPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "autoharvest": true, "formerTarget": 6168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2131 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6203 Decay: Footprint: Minimap: active: true x: 468.93703 z: 203.91636 Obstruction: active: true moving: false control group: 6203 control group 2: 0 tag: 988 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 468.93703 y: 0 z: 203.91636 last x: 468.93703 last y diff: 0 last z: 203.91636 rot x: 0 rot y: -2.47387 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6203 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6168, "callerIID": 107, "timer": 52820 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6168, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "initPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "autoharvest": true, "formerTarget": 6168 } } ], "order": { "type": "Gather", "data": { "target": 6168, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "initPos": { "x": 464.40736389160156, "y": 23, "z": 197.7900848388672 }, "autoharvest": true, "formerTarget": 6168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2132 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6204 Decay: Footprint: Minimap: active: true x: 480.76166 z: 199.17693 Obstruction: active: true moving: false control group: 6204 control group 2: 0 tag: 990 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 480.76166 y: 0 z: 199.17693 last x: 480.76166 last y diff: 0 last z: 199.17693 rot x: 0 rot y: 1.34553 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6204 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6144, "callerIID": 107, "timer": 53274 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6144, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "initPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "autoharvest": true, "formerTarget": 6144 } } ], "order": { "type": "Gather", "data": { "target": 6144, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "initPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "autoharvest": true, "formerTarget": 6144 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2133 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6205 Decay: Footprint: Minimap: active: true x: 482.36735 z: 200.06688 Obstruction: active: true moving: false control group: 6205 control group 2: 0 tag: 992 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 482.36735 y: 0 z: 200.06688 last x: 482.36735 last y diff: 0 last z: 200.06688 rot x: 0 rot y: 1.4134 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6205 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6144, "callerIID": 107, "timer": 54067 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6144, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "initPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "autoharvest": true, "formerTarget": 6144 } } ], "order": { "type": "Gather", "data": { "target": 6144, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "initPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "autoharvest": true, "formerTarget": 6144 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2134 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6206 Decay: Footprint: Minimap: active: true x: 480.89621 z: 197.15824 Obstruction: active: true moving: false control group: 6206 control group 2: 0 tag: 994 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 480.89621 y: 0 z: 197.15824 last x: 480.89621 last y diff: 0 last z: 197.15824 rot x: 0 rot y: 1.18096 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6206 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6144, "callerIID": 107, "timer": 52402 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6144, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "initPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "autoharvest": true, "formerTarget": 6144 } } ], "order": { "type": "Gather", "data": { "target": 6144, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "initPos": { "x": 493.4439239501953, "y": 22.999282836914062, "z": 201.30043029785156 }, "autoharvest": true, "formerTarget": 6144 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2135 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6208 Decay: Footprint: Minimap: active: true x: 443.96393 z: 181.93415 Obstruction: active: true moving: false control group: 6126 control group 2: 0 tag: 9249 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 443.96393 y: 0 z: 181.93415 last x: 443.96393 last y diff: 0 last z: 181.93415 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 20098 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6209 Decay: Footprint: Minimap: active: true x: 285.81101 z: 861.78467 Obstruction: active: true moving: false control group: 6187 control group 2: 0 tag: 9255 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 285.81101 y: 0 z: 861.78467 last x: 285.81101 last y diff: 0 last z: 861.78467 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "garrisoned" seed: 10163 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [ 6398, 6399, 6400, 6401, 6402, 5823 ], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6214 Footprint: Minimap: active: true x: 175.58716 z: 385.90687 Obstruction: active: true moving: false control group: 6214 control group 2: 0 tag: 9265 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 175.58716 y: 0 z: 385.90687 last x: 175.58716 last y diff: 0 last z: 385.90687 rot x: 0 rot y: -1.90531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5568 actor: "flora/trees/pine.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5568, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6215 Footprint: Minimap: active: true x: 175.58716 z: 385.90687 Obstruction: active: true moving: false control group: 6215 control group 2: 0 tag: 9267 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 175.58716 y: 0 z: 385.90687 last x: 175.58716 last y diff: 0 last z: 385.90687 rot x: 0 rot y: -1.90531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5568 actor: "flora/trees/pine.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5568, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6216 Footprint: Minimap: active: true x: 175.58716 z: 385.90687 Obstruction: active: true moving: false control group: 6216 control group 2: 0 tag: 9269 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 175.58716 y: 0 z: 385.90687 last x: 175.58716 last y diff: 0 last z: 385.90687 rot x: 0 rot y: -1.90531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5568 actor: "flora/trees/pine.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5568, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6217 Footprint: Minimap: active: true x: 175.58716 z: 385.90687 Obstruction: active: true moving: false control group: 6217 control group 2: 0 tag: 9271 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 175.58716 y: 0 z: 385.90687 last x: 175.58716 last y diff: 0 last z: 385.90687 rot x: 0 rot y: -1.90531 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5568 actor: "flora/trees/pine.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5568, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6218 Decay: Footprint: Minimap: active: true x: 211.63062 z: 465.13387 Obstruction: active: true moving: false control group: 6218 control group 2: 0 tag: 1020 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 211.63062 y: 0 z: 465.13387 last x: 211.63062 last y diff: 0 last z: 465.13387 rot x: 0 rot y: 0.24125 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6218 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7117, "callerIID": 107, "timer": 55423 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7117, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "initPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "autoharvest": true, "formerTarget": 7117 } } ], "order": { "type": "Gather", "data": { "target": 7117, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "initPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "autoharvest": true, "formerTarget": 7117 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 228.8704376220703, "z": 418.2312316894531 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2136 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6219 Decay: Footprint: Minimap: active: true x: 229.61937 z: 436.09714 Obstruction: active: true moving: false control group: 6219 control group 2: 0 tag: 1022 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 229.61937 y: 0 z: 436.09714 last x: 229.61937 last y diff: 0 last z: 436.09714 rot x: 0 rot y: -3.1086 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "carry_food" seed: 6219 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7022, "callerIID": 107, "timer": 52538 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7022, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "initPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "autoharvest": true, "formerTarget": 7022 } } ], "order": { "type": "Gather", "data": { "target": 7022, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "initPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "autoharvest": true, "formerTarget": 7022 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 232.05084228515625, "z": 422.5346374511719 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2137 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6220 Decay: Footprint: Minimap: active: true x: 236.40781 z: 438.94156 Obstruction: active: true moving: false control group: 6220 control group 2: 0 tag: 1024 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 236.40781 y: 0 z: 438.94156 last x: 236.40781 last y diff: 0 last z: 438.94156 rot x: 0 rot y: 1.84032 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6220 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6985, "callerIID": 107, "timer": 55722 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6985, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "initPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "autoharvest": true, "formerTarget": 6985 } } ], "order": { "type": "Gather", "data": { "target": 6985, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "initPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "autoharvest": true, "formerTarget": 6985 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 226.0541534423828, "z": 418.2893829345703 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2138 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6222 Decay: Footprint: Minimap: active: true x: 235.01978 z: 437.28071 Obstruction: active: true moving: false control group: 6222 control group 2: 0 tag: 1028 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 235.01978 y: 0 z: 437.28071 last x: 235.01978 last y diff: 0 last z: 437.28071 rot x: 0 rot y: 1.71087 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6222 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6985, "callerIID": 107, "timer": 55604 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6985, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "initPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "autoharvest": true, "formerTarget": 6985 } } ], "order": { "type": "Gather", "data": { "target": 6985, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "initPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "autoharvest": true, "formerTarget": 6985 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 223.82290649414062, "z": 420.0109405517578 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2140 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6223 Decay: Footprint: Minimap: active: true x: 207.6196 z: 461.48702 Obstruction: active: true moving: false control group: 6223 control group 2: 0 tag: 1030 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 207.6196 y: 0 z: 461.48702 last x: 207.6196 last y diff: 0 last z: 461.48702 rot x: 0 rot y: -1.7302 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6223 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7074, "callerIID": 107, "timer": 54157 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7074, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "initPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "autoharvest": true, "formerTarget": 7074 } } ], "order": { "type": "Gather", "data": { "target": 7074, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "initPos": { "x": 194.44293212890625, "y": 22.999282836914062, "z": 459.9989471435547 }, "autoharvest": true, "formerTarget": 7074 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 228.7664794921875, "z": 416.4029998779297 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2141 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6224 Decay: Footprint: Minimap: active: true x: 231.5856 z: 433.91832 Obstruction: active: true moving: false control group: 6224 control group 2: 0 tag: 1032 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 231.5856 y: 0 z: 433.91832 last x: 231.5856 last y diff: 0 last z: 433.91832 rot x: 0 rot y: -2.93714 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6224 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7022, "callerIID": 107, "timer": 55366 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7022, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "initPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "autoharvest": true, "formerTarget": 7022 } } ], "order": { "type": "Gather", "data": { "target": 7022, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "initPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "autoharvest": true, "formerTarget": 7022 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 226.4105224609375, "z": 426.8887939453125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2142 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6225 Decay: Footprint: Minimap: active: true x: 232.9809 z: 432.94063 Obstruction: active: true moving: false control group: 6225 control group 2: 0 tag: 1034 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 232.9809 y: 0 z: 432.94063 last x: 232.9809 last y diff: 0 last z: 432.94063 rot x: 0 rot y: -2.8231 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6225 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7022, "callerIID": 107, "timer": 52539 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7022, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "initPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "autoharvest": true, "formerTarget": 7022 } } ], "order": { "type": "Gather", "data": { "target": 7022, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "initPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "autoharvest": true, "formerTarget": 7022 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 223.0546112060547, "z": 422.7209930419922 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2143 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6228 Decay: Footprint: Minimap: active: true x: 305.41279 z: 454.83448 Obstruction: active: true moving: false control group: 6090 control group 2: 0 tag: 9277 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 305.41279 y: 0 z: 454.83448 last x: 305.41279 last y diff: 0 last z: 454.83448 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 64732 actor: "structures/kushites/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 1 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8635, 8636, 8637, 8638 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 27, "id": 27, "originalItem": { "templateName": "units/kush/infantry_spearman_b", "count": 1 }, "producer": 6228, "started": true } ], "autoqueuing": true, "nextID": 28, "timer": 29262 } RallyPoint: comp: { "pos": [ { "x": 222, "z": 510 } ], "data": [ { "command": "gather", "resourceType": { "generic": "metal", "specific": "ore" }, "resourceTemplate": "gaia/ore/temperate_01", "target": 166 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 27, "count": 1, "missingPopSpace": 0, "player": 1, "population": 1, "trainer": 6228, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/kush/infantry_spearman_b", "timeRemaining": 3000, "timeTotal": 10000 } ], "entitiesMap": {}, "nextID": 28, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6229 Decay: Footprint: Minimap: active: true x: 841.28382 z: 963.49341 Obstruction: active: true moving: false control group: 6052 control group 2: 0 tag: 9281 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 841.28382 y: 0 z: 963.49341 last x: 841.28382 last y diff: 0 last z: 963.49341 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4312 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6232 Decay: Footprint: Minimap: active: true x: 1151.75416 z: 851.21753 Obstruction: active: true moving: false control group: 6201 control group 2: 0 tag: 9287 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1151.75416 y: 0 z: 851.21753 last x: 1151.75416 last y diff: 0 last z: 851.21753 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 42592 actor: "structures/mauryas/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6235 Footprint: Minimap: active: true x: 837.01728 z: 431.88923 Obstruction: active: true moving: false control group: 6235 control group 2: 0 tag: 9295 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 837.01728 y: 0 z: 431.88923 last x: 837.01728 last y diff: 0 last z: 431.88923 rot x: 0 rot y: 0.77128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5364, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6236 Footprint: Minimap: active: true x: 837.01728 z: 431.88923 Obstruction: active: true moving: false control group: 6236 control group 2: 0 tag: 9297 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 837.01728 y: 0 z: 431.88923 last x: 837.01728 last y diff: 0 last z: 431.88923 rot x: 0 rot y: 0.77128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5364, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6237 Footprint: Minimap: active: true x: 837.01728 z: 431.88923 Obstruction: active: true moving: false control group: 6237 control group 2: 0 tag: 9299 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 837.01728 y: 0 z: 431.88923 last x: 837.01728 last y diff: 0 last z: 431.88923 rot x: 0 rot y: 0.77128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5364, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6238 Footprint: Minimap: active: true x: 837.01728 z: 431.88923 Obstruction: active: true moving: false control group: 6238 control group 2: 0 tag: 9301 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 837.01728 y: 0 z: 431.88923 last x: 837.01728 last y diff: 0 last z: 431.88923 rot x: 0 rot y: 0.77128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5364, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6239 Footprint: Minimap: active: true x: 832.97992 z: 428.32685 Obstruction: active: true moving: false control group: 6239 control group 2: 0 tag: 9305 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 832.97992 y: 0 z: 428.32685 last x: 832.97992 last y diff: 0 last z: 428.32685 rot x: 0 rot y: -4.66253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5366 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5366, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6240 Footprint: Minimap: active: true x: 832.97992 z: 428.32685 Obstruction: active: true moving: false control group: 6240 control group 2: 0 tag: 9307 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 832.97992 y: 0 z: 428.32685 last x: 832.97992 last y diff: 0 last z: 428.32685 rot x: 0 rot y: -4.66253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5366 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5366, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6241 Footprint: Minimap: active: true x: 832.97992 z: 428.32685 Obstruction: active: true moving: false control group: 6241 control group 2: 0 tag: 9309 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 832.97992 y: 0 z: 428.32685 last x: 832.97992 last y diff: 0 last z: 428.32685 rot x: 0 rot y: -4.66253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5366 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5366, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6242 Footprint: Minimap: active: true x: 832.97992 z: 428.32685 Obstruction: active: true moving: false control group: 6242 control group 2: 0 tag: 9311 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 832.97992 y: 0 z: 428.32685 last x: 832.97992 last y diff: 0 last z: 428.32685 rot x: 0 rot y: -4.66253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5366 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5366, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6244 Decay: Footprint: Minimap: active: true x: 527.50904 z: 161.07285 Obstruction: active: true moving: false control group: 6089 control group 2: 0 tag: 9315 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 527.50904 y: 0 z: 161.07285 last x: 527.50904 last y diff: 0 last z: 161.07285 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27734 actor: "structures/han/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 2 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 18 } RallyPoint: comp: { "pos": [ { "x": 583.8038330078125, "z": 172.05355834960938 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 18, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6245 Footprint: Minimap: active: true x: 829.91572 z: 425.65284 Obstruction: active: true moving: false control group: 6245 control group 2: 0 tag: 9317 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 829.91572 y: 0 z: 425.65284 last x: 829.91572 last y diff: 0 last z: 425.65284 rot x: 0 rot y: -3.13187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5368 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5368, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6246 Footprint: Minimap: active: true x: 829.91572 z: 425.65284 Obstruction: active: true moving: false control group: 6246 control group 2: 0 tag: 9319 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 829.91572 y: 0 z: 425.65284 last x: 829.91572 last y diff: 0 last z: 425.65284 rot x: 0 rot y: -3.13187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5368 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5368, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6247 Footprint: Minimap: active: true x: 829.91572 z: 425.65284 Obstruction: active: true moving: false control group: 6247 control group 2: 0 tag: 9321 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 829.91572 y: 0 z: 425.65284 last x: 829.91572 last y diff: 0 last z: 425.65284 rot x: 0 rot y: -3.13187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5368 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5368, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6248 Footprint: Minimap: active: true x: 829.91572 z: 425.65284 Obstruction: active: true moving: false control group: 6248 control group 2: 0 tag: 9323 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 829.91572 y: 0 z: 425.65284 last x: 829.91572 last y diff: 0 last z: 425.65284 rot x: 0 rot y: -3.13187 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5368 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5368, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6250 Decay: Footprint: Minimap: active: true x: 737.03211 z: 330.34275 Obstruction: active: true moving: false control group: 6167 control group 2: 0 tag: 9329 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 737.03211 y: 0 z: 330.34275 last x: 737.03211 last y diff: 0 last z: 330.34275 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21490 actor: "structures/persians/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 300, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6251 Decay: Footprint: Minimap: active: true x: 433.75211 z: 1122.8694 Obstruction: active: true moving: false control group: 6192 control group 2: 0 tag: 9331 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 433.75211 y: 0 z: 1122.8694 last x: 433.75211 last y diff: 0 last z: 1122.8694 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52432 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6253 Decay: Footprint: Minimap: active: true x: 442.45754 z: 168.95015 Obstruction: active: true moving: false control group: 6253 control group 2: 0 tag: 1036 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 442.45754 y: 0 z: 168.95015 last x: 442.45754 last y diff: 0 last z: 168.95015 rot x: 0 rot y: -1.70116 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 6253 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8669, "callerIID": 107, "timer": 50887 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8669, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 6360, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": true, "lastPos": { "x": 438.87725830078125, "y": 22.999282836914062, "z": 223.32447814941406 }, "initPos": { "x": 438.87725830078125, "y": 22.999282836914062, "z": 223.32447814941406 } } } ], "order": { "type": "Repair", "data": { "target": 8669, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2144 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6254 Decay: Footprint: Minimap: active: true x: 443.1808 z: 167.3406 Obstruction: active: true moving: false control group: 6254 control group 2: 0 tag: 1038 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 443.1808 y: 0 z: 167.3406 last x: 443.1808 last y diff: 0 last z: 167.3406 rot x: 0 rot y: -1.57204 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 6254 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8669, "callerIID": 107, "timer": 50771 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8669, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 6360, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": true, "lastPos": { "x": 438.87725830078125, "y": 22.999282836914062, "z": 223.32447814941406 }, "initPos": { "x": 438.87725830078125, "y": 22.999282836914062, "z": 223.32447814941406 } } } ], "order": { "type": "Repair", "data": { "target": 8669, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2145 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6257 Decay: Footprint: Minimap: active: true x: 379.37566 z: 954.72835 Obstruction: active: true moving: false control group: 6257 control group 2: 0 tag: 1040 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 379.37566 y: 0 z: 954.72835 last x: 379.37566 last y diff: 0 last z: 954.72835 rot x: 0 rot y: 0.3563 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6257 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54094 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "389.32", "z": "948.82" }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2146 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6258 Decay: Footprint: Minimap: active: true x: 373.67635 z: 959.54186 Obstruction: active: true moving: false control group: 6258 control group 2: 0 tag: 1042 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 373.67635 y: 0 z: 959.54186 last x: 373.67635 last y diff: 0 last z: 959.54186 rot x: 0 rot y: 0.81406 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6258 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54792 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "389.74", "z": "948.21" }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2147 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6259 Decay: Footprint: Minimap: active: true x: 377.49125 z: 955.1775 Obstruction: active: true moving: false control group: 6259 control group 2: 0 tag: 1044 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 377.49125 y: 0 z: 955.1775 last x: 377.49125 last y diff: 0 last z: 955.1775 rot x: 0 rot y: 0.48241 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6259 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54095 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "390.15", "z": "947.61" }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2148 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6260 Decay: Footprint: Minimap: active: true x: 381.54513 z: 952.90859 Obstruction: active: true moving: false control group: 6260 control group 2: 0 tag: 1046 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 381.54513 y: 0 z: 952.90859 last x: 381.54513 last y diff: 0 last z: 952.90859 rot x: 0 rot y: 0.1701 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6260 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54096 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "390.56", "z": "947.00" }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2149 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6262 Decay: Footprint: Minimap: active: true x: 797.01337 z: 1118.1897 Obstruction: active: true moving: false control group: 6262 control group 2: 0 tag: 1050 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 797.01337 y: 0 z: 1118.1897 last x: 797.01337 last y diff: 0 last z: 1118.1897 rot x: 0 rot y: -3.12911 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6262 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7040, "callerIID": 107, "timer": 51740 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7040, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "initPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "autoharvest": true, "formerTarget": 7040 } } ], "order": { "type": "Gather", "data": { "target": 7040, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "initPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "autoharvest": true, "formerTarget": 7040 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2151 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6263 Decay: Footprint: Minimap: active: true x: 812.32519 z: 1073.27208 Obstruction: active: true moving: false control group: 6263 control group 2: 0 tag: 1052 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 812.32519 y: 0 z: 1073.27208 last x: 812.32519 last y diff: 0 last z: 1073.27208 rot x: 0 rot y: 1.90394 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6263 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6877, "callerIID": 107, "timer": 51272 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6877, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "initPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "autoharvest": true, "formerTarget": 6877 } } ], "order": { "type": "Gather", "data": { "target": 6877, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "initPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "autoharvest": true, "formerTarget": 6877 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2152 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6264 Decay: Footprint: Minimap: active: true x: 799.62781 z: 1110.7672 Obstruction: active: true moving: false control group: 6264 control group 2: 0 tag: 1054 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 799.62781 y: 0 z: 1110.7672 last x: 799.62781 last y diff: 0 last z: 1110.7672 rot x: 0 rot y: -2.81572 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6264 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7040, "callerIID": 107, "timer": 55452 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7040, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "initPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "autoharvest": true, "formerTarget": 7040 } } ], "order": { "type": "Gather", "data": { "target": 7040, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "initPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "autoharvest": true, "formerTarget": 7040 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2153 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6265 Decay: Footprint: Minimap: active: true x: 329.40833 z: 484.96387 Obstruction: active: true moving: false control group: 6233 control group 2: 0 tag: 9349 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 329.40833 y: 0 z: 484.96387 last x: 329.40833 last y diff: 0 last z: 484.96387 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 18689 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6271 Decay: Footprint: Minimap: active: true x: 1136.05237 z: 821.84516 Obstruction: active: true moving: false control group: 6227 control group 2: 0 tag: 9361 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1136.05237 y: 0 z: 821.84516 last x: 1136.05237 last y diff: 0 last z: 821.84516 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28140 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6276 Footprint: Minimap: active: true x: 834.44056 z: 439.58582 Obstruction: active: true moving: false control group: 6276 control group 2: 0 tag: 9373 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834.44056 y: 0 z: 439.58582 last x: 834.44056 last y diff: 0 last z: 439.58582 rot x: 0 rot y: -4.44324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5365, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6277 Footprint: Minimap: active: true x: 843.1905 z: 440.48847 Obstruction: active: true moving: false control group: 6277 control group 2: 0 tag: 9375 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.1905 y: 0 z: 440.48847 last x: 843.1905 last y diff: 0 last z: 440.48847 rot x: 0 rot y: -2.89711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5367, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6278 Footprint: Minimap: active: true x: 834.44056 z: 439.58582 Obstruction: active: true moving: false control group: 6278 control group 2: 0 tag: 9377 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834.44056 y: 0 z: 439.58582 last x: 834.44056 last y diff: 0 last z: 439.58582 rot x: 0 rot y: -4.44324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5365, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6279 Footprint: Minimap: active: true x: 843.1905 z: 440.48847 Obstruction: active: true moving: false control group: 6279 control group 2: 0 tag: 9379 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.1905 y: 0 z: 440.48847 last x: 843.1905 last y diff: 0 last z: 440.48847 rot x: 0 rot y: -2.89711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5367, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6280 Footprint: Minimap: active: true x: 834.44056 z: 439.58582 Obstruction: active: true moving: false control group: 6280 control group 2: 0 tag: 9381 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834.44056 y: 0 z: 439.58582 last x: 834.44056 last y diff: 0 last z: 439.58582 rot x: 0 rot y: -4.44324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5365, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6281 Footprint: Minimap: active: true x: 843.1905 z: 440.48847 Obstruction: active: true moving: false control group: 6281 control group 2: 0 tag: 9383 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.1905 y: 0 z: 440.48847 last x: 843.1905 last y diff: 0 last z: 440.48847 rot x: 0 rot y: -2.89711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5367, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6282 Footprint: Minimap: active: true x: 834.44056 z: 439.58582 Obstruction: active: true moving: false control group: 6282 control group 2: 0 tag: 9385 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834.44056 y: 0 z: 439.58582 last x: 834.44056 last y diff: 0 last z: 439.58582 rot x: 0 rot y: -4.44324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5365, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6283 Footprint: Minimap: active: true x: 843.1905 z: 440.48847 Obstruction: active: true moving: false control group: 6283 control group 2: 0 tag: 9387 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.1905 y: 0 z: 440.48847 last x: 843.1905 last y diff: 0 last z: 440.48847 rot x: 0 rot y: -2.89711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5367, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6284 Decay: Footprint: Minimap: active: true x: 979.44465 z: 511.3665 Obstruction: active: true moving: false control group: 6207 control group 2: 0 tag: 9391 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 979.44465 y: 0 z: 511.3665 last x: 979.44465 last y diff: 0 last z: 511.3665 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 63967 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7657, 7658, 7659, 7660 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 470.2330771333909, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6285 Footprint: Minimap: active: true x: 823.65522 z: 439.72529 Obstruction: active: true moving: false control group: 6285 control group 2: 0 tag: 9395 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 823.65522 y: 0 z: 439.72529 last x: 823.65522 last y diff: 0 last z: 439.72529 rot x: 0 rot y: -3.05324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5369 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5369, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6286 Footprint: Minimap: active: true x: 823.65522 z: 439.72529 Obstruction: active: true moving: false control group: 6286 control group 2: 0 tag: 9397 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 823.65522 y: 0 z: 439.72529 last x: 823.65522 last y diff: 0 last z: 439.72529 rot x: 0 rot y: -3.05324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5369 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5369, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6287 Footprint: Minimap: active: true x: 823.65522 z: 439.72529 Obstruction: active: true moving: false control group: 6287 control group 2: 0 tag: 9399 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 823.65522 y: 0 z: 439.72529 last x: 823.65522 last y diff: 0 last z: 439.72529 rot x: 0 rot y: -3.05324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5369 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5369, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6288 Footprint: Minimap: active: true x: 823.65522 z: 439.72529 Obstruction: active: true moving: false control group: 6288 control group 2: 0 tag: 9401 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 823.65522 y: 0 z: 439.72529 last x: 823.65522 last y diff: 0 last z: 439.72529 rot x: 0 rot y: -3.05324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5369 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5369, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6289 Decay: Footprint: Minimap: active: true x: 299.2217 z: 515.20798 Obstruction: active: true moving: true control group: 6289 control group 2: 0 tag: 1056 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 299.2217 y: 0 z: 515.20798 last x: 300.61352 last y diff: 0 last z: 513.87226 rot x: 0 rot y: -0.71735 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.64545 current speed: 8.69388 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 280.5 waypoint z: 538.5 waypoint x: 290 waypoint z: 526.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.64545 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6289 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 728100 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 338.490966796875, "z": 524.7603454589844, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 338.490966796875, "z": 524.7603454589844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55815, "losAttackRangeQuery": 2154, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6290 Decay: Footprint: Minimap: active: true x: 433.32175 z: 192.5806 Obstruction: active: true moving: false control group: 6191 control group 2: 0 tag: 9403 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 433.32175 y: 0 z: 192.5806 last x: 433.32175 last y diff: 0 last z: 192.5806 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 64699 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6291 Decay: Footprint: Minimap: active: true x: 348.71146 z: 405.24268 Obstruction: active: true moving: false control group: 6122 control group 2: 0 tag: 9407 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 348.71146 y: 0 z: 405.24268 last x: 348.71146 last y diff: 0 last z: 405.24268 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43421 actor: "structures/kushites/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 300, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8778, 8779, 8780, 8781 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6293 Decay: Footprint: Minimap: active: true x: 235.41002 z: 435.53379 Obstruction: active: true moving: false control group: 6293 control group 2: 0 tag: 1058 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 235.41002 y: 0 z: 435.53379 last x: 235.41002 last y diff: 0 last z: 435.53379 rot x: 0 rot y: 1.57078 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6293 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6985, "callerIID": 107, "timer": 55256 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6985, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "initPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "autoharvest": true, "formerTarget": 6985 } } ], "order": { "type": "Gather", "data": { "target": 6985, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "initPos": { "x": 252.85952758789062, "y": 23, "z": 435.5341491699219 }, "autoharvest": true, "formerTarget": 6985 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 224.80120849609375, "z": 422.4894561767578 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2155 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6296 Decay: Footprint: Minimap: active: true x: 1060.36586 z: 330.31658 Obstruction: active: true moving: true control group: 6296 control group 2: 0 tag: 2266 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1060.36586 y: 0 z: 330.31658 last x: 1060.7093 last y diff: 0 last z: 331.74119 rot x: 0 rot y: -2.83646 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3832 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.32715 current speed: 8.6181 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 8 waypoint x: 1072.56518 waypoint z: 330.85459 waypoint x: 1074.1443 waypoint z: 330.2956 waypoint x: 1074.32511 waypoint z: 328.22748 waypoint x: 1074.32511 waypoint z: 325.90253 waypoint x: 1065.59594 waypoint z: 324.92495 waypoint x: 1063.27099 waypoint z: 324.92495 waypoint x: 1061.05571 waypoint z: 325.29049 waypoint x: 1059.9938 waypoint z: 328.7732 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.32715 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6296 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 } } } ], "order": { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1146.4903564453125, "z": 481.83282470703125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2156, "gatheringTarget": 3832 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6297 Decay: Footprint: Minimap: active: true x: 1066.99781 z: 330.99442 Obstruction: active: true moving: false control group: 6297 control group 2: 0 tag: 2284 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1066.99781 y: 0 z: 330.99442 last x: 1066.99781 last y diff: 0 last z: 330.99442 rot x: 0 rot y: 1.96164 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6297 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3832, "callerIID": 107, "timer": 55257 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1140.5630645751953, "z": 484.1847839355469 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2157 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6298 Decay: Footprint: Minimap: active: true x: 1071.16506 z: 327.28257 Obstruction: active: true moving: false control group: 6298 control group 2: 0 tag: 2268 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1071.16506 y: 0 z: 327.28257 last x: 1071.16506 last y diff: 0 last z: 327.28257 rot x: 0 rot y: -0.47138 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6298 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3832, "callerIID": 107, "timer": 55534 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3832, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "initPos": { "x": 1070, "y": 23.288040161132812, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1143.2998504638672, "z": 484.25225830078125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2158 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6299 Decay: Footprint: Minimap: active: true x: 1035.83091 z: 294.60512 Obstruction: active: true moving: false control group: 6299 control group 2: 0 tag: 1066 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1035.83091 y: 0 z: 294.60512 last x: 1035.83091 last y diff: 0 last z: 294.60512 rot x: 0 rot y: 0.61239 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 6299 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3833, "callerIID": 107, "timer": 54817 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } } ], "order": { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1012.56689453125, "z": 367.18267822265625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2159 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6301 Decay: Footprint: Minimap: active: true x: 829.49573 z: 952.86158 Obstruction: active: true moving: false control group: 6150 control group 2: 0 tag: 9417 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 829.49573 y: 0 z: 952.86158 last x: 829.49573 last y diff: 0 last z: 952.86158 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8731 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8691, 8692, 8693, 8694, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6302 Decay: Footprint: Minimap: active: true x: 421.16529 z: 1116.13428 Obstruction: active: true moving: false control group: 6197 control group 2: 0 tag: 9421 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 421.16529 y: 0 z: 1116.13428 last x: 421.16529 last y diff: 0 last z: 1116.13428 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1566 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6303 Decay: Footprint: Minimap: active: true x: 451.64101 z: 210.55596 Obstruction: active: true moving: false control group: 6226 control group 2: 0 tag: 9427 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 451.64101 y: 0 z: 210.55596 last x: 451.64101 last y diff: 0 last z: 210.55596 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 12755 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6451, 6328, 6327 ], "activeGatherers": [ 6451, 6328, 6327 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6305 Decay: Footprint: Minimap: active: true x: 310.53483 z: 527.22608 Obstruction: active: true moving: false control group: 6249 control group 2: 0 tag: 9431 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 310.53483 y: 0 z: 527.22608 last x: 310.53483 last y diff: 0 last z: 527.22608 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 20795 actor: "structures/kushites/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6309 Decay: Footprint: Minimap: active: true x: 72.80088 z: 805.18853 Obstruction: active: true moving: false control group: 6309 control group 2: 0 tag: 1070 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 72.80088 y: 0 z: 805.18853 last x: 72.80088 last y diff: 0 last z: 805.18853 rot x: 0 rot y: -1.21795 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6309 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3482, "callerIID": 107, "timer": 55084 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3482, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 70, "y": 23, "z": 806 }, "initPos": { "x": 70, "y": 23, "z": 806 }, "autoharvest": true, "formerTarget": 3482 } } ], "order": { "type": "Gather", "data": { "target": 3482, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 70, "y": 23, "z": 806 }, "initPos": { "x": 70, "y": 23, "z": 806 }, "autoharvest": true, "formerTarget": 3482 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 195.0797119140625, "z": 749.3681030273438 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2161 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6310 Decay: Footprint: Minimap: active: true x: 72.42513 z: 808.70763 Obstruction: active: true moving: false control group: 6310 control group 2: 0 tag: 1072 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 72.42513 y: 0 z: 808.70763 last x: 72.42513 last y diff: 0 last z: 808.70763 rot x: 0 rot y: -2.39942 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6310 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3482, "callerIID": 107, "timer": 53941 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3482, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 70, "y": 23, "z": 806 }, "initPos": { "x": 70, "y": 23, "z": 806 }, "autoharvest": true, "formerTarget": 3482 } } ], "order": { "type": "Gather", "data": { "target": 3482, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 70, "y": 23, "z": 806 }, "initPos": { "x": 70, "y": 23, "z": 806 }, "autoharvest": true, "formerTarget": 3482 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 193.18069458007812, "z": 749.8940887451172 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2162 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6311 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6311 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 1.59827 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6311 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7709 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 193.3297119140625, "z": 749.3681030273438 }, "workOrders": [ { "type": "Gather", "data": { "target": 3457, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 82, "y": 23, "z": 834 }, "initPos": { "x": 82, "y": 23, "z": 834 }, "autoharvest": true, "formerTarget": 3457 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2163, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6312 Decay: Footprint: Minimap: active: true x: 68.49254 z: 815.00245 Obstruction: active: true moving: false control group: 6312 control group 2: 0 tag: 1076 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 68.49254 y: 0 z: 815.00245 last x: 68.49254 last y diff: 0 last z: 815.00245 rot x: 0 rot y: -0.71317 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6312 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3497, "callerIID": 107, "timer": 53942 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3497, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 66, "y": 23, "z": 818 }, "initPos": { "x": 66, "y": 23, "z": 818 }, "autoharvest": true, "formerTarget": 3497 } } ], "order": { "type": "Gather", "data": { "target": 3497, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 66, "y": 23, "z": 818 }, "initPos": { "x": 66, "y": 23, "z": 818 }, "autoharvest": true, "formerTarget": 3497 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 191.36753845214844, "z": 749.0947570800781 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2164 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6313 Decay: Footprint: Minimap: active: true x: 67.51008 z: 819.45974 Obstruction: active: true moving: false control group: 6313 control group 2: 0 tag: 1078 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 67.51008 y: 0 z: 819.45974 last x: 67.51008 last y diff: 0 last z: 819.45974 rot x: 0 rot y: -0.58565 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6313 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3498, "callerIID": 107, "timer": 54718 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 66, "y": 23, "z": 822 }, "initPos": { "x": 66, "y": 23, "z": 822 }, "autoharvest": true, "formerTarget": 3498 } } ], "order": { "type": "Gather", "data": { "target": 3498, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 66, "y": 23, "z": 822 }, "initPos": { "x": 66, "y": 23, "z": 822 }, "autoharvest": true, "formerTarget": 3498 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 193.7180938720703, "z": 746.9930419921875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2165 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6314 Decay: Footprint: Minimap: active: true x: 215.32657 z: 467.07192 Obstruction: active: true moving: false control group: 6314 control group 2: 0 tag: 1080 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 215.32657 y: 0 z: 467.07192 last x: 215.32657 last y diff: 0 last z: 467.07192 rot x: 0 rot y: -0.11651 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6314 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7117, "callerIID": 107, "timer": 53959 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7117, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "initPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "autoharvest": true, "formerTarget": 7117 } } ], "order": { "type": "Gather", "data": { "target": 7117, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "initPos": { "x": 214.3023681640625, "y": 23, "z": 479.8597717285156 }, "autoharvest": true, "formerTarget": 7117 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 228.55084228515625, "z": 422.5346374511719 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2166 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6318 Decay: Footprint: Minimap: active: true x: 1129.13392 z: 808.07032 Obstruction: active: true moving: false control group: 6231 control group 2: 0 tag: 9451 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1129.13392 y: 0 z: 808.07032 last x: 1129.13392 last y diff: 0 last z: 808.07032 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21597 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6320 Decay: Footprint: Minimap: active: true x: 891.87836 z: 547.98053 Obstruction: active: true moving: false control group: 6234 control group 2: 0 tag: 9455 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 891.87836 y: 0 z: 547.98053 last x: 891.87836 last y diff: 0 last z: 547.98053 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/hellenes/outpost.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "health" value: "lightdamage" seed: 52697 actor: "structures/hellenes/outpost.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/wall_garrisoned": [ 4 ] }, "structures/wall_garrisoned": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7536, 7537, 7538, 7539 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 400, "hitpoints": 339.6007179994051, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "lightdamage" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 1, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } TurretHolder: comp: { "turretPoints": [ { "name": "One", "offset": { "x": 0, "y": 8, "z": 0 }, "angle": null, "entity": null, "ejectable": true } ] } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6322 Decay: Footprint: Minimap: active: true x: 562.61675 z: 85.3156 Obstruction: active: true moving: false control group: 6322 control group 2: 0 tag: 1082 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 562.61675 y: 0 z: 85.3156 last x: 562.61675 last y diff: 0 last z: 85.3156 rot x: 0 rot y: -2.89522 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6322 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood", "target": 2430, "callerIID": 107, "timer": 55745 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2430, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } } ], "order": { "type": "Gather", "data": { "target": 2430, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2167 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6323 Decay: Footprint: Minimap: active: true x: 575.7681 z: 82.52149 Obstruction: active: true moving: false control group: 6323 control group 2: 0 tag: 1084 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 575.7681 y: 0 z: 82.52149 last x: 575.7681 last y diff: 0 last z: 82.52149 rot x: 0 rot y: -0.52936 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6323 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2440, "callerIID": 107, "timer": 54033 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2168 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6324 Decay: Footprint: Minimap: active: true x: 554.08715 z: 91.38064 Obstruction: active: true moving: true control group: 6324 control group 2: 0 tag: 1086 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 554.08715 y: 0 z: 91.38064 last x: 554.59438 last y diff: 0 last z: 89.54964 rot x: 0 rot y: -0.34078 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7568 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 553.5 waypoint z: 102.5 waypoint x: 553.5 waypoint z: 93.5 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6324 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 558, "y": 23, "z": 78 }, "initPos": { "x": 558, "y": 23, "z": 78 }, "autoharvest": true, "formerTarget": 2416 } } ], "order": { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 558, "y": 23, "z": 78 }, "initPos": { "x": 558, "y": 23, "z": 78 }, "autoharvest": true, "formerTarget": 2416 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2169 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6326 Decay: Footprint: Minimap: active: true x: 450.50727 z: 219.14623 Obstruction: active: true moving: false control group: 6326 control group 2: 0 tag: 1088 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 450.50727 y: 0 z: 219.14623 last x: 450.50727 last y diff: 0 last z: 219.14623 rot x: 0 rot y: -1.15563 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6326 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6360, "callerIID": 107, "timer": 53294 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6360, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 438.87725830078125, "y": 22.999282836914062, "z": 223.32447814941406 }, "initPos": { "x": 438.87725830078125, "y": 22.999282836914062, "z": 223.32447814941406 }, "autoharvest": true, "formerTarget": 6360 } } ], "order": { "type": "Gather", "data": { "target": 6360, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 438.87725830078125, "y": 22.999282836914062, "z": 223.32447814941406 }, "initPos": { "x": 438.87725830078125, "y": 22.999282836914062, "z": 223.32447814941406 }, "autoharvest": true, "formerTarget": 6360 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2170 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6327 Decay: Footprint: Minimap: active: true x: 463.09176 z: 208.68395 Obstruction: active: true moving: false control group: 6327 control group 2: 0 tag: 1090 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 463.09176 y: 0 z: 208.68395 last x: 463.09176 last y diff: 0 last z: 208.68395 rot x: 0 rot y: -1.35009 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6327 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6303, "callerIID": 107, "timer": 56015 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6303, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "initPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "autoharvest": true, "formerTarget": 6303 } } ], "order": { "type": "Gather", "data": { "target": 6303, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "initPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "autoharvest": true, "formerTarget": 6303 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2171 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6328 Decay: Footprint: Minimap: active: true x: 462.22715 z: 210.14583 Obstruction: active: true moving: false control group: 6328 control group 2: 0 tag: 1092 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 462.22715 y: 0 z: 210.14583 last x: 462.22715 last y diff: 0 last z: 210.14583 rot x: 0 rot y: -1.51223 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6328 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6303, "callerIID": 107, "timer": 54160 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6303, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "initPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "autoharvest": true, "formerTarget": 6303 } } ], "order": { "type": "Gather", "data": { "target": 6303, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "initPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "autoharvest": true, "formerTarget": 6303 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2172 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6330 Decay: Footprint: Minimap: active: true x: 842.95556 z: 242.24277 Obstruction: active: true moving: false control group: 6330 control group 2: 0 tag: 1094 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 842.95556 y: 0 z: 242.24277 last x: 842.95556 last y diff: 0 last z: 242.24277 rot x: 0 rot y: 1.9391 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6330 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6797, "callerIID": 107, "timer": 55852 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6797, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "initPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "autoharvest": true, "formerTarget": 6797 } } ], "order": { "type": "Gather", "data": { "target": 6797, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "initPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "autoharvest": true, "formerTarget": 6797 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 795.0771636962891, "z": 235.60304260253906 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2173 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6331 Decay: Footprint: Minimap: active: true x: 849.74242 z: 186.66243 Obstruction: active: true moving: false control group: 6331 control group 2: 0 tag: 1096 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 849.74242 y: 0 z: 186.66243 last x: 849.74242 last y diff: 0 last z: 186.66243 rot x: 0 rot y: 0.5613 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6331 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6757, "callerIID": 107, "timer": 51884 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6757, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "initPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "autoharvest": true, "formerTarget": 6757 } } ], "order": { "type": "Gather", "data": { "target": 6757, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "initPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "autoharvest": true, "formerTarget": 6757 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 794.7256011962891, "z": 227.11981201171875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2174 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6332 Decay: Footprint: Minimap: active: true x: 844.31736 z: 159.32769 Obstruction: active: true moving: false control group: 6332 control group 2: 0 tag: 1098 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 844.31736 y: 0 z: 159.32769 last x: 844.31736 last y diff: 0 last z: 159.32769 rot x: 0 rot y: -1.28988 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6332 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7038, "callerIID": 107, "timer": 53764 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7038, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "initPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "autoharvest": true, "formerTarget": 7038 } } ], "order": { "type": "Gather", "data": { "target": 7038, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "initPos": { "x": 828.2584838867188, "y": 22.999282836914062, "z": 162.82528686523438 }, "autoharvest": true, "formerTarget": 7038 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2175 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6333 Decay: Footprint: Minimap: active: true x: 863.6743 z: 171.06441 Obstruction: active: true moving: false control group: 6333 control group 2: 0 tag: 1100 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 863.6743 y: 0 z: 171.06441 last x: 863.6743 last y diff: 0 last z: 171.06441 rot x: 0 rot y: -2.94472 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6333 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7261, "callerIID": 107, "timer": 53447 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7261, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "initPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "autoharvest": true, "formerTarget": 7261 } } ], "order": { "type": "Gather", "data": { "target": 7261, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "initPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "autoharvest": true, "formerTarget": 7261 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2176 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6334 Decay: Footprint: Minimap: active: true x: 855.08558 z: 179.12424 Obstruction: active: true moving: false control group: 6334 control group 2: 0 tag: 1102 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 855.08558 y: 0 z: 179.12424 last x: 855.08558 last y diff: 0 last z: 179.12424 rot x: 0 rot y: 1.67104 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6334 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6962, "callerIID": 107, "timer": 53562 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6962, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "initPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "autoharvest": true, "formerTarget": 6962 } } ], "order": { "type": "Gather", "data": { "target": 6962, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "initPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "autoharvest": true, "formerTarget": 6962 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 2134, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 722, "y": 23, "z": 214 }, "initPos": { "x": 722, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 2134 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2177 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6335 Decay: Footprint: Minimap: active: true x: 856.4975 z: 180.66556 Obstruction: active: true moving: false control group: 6335 control group 2: 0 tag: 1104 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 856.4975 y: 0 z: 180.66556 last x: 856.4975 last y diff: 0 last z: 180.66556 rot x: 0 rot y: 1.79395 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6335 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6962, "callerIID": 107, "timer": 55422 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6962, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "initPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "autoharvest": true, "formerTarget": 6962 } } ], "order": { "type": "Gather", "data": { "target": 6962, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "initPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "autoharvest": true, "formerTarget": 6962 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 2134, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 722, "y": 23, "z": 214 }, "initPos": { "x": 722, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 2134 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2178 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6336 Decay: Footprint: Minimap: active: true x: 846.21393 z: 188.33843 Obstruction: active: true moving: false control group: 6336 control group 2: 0 tag: 1106 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 846.21393 y: 0 z: 188.33843 last x: 846.21393 last y diff: 0 last z: 188.33843 rot x: 0 rot y: 0.81513 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6336 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6757, "callerIID": 107, "timer": 55014 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6757, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "initPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "autoharvest": true, "formerTarget": 6757 } } ], "order": { "type": "Gather", "data": { "target": 6757, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "initPos": { "x": 855.4185180664062, "y": 22.999282836914062, "z": 196.87167358398438 }, "autoharvest": true, "formerTarget": 6757 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 2219, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 694, "y": 23, "z": 218 }, "initPos": { "x": 694, "y": 23, "z": 218 }, "autoharvest": true, "formerTarget": 2219 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2179 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6337 Decay: Footprint: Minimap: active: true x: 822.70803 z: 215.19608 Obstruction: active: true moving: false control group: 6337 control group 2: 0 tag: 1108 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 822.70803 y: 0 z: 215.19608 last x: 822.70803 last y diff: 0 last z: 215.19608 rot x: 0 rot y: 1.41924 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6337 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6817, "callerIID": 107, "timer": 54837 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6817, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "initPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "autoharvest": true, "formerTarget": 6817 } } ], "order": { "type": "Gather", "data": { "target": 6817, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "initPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "autoharvest": true, "formerTarget": 6817 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 792.2656860351562, "z": 235.77737426757812 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2180 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6338 Decay: Footprint: Minimap: active: true x: 857.46326 z: 178.8517 Obstruction: active: true moving: false control group: 6338 control group 2: 0 tag: 1110 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 857.46326 y: 0 z: 178.8517 last x: 857.46326 last y diff: 0 last z: 178.8517 rot x: 0 rot y: 1.66137 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6338 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6962, "callerIID": 107, "timer": 53499 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6962, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "initPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "autoharvest": true, "formerTarget": 6962 } } ], "order": { "type": "Gather", "data": { "target": 6962, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "initPos": { "x": 873.3041381835938, "y": 22.999282836914062, "z": 177.882568359375 }, "autoharvest": true, "formerTarget": 6962 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 2220, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 702, "y": 23, "z": 218 }, "initPos": { "x": 702, "y": 23, "z": 218 }, "autoharvest": true, "formerTarget": 2220 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2181 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6339 Decay: Footprint: Minimap: active: true x: 701.16547 z: 305.9275 Obstruction: active: true moving: false control group: 6256 control group 2: 0 tag: 9469 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 701.16547 y: 0 z: 305.9275 last x: 701.16547 last y diff: 0 last z: 305.9275 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3645 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6340 Decay: Footprint: Minimap: active: true x: 367.79645 z: 446.56507 Obstruction: active: true moving: false control group: 6340 control group 2: 0 tag: 1112 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 367.79645 y: 0 z: 446.56507 last x: 367.79645 last y diff: 0 last z: 446.56507 rot x: 0 rot y: 0.47623 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6340 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 367.79644775390625, "z": 446.5650634765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2182 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6341 Decay: Footprint: Minimap: active: true x: 1072.34554 z: 826.16272 Obstruction: active: true moving: false control group: 6341 control group 2: 0 tag: 1114 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1072.34554 y: 0 z: 826.16272 last x: 1072.34554 last y diff: 0 last z: 826.16272 rot x: 0 rot y: -0.15558 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6341 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7454, "callerIID": 107, "timer": 54196 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7454, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "initPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "autoharvest": true, "formerTarget": 7454 } } ], "order": { "type": "Gather", "data": { "target": 7454, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "initPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "autoharvest": true, "formerTarget": 7454 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1158.8697662353516, "z": 721.3263702392578 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2183 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6342 Decay: Footprint: Minimap: active: true x: 1162.09885 z: 890.85506 Obstruction: active: true moving: true control group: 6342 control group 2: 0 tag: 1116 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1162.09885 y: 0 z: 890.85506 last x: 1161.33248 last y diff: 0 last z: 889.2264 rot x: 0 rot y: 0.50264 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1108 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6342 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1108, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 898 }, "initPos": { "x": 1166, "y": 23, "z": 898 }, "autoharvest": true, "formerTarget": 1108 } } ], "order": { "type": "Gather", "data": { "target": 1108, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 898 }, "initPos": { "x": 1166, "y": 23, "z": 898 }, "autoharvest": true, "formerTarget": 1108 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1159.9471282958984, "z": 717.2369842529297 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2184, "gatheringTarget": 1108 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6343 Decay: Footprint: Minimap: active: true x: 1157.09675 z: 898.80687 Obstruction: active: true moving: false control group: 6343 control group 2: 0 tag: 1118 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1157.09675 y: 0 z: 898.80687 last x: 1157.09675 last y diff: 0 last z: 898.80687 rot x: 0 rot y: 0.34638 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6343 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 1086, "callerIID": 107, "timer": 56094 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1086, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1158, "y": 23, "z": 902 }, "initPos": { "x": 1158, "y": 23, "z": 902 }, "autoharvest": true, "formerTarget": 1086 } } ], "order": { "type": "Gather", "data": { "target": 1086, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1158, "y": 23, "z": 902 }, "initPos": { "x": 1158, "y": 23, "z": 902 }, "autoharvest": true, "formerTarget": 1086 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1155.701919555664, "z": 712.9012908935547 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2185 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6346 Decay: Footprint: Minimap: active: true x: 253.53447 z: 662.50054 Obstruction: active: true moving: true control group: 6346 control group 2: 0 tag: 1120 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 253.53447 y: 0 z: 662.50054 last x: 256.30068 last y diff: 0 last z: 659.72258 rot x: 0 rot y: -0.78312 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7984 target pos x: 0 target pos y: 0 target min range: 0 target max range: 30 formation controller: 0 speed multiplier: 1 last turn speed: 19.60189 current speed: 19.60169 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 10 waypoint x: 218.5 waypoint z: 729.5 waypoint x: 218.5 waypoint z: 713.5 waypoint x: 219 waypoint z: 705 waypoint x: 220.75 waypoint z: 699.25 waypoint x: 226.625 waypoint z: 691.375 waypoint x: 231.0625 waypoint z: 685.9375 waypoint x: 235.28125 waypoint z: 681.21875 waypoint x: 239.89063 waypoint z: 676.35938 waypoint x: 244.19532 waypoint z: 671.9297 waypoint x: 248.84766 waypoint z: 667.21485 length: 0 Vision: VisualActor: base actor: "units/carthaginians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 19.60189 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6346 actor: "units/carthaginians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 729500, "resyncAnimation": true } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 80.52508000000002, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7984, "force": true, "allowCapture": false, "lastPos": { "x": 205.44393920898438, "y": 22.999282836914062, "z": 756.2860717773438 }, "attackType": "Ranged" } } ], "order": { "type": "Attack", "data": { "target": 7984, "force": true, "allowCapture": false, "lastPos": { "x": 205.44393920898438, "y": 22.999282836914062, "z": 756.2860717773438 }, "attackType": "Ranged" } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 288.0357971191406, "z": 735.4619140625 }, "workOrders": [ { "type": "Gather", "data": { "target": 5320, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_deer", "force": false, "lastPos": { "x": 444.537109375, "y": 23, "z": 1184.5342864990234 }, "initPos": { "x": 444.537109375, "y": 23, "z": 1184.5342864990234 } } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 53797, "losAttackRangeQuery": 2186, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6347 Decay: Footprint: Minimap: active: true x: 255.91163 z: 660.1131 Obstruction: active: true moving: true control group: 6347 control group 2: 0 tag: 1122 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 255.91163 y: 0 z: 660.1131 last x: 258.67905 last y diff: 0 last z: 657.33614 rot x: 0 rot y: -0.78396 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7984 target pos x: 0 target pos y: 0 target min range: 0 target max range: 30 formation controller: 0 speed multiplier: 1 last turn speed: 19.60265 current speed: 19.60169 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 11 waypoint x: 218.5 waypoint z: 729.5 waypoint x: 218.5 waypoint z: 713.5 waypoint x: 219 waypoint z: 705 waypoint x: 220.75 waypoint z: 699.25 waypoint x: 226.625 waypoint z: 691.375 waypoint x: 231.0625 waypoint z: 685.9375 waypoint x: 235.28125 waypoint z: 681.21875 waypoint x: 239.89063 waypoint z: 676.35938 waypoint x: 244.19532 waypoint z: 671.9297 waypoint x: 248.84766 waypoint z: 667.21485 waypoint x: 254.17383 waypoint z: 661.85743 length: 0 Vision: VisualActor: base actor: "units/carthaginians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 19.60265 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6347 actor: "units/carthaginians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 729500 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 72.71491999999999, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7984, "force": true, "allowCapture": false, "lastPos": { "x": 205.44393920898438, "y": 22.999282836914062, "z": 756.2860717773438 }, "attackType": "Ranged" } } ], "order": { "type": "Attack", "data": { "target": 7984, "force": true, "allowCapture": false, "lastPos": { "x": 205.44393920898438, "y": 22.999282836914062, "z": 756.2860717773438 }, "attackType": "Ranged" } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 287.88677978515625, "z": 735.9878997802734 }, "workOrders": [ { "type": "Gather", "data": { "target": 5320, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_deer", "force": false, "lastPos": { "x": 444.537109375, "y": 23, "z": 1184.5342864990234 }, "initPos": { "x": 444.537109375, "y": 23, "z": 1184.5342864990234 } } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 53798, "losAttackRangeQuery": 2187, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6348 Decay: Footprint: Minimap: active: true x: 869.31342 z: 1002.82026 Obstruction: active: true moving: false control group: 6252 control group 2: 0 tag: 9479 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 869.31342 y: 0 z: 1002.82026 last x: 869.31342 last y diff: 0 last z: 1002.82026 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26715 actor: "structures/mauryas/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 6 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 22 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 22, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6349 Decay: Footprint: Minimap: active: true x: 334.22962 z: 1030.54993 Obstruction: active: true moving: false control group: 6273 control group 2: 0 tag: 9481 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 334.22962 y: 0 z: 1030.54993 last x: 334.22962 last y diff: 0 last z: 1030.54993 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 49336 actor: "structures/carthaginians/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 300, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6350 Decay: Footprint: Minimap: active: true x: 829.08864 z: 1058.39318 Obstruction: active: true moving: false control group: 6350 control group 2: 0 tag: 1124 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 829.08864 y: 0 z: 1058.39318 last x: 829.08864 last y diff: 0 last z: 1058.39318 rot x: 0 rot y: 1.86922 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6350 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6417, "callerIID": 107, "timer": 54351 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6417, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "initPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "autoharvest": true, "formerTarget": 6417 } } ], "order": { "type": "Gather", "data": { "target": 6417, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "initPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "autoharvest": true, "formerTarget": 6417 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 840.7289428710938, "z": 1064.355224609375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2188 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6351 Decay: Footprint: Minimap: active: true x: 800.44486 z: 1114.2839 Obstruction: active: true moving: false control group: 6351 control group 2: 0 tag: 1126 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 800.44486 y: 0 z: 1114.2839 last x: 800.44486 last y diff: 0 last z: 1114.2839 rot x: 0 rot y: -2.82302 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6351 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7040, "callerIID": 107, "timer": 53957 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7040, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "initPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "autoharvest": true, "formerTarget": 7040 } } ], "order": { "type": "Gather", "data": { "target": 7040, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "initPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "autoharvest": true, "formerTarget": 7040 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 840.5799255371094, "z": 1064.8812103271484 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2189 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6352 Decay: Footprint: Minimap: active: true x: 830.69094 z: 1059.11223 Obstruction: active: true moving: false control group: 6352 control group 2: 0 tag: 1128 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 830.69094 y: 0 z: 1059.11223 last x: 830.69094 last y diff: 0 last z: 1059.11223 rot x: 0 rot y: 1.944 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6352 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6417, "callerIID": 107, "timer": 55588 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6417, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "initPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "autoharvest": true, "formerTarget": 6417 } } ], "order": { "type": "Gather", "data": { "target": 6417, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "initPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "autoharvest": true, "formerTarget": 6417 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 842.4789428710938, "z": 1064.355224609375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2190 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6353 Decay: Footprint: Minimap: active: true x: 827.01829 z: 1056.51438 Obstruction: active: true moving: false control group: 6353 control group 2: 0 tag: 1130 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 827.01829 y: 0 z: 1056.51438 last x: 827.01829 last y diff: 0 last z: 1056.51438 rot x: 0 rot y: 1.71656 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6353 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6417, "callerIID": 107, "timer": 51382 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6417, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "initPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "autoharvest": true, "formerTarget": 6417 } } ], "order": { "type": "Gather", "data": { "target": 6417, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "initPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "autoharvest": true, "formerTarget": 6417 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 838.7667694091797, "z": 1064.0818786621094 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2191 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6354 Decay: Footprint: Minimap: active: true x: 827.30896 z: 1054.51108 Obstruction: active: true moving: false control group: 6354 control group 2: 0 tag: 1132 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 827.30896 y: 0 z: 1054.51108 last x: 827.30896 last y diff: 0 last z: 1054.51108 rot x: 0 rot y: 1.55533 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6354 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6417, "callerIID": 107, "timer": 52271 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6417, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "initPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "autoharvest": true, "formerTarget": 6417 } } ], "order": { "type": "Gather", "data": { "target": 6417, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "initPos": { "x": 844.8951416015625, "y": 23, "z": 1054.68603515625 }, "autoharvest": true, "formerTarget": 6417 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 841.1173248291016, "z": 1061.9801635742188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2192 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6355 Decay: Footprint: Minimap: active: true x: 1116.40882 z: 797.12165 Obstruction: active: true moving: false control group: 6295 control group 2: 0 tag: 9483 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1116.40882 y: 0 z: 797.12165 last x: 1116.40882 last y diff: 0 last z: 797.12165 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 142 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6356 Decay: Footprint: Minimap: active: true x: 258.2944 z: 455.69034 Obstruction: active: true moving: false control group: 6356 control group 2: 0 tag: 1134 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 258.2944 y: 0 z: 455.69034 last x: 258.2944 last y diff: 0 last z: 455.69034 rot x: 0 rot y: 1.83439 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6356 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6958, "callerIID": 107, "timer": 51628 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6958, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "initPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "autoharvest": true, "formerTarget": 6958 } } ], "order": { "type": "Gather", "data": { "target": 6958, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "initPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "autoharvest": true, "formerTarget": 6958 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 229.2220001220703, "z": 426.71446228027344 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2193 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6360 Decay: Footprint: Minimap: active: true x: 438.87726 z: 223.32448 Obstruction: active: true moving: false control group: 6274 control group 2: 0 tag: 9491 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 438.87726 y: 0 z: 223.32448 last x: 438.87726 last y diff: 0 last z: 223.32448 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 48700 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6326 ], "activeGatherers": [ 6326 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6363 Decay: Footprint: Minimap: active: true x: 428.76804 z: 209.31577 Obstruction: active: true moving: false control group: 6308 control group 2: 0 tag: 9497 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 428.76804 y: 0 z: 209.31577 last x: 428.76804 last y diff: 0 last z: 209.31577 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 11795 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6365 Decay: Footprint: Minimap: active: true x: 453.79563 z: 233.9385 Obstruction: active: true moving: false control group: 6316 control group 2: 0 tag: 9501 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 453.79563 y: 0 z: 233.9385 last x: 453.79563 last y diff: 0 last z: 233.9385 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 36441 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7012, 7013, 6452 ], "activeGatherers": [ 7012, 7013, 6452 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6369 Decay: Footprint: Minimap: active: true x: 533.67518 z: 74.20069 Obstruction: active: true moving: false control group: 6369 control group 2: 0 tag: 1136 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 533.67518 y: 0 z: 74.20069 last x: 533.67518 last y diff: 0 last z: 74.20069 rot x: 0 rot y: -2.05742 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6369 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8681, "callerIID": 107, "timer": 50362 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2414, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 570, "y": 23, "z": 78 }, "initPos": { "x": 570, "y": 23, "z": 78 } } } ], "order": { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2194 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6370 Decay: Footprint: Minimap: active: true x: 557.86815 z: 94.85346 Obstruction: active: true moving: true control group: 6370 control group 2: 0 tag: 1138 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 557.86815 y: 0 z: 94.85346 last x: 559.04612 last y diff: 0 last z: 93.36275 rot x: 0 rot y: -0.69338 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7568 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6370 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 570, "y": 23, "z": 78 }, "initPos": { "x": 570, "y": 23, "z": 78 }, "autoharvest": true, "formerTarget": 2414 } } ], "order": { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 570, "y": 23, "z": 78 }, "initPos": { "x": 570, "y": 23, "z": 78 }, "autoharvest": true, "formerTarget": 2414 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2195 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6371 Decay: Footprint: Minimap: active: true x: 1051.30851 z: 453.1974 Obstruction: active: true moving: false control group: 6371 control group 2: 0 tag: 1140 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1051.30851 y: 0 z: 453.1974 last x: 1051.30851 last y diff: 0 last z: 453.1974 rot x: 0 rot y: 1.40853 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6371 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7304, "callerIID": 107, "timer": 54881 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7304, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "initPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "autoharvest": true, "formerTarget": 7304 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7304, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "initPos": { "x": 1068.7660369873047, "y": 23, "z": 455.20860290527344 }, "autoharvest": true, "formerTarget": 7304 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2196 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6372 Decay: Footprint: Minimap: active: true x: 1066.9046 z: 445.81133 Obstruction: active: true moving: false control group: 6372 control group 2: 0 tag: 1142 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1066.9046 y: 0 z: 445.81133 last x: 1066.9046 last y diff: 0 last z: 445.81133 rot x: 0 rot y: -2.92441 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6372 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7306, "callerIID": 107, "timer": 52731 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7306, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "initPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "autoharvest": true, "formerTarget": 7306 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7306, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "initPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "autoharvest": true, "formerTarget": 7306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2197 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6373 Decay: Footprint: Minimap: active: true x: 1046.77616 z: 305.50934 Obstruction: active: true moving: false control group: 6373 control group 2: 0 tag: 1144 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1046.77616 y: 0 z: 305.50934 last x: 1046.77616 last y diff: 0 last z: 305.50934 rot x: 0 rot y: 1.36332 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6373 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3912, "callerIID": 107, "timer": 55085 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3912, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1050, "y": 23, "z": 306 }, "initPos": { "x": 1050, "y": 23, "z": 306 }, "autoharvest": true, "formerTarget": 3912 } } ], "order": { "type": "Gather", "data": { "target": 3912, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1050, "y": 23, "z": 306 }, "initPos": { "x": 1050, "y": 23, "z": 306 }, "autoharvest": true, "formerTarget": 3912 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1010.81689453125, "z": 367.18267822265625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2198 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6374 Decay: Footprint: Minimap: active: true x: 1054.63376 z: 325.07073 Obstruction: active: true moving: false control group: 6374 control group 2: 0 tag: 1146 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1054.63376 y: 0 z: 325.07073 last x: 1054.63376 last y diff: 0 last z: 325.07073 rot x: 0 rot y: 1.231 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6374 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3852, "callerIID": 107, "timer": 53782 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true, "formerTarget": 3852 } } ], "order": { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true, "formerTarget": 3852 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1007.0672607421875, "z": 367.1374969482422 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2199 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6375 Decay: Footprint: Minimap: active: true x: 1057.61799 z: 453.70824 Obstruction: active: true moving: false control group: 6375 control group 2: 0 tag: 1148 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1057.61799 y: 0 z: 453.70824 last x: 1057.61799 last y diff: 0 last z: 453.70824 rot x: 0 rot y: -2.3739 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6375 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7170, "callerIID": 107, "timer": 54913 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7170, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "initPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "autoharvest": true, "formerTarget": 7170 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7170, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "initPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "autoharvest": true, "formerTarget": 7170 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1126.0787353515625, "z": 376.44915771484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2200 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6377 Decay: Footprint: Minimap: active: true x: 228.26511 z: 434.84281 Obstruction: active: true moving: false control group: 6377 control group 2: 0 tag: 1150 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 228.26511 y: 0 z: 434.84281 last x: 228.26511 last y diff: 0 last z: 434.84281 rot x: 0 rot y: 3.05495 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6377 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 7022, "callerIID": 107, "timer": 52050 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7022, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "initPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "autoharvest": true, "formerTarget": 7022 } } ], "order": { "type": "Gather", "data": { "target": 7022, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "initPos": { "x": 229.23580932617188, "y": 22.999282836914062, "z": 418.2151641845703 }, "autoharvest": true, "formerTarget": 7022 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 231.17103576660156, "z": 419.858642578125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2201 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6379 Decay: Footprint: Minimap: active: true x: 174.63266 z: 759.73951 Obstruction: active: true moving: false control group: 6329 control group 2: 0 tag: 9521 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 174.63266 y: 0 z: 759.73951 last x: 174.63266 last y diff: 0 last z: 759.73951 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "garrisoned" seed: 27763 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8416, 8417, 8418, 8419, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [ 6024 ], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6380 Decay: Footprint: Minimap: active: true x: 319.39707 z: 482.10848 Obstruction: active: true moving: true control group: 6380 control group 2: 0 tag: 1152 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 319.39707 y: 0 z: 482.10848 last x: 320.14512 last y diff: 0 last z: 480.18915 rot x: 0 rot y: -0.44054 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 60 formation controller: 0 speed multiplier: 1 last turn speed: 10.29984 current speed: 10.3 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 320.36329 waypoint z: 491.52138 waypoint x: 320.36329 waypoint z: 491.52138 waypoint x: 318.28428 waypoint z: 484.96364 Vision: VisualActor: base actor: "units/kushites/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.29984 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6380 actor: "units/kushites/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 738300, "resyncAnimation": true } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 45.06062196787201, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 338.217529296875, "z": 521.1207580566406, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 338.217529296875, "z": 521.1207580566406 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55816, "losAttackRangeQuery": 2202, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6381 Decay: Footprint: Minimap: active: true x: 845.2787 z: 976.7234 Obstruction: active: true moving: false control group: 6321 control group 2: 0 tag: 9523 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 845.2787 y: 0 z: 976.7234 last x: 845.2787 last y diff: 0 last z: 976.7234 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27948 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6384 Decay: Footprint: Minimap: active: true x: 959.72193 z: 449.0094 Obstruction: active: true moving: false control group: 6306 control group 2: 0 tag: 9529 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 959.72193 y: 0 z: 449.0094 last x: 959.72193 last y diff: 0 last z: 449.0094 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38950 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7623, 7624, 7625, 7626 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6388 Decay: Footprint: Minimap: active: true x: 742.5843 z: 238.92487 Obstruction: active: true moving: false control group: 6292 control group 2: 0 tag: 9537 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 742.5843 y: 0 z: 238.92487 last x: 742.5843 last y diff: 0 last z: 238.92487 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4446 actor: "structures/persians/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 3 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 33 } RallyPoint: comp: { "pos": [ { "x": 658, "z": 258 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/oak_hungarian", "target": 2282 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 33, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6390 Decay: Footprint: Minimap: active: true x: 898.78563 z: 942.63616 Obstruction: active: true moving: true control group: 6390 control group 2: 0 tag: 1154 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 898.78563 y: 0 z: 942.63616 last x: 899.22905 last y diff: 0 last z: 943.15386 rot x: 0 rot y: 3.1416 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1518 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.40825 current speed: 5.18805 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 900.06144 waypoint z: 939.07593 waypoint x: 898.78563 waypoint z: 940.3413 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.40825 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6390 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1518, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 938 }, "initPos": { "x": 902, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 1518 } } ], "order": { "type": "Gather", "data": { "target": 1518, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 938 }, "initPos": { "x": 902, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 1518 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2203, "gatheringTarget": 1518 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6395 Decay: Footprint: Minimap: active: true x: 1166.51488 z: 854.3642 Obstruction: active: true moving: true control group: 6395 control group 2: 0 tag: 1156 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1166.51488 y: 0 z: 854.3642 last x: 1166.6171 last y diff: 0 last z: 856.16126 rot x: 0 rot y: -3.05706 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1097 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6395 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1097, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 842 }, "initPos": { "x": 1166, "y": 23, "z": 842 } } } ], "order": { "type": "Gather", "data": { "target": 1097, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 842 }, "initPos": { "x": 1166, "y": 23, "z": 842 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1153.0713806152344, "z": 712.4496154785156 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2204, "gatheringTarget": 1097 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6396 Decay: Footprint: Minimap: active: true x: 1166.20206 z: 849.20739 Obstruction: active: true moving: true control group: 6396 control group 2: 0 tag: 1158 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1166.20206 y: 0 z: 849.20739 last x: 1166.29593 last y diff: 0 last z: 851.0049 rot x: 0 rot y: -3.06363 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1097 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6396 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1097, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 842 }, "initPos": { "x": 1166, "y": 23, "z": 842 } } } ], "order": { "type": "Gather", "data": { "target": 1097, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 842 }, "initPos": { "x": 1166, "y": 23, "z": 842 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1162.805923461914, "z": 714.380615234375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2205, "gatheringTarget": 1097 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6397 Decay: Footprint: Minimap: active: true x: 1173.95951 z: 863.74856 Obstruction: active: true moving: true control group: 6397 control group 2: 0 tag: 1160 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1173.95951 y: 0 z: 863.74856 last x: 1175.41063 last y diff: 0 last z: 862.68361 rot x: 0 rot y: -0.90597 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6998 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6397 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6998, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1182, "y": 23, "z": 858 }, "initPos": { "x": 1182, "y": 23, "z": 858 }, "autoharvest": true, "formerTarget": 1066 } } ], "order": { "type": "Gather", "data": { "target": 6998, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1182, "y": 23, "z": 858 }, "initPos": { "x": 1182, "y": 23, "z": 858 }, "autoharvest": true, "formerTarget": 1066 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1155.8494567871094, "z": 714.7489929199219 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2206 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6398 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6398 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.55048 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.00878 current speed: 8.83631 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6398 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6209 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 253.6748809814453, "z": 882.9951171875 }, "workOrders": [ { "type": "Gather", "data": { "target": 7473, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 312.9289245605469, "y": 22.999282836914062, "z": 854.42578125 }, "initPos": { "x": 312.9289245605469, "y": 22.999282836914062, "z": 854.42578125 }, "autoharvest": true, "formerTarget": 7473 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2207, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6399 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6399 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.59581 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.28092 current speed: 8.29084 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6399 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6209 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 251.32432556152344, "z": 885.0968322753906 }, "workOrders": [ { "type": "Gather", "data": { "target": 7473, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 312.9289245605469, "y": 22.999282836914062, "z": 854.42578125 }, "initPos": { "x": 312.9289245605469, "y": 22.999282836914062, "z": 854.42578125 }, "autoharvest": true, "formerTarget": 7473 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2208, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6400 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6400 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.68966 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.3827 current speed: 8.89083 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6400 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6209 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 255.0364990234375, "z": 885.3701782226562 }, "workOrders": [ { "type": "Gather", "data": { "target": 7473, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 312.9289245605469, "y": 22.999282836914062, "z": 854.42578125 }, "initPos": { "x": 312.9289245605469, "y": 22.999282836914062, "z": 854.42578125 }, "autoharvest": true, "formerTarget": 7473 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2209, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6401 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6401 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.60122 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.54322 current speed: 8.45453 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6401 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6209 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 253.13748168945312, "z": 885.8961639404297 }, "workOrders": [ { "type": "Gather", "data": { "target": 7473, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 312.9289245605469, "y": 22.999282836914062, "z": 854.42578125 }, "initPos": { "x": 312.9289245605469, "y": 22.999282836914062, "z": 854.42578125 }, "autoharvest": true, "formerTarget": 7473 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2210, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6402 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6402 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 2.21401 current speed: 8.89083 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6402 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6209 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 253.2864990234375, "z": 885.3701782226562 }, "workOrders": [ { "type": "Gather", "data": { "target": 7473, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 312.9289245605469, "y": 22.999282836914062, "z": 854.42578125 }, "initPos": { "x": 312.9289245605469, "y": 22.999282836914062, "z": 854.42578125 }, "autoharvest": true, "formerTarget": 7473 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2211, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6403 Decay: Footprint: Minimap: active: true x: 378.52009 z: 436.43812 Obstruction: active: true moving: false control group: 6403 control group 2: 0 tag: 1172 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 378.52009 y: 0 z: 436.43812 last x: 378.52009 last y diff: 0 last z: 436.43812 rot x: 0 rot y: 1.94536 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6403 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 378.52008056640625, "z": 436.4381103515625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2212 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6405 Decay: Footprint: Minimap: active: true x: 1089.26075 z: 767.15589 Obstruction: active: true moving: false control group: 6357 control group 2: 0 tag: 9557 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1089.26075 y: 0 z: 767.15589 last x: 1089.26075 last y diff: 0 last z: 767.15589 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46472 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6406 Decay: Footprint: Minimap: active: true x: 479.69272 z: 249.0992 Obstruction: active: true moving: false control group: 6406 control group 2: 0 tag: 1174 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 479.69272 y: 0 z: 249.0992 last x: 479.69272 last y diff: 0 last z: 249.0992 rot x: 0 rot y: 1.26975 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6406 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6572, "callerIID": 107, "timer": 54963 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6572, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "initPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "autoharvest": true, "formerTarget": 6572 } } ], "order": { "type": "Gather", "data": { "target": 6572, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "initPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "autoharvest": true, "formerTarget": 6572 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2213 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6407 Decay: Footprint: Minimap: active: true x: 518.93067 z: 266.37702 Obstruction: active: true moving: false control group: 6407 control group 2: 0 tag: 1176 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 518.93067 y: 0 z: 266.37702 last x: 518.93067 last y diff: 0 last z: 266.37702 rot x: 0 rot y: -1.86388 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6407 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6581, "callerIID": 107, "timer": 53598 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6581, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "initPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "autoharvest": true, "formerTarget": 6581 } }, { "type": "Gather", "data": { "target": 6572, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": true, "lastPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "initPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 } } } ], "order": { "type": "Gather", "data": { "target": 6581, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "initPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "autoharvest": true, "formerTarget": 6581 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 554.0989074707031, "z": 280.6447296142578 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2214 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6408 Decay: Footprint: Minimap: active: true x: 520.84469 z: 267.5006 Obstruction: active: true moving: false control group: 6408 control group 2: 0 tag: 1178 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 520.84469 y: 0 z: 267.5006 last x: 520.84469 last y diff: 0 last z: 267.5006 rot x: 0 rot y: -1.9153 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6408 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6581, "callerIID": 107, "timer": 53765 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6581, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "initPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "autoharvest": true, "formerTarget": 6581 } }, { "type": "Gather", "data": { "target": 6572, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": true, "lastPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "initPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 } } } ], "order": { "type": "Gather", "data": { "target": 6581, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "initPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "autoharvest": true, "formerTarget": 6581 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 552.2857513427734, "z": 279.84539794921875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2215 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6410 Decay: Footprint: Minimap: active: true x: 1121.32093 z: 596.41962 Obstruction: active: true moving: false control group: 6255 control group 2: 0 tag: 9563 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1121.32093 y: 0 z: 596.41962 last x: 1121.32093 last y diff: 0 last z: 596.41962 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28726 actor: "structures/ptolemies/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 180, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 180, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 6655, 6656, 6657, 6658 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 540, "hitpoints": 475.751924615314, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6411 Decay: Footprint: Minimap: active: true x: 323.14254 z: 478.37313 Obstruction: active: true moving: true control group: 6411 control group 2: 0 tag: 1180 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 323.14254 y: 0 z: 478.37313 last x: 324.474 last y diff: 0 last z: 477.05979 rot x: 0 rot y: -0.81666 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 341.15972 target pos y: 522.8545 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.35111 current speed: 10.3 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 8 waypoint x: 341.15972 waypoint z: 522.8545 waypoint x: 335.5 waypoint z: 515.5 waypoint x: 335.5 waypoint z: 509.5 waypoint x: 332 waypoint z: 503 waypoint x: 326.25 waypoint z: 495.75 waypoint x: 321.875 waypoint z: 490.625 waypoint x: 317.5 waypoint z: 485.5 waypoint x: 317.5 waypoint z: 483.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.35111 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6411 actor: "units/kushites/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 738300, "resyncAnimation": true } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 58.47422196787201, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "WalkAndFight", "data": { "x": 341.1597137451172, "z": 522.8544921875, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "WalkAndFight", "data": { "x": 341.1597137451172, "z": 522.8544921875, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 341.1597137451172, "z": 522.8544921875 }, "workOrders": [ { "type": "Gather", "data": { "target": 1904, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 294, "y": 23, "z": 586 }, "initPos": { "x": 294, "y": 23, "z": 586 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKINGANDFIGHTING", "timer": 56118, "losAttackRangeQuery": 2216, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6412 Decay: Footprint: Minimap: active: true x: 1126.32715 z: 899.3595 Obstruction: active: true moving: false control group: 6266 control group 2: 0 tag: 9565 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1126.32715 y: 0 z: 899.3595 last x: 1126.32715 last y diff: 0 last z: 899.3595 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 39653 actor: "structures/mauryas/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 5 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 18, "id": 18, "originalItem": { "templateName": "units/maur/infantry_spearman_b", "count": 5 }, "producer": 6412, "started": true }, { "entity": 19, "id": 19, "originalItem": { "templateName": "units/maur/infantry_archer_b", "count": 3 }, "producer": 6412 } ], "autoqueuing": true, "nextID": 20, "timer": 41444 } RallyPoint: comp: { "pos": [ { "x": 1064.4683837890625, "z": 728.7171020507812 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 18, "count": 5, "missingPopSpace": 0, "player": 5, "population": 1, "trainer": 6412, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/maur/infantry_spearman_b", "timeRemaining": 18238.983183884753, "timeTotal": 36238.98318388475 }, { "id": 19, "count": 3, "player": 5, "population": 1, "trainer": 6412, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "templateName": "units/maur/infantry_archer_b", "timeRemaining": 24082.24685280691, "timeTotal": 24082.24685280691 } ], "entitiesMap": {}, "nextID": 20, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6416 Decay: Footprint: Minimap: active: true x: 275.04645 z: 523.516 Obstruction: active: true moving: false control group: 6304 control group 2: 0 tag: 9575 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 275.04645 y: 0 z: 523.516 last x: 275.04645 last y diff: 0 last z: 523.516 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/pyramid_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45325 actor: "structures/kushites/pyramid_small.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/kush_pyramids_economic": [ 1 ] }, "structures/kush_pyramids_economic": { "targetUnits": [ 8705, 8870, 8882, 6855, 6883, 6882, 7363, 6852, 7365, 6856, 6857, 7093, 7015, 7367, 156, 7054, 6881, 7368, 6289, 7364, 6880, 7260, 6884, 7885, 6854, 7259, 8907 ], "isApplied": true, "rangeQuery": 2217 } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8500, 8501, 8502, 8503 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6417 Decay: Footprint: Minimap: active: true x: 844.89515 z: 1054.68604 Obstruction: active: true moving: false control group: 6368 control group 2: 0 tag: 9579 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 844.89515 y: 0 z: 1054.68604 last x: 844.89515 last y diff: 0 last z: 1054.68604 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55673 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6353, 6354, 6350, 6352 ], "activeGatherers": [ 6353, 6354, 6350, 6352 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6419 Decay: Footprint: Minimap: active: true x: 364.7888 z: 439.65993 Obstruction: active: true moving: false control group: 6419 control group 2: 0 tag: 1182 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 364.7888 y: 0 z: 439.65993 last x: 364.7888 last y diff: 0 last z: 439.65993 rot x: 0 rot y: 2.06359 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6419 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 364.7887878417969, "z": 439.65992736816406 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2218 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6424 Decay: Footprint: Minimap: active: true x: 480.9201 z: 1046.2717 Obstruction: active: true moving: false control group: 6424 control group 2: 0 tag: 1184 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 480.9201 y: 0 z: 1046.2717 last x: 480.9201 last y diff: 0 last z: 1046.2717 rot x: 0 rot y: 1.06341 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6424 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6784, "callerIID": 107, "timer": 55110 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "initPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "autoharvest": true, "formerTarget": 6784 } } ], "order": { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "initPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "autoharvest": true, "formerTarget": 6784 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 493.7261962890625, "z": 1048.335205078125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2219 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6425 Decay: Footprint: Minimap: active: true x: 482.81885 z: 1047.30433 Obstruction: active: true moving: false control group: 6425 control group 2: 0 tag: 1186 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 482.81885 y: 0 z: 1047.30433 last x: 482.81885 last y diff: 0 last z: 1047.30433 rot x: 0 rot y: 1.0713 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6425 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6784, "callerIID": 107, "timer": 52036 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "initPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "autoharvest": true, "formerTarget": 6784 } } ], "order": { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "initPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "autoharvest": true, "formerTarget": 6784 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 491.76402282714844, "z": 1048.0618591308594 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2220 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6426 Decay: Footprint: Minimap: active: true x: 483.68479 z: 1043.82451 Obstruction: active: true moving: false control group: 6426 control group 2: 0 tag: 1188 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 483.68479 y: 0 z: 1043.82451 last x: 483.68479 last y diff: 0 last z: 1043.82451 rot x: 0 rot y: 0.85953 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6426 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6784, "callerIID": 107, "timer": 55504 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "initPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "autoharvest": true, "formerTarget": 6784 } } ], "order": { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "initPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "autoharvest": true, "formerTarget": 6784 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 494.1145782470703, "z": 1045.9601440429688 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2221 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6427 Decay: Footprint: Minimap: active: true x: 482.42658 z: 1045.1571 Obstruction: active: true moving: false control group: 6427 control group 2: 0 tag: 1190 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 482.42658 y: 0 z: 1045.1571 last x: 482.42658 last y diff: 0 last z: 1045.1571 rot x: 0 rot y: 0.96378 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6427 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6784, "callerIID": 107, "timer": 53414 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "initPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "autoharvest": true, "formerTarget": 6784 } } ], "order": { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "initPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "autoharvest": true, "formerTarget": 6784 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 495.4761962890625, "z": 1048.335205078125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2222 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6428 Decay: Footprint: Minimap: active: true x: 483.94184 z: 1048.86463 Obstruction: active: true moving: false control group: 6428 control group 2: 0 tag: 1192 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 483.94184 y: 0 z: 1048.86463 last x: 483.94184 last y diff: 0 last z: 1048.86463 rot x: 0 rot y: 1.14869 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6428 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6784, "callerIID": 107, "timer": 52578 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "initPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "autoharvest": true, "formerTarget": 6784 } } ], "order": { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "initPos": { "x": 494.4355773925781, "y": 23, "z": 1052.7208251953125 }, "autoharvest": true, "formerTarget": 6784 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 493.5771789550781, "z": 1048.8611907958984 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2223 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6429 Decay: Footprint: Minimap: active: true x: 535.61847 z: 70.75522 Obstruction: active: true moving: false control group: 6429 control group 2: 0 tag: 1194 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 535.61847 y: 0 z: 70.75522 last x: 535.61847 last y diff: 0 last z: 70.75522 rot x: 0 rot y: -1.81833 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6429 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8681, "callerIID": 107, "timer": 50483 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2414, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 570, "y": 23, "z": 78 }, "initPos": { "x": 570, "y": 23, "z": 78 } } } ], "order": { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2224 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6430 Decay: Footprint: Minimap: active: true x: 572.00562 z: 90.55626 Obstruction: active: true moving: true control group: 6430 control group 2: 0 tag: 1196 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 572.00562 y: 0 z: 90.55626 last x: 570.62922 last y diff: 0 last z: 91.86599 rot x: 0 rot y: 2.33671 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2440 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49996 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49996 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6430 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } } ], "order": { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2225, "gatheringTarget": 2440 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6432 Decay: Footprint: Minimap: active: true x: 1003.40497 z: 526.95075 Obstruction: active: true moving: false control group: 6294 control group 2: 0 tag: 9595 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1003.40497 y: 0 z: 526.95075 last x: 1003.40497 last y diff: 0 last z: 526.95075 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "training" key: "garrison" value: "ungarrisoned" seed: 13630 actor: "structures/ptolemies/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 4 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7500, 7501, 7502, 7503 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 1994.9536385019337, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 34, "id": 34, "originalItem": { "templateName": "units/ptol/infantry_slinger_b", "count": 1 }, "producer": 6432, "started": true } ], "nextID": 35, "timer": 41582 } RallyPoint: comp: { "pos": [ { "x": 1094, "z": 514 } ], "data": [ { "command": "gather", "resourceType": { "generic": "metal", "specific": "ore" }, "resourceTemplate": "gaia/ore/temperate_01", "target": 263 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 34, "count": 1, "missingPopSpace": 0, "player": 4, "population": 1, "trainer": 6432, "resources": { "food": 50, "metal": 0, "stone": 30, "wood": 20 }, "started": true, "templateName": "units/ptol/infantry_slinger_b", "timeRemaining": 5000, "timeTotal": 10000 } ], "entitiesMap": {}, "nextID": 35, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6433 Decay: Footprint: Minimap: active: true x: 418.12356 z: 219.95998 Obstruction: active: true moving: false control group: 6359 control group 2: 0 tag: 9597 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 418.12356 y: 0 z: 219.95998 last x: 418.12356 last y diff: 0 last z: 219.95998 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17623 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6436 Decay: Footprint: Minimap: active: true x: 820.90752 z: 1048.93401 Obstruction: active: true moving: false control group: 6436 control group 2: 0 tag: 1198 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 820.90752 y: 0 z: 1048.93401 last x: 820.90752 last y diff: 0 last z: 1048.93401 rot x: 0 rot y: 2.41865 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6436 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6512, "callerIID": 107, "timer": 55693 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6512, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "initPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "autoharvest": true, "formerTarget": 6512 } } ], "order": { "type": "Gather", "data": { "target": 6512, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "initPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "autoharvest": true, "formerTarget": 6512 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 826.3313293457031, "z": 1040.983871459961 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2226 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6437 Decay: Footprint: Minimap: active: true x: 815.89469 z: 1045.04285 Obstruction: active: true moving: false control group: 6437 control group 2: 0 tag: 1200 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 815.89469 y: 0 z: 1045.04285 last x: 815.89469 last y diff: 0 last z: 1045.04285 rot x: 0 rot y: 2.05391 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6437 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6512, "callerIID": 107, "timer": 56062 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6512, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "initPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "autoharvest": true, "formerTarget": 6512 } } ], "order": { "type": "Gather", "data": { "target": 6512, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "initPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "autoharvest": true, "formerTarget": 6512 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 826.8687286376953, "z": 1038.0828247070312 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2227 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6438 Decay: Footprint: Minimap: active: true x: 819.77747 z: 1047.26122 Obstruction: active: true moving: false control group: 6438 control group 2: 0 tag: 1202 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 819.77747 y: 0 z: 1047.26122 last x: 819.77747 last y diff: 0 last z: 1047.26122 rot x: 0 rot y: 2.29621 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6438 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6512, "callerIID": 107, "timer": 51606 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6512, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "initPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "autoharvest": true, "formerTarget": 6512 } } ], "order": { "type": "Gather", "data": { "target": 6512, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "initPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "autoharvest": true, "formerTarget": 6512 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 826.4803466796875, "z": 1040.4578857421875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2228 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6439 Decay: Footprint: Minimap: active: true x: 818.22478 z: 1045.78542 Obstruction: active: true moving: false control group: 6439 control group 2: 0 tag: 1204 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 818.22478 y: 0 z: 1045.78542 last x: 818.22478 last y diff: 0 last z: 1045.78542 rot x: 0 rot y: 2.16266 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6439 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6512, "callerIID": 107, "timer": 51325 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6512, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "initPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "autoharvest": true, "formerTarget": 6512 } } ], "order": { "type": "Gather", "data": { "target": 6512, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "initPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "autoharvest": true, "formerTarget": 6512 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 824.5181732177734, "z": 1040.1845397949219 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2229 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6440 Decay: Footprint: Minimap: active: true x: 821.58533 z: 1051.245 Obstruction: active: true moving: false control group: 6440 control group 2: 0 tag: 1206 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 821.58533 y: 0 z: 1051.245 last x: 821.58533 last y diff: 0 last z: 1051.245 rot x: 0 rot y: 2.53161 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6440 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6512, "callerIID": 107, "timer": 52446 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6512, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "initPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "autoharvest": true, "formerTarget": 6512 } } ], "order": { "type": "Gather", "data": { "target": 6512, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "initPos": { "x": 829.3035888671875, "y": 23, "z": 1039.0873107910156 }, "autoharvest": true, "formerTarget": 6512 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 828.2303466796875, "z": 1040.4578857421875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2230 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6441 Decay: Footprint: Minimap: active: true x: 320.4176 z: 478.65087 Obstruction: active: true moving: true control group: 6441 control group 2: 0 tag: 1208 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 320.4176 y: 0 z: 478.65087 last x: 321.89101 last y diff: 0 last z: 477.21203 rot x: 0 rot y: -0.79473 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 343.64423 target pos y: 522.19556 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 10.29725 current speed: 10.3 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 8 waypoint x: 343.64423 waypoint z: 522.19556 waypoint x: 335.5 waypoint z: 515.5 waypoint x: 335.5 waypoint z: 509.5 waypoint x: 332 waypoint z: 503 waypoint x: 326.25 waypoint z: 495.75 waypoint x: 321.875 waypoint z: 490.625 waypoint x: 317.5 waypoint z: 485.5 waypoint x: 317.5 waypoint z: 481.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.29725 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6441 actor: "units/kushites/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 738300, "resyncAnimation": true } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 66.69100745984002, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "WalkAndFight", "data": { "x": 343.64422607421875, "z": 522.195556640625, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "WalkAndFight", "data": { "x": 343.64422607421875, "z": 522.195556640625, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 343.64422607421875, "z": 522.195556640625 }, "workOrders": [ { "type": "Gather", "data": { "target": 1841, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 310, "y": 23, "z": 586 }, "initPos": { "x": 310, "y": 23, "z": 586 }, "autoharvest": true, "formerTarget": 1841 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKINGANDFIGHTING", "timer": 56119, "losAttackRangeQuery": 2231, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6442 Decay: Footprint: Minimap: active: true x: 916.73775 z: 949.03922 Obstruction: active: true moving: false control group: 6442 control group 2: 0 tag: 1210 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 916.73775 y: 0 z: 949.03922 last x: 916.73775 last y diff: 0 last z: 949.03922 rot x: 0 rot y: 2.68065 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6442 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1595, "callerIID": 107, "timer": 55749 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1595, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 918, "y": 23, "z": 946 }, "initPos": { "x": 918, "y": 23, "z": 946 }, "autoharvest": true, "formerTarget": 1595 } } ], "order": { "type": "Gather", "data": { "target": 1595, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 918, "y": 23, "z": 946 }, "initPos": { "x": 918, "y": 23, "z": 946 }, "autoharvest": true, "formerTarget": 1595 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2232 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6443 Decay: Footprint: Minimap: active: true x: 957.19558 z: 1000.8288 Obstruction: active: true moving: false control group: 6443 control group 2: 0 tag: 1212 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 957.19558 y: 0 z: 1000.8288 last x: 957.19558 last y diff: 0 last z: 1000.8288 rot x: 0 rot y: 2.7938 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6443 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1582, "callerIID": 107, "timer": 54818 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true, "formerTarget": 1582 } } ], "order": { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true, "formerTarget": 1582 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2233 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6445 Decay: Footprint: Minimap: active: true x: 830.21528 z: 970.3802 Obstruction: active: true moving: false control group: 6325 control group 2: 0 tag: 9611 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 830.21528 y: 0 z: 970.3802 last x: 830.21528 last y diff: 0 last z: 970.3802 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65141 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6448 Decay: Footprint: Minimap: active: true x: 466.56133 z: 246.70514 Obstruction: active: true moving: false control group: 6404 control group 2: 0 tag: 9617 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 466.56133 y: 0 z: 246.70514 last x: 466.56133 last y diff: 0 last z: 246.70514 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41272 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6874, 6094, 6876 ], "activeGatherers": [ 6874, 6094, 6876 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6451 Decay: Footprint: Minimap: active: true x: 463.92457 z: 207.01775 Obstruction: active: true moving: false control group: 6451 control group 2: 0 tag: 1216 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 463.92457 y: 0 z: 207.01775 last x: 463.92457 last y diff: 0 last z: 207.01775 rot x: 0 rot y: -1.21953 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6451 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6303, "callerIID": 107, "timer": 52970 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6303, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "initPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "autoharvest": true, "formerTarget": 6303 } } ], "order": { "type": "Gather", "data": { "target": 6303, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "initPos": { "x": 451.64100646972656, "y": 23, "z": 210.5559539794922 }, "autoharvest": true, "formerTarget": 6303 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2235 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6452 Decay: Footprint: Minimap: active: true x: 451.39788 z: 220.98267 Obstruction: active: true moving: false control group: 6452 control group 2: 0 tag: 1218 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 451.39788 y: 0 z: 220.98267 last x: 451.39788 last y diff: 0 last z: 220.98267 rot x: 0 rot y: 0.24534 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6452 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6365, "callerIID": 107, "timer": 54884 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6365, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "initPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "autoharvest": true, "formerTarget": 6365 } } ], "order": { "type": "Gather", "data": { "target": 6365, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "initPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "autoharvest": true, "formerTarget": 6365 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2236 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6453 Decay: Footprint: Minimap: active: true x: 1181.37267 z: 858.74607 Obstruction: active: true moving: true control group: 6453 control group 2: 0 tag: 1220 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1181.37267 y: 0 z: 858.74607 last x: 1181.37267 last y diff: 0 last z: 858.74607 rot x: 0 rot y: 2.83834 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97303 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 1065 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "approach_tree" seed: 6453 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1065, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1182, "y": 23, "z": 850 }, "initPos": { "x": 1182, "y": 23, "z": 850 } } } ], "order": { "type": "Gather", "data": { "target": 1065, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1182, "y": 23, "z": 850 }, "initPos": { "x": 1182, "y": 23, "z": 850 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1161.0027160644531, "z": 712.1842041015625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2237, "gatheringTarget": 1065 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6454 Decay: Footprint: Minimap: active: true x: 1165.92234 z: 894.72439 Obstruction: active: true moving: false control group: 6454 control group 2: 0 tag: 1222 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1165.92234 y: 0 z: 894.72439 last x: 1165.92234 last y diff: 0 last z: 894.72439 rot x: 0 rot y: 0.0364 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6454 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 1108, "callerIID": 107, "timer": 53943 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1108, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 898 }, "initPos": { "x": 1166, "y": 23, "z": 898 }, "autoharvest": true, "formerTarget": 1108 } } ], "order": { "type": "Gather", "data": { "target": 1108, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1166, "y": 23, "z": 898 }, "initPos": { "x": 1166, "y": 23, "z": 898 }, "autoharvest": true, "formerTarget": 1108 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1158.0495910644531, "z": 717.6725311279297 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2238 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6455 Decay: Footprint: Minimap: active: true x: 1171.90961 z: 891.6056 Obstruction: active: true moving: false control group: 6455 control group 2: 0 tag: 1224 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1171.90961 y: 0 z: 891.6056 last x: 1171.90961 last y diff: 0 last z: 891.6056 rot x: 0 rot y: 0.73218 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6455 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 1071, "callerIID": 107, "timer": 53944 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1071, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1174, "y": 23, "z": 894 }, "initPos": { "x": 1174, "y": 23, "z": 894 }, "autoharvest": true, "formerTarget": 1071 } } ], "order": { "type": "Gather", "data": { "target": 1071, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1174, "y": 23, "z": 894 }, "initPos": { "x": 1174, "y": 23, "z": 894 }, "autoharvest": true, "formerTarget": 1071 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1153.4706726074219, "z": 714.6228485107422 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2239 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6461 Decay: Footprint: Minimap: active: true x: 1011.62983 z: 434.13099 Obstruction: active: true moving: false control group: 6392 control group 2: 0 tag: 9639 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1011.62983 y: 0 z: 434.13099 last x: 1011.62983 last y diff: 0 last z: 434.13099 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19482 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7582, 7583, 7584, 7585 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6467 Decay: Footprint: Minimap: active: true x: 1083.02428 z: 400.18458 Obstruction: active: true moving: false control group: 6467 control group 2: 0 tag: 1226 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1083.02428 y: 0 z: 400.18458 last x: 1083.02428 last y diff: 0 last z: 400.18458 rot x: 0 rot y: -1.28669 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6467 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7882, "callerIID": 107, "timer": 54923 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7882, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "initPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "autoharvest": true, "formerTarget": 7882 } } ], "order": { "type": "Gather", "data": { "target": 7882, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "initPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "autoharvest": true, "formerTarget": 7882 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2240 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6468 Decay: Footprint: Minimap: active: true x: 1036.80217 z: 301.09766 Obstruction: active: true moving: false control group: 6468 control group 2: 0 tag: 1228 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1036.80217 y: 0 z: 301.09766 last x: 1036.80217 last y diff: 0 last z: 301.09766 rot x: 0 rot y: 2.70356 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6468 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3833, "callerIID": 107, "timer": 53945 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } } ], "order": { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1011.2052764892578, "z": 364.8076171875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2241 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6469 Decay: Footprint: Minimap: active: true x: 1038.28461 z: 304.94977 Obstruction: active: true moving: true control group: 6469 control group 2: 0 tag: 1230 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1038.28461 y: 0 z: 304.94977 last x: 1039.55683 last y diff: 0 last z: 303.67646 rot x: 0 rot y: -0.78508 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7791 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6469 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7791, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "initPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "autoharvest": true, "formerTarget": 3888 } } ], "order": { "type": "Gather", "data": { "target": 7791, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "initPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "autoharvest": true, "formerTarget": 3888 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1008.3896026611328, "z": 369.5346374511719 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2242 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6470 Decay: Footprint: Minimap: active: true x: 1050.60315 z: 455.96035 Obstruction: active: true moving: false control group: 6470 control group 2: 0 tag: 1232 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1050.60315 y: 0 z: 455.96035 last x: 1050.60315 last y diff: 0 last z: 455.96035 rot x: 0 rot y: -2.90821 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6470 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7170, "callerIID": 107, "timer": 53561 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7170, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "initPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "autoharvest": true, "formerTarget": 7170 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7170, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "initPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "autoharvest": true, "formerTarget": 7170 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2243 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6471 Decay: Footprint: Minimap: active: true x: 1087.50791 z: 403.1742 Obstruction: active: true moving: false control group: 6471 control group 2: 0 tag: 1234 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1087.50791 y: 0 z: 403.1742 last x: 1087.50791 last y diff: 0 last z: 403.1742 rot x: 0 rot y: 0.13016 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6471 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7822, "callerIID": 107, "timer": 53956 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "autoharvest": true, "formerTarget": 7822 } } ], "order": { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "autoharvest": true, "formerTarget": 7822 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2244 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6477 Decay: Footprint: Minimap: active: true x: 792.61167 z: 1033.96825 Obstruction: active: true moving: false control group: 6477 control group 2: 0 tag: 1240 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 792.61167 y: 0 z: 1033.96825 last x: 792.61167 last y diff: 0 last z: 1033.96825 rot x: 0 rot y: -2.38202 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6477 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6735, "callerIID": 107, "timer": 54589 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6735, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "initPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "autoharvest": true, "formerTarget": 6735 } } ], "order": { "type": "Gather", "data": { "target": 6735, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "initPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "autoharvest": true, "formerTarget": 6735 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 805.9028930664062, "z": 1012.03173828125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2247 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6478 Decay: Footprint: Minimap: active: true x: 796.36522 z: 1031.85192 Obstruction: active: true moving: false control group: 6478 control group 2: 0 tag: 1242 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 796.36522 y: 0 z: 1031.85192 last x: 796.36522 last y diff: 0 last z: 1031.85192 rot x: 0 rot y: -2.03252 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6478 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6735, "callerIID": 107, "timer": 54924 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6735, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "initPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "autoharvest": true, "formerTarget": 6735 } } ], "order": { "type": "Gather", "data": { "target": 6735, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "initPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "autoharvest": true, "formerTarget": 6735 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 803.9407196044922, "z": 1011.7583923339844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2248 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6479 Decay: Footprint: Minimap: active: true x: 844.29697 z: 237.99502 Obstruction: active: true moving: false control group: 6479 control group 2: 0 tag: 1244 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 844.29697 y: 0 z: 237.99502 last x: 844.29697 last y diff: 0 last z: 237.99502 rot x: 0 rot y: 1.59063 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6479 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6797, "callerIID": 107, "timer": 54960 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6797, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "initPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "autoharvest": true, "formerTarget": 6797 } } ], "order": { "type": "Gather", "data": { "target": 6797, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "initPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "autoharvest": true, "formerTarget": 6797 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 794.2569885253906, "z": 231.94920349121094 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2249 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6480 Decay: Footprint: Minimap: active: true x: 840.99512 z: 240.10334 Obstruction: active: true moving: false control group: 6480 control group 2: 0 tag: 1246 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 840.99512 y: 0 z: 240.10334 last x: 840.99512 last y diff: 0 last z: 240.10334 rot x: 0 rot y: 1.76244 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6480 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6797, "callerIID": 107, "timer": 53312 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6797, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "initPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "autoharvest": true, "formerTarget": 6797 } } ], "order": { "type": "Gather", "data": { "target": 6797, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "initPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "autoharvest": true, "formerTarget": 6797 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 794.7154998779297, "z": 233.8426513671875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2250 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6481 Decay: Footprint: Minimap: active: true x: 861.65033 z: 169.66105 Obstruction: active: true moving: false control group: 6481 control group 2: 0 tag: 1248 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 861.65033 y: 0 z: 169.66105 last x: 861.65033 last y diff: 0 last z: 169.66105 rot x: 0 rot y: -3.10727 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6481 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7261, "callerIID": 107, "timer": 55000 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7261, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "initPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "autoharvest": true, "formerTarget": 7261 } } ], "order": { "type": "Gather", "data": { "target": 7261, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "initPos": { "x": 861.313720703125, "y": 23, "z": 154.59054565429688 }, "autoharvest": true, "formerTarget": 7261 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 791.9787139892578, "z": 233.77517700195312 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2251 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6482 Decay: Footprint: Minimap: active: true x: 822.09337 z: 254.00101 Obstruction: active: true moving: false control group: 6482 control group 2: 0 tag: 1250 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 822.09337 y: 0 z: 254.00101 last x: 822.09337 last y diff: 0 last z: 254.00101 rot x: 0 rot y: 1.38306 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6482 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6795, "callerIID": 107, "timer": 52964 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6795, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "initPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "autoharvest": true, "formerTarget": 6795 } } ], "order": { "type": "Gather", "data": { "target": 6795, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "initPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "autoharvest": true, "formerTarget": 6795 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 799.656005859375, "z": 231.4232177734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2252 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6483 Decay: Footprint: Minimap: active: true x: 816.62702 z: 252.80752 Obstruction: active: true moving: false control group: 6483 control group 2: 0 tag: 1252 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 816.62702 y: 0 z: 252.80752 last x: 816.62702 last y diff: 0 last z: 252.80752 rot x: 0 rot y: 0.25266 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "carry_food" seed: 6483 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6824, "callerIID": 107, "timer": 55535 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6824, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "initPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "autoharvest": true, "formerTarget": 6824 } } ], "order": { "type": "Gather", "data": { "target": 6824, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "initPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "autoharvest": true, "formerTarget": 6824 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 797.906005859375, "z": 231.4232177734375 }, "workOrders": [ { "type": "Gather", "data": { "target": 2229, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 686, "y": 23, "z": 242 }, "initPos": { "x": 686, "y": 23, "z": 242 } } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2253 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6484 Decay: Footprint: Minimap: active: true x: 803.05868 z: 234.34842 Obstruction: active: true moving: false control group: 6484 control group 2: 0 tag: 1254 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 803.05868 y: 0 z: 234.34842 last x: 803.05868 last y diff: 0 last z: 234.34842 rot x: 0 rot y: 0.0038 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6484 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6815, "callerIID": 107, "timer": 53557 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6815, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "initPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "autoharvest": true, "formerTarget": 6815 } } ], "order": { "type": "Gather", "data": { "target": 6815, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "initPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "autoharvest": true, "formerTarget": 6815 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 797.2352142333984, "z": 233.79043579101562 }, "workOrders": [ { "type": "Gather", "data": { "target": 2183, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 690, "y": 23, "z": 254 }, "initPos": { "x": 690, "y": 23, "z": 254 }, "autoharvest": true, "formerTarget": 2183 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2254 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6485 Decay: Footprint: Minimap: active: true x: 801.29571 z: 230.87725 Obstruction: active: true moving: false control group: 6485 control group 2: 0 tag: 1256 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 801.29571 y: 0 z: 230.87725 last x: 801.29571 last y diff: 0 last z: 230.87725 rot x: 0 rot y: 0.14365 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6485 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6815, "callerIID": 107, "timer": 52397 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6815, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "initPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "autoharvest": true, "formerTarget": 6815 } } ], "order": { "type": "Gather", "data": { "target": 6815, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "initPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "autoharvest": true, "formerTarget": 6815 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 799.0133209228516, "z": 228.65728759765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2255 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6486 Decay: Footprint: Minimap: active: true x: 820.8551 z: 252.65581 Obstruction: active: true moving: false control group: 6486 control group 2: 0 tag: 1258 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 820.8551 y: 0 z: 252.65581 last x: 820.8551 last y diff: 0 last z: 252.65581 rot x: 0 rot y: -0.11802 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6486 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6824, "callerIID": 107, "timer": 55024 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6824, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "initPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "autoharvest": true, "formerTarget": 6824 } } ], "order": { "type": "Gather", "data": { "target": 6824, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "initPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "autoharvest": true, "formerTarget": 6824 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 790.6563720703125, "z": 231.37803649902344 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2256 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6487 Decay: Footprint: Minimap: active: true x: 522.04685 z: 227.5968 Obstruction: active: true moving: false control group: 6389 control group 2: 0 tag: 9667 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 522.04685 y: 0 z: 227.5968 last x: 522.04685 last y diff: 0 last z: 227.5968 rot x: 0 rot y: 2.45307 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41873 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6565, 185, 7009 ], "activeGatherers": [ 6565, 185, 7009 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6489 Decay: Footprint: Minimap: active: true x: 777.33207 z: 203.54865 Obstruction: active: true moving: false control group: 6489 control group 2: 0 tag: 1260 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 777.33207 y: 0 z: 203.54865 last x: 777.33207 last y diff: 0 last z: 203.54865 rot x: 0 rot y: 2.04926 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 6489 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 1 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 55625 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2257 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6490 Decay: Footprint: Minimap: active: true x: 717.80654 z: 180.14454 Obstruction: active: true moving: false control group: 6490 control group 2: 0 tag: 1262 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 717.80654 y: 0 z: 180.14454 last x: 717.80654 last y diff: 0 last z: 180.14454 rot x: 0 rot y: 2.60526 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6490 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 55949 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2258 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6491 Decay: Footprint: Minimap: active: true x: 809.15848 z: 294.41507 Obstruction: active: true moving: false control group: 6491 control group 2: 0 tag: 1264 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 809.15848 y: 0 z: 294.41507 last x: 809.15848 last y diff: 0 last z: 294.41507 rot x: 0 rot y: -2.46802 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6491 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 745.2466583251953, "z": 588.5259094238281 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2259 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6493 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6493 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 2.30236 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6493 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6816 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 211.42213439941406, "z": 839.4788818359375 }, "workOrders": [ { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 215.506103515625, "y": 23, "z": 831.0390625 }, "initPos": { "x": 215.506103515625, "y": 23, "z": 831.0390625 }, "autoharvest": true, "formerTarget": 6556 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2260, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6494 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6494 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 1.4028 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.91157 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6494 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7202 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 209.0715789794922, "z": 841.5805969238281 }, "workOrders": [ { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 215.506103515625, "y": 23, "z": 831.0390625 }, "initPos": { "x": 215.506103515625, "y": 23, "z": 831.0390625 }, "autoharvest": true, "formerTarget": 6556 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2261, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6495 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6495 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 2.96451 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6495 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6816 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 211.03375244140625, "z": 841.8539428710938 }, "workOrders": [ { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 215.506103515625, "y": 23, "z": 831.0390625 }, "initPos": { "x": 215.506103515625, "y": 23, "z": 831.0390625 }, "autoharvest": true, "formerTarget": 6556 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2262, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6496 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6496 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 1.21468 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6496 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7202 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 210.88473510742188, "z": 842.3799285888672 }, "workOrders": [ { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 215.506103515625, "y": 23, "z": 831.0390625 }, "initPos": { "x": 215.506103515625, "y": 23, "z": 831.0390625 }, "autoharvest": true, "formerTarget": 6556 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2263, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6497 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6497 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 1.17811 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6497 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 7202 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 212.78375244140625, "z": 841.8539428710938 }, "workOrders": [ { "type": "Gather", "data": { "target": 6556, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 215.506103515625, "y": 23, "z": 831.0390625 }, "initPos": { "x": 215.506103515625, "y": 23, "z": 831.0390625 }, "autoharvest": true, "formerTarget": 6556 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2264, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6498 Decay: Footprint: Minimap: active: true x: 1023.21875 z: 748.55225 Obstruction: active: true moving: false control group: 6413 control group 2: 0 tag: 9675 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1023.21875 y: 0 z: 748.55225 last x: 1023.21875 last y diff: 0 last z: 748.55225 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7133 actor: "structures/mauryas/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 300, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8585, 8586, 8587, 8588, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6500 Decay: Footprint: Minimap: active: true x: 439.48935 z: 1030.51392 Obstruction: active: true moving: false control group: 6435 control group 2: 0 tag: 9679 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 439.48935 y: 0 z: 1030.51392 last x: 439.48935 last y diff: 0 last z: 1030.51392 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44748 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6860, 6861, 6695, 6696, 6697 ], "activeGatherers": [ 6860, 6861, 6695, 6696, 6697 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6503 Decay: Footprint: Minimap: active: true x: 901.8469 z: 940.4551 Obstruction: active: true moving: false control group: 6503 control group 2: 0 tag: 1278 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 901.8469 y: 0 z: 940.4551 last x: 901.8469 last y diff: 0 last z: 940.4551 rot x: 0 rot y: 3.04938 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6503 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1518, "callerIID": 107, "timer": 53578 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1518, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 938 }, "initPos": { "x": 902, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 1518 } } ], "order": { "type": "Gather", "data": { "target": 1518, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 938 }, "initPos": { "x": 902, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 1518 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2266 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6504 Decay: Footprint: Minimap: active: true x: 931.61104 z: 1003.3894 Obstruction: active: true moving: true control group: 6504 control group 2: 0 tag: 1280 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 931.61104 y: 0 z: 1003.3894 last x: 933.21821 last y diff: 0 last z: 1002.9108 rot x: 0 rot y: -1.23246 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 323 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.3846 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.3846 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6504 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } } ], "order": { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2267 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6506 Decay: Footprint: Minimap: active: true x: 194.98462 z: 343.0741 Obstruction: active: true moving: false control group: 6391 control group 2: 0 tag: 9685 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 194.98462 y: 0 z: 343.0741 last x: 194.98462 last y diff: 0 last z: 343.0741 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24503 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6507 Decay: Footprint: Minimap: active: true x: 506.20931 z: 239.59371 Obstruction: active: true moving: false control group: 6423 control group 2: 0 tag: 9687 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 506.20931 y: 0 z: 239.59371 last x: 506.20931 last y diff: 0 last z: 239.59371 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1479 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6091, 6093, 6092 ], "activeGatherers": [ 6091, 6093, 6092 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6508 Decay: Footprint: Minimap: active: true x: 714.09559 z: 198.49091 Obstruction: active: true moving: false control group: 6414 control group 2: 0 tag: 9689 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 714.09559 y: 0 z: 198.49091 last x: 714.09559 last y diff: 0 last z: 198.49091 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9900 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6512 Decay: Footprint: Minimap: active: true x: 829.3036 z: 1039.08732 Obstruction: active: true moving: false control group: 6456 control group 2: 0 tag: 9705 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 829.3036 y: 0 z: 1039.08732 last x: 829.3036 last y diff: 0 last z: 1039.08732 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 54733 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6439, 6438, 6440, 6436, 6437 ], "activeGatherers": [ 6439, 6438, 6440, 6436, 6437 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6513 Decay: Footprint: Minimap: active: true x: 200.17316 z: 364.70664 Obstruction: active: true moving: false control group: 6385 control group 2: 0 tag: 9709 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 200.17316 y: 0 z: 364.70664 last x: 200.17316 last y diff: 0 last z: 364.70664 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 32975 actor: "structures/kushites/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 300, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6514 Decay: Footprint: Minimap: active: true x: 707.75123 z: 283.26471 Obstruction: active: true moving: false control group: 6366 control group 2: 0 tag: 9711 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 707.75123 y: 0 z: 283.26471 last x: 707.75123 last y diff: 0 last z: 283.26471 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22913 actor: "structures/persians/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 3 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 35 } RallyPoint: comp: { "pos": [ { "x": 658, "z": 258 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/oak_hungarian", "target": 2282 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 35, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6515 Decay: Footprint: Minimap: active: true x: 555.3099 z: 78.46335 Obstruction: active: true moving: false control group: 6515 control group 2: 0 tag: 1282 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 555.3099 y: 0 z: 78.46335 last x: 555.3099 last y diff: 0 last z: 78.46335 rot x: 0 rot y: 1.80161 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6515 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood", "target": 2416, "callerIID": 107, "timer": 55258 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2416, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 558, "y": 23, "z": 78 }, "initPos": { "x": 558, "y": 23, "z": 78 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2416, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 558, "y": 23, "z": 78 }, "initPos": { "x": 558, "y": 23, "z": 78 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2268 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6516 Decay: Footprint: Minimap: active: true x: 583.34816 z: 138.44603 Obstruction: active: true moving: false control group: 6516 control group 2: 0 tag: 1284 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 583.34816 y: 0 z: 138.44603 last x: 583.34816 last y diff: 0 last z: 138.44603 rot x: 0 rot y: -0.32148 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6516 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8642, "callerIID": 107, "timer": 49587 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2388, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 590, "y": 23, "z": 122 }, "initPos": { "x": 590, "y": 23, "z": 122 } } } ], "order": { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2269 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6517 Decay: Footprint: Minimap: active: true x: 527.95226 z: 79.18203 Obstruction: active: true moving: false control group: 6517 control group 2: 0 tag: 1286 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 527.95226 y: 0 z: 79.18203 last x: 527.95226 last y diff: 0 last z: 79.18203 rot x: 0 rot y: -2.45983 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6517 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8681, "callerIID": 107, "timer": 49972 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2414, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 570, "y": 23, "z": 78 }, "initPos": { "x": 570, "y": 23, "z": 78 } } } ], "order": { "type": "Repair", "data": { "target": 8681, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2270 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6518 Decay: Footprint: Minimap: active: true x: 900.16922 z: 940.83976 Obstruction: active: true moving: true control group: 6518 control group 2: 0 tag: 1288 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 900.16922 y: 0 z: 940.83976 last x: 899.94811 last y diff: 0 last z: 941.50377 rot x: 0 rot y: 2.74918 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1518 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49935 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 900.68442 waypoint z: 939.29262 waypoint x: 900.68442 waypoint z: 939.29262 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6518 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1518, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 938 }, "initPos": { "x": 902, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 1518 } } ], "order": { "type": "Gather", "data": { "target": 1518, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 938 }, "initPos": { "x": 902, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 1518 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2271, "gatheringTarget": 1518 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6519 Decay: Footprint: Minimap: active: true x: 862.9141 z: 988.63654 Obstruction: active: true moving: false control group: 6418 control group 2: 0 tag: 9713 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 862.9141 y: 0 z: 988.63654 last x: 862.9141 last y diff: 0 last z: 988.63654 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26536 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6520 Decay: Footprint: Minimap: active: true x: 483.03151 z: 251.62282 Obstruction: active: true moving: false control group: 6520 control group 2: 0 tag: 1290 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 483.03151 y: 0 z: 251.62282 last x: 483.03151 last y diff: 0 last z: 251.62282 rot x: 0 rot y: -0.58014 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6520 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6568, "callerIID": 107, "timer": 53662 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "initPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "autoharvest": true, "formerTarget": 6568 } } ], "order": { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "initPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "autoharvest": true, "formerTarget": 6568 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2272 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6521 Decay: Footprint: Minimap: active: true x: 520.83214 z: 265.74459 Obstruction: active: true moving: false control group: 6521 control group 2: 0 tag: 1292 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 520.83214 y: 0 z: 265.74459 last x: 520.83214 last y diff: 0 last z: 265.74459 rot x: 0 rot y: -1.77431 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6521 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6581, "callerIID": 107, "timer": 52156 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6581, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "initPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "autoharvest": true, "formerTarget": 6581 } }, { "type": "Gather", "data": { "target": 6572, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": true, "lastPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "initPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 } } } ], "order": { "type": "Gather", "data": { "target": 6581, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "initPos": { "x": 507.5649719238281, "y": 23, "z": 263.76991271972656 }, "autoharvest": true, "formerTarget": 6581 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 554.6363067626953, "z": 277.7436828613281 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2273 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6522 Decay: Footprint: Minimap: active: true x: 730.20624 z: 205.66828 Obstruction: active: true moving: false control group: 6434 control group 2: 0 tag: 9715 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 730.20624 y: 0 z: 205.66828 last x: 730.20624 last y diff: 0 last z: 205.66828 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 53141 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6524 Decay: Footprint: Minimap: active: true x: 478.19111 z: 1053.96773 Obstruction: active: true moving: false control group: 6524 control group 2: 0 tag: 1294 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 478.19111 y: 0 z: 1053.96773 last x: 478.19111 last y diff: 0 last z: 1053.96773 rot x: 0 rot y: -0.03533 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6524 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6794, "callerIID": 107, "timer": 52290 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6794, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "initPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "autoharvest": true, "formerTarget": 6794 } } ], "order": { "type": "Gather", "data": { "target": 6794, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "initPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "autoharvest": true, "formerTarget": 6794 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 490.6203308105469, "z": 1079.251708984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2274 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6525 Decay: Footprint: Minimap: active: true x: 480.19025 z: 1053.42251 Obstruction: active: true moving: false control group: 6525 control group 2: 0 tag: 1296 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 480.19025 y: 0 z: 1053.42251 last x: 480.19025 last y diff: 0 last z: 1053.42251 rot x: 0 rot y: -0.21053 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6525 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6794, "callerIID": 107, "timer": 53373 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6794, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "initPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "autoharvest": true, "formerTarget": 6794 } } ], "order": { "type": "Gather", "data": { "target": 6794, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "initPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "autoharvest": true, "formerTarget": 6794 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 490.4713134765625, "z": 1079.7776947021484 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2275 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6526 Decay: Footprint: Minimap: active: true x: 478.78713 z: 1051.9677 Obstruction: active: true moving: false control group: 6526 control group 2: 0 tag: 1298 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 478.78713 y: 0 z: 1051.9677 last x: 478.78713 last y diff: 0 last z: 1051.9677 rot x: 0 rot y: -0.0837 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6526 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6794, "callerIID": 107, "timer": 52130 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6794, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "initPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "autoharvest": true, "formerTarget": 6794 } } ], "order": { "type": "Gather", "data": { "target": 6794, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "initPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "autoharvest": true, "formerTarget": 6794 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 488.6581573486328, "z": 1078.9783630371094 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2276 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6527 Decay: Footprint: Minimap: active: true x: 480.76331 z: 1051.5099 Obstruction: active: true moving: false control group: 6527 control group 2: 0 tag: 1300 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 480.76331 y: 0 z: 1051.5099 last x: 480.76331 last y diff: 0 last z: 1051.5099 rot x: 0 rot y: -0.22948 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6527 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6794, "callerIID": 107, "timer": 54751 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6794, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "initPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "autoharvest": true, "formerTarget": 6794 } } ], "order": { "type": "Gather", "data": { "target": 6794, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "initPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "autoharvest": true, "formerTarget": 6794 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 492.3703308105469, "z": 1079.251708984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2277 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6528 Decay: Footprint: Minimap: active: true x: 476.83091 z: 1055.53948 Obstruction: active: true moving: false control group: 6528 control group 2: 0 tag: 1302 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 476.83091 y: 0 z: 1055.53948 last x: 476.83091 last y diff: 0 last z: 1055.53948 rot x: 0 rot y: 0.11524 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6528 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6794, "callerIID": 107, "timer": 53313 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6794, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "initPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "autoharvest": true, "formerTarget": 6794 } } ], "order": { "type": "Gather", "data": { "target": 6794, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "initPos": { "x": 477.85687255859375, "y": 22.999282836914062, "z": 1068.50048828125 }, "autoharvest": true, "formerTarget": 6794 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 491.0087127685547, "z": 1076.8766479492188 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2278 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6529 Decay: Footprint: Minimap: active: true x: 379.14322 z: 433.83545 Obstruction: active: true moving: false control group: 6529 control group 2: 0 tag: 1304 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 379.14322 y: 0 z: 433.83545 last x: 379.14322 last y diff: 0 last z: 433.83545 rot x: 0 rot y: 2.09649 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6529 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 379.1432189941406, "z": 433.83544921875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2279 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6530 Decay: Footprint: Minimap: active: true x: 1033.51006 z: 770.65362 Obstruction: active: true moving: true control group: 6530 control group 2: 0 tag: 1306 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1033.51006 y: 0 z: 770.65362 last x: 1034.78176 last y diff: 0 last z: 771.92745 rot x: 0 rot y: -2.35686 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6498 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_food" seed: 6530 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6498, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "initPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "autoharvest": true, "formerTarget": 6755 } } ], "order": { "type": "Gather", "data": { "target": 6498, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "initPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "autoharvest": true, "formerTarget": 6755 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2280 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6531 Decay: Footprint: Minimap: active: true x: 1045.35627 z: 793.47619 Obstruction: active: true moving: false control group: 6531 control group 2: 0 tag: 1308 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1045.35627 y: 0 z: 793.47619 last x: 1045.35627 last y diff: 0 last z: 793.47619 rot x: 0 rot y: 2.84374 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6531 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6755, "callerIID": 107, "timer": 53361 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6755, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "initPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "autoharvest": true, "formerTarget": 6755 } } ], "order": { "type": "Gather", "data": { "target": 6755, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "initPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "autoharvest": true, "formerTarget": 6755 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2281 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6532 Decay: Footprint: Minimap: active: true x: 1046.72728 z: 794.44773 Obstruction: active: true moving: false control group: 6532 control group 2: 0 tag: 1310 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1046.72728 y: 0 z: 794.44773 last x: 1046.72728 last y diff: 0 last z: 794.44773 rot x: 0 rot y: 2.94842 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6532 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6755, "callerIID": 107, "timer": 53906 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6755, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "initPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "autoharvest": true, "formerTarget": 6755 } } ], "order": { "type": "Gather", "data": { "target": 6755, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "initPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "autoharvest": true, "formerTarget": 6755 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2282 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6534 Decay: Footprint: Minimap: active: true x: 318.53986 z: 486.50802 Obstruction: active: true moving: true control group: 6534 control group 2: 0 tag: 1314 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 318.53986 y: 0 z: 486.50802 last x: 318.44013 last y diff: 0 last z: 484.27883 rot x: 0 rot y: 0.37813 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 60 formation controller: 0 speed multiplier: 1 last turn speed: 11.15725 current speed: 10.3 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 320.36329 waypoint z: 491.52138 waypoint x: 320.36329 waypoint z: 491.52138 Vision: VisualActor: base actor: "units/kushites/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.15725 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6534 actor: "units/kushites/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 738300 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 37.04, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 43.04858196787202, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 344.3401184082031, "z": 527.1578979492188, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 344.3401184082031, "z": 527.1578979492188 }, "workOrders": [ { "type": "Gather", "data": { "target": 1856, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 274, "y": 23, "z": 594 }, "initPos": { "x": 274, "y": 23, "z": 594 }, "autoharvest": true, "formerTarget": 1856 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55819, "losAttackRangeQuery": 2284, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6536 Decay: Footprint: Minimap: active: true x: 1031.75623 z: 417.18854 Obstruction: active: true moving: false control group: 6457 control group 2: 0 tag: 9727 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1031.75623 y: 0 z: 417.18854 last x: 1031.75623 last y diff: 0 last z: 417.18854 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 42109 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8034, 8036, 8038, 8040 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6541 Decay: Footprint: Minimap: active: true x: 949.02082 z: 500.67652 Obstruction: active: true moving: false control group: 6447 control group 2: 0 tag: 9733 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 949.02082 y: 0 z: 500.67652 last x: 949.02082 last y diff: 0 last z: 500.67652 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65440 actor: "structures/ptolemies/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7682, 7683, 7684, 7685 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 474.7478885216874, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6543 Decay: Footprint: Minimap: active: true x: 1068.4463 z: 798.93274 Obstruction: active: true moving: false control group: 6459 control group 2: 0 tag: 9741 flags: 2 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1068.4463 y: 0 z: 798.93274 last x: 1068.4463 last y diff: 0 last z: 798.93274 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 42967 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6575, 6178, 6179, 6180, 6181 ], "activeGatherers": [ 6575, 6178, 6179, 6180, 6181 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6544 Decay: Footprint: Minimap: active: true x: 799.49277 z: 1025.38213 Obstruction: active: true moving: false control group: 6544 control group 2: 0 tag: 1320 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 799.49277 y: 0 z: 1025.38213 last x: 799.49277 last y diff: 0 last z: 1025.38213 rot x: 0 rot y: -3.02678 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6544 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6662, "callerIID": 107, "timer": 55015 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6662, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "initPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "autoharvest": true, "formerTarget": 6662 } } ], "order": { "type": "Gather", "data": { "target": 6662, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "initPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "autoharvest": true, "formerTarget": 6662 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2287 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6545 Decay: Footprint: Minimap: active: true x: 376.76221 z: 441.30369 Obstruction: active: true moving: false control group: 6545 control group 2: 0 tag: 1322 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 376.76221 y: 0 z: 441.30369 last x: 376.76221 last y diff: 0 last z: 441.30369 rot x: 0 rot y: 1.98684 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6545 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 376.95042419433594, "z": 441.2358703613281 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2288, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6547 Decay: Footprint: Minimap: active: true x: 290.64194 z: 502.04194 Obstruction: active: true moving: false control group: 6505 control group 2: 0 tag: 9745 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 290.64194 y: 0 z: 502.04194 last x: 290.64194 last y diff: 0 last z: 502.04194 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4336 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6548 Decay: Footprint: Minimap: active: true x: 326.29685 z: 872.07874 Obstruction: active: true moving: false control group: 6501 control group 2: 0 tag: 9749 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 326.29685 y: 0 z: 872.07874 last x: 326.29685 last y diff: 0 last z: 872.07874 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15493 actor: "structures/spartans/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 330, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 330 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 990.0000000000001, "hitpoints": 990.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6549 Decay: Footprint: Minimap: active: true x: 946.22075 z: 989.17527 Obstruction: active: true moving: false control group: 6549 control group 2: 0 tag: 1324 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 946.22075 y: 0 z: 989.17527 last x: 946.22075 last y diff: 0 last z: 989.17527 rot x: 0 rot y: -3.0395 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6549 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1624, "callerIID": 107, "timer": 54283 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true, "formerTarget": 1624 } } ], "order": { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true, "formerTarget": 1624 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2289 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6550 Decay: Footprint: Minimap: active: true x: 940.8473 z: 983.01757 Obstruction: active: true moving: true control group: 6550 control group 2: 0 tag: 1326 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 940.8473 y: 0 z: 983.01757 last x: 940.51981 last y diff: 0 last z: 981.14605 rot x: 0 rot y: 0.23395 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 323 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 931.5 waypoint z: 1003.5 length: 2 waypoint x: 932.59223 waypoint z: 994.6877 waypoint x: 941.69491 waypoint z: 987.86152 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6550 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 938, "y": 23, "z": 974 }, "initPos": { "x": 938, "y": 23, "z": 974 }, "autoharvest": true, "formerTarget": 1634 } } ], "order": { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 938, "y": 23, "z": 974 }, "initPos": { "x": 938, "y": 23, "z": 974 }, "autoharvest": true, "formerTarget": 1634 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2290 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6551 Decay: Footprint: Minimap: active: true x: 412.7381 z: 1065.63782 Obstruction: active: true moving: false control group: 6492 control group 2: 0 tag: 9751 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 412.7381 y: 0 z: 1065.63782 last x: 412.7381 last y diff: 0 last z: 1065.63782 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33290 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6553 Decay: Footprint: Minimap: active: true x: 318.89177 z: 484.1894 Obstruction: active: true moving: true control group: 6553 control group 2: 0 tag: 1328 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 318.89177 y: 0 z: 484.1894 last x: 320.16338 last y diff: 0 last z: 482.56878 rot x: 0 rot y: -0.69065 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97304 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 60 formation controller: 0 speed multiplier: 1 last turn speed: 10.29984 current speed: 10.3 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 317.37882 waypoint z: 486.23014 waypoint x: 318.28428 waypoint z: 484.96364 Vision: VisualActor: base actor: "units/kushites/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.29984 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6553 actor: "units/kushites/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 737050, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 16.221381967872006, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 341.0557556152344, "z": 521.0262603759766, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 341.0557556152344, "z": 521.0262603759766 }, "workOrders": [ { "type": "Gather", "data": { "target": 1904, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 294, "y": 23, "z": 586 }, "initPos": { "x": 294, "y": 23, "z": 586 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55820, "losAttackRangeQuery": 2291, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6554 Decay: Footprint: Minimap: active: true x: 142.72886 z: 819.47248 Obstruction: active: true moving: false control group: 6345 control group 2: 0 tag: 9757 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 142.72886 y: 0 z: 819.47248 last x: 142.72886 last y diff: 0 last z: 819.47248 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 8377 actor: "structures/spartans/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 8 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 19, "id": 19, "originalItem": { "templateName": "units/spart/infantry_javelineer_b", "count": 2 }, "producer": 6554, "started": true } ], "nextID": 20, "timer": 54109 } RallyPoint: comp: { "pos": [ { "x": 214.55950927734375, "z": 585.5377197265625 } ], "data": [ { "command": "attack", "target": 6828 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 19, "count": 2, "missingPopSpace": 0, "player": 8, "population": 1, "trainer": 6554, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/spart/infantry_javelineer_b", "timeRemaining": 10411.011265922483, "timeTotal": 17411.011265922483 } ], "entitiesMap": {}, "nextID": 20, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6556 Decay: Footprint: Minimap: active: true x: 215.50611 z: 831.03907 Obstruction: active: true moving: false control group: 6511 control group 2: 0 tag: 9761 flags: 2 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 215.50611 y: 0 z: 831.03907 last x: 215.50611 last y diff: 0 last z: 831.03907 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44112 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8365, 8366, 8367, 8368, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 275, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6557 Decay: Footprint: Minimap: active: true x: 1068.99666 z: 332.12728 Obstruction: active: true moving: false control group: 6557 control group 2: 0 tag: 1332 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1068.99666 y: 0 z: 332.12728 last x: 1068.99666 last y diff: 0 last z: 332.12728 rot x: 0 rot y: -0.96668 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6557 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3831, "callerIID": 107, "timer": 55589 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1142.9903564453125, "z": 481.83282470703125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2293 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6558 Decay: Footprint: Minimap: active: true x: 1065.18441 z: 337.01398 Obstruction: active: true moving: false control group: 6558 control group 2: 0 tag: 2286 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1065.18441 y: 0 z: 337.01398 last x: 1065.18441 last y diff: 0 last z: 337.01398 rot x: 0 rot y: 2.80706 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6558 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3831, "callerIID": 107, "timer": 55131 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1140.6412048339844, "z": 479.4352722167969 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2294 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6559 Decay: Footprint: Minimap: active: true x: 1063.3269 z: 336.97216 Obstruction: active: true moving: false control group: 6559 control group 2: 0 tag: 2270 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1063.3269 y: 0 z: 336.97216 last x: 1063.3269 last y diff: 0 last z: 336.97216 rot x: 0 rot y: 2.3978 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6559 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3831, "callerIID": 107, "timer": 55536 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1142.8413391113281, "z": 482.3588104248047 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2295 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6562 Decay: Footprint: Minimap: active: true x: 369.16337 z: 429.67025 Obstruction: active: true moving: false control group: 6562 control group 2: 0 tag: 1338 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 369.16337 y: 0 z: 429.67025 last x: 369.16337 last y diff: 0 last z: 429.67025 rot x: 0 rot y: 2.03534 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6562 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 369.1633605957031, "z": 429.6702423095703 }, "workOrders": [ { "type": "Gather", "data": { "target": 1856, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 274, "y": 23, "z": 594 }, "initPos": { "x": 274, "y": 23, "z": 594 }, "autoharvest": true, "formerTarget": 1856 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2296, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6563 Decay: Footprint: Minimap: active: true x: 438.95673 z: 1065.92481 Obstruction: active: true moving: false control group: 6460 control group 2: 0 tag: 9771 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 438.95673 y: 0 z: 1065.92481 last x: 438.95673 last y diff: 0 last z: 1065.92481 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 16063 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6864, 6863, 6698, 6694, 6865 ], "activeGatherers": [ 6864, 6863, 6698, 6694, 6865 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6564 Decay: Footprint: Minimap: active: true x: 508.56945 z: 253.85433 Obstruction: active: true moving: false control group: 6564 control group 2: 0 tag: 1340 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 508.56945 y: 0 z: 253.85433 last x: 508.56945 last y diff: 0 last z: 253.85433 rot x: 0 rot y: -1.71209 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6564 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6572, "callerIID": 107, "timer": 54242 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6572, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "initPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "autoharvest": true, "formerTarget": 6572 } } ], "order": { "type": "Gather", "data": { "target": 6572, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "initPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "autoharvest": true, "formerTarget": 6572 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 554.2479248046875, "z": 280.1187438964844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2297 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6565 Decay: Footprint: Minimap: active: true x: 508.01336 z: 227.42948 Obstruction: active: true moving: false control group: 6565 control group 2: 0 tag: 1342 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 508.01336 y: 0 z: 227.42948 last x: 508.01336 last y diff: 0 last z: 227.42948 rot x: 0 rot y: 1.5523 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6565 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6487, "callerIID": 107, "timer": 53145 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6487, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "initPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "autoharvest": true, "formerTarget": 6487 } } ], "order": { "type": "Gather", "data": { "target": 6487, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "initPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "autoharvest": true, "formerTarget": 6487 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2298 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6566 Decay: Footprint: Minimap: active: true x: 803.43172 z: 179.78826 Obstruction: active: true moving: false control group: 6566 control group 2: 0 tag: 1344 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 803.43172 y: 0 z: 179.78826 last x: 803.43172 last y diff: 0 last z: 179.78826 rot x: 0 rot y: 0.98931 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 6566 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 53227 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2299 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6568 Decay: Footprint: Minimap: active: true x: 477.17513 z: 261.62365 Obstruction: active: true moving: false control group: 6476 control group 2: 0 tag: 9775 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 477.17513 y: 0 z: 261.62365 last x: 477.17513 last y diff: 0 last z: 261.62365 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26965 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6872, 6520, 6873 ], "activeGatherers": [ 6872, 6520, 6873 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6569 Decay: Footprint: Minimap: active: true x: 618.51102 z: 231.15683 Obstruction: active: true moving: false control group: 6569 control group 2: 0 tag: 1346 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 618.51102 y: 0 z: 231.15683 last x: 618.51102 last y diff: 0 last z: 231.15683 rot x: 0 rot y: 1.96193 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6569 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2212, "callerIID": 107, "timer": 53946 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2212, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 622, "y": 23, "z": 230 }, "initPos": { "x": 622, "y": 23, "z": 230 }, "autoharvest": true, "formerTarget": 2212 } } ], "order": { "type": "Gather", "data": { "target": 2212, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 622, "y": 23, "z": 230 }, "initPos": { "x": 622, "y": 23, "z": 230 }, "autoharvest": true, "formerTarget": 2212 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 568.5467529296875, "z": 183.1170654296875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2300 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6570 Decay: Footprint: Minimap: active: true x: 621.15493 z: 226.50916 Obstruction: active: true moving: false control group: 6570 control group 2: 0 tag: 1348 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 621.15493 y: 0 z: 226.50916 last x: 621.15493 last y diff: 0 last z: 226.50916 rot x: 0 rot y: 0.30617 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6570 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2212, "callerIID": 107, "timer": 55132 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2212, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 622, "y": 23, "z": 230 }, "initPos": { "x": 622, "y": 23, "z": 230 }, "autoharvest": true, "formerTarget": 2212 } } ], "order": { "type": "Gather", "data": { "target": 2212, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 622, "y": 23, "z": 230 }, "initPos": { "x": 622, "y": 23, "z": 230 }, "autoharvest": true, "formerTarget": 2212 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 568.3977355957031, "z": 183.64305114746094 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2301 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6571 Decay: Footprint: Minimap: active: true x: 856.51323 z: 995.03727 Obstruction: active: true moving: false control group: 6431 control group 2: 0 tag: 9777 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 856.51323 y: 0 z: 995.03727 last x: 856.51323 last y diff: 0 last z: 995.03727 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21856 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6572 Decay: Footprint: Minimap: active: true x: 493.44314 z: 252.35944 Obstruction: active: true moving: false control group: 6473 control group 2: 0 tag: 9779 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 493.44314 y: 0 z: 252.35944 last x: 493.44314 last y diff: 0 last z: 252.35944 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 48583 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6564, 6406, 6875 ], "activeGatherers": [ 6564, 6406, 6875 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6573 Decay: Footprint: Minimap: active: true x: 1048.36025 z: 794.92484 Obstruction: active: true moving: false control group: 6573 control group 2: 0 tag: 1350 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1048.36025 y: 0 z: 794.92484 last x: 1048.36025 last y diff: 0 last z: 794.92484 rot x: 0 rot y: 3.07651 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6573 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6755, "callerIID": 107, "timer": 54838 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6755, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "initPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "autoharvest": true, "formerTarget": 6755 } } ], "order": { "type": "Gather", "data": { "target": 6755, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "initPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "autoharvest": true, "formerTarget": 6755 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2302 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6574 Decay: Footprint: Minimap: active: true x: 1037.16102 z: 771.83967 Obstruction: active: true moving: false control group: 6574 control group 2: 0 tag: 1352 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1037.16102 y: 0 z: 771.83967 last x: 1037.16102 last y diff: 0 last z: 771.83967 rot x: 0 rot y: 1.07215 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6574 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6755, "callerIID": 107, "timer": 52213 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6755, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "initPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "autoharvest": true, "formerTarget": 6755 } } ], "order": { "type": "Gather", "data": { "target": 6755, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "initPos": { "x": 1049.11767578125, "y": 23, "z": 777.4007568359375 }, "autoharvest": true, "formerTarget": 6755 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2303 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6575 Decay: Footprint: Minimap: active: true x: 1050.51256 z: 798.2378 Obstruction: active: true moving: false control group: 6575 control group 2: 0 tag: 1354 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1050.51256 y: 0 z: 798.2378 last x: 1050.51256 last y diff: 0 last z: 798.2378 rot x: 0 rot y: 1.51221 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6575 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6543, "callerIID": 107, "timer": 51160 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6543, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "initPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "autoharvest": true, "formerTarget": 6543 } } ], "order": { "type": "Gather", "data": { "target": 6543, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "initPos": { "x": 1068.4462890625, "y": 23, "z": 798.9327392578125 }, "autoharvest": true, "formerTarget": 6543 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2304 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6577 Decay: Footprint: Minimap: active: true x: 813.70556 z: 1023.49508 Obstruction: active: true moving: false control group: 6509 control group 2: 0 tag: 9783 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 813.70556 y: 0 z: 1023.49508 last x: 813.70556 last y diff: 0 last z: 1023.49508 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24780 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6813, 6770, 6771 ], "activeGatherers": [ 6813, 6770, 6771 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6578 Decay: Footprint: Minimap: active: true x: 318.30773 z: 484.85686 Obstruction: active: true moving: true control group: 6578 control group 2: 0 tag: 1356 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 318.30773 y: 0 z: 484.85686 last x: 319.62658 last y diff: 0 last z: 483.55353 rot x: 0 rot y: -0.65487 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97305 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 60 formation controller: 0 speed multiplier: 1 last turn speed: 9.27108 current speed: 10.3 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 317.37882 waypoint z: 486.23014 Vision: VisualActor: base actor: "units/kushites/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.27108 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6578 actor: "units/kushites/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 738300, "resyncAnimation": true } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 43.04858196787201, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 341.22850036621094, "z": 524.7828369140625, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 341.22850036621094, "z": 524.7828369140625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55821, "losAttackRangeQuery": 2305, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6580 Decay: Footprint: Minimap: active: true x: 1049.81849 z: 399.08902 Obstruction: active: true moving: false control group: 6523 control group 2: 0 tag: 9785 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1049.81849 y: 0 z: 399.08902 last x: 1049.81849 last y diff: 0 last z: 399.08902 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27940 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8030, 8031, 8032, 8033 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6581 Decay: Footprint: Minimap: active: true x: 507.56498 z: 263.76992 Obstruction: active: true moving: false control group: 6542 control group 2: 0 tag: 9789 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 507.56498 y: 0 z: 263.76992 last x: 507.56498 last y diff: 0 last z: 263.76992 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28319 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6521, 6407, 6408 ], "activeGatherers": [ 6521, 6407, 6408 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6582 Decay: Footprint: Minimap: active: true x: 950.6964 z: 987.70702 Obstruction: active: true moving: false control group: 6582 control group 2: 0 tag: 1360 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 950.6964 y: 0 z: 987.70702 last x: 950.6964 last y diff: 0 last z: 987.70702 rot x: 0 rot y: -0.36596 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6582 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1609, "callerIID": 107, "timer": 53430 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2307 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6584 Decay: Footprint: Minimap: active: true x: 539.8694 z: 126.08239 Obstruction: active: true moving: false control group: 6552 control group 2: 0 tag: 9793 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 539.8694 y: 0 z: 126.08239 last x: 539.8694 last y diff: 0 last z: 126.08239 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 58795 actor: "structures/han/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6587 Decay: Footprint: Minimap: active: true x: 365.95632 z: 430.87824 Obstruction: active: true moving: false control group: 6587 control group 2: 0 tag: 1362 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 365.95632 y: 0 z: 430.87824 last x: 365.95632 last y diff: 0 last z: 430.87824 rot x: 0 rot y: 2.09992 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6587 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 366.4702606201172, "z": 430.6171875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2308, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6588 Decay: Footprint: Minimap: active: true x: 280.26969 z: 476.02106 Obstruction: active: true moving: false control group: 6510 control group 2: 0 tag: 9801 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 280.26969 y: 0 z: 476.02106 last x: 280.26969 last y diff: 0 last z: 476.02106 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 31503 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8628, 8629, 8630, 8631 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6590 Decay: Footprint: Minimap: active: true x: 840.17168 z: 242.1686 Obstruction: active: true moving: false control group: 6590 control group 2: 0 tag: 1364 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 840.17168 y: 0 z: 242.1686 last x: 840.17168 last y diff: 0 last z: 242.1686 rot x: 0 rot y: -0.08484 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6590 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6795, "callerIID": 107, "timer": 51562 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6795, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "initPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "autoharvest": true, "formerTarget": 6795 } } ], "order": { "type": "Gather", "data": { "target": 6795, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "initPos": { "x": 839.3624877929688, "y": 22.999282836914062, "z": 256.3453369140625 }, "autoharvest": true, "formerTarget": 6795 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 866.1887969970703, "z": 252.8043212890625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2309 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6591 Decay: Footprint: Minimap: active: true x: 842.76546 z: 239.05916 Obstruction: active: true moving: false control group: 6591 control group 2: 0 tag: 1366 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 842.76546 y: 0 z: 239.05916 last x: 842.76546 last y diff: 0 last z: 239.05916 rot x: 0 rot y: 1.69294 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6591 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6797, "callerIID": 107, "timer": 51883 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6797, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "initPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "autoharvest": true, "formerTarget": 6797 } } ], "order": { "type": "Gather", "data": { "target": 6797, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "initPos": { "x": 857.3709716796875, "y": 23, "z": 237.82791137695312 }, "autoharvest": true, "formerTarget": 6797 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 867.5504150390625, "z": 255.17938232421875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2310 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6592 Decay: Footprint: Minimap: active: true x: 839.74021 z: 231.92862 Obstruction: active: true moving: false control group: 6592 control group 2: 0 tag: 1368 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 839.74021 y: 0 z: 231.92862 last x: 839.74021 last y diff: 0 last z: 231.92862 rot x: 0 rot y: -2.96776 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6592 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6817, "callerIID": 107, "timer": 52334 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6817, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "initPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "autoharvest": true, "formerTarget": 6817 } } ], "order": { "type": "Gather", "data": { "target": 6817, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "initPos": { "x": 837.8595581054688, "y": 22.999282836914062, "z": 216.81423950195312 }, "autoharvest": true, "formerTarget": 6817 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 865.8004150390625, "z": 255.17938232421875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2311 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6593 Decay: Footprint: Minimap: active: true x: 819.61452 z: 251.45766 Obstruction: active: true moving: false control group: 6593 control group 2: 0 tag: 1370 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 819.61452 y: 0 z: 251.45766 last x: 819.61452 last y diff: 0 last z: 251.45766 rot x: 0 rot y: -1.7926 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6593 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6815, "callerIID": 107, "timer": 53874 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6815, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "initPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "autoharvest": true, "formerTarget": 6815 } } ], "order": { "type": "Gather", "data": { "target": 6815, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "initPos": { "x": 803.0934448242188, "y": 22.999282836914062, "z": 248.74142456054688 }, "autoharvest": true, "formerTarget": 6815 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 863.8382415771484, "z": 254.90603637695312 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2312 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6594 Decay: Footprint: Minimap: active: true x: 826.20266 z: 256.03615 Obstruction: active: true moving: false control group: 6594 control group 2: 0 tag: 1372 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 826.20266 y: 0 z: 256.03615 last x: 826.20266 last y diff: 0 last z: 256.03615 rot x: 0 rot y: -0.55166 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6594 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6824, "callerIID": 107, "timer": 53556 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6824, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "initPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "autoharvest": true, "formerTarget": 6824 } } ], "order": { "type": "Gather", "data": { "target": 6824, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers/field", "force": false, "lastPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "initPos": { "x": 819.5879516601562, "y": 22.999282836914062, "z": 268.2568054199219 }, "autoharvest": true, "formerTarget": 6824 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 865.6513977050781, "z": 255.7053680419922 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2313 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6596 Decay: Footprint: Minimap: active: true x: 807.0065 z: 1038.79448 Obstruction: active: true moving: true control group: 6596 control group 2: 0 tag: 1374 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 807.0065 y: 0 z: 1038.79448 last x: 805.36619 last y diff: 0 last z: 1036.27555 rot x: 0 rot y: 0.6195 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8913 target pos x: 0 target pos y: 0 target min range: 26.83617 target max range: -1 formation controller: 0 speed multiplier: 1.67 last turn speed: 15.02984 current speed: 15.02999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 810.10613 waypoint z: 1043.55443 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "run" anim once: false anim speed: 15.02984 sound group: "actor/human/movement/run.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "run" key: "animationVariant" value: "carry_food" seed: 6596 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 14.65, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Flee", "data": { "target": 8913, "force": false, "distanceToFlee": 26.836160696419427 } }, { "type": "Gather", "data": { "target": 313, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "initPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "autoharvest": true, "formerTarget": 6662 } } ], "order": { "type": "Flee", "data": { "target": 8913, "force": false, "distanceToFlee": 26.836160696419427 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.FLEEING", "losAttackRangeQuery": 2314 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6597 Decay: Footprint: Minimap: active: true x: 799.44636 z: 1031.05964 Obstruction: active: true moving: false control group: 6597 control group 2: 0 tag: 1376 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 799.44636 y: 0 z: 1031.05964 last x: 799.44636 last y diff: 0 last z: 1031.05964 rot x: 0 rot y: -1.88498 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6597 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6735, "callerIID": 107, "timer": 53661 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6735, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "initPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "autoharvest": true, "formerTarget": 6735 } } ], "order": { "type": "Gather", "data": { "target": 6735, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "initPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "autoharvest": true, "formerTarget": 6735 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2315 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6598 Decay: Footprint: Minimap: active: true x: 797.82558 z: 1030.56888 Obstruction: active: true moving: false control group: 6598 control group 2: 0 tag: 1378 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 797.82558 y: 0 z: 1030.56888 last x: 797.82558 last y diff: 0 last z: 1030.56888 rot x: 0 rot y: -1.87702 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6598 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6735, "callerIID": 107, "timer": 53804 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6735, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "initPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "autoharvest": true, "formerTarget": 6735 } } ], "order": { "type": "Gather", "data": { "target": 6735, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "initPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "autoharvest": true, "formerTarget": 6735 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2316 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6600 Decay: Footprint: Minimap: active: true x: 284.80536 z: 781.95624 Obstruction: active: true moving: false control group: 6535 control group 2: 0 tag: 9813 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 284.80536 y: 0 z: 781.95624 last x: 284.80536 last y diff: 0 last z: 781.95624 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55530 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8443, 8444, 8445, 8446, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6601 Decay: Footprint: Minimap: active: true x: 704.8783 z: 168.687 Obstruction: active: true moving: true control group: 6601 control group 2: 0 tag: 1380 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 704.8783 y: 0 z: 168.687 last x: 703.26981 last y diff: 0 last z: 169.44405 rot x: 0 rot y: 2.07351 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8876 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 formation controller: 0 speed multiplier: 1 last turn speed: 8.88883 current speed: 9.26966 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 4 waypoint x: 705.3256 waypoint z: 163.92223 waypoint x: 706.43552 waypoint z: 165.02074 waypoint x: 706.43552 waypoint z: 167.3457 waypoint x: 704.95365 waypoint z: 168.65154 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.88883 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 6601 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": true } }, { "type": "WalkToTarget", "data": { "target": 8230, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 2317 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6603 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6603 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.34067 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0.90645 current speed: 3.56484 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6603 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 248.98374938964844, "z": 820.5330200195312 }, "workOrders": [ { "type": "Gather", "data": { "target": 6683, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 241.26803588867188, "y": 22.999282836914062, "z": 821.7194213867188 }, "initPos": { "x": 241.26803588867188, "y": 22.999282836914062, "z": 821.7194213867188 }, "autoharvest": true, "formerTarget": 6683 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2318, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6604 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6604 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.00005 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.54665 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6604 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 246.63319396972656, "z": 822.6347351074219 }, "workOrders": [ { "type": "Gather", "data": { "target": 6683, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 241.26803588867188, "y": 22.999282836914062, "z": 821.7194213867188 }, "initPos": { "x": 241.26803588867188, "y": 22.999282836914062, "z": 821.7194213867188 }, "autoharvest": true, "formerTarget": 6683 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2319, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6605 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: false control group: 6605 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.51531 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6605 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 248.44635009765625, "z": 823.4340667724609 }, "workOrders": [ { "type": "Gather", "data": { "target": 6683, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 241.26803588867188, "y": 22.999282836914062, "z": 821.7194213867188 }, "initPos": { "x": 241.26803588867188, "y": 22.999282836914062, "z": 821.7194213867188 }, "autoharvest": true, "formerTarget": 6683 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2320, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6607 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6607 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.72854 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6607 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 250.34536743164062, "z": 822.9080810546875 }, "workOrders": [ { "type": "Gather", "data": { "target": 6683, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 241.26803588867188, "y": 22.999282836914062, "z": 821.7194213867188 }, "initPos": { "x": 241.26803588867188, "y": 22.999282836914062, "z": 821.7194213867188 }, "autoharvest": true, "formerTarget": 6683 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2322, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6608 Decay: Footprint: Minimap: active: true x: 1089.60657 z: 391.35355 Obstruction: active: true moving: false control group: 6421 control group 2: 0 tag: 9821 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1089.60657 y: 0 z: 391.35355 last x: 1089.60657 last y diff: 0 last z: 391.35355 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21503 actor: "structures/ptolemies/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 180, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 180, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 540, "hitpoints": 540, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6610 Footprint: Minimap: active: true x: 1106 z: 486 Obstruction: active: true moving: false control group: 6610 control group 2: 0 tag: 9827 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 486 last x: 1106 last y diff: 0 last z: 486 rot x: 0 rot y: -0.37868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 264, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6611 Footprint: Minimap: active: true x: 1106 z: 486 Obstruction: active: true moving: false control group: 6611 control group 2: 0 tag: 9829 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 486 last x: 1106 last y diff: 0 last z: 486 rot x: 0 rot y: -0.37868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 264, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6612 Footprint: Minimap: active: true x: 1106 z: 486 Obstruction: active: true moving: false control group: 6612 control group 2: 0 tag: 9831 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 486 last x: 1106 last y diff: 0 last z: 486 rot x: 0 rot y: -0.37868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 264, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6613 Footprint: Minimap: active: true x: 1106 z: 486 Obstruction: active: true moving: false control group: 6613 control group 2: 0 tag: 9833 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 486 last x: 1106 last y diff: 0 last z: 486 rot x: 0 rot y: -0.37868 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 264, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6614 Decay: Footprint: Minimap: active: true x: 402.68165 z: 1056.95691 Obstruction: active: true moving: false control group: 6499 control group 2: 0 tag: 9837 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 402.68165 y: 0 z: 1056.95691 last x: 402.68165 last y diff: 0 last z: 1056.95691 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 35866 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6616 Decay: Footprint: Minimap: active: true x: 673.8412 z: 211.00872 Obstruction: active: true moving: false control group: 6616 control group 2: 0 tag: 1412 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 673.8412 y: 0 z: 211.00872 last x: 673.8412 last y diff: 0 last z: 211.00872 rot x: 0 rot y: -1.89751 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6616 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2101, "callerIID": 107, "timer": 54819 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2101, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 670, "y": 24.326080322265625, "z": 210 }, "initPos": { "x": 670, "y": 24.326080322265625, "z": 210 }, "autoharvest": true, "formerTarget": 2101 } } ], "order": { "type": "Gather", "data": { "target": 2101, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 670, "y": 24.326080322265625, "z": 210 }, "initPos": { "x": 670, "y": 24.326080322265625, "z": 210 }, "autoharvest": true, "formerTarget": 2101 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2323 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6617 Decay: Footprint: Minimap: active: true x: 703.89765 z: 169.17873 Obstruction: active: true moving: true control group: 6617 control group 2: 0 tag: 1414 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 703.89765 y: 0 z: 169.17873 last x: 702.75562 last y diff: 0 last z: 170.04661 rot x: 0 rot y: 2.22579 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8876 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 formation controller: 0 speed multiplier: 1 last turn speed: 7.17197 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 702.5 waypoint z: 167.5 length: 3 waypoint x: 704.92316 waypoint z: 164.09696 waypoint x: 704.92316 waypoint z: 164.09696 waypoint x: 704.99421 waypoint z: 168.44562 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.17197 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6617 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": true } }, { "type": "ReturnResource", "data": { "target": 8230, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 2324 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6618 Decay: Footprint: Minimap: active: true x: 709.81907 z: 168.5086 Obstruction: active: true moving: false control group: 6618 control group 2: 0 tag: 1416 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 709.81907 y: 0 z: 168.5086 last x: 709.81907 last y diff: 0 last z: 168.5086 rot x: 0 rot y: 1.42438 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6618 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 55086 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2325 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6619 Decay: Footprint: Minimap: active: true x: 776.4561 z: 202.02184 Obstruction: active: true moving: false control group: 6619 control group 2: 0 tag: 1418 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 776.4561 y: 0 z: 202.02184 last x: 776.4561 last y diff: 0 last z: 202.02184 rot x: 0 rot y: 1.93938 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 6619 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 55853 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2326 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6620 Decay: Footprint: Minimap: active: true x: 773.72123 z: 199.5128 Obstruction: active: true moving: true control group: 6620 control group 2: 0 tag: 1420 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 773.72123 y: 0 z: 199.5128 last x: 773.62777 last y diff: 0 last z: 200.66994 rot x: 0 rot y: 1.57081 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 232 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 5.8046 current speed: 2.55974 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 776.03513 waypoint z: 199.55126 waypoint x: 775.95272 waypoint z: 199.5128 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 5.8046 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_rock" seed: 6620 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2327, "gatheringTarget": 232 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6621 Footprint: Minimap: active: true x: 1039.95313 z: 527.80958 Obstruction: active: true moving: false control group: 6621 control group 2: 0 tag: 9843 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1039.95313 y: 0 z: 527.80958 last x: 1039.95313 last y diff: 0 last z: 527.80958 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50266 actor: "structures/ptolemies/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5798, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6622 Footprint: Minimap: active: true x: 1039.95313 z: 527.80958 Obstruction: active: true moving: false control group: 6622 control group 2: 0 tag: 9845 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1039.95313 y: 0 z: 527.80958 last x: 1039.95313 last y diff: 0 last z: 527.80958 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50266 actor: "structures/ptolemies/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5798, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6623 Footprint: Minimap: active: true x: 1039.95313 z: 527.80958 Obstruction: active: true moving: false control group: 6623 control group 2: 0 tag: 9847 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1039.95313 y: 0 z: 527.80958 last x: 1039.95313 last y diff: 0 last z: 527.80958 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50266 actor: "structures/ptolemies/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5798, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6624 Footprint: Minimap: active: true x: 1039.95313 z: 527.80958 Obstruction: active: true moving: false control group: 6624 control group 2: 0 tag: 9849 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1039.95313 y: 0 z: 527.80958 last x: 1039.95313 last y diff: 0 last z: 527.80958 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50266 actor: "structures/ptolemies/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5798, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6635 Decay: Footprint: Minimap: active: true x: 374.4587 z: 432.35682 Obstruction: active: true moving: false control group: 6635 control group 2: 0 tag: 1422 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 374.4587 y: 0 z: 432.35682 last x: 374.4587 last y diff: 0 last z: 432.35682 rot x: 0 rot y: 2.02009 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6635 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 374.83685302734375, "z": 432.205322265625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2328, "shouldCheer": false } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6640 Decay: Footprint: Minimap: active: true x: 318.36864 z: 480.50525 Obstruction: active: true moving: true control group: 6640 control group 2: 0 tag: 1424 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 318.36864 y: 0 z: 480.50525 last x: 318.69097 last y diff: 0 last z: 478.55747 rot x: 0 rot y: -0.09379 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 60 formation controller: 0 speed multiplier: 1 last turn speed: 9.87151 current speed: 10.3 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 320.36329 waypoint z: 491.52138 waypoint x: 320.36329 waypoint z: 491.52138 waypoint x: 318.28428 waypoint z: 484.96364 Vision: VisualActor: base actor: "units/kushites/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.87151 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6640 actor: "units/kushites/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 736050 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 45.671891133626204, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 372.12896728515625, "z": 431.318115234375, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 372.12896728515625, "z": 431.318115234375 }, "workOrders": [ { "type": "Gather", "data": { "target": 1904, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 294, "y": 23, "z": 586 }, "initPos": { "x": 294, "y": 23, "z": 586 }, "autoharvest": true, "formerTarget": 1904 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55822, "losAttackRangeQuery": 2329, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6643 Decay: Footprint: Minimap: active: true x: 794.75162 z: 1032.49228 Obstruction: active: true moving: false control group: 6643 control group 2: 0 tag: 1426 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 794.75162 y: 0 z: 1032.49228 last x: 794.75162 last y diff: 0 last z: 1032.49228 rot x: 0 rot y: -2.15047 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6643 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6735, "callerIID": 107, "timer": 55651 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6735, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "initPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "autoharvest": true, "formerTarget": 6735 } } ], "order": { "type": "Gather", "data": { "target": 6735, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "initPos": { "x": 786.9667205810547, "y": 23, "z": 1027.9393768310547 }, "autoharvest": true, "formerTarget": 6735 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2330 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6644 Decay: Footprint: Minimap: active: true x: 1070.50928 z: 332.8838 Obstruction: active: true moving: true control group: 6644 control group 2: 0 tag: 1428 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1070.50928 y: 0 z: 332.8838 last x: 1071.6849 last y diff: 0 last z: 331.52077 rot x: 0 rot y: -0.72744 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3831 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 1070.15914 waypoint z: 333.28975 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6644 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 12.04, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 } } } ], "order": { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1122.0369720458984, "z": 471.32196044921875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2331, "gatheringTarget": 3831 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6645 Decay: Footprint: Minimap: active: true x: 1096.35956 z: 400.01508 Obstruction: active: true moving: false control group: 6645 control group 2: 0 tag: 1430 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1096.35956 y: 0 z: 400.01508 last x: 1096.35956 last y diff: 0 last z: 400.01508 rot x: 0 rot y: 1.45373 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6645 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 8440, "callerIID": 107, "timer": 56112 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8440, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "autoharvest": true, "formerTarget": 8440 } } ], "order": { "type": "Gather", "data": { "target": 8440, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "autoharvest": true, "formerTarget": 8440 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1122.1357421875, "z": 374.2389831542969 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2332 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6646 Decay: Footprint: Minimap: active: true x: 1068.25307 z: 333.70676 Obstruction: active: true moving: false control group: 6646 control group 2: 0 tag: 1432 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1068.25307 y: 0 z: 333.70676 last x: 1068.25307 last y diff: 0 last z: 333.70676 rot x: 0 rot y: -1.38991 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6646 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 18.52, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3831, "callerIID": 107, "timer": 54886 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1120.24951171875, "z": 471.5501251220703 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2333 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6650 Decay: Footprint: Minimap: active: true x: 1012.28052 z: 736.05805 Obstruction: active: true moving: false control group: 6585 control group 2: 0 tag: 9903 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1012.28052 y: 0 z: 736.05805 last x: 1012.28052 last y diff: 0 last z: 736.05805 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26672 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8593, 8594, 8595, 8596, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6651 Decay: Footprint: Minimap: active: true x: 1035.44117 z: 382.0489 Obstruction: active: true moving: false control group: 6561 control group 2: 0 tag: 9905 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1035.44117 y: 0 z: 382.0489 last x: 1035.44117 last y diff: 0 last z: 382.0489 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50582 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8026, 8027, 8028, 8029 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6652 Decay: Footprint: Minimap: active: true x: 818.2172 z: 175.77964 Obstruction: active: true moving: false control group: 6652 control group 2: 0 tag: 1434 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 818.2172 y: 0 z: 175.77964 last x: 818.2172 last y diff: 0 last z: 175.77964 rot x: 0 rot y: -0.45884 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 6652 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 52789 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 789.9858703613281, "z": 150.54672241210938 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2334 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6655 Footprint: Minimap: active: true x: 1121.32093 z: 596.41962 Obstruction: active: true moving: false control group: 6655 control group 2: 0 tag: 9913 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1121.32093 y: 0 z: 596.41962 last x: 1121.32093 last y diff: 0 last z: 596.41962 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28726 actor: "structures/ptolemies/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6410, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6656 Footprint: Minimap: active: true x: 1121.32093 z: 596.41962 Obstruction: active: true moving: false control group: 6656 control group 2: 0 tag: 9915 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1121.32093 y: 0 z: 596.41962 last x: 1121.32093 last y diff: 0 last z: 596.41962 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28726 actor: "structures/ptolemies/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6410, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6657 Footprint: Minimap: active: true x: 1121.32093 z: 596.41962 Obstruction: active: true moving: false control group: 6657 control group 2: 0 tag: 9917 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1121.32093 y: 0 z: 596.41962 last x: 1121.32093 last y diff: 0 last z: 596.41962 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28726 actor: "structures/ptolemies/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6410, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6658 Footprint: Minimap: active: true x: 1121.32093 z: 596.41962 Obstruction: active: true moving: false control group: 6658 control group 2: 0 tag: 9919 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1121.32093 y: 0 z: 596.41962 last x: 1121.32093 last y diff: 0 last z: 596.41962 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28726 actor: "structures/ptolemies/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6410, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6659 Decay: Footprint: Minimap: active: true x: 257.704 z: 453.66048 Obstruction: active: true moving: false control group: 6659 control group 2: 0 tag: 1442 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 257.704 y: 0 z: 453.66048 last x: 257.704 last y diff: 0 last z: 453.66048 rot x: 0 rot y: 1.67568 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6659 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6958, "callerIID": 107, "timer": 55394 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6958, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "initPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "autoharvest": true, "formerTarget": 6958 } } ], "order": { "type": "Gather", "data": { "target": 6958, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "initPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "autoharvest": true, "formerTarget": 6958 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 266.7350158691406, "z": 456.54443359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2335 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6662 Decay: Footprint: Minimap: active: true x: 798.11405 z: 1007.89649 Obstruction: active: true moving: false control group: 6560 control group 2: 0 tag: 9933 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 798.11405 y: 0 z: 1007.89649 last x: 798.11405 last y diff: 0 last z: 1007.89649 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43738 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6664, 6728, 6812, 6544 ], "activeGatherers": [ 6664, 6728, 6812, 6544 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6664 Decay: Footprint: Minimap: active: true x: 802.1453 z: 1023.35169 Obstruction: active: true moving: false control group: 6664 control group 2: 0 tag: 1444 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 802.1453 y: 0 z: 1023.35169 last x: 802.1453 last y diff: 0 last z: 1023.35169 rot x: 0 rot y: -2.81664 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6664 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6662, "callerIID": 107, "timer": 51993 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6662, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "initPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "autoharvest": true, "formerTarget": 6662 } } ], "order": { "type": "Gather", "data": { "target": 6662, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "initPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "autoharvest": true, "formerTarget": 6662 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2336 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6665 Decay: Footprint: Minimap: active: true x: 532.22983 z: 250.40037 Obstruction: active: true moving: false control group: 6665 control group 2: 0 tag: 1446 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 532.22983 y: 0 z: 250.40037 last x: 532.22983 last y diff: 0 last z: 250.40037 rot x: 0 rot y: 2.7503 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6665 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6721, "callerIID": 107, "timer": 55427 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6721, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "initPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "autoharvest": true, "formerTarget": 6721 } } ], "order": { "type": "Gather", "data": { "target": 6721, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "initPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "autoharvest": true, "formerTarget": 6721 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2337 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6666 Decay: Footprint: Minimap: active: true x: 534.4038 z: 250.86385 Obstruction: active: true moving: false control group: 6666 control group 2: 0 tag: 1448 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 534.4038 y: 0 z: 250.86385 last x: 534.4038 last y diff: 0 last z: 250.86385 rot x: 0 rot y: 2.95542 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6666 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6721, "callerIID": 107, "timer": 52860 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6721, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "initPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "autoharvest": true, "formerTarget": 6721 } } ], "order": { "type": "Gather", "data": { "target": 6721, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "initPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "autoharvest": true, "formerTarget": 6721 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2338 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6667 Decay: Footprint: Minimap: active: true x: 534.61446 z: 252.77704 Obstruction: active: true moving: false control group: 6667 control group 2: 0 tag: 1450 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 534.61446 y: 0 z: 252.77704 last x: 534.61446 last y diff: 0 last z: 252.77704 rot x: 0 rot y: 2.99836 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6667 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6721, "callerIID": 107, "timer": 53449 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6721, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "initPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "autoharvest": true, "formerTarget": 6721 } } ], "order": { "type": "Gather", "data": { "target": 6721, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "initPos": { "x": 535.9903106689453, "y": 22.999282836914062, "z": 239.06515502929688 }, "autoharvest": true, "formerTarget": 6721 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2339 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6668 Decay: Footprint: Minimap: active: true x: 538.67096 z: 257.39412 Obstruction: active: true moving: false control group: 6668 control group 2: 0 tag: 1452 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 538.67096 y: 0 z: 257.39412 last x: 538.67096 last y diff: 0 last z: 257.39412 rot x: 0 rot y: -0.13054 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6668 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6911, "callerIID": 107, "timer": 54926 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6911, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "initPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "autoharvest": true, "formerTarget": 6911 } } ], "order": { "type": "Gather", "data": { "target": 6911, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "initPos": { "x": 537.6778869628906, "y": 23, "z": 268.35227966308594 }, "autoharvest": true, "formerTarget": 6911 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2340 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6673 Decay: Footprint: Minimap: active: true x: 427.88273 z: 1003.435 Obstruction: active: true moving: false control group: 6450 control group 2: 0 tag: 9949 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 427.88273 y: 0 z: 1003.435 last x: 427.88273 last y diff: 0 last z: 1003.435 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14496 actor: "structures/carthaginians/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 7 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 14 } RallyPoint: comp: { "pos": [ { "x": 407.5714111328125, "z": 982.009521484375 } ], "data": [ { "command": "repair", "target": 8606 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 14, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6674 Decay: Footprint: Minimap: active: true x: 622.97381 z: 226.10813 Obstruction: active: true moving: false control group: 6674 control group 2: 0 tag: 1454 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 622.97381 y: 0 z: 226.10813 last x: 622.97381 last y diff: 0 last z: 226.10813 rot x: 0 rot y: -0.3144 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6674 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2212, "callerIID": 107, "timer": 55505 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2212, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 622, "y": 23, "z": 230 }, "initPos": { "x": 622, "y": 23, "z": 230 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2212, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 622, "y": 23, "z": 230 }, "initPos": { "x": 622, "y": 23, "z": 230 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 566.5845794677734, "z": 182.84371948242188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2341 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6675 Decay: Footprint: Minimap: active: true x: 624.45109 z: 214.92148 Obstruction: active: true moving: false control group: 6675 control group 2: 0 tag: 1456 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 624.45109 y: 0 z: 214.92148 last x: 624.45109 last y diff: 0 last z: 214.92148 rot x: 0 rot y: 0.52581 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6675 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2208, "callerIID": 107, "timer": 54983 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2208, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2208, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 570.2967529296875, "z": 183.1170654296875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2342 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6676 Decay: Footprint: Minimap: active: true x: 955.42666 z: 1000.42423 Obstruction: active: true moving: false control group: 6676 control group 2: 0 tag: 1458 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 955.42666 y: 0 z: 1000.42423 last x: 955.42666 last y diff: 0 last z: 1000.42423 rot x: 0 rot y: 2.33277 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6676 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1582, "callerIID": 107, "timer": 53432 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2343 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6677 Decay: Footprint: Minimap: active: true x: 906.02387 z: 958.2371 Obstruction: active: true moving: true control group: 6677 control group 2: 0 tag: 1460 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 906.02387 y: 0 z: 958.2371 last x: 904.64036 last y diff: 0 last z: 959.53948 rot x: 0 rot y: 2.34017 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1595 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.5005 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 916.5 waypoint z: 948.5 waypoint x: 912 waypoint z: 952.5 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.5005 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6677 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1595, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 918, "y": 23, "z": 946 }, "initPos": { "x": 918, "y": 23, "z": 946 }, "autoharvest": true, "formerTarget": 1595 } } ], "order": { "type": "Gather", "data": { "target": 1595, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 918, "y": 23, "z": 946 }, "initPos": { "x": 918, "y": 23, "z": 946 }, "autoharvest": true, "formerTarget": 1595 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2344, "gatheringTarget": 1595 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6678 Decay: Footprint: Minimap: active: true x: 932.70286 z: 1002.95498 Obstruction: active: true moving: true control group: 6678 control group 2: 0 tag: 1462 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 932.70286 y: 0 z: 1002.95498 last x: 934.26415 last y diff: 0 last z: 1002.39864 rot x: 0 rot y: -1.14902 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 323 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.28733 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.28733 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6678 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } } ], "order": { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2345 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6679 Decay: Footprint: Minimap: active: true x: 478.9773 z: 1028.6233 Obstruction: active: true moving: false control group: 6609 control group 2: 0 tag: 9955 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 478.9773 y: 0 z: 1028.6233 last x: 478.9773 last y diff: 0 last z: 1028.6233 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 56 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7004, 7005, 7006, 7007, 7008 ], "activeGatherers": [ 7004, 7005, 7006, 7007, 7008 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6680 Decay: Footprint: Minimap: active: true x: 697.77581 z: 169.55501 Obstruction: active: true moving: false control group: 6680 control group 2: 0 tag: 1464 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 697.77581 y: 0 z: 169.55501 last x: 697.77581 last y diff: 0 last z: 169.55501 rot x: 0 rot y: -1.97286 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6680 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8854, "callerIID": 107, "timer": 55437 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 713.5714263916016, "z": 162.42422485351562 }, "workOrders": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2346 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6681 Decay: Footprint: Minimap: active: true x: 293.99213 z: 792.88209 Obstruction: active: true moving: false control group: 6546 control group 2: 0 tag: 9957 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 293.99213 y: 0 z: 792.88209 last x: 293.99213 last y diff: 0 last z: 792.88209 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38862 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8434, 8435, 8436, 8437, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6682 Decay: Footprint: Minimap: active: true x: 249.21668 z: 466.66355 Obstruction: active: true moving: false control group: 6682 control group 2: 0 tag: 1466 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 249.21668 y: 0 z: 466.66355 last x: 249.21668 last y diff: 0 last z: 466.66355 rot x: 0 rot y: 0.8258 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6682 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6758, "callerIID": 107, "timer": 55297 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6758, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "initPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "autoharvest": true, "formerTarget": 6758 } } ], "order": { "type": "Gather", "data": { "target": 6758, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "initPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "autoharvest": true, "formerTarget": 6758 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2347 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6683 Decay: Footprint: Minimap: active: true x: 241.26804 z: 821.71943 Obstruction: active: true moving: false control group: 6625 control group 2: 0 tag: 9959 flags: 2 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 241.26804 y: 0 z: 821.71943 last x: 241.26804 last y diff: 0 last z: 821.71943 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21762 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8406, 8407, 8408, 8409, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 275, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6685 Decay: Footprint: Minimap: active: true x: 458.5022 z: 1010.3714 Obstruction: active: true moving: false control group: 6602 control group 2: 0 tag: 9963 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 458.5022 y: 0 z: 1010.3714 last x: 458.5022 last y diff: 0 last z: 1010.3714 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22957 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6868, 6867, 6866, 6869, 6862 ], "activeGatherers": [ 6868, 6867, 6866, 6869, 6862 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6689 Decay: Footprint: Minimap: active: true x: 436.6668 z: 1047.87146 Obstruction: active: true moving: false control group: 6689 control group 2: 0 tag: 1468 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 436.6668 y: 0 z: 1047.87146 last x: 436.6668 last y diff: 0 last z: 1047.87146 rot x: 0 rot y: -1.72251 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6689 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6730, "callerIID": 107, "timer": 55027 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6730, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "initPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "autoharvest": true, "formerTarget": 6730 } } ], "order": { "type": "Gather", "data": { "target": 6730, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "initPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "autoharvest": true, "formerTarget": 6730 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2348 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6690 Decay: Footprint: Minimap: active: true x: 434.67504 z: 1052.41713 Obstruction: active: true moving: false control group: 6690 control group 2: 0 tag: 1470 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 434.67504 y: 0 z: 1052.41713 last x: 434.67504 last y diff: 0 last z: 1052.41713 rot x: 0 rot y: -2.08313 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6690 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6730, "callerIID": 107, "timer": 51996 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6730, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "initPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "autoharvest": true, "formerTarget": 6730 } } ], "order": { "type": "Gather", "data": { "target": 6730, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "initPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "autoharvest": true, "formerTarget": 6730 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2349 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6691 Decay: Footprint: Minimap: active: true x: 432.97683 z: 1053.04081 Obstruction: active: true moving: false control group: 6691 control group 2: 0 tag: 1472 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 432.97683 y: 0 z: 1053.04081 last x: 432.97683 last y diff: 0 last z: 1053.04081 rot x: 0 rot y: -2.16982 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6691 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6730, "callerIID": 107, "timer": 53783 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6730, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "initPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "autoharvest": true, "formerTarget": 6730 } } ], "order": { "type": "Gather", "data": { "target": 6730, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "initPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "autoharvest": true, "formerTarget": 6730 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2350 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6692 Decay: Footprint: Minimap: active: true x: 437.45247 z: 1049.62171 Obstruction: active: true moving: false control group: 6692 control group 2: 0 tag: 1474 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 437.45247 y: 0 z: 1049.62171 last x: 437.45247 last y diff: 0 last z: 1049.62171 rot x: 0 rot y: -1.84891 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6692 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6730, "callerIID": 107, "timer": 55520 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6730, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "initPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "autoharvest": true, "formerTarget": 6730 } } ], "order": { "type": "Gather", "data": { "target": 6730, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "initPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "autoharvest": true, "formerTarget": 6730 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2351 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6693 Decay: Footprint: Minimap: active: true x: 439.30134 z: 1046.10485 Obstruction: active: true moving: false control group: 6693 control group 2: 0 tag: 1476 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 439.30134 y: 0 z: 1046.10485 last x: 439.30134 last y diff: 0 last z: 1046.10485 rot x: 0 rot y: -1.55237 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6693 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6730, "callerIID": 107, "timer": 52923 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6730, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "initPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "autoharvest": true, "formerTarget": 6730 } } ], "order": { "type": "Gather", "data": { "target": 6730, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "initPos": { "x": 422.0570373535156, "y": 23, "z": 1046.3096923828125 }, "autoharvest": true, "formerTarget": 6730 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2352 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6694 Decay: Footprint: Minimap: active: true x: 438.69384 z: 1052.2882 Obstruction: active: true moving: false control group: 6694 control group 2: 0 tag: 1478 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 438.69384 y: 0 z: 1052.2882 last x: 438.69384 last y diff: 0 last z: 1052.2882 rot x: 0 rot y: 0.02973 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6694 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6563, "callerIID": 107, "timer": 55424 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "initPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "autoharvest": true, "formerTarget": 6563 } } ], "order": { "type": "Gather", "data": { "target": 6563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "initPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "autoharvest": true, "formerTarget": 6563 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2353 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6695 Decay: Footprint: Minimap: active: true x: 437.40326 z: 1046.26128 Obstruction: active: true moving: false control group: 6695 control group 2: 0 tag: 1480 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 437.40326 y: 0 z: 1046.26128 last x: 437.40326 last y diff: 0 last z: 1046.26128 rot x: 0 rot y: 2.95784 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6695 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6500, "callerIID": 107, "timer": 55385 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6500, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "initPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "autoharvest": true, "formerTarget": 6500 } } ], "order": { "type": "Gather", "data": { "target": 6500, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "initPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "autoharvest": true, "formerTarget": 6500 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2354 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6696 Decay: Footprint: Minimap: active: true x: 438.08111 z: 1044.47675 Obstruction: active: true moving: false control group: 6696 control group 2: 0 tag: 1482 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 438.08111 y: 0 z: 1044.47675 last x: 438.08111 last y diff: 0 last z: 1044.47675 rot x: 0 rot y: 2.99769 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6696 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6500, "callerIID": 107, "timer": 55453 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6500, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "initPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "autoharvest": true, "formerTarget": 6500 } } ], "order": { "type": "Gather", "data": { "target": 6500, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "initPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "autoharvest": true, "formerTarget": 6500 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2355 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6697 Decay: Footprint: Minimap: active: true x: 439.64774 z: 1043.41884 Obstruction: active: true moving: false control group: 6697 control group 2: 0 tag: 1484 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 439.64774 y: 0 z: 1043.41884 last x: 439.64774 last y diff: 0 last z: 1043.41884 rot x: 0 rot y: -3.12255 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6697 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6500, "callerIID": 107, "timer": 56069 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6500, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "initPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "autoharvest": true, "formerTarget": 6500 } } ], "order": { "type": "Gather", "data": { "target": 6500, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "initPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "autoharvest": true, "formerTarget": 6500 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2356 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6698 Decay: Footprint: Minimap: active: true x: 439.24543 z: 1050.3397 Obstruction: active: true moving: false control group: 6698 control group 2: 0 tag: 1486 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 439.24543 y: 0 z: 1050.3397 last x: 439.24543 last y diff: 0 last z: 1050.3397 rot x: 0 rot y: -0.02858 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6698 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6563, "callerIID": 107, "timer": 55076 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "initPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "autoharvest": true, "formerTarget": 6563 } } ], "order": { "type": "Gather", "data": { "target": 6563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "initPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "autoharvest": true, "formerTarget": 6563 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2357 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6699 Decay: Footprint: Minimap: active: true x: 785.82734 z: 1040.53887 Obstruction: active: true moving: false control group: 6699 control group 2: 0 tag: 1488 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 785.82734 y: 0 z: 1040.53887 last x: 785.82734 last y diff: 0 last z: 1040.53887 rot x: 0 rot y: -1.30118 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6699 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7204, "callerIID": 107, "timer": 54204 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7204, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "initPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "autoharvest": true, "formerTarget": 7204 } } ], "order": { "type": "Gather", "data": { "target": 7204, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "initPos": { "x": 771.3712005615234, "y": 22.999282836914062, "z": 1043.5343780517578 }, "autoharvest": true, "formerTarget": 7204 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2358 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6700 Decay: Footprint: Minimap: active: true x: 1005.35975 z: 750.9961 Obstruction: active: true moving: false control group: 6586 control group 2: 0 tag: 9971 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1005.35975 y: 0 z: 750.9961 last x: 1005.35975 last y diff: 0 last z: 750.9961 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57936 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8564, 8565, 8566, 8567, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6701 Decay: Footprint: Minimap: active: true x: 197.7364 z: 562.27405 Obstruction: active: true moving: false control group: 6567 control group 2: 0 tag: 9973 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 197.7364 y: 0 z: 562.27405 last x: 197.7364 last y diff: 0 last z: 562.27405 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21526 actor: "structures/kushites/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 300, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6702 Decay: Footprint: Minimap: active: true x: 278.52079 z: 549.41405 Obstruction: active: true moving: true control group: 6702 control group 2: 0 tag: 1490 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 278.52079 y: 0 z: 549.41405 last x: 278.5 last y diff: 0 last z: 547.37179 rot x: 0 rot y: 0 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 255.20548 target pos y: 599.51066 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 10.21195 current speed: 11.19265 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 7 waypoint x: 255.20548 waypoint z: 599.51066 waypoint x: 255.35274 waypoint z: 587.50533 waypoint x: 256.42637 waypoint z: 580.50268 waypoint x: 261.96319 waypoint z: 572.00135 waypoint x: 265.73159 waypoint z: 566.75068 waypoint x: 272.11579 waypoint z: 559.62534 waypoint x: 278.5 waypoint z: 552.5 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.21195 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 6702 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 734200 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 45.57157176249997, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 255.20547485351562, "z": 599.5106506347656, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 255.20547485351562, "z": 599.5106506347656, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 255.20547485351562, "z": 599.5106506347656 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2359, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6703 Decay: Footprint: Minimap: active: true x: 178.54267 z: 509.78754 Obstruction: active: true moving: false control group: 6703 control group 2: 0 tag: 1492 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 178.54267 y: 0 z: 509.78754 last x: 178.54267 last y diff: 0 last z: 509.78754 rot x: 0 rot y: -2.34252 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 6703 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739500, "resyncAnimation": true, "target": 7635, "callerIID": 107, "timer": 56036, "checkTimer": 56037 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 34.09060881249999, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } } ], "order": { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 247.798583984375, "z": 595.8390502929688 }, "workOrders": [ { "type": "Gather", "data": { "target": 393, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 182, "y": 23, "z": 782 }, "initPos": { "x": 182, "y": 23, "z": 782 }, "autoharvest": true, "formerTarget": 393 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2360, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6704 Decay: Footprint: Minimap: active: true x: 180.56548 z: 506.69509 Obstruction: active: true moving: false control group: 6704 control group 2: 0 tag: 1494 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 180.56548 y: 0 z: 506.69509 last x: 180.56548 last y diff: 0 last z: 506.69509 rot x: 0 rot y: -2.22226 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 1200 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 6704 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739900, "resyncAnimation": true, "target": 7635, "callerIID": 107, "timer": 56044, "checkTimer": 56045 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 31.492800000000024, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } } ], "order": { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 249.60179138183594, "z": 598.0354614257812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2361, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6708 Decay: Footprint: Minimap: active: true x: 304.99476 z: 491.52106 Obstruction: active: true moving: false control group: 6538 control group 2: 0 tag: 9991 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 304.99476 y: 0 z: 491.52106 last x: 304.99476 last y diff: 0 last z: 491.52106 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 34599 actor: "structures/kushites/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 1 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 1999.198990238402, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 22, "id": 22, "originalItem": { "templateName": "units/kush/infantry_spearman_b", "count": 1 }, "producer": 6708, "started": true } ], "autoqueuing": true, "nextID": 23, "timer": 29261 } RallyPoint: comp: { "pos": [ { "x": 222, "z": 510 } ], "data": [ { "command": "gather", "resourceType": { "generic": "metal", "specific": "ore" }, "resourceTemplate": "gaia/ore/temperate_01", "target": 166 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 22, "count": 1, "missingPopSpace": 0, "player": 1, "population": 1, "trainer": 6708, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/kush/infantry_spearman_b", "timeRemaining": 9000, "timeTotal": 10000 } ], "entitiesMap": {}, "nextID": 23, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6712 Decay: Footprint: Minimap: active: true x: 1066.92971 z: 337.56003 Obstruction: active: true moving: false control group: 6712 control group 2: 0 tag: 1500 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1066.92971 y: 0 z: 337.56003 last x: 1066.92971 last y diff: 0 last z: 337.56003 rot x: 0 rot y: -2.81632 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6712 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3831, "callerIID": 107, "timer": 54887 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1121.6499938964844, "z": 469.19775390625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2364 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6713 Decay: Footprint: Minimap: active: true x: 1066.77396 z: 335.52668 Obstruction: active: true moving: false control group: 6713 control group 2: 0 tag: 1502 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1066.77396 y: 0 z: 335.52668 last x: 1066.77396 last y diff: 0 last z: 335.52668 rot x: 0 rot y: -2.61315 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6713 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3831, "callerIID": 107, "timer": 54888 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1124.3875274658203, "z": 469.2202453613281 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2365 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6714 Decay: Footprint: Minimap: active: true x: 1068.57473 z: 335.9528 Obstruction: active: true moving: false control group: 6714 control group 2: 0 tag: 1504 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1068.57473 y: 0 z: 335.9528 last x: 1068.57473 last y diff: 0 last z: 335.9528 rot x: 0 rot y: -2.24831 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6714 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3831, "callerIID": 107, "timer": 54889 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3831, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "initPos": { "x": 1066, "y": 23.06793212890625, "z": 334 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1123.8501281738281, "z": 472.1212921142578 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2366 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6715 Decay: Footprint: Minimap: active: true x: 1022.95197 z: 842.99958 Obstruction: active: true moving: false control group: 6648 control group 2: 0 tag: 9997 flags: 2 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1022.95197 y: 0 z: 842.99958 last x: 1022.95197 last y diff: 0 last z: 842.99958 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 10180 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 281, 5908, 284, 7222, 282 ], "activeGatherers": [ 281, 5908, 284, 7222 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6717 Decay: Footprint: Minimap: active: true x: 249.58986 z: 468.67321 Obstruction: active: true moving: false control group: 6717 control group 2: 0 tag: 1506 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 249.58986 y: 0 z: 468.67321 last x: 249.58986 last y diff: 0 last z: 468.67321 rot x: 0 rot y: 0.93642 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6717 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6758, "callerIID": 107, "timer": 55355 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6758, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "initPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "autoharvest": true, "formerTarget": 6758 } } ], "order": { "type": "Gather", "data": { "target": 6758, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "initPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "autoharvest": true, "formerTarget": 6758 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2367 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6718 Decay: Footprint: Minimap: active: true x: 1042.13805 z: 839.51337 Obstruction: active: true moving: false control group: 6718 control group 2: 0 tag: 1508 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1042.13805 y: 0 z: 839.51337 last x: 1042.13805 last y diff: 0 last z: 839.51337 rot x: 0 rot y: 0.0067 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6718 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6971, "callerIID": 107, "timer": 54203 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6971, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "initPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "autoharvest": true, "formerTarget": 6971 } } ], "order": { "type": "Gather", "data": { "target": 6971, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "initPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "autoharvest": true, "formerTarget": 6971 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Repair", "data": { "target": 6892, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2368 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6719 Decay: Footprint: Minimap: active: true x: 1046.41276 z: 843.47292 Obstruction: active: true moving: false control group: 6719 control group 2: 0 tag: 1510 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1046.41276 y: 0 z: 843.47292 last x: 1046.41276 last y diff: 0 last z: 843.47292 rot x: 0 rot y: -0.35535 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6719 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6971, "callerIID": 107, "timer": 53955 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6971, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "initPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "autoharvest": true, "formerTarget": 6971 } } ], "order": { "type": "Gather", "data": { "target": 6971, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "initPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "autoharvest": true, "formerTarget": 6971 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2369 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6720 Decay: Footprint: Minimap: active: true x: 1048.03356 z: 844.18685 Obstruction: active: true moving: false control group: 6720 control group 2: 0 tag: 1512 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1048.03356 y: 0 z: 844.18685 last x: 1048.03356 last y diff: 0 last z: 844.18685 rot x: 0 rot y: -0.46962 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6720 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6971, "callerIID": 107, "timer": 52965 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6971, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "initPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "autoharvest": true, "formerTarget": 6971 } } ], "order": { "type": "Gather", "data": { "target": 6971, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "initPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "autoharvest": true, "formerTarget": 6971 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2370 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6721 Decay: Footprint: Minimap: active: true x: 535.99032 z: 239.06516 Obstruction: active: true moving: false control group: 6576 control group 2: 0 tag: 10003 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 535.99032 y: 0 z: 239.06516 last x: 535.99032 last y diff: 0 last z: 239.06516 rot x: 0 rot y: 2.45307 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43119 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6666, 6667, 6665 ], "activeGatherers": [ 6666, 6667, 6665 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6723 Decay: Footprint: Minimap: active: true x: 464.7595 z: 272.61915 Obstruction: active: true moving: false control group: 6595 control group 2: 0 tag: 10011 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 464.7595 y: 0 z: 272.61915 last x: 464.7595 last y diff: 0 last z: 272.61915 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40013 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6725 Decay: Footprint: Minimap: active: true x: 712.45833 z: 175.86219 Obstruction: active: true moving: false control group: 6725 control group 2: 0 tag: 1514 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 712.45833 y: 0 z: 175.86219 last x: 712.45833 last y diff: 0 last z: 175.86219 rot x: 0 rot y: 2.13524 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6725 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 55440 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2371 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6727 Decay: Footprint: Minimap: active: true x: 699.63306 z: 191.75605 Obstruction: active: true moving: false control group: 6583 control group 2: 0 tag: 10017 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 699.63306 y: 0 z: 191.75605 last x: 699.63306 last y diff: 0 last z: 191.75605 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 13388 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6728 Decay: Footprint: Minimap: active: true x: 800.24398 z: 1023.58571 Obstruction: active: true moving: false control group: 6728 control group 2: 0 tag: 1516 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 800.24398 y: 0 z: 1023.58571 last x: 800.24398 last y diff: 0 last z: 1023.58571 rot x: 0 rot y: -2.95383 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6728 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6662, "callerIID": 107, "timer": 53362 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6662, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "initPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "autoharvest": true, "formerTarget": 6662 } } ], "order": { "type": "Gather", "data": { "target": 6662, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "initPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "autoharvest": true, "formerTarget": 6662 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2372 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6730 Decay: Footprint: Minimap: active: true x: 422.05704 z: 1046.3097 Obstruction: active: true moving: false control group: 6444 control group 2: 0 tag: 10025 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 422.05704 y: 0 z: 1046.3097 last x: 422.05704 last y diff: 0 last z: 1046.3097 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3056 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6690, 6693, 6691, 6689, 6692 ], "activeGatherers": [ 6690, 6693, 6691, 6689, 6692 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6731 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6731 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.64707 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.88822 current speed: 8.89083 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6731 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 251.80535888671875, "z": 797.1006469726562 }, "workOrders": [ { "type": "Gather", "data": { "target": 6835, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 259.43878173828125, "y": 22.999282836914062, "z": 807.982666015625 }, "initPos": { "x": 259.43878173828125, "y": 22.999282836914062, "z": 807.982666015625 }, "autoharvest": true, "formerTarget": 6835 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2373, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6732 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6732 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.2453 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0.78232 current speed: 3.3101 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6732 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 251.65634155273438, "z": 797.6266326904297 }, "workOrders": [ { "type": "Gather", "data": { "target": 6835, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 259.43878173828125, "y": 22.999282836914062, "z": 807.982666015625 }, "initPos": { "x": 259.43878173828125, "y": 22.999282836914062, "z": 807.982666015625 }, "autoharvest": true, "formerTarget": 6835 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2374, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6733 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6733 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 1.445 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.98732 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6733 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6984 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 253.55535888671875, "z": 797.1006469726562 }, "workOrders": [ { "type": "Gather", "data": { "target": 6835, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 259.43878173828125, "y": 22.999282836914062, "z": 807.982666015625 }, "initPos": { "x": 259.43878173828125, "y": 22.999282836914062, "z": 807.982666015625 }, "autoharvest": true, "formerTarget": 6835 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2375, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6734 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6734 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.5612 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.33333 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6734 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 249.8431854248047, "z": 796.8273010253906 }, "workOrders": [ { "type": "Gather", "data": { "target": 6835, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 259.43878173828125, "y": 22.999282836914062, "z": 807.982666015625 }, "initPos": { "x": 259.43878173828125, "y": 22.999282836914062, "z": 807.982666015625 }, "autoharvest": true, "formerTarget": 6835 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2376, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6735 Decay: Footprint: Minimap: active: true x: 786.96673 z: 1027.93938 Obstruction: active: true moving: false control group: 6653 control group 2: 0 tag: 10027 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 786.96673 y: 0 z: 1027.93938 last x: 786.96673 last y diff: 0 last z: 1027.93938 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52665 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6597, 6598, 6477, 6478, 6643 ], "activeGatherers": [ 6597, 6598, 6477, 6478, 6643 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6736 Decay: Footprint: Minimap: active: true x: 742.5298 z: 215.06778 Obstruction: active: true moving: false control group: 6599 control group 2: 0 tag: 10029 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 742.5298 y: 0 z: 215.06778 last x: 742.5298 last y diff: 0 last z: 215.06778 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39576 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6738 Decay: Footprint: Minimap: active: true x: 274.94658 z: 404.80622 Obstruction: active: true moving: false control group: 6738 control group 2: 0 tag: 1526 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 274.94658 y: 0 z: 404.80622 last x: 274.94658 last y diff: 0 last z: 404.80622 rot x: 0 rot y: 0.47118 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6738 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7563, "callerIID": 107, "timer": 54803 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "initPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "autoharvest": true, "formerTarget": 7563 } } ], "order": { "type": "Gather", "data": { "target": 7563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "initPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "autoharvest": true, "formerTarget": 7563 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 249.90933227539062, "z": 436.2633056640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2377 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6739 Decay: Footprint: Minimap: active: true x: 942.85738 z: 986.69904 Obstruction: active: true moving: false control group: 6739 control group 2: 0 tag: 1528 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 942.85738 y: 0 z: 986.69904 last x: 942.85738 last y diff: 0 last z: 986.69904 rot x: 0 rot y: 1.85663 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6739 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1624, "callerIID": 107, "timer": 54169 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2378 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6740 Decay: Footprint: Minimap: active: true x: 946.49161 z: 978.4978 Obstruction: active: true moving: false control group: 6740 control group 2: 0 tag: 1530 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 946.49161 y: 0 z: 978.4978 last x: 946.68764 last y diff: 0 last z: 978.53615 rot x: 0 rot y: -0.33603 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0.9987 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6740 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1623, "callerIID": 107, "timer": 54036 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } } ], "order": { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2379 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6741 Decay: Footprint: Minimap: active: true x: 152.55976 z: 845.80298 Obstruction: active: true moving: false control group: 6415 control group 2: 0 tag: 10035 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 152.55976 y: 0 z: 845.80298 last x: 152.55976 last y diff: 0 last z: 845.80298 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 54429 actor: "structures/spartans/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 8 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 17 } RallyPoint: comp: { "pos": [ { "x": 214.55950927734375, "z": 585.5377197265625 } ], "data": [ { "command": "attack", "target": 6828 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 17, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6743 Decay: Footprint: Minimap: active: true x: 1007.57227 z: 786.36738 Obstruction: active: true moving: false control group: 6661 control group 2: 0 tag: 10039 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1007.57227 y: 0 z: 786.36738 last x: 1007.57227 last y diff: 0 last z: 786.36738 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 37191 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8355, 8357, 8359, 8361, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6744 Decay: Footprint: Minimap: active: true x: 576.05753 z: 137.52718 Obstruction: active: true moving: false control group: 6744 control group 2: 0 tag: 1532 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 576.05753 y: 0 z: 137.52718 last x: 576.05753 last y diff: 0 last z: 137.52718 rot x: 0 rot y: 0.23552 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6744 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8642, "callerIID": 107, "timer": 49395 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2388, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 590, "y": 23, "z": 122 }, "initPos": { "x": 590, "y": 23, "z": 122 } } } ], "order": { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2380 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6745 Decay: Footprint: Minimap: active: true x: 581.09296 z: 98.10756 Obstruction: active: true moving: true control group: 6745 control group 2: 0 tag: 1534 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 581.09296 y: 0 z: 98.10756 last x: 579.68659 last y diff: 0 last z: 99.38505 rot x: 0 rot y: 2.31849 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2412 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6745 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2412, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 586, "y": 23, "z": 94 }, "initPos": { "x": 586, "y": 23, "z": 94 }, "autoharvest": true, "formerTarget": 2412 } } ], "order": { "type": "Gather", "data": { "target": 2412, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 586, "y": 23, "z": 94 }, "initPos": { "x": 586, "y": 23, "z": 94 }, "autoharvest": true, "formerTarget": 2412 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2381, "gatheringTarget": 2412 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6748 Decay: Footprint: Minimap: active: true x: 779.11088 z: 202.85431 Obstruction: active: true moving: false control group: 6748 control group 2: 0 tag: 1536 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 779.11088 y: 0 z: 202.85431 last x: 779.11088 last y diff: 0 last z: 202.85431 rot x: 0 rot y: 2.05514 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 6748 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 55335 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 2182, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 678, "y": 23, "z": 230 }, "initPos": { "x": 678, "y": 23, "z": 230 }, "autoharvest": true, "formerTarget": 2182 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2382 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6755 Decay: Footprint: Minimap: active: true x: 1049.11768 z: 777.40076 Obstruction: active: true moving: false control group: 6684 control group 2: 0 tag: 10059 flags: 2 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1049.11768 y: 0 z: 777.40076 last x: 1049.11768 last y diff: 0 last z: 777.40076 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14027 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8530, 8531, 8532, 8533, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6574, 6531, 6532, 6573 ], "activeGatherers": [ 6574, 6531, 6532, 6573 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6757 Decay: Footprint: Minimap: active: true x: 855.41852 z: 196.87168 Obstruction: active: true moving: false control group: 6686 control group 2: 0 tag: 10063 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 855.41852 y: 0 z: 196.87168 last x: 855.41852 last y diff: 0 last z: 196.87168 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 16255 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 220, 6331, 218, 219, 6336 ], "activeGatherers": [ 220, 6331, 218, 219, 6336 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6758 Decay: Footprint: Minimap: active: true x: 257.03562 z: 473.71747 Obstruction: active: true moving: false control group: 6670 control group 2: 0 tag: 10065 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 257.03562 y: 0 z: 473.71747 last x: 257.03562 last y diff: 0 last z: 473.71747 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5552 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 152, 153, 6682, 6717, 6818 ], "activeGatherers": [ 152, 153, 6682, 6717, 6818 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6759 Decay: Footprint: Minimap: active: true x: 486.55475 z: 1000.47571 Obstruction: active: true moving: false control group: 6687 control group 2: 0 tag: 10067 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 486.55475 y: 0 z: 1000.47571 last x: 486.55475 last y diff: 0 last z: 1000.47571 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52295 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6760 Decay: Footprint: Minimap: active: true x: 164.26435 z: 791.06934 Obstruction: active: true moving: false control group: 6669 control group 2: 0 tag: 10069 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 164.26435 y: 0 z: 791.06934 last x: 164.26435 last y diff: 0 last z: 791.06934 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 49444 actor: "structures/spartans/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6763 Decay: Footprint: Minimap: active: true x: 483.83794 z: 304.38854 Obstruction: active: true moving: false control group: 6763 control group 2: 0 tag: 1542 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 483.83794 y: 0 z: 304.38854 last x: 483.83794 last y diff: 0 last z: 304.38854 rot x: 0 rot y: -2.97387 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6763 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7527, "callerIID": 107, "timer": 53597 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7527, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "initPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "autoharvest": true, "formerTarget": 7527 } } ], "order": { "type": "Gather", "data": { "target": 7527, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "initPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "autoharvest": true, "formerTarget": 7527 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2385 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6764 Decay: Footprint: Minimap: active: true x: 484.09336 z: 302.43332 Obstruction: active: true moving: false control group: 6764 control group 2: 0 tag: 1544 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 484.09336 y: 0 z: 302.43332 last x: 484.09336 last y diff: 0 last z: 302.43332 rot x: 0 rot y: -2.92867 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6764 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7527, "callerIID": 107, "timer": 53962 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7527, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "initPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "autoharvest": true, "formerTarget": 7527 } } ], "order": { "type": "Gather", "data": { "target": 7527, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "initPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "autoharvest": true, "formerTarget": 7527 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2386 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6765 Decay: Footprint: Minimap: active: true x: 527.37629 z: 268.27047 Obstruction: active: true moving: false control group: 6765 control group 2: 0 tag: 1546 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 527.37629 y: 0 z: 268.27047 last x: 527.37629 last y diff: 0 last z: 268.27047 rot x: 0 rot y: -0.72281 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6765 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6814, "callerIID": 107, "timer": 52971 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6814, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "initPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "autoharvest": true, "formerTarget": 6814 } } ], "order": { "type": "Gather", "data": { "target": 6814, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "initPos": { "x": 520.3305053710938, "y": 22.999282836914062, "z": 276.53660583496094 }, "autoharvest": true, "formerTarget": 6814 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 555.9979248046875, "z": 280.1187438964844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2387 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6766 Decay: Footprint: Minimap: active: true x: 482.39672 z: 301.83689 Obstruction: active: true moving: false control group: 6766 control group 2: 0 tag: 1548 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 482.39672 y: 0 z: 301.83689 last x: 482.39672 last y diff: 0 last z: 301.83689 rot x: 0 rot y: -3.0975 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6766 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7527, "callerIID": 107, "timer": 53501 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7527, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "initPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "autoharvest": true, "formerTarget": 7527 } } ], "order": { "type": "Gather", "data": { "target": 7527, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "initPos": { "x": 482.0347442626953, "y": 22.999282836914062, "z": 289.3043975830078 }, "autoharvest": true, "formerTarget": 7527 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2388 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6767 Decay: Footprint: Minimap: active: true x: 505.26322 z: 303.58144 Obstruction: active: true moving: false control group: 6767 control group 2: 0 tag: 1550 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 505.26322 y: 0 z: 303.58144 last x: 505.26322 last y diff: 0 last z: 303.58144 rot x: 0 rot y: 2.9236 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6767 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7290, "callerIID": 107, "timer": 55723 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7290, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "initPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "autoharvest": true, "formerTarget": 7290 } }, { "type": "Gather", "data": { "target": 7424, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": true, "lastPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "initPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 } } } ], "order": { "type": "Gather", "data": { "target": 7290, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "initPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "autoharvest": true, "formerTarget": 7290 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2389 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6769 Decay: Footprint: Minimap: active: true x: 276.30663 z: 403.25336 Obstruction: active: true moving: false control group: 6769 control group 2: 0 tag: 1552 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 276.30663 y: 0 z: 403.25336 last x: 276.30663 last y diff: 0 last z: 403.25336 rot x: 0 rot y: 0.35814 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6769 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7563, "callerIID": 107, "timer": 55395 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "initPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "autoharvest": true, "formerTarget": 7563 } } ], "order": { "type": "Gather", "data": { "target": 7563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "initPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "autoharvest": true, "formerTarget": 7563 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2390 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6770 Decay: Footprint: Minimap: active: true x: 805.14765 z: 1032.73284 Obstruction: active: true moving: false control group: 6770 control group 2: 0 tag: 1554 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 805.14765 y: 0 z: 1032.73284 last x: 805.14765 last y diff: 0 last z: 1032.73284 rot x: 0 rot y: 2.38619 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6770 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6577, "callerIID": 107, "timer": 53363 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6577, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "initPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "autoharvest": true, "formerTarget": 6577 } } ], "order": { "type": "Gather", "data": { "target": 6577, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "initPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "autoharvest": true, "formerTarget": 6577 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2391 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6771 Decay: Footprint: Minimap: active: true x: 803.21007 z: 1032.14506 Obstruction: active: true moving: false control group: 6771 control group 2: 0 tag: 1556 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 803.21007 y: 0 z: 1032.14506 last x: 803.21007 last y diff: 0 last z: 1032.14506 rot x: 0 rot y: 2.2805 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "carry_food" seed: 6771 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6577, "callerIID": 107, "timer": 55441 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6577, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "initPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "autoharvest": true, "formerTarget": 6577 } } ], "order": { "type": "Gather", "data": { "target": 6577, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "initPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "autoharvest": true, "formerTarget": 6577 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2392 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6774 Decay: Footprint: Minimap: active: true x: 1094.06226 z: 491.09235 Obstruction: active: true moving: false control group: 6774 control group 2: 0 tag: 3122 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1094.06226 y: 0 z: 491.09235 last x: 1094.06226 last y diff: 0 last z: 491.09235 rot x: 0 rot y: 2.0405 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 6774 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 3 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 54243 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2394 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6777 Decay: Footprint: Minimap: active: true x: 841.51813 z: 1008.2881 Obstruction: active: true moving: false control group: 6705 control group 2: 0 tag: 10087 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 841.51813 y: 0 z: 1008.2881 last x: 841.51813 last y diff: 0 last z: 1008.2881 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 37658 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6778 Decay: Footprint: Minimap: active: true x: 996.26795 z: 796.02564 Obstruction: active: true moving: false control group: 6660 control group 2: 0 tag: 10089 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 996.26795 y: 0 z: 796.02564 last x: 996.26795 last y diff: 0 last z: 796.02564 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24243 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8356, 8358, 8360, 8362, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6779 Decay: Footprint: Minimap: active: true x: 1071.3036 z: 319.08178 Obstruction: active: true moving: false control group: 6779 control group 2: 0 tag: 1564 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1071.3036 y: 0 z: 319.08178 last x: 1071.3036 last y diff: 0 last z: 319.08178 rot x: 0 rot y: 2.02056 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6779 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3850, "callerIID": 107, "timer": 55442 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1139.24072265625, "z": 481.7876434326172 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2396 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6780 Decay: Footprint: Minimap: active: true x: 1059.82923 z: 328.90467 Obstruction: active: true moving: true control group: 6780 control group 2: 0 tag: 1566 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1059.82923 y: 0 z: 328.90467 last x: 1060.00733 last y diff: 0 last z: 330.9089 rot x: 0 rot y: -3.1317 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3850 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 10.06073 current speed: 8.6181 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 6 waypoint x: 1071.89946 waypoint z: 317.10946 waypoint x: 1071.27627 waypoint z: 316.51348 waypoint x: 1068.95131 waypoint z: 316.51348 waypoint x: 1064.54262 waypoint z: 321.4552 waypoint x: 1064.3493 waypoint z: 322.11464 waypoint x: 1059.9938 waypoint z: 328.7732 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.06073 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6780 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 } } } ], "order": { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1143.3787384033203, "z": 479.457763671875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2397, "gatheringTarget": 3850 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6781 Decay: Footprint: Minimap: active: true x: 1060.7153 z: 331.76603 Obstruction: active: true moving: true control group: 6781 control group 2: 0 tag: 1568 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1060.7153 y: 0 z: 331.76603 last x: 1061.90371 last y diff: 0 last z: 331.95365 rot x: 0 rot y: -2.83646 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97306 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 3850 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 6.01572 current speed: 4.65447 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.01572 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6781 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 } } } ], "order": { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1144.7403564453125, "z": 481.83282470703125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2398, "gatheringTarget": 3850 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6782 Decay: Footprint: Minimap: active: true x: 955.68638 z: 992.07387 Obstruction: active: true moving: true control group: 6782 control group 2: 0 tag: 1570 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 955.68638 y: 0 z: 992.07387 last x: 955.09559 last y diff: 0 last z: 993.79303 rot x: 0 rot y: 2.73984 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1609 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.08935 current speed: 9.09687 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 952.67937 waypoint z: 988.61142 waypoint x: 955.32154 waypoint z: 988.05509 waypoint x: 955.94492 waypoint z: 991.32155 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.08935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6782 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 } } } ], "order": { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2399, "gatheringTarget": 1609 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6784 Decay: Footprint: Minimap: active: true x: 494.43558 z: 1052.72083 Obstruction: active: true moving: false control group: 6724 control group 2: 0 tag: 10095 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 494.43558 y: 0 z: 1052.72083 last x: 494.43558 last y diff: 0 last z: 1052.72083 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24550 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6425, 6428, 6427, 6424, 6426 ], "activeGatherers": [ 6425, 6428, 6427, 6424, 6426 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6785 Decay: Footprint: Minimap: active: true x: 1044.96431 z: 841.99231 Obstruction: active: true moving: false control group: 6785 control group 2: 0 tag: 1572 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1044.96431 y: 0 z: 841.99231 last x: 1044.96431 last y diff: 0 last z: 841.99231 rot x: 0 rot y: -0.2323 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6785 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6971, "callerIID": 107, "timer": 55650 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6971, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "initPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "autoharvest": true, "formerTarget": 6971 } } ], "order": { "type": "Gather", "data": { "target": 6971, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "initPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "autoharvest": true, "formerTarget": 6971 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2400 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6786 Decay: Footprint: Minimap: active: true x: 1044.1652 z: 840.04047 Obstruction: active: true moving: false control group: 6786 control group 2: 0 tag: 1574 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1044.1652 y: 0 z: 840.04047 last x: 1044.1652 last y diff: 0 last z: 840.04047 rot x: 0 rot y: -0.15514 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6786 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6971, "callerIID": 107, "timer": 53660 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6971, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "initPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "autoharvest": true, "formerTarget": 6971 } } ], "order": { "type": "Gather", "data": { "target": 6971, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "initPos": { "x": 1042.21630859375, "y": 23, "z": 857.8275756835938 }, "autoharvest": true, "formerTarget": 6971 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2401 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6787 Decay: Footprint: Minimap: active: true x: 1049.98446 z: 845.44983 Obstruction: active: true moving: false control group: 6787 control group 2: 0 tag: 1576 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1049.98446 y: 0 z: 845.44983 last x: 1049.98446 last y diff: 0 last z: 845.44983 rot x: 0 rot y: -3.02796 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6787 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2402 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6788 Decay: Footprint: Minimap: active: true x: 185.89718 z: 508.61472 Obstruction: active: true moving: false control group: 6788 control group 2: 0 tag: 1578 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 185.89718 y: 0 z: 508.61472 last x: 185.89718 last y diff: 0 last z: 508.61472 rot x: 0 rot y: -2.12903 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 400 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 6788 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739800, "resyncAnimation": false, "target": 8286, "callerIID": 107, "timer": 55754, "checkTimer": 55755 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 43.115, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 41.99040000000003, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 158.95823669433594, "y": 22.999282836914062, "z": 493.76336669921875 } } }, { "type": "WalkAndFight", "data": { "x": 152.30381774902344, "z": 494.45098876953125, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 158.95823669433594, "y": 22.999282836914062, "z": 493.76336669921875 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 152.30381774902344, "z": 494.45098876953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2403, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6790 Decay: Footprint: Minimap: active: true x: 181.53039 z: 505.20752 Obstruction: active: true moving: false control group: 6790 control group 2: 0 tag: 1582 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 181.53039 y: 0 z: 505.20752 last x: 181.53039 last y diff: 0 last z: 505.20752 rot x: 0 rot y: -2.1618 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 6790 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739500, "resyncAnimation": true, "target": 7635, "callerIID": 107, "timer": 56038, "checkTimer": 56039 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 62.985600000000034, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } } ], "order": { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 246.0169219970703, "z": 606.717041015625 }, "workOrders": [ { "type": "Gather", "data": { "target": 393, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 182, "y": 23, "z": 782 }, "initPos": { "x": 182, "y": 23, "z": 782 }, "autoharvest": true, "formerTarget": 393 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2405, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6791 Decay: Footprint: Minimap: active: true x: 805.43795 z: 179.68761 Obstruction: active: true moving: false control group: 6791 control group 2: 0 tag: 1584 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 805.43795 y: 0 z: 179.68761 last x: 805.43795 last y diff: 0 last z: 179.68761 rot x: 0 rot y: 0.9042 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 6791 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 53448 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 2148, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 682, "y": 24.040756225585938, "z": 282 }, "initPos": { "x": 682, "y": 24.040756225585938, "z": 282 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2406 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6792 Decay: Footprint: Minimap: active: true x: 889.83198 z: 975.20551 Obstruction: active: true moving: false control group: 6742 control group 2: 0 tag: 10101 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 889.83198 y: 0 z: 975.20551 last x: 889.83198 last y diff: 0 last z: 975.20551 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 54617 actor: "structures/mauryas/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6793 Decay: Footprint: Minimap: active: true x: 277.69274 z: 405.39892 Obstruction: active: true moving: false control group: 6793 control group 2: 0 tag: 1586 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 277.69274 y: 0 z: 405.39892 last x: 277.69274 last y diff: 0 last z: 405.39892 rot x: 0 rot y: 0.3017 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6793 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7563, "callerIID": 107, "timer": 54185 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "initPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "autoharvest": true, "formerTarget": 7563 } } ], "order": { "type": "Gather", "data": { "target": 7563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "initPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "autoharvest": true, "formerTarget": 7563 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2407 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6794 Decay: Footprint: Minimap: active: true x: 477.85688 z: 1068.5005 Obstruction: active: true moving: false control group: 6729 control group 2: 0 tag: 10107 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 477.85688 y: 0 z: 1068.5005 last x: 477.85688 last y diff: 0 last z: 1068.5005 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 56040 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6526, 6524, 6528, 6525, 6527 ], "activeGatherers": [ 6526, 6524, 6528, 6525, 6527 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6795 Decay: Footprint: Minimap: active: true x: 839.3625 z: 256.34534 Obstruction: active: true moving: false control group: 6615 control group 2: 0 tag: 10109 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 839.3625 y: 0 z: 256.34534 last x: 839.3625 last y diff: 0 last z: 256.34534 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24434 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6590, 5781, 6482, 5780, 6159 ], "activeGatherers": [ 6590, 5781, 6482, 5780, 6159 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6796 Decay: Footprint: Minimap: active: true x: 455.56045 z: 259.11533 Obstruction: active: true moving: false control group: 6726 control group 2: 0 tag: 10111 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 455.56045 y: 0 z: 259.11533 last x: 455.56045 last y diff: 0 last z: 259.11533 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39609 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6797 Decay: Footprint: Minimap: active: true x: 857.37098 z: 237.82792 Obstruction: active: true moving: false control group: 6630 control group 2: 0 tag: 10113 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 857.37098 y: 0 z: 237.82792 last x: 857.37098 last y diff: 0 last z: 237.82792 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57443 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6166, 6591, 6480, 6479, 6330 ], "activeGatherers": [ 6166, 6591, 6480, 6479, 6330 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6799 Decay: Footprint: Minimap: active: true x: 408.20603 z: 1021.7251 Obstruction: active: true moving: false control group: 6641 control group 2: 0 tag: 10117 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 408.20603 y: 0 z: 1021.7251 last x: 408.20603 last y diff: 0 last z: 1021.7251 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55056 actor: "structures/carthaginians/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 7 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 13 } RallyPoint: comp: { "pos": [ { "x": 407.5714111328125, "z": 982.009521484375 } ], "data": [ { "command": "repair", "target": 8606 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 13, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6802 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6802 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.52463 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 4.09316 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6802 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8138 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 202.89306640625, "z": 857.7966918945312 }, "workOrders": [ { "type": "Gather", "data": { "target": 2978, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 266, "y": 23, "z": 918 }, "initPos": { "x": 266, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 2978 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2408, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6803 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6803 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.87159 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.16831 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6803 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8138 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 200.93089294433594, "z": 857.5233459472656 }, "workOrders": [ { "type": "Gather", "data": { "target": 2978, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 266, "y": 23, "z": 918 }, "initPos": { "x": 266, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 2978 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2409, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6804 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6804 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.6209 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6804 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8138 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 202.74404907226562, "z": 858.3226776123047 }, "workOrders": [ { "type": "Gather", "data": { "target": 2978, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 266, "y": 23, "z": 918 }, "initPos": { "x": 266, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 2978 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2410, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6805 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6805 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.74962 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_wood" seed: 6805 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 8138 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 204.64306640625, "z": 857.7966918945312 }, "workOrders": [ { "type": "Gather", "data": { "target": 2978, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 266, "y": 23, "z": 918 }, "initPos": { "x": 266, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 2978 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2411, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6806 Decay: Footprint: Minimap: active: true x: 776.89803 z: 196.89425 Obstruction: active: true moving: false control group: 6806 control group 2: 0 tag: 1596 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 776.89803 y: 0 z: 196.89425 last x: 776.89803 last y diff: 0 last z: 196.89425 rot x: 0 rot y: 1.44855 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 6806 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 52691 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2412 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6807 Decay: Footprint: Minimap: active: true x: 653.25901 z: 269.09804 Obstruction: active: true moving: true control group: 6807 control group 2: 0 tag: 1598 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 653.25901 y: 0 z: 269.09804 last x: 653.94301 last y diff: 0 last z: 269.24618 rot x: 0 rot y: -1.85042 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2274 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49935 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6807 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2274, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 650, "y": 24.480972290039062, "z": 270 }, "initPos": { "x": 650, "y": 24.480972290039062, "z": 270 }, "autoharvest": true, "formerTarget": 2274 } } ], "order": { "type": "Gather", "data": { "target": 2274, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 650, "y": 24.480972290039062, "z": 270 }, "initPos": { "x": 650, "y": 24.480972290039062, "z": 270 }, "autoharvest": true, "formerTarget": 2274 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2413, "gatheringTarget": 2274 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6808 Decay: Footprint: Minimap: active: true x: 775.03565 z: 198.12809 Obstruction: active: true moving: false control group: 6808 control group 2: 0 tag: 1600 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 775.03565 y: 0 z: 198.12809 last x: 775.03565 last y diff: 0 last z: 198.12809 rot x: 0 rot y: 1.58414 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 6808 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 9 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 52081 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2414 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6809 Decay: Footprint: Minimap: active: true x: 938.24122 z: 976.60724 Obstruction: active: true moving: false control group: 6809 control group 2: 0 tag: 1602 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 938.24122 y: 0 z: 976.60724 last x: 938.24122 last y diff: 0 last z: 976.60724 rot x: 0 rot y: -3.11005 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6809 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1634, "callerIID": 107, "timer": 55854 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1634, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 938, "y": 23, "z": 974 }, "initPos": { "x": 938, "y": 23, "z": 974 }, "autoharvest": true, "formerTarget": 1634 } } ], "order": { "type": "Gather", "data": { "target": 1634, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 938, "y": 23, "z": 974 }, "initPos": { "x": 938, "y": 23, "z": 974 }, "autoharvest": true, "formerTarget": 1634 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2415 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6811 Decay: Footprint: Minimap: active: true x: 1062.19483 z: 362.0923 Obstruction: active: true moving: false control group: 6749 control group 2: 0 tag: 10125 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1062.19483 y: 0 z: 362.0923 last x: 1062.19483 last y diff: 0 last z: 362.0923 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 53828 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6812 Decay: Footprint: Minimap: active: true x: 797.589 z: 1025.771 Obstruction: active: true moving: false control group: 6812 control group 2: 0 tag: 1604 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 797.589 y: 0 z: 1025.771 last x: 797.589 last y diff: 0 last z: 1025.771 rot x: 0 rot y: 3.09676 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6812 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6662, "callerIID": 107, "timer": 54793 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6662, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "initPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "autoharvest": true, "formerTarget": 6662 } } ], "order": { "type": "Gather", "data": { "target": 6662, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "initPos": { "x": 798.1140441894531, "y": 23, "z": 1007.896484375 }, "autoharvest": true, "formerTarget": 6662 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2416 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6813 Decay: Footprint: Minimap: active: true x: 802.05193 z: 1030.4128 Obstruction: active: true moving: false control group: 6813 control group 2: 0 tag: 1606 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 802.05193 y: 0 z: 1030.4128 last x: 802.05193 last y diff: 0 last z: 1030.4128 rot x: 0 rot y: 2.15592 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6813 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6577, "callerIID": 107, "timer": 52367 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6577, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "initPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "autoharvest": true, "formerTarget": 6577 } } ], "order": { "type": "Gather", "data": { "target": 6577, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "initPos": { "x": 813.7055511474609, "y": 22.999282836914062, "z": 1023.4950714111328 }, "autoharvest": true, "formerTarget": 6577 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2417 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6814 Decay: Footprint: Minimap: active: true x: 520.33051 z: 276.53661 Obstruction: active: true moving: false control group: 6737 control group 2: 0 tag: 10129 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 520.33051 y: 0 z: 276.53661 last x: 520.33051 last y diff: 0 last z: 276.53661 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 375 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 5669, 6765, 5668 ], "activeGatherers": [ 5669, 6765, 5668 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6815 Decay: Footprint: Minimap: active: true x: 803.09345 z: 248.74143 Obstruction: active: true moving: false control group: 6647 control group 2: 0 tag: 10131 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 803.09345 y: 0 z: 248.74143 last x: 803.09345 last y diff: 0 last z: 248.74143 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24071 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6485, 5675, 5676, 6484, 6593 ], "activeGatherers": [ 6485, 5675, 5676, 6484, 6593 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6816 Decay: Footprint: Minimap: active: true x: 185.73951 z: 834.8509 Obstruction: active: true moving: false control group: 6746 control group 2: 0 tag: 10135 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 185.73951 y: 0 z: 834.8509 last x: 185.73951 last y diff: 0 last z: 834.8509 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "garrisoned" seed: 53844 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8831, 8832, 8833, 8834, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [ 6023, 6025, 6026, 6981, 6493, 6495 ], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6817 Decay: Footprint: Minimap: active: true x: 837.85956 z: 216.81424 Obstruction: active: true moving: false control group: 6642 control group 2: 0 tag: 10137 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 837.85956 y: 0 z: 216.81424 last x: 837.85956 last y diff: 0 last z: 216.81424 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45566 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6592, 6160, 6164, 6337, 5782 ], "activeGatherers": [ 6592, 6160, 6164, 6337, 5782 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6818 Decay: Footprint: Minimap: active: true x: 246.7493 z: 471.40207 Obstruction: active: true moving: false control group: 6818 control group 2: 0 tag: 1608 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 246.7493 y: 0 z: 471.40207 last x: 246.7493 last y diff: 0 last z: 471.40207 rot x: 0 rot y: 1.2822 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6818 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6758, "callerIID": 107, "timer": 55652 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6758, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "initPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "autoharvest": true, "formerTarget": 6758 } } ], "order": { "type": "Gather", "data": { "target": 6758, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "initPos": { "x": 257.0356140136719, "y": 22.999282836914062, "z": 473.71746826171875 }, "autoharvest": true, "formerTarget": 6758 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2418 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6819 Decay: Footprint: Minimap: active: true x: 409.26644 z: 917.16083 Obstruction: active: true moving: true control group: 6819 control group 2: 0 tag: 1610 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 409.26644 y: 0 z: 917.16083 last x: 408.5634 last y diff: 0 last z: 915.91158 rot x: 0 rot y: 0.5657 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8127 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.16755 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.16755 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6819 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8127, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 406, "y": 23, "z": 914 }, "initPos": { "x": 406, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 814 } } ], "order": { "type": "Gather", "data": { "target": 8127, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 406, "y": 23, "z": 914 }, "initPos": { "x": 406, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 814 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 420.5109558105469, "z": 964.8792724609375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2419 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6820 Decay: Footprint: Minimap: active: true x: 398.89827 z: 920.56238 Obstruction: active: true moving: false control group: 6820 control group 2: 0 tag: 1612 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 398.89827 y: 0 z: 920.56238 last x: 398.89827 last y diff: 0 last z: 920.56238 rot x: 0 rot y: -2.73388 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6820 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 767, "callerIID": 107, "timer": 55336 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 767, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 398, "y": 23, "z": 918 }, "initPos": { "x": 398, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 767 } } ], "order": { "type": "Gather", "data": { "target": 767, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 398, "y": 23, "z": 918 }, "initPos": { "x": 398, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 767 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 419.1493377685547, "z": 962.5042114257812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2420 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6821 Decay: Footprint: Minimap: active: true x: 419.33333 z: 917.26822 Obstruction: active: true moving: false control group: 6821 control group 2: 0 tag: 1614 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 419.33333 y: 0 z: 917.26822 last x: 419.33333 last y diff: 0 last z: 917.26822 rot x: 0 rot y: -2.68645 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6821 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 860, "callerIID": 107, "timer": 55396 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 860, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 418, "y": 23, "z": 914 }, "initPos": { "x": 418, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 860 } } ], "order": { "type": "Gather", "data": { "target": 860, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 418, "y": 23, "z": 914 }, "initPos": { "x": 418, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 860 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 418.7609558105469, "z": 964.8792724609375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2421 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6822 Decay: Footprint: Minimap: active: true x: 396.21833 z: 924.43808 Obstruction: active: true moving: false control group: 6822 control group 2: 0 tag: 1616 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 396.21833 y: 0 z: 924.43808 last x: 396.21833 last y diff: 0 last z: 924.43808 rot x: 0 rot y: -2.39325 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6822 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 729, "callerIID": 107, "timer": 55756 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 729, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 394, "y": 23, "z": 922 }, "initPos": { "x": 394, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 729 } } ], "order": { "type": "Gather", "data": { "target": 729, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 394, "y": 23, "z": 922 }, "initPos": { "x": 394, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 729 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 418.6119384765625, "z": 965.4052581787109 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2422 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6823 Decay: Footprint: Minimap: active: true x: 401.51992 z: 922.30576 Obstruction: active: true moving: true control group: 6823 control group 2: 0 tag: 1618 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 401.51992 y: 0 z: 922.30576 last x: 400.58201 last y diff: 0 last z: 921.36786 rot x: 0 rot y: 0.78541 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8127 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 6.63202 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.63202 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6823 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8127, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 398, "y": 23, "z": 918 }, "initPos": { "x": 398, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 767 } } ], "order": { "type": "Gather", "data": { "target": 8127, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 398, "y": 23, "z": 918 }, "initPos": { "x": 398, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 767 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 416.7987823486328, "z": 964.6059265136719 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2423 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6824 Decay: Footprint: Minimap: active: true x: 819.58796 z: 268.25681 Obstruction: active: true moving: false control group: 6649 control group 2: 0 tag: 10141 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 819.58796 y: 0 z: 268.25681 last x: 819.58796 last y diff: 0 last z: 268.25681 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5018 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6594, 5727, 6486, 6483, 5728 ], "activeGatherers": [ 6594, 5727, 6486, 6483 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6828 Decay: Footprint: Minimap: active: true x: 214.55951 z: 585.53772 Obstruction: active: true moving: false control group: 6754 control group 2: 0 tag: 10151 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 214.55951 y: 0 z: 585.53772 last x: 214.55951 last y diff: 0 last z: 585.53772 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65009 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6832 Decay: Footprint: Minimap: active: true x: 276.64707 z: 554.61031 Obstruction: active: true moving: true control group: 6832 control group 2: 0 tag: 1620 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 276.64707 y: 0 z: 554.61031 last x: 278.14507 last y diff: 0 last z: 552.90424 rot x: 0 rot y: -0.73443 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 255.12734 target pos y: 604.26017 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 11.3521 current speed: 11.4 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 6 waypoint x: 255.12734 waypoint z: 604.26017 waypoint x: 255.31366 waypoint z: 589.88009 waypoint x: 256.40683 waypoint z: 581.69005 waypoint x: 261.95342 waypoint z: 572.59504 waypoint x: 265.7267 waypoint z: 567.04752 waypoint x: 272.11335 waypoint z: 559.77376 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.3521 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 6832 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 734100 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 73.48320000000004, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 255.12733459472656, "z": 604.2601623535156, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 255.12733459472656, "z": 604.2601623535156, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 255.12733459472656, "z": 604.2601623535156 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2424, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6833 Decay: Footprint: Minimap: active: true x: 179.266 z: 511.75126 Obstruction: active: true moving: false control group: 6833 control group 2: 0 tag: 1622 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 179.266 y: 0 z: 511.75126 last x: 179.266 last y diff: 0 last z: 511.75126 rot x: 0 rot y: -2.3696 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 600 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 6833 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739300, "resyncAnimation": true, "target": 7635, "callerIID": 107, "timer": 56032, "checkTimer": 56033 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 42.224000000000004, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 41.99040000000002, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } } ], "order": { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 247.6146697998047, "z": 598.1253967285156 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2425, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6835 Decay: Footprint: Minimap: active: true x: 259.43879 z: 807.98267 Obstruction: active: true moving: false control group: 6776 control group 2: 0 tag: 10163 flags: 2 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 259.43879 y: 0 z: 807.98267 last x: 259.43879 last y diff: 0 last z: 807.98267 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40201 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8424, 8425, 8426, 8427, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 275, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6837 Decay: Footprint: Minimap: active: true x: 504.52088 z: 999.0287 Obstruction: active: true moving: false control group: 6772 control group 2: 0 tag: 10167 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 504.52088 y: 0 z: 999.0287 last x: 504.52088 last y diff: 0 last z: 999.0287 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 37388 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6840 Decay: Footprint: Minimap: active: true x: 278.36309 z: 403.12362 Obstruction: active: true moving: false control group: 6840 control group 2: 0 tag: 1624 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 278.36309 y: 0 z: 403.12362 last x: 278.36309 last y diff: 0 last z: 403.12362 rot x: 0 rot y: 0.21525 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6840 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7563, "callerIID": 107, "timer": 51327 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "initPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "autoharvest": true, "formerTarget": 7563 } } ], "order": { "type": "Gather", "data": { "target": 7563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "initPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "autoharvest": true, "formerTarget": 7563 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 249.76031494140625, "z": 436.78929138183594 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2426 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6842 Decay: Footprint: Minimap: active: true x: 1087.52697 z: 664.95968 Obstruction: active: true moving: false control group: 6842 control group 2: 0 tag: 1628 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1087.52697 y: 0 z: 664.95968 last x: 1087.52697 last y diff: 0 last z: 664.95968 rot x: 0 rot y: 2.42655 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6842 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 2523, "callerIID": 107, "timer": 54984 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2523, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1090, "y": 23.081512451171875, "z": 662 }, "initPos": { "x": 1090, "y": 23.081512451171875, "z": 662 }, "autoharvest": true, "formerTarget": 2523 } } ], "order": { "type": "Gather", "data": { "target": 2523, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1090, "y": 23.081512451171875, "z": 662 }, "initPos": { "x": 1090, "y": 23.081512451171875, "z": 662 }, "autoharvest": true, "formerTarget": 2523 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2428 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6843 Decay: Footprint: Minimap: active: true x: 1084.2548 z: 670.90735 Obstruction: active: true moving: false control group: 6843 control group 2: 0 tag: 1630 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1084.2548 y: 0 z: 670.90735 last x: 1084.2548 last y diff: 0 last z: 670.90735 rot x: 0 rot y: -0.14579 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6843 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [ { "type": "Gather", "data": { "target": 2523, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1090, "y": 23.081512451171875, "z": 662 }, "initPos": { "x": 1090, "y": 23.081512451171875, "z": 662 }, "autoharvest": true, "formerTarget": 2523 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2429 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6844 Decay: Footprint: Minimap: active: true x: 588.38466 z: 115.9044 Obstruction: active: true moving: false control group: 6844 control group 2: 0 tag: 1632 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 588.38466 y: 0 z: 115.9044 last x: 588.38466 last y diff: 0 last z: 115.9044 rot x: 0 rot y: 2.4207 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6844 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2389, "callerIID": 107, "timer": 54040 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } } ], "order": { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2430 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6845 Decay: Footprint: Minimap: active: true x: 553.94732 z: 99.53682 Obstruction: active: true moving: true control group: 6845 control group 2: 0 tag: 1634 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 553.94732 y: 0 z: 99.53682 last x: 554.70221 last y diff: 0 last z: 97.93993 rot x: 0 rot y: -0.58716 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7568 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.83176 current speed: 9.38476 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.83176 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6845 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } } ], "order": { "type": "Gather", "data": { "target": 7568, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 562, "y": 23, "z": 82 }, "initPos": { "x": 562, "y": 23, "z": 82 }, "autoharvest": true, "formerTarget": 2430 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2431 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6846 Decay: Footprint: Minimap: active: true x: 560.54833 z: 100.74563 Obstruction: active: true moving: true control group: 6846 control group 2: 0 tag: 1636 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 560.54833 y: 0 z: 100.74563 last x: 559.13408 last y diff: 0 last z: 102.01438 rot x: 0 rot y: 2.3136 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2440 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6846 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } } ], "order": { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2432, "gatheringTarget": 2440 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6847 Decay: Footprint: Minimap: active: true x: 578.85523 z: 127.9174 Obstruction: active: true moving: false control group: 6847 control group 2: 0 tag: 1638 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 578.85523 y: 0 z: 127.9174 last x: 578.85523 last y diff: 0 last z: 127.9174 rot x: 0 rot y: 0.945 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6847 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2359, "callerIID": 107, "timer": 54794 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2359, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 582, "y": 23, "z": 130 }, "initPos": { "x": 582, "y": 23, "z": 130 }, "autoharvest": true, "formerTarget": 2359 } } ], "order": { "type": "Gather", "data": { "target": 2359, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 582, "y": 23, "z": 130 }, "initPos": { "x": 582, "y": 23, "z": 130 }, "autoharvest": true, "formerTarget": 2359 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2433 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6848 Decay: Footprint: Minimap: active: true x: 861.86799 z: 1028.19166 Obstruction: active: true moving: false control group: 6707 control group 2: 0 tag: 10175 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 861.86799 y: 0 z: 1028.19166 last x: 861.86799 last y diff: 0 last z: 1028.19166 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 16520 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6850 Decay: Footprint: Minimap: active: true x: 1090.58738 z: 489.60917 Obstruction: active: true moving: false control group: 6850 control group 2: 0 tag: 3120 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1090.58738 y: 0 z: 489.60917 last x: 1090.58738 last y diff: 0 last z: 489.60917 rot x: 0 rot y: 1.86884 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 6850 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 4 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 53755 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "ReturnResource", "data": { "target": 7569, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2435 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6852 Decay: Footprint: Minimap: active: true x: 292.5573 z: 525.76037 Obstruction: active: true moving: true control group: 6852 control group 2: 0 tag: 1644 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 292.5573 y: 0 z: 525.76037 last x: 293.60134 last y diff: 0 last z: 524.173 rot x: 0 rot y: -0.62325 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49981 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49981 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6852 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 731700 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217600001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 341.86256408691406, "z": 533.0735473632812, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 341.86256408691406, "z": 533.0735473632812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55823, "losAttackRangeQuery": 2436, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6854 Decay: Footprint: Minimap: active: true x: 306.80581 z: 513.74601 Obstruction: active: true moving: true control group: 6854 control group 2: 0 tag: 1648 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 306.80581 y: 0 z: 513.74601 last x: 307.86675 last y diff: 0 last z: 512.2781 rot x: 0 rot y: -0.7777 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.056 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 280.5 waypoint z: 540.5 waypoint x: 290 waypoint z: 530.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.056 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6854 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 89.5024, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 342.58863830566406, "z": 527.2483367919922, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 342.58863830566406, "z": 527.2483367919922 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55824, "losAttackRangeQuery": 2438 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6855 Decay: Footprint: Minimap: active: true x: 287.36002 z: 531.78971 Obstruction: active: true moving: true control group: 6855 control group 2: 0 tag: 1650 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 287.36002 y: 0 z: 531.78971 last x: 288.3117 last y diff: 0 last z: 530.1453 rot x: 0 rot y: -0.57584 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49981 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49981 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6855 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 734900 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 45.320622760145454, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 336.3761749267578, "z": 532.3633422851562, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 336.3761749267578, "z": 532.3633422851562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55825, "losAttackRangeQuery": 2439, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6856 Decay: Footprint: Minimap: active: true x: 294.38607 z: 527.25004 Obstruction: active: true moving: true control group: 6856 control group 2: 0 tag: 1652 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 294.38607 y: 0 z: 527.25004 last x: 295.38999 last y diff: 0 last z: 525.63266 rot x: 0 rot y: -0.69036 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.5182 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.5182 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6856 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 734900, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 36.99443032494545, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 338.6997985839844, "z": 531.5120544433594, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 338.6997985839844, "z": 531.5120544433594 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55826, "losAttackRangeQuery": 2440, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6857 Decay: Footprint: Minimap: active: true x: 293.25786 z: 520.23238 Obstruction: active: true moving: true control group: 6857 control group 2: 0 tag: 1654 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 293.25786 y: 0 z: 520.23238 last x: 294.57082 last y diff: 0 last z: 518.76236 rot x: 0 rot y: -0.65378 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.85503 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 280.5 waypoint z: 538.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.85503 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6857 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 732500 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 8.326192435200001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 340.69110107421875, "z": 527.6838836669922, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 340.69110107421875, "z": 527.6838836669922 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55827, "losAttackRangeQuery": 2441, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6859 Decay: Footprint: Minimap: active: true x: 1015.60407 z: 473.65726 Obstruction: active: true moving: false control group: 6747 control group 2: 0 tag: 10185 flags: 2 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1015.60407 y: 0 z: 473.65726 last x: 1015.60407 last y diff: 0 last z: 473.65726 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65241 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7591, 7592, 7593, 7594 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 253 ], "activeGatherers": [ 253 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6860 Decay: Footprint: Minimap: active: true x: 446.09452 z: 1037.57041 Obstruction: active: true moving: false control group: 6860 control group 2: 0 tag: 1656 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 446.09452 y: 0 z: 1037.57041 last x: 446.09452 last y diff: 0 last z: 1037.57041 rot x: 0 rot y: -2.38215 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6860 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6500, "callerIID": 107, "timer": 54882 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6500, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "initPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "autoharvest": true, "formerTarget": 6500 } } ], "order": { "type": "Gather", "data": { "target": 6500, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "initPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "autoharvest": true, "formerTarget": 6500 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2442 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6861 Decay: Footprint: Minimap: active: true x: 447.69802 z: 1036.84971 Obstruction: active: true moving: false control group: 6861 control group 2: 0 tag: 1658 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 447.69802 y: 0 z: 1036.84971 last x: 447.69802 last y diff: 0 last z: 1036.84971 rot x: 0 rot y: -2.25507 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6861 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6500, "callerIID": 107, "timer": 55109 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6500, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "initPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "autoharvest": true, "formerTarget": 6500 } } ], "order": { "type": "Gather", "data": { "target": 6500, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "initPos": { "x": 439.4893493652344, "y": 22.999282836914062, "z": 1030.513916015625 }, "autoharvest": true, "formerTarget": 6500 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2443 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6862 Decay: Footprint: Minimap: active: true x: 459.55152 z: 1024.42063 Obstruction: active: true moving: false control group: 6862 control group 2: 0 tag: 1660 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 459.55152 y: 0 z: 1024.42063 last x: 459.55152 last y diff: 0 last z: 1024.42063 rot x: 0 rot y: -3.03243 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6862 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6685, "callerIID": 107, "timer": 55721 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6685, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "initPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "autoharvest": true, "formerTarget": 6685 } } ], "order": { "type": "Gather", "data": { "target": 6685, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "initPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "autoharvest": true, "formerTarget": 6685 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2444 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6863 Decay: Footprint: Minimap: active: true x: 441.96468 z: 1055.356 Obstruction: active: true moving: false control group: 6863 control group 2: 0 tag: 1662 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 441.96468 y: 0 z: 1055.356 last x: 441.96468 last y diff: 0 last z: 1055.356 rot x: 0 rot y: -0.34804 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6863 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6563, "callerIID": 107, "timer": 52291 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "initPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "autoharvest": true, "formerTarget": 6563 } } ], "order": { "type": "Gather", "data": { "target": 6563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "initPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "autoharvest": true, "formerTarget": 6563 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2445 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6864 Decay: Footprint: Minimap: active: true x: 442.3657 z: 1053.29139 Obstruction: active: true moving: false control group: 6864 control group 2: 0 tag: 1664 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 442.3657 y: 0 z: 1053.29139 last x: 442.3657 last y diff: 0 last z: 1053.29139 rot x: 0 rot y: -0.33381 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6864 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6563, "callerIID": 107, "timer": 51885 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "initPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "autoharvest": true, "formerTarget": 6563 } } ], "order": { "type": "Gather", "data": { "target": 6563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "initPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "autoharvest": true, "formerTarget": 6563 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2446 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6865 Decay: Footprint: Minimap: active: true x: 440.27083 z: 1053.03191 Obstruction: active: true moving: false control group: 6865 control group 2: 0 tag: 1666 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 440.27083 y: 0 z: 1053.03191 last x: 440.27083 last y diff: 0 last z: 1053.03191 rot x: 0 rot y: -0.14531 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6865 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6563, "callerIID": 107, "timer": 56070 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "initPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "autoharvest": true, "formerTarget": 6563 } } ], "order": { "type": "Gather", "data": { "target": 6563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "initPos": { "x": 438.95672607421875, "y": 22.999282836914062, "z": 1065.9248046875 }, "autoharvest": true, "formerTarget": 6563 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2447 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6866 Decay: Footprint: Minimap: active: true x: 457.41022 z: 1026.72663 Obstruction: active: true moving: false control group: 6866 control group 2: 0 tag: 1668 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 457.41022 y: 0 z: 1026.72663 last x: 457.41022 last y diff: 0 last z: 1026.72663 rot x: 0 rot y: 3.04328 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6866 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6685, "callerIID": 107, "timer": 55425 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6685, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "initPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "autoharvest": true, "formerTarget": 6685 } } ], "order": { "type": "Gather", "data": { "target": 6685, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "initPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "autoharvest": true, "formerTarget": 6685 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2448 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6867 Decay: Footprint: Minimap: active: true x: 457.87311 z: 1025.04238 Obstruction: active: true moving: false control group: 6867 control group 2: 0 tag: 1670 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 457.87311 y: 0 z: 1025.04238 last x: 457.87311 last y diff: 0 last z: 1025.04238 rot x: 0 rot y: 3.077 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6867 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6685, "callerIID": 107, "timer": 55002 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6685, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "initPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "autoharvest": true, "formerTarget": 6685 } } ], "order": { "type": "Gather", "data": { "target": 6685, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "initPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "autoharvest": true, "formerTarget": 6685 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2449 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6868 Decay: Footprint: Minimap: active: true x: 454.92977 z: 1025.36599 Obstruction: active: true moving: false control group: 6868 control group 2: 0 tag: 1672 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 454.92977 y: 0 z: 1025.36599 last x: 454.92977 last y diff: 0 last z: 1025.36599 rot x: 0 rot y: 2.83936 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6868 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6685, "callerIID": 107, "timer": 54820 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6685, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "initPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "autoharvest": true, "formerTarget": 6685 } } ], "order": { "type": "Gather", "data": { "target": 6685, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "initPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "autoharvest": true, "formerTarget": 6685 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2450 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6869 Decay: Footprint: Minimap: active: true x: 455.63678 z: 1026.97947 Obstruction: active: true moving: false control group: 6869 control group 2: 0 tag: 1674 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 455.63678 y: 0 z: 1026.97947 last x: 455.63678 last y diff: 0 last z: 1026.97947 rot x: 0 rot y: 2.91045 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6869 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6685, "callerIID": 107, "timer": 55486 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6685, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "initPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "autoharvest": true, "formerTarget": 6685 } } ], "order": { "type": "Gather", "data": { "target": 6685, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "initPos": { "x": 458.502197265625, "y": 23, "z": 1010.3713989257812 }, "autoharvest": true, "formerTarget": 6685 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2451 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6872 Decay: Footprint: Minimap: active: true x: 481.69167 z: 252.80544 Obstruction: active: true moving: false control group: 6872 control group 2: 0 tag: 1676 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 481.69167 y: 0 z: 252.80544 last x: 481.69167 last y diff: 0 last z: 252.80544 rot x: 0 rot y: -0.53205 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6872 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6568, "callerIID": 107, "timer": 52199 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "initPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "autoharvest": true, "formerTarget": 6568 } } ], "order": { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "initPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "autoharvest": true, "formerTarget": 6568 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2452 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6873 Decay: Footprint: Minimap: active: true x: 485.78054 z: 254.04065 Obstruction: active: true moving: false control group: 6873 control group 2: 0 tag: 1678 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 485.78054 y: 0 z: 254.04065 last x: 485.78054 last y diff: 0 last z: 254.04065 rot x: 0 rot y: -0.83501 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6873 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6568, "callerIID": 107, "timer": 54862 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "initPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "autoharvest": true, "formerTarget": 6568 } } ], "order": { "type": "Gather", "data": { "target": 6568, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "initPos": { "x": 477.1751251220703, "y": 22.999282836914062, "z": 261.62364196777344 }, "autoharvest": true, "formerTarget": 6568 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2453 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6874 Decay: Footprint: Minimap: active: true x: 477.73636 z: 248.93813 Obstruction: active: true moving: false control group: 6874 control group 2: 0 tag: 1680 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 477.73636 y: 0 z: 248.93813 last x: 477.73636 last y diff: 0 last z: 248.93813 rot x: 0 rot y: -1.8324 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6874 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6448, "callerIID": 107, "timer": 52711 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6448, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "initPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "autoharvest": true, "formerTarget": 6448 } } ], "order": { "type": "Gather", "data": { "target": 6448, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "initPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "autoharvest": true, "formerTarget": 6448 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2454 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6875 Decay: Footprint: Minimap: active: true x: 484.73282 z: 252.48681 Obstruction: active: true moving: false control group: 6875 control group 2: 0 tag: 1682 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 484.73282 y: 0 z: 252.48681 last x: 484.73282 last y diff: 0 last z: 252.48681 rot x: 0 rot y: 1.59343 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6875 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6572, "callerIID": 107, "timer": 54964 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6572, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "initPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "autoharvest": true, "formerTarget": 6572 } } ], "order": { "type": "Gather", "data": { "target": 6572, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "initPos": { "x": 493.44313049316406, "y": 23, "z": 252.35943603515625 }, "autoharvest": true, "formerTarget": 6572 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2455 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6876 Decay: Footprint: Minimap: active: true x: 477.0596 z: 247.29859 Obstruction: active: true moving: false control group: 6876 control group 2: 0 tag: 1684 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 477.0596 y: 0 z: 247.29859 last x: 477.0596 last y diff: 0 last z: 247.29859 rot x: 0 rot y: -1.65485 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6876 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6448, "callerIID": 107, "timer": 54115 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6448, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "initPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "autoharvest": true, "formerTarget": 6448 } } ], "order": { "type": "Gather", "data": { "target": 6448, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "initPos": { "x": 466.5613250732422, "y": 23, "z": 246.70513916015625 }, "autoharvest": true, "formerTarget": 6448 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2456 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6877 Decay: Footprint: Minimap: active: true x: 828.057 z: 1069.03768 Obstruction: active: true moving: false control group: 6751 control group 2: 0 tag: 10193 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 828.057 y: 0 z: 1069.03768 last x: 828.057 last y diff: 0 last z: 1069.03768 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40715 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6263, 6155, 6926, 6927, 7340 ], "activeGatherers": [ 6263, 6155, 6926, 6927, 7340 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6878 Decay: Footprint: Minimap: active: true x: 1016.94648 z: 366.30011 Obstruction: active: true moving: false control group: 6800 control group 2: 0 tag: 10195 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1016.94648 y: 0 z: 366.30011 last x: 1016.94648 last y diff: 0 last z: 366.30011 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 62321 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6880 Decay: Footprint: Minimap: active: true x: 302.89817 z: 511.2636 Obstruction: active: true moving: true control group: 6880 control group 2: 0 tag: 1686 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 302.89817 y: 0 z: 511.2636 last x: 304.05633 last y diff: 0 last z: 510.25509 rot x: 0 rot y: -0.71296 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 7.67864 current speed: 8.63634 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 3 waypoint x: 280.5 waypoint z: 538.5 waypoint x: 290 waypoint z: 527 waypoint x: 295.75 waypoint z: 520.25 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.67864 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6880 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 343.66932678222656, "z": 529.5251159667969, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 343.66932678222656, "z": 529.5251159667969 }, "workOrders": [ { "type": "Gather", "data": { "target": 1856, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 274, "y": 23, "z": 594 }, "initPos": { "x": 274, "y": 23, "z": 594 }, "autoharvest": true, "formerTarget": 1856 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55828, "losAttackRangeQuery": 2457 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6881 Decay: Footprint: Minimap: active: true x: 295.4707 z: 515.75663 Obstruction: active: true moving: true control group: 6881 control group 2: 0 tag: 1688 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 295.4707 y: 0 z: 515.75663 last x: 296.82224 last y diff: 0 last z: 514.47336 rot x: 0 rot y: -0.71915 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97307 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.31868 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 4 waypoint x: 282.5 waypoint z: 536.5 waypoint x: 285.5 waypoint z: 530.5 waypoint x: 288.5 waypoint z: 524.5 waypoint x: 293 waypoint z: 519 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.31868 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6881 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 730500 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 86.41873, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 16.652384870399985, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 335.34388732910156, "z": 527.3442535400391, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 335.34388732910156, "z": 527.3442535400391 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55829, "losAttackRangeQuery": 2458, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6882 Decay: Footprint: Minimap: active: true x: 290.56833 z: 527.30767 Obstruction: active: true moving: true control group: 6882 control group 2: 0 tag: 1690 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 290.56833 y: 0 z: 527.30767 last x: 291.55697 last y diff: 0 last z: 525.6852 rot x: 0 rot y: -0.59476 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49981 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49981 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6882 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 734900 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 28.668237889745452, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 339.0368347167969, "z": 533.3565979003906, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 339.0368347167969, "z": 533.3565979003906 }, "workOrders": [ { "type": "Gather", "data": { "target": 1902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 298, "y": 23, "z": 586 }, "initPos": { "x": 298, "y": 23, "z": 586 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55830, "losAttackRangeQuery": 2459, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6883 Decay: Footprint: Minimap: active: true x: 289.32883 z: 529.0769 Obstruction: active: true moving: true control group: 6883 control group 2: 0 tag: 1692 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 289.32883 y: 0 z: 529.0769 last x: 290.30698 last y diff: 0 last z: 527.44808 rot x: 0 rot y: -0.5894 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6883 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 731500 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 16.652384870399988, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 341.1496124267578, "z": 529.5773315429688, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 341.1496124267578, "z": 529.5773315429688 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55831, "losAttackRangeQuery": 2460, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6884 Decay: Footprint: Minimap: active: true x: 304.0836 z: 514.19979 Obstruction: active: true moving: true control group: 6884 control group 2: 0 tag: 1694 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 304.0836 y: 0 z: 514.19979 last x: 305.13787 last y diff: 0 last z: 512.85511 rot x: 0 rot y: -0.77283 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 8.5436 current speed: 9.03933 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 3 waypoint x: 280.5 waypoint z: 538.5 waypoint x: 290 waypoint z: 528.5 waypoint x: 297.25 waypoint z: 521 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.5436 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 6884 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 336.33375549316406, "z": 529.9815979003906, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 336.33375549316406, "z": 529.9815979003906 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55832, "losAttackRangeQuery": 2461 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6886 Decay: Footprint: Minimap: active: true x: 557.43848 z: 185.29331 Obstruction: active: true moving: false control group: 6706 control group 2: 0 tag: 10199 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 557.43848 y: 0 z: 185.29331 last x: 557.43848 last y diff: 0 last z: 185.29331 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 59242 actor: "structures/han/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 2 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 10 } RallyPoint: comp: { "pos": [ { "x": 583.8038330078125, "z": 172.05355834960938 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 10, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6887 Decay: Footprint: Minimap: active: true x: 936.23191 z: 983.90996 Obstruction: active: true moving: true control group: 6887 control group 2: 0 tag: 1698 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 936.23191 y: 0 z: 983.90996 last x: 936.5 last y diff: 0 last z: 985.79021 rot x: 0 rot y: -2.94556 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1634 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49645 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 936.5 waypoint z: 976.5 length: 3 waypoint x: 936.7443 waypoint z: 976.09542 waypoint x: 935.54734 waypoint z: 976.7841 waypoint x: 935.54734 waypoint z: 979.10904 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49645 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6887 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1634, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 938, "y": 23, "z": 974 }, "initPos": { "x": 938, "y": 23, "z": 974 }, "autoharvest": true, "formerTarget": 1634 } } ], "order": { "type": "Gather", "data": { "target": 1634, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 938, "y": 23, "z": 974 }, "initPos": { "x": 938, "y": 23, "z": 974 }, "autoharvest": true, "formerTarget": 1634 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2463, "gatheringTarget": 1634 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6888 Decay: Footprint: Minimap: active: true x: 894.6894 z: 966.51005 Obstruction: active: true moving: true control group: 6888 control group 2: 0 tag: 1700 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 894.6894 y: 0 z: 966.51005 last x: 896.03377 last y diff: 0 last z: 965.16747 rot x: 0 rot y: -0.78594 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6792 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6888 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6792, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 918, "y": 23, "z": 946 }, "initPos": { "x": 918, "y": 23, "z": 946 }, "autoharvest": true, "formerTarget": 1595 } } ], "order": { "type": "Gather", "data": { "target": 6792, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 918, "y": 23, "z": 946 }, "initPos": { "x": 918, "y": 23, "z": 946 }, "autoharvest": true, "formerTarget": 1595 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2464 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6889 Decay: Footprint: Minimap: active: true x: 396.59739 z: 1037.60096 Obstruction: active: true moving: false control group: 6810 control group 2: 0 tag: 10205 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 396.59739 y: 0 z: 1037.60096 last x: 396.59739 last y diff: 0 last z: 1037.60096 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45583 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6891 Decay: Footprint: Minimap: active: true x: 377.0622 z: 433.98829 Obstruction: active: true moving: false control group: 6891 control group 2: 0 tag: 1702 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 377.0622 y: 0 z: 433.98829 last x: 377.0622 last y diff: 0 last z: 433.98829 rot x: 0 rot y: 1.97403 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6891 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 377.06219482421875, "z": 433.98828125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2465 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6893 Decay: Footprint: Minimap: active: true x: 653.10885 z: 239.04136 Obstruction: active: true moving: false control group: 6893 control group 2: 0 tag: 1704 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 653.10885 y: 0 z: 239.04136 last x: 653.10885 last y diff: 0 last z: 239.04136 rot x: 0 rot y: -1.96496 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6893 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2256, "callerIID": 107, "timer": 55855 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2256, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 650, "y": 23, "z": 238 }, "initPos": { "x": 650, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2256 } } ], "order": { "type": "Gather", "data": { "target": 2256, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 650, "y": 23, "z": 238 }, "initPos": { "x": 650, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2256 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2466 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6894 Decay: Footprint: Minimap: active: true x: 697.30898 z: 161.64496 Obstruction: active: true moving: false control group: 6894 control group 2: 0 tag: 1706 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 697.30898 y: 0 z: 161.64496 last x: 697.30898 last y diff: 0 last z: 161.64496 rot x: 0 rot y: -1.18787 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 6894 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8854, "callerIID": 107, "timer": 55057 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 713.0340270996094, "z": 165.3252716064453 }, "workOrders": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2467 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6895 Decay: Footprint: Minimap: active: true x: 1063.64835 z: 328.14805 Obstruction: active: true moving: false control group: 6895 control group 2: 0 tag: 1708 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1063.64835 y: 0 z: 328.14805 last x: 1063.64835 last y diff: 0 last z: 328.14805 rot x: 0 rot y: -0.73974 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6895 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3853, "callerIID": 107, "timer": 55626 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3853, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1062, "y": 23, "z": 330 }, "initPos": { "x": 1062, "y": 23, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3853, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1062, "y": 23, "z": 330 }, "initPos": { "x": 1062, "y": 23, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1042.296859741211, "z": 319.2185974121094 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2468 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6896 Decay: Footprint: Minimap: active: true x: 1065.7051 z: 322.61767 Obstruction: active: true moving: false control group: 6896 control group 2: 0 tag: 1710 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1065.7051 y: 0 z: 322.61767 last x: 1065.7051 last y diff: 0 last z: 322.61767 rot x: 0 rot y: -1.79525 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6896 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3884, "callerIID": 107, "timer": 55339 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3884, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1062, "y": 23, "z": 322 }, "initPos": { "x": 1062, "y": 23, "z": 322 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3884, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1062, "y": 23, "z": 322 }, "initPos": { "x": 1062, "y": 23, "z": 322 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1044.259033203125, "z": 319.491943359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2469 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6897 Decay: Footprint: Minimap: active: true x: 1037.6815 z: 338.37772 Obstruction: active: true moving: false control group: 6897 control group 2: 0 tag: 1712 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1037.6815 y: 0 z: 338.37772 last x: 1037.6815 last y diff: 0 last z: 338.37772 rot x: 0 rot y: 0.21158 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6897 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8884, "callerIID": 107, "timer": 55462 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1044.1100158691406, "z": 320.01792907714844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2470 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6898 Decay: Footprint: Minimap: active: true x: 419.5012 z: 953.00763 Obstruction: active: true moving: false control group: 6829 control group 2: 0 tag: 10215 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 419.5012 y: 0 z: 953.00763 last x: 419.5012 last y diff: 0 last z: 953.00763 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 59054 actor: "structures/carthaginians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6899 Decay: Footprint: Minimap: active: true x: 444.20676 z: 247.76578 Obstruction: active: true moving: false control group: 6798 control group 2: 0 tag: 10219 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 444.20676 y: 0 z: 247.76578 last x: 444.20676 last y diff: 0 last z: 247.76578 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 42559 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6900 Decay: Footprint: Minimap: active: true x: 407.93126 z: 918.27428 Obstruction: active: true moving: true control group: 6900 control group 2: 0 tag: 1714 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 407.93126 y: 0 z: 918.27428 last x: 409.34441 last y diff: 0 last z: 919.54426 rot x: 0 rot y: -2.3143 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 814 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6900 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 814, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 406, "y": 23, "z": 914 }, "initPos": { "x": 406, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 814 } } ], "order": { "type": "Gather", "data": { "target": 814, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 406, "y": 23, "z": 914 }, "initPos": { "x": 406, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 814 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2471, "gatheringTarget": 814 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6901 Decay: Footprint: Minimap: active: true x: 427.81565 z: 926.37623 Obstruction: active: true moving: true control group: 6901 control group 2: 0 tag: 1716 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 427.81565 y: 0 z: 926.37623 last x: 428.5629 last y diff: 0 last z: 924.86341 rot x: 0 rot y: -0.7848 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97308 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 8127 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.43664 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 422.42804 waypoint z: 931.77231 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.43664 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6901 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8127, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 827 } } ], "order": { "type": "Gather", "data": { "target": 8127, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 827 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2472 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6906 Decay: Footprint: Minimap: active: true x: 278.66364 z: 550.77318 Obstruction: active: true moving: true control group: 6906 control group 2: 0 tag: 1722 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 278.66364 y: 0 z: 550.77318 last x: 278.5 last y diff: 0 last z: 548.65323 rot x: 0 rot y: 0 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 259.30315 target pos y: 601.99865 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 10.63141 current speed: 11.12359 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 7 waypoint x: 259.30315 waypoint z: 601.99865 waypoint x: 259.40157 waypoint z: 586.74933 waypoint x: 263.45078 waypoint z: 575.12467 waypoint x: 266.4754 waypoint z: 568.31234 waypoint x: 269.4877 waypoint z: 563.40618 waypoint x: 273.99384 waypoint z: 557.9531 waypoint x: 278.5 waypoint z: 552.5 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.63141 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 6906 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 734200 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 51.94474352499998, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 259.3031463623047, "z": 601.9986419677734, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 259.3031463623047, "z": 601.9986419677734, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 259.3031463623047, "z": 601.9986419677734 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2475, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6907 Decay: Footprint: Minimap: active: true x: 187.92487 z: 506.65537 Obstruction: active: true moving: false control group: 6907 control group 2: 0 tag: 1724 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 187.92487 y: 0 z: 506.65537 last x: 187.92487 last y diff: 0 last z: 506.65537 rot x: 0 rot y: -2.05459 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 400 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 6907 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739600, "resyncAnimation": false, "target": 8286, "callerIID": 107, "timer": 55694, "checkTimer": 55695 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 34.44800000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 41.99040000000002, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 158.7354736328125, "y": 23, "z": 493.70872497558594 } } }, { "type": "WalkAndFight", "data": { "x": 152.30381774902344, "z": 494.45098876953125, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 158.7354736328125, "y": 23, "z": 493.70872497558594 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 152.30381774902344, "z": 494.45098876953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2476, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6908 Decay: Footprint: Minimap: active: true x: 1091.0381 z: 697.41663 Obstruction: active: true moving: false control group: 6836 control group 2: 0 tag: 10229 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1091.0381 y: 0 z: 697.41663 last x: 1091.0381 last y diff: 0 last z: 697.41663 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9172 actor: "structures/mauryas/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8597, 8598, 8599, 8600, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6909 Decay: Footprint: Minimap: active: true x: 411.1321 z: 920.4759 Obstruction: active: true moving: true control group: 6909 control group 2: 0 tag: 1726 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 411.1321 y: 0 z: 920.4759 last x: 410.42122 last y diff: 0 last z: 918.77013 rot x: 0 rot y: 0.46207 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8127 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.23995 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.23995 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6909 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8127, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 410, "y": 23, "z": 914 }, "initPos": { "x": 410, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 851 } } ], "order": { "type": "Gather", "data": { "target": 8127, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 410, "y": 23, "z": 914 }, "initPos": { "x": 410, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 851 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2477 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6910 Decay: Footprint: Minimap: active: true x: 423.65859 z: 925.58368 Obstruction: active: true moving: true control group: 6910 control group 2: 0 tag: 1728 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 423.65859 y: 0 z: 925.58368 last x: 423.00055 last y diff: 0 last z: 925.34536 rot x: 0 rot y: 1.15316 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 827 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49935 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 5 waypoint x: 428.17775 waypoint z: 923.68859 waypoint x: 428.17775 waypoint z: 923.68859 waypoint x: 428.17775 waypoint z: 926.01354 waypoint x: 425.8528 waypoint z: 926.01354 waypoint x: 424.1581 waypoint z: 925.7646 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6910 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2478, "gatheringTarget": 827 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6911 Decay: Footprint: Minimap: active: true x: 537.6779 z: 268.35228 Obstruction: active: true moving: false control group: 6783 control group 2: 0 tag: 10231 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 537.6779 y: 0 z: 268.35228 last x: 537.6779 last y diff: 0 last z: 268.35228 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21011 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6668, 5671, 5670 ], "activeGatherers": [ 6668, 5671, 5670 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6926 Decay: Footprint: Minimap: active: true x: 822.05753 z: 1063.5819 Obstruction: active: true moving: false control group: 6926 control group 2: 0 tag: 1730 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 822.05753 y: 0 z: 1063.5819 last x: 822.05753 last y diff: 0 last z: 1063.5819 rot x: 0 rot y: 0.82268 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6926 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6877, "callerIID": 107, "timer": 53444 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6877, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "initPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "autoharvest": true, "formerTarget": 6877 } } ], "order": { "type": "Gather", "data": { "target": 6877, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "initPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "autoharvest": true, "formerTarget": 6877 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2479 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6927 Decay: Footprint: Minimap: active: true x: 823.9415 z: 1061.84081 Obstruction: active: true moving: false control group: 6927 control group 2: 0 tag: 1732 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 823.9415 y: 0 z: 1061.84081 last x: 823.9415 last y diff: 0 last z: 1061.84081 rot x: 0 rot y: 0.57148 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6927 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6877, "callerIID": 107, "timer": 53559 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6877, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "initPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "autoharvest": true, "formerTarget": 6877 } } ], "order": { "type": "Gather", "data": { "target": 6877, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "initPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "autoharvest": true, "formerTarget": 6877 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2480 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6928 Decay: Footprint: Minimap: active: true x: 800.1403 z: 1112.39727 Obstruction: active: true moving: false control group: 6928 control group 2: 0 tag: 1734 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 800.1403 y: 0 z: 1112.39727 last x: 800.1403 last y diff: 0 last z: 1112.39727 rot x: 0 rot y: -2.8088 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6928 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7040, "callerIID": 107, "timer": 52461 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7040, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "initPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "autoharvest": true, "formerTarget": 7040 } } ], "order": { "type": "Gather", "data": { "target": 7040, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "initPos": { "x": 796.8695068359375, "y": 23, "z": 1100.2298126220703 }, "autoharvest": true, "formerTarget": 7040 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2481 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6934 Decay: Footprint: Minimap: active: true x: 365.4339 z: 444.96912 Obstruction: active: true moving: false control group: 6934 control group 2: 0 tag: 1736 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 365.4339 y: 0 z: 444.96912 last x: 365.4339 last y diff: 0 last z: 444.96912 rot x: 0 rot y: 2.13846 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6934 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 365.43389892578125, "z": 444.9691162109375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2482 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6938 Decay: Footprint: Minimap: active: true x: 807.14707 z: 179.01722 Obstruction: active: true moving: false control group: 6938 control group 2: 0 tag: 1738 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 807.14707 y: 0 z: 179.01722 last x: 807.14707 last y diff: 0 last z: 179.01722 rot x: 0 rot y: 0.77804 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 6938 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 54863 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2483 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6939 Decay: Footprint: Minimap: active: true x: 671.42501 z: 273.28536 Obstruction: active: true moving: true control group: 6939 control group 2: 0 tag: 1740 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 671.42501 y: 0 z: 273.28536 last x: 672.00489 last y diff: 0 last z: 272.89351 rot x: 0 rot y: -0.93738 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2244 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49935 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 659.87813 waypoint z: 280.76253 waypoint x: 660.67365 waypoint z: 280.5505 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6939 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2244, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 } } } ], "order": { "type": "Gather", "data": { "target": 2244, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2484, "gatheringTarget": 2244 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6940 Decay: Footprint: Minimap: active: true x: 1092.17728 z: 488.2514 Obstruction: active: true moving: false control group: 6940 control group 2: 0 tag: 3108 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1092.17728 y: 0 z: 488.2514 last x: 1092.17728 last y diff: 0 last z: 488.2514 rot x: 0 rot y: 1.79082 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 6940 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 5, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 3 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 54543 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1085.508529663086, "z": 482.4966735839844 }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 7569, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2485 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6942 Decay: Footprint: Minimap: active: true x: 979.43635 z: 804.15894 Obstruction: active: true moving: false control group: 6871 control group 2: 0 tag: 10295 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 979.43635 y: 0 z: 804.15894 last x: 979.43635 last y diff: 0 last z: 804.15894 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9989 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8347, 8349, 8351, 8353, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6944 Decay: Footprint: Minimap: active: true x: 812.46146 z: 1084.63212 Obstruction: active: true moving: false control group: 6756 control group 2: 0 tag: 10299 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 812.46146 y: 0 z: 1084.63212 last x: 812.46146 last y diff: 0 last z: 1084.63212 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29863 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6045, 5897, 6046, 6086 ], "activeGatherers": [ 6045, 5897, 6046, 6086 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6946 Decay: Footprint: Minimap: active: true x: 1057.84031 z: 727.62934 Obstruction: active: true moving: false control group: 6946 control group 2: 0 tag: 1754 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1057.84031 y: 0 z: 727.62934 last x: 1057.84031 last y diff: 0 last z: 727.62934 rot x: 0 rot y: 0.30465 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 6946 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8871, "callerIID": 107, "timer": 54985 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 2.3200000000000003, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2488 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6949 Decay: Footprint: Minimap: active: true x: 89.88555 z: 809.31482 Obstruction: active: true moving: false control group: 6834 control group 2: 0 tag: 10307 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 89.88555 y: 0 z: 809.31482 last x: 89.88555 last y diff: 0 last z: 809.31482 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 20029 actor: "structures/spartans/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6950 Decay: Footprint: Minimap: active: true x: 871.89295 z: 1043.75916 Obstruction: active: true moving: false control group: 6709 control group 2: 0 tag: 10309 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 871.89295 y: 0 z: 1043.75916 last x: 871.89295 last y diff: 0 last z: 1043.75916 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 51388 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6951 Decay: Footprint: Minimap: active: true x: 793.54073 z: 1075.16565 Obstruction: active: true moving: false control group: 6951 control group 2: 0 tag: 1758 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 793.54073 y: 0 z: 1075.16565 last x: 793.54073 last y diff: 0 last z: 1075.16565 rot x: 0 rot y: -0.98113 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6951 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7081, "callerIID": 107, "timer": 56111 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7081, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "initPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "autoharvest": true, "formerTarget": 7081 } }, { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 } } } ], "order": { "type": "Gather", "data": { "target": 7081, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "initPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "autoharvest": true, "formerTarget": 7081 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2490 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6952 Decay: Footprint: Minimap: active: true x: 524.33924 z: 999.39356 Obstruction: active: true moving: false control group: 6839 control group 2: 0 tag: 10311 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 524.33924 y: 0 z: 999.39356 last x: 524.33924 last y diff: 0 last z: 999.39356 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15106 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6957 Decay: Footprint: Minimap: active: true x: 374.78208 z: 430.24169 Obstruction: active: true moving: false control group: 6957 control group 2: 0 tag: 1760 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 374.78208 y: 0 z: 430.24169 last x: 374.78208 last y diff: 0 last z: 430.24169 rot x: 0 rot y: 1.90487 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6957 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 374.7820739746094, "z": 430.24168395996094 }, "workOrders": [ { "type": "Gather", "data": { "target": 1886, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 278, "y": 23, "z": 594 }, "initPos": { "x": 278, "y": 23, "z": 594 }, "autoharvest": true, "formerTarget": 1886 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2491 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6958 Decay: Footprint: Minimap: active: true x: 274.22281 z: 452.47858 Obstruction: active: true moving: false control group: 6672 control group 2: 0 tag: 10329 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 274.22281 y: 0 z: 452.47858 last x: 274.22281 last y diff: 0 last z: 452.47858 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15582 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6356, 6041, 6993, 7033, 6659 ], "activeGatherers": [ 6356, 6041, 6993, 7033, 6659 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6959 Decay: Footprint: Minimap: active: true x: 1032.96041 z: 459.82314 Obstruction: active: true moving: false control group: 6838 control group 2: 0 tag: 10331 flags: 2 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1032.96041 y: 0 z: 459.82314 last x: 1032.96041 last y diff: 0 last z: 459.82314 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1368 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7575, 7576, 7577, 7578 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 249.78715528564334, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7522, 7661, 6977, 7464, 7662 ], "activeGatherers": [ 7522, 7661, 6977, 7464, 7662 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6962 Decay: Footprint: Minimap: active: true x: 873.30414 z: 177.88257 Obstruction: active: true moving: false control group: 6826 control group 2: 0 tag: 10337 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 873.30414 y: 0 z: 177.88257 last x: 873.30414 last y diff: 0 last z: 177.88257 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4599 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 217, 6338, 6334, 5729, 6335 ], "activeGatherers": [ 217, 6338, 6334, 5729, 6335 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6964 Decay: Footprint: Minimap: active: true x: 180.6482 z: 508.16175 Obstruction: active: true moving: false control group: 6964 control group 2: 0 tag: 1764 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 180.6482 y: 0 z: 508.16175 last x: 180.6482 last y diff: 0 last z: 508.16175 rot x: 0 rot y: -2.25916 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 1300 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 6964 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740000, "resyncAnimation": true, "target": 7635, "callerIID": 107, "timer": 56034, "checkTimer": 56035 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 42.224000000000004, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 52.48800000000003, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } } ], "order": { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 246.7429962158203, "z": 600.8918304443359 }, "workOrders": [ { "type": "Gather", "data": { "target": 393, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 182, "y": 23, "z": 782 }, "initPos": { "x": 182, "y": 23, "z": 782 }, "autoharvest": true, "formerTarget": 393 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2493, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6965 Decay: Footprint: Minimap: active: true x: 1016.23972 z: 348.54792 Obstruction: active: true moving: false control group: 6912 control group 2: 0 tag: 10345 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1016.23972 y: 0 z: 348.54792 last x: 1016.23972 last y diff: 0 last z: 348.54792 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 12538 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6966 Decay: Footprint: Minimap: active: true x: 696.21045 z: 256.3382 Obstruction: active: true moving: false control group: 6918 control group 2: 0 tag: 10349 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 696.21045 y: 0 z: 256.3382 last x: 696.21045 last y diff: 0 last z: 256.3382 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 11257 actor: "structures/persians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6970 Decay: Footprint: Minimap: active: true x: 591.09345 z: 219.04346 Obstruction: active: true moving: false control group: 6851 control group 2: 0 tag: 10353 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 591.09345 y: 0 z: 219.04346 last x: 591.09345 last y diff: 0 last z: 219.04346 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/storehouse.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "researching" seed: 39170 actor: "structures/han/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "id": 2, "producer": 6970, "started": true, "technology": 2 } ], "nextID": 3, "timer": 51371 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [ { "id": 2, "player": 2, "researcher": 6970, "started": true, "templateName": "gather_lumbering_sharpaxes" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6971 Decay: Footprint: Minimap: active: true x: 1042.21631 z: 857.82758 Obstruction: active: true moving: false control group: 6892 control group 2: 0 tag: 10355 flags: 2 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1042.21631 y: 0 z: 857.82758 last x: 1042.21631 last y diff: 0 last z: 857.82758 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 51891 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6720, 6786, 6719, 6718, 6785 ], "activeGatherers": [ 6720, 6786, 6719, 6718, 6785 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6972 Decay: Footprint: Minimap: active: true x: 668.77768 z: 293.14936 Obstruction: active: true moving: false control group: 6972 control group 2: 0 tag: 1770 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 668.77768 y: 0 z: 293.14936 last x: 668.77768 last y diff: 0 last z: 293.14936 rot x: 0 rot y: -2.37826 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 6972 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2247, "callerIID": 107, "timer": 55914 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2496 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6973 Decay: Footprint: Minimap: active: true x: 815.01154 z: 177.22568 Obstruction: active: true moving: false control group: 6973 control group 2: 0 tag: 1772 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 815.01154 y: 0 z: 177.22568 last x: 815.01154 last y diff: 0 last z: 177.22568 rot x: 0 rot y: -0.16239 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 6973 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 53072 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 790.3728485107422, "z": 152.67092895507812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2497 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6975 Decay: Footprint: Minimap: active: true x: 1061.37037 z: 444.83988 Obstruction: active: true moving: false control group: 6975 control group 2: 0 tag: 1774 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1061.37037 y: 0 z: 444.83988 last x: 1061.37037 last y diff: 0 last z: 444.83988 rot x: 0 rot y: 2.9118 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6975 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7306, "callerIID": 107, "timer": 54620 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7306, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "initPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "autoharvest": true, "formerTarget": 7306 } }, { "type": "Repair", "data": { "target": 7822, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7306, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "initPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "autoharvest": true, "formerTarget": 7306 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2498 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6976 Decay: Footprint: Minimap: active: true x: 1086.41758 z: 401.78759 Obstruction: active: true moving: false control group: 6976 control group 2: 0 tag: 1776 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1086.41758 y: 0 z: 401.78759 last x: 1086.41758 last y diff: 0 last z: 401.78759 rot x: 0 rot y: 0.20702 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6976 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7822, "callerIID": 107, "timer": 54802 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "autoharvest": true, "formerTarget": 7822 } } ], "order": { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "autoharvest": true, "formerTarget": 7822 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2499 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6977 Decay: Footprint: Minimap: active: true x: 1031.80257 z: 474.1442 Obstruction: active: true moving: false control group: 6977 control group 2: 0 tag: 1778 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1031.80257 y: 0 z: 474.1442 last x: 1031.80257 last y diff: 0 last z: 474.1442 rot x: 0 rot y: 3.0241 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6977 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6959, "callerIID": 107, "timer": 51402 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6959, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "initPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "autoharvest": true, "formerTarget": 6959 } }, { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 } } } ], "order": { "type": "Gather", "data": { "target": 6959, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "initPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "autoharvest": true, "formerTarget": 6959 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1039.132568359375, "z": 433.4599609375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2500 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6978 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6978 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 0.26522 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.75875 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6978 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [ { "type": "Gather", "data": { "target": 6835, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 259.43878173828125, "y": 22.999282836914062, "z": 807.982666015625 }, "initPos": { "x": 259.43878173828125, "y": 22.999282836914062, "z": 807.982666015625 }, "autoharvest": true, "formerTarget": 6835 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2501, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6979 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6979 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 0.09379 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 7.08301 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6979 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [ { "type": "Gather", "data": { "target": 6049, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 207.93539428710938, "y": 22.999282836914062, "z": 777.5678100585938 }, "initPos": { "x": 207.93539428710938, "y": 22.999282836914062, "z": 777.5678100585938 }, "autoharvest": true, "formerTarget": 6049 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2502, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6980 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6980 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 0.18476 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 7.25498 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 6980 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [ { "type": "Gather", "data": { "target": 6049, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 207.93539428710938, "y": 22.999282836914062, "z": 777.5678100585938 }, "initPos": { "x": 207.93539428710938, "y": 22.999282836914062, "z": 777.5678100585938 }, "autoharvest": true, "formerTarget": 6049 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2503, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6981 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 6981 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.32355 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.20417 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 6981 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6816 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [ { "type": "Gather", "data": { "target": 6124, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 197.93386840820312, "y": 23, "z": 812.79052734375 }, "initPos": { "x": 197.93386840820312, "y": 23, "z": 812.79052734375 }, "autoharvest": true, "formerTarget": 6124 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2504, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6984 Decay: Footprint: Minimap: active: true x: 275.50083 z: 818.86036 Obstruction: active: true moving: false control group: 6903 control group 2: 0 tag: 10365 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 275.50083 y: 0 z: 818.86036 last x: 275.50083 last y diff: 0 last z: 818.86036 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "garrisoned" seed: 65495 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8378, 8379, 8380, 8381, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [ 6733, 7176 ], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6985 Decay: Footprint: Minimap: active: true x: 252.85953 z: 435.53415 Obstruction: active: true moving: false control group: 6890 control group 2: 0 tag: 10369 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 252.85953 y: 0 z: 435.53415 last x: 252.85953 last y diff: 0 last z: 435.53415 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44668 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6293, 6222, 6220 ], "activeGatherers": [ 6293, 6222, 6220 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6986 Decay: Footprint: Minimap: active: true x: 400.35444 z: 917.75684 Obstruction: active: true moving: true control group: 6986 control group 2: 0 tag: 1788 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 400.35444 y: 0 z: 917.75684 last x: 402.19574 last y diff: 0 last z: 918.22532 rot x: 0 rot y: -1.8894 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 767 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49996 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 400.26903 waypoint z: 917.73511 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49996 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 6986 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 767, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 398, "y": 23, "z": 918 }, "initPos": { "x": 398, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 767 } } ], "order": { "type": "Gather", "data": { "target": 767, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 398, "y": 23, "z": 918 }, "initPos": { "x": 398, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 767 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2505, "gatheringTarget": 767 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6987 Decay: Footprint: Minimap: active: true x: 401.34342 z: 919.4667 Obstruction: active: true moving: false control group: 6987 control group 2: 0 tag: 1790 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 401.34342 y: 0 z: 919.4667 last x: 401.34342 last y diff: 0 last z: 919.4667 rot x: 0 rot y: -2.04978 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6987 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 767, "callerIID": 107, "timer": 54245 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 767, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 398, "y": 23, "z": 918 }, "initPos": { "x": 398, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 767 } } ], "order": { "type": "Gather", "data": { "target": 767, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 398, "y": 23, "z": 918 }, "initPos": { "x": 398, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 767 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2506 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6988 Decay: Footprint: Minimap: active: true x: 397.45511 z: 922.70917 Obstruction: active: true moving: false control group: 6988 control group 2: 0 tag: 1792 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 397.45511 y: 0 z: 922.70917 last x: 397.45511 last y diff: 0 last z: 922.70917 rot x: 0 rot y: -1.83831 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6988 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 729, "callerIID": 107, "timer": 55537 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 729, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 394, "y": 23, "z": 922 }, "initPos": { "x": 394, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 729 } } ], "order": { "type": "Gather", "data": { "target": 729, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 394, "y": 23, "z": 922 }, "initPos": { "x": 394, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 729 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2507 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6989 Decay: Footprint: Minimap: active: true x: 423.83632 z: 923.51665 Obstruction: active: true moving: false control group: 6989 control group 2: 0 tag: 1794 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 423.83632 y: 0 z: 923.51665 last x: 423.83632 last y diff: 0 last z: 923.51665 rot x: 0 rot y: 2.21813 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6989 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 827, "callerIID": 107, "timer": 55523 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2508 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6992 Decay: Footprint: Minimap: active: true x: 973.71607 z: 861.5188 Obstruction: active: true moving: false control group: 6992 control group 2: 0 tag: 10377 flags: 2 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 973.71607 y: 0 z: 861.5188 last x: 973.71607 last y diff: 0 last z: 861.5188 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_3x3.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15046 actor: "structures/fndn_3x3.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Foundation: comp: { "committed": false, "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/maur/house", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 75 }, "maxProgress": 0, "initialised": true } Health: comp: { "maxHitpoints": 800, "hitpoints": 1, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6993 Decay: Footprint: Minimap: active: true x: 260.75823 z: 458.139 Obstruction: active: true moving: false control group: 6993 control group 2: 0 tag: 1796 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 260.75823 y: 0 z: 458.139 last x: 260.75823 last y diff: 0 last z: 458.139 rot x: 0 rot y: 2.03571 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 6993 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6958, "callerIID": 107, "timer": 53397 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6958, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "initPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "autoharvest": true, "formerTarget": 6958 } } ], "order": { "type": "Gather", "data": { "target": 6958, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "initPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "autoharvest": true, "formerTarget": 6958 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2509 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6994 Decay: Footprint: Minimap: active: true x: 623.84542 z: 220.43281 Obstruction: active: true moving: false control group: 6994 control group 2: 0 tag: 1798 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 623.84542 y: 0 z: 220.43281 last x: 623.84542 last y diff: 0 last z: 220.43281 rot x: 0 rot y: 2.40383 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6994 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2208, "callerIID": 107, "timer": 55443 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2208, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true, "formerTarget": 2208 } } ], "order": { "type": "Gather", "data": { "target": 2208, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true, "formerTarget": 2208 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2510 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6995 Decay: Footprint: Minimap: active: true x: 623.92443 z: 216.5908 Obstruction: active: true moving: true control group: 6995 control group 2: 0 tag: 1800 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 623.92443 y: 0 z: 216.5908 last x: 624.13993 last y diff: 0 last z: 216.6369 rot x: 0 rot y: -1.84762 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97309 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6970 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 1.10186 current speed: 3.99694 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 2 waypoint x: 603.5 waypoint z: 217.5 waypoint x: 613 waypoint z: 217.5 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.10186 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 6995 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6970, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true, "formerTarget": 2208 } } ], "order": { "type": "Gather", "data": { "target": 6970, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true, "formerTarget": 2208 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2511 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6996 Decay: Footprint: Minimap: active: true x: 617.21334 z: 235.73125 Obstruction: active: true moving: false control group: 6996 control group 2: 0 tag: 1802 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 617.21334 y: 0 z: 235.73125 last x: 617.21334 last y diff: 0 last z: 235.73125 rot x: 0 rot y: 0.40444 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 6996 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2160, "callerIID": 107, "timer": 55857 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2160, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 618, "y": 23, "z": 238 }, "initPos": { "x": 618, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2160 } } ], "order": { "type": "Gather", "data": { "target": 2160, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 618, "y": 23, "z": 238 }, "initPos": { "x": 618, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2160 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2512 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6997 Decay: Footprint: Minimap: active: true x: 986.57605 z: 422.57605 Obstruction: active: true moving: false control group: 6858 control group 2: 0 tag: 10381 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 986.57605 y: 0 z: 422.57605 last x: 986.57605 last y diff: 0 last z: 422.57605 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 2084 actor: "structures/ptolemies/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 4 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7587, 7588, 7589, 7590 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 26, "id": 26, "originalItem": { "templateName": "units/ptol/infantry_slinger_b", "count": 1 }, "producer": 6997, "started": true } ], "nextID": 27, "timer": 41583 } RallyPoint: comp: { "pos": [ { "x": 1094, "z": 514 } ], "data": [ { "command": "gather", "resourceType": { "generic": "metal", "specific": "ore" }, "resourceTemplate": "gaia/ore/temperate_01", "target": 263 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 26, "count": 1, "missingPopSpace": 0, "player": 4, "population": 1, "trainer": 6997, "resources": { "food": 50, "metal": 0, "stone": 30, "wood": 20 }, "started": true, "templateName": "units/ptol/infantry_slinger_b", "timeRemaining": 5000, "timeTotal": 10000 } ], "entitiesMap": {}, "nextID": 27, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 6998 Decay: Footprint: Minimap: active: true x: 1156.69214 z: 868.287 Obstruction: active: true moving: false control group: 6960 control group 2: 0 tag: 10383 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1156.69214 y: 0 z: 868.287 last x: 1156.69214 last y diff: 0 last z: 868.287 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 23719 actor: "structures/mauryas/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7004 Decay: Footprint: Minimap: active: true x: 472.16774 z: 1035.83277 Obstruction: active: true moving: false control group: 7004 control group 2: 0 tag: 1804 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 472.16774 y: 0 z: 1035.83277 last x: 472.16774 last y diff: 0 last z: 1035.83277 rot x: 0 rot y: 2.3786 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7004 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6679, "callerIID": 107, "timer": 52132 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6679, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "initPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "autoharvest": true, "formerTarget": 6679 } } ], "order": { "type": "Gather", "data": { "target": 6679, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "initPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "autoharvest": true, "formerTarget": 6679 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2513 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7005 Decay: Footprint: Minimap: active: true x: 472.75126 z: 1037.52787 Obstruction: active: true moving: false control group: 7005 control group 2: 0 tag: 1806 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 472.75126 y: 0 z: 1037.52787 last x: 472.75126 last y diff: 0 last z: 1037.52787 rot x: 0 rot y: 2.49523 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7005 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6679, "callerIID": 107, "timer": 52198 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6679, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "initPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "autoharvest": true, "formerTarget": 6679 } } ], "order": { "type": "Gather", "data": { "target": 6679, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "initPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "autoharvest": true, "formerTarget": 6679 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2514 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7006 Decay: Footprint: Minimap: active: true x: 474.57041 z: 1037.58394 Obstruction: active: true moving: false control group: 7006 control group 2: 0 tag: 1808 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 474.57041 y: 0 z: 1037.58394 last x: 474.57041 last y diff: 0 last z: 1037.58394 rot x: 0 rot y: 2.62375 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7006 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6679, "callerIID": 107, "timer": 52462 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6679, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "initPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "autoharvest": true, "formerTarget": 6679 } } ], "order": { "type": "Gather", "data": { "target": 6679, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "initPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "autoharvest": true, "formerTarget": 6679 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2515 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7007 Decay: Footprint: Minimap: active: true x: 470.45487 z: 1034.29892 Obstruction: active: true moving: false control group: 7007 control group 2: 0 tag: 1810 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 470.45487 y: 0 z: 1034.29892 last x: 470.45487 last y diff: 0 last z: 1034.29892 rot x: 0 rot y: 2.19872 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7007 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6679, "callerIID": 107, "timer": 52658 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6679, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "initPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "autoharvest": true, "formerTarget": 6679 } } ], "order": { "type": "Gather", "data": { "target": 6679, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "initPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "autoharvest": true, "formerTarget": 6679 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2516 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7008 Decay: Footprint: Minimap: active: true x: 468.80585 z: 1033.5477 Obstruction: active: true moving: false control group: 7008 control group 2: 0 tag: 1812 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 468.80585 y: 0 z: 1033.5477 last x: 468.80585 last y diff: 0 last z: 1033.5477 rot x: 0 rot y: 2.08321 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7008 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6679, "callerIID": 107, "timer": 52966 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6679, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "initPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "autoharvest": true, "formerTarget": 6679 } } ], "order": { "type": "Gather", "data": { "target": 6679, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "initPos": { "x": 478.977294921875, "y": 23, "z": 1028.623291015625 }, "autoharvest": true, "formerTarget": 6679 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2517 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7009 Decay: Footprint: Minimap: active: true x: 508.50936 z: 225.80001 Obstruction: active: true moving: false control group: 7009 control group 2: 0 tag: 1814 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 508.50936 y: 0 z: 225.80001 last x: 508.50936 last y diff: 0 last z: 225.80001 rot x: 0 rot y: 1.38675 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7009 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6487, "callerIID": 107, "timer": 54207 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6487, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "initPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "autoharvest": true, "formerTarget": 6487 } } ], "order": { "type": "Gather", "data": { "target": 6487, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "initPos": { "x": 522.0468444824219, "y": 22.999282836914062, "z": 227.59678649902344 }, "autoharvest": true, "formerTarget": 6487 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2518 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7010 Decay: Footprint: Minimap: active: true x: 507.45258 z: 303.12732 Obstruction: active: true moving: false control group: 7010 control group 2: 0 tag: 1816 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 507.45258 y: 0 z: 303.12732 last x: 507.45258 last y diff: 0 last z: 303.12732 rot x: 0 rot y: 3.12902 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 5 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7010 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7290, "callerIID": 107, "timer": 55428 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7290, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "initPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "autoharvest": true, "formerTarget": 7290 } }, { "type": "Gather", "data": { "target": 7424, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": true, "lastPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "initPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 } } } ], "order": { "type": "Gather", "data": { "target": 7290, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "initPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "autoharvest": true, "formerTarget": 7290 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2519 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7011 Decay: Footprint: Minimap: active: true x: 492.5856 z: 287.3406 Obstruction: active: true moving: false control group: 7011 control group 2: 0 tag: 1818 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 492.5856 y: 0 z: 287.3406 last x: 492.5856 last y diff: 0 last z: 287.3406 rot x: 0 rot y: 1.38888 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7011 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7290, "callerIID": 107, "timer": 52403 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7290, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "initPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "autoharvest": true, "formerTarget": 7290 } }, { "type": "Gather", "data": { "target": 7424, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": true, "lastPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 }, "initPos": { "x": 494.7985076904297, "y": 23, "z": 276.535888671875 } } } ], "order": { "type": "Gather", "data": { "target": 7290, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "initPos": { "x": 507.5641174316406, "y": 23, "z": 289.30262756347656 }, "autoharvest": true, "formerTarget": 7290 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2520 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7012 Decay: Footprint: Minimap: active: true x: 454.44994 z: 219.24297 Obstruction: active: true moving: false control group: 7012 control group 2: 0 tag: 1820 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 454.44994 y: 0 z: 219.24297 last x: 454.44994 last y diff: 0 last z: 219.24297 rot x: 0 rot y: -0.06698 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7012 actor: "units/han/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6365, "callerIID": 107, "timer": 52293 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6365, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "initPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "autoharvest": true, "formerTarget": 6365 } } ], "order": { "type": "Gather", "data": { "target": 6365, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "initPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "autoharvest": true, "formerTarget": 6365 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2521 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7013 Decay: Footprint: Minimap: active: true x: 452.59559 z: 219.37899 Obstruction: active: true moving: false control group: 7013 control group 2: 0 tag: 1822 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 452.59559 y: 0 z: 219.37899 last x: 452.59559 last y diff: 0 last z: 219.37899 rot x: 0 rot y: 0.11963 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7013 actor: "units/han/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.546875, "metal.ruins": 2, "stone.rock": 0.546875, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 6365, "callerIID": 107, "timer": 52969 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6365, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "initPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "autoharvest": true, "formerTarget": 6365 } } ], "order": { "type": "Gather", "data": { "target": 6365, "type": { "generic": "food", "specific": "grain" }, "template": "structures/han/field", "force": false, "lastPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "initPos": { "x": 453.7956237792969, "y": 22.999282836914062, "z": 233.93849182128906 }, "autoharvest": true, "formerTarget": 6365 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2522 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7014 Decay: Footprint: Minimap: active: true x: 430.70548 z: 238.5639 Obstruction: active: true moving: false control group: 6919 control group 2: 0 tag: 10397 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 430.70548 y: 0 z: 238.5639 last x: 430.70548 last y diff: 0 last z: 238.5639 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40167 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7015 Decay: Footprint: Minimap: active: true x: 295.17995 z: 522.81417 Obstruction: active: true moving: true control group: 7015 control group 2: 0 tag: 1824 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 295.17995 y: 0 z: 522.81417 last x: 296.44748 last y diff: 0 last z: 521.4461 rot x: 0 rot y: -0.75545 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97310 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.32517 current speed: 9.32721 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 282.5 waypoint z: 536.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.32517 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7015 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 731100 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 12.489288652799996, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 338.41282653808594, "z": 529.5098571777344, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 338.41282653808594, "z": 529.5098571777344 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55833, "losAttackRangeQuery": 2523, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7017 Decay: Footprint: Minimap: active: true x: 571.5287 z: 86.45392 Obstruction: active: true moving: false control group: 7017 control group 2: 0 tag: 1828 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 571.5287 y: 0 z: 86.45392 last x: 571.5287 last y diff: 0 last z: 86.45392 rot x: 0 rot y: 1.81455 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7017 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2440, "callerIID": 107, "timer": 55506 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } } ], "order": { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2525 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7018 Decay: Footprint: Minimap: active: true x: 555.22416 z: 80.46698 Obstruction: active: true moving: false control group: 7018 control group 2: 0 tag: 1830 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 555.22416 y: 0 z: 80.46698 last x: 555.22416 last y diff: 0 last z: 80.46698 rot x: 0 rot y: 2.30994 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7018 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.8250000000000001, "food.grain": 0.396, "food.meat": 1.1, "metal.ore": 0.8593750000000001, "metal.ruins": 2.2, "stone.rock": 0.8593750000000001, "stone.ruins": 2.2, "wood.ruins": 5.5, "wood.tree": 1.2890625 }, "taskedResourceType": "wood", "target": 2416, "callerIID": 107, "timer": 54246 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2416, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 558, "y": 23, "z": 78 }, "initPos": { "x": 558, "y": 23, "z": 78 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2416, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 558, "y": 23, "z": 78 }, "initPos": { "x": 558, "y": 23, "z": 78 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2526 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7019 Decay: Footprint: Minimap: active: true x: 581.35984 z: 136.72103 Obstruction: active: true moving: false control group: 7019 control group 2: 0 tag: 1832 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 581.35984 y: 0 z: 136.72103 last x: 581.35984 last y diff: 0 last z: 136.72103 rot x: 0 rot y: -0.17255 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7019 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8642, "callerIID": 107, "timer": 48832 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2388, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 590, "y": 23, "z": 122 }, "initPos": { "x": 590, "y": 23, "z": 122 } } } ], "order": { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2527 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7020 Decay: Footprint: Minimap: active: true x: 577.85325 z: 137.31815 Obstruction: active: true moving: false control group: 7020 control group 2: 0 tag: 1834 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 577.85325 y: 0 z: 137.31815 last x: 577.85325 last y diff: 0 last z: 137.31815 rot x: 0 rot y: 0.10558 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7020 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8642, "callerIID": 107, "timer": 48809 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2388, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 590, "y": 23, "z": 122 }, "initPos": { "x": 590, "y": 23, "z": 122 } } } ], "order": { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2528 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7021 Decay: Footprint: Minimap: active: true x: 579.37081 z: 135.79694 Obstruction: active: true moving: false control group: 7021 control group 2: 0 tag: 1836 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 579.37081 y: 0 z: 135.79694 last x: 579.37081 last y diff: 0 last z: 135.79694 rot x: 0 rot y: -0.0205 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7021 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8642, "callerIID": 107, "timer": 48854 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2388, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 590, "y": 23, "z": 122 }, "initPos": { "x": 590, "y": 23, "z": 122 } } } ], "order": { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2529 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7022 Decay: Footprint: Minimap: active: true x: 229.23581 z: 418.21517 Obstruction: active: true moving: false control group: 6924 control group 2: 0 tag: 10399 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 229.23581 y: 0 z: 418.21517 last x: 229.23581 last y diff: 0 last z: 418.21517 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 56145 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6377, 6219, 6225, 5753, 6224 ], "activeGatherers": [ 6377, 6219, 6225, 5753, 6224 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7023 Decay: Footprint: Minimap: active: true x: 943.63404 z: 1082.71595 Obstruction: active: true moving: false control group: 7023 control group 2: 0 tag: 1838 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 943.63404 y: 0 z: 1082.71595 last x: 943.63404 last y diff: 0 last z: 1082.71595 rot x: 0 rot y: -0.47927 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7023 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 51997 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2530 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7024 Decay: Footprint: Minimap: active: true x: 903.57741 z: 941.855 Obstruction: active: true moving: false control group: 7024 control group 2: 0 tag: 1840 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 903.57741 y: 0 z: 941.855 last x: 903.57741 last y diff: 0 last z: 941.855 rot x: 0 rot y: -2.71853 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7024 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1518, "callerIID": 107, "timer": 55538 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1518, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 938 }, "initPos": { "x": 902, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 1518 } } ], "order": { "type": "Gather", "data": { "target": 1518, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 938 }, "initPos": { "x": 902, "y": 23, "z": 938 }, "autoharvest": true, "formerTarget": 1518 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2531 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7025 Decay: Footprint: Minimap: active: true x: 934.87427 z: 1082.02001 Obstruction: active: true moving: false control group: 7025 control group 2: 0 tag: 1842 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 934.87427 y: 0 z: 1082.02001 last x: 934.87427 last y diff: 0 last z: 1082.02001 rot x: 0 rot y: 0.27994 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7025 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 51750 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2532 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7026 Decay: Footprint: Minimap: active: true x: 941.58007 z: 1003.02265 Obstruction: active: true moving: true control group: 7026 control group 2: 0 tag: 1844 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 941.58007 y: 0 z: 1003.02265 last x: 943.31794 last y diff: 0 last z: 1002.25457 rot x: 0 rot y: -1.08936 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 323 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.50026 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 931.5 waypoint z: 1003.5 waypoint x: 940.5 waypoint z: 1003.5 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.50026 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7026 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true, "formerTarget": 1582 } } ], "order": { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true, "formerTarget": 1582 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2533 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7027 Decay: Footprint: Minimap: active: true x: 777.214 z: 192.98972 Obstruction: active: true moving: false control group: 7027 control group 2: 0 tag: 1846 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 777.214 y: 0 z: 192.98972 last x: 777.214 last y diff: 0 last z: 192.98972 rot x: 0 rot y: 1.12858 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7027 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 53531 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2534 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7028 Decay: Footprint: Minimap: active: true x: 663.36376 z: 286.98566 Obstruction: active: true moving: true control group: 7028 control group 2: 0 tag: 1848 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 663.36376 y: 0 z: 286.98566 last x: 663.56281 last y diff: 0 last z: 287.85416 rot x: 0 rot y: 3.1416 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6966 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 4.4551 current speed: 7.84151 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 4 waypoint x: 689.5 waypoint z: 261.5 waypoint x: 682 waypoint z: 269.5 waypoint x: 676.75 waypoint z: 275 waypoint x: 672.125 waypoint z: 279.75 length: 2 waypoint x: 670.45128 waypoint z: 280.84481 waypoint x: 663.36376 waypoint z: 285.48087 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 4.4551 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7028 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } } ], "order": { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2535 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7029 Decay: Footprint: Minimap: active: true x: 514.5636 z: 1070.18262 Obstruction: active: true moving: false control group: 6913 control group 2: 0 tag: 10401 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 514.5636 y: 0 z: 1070.18262 last x: 514.5636 last y diff: 0 last z: 1070.18262 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28979 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6053, 6056, 6055, 6054, 6057 ], "activeGatherers": [ 6053, 6056, 6055, 6054, 6057 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7030 Decay: Footprint: Minimap: active: true x: 680.17656 z: 278.58696 Obstruction: active: true moving: true control group: 7030 control group 2: 0 tag: 1850 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 680.17656 y: 0 z: 278.58696 last x: 678.45043 last y diff: 0 last z: 279.28057 rot x: 0 rot y: 2.35607 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6966 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.30152 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.30152 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7030 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } } ], "order": { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2536 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7031 Decay: Footprint: Minimap: active: true x: 669.1409 z: 290.09217 Obstruction: active: true moving: false control group: 7031 control group 2: 0 tag: 1852 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 669.1409 y: 0 z: 290.09217 last x: 669.1409 last y diff: 0 last z: 290.09217 rot x: 0 rot y: -1.6156 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7031 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood", "target": 2247, "callerIID": 107, "timer": 55696 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2537 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7032 Decay: Footprint: Minimap: active: true x: 678.06482 z: 277.11185 Obstruction: active: true moving: true control group: 7032 control group 2: 0 tag: 1854 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 678.06482 y: 0 z: 277.11185 last x: 679.1704 last y diff: 0 last z: 277.44503 rot x: 0 rot y: -1.15246 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2244 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 5.77347 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 660.5 waypoint z: 281.5 waypoint x: 668 waypoint z: 281.5 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 5.77347 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7032 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2244, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 } } } ], "order": { "type": "Gather", "data": { "target": 2244, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2538, "gatheringTarget": 2244 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7033 Decay: Footprint: Minimap: active: true x: 260.22312 z: 456.07844 Obstruction: active: true moving: false control group: 7033 control group 2: 0 tag: 1856 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 260.22312 y: 0 z: 456.07844 last x: 260.22312 last y diff: 0 last z: 456.07844 rot x: 0 rot y: 1.8921 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7033 actor: "units/kushites/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1.15, "rates": { "food.fruit": 1.7249999999999999, "food.grain": 0.69, "food.meat": 1.15, "metal.ore": 0.40249999999999997, "metal.ruins": 2.3, "stone.rock": 0.40249999999999997, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.2578125 }, "taskedResourceType": "food", "target": 6958, "callerIID": 107, "timer": 54864 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6958, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "initPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "autoharvest": true, "formerTarget": 6958 } } ], "order": { "type": "Gather", "data": { "target": 6958, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "initPos": { "x": 274.2228088378906, "y": 23, "z": 452.47857666015625 }, "autoharvest": true, "formerTarget": 6958 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2539 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7035 Decay: Footprint: Minimap: active: true x: 1083.00507 z: 669.25463 Obstruction: active: true moving: false control group: 7035 control group 2: 0 tag: 1860 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1083.00507 y: 0 z: 669.25463 last x: 1083.00507 last y diff: 0 last z: 669.25463 rot x: 0 rot y: -0.00005 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7035 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 13.66, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2541 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7038 Decay: Footprint: Minimap: active: true x: 828.25849 z: 162.8253 Obstruction: active: true moving: false control group: 6827 control group 2: 0 tag: 10405 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 828.25849 y: 0 z: 162.8253 last x: 828.25849 last y diff: 0 last z: 162.8253 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43966 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6162, 6163, 6165, 6332, 6161 ], "activeGatherers": [ 6162, 6163, 6165, 6332, 6161 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7039 Decay: Footprint: Minimap: active: true x: 887.77021 z: 1059.15625 Obstruction: active: true moving: false control group: 6716 control group 2: 0 tag: 10409 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 887.77021 y: 0 z: 1059.15625 last x: 887.77021 last y diff: 0 last z: 1059.15625 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 20532 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7040 Decay: Footprint: Minimap: active: true x: 796.86951 z: 1100.22982 Obstruction: active: true moving: false control group: 6925 control group 2: 0 tag: 10411 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 796.86951 y: 0 z: 1100.22982 last x: 796.86951 last y diff: 0 last z: 1100.22982 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 53007 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6262, 6928, 5974, 6351, 6264 ], "activeGatherers": [ 6262, 6928, 5974, 6351, 6264 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7042 Decay: Footprint: Minimap: active: true x: 1095.91504 z: 491.00875 Obstruction: active: true moving: false control group: 7042 control group 2: 0 tag: 3112 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1095.91504 y: 0 z: 491.00875 last x: 1095.91504 last y diff: 0 last z: 491.00875 rot x: 0 rot y: 2.09206 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7042 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 3 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 54580 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1085.508529663086, "z": 482.4966735839844 }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 7569, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2543 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7044 Decay: Footprint: Minimap: active: true x: 1020.95636 z: 334.82667 Obstruction: active: true moving: false control group: 6982 control group 2: 0 tag: 10417 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1020.95636 y: 0 z: 334.82667 last x: 1020.95636 last y diff: 0 last z: 334.82667 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 30924 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7046 Decay: Footprint: Minimap: active: true x: 791.84661 z: 1073.22292 Obstruction: active: true moving: false control group: 7046 control group 2: 0 tag: 1868 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 791.84661 y: 0 z: 1073.22292 last x: 791.84661 last y diff: 0 last z: 1073.22292 rot x: 0 rot y: -0.72796 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7046 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7081, "callerIID": 107, "timer": 51273 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7081, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "initPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "autoharvest": true, "formerTarget": 7081 } }, { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 } } } ], "order": { "type": "Gather", "data": { "target": 7081, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "initPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "autoharvest": true, "formerTarget": 7081 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2545 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7047 Decay: Footprint: Minimap: active: true x: 791.5329 z: 1071.07171 Obstruction: active: true moving: false control group: 7047 control group 2: 0 tag: 1870 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 791.5329 y: 0 z: 1071.07171 last x: 791.5329 last y diff: 0 last z: 1071.07171 rot x: 0 rot y: -0.59044 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7047 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7081, "callerIID": 107, "timer": 53445 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7081, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "initPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "autoharvest": true, "formerTarget": 7081 } } ], "order": { "type": "Gather", "data": { "target": 7081, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "initPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "autoharvest": true, "formerTarget": 7081 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2546 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7048 Decay: Footprint: Minimap: active: true x: 795.66774 z: 1075.83597 Obstruction: active: true moving: false control group: 7048 control group 2: 0 tag: 1872 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 795.66774 y: 0 z: 1075.83597 last x: 795.66774 last y diff: 0 last z: 1075.83597 rot x: 0 rot y: -1.13189 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7048 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7081, "callerIID": 107, "timer": 52002 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7081, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "initPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "autoharvest": true, "formerTarget": 7081 } }, { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 } } } ], "order": { "type": "Gather", "data": { "target": 7081, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "initPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "autoharvest": true, "formerTarget": 7081 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2547 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7049 Decay: Footprint: Minimap: active: true x: 797.1646 z: 1077.9979 Obstruction: active: true moving: false control group: 7049 control group 2: 0 tag: 1874 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 797.1646 y: 0 z: 1077.9979 last x: 797.1646 last y diff: 0 last z: 1077.9979 rot x: 0 rot y: -1.39022 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7049 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7081, "callerIID": 107, "timer": 51725 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7081, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "initPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "autoharvest": true, "formerTarget": 7081 } }, { "type": "Gather", "data": { "target": 7391, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 }, "initPos": { "x": 781.2738037109375, "y": 23, "z": 1115.8242645263672 } } } ], "order": { "type": "Gather", "data": { "target": 7081, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "initPos": { "x": 786.5297088623047, "y": 23, "z": 1079.3794250488281 }, "autoharvest": true, "formerTarget": 7081 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2548 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7054 Decay: Footprint: Minimap: active: true x: 297.45179 z: 519.56041 Obstruction: active: true moving: true control group: 7054 control group 2: 0 tag: 1882 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 297.45179 y: 0 z: 519.56041 last x: 298.6749 last y diff: 0 last z: 518.24483 rot x: 0 rot y: -0.75681 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97311 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 8.98168 current speed: 8.98177 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 282.5 waypoint z: 536.5 waypoint x: 291 waypoint z: 526.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.98168 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7054 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 728100 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 92.19076975, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 337.0904846191406, "z": 527.1127166748047, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 337.0904846191406, "z": 527.1127166748047 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55834, "losAttackRangeQuery": 2552, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7055 Decay: Footprint: Minimap: active: true x: 969.8824 z: 821.00757 Obstruction: active: true moving: false control group: 6990 control group 2: 0 tag: 10423 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 969.8824 y: 0 z: 821.00757 last x: 969.8824 last y diff: 0 last z: 821.00757 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14721 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8348, 8350, 8352, 8354, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7056 Decay: Footprint: Minimap: active: true x: 70.59798 z: 826.77717 Obstruction: active: true moving: false control group: 7056 control group 2: 0 tag: 1884 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 70.59798 y: 0 z: 826.77717 last x: 70.59798 last y diff: 0 last z: 826.77717 rot x: 0 rot y: -0.24585 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7056 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3480, "callerIID": 107, "timer": 55697 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3480, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 70, "y": 23, "z": 830 }, "initPos": { "x": 70, "y": 23, "z": 830 }, "autoharvest": true, "formerTarget": 3480 } } ], "order": { "type": "Gather", "data": { "target": 3480, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 70, "y": 23, "z": 830 }, "initPos": { "x": 70, "y": 23, "z": 830 }, "autoharvest": true, "formerTarget": 3480 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2553 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7057 Decay: Footprint: Minimap: active: true x: 72.57583 z: 807.0115 Obstruction: active: true moving: false control group: 7057 control group 2: 0 tag: 1886 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 72.57583 y: 0 z: 807.0115 last x: 72.57583 last y diff: 0 last z: 807.0115 rot x: 0 rot y: -2.01371 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7057 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3482, "callerIID": 107, "timer": 53860 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3482, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 70, "y": 23, "z": 806 }, "initPos": { "x": 70, "y": 23, "z": 806 }, "autoharvest": true, "formerTarget": 3482 } } ], "order": { "type": "Gather", "data": { "target": 3482, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 70, "y": 23, "z": 806 }, "initPos": { "x": 70, "y": 23, "z": 806 }, "autoharvest": true, "formerTarget": 3482 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2554 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7058 Decay: Footprint: Minimap: active: true x: 541.95826 z: 998.61951 Obstruction: active: true moving: false control group: 6961 control group 2: 0 tag: 10425 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 541.95826 y: 0 z: 998.61951 last x: 541.95826 last y diff: 0 last z: 998.61951 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 25175 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7060 Decay: Footprint: Minimap: active: true x: 1097.32447 z: 895.71607 Obstruction: active: true moving: false control group: 6671 control group 2: 0 tag: 10431 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1097.32447 y: 0 z: 895.71607 last x: 1097.32447 last y diff: 0 last z: 895.71607 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 12705 actor: "structures/mauryas/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 5 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 10, "id": 10, "originalItem": { "templateName": "units/maur/infantry_spearman_b", "count": 5 }, "producer": 7060, "started": true }, { "entity": 11, "id": 11, "originalItem": { "templateName": "units/maur/infantry_archer_b", "count": 3 }, "producer": 7060 } ], "autoqueuing": true, "nextID": 12, "timer": 41445 } RallyPoint: comp: { "pos": [ { "x": 1064.4683837890625, "z": 728.7171020507812 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 10, "count": 5, "missingPopSpace": 0, "player": 5, "population": 1, "trainer": 7060, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/maur/infantry_spearman_b", "timeRemaining": 18238.983183884753, "timeTotal": 36238.98318388475 }, { "id": 11, "count": 3, "player": 5, "population": 1, "trainer": 7060, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "templateName": "units/maur/infantry_archer_b", "timeRemaining": 24082.24685280691, "timeTotal": 24082.24685280691 } ], "entitiesMap": {}, "nextID": 12, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7061 Decay: Footprint: Minimap: active: true x: 951.57879 z: 993.91511 Obstruction: active: true moving: true control group: 7061 control group 2: 0 tag: 1888 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 951.57879 y: 0 z: 993.91511 last x: 950.6817 last y diff: 0 last z: 994.21665 rot x: 0 rot y: 2.57584 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97312 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 1581 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 4.73212 current speed: 9.48707 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 4.73212 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7061 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } } ], "order": { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2555, "gatheringTarget": 1581 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7062 Decay: Footprint: Minimap: active: true x: 414.41774 z: 914.21666 Obstruction: active: true moving: false control group: 7062 control group 2: 0 tag: 1890 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 414.41774 y: 0 z: 914.21666 last x: 414.5013 last y diff: 0 last z: 914.43715 rot x: 0 rot y: 1.74526 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.17891 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7062 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 860, "callerIID": 107, "timer": 55698 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 860, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 418, "y": 23, "z": 914 }, "initPos": { "x": 418, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 860 } } ], "order": { "type": "Gather", "data": { "target": 860, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 418, "y": 23, "z": 914 }, "initPos": { "x": 418, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 860 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2556 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7063 Decay: Footprint: Minimap: active: true x: 422.4919 z: 922.399 Obstruction: active: true moving: false control group: 7063 control group 2: 0 tag: 1892 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 422.4919 y: 0 z: 922.399 last x: 422.4919 last y diff: 0 last z: 922.399 rot x: 0 rot y: 1.73121 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7063 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 827, "callerIID": 107, "timer": 54950 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 827 } } ], "order": { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 827 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2557 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7064 Decay: Footprint: Minimap: active: true x: 414.92219 z: 916.0684 Obstruction: active: true moving: false control group: 7064 control group 2: 0 tag: 1894 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 414.92219 y: 0 z: 916.0684 last x: 415.06644 last y diff: 0 last z: 915.92846 rot x: 0 rot y: 2.19384 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.00489 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7064 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 860, "callerIID": 107, "timer": 56095 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 860, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 418, "y": 23, "z": 914 }, "initPos": { "x": 418, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 860 } } ], "order": { "type": "Gather", "data": { "target": 860, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 418, "y": 23, "z": 914 }, "initPos": { "x": 418, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 860 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2558 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7065 Decay: Footprint: Minimap: active: true x: 416.54323 z: 916.4055 Obstruction: active: true moving: false control group: 7065 control group 2: 0 tag: 1896 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 416.54323 y: 0 z: 916.4055 last x: 416.31376 last y diff: 0 last z: 916.33136 rot x: 0 rot y: 2.4823 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.20577 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7065 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 860, "callerIID": 107, "timer": 56096 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 860, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 418, "y": 23, "z": 914 }, "initPos": { "x": 418, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 860 } } ], "order": { "type": "Gather", "data": { "target": 860, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 418, "y": 23, "z": 914 }, "initPos": { "x": 418, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 860 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2559 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7066 Decay: Footprint: Minimap: active: true x: 278.49726 z: 401.43111 Obstruction: active: true moving: true control group: 7066 control group 2: 0 tag: 1898 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 278.49726 y: 0 z: 401.43111 last x: 277.87517 last y diff: 0 last z: 401.11046 rot x: 0 rot y: 1.03655 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7563 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49935 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 279.69587 waypoint z: 402.1183 waypoint x: 279.52556 waypoint z: 401.96114 Vision: VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_grain" seed: 7066 actor: "units/kushites/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "initPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "autoharvest": true, "formerTarget": 7563 } } ], "order": { "type": "Gather", "data": { "target": 7563, "type": { "generic": "food", "specific": "grain" }, "template": "structures/kush/field", "force": false, "lastPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "initPos": { "x": 280.79864501953125, "y": 22.999282836914062, "z": 418.4647216796875 }, "autoharvest": true, "formerTarget": 7563 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2560, "gatheringTarget": 7563 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7068 Decay: Footprint: Minimap: active: true x: 816.01192 z: 195.17539 Obstruction: active: true moving: false control group: 7068 control group 2: 0 tag: 1900 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 816.01192 y: 0 z: 195.17539 last x: 816.01192 last y diff: 0 last z: 195.17539 rot x: 0 rot y: -2.85911 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7068 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 54914 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2561 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7069 Decay: Footprint: Minimap: active: true x: 687.02573 z: 222.85097 Obstruction: active: true moving: false control group: 7069 control group 2: 0 tag: 1902 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 687.02573 y: 0 z: 222.85097 last x: 686.92801 last y diff: 0 last z: 222.64077 rot x: 0 rot y: 1.8419 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.159 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7069 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2250, "callerIID": 107, "timer": 55397 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true, "formerTarget": 2250 } } ], "order": { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true, "formerTarget": 2250 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2562 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7071 Decay: Footprint: Minimap: active: true x: 1089.90938 z: 406.05349 Obstruction: active: true moving: false control group: 7071 control group 2: 0 tag: 1994 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1089.90938 y: 0 z: 406.05349 last x: 1089.90938 last y diff: 0 last z: 406.05349 rot x: 0 rot y: -0.13868 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7071 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7822, "callerIID": 107, "timer": 53763 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "autoharvest": true, "formerTarget": 7822 } } ], "order": { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "autoharvest": true, "formerTarget": 7822 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1053.1710815429688, "z": 445.3368377685547 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2563 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7072 Decay: Footprint: Minimap: active: true x: 1071.9072 z: 320.83051 Obstruction: active: true moving: false control group: 7072 control group 2: 0 tag: 1996 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1071.9072 y: 0 z: 320.83051 last x: 1071.9072 last y diff: 0 last z: 320.83051 rot x: 0 rot y: 2.47387 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7072 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3850, "callerIID": 107, "timer": 55134 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1123.9991455078125, "z": 471.5953063964844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2564 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7073 Decay: Footprint: Minimap: active: true x: 1084.15645 z: 403.73697 Obstruction: active: true moving: false control group: 7073 control group 2: 0 tag: 1998 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1084.15645 y: 0 z: 403.73697 last x: 1084.15645 last y diff: 0 last z: 403.73697 rot x: 0 rot y: 0.3965 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7073 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7822, "callerIID": 107, "timer": 52735 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "autoharvest": true, "formerTarget": 7822 } } ], "order": { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "autoharvest": true, "formerTarget": 7822 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1053.1710815429688, "z": 445.3368377685547 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2565 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7074 Decay: Footprint: Minimap: active: true x: 194.44294 z: 459.99895 Obstruction: active: true moving: false control group: 6932 control group 2: 0 tag: 10439 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 194.44294 y: 0 z: 459.99895 last x: 194.44294 last y diff: 0 last z: 459.99895 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50725 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 5911, 6223, 5912, 6043, 5914 ], "activeGatherers": [ 5911, 6223, 5912, 6043, 5914 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7075 Decay: Footprint: Minimap: active: true x: 263.71958 z: 833.1344 Obstruction: active: true moving: false control group: 6967 control group 2: 0 tag: 10443 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 263.71958 y: 0 z: 833.1344 last x: 263.71958 last y diff: 0 last z: 833.1344 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 60868 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8369, 8370, 8371, 8372, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7077 Decay: Footprint: Minimap: active: true x: 1116.49915 z: 662.0647 Obstruction: active: true moving: false control group: 6937 control group 2: 0 tag: 10449 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1116.49915 y: 0 z: 662.0647 last x: 1116.49915 last y diff: 0 last z: 662.0647 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/mauryas/outpost.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57312 actor: "structures/mauryas/outpost.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/wall_garrisoned": [ 5 ] }, "structures/wall_garrisoned": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8568, 8569, 8570, 8571, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 400, "hitpoints": 400, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 1, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } TurretHolder: comp: { "turretPoints": [ { "name": "One", "offset": { "x": 0, "y": 8, "z": 0 }, "angle": null, "entity": null, "ejectable": true } ] } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7080 Decay: Footprint: Minimap: active: true x: 1097.1764 z: 493.31897 Obstruction: active: true moving: false control group: 7080 control group 2: 0 tag: 3114 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1097.1764 y: 0 z: 493.31897 last x: 1097.1764 last y diff: 0 last z: 493.31897 rot x: 0 rot y: 2.27456 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7080 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 5, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 55699 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "ReturnResource", "data": { "target": 7569, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2567 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7081 Decay: Footprint: Minimap: active: true x: 786.52971 z: 1079.37943 Obstruction: active: true moving: false control group: 6933 control group 2: 0 tag: 10455 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 786.52971 y: 0 z: 1079.37943 last x: 786.52971 last y diff: 0 last z: 1079.37943 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 63964 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7046, 7049, 7048, 7047, 6951 ], "activeGatherers": [ 7046, 7049, 7048, 7047, 6951 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7087 Footprint: Minimap: active: true x: 1102 z: 682 Obstruction: active: true moving: false control group: 7087 control group 2: 0 tag: 10467 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 682 last x: 1102 last y diff: 0 last z: 682 rot x: 0 rot y: 5.00608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2462 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2462, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7088 Footprint: Minimap: active: true x: 1102 z: 682 Obstruction: active: true moving: false control group: 7088 control group 2: 0 tag: 10469 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 682 last x: 1102 last y diff: 0 last z: 682 rot x: 0 rot y: 5.00608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2462 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2462, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7089 Footprint: Minimap: active: true x: 1102 z: 682 Obstruction: active: true moving: false control group: 7089 control group 2: 0 tag: 10471 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 682 last x: 1102 last y diff: 0 last z: 682 rot x: 0 rot y: 5.00608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2462 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2462, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7090 Footprint: Minimap: active: true x: 1102 z: 682 Obstruction: active: true moving: false control group: 7090 control group 2: 0 tag: 10473 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 682 last x: 1102 last y diff: 0 last z: 682 rot x: 0 rot y: 5.00608 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2462 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2462, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7093 Decay: Footprint: Minimap: active: true x: 294.27971 z: 522.18099 Obstruction: active: true moving: true control group: 7093 control group 2: 0 tag: 1914 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 294.27971 y: 0 z: 522.18099 last x: 295.47188 last y diff: 0 last z: 520.73183 rot x: 0 rot y: -0.709 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97313 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.3827 current speed: 9.38476 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 282.5 waypoint z: 536.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.3827 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7093 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 728100 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 8.326192435199996, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 333.60394287109375, "z": 527.5755157470703, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 333.60394287109375, "z": 527.5755157470703 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55835, "losAttackRangeQuery": 2568, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7100 Decay: Footprint: Minimap: active: true x: 706.0604 z: 168.98502 Obstruction: active: true moving: true control group: 7100 control group 2: 0 tag: 1916 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 706.0604 y: 0 z: 168.98502 last x: 705.07232 last y diff: 0 last z: 169.9879 rot x: 0 rot y: 3.1416 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8876 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 formation controller: 0 speed multiplier: 1 last turn speed: 7.03937 current speed: 8.34488 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 702.5 waypoint z: 167.5 length: 3 waypoint x: 704.92316 waypoint z: 164.09696 waypoint x: 704.92316 waypoint z: 164.09696 waypoint x: 705.93442 waypoint z: 166.9435 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.03937 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7100 actor: "units/persians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": true } }, { "type": "ReturnResource", "data": { "target": 8230, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 2569 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7101 Decay: Footprint: Minimap: active: true x: 696.61068 z: 159.23505 Obstruction: active: true moving: false control group: 7101 control group 2: 0 tag: 1918 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 696.61068 y: 0 z: 159.23505 last x: 696.61068 last y diff: 0 last z: 159.23505 rot x: 0 rot y: -0.99834 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7101 actor: "units/persians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8854, "callerIID": 107, "timer": 55463 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 709.4334106445312, "z": 164.7541046142578 }, "workOrders": [ { "type": "Gather", "data": { "target": 2219, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 694, "y": 23, "z": 218 }, "initPos": { "x": 694, "y": 23, "z": 218 }, "autoharvest": true, "formerTarget": 2219 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2570 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7109 Decay: Footprint: Minimap: active: true x: 1014.23401 z: 397.85822 Obstruction: active: true moving: false control group: 6870 control group 2: 0 tag: 10507 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1014.23401 y: 0 z: 397.85822 last x: 1014.23401 last y diff: 0 last z: 397.85822 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 29048 actor: "structures/ptolemies/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 4 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8022, 8023, 8024, 8025 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 24, "id": 24, "originalItem": { "templateName": "units/ptol/infantry_slinger_b", "count": 1 }, "producer": 7109, "started": true } ], "nextID": 25, "timer": 41584 } RallyPoint: comp: { "pos": [ { "x": 1094, "z": 514 } ], "data": [ { "command": "gather", "resourceType": { "generic": "metal", "specific": "ore" }, "resourceTemplate": "gaia/ore/temperate_01", "target": 263 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 24, "count": 1, "missingPopSpace": 0, "player": 4, "population": 1, "trainer": 7109, "resources": { "food": 50, "metal": 0, "stone": 30, "wood": 20 }, "started": true, "templateName": "units/ptol/infantry_slinger_b", "timeRemaining": 5000, "timeTotal": 10000 } ], "entitiesMap": {}, "nextID": 25, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7110 Decay: Footprint: Minimap: active: true x: 728.10895 z: 267.17524 Obstruction: active: true moving: false control group: 6902 control group 2: 0 tag: 10511 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 728.10895 y: 0 z: 267.17524 last x: 728.10895 last y diff: 0 last z: 267.17524 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/barracks.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 52312 actor: "structures/persians/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 3 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 24, "id": 24, "originalItem": { "templateName": "units/pers/infantry_javelineer_b", "count": 1 }, "producer": 7110, "started": true } ], "autoqueuing": true, "nextID": 25, "timer": 28790 } RallyPoint: comp: { "pos": [ { "x": 658, "z": 258 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/tree/oak_hungarian", "target": 2282 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 24, "count": 1, "missingPopSpace": 0, "player": 3, "population": 1, "trainer": 7110, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/pers/infantry_javelineer_b", "timeRemaining": 8000, "timeTotal": 10000 } ], "entitiesMap": {}, "nextID": 25, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7111 Decay: Footprint: Minimap: active: true x: 816.93223 z: 176.81824 Obstruction: active: true moving: false control group: 7111 control group 2: 0 tag: 1920 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 816.93223 y: 0 z: 176.81824 last x: 816.93223 last y diff: 0 last z: 176.81824 rot x: 0 rot y: -0.38024 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7111 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 52736 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 792.7234039306641, "z": 150.5692138671875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2571 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7112 Decay: Footprint: Minimap: active: true x: 808.3323 z: 195.27935 Obstruction: active: true moving: false control group: 7112 control group 2: 0 tag: 1922 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 808.3323 y: 0 z: 195.27935 last x: 808.3323 last y diff: 0 last z: 195.27935 rot x: 0 rot y: 2.54596 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7112 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 55342 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2572 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7114 Decay: Footprint: Minimap: active: true x: 903.09052 z: 1043.53724 Obstruction: active: true moving: false control group: 6879 control group 2: 0 tag: 10515 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 903.09052 y: 0 z: 1043.53724 last x: 903.09052 last y diff: 0 last z: 1043.53724 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38377 actor: "structures/mauryas/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 6 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 12 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 12, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7117 Decay: Footprint: Minimap: active: true x: 214.30237 z: 479.85978 Obstruction: active: true moving: false control group: 6935 control group 2: 0 tag: 10525 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 214.30237 y: 0 z: 479.85978 last x: 214.30237 last y diff: 0 last z: 479.85978 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8693 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6044, 6314, 5915, 6218, 5913 ], "activeGatherers": [ 6044, 6314, 5915, 6218, 5913 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7119 Decay: Footprint: Minimap: active: true x: 1105.23145 z: 786.91724 Obstruction: active: true moving: false control group: 7041 control group 2: 0 tag: 10533 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1105.23145 y: 0 z: 786.91724 last x: 1105.23145 last y diff: 0 last z: 786.91724 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 64892 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7120 Decay: Footprint: Minimap: active: true x: 518.41393 z: 213.2237 Obstruction: active: true moving: false control group: 7120 control group 2: 0 tag: 1924 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 518.41393 y: 0 z: 213.2237 last x: 518.41393 last y diff: 0 last z: 213.2237 rot x: 0 rot y: 1.47217 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7120 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 54927 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2573 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7121 Decay: Footprint: Minimap: active: true x: 519.69637 z: 211.89676 Obstruction: active: true moving: false control group: 7121 control group 2: 0 tag: 1926 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 519.69637 y: 0 z: 211.89676 last x: 519.69637 last y diff: 0 last z: 211.89676 rot x: 0 rot y: 1.30452 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7121 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 54558 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2574 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7122 Decay: Footprint: Minimap: active: true x: 518.26334 z: 216.42785 Obstruction: active: true moving: false control group: 7122 control group 2: 0 tag: 1928 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 518.26334 y: 0 z: 216.42785 last x: 518.26334 last y diff: 0 last z: 216.42785 rot x: 0 rot y: 1.84005 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7122 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 55343 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2575 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7124 Decay: Footprint: Minimap: active: true x: 1091.19716 z: 485.4537 Obstruction: active: true moving: false control group: 7124 control group 2: 0 tag: 3116 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1091.19716 y: 0 z: 485.4537 last x: 1091.19716 last y diff: 0 last z: 485.4537 rot x: 0 rot y: 1.5149 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7124 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 56097 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "ReturnResource", "data": { "target": 7569, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2577 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7127 Decay: Footprint: Minimap: active: true x: 454.11742 z: 283.26581 Obstruction: active: true moving: false control group: 6999 control group 2: 0 tag: 10539 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 454.11742 y: 0 z: 283.26581 last x: 454.11742 last y diff: 0 last z: 283.26581 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4333 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7131 Decay: Footprint: Minimap: active: true x: 849.98145 z: 1072.46155 Obstruction: active: true moving: false control group: 6974 control group 2: 0 tag: 10545 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 849.98145 y: 0 z: 1072.46155 last x: 849.98145 last y diff: 0 last z: 1072.46155 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 54680 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7132 Decay: Footprint: Minimap: active: true x: 1070.5023 z: 826.44889 Obstruction: active: true moving: false control group: 7132 control group 2: 0 tag: 1938 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1070.5023 y: 0 z: 826.44889 last x: 1070.5023 last y diff: 0 last z: 826.44889 rot x: 0 rot y: -0.01052 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7132 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7454, "callerIID": 107, "timer": 55554 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7454, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "initPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "autoharvest": true, "formerTarget": 7454 } } ], "order": { "type": "Gather", "data": { "target": 7454, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "initPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "autoharvest": true, "formerTarget": 7454 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2580 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7133 Decay: Footprint: Minimap: active: true x: 1191.83024 z: 864.55584 Obstruction: active: true moving: false control group: 7133 control group 2: 0 tag: 1940 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1191.83024 y: 0 z: 864.55584 last x: 1191.83024 last y diff: 0 last z: 864.55584 rot x: 0 rot y: 2.42037 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7133 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 1150, "callerIID": 107, "timer": 55508 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1150, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1194, "y": 23, "z": 862 }, "initPos": { "x": 1194, "y": 23, "z": 862 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1150, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1194, "y": 23, "z": 862 }, "initPos": { "x": 1194, "y": 23, "z": 862 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2581 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7134 Decay: Footprint: Minimap: active: true x: 1067.17968 z: 828.25532 Obstruction: active: true moving: false control group: 7134 control group 2: 0 tag: 1942 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1067.17968 y: 0 z: 828.25532 last x: 1067.17968 last y diff: 0 last z: 828.25532 rot x: 0 rot y: 0.26558 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7134 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7454, "callerIID": 107, "timer": 55870 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7454, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "initPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "autoharvest": true, "formerTarget": 7454 } } ], "order": { "type": "Gather", "data": { "target": 7454, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "initPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "autoharvest": true, "formerTarget": 7454 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2582 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7136 Decay: Footprint: Minimap: active: true x: 177.351 z: 512.37522 Obstruction: active: true moving: false control group: 7136 control group 2: 0 tag: 1944 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 177.351 y: 0 z: 512.37522 last x: 177.351 last y diff: 0 last z: 512.37522 rot x: 0 rot y: -2.4255 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 1200 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 7136 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739900, "resyncAnimation": true, "target": 7635, "callerIID": 107, "timer": 56046, "checkTimer": 56047 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 25.932041762499978, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 10 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } } ], "order": { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 243.19119262695312, "z": 607.0000915527344 }, "workOrders": [ { "type": "Gather", "data": { "target": 6760, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 182, "y": 23, "z": 782 }, "initPos": { "x": 182, "y": 23, "z": 782 }, "autoharvest": true, "formerTarget": 393 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2583, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7137 Decay: Footprint: Minimap: active: true x: 186.01217 z: 505.10061 Obstruction: active: true moving: false control group: 7137 control group 2: 0 tag: 1946 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 186.01217 y: 0 z: 505.10061 last x: 186.01217 last y diff: 0 last z: 505.10061 rot x: 0 rot y: -2.03467 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 400 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 7137 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739600, "resyncAnimation": false, "target": 8286, "callerIID": 107, "timer": 55700, "checkTimer": 55701 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 26.672000000000008, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 46.80916363636364, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 158.7354736328125, "y": 23, "z": 493.70872497558594 } } }, { "type": "WalkAndFight", "data": { "x": 152.30381774902344, "z": 494.45098876953125, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 158.7354736328125, "y": 23, "z": 493.70872497558594 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 152.30381774902344, "z": 494.45098876953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2584, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7138 Decay: Footprint: Minimap: active: true x: 185.20684 z: 506.80864 Obstruction: active: true moving: false control group: 7138 control group 2: 0 tag: 1948 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 185.20684 y: 0 z: 506.80864 last x: 185.20684 last y diff: 0 last z: 506.80864 rot x: 0 rot y: -2.09633 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 400 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 7138 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739600, "resyncAnimation": false, "target": 8286, "callerIID": 107, "timer": 55665, "checkTimer": 55666 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 73.48320000000004, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 157.53985595703125, "y": 22.999282836914062, "z": 492.06312561035156 } } }, { "type": "WalkAndFight", "data": { "x": 152.30381774902344, "z": 494.45098876953125, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 157.53985595703125, "y": 22.999282836914062, "z": 492.06312561035156 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 152.30381774902344, "z": 494.45098876953125 }, "workOrders": [ { "type": "Gather", "data": { "target": 393, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 182, "y": 23, "z": 782 }, "initPos": { "x": 182, "y": 23, "z": 782 }, "autoharvest": true, "formerTarget": 393 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2585, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7141 Decay: Footprint: Minimap: active: true x: 515.37665 z: 1054.48731 Obstruction: active: true moving: false control group: 7141 control group 2: 0 tag: 1952 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 515.37665 y: 0 z: 1054.48731 last x: 515.37665 last y diff: 0 last z: 1054.48731 rot x: 0 rot y: 1.75016 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7141 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7235, "callerIID": 107, "timer": 52197 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7235, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "initPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "autoharvest": true, "formerTarget": 7235 } } ], "order": { "type": "Gather", "data": { "target": 7235, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "initPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "autoharvest": true, "formerTarget": 7235 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2587 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7142 Decay: Footprint: Minimap: active: true x: 521.9552 z: 1049.37339 Obstruction: active: true moving: false control group: 7142 control group 2: 0 tag: 1954 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 521.9552 y: 0 z: 1049.37339 last x: 521.9552 last y diff: 0 last z: 1049.37339 rot x: 0 rot y: 1.22936 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7142 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7235, "callerIID": 107, "timer": 52131 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7235, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "initPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "autoharvest": true, "formerTarget": 7235 } } ], "order": { "type": "Gather", "data": { "target": 7235, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "initPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "autoharvest": true, "formerTarget": 7235 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2588 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7143 Decay: Footprint: Minimap: active: true x: 518.45507 z: 1052.33677 Obstruction: active: true moving: false control group: 7143 control group 2: 0 tag: 1956 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 518.45507 y: 0 z: 1052.33677 last x: 518.45507 last y diff: 0 last z: 1052.33677 rot x: 0 rot y: 1.57636 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7143 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7235, "callerIID": 107, "timer": 52750 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7235, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "initPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "autoharvest": true, "formerTarget": 7235 } } ], "order": { "type": "Gather", "data": { "target": 7235, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "initPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "autoharvest": true, "formerTarget": 7235 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2589 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7144 Decay: Footprint: Minimap: active: true x: 520.46444 z: 1050.80594 Obstruction: active: true moving: false control group: 7144 control group 2: 0 tag: 1958 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 520.46444 y: 0 z: 1050.80594 last x: 520.46444 last y diff: 0 last z: 1050.80594 rot x: 0 rot y: 1.39798 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7144 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7235, "callerIID": 107, "timer": 52063 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7235, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "initPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "autoharvest": true, "formerTarget": 7235 } } ], "order": { "type": "Gather", "data": { "target": 7235, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "initPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "autoharvest": true, "formerTarget": 7235 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2590 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7145 Decay: Footprint: Minimap: active: true x: 516.82955 z: 1053.0383 Obstruction: active: true moving: false control group: 7145 control group 2: 0 tag: 1960 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 516.82955 y: 0 z: 1053.0383 last x: 516.82955 last y diff: 0 last z: 1053.0383 rot x: 0 rot y: 1.64289 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7145 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7235, "callerIID": 107, "timer": 52335 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7235, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "initPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "autoharvest": true, "formerTarget": 7235 } } ], "order": { "type": "Gather", "data": { "target": 7235, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "initPos": { "x": 532.44580078125, "y": 23, "z": 1052.287109375 }, "autoharvest": true, "formerTarget": 7235 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2591 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7146 Decay: Footprint: Minimap: active: true x: 425.32058 z: 924.60212 Obstruction: active: true moving: false control group: 7146 control group 2: 0 tag: 1962 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 425.32058 y: 0 z: 924.60212 last x: 425.32058 last y diff: 0 last z: 924.60212 rot x: 0 rot y: 2.81637 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7146 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 827, "callerIID": 107, "timer": 55702 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2592 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7147 Decay: Footprint: Minimap: active: true x: 430.38569 z: 926.075 Obstruction: active: true moving: true control group: 7147 control group 2: 0 tag: 1964 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 430.38569 y: 0 z: 926.075 last x: 428.67525 last y diff: 0 last z: 926.11796 rot x: 0 rot y: 3.1416 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 827 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.55497 current speed: 5.42183 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 427.53135 waypoint z: 920.21586 waypoint x: 427.53135 waypoint z: 920.21586 waypoint x: 429.94245 waypoint z: 923.42611 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.55497 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7147 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 } } } ], "order": { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2593, "gatheringTarget": 827 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7148 Decay: Footprint: Minimap: active: true x: 411.58422 z: 917.12966 Obstruction: active: true moving: false control group: 7148 control group 2: 0 tag: 1966 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 411.58422 y: 0 z: 917.12966 last x: 411.58422 last y diff: 0 last z: 917.12966 rot x: 0 rot y: -2.61368 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7148 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 851, "callerIID": 107, "timer": 54247 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 851, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 410, "y": 23, "z": 914 }, "initPos": { "x": 410, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 851 } } ], "order": { "type": "Gather", "data": { "target": 851, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 410, "y": 23, "z": 914 }, "initPos": { "x": 410, "y": 23, "z": 914 }, "autoharvest": true, "formerTarget": 851 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2594 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7149 Decay: Footprint: Minimap: active: true x: 427.01528 z: 924.85106 Obstruction: active: true moving: false control group: 7149 control group 2: 0 tag: 1968 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 427.01528 y: 0 z: 924.85106 last x: 427.01528 last y diff: 0 last z: 924.85106 rot x: 0 rot y: -2.72912 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7149 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 827, "callerIID": 107, "timer": 55950 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2595 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7153 Decay: Footprint: Minimap: active: true x: 661.68966 z: 283.23235 Obstruction: active: true moving: false control group: 7153 control group 2: 0 tag: 1970 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 661.68966 y: 0 z: 283.23235 last x: 661.68966 last y diff: 0 last z: 283.23235 rot x: 0 rot y: -1.9641 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7153 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2244, "callerIID": 107, "timer": 56063 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2244, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2244, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2596 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7154 Decay: Footprint: Minimap: active: true x: 695.378 z: 268.30665 Obstruction: active: true moving: true control group: 7154 control group 2: 0 tag: 1972 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 695.378 y: 0 z: 268.30665 last x: 694.0769 last y diff: 0 last z: 269.6912 rot x: 0 rot y: 2.3806 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6966 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7154 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 24.665756225585938, "z": 294 }, "initPos": { "x": 674, "y": 24.665756225585938, "z": 294 }, "autoharvest": true, "formerTarget": 2216 } } ], "order": { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 24.665756225585938, "z": 294 }, "initPos": { "x": 674, "y": 24.665756225585938, "z": 294 }, "autoharvest": true, "formerTarget": 2216 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2597 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7155 Decay: Footprint: Minimap: active: true x: 1053.15191 z: 453.50185 Obstruction: active: true moving: false control group: 7155 control group 2: 0 tag: 1974 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1053.15191 y: 0 z: 453.50185 last x: 1053.15191 last y diff: 0 last z: 453.50185 rot x: 0 rot y: -2.62107 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7155 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7170, "callerIID": 107, "timer": 53270 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7170, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "initPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "autoharvest": true, "formerTarget": 7170 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7170, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "initPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "autoharvest": true, "formerTarget": 7170 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2598 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7156 Decay: Footprint: Minimap: active: true x: 1055.02866 z: 453.25405 Obstruction: active: true moving: false control group: 7156 control group 2: 0 tag: 1976 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1055.02866 y: 0 z: 453.25405 last x: 1055.02866 last y diff: 0 last z: 453.25405 rot x: 0 rot y: -2.48557 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7156 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7170, "callerIID": 107, "timer": 53596 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7170, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "initPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "autoharvest": true, "formerTarget": 7170 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7170, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "initPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "autoharvest": true, "formerTarget": 7170 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2599 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7157 Decay: Footprint: Minimap: active: true x: 1049.87784 z: 454.28661 Obstruction: active: true moving: false control group: 7157 control group 2: 0 tag: 1978 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1049.87784 y: 0 z: 454.28661 last x: 1049.87784 last y diff: 0 last z: 454.28661 rot x: 0 rot y: -2.95913 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7157 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7170, "callerIID": 107, "timer": 53958 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7170, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "initPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "autoharvest": true, "formerTarget": 7170 } }, { "type": "Repair", "data": { "target": 7882, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 7170, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "initPos": { "x": 1048.5558776855469, "y": 22.999282836914062, "z": 444.22837829589844 }, "autoharvest": true, "formerTarget": 7170 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2600 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7158 Decay: Footprint: Minimap: active: true x: 1068.30085 z: 907.35615 Obstruction: active: true moving: false control group: 7158 control group 2: 0 tag: 1980 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1068.30085 y: 0 z: 907.35615 last x: 1068.30085 last y diff: 0 last z: 907.35615 rot x: 0 rot y: -0.7979 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7158 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2601 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7159 Decay: Footprint: Minimap: active: true x: 1069.66185 z: 908.88471 Obstruction: active: true moving: false control group: 7159 control group 2: 0 tag: 1982 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1069.66185 y: 0 z: 908.88471 last x: 1069.66185 last y diff: 0 last z: 908.88471 rot x: 0 rot y: -1.00342 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7159 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2602 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7161 Decay: Footprint: Minimap: active: true x: 608.34548 z: 225.40763 Obstruction: active: true moving: true control group: 7161 control group 2: 0 tag: 1984 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 608.34548 y: 0 z: 225.40763 last x: 607.18056 last y diff: 0 last z: 223.78196 rot x: 0 rot y: 0.65574 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2160 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.99991 current speed: 10 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 1 waypoint x: 616.5 waypoint z: 235.5 length: 3 waypoint x: 616.07961 waypoint z: 236.92176 waypoint x: 616.05086 waypoint z: 236.89373 waypoint x: 615.94404 waypoint z: 236.01166 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7161 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2160, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 618, "y": 23, "z": 238 }, "initPos": { "x": 618, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2160 } } ], "order": { "type": "Gather", "data": { "target": 2160, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 618, "y": 23, "z": 238 }, "initPos": { "x": 618, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2160 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2603, "gatheringTarget": 2160 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7162 Decay: Footprint: Minimap: active: true x: 622.72706 z: 206.80507 Obstruction: active: true moving: false control group: 7162 control group 2: 0 tag: 1986 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 622.72706 y: 0 z: 206.80507 last x: 622.72706 last y diff: 0 last z: 206.80507 rot x: 0 rot y: 1.88091 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7162 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2113, "callerIID": 107, "timer": 55062 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2113, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 626, "y": 23.815216064453125, "z": 206 }, "initPos": { "x": 626, "y": 23.815216064453125, "z": 206 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2113, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 626, "y": 23.815216064453125, "z": 206 }, "initPos": { "x": 626, "y": 23.815216064453125, "z": 206 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2604 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7163 Decay: Footprint: Minimap: active: true x: 622.40821 z: 217.53658 Obstruction: active: true moving: false control group: 7163 control group 2: 0 tag: 1988 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 622.40821 y: 0 z: 217.53658 last x: 622.40821 last y diff: 0 last z: 217.53658 rot x: 0 rot y: 1.3913 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7163 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2208, "callerIID": 107, "timer": 55063 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2208, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2208, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2605 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7164 Decay: Footprint: Minimap: active: true x: 614.78156 z: 237.17414 Obstruction: active: true moving: false control group: 7164 control group 2: 0 tag: 1990 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 614.78156 y: 0 z: 237.17414 last x: 614.78156 last y diff: 0 last z: 237.17414 rot x: 0 rot y: 1.25004 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7164 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2160, "callerIID": 107, "timer": 55064 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2160, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 618, "y": 23, "z": 238 }, "initPos": { "x": 618, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2160 } } ], "order": { "type": "Gather", "data": { "target": 2160, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 618, "y": 23, "z": 238 }, "initPos": { "x": 618, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2160 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2606 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7165 Decay: Footprint: Minimap: active: true x: 620.09429 z: 228.05146 Obstruction: active: true moving: false control group: 7165 control group 2: 0 tag: 1992 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 620.09429 y: 0 z: 228.05146 last x: 620.09429 last y diff: 0 last z: 228.05146 rot x: 0 rot y: 0.7767 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7165 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2212, "callerIID": 107, "timer": 54248 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2212, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 622, "y": 23, "z": 230 }, "initPos": { "x": 622, "y": 23, "z": 230 }, "autoharvest": true, "formerTarget": 2212 } } ], "order": { "type": "Gather", "data": { "target": 2212, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 622, "y": 23, "z": 230 }, "initPos": { "x": 622, "y": 23, "z": 230 }, "autoharvest": true, "formerTarget": 2212 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2607 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7166 Decay: Footprint: Minimap: active: true x: 494.80034 z: 300.65673 Obstruction: active: true moving: false control group: 6955 control group 2: 0 tag: 10575 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 494.80034 y: 0 z: 300.65673 last x: 494.80034 last y diff: 0 last z: 300.65673 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 51992 actor: "structures/han/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 300, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7167 Decay: Footprint: Minimap: active: true x: 1008.6153 z: 817.36731 Obstruction: active: true moving: false control group: 7067 control group 2: 0 tag: 10577 flags: 2 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1008.6153 y: 0 z: 817.36731 last x: 1008.6153 last y diff: 0 last z: 817.36731 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 222 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 5812, 5770, 283, 5732, 5769 ], "activeGatherers": [ 5812, 5770, 283, 5732, 5769 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7168 Decay: Footprint: Minimap: active: true x: 1082.23758 z: 356.71235 Obstruction: active: true moving: false control group: 7106 control group 2: 0 tag: 10579 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1082.23758 y: 0 z: 356.71235 last x: 1082.23758 last y diff: 0 last z: 356.71235 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52197 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7170 Decay: Footprint: Minimap: active: true x: 1048.55588 z: 444.22838 Obstruction: active: true moving: false control group: 7070 control group 2: 0 tag: 10587 flags: 2 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1048.55588 y: 0 z: 444.22838 last x: 1048.55588 last y diff: 0 last z: 444.22838 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33354 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8035, 8037, 8039, 8041 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7155, 6470, 7156, 7157, 6375 ], "activeGatherers": [ 7155, 6470, 7156, 7157, 6375 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7171 Decay: Footprint: Minimap: active: true x: 455.39893 z: 1170.50647 Obstruction: active: true moving: false control group: 7135 control group 2: 0 tag: 10589 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 455.39893 y: 0 z: 1170.50647 last x: 455.39893 last y diff: 0 last z: 1170.50647 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 56156 actor: "structures/carthaginians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7173 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: false control group: 7173 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 1.03505 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7173 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 251.14833068847656, "z": 783.1417541503906 }, "workOrders": [ { "type": "Gather", "data": { "target": 7258, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 253.32003784179688, "y": 22.999282836914062, "z": 781.9057006835938 }, "initPos": { "x": 253.32003784179688, "y": 22.999282836914062, "z": 781.9057006835938 }, "autoharvest": true, "formerTarget": 7258 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2608, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7174 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 7174 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 1.78898 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 7.05074 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 7174 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 5821 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 254.86050415039062, "z": 783.4151000976562 }, "workOrders": [ { "type": "Gather", "data": { "target": 7258, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 253.32003784179688, "y": 22.999282836914062, "z": 781.9057006835938 }, "initPos": { "x": 253.32003784179688, "y": 22.999282836914062, "z": 781.9057006835938 }, "autoharvest": true, "formerTarget": 7258 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2609, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7176 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 7176 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: 1.4293 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.20928 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 7176 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 6984 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 253.11050415039062, "z": 783.4151000976562 }, "workOrders": [ { "type": "Gather", "data": { "target": 7258, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 253.32003784179688, "y": 22.999282836914062, "z": 781.9057006835938 }, "initPos": { "x": 253.32003784179688, "y": 22.999282836914062, "z": 781.9057006835938 }, "autoharvest": true, "formerTarget": 7258 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2611, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7177 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 7177 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -0.39483 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 6.10407 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7177 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 252.96148681640625, "z": 783.9410858154297 }, "workOrders": [ { "type": "Gather", "data": { "target": 378, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 253.32003784179688, "y": 22.999282836914062, "z": 781.9057006835938 }, "initPos": { "x": 253.32003784179688, "y": 22.999282836914062, "z": 781.9057006835938 }, "autoharvest": true, "formerTarget": 7258 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2612, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7182 Decay: Footprint: Minimap: active: true x: 816.20672 z: 1096.61556 Obstruction: active: true moving: false control group: 7182 control group 2: 0 tag: 2016 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 816.20672 y: 0 z: 1096.61556 last x: 816.20672 last y diff: 0 last z: 1096.61556 rot x: 0 rot y: 1.67136 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7182 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7253, "callerIID": 107, "timer": 52089 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7253, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "initPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "autoharvest": true, "formerTarget": 7253 } } ], "order": { "type": "Gather", "data": { "target": 7253, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "initPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "autoharvest": true, "formerTarget": 7253 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2613 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7183 Decay: Footprint: Minimap: active: true x: 816.12722 z: 1098.70986 Obstruction: active: true moving: false control group: 7183 control group 2: 0 tag: 2018 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 816.12722 y: 0 z: 1098.70986 last x: 816.12722 last y diff: 0 last z: 1098.70986 rot x: 0 rot y: 1.82564 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7183 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7253, "callerIID": 107, "timer": 52554 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7253, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "initPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "autoharvest": true, "formerTarget": 7253 } } ], "order": { "type": "Gather", "data": { "target": 7253, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "initPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "autoharvest": true, "formerTarget": 7253 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2614 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7184 Decay: Footprint: Minimap: active: true x: 816.5445 z: 1101.21044 Obstruction: active: true moving: true control group: 7184 control group 2: 0 tag: 2020 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 816.5445 y: 0 z: 1101.21044 last x: 817.55988 last y diff: 0 last z: 1100.19625 rot x: 0 rot y: -0.78586 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7280 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.17571 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.17571 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_food" seed: 7184 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7280, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "initPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "autoharvest": true, "formerTarget": 7253 } } ], "order": { "type": "Gather", "data": { "target": 7280, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "initPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "autoharvest": true, "formerTarget": 7253 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2615 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7185 Decay: Footprint: Minimap: active: true x: 824.41512 z: 1105.64853 Obstruction: active: true moving: false control group: 7185 control group 2: 0 tag: 2022 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 824.41512 y: 0 z: 1105.64853 last x: 824.41512 last y diff: 0 last z: 1105.64853 rot x: 0 rot y: 2.43152 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7185 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7253, "callerIID": 107, "timer": 55017 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7253, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "initPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "autoharvest": true, "formerTarget": 7253 } } ], "order": { "type": "Gather", "data": { "target": 7253, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "initPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "autoharvest": true, "formerTarget": 7253 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2616 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7186 Decay: Footprint: Minimap: active: true x: 830.3992 z: 1110.04415 Obstruction: active: true moving: true control group: 7186 control group 2: 0 tag: 2024 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 830.3992 y: 0 z: 1110.04415 last x: 828.60318 last y diff: 0 last z: 1109.92466 rot x: 0 rot y: 1.47281 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7374 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 832.13598 waypoint z: 1110.1597 waypoint x: 832.13598 waypoint z: 1110.1597 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_grain" seed: 7186 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "autoharvest": true, "formerTarget": 7374 } } ], "order": { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "autoharvest": true, "formerTarget": 7374 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2617, "gatheringTarget": 7374 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7191 Decay: Footprint: Minimap: active: true x: 574.44404 z: 112.90873 Obstruction: active: true moving: true control group: 7191 control group 2: 0 tag: 2026 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 574.44404 y: 0 z: 112.90873 last x: 572.56724 last y diff: 0 last z: 113.20443 rot x: 0 rot y: 1.78461 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2389 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 587.5 waypoint z: 113.5 length: 1 waypoint x: 588.11863 waypoint z: 110.75422 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7191 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } } ], "order": { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2618, "gatheringTarget": 2389 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7192 Decay: Footprint: Minimap: active: true x: 571.69718 z: 84.44167 Obstruction: active: true moving: false control group: 7192 control group 2: 0 tag: 2028 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 571.69718 y: 0 z: 84.44167 last x: 571.69718 last y diff: 0 last z: 84.44167 rot x: 0 rot y: 0.93685 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7192 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2440, "callerIID": 107, "timer": 54986 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } } ], "order": { "type": "Gather", "data": { "target": 2440, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 574, "y": 23, "z": 86 }, "initPos": { "x": 574, "y": 23, "z": 86 }, "autoharvest": true, "formerTarget": 2440 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2619 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7193 Decay: Footprint: Minimap: active: true x: 589.2811 z: 111.9167 Obstruction: active: true moving: false control group: 7193 control group 2: 0 tag: 2030 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 589.2811 y: 0 z: 111.9167 last x: 589.2811 last y diff: 0 last z: 111.9167 rot x: 0 rot y: 0.403 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7193 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2389, "callerIID": 107, "timer": 54439 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } } ], "order": { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2620 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7194 Decay: Footprint: Minimap: active: true x: 590.6332 z: 110.6286 Obstruction: active: true moving: false control group: 7194 control group 2: 0 tag: 2032 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 590.6332 y: 0 z: 110.6286 last x: 590.6332 last y diff: 0 last z: 110.6286 rot x: 0 rot y: -0.24839 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7194 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2389, "callerIID": 107, "timer": 54951 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } } ], "order": { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2621 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7195 Decay: Footprint: Minimap: active: true x: 312.85236 z: 903.35389 Obstruction: active: true moving: false control group: 7125 control group 2: 0 tag: 10619 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 312.85236 y: 0 z: 903.35389 last x: 312.85236 last y diff: 0 last z: 903.35389 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17435 actor: "structures/spartans/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7197 Decay: Footprint: Minimap: active: true x: 813.93042 z: 193.9414 Obstruction: active: true moving: false control group: 7197 control group 2: 0 tag: 2034 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 813.93042 y: 0 z: 193.9414 last x: 813.93042 last y diff: 0 last z: 193.9414 rot x: 0 rot y: 3.12795 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7197 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 53710 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2622 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7198 Decay: Footprint: Minimap: active: true x: 1098.51026 z: 777.2439 Obstruction: active: true moving: false control group: 7045 control group 2: 0 tag: 10625 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1098.51026 y: 0 z: 777.2439 last x: 1098.51026 last y diff: 0 last z: 777.2439 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14842 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7199 Decay: Footprint: Minimap: active: true x: 278.56441 z: 552.89621 Obstruction: active: true moving: true control group: 7199 control group 2: 0 tag: 2036 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 278.56441 y: 0 z: 552.89621 last x: 279.50834 last y diff: 0 last z: 550.76516 rot x: 0 rot y: -0.43375 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 261.05463 target pos y: 601.90821 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 11.65392 current speed: 11.12359 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 4 waypoint x: 261.5 waypoint z: 599.5 waypoint x: 266 waypoint z: 595 waypoint x: 269.25 waypoint z: 576.75 waypoint x: 273.875 waypoint z: 564.625 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.65392 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 7199 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 734200 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 30.28412528749993, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 261.05462646484375, "z": 601.908203125, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 261.05462646484375, "z": 601.908203125, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 261.05462646484375, "z": 601.908203125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2623, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7200 Decay: Footprint: Minimap: active: true x: 180.37937 z: 510.01972 Obstruction: active: true moving: false control group: 7200 control group 2: 0 tag: 2038 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 180.37937 y: 0 z: 510.01972 last x: 180.37937 last y diff: 0 last z: 510.01972 rot x: 0 rot y: -2.30892 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 1000 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 7200 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739700, "resyncAnimation": true, "target": 7635, "callerIID": 107, "timer": 56040, "checkTimer": 56041 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 42.224000000000004, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 31.492800000000024, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } } ], "order": { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 245.30397033691406, "z": 603.2208251953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2624, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7202 Decay: Footprint: Minimap: active: true x: 253.32831 z: 844.29249 Obstruction: active: true moving: false control group: 7108 control group 2: 0 tag: 10629 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 253.32831 y: 0 z: 844.29249 last x: 253.32831 last y diff: 0 last z: 844.29249 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "garrisoned" seed: 41785 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8342, 8343, 8344, 8345, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [ 6497, 6496, 6494, 6113, 382, 5747 ], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7203 Decay: Footprint: Minimap: active: true x: 733.17334 z: 295.0929 Obstruction: active: true moving: false control group: 7091 control group 2: 0 tag: 10631 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 733.17334 y: 0 z: 295.0929 last x: 733.17334 last y diff: 0 last z: 295.0929 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 23925 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7204 Decay: Footprint: Minimap: active: true x: 771.37121 z: 1043.53438 Obstruction: active: true moving: false control group: 6936 control group 2: 0 tag: 10635 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 771.37121 y: 0 z: 1043.53438 last x: 771.37121 last y diff: 0 last z: 1043.53438 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9656 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 5784, 315, 5783, 6699 ], "activeGatherers": [ 5784, 315, 5783, 6699 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7205 Decay: Footprint: Minimap: active: true x: 430.18204 z: 924.00026 Obstruction: active: true moving: true control group: 7205 control group 2: 0 tag: 2040 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 430.18204 y: 0 z: 924.00026 last x: 430.12894 last y diff: 0 last z: 925.68764 rot x: 0 rot y: -3.02192 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 827 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.44114 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 427.53135 waypoint z: 920.21586 waypoint x: 427.53135 waypoint z: 920.21586 waypoint x: 429.94245 waypoint z: 923.42611 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.44114 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7205 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 } } } ], "order": { "type": "Gather", "data": { "target": 827, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 426, "y": 23, "z": 922 }, "initPos": { "x": 426, "y": 23, "z": 922 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2625, "gatheringTarget": 827 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7206 Decay: Footprint: Minimap: active: true x: 397.36908 z: 933.13015 Obstruction: active: true moving: false control group: 7206 control group 2: 0 tag: 2042 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 397.36908 y: 0 z: 933.13015 last x: 397.36908 last y diff: 0 last z: 933.13015 rot x: 0 rot y: -1.24848 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7206 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 730, "callerIID": 107, "timer": 56098 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 730, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 394, "y": 23, "z": 934 }, "initPos": { "x": 394, "y": 23, "z": 934 }, "autoharvest": true, "formerTarget": 730 } } ], "order": { "type": "Gather", "data": { "target": 730, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 394, "y": 23, "z": 934 }, "initPos": { "x": 394, "y": 23, "z": 934 }, "autoharvest": true, "formerTarget": 730 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2626 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7207 Decay: Footprint: Minimap: active: true x: 964.6598 z: 602.4222 Obstruction: active: true moving: false control group: 7207 control group 2: 0 tag: 2044 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 964.6598 y: 0 z: 602.4222 last x: 964.6598 last y diff: 0 last z: 602.4222 rot x: 0 rot y: -0.99064 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 7207 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739800, "resyncAnimation": false, "target": 8647, "callerIID": 107, "timer": 55627, "checkTimer": 55628 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 17.799361147670005, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 121.94719599999999, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 908.6453399658203, "y": 26.206558227539062, "z": 626.3212585449219 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 908.6453399658203, "y": 26.206558227539062, "z": 626.3212585449219 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "982.48", "z": "645.19" }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 7406, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2627, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7209 Footprint: Minimap: active: true x: 1031.0138 z: 513.02881 Obstruction: active: true moving: false control group: 7209 control group 2: 0 tag: 10641 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1031.0138 y: 0 z: 513.02881 last x: 1031.0138 last y diff: 0 last z: 513.02881 rot x: 0 rot y: -1.7157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 258 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 258, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7210 Footprint: Minimap: active: true x: 1031.0138 z: 513.02881 Obstruction: active: true moving: false control group: 7210 control group 2: 0 tag: 10643 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1031.0138 y: 0 z: 513.02881 last x: 1031.0138 last y diff: 0 last z: 513.02881 rot x: 0 rot y: -1.7157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 258 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 258, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7211 Footprint: Minimap: active: true x: 1031.0138 z: 513.02881 Obstruction: active: true moving: false control group: 7211 control group 2: 0 tag: 10645 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1031.0138 y: 0 z: 513.02881 last x: 1031.0138 last y diff: 0 last z: 513.02881 rot x: 0 rot y: -1.7157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 258 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 258, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7212 Footprint: Minimap: active: true x: 1031.0138 z: 513.02881 Obstruction: active: true moving: false control group: 7212 control group 2: 0 tag: 10647 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1031.0138 y: 0 z: 513.02881 last x: 1031.0138 last y diff: 0 last z: 513.02881 rot x: 0 rot y: -1.7157 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 258 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 258, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7215 Decay: Footprint: Minimap: active: true x: 955.74119 z: 990.2541 Obstruction: active: true moving: true control group: 7215 control group 2: 0 tag: 2048 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 955.74119 y: 0 z: 990.2541 last x: 955.41788 last y diff: 0 last z: 988.55999 rot x: 0 rot y: 0.25176 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97314 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 2 target entity: 323 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.62348 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 931.5 waypoint z: 1003.5 length: 3 waypoint x: 937.37624 waypoint z: 1002.0142 waypoint x: 953.51671 waypoint z: 994.69161 waypoint x: 955.94492 waypoint z: 991.32155 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.62348 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7215 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } } ], "order": { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2629 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7216 Decay: Footprint: Minimap: active: true x: 939.44196 z: 1001.0806 Obstruction: active: true moving: true control group: 7216 control group 2: 0 tag: 2050 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 939.44196 y: 0 z: 1001.0806 last x: 941.26648 last y diff: 0 last z: 1000.55056 rot x: 0 rot y: -1.2172 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 323 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7216 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } } ], "order": { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2630 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7220 Decay: Footprint: Minimap: active: true x: 517.02897 z: 200.4145 Obstruction: active: true moving: false control group: 7126 control group 2: 0 tag: 10661 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 517.02897 y: 0 z: 200.4145 last x: 517.02897 last y diff: 0 last z: 200.4145 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21503 actor: "structures/han/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7221 Decay: Footprint: Minimap: active: true x: 1069.32984 z: 827.76354 Obstruction: active: true moving: false control group: 7221 control group 2: 0 tag: 2052 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1069.32984 y: 0 z: 827.76354 last x: 1069.32984 last y diff: 0 last z: 827.76354 rot x: 0 rot y: 0.09578 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7221 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7454, "callerIID": 107, "timer": 51463 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7454, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "initPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "autoharvest": true, "formerTarget": 7454 } } ], "order": { "type": "Gather", "data": { "target": 7454, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "initPos": { "x": 1070.38427734375, "y": 23, "z": 844.0055541992188 }, "autoharvest": true, "formerTarget": 7454 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2631 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7222 Decay: Footprint: Minimap: active: true x: 1040.69831 z: 840.93328 Obstruction: active: true moving: false control group: 7222 control group 2: 0 tag: 2054 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1040.69831 y: 0 z: 840.93328 last x: 1040.69831 last y diff: 0 last z: 840.93328 rot x: 0 rot y: -1.40699 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7222 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6715, "callerIID": 107, "timer": 55540 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6715, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "initPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "autoharvest": true, "formerTarget": 6715 } } ], "order": { "type": "Gather", "data": { "target": 6715, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "initPos": { "x": 1022.9519653320312, "y": 22.999282836914062, "z": 842.9995727539062 }, "autoharvest": true, "formerTarget": 6715 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2632 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7223 Decay: Footprint: Minimap: active: true x: 1182.74067 z: 854.06386 Obstruction: active: true moving: true control group: 7223 control group 2: 0 tag: 2056 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1182.74067 y: 0 z: 854.06386 last x: 1182.69965 last y diff: 0 last z: 855.86336 rot x: 0 rot y: 3.10659 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1065 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7223 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1065, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1182, "y": 23, "z": 850 }, "initPos": { "x": 1182, "y": 23, "z": 850 } } } ], "order": { "type": "Gather", "data": { "target": 1065, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 1182, "y": 23, "z": 850 }, "initPos": { "x": 1182, "y": 23, "z": 850 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2633, "gatheringTarget": 1065 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7224 Decay: Footprint: Minimap: active: true x: 841.23133 z: 1081.9137 Obstruction: active: true moving: false control group: 6983 control group 2: 0 tag: 10663 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 841.23133 y: 0 z: 1081.9137 last x: 841.23133 last y diff: 0 last z: 1081.9137 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52755 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7225 Decay: Footprint: Minimap: active: true x: 204.45008 z: 503.57721 Obstruction: active: true moving: false control group: 7150 control group 2: 0 tag: 10667 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 204.45008 y: 0 z: 503.57721 last x: 204.45008 last y diff: 0 last z: 503.57721 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8276 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8511, 8512, 8513, 8514 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1199.3217414675964, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7227 Decay: Footprint: Minimap: active: true x: 813.89724 z: 1033.99108 Obstruction: active: true moving: true control group: 7227 control group 2: 0 tag: 2946 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 813.89724 y: 0 z: 1033.99108 last x: 812.95766 last y diff: 0 last z: 1032.56238 rot x: 0 rot y: 0.6232 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8817 target pos x: 0 target pos y: 0 target min range: 0 target max range: 8 formation controller: 0 speed multiplier: 1 last turn speed: 8.54993 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.54993 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7227 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 730000 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 99.56700000000001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8817, "force": false, "attackType": "Melee", "lastPos": { "x": 822.7571105957031, "y": 23, "z": 1043.1250610351562 } } } ], "order": { "type": "Attack", "data": { "target": 8817, "force": false, "attackType": "Melee", "lastPos": { "x": 822.7571105957031, "y": 23, "z": 1043.1250610351562 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 889.8227996826172, "z": 675.9276123046875 }, "workOrders": [ { "type": "Repair", "data": { "target": 7893, "autocontinue": true, "force": false } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 53324, "losAttackRangeQuery": 2635, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7229 Decay: Footprint: Minimap: active: true x: 454.8241 z: 305.26171 Obstruction: active: true moving: false control group: 7094 control group 2: 0 tag: 10671 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 454.8241 y: 0 z: 305.26171 last x: 454.8241 last y diff: 0 last z: 305.26171 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41453 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7230 Decay: Footprint: Minimap: active: true x: 190.2151 z: 486.75766 Obstruction: active: true moving: false control group: 7178 control group 2: 0 tag: 10673 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 190.2151 y: 0 z: 486.75766 last x: 190.2151 last y diff: 0 last z: 486.75766 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5278 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7231 Footprint: Minimap: active: true x: 1005.54291 z: 158.97028 Obstruction: active: true moving: false control group: 7231 control group 2: 0 tag: 10675 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1005.54291 y: 0 z: 158.97028 last x: 1005.54291 last y diff: 0 last z: 158.97028 rot x: 0 rot y: -3.48121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5584 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5584, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7232 Footprint: Minimap: active: true x: 1005.54291 z: 158.97028 Obstruction: active: true moving: false control group: 7232 control group 2: 0 tag: 10677 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1005.54291 y: 0 z: 158.97028 last x: 1005.54291 last y diff: 0 last z: 158.97028 rot x: 0 rot y: -3.48121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5584 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5584, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7233 Footprint: Minimap: active: true x: 1005.54291 z: 158.97028 Obstruction: active: true moving: false control group: 7233 control group 2: 0 tag: 10679 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1005.54291 y: 0 z: 158.97028 last x: 1005.54291 last y diff: 0 last z: 158.97028 rot x: 0 rot y: -3.48121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5584 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5584, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7234 Footprint: Minimap: active: true x: 1005.54291 z: 158.97028 Obstruction: active: true moving: false control group: 7234 control group 2: 0 tag: 10681 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1005.54291 y: 0 z: 158.97028 last x: 1005.54291 last y diff: 0 last z: 158.97028 rot x: 0 rot y: -3.48121 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5584 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5584, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7235 Decay: Footprint: Minimap: active: true x: 532.44581 z: 1052.28711 Obstruction: active: true moving: false control group: 7037 control group 2: 0 tag: 10685 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 532.44581 y: 0 z: 1052.28711 last x: 532.44581 last y diff: 0 last z: 1052.28711 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61720 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7144, 7142, 7141, 7145, 7143 ], "activeGatherers": [ 7144, 7142, 7141, 7145, 7143 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7236 Decay: Footprint: Minimap: active: true x: 216.83643 z: 403.10245 Obstruction: active: true moving: false control group: 7160 control group 2: 0 tag: 10687 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 216.83643 y: 0 z: 403.10245 last x: 216.83643 last y diff: 0 last z: 403.10245 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33700 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7237 Decay: Footprint: Minimap: active: true x: 569.28315 z: 1007.15308 Obstruction: active: true moving: false control group: 7151 control group 2: 0 tag: 10689 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 569.28315 y: 0 z: 1007.15308 last x: 569.28315 last y diff: 0 last z: 1007.15308 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44228 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7238 Decay: Footprint: Minimap: active: true x: 675.60657 z: 214.53505 Obstruction: active: true moving: false control group: 7238 control group 2: 0 tag: 2062 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 675.60657 y: 0 z: 214.53505 last x: 675.60657 last y diff: 0 last z: 214.53505 rot x: 0 rot y: -0.49762 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7238 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2142, "callerIID": 107, "timer": 54055 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2142, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "initPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "autoharvest": true, "formerTarget": 2142 } } ], "order": { "type": "Gather", "data": { "target": 2142, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "initPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "autoharvest": true, "formerTarget": 2142 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2636 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7239 Decay: Footprint: Minimap: active: true x: 699.19443 z: 166.8129 Obstruction: active: true moving: false control group: 7239 control group 2: 0 tag: 2064 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 699.19443 y: 0 z: 166.8129 last x: 699.19443 last y diff: 0 last z: 166.8129 rot x: 0 rot y: -1.71233 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7239 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8854, "callerIID": 107, "timer": 54987 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 713.4925384521484, "z": 167.21871948242188 }, "workOrders": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2637 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7240 Decay: Footprint: Minimap: active: true x: 665.64037 z: 296.69603 Obstruction: active: true moving: true control group: 7240 control group 2: 0 tag: 2066 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 665.64037 y: 0 z: 296.69603 last x: 666.32029 last y diff: 0 last z: 296.53016 rot x: 0 rot y: -1.26272 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2202 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49927 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 663.84108 waypoint z: 297.13505 waypoint x: 663.84108 waypoint z: 297.13505 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49927 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7240 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2202, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 662, "y": 23.179336547851562, "z": 298 }, "initPos": { "x": 662, "y": 23.179336547851562, "z": 298 } } } ], "order": { "type": "Gather", "data": { "target": 2202, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 662, "y": 23.179336547851562, "z": 298 }, "initPos": { "x": 662, "y": 23.179336547851562, "z": 298 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2638, "gatheringTarget": 2202 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7242 Decay: Footprint: Minimap: active: true x: 958.7258 z: 1001.82694 Obstruction: active: true moving: false control group: 7242 control group 2: 0 tag: 2068 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 958.7258 y: 0 z: 1001.82694 last x: 958.7258 last y diff: 0 last z: 1001.82694 rot x: 0 rot y: -2.89118 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7242 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1582, "callerIID": 107, "timer": 55275 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true, "formerTarget": 1582 } } ], "order": { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true, "formerTarget": 1582 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2639 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7243 Decay: Footprint: Minimap: active: true x: 954.51476 z: 1009.154 Obstruction: active: true moving: false control group: 7243 control group 2: 0 tag: 2070 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 954.51476 y: 0 z: 1009.154 last x: 954.51476 last y diff: 0 last z: 1009.154 rot x: 0 rot y: 1.264 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7243 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1524, "callerIID": 107, "timer": 54363 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1524, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true, "formerTarget": 1524 } } ], "order": { "type": "Gather", "data": { "target": 1524, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true, "formerTarget": 1524 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2640 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7244 Decay: Footprint: Minimap: active: true x: 950.90345 z: 992.61832 Obstruction: active: true moving: false control group: 7244 control group 2: 0 tag: 2072 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 950.90345 y: 0 z: 992.61832 last x: 950.90345 last y diff: 0 last z: 992.61832 rot x: 0 rot y: 2.29047 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7244 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1581, "callerIID": 107, "timer": 55465 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2641 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7245 Decay: Footprint: Minimap: active: true x: 1091.71241 z: 715.16736 Obstruction: active: true moving: false control group: 7180 control group 2: 0 tag: 10697 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1091.71241 y: 0 z: 715.16736 last x: 1091.71241 last y diff: 0 last z: 715.16736 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6587 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8589, 8590, 8591, 8592, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 798.710601679835, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7248 Decay: Footprint: Minimap: active: true x: 1091.45443 z: 404.89861 Obstruction: active: true moving: false control group: 7248 control group 2: 0 tag: 2074 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1091.45443 y: 0 z: 404.89861 last x: 1091.45443 last y diff: 0 last z: 404.89861 rot x: 0 rot y: -0.2733 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7248 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7822, "callerIID": 107, "timer": 54386 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "autoharvest": true, "formerTarget": 7822 } } ], "order": { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "autoharvest": true, "formerTarget": 7822 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1086.9473876953125, "z": 506.045166015625 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2642 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7249 Decay: Footprint: Minimap: active: true x: 1088.0158 z: 406.55259 Obstruction: active: true moving: false control group: 7249 control group 2: 0 tag: 2076 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1088.0158 y: 0 z: 406.55259 last x: 1088.0158 last y diff: 0 last z: 406.55259 rot x: 0 rot y: -1.89945 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7249 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7882, "callerIID": 107, "timer": 53398 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7882, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "initPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "autoharvest": true, "formerTarget": 7882 } } ], "order": { "type": "Gather", "data": { "target": 7882, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "initPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "autoharvest": true, "formerTarget": 7882 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1084.9852142333984, "z": 505.7718200683594 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2643 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7250 Decay: Footprint: Minimap: active: true x: 1088.41318 z: 404.6959 Obstruction: active: true moving: false control group: 7250 control group 2: 0 tag: 2078 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1088.41318 y: 0 z: 404.6959 last x: 1088.41318 last y diff: 0 last z: 404.6959 rot x: 0 rot y: -1.76407 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7250 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7882, "callerIID": 107, "timer": 54385 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7882, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "initPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "autoharvest": true, "formerTarget": 7882 } } ], "order": { "type": "Gather", "data": { "target": 7882, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "initPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "autoharvest": true, "formerTarget": 7882 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1086.7983703613281, "z": 506.57115173339844 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2644 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7253 Decay: Footprint: Minimap: active: true x: 832.80362 z: 1095.48041 Obstruction: active: true moving: false control group: 7082 control group 2: 0 tag: 10711 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 832.80362 y: 0 z: 1095.48041 last x: 832.80362 last y diff: 0 last z: 1095.48041 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40500 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7182, 7183, 7185, 7339 ], "activeGatherers": [ 7182, 7183, 7185, 7339 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7258 Decay: Footprint: Minimap: active: true x: 253.32004 z: 781.90571 Obstruction: active: true moving: false control group: 7190 control group 2: 0 tag: 10725 flags: 2 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 253.32004 y: 0 z: 781.90571 last x: 253.32004 last y diff: 0 last z: 781.90571 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 32155 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8450, 8451, 8452, 8453, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 274.08210716933684, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7259 Decay: Footprint: Minimap: active: true x: 306.4175 z: 509.80622 Obstruction: active: true moving: true control group: 7259 control group 2: 0 tag: 2080 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 306.4175 y: 0 z: 509.80622 last x: 307.62131 last y diff: 0 last z: 508.63173 rot x: 0 rot y: -0.76862 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 8.40925 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 3 waypoint x: 280.5 waypoint z: 538.5 waypoint x: 290 waypoint z: 527.5 waypoint x: 296.25 waypoint z: 520.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.40925 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7259 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 728100 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217600001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 338.87794494628906, "z": 526.8845520019531, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 338.87794494628906, "z": 526.8845520019531 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55836, "losAttackRangeQuery": 2645, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7260 Decay: Footprint: Minimap: active: true x: 302.13883 z: 517.79294 Obstruction: active: true moving: true control group: 7260 control group 2: 0 tag: 2082 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 302.13883 y: 0 z: 517.79294 last x: 303.51406 last y diff: 0 last z: 516.53275 rot x: 0 rot y: -0.8197 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97315 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.32662 current speed: 9.32721 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 282.5 waypoint z: 536.5 waypoint x: 291 waypoint z: 528 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.32662 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7260 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 342.5901184082031, "z": 527.1578979492188, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 342.5901184082031, "z": 527.1578979492188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55837, "losAttackRangeQuery": 2646 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7261 Decay: Footprint: Minimap: active: true x: 861.31373 z: 154.59055 Obstruction: active: true moving: false control group: 7152 control group 2: 0 tag: 10729 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 861.31373 y: 0 z: 154.59055 last x: 861.31373 last y diff: 0 last z: 154.59055 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29504 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6158, 6333, 6481 ], "activeGatherers": [ 6158, 6333, 6481 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7262 Decay: Footprint: Minimap: active: true x: 1077.38001 z: 759.76319 Obstruction: active: true moving: false control group: 7196 control group 2: 0 tag: 10731 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1077.38001 y: 0 z: 759.76319 last x: 1077.38001 last y diff: 0 last z: 759.76319 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15878 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8558, 8559, 8560, 8561, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7265 Footprint: Minimap: active: true x: 1094 z: 514 Obstruction: active: true moving: false control group: 7265 control group 2: 0 tag: 10733 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 514 last x: 1094 last y diff: 0 last z: 514 rot x: 0 rot y: -3.3088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 263 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 263, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7266 Footprint: Minimap: active: true x: 1094 z: 514 Obstruction: active: true moving: false control group: 7266 control group 2: 0 tag: 10735 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 514 last x: 1094 last y diff: 0 last z: 514 rot x: 0 rot y: -3.3088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 263 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 263, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7267 Footprint: Minimap: active: true x: 1094 z: 514 Obstruction: active: true moving: false control group: 7267 control group 2: 0 tag: 10737 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 514 last x: 1094 last y diff: 0 last z: 514 rot x: 0 rot y: -3.3088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 263 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 263, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7268 Footprint: Minimap: active: true x: 1094 z: 514 Obstruction: active: true moving: false control group: 7268 control group 2: 0 tag: 10739 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 514 last x: 1094 last y diff: 0 last z: 514 rot x: 0 rot y: -3.3088 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 263 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 263, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7269 Decay: Footprint: Minimap: active: true x: 334.913 z: 379.5878 Obstruction: active: true moving: false control group: 6830 control group 2: 0 tag: 10741 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 334.913 y: 0 z: 379.5878 last x: 334.913 last y diff: 0 last z: 379.5878 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 54337 actor: "structures/kushites/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 1 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 4, "id": 5, "originalItem": { "templateName": "units/kush/cavalry_javelineer_b", "count": 1 }, "producer": 7269, "started": true } ], "autoqueuing": true, "nextID": 6, "timer": 45786 } RallyPoint: comp: { "pos": [ { "x": 221.02825927734375, "z": 555.4241943359375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 4, "count": 1, "missingPopSpace": 0, "player": 1, "population": 1, "trainer": 7269, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/kush/cavalry_javelineer_b", "timeRemaining": 13000, "timeTotal": 15000 } ], "entitiesMap": {}, "nextID": 5, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7270 Decay: Footprint: Minimap: active: true x: 513.58353 z: 1030.42714 Obstruction: active: true moving: false control group: 7270 control group 2: 0 tag: 2088 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 513.58353 y: 0 z: 1030.42714 last x: 513.58353 last y diff: 0 last z: 1030.42714 rot x: 0 rot y: 2.34403 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7270 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7354, "callerIID": 107, "timer": 54477 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7354, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "initPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "autoharvest": true, "formerTarget": 7354 } } ], "order": { "type": "Gather", "data": { "target": 7354, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "initPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "autoharvest": true, "formerTarget": 7354 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2649 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7271 Decay: Footprint: Minimap: active: true x: 511.62206 z: 1030.72333 Obstruction: active: true moving: false control group: 7271 control group 2: 0 tag: 2090 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 511.62206 y: 0 z: 1030.72333 last x: 511.62206 last y diff: 0 last z: 1030.72333 rot x: 0 rot y: 2.277 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7271 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7354, "callerIID": 107, "timer": 55357 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7354, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "initPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "autoharvest": true, "formerTarget": 7354 } } ], "order": { "type": "Gather", "data": { "target": 7354, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "initPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "autoharvest": true, "formerTarget": 7354 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2650 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7272 Decay: Footprint: Minimap: active: true x: 512.58318 z: 1032.35448 Obstruction: active: true moving: false control group: 7272 control group 2: 0 tag: 2092 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 512.58318 y: 0 z: 1032.35448 last x: 512.58318 last y diff: 0 last z: 1032.35448 rot x: 0 rot y: 2.38263 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7272 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7354, "callerIID": 107, "timer": 54206 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7354, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "initPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "autoharvest": true, "formerTarget": 7354 } } ], "order": { "type": "Gather", "data": { "target": 7354, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "initPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "autoharvest": true, "formerTarget": 7354 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2651 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7273 Decay: Footprint: Minimap: active: true x: 510.06791 z: 1029.72648 Obstruction: active: true moving: false control group: 7273 control group 2: 0 tag: 2094 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 510.06791 y: 0 z: 1029.72648 last x: 510.06791 last y diff: 0 last z: 1029.72648 rot x: 0 rot y: 2.17733 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7273 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7354, "callerIID": 107, "timer": 53137 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7354, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "initPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "autoharvest": true, "formerTarget": 7354 } } ], "order": { "type": "Gather", "data": { "target": 7354, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "initPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "autoharvest": true, "formerTarget": 7354 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2652 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7274 Decay: Footprint: Minimap: active: true x: 514.67492 z: 1028.68413 Obstruction: active: true moving: false control group: 7274 control group 2: 0 tag: 2096 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 514.67492 y: 0 z: 1028.68413 last x: 514.67492 last y diff: 0 last z: 1028.68413 rot x: 0 rot y: 2.30503 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7274 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7354, "callerIID": 107, "timer": 55356 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7354, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "initPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "autoharvest": true, "formerTarget": 7354 } } ], "order": { "type": "Gather", "data": { "target": 7354, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "initPos": { "x": 522.13623046875, "y": 23, "z": 1022.1356201171875 }, "autoharvest": true, "formerTarget": 7354 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2653 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7275 Decay: Footprint: Minimap: active: true x: 1090.75831 z: 348.18795 Obstruction: active: true moving: false control group: 7228 control group 2: 0 tag: 10743 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1090.75831 y: 0 z: 348.18795 last x: 1090.75831 last y diff: 0 last z: 348.18795 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19699 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7277 Decay: Footprint: Minimap: active: true x: 813.19402 z: 177.2276 Obstruction: active: true moving: false control group: 7277 control group 2: 0 tag: 2098 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 813.19402 y: 0 z: 177.2276 last x: 813.19402 last y diff: 0 last z: 177.2276 rot x: 0 rot y: 0.1322 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7277 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 53367 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 794.0850219726562, "z": 152.94427490234375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2654 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7278 Decay: Footprint: Minimap: active: true x: 776.86713 z: 195.02321 Obstruction: active: true moving: false control group: 7278 control group 2: 0 tag: 2100 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 776.86713 y: 0 z: 195.02321 last x: 776.86713 last y diff: 0 last z: 195.02321 rot x: 0 rot y: 1.28055 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7278 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 52328 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2655 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7279 Decay: Footprint: Minimap: active: true x: 693.00533 z: 273.02155 Obstruction: active: true moving: true control group: 7279 control group 2: 0 tag: 2102 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 693.00533 y: 0 z: 273.02155 last x: 692.06167 last y diff: 0 last z: 274.6706 rot x: 0 rot y: 2.56986 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6966 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49996 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49996 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7279 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 24.665756225585938, "z": 294 }, "initPos": { "x": 674, "y": 24.665756225585938, "z": 294 }, "autoharvest": true, "formerTarget": 2216 } } ], "order": { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 24.665756225585938, "z": 294 }, "initPos": { "x": 674, "y": 24.665756225585938, "z": 294 }, "autoharvest": true, "formerTarget": 2216 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2656 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7280 Decay: Footprint: Minimap: active: true x: 810.5937 z: 1111.17212 Obstruction: active: true moving: false control group: 7078 control group 2: 0 tag: 10747 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 810.5937 y: 0 z: 1111.17212 last x: 810.5937 last y diff: 0 last z: 1111.17212 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 36782 actor: "structures/mauryas/farmstead.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 300, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7285 Decay: Footprint: Minimap: active: true x: 483.78391 z: 185.45336 Obstruction: active: true moving: true control group: 7285 control group 2: 0 tag: 2108 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 483.78391 y: 0 z: 185.45336 last x: 485.77833 last y diff: 0 last z: 185.30456 rot x: 0 rot y: -1.46175 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7499 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.99991 current speed: 10 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 478.637 waypoint z: 179.36121 waypoint x: 472.51592 waypoint z: 186.2941 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_stone" seed: 7285 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 10 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7499, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 7499, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2659 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7286 Decay: Footprint: Minimap: active: true x: 483.43985 z: 181.78061 Obstruction: active: true moving: false control group: 7286 control group 2: 0 tag: 2110 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 483.43985 y: 0 z: 181.78061 last x: 483.43985 last y diff: 0 last z: 181.78061 rot x: 0 rot y: 1.5475 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7286 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 52967 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2660 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7287 Decay: Footprint: Minimap: active: true x: 485.85074 z: 181.92167 Obstruction: active: true moving: false control group: 7287 control group 2: 0 tag: 2112 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 485.85074 y: 0 z: 181.92167 last x: 485.85074 last y diff: 0 last z: 181.92167 rot x: 0 rot y: 1.56075 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7287 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 52819 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2661 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7288 Decay: Footprint: Minimap: active: true x: 501.73415 z: 196.41553 Obstruction: active: true moving: false control group: 7288 control group 2: 0 tag: 2114 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 501.73415 y: 0 z: 196.41553 last x: 501.73415 last y diff: 0 last z: 196.41553 rot x: 0 rot y: -2.81843 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7288 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 3 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 55065 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2662 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7289 Decay: Footprint: Minimap: active: true x: 484.60282 z: 183.398 Obstruction: active: true moving: false control group: 7289 control group 2: 0 tag: 2116 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 484.60282 y: 0 z: 183.398 last x: 484.60282 last y diff: 0 last z: 183.398 rot x: 0 rot y: 1.71923 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7289 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 4 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 54804 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2663 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7290 Decay: Footprint: Minimap: active: true x: 507.56412 z: 289.30263 Obstruction: active: true moving: false control group: 6948 control group 2: 0 tag: 10753 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 507.56412 y: 0 z: 289.30263 last x: 507.56412 last y diff: 0 last z: 289.30263 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19008 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7011, 7010, 6767 ], "activeGatherers": [ 7011, 7010, 6767 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7291 Decay: Footprint: Minimap: active: true x: 581.49975 z: 139.36678 Obstruction: active: true moving: false control group: 7291 control group 2: 0 tag: 2118 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 581.49975 y: 0 z: 139.36678 last x: 581.49975 last y diff: 0 last z: 139.36678 rot x: 0 rot y: -0.20899 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7291 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8642, "callerIID": 107, "timer": 49025 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 2388, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 590, "y": 23, "z": 122 }, "initPos": { "x": 590, "y": 23, "z": 122 } } } ], "order": { "type": "Repair", "data": { "target": 8642, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2664 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7292 Decay: Footprint: Minimap: active: true x: 580.49834 z: 126.75657 Obstruction: active: true moving: false control group: 7292 control group 2: 0 tag: 2120 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 580.49834 y: 0 z: 126.75657 last x: 580.49834 last y diff: 0 last z: 126.75657 rot x: 0 rot y: 0.49712 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7292 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2359, "callerIID": 107, "timer": 54870 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2359, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 582, "y": 23, "z": 130 }, "initPos": { "x": 582, "y": 23, "z": 130 }, "autoharvest": true, "formerTarget": 2359 } } ], "order": { "type": "Gather", "data": { "target": 2359, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 582, "y": 23, "z": 130 }, "initPos": { "x": 582, "y": 23, "z": 130 }, "autoharvest": true, "formerTarget": 2359 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2665 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7293 Decay: Footprint: Minimap: active: true x: 586.39986 z: 114.03045 Obstruction: active: true moving: false control group: 7293 control group 2: 0 tag: 2122 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 586.39986 y: 0 z: 114.03045 last x: 586.39986 last y diff: 0 last z: 114.03045 rot x: 0 rot y: 1.58397 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7293 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2389, "callerIID": 107, "timer": 54622 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } } ], "order": { "type": "Gather", "data": { "target": 2389, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 590, "y": 23, "z": 114 }, "initPos": { "x": 590, "y": 23, "z": 114 }, "autoharvest": true, "formerTarget": 2389 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2666 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7294 Decay: Footprint: Minimap: active: true x: 749.30054 z: 284.29401 Obstruction: active: true moving: false control group: 7107 control group 2: 0 tag: 10755 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 749.30054 y: 0 z: 284.29401 last x: 749.30054 last y diff: 0 last z: 284.29401 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 47161 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7295 Decay: Footprint: Minimap: active: true x: 178.28507 z: 478.46146 Obstruction: active: true moving: false control group: 7189 control group 2: 0 tag: 10757 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 178.28507 y: 0 z: 478.46146 last x: 178.28507 last y diff: 0 last z: 478.46146 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50463 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7296 Decay: Footprint: Minimap: active: true x: 1078.14295 z: 909.38074 Obstruction: active: true moving: false control group: 7201 control group 2: 0 tag: 10761 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1078.14295 y: 0 z: 909.38074 last x: 1078.14295 last y diff: 0 last z: 909.38074 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24145 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7299 Decay: Footprint: Minimap: active: true x: 1093.41187 z: 732.06855 Obstruction: active: true moving: false control group: 7187 control group 2: 0 tag: 10771 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1093.41187 y: 0 z: 732.06855 last x: 1093.41187 last y diff: 0 last z: 732.06855 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61165 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8572, 8573, 8574, 8575, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7300 Decay: Footprint: Minimap: active: true x: 813.38479 z: 195.95736 Obstruction: active: true moving: false control group: 7300 control group 2: 0 tag: 2124 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 813.38479 y: 0 z: 195.95736 last x: 813.38479 last y diff: 0 last z: 195.95736 rot x: 0 rot y: 3.05018 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "carry_metal" seed: 7300 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 54148 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2667 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7301 Decay: Footprint: Minimap: active: true x: 811.37888 z: 195.92817 Obstruction: active: true moving: false control group: 7301 control group 2: 0 tag: 2126 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 811.37888 y: 0 z: 195.92817 last x: 811.37888 last y diff: 0 last z: 195.92817 rot x: 0 rot y: 2.81351 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7301 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 9 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 51968 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2668 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7302 Decay: Footprint: Minimap: active: true x: 813.92241 z: 207.47957 Obstruction: active: true moving: true control group: 7302 control group 2: 0 tag: 2128 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 813.92241 y: 0 z: 207.47957 last x: 813.22303 last y diff: 0 last z: 205.71302 rot x: 0 rot y: 0.44553 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 216 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49996 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49996 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_metal" seed: 7302 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 10 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 216, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 216, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2669 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7303 Decay: Footprint: Minimap: active: true x: 859.48804 z: 1064.62232 Obstruction: active: true moving: false control group: 6991 control group 2: 0 tag: 10775 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 859.48804 y: 0 z: 1064.62232 last x: 859.48804 last y diff: 0 last z: 1064.62232 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 53104 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7304 Decay: Footprint: Minimap: active: true x: 1068.76604 z: 455.20861 Obstruction: active: true moving: false control group: 7252 control group 2: 0 tag: 10779 flags: 2 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1068.76604 y: 0 z: 455.20861 last x: 1068.76604 last y diff: 0 last z: 455.20861 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 12082 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8050, 8051, 8052, 8053 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 251, 5795, 5794, 5828, 6371 ], "activeGatherers": [ 251, 5795, 5794, 5828, 6371 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7306 Decay: Footprint: Minimap: active: true x: 1064.14817 z: 428.63016 Obstruction: active: true moving: false control group: 7251 control group 2: 0 tag: 10787 flags: 2 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1064.14817 y: 0 z: 428.63016 last x: 1064.14817 last y diff: 0 last z: 428.63016 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19354 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8046, 8047, 8048, 8049 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 254, 7663, 6372, 5811, 6975 ], "activeGatherers": [ 254, 7663, 6372, 5811, 6975 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7307 Decay: Footprint: Minimap: active: true x: 217.29563 z: 441.01395 Obstruction: active: true moving: false control group: 7213 control group 2: 0 tag: 10789 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 217.29563 y: 0 z: 441.01395 last x: 217.29563 last y diff: 0 last z: 441.01395 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/pyramid_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 18978 actor: "structures/kushites/pyramid_small.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/kush_pyramids_economic": [ 1 ] }, "structures/kush_pyramids_economic": { "targetUnits": [ 153, 6220, 152, 6222, 5753, 6356, 6041, 6377, 6314, 6224, 6293, 6225, 5915, 5912, 6223, 6043, 6682, 6818, 6717, 6659, 5914, 6219, 7033, 6993, 5911, 6218, 5913, 6044 ], "isApplied": true, "rangeQuery": 2670 } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7311 Decay: Footprint: Minimap: active: true x: 604.26528 z: 218.34594 Obstruction: active: true moving: true control group: 7311 control group 2: 0 tag: 2134 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 604.26528 y: 0 z: 218.34594 last x: 603.99238 last y diff: 0 last z: 218.16681 rot x: 0 rot y: 0.94835 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2208 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 1.63218 current speed: 4.86304 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 2 waypoint x: 623.5 waypoint z: 218.5 waypoint x: 604.5 waypoint z: 218.5 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.63218 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7311 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2208, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true, "formerTarget": 2208 } } ], "order": { "type": "Gather", "data": { "target": 2208, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true, "formerTarget": 2208 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2673, "gatheringTarget": 2208 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7312 Decay: Footprint: Minimap: active: true x: 615.05452 z: 212.44512 Obstruction: active: true moving: true control group: 7312 control group 2: 0 tag: 2136 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 615.05452 y: 0 z: 212.44512 last x: 613.27154 last y diff: 0 last z: 213.3511 rot x: 0 rot y: 2.10004 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2113 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.99991 current speed: 10 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7312 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2113, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 626, "y": 23.815216064453125, "z": 206 }, "initPos": { "x": 626, "y": 23.815216064453125, "z": 206 }, "autoharvest": true, "formerTarget": 2113 } } ], "order": { "type": "Gather", "data": { "target": 2113, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 626, "y": 23.815216064453125, "z": 206 }, "initPos": { "x": 626, "y": 23.815216064453125, "z": 206 }, "autoharvest": true, "formerTarget": 2113 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2674, "gatheringTarget": 2113 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7313 Decay: Footprint: Minimap: active: true x: 612.50597 z: 224.64805 Obstruction: active: true moving: true control group: 7313 control group 2: 0 tag: 2138 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 612.50597 y: 0 z: 224.64805 last x: 614.11165 last y diff: 0 last z: 225.84037 rot x: 0 rot y: -2.24018 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6970 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.99991 current speed: 10 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7313 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6970, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 622, "y": 23, "z": 230 }, "initPos": { "x": 622, "y": 23, "z": 230 }, "autoharvest": true, "formerTarget": 2212 } } ], "order": { "type": "Gather", "data": { "target": 6970, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 622, "y": 23, "z": 230 }, "initPos": { "x": 622, "y": 23, "z": 230 }, "autoharvest": true, "formerTarget": 2212 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2675 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7314 Decay: Footprint: Minimap: active: true x: 626.31763 z: 214.99852 Obstruction: active: true moving: false control group: 7314 control group 2: 0 tag: 2140 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 626.31763 y: 0 z: 214.99852 last x: 626.31763 last y diff: 0 last z: 214.99852 rot x: 0 rot y: -0.15035 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7314 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2208, "callerIID": 107, "timer": 55400 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2208, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2208, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 626, "y": 23, "z": 218 }, "initPos": { "x": 626, "y": 23, "z": 218 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2676 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7315 Decay: Footprint: Minimap: active: true x: 613.77933 z: 228.91546 Obstruction: active: true moving: true control group: 7315 control group 2: 0 tag: 2142 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 613.77933 y: 0 z: 228.91546 last x: 615.19282 last y diff: 0 last z: 230.33034 rot x: 0 rot y: -2.35659 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6970 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.99991 current speed: 10 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7315 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6970, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 618, "y": 23, "z": 238 }, "initPos": { "x": 618, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2160 } } ], "order": { "type": "Gather", "data": { "target": 6970, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 618, "y": 23, "z": 238 }, "initPos": { "x": 618, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2160 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2677 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7317 Decay: Footprint: Minimap: active: true x: 274.78681 z: 556.6908 Obstruction: active: true moving: true control group: 7317 control group 2: 0 tag: 3316 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 274.78681 y: 0 z: 556.6908 last x: 275.98049 last y diff: 0 last z: 555.34359 rot x: 0 rot y: -0.73795 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 255.59246 target pos y: 601.63486 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 6 waypoint x: 255.59246 waypoint z: 601.63486 waypoint x: 255.54624 waypoint z: 588.56743 waypoint x: 256.52312 waypoint z: 581.03373 waypoint x: 262.01156 waypoint z: 572.26687 waypoint x: 265.75577 waypoint z: 566.88344 waypoint x: 272.12789 waypoint z: 559.69173 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_food" seed: 7317 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 255.5924530029297, "z": 601.6348571777344, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 255.5924530029297, "z": 601.6348571777344, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 255.5924530029297, "z": 601.6348571777344 }, "workOrders": [ { "type": "Gather", "data": { "target": 7455, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 235.82757568359375, "y": 22.999282836914062, "z": 767.6116943359375 }, "initPos": { "x": 235.82757568359375, "y": 22.999282836914062, "z": 767.6116943359375 }, "autoharvest": true, "formerTarget": 7455 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2679 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7318 Decay: Footprint: Minimap: active: true x: 270.95998 z: 561.13527 Obstruction: active: true moving: true control group: 7318 control group 2: 0 tag: 3318 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 270.95998 y: 0 z: 561.13527 last x: 272.14385 last y diff: 0 last z: 559.77944 rot x: 0 rot y: -0.73224 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 257.55463 target pos y: 601.90821 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 8.99984 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 5 waypoint x: 257.55463 waypoint z: 601.90821 waypoint x: 257.52732 waypoint z: 587.70411 waypoint x: 258.51366 waypoint z: 579.60206 waypoint x: 263.00683 waypoint z: 571.55103 waypoint x: 266.25341 waypoint z: 566.52552 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99984 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_food" seed: 7318 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 257.55462646484375, "z": 601.908203125, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 257.55462646484375, "z": 601.908203125, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 257.55462646484375, "z": 601.908203125 }, "workOrders": [ { "type": "Gather", "data": { "target": 7455, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 235.82757568359375, "y": 22.999282836914062, "z": 767.6116943359375 }, "initPos": { "x": 235.82757568359375, "y": 22.999282836914062, "z": 767.6116943359375 }, "autoharvest": true, "formerTarget": 7455 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2680 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7319 Decay: Footprint: Minimap: active: true x: 272.53457 z: 558.95 Obstruction: active: true moving: true control group: 7319 control group 2: 0 tag: 3320 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 272.53457 y: 0 z: 558.95 last x: 273.75676 last y diff: 0 last z: 557.62853 rot x: 0 rot y: -0.75477 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 253.805 target pos y: 601.86303 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.00016 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 6 waypoint x: 253.805 waypoint z: 601.86303 waypoint x: 253.6525 waypoint z: 589.68152 waypoint x: 255.57625 waypoint z: 581.59076 waypoint x: 261.53812 waypoint z: 572.54538 waypoint x: 265.51906 waypoint z: 567.0227 waypoint x: 269.00953 waypoint z: 562.76136 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.00016 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_food" seed: 7319 actor: "units/spartans/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 253.80499267578125, "z": 601.8630218505859, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 253.80499267578125, "z": 601.8630218505859, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 253.80499267578125, "z": 601.8630218505859 }, "workOrders": [ { "type": "Gather", "data": { "target": 7455, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 235.82757568359375, "y": 22.999282836914062, "z": 767.6116943359375 }, "initPos": { "x": 235.82757568359375, "y": 22.999282836914062, "z": 767.6116943359375 }, "autoharvest": true, "formerTarget": 7455 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2681 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7320 Decay: Footprint: Minimap: active: false Obstruction: active: true moving: true control group: 7320 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: false rot x: 0 rot y: -1.57084 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 3.60853 current speed: 8.955 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7320 actor: "units/spartans/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: { "holder": 378 } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.4375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 239.35040283203125, "z": 767.6688079833984 }, "workOrders": [ { "type": "Gather", "data": { "target": 7455, "type": { "generic": "food", "specific": "grain" }, "template": "structures/spart/field", "force": false, "lastPos": { "x": 235.82757568359375, "y": 22.999282836914062, "z": 767.6116943359375 }, "initPos": { "x": 235.82757568359375, "y": 22.999282836914062, "z": 767.6116943359375 }, "autoharvest": true, "formerTarget": 7455 } } ], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2682, "isGarrisoned": true, "isImmobile": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7321 Decay: Footprint: Minimap: active: true x: 462.23546 z: 1103.85424 Obstruction: active: true moving: false control group: 7321 control group 2: 0 tag: 2154 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 462.23546 y: 0 z: 1103.85424 last x: 462.23546 last y diff: 0 last z: 1103.85424 rot x: 0 rot y: -2.22347 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7321 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 54149 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 466.5094909667969, "z": 1120.458236694336 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2683 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7322 Decay: Footprint: Minimap: active: true x: 463.93352 z: 1103.49721 Obstruction: active: true moving: false control group: 7322 control group 2: 0 tag: 2156 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 463.93352 y: 0 z: 1103.49721 last x: 463.93352 last y diff: 0 last z: 1103.49721 rot x: 0 rot y: -2.13041 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7322 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 9 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 52037 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 468.40850830078125, "z": 1119.9322509765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2684 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7323 Decay: Footprint: Minimap: active: true x: 465.00289 z: 1101.89084 Obstruction: active: true moving: false control group: 7323 control group 2: 0 tag: 2158 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 465.00289 y: 0 z: 1101.89084 last x: 465.00289 last y diff: 0 last z: 1101.89084 rot x: 0 rot y: -1.98116 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7323 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 55799 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 466.65850830078125, "z": 1119.9322509765625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2685 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7324 Decay: Footprint: Minimap: active: true x: 459.84493 z: 1104.51467 Obstruction: active: true moving: false control group: 7324 control group 2: 0 tag: 2160 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 459.84493 y: 0 z: 1104.51467 last x: 459.84493 last y diff: 0 last z: 1104.51467 rot x: 0 rot y: -2.39875 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7324 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 53400 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 464.6963348388672, "z": 1119.6589050292969 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2686 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7325 Decay: Footprint: Minimap: active: true x: 446.1732 z: 1099.15494 Obstruction: active: true moving: false control group: 7325 control group 2: 0 tag: 2162 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 446.1732 y: 0 z: 1099.15494 last x: 446.1732 last y diff: 0 last z: 1099.15494 rot x: 0 rot y: 1.77279 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7325 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 53875 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2687 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7326 Decay: Footprint: Minimap: active: true x: 444.01902 z: 1098.80982 Obstruction: active: true moving: false control group: 7326 control group 2: 0 tag: 2164 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 444.01902 y: 0 z: 1098.80982 last x: 444.01902 last y diff: 0 last z: 1098.80982 rot x: 0 rot y: 1.68868 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7326 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 54186 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2688 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7327 Decay: Footprint: Minimap: active: true x: 774.79024 z: 200.67527 Obstruction: active: true moving: false control group: 7327 control group 2: 0 tag: 2166 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 774.79024 y: 0 z: 200.67527 last x: 774.79024 last y diff: 0 last z: 200.67527 rot x: 0 rot y: 1.83513 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7327 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 55951 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2689 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7331 Decay: Footprint: Minimap: active: true x: 706.95034 z: 166.9638 Obstruction: active: true moving: true control group: 7331 control group 2: 0 tag: 2174 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 706.95034 y: 0 z: 166.9638 last x: 706.65687 last y diff: 0 last z: 168.77611 rot x: 0 rot y: -3.05416 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8876 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 formation controller: 0 speed multiplier: 1 last turn speed: 9.17975 current speed: 9.26966 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 705.3256 waypoint z: 163.92223 waypoint x: 706.43552 waypoint z: 165.02074 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.17975 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7331 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": true } }, { "type": "ReturnResource", "data": { "target": 8230, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 2693 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7332 Decay: Footprint: Minimap: active: true x: 659.51117 z: 279.38802 Obstruction: active: true moving: false control group: 7332 control group 2: 0 tag: 2176 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 659.51117 y: 0 z: 279.38802 last x: 659.51117 last y diff: 0 last z: 279.38802 rot x: 0 rot y: -0.57572 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7332 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2244, "callerIID": 107, "timer": 56064 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2244, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2244, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2694 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7333 Decay: Footprint: Minimap: active: true x: 466.17772 z: 316.61127 Obstruction: active: true moving: false control group: 7140 control group 2: 0 tag: 10797 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 466.17772 y: 0 z: 316.61127 last x: 466.17772 last y diff: 0 last z: 316.61127 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43610 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7335 Decay: Footprint: Minimap: active: true x: 577.83082 z: 1017.12232 Obstruction: active: true moving: false control group: 7246 control group 2: 0 tag: 10803 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 577.83082 y: 0 z: 1017.12232 last x: 577.83082 last y diff: 0 last z: 1017.12232 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7730 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7338 Decay: Footprint: Minimap: active: true x: 830.9735 z: 1111.32218 Obstruction: active: true moving: false control group: 7338 control group 2: 0 tag: 2178 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 830.9735 y: 0 z: 1111.32218 last x: 830.9735 last y diff: 0 last z: 1111.32218 rot x: 0 rot y: 1.59241 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7338 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7374, "callerIID": 107, "timer": 54916 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "autoharvest": true, "formerTarget": 7374 } } ], "order": { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "autoharvest": true, "formerTarget": 7374 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2695 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7339 Decay: Footprint: Minimap: active: true x: 831.96908 z: 1077.1931 Obstruction: active: true moving: false control group: 7339 control group 2: 0 tag: 2180 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 831.96908 y: 0 z: 1077.1931 last x: 831.96908 last y diff: 0 last z: 1077.1931 rot x: 0 rot y: 0.06858 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7339 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7253, "callerIID": 107, "timer": 55135 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7253, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "initPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "autoharvest": true, "formerTarget": 7253 } } ], "order": { "type": "Gather", "data": { "target": 7253, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "initPos": { "x": 832.8036193847656, "y": 23, "z": 1095.4804077148438 }, "autoharvest": true, "formerTarget": 7253 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2696 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7340 Decay: Footprint: Minimap: active: true x: 827.98644 z: 1086.59977 Obstruction: active: true moving: false control group: 7340 control group 2: 0 tag: 2182 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 827.98644 y: 0 z: 1086.59977 last x: 827.98644 last y diff: 0 last z: 1086.59977 rot x: 0 rot y: 3.1353 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7340 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6877, "callerIID": 107, "timer": 55136 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6877, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "initPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "autoharvest": true, "formerTarget": 6877 } } ], "order": { "type": "Gather", "data": { "target": 6877, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "initPos": { "x": 828.0569915771484, "y": 22.999282836914062, "z": 1069.0376739501953 }, "autoharvest": true, "formerTarget": 6877 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2697 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7341 Decay: Footprint: Minimap: active: true x: 829.26879 z: 1110.11661 Obstruction: active: true moving: true control group: 7341 control group 2: 0 tag: 2184 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 829.26879 y: 0 z: 1110.11661 last x: 827.46903 last y diff: 0 last z: 1110.08957 rot x: 0 rot y: 1.54755 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7374 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.99991 current speed: 9 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 832.13598 waypoint z: 1110.1597 waypoint x: 832.13598 waypoint z: 1110.1597 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.99991 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_grain" seed: 7341 actor: "units/mauryas/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "autoharvest": true, "formerTarget": 7374 } } ], "order": { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": false, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "autoharvest": true, "formerTarget": 7374 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2698, "gatheringTarget": 7374 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7342 Decay: Footprint: Minimap: active: true x: 871.77813 z: 1118.12665 Obstruction: active: true moving: true control group: 7342 control group 2: 0 tag: 2186 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 871.77813 y: 0 z: 1118.12665 last x: 871.77813 last y diff: 0 last z: 1118.12665 rot x: 0 rot y: -0.79625 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97316 ticket type: 0 failed movements: 12 followknownimperfectpath: 0 target type: 2 target entity: 7913 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 873.07944 waypoint z: 1122.8348 waypoint x: 870.0484 waypoint z: 1119.8093 Vision: VisualActor: base actor: "units/mauryas/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_food" seed: 7342 actor: "units/mauryas/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 7913, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 7374, "type": { "generic": "food", "specific": "grain" }, "template": "structures/maur/field", "force": true, "lastPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 }, "initPos": { "x": 848.3952026367188, "y": 22.999282836914062, "z": 1111.0790710449219 } } } ], "order": { "type": "Repair", "data": { "target": 7913, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 2699 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7343 Decay: Footprint: Minimap: active: true x: 1099.28292 z: 339.66753 Obstruction: active: true moving: false control group: 7298 control group 2: 0 tag: 10815 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1099.28292 y: 0 z: 339.66753 last x: 1099.28292 last y diff: 0 last z: 339.66753 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 10736 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7346 Decay: Footprint: Minimap: active: true x: 1137.91332 z: 346.5181 Obstruction: active: true moving: false control group: 7346 control group 2: 0 tag: 2188 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1137.91332 y: 0 z: 346.5181 last x: 1137.91332 last y diff: 0 last z: 346.5181 rot x: 0 rot y: -3.08257 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_fruit" key: "animationVariant" value: "" seed: 7346 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 5602, "callerIID": 107, "timer": 55344 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 5602, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/fruit/apple", "force": false, "lastPos": { "x": 1137.74658203125, "y": 23, "z": 342.24700927734375 }, "initPos": { "x": 1137.74658203125, "y": 23, "z": 342.24700927734375 }, "autoharvest": true, "formerTarget": 5602 } } ], "order": { "type": "Gather", "data": { "target": 5602, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/fruit/apple", "force": false, "lastPos": { "x": 1137.74658203125, "y": 23, "z": 342.24700927734375 }, "initPos": { "x": 1137.74658203125, "y": 23, "z": 342.24700927734375 }, "autoharvest": true, "formerTarget": 5602 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1105.194808959961, "z": 407.2372741699219 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2700 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7347 Decay: Footprint: Minimap: active: true x: 1047.42312 z: 307.22732 Obstruction: active: true moving: false control group: 7347 control group 2: 0 tag: 2190 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1047.42312 y: 0 z: 307.22732 last x: 1047.42312 last y diff: 0 last z: 307.22732 rot x: 0 rot y: 2.06798 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7347 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3912, "callerIID": 107, "timer": 55858 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3912, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1050, "y": 23, "z": 306 }, "initPos": { "x": 1050, "y": 23, "z": 306 }, "autoharvest": true, "formerTarget": 3912 } } ], "order": { "type": "Gather", "data": { "target": 3912, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1050, "y": 23, "z": 306 }, "initPos": { "x": 1050, "y": 23, "z": 306 }, "autoharvest": true, "formerTarget": 3912 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1044.6474151611328, "z": 317.11688232421875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2701 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7348 Decay: Footprint: Minimap: active: true x: 1065.35471 z: 329.48858 Obstruction: active: true moving: false control group: 7348 control group 2: 0 tag: 2192 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1065.35471 y: 0 z: 329.48858 last x: 1065.35471 last y diff: 0 last z: 329.48858 rot x: 0 rot y: -1.36301 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7348 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "wood", "target": 3853, "callerIID": 107, "timer": 55137 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3853, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1062, "y": 23, "z": 330 }, "initPos": { "x": 1062, "y": 23, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3853, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1062, "y": 23, "z": 330 }, "initPos": { "x": 1062, "y": 23, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1046.009033203125, "z": 319.491943359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2702 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7349 Decay: Footprint: Minimap: active: true x: 559.76417 z: 997.44251 Obstruction: active: true moving: false control group: 7059 control group 2: 0 tag: 10823 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 559.76417 y: 0 z: 997.44251 last x: 559.76417 last y diff: 0 last z: 997.44251 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 51253 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7352 Decay: Footprint: Minimap: active: true x: 919.28878 z: 741.67757 Obstruction: active: true moving: false control group: 7352 control group 2: 0 tag: 2198 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 919.28878 y: 0 z: 741.67757 last x: 919.28878 last y diff: 0 last z: 741.67757 rot x: 0 rot y: -2.94581 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7352 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 724650, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 39.26645371589, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 107.62062399999994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": "904.53", "z": "822.24" }, "workOrders": [ { "type": "Gather", "data": { "target": 1455, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 958, "y": 23, "z": 746 }, "initPos": { "x": 958, "y": 23, "z": 746 } } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2705, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7354 Decay: Footprint: Minimap: active: true x: 522.13624 z: 1022.13563 Obstruction: active: true moving: false control group: 7113 control group 2: 0 tag: 10827 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 522.13624 y: 0 z: 1022.13563 last x: 522.13624 last y diff: 0 last z: 1022.13563 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17161 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7273, 7272, 7270, 7274, 7271 ], "activeGatherers": [ 7273, 7272, 7270, 7274, 7271 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7355 Footprint: Minimap: active: true x: 1090 z: 662 Obstruction: active: true moving: false control group: 7355 control group 2: 0 tag: 10831 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 662 last x: 1090 last y diff: 0 last z: 662 rot x: 0 rot y: 2.79441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2523 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2523, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7356 Footprint: Minimap: active: true x: 1090 z: 662 Obstruction: active: true moving: false control group: 7356 control group 2: 0 tag: 10833 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 662 last x: 1090 last y diff: 0 last z: 662 rot x: 0 rot y: 2.79441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2523 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2523, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7357 Footprint: Minimap: active: true x: 1090 z: 662 Obstruction: active: true moving: false control group: 7357 control group 2: 0 tag: 10835 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 662 last x: 1090 last y diff: 0 last z: 662 rot x: 0 rot y: 2.79441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2523 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2523, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7358 Footprint: Minimap: active: true x: 1090 z: 662 Obstruction: active: true moving: false control group: 7358 control group 2: 0 tag: 10837 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 662 last x: 1090 last y diff: 0 last z: 662 rot x: 0 rot y: 2.79441 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2523 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2523, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7360 Decay: Footprint: Minimap: active: true x: 820.83819 z: 177.61742 Obstruction: active: true moving: false control group: 7360 control group 2: 0 tag: 2202 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 820.83819 y: 0 z: 177.61742 last x: 820.83819 last y diff: 0 last z: 177.61742 rot x: 0 rot y: -0.70572 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7360 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 53711 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 792.3350219726562, "z": 152.94427490234375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2707 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7363 Decay: Footprint: Minimap: active: true x: 291.03579 z: 530.13581 Obstruction: active: true moving: true control group: 7363 control group 2: 0 tag: 2204 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 291.03579 y: 0 z: 530.13581 last x: 292.16233 last y diff: 0 last z: 528.60589 rot x: 0 rot y: -0.66616 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49981 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49981 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7363 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 734900 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 77.835283525, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 45.32062276014544, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 341.5112762451172, "z": 531.3377227783203, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 341.5112762451172, "z": 531.3377227783203 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55838, "losAttackRangeQuery": 2708, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7364 Decay: Footprint: Minimap: active: true x: 299.37525 z: 512.84635 Obstruction: active: true moving: true control group: 7364 control group 2: 0 tag: 2206 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 299.37525 y: 0 z: 512.84635 last x: 300.66106 last y diff: 0 last z: 511.72925 rot x: 0 rot y: -0.66178 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97317 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 8.5166 current speed: 8.86654 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 282.5 waypoint z: 536.5 waypoint x: 291 waypoint z: 525 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.5166 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7364 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 731500 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 8.326192435200001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 336.1121826171875, "z": 524.6342010498047, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 336.1121826171875, "z": 524.6342010498047 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55839, "losAttackRangeQuery": 2709, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7365 Decay: Footprint: Minimap: active: true x: 290.44465 z: 524.32316 Obstruction: active: true moving: true control group: 7365 control group 2: 0 tag: 2208 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 290.44465 y: 0 z: 524.32316 last x: 291.4912 last y diff: 0 last z: 522.78179 rot x: 0 rot y: -0.54734 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.31556 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.31556 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7365 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 734900 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 5.52159999999996, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 56.38236324291496, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 334.4300079345703, "z": 530.2925415039062, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 334.4300079345703, "z": 530.2925415039062 }, "workOrders": [ { "type": "Gather", "data": { "target": 1902, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 298, "y": 23, "z": 586 }, "initPos": { "x": 298, "y": 23, "z": 586 }, "autoharvest": true, "formerTarget": 1902 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55840, "losAttackRangeQuery": 2710, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7367 Decay: Footprint: Minimap: active: true x: 297.1591 z: 523.08651 Obstruction: active: true moving: true control group: 7367 control group 2: 0 tag: 2212 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 297.1591 y: 0 z: 523.08651 last x: 298.32203 last y diff: 0 last z: 521.6847 rot x: 0 rot y: -0.81121 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97318 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.10712 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 282.5 waypoint z: 536.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.10712 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7367 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 734900 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 29.93119639650904, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 344.272216796875, "z": 531.5684509277344, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 344.272216796875, "z": 531.5684509277344 }, "workOrders": [ { "type": "Gather", "data": { "target": 1844, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 330, "y": 23, "z": 550 }, "initPos": { "x": 330, "y": 23, "z": 550 }, "autoharvest": true, "formerTarget": 1844 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55841, "losAttackRangeQuery": 2712, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7368 Decay: Footprint: Minimap: active: true x: 299.90467 z: 520.63874 Obstruction: active: true moving: true control group: 7368 control group 2: 0 tag: 2214 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 299.90467 y: 0 z: 520.63874 last x: 301.19231 last y diff: 0 last z: 519.03869 rot x: 0 rot y: -0.83588 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97319 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 10.26925 current speed: 9.21212 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 282.5 waypoint z: 536.5 waypoint x: 291 waypoint z: 528 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.26925 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7368 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 728100 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217600001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 334.0607452392578, "z": 524.7728576660156, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 334.0607452392578, "z": 524.7728576660156 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55842, "losAttackRangeQuery": 2713, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7369 Decay: Footprint: Minimap: active: true x: 679.1854 z: 262.10404 Obstruction: active: true moving: true control group: 7369 control group 2: 0 tag: 2216 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 679.1854 y: 0 z: 262.10404 last x: 677.82186 last y diff: 0 last z: 263.42714 rot x: 0 rot y: 2.34438 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6966 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7369 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "autoharvest": true, "formerTarget": 2244 } } ], "order": { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "autoharvest": true, "formerTarget": 2244 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2714 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7370 Decay: Footprint: Minimap: active: true x: 667.33188 z: 287.48031 Obstruction: active: true moving: false control group: 7370 control group 2: 0 tag: 2218 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 667.33188 y: 0 z: 287.48031 last x: 667.33188 last y diff: 0 last z: 287.48031 rot x: 0 rot y: -0.5432 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7370 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2247, "callerIID": 107, "timer": 54548 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } } ], "order": { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2715 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7371 Decay: Footprint: Minimap: active: true x: 931.07575 z: 505.91193 Obstruction: active: true moving: false control group: 7334 control group 2: 0 tag: 10847 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 931.07575 y: 0 z: 505.91193 last x: 931.07575 last y diff: 0 last z: 505.91193 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28331 actor: "structures/ptolemies/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7701, 7702, 7703, 7704 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 458.9915540867496, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7372 Decay: Footprint: Minimap: active: true x: 278.50149 z: 547.39272 Obstruction: active: true moving: true control group: 7372 control group 2: 0 tag: 2220 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 278.50149 y: 0 z: 547.39272 last x: 278.49407 last y diff: 0 last z: 545.35032 rot x: 0 rot y: 0.00132 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 257.86413 target pos y: 604.32764 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 10.21218 current speed: 11.4 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 7 waypoint x: 257.86413 waypoint z: 604.32764 waypoint x: 257.68207 waypoint z: 588.91382 waypoint x: 258.59104 waypoint z: 580.20691 waypoint x: 263.04552 waypoint z: 571.85346 waypoint x: 266.27276 waypoint z: 566.67673 waypoint x: 272.38637 waypoint z: 559.58837 waypoint x: 278.5 waypoint z: 552.5 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.21218 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 7372 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 733600 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 36.5864, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 52.48800000000003, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 257.86412048339844, "z": 604.32763671875, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 257.86412048339844, "z": 604.32763671875, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 257.86412048339844, "z": 604.32763671875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2716, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7373 Decay: Footprint: Minimap: active: true x: 278.2502 z: 551.31174 Obstruction: active: true moving: true control group: 7373 control group 2: 0 tag: 2222 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 278.2502 y: 0 z: 551.31174 last x: 277.5823 last y diff: 0 last z: 549.18323 rot x: 0 rot y: -0.66361 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 257.40561 target pos y: 602.4342 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 11.15435 current speed: 4.45339 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 6 waypoint x: 257.40561 waypoint z: 602.4342 waypoint x: 257.45281 waypoint z: 587.96711 waypoint x: 258.4764 waypoint z: 579.73356 waypoint x: 262.9882 waypoint z: 571.61678 waypoint x: 266.2441 waypoint z: 566.5584 waypoint x: 272.37204 waypoint z: 559.52921 length: 1 waypoint x: 274.73362 waypoint z: 556.30076 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.15435 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 7373 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 734100 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 62.985600000000034, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 257.4056091308594, "z": 602.4341888427734, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 257.4056091308594, "z": 602.4341888427734, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 257.4056091308594, "z": 602.4341888427734 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 2717, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7374 Decay: Footprint: Minimap: active: true x: 848.39521 z: 1111.07908 Obstruction: active: true moving: false control group: 7169 control group 2: 0 tag: 10851 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 848.39521 y: 0 z: 1111.07908 last x: 848.39521 last y diff: 0 last z: 1111.07908 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 63589 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 5898, 314, 7338, 7186, 7341 ], "activeGatherers": [ 5898, 314, 7338 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7379 Footprint: Minimap: active: true x: 942 z: 466 Obstruction: active: true moving: false control group: 7379 control group 2: 0 tag: 10861 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 466 last x: 942 last y diff: 0 last z: 466 rot x: 0 rot y: 3.66706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1180, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7380 Footprint: Minimap: active: true x: 942 z: 466 Obstruction: active: true moving: false control group: 7380 control group 2: 0 tag: 10863 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 466 last x: 942 last y diff: 0 last z: 466 rot x: 0 rot y: 3.66706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1180, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7381 Footprint: Minimap: active: true x: 942 z: 466 Obstruction: active: true moving: false control group: 7381 control group 2: 0 tag: 10865 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 466 last x: 942 last y diff: 0 last z: 466 rot x: 0 rot y: 3.66706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1180, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7382 Footprint: Minimap: active: true x: 942 z: 466 Obstruction: active: true moving: false control group: 7382 control group 2: 0 tag: 10867 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 466 last x: 942 last y diff: 0 last z: 466 rot x: 0 rot y: 3.66706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1180, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7383 Footprint: Minimap: active: true x: 946 z: 470 Obstruction: active: true moving: false control group: 7383 control group 2: 0 tag: 10869 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 470 last x: 946 last y diff: 0 last z: 470 rot x: 0 rot y: 2.678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1162, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7384 Footprint: Minimap: active: true x: 946 z: 470 Obstruction: active: true moving: false control group: 7384 control group 2: 0 tag: 10871 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 470 last x: 946 last y diff: 0 last z: 470 rot x: 0 rot y: 2.678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1162, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7385 Footprint: Minimap: active: true x: 946 z: 470 Obstruction: active: true moving: false control group: 7385 control group 2: 0 tag: 10873 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 470 last x: 946 last y diff: 0 last z: 470 rot x: 0 rot y: 2.678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1162, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7386 Footprint: Minimap: active: true x: 946 z: 470 Obstruction: active: true moving: false control group: 7386 control group 2: 0 tag: 10875 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 470 last x: 946 last y diff: 0 last z: 470 rot x: 0 rot y: 2.678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1162, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7387 Footprint: Minimap: active: true x: 1059.52033 z: 1046.74866 Obstruction: active: true moving: false control group: 7387 control group 2: 0 tag: 10877 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1059.52033 y: 0 z: 1046.74866 last x: 1059.52033 last y diff: 0 last z: 1046.74866 rot x: 0 rot y: -1.34485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5583 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5583, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7388 Footprint: Minimap: active: true x: 1059.52033 z: 1046.74866 Obstruction: active: true moving: false control group: 7388 control group 2: 0 tag: 10879 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1059.52033 y: 0 z: 1046.74866 last x: 1059.52033 last y diff: 0 last z: 1046.74866 rot x: 0 rot y: -1.34485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5583 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5583, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7389 Footprint: Minimap: active: true x: 1059.52033 z: 1046.74866 Obstruction: active: true moving: false control group: 7389 control group 2: 0 tag: 10881 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1059.52033 y: 0 z: 1046.74866 last x: 1059.52033 last y diff: 0 last z: 1046.74866 rot x: 0 rot y: -1.34485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5583 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5583, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7390 Footprint: Minimap: active: true x: 1059.52033 z: 1046.74866 Obstruction: active: true moving: false control group: 7390 control group 2: 0 tag: 10883 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1059.52033 y: 0 z: 1046.74866 last x: 1059.52033 last y diff: 0 last z: 1046.74866 rot x: 0 rot y: -1.34485 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5583 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5583, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7391 Decay: Footprint: Minimap: active: true x: 781.27381 z: 1115.82427 Obstruction: active: true moving: false control group: 7130 control group 2: 0 tag: 10885 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 781.27381 y: 0 z: 1115.82427 last x: 781.27381 last y diff: 0 last z: 1115.82427 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40668 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 5976, 6200, 5975, 6198, 6199 ], "activeGatherers": [ 5976, 6200, 5975, 6198 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7393 Decay: Footprint: Minimap: active: true x: 1062.60157 z: 912.87696 Obstruction: active: true moving: false control group: 7297 control group 2: 0 tag: 10891 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1062.60157 y: 0 z: 912.87696 last x: 1062.60157 last y diff: 0 last z: 912.87696 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55435 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7396 Decay: Footprint: Minimap: active: true x: 488.47866 z: 186.71023 Obstruction: active: true moving: false control group: 7396 control group 2: 0 tag: 2224 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 488.47866 y: 0 z: 186.71023 last x: 488.47866 last y diff: 0 last z: 186.71023 rot x: 0 rot y: 2.09069 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7396 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 53401 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2734 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7397 Decay: Footprint: Minimap: active: true x: 486.52204 z: 183.69625 Obstruction: active: true moving: false control group: 7397 control group 2: 0 tag: 2226 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 486.52204 y: 0 z: 183.69625 last x: 486.52204 last y diff: 0 last z: 183.69625 rot x: 0 rot y: 1.77306 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7397 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 55859 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2735 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7398 Decay: Footprint: Minimap: active: true x: 503.10752 z: 195.22223 Obstruction: active: true moving: false control group: 7398 control group 2: 0 tag: 2228 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 503.10752 y: 0 z: 195.22223 last x: 503.10752 last y diff: 0 last z: 195.22223 rot x: 0 rot y: -2.7039 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7398 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 9 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 52028 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2736 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7400 Decay: Footprint: Minimap: active: true x: 940.87238 z: 1080.10573 Obstruction: active: true moving: false control group: 7400 control group 2: 0 tag: 2230 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 940.87238 y: 0 z: 1080.10573 last x: 940.87238 last y diff: 0 last z: 1080.10573 rot x: 0 rot y: -0.25162 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7400 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 51552 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2737 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7401 Decay: Footprint: Minimap: active: true x: 904.91204 z: 1005.42089 Obstruction: active: true moving: false control group: 7401 control group 2: 0 tag: 2232 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 904.91204 y: 0 z: 1005.42089 last x: 904.91204 last y diff: 0 last z: 1005.42089 rot x: 0 rot y: -1.31025 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7401 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1571, "callerIID": 107, "timer": 53865 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1571, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 1006 }, "initPos": { "x": 902, "y": 23, "z": 1006 }, "autoharvest": true, "formerTarget": 1571 } } ], "order": { "type": "Gather", "data": { "target": 1571, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 1006 }, "initPos": { "x": 902, "y": 23, "z": 1006 }, "autoharvest": true, "formerTarget": 1571 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2738 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7404 Decay: Footprint: Minimap: active: true x: 860.9787 z: 1085.81202 Obstruction: active: true moving: false control group: 7214 control group 2: 0 tag: 10901 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 860.9787 y: 0 z: 1085.81202 last x: 860.9787 last y diff: 0 last z: 1085.81202 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4743 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7405 Decay: Footprint: Minimap: active: true x: 294.2045 z: 545.52967 Obstruction: active: true moving: false control group: 7337 control group 2: 0 tag: 10903 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 294.2045 y: 0 z: 545.52967 last x: 294.2045 last y diff: 0 last z: 545.52967 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27841 actor: "structures/kushites/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 798.0547735265509, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7406 Decay: Footprint: Minimap: active: true x: 1083.1305 z: 680.50361 Obstruction: active: true moving: false control group: 7362 control group 2: 0 tag: 10905 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1083.1305 y: 0 z: 680.50361 last x: 1083.1305 last y diff: 0 last z: 680.50361 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46437 actor: "structures/mauryas/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8621, 8622, 8623, 8624, 0, 0, 0, 0 ], "miraged": [ false, true, true, true, true, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7407 Footprint: Minimap: active: true x: 1090 z: 666 Obstruction: active: true moving: false control group: 7407 control group 2: 0 tag: 10911 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 666 last x: 1090 last y diff: 0 last z: 666 rot x: 0 rot y: 3.15017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2527 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7408 Footprint: Minimap: active: true x: 1090 z: 666 Obstruction: active: true moving: false control group: 7408 control group 2: 0 tag: 10913 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 666 last x: 1090 last y diff: 0 last z: 666 rot x: 0 rot y: 3.15017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2527 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7409 Footprint: Minimap: active: true x: 1090 z: 666 Obstruction: active: true moving: false control group: 7409 control group 2: 0 tag: 10915 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 666 last x: 1090 last y diff: 0 last z: 666 rot x: 0 rot y: 3.15017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2527 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7410 Footprint: Minimap: active: true x: 1090 z: 666 Obstruction: active: true moving: false control group: 7410 control group 2: 0 tag: 10917 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 666 last x: 1090 last y diff: 0 last z: 666 rot x: 0 rot y: 3.15017 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2527 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7411 Footprint: Minimap: active: true x: 1082 z: 662 Obstruction: active: true moving: false control group: 7411 control group 2: 0 tag: 10921 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 662 last x: 1082 last y diff: 0 last z: 662 rot x: 0 rot y: 2.56109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2542 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2542, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7412 Footprint: Minimap: active: true x: 1082 z: 662 Obstruction: active: true moving: false control group: 7412 control group 2: 0 tag: 10923 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 662 last x: 1082 last y diff: 0 last z: 662 rot x: 0 rot y: 2.56109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2542 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2542, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7413 Footprint: Minimap: active: true x: 1082 z: 662 Obstruction: active: true moving: false control group: 7413 control group 2: 0 tag: 10925 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 662 last x: 1082 last y diff: 0 last z: 662 rot x: 0 rot y: 2.56109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2542 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2542, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7414 Footprint: Minimap: active: true x: 1082 z: 662 Obstruction: active: true moving: false control group: 7414 control group 2: 0 tag: 10927 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 662 last x: 1082 last y diff: 0 last z: 662 rot x: 0 rot y: 2.56109 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2542 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2542, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7415 Decay: Footprint: Minimap: active: true x: 434.65061 z: 1096.53187 Obstruction: active: true moving: false control group: 7336 control group 2: 0 tag: 10929 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 434.65061 y: 0 z: 1096.53187 last x: 434.65061 last y diff: 0 last z: 1096.53187 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 35458 actor: "structures/carthaginians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7416 Decay: Footprint: Minimap: active: true x: 818.44764 z: 1034.39509 Obstruction: active: true moving: true control group: 7416 control group 2: 0 tag: 2936 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 818.44764 y: 0 z: 1034.39509 last x: 817.3894 last y diff: 0 last z: 1033.05193 rot x: 0 rot y: 0.69224 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8816 target pos x: 0 target pos y: 0 target min range: 0 target max range: 8 formation controller: 0 speed multiplier: 1 last turn speed: 8.54986 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 2 waypoint x: 824.5 waypoint z: 1044.5 waypoint x: 820.5 waypoint z: 1037 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.54986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7416 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 728800 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 96.067, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8816, "force": false, "attackType": "Melee", "lastPos": { "x": 830.8451538085938, "y": 22.999282836914062, "z": 1050.872314453125 } } } ], "order": { "type": "Attack", "data": { "target": 8816, "force": false, "attackType": "Melee", "lastPos": { "x": 830.8451538085938, "y": 22.999282836914062, "z": 1050.872314453125 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 896.23291015625, "z": 672.79296875 }, "workOrders": [ { "type": "Repair", "data": { "target": 7893, "autocontinue": true, "force": false } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 52928, "losAttackRangeQuery": 2740, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7417 Decay: Footprint: Minimap: active: true x: 1107.80762 z: 331.14708 Obstruction: active: true moving: false control group: 7344 control group 2: 0 tag: 10931 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1107.80762 y: 0 z: 331.14708 last x: 1107.80762 last y diff: 0 last z: 331.14708 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "ungarrisoned" seed: 15060 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [ { "x": 1117.039077758789, "z": 340.3753356933594 } ], "data": [ { "command": "repair", "target": 7486 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7418 Footprint: Minimap: active: true x: 1094 z: 670 Obstruction: active: true moving: false control group: 7418 control group 2: 0 tag: 10933 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 670 last x: 1094 last y diff: 0 last z: 670 rot x: 0 rot y: 6.02271 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2505 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7419 Footprint: Minimap: active: true x: 1094 z: 670 Obstruction: active: true moving: false control group: 7419 control group 2: 0 tag: 10935 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 670 last x: 1094 last y diff: 0 last z: 670 rot x: 0 rot y: 6.02271 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2505 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7420 Footprint: Minimap: active: true x: 1094 z: 670 Obstruction: active: true moving: false control group: 7420 control group 2: 0 tag: 10937 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 670 last x: 1094 last y diff: 0 last z: 670 rot x: 0 rot y: 6.02271 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2505 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7421 Footprint: Minimap: active: true x: 1094 z: 670 Obstruction: active: true moving: false control group: 7421 control group 2: 0 tag: 10939 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 670 last x: 1094 last y diff: 0 last z: 670 rot x: 0 rot y: 6.02271 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2505 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 0, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7422 Decay: Footprint: Minimap: active: true x: 921.78748 z: 735.62923 Obstruction: active: true moving: false control group: 7422 control group 2: 0 tag: 2238 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 921.78748 y: 0 z: 735.62923 last x: 921.78748 last y diff: 0 last z: 735.62923 rot x: 0 rot y: -2.83983 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7422 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 724650, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 39.26645371589, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 122.36961600000004, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": "913.84", "z": "817.19" }, "workOrders": [ { "type": "Gather", "data": { "target": 1455, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 958, "y": 23, "z": 746 }, "initPos": { "x": 958, "y": 23, "z": 746 } } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2741, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7424 Decay: Footprint: Minimap: active: true x: 494.79851 z: 276.5359 Obstruction: active: true moving: false control group: 6943 control group 2: 0 tag: 10941 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 494.79851 y: 0 z: 276.5359 last x: 494.79851 last y diff: 0 last z: 276.5359 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17580 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 184, 186, 187 ], "activeGatherers": [ 184, 186, 187 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7425 Decay: Footprint: Minimap: active: true x: 675.73559 z: 303.53177 Obstruction: active: true moving: false control group: 7425 control group 2: 0 tag: 2242 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 675.73559 y: 0 z: 303.53177 last x: 675.73559 last y diff: 0 last z: 303.53177 rot x: 0 rot y: -0.64853 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7425 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2170, "callerIID": 107, "timer": 54824 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2170, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 24.480972290039062, "z": 306 }, "initPos": { "x": 674, "y": 24.480972290039062, "z": 306 }, "autoharvest": true, "formerTarget": 2170 } } ], "order": { "type": "Gather", "data": { "target": 2170, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 24.480972290039062, "z": 306 }, "initPos": { "x": 674, "y": 24.480972290039062, "z": 306 }, "autoharvest": true, "formerTarget": 2170 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2743 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7426 Decay: Footprint: Minimap: active: true x: 820.63404 z: 294.32526 Obstruction: active: true moving: false control group: 7276 control group 2: 0 tag: 10947 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 820.63404 y: 0 z: 294.32526 last x: 820.63404 last y diff: 0 last z: 294.32526 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15799 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7430 Decay: Footprint: Minimap: active: true x: 665.00356 z: 298.29752 Obstruction: active: true moving: false control group: 7430 control group 2: 0 tag: 2244 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 665.00356 y: 0 z: 298.29752 last x: 665.00356 last y diff: 0 last z: 298.29752 rot x: 0 rot y: -1.71238 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7430 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2202, "callerIID": 107, "timer": 55952 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2202, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 662, "y": 23.179336547851562, "z": 298 }, "initPos": { "x": 662, "y": 23.179336547851562, "z": 298 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2202, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 662, "y": 23.179336547851562, "z": 298 }, "initPos": { "x": 662, "y": 23.179336547851562, "z": 298 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2744 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7431 Decay: Footprint: Minimap: active: true x: 800.45728 z: 207.87735 Obstruction: active: true moving: true control group: 7431 control group 2: 0 tag: 2246 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 800.45728 y: 0 z: 207.87735 last x: 801.9876 last y diff: 0 last z: 208.9583 rot x: 0 rot y: -2.02506 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 232 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.36805 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 799.45546 waypoint z: 207.46976 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.36805 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_rock" seed: 7431 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2745, "gatheringTarget": 232 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7432 Decay: Footprint: Minimap: active: true x: 799.02092 z: 211.12008 Obstruction: active: true moving: false control group: 7432 control group 2: 0 tag: 2248 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 799.02092 y: 0 z: 211.12008 last x: 799.02092 last y diff: 0 last z: 211.12008 rot x: 0 rot y: -2.50161 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7432 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 1 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 55541 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2746 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7433 Decay: Footprint: Minimap: active: true x: 801.27556 z: 206.64905 Obstruction: active: true moving: true control group: 7433 control group 2: 0 tag: 2250 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 801.27556 y: 0 z: 206.64905 last x: 800.33477 last y diff: 0 last z: 205.70885 rot x: 0 rot y: 0.78565 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 216 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 6.65041 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 6.65041 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_stone" seed: 7433 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 10 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 216, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 216, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2747 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7434 Decay: Footprint: Minimap: active: true x: 533.68203 z: 205.70803 Obstruction: active: true moving: false control group: 7434 control group 2: 0 tag: 2252 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 533.68203 y: 0 z: 205.70803 last x: 533.68203 last y diff: 0 last z: 205.70803 rot x: 0 rot y: -0.48304 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7434 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 8 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 53163 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2748 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7435 Decay: Footprint: Minimap: active: true x: 531.67965 z: 204.42956 Obstruction: active: true moving: false control group: 7435 control group 2: 0 tag: 2254 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 531.67965 y: 0 z: 204.42956 last x: 531.67965 last y diff: 0 last z: 204.42956 rot x: 0 rot y: -0.23455 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7435 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 56007 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2749 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7436 Decay: Footprint: Minimap: active: true x: 527.08123 z: 202.55552 Obstruction: active: true moving: false control group: 7436 control group 2: 0 tag: 2256 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 527.08123 y: 0 z: 202.55552 last x: 527.08123 last y diff: 0 last z: 202.55552 rot x: 0 rot y: 0.31922 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7436 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 55193 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2750 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7437 Decay: Footprint: Minimap: active: true x: 526.30288 z: 204.3659 Obstruction: active: true moving: false control group: 7437 control group 2: 0 tag: 2258 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 526.30288 y: 0 z: 204.3659 last x: 526.30288 last y diff: 0 last z: 204.3659 rot x: 0 rot y: 0.43564 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7437 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 54839 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2751 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7439 Decay: Footprint: Minimap: active: true x: 954.67919 z: 995.85409 Obstruction: active: true moving: false control group: 7439 control group 2: 0 tag: 2260 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 954.67919 y: 0 z: 995.85409 last x: 954.67919 last y diff: 0 last z: 995.85409 rot x: 0 rot y: 0.9542 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7439 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1582, "callerIID": 107, "timer": 53402 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2752 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7440 Decay: Footprint: Minimap: active: true x: 905.55713 z: 1007.145 Obstruction: active: true moving: false control group: 7440 control group 2: 0 tag: 2262 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 905.55713 y: 0 z: 1007.145 last x: 905.55713 last y diff: 0 last z: 1007.145 rot x: 0 rot y: -1.9533 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7440 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1571, "callerIID": 107, "timer": 54370 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1571, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 1006 }, "initPos": { "x": 902, "y": 23, "z": 1006 }, "autoharvest": true, "formerTarget": 1571 } } ], "order": { "type": "Gather", "data": { "target": 1571, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 902, "y": 23, "z": 1006 }, "initPos": { "x": 902, "y": 23, "z": 1006 }, "autoharvest": true, "formerTarget": 1571 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2753 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7441 Decay: Footprint: Minimap: active: true x: 958.62055 z: 1012.04627 Obstruction: active: true moving: false control group: 7441 control group 2: 0 tag: 2264 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 958.62055 y: 0 z: 1012.04627 last x: 958.62055 last y diff: 0 last z: 1012.04627 rot x: 0 rot y: -2.77608 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7441 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1524, "callerIID": 107, "timer": 53790 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1524, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true, "formerTarget": 1524 } } ], "order": { "type": "Gather", "data": { "target": 1524, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true, "formerTarget": 1524 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2754 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7449 Decay: Footprint: Minimap: active: true x: 518.55967 z: 302.42528 Obstruction: active: true moving: false control group: 7218 control group 2: 0 tag: 10973 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 518.55967 y: 0 z: 302.42528 last x: 518.55967 last y diff: 0 last z: 302.42528 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21268 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7454 Decay: Footprint: Minimap: active: true x: 1070.38428 z: 844.00556 Obstruction: active: true moving: false control group: 7308 control group 2: 0 tag: 10983 flags: 2 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1070.38428 y: 0 z: 844.00556 last x: 1070.38428 last y diff: 0 last z: 844.00556 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2549 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 5866, 7221, 6341, 7132, 7134 ], "activeGatherers": [ 5866, 7221, 6341, 7132, 7134 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7455 Decay: Footprint: Minimap: active: true x: 235.82758 z: 767.6117 Obstruction: active: true moving: false control group: 7345 control group 2: 0 tag: 10985 flags: 2 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 235.82758 y: 0 z: 767.6117 last x: 235.82758 last y diff: 0 last z: 767.6117 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17115 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8456, 8457, 8458, 8459, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 274.08210716933684, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7456 Decay: Footprint: Minimap: active: true x: 832.79628 z: 1126.67058 Obstruction: active: true moving: false control group: 7172 control group 2: 0 tag: 10987 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 832.79628 y: 0 z: 1126.67058 last x: 832.79628 last y diff: 0 last z: 1126.67058 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 441 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7458 Decay: Footprint: Minimap: active: true x: 240.39756 z: 497.03287 Obstruction: active: true moving: false control group: 7394 control group 2: 0 tag: 10991 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 240.39756 y: 0 z: 497.03287 last x: 240.39756 last y diff: 0 last z: 497.03287 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5440 actor: "structures/kushites/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8492, 8493, 8494, 8495 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7462 Decay: Footprint: Minimap: active: true x: 1084.67928 z: 400.74569 Obstruction: active: true moving: false control group: 7462 control group 2: 0 tag: 2272 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1084.67928 y: 0 z: 400.74569 last x: 1084.67928 last y diff: 0 last z: 400.74569 rot x: 0 rot y: -1.37316 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7462 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7882, "callerIID": 107, "timer": 54922 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7882, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "initPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "autoharvest": true, "formerTarget": 7882 } } ], "order": { "type": "Gather", "data": { "target": 7882, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "initPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "autoharvest": true, "formerTarget": 7882 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2755 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7463 Decay: Footprint: Minimap: active: true x: 1081.66272 z: 398.9251 Obstruction: active: true moving: false control group: 7463 control group 2: 0 tag: 2274 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1081.66272 y: 0 z: 398.9251 last x: 1081.66272 last y diff: 0 last z: 398.9251 rot x: 0 rot y: -1.1273 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7463 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7882, "callerIID": 107, "timer": 55421 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7882, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "initPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "autoharvest": true, "formerTarget": 7882 } } ], "order": { "type": "Gather", "data": { "target": 7882, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "initPos": { "x": 1072.62548828125, "y": 23, "z": 402.480712890625 }, "autoharvest": true, "formerTarget": 7882 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2756 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7464 Decay: Footprint: Minimap: active: true x: 1033.4621 z: 470.84401 Obstruction: active: true moving: false control group: 7464 control group 2: 0 tag: 2276 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1033.4621 y: 0 z: 470.84401 last x: 1033.4621 last y diff: 0 last z: 470.84401 rot x: 0 rot y: -3.0732 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7464 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6959, "callerIID": 107, "timer": 51465 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6959, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "initPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "autoharvest": true, "formerTarget": 6959 } }, { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 } } } ], "order": { "type": "Gather", "data": { "target": 6959, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "initPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "autoharvest": true, "formerTarget": 6959 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1038.9835510253906, "z": 433.98594665527344 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2757 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7470 Decay: Footprint: Minimap: active: true x: 810.68335 z: 178.0293 Obstruction: active: true moving: false control group: 7470 control group 2: 0 tag: 2288 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 810.68335 y: 0 z: 178.0293 last x: 810.68335 last y diff: 0 last z: 178.0293 rot x: 0 rot y: 0.46157 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7470 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 55594 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2777 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7471 Decay: Footprint: Minimap: active: true x: 706.38395 z: 166.73874 Obstruction: active: true moving: true control group: 7471 control group 2: 0 tag: 2290 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 706.38395 y: 0 z: 166.73874 last x: 705.53296 last y diff: 0 last z: 168.02183 rot x: 0 rot y: 3.1416 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8876 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2.8 formation controller: 0 speed multiplier: 1 last turn speed: 7.69825 current speed: 7.70586 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 705.3256 waypoint z: 163.92223 waypoint x: 706.43552 waypoint z: 165.02074 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.69825 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7471 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": true } }, { "type": "ReturnResource", "data": { "target": 8230, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losAttackRangeQuery": 2778 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7472 Decay: Footprint: Minimap: active: true x: 684.13575 z: 259.76752 Obstruction: active: true moving: true control group: 7472 control group 2: 0 tag: 2292 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 684.13575 y: 0 z: 259.76752 last x: 685.21895 last y diff: 0 last z: 258.74871 rot x: 0 rot y: -0.80947 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2244 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.43534 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 4 waypoint x: 659.5 waypoint z: 279.5 waypoint x: 665.5 waypoint z: 276 waypoint x: 671 waypoint z: 271.75 waypoint x: 675.25 waypoint z: 268.125 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.43534 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7472 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2244, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "autoharvest": true, "formerTarget": 2244 } } ], "order": { "type": "Gather", "data": { "target": 2244, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "initPos": { "x": 658, "y": 24.970108032226562, "z": 282 }, "autoharvest": true, "formerTarget": 2244 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2779, "gatheringTarget": 2244 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7473 Decay: Footprint: Minimap: active: true x: 312.92893 z: 854.42579 Obstruction: active: true moving: false control group: 7395 control group 2: 0 tag: 11017 flags: 2 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 312.92893 y: 0 z: 854.42579 last x: 312.92893 last y diff: 0 last z: 854.42579 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40032 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 275, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7475 Decay: Footprint: Minimap: active: true x: 587.34198 z: 1027.55909 Obstruction: active: true moving: false control group: 7359 control group 2: 0 tag: 11023 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 587.34198 y: 0 z: 1027.55909 last x: 587.34198 last y diff: 0 last z: 1027.55909 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26829 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7479 Decay: Footprint: Minimap: active: true x: 926.72278 z: 715.66936 Obstruction: active: true moving: false control group: 7479 control group 2: 0 tag: 2300 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 926.72278 y: 0 z: 715.66936 last x: 926.72278 last y diff: 0 last z: 715.66936 rot x: 0 rot y: -2.40984 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7479 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 724850, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 115.04198399999994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": "962.45", "z": "790.94" }, "workOrders": [ { "type": "Gather", "data": { "target": 1455, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 958, "y": 23, "z": 746 }, "initPos": { "x": 958, "y": 23, "z": 746 } } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2783, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7484 Decay: Footprint: Minimap: active: true x: 867.28406 z: 1096.86438 Obstruction: active: true moving: false control group: 7217 control group 2: 0 tag: 11029 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 867.28406 y: 0 z: 1096.86438 last x: 867.28406 last y diff: 0 last z: 1096.86438 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 32228 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7485 Decay: Footprint: Minimap: active: true x: 816.6878 z: 1142.79122 Obstruction: active: true moving: false control group: 7179 control group 2: 0 tag: 11031 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 816.6878 y: 0 z: 1142.79122 last x: 816.6878 last y diff: 0 last z: 1142.79122 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 32433 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7486 Decay: Footprint: Minimap: active: true x: 1117.03908 z: 340.37534 Obstruction: active: true moving: false control group: 7459 control group 2: 0 tag: 11033 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1117.03908 y: 0 z: 340.37534 last x: 1117.03908 last y diff: 0 last z: 340.37534 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44666 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7489 Decay: Footprint: Minimap: active: true x: 454.34841 z: 1087.92611 Obstruction: active: true moving: false control group: 7489 control group 2: 0 tag: 2306 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 454.34841 y: 0 z: 1087.92611 last x: 454.34841 last y diff: 0 last z: 1087.92611 rot x: 0 rot y: -0.05253 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7489 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 54962 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2802 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7490 Decay: Footprint: Minimap: active: true x: 453.3964 z: 1089.87847 Obstruction: active: true moving: false control group: 7490 control group 2: 0 tag: 2308 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 453.3964 y: 0 z: 1089.87847 last x: 453.3964 last y diff: 0 last z: 1089.87847 rot x: 0 rot y: 0.1087 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7490 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 55077 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2803 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7491 Decay: Footprint: Minimap: active: true x: 451.81405 z: 1088.12797 Obstruction: active: true moving: true control group: 7491 control group 2: 0 tag: 2310 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 451.81405 y: 0 z: 1088.12797 last x: 452.48739 last y diff: 0 last z: 1087.93708 rot x: 0 rot y: -1.22385 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 361 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49935 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 4 waypoint x: 446.84395 waypoint z: 1092.90876 waypoint x: 446.8129 waypoint z: 1092.84314 waypoint x: 447.64777 waypoint z: 1089.63697 waypoint x: 448.81025 waypoint z: 1088.97953 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 7491 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2804, "gatheringTarget": 361 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7492 Decay: Footprint: Minimap: active: true x: 440.27752 z: 1086.91347 Obstruction: active: true moving: true control group: 7492 control group 2: 0 tag: 2312 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 440.27752 y: 0 z: 1086.91347 last x: 438.61394 last y diff: 0 last z: 1085.9959 rot x: 0 rot y: 1.01241 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 361 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49935 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 446.84395 waypoint z: 1092.90876 waypoint x: 446.8129 waypoint z: 1092.84314 waypoint x: 446.8129 waypoint z: 1090.5182 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 7492 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 } } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 451.2783966064453, "z": 1118.2062377929688 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2805, "gatheringTarget": 361 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7493 Decay: Footprint: Minimap: active: true x: 439.14136 z: 1086.4634 Obstruction: active: true moving: true control group: 7493 control group 2: 0 tag: 2314 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 439.14136 y: 0 z: 1086.4634 last x: 437.46161 last y diff: 0 last z: 1085.57557 rot x: 0 rot y: 1.02765 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 361 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49981 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 446.84395 waypoint z: 1092.90876 waypoint x: 446.8129 waypoint z: 1092.84314 waypoint x: 446.8129 waypoint z: 1090.5182 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49981 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 7493 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 } } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 448.92784118652344, "z": 1120.3079528808594 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2806, "gatheringTarget": 361 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7494 Decay: Footprint: Minimap: active: true x: 445.64856 z: 1093.94617 Obstruction: active: true moving: false control group: 7494 control group 2: 0 tag: 2316 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 445.64856 y: 0 z: 1093.94617 last x: 445.64856 last y diff: 0 last z: 1093.94617 rot x: 0 rot y: 1.05748 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 14 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7494 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 54478 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2807 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7495 Decay: Footprint: Minimap: active: true x: 459.67652 z: 1091.83521 Obstruction: active: true moving: false control group: 7495 control group 2: 0 tag: 2318 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 459.67652 y: 0 z: 1091.83521 last x: 459.67652 last y diff: 0 last z: 1091.83521 rot x: 0 rot y: -0.75303 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7495 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 52751 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2808 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7496 Decay: Footprint: Minimap: active: true x: 441.97912 z: 1088.34212 Obstruction: active: true moving: true control group: 7496 control group 2: 0 tag: 2320 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 441.97912 y: 0 z: 1088.34212 last x: 439.96935 last y diff: 0 last z: 1087.30585 rot x: 0 rot y: 1.06902 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 361 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 11.3061 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 446.84395 waypoint z: 1092.90876 waypoint x: 446.8129 waypoint z: 1092.84314 waypoint x: 446.8129 waypoint z: 1090.5182 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.3061 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 7496 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 } } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 450.7409973144531, "z": 1121.1072845458984 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2809, "gatheringTarget": 361 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7497 Decay: Footprint: Minimap: active: true x: 436.57995 z: 1086.2136 Obstruction: active: true moving: true control group: 7497 control group 2: 0 tag: 2322 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 436.57995 y: 0 z: 1086.2136 last x: 435.10697 last y diff: 0 last z: 1085.01352 rot x: 0 rot y: 0.8656 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 361 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 444.5 waypoint z: 1093.5 waypoint x: 440 waypoint z: 1089 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 7497 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 } } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 452.6400146484375, "z": 1120.581298828125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2810, "gatheringTarget": 361 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7498 Decay: Footprint: Minimap: active: true x: 445.65043 z: 1091.68067 Obstruction: active: true moving: false control group: 7498 control group 2: 0 tag: 2324 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 445.65043 y: 0 z: 1091.68067 last x: 445.65043 last y diff: 0 last z: 1091.68067 rot x: 0 rot y: 0.89411 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "carry_metal" seed: 7498 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 55860 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2811 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7499 Decay: Footprint: Minimap: active: true x: 483.63813 z: 170.98748 Obstruction: active: true moving: false control group: 7305 control group 2: 0 tag: 11039 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 483.63813 y: 0 z: 170.98748 last x: 483.63813 last y diff: 0 last z: 170.98748 rot x: 0 rot y: -3.86478 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15181 actor: "structures/han/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7500 Footprint: Minimap: active: true x: 1003.40497 z: 526.95075 Obstruction: active: true moving: false control group: 7500 control group 2: 0 tag: 11041 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1003.40497 y: 0 z: 526.95075 last x: 1003.40497 last y diff: 0 last z: 526.95075 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 13630 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6432, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7501 Footprint: Minimap: active: true x: 1003.40497 z: 526.95075 Obstruction: active: true moving: false control group: 7501 control group 2: 0 tag: 11043 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1003.40497 y: 0 z: 526.95075 last x: 1003.40497 last y diff: 0 last z: 526.95075 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 13630 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6432, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7502 Footprint: Minimap: active: true x: 1003.40497 z: 526.95075 Obstruction: active: true moving: false control group: 7502 control group 2: 0 tag: 11045 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1003.40497 y: 0 z: 526.95075 last x: 1003.40497 last y diff: 0 last z: 526.95075 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 13630 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6432, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7503 Footprint: Minimap: active: true x: 1003.40497 z: 526.95075 Obstruction: active: true moving: false control group: 7503 control group 2: 0 tag: 11047 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1003.40497 y: 0 z: 526.95075 last x: 1003.40497 last y diff: 0 last z: 526.95075 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 13630 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6432, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7505 Decay: Footprint: Minimap: active: true x: 1076.90108 z: 312.8736 Obstruction: active: true moving: false control group: 7505 control group 2: 0 tag: 3088 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1076.90108 y: 0 z: 312.8736 last x: 1076.90108 last y diff: 0 last z: 312.8736 rot x: 0 rot y: -2.35247 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7505 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 24, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3849, "callerIID": 107, "timer": 55467 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3849, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23, "z": 310 }, "initPos": { "x": 1074, "y": 23, "z": 310 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3849, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23, "z": 310 }, "initPos": { "x": 1074, "y": 23, "z": 310 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 992.6500244140625, "z": 512.1987915039062 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2813 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7506 Footprint: Minimap: active: true x: 1098 z: 658 Obstruction: active: true moving: false control group: 7506 control group 2: 0 tag: 11051 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 658 last x: 1098 last y diff: 0 last z: 658 rot x: 0 rot y: 4.51404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2497 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2497, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7507 Footprint: Minimap: active: true x: 1098 z: 658 Obstruction: active: true moving: false control group: 7507 control group 2: 0 tag: 11053 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 658 last x: 1098 last y diff: 0 last z: 658 rot x: 0 rot y: 4.51404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2497 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2497, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7508 Footprint: Minimap: active: true x: 1098 z: 658 Obstruction: active: true moving: false control group: 7508 control group 2: 0 tag: 11055 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 658 last x: 1098 last y diff: 0 last z: 658 rot x: 0 rot y: 4.51404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2497 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2497, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7509 Footprint: Minimap: active: true x: 1098 z: 658 Obstruction: active: true moving: false control group: 7509 control group 2: 0 tag: 11057 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 658 last x: 1098 last y diff: 0 last z: 658 rot x: 0 rot y: 4.51404 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2497 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2497, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7514 Decay: Footprint: Minimap: active: true x: 939.68665 z: 1028.04017 Obstruction: active: true moving: false control group: 7399 control group 2: 0 tag: 11069 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 939.68665 y: 0 z: 1028.04017 last x: 939.68665 last y diff: 0 last z: 1028.04017 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3575 actor: "structures/mauryas/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7516 Decay: Footprint: Minimap: active: true x: 550.23069 z: 206.77001 Obstruction: active: true moving: false control group: 7516 control group 2: 0 tag: 2330 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 550.23069 y: 0 z: 206.77001 last x: 550.23069 last y diff: 0 last z: 206.77001 rot x: 0 rot y: 1.75333 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_metal" seed: 7516 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8736, "callerIID": 107, "timer": 51611 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 } } } ], "order": { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2814 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7517 Decay: Footprint: Minimap: active: true x: 528.88564 z: 202.57854 Obstruction: active: true moving: false control group: 7517 control group 2: 0 tag: 2332 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 528.88564 y: 0 z: 202.57854 last x: 528.88564 last y diff: 0 last z: 202.57854 rot x: 0 rot y: 0.13965 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7517 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 8 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 53093 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2815 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7518 Decay: Footprint: Minimap: active: true x: 530.67432 z: 203.07793 Obstruction: active: true moving: false control group: 7518 control group 2: 0 tag: 2334 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 530.67432 y: 0 z: 203.07793 last x: 530.67432 last y diff: 0 last z: 203.07793 rot x: 0 rot y: -0.09136 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7518 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 53651 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2816 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7519 Decay: Footprint: Minimap: active: true x: 538.80756 z: 221.79307 Obstruction: active: true moving: true control group: 7519 control group 2: 0 tag: 2336 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 538.80756 y: 0 z: 221.79307 last x: 539.89991 last y diff: 0 last z: 222.69169 rot x: 0 rot y: -2.2798 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 199 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.07248 current speed: 10 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.07248 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 7519 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2817, "gatheringTarget": 199 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7520 Decay: Footprint: Minimap: active: true x: 525.62476 z: 206.13099 Obstruction: active: true moving: false control group: 7520 control group 2: 0 tag: 2338 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 525.62476 y: 0 z: 206.13099 last x: 525.62476 last y diff: 0 last z: 206.13099 rot x: 0 rot y: 0.56131 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7520 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 56114 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2818 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7522 Decay: Footprint: Minimap: active: true x: 1036.12565 z: 469.03138 Obstruction: active: true moving: false control group: 7522 control group 2: 0 tag: 2340 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1036.12565 y: 0 z: 469.03138 last x: 1036.12565 last y diff: 0 last z: 469.03138 rot x: 0 rot y: -2.73977 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7522 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "food", "target": 6959, "callerIID": 107, "timer": 47991 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6959, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "initPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "autoharvest": true, "formerTarget": 6959 } }, { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 } } } ], "order": { "type": "Gather", "data": { "target": 6959, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "initPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "autoharvest": true, "formerTarget": 6959 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1039.5209503173828, "z": 431.08489990234375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2819 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7523 Decay: Footprint: Minimap: active: true x: 809.90726 z: 176.47338 Obstruction: active: true moving: true control group: 7523 control group 2: 0 tag: 2342 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 809.90726 y: 0 z: 176.47338 last x: 811.18769 last y diff: 0 last z: 177.75348 rot x: 0 rot y: -2.3561 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7848 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.05295 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 808.0713 waypoint z: 174.63788 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.05295 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_metal" seed: 7523 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 10 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7848, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 7848, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 2149, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 686, "y": 24.190216064453125, "z": 282 }, "initPos": { "x": 686, "y": 24.190216064453125, "z": 282 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2820 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7524 Decay: Footprint: Minimap: active: true x: 774.73758 z: 203.00367 Obstruction: active: true moving: false control group: 7524 control group 2: 0 tag: 2344 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 774.73758 y: 0 z: 203.00367 last x: 774.73758 last y diff: 0 last z: 203.00367 rot x: 0 rot y: 1.94282 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7524 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 55861 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2821 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7526 Decay: Footprint: Minimap: active: true x: 695.96581 z: 267.65876 Obstruction: active: true moving: true control group: 7526 control group 2: 0 tag: 2346 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 695.96581 y: 0 z: 267.65876 last x: 696.21024 last y diff: 0 last z: 267.42101 rot x: 0 rot y: -0.7963 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2247 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 1.70488 current speed: 4.8861 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 5 waypoint x: 667.5 waypoint z: 287.5 waypoint x: 673.5 waypoint z: 286 waypoint x: 679 waypoint z: 282.75 waypoint x: 683.75 waypoint z: 279.125 waypoint x: 689.125 waypoint z: 274.3125 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.70488 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7526 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 } } } ], "order": { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2822, "gatheringTarget": 2247 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7527 Decay: Footprint: Minimap: active: true x: 482.03475 z: 289.3044 Obstruction: active: true moving: false control group: 6954 control group 2: 0 tag: 11083 flags: 2 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 482.03475 y: 0 z: 289.3044 last x: 482.03475 last y diff: 0 last z: 289.3044 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/rice_paddy.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 34478 actor: "structures/rice_paddy.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6766, 6763, 6764 ], "activeGatherers": [ 6766, 6763, 6764 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7528 Footprint: Minimap: active: true x: 1094 z: 658 Obstruction: active: true moving: false control group: 7528 control group 2: 0 tag: 11085 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 658 last x: 1094 last y diff: 0 last z: 658 rot x: 0 rot y: 3.34281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2496 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2496, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7529 Footprint: Minimap: active: true x: 1094 z: 658 Obstruction: active: true moving: false control group: 7529 control group 2: 0 tag: 11087 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 658 last x: 1094 last y diff: 0 last z: 658 rot x: 0 rot y: 3.34281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2496 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2496, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7530 Footprint: Minimap: active: true x: 1094 z: 658 Obstruction: active: true moving: false control group: 7530 control group 2: 0 tag: 11089 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 658 last x: 1094 last y diff: 0 last z: 658 rot x: 0 rot y: 3.34281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2496 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2496, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7531 Footprint: Minimap: active: true x: 1094 z: 658 Obstruction: active: true moving: false control group: 7531 control group 2: 0 tag: 11091 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 658 last x: 1094 last y diff: 0 last z: 658 rot x: 0 rot y: 3.34281 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2496 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2496, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7532 Decay: Footprint: Minimap: active: true x: 836.0141 z: 289.68201 Obstruction: active: true moving: false control group: 7392 control group 2: 0 tag: 11095 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 836.0141 y: 0 z: 289.68201 last x: 836.0141 last y diff: 0 last z: 289.68201 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52332 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7536 Footprint: Minimap: active: true x: 891.87836 z: 547.98053 Obstruction: active: true moving: false control group: 7536 control group 2: 0 tag: 11097 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 891.87836 y: 0 z: 547.98053 last x: 891.87836 last y diff: 0 last z: 547.98053 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/hellenes/outpost.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52697 actor: "structures/hellenes/outpost.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6320, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7537 Footprint: Minimap: active: true x: 891.87836 z: 547.98053 Obstruction: active: true moving: false control group: 7537 control group 2: 0 tag: 11099 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 891.87836 y: 0 z: 547.98053 last x: 891.87836 last y diff: 0 last z: 547.98053 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/hellenes/outpost.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52697 actor: "structures/hellenes/outpost.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6320, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7538 Footprint: Minimap: active: true x: 891.87836 z: 547.98053 Obstruction: active: true moving: false control group: 7538 control group 2: 0 tag: 11101 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 891.87836 y: 0 z: 547.98053 last x: 891.87836 last y diff: 0 last z: 547.98053 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/hellenes/outpost.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52697 actor: "structures/hellenes/outpost.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6320, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7539 Footprint: Minimap: active: true x: 891.87836 z: 547.98053 Obstruction: active: true moving: false control group: 7539 control group 2: 0 tag: 11103 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 891.87836 y: 0 z: 547.98053 last x: 891.87836 last y diff: 0 last z: 547.98053 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/hellenes/outpost.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52697 actor: "structures/hellenes/outpost.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6320, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7540 Decay: Footprint: Minimap: active: true x: 468.09433 z: 1112.9043 Obstruction: active: true moving: false control group: 7457 control group 2: 0 tag: 11105 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 468.09433 y: 0 z: 1112.9043 last x: 468.09433 last y diff: 0 last z: 1112.9043 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38914 actor: "structures/carthaginians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7541 Footprint: Minimap: active: true x: 1078 z: 662 Obstruction: active: true moving: false control group: 7541 control group 2: 0 tag: 11107 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 662 last x: 1078 last y diff: 0 last z: 662 rot x: 0 rot y: 2.79027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2541 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2541, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7542 Footprint: Minimap: active: true x: 1078 z: 662 Obstruction: active: true moving: false control group: 7542 control group 2: 0 tag: 11109 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 662 last x: 1078 last y diff: 0 last z: 662 rot x: 0 rot y: 2.79027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2541 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2541, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7543 Footprint: Minimap: active: true x: 1078 z: 662 Obstruction: active: true moving: false control group: 7543 control group 2: 0 tag: 11111 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 662 last x: 1078 last y diff: 0 last z: 662 rot x: 0 rot y: 2.79027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2541 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2541, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7544 Footprint: Minimap: active: true x: 1078 z: 662 Obstruction: active: true moving: false control group: 7544 control group 2: 0 tag: 11113 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 662 last x: 1078 last y diff: 0 last z: 662 rot x: 0 rot y: 2.79027 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2541 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2541, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7545 Decay: Footprint: Minimap: active: true x: 365.29128 z: 1099.55687 Obstruction: active: true moving: false control group: 7545 control group 2: 0 tag: 2360 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 365.29128 y: 0 z: 1099.55687 last x: 365.29128 last y diff: 0 last z: 1099.55687 rot x: 0 rot y: 1.16298 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7545 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7776, "callerIID": 107, "timer": 53273 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7776, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "initPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "autoharvest": true, "formerTarget": 7776 } } ], "order": { "type": "Gather", "data": { "target": 7776, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "initPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "autoharvest": true, "formerTarget": 7776 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 392.402587890625, "z": 1141.4012451171875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2842 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7546 Decay: Footprint: Minimap: active: true x: 371.17293 z: 1095.58434 Obstruction: active: true moving: false control group: 7546 control group 2: 0 tag: 2362 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 371.17293 y: 0 z: 1095.58434 last x: 371.17293 last y diff: 0 last z: 1095.58434 rot x: 0 rot y: 0.59609 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7546 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7776, "callerIID": 107, "timer": 54826 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7776, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "initPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "autoharvest": true, "formerTarget": 7776 } } ], "order": { "type": "Gather", "data": { "target": 7776, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "initPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "autoharvest": true, "formerTarget": 7776 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 388.2252960205078, "z": 1143.7532043457031 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2843 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7547 Decay: Footprint: Minimap: active: true x: 366.60131 z: 1097.85729 Obstruction: active: true moving: false control group: 7547 control group 2: 0 tag: 2364 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 366.60131 y: 0 z: 1097.85729 last x: 366.60131 last y diff: 0 last z: 1097.85729 rot x: 0 rot y: 0.99193 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7547 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7776, "callerIID": 107, "timer": 54883 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7776, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "initPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "autoharvest": true, "formerTarget": 7776 } } ], "order": { "type": "Gather", "data": { "target": 7776, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "initPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "autoharvest": true, "formerTarget": 7776 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 390.9620819091797, "z": 1143.8206787109375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2844 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7548 Decay: Footprint: Minimap: active: true x: 368.51429 z: 1096.71975 Obstruction: active: true moving: false control group: 7548 control group 2: 0 tag: 2366 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 368.51429 y: 0 z: 1096.71975 last x: 368.51429 last y diff: 0 last z: 1096.71975 rot x: 0 rot y: 0.83114 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7548 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7776, "callerIID": 107, "timer": 56113 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7776, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "initPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "autoharvest": true, "formerTarget": 7776 } } ], "order": { "type": "Gather", "data": { "target": 7776, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "initPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "autoharvest": true, "formerTarget": 7776 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 390.652587890625, "z": 1141.4012451171875 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2845 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7549 Decay: Footprint: Minimap: active: true x: 369.3442 z: 1094.92489 Obstruction: active: true moving: false control group: 7549 control group 2: 0 tag: 2368 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 369.3442 y: 0 z: 1094.92489 last x: 369.3442 last y diff: 0 last z: 1094.92489 rot x: 0 rot y: 0.68953 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7549 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7776, "callerIID": 107, "timer": 54294 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7776, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "initPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "autoharvest": true, "formerTarget": 7776 } } ], "order": { "type": "Gather", "data": { "target": 7776, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "initPos": { "x": 375.8709716796875, "y": 23, "z": 1103.2669677734375 }, "autoharvest": true, "formerTarget": 7776 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 391.0409698486328, "z": 1139.0261840820312 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2846 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7550 Decay: Footprint: Minimap: active: true x: 378.20199 z: 1088.4221 Obstruction: active: true moving: false control group: 7550 control group 2: 0 tag: 2370 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 378.20199 y: 0 z: 1088.4221 last x: 378.20199 last y diff: 0 last z: 1088.4221 rot x: 0 rot y: 2.70344 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7550 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7762, "callerIID": 107, "timer": 55025 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7762, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "initPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "autoharvest": true, "formerTarget": 7762 } } ], "order": { "type": "Gather", "data": { "target": 7762, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "initPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "autoharvest": true, "formerTarget": 7762 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 390.5035705566406, "z": 1141.927230834961 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2847 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7551 Decay: Footprint: Minimap: active: true x: 379.53536 z: 1087.04491 Obstruction: active: true moving: false control group: 7551 control group 2: 0 tag: 2372 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 379.53536 y: 0 z: 1087.04491 last x: 379.53536 last y diff: 0 last z: 1087.04491 rot x: 0 rot y: 2.76119 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7551 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7762, "callerIID": 107, "timer": 55003 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7762, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "initPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "autoharvest": true, "formerTarget": 7762 } } ], "order": { "type": "Gather", "data": { "target": 7762, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "initPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "autoharvest": true, "formerTarget": 7762 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 392.40110778808594, "z": 1141.491683959961 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2848 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7552 Decay: Footprint: Minimap: active: true x: 379.40345 z: 1085.18712 Obstruction: active: true moving: false control group: 7552 control group 2: 0 tag: 2374 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 379.40345 y: 0 z: 1085.18712 last x: 379.40345 last y diff: 0 last z: 1085.18712 rot x: 0 rot y: 2.6994 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7552 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7762, "callerIID": 107, "timer": 55026 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7762, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "initPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "autoharvest": true, "formerTarget": 7762 } } ], "order": { "type": "Gather", "data": { "target": 7762, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "initPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "autoharvest": true, "formerTarget": 7762 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 386.9029541015625, "z": 1141.3560638427734 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2849 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7553 Decay: Footprint: Minimap: active: true x: 378.08597 z: 1083.87757 Obstruction: active: true moving: false control group: 7553 control group 2: 0 tag: 2376 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 378.08597 y: 0 z: 1083.87757 last x: 378.08597 last y diff: 0 last z: 1083.87757 rot x: 0 rot y: 2.55169 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7553 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7762, "callerIID": 107, "timer": 55603 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7762, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "initPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "autoharvest": true, "formerTarget": 7762 } } ], "order": { "type": "Gather", "data": { "target": 7762, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "initPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "autoharvest": true, "formerTarget": 7762 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 388.69041442871094, "z": 1141.1278991699219 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2850 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7554 Decay: Footprint: Minimap: active: true x: 376.36562 z: 1088.10943 Obstruction: active: true moving: false control group: 7554 control group 2: 0 tag: 2378 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 376.36562 y: 0 z: 1088.10943 last x: 376.36562 last y diff: 0 last z: 1088.10943 rot x: 0 rot y: 2.59226 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7554 actor: "units/carthaginians/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 7762, "callerIID": 107, "timer": 55426 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7762, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "initPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "autoharvest": true, "formerTarget": 7762 } } ], "order": { "type": "Gather", "data": { "target": 7762, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "initPos": { "x": 383.338623046875, "y": 23, "z": 1075.1435546875 }, "autoharvest": true, "formerTarget": 7762 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 388.3034362792969, "z": 1139.0036926269531 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2851 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7556 Decay: Footprint: Minimap: active: true x: 262.09198 z: 918.7722 Obstruction: active: true moving: false control group: 7556 control group 2: 0 tag: 2380 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 262.09198 y: 0 z: 918.7722 last x: 262.09198 last y diff: 0 last z: 918.7722 rot x: 0 rot y: -0.04354 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7556 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 2941, "callerIID": 107, "timer": 54744 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2941, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 262, "y": 23, "z": 922 }, "initPos": { "x": 262, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 2941 } } ], "order": { "type": "Gather", "data": { "target": 2941, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 262, "y": 23, "z": 922 }, "initPos": { "x": 262, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 2941 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2852 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7557 Decay: Footprint: Minimap: active: true x: 263.71772 z: 919.61254 Obstruction: active: true moving: false control group: 7557 control group 2: 0 tag: 2382 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 263.71772 y: 0 z: 919.61254 last x: 263.71772 last y diff: 0 last z: 919.61254 rot x: 0 rot y: -0.65728 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7557 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 2941, "callerIID": 107, "timer": 55345 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2941, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 262, "y": 23, "z": 922 }, "initPos": { "x": 262, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 2941 } } ], "order": { "type": "Gather", "data": { "target": 2941, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 262, "y": 23, "z": 922 }, "initPos": { "x": 262, "y": 23, "z": 922 }, "autoharvest": true, "formerTarget": 2941 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2853 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7558 Decay: Footprint: Minimap: active: true x: 293.17518 z: 916.96982 Obstruction: active: true moving: false control group: 7558 control group 2: 0 tag: 2384 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 293.17518 y: 0 z: 916.96982 last x: 293.17518 last y diff: 0 last z: 916.96982 rot x: 0 rot y: -1.18601 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7558 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3043, "callerIID": 107, "timer": 53533 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3043, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 918 }, "initPos": { "x": 290, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3043 } } ], "order": { "type": "Gather", "data": { "target": 3043, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 918 }, "initPos": { "x": 290, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3043 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2854 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7559 Decay: Footprint: Minimap: active: true x: 289.46665 z: 914.88866 Obstruction: active: true moving: false control group: 7559 control group 2: 0 tag: 2386 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 289.46665 y: 0 z: 914.88866 last x: 289.46665 last y diff: 0 last z: 914.88866 rot x: 0 rot y: 0.22988 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7559 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3043, "callerIID": 107, "timer": 53791 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3043, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 918 }, "initPos": { "x": 290, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3043 } } ], "order": { "type": "Gather", "data": { "target": 3043, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 290, "y": 23, "z": 918 }, "initPos": { "x": 290, "y": 23, "z": 918 }, "autoharvest": true, "formerTarget": 3043 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2855 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7562 Decay: Footprint: Minimap: active: true x: 817.6765 z: 1033.41633 Obstruction: active: true moving: true control group: 7562 control group 2: 0 tag: 2950 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 817.6765 y: 0 z: 1033.41633 last x: 816.61826 last y diff: 0 last z: 1032.07317 rot x: 0 rot y: 0.69224 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8816 target pos x: 0 target pos y: 0 target min range: 0 target max range: 8 formation controller: 0 speed multiplier: 1 last turn speed: 8.54986 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 2 waypoint x: 824.5 waypoint z: 1044.5 waypoint x: 820.5 waypoint z: 1037 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.54986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7562 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 728600 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 57.48471999999994, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 88.42699999999999, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8816, "force": false, "attackType": "Melee", "lastPos": { "x": 830.8451538085938, "y": 22.999282836914062, "z": 1050.872314453125 } } } ], "order": { "type": "Attack", "data": { "target": 8816, "force": false, "attackType": "Melee", "lastPos": { "x": 830.8451538085938, "y": 22.999282836914062, "z": 1050.872314453125 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 896.0838928222656, "z": 673.3189544677734 }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 7569, "force": false } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 52869, "losAttackRangeQuery": 2856, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7563 Decay: Footprint: Minimap: active: true x: 280.79865 z: 418.46473 Obstruction: active: true moving: false control group: 7465 control group 2: 0 tag: 11123 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 280.79865 y: 0 z: 418.46473 last x: 280.79865 last y diff: 0 last z: 418.46473 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27128 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8770, 8771, 8772, 8773 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 6840, 6793, 6738, 6769, 7066 ], "activeGatherers": [ 6840, 6793, 6738, 6769 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7568 Decay: Footprint: Minimap: active: true x: 551.57282 z: 114.37523 Obstruction: active: true moving: false control group: 7511 control group 2: 0 tag: 11133 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 551.57282 y: 0 z: 114.37523 last x: 551.57282 last y diff: 0 last z: 114.37523 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 51433 actor: "structures/han/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7569 Decay: Footprint: Minimap: active: true x: 1079.83631 z: 497.59018 Obstruction: active: true moving: false control group: 7402 control group 2: 0 tag: 11135 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1079.83631 y: 0 z: 497.59018 last x: 1079.83631 last y diff: 0 last z: 497.59018 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33691 actor: "structures/ptolemies/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 7966, 7967, 7968, 7969 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7570 Decay: Footprint: Minimap: active: true x: 1043.02337 z: 339.51911 Obstruction: active: true moving: false control group: 7570 control group 2: 0 tag: 2402 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1043.02337 y: 0 z: 339.51911 last x: 1043.02337 last y diff: 0 last z: 339.51911 rot x: 0 rot y: -0.27126 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7570 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8884, "callerIID": 107, "timer": 55778 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1011.1263885498047, "z": 369.60211181640625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2857 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7571 Footprint: Minimap: active: true x: 1019.67884 z: 512.57551 Obstruction: active: true moving: false control group: 7571 control group 2: 0 tag: 11139 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1019.67884 y: 0 z: 512.57551 last x: 1019.67884 last y diff: 0 last z: 512.57551 rot x: 0 rot y: -2.51758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 262 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 262, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7572 Footprint: Minimap: active: true x: 1019.67884 z: 512.57551 Obstruction: active: true moving: false control group: 7572 control group 2: 0 tag: 11141 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1019.67884 y: 0 z: 512.57551 last x: 1019.67884 last y diff: 0 last z: 512.57551 rot x: 0 rot y: -2.51758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 262 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 262, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7573 Footprint: Minimap: active: true x: 1019.67884 z: 512.57551 Obstruction: active: true moving: false control group: 7573 control group 2: 0 tag: 11143 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1019.67884 y: 0 z: 512.57551 last x: 1019.67884 last y diff: 0 last z: 512.57551 rot x: 0 rot y: -2.51758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 262 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 262, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7574 Footprint: Minimap: active: true x: 1019.67884 z: 512.57551 Obstruction: active: true moving: false control group: 7574 control group 2: 0 tag: 11145 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1019.67884 y: 0 z: 512.57551 last x: 1019.67884 last y diff: 0 last z: 512.57551 rot x: 0 rot y: -2.51758 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 262 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 262, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7575 Footprint: Minimap: active: true x: 1032.96041 z: 459.82314 Obstruction: active: true moving: false control group: 7575 control group 2: 0 tag: 11147 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1032.96041 y: 0 z: 459.82314 last x: 1032.96041 last y diff: 0 last z: 459.82314 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1368 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6959, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7576 Footprint: Minimap: active: true x: 1032.96041 z: 459.82314 Obstruction: active: true moving: false control group: 7576 control group 2: 0 tag: 11149 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1032.96041 y: 0 z: 459.82314 last x: 1032.96041 last y diff: 0 last z: 459.82314 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1368 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6959, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7577 Footprint: Minimap: active: true x: 1032.96041 z: 459.82314 Obstruction: active: true moving: false control group: 7577 control group 2: 0 tag: 11151 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1032.96041 y: 0 z: 459.82314 last x: 1032.96041 last y diff: 0 last z: 459.82314 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1368 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6959, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7578 Footprint: Minimap: active: true x: 1032.96041 z: 459.82314 Obstruction: active: true moving: false control group: 7578 control group 2: 0 tag: 11153 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1032.96041 y: 0 z: 459.82314 last x: 1032.96041 last y diff: 0 last z: 459.82314 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1368 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6959, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7579 Decay: Footprint: Minimap: active: true x: 662.48359 z: 289.46183 Obstruction: active: true moving: true control group: 7579 control group 2: 0 tag: 2404 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 662.48359 y: 0 z: 289.46183 last x: 661.85262 last y diff: 0 last z: 289.15903 rot x: 0 rot y: 1.06144 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2247 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49927 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49927 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7579 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2858, "gatheringTarget": 2247 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7580 Decay: Footprint: Minimap: active: true x: 171.85822 z: 876.5157 Obstruction: active: true moving: false control group: 7281 control group 2: 0 tag: 11155 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 171.85822 y: 0 z: 876.5157 last x: 171.85822 last y diff: 0 last z: 876.5157 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 13488 actor: "structures/spartans/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 8 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 9 } RallyPoint: comp: { "pos": [ { "x": 214.55950927734375, "z": 585.5377197265625 } ], "data": [ { "command": "attack", "target": 6828 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 9, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7581 Decay: Footprint: Minimap: active: true x: 458.6384 z: 1080.94617 Obstruction: active: true moving: false control group: 7443 control group 2: 0 tag: 11159 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 458.6384 y: 0 z: 1080.94617 last x: 458.6384 last y diff: 0 last z: 1080.94617 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 35192 actor: "structures/carthaginians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7582 Footprint: Minimap: active: true x: 1011.62983 z: 434.13099 Obstruction: active: true moving: false control group: 7582 control group 2: 0 tag: 11161 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1011.62983 y: 0 z: 434.13099 last x: 1011.62983 last y diff: 0 last z: 434.13099 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19482 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6461, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7583 Footprint: Minimap: active: true x: 1011.62983 z: 434.13099 Obstruction: active: true moving: false control group: 7583 control group 2: 0 tag: 11163 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1011.62983 y: 0 z: 434.13099 last x: 1011.62983 last y diff: 0 last z: 434.13099 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19482 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6461, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7584 Footprint: Minimap: active: true x: 1011.62983 z: 434.13099 Obstruction: active: true moving: false control group: 7584 control group 2: 0 tag: 11165 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1011.62983 y: 0 z: 434.13099 last x: 1011.62983 last y diff: 0 last z: 434.13099 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19482 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6461, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7585 Footprint: Minimap: active: true x: 1011.62983 z: 434.13099 Obstruction: active: true moving: false control group: 7585 control group 2: 0 tag: 11167 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1011.62983 y: 0 z: 434.13099 last x: 1011.62983 last y diff: 0 last z: 434.13099 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19482 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6461, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7586 Decay: Footprint: Minimap: active: true x: 529.20406 z: 291.78107 Obstruction: active: true moving: false control group: 7461 control group 2: 0 tag: 11169 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 529.20406 y: 0 z: 291.78107 last x: 529.20406 last y diff: 0 last z: 291.78107 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61133 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7587 Footprint: Minimap: active: true x: 986.57605 z: 422.57605 Obstruction: active: true moving: false control group: 7587 control group 2: 0 tag: 11171 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 986.57605 y: 0 z: 422.57605 last x: 986.57605 last y diff: 0 last z: 422.57605 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2084 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6997, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7588 Footprint: Minimap: active: true x: 986.57605 z: 422.57605 Obstruction: active: true moving: false control group: 7588 control group 2: 0 tag: 11173 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 986.57605 y: 0 z: 422.57605 last x: 986.57605 last y diff: 0 last z: 422.57605 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2084 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6997, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7589 Footprint: Minimap: active: true x: 986.57605 z: 422.57605 Obstruction: active: true moving: false control group: 7589 control group 2: 0 tag: 11175 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 986.57605 y: 0 z: 422.57605 last x: 986.57605 last y diff: 0 last z: 422.57605 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2084 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6997, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7590 Footprint: Minimap: active: true x: 986.57605 z: 422.57605 Obstruction: active: true moving: false control group: 7590 control group 2: 0 tag: 11177 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 986.57605 y: 0 z: 422.57605 last x: 986.57605 last y diff: 0 last z: 422.57605 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2084 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6997, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7591 Footprint: Minimap: active: true x: 1015.60407 z: 473.65726 Obstruction: active: true moving: false control group: 7591 control group 2: 0 tag: 11179 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1015.60407 y: 0 z: 473.65726 last x: 1015.60407 last y diff: 0 last z: 473.65726 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65241 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6859, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7592 Footprint: Minimap: active: true x: 1015.60407 z: 473.65726 Obstruction: active: true moving: false control group: 7592 control group 2: 0 tag: 11181 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1015.60407 y: 0 z: 473.65726 last x: 1015.60407 last y diff: 0 last z: 473.65726 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65241 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6859, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7593 Footprint: Minimap: active: true x: 1015.60407 z: 473.65726 Obstruction: active: true moving: false control group: 7593 control group 2: 0 tag: 11183 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1015.60407 y: 0 z: 473.65726 last x: 1015.60407 last y diff: 0 last z: 473.65726 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65241 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6859, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7594 Footprint: Minimap: active: true x: 1015.60407 z: 473.65726 Obstruction: active: true moving: false control group: 7594 control group 2: 0 tag: 11185 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1015.60407 y: 0 z: 473.65726 last x: 1015.60407 last y diff: 0 last z: 473.65726 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65241 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6859, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7595 Footprint: Minimap: active: true x: 1013.62171 z: 499.51154 Obstruction: active: true moving: false control group: 7595 control group 2: 0 tag: 11187 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1013.62171 y: 0 z: 499.51154 last x: 1013.62171 last y diff: 0 last z: 499.51154 rot x: 0 rot y: 1.35778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 259 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 259, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7596 Footprint: Minimap: active: true x: 1013.62171 z: 499.51154 Obstruction: active: true moving: false control group: 7596 control group 2: 0 tag: 11189 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1013.62171 y: 0 z: 499.51154 last x: 1013.62171 last y diff: 0 last z: 499.51154 rot x: 0 rot y: 1.35778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 259 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 259, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7597 Footprint: Minimap: active: true x: 1013.62171 z: 499.51154 Obstruction: active: true moving: false control group: 7597 control group 2: 0 tag: 11191 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1013.62171 y: 0 z: 499.51154 last x: 1013.62171 last y diff: 0 last z: 499.51154 rot x: 0 rot y: 1.35778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 259 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 259, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7598 Footprint: Minimap: active: true x: 1013.62171 z: 499.51154 Obstruction: active: true moving: false control group: 7598 control group 2: 0 tag: 11193 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1013.62171 y: 0 z: 499.51154 last x: 1013.62171 last y diff: 0 last z: 499.51154 rot x: 0 rot y: 1.35778 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 259 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 259, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7599 Decay: Footprint: Minimap: active: true x: 713.39338 z: 177.1392 Obstruction: active: true moving: false control group: 7599 control group 2: 0 tag: 2406 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 713.39338 y: 0 z: 177.1392 last x: 713.39338 last y diff: 0 last z: 177.1392 rot x: 0 rot y: 2.24189 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7599 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 55283 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2859 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7600 Decay: Footprint: Minimap: active: true x: 696.57218 z: 170.81591 Obstruction: active: true moving: false control group: 7600 control group 2: 0 tag: 2408 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 696.57218 y: 0 z: 170.81591 last x: 696.57218 last y diff: 0 last z: 170.81591 rot x: 0 rot y: -2.1162 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7600 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8854, "callerIID": 107, "timer": 55595 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 716.6830444335938, "z": 164.79928588867188 }, "workOrders": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2860 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7601 Decay: Footprint: Minimap: active: true x: 802.56522 z: 202.36008 Obstruction: active: true moving: false control group: 7601 control group 2: 0 tag: 2410 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 802.56522 y: 0 z: 202.36008 last x: 802.56522 last y diff: 0 last z: 202.36008 rot x: 0 rot y: -1.97545 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7601 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 5 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 53792 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2861 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7602 Decay: Footprint: Minimap: active: true x: 801.04912 z: 203.70531 Obstruction: active: true moving: false control group: 7602 control group 2: 0 tag: 2412 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 801.04912 y: 0 z: 203.70531 last x: 801.04912 last y diff: 0 last z: 203.70531 rot x: 0 rot y: -2.1057 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7602 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 52451 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2862 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7603 Decay: Footprint: Minimap: active: true x: 799.87381 z: 209.2754 Obstruction: active: true moving: false control group: 7603 control group 2: 0 tag: 2414 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 799.87381 y: 0 z: 209.2754 last x: 799.87381 last y diff: 0 last z: 209.2754 rot x: 0 rot y: -2.40824 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7603 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 232, "callerIID": 107, "timer": 53164 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } } ], "order": { "type": "Gather", "data": { "target": 232, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 790, "y": 23, "z": 198 }, "initPos": { "x": 790, "y": 23, "z": 198 }, "autoharvest": true, "formerTarget": 232 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2863 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7604 Footprint: Minimap: active: true x: 995.53669 z: 452.1023 Obstruction: active: true moving: false control group: 7604 control group 2: 0 tag: 11195 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 995.53669 y: 0 z: 452.1023 last x: 995.53669 last y diff: 0 last z: 452.1023 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39563 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5940, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7605 Footprint: Minimap: active: true x: 995.53669 z: 452.1023 Obstruction: active: true moving: false control group: 7605 control group 2: 0 tag: 11197 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 995.53669 y: 0 z: 452.1023 last x: 995.53669 last y diff: 0 last z: 452.1023 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39563 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5940, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7606 Footprint: Minimap: active: true x: 995.53669 z: 452.1023 Obstruction: active: true moving: false control group: 7606 control group 2: 0 tag: 11199 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 995.53669 y: 0 z: 452.1023 last x: 995.53669 last y diff: 0 last z: 452.1023 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39563 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5940, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7607 Footprint: Minimap: active: true x: 995.53669 z: 452.1023 Obstruction: active: true moving: false control group: 7607 control group 2: 0 tag: 11201 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 995.53669 y: 0 z: 452.1023 last x: 995.53669 last y diff: 0 last z: 452.1023 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39563 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5940, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7613 Footprint: Minimap: active: true x: 994.60535 z: 481.99177 Obstruction: active: true moving: false control group: 7613 control group 2: 0 tag: 11213 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 994.60535 y: 0 z: 481.99177 last x: 994.60535 last y diff: 0 last z: 481.99177 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26837 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6068, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7614 Footprint: Minimap: active: true x: 994.60535 z: 481.99177 Obstruction: active: true moving: false control group: 7614 control group 2: 0 tag: 11215 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 994.60535 y: 0 z: 481.99177 last x: 994.60535 last y diff: 0 last z: 481.99177 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26837 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6068, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7615 Footprint: Minimap: active: true x: 994.60535 z: 481.99177 Obstruction: active: true moving: false control group: 7615 control group 2: 0 tag: 11217 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 994.60535 y: 0 z: 481.99177 last x: 994.60535 last y diff: 0 last z: 481.99177 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26837 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6068, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7616 Footprint: Minimap: active: true x: 994.60535 z: 481.99177 Obstruction: active: true moving: false control group: 7616 control group 2: 0 tag: 11219 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 994.60535 y: 0 z: 481.99177 last x: 994.60535 last y diff: 0 last z: 481.99177 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26837 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6068, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7617 Decay: Footprint: Minimap: active: true x: 841.11292 z: 1021.11884 Obstruction: active: true moving: false control group: 7487 control group 2: 0 tag: 11221 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 841.11292 y: 0 z: 1021.11884 last x: 841.11292 last y diff: 0 last z: 1021.11884 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21787 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7618 Decay: Footprint: Minimap: active: true x: 954.22361 z: 999.11091 Obstruction: active: true moving: false control group: 7618 control group 2: 0 tag: 2416 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 954.22361 y: 0 z: 999.11091 last x: 954.22361 last y diff: 0 last z: 999.11091 rot x: 0 rot y: 1.92786 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7618 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1582, "callerIID": 107, "timer": 53534 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2864 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7619 Decay: Footprint: Minimap: active: true x: 944.21967 z: 979.13147 Obstruction: active: true moving: true control group: 7619 control group 2: 0 tag: 2418 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 944.21967 y: 0 z: 979.13147 last x: 944.84261 last y diff: 0 last z: 978.81249 rot x: 0 rot y: -1.03884 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 323 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49935 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 4 waypoint x: 931.5 waypoint z: 1003.5 waypoint x: 931.5 waypoint z: 997.5 waypoint x: 934.5 waypoint z: 991.5 waypoint x: 943.5 waypoint z: 979.5 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7619 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } } ], "order": { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2865 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7620 Decay: Footprint: Minimap: active: true x: 931.50162 z: 1082.6925 Obstruction: active: true moving: false control group: 7620 control group 2: 0 tag: 2420 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 931.50162 y: 0 z: 1082.6925 last x: 931.50162 last y diff: 0 last z: 1082.6925 rot x: 0 rot y: 0.51264 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7620 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 52374 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2866 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7621 Decay: Footprint: Minimap: active: true x: 936.5625 z: 977.26238 Obstruction: active: true moving: true control group: 7621 control group 2: 0 tag: 2422 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 936.5625 y: 0 z: 977.26238 last x: 936.70981 last y diff: 0 last z: 977.94657 rot x: 0 rot y: -2.8633 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1634 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 3.49935 current speed: 6.9999 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 935.7286 waypoint z: 973.38938 waypoint x: 935.7286 waypoint z: 973.38938 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7621 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1634, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 938, "y": 23, "z": 974 }, "initPos": { "x": 938, "y": 23, "z": 974 }, "autoharvest": true, "formerTarget": 1634 } } ], "order": { "type": "Gather", "data": { "target": 1634, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 938, "y": 23, "z": 974 }, "initPos": { "x": 938, "y": 23, "z": 974 }, "autoharvest": true, "formerTarget": 1634 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2867, "gatheringTarget": 1634 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7622 Decay: Footprint: Minimap: active: true x: 933.11593 z: 1082.03206 Obstruction: active: true moving: false control group: 7622 control group 2: 0 tag: 2424 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 933.11593 y: 0 z: 1082.03206 last x: 933.11593 last y diff: 0 last z: 1082.03206 rot x: 0 rot y: 0.40238 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7622 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 52096 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2868 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7623 Footprint: Minimap: active: true x: 959.72193 z: 449.0094 Obstruction: active: true moving: false control group: 7623 control group 2: 0 tag: 11223 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 959.72193 y: 0 z: 449.0094 last x: 959.72193 last y diff: 0 last z: 449.0094 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38950 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6384, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7624 Footprint: Minimap: active: true x: 959.72193 z: 449.0094 Obstruction: active: true moving: false control group: 7624 control group 2: 0 tag: 11225 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 959.72193 y: 0 z: 449.0094 last x: 959.72193 last y diff: 0 last z: 449.0094 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38950 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6384, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7625 Footprint: Minimap: active: true x: 959.72193 z: 449.0094 Obstruction: active: true moving: false control group: 7625 control group 2: 0 tag: 11227 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 959.72193 y: 0 z: 449.0094 last x: 959.72193 last y diff: 0 last z: 449.0094 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38950 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6384, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7626 Footprint: Minimap: active: true x: 959.72193 z: 449.0094 Obstruction: active: true moving: false control group: 7626 control group 2: 0 tag: 11229 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 959.72193 y: 0 z: 449.0094 last x: 959.72193 last y diff: 0 last z: 449.0094 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38950 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6384, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7633 Decay: Footprint: Minimap: active: true x: 156.64538 z: 491.6036 Obstruction: active: true moving: false control group: 7633 control group 2: 0 tag: 2426 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 156.64538 y: 0 z: 491.6036 last x: 156.64538 last y diff: 0 last z: 491.6036 rot x: 0 rot y: -1.7573 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 7633 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "target": 8506, "callerIID": 107, "force": false, "timer": 55991, "checkTimer": 55992, "lastAttacked": 740500 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 88.9176417625, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, { "type": "WalkAndFight", "data": { "x": 170.79698181152344, "z": 524.5894775390625, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 170.79698181152344, "z": 524.5894775390625 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2869, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7634 Decay: Footprint: Minimap: active: true x: 150.61983 z: 502.63949 Obstruction: active: true moving: false control group: 7634 control group 2: 0 tag: 2428 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 150.61983 y: 0 z: 502.63949 last x: 150.61983 last y diff: 0 last z: 502.63949 rot x: 0 rot y: 2.46045 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 1000 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 7634 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740500, "target": 8333, "callerIID": 107, "timer": 55934, "checkTimer": 55935 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 8.326192435199996, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, { "type": "WalkAndFight", "data": { "x": 170.7281951904297, "z": 522.6611328125, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 170.7281951904297, "z": 522.6611328125 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2870, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7635 Decay: Footprint: Minimap: active: true x: 160.94008 z: 492.78811 Obstruction: active: true moving: false control group: 7635 control group 2: 0 tag: 2430 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 160.94008 y: 0 z: 492.78811 last x: 160.94008 last y diff: 0 last z: 492.78811 rot x: 0 rot y: -0.54068 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 7635 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "target": 8324, "callerIID": 107, "force": false, "timer": 55993, "checkTimer": 55994, "lastAttacked": 740500 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 89.5024, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8324, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 159.51724243164062, "y": 23, "z": 495.49908447265625 } } }, { "type": "WalkAndFight", "data": { "x": 172.15859985351562, "z": 526.9645385742188, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8324, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 159.51724243164062, "y": 23, "z": 495.49908447265625 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 172.15859985351562, "z": 526.9645385742188 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2871, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7639 Footprint: Minimap: active: true x: 970.89832 z: 470.37775 Obstruction: active: true moving: false control group: 7639 control group 2: 0 tag: 11251 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 970.89832 y: 0 z: 470.37775 last x: 970.89832 last y diff: 0 last z: 470.37775 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41874 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5869, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7640 Footprint: Minimap: active: true x: 970.89832 z: 470.37775 Obstruction: active: true moving: false control group: 7640 control group 2: 0 tag: 11253 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 970.89832 y: 0 z: 470.37775 last x: 970.89832 last y diff: 0 last z: 470.37775 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41874 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5869, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7641 Footprint: Minimap: active: true x: 970.89832 z: 470.37775 Obstruction: active: true moving: false control group: 7641 control group 2: 0 tag: 11255 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 970.89832 y: 0 z: 470.37775 last x: 970.89832 last y diff: 0 last z: 470.37775 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41874 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5869, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7642 Footprint: Minimap: active: true x: 970.89832 z: 470.37775 Obstruction: active: true moving: false control group: 7642 control group 2: 0 tag: 11257 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 970.89832 y: 0 z: 470.37775 last x: 970.89832 last y diff: 0 last z: 470.37775 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41874 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5869, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7647 Decay: Footprint: Minimap: active: true x: 448.39893 z: 1092.64811 Obstruction: active: true moving: false control group: 7647 control group 2: 0 tag: 2442 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 448.39893 y: 0 z: 1092.64811 last x: 448.39893 last y diff: 0 last z: 1092.64811 rot x: 0 rot y: 0.80327 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7647 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 9 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 52097 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2877 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7648 Decay: Footprint: Minimap: active: true x: 434.9483 z: 1084.14225 Obstruction: active: true moving: true control group: 7648 control group 2: 0 tag: 2444 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 434.9483 y: 0 z: 1084.14225 last x: 433.43581 last y diff: 0 last z: 1083.45766 rot x: 0 rot y: 1.04375 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 361 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.30106 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 3 waypoint x: 444.5 waypoint z: 1093.5 waypoint x: 440 waypoint z: 1089 waypoint x: 435.5 waypoint z: 1084.5 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.30106 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 7648 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 } } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 450.8900146484375, "z": 1120.581298828125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2878, "gatheringTarget": 361 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7649 Decay: Footprint: Minimap: active: true x: 446.12118 z: 1101.94375 Obstruction: active: true moving: false control group: 7649 control group 2: 0 tag: 2446 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 446.12118 y: 0 z: 1101.94375 last x: 446.12118 last y diff: 0 last z: 1101.94375 rot x: 0 rot y: 2.0948 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7649 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 54583 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2879 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7650 Decay: Footprint: Minimap: active: true x: 444.73974 z: 1100.6819 Obstruction: active: true moving: false control group: 7650 control group 2: 0 tag: 2448 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 444.73974 y: 0 z: 1100.6819 last x: 444.73974 last y diff: 0 last z: 1100.6819 rot x: 0 rot y: 1.92357 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7650 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 54060 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2880 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7651 Decay: Footprint: Minimap: active: true x: 943.20864 z: 988.47861 Obstruction: active: true moving: false control group: 7651 control group 2: 0 tag: 2450 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 943.20864 y: 0 z: 988.47861 last x: 943.20864 last y diff: 0 last z: 988.47861 rot x: 0 rot y: 2.3096 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7651 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1624, "callerIID": 107, "timer": 55018 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true, "formerTarget": 1624 } } ], "order": { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true, "formerTarget": 1624 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2881 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7652 Decay: Footprint: Minimap: active: true x: 942.63961 z: 981.99596 Obstruction: active: true moving: false control group: 7652 control group 2: 0 tag: 2452 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 942.63961 y: 0 z: 981.99596 last x: 942.63961 last y diff: 0 last z: 981.99596 rot x: 0 rot y: 1.56891 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7652 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1623, "callerIID": 107, "timer": 55401 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } } ], "order": { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2882 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7653 Footprint: Minimap: active: true x: 958 z: 470 Obstruction: active: true moving: false control group: 7653 control group 2: 0 tag: 11259 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 470 last x: 958 last y diff: 0 last z: 470 rot x: 0 rot y: 4.68712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1163 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1163, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7654 Footprint: Minimap: active: true x: 958 z: 470 Obstruction: active: true moving: false control group: 7654 control group 2: 0 tag: 11261 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 470 last x: 958 last y diff: 0 last z: 470 rot x: 0 rot y: 4.68712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1163 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1163, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7655 Footprint: Minimap: active: true x: 958 z: 470 Obstruction: active: true moving: false control group: 7655 control group 2: 0 tag: 11263 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 470 last x: 958 last y diff: 0 last z: 470 rot x: 0 rot y: 4.68712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1163 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1163, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7656 Footprint: Minimap: active: true x: 958 z: 470 Obstruction: active: true moving: false control group: 7656 control group 2: 0 tag: 11265 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 470 last x: 958 last y diff: 0 last z: 470 rot x: 0 rot y: 4.68712 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1163 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1163, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7657 Footprint: Minimap: active: true x: 979.44465 z: 511.3665 Obstruction: active: true moving: false control group: 7657 control group 2: 0 tag: 11267 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 979.44465 y: 0 z: 511.3665 last x: 979.44465 last y diff: 0 last z: 511.3665 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 63967 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6284, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7658 Footprint: Minimap: active: true x: 979.44465 z: 511.3665 Obstruction: active: true moving: false control group: 7658 control group 2: 0 tag: 11269 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 979.44465 y: 0 z: 511.3665 last x: 979.44465 last y diff: 0 last z: 511.3665 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 63967 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6284, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7659 Footprint: Minimap: active: true x: 979.44465 z: 511.3665 Obstruction: active: true moving: false control group: 7659 control group 2: 0 tag: 11271 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 979.44465 y: 0 z: 511.3665 last x: 979.44465 last y diff: 0 last z: 511.3665 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 63967 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6284, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7660 Footprint: Minimap: active: true x: 979.44465 z: 511.3665 Obstruction: active: true moving: false control group: 7660 control group 2: 0 tag: 11273 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 979.44465 y: 0 z: 511.3665 last x: 979.44465 last y diff: 0 last z: 511.3665 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 63967 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6284, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7661 Decay: Footprint: Minimap: active: true x: 1029.78801 z: 476.27231 Obstruction: active: true moving: false control group: 7661 control group 2: 0 tag: 2454 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1029.78801 y: 0 z: 476.27231 last x: 1029.78801 last y diff: 0 last z: 476.27231 rot x: 0 rot y: 2.88762 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7661 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6959, "callerIID": 107, "timer": 51401 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6959, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "initPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "autoharvest": true, "formerTarget": 6959 } }, { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 } } } ], "order": { "type": "Gather", "data": { "target": 6959, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "initPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "autoharvest": true, "formerTarget": 6959 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1040.882568359375, "z": 433.4599609375 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2883 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7662 Decay: Footprint: Minimap: active: true x: 1035.29926 z: 470.60138 Obstruction: active: true moving: false control group: 7662 control group 2: 0 tag: 2456 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1035.29926 y: 0 z: 470.60138 last x: 1035.29926 last y diff: 0 last z: 470.60138 rot x: 0 rot y: -2.86152 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7662 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 6959, "callerIID": 107, "timer": 52153 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6959, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "initPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "autoharvest": true, "formerTarget": 6959 } }, { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 } } } ], "order": { "type": "Gather", "data": { "target": 6959, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "initPos": { "x": 1032.9604034423828, "y": 22.999282836914062, "z": 459.82313537597656 }, "autoharvest": true, "formerTarget": 6959 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1037.170394897461, "z": 433.1866149902344 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2884 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7663 Decay: Footprint: Minimap: active: true x: 1065.29163 z: 445.1855 Obstruction: active: true moving: false control group: 7663 control group 2: 0 tag: 2458 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1065.29163 y: 0 z: 445.1855 last x: 1065.29163 last y diff: 0 last z: 445.1855 rot x: 0 rot y: -3.04011 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 7663 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 7306, "callerIID": 107, "timer": 51554 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7306, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "initPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "autoharvest": true, "formerTarget": 7306 } }, { "type": "Gather", "data": { "target": 7822, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 }, "initPos": { "x": 1088.8015747070312, "y": 22.999282836914062, "z": 417.49501037597656 } } } ], "order": { "type": "Gather", "data": { "target": 7306, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "initPos": { "x": 1064.1481628417969, "y": 22.999282836914062, "z": 428.6301574707031 }, "autoharvest": true, "formerTarget": 7306 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1036.7834167480469, "z": 431.0624084472656 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2885 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7664 Footprint: Minimap: active: true x: 946 z: 470 Obstruction: active: true moving: false control group: 7664 control group 2: 0 tag: 11275 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 470 last x: 946 last y diff: 0 last z: 470 rot x: 0 rot y: 2.678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1162, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7665 Footprint: Minimap: active: true x: 942 z: 466 Obstruction: active: true moving: false control group: 7665 control group 2: 0 tag: 11277 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 466 last x: 942 last y diff: 0 last z: 466 rot x: 0 rot y: 3.66706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1180, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7666 Footprint: Minimap: active: true x: 946 z: 470 Obstruction: active: true moving: false control group: 7666 control group 2: 0 tag: 11279 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 470 last x: 946 last y diff: 0 last z: 470 rot x: 0 rot y: 2.678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1162, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7667 Footprint: Minimap: active: true x: 942 z: 466 Obstruction: active: true moving: false control group: 7667 control group 2: 0 tag: 11281 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 466 last x: 942 last y diff: 0 last z: 466 rot x: 0 rot y: 3.66706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1180, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7668 Footprint: Minimap: active: true x: 946 z: 470 Obstruction: active: true moving: false control group: 7668 control group 2: 0 tag: 11283 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 470 last x: 946 last y diff: 0 last z: 470 rot x: 0 rot y: 2.678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1162, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7669 Footprint: Minimap: active: true x: 942 z: 466 Obstruction: active: true moving: false control group: 7669 control group 2: 0 tag: 11285 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 466 last x: 942 last y diff: 0 last z: 466 rot x: 0 rot y: 3.66706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1180, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7670 Footprint: Minimap: active: true x: 946 z: 470 Obstruction: active: true moving: false control group: 7670 control group 2: 0 tag: 11287 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 470 last x: 946 last y diff: 0 last z: 470 rot x: 0 rot y: 2.678 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1162, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7671 Footprint: Minimap: active: true x: 942 z: 466 Obstruction: active: true moving: false control group: 7671 control group 2: 0 tag: 11289 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 466 last x: 942 last y diff: 0 last z: 466 rot x: 0 rot y: 3.66706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1180, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7672 Decay: Footprint: Minimap: active: true x: 268.09781 z: 551.13184 Obstruction: active: true moving: false control group: 7525 control group 2: 0 tag: 11291 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 268.09781 y: 0 z: 551.13184 last x: 268.09781 last y diff: 0 last z: 551.13184 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46733 actor: "structures/kushites/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8519, 8520, 8521, 8522 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7673 Footprint: Minimap: active: true x: 965.99946 z: 487.88373 Obstruction: active: true moving: false control group: 7673 control group 2: 0 tag: 11293 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 965.99946 y: 0 z: 487.88373 last x: 965.99946 last y diff: 0 last z: 487.88373 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14575 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5896, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7674 Footprint: Minimap: active: true x: 965.99946 z: 487.88373 Obstruction: active: true moving: false control group: 7674 control group 2: 0 tag: 11295 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 965.99946 y: 0 z: 487.88373 last x: 965.99946 last y diff: 0 last z: 487.88373 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14575 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5896, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7675 Footprint: Minimap: active: true x: 965.99946 z: 487.88373 Obstruction: active: true moving: false control group: 7675 control group 2: 0 tag: 11297 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 965.99946 y: 0 z: 487.88373 last x: 965.99946 last y diff: 0 last z: 487.88373 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14575 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5896, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7676 Footprint: Minimap: active: true x: 965.99946 z: 487.88373 Obstruction: active: true moving: false control group: 7676 control group 2: 0 tag: 11299 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 965.99946 y: 0 z: 487.88373 last x: 965.99946 last y diff: 0 last z: 487.88373 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14575 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5896, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7677 Footprint: Minimap: active: true x: 926 z: 482 Obstruction: active: true moving: false control group: 7677 control group 2: 0 tag: 11307 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 482 last x: 926 last y diff: 0 last z: 482 rot x: 0 rot y: 5.38161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1223 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1223, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7678 Footprint: Minimap: active: true x: 926 z: 482 Obstruction: active: true moving: false control group: 7678 control group 2: 0 tag: 11309 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 482 last x: 926 last y diff: 0 last z: 482 rot x: 0 rot y: 5.38161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1223 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1223, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7679 Footprint: Minimap: active: true x: 926 z: 482 Obstruction: active: true moving: false control group: 7679 control group 2: 0 tag: 11311 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 482 last x: 926 last y diff: 0 last z: 482 rot x: 0 rot y: 5.38161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1223 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1223, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7680 Footprint: Minimap: active: true x: 926 z: 482 Obstruction: active: true moving: false control group: 7680 control group 2: 0 tag: 11313 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 482 last x: 926 last y diff: 0 last z: 482 rot x: 0 rot y: 5.38161 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1223 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1223, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7681 Decay: Footprint: Minimap: active: true x: 543.7646 z: 1028.34083 Obstruction: active: true moving: false control group: 7482 control group 2: 0 tag: 11315 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 543.7646 y: 0 z: 1028.34083 last x: 543.7646 last y diff: 0 last z: 1028.34083 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50030 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7682 Footprint: Minimap: active: true x: 949.02082 z: 500.67652 Obstruction: active: true moving: false control group: 7682 control group 2: 0 tag: 11317 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 949.02082 y: 0 z: 500.67652 last x: 949.02082 last y diff: 0 last z: 500.67652 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65440 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6541, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7683 Footprint: Minimap: active: true x: 949.02082 z: 500.67652 Obstruction: active: true moving: false control group: 7683 control group 2: 0 tag: 11319 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 949.02082 y: 0 z: 500.67652 last x: 949.02082 last y diff: 0 last z: 500.67652 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65440 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6541, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7684 Footprint: Minimap: active: true x: 949.02082 z: 500.67652 Obstruction: active: true moving: false control group: 7684 control group 2: 0 tag: 11321 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 949.02082 y: 0 z: 500.67652 last x: 949.02082 last y diff: 0 last z: 500.67652 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65440 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6541, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7685 Footprint: Minimap: active: true x: 949.02082 z: 500.67652 Obstruction: active: true moving: false control group: 7685 control group 2: 0 tag: 11323 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 949.02082 y: 0 z: 500.67652 last x: 949.02082 last y diff: 0 last z: 500.67652 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65440 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6541, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7686 Decay: Footprint: Minimap: active: true x: 310.83417 z: 401.37421 Obstruction: active: true moving: false control group: 7284 control group 2: 0 tag: 11325 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 310.83417 y: 0 z: 401.37421 last x: 310.83417 last y diff: 0 last z: 401.37421 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 22943 actor: "structures/kushites/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 1 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8774, 8775, 8776, 8777 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 4, "id": 5, "originalItem": { "templateName": "units/kush/cavalry_javelineer_b", "count": 1 }, "producer": 7686, "started": true } ], "autoqueuing": true, "nextID": 6, "timer": 45785 } RallyPoint: comp: { "pos": [ { "x": 221.02825927734375, "z": 555.4241943359375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 4, "count": 1, "missingPopSpace": 0, "player": 1, "population": 1, "trainer": 7686, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/kush/cavalry_javelineer_b", "timeRemaining": 11000, "timeTotal": 15000 } ], "entitiesMap": {}, "nextID": 5, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7687 Decay: Footprint: Minimap: active: true x: 867.99299 z: 1114.41907 Obstruction: active: true moving: false control group: 7219 control group 2: 0 tag: 11327 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 867.99299 y: 0 z: 1114.41907 last x: 867.99299 last y diff: 0 last z: 1114.41907 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 36607 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7688 Decay: Footprint: Minimap: active: true x: 497.28406 z: 166.25266 Obstruction: active: true moving: false control group: 7688 control group 2: 0 tag: 2460 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 497.28406 y: 0 z: 166.25266 last x: 497.28406 last y diff: 0 last z: 166.25266 rot x: 0 rot y: 2.89632 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_stone" seed: 7688 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8661, "callerIID": 107, "timer": 48857 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8661, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 } } } ], "order": { "type": "Repair", "data": { "target": 8661, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2886 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7689 Decay: Footprint: Minimap: active: true x: 604.78399 z: 308.17685 Obstruction: active: true moving: false control group: 7689 control group 2: 0 tag: 2462 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 604.78399 y: 0 z: 308.17685 last x: 604.78399 last y diff: 0 last z: 308.17685 rot x: 0 rot y: 0.62926 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7689 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 55373 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2887 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7690 Decay: Footprint: Minimap: active: true x: 498.1173 z: 167.90702 Obstruction: active: true moving: false control group: 7690 control group 2: 0 tag: 2464 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 498.1173 y: 0 z: 167.90702 last x: 498.1173 last y diff: 0 last z: 167.90702 rot x: 0 rot y: 2.97001 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_stone" seed: 7690 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8661, "callerIID": 107, "timer": 48919 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8661, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 } } } ], "order": { "type": "Repair", "data": { "target": 8661, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2888 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7691 Decay: Footprint: Minimap: active: true x: 510.39773 z: 187.93674 Obstruction: active: true moving: false control group: 7691 control group 2: 0 tag: 2466 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 510.39773 y: 0 z: 187.93674 last x: 510.39773 last y diff: 0 last z: 187.93674 rot x: 0 rot y: -2.07943 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7691 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 56099 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2889 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7692 Decay: Footprint: Minimap: active: true x: 509.44051 z: 189.44434 Obstruction: active: true moving: false control group: 7692 control group 2: 0 tag: 2468 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 509.44051 y: 0 z: 189.44434 last x: 509.44051 last y diff: 0 last z: 189.44434 rot x: 0 rot y: -2.19001 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7692 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 9 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 52098 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2890 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7693 Footprint: Minimap: active: true x: 918 z: 490 Obstruction: active: true moving: false control group: 7693 control group 2: 0 tag: 11329 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 490 last x: 918 last y diff: 0 last z: 490 rot x: 0 rot y: 2.3361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1231 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1231, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7694 Footprint: Minimap: active: true x: 918 z: 490 Obstruction: active: true moving: false control group: 7694 control group 2: 0 tag: 11331 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 490 last x: 918 last y diff: 0 last z: 490 rot x: 0 rot y: 2.3361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1231 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1231, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7695 Footprint: Minimap: active: true x: 918 z: 490 Obstruction: active: true moving: false control group: 7695 control group 2: 0 tag: 11333 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 490 last x: 918 last y diff: 0 last z: 490 rot x: 0 rot y: 2.3361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1231 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1231, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7696 Footprint: Minimap: active: true x: 918 z: 490 Obstruction: active: true moving: false control group: 7696 control group 2: 0 tag: 11335 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 490 last x: 918 last y diff: 0 last z: 490 rot x: 0 rot y: 2.3361 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1231 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1231, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7697 Footprint: Minimap: active: true x: 918 z: 494 Obstruction: active: true moving: false control group: 7697 control group 2: 0 tag: 11337 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 494 last x: 918 last y diff: 0 last z: 494 rot x: 0 rot y: 2.55706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1233 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1233, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7698 Footprint: Minimap: active: true x: 918 z: 494 Obstruction: active: true moving: false control group: 7698 control group 2: 0 tag: 11339 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 494 last x: 918 last y diff: 0 last z: 494 rot x: 0 rot y: 2.55706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1233 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1233, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7699 Footprint: Minimap: active: true x: 918 z: 494 Obstruction: active: true moving: false control group: 7699 control group 2: 0 tag: 11341 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 494 last x: 918 last y diff: 0 last z: 494 rot x: 0 rot y: 2.55706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1233 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1233, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7700 Footprint: Minimap: active: true x: 918 z: 494 Obstruction: active: true moving: false control group: 7700 control group 2: 0 tag: 11343 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 494 last x: 918 last y diff: 0 last z: 494 rot x: 0 rot y: 2.55706 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1233 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1233, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7701 Footprint: Minimap: active: true x: 931.07575 z: 505.91193 Obstruction: active: true moving: false control group: 7701 control group 2: 0 tag: 11345 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 931.07575 y: 0 z: 505.91193 last x: 931.07575 last y diff: 0 last z: 505.91193 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28331 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7371, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7702 Footprint: Minimap: active: true x: 931.07575 z: 505.91193 Obstruction: active: true moving: false control group: 7702 control group 2: 0 tag: 11347 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 931.07575 y: 0 z: 505.91193 last x: 931.07575 last y diff: 0 last z: 505.91193 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28331 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7371, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7703 Footprint: Minimap: active: true x: 931.07575 z: 505.91193 Obstruction: active: true moving: false control group: 7703 control group 2: 0 tag: 11349 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 931.07575 y: 0 z: 505.91193 last x: 931.07575 last y diff: 0 last z: 505.91193 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28331 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7371, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7704 Footprint: Minimap: active: true x: 931.07575 z: 505.91193 Obstruction: active: true moving: false control group: 7704 control group 2: 0 tag: 11351 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 931.07575 y: 0 z: 505.91193 last x: 931.07575 last y diff: 0 last z: 505.91193 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28331 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7371, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7705 Footprint: Minimap: active: true x: 918 z: 498 Obstruction: active: true moving: false control group: 7705 control group 2: 0 tag: 11353 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 498 last x: 918 last y diff: 0 last z: 498 rot x: 0 rot y: 2.70972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1234 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1234, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7706 Footprint: Minimap: active: true x: 918 z: 498 Obstruction: active: true moving: false control group: 7706 control group 2: 0 tag: 11355 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 498 last x: 918 last y diff: 0 last z: 498 rot x: 0 rot y: 2.70972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1234 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1234, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7707 Footprint: Minimap: active: true x: 918 z: 498 Obstruction: active: true moving: false control group: 7707 control group 2: 0 tag: 11357 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 498 last x: 918 last y diff: 0 last z: 498 rot x: 0 rot y: 2.70972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1234 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1234, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7708 Footprint: Minimap: active: true x: 918 z: 498 Obstruction: active: true moving: false control group: 7708 control group 2: 0 tag: 11359 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 498 last x: 918 last y diff: 0 last z: 498 rot x: 0 rot y: 2.70972 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1234 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1234, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7709 Decay: Footprint: Minimap: active: true x: 102.55051 z: 828.27375 Obstruction: active: true moving: false control group: 7460 control group 2: 0 tag: 11361 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 102.55051 y: 0 z: 828.27375 last x: 102.55051 last y diff: 0 last z: 828.27375 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "garrisoned" seed: 27044 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [ 6311 ], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7715 Footprint: Minimap: active: true x: 918 z: 506 Obstruction: active: true moving: false control group: 7715 control group 2: 0 tag: 11373 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 506 last x: 918 last y diff: 0 last z: 506 rot x: 0 rot y: 5.41411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1225 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1225, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7716 Footprint: Minimap: active: true x: 918 z: 506 Obstruction: active: true moving: false control group: 7716 control group 2: 0 tag: 11375 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 506 last x: 918 last y diff: 0 last z: 506 rot x: 0 rot y: 5.41411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1225 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1225, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7717 Footprint: Minimap: active: true x: 918 z: 506 Obstruction: active: true moving: false control group: 7717 control group 2: 0 tag: 11377 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 506 last x: 918 last y diff: 0 last z: 506 rot x: 0 rot y: 5.41411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1225 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1225, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7718 Footprint: Minimap: active: true x: 918 z: 506 Obstruction: active: true moving: false control group: 7718 control group 2: 0 tag: 11379 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 506 last x: 918 last y diff: 0 last z: 506 rot x: 0 rot y: 5.41411 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1225 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1225, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7719 Footprint: Minimap: active: true x: 914 z: 506 Obstruction: active: true moving: false control group: 7719 control group 2: 0 tag: 11381 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 506 last x: 914 last y diff: 0 last z: 506 rot x: 0 rot y: 4.27308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1224 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1224, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7720 Footprint: Minimap: active: true x: 914 z: 506 Obstruction: active: true moving: false control group: 7720 control group 2: 0 tag: 11383 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 506 last x: 914 last y diff: 0 last z: 506 rot x: 0 rot y: 4.27308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1224 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1224, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7721 Footprint: Minimap: active: true x: 914 z: 506 Obstruction: active: true moving: false control group: 7721 control group 2: 0 tag: 11385 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 506 last x: 914 last y diff: 0 last z: 506 rot x: 0 rot y: 4.27308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1224 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1224, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7722 Footprint: Minimap: active: true x: 914 z: 506 Obstruction: active: true moving: false control group: 7722 control group 2: 0 tag: 11387 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 506 last x: 914 last y diff: 0 last z: 506 rot x: 0 rot y: 4.27308 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1224 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1224, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7723 Footprint: Minimap: active: true x: 918 z: 510 Obstruction: active: true moving: false control group: 7723 control group 2: 0 tag: 11389 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 510 last x: 918 last y diff: 0 last z: 510 rot x: 0 rot y: 4.83704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1212 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1212, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7724 Footprint: Minimap: active: true x: 918 z: 510 Obstruction: active: true moving: false control group: 7724 control group 2: 0 tag: 11391 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 510 last x: 918 last y diff: 0 last z: 510 rot x: 0 rot y: 4.83704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1212 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1212, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7725 Footprint: Minimap: active: true x: 918 z: 510 Obstruction: active: true moving: false control group: 7725 control group 2: 0 tag: 11393 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 510 last x: 918 last y diff: 0 last z: 510 rot x: 0 rot y: 4.83704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1212 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1212, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7726 Footprint: Minimap: active: true x: 918 z: 510 Obstruction: active: true moving: false control group: 7726 control group 2: 0 tag: 11395 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 510 last x: 918 last y diff: 0 last z: 510 rot x: 0 rot y: 4.83704 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1212 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1212, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7728 Footprint: Minimap: active: true x: 930 z: 522 Obstruction: active: true moving: false control group: 7728 control group 2: 0 tag: 11399 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 522 last x: 930 last y diff: 0 last z: 522 rot x: 0 rot y: 0.64596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1158 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1158, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7729 Footprint: Minimap: active: true x: 930 z: 522 Obstruction: active: true moving: false control group: 7729 control group 2: 0 tag: 11401 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 522 last x: 930 last y diff: 0 last z: 522 rot x: 0 rot y: 0.64596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1158 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1158, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7730 Footprint: Minimap: active: true x: 930 z: 522 Obstruction: active: true moving: false control group: 7730 control group 2: 0 tag: 11403 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 522 last x: 930 last y diff: 0 last z: 522 rot x: 0 rot y: 0.64596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1158 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1158, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7731 Footprint: Minimap: active: true x: 930 z: 522 Obstruction: active: true moving: false control group: 7731 control group 2: 0 tag: 11405 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 522 last x: 930 last y diff: 0 last z: 522 rot x: 0 rot y: 0.64596 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1158 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1158, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7732 Decay: Footprint: Minimap: active: true x: 771.33448 z: 1129.79297 Obstruction: active: true moving: false control group: 7444 control group 2: 0 tag: 11407 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 771.33448 y: 0 z: 1129.79297 last x: 771.33448 last y diff: 0 last z: 1129.79297 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 30739 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7733 Decay: Footprint: Minimap: active: true x: 678.36608 z: 223.40445 Obstruction: active: true moving: true control group: 7733 control group 2: 0 tag: 2470 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 678.36608 y: 0 z: 223.40445 last x: 679.55881 last y diff: 0 last z: 224.88338 rot x: 0 rot y: -2.44033 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2142 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7733 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2142, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "initPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "autoharvest": true, "formerTarget": 2142 } } ], "order": { "type": "Gather", "data": { "target": 2142, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "initPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "autoharvest": true, "formerTarget": 2142 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2891, "gatheringTarget": 2142 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7736 Decay: Footprint: Minimap: active: true x: 955.82387 z: 1007.6636 Obstruction: active: true moving: false control group: 7736 control group 2: 0 tag: 2472 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 955.82387 y: 0 z: 1007.6636 last x: 955.82387 last y diff: 0 last z: 1007.6636 rot x: 0 rot y: 0.75753 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7736 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1524, "callerIID": 107, "timer": 54102 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1524, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1524, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2892 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7737 Decay: Footprint: Minimap: active: true x: 943.90806 z: 985.1944 Obstruction: active: true moving: false control group: 7737 control group 2: 0 tag: 2474 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 943.90806 y: 0 z: 985.1944 last x: 943.90806 last y diff: 0 last z: 985.1944 rot x: 0 rot y: 2.52 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7737 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1623, "callerIID": 107, "timer": 53950 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } } ], "order": { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2893 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7738 Decay: Footprint: Minimap: active: true x: 956.17241 z: 988.70214 Obstruction: active: true moving: true control group: 7738 control group 2: 0 tag: 2476 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 956.17241 y: 0 z: 988.70214 last x: 955.81559 last y diff: 0 last z: 990.64386 rot x: 0 rot y: -2.88985 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1624 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.87128 current speed: 9.44231 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 5 waypoint x: 948.29131 waypoint z: 985.44588 waypoint x: 948.39675 waypoint z: 985.4678 waypoint x: 950.7217 waypoint z: 985.4678 waypoint x: 953.83567 waypoint z: 988.0188 waypoint x: 955.32154 waypoint z: 988.05509 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.87128 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7738 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 } } } ], "order": { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2894, "gatheringTarget": 1624 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7739 Decay: Footprint: Minimap: active: true x: 808.83188 z: 178.27701 Obstruction: active: true moving: false control group: 7739 control group 2: 0 tag: 2478 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 808.83188 y: 0 z: 178.27701 last x: 808.83188 last y diff: 0 last z: 178.27701 rot x: 0 rot y: 0.62977 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7739 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 231, "callerIID": 107, "timer": 55468 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } } ], "order": { "type": "Gather", "data": { "target": 231, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 814, "y": 23, "z": 186 }, "initPos": { "x": 814, "y": 23, "z": 186 }, "autoharvest": true, "formerTarget": 231 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 2268, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 666, "y": 24.959228515625, "z": 278 }, "initPos": { "x": 666, "y": 24.959228515625, "z": 278 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2895 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7740 Decay: Footprint: Minimap: active: true x: 674.04892 z: 302.84763 Obstruction: active: true moving: false control group: 7740 control group 2: 0 tag: 2480 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 674.04892 y: 0 z: 302.84763 last x: 674.04892 last y diff: 0 last z: 302.84763 rot x: 0 rot y: -0.02402 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7740 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2170, "callerIID": 107, "timer": 55863 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2170, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 24.480972290039062, "z": 306 }, "initPos": { "x": 674, "y": 24.480972290039062, "z": 306 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2170, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 24.480972290039062, "z": 306 }, "initPos": { "x": 674, "y": 24.480972290039062, "z": 306 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2896 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7744 Decay: Footprint: Minimap: active: true x: 993.90731 z: 619.57602 Obstruction: active: true moving: false control group: 7744 control group 2: 0 tag: 2486 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 993.90731 y: 0 z: 619.57602 last x: 993.90731 last y diff: 0 last z: 619.57602 rot x: 0 rot y: -1.33082 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 7744 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 698600, "resyncAnimation": false, "target": 8647, "callerIID": 107, "timer": 56100, "checkTimer": 56101 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 17.799361147670005, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 88.6464, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 933.33154296875, "y": 23, "z": 630.5 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 933.33154296875, "y": 23, "z": 630.5 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "983.27", "z": "644.32" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 2899, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7745 Decay: Footprint: Minimap: active: true x: 1081.14751 z: 670.94314 Obstruction: active: true moving: false control group: 7745 control group 2: 0 tag: 2488 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1081.14751 y: 0 z: 670.94314 last x: 1081.14751 last y diff: 0 last z: 670.94314 rot x: 0 rot y: 0.29117 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7745 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 698600, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 17.799361147670005, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 102.12480000000002, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": "984.05", "z": "643.47" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2900, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7746 Decay: Footprint: Minimap: active: true x: 1078.42653 z: 673.74833 Obstruction: active: true moving: false control group: 7746 control group 2: 0 tag: 2490 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1078.42653 y: 0 z: 673.74833 last x: 1078.42653 last y diff: 0 last z: 673.74833 rot x: 0 rot y: 0.62572 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7746 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 703450, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 17.799361147670005, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 115.85279999999997, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": "984.68", "z": "642.53" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 2901, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7748 Footprint: Minimap: active: true x: 910 z: 518 Obstruction: active: true moving: false control group: 7748 control group 2: 0 tag: 11419 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 518 last x: 910 last y diff: 0 last z: 518 rot x: 0 rot y: 2.45023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1213 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1213, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7749 Footprint: Minimap: active: true x: 910 z: 518 Obstruction: active: true moving: false control group: 7749 control group 2: 0 tag: 11421 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 518 last x: 910 last y diff: 0 last z: 518 rot x: 0 rot y: 2.45023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1213 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1213, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7750 Footprint: Minimap: active: true x: 910 z: 518 Obstruction: active: true moving: false control group: 7750 control group 2: 0 tag: 11423 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 518 last x: 910 last y diff: 0 last z: 518 rot x: 0 rot y: 2.45023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1213 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1213, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7751 Footprint: Minimap: active: true x: 910 z: 518 Obstruction: active: true moving: false control group: 7751 control group 2: 0 tag: 11425 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 518 last x: 910 last y diff: 0 last z: 518 rot x: 0 rot y: 2.45023 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1213 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1213, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7752 Decay: Footprint: Minimap: active: true x: 252.6587 z: 385.24177 Obstruction: active: true moving: false control group: 7469 control group 2: 0 tag: 11427 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 252.6587 y: 0 z: 385.24177 last x: 252.6587 last y diff: 0 last z: 385.24177 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15283 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 5752, 5910, 151, 154, 5754 ], "activeGatherers": [ 5752, 5910, 151, 154, 5754 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7753 Footprint: Minimap: active: true x: 1022.47182 z: 282.48618 Obstruction: active: true moving: false control group: 7753 control group 2: 0 tag: 11431 flags: 36 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022.47182 y: 0 z: 282.48618 last x: 1022.47182 last y diff: 0 last z: 282.48618 rot x: 0 rot y: 1.00713 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 5288 actor: "fauna/deer.xml" AIProxy: Identity: comp: { "phenotype": "male", "controllable": true } ResourceSupply: comp: { "amount": 20, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "meat" }, "maxAmount": 100 } StatusBars: comp: { "auraSources": {} } - id: 7755 Decay: Footprint: Minimap: active: true x: 829.65394 z: 1012.00489 Obstruction: active: true moving: false control group: 7510 control group 2: 0 tag: 11439 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 829.65394 y: 0 z: 1012.00489 last x: 829.65394 last y diff: 0 last z: 1012.00489 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50272 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7762 Decay: Footprint: Minimap: active: true x: 383.33863 z: 1075.14356 Obstruction: active: true moving: false control group: 7612 control group 2: 0 tag: 11457 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 383.33863 y: 0 z: 1075.14356 last x: 383.33863 last y diff: 0 last z: 1075.14356 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17837 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7551, 7550, 7552, 7554, 7553 ], "activeGatherers": [ 7551, 7550, 7552, 7554, 7553 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7763 Decay: Footprint: Minimap: active: true x: 664.52623 z: 286.64335 Obstruction: active: true moving: false control group: 7763 control group 2: 0 tag: 2494 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 664.52623 y: 0 z: 286.64335 last x: 664.52623 last y diff: 0 last z: 286.64335 rot x: 0 rot y: 0.47927 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7763 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2247, "callerIID": 107, "timer": 55069 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2903 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7764 Decay: Footprint: Minimap: active: true x: 1126.26685 z: 349.60715 Obstruction: active: true moving: false control group: 7727 control group 2: 0 tag: 11459 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1126.26685 y: 0 z: 349.60715 last x: 1126.26685 last y diff: 0 last z: 349.60715 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 11460 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7766 Decay: Footprint: Minimap: active: true x: 951.33391 z: 976.30552 Obstruction: active: true moving: true control group: 7766 control group 2: 0 tag: 2496 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 951.33391 y: 0 z: 976.30552 last x: 949.43448 last y diff: 0 last z: 976.35045 rot x: 0 rot y: 1.60711 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1623 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 949.00217 waypoint z: 981.68865 waypoint x: 951.70134 waypoint z: 979.6227 waypoint x: 951.6227 waypoint z: 976.29868 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7766 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } } ], "order": { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 2904, "gatheringTarget": 1623 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7767 Decay: Footprint: Minimap: active: true x: 949.55922 z: 984.30532 Obstruction: active: true moving: false control group: 7767 control group 2: 0 tag: 2498 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 949.55922 y: 0 z: 984.30532 last x: 949.55922 last y diff: 0 last z: 984.30532 rot x: 0 rot y: -1.06414 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7767 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1624, "callerIID": 107, "timer": 54174 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2905 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7768 Decay: Footprint: Minimap: active: true x: 665.4064 z: 288.27462 Obstruction: active: true moving: false control group: 7768 control group 2: 0 tag: 2500 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 665.4064 y: 0 z: 288.27462 last x: 665.4064 last y diff: 0 last z: 288.27462 rot x: 0 rot y: 0.4021 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7768 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2247, "callerIID": 107, "timer": 55070 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } } ], "order": { "type": "Gather", "data": { "target": 2247, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2906 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7769 Decay: Footprint: Minimap: active: true x: 653.29155 z: 236.96717 Obstruction: active: true moving: true control group: 7769 control group 2: 0 tag: 2502 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 653.29155 y: 0 z: 236.96717 last x: 653.09495 last y diff: 0 last z: 236.97544 rot x: 0 rot y: 1.63431 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8230 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 0.9839 current speed: 3.71384 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 0.9839 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7769 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8230, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 650, "y": 23, "z": 238 }, "initPos": { "x": 650, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2256 } } ], "order": { "type": "Gather", "data": { "target": 8230, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 650, "y": 23, "z": 238 }, "initPos": { "x": 650, "y": 23, "z": 238 }, "autoharvest": true, "formerTarget": 2256 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2907 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7772 Decay: Footprint: Minimap: active: true x: 143.7387 z: 667.99366 Obstruction: active: true moving: true control group: 7772 control group 2: 0 tag: 2504 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 143.7387 y: 0 z: 667.99366 last x: 143.55857 last y diff: 0 last z: 669.88506 rot x: 0 rot y: 3.00501 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97320 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8402 target pos x: 0 target pos y: 0 target min range: 0 target max range: 3 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 3 waypoint x: 142.5 waypoint z: 650.5 waypoint x: 144.5 waypoint z: 652.5 waypoint x: 144.5 waypoint z: 660 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7772 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 731325, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 13.239226899999998, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 141.26918029785156, "y": 23, "z": 648.8076629638672 } } }, { "type": "WalkAndFight", "data": { "x": 128.6595458984375, "z": 603.3916778564453, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 141.26918029785156, "y": 23, "z": 648.8076629638672 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 128.6595458984375, "z": 603.3916778564453 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.CHASING", "timer": 53668, "losAttackRangeQuery": 2908, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7774 Decay: Footprint: Minimap: active: true x: 143.77881 z: 666.62267 Obstruction: active: true moving: true control group: 7774 control group 2: 0 tag: 2508 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 143.77881 y: 0 z: 666.62267 last x: 143.5721 last y diff: 0 last z: 668.81502 rot x: 0 rot y: 2.992 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97321 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8402 target pos x: 0 target pos y: 0 target min range: 0 target max range: 3 formation controller: 0 speed multiplier: 1 last turn speed: 11.01053 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 3 waypoint x: 142.5 waypoint z: 650.5 waypoint x: 144.5 waypoint z: 652.5 waypoint x: 144.5 waypoint z: 660 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.01053 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7774 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 723175, "resyncAnimation": true } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 112.2466852, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 139.5067138671875, "y": 23, "z": 655.7169494628906 } } }, { "type": "WalkAndFight", "data": { "x": 128.6595458984375, "z": 603.3916778564453, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 139.5067138671875, "y": 23, "z": 655.7169494628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 128.6595458984375, "z": 603.3916778564453 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 51657, "losAttackRangeQuery": 2910, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7775 Decay: Footprint: Minimap: active: true x: 143.50957 z: 674.34205 Obstruction: active: true moving: true control group: 7775 control group 2: 0 tag: 2510 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 143.50957 y: 0 z: 674.34205 last x: 144.63773 last y diff: 0 last z: 675.72944 rot x: 0 rot y: 3.05184 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8402 target pos x: 0 target pos y: 0 target min range: 0 target max range: 3 formation controller: 0 speed multiplier: 1 last turn speed: 8.94101 current speed: 7.13405 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 144.5 waypoint z: 648.5 waypoint x: 144.5 waypoint z: 658 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.94101 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7775 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 731175, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 156.25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 142.90809631347656, "y": 23, "z": 645.6429443359375 } } }, { "type": "WalkAndFight", "data": { "x": 128.6595458984375, "z": 603.3916778564453, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 142.90809631347656, "y": 23, "z": 645.6429443359375 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 128.6595458984375, "z": 603.3916778564453 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.CHASING", "timer": 53730, "losAttackRangeQuery": 2911, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7776 Decay: Footprint: Minimap: active: true x: 375.87098 z: 1103.26697 Obstruction: active: true moving: false control group: 7637 control group 2: 0 tag: 11471 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 375.87098 y: 0 z: 1103.26697 last x: 375.87098 last y diff: 0 last z: 1103.26697 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5933 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7545, 7549, 7546, 7547, 7548 ], "activeGatherers": [ 7545, 7549, 7546, 7547, 7548 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7777 Decay: Footprint: Minimap: active: true x: 544.42981 z: 285.71824 Obstruction: active: true moving: false control group: 7638 control group 2: 0 tag: 11473 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 544.42981 y: 0 z: 285.71824 last x: 544.42981 last y diff: 0 last z: 285.71824 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57324 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7783 Decay: Footprint: Minimap: active: true x: 877.63538 z: 1119.80945 Obstruction: active: true moving: false control group: 7714 control group 2: 0 tag: 11481 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 877.63538 y: 0 z: 1119.80945 last x: 877.63538 last y diff: 0 last z: 1119.80945 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28659 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7790 Decay: Footprint: Minimap: active: true x: 847.97974 z: 280.74427 Obstruction: active: true moving: false control group: 7627 control group 2: 0 tag: 11491 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 847.97974 y: 0 z: 280.74427 last x: 847.97974 last y diff: 0 last z: 280.74427 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 37004 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7791 Decay: Footprint: Minimap: active: true x: 1020.24972 z: 314.2459 Obstruction: active: true moving: false control group: 7632 control group 2: 0 tag: 11493 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1020.24972 y: 0 z: 314.2459 last x: 1020.24972 last y diff: 0 last z: 314.2459 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 36008 actor: "structures/ptolemies/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7792 Decay: Footprint: Minimap: active: true x: 944.3736 z: 989.14127 Obstruction: active: true moving: false control group: 7792 control group 2: 0 tag: 2524 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 944.3736 y: 0 z: 989.14127 last x: 944.3736 last y diff: 0 last z: 989.14127 rot x: 0 rot y: 2.60575 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 7792 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1624, "callerIID": 107, "timer": 55469 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2934 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7793 Decay: Footprint: Minimap: active: true x: 548.53241 z: 226.97654 Obstruction: active: true moving: false control group: 7483 control group 2: 0 tag: 11499 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 548.53241 y: 0 z: 226.97654 last x: 548.53241 last y diff: 0 last z: 226.97654 rot x: 0 rot y: 2.45307 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19050 actor: "structures/han/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7794 Decay: Footprint: Minimap: active: true x: 193.49561 z: 865.47211 Obstruction: active: true moving: false control group: 7512 control group 2: 0 tag: 11501 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 193.49561 y: 0 z: 865.47211 last x: 193.49561 last y diff: 0 last z: 865.47211 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19708 actor: "structures/spartans/blacksmith.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 4 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 4, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7799 Decay: Footprint: Minimap: active: true x: 549.23314 z: 203.3999 Obstruction: active: true moving: false control group: 7799 control group 2: 0 tag: 2530 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 549.23314 y: 0 z: 203.3999 last x: 549.23314 last y diff: 0 last z: 203.3999 rot x: 0 rot y: 1.48998 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_metal" seed: 7799 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8736, "callerIID": 107, "timer": 51392 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 } } } ], "order": { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2937 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7800 Decay: Footprint: Minimap: active: true x: 550.56685 z: 207.6357 Obstruction: active: true moving: false control group: 7800 control group 2: 0 tag: 2532 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 550.56685 y: 0 z: 207.6357 last x: 550.56685 last y diff: 0 last z: 207.6357 rot x: 0 rot y: 1.81426 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7800 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8736, "callerIID": 107, "timer": 51555 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 } } } ], "order": { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2938 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7801 Decay: Footprint: Minimap: active: true x: 552.04975 z: 208.8163 Obstruction: active: true moving: false control group: 7801 control group 2: 0 tag: 2534 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 552.04975 y: 0 z: 208.8163 last x: 552.04975 last y diff: 0 last z: 208.8163 rot x: 0 rot y: 1.90865 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_metal" seed: 7801 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8736, "callerIID": 107, "timer": 51719 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 } } } ], "order": { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2939 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7802 Decay: Footprint: Minimap: active: true x: 549.58005 z: 205.18686 Obstruction: active: true moving: false control group: 7802 control group 2: 0 tag: 2536 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 549.58005 y: 0 z: 205.18686 last x: 549.58005 last y diff: 0 last z: 205.18686 rot x: 0 rot y: 1.63311 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_metal" seed: 7802 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8736, "callerIID": 107, "timer": 51429 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 } } } ], "order": { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2940 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7803 Decay: Footprint: Minimap: active: true x: 552.38714 z: 206.76516 Obstruction: active: true moving: false control group: 7803 control group 2: 0 tag: 2538 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 552.38714 y: 0 z: 206.76516 last x: 552.38714 last y diff: 0 last z: 206.76516 rot x: 0 rot y: 1.77477 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_metal" seed: 7803 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8736, "callerIID": 107, "timer": 51291 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 10 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 } } } ], "order": { "type": "Repair", "data": { "target": 8736, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2941 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7805 Decay: Footprint: Minimap: active: true x: 944.32125 z: 1021.59194 Obstruction: active: true moving: true control group: 7805 control group 2: 0 tag: 2540 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 944.32125 y: 0 z: 1021.59194 last x: 945.64855 last y diff: 0 last z: 1020.2663 rot x: 0 rot y: -0.78591 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7514 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.37964 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.37964 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7805 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7514, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true, "formerTarget": 1524 } } ], "order": { "type": "Gather", "data": { "target": 7514, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true, "formerTarget": 1524 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2942 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7806 Decay: Footprint: Minimap: active: true x: 949.13032 z: 992.9655 Obstruction: active: true moving: false control group: 7806 control group 2: 0 tag: 2542 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 949.13032 y: 0 z: 992.9655 last x: 949.13032 last y diff: 0 last z: 992.9655 rot x: 0 rot y: 2.7854 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7806 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1609, "callerIID": 107, "timer": 55779 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2943 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7807 Decay: Footprint: Minimap: active: true x: 957.20228 z: 987.42273 Obstruction: active: true moving: false control group: 7807 control group 2: 0 tag: 2544 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 957.20228 y: 0 z: 987.42273 last x: 957.20228 last y diff: 0 last z: 987.42273 rot x: 0 rot y: -0.87035 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7807 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1581, "callerIID": 107, "timer": 53759 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2944 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7808 Decay: Footprint: Minimap: active: true x: 819.88343 z: 1000.79908 Obstruction: active: true moving: false control group: 7513 control group 2: 0 tag: 11515 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 819.88343 y: 0 z: 1000.79908 last x: 819.88343 last y diff: 0 last z: 1000.79908 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52712 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7811 Decay: Footprint: Minimap: active: true x: 668.5 z: 291.5 Obstruction: active: true moving: true control group: 7811 control group 2: 0 tag: 2546 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 668.5 y: 0 z: 291.5 last x: 668.23334 last y diff: 0 last z: 291.49053 rot x: 0 rot y: 2.3621 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97322 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 6966 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 1.33417 current speed: 9.36915 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 4 waypoint x: 693.5 waypoint z: 265.5 waypoint x: 689.5 waypoint z: 270 waypoint x: 682 waypoint z: 277.75 waypoint x: 676.75 waypoint z: 283.125 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.33417 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7811 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } } ], "order": { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2945 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7815 Decay: Footprint: Minimap: active: true x: 701.1971 z: 164.0606 Obstruction: active: true moving: false control group: 7815 control group 2: 0 tag: 2552 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 701.1971 y: 0 z: 164.0606 last x: 701.1971 last y diff: 0 last z: 164.0606 rot x: 0 rot y: -1.45566 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7815 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8854, "callerIID": 107, "timer": 54549 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 710.8338928222656, "z": 162.4017333984375 }, "workOrders": [ { "type": "Gather", "data": { "target": 2219, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 694, "y": 23, "z": 218 }, "initPos": { "x": 694, "y": 23, "z": 218 } } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2949 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7817 Decay: Footprint: Minimap: active: true x: 553.96821 z: 1038.40271 Obstruction: active: true moving: false control group: 7734 control group 2: 0 tag: 11533 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 553.96821 y: 0 z: 1038.40271 last x: 553.96821 last y diff: 0 last z: 1038.40271 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39625 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7820 Decay: Footprint: Minimap: active: true x: 1099.23096 z: 442.75992 Obstruction: active: true moving: false control group: 7756 control group 2: 0 tag: 11541 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1099.23096 y: 0 z: 442.75992 last x: 1099.23096 last y diff: 0 last z: 442.75992 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 23363 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8058, 8061, 8064, 8067 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7821 Decay: Footprint: Minimap: active: true x: 806.2115 z: 1157.44141 Obstruction: active: true moving: false control group: 7428 control group 2: 0 tag: 11543 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 806.2115 y: 0 z: 1157.44141 last x: 806.2115 last y diff: 0 last z: 1157.44141 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5054 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7822 Decay: Footprint: Minimap: active: true x: 1088.80158 z: 417.49502 Obstruction: active: true moving: false control group: 7442 control group 2: 0 tag: 11545 flags: 2 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1088.80158 y: 0 z: 417.49502 last x: 1088.80158 last y diff: 0 last z: 417.49502 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61486 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8059, 8062, 8065, 8068 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7073, 7071, 6471, 7248, 6976 ], "activeGatherers": [ 7073, 7071, 6471, 7248, 6976 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7824 Decay: Footprint: Minimap: active: true x: 938.99573 z: 1080.19397 Obstruction: active: true moving: false control group: 7824 control group 2: 0 tag: 2554 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 938.99573 y: 0 z: 1080.19397 last x: 938.99573 last y diff: 0 last z: 1080.19397 rot x: 0 rot y: -0.10534 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7824 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 51638 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2966 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7828 Decay: Footprint: Minimap: active: true x: 522.2003 z: 209.0581 Obstruction: active: true moving: false control group: 7828 control group 2: 0 tag: 2556 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 522.2003 y: 0 z: 209.0581 last x: 522.2003 last y diff: 0 last z: 209.0581 rot x: 0 rot y: 0.96155 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7828 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 53502 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2967 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7829 Decay: Footprint: Minimap: active: true x: 523.88195 z: 207.86397 Obstruction: active: true moving: false control group: 7829 control group 2: 0 tag: 2558 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 523.88195 y: 0 z: 207.86397 last x: 523.88195 last y diff: 0 last z: 207.86397 rot x: 0 rot y: 0.78426 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7829 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 54840 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2968 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7830 Decay: Footprint: Minimap: active: true x: 520.43836 z: 216.8609 Obstruction: active: true moving: false control group: 7830 control group 2: 0 tag: 2560 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 520.43836 y: 0 z: 216.8609 last x: 520.43836 last y diff: 0 last z: 216.8609 rot x: 0 rot y: 1.93256 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7830 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 54440 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2969 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7831 Decay: Footprint: Minimap: active: true x: 520.97258 z: 210.56522 Obstruction: active: true moving: false control group: 7831 control group 2: 0 tag: 2562 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 520.97258 y: 0 z: 210.56522 last x: 520.97258 last y diff: 0 last z: 210.56522 rot x: 0 rot y: 1.13787 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7831 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 53718 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2970 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7832 Decay: Footprint: Minimap: active: true x: 519.71604 z: 214.68293 Obstruction: active: true moving: false control group: 7832 control group 2: 0 tag: 2564 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 519.71604 y: 0 z: 214.68293 last x: 519.71604 last y diff: 0 last z: 214.68293 rot x: 0 rot y: 1.66863 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7832 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 53794 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2971 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7833 Decay: Footprint: Minimap: active: true x: 531.07253 z: 225.0308 Obstruction: active: true moving: false control group: 7833 control group 2: 0 tag: 2566 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 531.07253 y: 0 z: 225.0308 last x: 531.07253 last y diff: 0 last z: 225.0308 rot x: 0 rot y: -3.0024 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7833 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 9 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 199, "callerIID": 107, "timer": 53079 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } } ], "order": { "type": "Gather", "data": { "target": 199, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 530, "y": 23, "z": 214 }, "initPos": { "x": 530, "y": 23, "z": 214 }, "autoharvest": true, "formerTarget": 199 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2972 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7834 Decay: Footprint: Minimap: active: true x: 864.34998 z: 1123.66834 Obstruction: active: true moving: false control group: 7735 control group 2: 0 tag: 11563 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 864.34998 y: 0 z: 1123.66834 last x: 864.34998 last y diff: 0 last z: 1123.66834 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55832 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7837 Decay: Footprint: Minimap: active: true x: 1131.15699 z: 779.12855 Obstruction: active: true moving: false control group: 7561 control group 2: 0 tag: 11575 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1131.15699 y: 0 z: 779.12855 last x: 1131.15699 last y diff: 0 last z: 779.12855 rot x: 0 rot y: 0.5099 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 49929 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7845 Decay: Footprint: Minimap: active: true x: 143.65995 z: 676.82367 Obstruction: active: true moving: true control group: 7845 control group 2: 0 tag: 2574 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 143.65995 y: 0 z: 676.82367 last x: 144.41675 last y diff: 0 last z: 678.50388 rot x: 0 rot y: -2.7743 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8402 target pos x: 0 target pos y: 0 target min range: 0 target max range: 3 formation controller: 0 speed multiplier: 1 last turn speed: 9.21401 current speed: 9.09687 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 5 waypoint x: 142.5 waypoint z: 650.5 waypoint x: 144.5 waypoint z: 652.5 waypoint x: 144.5 waypoint z: 660 waypoint x: 144 waypoint z: 667.75 waypoint x: 143.5 waypoint z: 675.5 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.21401 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7845 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 730975 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 68.2433704, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 141.26918029785156, "y": 23, "z": 648.8076629638672 } } }, { "type": "WalkAndFight", "data": { "x": 128.6595458984375, "z": 603.3916778564453, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 141.26918029785156, "y": 23, "z": 648.8076629638672 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 128.6595458984375, "z": 603.3916778564453 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.CHASING", "timer": 53671, "losAttackRangeQuery": 2977, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7846 Decay: Footprint: Minimap: active: true x: 807.7187 z: 990.05164 Obstruction: active: true moving: false control group: 7521 control group 2: 0 tag: 11599 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 807.7187 y: 0 z: 990.05164 last x: 807.7187 last y diff: 0 last z: 990.05164 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9773 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7848 Decay: Footprint: Minimap: active: true x: 803.15271 z: 168.4737 Obstruction: active: true moving: false control group: 7761 control group 2: 0 tag: 11601 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 803.15271 y: 0 z: 168.4737 last x: 803.15271 last y diff: 0 last z: 168.4737 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "researching" seed: 48960 actor: "structures/persians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "id": 2, "producer": 7848, "started": true, "technology": 2 } ], "nextID": 3, "timer": 45316 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [ { "id": 2, "player": 3, "researcher": 7848, "started": true, "templateName": "gather_mining_shaftmining" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7849 Decay: Footprint: Minimap: active: true x: 481.50104 z: 1086.44626 Obstruction: active: true moving: false control group: 7849 control group 2: 0 tag: 2578 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 481.50104 y: 0 z: 1086.44626 last x: 481.52004 last y diff: 0 last z: 1086.21116 rot x: 0 rot y: -0.48894 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.17937 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7849 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 53903 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 498.73435974121094, "z": 1097.6093139648438 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2979 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7850 Decay: Footprint: Minimap: active: true x: 487.20801 z: 1087.99112 Obstruction: active: true moving: false control group: 7850 control group 2: 0 tag: 2580 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 487.20801 y: 0 z: 1087.99112 last x: 487.20801 last y diff: 0 last z: 1087.99112 rot x: 0 rot y: -0.95052 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7850 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 54188 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 496.38380432128906, "z": 1099.7110290527344 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2980 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7851 Decay: Footprint: Minimap: active: true x: 472.94964 z: 1081.16204 Obstruction: active: true moving: false control group: 7851 control group 2: 0 tag: 2582 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 472.94964 y: 0 z: 1081.16204 last x: 472.94964 last y diff: 0 last z: 1081.16204 rot x: 0 rot y: 0.4435 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7851 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 4 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 54989 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 495.996826171875, "z": 1097.5868225097656 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2981 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7852 Decay: Footprint: Minimap: active: true x: 488.48874 z: 1089.37632 Obstruction: active: true moving: false control group: 7852 control group 2: 0 tag: 2584 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 488.48874 y: 0 z: 1089.37632 last x: 488.48874 last y diff: 0 last z: 1089.37632 rot x: 0 rot y: -1.09021 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7852 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 56016 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 498.3459777832031, "z": 1099.984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2982 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7853 Decay: Footprint: Minimap: active: true x: 486.00593 z: 1089.77756 Obstruction: active: true moving: false control group: 7853 control group 2: 0 tag: 2586 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 486.00593 y: 0 z: 1089.77756 last x: 486.00593 last y diff: 0 last z: 1089.77756 rot x: 0 rot y: -1.0284 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7853 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 55800 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 498.19696044921875, "z": 1100.5103607177734 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2983 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7854 Decay: Footprint: Minimap: active: true x: 469.48028 z: 1081.28866 Obstruction: active: true moving: false control group: 7854 control group 2: 0 tag: 2588 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 469.48028 y: 0 z: 1081.28866 last x: 469.48028 last y diff: 0 last z: 1081.28866 rot x: 0 rot y: 0.63036 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7854 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 9 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 52925 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2984 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7855 Decay: Footprint: Minimap: active: true x: 474.44858 z: 1082.17598 Obstruction: active: true moving: false control group: 7855 control group 2: 0 tag: 2590 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 474.44858 y: 0 z: 1082.17598 last x: 474.44858 last y diff: 0 last z: 1082.17598 rot x: 0 rot y: 0.36284 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7855 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 55402 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2985 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7856 Decay: Footprint: Minimap: active: true x: 477.65812 z: 1083.12873 Obstruction: active: true moving: false control group: 7856 control group 2: 0 tag: 2592 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 477.65812 y: 0 z: 1083.12873 last x: 477.65812 last y diff: 0 last z: 1083.12873 rot x: 0 rot y: 0.04792 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7856 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 54550 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2986 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7857 Decay: Footprint: Minimap: active: true x: 470.93683 z: 1082.70366 Obstruction: active: true moving: false control group: 7857 control group 2: 0 tag: 2594 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 470.93683 y: 0 z: 1082.70366 last x: 470.93683 last y diff: 0 last z: 1082.70366 rot x: 0 rot y: 0.60433 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7857 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 56071 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2987 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7858 Decay: Footprint: Minimap: active: true x: 478.73128 z: 1084.73704 Obstruction: active: true moving: false control group: 7858 control group 2: 0 tag: 2596 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 478.73128 y: 0 z: 1084.73704 last x: 478.73128 last y diff: 0 last z: 1084.73704 rot x: 0 rot y: -0.11495 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7858 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 54551 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 500.0959777832031, "z": 1099.984375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2988 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7864 Footprint: Minimap: active: true x: 837.01728 z: 431.88923 Obstruction: active: true moving: false control group: 7864 control group 2: 0 tag: 11613 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 837.01728 y: 0 z: 431.88923 last x: 837.01728 last y diff: 0 last z: 431.88923 rot x: 0 rot y: 0.77128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5364, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7865 Footprint: Minimap: active: true x: 837.01728 z: 431.88923 Obstruction: active: true moving: false control group: 7865 control group 2: 0 tag: 11615 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 837.01728 y: 0 z: 431.88923 last x: 837.01728 last y diff: 0 last z: 431.88923 rot x: 0 rot y: 0.77128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5364, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7866 Footprint: Minimap: active: true x: 837.01728 z: 431.88923 Obstruction: active: true moving: false control group: 7866 control group 2: 0 tag: 11617 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 837.01728 y: 0 z: 431.88923 last x: 837.01728 last y diff: 0 last z: 431.88923 rot x: 0 rot y: 0.77128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5364, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7867 Footprint: Minimap: active: true x: 837.01728 z: 431.88923 Obstruction: active: true moving: false control group: 7867 control group 2: 0 tag: 11619 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 837.01728 y: 0 z: 431.88923 last x: 837.01728 last y diff: 0 last z: 431.88923 rot x: 0 rot y: 0.77128 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5364, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7869 Decay: Footprint: Minimap: active: true x: 686.7861 z: 275.04534 Obstruction: active: true moving: true control group: 7869 control group 2: 0 tag: 2598 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 686.7861 y: 0 z: 275.04534 last x: 685.17325 last y diff: 0 last z: 276.65682 rot x: 0 rot y: 2.35587 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6966 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 11.39986 current speed: 11.4 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7869 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } } ], "order": { "type": "Gather", "data": { "target": 6966, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "initPos": { "x": 666, "y": 24.070648193359375, "z": 290 }, "autoharvest": true, "formerTarget": 2247 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2989 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7870 Decay: Footprint: Minimap: active: true x: 699.81514 z: 168.67722 Obstruction: active: true moving: false control group: 7870 control group 2: 0 tag: 2600 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 699.81514 y: 0 z: 168.67722 last x: 699.81514 last y diff: 0 last z: 168.67722 rot x: 0 rot y: -1.87116 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7870 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8854, "callerIID": 107, "timer": 55955 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 714.9315643310547, "z": 164.8897247314453 }, "workOrders": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2990 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7871 Decay: Footprint: Minimap: active: true x: 715.93949 z: 179.68403 Obstruction: active: true moving: false control group: 7871 control group 2: 0 tag: 2602 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 715.93949 y: 0 z: 179.68403 last x: 715.93949 last y diff: 0 last z: 179.68403 rot x: 0 rot y: 2.4771 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7871 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 55542 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2991 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7872 Decay: Footprint: Minimap: active: true x: 768.67048 z: 210.85267 Obstruction: active: true moving: false control group: 7785 control group 2: 0 tag: 11623 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 768.67048 y: 0 z: 210.85267 last x: 768.67048 last y diff: 0 last z: 210.85267 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 54958 actor: "structures/persians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7873 Decay: Footprint: Minimap: active: true x: 945.4095 z: 999.57984 Obstruction: active: true moving: true control group: 7873 control group 2: 0 tag: 2604 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 945.4095 y: 0 z: 999.57984 last x: 947.23919 last y diff: 0 last z: 999.07969 rot x: 0 rot y: -1.2336 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 323 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.48424 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.48424 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7873 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } } ], "order": { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 2992 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7874 Decay: Footprint: Minimap: active: true x: 947.24277 z: 991.15621 Obstruction: active: true moving: false control group: 7874 control group 2: 0 tag: 2606 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 947.24277 y: 0 z: 991.15621 last x: 947.24277 last y diff: 0 last z: 991.15621 rot x: 0 rot y: 2.03489 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7874 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1609, "callerIID": 107, "timer": 54872 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } } ], "order": { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2993 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7875 Decay: Footprint: Minimap: active: true x: 934.14376 z: 1080.10416 Obstruction: active: true moving: false control group: 7875 control group 2: 0 tag: 2608 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 934.14376 y: 0 z: 1080.10416 last x: 934.14376 last y diff: 0 last z: 1080.10416 rot x: 0 rot y: 0.30085 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7875 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 52057 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 2994 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7876 Decay: Footprint: Minimap: active: true x: 944.36332 z: 982.7594 Obstruction: active: true moving: false control group: 7876 control group 2: 0 tag: 2610 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 944.36332 y: 0 z: 982.7594 last x: 944.36332 last y diff: 0 last z: 982.7594 rot x: 0 rot y: 0.52714 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 10 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7876 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1624, "callerIID": 107, "timer": 54990 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true, "formerTarget": 1624 } } ], "order": { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true, "formerTarget": 1624 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2995 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7878 Decay: Footprint: Minimap: active: true x: 160.73584 z: 451.05005 Obstruction: active: true moving: false control group: 7809 control group 2: 0 tag: 11627 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 160.73584 y: 0 z: 451.05005 last x: 160.73584 last y diff: 0 last z: 451.05005 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7537 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7879 Decay: Footprint: Minimap: active: true x: 243.44181 z: 738.12452 Obstruction: active: true moving: false control group: 7754 control group 2: 0 tag: 11629 flags: 2 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 243.44181 y: 0 z: 738.12452 last x: 243.44181 last y diff: 0 last z: 738.12452 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57647 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 8476, 8477, 8478, 8479, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 275, "hitpoints": 271.9403572311228, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7881 Decay: Footprint: Minimap: active: true x: 1157.44529 z: 402.31572 Obstruction: active: true moving: false control group: 7827 control group 2: 0 tag: 11631 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1157.44529 y: 0 z: 402.31572 last x: 1157.44529 last y diff: 0 last z: 402.31572 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 12311 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7882 Decay: Footprint: Minimap: active: true x: 1072.6255 z: 402.48072 Obstruction: active: true moving: false control group: 7438 control group 2: 0 tag: 11633 flags: 2 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1072.6255 y: 0 z: 402.48072 last x: 1072.6255 last y diff: 0 last z: 402.48072 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 48358 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8042, 8043, 8044, 8045 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 7249, 7250, 7462, 6467, 7463 ], "activeGatherers": [ 7249, 7250, 7462, 6467, 7463 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7883 Decay: Footprint: Minimap: active: true x: 1111.96241 z: 429.26984 Obstruction: active: true moving: false control group: 7757 control group 2: 0 tag: 11635 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1111.96241 y: 0 z: 429.26984 last x: 1111.96241 last y diff: 0 last z: 429.26984 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29481 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8060, 8063, 8066, 8069 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7884 Decay: Footprint: Minimap: active: true x: 1130.91407 z: 745.9867 Obstruction: active: true moving: false control group: 7784 control group 2: 0 tag: 11637 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1130.91407 y: 0 z: 745.9867 last x: 1130.91407 last y diff: 0 last z: 745.9867 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8322 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7885 Decay: Footprint: Minimap: active: true x: 304.45821 z: 519.3381 Obstruction: active: true moving: true control group: 7885 control group 2: 0 tag: 2634 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 304.45821 y: 0 z: 519.3381 last x: 305.45983 last y diff: 0 last z: 517.76592 rot x: 0 rot y: -0.74146 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.32074 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 281.5 waypoint z: 545.5 waypoint x: 290.5 waypoint z: 534.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.32074 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7885 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 728100 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217600001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 345.4474334716797, "z": 524.3919677734375, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 345.4474334716797, "z": 524.3919677734375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55843, "losAttackRangeQuery": 2997, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7887 Decay: Footprint: Minimap: active: true x: 494.26586 z: 167.58448 Obstruction: active: true moving: false control group: 7887 control group 2: 0 tag: 2638 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 494.26586 y: 0 z: 167.58448 last x: 494.26586 last y diff: 0 last z: 167.58448 rot x: 0 rot y: 0.32319 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7887 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 52400 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 2999 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7888 Decay: Footprint: Minimap: active: true x: 495.62537 z: 165.44892 Obstruction: active: true moving: false control group: 7888 control group 2: 0 tag: 2640 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 495.62537 y: 0 z: 165.44892 last x: 495.62537 last y diff: 0 last z: 165.44892 rot x: 0 rot y: 2.77964 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_stone" seed: 7888 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8661, "callerIID": 107, "timer": 48923 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8661, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": true, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 } } } ], "order": { "type": "Repair", "data": { "target": 8661, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3000 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7889 Decay: Footprint: Minimap: active: true x: 496.581 z: 170.0904 Obstruction: active: true moving: false control group: 7889 control group 2: 0 tag: 2642 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 496.581 y: 0 z: 170.0904 last x: 496.581 last y diff: 0 last z: 170.0904 rot x: 0 rot y: 0.16726 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7889 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 52401 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3001 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7890 Decay: Footprint: Minimap: active: true x: 508.4655 z: 191.2412 Obstruction: active: true moving: false control group: 7890 control group 2: 0 tag: 2644 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 508.4655 y: 0 z: 191.2412 last x: 508.4655 last y diff: 0 last z: 191.2412 rot x: 0 rot y: -2.30741 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7890 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 53256 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3002 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7891 Decay: Footprint: Minimap: active: true x: 512.34008 z: 184.41578 Obstruction: active: true moving: false control group: 7891 control group 2: 0 tag: 2646 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 512.34008 y: 0 z: 184.41578 last x: 512.34008 last y diff: 0 last z: 184.41578 rot x: 0 rot y: -1.79728 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7891 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 9 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 52151 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3003 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7892 Decay: Footprint: Minimap: active: true x: 510.8897 z: 185.89454 Obstruction: active: true moving: false control group: 7892 control group 2: 0 tag: 2648 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 510.8897 y: 0 z: 185.89454 last x: 510.8897 last y diff: 0 last z: 185.89454 rot x: 0 rot y: -1.9353 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7892 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 200, "callerIID": 107, "timer": 52376 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } } ], "order": { "type": "Gather", "data": { "target": 200, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 498, "y": 23, "z": 182 }, "initPos": { "x": 498, "y": 23, "z": 182 }, "autoharvest": true, "formerTarget": 200 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3004 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7893 Decay: Footprint: Minimap: active: true x: 1148.2173 z: 393.08381 Obstruction: active: true moving: false control group: 7770 control group 2: 0 tag: 11641 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1148.2173 y: 0 z: 393.08381 last x: 1148.2173 last y diff: 0 last z: 393.08381 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21080 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7894 Footprint: Minimap: active: true x: 834.44056 z: 439.58582 Obstruction: active: true moving: false control group: 7894 control group 2: 0 tag: 11643 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834.44056 y: 0 z: 439.58582 last x: 834.44056 last y diff: 0 last z: 439.58582 rot x: 0 rot y: -4.44324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5365, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7895 Footprint: Minimap: active: true x: 834.44056 z: 439.58582 Obstruction: active: true moving: false control group: 7895 control group 2: 0 tag: 11645 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834.44056 y: 0 z: 439.58582 last x: 834.44056 last y diff: 0 last z: 439.58582 rot x: 0 rot y: -4.44324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5365, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7896 Footprint: Minimap: active: true x: 834.44056 z: 439.58582 Obstruction: active: true moving: false control group: 7896 control group 2: 0 tag: 11647 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834.44056 y: 0 z: 439.58582 last x: 834.44056 last y diff: 0 last z: 439.58582 rot x: 0 rot y: -4.44324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5365, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7897 Footprint: Minimap: active: true x: 834.44056 z: 439.58582 Obstruction: active: true moving: false control group: 7897 control group 2: 0 tag: 11649 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834.44056 y: 0 z: 439.58582 last x: 834.44056 last y diff: 0 last z: 439.58582 rot x: 0 rot y: -4.44324 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5365, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7902 Footprint: Minimap: active: true x: 843.1905 z: 440.48847 Obstruction: active: true moving: false control group: 7902 control group 2: 0 tag: 11661 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.1905 y: 0 z: 440.48847 last x: 843.1905 last y diff: 0 last z: 440.48847 rot x: 0 rot y: -2.89711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5367, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7903 Footprint: Minimap: active: true x: 843.1905 z: 440.48847 Obstruction: active: true moving: false control group: 7903 control group 2: 0 tag: 11663 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.1905 y: 0 z: 440.48847 last x: 843.1905 last y diff: 0 last z: 440.48847 rot x: 0 rot y: -2.89711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5367, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7904 Footprint: Minimap: active: true x: 843.1905 z: 440.48847 Obstruction: active: true moving: false control group: 7904 control group 2: 0 tag: 11665 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.1905 y: 0 z: 440.48847 last x: 843.1905 last y diff: 0 last z: 440.48847 rot x: 0 rot y: -2.89711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5367, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7905 Footprint: Minimap: active: true x: 843.1905 z: 440.48847 Obstruction: active: true moving: false control group: 7905 control group 2: 0 tag: 11667 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.1905 y: 0 z: 440.48847 last x: 843.1905 last y diff: 0 last z: 440.48847 rot x: 0 rot y: -2.89711 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5367, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7907 Decay: Footprint: Minimap: active: true x: 858.94556 z: 270.87012 Obstruction: active: true moving: false control group: 7810 control group 2: 0 tag: 11671 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 858.94556 y: 0 z: 270.87012 last x: 858.94556 last y diff: 0 last z: 270.87012 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 16071 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7913 Decay: Footprint: Minimap: active: true x: 874.28132 z: 1130.64051 Obstruction: active: true moving: false control group: 7741 control group 2: 0 tag: 11685 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 874.28132 y: 0 z: 1130.64051 last x: 874.28132 last y diff: 0 last z: 1130.64051 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28659 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7918 Decay: Footprint: Minimap: active: true x: 948.30736 z: 978.85314 Obstruction: active: true moving: false control group: 7918 control group 2: 0 tag: 2656 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 948.30736 y: 0 z: 978.85314 last x: 948.30736 last y diff: 0 last z: 978.85314 rot x: 0 rot y: -0.66453 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 9 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7918 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1623, "callerIID": 107, "timer": 55596 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } } ], "order": { "type": "Gather", "data": { "target": 1623, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3056 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7919 Decay: Footprint: Minimap: active: true x: 954.99814 z: 986.85633 Obstruction: active: true moving: false control group: 7919 control group 2: 0 tag: 2658 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 954.99814 y: 0 z: 986.85633 last x: 954.99814 last y diff: 0 last z: 986.85633 rot x: 0 rot y: -0.37858 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7919 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1581, "callerIID": 107, "timer": 53760 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } } ], "order": { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3057 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7920 Decay: Footprint: Minimap: active: true x: 952.72324 z: 993.00606 Obstruction: active: true moving: false control group: 7920 control group 2: 0 tag: 2660 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 952.72324 y: 0 z: 993.00606 last x: 952.72324 last y diff: 0 last z: 993.00606 rot x: 0 rot y: 2.67331 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7920 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1581, "callerIID": 107, "timer": 55632 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } } ], "order": { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3058 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7921 Decay: Footprint: Minimap: active: true x: 794.79035 z: 1147.36866 Obstruction: active: true moving: false control group: 7429 control group 2: 0 tag: 11689 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 794.79035 y: 0 z: 1147.36866 last x: 794.79035 last y diff: 0 last z: 1147.36866 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 49629 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7922 Footprint: Minimap: active: true x: 1074 z: 698 Obstruction: active: true moving: false control group: 7922 control group 2: 0 tag: 11691 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 698 last x: 1074 last y diff: 0 last z: 698 rot x: 0 rot y: 2.14496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2473 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2473, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7923 Footprint: Minimap: active: true x: 1074 z: 698 Obstruction: active: true moving: false control group: 7923 control group 2: 0 tag: 11693 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 698 last x: 1074 last y diff: 0 last z: 698 rot x: 0 rot y: 2.14496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2473 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2473, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7924 Footprint: Minimap: active: true x: 1074 z: 698 Obstruction: active: true moving: false control group: 7924 control group 2: 0 tag: 11695 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 698 last x: 1074 last y diff: 0 last z: 698 rot x: 0 rot y: 2.14496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2473 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2473, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7925 Footprint: Minimap: active: true x: 1074 z: 698 Obstruction: active: true moving: false control group: 7925 control group 2: 0 tag: 11697 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 698 last x: 1074 last y diff: 0 last z: 698 rot x: 0 rot y: 2.14496 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2473 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2473, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7926 Decay: Footprint: Minimap: active: true x: 703.57052 z: 165.07174 Obstruction: active: true moving: false control group: 7926 control group 2: 0 tag: 2664 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 703.57052 y: 0 z: 165.07174 last x: 703.57052 last y diff: 0 last z: 165.07174 rot x: 0 rot y: -3.01102 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7926 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8876, "callerIID": 107, "timer": 55703 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "ReturnResource", "data": { "target": 8230, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3059 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7927 Decay: Footprint: Minimap: active: true x: 699.21575 z: 164.94205 Obstruction: active: true moving: false control group: 7927 control group 2: 0 tag: 2666 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 699.21575 y: 0 z: 164.94205 last x: 699.21575 last y diff: 0 last z: 164.94205 rot x: 0 rot y: -1.53431 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7927 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8854, "callerIID": 107, "timer": 54552 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 713.1830444335938, "z": 164.79928588867188 }, "workOrders": [ { "type": "Gather", "data": { "target": 2219, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 694, "y": 23, "z": 218 }, "initPos": { "x": 694, "y": 23, "z": 218 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3060 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7928 Decay: Footprint: Minimap: active: true x: 701.0355 z: 165.88268 Obstruction: active: true moving: false control group: 7928 control group 2: 0 tag: 2668 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 701.0355 y: 0 z: 165.88268 last x: 701.0355 last y diff: 0 last z: 165.88268 rot x: 0 rot y: -1.63434 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 7928 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8854, "callerIID": 107, "timer": 54873 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 710.7557525634766, "z": 167.1512451171875 }, "workOrders": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true, "formerTarget": 2250 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3061 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7929 Decay: Footprint: Minimap: active: true x: 451.62633 z: 1089.5945 Obstruction: active: true moving: false control group: 7929 control group 2: 0 tag: 2670 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 451.62633 y: 0 z: 1089.5945 last x: 451.62633 last y diff: 0 last z: 1089.5945 rot x: 0 rot y: 0.34592 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7929 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 55346 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3062 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7930 Decay: Footprint: Minimap: active: true x: 448.81025 z: 1090.79944 Obstruction: active: true moving: false control group: 7930 control group 2: 0 tag: 2672 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 448.81025 y: 0 z: 1090.79944 last x: 448.81025 last y diff: 0 last z: 1090.79944 rot x: 0 rot y: 0.65796 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7930 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 55510 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3063 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7931 Decay: Footprint: Minimap: active: true x: 449.97272 z: 1090.142 Obstruction: active: true moving: false control group: 7931 control group 2: 0 tag: 2674 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 449.97272 y: 0 z: 1090.142 last x: 449.97272 last y diff: 0 last z: 1090.142 rot x: 0 rot y: 0.53228 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7931 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 55347 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3064 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7932 Decay: Footprint: Minimap: active: true x: 444.0188 z: 1092.7733 Obstruction: active: true moving: false control group: 7932 control group 2: 0 tag: 2676 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 444.0188 y: 0 z: 1092.7733 last x: 444.0188 last y diff: 0 last z: 1092.7733 rot x: 0 rot y: 1.02607 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7932 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 361, "callerIID": 107, "timer": 55704 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } } ], "order": { "type": "Gather", "data": { "target": 361, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 454, "y": 23, "z": 1098 }, "initPos": { "x": 454, "y": 23, "z": 1098 }, "autoharvest": true, "formerTarget": 361 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3065 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7935 Footprint: Minimap: active: true x: 1070 z: 666 Obstruction: active: true moving: false control group: 7935 control group 2: 0 tag: 11699 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 666 last x: 1070 last y diff: 0 last z: 666 rot x: 0 rot y: 4.74703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2549 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2549, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7936 Footprint: Minimap: active: true x: 1070 z: 666 Obstruction: active: true moving: false control group: 7936 control group 2: 0 tag: 11701 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 666 last x: 1070 last y diff: 0 last z: 666 rot x: 0 rot y: 4.74703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2549 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2549, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7937 Footprint: Minimap: active: true x: 1070 z: 666 Obstruction: active: true moving: false control group: 7937 control group 2: 0 tag: 11703 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 666 last x: 1070 last y diff: 0 last z: 666 rot x: 0 rot y: 4.74703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2549 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2549, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7938 Footprint: Minimap: active: true x: 1070 z: 666 Obstruction: active: true moving: false control group: 7938 control group 2: 0 tag: 11705 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 666 last x: 1070 last y diff: 0 last z: 666 rot x: 0 rot y: 4.74703 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2549 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2549, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7940 Decay: Footprint: Minimap: active: true x: 949.20727 z: 986.7872 Obstruction: active: true moving: false control group: 7940 control group 2: 0 tag: 2682 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 949.20727 y: 0 z: 986.7872 last x: 949.20727 last y diff: 0 last z: 986.7872 rot x: 0 rot y: 0.3109 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7940 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1609, "callerIID": 107, "timer": 53795 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } } ], "order": { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3068 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7941 Decay: Footprint: Minimap: active: true x: 555.08014 z: 1060.55311 Obstruction: active: true moving: false control group: 7823 control group 2: 0 tag: 11711 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 555.08014 y: 0 z: 1060.55311 last x: 555.08014 last y diff: 0 last z: 1060.55311 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8325 actor: "structures/carthaginians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Upgrade: comp: { "elapsedTime": 0, "expendedResources": {}, "owner": 7, "upgradeTemplates": { "structures/cart/apartment": "Apartment" } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7944 Decay: Footprint: Minimap: active: true x: 442.98829 z: 144.00913 Obstruction: active: true moving: false control group: 7779 control group 2: 0 tag: 11719 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 442.98829 y: 0 z: 144.00913 last x: 442.98829 last y diff: 0 last z: 144.00913 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/forge.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "researching" seed: 17479 actor: "structures/han/forge.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "id": 4, "producer": 7944, "started": true, "technology": 4 } ], "nextID": 5, "timer": 53310 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 5, "queue": [ { "id": 4, "player": 2, "researcher": 7944, "started": true, "templateName": "soldier_resistance_hack_01" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7945 Decay: Footprint: Minimap: active: true x: 144.97779 z: 677.07342 Obstruction: active: true moving: true control group: 7945 control group 2: 0 tag: 2686 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 144.97779 y: 0 z: 677.07342 last x: 145.48595 last y diff: 0 last z: 678.59421 rot x: 0 rot y: -2.63878 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8402 target pos x: 0 target pos y: 0 target min range: 0 target max range: 3 formation controller: 0 speed multiplier: 1 last turn speed: 8.01732 current speed: 8.98177 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 6 waypoint x: 142.5 waypoint z: 650.5 waypoint x: 144.5 waypoint z: 652.5 waypoint x: 144.5 waypoint z: 660 waypoint x: 144 waypoint z: 667.75 waypoint x: 143.5 waypoint z: 675.5 waypoint x: 144.5 waypoint z: 676.5 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.01732 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7945 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 723175 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 156.25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 139.5067138671875, "y": 23, "z": 655.7169494628906 } } }, { "type": "WalkAndFight", "data": { "x": 128.6595458984375, "z": 603.3916778564453, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 139.5067138671875, "y": 23, "z": 655.7169494628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 128.6595458984375, "z": 603.3916778564453 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 51653, "losAttackRangeQuery": 3070, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7947 Decay: Footprint: Minimap: active: true x: 236.69817 z: 512.41172 Obstruction: active: true moving: false control group: 7947 control group 2: 0 tag: 2690 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 236.69817 y: 0 z: 512.41172 last x: 236.69817 last y diff: 0 last z: 512.41172 rot x: 0 rot y: 2.5714 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/sword_attack.xml" anim desync: 0.05 anim sync repeat time: 750 anim sync offset time: 725 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 7947 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 740375, "target": 8882, "callerIID": 107, "timer": 56087, "checkTimer": 56088 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 98.53550740000004, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8882, "force": false, "attackType": "Melee", "lastPos": { "x": 238.96311950683594, "y": 22.999282836914062, "z": 508.43701171875 } } } ], "order": { "type": "Attack", "data": { "target": 8882, "force": false, "attackType": "Melee", "lastPos": { "x": 238.96311950683594, "y": 22.999282836914062, "z": 508.43701171875 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 322.01904296875, "z": 464.9732208251953 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3072, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7948 Decay: Footprint: Minimap: active: true x: 955.59267 z: 1013.34684 Obstruction: active: true moving: false control group: 7948 control group 2: 0 tag: 2692 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 955.59267 y: 0 z: 1013.34684 last x: 955.59267 last y diff: 0 last z: 1013.34684 rot x: 0 rot y: 2.48443 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 7948 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1524, "callerIID": 107, "timer": 55348 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1524, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true, "formerTarget": 1524 } } ], "order": { "type": "Gather", "data": { "target": 1524, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true, "formerTarget": 1524 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3073 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7950 Decay: Footprint: Minimap: active: true x: 149.24331 z: 498.15427 Obstruction: active: true moving: false control group: 7950 control group 2: 0 tag: 2696 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 149.24331 y: 0 z: 498.15427 last x: 149.24331 last y diff: 0 last z: 498.15427 rot x: 0 rot y: 1.32096 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 7950 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740500, "target": 8333, "callerIID": 107, "timer": 55995, "checkTimer": 55996 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 12.489288652800003, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, { "type": "WalkAndFight", "data": { "x": 165.90223693847656, "z": 529.7882385253906, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 165.90223693847656, "z": 529.7882385253906 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3075, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7954 Decay: Footprint: Minimap: active: true x: 167.42277 z: 467.44318 Obstruction: active: true moving: false control group: 7816 control group 2: 0 tag: 11729 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 167.42277 y: 0 z: 467.44318 last x: 167.42277 last y diff: 0 last z: 467.44318 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19805 actor: "structures/kushites/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7955 Decay: Footprint: Minimap: active: true x: 405.30893 z: 1093.04517 Obstruction: active: true moving: false control group: 7804 control group 2: 0 tag: 11731 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 405.30893 y: 0 z: 1093.04517 last x: 405.30893 last y diff: 0 last z: 1093.04517 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/market.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 37755 actor: "structures/carthaginians/market.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1500, "hitpoints": 1500, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Market: comp: { "traders": {}, "tradeType": {} } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7956 Decay: Footprint: Minimap: active: true x: 1152.49659 z: 757.2287 Obstruction: active: true moving: false control group: 7789 control group 2: 0 tag: 11733 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1152.49659 y: 0 z: 757.2287 last x: 1152.49659 last y diff: 0 last z: 757.2287 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 25226 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7957 Decay: Footprint: Minimap: active: true x: 974.98223 z: 615.10184 Obstruction: active: true moving: false control group: 7957 control group 2: 0 tag: 2698 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 974.98223 y: 0 z: 615.10184 last x: 974.98223 last y diff: 0 last z: 615.10184 rot x: 0 rot y: -1.20296 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 7957 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740200, "target": 8647, "callerIID": 107, "timer": 55781, "checkTimer": 55782 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 915.4919281005859, "y": 24.472702026367188, "z": 628.4453735351562 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 915.4919281005859, "y": 24.472702026367188, "z": 628.4453735351562 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "985.56", "z": "641.81" }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 280, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3076, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7958 Decay: Footprint: Minimap: active: true x: 968.4298 z: 602.58353 Obstruction: active: true moving: false control group: 7958 control group 2: 0 tag: 2700 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 968.4298 y: 0 z: 602.58353 last x: 968.4298 last y diff: 0 last z: 602.58353 rot x: 0 rot y: -0.95238 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 7958 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740200, "target": 8647, "callerIID": 107, "timer": 55783, "checkTimer": 55784 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 24.88320000000001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 915.4919281005859, "y": 24.472702026367188, "z": 628.4453735351562 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 915.4919281005859, "y": 24.472702026367188, "z": 628.4453735351562 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "986.22", "z": "640.93" }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 280, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3077, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7959 Decay: Footprint: Minimap: active: true x: 1072.68958 z: 683.88466 Obstruction: active: true moving: false control group: 7959 control group 2: 0 tag: 2702 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1072.68958 y: 0 z: 683.88466 last x: 1072.68958 last y diff: 0 last z: 683.88466 rot x: 0 rot y: 1.92304 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7959 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 717400 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 8.025599999999965, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1052.1888275146484, "z": 586.6244812011719 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3078, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7960 Decay: Footprint: Minimap: active: true x: 483.35428 z: 1087.13213 Obstruction: active: true moving: false control group: 7960 control group 2: 0 tag: 2704 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 483.35428 y: 0 z: 1087.13213 last x: 483.35428 last y diff: 0 last z: 1087.13213 rot x: 0 rot y: -0.68815 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7960 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 53140 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3079 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7961 Decay: Footprint: Minimap: active: true x: 481.51561 z: 1084.89246 Obstruction: active: true moving: false control group: 7961 control group 2: 0 tag: 2706 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 481.51561 y: 0 z: 1084.89246 last x: 481.51561 last y diff: 0 last z: 1084.89246 rot x: 0 rot y: -0.4375 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7961 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 56102 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3080 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7962 Decay: Footprint: Minimap: active: true x: 491.97661 z: 1097.79235 Obstruction: active: true moving: false control group: 7962 control group 2: 0 tag: 2708 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 491.97661 y: 0 z: 1097.79235 last x: 491.97661 last y diff: 0 last z: 1097.79235 rot x: 0 rot y: -1.90606 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7962 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 5 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 54636 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3081 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7963 Decay: Footprint: Minimap: active: true x: 485.35218 z: 1087.47068 Obstruction: active: true moving: false control group: 7963 control group 2: 0 tag: 2710 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 485.35218 y: 0 z: 1087.47068 last x: 485.35218 last y diff: 0 last z: 1087.47068 rot x: 0 rot y: -0.83196 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7963 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 9 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 52739 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3082 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7964 Decay: Footprint: Minimap: active: true x: 494.7995 z: 329.01662 Obstruction: active: true moving: false control group: 7795 control group 2: 0 tag: 11737 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 494.7995 y: 0 z: 329.01662 last x: 494.7995 last y diff: 0 last z: 329.01662 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/forge.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44636 actor: "structures/han/forge.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 4 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 4, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7965 Decay: Footprint: Minimap: active: true x: 559.67742 z: 237.12305 Obstruction: active: true moving: false control group: 7825 control group 2: 0 tag: 11739 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 559.67742 y: 0 z: 237.12305 last x: 559.67742 last y diff: 0 last z: 237.12305 rot x: 0 rot y: 2.45307 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 20141 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7966 Footprint: Minimap: active: true x: 1079.83631 z: 497.59018 Obstruction: active: true moving: false control group: 7966 control group 2: 0 tag: 11743 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1079.83631 y: 0 z: 497.59018 last x: 1079.83631 last y diff: 0 last z: 497.59018 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33691 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7569, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7967 Footprint: Minimap: active: true x: 1079.83631 z: 497.59018 Obstruction: active: true moving: false control group: 7967 control group 2: 0 tag: 11745 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1079.83631 y: 0 z: 497.59018 last x: 1079.83631 last y diff: 0 last z: 497.59018 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33691 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7569, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7968 Footprint: Minimap: active: true x: 1079.83631 z: 497.59018 Obstruction: active: true moving: false control group: 7968 control group 2: 0 tag: 11747 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1079.83631 y: 0 z: 497.59018 last x: 1079.83631 last y diff: 0 last z: 497.59018 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33691 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7569, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7969 Footprint: Minimap: active: true x: 1079.83631 z: 497.59018 Obstruction: active: true moving: false control group: 7969 control group 2: 0 tag: 11749 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1079.83631 y: 0 z: 497.59018 last x: 1079.83631 last y diff: 0 last z: 497.59018 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33691 actor: "structures/ptolemies/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7569, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 7971 Decay: Footprint: Minimap: active: true x: 224.58783 z: 867.60743 Obstruction: active: true moving: false control group: 7818 control group 2: 0 tag: 11755 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 224.58783 y: 0 z: 867.60743 last x: 224.58783 last y diff: 0 last z: 867.60743 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 18006 actor: "structures/spartans/blacksmith.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7978 Decay: Footprint: Minimap: active: true x: 664.47512 z: 272.07105 Obstruction: active: true moving: true control group: 7978 control group 2: 0 tag: 2732 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 664.47512 y: 0 z: 272.07105 last x: 666.3263 last y diff: 0 last z: 270.74015 rot x: 0 rot y: -0.91382 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2267 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 11.39986 current speed: 11.4 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 7978 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2267, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 654, "y": 24.967376708984375, "z": 278 }, "initPos": { "x": 654, "y": 24.967376708984375, "z": 278 }, "autoharvest": true, "formerTarget": 2267 } } ], "order": { "type": "Gather", "data": { "target": 2267, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 654, "y": 24.967376708984375, "z": 278 }, "initPos": { "x": 654, "y": 24.967376708984375, "z": 278 }, "autoharvest": true, "formerTarget": 2267 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3083, "gatheringTarget": 2267 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7979 Decay: Footprint: Minimap: active: true x: 705.27305 z: 166.18322 Obstruction: active: true moving: false control group: 7979 control group 2: 0 tag: 2734 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 705.27305 y: 0 z: 166.18322 last x: 705.27305 last y diff: 0 last z: 166.18322 rot x: 0 rot y: -2.93885 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 7979 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8876, "callerIID": 107, "timer": 56008 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "WalkToTarget", "data": { "target": 8230, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3084 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7980 Decay: Footprint: Minimap: active: true x: 706.73444 z: 165.09762 Obstruction: active: true moving: true control group: 7980 control group 2: 0 tag: 2736 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 706.73444 y: 0 z: 165.09762 last x: 704.86532 last y diff: 0 last z: 164.38653 rot x: 0 rot y: 0.7818 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8876 target pos x: 0 target pos y: 0 target min range: 4 target max range: -1 formation controller: 0 speed multiplier: 1 last turn speed: 9.99923 current speed: 11.4 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 707.68358 waypoint z: 166.28032 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.99923 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 7980 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "LeaveFoundation", "data": { "target": 8876, "force": true, "min": 4 } }, { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "LeaveFoundation", "data": { "target": 8876, "force": true, "min": 4 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 714.9330444335938, "z": 164.79928588867188 }, "workOrders": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3085 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7984 Decay: Footprint: Minimap: active: true x: 205.44394 z: 756.28608 Obstruction: active: true moving: false control group: 7984 control group 2: 0 tag: 2740 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 205.44394 y: 0 z: 756.28608 last x: 205.44394 last y diff: 0 last z: 756.28608 rot x: 0 rot y: 2.99204 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 40.2498 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_spearman_b_m.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 1250 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 7984 actor: "units/kushites/cavalry_spearman_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739875, "target": 8654, "callerIID": 107, "timer": 55597, "checkTimer": 55598 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 176, "hitpoints": 67.98512705000003, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 119.05797504319989, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8654, "force": false, "attackType": "Melee", "lastPos": { "x": 205.954345703125, "y": 23, "z": 751.4358673095703 } } } ], "order": { "type": "Attack", "data": { "target": 8654, "force": false, "attackType": "Melee", "lastPos": { "x": 205.954345703125, "y": 23, "z": 751.4358673095703 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 217.95761108398438, "z": 752.8614501953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3087, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7986 Decay: Footprint: Minimap: active: true x: 207.44436 z: 755.9612 Obstruction: active: true moving: false control group: 7986 control group 2: 0 tag: 2744 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 207.44436 y: 0 z: 755.9612 last x: 207.44436 last y diff: 0 last z: 755.9612 rot x: 0 rot y: -2.75251 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 40.2498 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_spearman_b_m.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 625 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 7986 actor: "units/kushites/cavalry_spearman_b_m.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 739475, "target": 8654, "callerIID": 107, "timer": 55374, "checkTimer": 55375 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 176, "hitpoints": 2.1020618749999906, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 125.4921200608, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8654, "force": false, "attackType": "Melee", "lastPos": { "x": 205.954345703125, "y": 23, "z": 751.4358673095703 } } } ], "order": { "type": "Attack", "data": { "target": 8654, "force": false, "attackType": "Melee", "lastPos": { "x": 205.954345703125, "y": 23, "z": 751.4358673095703 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 215.9954376220703, "z": 752.5881042480469 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3089, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7988 Decay: Footprint: Minimap: active: true x: 191.21808 z: 900.92872 Obstruction: active: true moving: false control group: 7758 control group 2: 0 tag: 11775 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 191.21808 y: 0 z: 900.92872 last x: 191.21808 last y diff: 0 last z: 900.92872 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33150 actor: "structures/spartans/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 8 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2200, "hitpoints": 2200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RallyPoint: comp: { "pos": [ { "x": 214.55950927734375, "z": 585.5377197265625 } ], "data": [ { "command": "attack", "target": 6828 } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 3, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7990 Decay: Footprint: Minimap: active: true x: 1086.21894 z: 482.31705 Obstruction: active: true moving: true control group: 7990 control group 2: 0 tag: 3110 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1086.21894 y: 0 z: 482.31705 last x: 1087.91153 last y diff: 0 last z: 482.07396 rot x: 0 rot y: -1.37354 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 248 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.54993 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.54993 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_stone" seed: 7990 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 10 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 248, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 248, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 3092 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7992 Decay: Footprint: Minimap: active: true x: 1092.84095 z: 486.23884 Obstruction: active: true moving: false control group: 7992 control group 2: 0 tag: 3118 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1092.84095 y: 0 z: 486.23884 last x: 1092.84095 last y diff: 0 last z: 486.23884 rot x: 0 rot y: 1.59881 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 7992 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 1 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 55511 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3093 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7993 Decay: Footprint: Minimap: active: true x: 293.92206 z: 360.25647 Obstruction: active: true moving: false control group: 7826 control group 2: 0 tag: 11779 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 293.92206 y: 0 z: 360.25647 last x: 293.92206 last y diff: 0 last z: 360.25647 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 13812 actor: "structures/kushites/blacksmith.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7994 Decay: Footprint: Minimap: active: true x: 605.49 z: 305.20447 Obstruction: active: true moving: false control group: 7994 control group 2: 0 tag: 2752 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 605.49 y: 0 z: 305.20447 last x: 605.61004 last y diff: 0 last z: 305.40354 rot x: 0 rot y: 0.46621 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.16228 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7994 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 54796 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3094 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7995 Decay: Footprint: Minimap: active: true x: 604.987 z: 307.0168 Obstruction: active: true moving: false control group: 7995 control group 2: 0 tag: 2754 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 604.987 y: 0 z: 307.0168 last x: 604.987 last y diff: 0 last z: 307.0168 rot x: 0 rot y: 0.56566 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7995 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 55543 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3095 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7996 Decay: Footprint: Minimap: active: true x: 607.25678 z: 305.78856 Obstruction: active: true moving: false control group: 7996 control group 2: 0 tag: 2756 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 607.25678 y: 0 z: 305.78856 last x: 607.25678 last y diff: 0 last z: 305.78856 rot x: 0 rot y: 0.34423 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7996 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 55448 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3096 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7997 Decay: Footprint: Minimap: active: true x: 601.28382 z: 315.95467 Obstruction: active: true moving: false control group: 7997 control group 2: 0 tag: 2758 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 601.28382 y: 0 z: 315.95467 last x: 601.28382 last y diff: 0 last z: 315.95467 rot x: 0 rot y: 1.51481 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7997 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 55706 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3097 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 7998 Decay: Footprint: Minimap: active: true x: 608.6282 z: 304.73336 Obstruction: active: true moving: false control group: 7998 control group 2: 0 tag: 2760 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 608.6282 y: 0 z: 304.73336 last x: 608.6282 last y diff: 0 last z: 304.73336 rot x: 0 rot y: 0.1884 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7998 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 56065 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3098 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8000 Decay: Footprint: Minimap: active: true x: 954.09258 z: 993.7614 Obstruction: active: true moving: false control group: 8000 control group 2: 0 tag: 2762 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 954.09258 y: 0 z: 993.7614 last x: 953.88572 last y diff: 0 last z: 993.6473 rot x: 0 rot y: 3.09386 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.1812 current speed: 6.0418 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8000 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1581, "callerIID": 107, "timer": 56103 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } } ], "order": { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3099 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8001 Decay: Footprint: Minimap: active: true x: 303.79966 z: 559.07288 Obstruction: active: true moving: false control group: 7953 control group 2: 0 tag: 11783 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 303.79966 y: 0 z: 559.07288 last x: 303.79966 last y diff: 0 last z: 559.07288 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 53515 actor: "structures/kushites/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8002 Decay: Footprint: Minimap: active: true x: 570.28118 z: 268.35305 Obstruction: active: true moving: false control group: 7760 control group 2: 0 tag: 11787 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 570.28118 y: 0 z: 268.35305 last x: 570.28118 last y diff: 0 last z: 268.35305 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/market.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 63392 actor: "structures/han/market.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1500, "hitpoints": 1500, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Market: comp: { "traders": {}, "tradeType": {} } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [ { "x": 583.8038330078125, "z": 172.05355834960938 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8010 Decay: Footprint: Minimap: active: true x: 152.99801 z: 496.12496 Obstruction: active: true moving: false control group: 8010 control group 2: 0 tag: 2766 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 152.99801 y: 0 z: 496.12496 last x: 152.99801 last y diff: 0 last z: 496.12496 rot x: 0 rot y: 1.41887 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8010 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740300, "target": 8330, "callerIID": 107, "timer": 55873, "checkTimer": 55874 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 14.264925287499965, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 12.489288652799983, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8330, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.82415771484375, "y": 22.999282836914062, "z": 496.32049560546875 } } }, { "type": "WalkAndFight", "data": { "x": 173.90859985351562, "z": 526.9645385742188, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8330, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.82415771484375, "y": 22.999282836914062, "z": 496.32049560546875 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 173.90859985351562, "z": 526.9645385742188 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3101, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8011 Decay: Footprint: Minimap: active: true x: 364.47258 z: 1097.86204 Obstruction: active: true moving: false control group: 8011 control group 2: 0 tag: 2768 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 364.47258 y: 0 z: 1097.86204 last x: 364.47258 last y diff: 0 last z: 1097.86204 rot x: 0 rot y: -1.75992 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 28 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 8011 actor: "units/carthaginians/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.72, "food.meat": 1, "metal.ore": 0.4375, "metal.ruins": 2, "stone.rock": 0.68359375, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.09375 }, "taskedResourceType": "food", "target": 8193, "callerIID": 107, "timer": 51887 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8193, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "initPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "autoharvest": true, "formerTarget": 8193 } } ], "order": { "type": "Gather", "data": { "target": 8193, "type": { "generic": "food", "specific": "grain" }, "template": "structures/cart/field", "force": false, "lastPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "initPos": { "x": 347.10906982421875, "y": 22.999282836914062, "z": 1095.4854736328125 }, "autoharvest": true, "formerTarget": 8193 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3102 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8012 Decay: Footprint: Minimap: active: true x: 336.22168 z: 432.5612 Obstruction: active: true moving: false control group: 7474 control group 2: 0 tag: 11803 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 336.22168 y: 0 z: 432.5612 last x: 336.22168 last y diff: 0 last z: 432.5612 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 8160 actor: "structures/kushites/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 1 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8889, 8890, 8891, 8892 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 4, "id": 4, "originalItem": { "templateName": "units/kush/cavalry_javelineer_b", "count": 1 }, "producer": 8012, "started": true } ], "autoqueuing": true, "nextID": 5, "timer": 45784 } RallyPoint: comp: { "pos": [ { "x": 221.02825927734375, "z": 555.4241943359375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 4, "count": 1, "missingPopSpace": 0, "player": 1, "population": 1, "trainer": 8012, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/kush/cavalry_javelineer_b", "timeRemaining": 10000, "timeTotal": 15000 } ], "entitiesMap": {}, "nextID": 5, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8013 Decay: Footprint: Minimap: active: true x: 498.27836 z: 1090.64148 Obstruction: active: true moving: false control group: 7906 control group 2: 0 tag: 11805 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 498.27836 y: 0 z: 1090.64148 last x: 498.27836 last y diff: 0 last z: 1090.64148 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "researching" seed: 25551 actor: "structures/carthaginians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "id": 2, "producer": 8013, "started": true, "technology": 2 } ], "nextID": 3, "timer": 50866 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [ { "id": 2, "player": 7, "researcher": 8013, "started": true, "templateName": "gather_mining_shaftmining" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8015 Decay: Footprint: Minimap: active: true x: 935.69538 z: 1079.2999 Obstruction: active: true moving: false control group: 8015 control group 2: 0 tag: 2770 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 935.69538 y: 0 z: 1079.2999 last x: 935.69538 last y diff: 0 last z: 1079.2999 rot x: 0 rot y: 0.18262 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8015 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 51999 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3103 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8016 Decay: Footprint: Minimap: active: true x: 944.90801 z: 1084.04168 Obstruction: active: true moving: false control group: 8016 control group 2: 0 tag: 2772 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 944.90801 y: 0 z: 1084.04168 last x: 944.90801 last y diff: 0 last z: 1084.04168 rot x: 0 rot y: -0.58683 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 8016 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 52332 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3104 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8017 Decay: Footprint: Minimap: active: true x: 1141.44996 z: 462.62208 Obstruction: active: true moving: false control group: 7912 control group 2: 0 tag: 11809 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1141.44996 y: 0 z: 462.62208 last x: 1141.44996 last y diff: 0 last z: 462.62208 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28205 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8018 Decay: Footprint: Minimap: active: true x: 143.60389 z: 670.3844 Obstruction: active: true moving: true control group: 8018 control group 2: 0 tag: 2774 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 143.60389 y: 0 z: 670.3844 last x: 143.44346 last y diff: 0 last z: 672.24364 rot x: 0 rot y: 3.0168 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8402 target pos x: 0 target pos y: 0 target min range: 0 target max range: 3 formation controller: 0 speed multiplier: 1 last turn speed: 9.33082 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 3 waypoint x: 143.5 waypoint z: 648.5 waypoint x: 144.5 waypoint z: 652.5 waypoint x: 144.5 waypoint z: 660 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.33082 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8018 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 723175, "resyncAnimation": true } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 145.2491713, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 139.5067138671875, "y": 23, "z": 655.7169494628906 } } }, { "type": "WalkAndFight", "data": { "x": 128.6595458984375, "z": 603.3916778564453, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8402, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 139.5067138671875, "y": 23, "z": 655.7169494628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 128.6595458984375, "z": 603.3916778564453 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 51659, "losAttackRangeQuery": 3105, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8021 Decay: Footprint: Minimap: active: true x: 1124.6366 z: 765.14252 Obstruction: active: true moving: false control group: 7555 control group 2: 0 tag: 11815 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1124.6366 y: 0 z: 765.14252 last x: 1124.6366 last y diff: 0 last z: 765.14252 rot x: 0 rot y: -0.40716 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28963 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 500, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8022 Footprint: Minimap: active: true x: 1014.23401 z: 397.85822 Obstruction: active: true moving: false control group: 8022 control group 2: 0 tag: 11819 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1014.23401 y: 0 z: 397.85822 last x: 1014.23401 last y diff: 0 last z: 397.85822 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29048 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7109, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8023 Footprint: Minimap: active: true x: 1014.23401 z: 397.85822 Obstruction: active: true moving: false control group: 8023 control group 2: 0 tag: 11821 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1014.23401 y: 0 z: 397.85822 last x: 1014.23401 last y diff: 0 last z: 397.85822 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29048 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7109, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8024 Footprint: Minimap: active: true x: 1014.23401 z: 397.85822 Obstruction: active: true moving: false control group: 8024 control group 2: 0 tag: 11823 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1014.23401 y: 0 z: 397.85822 last x: 1014.23401 last y diff: 0 last z: 397.85822 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29048 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7109, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8025 Footprint: Minimap: active: true x: 1014.23401 z: 397.85822 Obstruction: active: true moving: false control group: 8025 control group 2: 0 tag: 11825 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1014.23401 y: 0 z: 397.85822 last x: 1014.23401 last y diff: 0 last z: 397.85822 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29048 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7109, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8026 Footprint: Minimap: active: true x: 1035.44117 z: 382.0489 Obstruction: active: true moving: false control group: 8026 control group 2: 0 tag: 11827 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1035.44117 y: 0 z: 382.0489 last x: 1035.44117 last y diff: 0 last z: 382.0489 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50582 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6651, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8027 Footprint: Minimap: active: true x: 1035.44117 z: 382.0489 Obstruction: active: true moving: false control group: 8027 control group 2: 0 tag: 11829 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1035.44117 y: 0 z: 382.0489 last x: 1035.44117 last y diff: 0 last z: 382.0489 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50582 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6651, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8028 Footprint: Minimap: active: true x: 1035.44117 z: 382.0489 Obstruction: active: true moving: false control group: 8028 control group 2: 0 tag: 11831 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1035.44117 y: 0 z: 382.0489 last x: 1035.44117 last y diff: 0 last z: 382.0489 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50582 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6651, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8029 Footprint: Minimap: active: true x: 1035.44117 z: 382.0489 Obstruction: active: true moving: false control group: 8029 control group 2: 0 tag: 11833 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1035.44117 y: 0 z: 382.0489 last x: 1035.44117 last y diff: 0 last z: 382.0489 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50582 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6651, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8030 Footprint: Minimap: active: true x: 1049.81849 z: 399.08902 Obstruction: active: true moving: false control group: 8030 control group 2: 0 tag: 11835 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1049.81849 y: 0 z: 399.08902 last x: 1049.81849 last y diff: 0 last z: 399.08902 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27940 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6580, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8031 Footprint: Minimap: active: true x: 1049.81849 z: 399.08902 Obstruction: active: true moving: false control group: 8031 control group 2: 0 tag: 11837 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1049.81849 y: 0 z: 399.08902 last x: 1049.81849 last y diff: 0 last z: 399.08902 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27940 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6580, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8032 Footprint: Minimap: active: true x: 1049.81849 z: 399.08902 Obstruction: active: true moving: false control group: 8032 control group 2: 0 tag: 11839 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1049.81849 y: 0 z: 399.08902 last x: 1049.81849 last y diff: 0 last z: 399.08902 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27940 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6580, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8033 Footprint: Minimap: active: true x: 1049.81849 z: 399.08902 Obstruction: active: true moving: false control group: 8033 control group 2: 0 tag: 11841 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1049.81849 y: 0 z: 399.08902 last x: 1049.81849 last y diff: 0 last z: 399.08902 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27940 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6580, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8034 Footprint: Minimap: active: true x: 1031.75623 z: 417.18854 Obstruction: active: true moving: false control group: 8034 control group 2: 0 tag: 11843 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1031.75623 y: 0 z: 417.18854 last x: 1031.75623 last y diff: 0 last z: 417.18854 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 42109 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6536, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8035 Footprint: Minimap: active: true x: 1048.55588 z: 444.22838 Obstruction: active: true moving: false control group: 8035 control group 2: 0 tag: 11845 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1048.55588 y: 0 z: 444.22838 last x: 1048.55588 last y diff: 0 last z: 444.22838 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33354 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7170, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8036 Footprint: Minimap: active: true x: 1031.75623 z: 417.18854 Obstruction: active: true moving: false control group: 8036 control group 2: 0 tag: 11847 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1031.75623 y: 0 z: 417.18854 last x: 1031.75623 last y diff: 0 last z: 417.18854 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 42109 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6536, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8037 Footprint: Minimap: active: true x: 1048.55588 z: 444.22838 Obstruction: active: true moving: false control group: 8037 control group 2: 0 tag: 11849 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1048.55588 y: 0 z: 444.22838 last x: 1048.55588 last y diff: 0 last z: 444.22838 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33354 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7170, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8038 Footprint: Minimap: active: true x: 1031.75623 z: 417.18854 Obstruction: active: true moving: false control group: 8038 control group 2: 0 tag: 11851 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1031.75623 y: 0 z: 417.18854 last x: 1031.75623 last y diff: 0 last z: 417.18854 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 42109 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6536, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8039 Footprint: Minimap: active: true x: 1048.55588 z: 444.22838 Obstruction: active: true moving: false control group: 8039 control group 2: 0 tag: 11853 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1048.55588 y: 0 z: 444.22838 last x: 1048.55588 last y diff: 0 last z: 444.22838 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33354 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7170, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8040 Footprint: Minimap: active: true x: 1031.75623 z: 417.18854 Obstruction: active: true moving: false control group: 8040 control group 2: 0 tag: 11855 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1031.75623 y: 0 z: 417.18854 last x: 1031.75623 last y diff: 0 last z: 417.18854 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 42109 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6536, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8041 Footprint: Minimap: active: true x: 1048.55588 z: 444.22838 Obstruction: active: true moving: false control group: 8041 control group 2: 0 tag: 11857 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1048.55588 y: 0 z: 444.22838 last x: 1048.55588 last y diff: 0 last z: 444.22838 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33354 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7170, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8042 Footprint: Minimap: active: true x: 1072.6255 z: 402.48072 Obstruction: active: true moving: false control group: 8042 control group 2: 0 tag: 11859 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1072.6255 y: 0 z: 402.48072 last x: 1072.6255 last y diff: 0 last z: 402.48072 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 48358 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7882, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8043 Footprint: Minimap: active: true x: 1072.6255 z: 402.48072 Obstruction: active: true moving: false control group: 8043 control group 2: 0 tag: 11861 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1072.6255 y: 0 z: 402.48072 last x: 1072.6255 last y diff: 0 last z: 402.48072 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 48358 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7882, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8044 Footprint: Minimap: active: true x: 1072.6255 z: 402.48072 Obstruction: active: true moving: false control group: 8044 control group 2: 0 tag: 11863 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1072.6255 y: 0 z: 402.48072 last x: 1072.6255 last y diff: 0 last z: 402.48072 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 48358 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7882, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8045 Footprint: Minimap: active: true x: 1072.6255 z: 402.48072 Obstruction: active: true moving: false control group: 8045 control group 2: 0 tag: 11865 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1072.6255 y: 0 z: 402.48072 last x: 1072.6255 last y diff: 0 last z: 402.48072 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 48358 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7882, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8046 Footprint: Minimap: active: true x: 1064.14817 z: 428.63016 Obstruction: active: true moving: false control group: 8046 control group 2: 0 tag: 11867 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1064.14817 y: 0 z: 428.63016 last x: 1064.14817 last y diff: 0 last z: 428.63016 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19354 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7306, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8047 Footprint: Minimap: active: true x: 1064.14817 z: 428.63016 Obstruction: active: true moving: false control group: 8047 control group 2: 0 tag: 11869 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1064.14817 y: 0 z: 428.63016 last x: 1064.14817 last y diff: 0 last z: 428.63016 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19354 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7306, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8048 Footprint: Minimap: active: true x: 1064.14817 z: 428.63016 Obstruction: active: true moving: false control group: 8048 control group 2: 0 tag: 11871 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1064.14817 y: 0 z: 428.63016 last x: 1064.14817 last y diff: 0 last z: 428.63016 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19354 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7306, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8049 Footprint: Minimap: active: true x: 1064.14817 z: 428.63016 Obstruction: active: true moving: false control group: 8049 control group 2: 0 tag: 11873 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1064.14817 y: 0 z: 428.63016 last x: 1064.14817 last y diff: 0 last z: 428.63016 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 19354 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7306, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8050 Footprint: Minimap: active: true x: 1068.76604 z: 455.20861 Obstruction: active: true moving: false control group: 8050 control group 2: 0 tag: 11875 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1068.76604 y: 0 z: 455.20861 last x: 1068.76604 last y diff: 0 last z: 455.20861 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 12082 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7304, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8051 Footprint: Minimap: active: true x: 1068.76604 z: 455.20861 Obstruction: active: true moving: false control group: 8051 control group 2: 0 tag: 11877 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1068.76604 y: 0 z: 455.20861 last x: 1068.76604 last y diff: 0 last z: 455.20861 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 12082 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7304, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8052 Footprint: Minimap: active: true x: 1068.76604 z: 455.20861 Obstruction: active: true moving: false control group: 8052 control group 2: 0 tag: 11879 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1068.76604 y: 0 z: 455.20861 last x: 1068.76604 last y diff: 0 last z: 455.20861 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 12082 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7304, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8053 Footprint: Minimap: active: true x: 1068.76604 z: 455.20861 Obstruction: active: true moving: false control group: 8053 control group 2: 0 tag: 11881 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1068.76604 y: 0 z: 455.20861 last x: 1068.76604 last y diff: 0 last z: 455.20861 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 12082 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7304, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8054 Footprint: Minimap: active: true x: 1056 z: 480 Obstruction: active: true moving: false control group: 8054 control group 2: 0 tag: 11883 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1056 y: 0 z: 480 last x: 1056 last y diff: 0 last z: 480 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/civic_centre.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 248 actor: "structures/ptolemies/civic_centre.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 248, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8055 Footprint: Minimap: active: true x: 1056 z: 480 Obstruction: active: true moving: false control group: 8055 control group 2: 0 tag: 11885 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1056 y: 0 z: 480 last x: 1056 last y diff: 0 last z: 480 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/civic_centre.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 248 actor: "structures/ptolemies/civic_centre.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 248, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8056 Footprint: Minimap: active: true x: 1056 z: 480 Obstruction: active: true moving: false control group: 8056 control group 2: 0 tag: 11887 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1056 y: 0 z: 480 last x: 1056 last y diff: 0 last z: 480 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/civic_centre.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 248 actor: "structures/ptolemies/civic_centre.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 248, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8057 Footprint: Minimap: active: true x: 1056 z: 480 Obstruction: active: true moving: false control group: 8057 control group 2: 0 tag: 11889 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1056 y: 0 z: 480 last x: 1056 last y diff: 0 last z: 480 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/civic_centre.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 248 actor: "structures/ptolemies/civic_centre.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 248, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8058 Footprint: Minimap: active: true x: 1099.23096 z: 442.75992 Obstruction: active: true moving: false control group: 8058 control group 2: 0 tag: 11891 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1099.23096 y: 0 z: 442.75992 last x: 1099.23096 last y diff: 0 last z: 442.75992 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 23363 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7820, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8059 Footprint: Minimap: active: true x: 1088.80158 z: 417.49502 Obstruction: active: true moving: false control group: 8059 control group 2: 0 tag: 11893 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1088.80158 y: 0 z: 417.49502 last x: 1088.80158 last y diff: 0 last z: 417.49502 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61486 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7822, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8060 Footprint: Minimap: active: true x: 1111.96241 z: 429.26984 Obstruction: active: true moving: false control group: 8060 control group 2: 0 tag: 11895 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1111.96241 y: 0 z: 429.26984 last x: 1111.96241 last y diff: 0 last z: 429.26984 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29481 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7883, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8061 Footprint: Minimap: active: true x: 1099.23096 z: 442.75992 Obstruction: active: true moving: false control group: 8061 control group 2: 0 tag: 11897 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1099.23096 y: 0 z: 442.75992 last x: 1099.23096 last y diff: 0 last z: 442.75992 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 23363 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7820, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8062 Footprint: Minimap: active: true x: 1088.80158 z: 417.49502 Obstruction: active: true moving: false control group: 8062 control group 2: 0 tag: 11899 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1088.80158 y: 0 z: 417.49502 last x: 1088.80158 last y diff: 0 last z: 417.49502 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61486 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7822, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8063 Footprint: Minimap: active: true x: 1111.96241 z: 429.26984 Obstruction: active: true moving: false control group: 8063 control group 2: 0 tag: 11901 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1111.96241 y: 0 z: 429.26984 last x: 1111.96241 last y diff: 0 last z: 429.26984 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29481 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7883, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8064 Footprint: Minimap: active: true x: 1099.23096 z: 442.75992 Obstruction: active: true moving: false control group: 8064 control group 2: 0 tag: 11903 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1099.23096 y: 0 z: 442.75992 last x: 1099.23096 last y diff: 0 last z: 442.75992 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 23363 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7820, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8065 Footprint: Minimap: active: true x: 1088.80158 z: 417.49502 Obstruction: active: true moving: false control group: 8065 control group 2: 0 tag: 11905 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1088.80158 y: 0 z: 417.49502 last x: 1088.80158 last y diff: 0 last z: 417.49502 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61486 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7822, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8066 Footprint: Minimap: active: true x: 1111.96241 z: 429.26984 Obstruction: active: true moving: false control group: 8066 control group 2: 0 tag: 11907 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1111.96241 y: 0 z: 429.26984 last x: 1111.96241 last y diff: 0 last z: 429.26984 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29481 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7883, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8067 Footprint: Minimap: active: true x: 1099.23096 z: 442.75992 Obstruction: active: true moving: false control group: 8067 control group 2: 0 tag: 11909 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1099.23096 y: 0 z: 442.75992 last x: 1099.23096 last y diff: 0 last z: 442.75992 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 23363 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7820, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8068 Footprint: Minimap: active: true x: 1088.80158 z: 417.49502 Obstruction: active: true moving: false control group: 8068 control group 2: 0 tag: 11911 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1088.80158 y: 0 z: 417.49502 last x: 1088.80158 last y diff: 0 last z: 417.49502 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61486 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7822, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8069 Footprint: Minimap: active: true x: 1111.96241 z: 429.26984 Obstruction: active: true moving: false control group: 8069 control group 2: 0 tag: 11913 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1111.96241 y: 0 z: 429.26984 last x: 1111.96241 last y diff: 0 last z: 429.26984 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 29481 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7883, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8070 Decay: Footprint: Minimap: active: true x: 601.77956 z: 321.4928 Obstruction: active: true moving: false control group: 8070 control group 2: 0 tag: 2780 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 601.77956 y: 0 z: 321.4928 last x: 601.77956 last y diff: 0 last z: 321.4928 rot x: 0 rot y: 2.17101 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8070 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 54175 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3108 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8071 Decay: Footprint: Minimap: active: true x: 600.66576 z: 313.94961 Obstruction: active: true moving: false control group: 8071 control group 2: 0 tag: 2782 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 600.66576 y: 0 z: 313.94961 last x: 600.66576 last y diff: 0 last z: 313.94961 rot x: 0 rot y: 1.26186 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8071 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 53877 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3109 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8072 Decay: Footprint: Minimap: active: true x: 601.65984 z: 312.19541 Obstruction: active: true moving: false control group: 8072 control group 2: 0 tag: 2784 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 601.65984 y: 0 z: 312.19541 last x: 601.65984 last y diff: 0 last z: 312.19541 rot x: 0 rot y: 1.06231 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8072 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 53876 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3110 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8073 Decay: Footprint: Minimap: active: true x: 602.4341 z: 310.64715 Obstruction: active: true moving: false control group: 8073 control group 2: 0 tag: 2786 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 602.4341 y: 0 z: 310.64715 last x: 602.4341 last y diff: 0 last z: 310.64715 rot x: 0 rot y: 0.91024 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8073 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 53766 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3111 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8074 Decay: Footprint: Minimap: active: true x: 609.21027 z: 303.94472 Obstruction: active: true moving: false control group: 8074 control group 2: 0 tag: 2788 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 609.21027 y: 0 z: 303.94472 last x: 609.06881 last y diff: 0 last z: 304.13636 rot x: 0 rot y: 0.1864 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.19097 current speed: 3.98014 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8074 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 56009 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3112 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8075 Decay: Footprint: Minimap: active: true x: 982.45803 z: 616.97268 Obstruction: active: true moving: false control group: 8075 control group 2: 0 tag: 2790 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 982.45803 y: 0 z: 616.97268 last x: 982.45803 last y diff: 0 last z: 616.97268 rot x: 0 rot y: -1.23166 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8075 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740600, "target": 8647, "callerIID": 107, "timer": 55957, "checkTimer": 55958 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 12.76409999999996, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 922.5881652832031, "y": 23.281280517578125, "z": 629.5924072265625 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 922.5881652832031, "y": 23.281280517578125, "z": 629.5924072265625 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "987.20", "z": "640.30" }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 280, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3113, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8076 Decay: Footprint: Minimap: active: true x: 977.72216 z: 609.56926 Obstruction: active: true moving: false control group: 8076 control group 2: 0 tag: 2792 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 977.72216 y: 0 z: 609.56926 last x: 977.72216 last y diff: 0 last z: 609.56926 rot x: 0 rot y: -1.09426 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8076 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740400, "target": 8647, "callerIID": 107, "timer": 55864, "checkTimer": 55865 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 919.0149230957031, "y": 23.841445922851562, "z": 629.1548767089844 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 919.0149230957031, "y": 23.841445922851562, "z": 629.1548767089844 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "988.14", "z": "639.62" }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 280, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3114, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8077 Decay: Footprint: Minimap: active: true x: 1073.89563 z: 682.17466 Obstruction: active: true moving: false control group: 8077 control group 2: 0 tag: 2794 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1073.89563 y: 0 z: 682.17466 last x: 1073.89563 last y diff: 0 last z: 682.17466 rot x: 0 rot y: 1.82837 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8077 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 717400 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1046.9148254394531, "z": 587.3154449462891 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3115, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8078 Decay: Footprint: Minimap: active: true x: 1072.09343 z: 677.32963 Obstruction: active: true moving: false control group: 8078 control group 2: 0 tag: 2796 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1072.09343 y: 0 z: 677.32963 last x: 1072.09343 last y diff: 0 last z: 677.32963 rot x: 0 rot y: 1.24054 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8078 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 718650, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 12.441600000000008, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1049.6446380615234, "z": 589.7215270996094 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3116, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8079 Decay: Footprint: Minimap: active: true x: 1071.31777 z: 682.51493 Obstruction: active: true moving: false control group: 8079 control group 2: 0 tag: 2798 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1071.31777 y: 0 z: 682.51493 last x: 1071.31777 last y diff: 0 last z: 682.51493 rot x: 0 rot y: 1.76543 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8079 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 717400, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 29.621699999999997, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1051.7237091064453, "z": 589.2497863769531 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3117, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8080 Decay: Footprint: Minimap: active: true x: 996.94181 z: 617.78386 Obstruction: active: true moving: true control group: 8080 control group 2: 0 tag: 2800 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 996.94181 y: 0 z: 617.78386 last x: 998.9568 last y diff: 0 last z: 617.35582 rot x: 0 rot y: -1.29558 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8647 target pos x: 0 target pos y: 0 target min range: 0 target max range: 60 formation controller: 0 speed multiplier: 1 last turn speed: 10.29984 current speed: 10.3 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.29984 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8080 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 696800 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 926.1614074707031, "y": 23.03973388671875, "z": 630.0299530029297 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 926.1614074707031, "y": 23.03973388671875, "z": 630.0299530029297 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "989.19", "z": "639.10" }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 280, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 56014, "losAttackRangeQuery": 3118, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8081 Decay: Footprint: Minimap: active: true x: 1095.49535 z: 401.47513 Obstruction: active: true moving: false control group: 8081 control group 2: 0 tag: 2802 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1095.49535 y: 0 z: 401.47513 last x: 1095.49535 last y diff: 0 last z: 401.47513 rot x: 0 rot y: 1.58593 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 8081 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 8440, "callerIID": 107, "timer": 55354 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8440, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "autoharvest": true, "formerTarget": 8440 } } ], "order": { "type": "Gather", "data": { "target": 8440, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "autoharvest": true, "formerTarget": 8440 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1120.3857421875, "z": 374.2389831542969 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3119 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8082 Decay: Footprint: Minimap: active: true x: 1094.36301 z: 403.11149 Obstruction: active: true moving: false control group: 8082 control group 2: 0 tag: 2804 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1094.36301 y: 0 z: 403.11149 last x: 1094.36301 last y diff: 0 last z: 403.11149 rot x: 0 rot y: 1.7131 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_grain" key: "animationVariant" value: "" seed: 8082 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food", "target": 8440, "callerIID": 107, "timer": 55192 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8440, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "autoharvest": true, "formerTarget": 8440 } } ], "order": { "type": "Gather", "data": { "target": 8440, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "autoharvest": true, "formerTarget": 8440 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1118.423568725586, "z": 373.96563720703125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3120 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8083 Decay: Footprint: Minimap: active: true x: 1093.11477 z: 404.18891 Obstruction: active: true moving: true control group: 8083 control group 2: 0 tag: 2806 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1093.11477 y: 0 z: 404.18891 last x: 1094.83828 last y diff: 0 last z: 404.27396 rot x: 0 rot y: -2.35288 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6608 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.62813 current speed: 7.01926 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 1 waypoint x: 1092.24917 waypoint z: 403.33062 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.62813 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_food" seed: 8083 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 }, "taskedResourceType": "food" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 6608, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "autoharvest": true, "formerTarget": 8440 } } ], "order": { "type": "Gather", "data": { "target": 6608, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": false, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "autoharvest": true, "formerTarget": 8440 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1120.2367248535156, "z": 374.7649688720703 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 3121 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8086 Decay: Footprint: Minimap: active: true x: 644.7039 z: 251.24692 Obstruction: active: true moving: false control group: 8086 control group 2: 0 tag: 2808 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 644.7039 y: 0 z: 251.24692 last x: 644.7039 last y diff: 0 last z: 251.24692 rot x: 0 rot y: -0.77834 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8086 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2233, "callerIID": 107, "timer": 54285 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2233, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 642, "y": 23.040756225585938, "z": 254 }, "initPos": { "x": 642, "y": 23.040756225585938, "z": 254 }, "autoharvest": true, "formerTarget": 2233 } } ], "order": { "type": "Gather", "data": { "target": 2233, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 642, "y": 23.040756225585938, "z": 254 }, "initPos": { "x": 642, "y": 23.040756225585938, "z": 254 }, "autoharvest": true, "formerTarget": 2233 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3122 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8087 Decay: Footprint: Minimap: active: true x: 688.16626 z: 224.30083 Obstruction: active: true moving: false control group: 8087 control group 2: 0 tag: 2810 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 688.16626 y: 0 z: 224.30083 last x: 688.16626 last y diff: 0 last z: 224.30083 rot x: 0 rot y: 2.44492 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8087 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2250, "callerIID": 107, "timer": 55599 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true, "formerTarget": 2250 } } ], "order": { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true, "formerTarget": 2250 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3123 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8088 Decay: Footprint: Minimap: active: true x: 686.26577 z: 221.25725 Obstruction: active: true moving: false control group: 8088 control group 2: 0 tag: 2812 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 686.26577 y: 0 z: 221.25725 last x: 686.37157 last y diff: 0 last z: 221.4783 rot x: 0 rot y: 1.37334 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.2253 current speed: 7.62313 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8088 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2250, "callerIID": 107, "timer": 56104 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true, "formerTarget": 2250 } } ], "order": { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true, "formerTarget": 2250 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3124 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8089 Decay: Footprint: Minimap: active: true x: 957.54587 z: 1013.61995 Obstruction: active: true moving: false control group: 8089 control group 2: 0 tag: 2814 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 957.54587 y: 0 z: 1013.61995 last x: 957.54587 last y diff: 0 last z: 1013.61995 rot x: 0 rot y: 2.9665 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8089 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1524, "callerIID": 107, "timer": 55707 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1524, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true, "formerTarget": 1524 } } ], "order": { "type": "Gather", "data": { "target": 1524, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 958, "y": 23, "z": 1010 }, "initPos": { "x": 958, "y": 23, "z": 1010 }, "autoharvest": true, "formerTarget": 1524 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3125 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8090 Decay: Footprint: Minimap: active: true x: 142.30112 z: 645.73983 Obstruction: active: true moving: true control group: 8090 control group 2: 0 tag: 2816 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 142.30112 y: 0 z: 645.73983 last x: 140.94558 last y diff: 0 last z: 649.0351 rot x: 0 rot y: 2.76743 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 146.29152 target pos y: 551.07395 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.8162 current speed: 17.8199 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 5 waypoint x: 146.29152 waypoint z: 551.07395 waypoint x: 146.39576 waypoint z: 596.28698 waypoint x: 145.44788 waypoint z: 619.89348 waypoint x: 144.47394 waypoint z: 632.19674 waypoint x: 143.98697 waypoint z: 640.34836 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.8162 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 8090 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 735800, "resyncAnimation": false } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 97.68626862500001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 173.48204706239994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 146.29151916503906, "z": 551.0739440917969, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 146.29151916503906, "z": 551.0739440917969, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 146.29151916503906, "z": 551.0739440917969 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3126, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8091 Decay: Footprint: Minimap: active: true x: 147.80411 z: 646.70109 Obstruction: active: true moving: true control group: 8091 control group 2: 0 tag: 2818 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 147.80411 y: 0 z: 646.70109 last x: 147.61538 last y diff: 0 last z: 650.37609 rot x: 0 rot y: 3.09566 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 148.64208 target pos y: 548.97223 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 18.39948 current speed: 17.8199 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 3 waypoint x: 148.64208 waypoint z: 548.97223 waypoint x: 148.57105 waypoint z: 596.73612 waypoint x: 148.53553 waypoint z: 630.11806 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 18.39948 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 8091 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 735600, "resyncAnimation": false } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 73.058805875, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 116.75698427263998, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 148.64207458496094, "z": 548.9722290039062, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 148.64207458496094, "z": 548.9722290039062, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 148.64207458496094, "z": 548.9722290039062 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3127, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8093 Decay: Footprint: Minimap: active: true x: 142.98812 z: 643.28853 Obstruction: active: true moving: true control group: 8093 control group 2: 0 tag: 2822 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 142.98812 y: 0 z: 643.28853 last x: 141.88004 last y diff: 0 last z: 646.6728 rot x: 0 rot y: 2.77631 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 145.90455 target pos y: 548.94974 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.80544 current speed: 17.8199 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 5 waypoint x: 145.90455 waypoint z: 548.94974 waypoint x: 145.70228 waypoint z: 595.72487 waypoint x: 145.10114 waypoint z: 619.61243 waypoint x: 144.30057 waypoint z: 632.05622 waypoint x: 143.90029 waypoint z: 640.27811 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.80544 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 8093 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 729500, "resyncAnimation": false } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 159.3255077747201, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 145.904541015625, "z": 548.9497375488281, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 145.904541015625, "z": 548.9497375488281, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 145.904541015625, "z": 548.9497375488281 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3129, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8096 Decay: Footprint: Minimap: active: true x: 148.67277 z: 647.16074 Obstruction: active: true moving: true control group: 8096 control group 2: 0 tag: 2828 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 148.67277 y: 0 z: 647.16074 last x: 148.4612 last y diff: 0 last z: 650.6735 rot x: 0 rot y: -3.13685 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 148.10468 target pos y: 551.87328 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.59586 current speed: 17.8199 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 3 waypoint x: 148.10468 waypoint z: 551.87328 waypoint x: 148.30234 waypoint z: 598.18664 waypoint x: 148.40117 waypoint z: 630.84331 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.59586 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 8096 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 735600, "resyncAnimation": false } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 48.431343125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 117.02781508032, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 148.10467529296875, "z": 551.8732757568359, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 148.10467529296875, "z": 551.8732757568359, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 148.10467529296875, "z": 551.8732757568359 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3132, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8097 Decay: Footprint: Minimap: active: true x: 1086.6513 z: 508.66314 Obstruction: active: true moving: false control group: 8097 control group 2: 0 tag: 2830 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1086.6513 y: 0 z: 508.66314 last x: 1086.6513 last y diff: 0 last z: 508.66314 rot x: 0 rot y: 0.90996 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8097 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 9 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 263, "callerIID": 107, "timer": 51192 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true, "formerTarget": 263 } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true, "formerTarget": 263 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3133 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8098 Decay: Footprint: Minimap: active: true x: 1092.90166 z: 505.08599 Obstruction: active: true moving: false control group: 8098 control group 2: 0 tag: 2832 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1092.90166 y: 0 z: 505.08599 last x: 1092.90166 last y diff: 0 last z: 505.08599 rot x: 0 rot y: 0.17234 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8098 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 263, "callerIID": 107, "timer": 54286 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true, "formerTarget": 263 } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true, "formerTarget": 263 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3134 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8099 Decay: Footprint: Minimap: active: true x: 1090.89032 z: 505.45124 Obstruction: active: true moving: false control group: 8099 control group 2: 0 tag: 2834 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1090.89032 y: 0 z: 505.45124 last x: 1090.89032 last y diff: 0 last z: 505.45124 rot x: 0 rot y: 0.41901 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8099 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 263, "callerIID": 107, "timer": 52696 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true, "formerTarget": 263 } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true, "formerTarget": 263 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3135 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8100 Decay: Footprint: Minimap: active: true x: 868.64954 z: 259.36411 Obstruction: active: true moving: false control group: 7939 control group 2: 0 tag: 11925 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 868.64954 y: 0 z: 259.36411 last x: 868.64954 last y diff: 0 last z: 259.36411 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 47966 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8101 Decay: Footprint: Minimap: active: true x: 600.07892 z: 248.50861 Obstruction: active: true moving: false control group: 7838 control group 2: 0 tag: 11929 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 600.07892 y: 0 z: 248.50861 last x: 600.07892 last y diff: 0 last z: 248.50861 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 52038 actor: "structures/han/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 2 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RallyPoint: comp: { "pos": [ { "x": 583.8038330078125, "z": 172.05355834960938 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 3, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8102 Decay: Footprint: Minimap: active: true x: 214.18036 z: 897.11634 Obstruction: active: true moving: false control group: 7981 control group 2: 0 tag: 11933 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 214.18036 y: 0 z: 897.11634 last x: 214.18036 last y diff: 0 last z: 897.11634 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "garrisoned" seed: 22616 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [ 5748, 5825, 379, 381, 6115, 6116 ], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8103 Decay: Footprint: Minimap: active: true x: 150.20917 z: 496.02627 Obstruction: active: true moving: false control group: 8103 control group 2: 0 tag: 2836 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 150.20917 y: 0 z: 496.02627 last x: 150.20917 last y diff: 0 last z: 496.02627 rot x: 0 rot y: 0.82537 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8103 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740300, "target": 8333, "callerIID": 107, "timer": 55879, "checkTimer": 55880 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 73.50719999999998, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 12.48928865279999, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, { "type": "WalkAndFight", "data": { "x": 170.7180938720703, "z": 529.3839721679688, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 170.7180938720703, "z": 529.3839721679688 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3136, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8104 Decay: Footprint: Minimap: active: true x: 151.79693 z: 493.35636 Obstruction: active: true moving: false control group: 8104 control group 2: 0 tag: 2838 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 151.79693 y: 0 z: 493.35636 last x: 151.79693 last y diff: 0 last z: 493.35636 rot x: 0 rot y: 2.27555 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 1000 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8104 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740500, "target": 8506, "callerIID": 107, "timer": 55937, "checkTimer": 55938 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 99.5024, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 8.326192435199996, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, { "type": "WalkAndFight", "data": { "x": 167.9119110107422, "z": 522.7192840576172, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 167.9119110107422, "z": 522.7192840576172 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3137, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8105 Decay: Footprint: Minimap: active: true x: 757.32105 z: 1013.94745 Obstruction: active: true moving: false control group: 7819 control group 2: 0 tag: 11935 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 757.32105 y: 0 z: 1013.94745 last x: 757.32105 last y diff: 0 last z: 1013.94745 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/stable_elephant.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 971 actor: "structures/mauryas/stable_elephant.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 6 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 4, "id": 4, "originalItem": { "templateName": "units/maur/elephant_archer_b", "count": 1 }, "producer": 8105, "started": true }, { "entity": 5, "id": 5, "originalItem": { "templateName": "units/maur/elephant_archer_b", "count": 1 }, "producer": 8105 }, { "entity": 6, "id": 6, "originalItem": { "templateName": "units/maur/elephant_archer_b", "count": 1 }, "producer": 8105 } ], "nextID": 7, "timer": 53091 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 4, "count": 1, "missingPopSpace": 0, "player": 6, "population": 2, "trainer": 8105, "resources": { "food": 175, "metal": 0, "stone": 0, "wood": 75 }, "started": true, "templateName": "units/maur/elephant_archer_b", "timeRemaining": 3000, "timeTotal": 14000 }, { "id": 5, "count": 1, "player": 6, "population": 2, "trainer": 8105, "resources": { "food": 175, "metal": 0, "stone": 0, "wood": 75 }, "templateName": "units/maur/elephant_archer_b", "timeRemaining": 14000, "timeTotal": 14000 }, { "id": 6, "count": 1, "player": 6, "population": 2, "trainer": 8105, "resources": { "food": 175, "metal": 0, "stone": 0, "wood": 75 }, "templateName": "units/maur/elephant_archer_b", "timeRemaining": 14000, "timeTotal": 14000 } ], "entitiesMap": {}, "nextID": 7, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8106 Decay: Footprint: Minimap: active: true x: 365.47095 z: 367.38328 Obstruction: active: true moving: false control group: 8106 control group 2: 0 tag: 12503 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 365.47095 y: 0 z: 367.38328 last x: 365.47095 last y diff: 0 last z: 367.38328 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_6x7.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "lightdamage" seed: 47193 actor: "structures/fndn_6x7.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 2, "buildMultiplier": 0.8122523963562355, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/kush/stable", "costs": { "food": 0, "metal": 0, "stone": 40, "wood": 160 }, "maxProgress": 0.7405151426070828, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 1481.0302852141656, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "lightdamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [ { "x": 221.02825927734375, "z": 555.4241943359375 } ], "data": [ { "command": "walk" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8107 Decay: Footprint: Minimap: active: true x: 956.75528 z: 995.9876 Obstruction: active: true moving: false control group: 8107 control group 2: 0 tag: 2880 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 956.75528 y: 0 z: 995.9876 last x: 956.75528 last y diff: 0 last z: 995.9876 rot x: 0 rot y: 0.6003 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8107 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1582, "callerIID": 107, "timer": 53951 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1582, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 958, "y": 23, "z": 998 }, "initPos": { "x": 958, "y": 23, "z": 998 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3138 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8109 Decay: Footprint: Minimap: active: true x: 799.52173 z: 1173.59375 Obstruction: active: true moving: false control group: 7843 control group 2: 0 tag: 11943 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 799.52173 y: 0 z: 1173.59375 last x: 799.52173 last y diff: 0 last z: 1173.59375 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 11604 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8110 Decay: Footprint: Minimap: active: true x: 380.02225 z: 1013.77149 Obstruction: active: true moving: false control group: 7765 control group 2: 0 tag: 11945 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 380.02225 y: 0 z: 1013.77149 last x: 380.02225 last y diff: 0 last z: 1013.77149 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/stable.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 40358 actor: "structures/carthaginians/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 7 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 1, "id": 3, "originalItem": { "templateName": "units/cart/cavalry_javelineer_b", "count": 3 }, "producer": 8110, "started": true } ], "nextID": 4, "timer": 42303 } RallyPoint: comp: { "pos": [ { "x": 301.9562683105469, "z": 736.8867797851562 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 1, "count": 3, "missingPopSpace": 0, "player": 7, "population": 1, "trainer": 8110, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/cart/cavalry_javelineer_b", "timeRemaining": 5123.370279210365, "timeTotal": 36123.370279210365 } ], "entitiesMap": {}, "nextID": 2, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8111 Decay: Footprint: Minimap: active: true x: 954.91604 z: 988.0452 Obstruction: active: true moving: true control group: 8111 control group 2: 0 tag: 2882 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 954.91604 y: 0 z: 988.0452 last x: 956.08869 last y diff: 0 last z: 988.05504 rot x: 0 rot y: -1.60825 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97323 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 1624 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 5.8635 current speed: 9.3602 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 4 waypoint x: 948.29131 waypoint z: 985.44588 waypoint x: 948.39675 waypoint z: 985.4678 waypoint x: 950.7217 waypoint z: 985.4678 waypoint x: 953.83567 waypoint z: 988.0188 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 5.8635 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 8111 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true, "formerTarget": 1624 } } ], "order": { "type": "Gather", "data": { "target": 1624, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 946, "y": 23, "z": 986 }, "initPos": { "x": 946, "y": 23, "z": 986 }, "autoharvest": true, "formerTarget": 1624 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3139, "gatheringTarget": 1624 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8112 Decay: Footprint: Minimap: active: true x: 707.77016 z: 168.57505 Obstruction: active: true moving: false control group: 8112 control group 2: 0 tag: 2896 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 707.77016 y: 0 z: 168.57505 last x: 707.77016 last y diff: 0 last z: 168.57505 rot x: 0 rot y: 1.44808 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 8112 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 55600 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3140 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8113 Decay: Footprint: Minimap: active: true x: 703.79117 z: 167.48906 Obstruction: active: true moving: false control group: 8113 control group 2: 0 tag: 2898 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 703.79117 y: 0 z: 167.48906 last x: 703.79117 last y diff: 0 last z: 167.48906 rot x: 0 rot y: -3.01856 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 8113 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8876, "callerIID": 107, "timer": 55708 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "ReturnResource", "data": { "target": 8230, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3141 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8114 Decay: Footprint: Minimap: active: true x: 714.86283 z: 178.15693 Obstruction: active: true moving: false control group: 8114 control group 2: 0 tag: 2900 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 714.86283 y: 0 z: 178.15693 last x: 714.86283 last y diff: 0 last z: 178.15693 rot x: 0 rot y: 2.35682 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 8114 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 55449 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3142 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8116 Decay: Footprint: Minimap: active: true x: 1087.83631 z: 504.47797 Obstruction: active: true moving: false control group: 8116 control group 2: 0 tag: 2924 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1087.83631 y: 0 z: 504.47797 last x: 1087.83631 last y diff: 0 last z: 504.47797 rot x: 0 rot y: 0.61727 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8116 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 263, "callerIID": 107, "timer": 53555 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true, "formerTarget": 263 } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true, "formerTarget": 263 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3144 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8117 Decay: Footprint: Minimap: active: true x: 1089.57314 z: 504.14774 Obstruction: active: true moving: false control group: 8117 control group 2: 0 tag: 2926 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1089.57314 y: 0 z: 504.14774 last x: 1089.57314 last y diff: 0 last z: 504.14774 rot x: 0 rot y: 0.487 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8117 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 263, "callerIID": 107, "timer": 53268 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true, "formerTarget": 263 } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true, "formerTarget": 263 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3145 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8118 Footprint: Minimap: active: true x: 1058 z: 678 Obstruction: active: true moving: false control group: 8118 control group 2: 0 tag: 11953 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 678 last x: 1058 last y diff: 0 last z: 678 rot x: 0 rot y: 0.50895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2524 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2524, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8119 Footprint: Minimap: active: true x: 1058 z: 678 Obstruction: active: true moving: false control group: 8119 control group 2: 0 tag: 11955 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 678 last x: 1058 last y diff: 0 last z: 678 rot x: 0 rot y: 0.50895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2524 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2524, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8120 Footprint: Minimap: active: true x: 1058 z: 678 Obstruction: active: true moving: false control group: 8120 control group 2: 0 tag: 11957 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 678 last x: 1058 last y diff: 0 last z: 678 rot x: 0 rot y: 0.50895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2524 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2524, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8121 Footprint: Minimap: active: true x: 1058 z: 678 Obstruction: active: true moving: false control group: 8121 control group 2: 0 tag: 11959 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 678 last x: 1058 last y diff: 0 last z: 678 rot x: 0 rot y: 0.50895 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2524 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2524, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8122 Footprint: Minimap: active: true x: 1058 z: 686 Obstruction: active: true moving: false control group: 8122 control group 2: 0 tag: 11961 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 686 last x: 1058 last y diff: 0 last z: 686 rot x: 0 rot y: 4.96232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2481 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2481, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8123 Footprint: Minimap: active: true x: 1058 z: 686 Obstruction: active: true moving: false control group: 8123 control group 2: 0 tag: 11963 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 686 last x: 1058 last y diff: 0 last z: 686 rot x: 0 rot y: 4.96232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2481 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2481, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8124 Footprint: Minimap: active: true x: 1058 z: 686 Obstruction: active: true moving: false control group: 8124 control group 2: 0 tag: 11965 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 686 last x: 1058 last y diff: 0 last z: 686 rot x: 0 rot y: 4.96232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2481 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2481, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8125 Footprint: Minimap: active: true x: 1058 z: 686 Obstruction: active: true moving: false control group: 8125 control group 2: 0 tag: 11967 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 686 last x: 1058 last y diff: 0 last z: 686 rot x: 0 rot y: 4.96232 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2481 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 2481, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8126 Decay: Footprint: Minimap: active: true x: 1127.75391 z: 475.83002 Obstruction: active: true moving: false control group: 8084 control group 2: 0 tag: 11969 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1127.75391 y: 0 z: 475.83002 last x: 1127.75391 last y diff: 0 last z: 475.83002 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 12139 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8127 Decay: Footprint: Minimap: active: true x: 411.13187 z: 932.26612 Obstruction: active: true moving: false control group: 8108 control group 2: 0 tag: 11971 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 411.13187 y: 0 z: 932.26612 last x: 411.13187 last y diff: 0 last z: 932.26612 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22988 actor: "structures/carthaginians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8128 Decay: Footprint: Minimap: active: true x: 611.9477 z: 306.78454 Obstruction: active: true moving: false control group: 8128 control group 2: 0 tag: 2970 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 611.9477 y: 0 z: 306.78454 last x: 611.9477 last y diff: 0 last z: 306.78454 rot x: 0 rot y: -0.24384 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8128 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 54584 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3146 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8129 Decay: Footprint: Minimap: active: true x: 599.75217 z: 318.69416 Obstruction: active: true moving: false control group: 8129 control group 2: 0 tag: 2972 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 599.75217 y: 0 z: 318.69416 last x: 599.75217 last y diff: 0 last z: 318.69416 rot x: 0 rot y: 1.86516 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8129 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 53440 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3147 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8130 Decay: Footprint: Minimap: active: true x: 600.68715 z: 319.87218 Obstruction: active: true moving: false control group: 8130 control group 2: 0 tag: 2974 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 600.68715 y: 0 z: 319.87218 last x: 600.68715 last y diff: 0 last z: 319.87218 rot x: 0 rot y: 2.00092 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8130 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 53868 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3148 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8131 Decay: Footprint: Minimap: active: true x: 602.89307 z: 322.84203 Obstruction: active: true moving: false control group: 8131 control group 2: 0 tag: 2976 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 602.89307 y: 0 z: 322.84203 last x: 602.89307 last y diff: 0 last z: 322.84203 rot x: 0 rot y: 2.31365 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8131 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 55288 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3149 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8132 Decay: Footprint: Minimap: active: true x: 600.77605 z: 323.449 Obstruction: active: true moving: true control group: 8132 control group 2: 0 tag: 2978 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 600.77605 y: 0 z: 323.449 last x: 599.13393 last y diff: 0 last z: 322.49335 rot x: 0 rot y: 0.99296 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 4153 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 4 waypoint x: 606.41504 waypoint z: 323.14956 waypoint x: 606.17508 waypoint z: 323.55329 waypoint x: 604.05555 waypoint z: 324.00451 waypoint x: 601.7306 waypoint z: 324.00451 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8132 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3150, "gatheringTarget": 4153 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8133 Decay: Footprint: Minimap: active: true x: 152.55741 z: 491.58417 Obstruction: active: true moving: false control group: 8133 control group 2: 0 tag: 2980 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 152.55741 y: 0 z: 491.58417 last x: 152.55741 last y diff: 0 last z: 491.58417 rot x: 0 rot y: 1.79258 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8133 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "target": 8506, "callerIID": 107, "force": false, "timer": 55997, "checkTimer": 55998, "lastAttacked": 740500 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, { "type": "WalkAndFight", "data": { "x": 170.40859985351562, "z": 526.9645385742188, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 170.40859985351562, "z": 526.9645385742188 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3151, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8134 Decay: Footprint: Minimap: active: true x: 149.3777 z: 499.91472 Obstruction: active: true moving: false control group: 8134 control group 2: 0 tag: 2982 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 149.3777 y: 0 z: 499.91472 last x: 149.3777 last y diff: 0 last z: 499.91472 rot x: 0 rot y: 1.87217 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8134 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "target": 8333, "callerIID": 107, "timer": 55903, "checkTimer": 55904, "lastAttacked": 740300 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, { "type": "WalkAndFight", "data": { "x": 167.98130798339844, "z": 529.3164978027344, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 167.98130798339844, "z": 529.3164978027344 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3152, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8135 Decay: Footprint: Minimap: active: true x: 589.29816 z: 311.0041 Obstruction: active: true moving: false control group: 7943 control group 2: 0 tag: 11973 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 589.29816 y: 0 z: 311.0041 last x: 589.29816 last y diff: 0 last z: 311.0041 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41188 actor: "structures/han/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8136 Decay: Footprint: Minimap: active: true x: 392.85682 z: 1118.40345 Obstruction: active: true moving: false control group: 7970 control group 2: 0 tag: 11975 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 392.85682 y: 0 z: 1118.40345 last x: 392.85682 last y diff: 0 last z: 1118.40345 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "researching" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "researching" seed: 47327 actor: "structures/carthaginians/blacksmith.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "id": 2, "producer": 8136, "started": true, "technology": 2 } ], "nextID": 3, "timer": 54921 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [ { "id": 2, "player": 7, "researcher": 8136, "started": true, "templateName": "soldier_resistance_pierce_02" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8137 Decay: Footprint: Minimap: active: true x: 948.81939 z: 994.928 Obstruction: active: true moving: true control group: 8137 control group 2: 0 tag: 2986 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 948.81939 y: 0 z: 994.928 last x: 946.9884 last y diff: 0 last z: 995.43523 rot x: 0 rot y: 1.91157 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 1581 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 952.5 waypoint z: 992.5 length: 2 waypoint x: 951.56077 waypoint z: 994.16854 waypoint x: 951.56077 waypoint z: 994.16854 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 8137 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } } ], "order": { "type": "Gather", "data": { "target": 1581, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 954, "y": 23, "z": 990 }, "initPos": { "x": 954, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1581 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3153, "gatheringTarget": 1581 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8138 Decay: Footprint: Minimap: active: true x: 236.14219 z: 893.78754 Obstruction: active: true moving: false control group: 7982 control group 2: 0 tag: 11977 flags: 11 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 236.14219 y: 0 z: 893.78754 last x: 236.14219 last y diff: 0 last z: 893.78754 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "garrison" value: "garrisoned" seed: 13398 actor: "structures/spartans/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 550, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 0, 550 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [ 5826, 6802, 6803, 6804, 5824, 6805 ], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8151 Decay: Footprint: Minimap: active: true x: 1106.92344 z: 385.34516 Obstruction: active: true moving: false control group: 8151 control group 2: 0 tag: 2988 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1106.92344 y: 0 z: 385.34516 last x: 1106.92344 last y diff: 0 last z: 385.34516 rot x: 0 rot y: 1.85788 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8151 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8900, "callerIID": 107, "timer": 55406 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8900, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 8440, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 } } } ], "order": { "type": "Repair", "data": { "target": 8900, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1066.7832336425781, "z": 389.6454315185547 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3202 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8152 Decay: Footprint: Minimap: active: true x: 1106.5068 z: 381.77144 Obstruction: active: true moving: false control group: 8152 control group 2: 0 tag: 2990 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1106.5068 y: 0 z: 381.77144 last x: 1106.5068 last y diff: 0 last z: 381.77144 rot x: 0 rot y: 1.43755 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_food" seed: 8152 actor: "units/ptolemies/citizen_male.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8900, "callerIID": 107, "timer": 55544 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8900, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 8440, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 } } } ], "order": { "type": "Repair", "data": { "target": 8900, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1066.9322509765625, "z": 389.11944580078125 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3203 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8153 Decay: Footprint: Minimap: active: true x: 1106.22284 z: 383.65581 Obstruction: active: true moving: false control group: 8153 control group 2: 0 tag: 2992 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1106.22284 y: 0 z: 383.65581 last x: 1106.22284 last y diff: 0 last z: 383.65581 rot x: 0 rot y: 1.64843 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8153 actor: "units/ptolemies/citizen_female.xml" AIProxy: Attack: comp: {} Builder: comp: { "target": 8900, "callerIID": 107, "timer": 55960 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "female", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.6, "food.meat": 1, "metal.ore": 0.35, "metal.ruins": 2, "stone.rock": 0.35, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8900, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 8440, "type": { "generic": "food", "specific": "grain" }, "template": "structures/ptol/field", "force": true, "lastPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 }, "initPos": { "x": 1112.4439697265625, "y": 23, "z": 401.3104248046875 } } } ], "order": { "type": "Repair", "data": { "target": 8900, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1064.9700775146484, "z": 388.8460998535156 }, "workOrders": [], "cheeringTime": 2800, "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3204 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8154 Decay: Footprint: Minimap: active: true x: 493.31487 z: 1098.77964 Obstruction: active: true moving: true control group: 8154 control group 2: 0 tag: 2994 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 493.31487 y: 0 z: 1098.77964 last x: 493.43061 last y diff: 0 last z: 1098.66428 rot x: 0 rot y: -0.78672 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 362 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 0.81704 current speed: 3.38326 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 489.82528 waypoint z: 1098.3399 waypoint x: 490.81414 waypoint z: 1098.95482 waypoint x: 493.13909 waypoint z: 1098.95482 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 0.81704 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_rock" seed: 8154 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3205, "gatheringTarget": 362 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8155 Decay: Footprint: Minimap: active: true x: 480.37945 z: 1083.5667 Obstruction: active: true moving: false control group: 8155 control group 2: 0 tag: 2996 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 480.37945 y: 0 z: 1083.5667 last x: 480.50933 last y diff: 0 last z: 1083.76029 rot x: 0 rot y: -0.29116 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.16556 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 8155 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 55961 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3206 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8156 Decay: Footprint: Minimap: active: true x: 491.1276 z: 1095.9497 Obstruction: active: true moving: false control group: 8156 control group 2: 0 tag: 2998 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 491.1276 y: 0 z: 1095.9497 last x: 491.1276 last y diff: 0 last z: 1095.9497 rot x: 0 rot y: -1.77393 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 8156 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 1 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 55605 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3207 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8157 Decay: Footprint: Minimap: active: true x: 476.31696 z: 1082.42182 Obstruction: active: true moving: false control group: 8157 control group 2: 0 tag: 3000 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 476.31696 y: 0 z: 1082.42182 last x: 476.31696 last y diff: 0 last z: 1082.42182 rot x: 0 rot y: 0.19938 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 8157 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 9 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 53590 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3208 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8158 Decay: Footprint: Minimap: active: true x: 471.02385 z: 1080.14592 Obstruction: active: true moving: false control group: 8158 control group 2: 0 tag: 3002 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 471.02385 y: 0 z: 1080.14592 last x: 471.02385 last y diff: 0 last z: 1080.14592 rot x: 0 rot y: 0.52608 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 8158 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 8 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 53808 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3209 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8159 Decay: Footprint: Minimap: active: true x: 475.39544 z: 1080.53765 Obstruction: active: true moving: false control group: 8159 control group 2: 0 tag: 3004 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 475.39544 y: 0 z: 1080.53765 last x: 475.39544 last y diff: 0 last z: 1080.53765 rot x: 0 rot y: 0.25466 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 8159 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "stone", "target": 362, "callerIID": 107, "timer": 55471 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } } ], "order": { "type": "Gather", "data": { "target": 362, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 478, "y": 23, "z": 1094 }, "initPos": { "x": 478, "y": 23, "z": 1094 }, "autoharvest": true, "formerTarget": 362 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3210 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8161 Decay: Footprint: Minimap: active: true x: 605.9767 z: 323.82811 Obstruction: active: true moving: false control group: 8161 control group 2: 0 tag: 3006 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 605.9767 y: 0 z: 323.82811 last x: 605.9767 last y diff: 0 last z: 323.82811 rot x: 0 rot y: 2.55608 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8161 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 55962 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3211 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8162 Decay: Footprint: Minimap: active: true x: 599.55808 z: 316.7787 Obstruction: active: true moving: false control group: 8162 control group 2: 0 tag: 3008 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 599.55808 y: 0 z: 316.7787 last x: 599.55808 last y diff: 0 last z: 316.7787 rot x: 0 rot y: 1.64051 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8162 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 9 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 52805 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3212 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8165 Decay: Footprint: Minimap: active: true x: 710.75228 z: 173.2221 Obstruction: active: true moving: false control group: 8165 control group 2: 0 tag: 3010 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 710.75228 y: 0 z: 173.2221 last x: 710.75228 last y diff: 0 last z: 173.2221 rot x: 0 rot y: 1.90502 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 8165 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 54875 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3213 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8166 Decay: Footprint: Minimap: active: true x: 649.70513 z: 252.1631 Obstruction: active: true moving: true control group: 8166 control group 2: 0 tag: 3012 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 649.70513 y: 0 z: 252.1631 last x: 651.9685 last y diff: 0 last z: 252.03512 rot x: 0 rot y: -1.48675 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2233 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 11.33501 current speed: 11.4 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.33501 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 8166 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2233, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 642, "y": 23.040756225585938, "z": 254 }, "initPos": { "x": 642, "y": 23.040756225585938, "z": 254 }, "autoharvest": true, "formerTarget": 2233 } } ], "order": { "type": "Gather", "data": { "target": 2233, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 642, "y": 23.040756225585938, "z": 254 }, "initPos": { "x": 642, "y": 23.040756225585938, "z": 254 }, "autoharvest": true, "formerTarget": 2233 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3214, "gatheringTarget": 2233 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8167 Decay: Footprint: Minimap: active: true x: 702.01606 z: 167.14817 Obstruction: active: true moving: false control group: 8167 control group 2: 0 tag: 3014 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 702.01606 y: 0 z: 167.14817 last x: 702.01606 last y diff: 0 last z: 167.14817 rot x: 0 rot y: 3.13105 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8167 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8876, "callerIID": 107, "timer": 55512 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "WalkToTarget", "data": { "target": 8230, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8876, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3215 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8168 Decay: Footprint: Minimap: active: true x: 540.13013 z: 323.60685 Obstruction: active: true moving: false control group: 7991 control group 2: 0 tag: 12013 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 540.13013 y: 0 z: 323.60685 last x: 540.13013 last y diff: 0 last z: 323.60685 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 30860 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8169 Decay: Footprint: Minimap: active: true x: 790.3689 z: 981.30933 Obstruction: active: true moving: false control group: 7914 control group 2: 0 tag: 12015 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 790.3689 y: 0 z: 981.30933 last x: 790.3689 last y diff: 0 last z: 981.30933 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 48736 actor: "structures/mauryas/blacksmith.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8170 Decay: Footprint: Minimap: active: true x: 227.40473 z: 365.82798 Obstruction: active: true moving: false control group: 7835 control group 2: 0 tag: 12017 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 227.40473 y: 0 z: 365.82798 last x: 227.40473 last y diff: 0 last z: 365.82798 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 56167 actor: "structures/kushites/blacksmith.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 2 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 2, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8171 Decay: Footprint: Minimap: active: true x: 839.68714 z: 142.55732 Obstruction: active: true moving: false control group: 7973 control group 2: 0 tag: 12021 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 839.68714 y: 0 z: 142.55732 last x: 839.68714 last y diff: 0 last z: 142.55732 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2964 actor: "structures/persians/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 3 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RallyPoint: comp: { "pos": [ { "x": 788.54345703125, "z": 628.04345703125 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 3, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8172 Footprint: Minimap: active: true x: 507.3487 z: 618.7641 Obstruction: active: true moving: false control group: 8172 control group 2: 0 tag: 12023 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 507.3487 y: 0 z: 618.7641 last x: 507.3487 last y diff: 0 last z: 618.7641 rot x: 0 rot y: -0.51903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5603 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5603, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8173 Footprint: Minimap: active: true x: 507.3487 z: 618.7641 Obstruction: active: true moving: false control group: 8173 control group 2: 0 tag: 12025 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 507.3487 y: 0 z: 618.7641 last x: 507.3487 last y diff: 0 last z: 618.7641 rot x: 0 rot y: -0.51903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5603 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5603, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8174 Footprint: Minimap: active: true x: 507.3487 z: 618.7641 Obstruction: active: true moving: false control group: 8174 control group 2: 0 tag: 12027 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 507.3487 y: 0 z: 618.7641 last x: 507.3487 last y diff: 0 last z: 618.7641 rot x: 0 rot y: -0.51903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5603 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5603, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8175 Footprint: Minimap: active: true x: 507.3487 z: 618.7641 Obstruction: active: true moving: false control group: 8175 control group 2: 0 tag: 12029 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 507.3487 y: 0 z: 618.7641 last x: 507.3487 last y diff: 0 last z: 618.7641 rot x: 0 rot y: -0.51903 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5603 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5603, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8176 Decay: Footprint: Minimap: active: true x: 153.67553 z: 493.3661 Obstruction: active: true moving: false control group: 8176 control group 2: 0 tag: 3016 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 153.67553 y: 0 z: 493.3661 last x: 153.67553 last y diff: 0 last z: 493.3661 rot x: 0 rot y: 2.7632 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8176 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740300, "target": 8506, "callerIID": 107, "timer": 55925, "checkTimer": 55926 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 12.48928865279999, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, { "type": "WalkAndFight", "data": { "x": 173.02879333496094, "z": 524.2885437011719, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 173.02879333496094, "z": 524.2885437011719 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3216, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8177 Decay: Footprint: Minimap: active: true x: 155.25878 z: 493.14078 Obstruction: active: true moving: false control group: 8177 control group 2: 0 tag: 3018 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 155.25878 y: 0 z: 493.14078 last x: 155.25878 last y diff: 0 last z: 493.14078 rot x: 0 rot y: -2.61768 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8177 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740300, "resyncAnimation": false, "target": 8506, "callerIID": 107, "timer": 55928, "checkTimer": 55929 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 89.5024, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 12.48928865279999, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, { "type": "WalkAndFight", "data": { "x": 172.15711975097656, "z": 527.0549774169922, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 172.15711975097656, "z": 527.0549774169922 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3217, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8182 Decay: Footprint: Minimap: active: true x: 555.78345 z: 297.06763 Obstruction: active: true moving: false control group: 8085 control group 2: 0 tag: 12037 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 555.78345 y: 0 z: 297.06763 last x: 555.78345 last y diff: 0 last z: 297.06763 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22257 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8183 Decay: Footprint: Minimap: active: true x: 888.98426 z: 1022.28827 Obstruction: active: true moving: false control group: 6688 control group 2: 0 tag: 12039 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 888.98426 y: 0 z: 1022.28827 last x: 888.98426 last y diff: 0 last z: 1022.28827 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 54738 actor: "structures/mauryas/barracks.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 6 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 3, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8185 Decay: Footprint: Minimap: active: true x: 1040.09957 z: 337.1956 Obstruction: active: true moving: false control group: 8185 control group 2: 0 tag: 3022 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1040.09957 y: 0 z: 337.1956 last x: 1040.31685 last y diff: 0 last z: 337.17405 rot x: 0 rot y: -0.0236 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 1.09171 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8185 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8884, "callerIID": 107, "timer": 55071 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3219 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8186 Decay: Footprint: Minimap: active: true x: 1073.57023 z: 321.61287 Obstruction: active: true moving: false control group: 8186 control group 2: 0 tag: 3024 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1073.57023 y: 0 z: 321.61287 last x: 1073.57023 last y diff: 0 last z: 321.61287 rot x: 0 rot y: 2.9746 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8186 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3850, "callerIID": 107, "timer": 55020 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3220 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8187 Decay: Footprint: Minimap: active: true x: 1035.88634 z: 338.87385 Obstruction: active: true moving: false control group: 8187 control group 2: 0 tag: 3026 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1035.88634 y: 0 z: 338.87385 last x: 1035.88634 last y diff: 0 last z: 338.87385 rot x: 0 rot y: 0.33141 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8187 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8884, "callerIID": 107, "timer": 56010 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [ { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true, "formerTarget": 3852 } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3221 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8190 Decay: Footprint: Minimap: active: true x: 947.26914 z: 993.1773 Obstruction: active: true moving: false control group: 8190 control group 2: 0 tag: 3028 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 947.26914 y: 0 z: 993.1773 last x: 947.26914 last y diff: 0 last z: 993.1773 rot x: 0 rot y: 2.45456 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8190 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 1609, "callerIID": 107, "timer": 55021 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } } ], "order": { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 }, "autoharvest": true, "formerTarget": 1609 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3222 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8191 Decay: Footprint: Minimap: active: true x: 951.19993 z: 994.98244 Obstruction: active: true moving: true control group: 8191 control group 2: 0 tag: 3030 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 951.19993 y: 0 z: 994.98244 last x: 951.14821 last y diff: 0 last z: 994.74044 rot x: 0 rot y: 1.84226 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97324 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 1609 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 1.23736 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 4 waypoint x: 952.67937 waypoint z: 988.61142 waypoint x: 955.32154 waypoint z: 988.05509 waypoint x: 955.94492 waypoint z: 991.32155 waypoint x: 953.88572 waypoint z: 994.16854 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.23736 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 8191 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 } } } ], "order": { "type": "Gather", "data": { "target": 1609, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 950, "y": 23, "z": 990 }, "initPos": { "x": 950, "y": 23, "z": 990 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3223, "gatheringTarget": 1609 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8192 Decay: Footprint: Minimap: active: true x: 939.23975 z: 985.55428 Obstruction: active: true moving: true control group: 8192 control group 2: 0 tag: 3032 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 939.23975 y: 0 z: 985.55428 last x: 940.05346 last y diff: 0 last z: 983.8374 rot x: 0 rot y: -0.5051 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 323 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 931.5 waypoint z: 1003.5 waypoint x: 935 waypoint z: 994.5 length: 1 waypoint x: 935.85656 waypoint z: 992.69272 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 8192 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } } ], "order": { "type": "Gather", "data": { "target": 323, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 946, "y": 23, "z": 982 }, "initPos": { "x": 946, "y": 23, "z": 982 }, "autoharvest": true, "formerTarget": 1623 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 3224 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8193 Decay: Footprint: Minimap: active: true x: 347.10907 z: 1095.48548 Obstruction: active: true moving: false control group: 7951 control group 2: 0 tag: 12047 flags: 2 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 347.10907 y: 0 z: 1095.48548 last x: 347.10907 last y diff: 0 last z: 1095.48548 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38892 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 350, 8011, 349, 348, 347 ], "activeGatherers": [ 350, 8011, 349, 348, 347 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8194 Decay: Footprint: Minimap: active: true x: 1149.96387 z: 489.70893 Obstruction: active: true moving: false control group: 8160 control group 2: 0 tag: 12051 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1149.96387 y: 0 z: 489.70893 last x: 1149.96387 last y diff: 0 last z: 489.70893 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43307 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 479.38956732083693, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8195 Decay: Footprint: Minimap: active: true x: 889.53669 z: 160.34296 Obstruction: active: true moving: false control group: 8014 control group 2: 0 tag: 12055 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 889.53669 y: 0 z: 160.34296 last x: 889.53669 last y diff: 0 last z: 160.34296 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 20350 actor: "structures/persians/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 3 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RallyPoint: comp: { "pos": [ { "x": 788.54345703125, "z": 628.04345703125 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 3, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8197 Decay: Footprint: Minimap: active: true x: 664.72138 z: 229.51702 Obstruction: active: true moving: true control group: 8197 control group 2: 0 tag: 3036 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 664.72138 y: 0 z: 229.51702 last x: 662.86721 last y diff: 0 last z: 228.19028 rot x: 0 rot y: 0.91564 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8230 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 11.39986 current speed: 11.4 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 8197 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8230, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 654, "y": 23.581512451171875, "z": 222 }, "initPos": { "x": 654, "y": 23.581512451171875, "z": 222 }, "autoharvest": true, "formerTarget": 2100 } } ], "order": { "type": "Gather", "data": { "target": 8230, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 654, "y": 23.581512451171875, "z": 222 }, "initPos": { "x": 654, "y": 23.581512451171875, "z": 222 }, "autoharvest": true, "formerTarget": 2100 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 3226 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8198 Decay: Footprint: Minimap: active: true x: 643.43183 z: 255.85982 Obstruction: active: true moving: false control group: 8198 control group 2: 0 tag: 3038 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 643.43183 y: 0 z: 255.85982 last x: 643.43183 last y diff: 0 last z: 255.85982 rot x: 0 rot y: -0.62966 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8198 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2234, "callerIID": 107, "timer": 54251 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2234, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "initPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "autoharvest": true, "formerTarget": 2234 } } ], "order": { "type": "Gather", "data": { "target": 2234, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "initPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "autoharvest": true, "formerTarget": 2234 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3227 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8199 Decay: Footprint: Minimap: active: true x: 708.62122 z: 170.16927 Obstruction: active: true moving: false control group: 8199 control group 2: 0 tag: 3040 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 708.62122 y: 0 z: 170.16927 last x: 708.62122 last y diff: 0 last z: 170.16927 rot x: 0 rot y: 1.60184 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 8199 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 55093 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3228 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8200 Decay: Footprint: Minimap: active: true x: 362.46479 z: 995.46589 Obstruction: active: true moving: false control group: 7771 control group 2: 0 tag: 12061 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 362.46479 y: 0 z: 995.46589 last x: 362.46479 last y diff: 0 last z: 995.46589 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/stable.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 42076 actor: "structures/carthaginians/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 7 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 2, "id": 2, "originalItem": { "templateName": "units/cart/cavalry_javelineer_b", "count": 3 }, "producer": 8200, "started": true } ], "nextID": 3, "timer": 44120 } RallyPoint: comp: { "pos": [ { "x": 301.9562683105469, "z": 736.8867797851562 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 2, "count": 3, "missingPopSpace": 0, "player": 7, "population": 1, "trainer": 8200, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/cart/cavalry_javelineer_b", "timeRemaining": 34764.89550338323, "timeTotal": 36123.370279210365 } ], "entitiesMap": {}, "nextID": 3, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8201 Decay: Footprint: Minimap: active: true x: 920.5952 z: 551.98511 Obstruction: active: true moving: true control group: 8201 control group 2: 0 tag: 3042 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 920.5952 y: 0 z: 551.98511 last x: 917.00603 last y diff: 0 last z: 551.41784 rot x: 0 rot y: 1.43271 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1146.85657 target pos y: 669.75995 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 18.16884 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 32 waypoint x: 1146.85657 waypoint z: 669.75995 waypoint x: 1139.17829 waypoint z: 664.62998 waypoint x: 1133.83915 waypoint z: 660.565 waypoint x: 1129.16958 waypoint z: 656.53251 waypoint x: 1120.8348 waypoint z: 648.51626 waypoint x: 1114.16741 waypoint z: 642.00814 waypoint x: 1109.33371 waypoint z: 637.25408 waypoint x: 1104.91686 waypoint z: 632.87705 waypoint x: 1100.70844 waypoint z: 628.68853 waypoint x: 1096.60422 waypoint z: 624.59427 waypoint x: 1091.5 waypoint z: 619.5 waypoint x: 1083.5 waypoint z: 619.5 waypoint x: 1078 waypoint z: 618 waypoint x: 1072.75 waypoint z: 614.75 waypoint x: 1068.125 waypoint z: 611.125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1056 waypoint z: 607.5 waypoint x: 1047.75 waypoint z: 603 waypoint x: 1042.125 waypoint z: 599.25 waypoint x: 1036.5 waypoint z: 595.5 waypoint x: 1030 waypoint z: 593.5 waypoint x: 1024.75 waypoint z: 590.5 waypoint x: 1019.625 waypoint z: 586.5 waypoint x: 1013.0625 waypoint z: 580.5 waypoint x: 1008.78125 waypoint z: 576.5 waypoint x: 1004.64063 waypoint z: 572.5 waypoint x: 1000.57032 waypoint z: 568.5 waypoint x: 996.03516 waypoint z: 564 waypoint x: 991.76758 waypoint z: 559.75 waypoint x: 985.5 waypoint z: 553.5 waypoint x: 948 waypoint z: 553.5 waypoint x: 928.25 waypoint z: 552.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 18.16884 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 8201 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 160, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1146.8565673828125, "z": 669.7599487304688, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1146.8565673828125, "z": 669.7599487304688, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1146.8565673828125, "z": 669.7599487304688 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3229 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8202 Decay: Footprint: Minimap: active: true x: 932.18186 z: 552.69907 Obstruction: active: true moving: true control group: 8202 control group 2: 0 tag: 3044 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 932.18186 y: 0 z: 552.69907 last x: 928.58652 last y diff: 0 last z: 552.51703 rot x: 0 rot y: 1.49511 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1143.74495 target pos y: 667.3849 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.99991 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 31 waypoint x: 1143.74495 waypoint z: 667.3849 waypoint x: 1137.62249 waypoint z: 663.44245 waypoint x: 1133.06125 waypoint z: 659.97123 waypoint x: 1128.78063 waypoint z: 656.23562 waypoint x: 1120.64032 waypoint z: 648.36782 waypoint x: 1114.07016 waypoint z: 641.93392 waypoint x: 1109.28508 waypoint z: 637.21697 waypoint x: 1104.89255 waypoint z: 632.8585 waypoint x: 1100.69628 waypoint z: 628.67925 waypoint x: 1096.59815 waypoint z: 624.58964 waypoint x: 1091.5 waypoint z: 619.5 waypoint x: 1083.5 waypoint z: 619.5 waypoint x: 1078 waypoint z: 618 waypoint x: 1072.75 waypoint z: 614.75 waypoint x: 1068.125 waypoint z: 611.125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1056 waypoint z: 607.5 waypoint x: 1047.75 waypoint z: 603 waypoint x: 1042.125 waypoint z: 599.25 waypoint x: 1036.5 waypoint z: 595.5 waypoint x: 1030 waypoint z: 593.5 waypoint x: 1024.75 waypoint z: 590.5 waypoint x: 1019.625 waypoint z: 586.5 waypoint x: 1013.0625 waypoint z: 580.5 waypoint x: 1008.78125 waypoint z: 576.5 waypoint x: 1004.64063 waypoint z: 572.5 waypoint x: 1000.57032 waypoint z: 568.5 waypoint x: 996.03516 waypoint z: 564 waypoint x: 991.76758 waypoint z: 559.75 waypoint x: 985.5 waypoint z: 553.5 waypoint x: 948 waypoint z: 553.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.99991 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 8202 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 113.34400000000005, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1143.7449493408203, "z": 667.3848876953125, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1143.7449493408203, "z": 667.3848876953125, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1143.7449493408203, "z": 667.3848876953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3230 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8203 Decay: Footprint: Minimap: active: true x: 928.07181 z: 552.71845 Obstruction: active: true moving: true control group: 8203 control group 2: 0 tag: 3046 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 928.07181 y: 0 z: 552.71845 last x: 924.55105 last y diff: 0 last z: 552.14347 rot x: 0 rot y: 1.43271 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1143.35657 target pos y: 669.75995 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.83725 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 32 waypoint x: 1143.35657 waypoint z: 669.75995 waypoint x: 1137.42829 waypoint z: 664.62998 waypoint x: 1132.96415 waypoint z: 660.565 waypoint x: 1128.73208 waypoint z: 656.53251 waypoint x: 1120.61605 waypoint z: 648.51626 waypoint x: 1114.05803 waypoint z: 642.00814 waypoint x: 1109.27903 waypoint z: 637.25408 waypoint x: 1104.88952 waypoint z: 632.87705 waypoint x: 1100.69477 waypoint z: 628.68853 waypoint x: 1096.59739 waypoint z: 624.59427 waypoint x: 1091.5 waypoint z: 619.5 waypoint x: 1083.5 waypoint z: 619.5 waypoint x: 1078 waypoint z: 618 waypoint x: 1072.75 waypoint z: 614.75 waypoint x: 1068.125 waypoint z: 611.125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1056 waypoint z: 607.5 waypoint x: 1047.75 waypoint z: 603 waypoint x: 1042.125 waypoint z: 599.25 waypoint x: 1036.5 waypoint z: 595.5 waypoint x: 1030 waypoint z: 593.5 waypoint x: 1024.75 waypoint z: 590.5 waypoint x: 1019.625 waypoint z: 586.5 waypoint x: 1013.0625 waypoint z: 580.5 waypoint x: 1008.78125 waypoint z: 576.5 waypoint x: 1004.64063 waypoint z: 572.5 waypoint x: 1000.57032 waypoint z: 568.5 waypoint x: 996.03516 waypoint z: 564 waypoint x: 991.76758 waypoint z: 559.75 waypoint x: 985.5 waypoint z: 553.5 waypoint x: 948 waypoint z: 553.5 waypoint x: 928.25 waypoint z: 552.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.83725 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 8203 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 130.84000000000003, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1143.3565673828125, "z": 669.7599487304688, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1143.3565673828125, "z": 669.7599487304688, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1143.3565673828125, "z": 669.7599487304688 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3231 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8204 Decay: Footprint: Minimap: active: true x: 928.42324 z: 551.88555 Obstruction: active: true moving: true control group: 8204 control group 2: 0 tag: 3048 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 928.42324 y: 0 z: 551.88555 last x: 924.81276 last y diff: 0 last z: 551.32474 rot x: 0 rot y: 1.27768 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1139.60694 target pos y: 669.71477 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 18.2691 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 30 waypoint x: 1139.60694 waypoint z: 669.71477 waypoint x: 1131.55347 waypoint z: 664.6074 waypoint x: 1126.02674 waypoint z: 660.5537 waypoint x: 1121.26337 waypoint z: 656.52686 waypoint x: 1116.88169 waypoint z: 652.51343 waypoint x: 1112.19085 waypoint z: 648.00672 waypoint x: 1105.84543 waypoint z: 641.75336 waypoint x: 1101.17272 waypoint z: 637.12668 waypoint x: 1096.83637 waypoint z: 632.81334 waypoint x: 1091.5 waypoint z: 627.5 waypoint x: 1086 waypoint z: 626 waypoint x: 1080.75 waypoint z: 622.75 waypoint x: 1074.125 waypoint z: 617.125 waypoint x: 1069.8125 waypoint z: 613.3125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1056 waypoint z: 607.5 waypoint x: 1047.75 waypoint z: 603 waypoint x: 1042.125 waypoint z: 599.25 waypoint x: 1036.5 waypoint z: 595.5 waypoint x: 1030 waypoint z: 593.5 waypoint x: 1024.75 waypoint z: 590.5 waypoint x: 1019.625 waypoint z: 586.5 waypoint x: 1013.0625 waypoint z: 580.5 waypoint x: 1008.78125 waypoint z: 576.5 waypoint x: 1004.64063 waypoint z: 572.5 waypoint x: 1000.57032 waypoint z: 568.5 waypoint x: 996.03516 waypoint z: 564 waypoint x: 991.76758 waypoint z: 559.75 waypoint x: 954.6338 waypoint z: 556.625 waypoint x: 934.5669 waypoint z: 553.5625 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 18.2691 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 8204 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 136.67200000000003, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1139.60693359375, "z": 669.7147674560547, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1139.60693359375, "z": 669.7147674560547, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1139.60693359375, "z": 669.7147674560547 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3232 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8205 Decay: Footprint: Minimap: active: true x: 609.4939 z: 325.59334 Obstruction: active: true moving: false control group: 8205 control group 2: 0 tag: 3050 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 609.4939 y: 0 z: 325.59334 last x: 609.4939 last y diff: 0 last z: 325.59334 rot x: 0 rot y: 3.03052 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8205 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 9 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 52962 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3233 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8206 Decay: Footprint: Minimap: active: true x: 603.31043 z: 309.28927 Obstruction: active: true moving: false control group: 8206 control group 2: 0 tag: 3052 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 603.31043 y: 0 z: 309.28927 last x: 603.31043 last y diff: 0 last z: 309.28927 rot x: 0 rot y: 0.77956 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8206 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 55376 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3234 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8207 Decay: Footprint: Minimap: active: true x: 598.9135 z: 320.5261 Obstruction: active: true moving: false control group: 8207 control group 2: 0 tag: 3054 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 598.9135 y: 0 z: 320.5261 last x: 598.9135 last y diff: 0 last z: 320.5261 rot x: 0 rot y: 1.99982 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8207 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 54152 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3235 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8208 Decay: Footprint: Minimap: active: true x: 604.8761 z: 322.1873 Obstruction: active: true moving: false control group: 8208 control group 2: 0 tag: 3056 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 604.8761 y: 0 z: 322.1873 last x: 604.8761 last y diff: 0 last z: 322.1873 rot x: 0 rot y: 2.41994 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8208 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 1 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 55545 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3236 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8209 Decay: Footprint: Minimap: active: true x: 610.79004 z: 326.9132 Obstruction: active: true moving: false control group: 8209 control group 2: 0 tag: 3058 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 610.79004 y: 0 z: 326.9132 last x: 610.79004 last y diff: 0 last z: 326.9132 rot x: 0 rot y: -3.05927 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8209 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4153, "callerIID": 107, "timer": 54876 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } } ], "order": { "type": "Gather", "data": { "target": 4153, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "initPos": { "x": 610.2021484375, "y": 23, "z": 316.284423828125 }, "autoharvest": true, "formerTarget": 4153 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3237 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8210 Decay: Footprint: Minimap: active: true x: 1073.84466 z: 676.81823 Obstruction: active: true moving: false control group: 8210 control group 2: 0 tag: 3060 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1073.84466 y: 0 z: 676.81823 last x: 1073.84466 last y diff: 0 last z: 676.81823 rot x: 0 rot y: 1.16196 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8210 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 717400 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 26.184899999999963, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1055.8995208740234, "z": 586.9882659912109 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3238, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8211 Decay: Footprint: Minimap: active: true x: 974.23063 z: 610.31579 Obstruction: active: true moving: false control group: 8211 control group 2: 0 tag: 3062 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 974.23063 y: 0 z: 610.31579 last x: 974.23063 last y diff: 0 last z: 610.31579 rot x: 0 rot y: -1.11394 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8211 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740200, "target": 8647, "callerIID": 107, "timer": 55785, "checkTimer": 55786 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 8 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 915.4919281005859, "y": 24.472702026367188, "z": 628.4453735351562 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 915.4919281005859, "y": 24.472702026367188, "z": 628.4453735351562 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "990.25", "z": "638.71" }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 280, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3239, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8212 Decay: Footprint: Minimap: active: true x: 1076.12504 z: 674.42074 Obstruction: active: true moving: false control group: 8212 control group 2: 0 tag: 3064 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1076.12504 y: 0 z: 674.42074 last x: 1076.12504 last y diff: 0 last z: 674.42074 rot x: 0 rot y: 0.9476 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8212 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 717400 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 17.180100000000003, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1055.9010009765625, "z": 586.8978271484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3240, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8213 Decay: Footprint: Minimap: active: true x: 1075.34075 z: 676.10003 Obstruction: active: true moving: false control group: 8213 control group 2: 0 tag: 3066 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1075.34075 y: 0 z: 676.10003 last x: 1075.34075 last y diff: 0 last z: 676.10003 rot x: 0 rot y: 0.98696 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8213 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 717400 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.738499999999995, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1054.0019836425781, "z": 587.4238128662109 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3241, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8214 Decay: Footprint: Minimap: active: true x: 1074.13175 z: 685.06243 Obstruction: active: true moving: false control group: 8214 control group 2: 0 tag: 3068 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1074.13175 y: 0 z: 685.06243 last x: 1074.13175 last y diff: 0 last z: 685.06243 rot x: 0 rot y: 2.0825 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8214 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 696900 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": "991.39", "z": "638.55" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3242, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8215 Decay: Footprint: Minimap: active: true x: 1071.46537 z: 679.17484 Obstruction: active: true moving: false control group: 8215 control group 2: 0 tag: 3070 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1071.46537 y: 0 z: 679.17484 last x: 1071.46537 last y diff: 0 last z: 679.17484 rot x: 0 rot y: 1.42067 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8215 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 717400 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 17.180100000000003, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1057.6510009765625, "z": 586.8978271484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3243, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8216 Decay: Footprint: Minimap: active: true x: 1079.53872 z: 672.24877 Obstruction: active: true moving: false control group: 8216 control group 2: 0 tag: 3072 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1079.53872 y: 0 z: 672.24877 last x: 1079.53872 last y diff: 0 last z: 672.24877 rot x: 0 rot y: 0.45592 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8216 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 717000 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1054.1510009765625, "z": 586.8978271484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3244, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8217 Decay: Footprint: Minimap: active: true x: 1074.03971 z: 678.96798 Obstruction: active: true moving: false control group: 8217 control group 2: 0 tag: 3074 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1074.03971 y: 0 z: 678.96798 last x: 1074.03971 last y diff: 0 last z: 678.96798 rot x: 0 rot y: 1.2839 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8217 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 717400 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.738499999999995, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1052.0106811523438, "z": 591.2519836425781 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3245, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8218 Decay: Footprint: Minimap: active: true x: 971.45217 z: 601.47313 Obstruction: active: true moving: false control group: 8218 control group 2: 0 tag: 3076 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 971.45217 y: 0 z: 601.47313 last x: 971.45217 last y diff: 0 last z: 601.47313 rot x: 0 rot y: -0.96338 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8218 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740200, "target": 8647, "callerIID": 107, "timer": 55787, "checkTimer": 55788 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 915.4919281005859, "y": 24.472702026367188, "z": 628.4453735351562 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 915.4919281005859, "y": 24.472702026367188, "z": 628.4453735351562 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "992.56", "z": "638.55" }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 280, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3246, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8219 Decay: Footprint: Minimap: active: true x: 959.98993 z: 613.14596 Obstruction: active: true moving: false control group: 8219 control group 2: 0 tag: 3078 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 959.98993 y: 0 z: 613.14596 last x: 959.98993 last y diff: 0 last z: 613.14596 rot x: 0 rot y: -0.95144 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8219 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740450, "target": 8647, "callerIID": 107, "timer": 55515, "checkTimer": 55516 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 9.47699999999999, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 899.6327514648438, "y": 26.797515869140625, "z": 620.4705047607422 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 899.6327514648438, "y": 26.797515869140625, "z": 620.4705047607422 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "993.73", "z": "638.55" }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 280, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3247, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8220 Decay: Footprint: Minimap: active: true x: 1072.09324 z: 680.89739 Obstruction: active: true moving: false control group: 8220 control group 2: 0 tag: 3080 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1072.09324 y: 0 z: 680.89739 last x: 1072.09324 last y diff: 0 last z: 680.89739 rot x: 0 rot y: 1.56736 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 8220 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 717400 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1054.8221588134766, "z": 591.0776519775391 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3248, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8221 Decay: Footprint: Minimap: active: true x: 971.68593 z: 616.89257 Obstruction: active: true moving: false control group: 8221 control group 2: 0 tag: 3082 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 971.68593 y: 0 z: 616.89257 last x: 971.68593 last y diff: 0 last z: 616.89257 rot x: 0 rot y: -1.248 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8221 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740000, "resyncAnimation": false, "target": 8647, "callerIID": 107, "timer": 55711, "checkTimer": 55712 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 21.918599999999998, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 911.9958953857422, "y": 25.658523559570312, "z": 627.5867004394531 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 911.9958953857422, "y": 25.658523559570312, "z": 627.5867004394531 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "994.90", "z": "638.55" }, "workOrders": [ { "type": "ReturnResource", "data": { "target": 280, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3249, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8222 Decay: Footprint: Minimap: active: true x: 743.10322 z: 1132.73938 Obstruction: active: true moving: false control group: 8007 control group 2: 0 tag: 12063 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 743.10322 y: 0 z: 1132.73938 last x: 743.10322 last y diff: 0 last z: 1132.73938 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/market.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 60029 actor: "structures/mauryas/market.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1500, "hitpoints": 1500, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Market: comp: { "traders": {}, "tradeType": {} } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8224 Footprint: Minimap: active: true x: 270 z: 586 Obstruction: active: true moving: false control group: 8224 control group 2: 0 tag: 12067 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 586 last x: 270 last y diff: 0 last z: 586 rot x: 0 rot y: 3.11231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1817, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8225 Footprint: Minimap: active: true x: 270 z: 586 Obstruction: active: true moving: false control group: 8225 control group 2: 0 tag: 12069 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 586 last x: 270 last y diff: 0 last z: 586 rot x: 0 rot y: 3.11231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1817, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8226 Footprint: Minimap: active: true x: 270 z: 586 Obstruction: active: true moving: false control group: 8226 control group 2: 0 tag: 12071 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 586 last x: 270 last y diff: 0 last z: 586 rot x: 0 rot y: 3.11231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1817, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8227 Footprint: Minimap: active: true x: 270 z: 586 Obstruction: active: true moving: false control group: 8227 control group 2: 0 tag: 12073 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 586 last x: 270 last y diff: 0 last z: 586 rot x: 0 rot y: 3.11231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1817, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8228 Decay: Footprint: Minimap: active: true x: 150.92351 z: 494.39382 Obstruction: active: true moving: false control group: 8228 control group 2: 0 tag: 3084 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 150.92351 y: 0 z: 494.39382 last x: 150.92351 last y diff: 0 last z: 494.39382 rot x: 0 rot y: 1.05146 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8228 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740300, "target": 8330, "callerIID": 107, "timer": 55940, "checkTimer": 55941 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 46.34248352499998, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 12.48928865279999, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8330, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.82415771484375, "y": 22.999282836914062, "z": 496.32049560546875 } } }, { "type": "WalkAndFight", "data": { "x": 175.65859985351562, "z": 526.9645385742188, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8330, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 154.82415771484375, "y": 22.999282836914062, "z": 496.32049560546875 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 175.65859985351562, "z": 526.9645385742188 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3250, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8229 Decay: Footprint: Minimap: active: true x: 158.65023 z: 492.44791 Obstruction: active: true moving: false control group: 8229 control group 2: 0 tag: 3086 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 158.65023 y: 0 z: 492.44791 last x: 158.65023 last y diff: 0 last z: 492.44791 rot x: 0 rot y: 0.3476 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8229 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "target": 8324, "callerIID": 107, "force": false, "timer": 55999, "checkTimer": 56000, "lastAttacked": 740500 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 68.50719999999998, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8324, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 159.51724243164062, "y": 23, "z": 495.49908447265625 } } }, { "type": "WalkAndFight", "data": { "x": 171.0797576904297, "z": 531.1443634033203, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8324, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 159.51724243164062, "y": 23, "z": 495.49908447265625 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 171.0797576904297, "z": 531.1443634033203 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3251, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8230 Decay: Footprint: Minimap: active: true x: 685.00129 z: 236.09818 Obstruction: active: true moving: false control group: 8180 control group 2: 0 tag: 12077 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 685.00129 y: 0 z: 236.09818 last x: 685.00129 last y diff: 0 last z: 236.09818 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33404 actor: "structures/persians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8231 Decay: Footprint: Minimap: active: true x: 1034.27804 z: 298.38592 Obstruction: active: true moving: false control group: 8231 control group 2: 0 tag: 3090 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1034.27804 y: 0 z: 298.38592 last x: 1034.27804 last y diff: 0 last z: 298.38592 rot x: 0 rot y: 1.78039 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 8231 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3833, "callerIID": 107, "timer": 55022 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } } ], "order": { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3252 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8232 Decay: Footprint: Minimap: active: true x: 1041.89591 z: 337.08407 Obstruction: active: true moving: false control group: 8232 control group 2: 0 tag: 3092 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1041.89591 y: 0 z: 337.08407 last x: 1041.89591 last y diff: 0 last z: 337.08407 rot x: 0 rot y: -0.18659 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8232 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8884, "callerIID": 107, "timer": 55474 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3253 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8233 Decay: Footprint: Minimap: active: true x: 1057.82586 z: 315.50181 Obstruction: active: true moving: false control group: 8233 control group 2: 0 tag: 3094 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1057.82586 y: 0 z: 315.50181 last x: 1057.82586 last y diff: 0 last z: 315.50181 rot x: 0 rot y: 0.10238 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8233 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3908, "callerIID": 107, "timer": 53870 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 318 }, "initPos": { "x": 1058, "y": 23, "z": 318 }, "autoharvest": true, "formerTarget": 3908 } } ], "order": { "type": "Gather", "data": { "target": 3908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 318 }, "initPos": { "x": 1058, "y": 23, "z": 318 }, "autoharvest": true, "formerTarget": 3908 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3254 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8234 Decay: Footprint: Minimap: active: true x: 946.85634 z: 1040.22036 Obstruction: active: true moving: true control group: 8234 control group 2: 0 tag: 3096 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 946.85634 y: 0 z: 1040.22036 last x: 945.31304 last y diff: 0 last z: 1038.78875 rot x: 0 rot y: 0.76508 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 4155 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 10.52544 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 950.98098 waypoint z: 1043.18888 waypoint x: 948.96273 waypoint z: 1042.63241 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.52544 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8234 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3351, "gatheringTarget": 4155 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8235 Decay: Footprint: Minimap: active: true x: 1160.48951 z: 477.40845 Obstruction: active: true moving: false control group: 8163 control group 2: 0 tag: 12079 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1160.48951 y: 0 z: 477.40845 last x: 1160.48951 last y diff: 0 last z: 477.40845 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9757 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8237 Decay: Footprint: Minimap: active: true x: 951.20636 z: 1036.87403 Obstruction: active: true moving: true control group: 8237 control group 2: 0 tag: 3100 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 951.20636 y: 0 z: 1036.87403 last x: 951.20636 last y diff: 0 last z: 1036.87403 rot x: 0 rot y: -2.3564 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97325 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 7514 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "carry_metal" seed: 8237 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 10 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7514, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 7514, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 3354 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8238 Decay: Footprint: Minimap: active: true x: 957.21518 z: 1029.06475 Obstruction: active: true moving: false control group: 8238 control group 2: 0 tag: 3102 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 957.21518 y: 0 z: 1029.06475 last x: 957.21518 last y diff: 0 last z: 1029.06475 rot x: 0 rot y: 0.3366 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8238 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 55789 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3355 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8239 Decay: Footprint: Minimap: active: true x: 951.93601 z: 1038.6192 Obstruction: active: true moving: false control group: 8239 control group 2: 0 tag: 3104 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 951.93601 y: 0 z: 1038.6192 last x: 951.93601 last y diff: 0 last z: 1038.6192 rot x: 0 rot y: 1.40154 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8239 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 54626 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3356 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8240 Decay: Footprint: Minimap: active: true x: 945.91349 z: 1039.95411 Obstruction: active: true moving: true control group: 8240 control group 2: 0 tag: 3106 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 945.91349 y: 0 z: 1039.95411 last x: 944.75905 last y diff: 0 last z: 1038.71212 rot x: 0 rot y: 0.81281 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 4155 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.47837 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 950.98098 waypoint z: 1043.18888 waypoint x: 948.96273 waypoint z: 1042.63241 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.47837 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8240 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3357, "gatheringTarget": 4155 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8241 Decay: Footprint: Minimap: active: true x: 712.54972 z: 174.065 Obstruction: active: true moving: false control group: 8241 control group 2: 0 tag: 3124 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 712.54972 y: 0 z: 174.065 last x: 712.54972 last y diff: 0 last z: 174.065 rot x: 0 rot y: 2.01627 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 8241 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8856, "callerIID": 107, "timer": 55023 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3358 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8242 Decay: Footprint: Minimap: active: true x: 678.3162 z: 226.92132 Obstruction: active: true moving: true control group: 8242 control group 2: 0 tag: 3126 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 678.3162 y: 0 z: 226.92132 last x: 679.22454 last y diff: 0 last z: 228.08086 rot x: 0 rot y: -2.4516 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2142 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.36492 current speed: 11.34556 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.36492 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 8242 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2142, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "initPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "autoharvest": true, "formerTarget": 2142 } } ], "order": { "type": "Gather", "data": { "target": 2142, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "initPos": { "x": 674, "y": 23.2608642578125, "z": 218 }, "autoharvest": true, "formerTarget": 2142 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3359, "gatheringTarget": 2142 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8243 Decay: Footprint: Minimap: active: true x: 699.21924 z: 162.99367 Obstruction: active: true moving: false control group: 8243 control group 2: 0 tag: 3128 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 699.21924 y: 0 z: 162.99367 last x: 699.21924 last y diff: 0 last z: 162.99367 rot x: 0 rot y: -1.33976 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "carry_wood" seed: 8243 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8854, "callerIID": 107, "timer": 54798 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8856, "autocontinue": true, "force": true } }, { "type": "Repair", "data": { "target": 8869, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 8854, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 711.2208709716797, "z": 164.52593994140625 }, "workOrders": [ { "type": "Gather", "data": { "target": 2250, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 690, "y": 23, "z": 222 }, "initPos": { "x": 690, "y": 23, "z": 222 }, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3360 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8244 Decay: Footprint: Minimap: active: true x: 148.47661 z: 651.02816 Obstruction: active: true moving: true control group: 8244 control group 2: 0 tag: 3130 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 148.47661 y: 0 z: 651.02816 last x: 148.4833 last y diff: 0 last z: 654.59206 rot x: 0 rot y: -3.13865 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 148.2537 target pos y: 551.3473 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.81978 current speed: 17.8199 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 3 waypoint x: 148.2537 waypoint z: 551.3473 waypoint x: 148.37685 waypoint z: 597.92365 waypoint x: 148.43842 waypoint z: 630.71183 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.81978 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 8244 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 729500, "resyncAnimation": false } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 136.7620072992, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 148.25369262695312, "z": 551.3472900390625, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 148.25369262695312, "z": 551.3472900390625, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 148.25369262695312, "z": 551.3472900390625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3361, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8245 Footprint: Minimap: active: true x: 739.37793 z: 656.91138 Obstruction: active: true moving: false control group: 8245 control group 2: 0 tag: 12081 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.37793 y: 0 z: 656.91138 last x: 739.37793 last y diff: 0 last z: 656.91138 rot x: 0 rot y: 0.54719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5380, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8246 Footprint: Minimap: active: true x: 739.37793 z: 656.91138 Obstruction: active: true moving: false control group: 8246 control group 2: 0 tag: 12083 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.37793 y: 0 z: 656.91138 last x: 739.37793 last y diff: 0 last z: 656.91138 rot x: 0 rot y: 0.54719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5380, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8247 Footprint: Minimap: active: true x: 739.37793 z: 656.91138 Obstruction: active: true moving: false control group: 8247 control group 2: 0 tag: 12085 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.37793 y: 0 z: 656.91138 last x: 739.37793 last y diff: 0 last z: 656.91138 rot x: 0 rot y: 0.54719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5380, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8248 Footprint: Minimap: active: true x: 739.37793 z: 656.91138 Obstruction: active: true moving: false control group: 8248 control group 2: 0 tag: 12087 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.37793 y: 0 z: 656.91138 last x: 739.37793 last y diff: 0 last z: 656.91138 rot x: 0 rot y: 0.54719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5380, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8254 Decay: Footprint: Minimap: active: true x: 1084.89811 z: 519.86855 Obstruction: active: true moving: false control group: 255 control group 2: 0 tag: 3518 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1084.89811 y: 0 z: 519.86855 last x: 1084.89811 last y diff: 0 last z: 519.86855 rot x: 0 rot y: 2.18657 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_a.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 255 actor: "units/ptolemies/infantry_slinger_a.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 696200, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 28.479999999999993, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 81.78809717303203, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 0.7, "rates": { "food.fruit": 0.5249999999999999, "food.grain": 0.21, "food.meat": 0.7, "metal.ore": 0.35, "metal.ruins": 1.4, "stone.rock": 0.35, "stone.ruins": 1.4, "wood.ruins": 3.5, "wood.tree": 0.65625 }, "taskedResourceType": "metal", "target": 263, "callerIID": 107, "timer": 53539 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1021.544677734375, "z": 559.1965942382812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3363, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8255 Footprint: Minimap: active: true x: 743.17573 z: 655.4809 Obstruction: active: true moving: false control group: 8255 control group 2: 0 tag: 12099 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.17573 y: 0 z: 655.4809 last x: 743.17573 last y diff: 0 last z: 655.4809 rot x: 0 rot y: 0.3585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5381, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8256 Footprint: Minimap: active: true x: 743.17573 z: 655.4809 Obstruction: active: true moving: false control group: 8256 control group 2: 0 tag: 12101 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.17573 y: 0 z: 655.4809 last x: 743.17573 last y diff: 0 last z: 655.4809 rot x: 0 rot y: 0.3585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5381, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8257 Footprint: Minimap: active: true x: 743.17573 z: 655.4809 Obstruction: active: true moving: false control group: 8257 control group 2: 0 tag: 12103 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.17573 y: 0 z: 655.4809 last x: 743.17573 last y diff: 0 last z: 655.4809 rot x: 0 rot y: 0.3585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5381, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8258 Footprint: Minimap: active: true x: 743.17573 z: 655.4809 Obstruction: active: true moving: false control group: 8258 control group 2: 0 tag: 12105 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.17573 y: 0 z: 655.4809 last x: 743.17573 last y diff: 0 last z: 655.4809 rot x: 0 rot y: 0.3585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5381, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8259 Decay: Footprint: Minimap: active: true x: 377.41208 z: 1133.1565 Obstruction: active: true moving: false control group: 7974 control group 2: 0 tag: 12107 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 377.41208 y: 0 z: 1133.1565 last x: 377.41208 last y diff: 0 last z: 1133.1565 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9657 actor: "structures/carthaginians/blacksmith.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 3 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 3, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8260 Footprint: Minimap: active: true x: 739.87494 z: 663.0511 Obstruction: active: true moving: false control group: 8260 control group 2: 0 tag: 12109 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.87494 y: 0 z: 663.0511 last x: 739.87494 last y diff: 0 last z: 663.0511 rot x: 0 rot y: -2.74624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5376, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8261 Footprint: Minimap: active: true x: 739.87494 z: 663.0511 Obstruction: active: true moving: false control group: 8261 control group 2: 0 tag: 12111 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.87494 y: 0 z: 663.0511 last x: 739.87494 last y diff: 0 last z: 663.0511 rot x: 0 rot y: -2.74624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5376, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8262 Footprint: Minimap: active: true x: 739.87494 z: 663.0511 Obstruction: active: true moving: false control group: 8262 control group 2: 0 tag: 12113 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.87494 y: 0 z: 663.0511 last x: 739.87494 last y diff: 0 last z: 663.0511 rot x: 0 rot y: -2.74624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5376, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8263 Footprint: Minimap: active: true x: 739.87494 z: 663.0511 Obstruction: active: true moving: false control group: 8263 control group 2: 0 tag: 12115 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.87494 y: 0 z: 663.0511 last x: 739.87494 last y diff: 0 last z: 663.0511 rot x: 0 rot y: -2.74624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5376, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8264 Footprint: Minimap: active: true x: 743.78058 z: 665.81324 Obstruction: active: true moving: false control group: 8264 control group 2: 0 tag: 12117 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.78058 y: 0 z: 665.81324 last x: 743.78058 last y diff: 0 last z: 665.81324 rot x: 0 rot y: -2.38865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5379, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8265 Footprint: Minimap: active: true x: 743.78058 z: 665.81324 Obstruction: active: true moving: false control group: 8265 control group 2: 0 tag: 12119 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.78058 y: 0 z: 665.81324 last x: 743.78058 last y diff: 0 last z: 665.81324 rot x: 0 rot y: -2.38865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5379, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8266 Footprint: Minimap: active: true x: 743.78058 z: 665.81324 Obstruction: active: true moving: false control group: 8266 control group 2: 0 tag: 12121 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.78058 y: 0 z: 665.81324 last x: 743.78058 last y diff: 0 last z: 665.81324 rot x: 0 rot y: -2.38865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5379, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8267 Footprint: Minimap: active: true x: 743.78058 z: 665.81324 Obstruction: active: true moving: false control group: 8267 control group 2: 0 tag: 12123 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.78058 y: 0 z: 665.81324 last x: 743.78058 last y diff: 0 last z: 665.81324 rot x: 0 rot y: -2.38865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5379, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8268 Footprint: Minimap: active: true x: 298 z: 586 Obstruction: active: true moving: false control group: 8268 control group 2: 0 tag: 12125 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 586 last x: 298 last y diff: 0 last z: 586 rot x: 0 rot y: 0.81392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1902, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8269 Footprint: Minimap: active: true x: 298 z: 586 Obstruction: active: true moving: false control group: 8269 control group 2: 0 tag: 12127 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 586 last x: 298 last y diff: 0 last z: 586 rot x: 0 rot y: 0.81392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1902, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8270 Footprint: Minimap: active: true x: 298 z: 586 Obstruction: active: true moving: false control group: 8270 control group 2: 0 tag: 12129 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 586 last x: 298 last y diff: 0 last z: 586 rot x: 0 rot y: 0.81392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1902, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8271 Footprint: Minimap: active: true x: 298 z: 586 Obstruction: active: true moving: false control group: 8271 control group 2: 0 tag: 12131 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 586 last x: 298 last y diff: 0 last z: 586 rot x: 0 rot y: 0.81392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1902, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8272 Footprint: Minimap: active: true x: 742.83423 z: 672.17682 Obstruction: active: true moving: false control group: 8272 control group 2: 0 tag: 12133 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742.83423 y: 0 z: 672.17682 last x: 742.83423 last y diff: 0 last z: 672.17682 rot x: 0 rot y: -3.09116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5382, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8273 Footprint: Minimap: active: true x: 742.83423 z: 672.17682 Obstruction: active: true moving: false control group: 8273 control group 2: 0 tag: 12135 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742.83423 y: 0 z: 672.17682 last x: 742.83423 last y diff: 0 last z: 672.17682 rot x: 0 rot y: -3.09116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5382, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8274 Footprint: Minimap: active: true x: 742.83423 z: 672.17682 Obstruction: active: true moving: false control group: 8274 control group 2: 0 tag: 12137 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742.83423 y: 0 z: 672.17682 last x: 742.83423 last y diff: 0 last z: 672.17682 rot x: 0 rot y: -3.09116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5382, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8275 Footprint: Minimap: active: true x: 742.83423 z: 672.17682 Obstruction: active: true moving: false control group: 8275 control group 2: 0 tag: 12139 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742.83423 y: 0 z: 672.17682 last x: 742.83423 last y diff: 0 last z: 672.17682 rot x: 0 rot y: -3.09116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5382, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8276 Footprint: Minimap: active: true x: 746.44513 z: 670.2118 Obstruction: active: true moving: false control group: 8276 control group 2: 0 tag: 12141 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.44513 y: 0 z: 670.2118 last x: 746.44513 last y diff: 0 last z: 670.2118 rot x: 0 rot y: 0.55521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5378, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8277 Footprint: Minimap: active: true x: 746.44513 z: 670.2118 Obstruction: active: true moving: false control group: 8277 control group 2: 0 tag: 12143 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.44513 y: 0 z: 670.2118 last x: 746.44513 last y diff: 0 last z: 670.2118 rot x: 0 rot y: 0.55521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5378, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8278 Footprint: Minimap: active: true x: 746.44513 z: 670.2118 Obstruction: active: true moving: false control group: 8278 control group 2: 0 tag: 12145 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.44513 y: 0 z: 670.2118 last x: 746.44513 last y diff: 0 last z: 670.2118 rot x: 0 rot y: 0.55521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5378, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8279 Footprint: Minimap: active: true x: 746.44513 z: 670.2118 Obstruction: active: true moving: false control group: 8279 control group 2: 0 tag: 12147 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.44513 y: 0 z: 670.2118 last x: 746.44513 last y diff: 0 last z: 670.2118 rot x: 0 rot y: 0.55521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5378, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8281 Footprint: Minimap: active: true x: 746.63892 z: 675.82923 Obstruction: active: true moving: false control group: 8281 control group 2: 0 tag: 12149 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.63892 y: 0 z: 675.82923 last x: 746.63892 last y diff: 0 last z: 675.82923 rot x: 0 rot y: -4.32137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5377, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8282 Footprint: Minimap: active: true x: 746.63892 z: 675.82923 Obstruction: active: true moving: false control group: 8282 control group 2: 0 tag: 12151 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.63892 y: 0 z: 675.82923 last x: 746.63892 last y diff: 0 last z: 675.82923 rot x: 0 rot y: -4.32137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5377, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8283 Footprint: Minimap: active: true x: 746.63892 z: 675.82923 Obstruction: active: true moving: false control group: 8283 control group 2: 0 tag: 12153 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.63892 y: 0 z: 675.82923 last x: 746.63892 last y diff: 0 last z: 675.82923 rot x: 0 rot y: -4.32137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5377, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8284 Footprint: Minimap: active: true x: 746.63892 z: 675.82923 Obstruction: active: true moving: false control group: 8284 control group 2: 0 tag: 12155 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.63892 y: 0 z: 675.82923 last x: 746.63892 last y diff: 0 last z: 675.82923 rot x: 0 rot y: -4.32137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5377, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8285 Decay: Footprint: Minimap: active: true x: 150.78507 z: 500.95284 Obstruction: active: true moving: false control group: 8285 control group 2: 0 tag: 3136 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 150.78507 y: 0 z: 500.95284 last x: 150.78507 last y diff: 0 last z: 500.95284 rot x: 0 rot y: 2.24566 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8285 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "target": 8333, "callerIID": 107, "timer": 55943, "checkTimer": 55944, "lastAttacked": 740300 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, { "type": "WalkAndFight", "data": { "x": 166.65896606445312, "z": 526.9193572998047, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 166.65896606445312, "z": 526.9193572998047 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3366, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8286 Decay: Footprint: Minimap: active: true x: 158.99706 z: 493.99148 Obstruction: active: true moving: false control group: 8286 control group 2: 0 tag: 3138 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 158.99706 y: 0 z: 493.99148 last x: 158.99706 last y diff: 0 last z: 493.99148 rot x: 0 rot y: 0.40297 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8286 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740300, "target": 8324, "callerIID": 107, "timer": 55906, "checkTimer": 55907 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 56.84008352499998, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 8.326192435199989, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8324, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 159.51724243164062, "y": 23, "z": 495.49908447265625 } } }, { "type": "WalkAndFight", "data": { "x": 168.26828002929688, "z": 531.3186950683594, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8324, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 159.51724243164062, "y": 23, "z": 495.49908447265625 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 168.26828002929688, "z": 531.3186950683594 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3367, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8288 Decay: Footprint: Minimap: active: true x: 725.92853 z: 1097.24683 Obstruction: active: true moving: false control group: 8288 control group 2: 0 tag: 12355 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 725.92853 y: 0 z: 1097.24683 last x: 725.92853 last y diff: 0 last z: 1097.24683 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_9x8.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "mediumdamage" seed: 14289 actor: "structures/fndn_9x8.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/maur/elephant_stable", "costs": { "food": 0, "metal": 0, "stone": 200, "wood": 200 }, "maxProgress": 0.5431556690949891, "initialised": true } Health: comp: { "maxHitpoints": 3000, "hitpoints": 1629.4670072849674, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "mediumdamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8289 Decay: Footprint: Minimap: active: true x: 1038.53161 z: 299.86207 Obstruction: active: true moving: false control group: 8289 control group 2: 0 tag: 3140 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1038.53161 y: 0 z: 299.86207 last x: 1038.53161 last y diff: 0 last z: 299.86207 rot x: 0 rot y: -2.79273 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8289 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3833, "callerIID": 107, "timer": 55377 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } } ], "order": { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3368 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8290 Decay: Footprint: Minimap: active: true x: 1021.26113 z: 300.95159 Obstruction: active: true moving: true control group: 8290 control group 2: 0 tag: 3142 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1021.26113 y: 0 z: 300.95159 last x: 1023.3332 last y diff: 0 last z: 300.3417 rot x: 0 rot y: -1.2136 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7791 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 10.79995 current speed: 10.79998 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 1019.89628 waypoint z: 301.35332 waypoint x: 1019.89628 waypoint z: 301.35332 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.79995 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 8290 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7791, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } } ], "order": { "type": "Gather", "data": { "target": 7791, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 3369 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8291 Decay: Footprint: Minimap: active: true x: 1055.47545 z: 323.40522 Obstruction: active: true moving: false control group: 8291 control group 2: 0 tag: 3144 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1055.47545 y: 0 z: 323.40522 last x: 1055.47545 last y diff: 0 last z: 323.40522 rot x: 0 rot y: 0.77463 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8291 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3852, "callerIID": 107, "timer": 53541 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true, "formerTarget": 3852 } } ], "order": { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true, "formerTarget": 3852 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3370 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8292 Footprint: Minimap: active: true x: 310 z: 586 Obstruction: active: true moving: false control group: 8292 control group 2: 0 tag: 12161 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 586 last x: 310 last y diff: 0 last z: 586 rot x: 0 rot y: 4.55652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1841, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8293 Footprint: Minimap: active: true x: 310 z: 586 Obstruction: active: true moving: false control group: 8293 control group 2: 0 tag: 12163 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 586 last x: 310 last y diff: 0 last z: 586 rot x: 0 rot y: 4.55652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1841, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8294 Footprint: Minimap: active: true x: 310 z: 586 Obstruction: active: true moving: false control group: 8294 control group 2: 0 tag: 12165 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 586 last x: 310 last y diff: 0 last z: 586 rot x: 0 rot y: 4.55652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1841, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8295 Footprint: Minimap: active: true x: 310 z: 586 Obstruction: active: true moving: false control group: 8295 control group 2: 0 tag: 12167 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 586 last x: 310 last y diff: 0 last z: 586 rot x: 0 rot y: 4.55652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1841, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8296 Footprint: Minimap: active: true x: 743.78058 z: 665.81324 Obstruction: active: true moving: false control group: 8296 control group 2: 0 tag: 12169 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.78058 y: 0 z: 665.81324 last x: 743.78058 last y diff: 0 last z: 665.81324 rot x: 0 rot y: -2.38865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5379, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8297 Footprint: Minimap: active: true x: 743.78058 z: 665.81324 Obstruction: active: true moving: false control group: 8297 control group 2: 0 tag: 12171 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.78058 y: 0 z: 665.81324 last x: 743.78058 last y diff: 0 last z: 665.81324 rot x: 0 rot y: -2.38865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5379, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8298 Footprint: Minimap: active: true x: 743.78058 z: 665.81324 Obstruction: active: true moving: false control group: 8298 control group 2: 0 tag: 12173 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.78058 y: 0 z: 665.81324 last x: 743.78058 last y diff: 0 last z: 665.81324 rot x: 0 rot y: -2.38865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5379, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8299 Footprint: Minimap: active: true x: 743.78058 z: 665.81324 Obstruction: active: true moving: false control group: 8299 control group 2: 0 tag: 12175 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.78058 y: 0 z: 665.81324 last x: 743.78058 last y diff: 0 last z: 665.81324 rot x: 0 rot y: -2.38865 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5379, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8300 Decay: Footprint: Minimap: active: true x: 347.87066 z: 293.63845 Obstruction: active: true moving: false control group: 8300 control group 2: 0 tag: 3146 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 347.87066 y: 0 z: 293.63845 last x: 347.87066 last y diff: 0 last z: 293.63845 rot x: 0 rot y: 0.88593 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8300 actor: "units/han/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 8 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4168, "callerIID": 107, "timer": 53167 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3371 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8301 Decay: Footprint: Minimap: active: true x: 348.71343 z: 292.11713 Obstruction: active: true moving: false control group: 8301 control group 2: 0 tag: 3148 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 348.71343 y: 0 z: 292.11713 last x: 348.71343 last y diff: 0 last z: 292.11713 rot x: 0 rot y: 0.67637 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8301 actor: "units/han/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 9 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4168, "callerIID": 107, "timer": 52916 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3372 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8302 Decay: Footprint: Minimap: active: true x: 349.38088 z: 289.82596 Obstruction: active: true moving: true control group: 8302 control group 2: 0 tag: 3150 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 349.38088 y: 0 z: 289.82596 last x: 348.99822 last y diff: 0 last z: 290.24662 rot x: 0 rot y: 2.39333 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8640 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 2.84328 current speed: 6.52285 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 357.24308 waypoint z: 290.67093 waypoint x: 352.41271 waypoint z: 289.04891 waypoint x: 350.08776 waypoint z: 289.04891 Vision: VisualActor: base actor: "units/han/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 2.84328 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_metal" seed: 8302 actor: "units/han/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 10 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 8640, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 8640, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 3373 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8303 Decay: Footprint: Minimap: active: true x: 347.48963 z: 295.13674 Obstruction: active: true moving: false control group: 8303 control group 2: 0 tag: 3152 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 347.48963 y: 0 z: 295.13674 last x: 347.48963 last y diff: 0 last z: 295.13674 rot x: 0 rot y: 1.10088 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8303 actor: "units/han/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4168, "callerIID": 107, "timer": 54252 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3374 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8305 Footprint: Minimap: active: true x: 888.84333 z: 615.56501 Obstruction: active: true moving: false control group: 8305 control group 2: 0 tag: 12181 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 888.84333 y: 0 z: 615.56501 last x: 888.84333 last y diff: 0 last z: 615.56501 rot x: 0 rot y: -4.69426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5565 actor: "flora/trees/pine.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5565, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8306 Footprint: Minimap: active: true x: 888.84333 z: 615.56501 Obstruction: active: true moving: false control group: 8306 control group 2: 0 tag: 12183 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 888.84333 y: 0 z: 615.56501 last x: 888.84333 last y diff: 0 last z: 615.56501 rot x: 0 rot y: -4.69426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5565 actor: "flora/trees/pine.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5565, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8307 Footprint: Minimap: active: true x: 888.84333 z: 615.56501 Obstruction: active: true moving: false control group: 8307 control group 2: 0 tag: 12185 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 888.84333 y: 0 z: 615.56501 last x: 888.84333 last y diff: 0 last z: 615.56501 rot x: 0 rot y: -4.69426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5565 actor: "flora/trees/pine.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5565, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8308 Footprint: Minimap: active: true x: 888.84333 z: 615.56501 Obstruction: active: true moving: false control group: 8308 control group 2: 0 tag: 12187 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 888.84333 y: 0 z: 615.56501 last x: 888.84333 last y diff: 0 last z: 615.56501 rot x: 0 rot y: -4.69426 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/pine.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5565 actor: "flora/trees/pine.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5565, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8309 Decay: Footprint: Minimap: active: true x: 1097.94034 z: 491.45617 Obstruction: active: true moving: false control group: 8309 control group 2: 0 tag: 3154 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1097.94034 y: 0 z: 491.45617 last x: 1097.94034 last y diff: 0 last z: 491.45617 rot x: 0 rot y: 2.20492 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 8309 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 9 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 51296 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3375 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8310 Decay: Footprint: Minimap: active: true x: 1087.98986 z: 521.96241 Obstruction: active: true moving: false control group: 7840 control group 2: 0 tag: 3516 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1087.98986 y: 0 z: 521.96241 last x: 1087.98986 last y diff: 0 last z: 521.96241 rot x: 0 rot y: 2.46593 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_a.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 7840 actor: "units/ptolemies/infantry_slinger_a.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 696200, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 46.29999999999999, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 83.9567010363682, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.7, "rates": { "food.fruit": 0.5249999999999999, "food.grain": 0.21, "food.meat": 0.7, "metal.ore": 0.35, "metal.ruins": 1.4, "stone.rock": 0.35, "stone.ruins": 1.4, "wood.ruins": 3.5, "wood.tree": 0.65625 }, "taskedResourceType": "metal", "target": 263, "callerIID": 107, "timer": 55411 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1019.5825042724609, "z": 558.9232482910156 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3377, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8311 Decay: Footprint: Minimap: active: true x: 755.21454 z: 1158.5005 Obstruction: active: true moving: false control group: 8178 control group 2: 0 tag: 12189 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 755.21454 y: 0 z: 1158.5005 last x: 755.21454 last y diff: 0 last z: 1158.5005 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 36449 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8312 Decay: Footprint: Minimap: active: true x: 1131.79517 z: 441.8996 Obstruction: active: true moving: false control group: 8164 control group 2: 0 tag: 12191 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1131.79517 y: 0 z: 441.8996 last x: 1131.79517 last y diff: 0 last z: 441.8996 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44735 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8313 Footprint: Minimap: active: true x: 178 z: 806 Obstruction: active: true moving: false control group: 8313 control group 2: 0 tag: 12193 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 806 last x: 178 last y diff: 0 last z: 806 rot x: 0 rot y: -2.2673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 394 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 394, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8314 Footprint: Minimap: active: true x: 178 z: 806 Obstruction: active: true moving: false control group: 8314 control group 2: 0 tag: 12195 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 806 last x: 178 last y diff: 0 last z: 806 rot x: 0 rot y: -2.2673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 394 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 394, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8315 Footprint: Minimap: active: true x: 178 z: 806 Obstruction: active: true moving: false control group: 8315 control group 2: 0 tag: 12197 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 806 last x: 178 last y diff: 0 last z: 806 rot x: 0 rot y: -2.2673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 394 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 394, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8316 Footprint: Minimap: active: true x: 178 z: 806 Obstruction: active: true moving: false control group: 8316 control group 2: 0 tag: 12199 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 806 last x: 178 last y diff: 0 last z: 806 rot x: 0 rot y: -2.2673 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 394 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 394, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8317 Decay: Footprint: Minimap: active: true x: 342.50554 z: 300.61844 Obstruction: active: true moving: true control group: 8317 control group 2: 0 tag: 3158 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 342.50554 y: 0 z: 300.61844 last x: 343.14475 last y diff: 0 last z: 299.36901 rot x: 0 rot y: -0.107 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 4168 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 7.01732 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 3 waypoint x: 352.80912 waypoint z: 302.49384 waypoint x: 350.64547 waypoint z: 308.944 waypoint x: 341.94355 waypoint z: 308.308 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 7.01732 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8317 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3378, "gatheringTarget": 4168 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8318 Decay: Footprint: Minimap: active: true x: 346.5114 z: 296.7112 Obstruction: active: true moving: false control group: 8318 control group 2: 0 tag: 3160 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 346.5114 y: 0 z: 296.7112 last x: 346.5114 last y diff: 0 last z: 296.7112 rot x: 0 rot y: 1.4237 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8318 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4168, "callerIID": 107, "timer": 54253 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3379 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8319 Decay: Footprint: Minimap: active: true x: 356.23601 z: 293.60312 Obstruction: active: true moving: false control group: 8319 control group 2: 0 tag: 3162 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 356.23601 y: 0 z: 293.60312 last x: 356.23601 last y diff: 0 last z: 293.60312 rot x: 0 rot y: -0.76644 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8319 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 8 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4168, "callerIID": 107, "timer": 53374 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3380 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8320 Decay: Footprint: Minimap: active: true x: 351.25023 z: 290.21139 Obstruction: active: true moving: false control group: 8320 control group 2: 0 tag: 3164 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 351.25023 y: 0 z: 290.21139 last x: 351.25023 last y diff: 0 last z: 290.21139 rot x: 0 rot y: 0.26043 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8320 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4168, "callerIID": 107, "timer": 54991 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3381 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8321 Decay: Footprint: Minimap: active: true x: 346.71224 z: 299.90323 Obstruction: active: true moving: false control group: 8321 control group 2: 0 tag: 3166 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 346.71224 y: 0 z: 299.90323 last x: 346.71224 last y diff: 0 last z: 299.90323 rot x: 0 rot y: 2.04245 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8321 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4168, "callerIID": 107, "timer": 55964 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3382 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8324 Decay: Footprint: Minimap: active: true x: 159.5749 z: 495.68664 Obstruction: active: true moving: false control group: 8324 control group 2: 0 tag: 3172 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 159.5749 y: 0 z: 495.68664 last x: 159.51725 last y diff: 0 last z: 495.49909 rot x: 0 rot y: -2.73864 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0.981 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/sword_attack.xml" anim desync: 0.05 anim sync repeat time: 750 anim sync offset time: 525 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8324 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 739975, "target": 8286, "callerIID": 107, "timer": 56055, "checkTimer": 56056 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 133.66375750000003, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 158.99705505371094, "y": 22.999282836914062, "z": 493.99147033691406 } } }, { "type": "WalkAndFight", "data": { "x": 152.30381774902344, "z": 494.45098876953125, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 158.99705505371094, "y": 22.999282836914062, "z": 493.99147033691406 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 152.30381774902344, "z": 494.45098876953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3385, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8325 Decay: Footprint: Minimap: active: true x: 157.83898 z: 497.62557 Obstruction: active: true moving: false control group: 8325 control group 2: 0 tag: 3174 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 157.83898 y: 0 z: 497.62557 last x: 157.83898 last y diff: 0 last z: 497.62557 rot x: 0 rot y: 2.762 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/sword_attack.xml" anim desync: 0.05 anim sync repeat time: 750 anim sync offset time: 375 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8325 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "target": 8286, "callerIID": 107, "timer": 56105, "checkTimer": 56106 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 156.25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 158.99705505371094, "y": 22.999282836914062, "z": 493.99147033691406 } } }, { "type": "WalkAndFight", "data": { "x": 152.30381774902344, "z": 494.45098876953125, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 158.99705505371094, "y": 22.999282836914062, "z": 493.99147033691406 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 152.30381774902344, "z": 494.45098876953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3386, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8326 Decay: Footprint: Minimap: active: true x: 156.6606 z: 496.7004 Obstruction: active: true moving: false control group: 8326 control group 2: 0 tag: 3176 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 156.6606 y: 0 z: 496.7004 last x: 156.6606 last y diff: 0 last z: 496.7004 rot x: 0 rot y: 2.91082 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/sword_attack.xml" anim desync: 0.05 anim sync repeat time: 750 anim sync offset time: 475 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8326 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 739925, "target": 8439, "callerIID": 107, "timer": 56042, "checkTimer": 56043 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 156.25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8439, "force": false, "attackType": "Melee", "lastPos": { "x": 157.2390594482422, "y": 23, "z": 493.341552734375 } } } ], "order": { "type": "Attack", "data": { "target": 8439, "force": false, "attackType": "Melee", "lastPos": { "x": 157.2390594482422, "y": 23, "z": 493.341552734375 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 169.74395751953125, "z": 511.1924285888672 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3387, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8330 Decay: Footprint: Minimap: active: true x: 154.82416 z: 496.3205 Obstruction: active: true moving: false control group: 8330 control group 2: 0 tag: 3184 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 154.82416 y: 0 z: 496.3205 last x: 154.82416 last y diff: 0 last z: 496.3205 rot x: 0 rot y: -1.72274 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/sword_attack.xml" anim desync: 0.05 anim sync repeat time: 750 anim sync offset time: 375 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8330 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 739925, "target": 8010, "callerIID": 107, "timer": 55580, "checkTimer": 55581 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 126.80816860000004, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8010, "force": false, "attackType": "Melee", "lastPos": { "x": 152.9980010986328, "y": 22.999282836914062, "z": 496.1249542236328 } } } ], "order": { "type": "Attack", "data": { "target": 8010, "force": false, "attackType": "Melee", "lastPos": { "x": 152.9980010986328, "y": 22.999282836914062, "z": 496.1249542236328 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 237.75830078125, "z": 601.2190093994141 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3391, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8331 Decay: Footprint: Minimap: active: true x: 160.55417 z: 497.2412 Obstruction: active: true moving: false control group: 8331 control group 2: 0 tag: 3186 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 160.55417 y: 0 z: 497.2412 last x: 160.55417 last y diff: 0 last z: 497.2412 rot x: 0 rot y: -2.63274 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/sword_attack.xml" anim desync: 0.05 anim sync repeat time: 750 anim sync offset time: 375 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8331 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740575, "target": 8286, "callerIID": 107, "timer": 56049, "checkTimer": 56050 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 156.25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 158.99705505371094, "y": 22.999282836914062, "z": 493.99147033691406 } } }, { "type": "WalkAndFight", "data": { "x": 152.30381774902344, "z": 494.45098876953125, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 158.99705505371094, "y": 22.999282836914062, "z": 493.99147033691406 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 152.30381774902344, "z": 494.45098876953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3392, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8332 Decay: Footprint: Minimap: active: true x: 159.00145 z: 498.1151 Obstruction: active: true moving: false control group: 8332 control group 2: 0 tag: 3188 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 159.00145 y: 0 z: 498.1151 last x: 159.00145 last y diff: 0 last z: 498.1151 rot x: 0 rot y: -3.13993 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/sword_attack.xml" anim desync: 0.05 anim sync repeat time: 750 anim sync offset time: 375 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8332 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740575, "target": 8286, "callerIID": 107, "timer": 56052, "checkTimer": 56053 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 156.25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 158.99705505371094, "y": 22.999282836914062, "z": 493.99147033691406 } } }, { "type": "WalkAndFight", "data": { "x": 152.30381774902344, "z": 494.45098876953125, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8286, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 158.99705505371094, "y": 22.999282836914062, "z": 493.99147033691406 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 152.30381774902344, "z": 494.45098876953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3393, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8333 Decay: Footprint: Minimap: active: true x: 153.4453 z: 498.94907 Obstruction: active: true moving: false control group: 8333 control group 2: 0 tag: 3190 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 153.4453 y: 0 z: 498.94907 last x: 153.4453 last y diff: 0 last z: 498.94907 rot x: 0 rot y: -2.14588 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/sword_attack.xml" anim desync: 0.05 anim sync repeat time: 750 anim sync offset time: 750 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8333 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740225, "target": 8438, "callerIID": 107, "timer": 55574, "checkTimer": 55575 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 115.01017840000006, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8438, "force": false, "attackType": "Melee", "lastPos": { "x": 151.40017700195312, "y": 23, "z": 497.76792907714844 } } } ], "order": { "type": "Attack", "data": { "target": 8438, "force": false, "attackType": "Melee", "lastPos": { "x": 151.40017700195312, "y": 23, "z": 497.76792907714844 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 241.24484252929688, "z": 600.7562103271484 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3394, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8338 Footprint: Minimap: active: true x: 742.83423 z: 672.17682 Obstruction: active: true moving: false control group: 8338 control group 2: 0 tag: 12201 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742.83423 y: 0 z: 672.17682 last x: 742.83423 last y diff: 0 last z: 672.17682 rot x: 0 rot y: -3.09116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5382, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8339 Footprint: Minimap: active: true x: 742.83423 z: 672.17682 Obstruction: active: true moving: false control group: 8339 control group 2: 0 tag: 12203 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742.83423 y: 0 z: 672.17682 last x: 742.83423 last y diff: 0 last z: 672.17682 rot x: 0 rot y: -3.09116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5382, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8340 Footprint: Minimap: active: true x: 742.83423 z: 672.17682 Obstruction: active: true moving: false control group: 8340 control group 2: 0 tag: 12205 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742.83423 y: 0 z: 672.17682 last x: 742.83423 last y diff: 0 last z: 672.17682 rot x: 0 rot y: -3.09116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5382, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8341 Footprint: Minimap: active: true x: 742.83423 z: 672.17682 Obstruction: active: true moving: false control group: 8341 control group 2: 0 tag: 12207 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742.83423 y: 0 z: 672.17682 last x: 742.83423 last y diff: 0 last z: 672.17682 rot x: 0 rot y: -3.09116 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5382, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8342 Footprint: Minimap: active: true x: 253.32831 z: 844.29249 Obstruction: active: true moving: false control group: 8342 control group 2: 0 tag: 12209 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 253.32831 y: 0 z: 844.29249 last x: 253.32831 last y diff: 0 last z: 844.29249 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41785 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7202, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8343 Footprint: Minimap: active: true x: 253.32831 z: 844.29249 Obstruction: active: true moving: false control group: 8343 control group 2: 0 tag: 12211 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 253.32831 y: 0 z: 844.29249 last x: 253.32831 last y diff: 0 last z: 844.29249 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41785 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7202, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8344 Footprint: Minimap: active: true x: 253.32831 z: 844.29249 Obstruction: active: true moving: false control group: 8344 control group 2: 0 tag: 12213 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 253.32831 y: 0 z: 844.29249 last x: 253.32831 last y diff: 0 last z: 844.29249 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41785 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7202, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8345 Footprint: Minimap: active: true x: 253.32831 z: 844.29249 Obstruction: active: true moving: false control group: 8345 control group 2: 0 tag: 12215 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 253.32831 y: 0 z: 844.29249 last x: 253.32831 last y diff: 0 last z: 844.29249 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 41785 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7202, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8347 Footprint: Minimap: active: true x: 979.43635 z: 804.15894 Obstruction: active: true moving: false control group: 8347 control group 2: 0 tag: 12219 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 979.43635 y: 0 z: 804.15894 last x: 979.43635 last y diff: 0 last z: 804.15894 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9989 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6942, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8348 Footprint: Minimap: active: true x: 969.8824 z: 821.00757 Obstruction: active: true moving: false control group: 8348 control group 2: 0 tag: 12221 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 969.8824 y: 0 z: 821.00757 last x: 969.8824 last y diff: 0 last z: 821.00757 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14721 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7055, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8349 Footprint: Minimap: active: true x: 979.43635 z: 804.15894 Obstruction: active: true moving: false control group: 8349 control group 2: 0 tag: 12223 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 979.43635 y: 0 z: 804.15894 last x: 979.43635 last y diff: 0 last z: 804.15894 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9989 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6942, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8350 Footprint: Minimap: active: true x: 969.8824 z: 821.00757 Obstruction: active: true moving: false control group: 8350 control group 2: 0 tag: 12225 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 969.8824 y: 0 z: 821.00757 last x: 969.8824 last y diff: 0 last z: 821.00757 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14721 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7055, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8351 Footprint: Minimap: active: true x: 979.43635 z: 804.15894 Obstruction: active: true moving: false control group: 8351 control group 2: 0 tag: 12227 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 979.43635 y: 0 z: 804.15894 last x: 979.43635 last y diff: 0 last z: 804.15894 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9989 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6942, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8352 Footprint: Minimap: active: true x: 969.8824 z: 821.00757 Obstruction: active: true moving: false control group: 8352 control group 2: 0 tag: 12229 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 969.8824 y: 0 z: 821.00757 last x: 969.8824 last y diff: 0 last z: 821.00757 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14721 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7055, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8353 Footprint: Minimap: active: true x: 979.43635 z: 804.15894 Obstruction: active: true moving: false control group: 8353 control group 2: 0 tag: 12231 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 979.43635 y: 0 z: 804.15894 last x: 979.43635 last y diff: 0 last z: 804.15894 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9989 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6942, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8354 Footprint: Minimap: active: true x: 969.8824 z: 821.00757 Obstruction: active: true moving: false control group: 8354 control group 2: 0 tag: 12233 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 969.8824 y: 0 z: 821.00757 last x: 969.8824 last y diff: 0 last z: 821.00757 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14721 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7055, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8355 Footprint: Minimap: active: true x: 1007.57227 z: 786.36738 Obstruction: active: true moving: false control group: 8355 control group 2: 0 tag: 12235 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1007.57227 y: 0 z: 786.36738 last x: 1007.57227 last y diff: 0 last z: 786.36738 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 37191 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6743, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8356 Footprint: Minimap: active: true x: 996.26795 z: 796.02564 Obstruction: active: true moving: false control group: 8356 control group 2: 0 tag: 12237 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 996.26795 y: 0 z: 796.02564 last x: 996.26795 last y diff: 0 last z: 796.02564 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24243 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6778, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8357 Footprint: Minimap: active: true x: 1007.57227 z: 786.36738 Obstruction: active: true moving: false control group: 8357 control group 2: 0 tag: 12239 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1007.57227 y: 0 z: 786.36738 last x: 1007.57227 last y diff: 0 last z: 786.36738 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 37191 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6743, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8358 Footprint: Minimap: active: true x: 996.26795 z: 796.02564 Obstruction: active: true moving: false control group: 8358 control group 2: 0 tag: 12241 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 996.26795 y: 0 z: 796.02564 last x: 996.26795 last y diff: 0 last z: 796.02564 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24243 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6778, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8359 Footprint: Minimap: active: true x: 1007.57227 z: 786.36738 Obstruction: active: true moving: false control group: 8359 control group 2: 0 tag: 12243 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1007.57227 y: 0 z: 786.36738 last x: 1007.57227 last y diff: 0 last z: 786.36738 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 37191 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6743, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8360 Footprint: Minimap: active: true x: 996.26795 z: 796.02564 Obstruction: active: true moving: false control group: 8360 control group 2: 0 tag: 12245 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 996.26795 y: 0 z: 796.02564 last x: 996.26795 last y diff: 0 last z: 796.02564 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24243 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6778, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8361 Footprint: Minimap: active: true x: 1007.57227 z: 786.36738 Obstruction: active: true moving: false control group: 8361 control group 2: 0 tag: 12247 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1007.57227 y: 0 z: 786.36738 last x: 1007.57227 last y diff: 0 last z: 786.36738 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 37191 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6743, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8362 Footprint: Minimap: active: true x: 996.26795 z: 796.02564 Obstruction: active: true moving: false control group: 8362 control group 2: 0 tag: 12249 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 996.26795 y: 0 z: 796.02564 last x: 996.26795 last y diff: 0 last z: 796.02564 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24243 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6778, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8365 Footprint: Minimap: active: true x: 215.50611 z: 831.03907 Obstruction: active: true moving: false control group: 8365 control group 2: 0 tag: 12253 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 215.50611 y: 0 z: 831.03907 last x: 215.50611 last y diff: 0 last z: 831.03907 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44112 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6556, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8366 Footprint: Minimap: active: true x: 215.50611 z: 831.03907 Obstruction: active: true moving: false control group: 8366 control group 2: 0 tag: 12255 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 215.50611 y: 0 z: 831.03907 last x: 215.50611 last y diff: 0 last z: 831.03907 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44112 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6556, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8367 Footprint: Minimap: active: true x: 215.50611 z: 831.03907 Obstruction: active: true moving: false control group: 8367 control group 2: 0 tag: 12257 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 215.50611 y: 0 z: 831.03907 last x: 215.50611 last y diff: 0 last z: 831.03907 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44112 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6556, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8368 Footprint: Minimap: active: true x: 215.50611 z: 831.03907 Obstruction: active: true moving: false control group: 8368 control group 2: 0 tag: 12259 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 215.50611 y: 0 z: 831.03907 last x: 215.50611 last y diff: 0 last z: 831.03907 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44112 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6556, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8369 Footprint: Minimap: active: true x: 263.71958 z: 833.1344 Obstruction: active: true moving: false control group: 8369 control group 2: 0 tag: 12261 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 263.71958 y: 0 z: 833.1344 last x: 263.71958 last y diff: 0 last z: 833.1344 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 60868 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7075, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8370 Footprint: Minimap: active: true x: 263.71958 z: 833.1344 Obstruction: active: true moving: false control group: 8370 control group 2: 0 tag: 12263 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 263.71958 y: 0 z: 833.1344 last x: 263.71958 last y diff: 0 last z: 833.1344 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 60868 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7075, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8371 Footprint: Minimap: active: true x: 263.71958 z: 833.1344 Obstruction: active: true moving: false control group: 8371 control group 2: 0 tag: 12265 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 263.71958 y: 0 z: 833.1344 last x: 263.71958 last y diff: 0 last z: 833.1344 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 60868 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7075, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8372 Footprint: Minimap: active: true x: 263.71958 z: 833.1344 Obstruction: active: true moving: false control group: 8372 control group 2: 0 tag: 12267 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 263.71958 y: 0 z: 833.1344 last x: 263.71958 last y diff: 0 last z: 833.1344 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 60868 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7075, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8373 Footprint: Minimap: active: true x: 746.44513 z: 670.2118 Obstruction: active: true moving: false control group: 8373 control group 2: 0 tag: 12269 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.44513 y: 0 z: 670.2118 last x: 746.44513 last y diff: 0 last z: 670.2118 rot x: 0 rot y: 0.55521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5378, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8374 Footprint: Minimap: active: true x: 746.44513 z: 670.2118 Obstruction: active: true moving: false control group: 8374 control group 2: 0 tag: 12271 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.44513 y: 0 z: 670.2118 last x: 746.44513 last y diff: 0 last z: 670.2118 rot x: 0 rot y: 0.55521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5378, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8375 Footprint: Minimap: active: true x: 746.44513 z: 670.2118 Obstruction: active: true moving: false control group: 8375 control group 2: 0 tag: 12273 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.44513 y: 0 z: 670.2118 last x: 746.44513 last y diff: 0 last z: 670.2118 rot x: 0 rot y: 0.55521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5378, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8376 Footprint: Minimap: active: true x: 746.44513 z: 670.2118 Obstruction: active: true moving: false control group: 8376 control group 2: 0 tag: 12275 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.44513 y: 0 z: 670.2118 last x: 746.44513 last y diff: 0 last z: 670.2118 rot x: 0 rot y: 0.55521 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5378, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8378 Footprint: Minimap: active: true x: 275.50083 z: 818.86036 Obstruction: active: true moving: false control group: 8378 control group 2: 0 tag: 12279 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 275.50083 y: 0 z: 818.86036 last x: 275.50083 last y diff: 0 last z: 818.86036 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65495 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6984, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8379 Footprint: Minimap: active: true x: 275.50083 z: 818.86036 Obstruction: active: true moving: false control group: 8379 control group 2: 0 tag: 12281 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 275.50083 y: 0 z: 818.86036 last x: 275.50083 last y diff: 0 last z: 818.86036 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65495 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6984, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8380 Footprint: Minimap: active: true x: 275.50083 z: 818.86036 Obstruction: active: true moving: false control group: 8380 control group 2: 0 tag: 12283 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 275.50083 y: 0 z: 818.86036 last x: 275.50083 last y diff: 0 last z: 818.86036 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65495 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6984, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8381 Footprint: Minimap: active: true x: 275.50083 z: 818.86036 Obstruction: active: true moving: false control group: 8381 control group 2: 0 tag: 12285 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 275.50083 y: 0 z: 818.86036 last x: 275.50083 last y diff: 0 last z: 818.86036 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 65495 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6984, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8382 Decay: Footprint: Minimap: active: true x: 959.64055 z: 1048.59113 Obstruction: active: true moving: false control group: 8382 control group 2: 0 tag: 3202 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 959.64055 y: 0 z: 1048.59113 last x: 959.64055 last y diff: 0 last z: 1048.59113 rot x: 0 rot y: 3.06688 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8382 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 53442 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3401 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8384 Decay: Footprint: Minimap: active: true x: 1086.42872 z: 520.97573 Obstruction: active: true moving: false control group: 6555 control group 2: 0 tag: 3520 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1086.42872 y: 0 z: 520.97573 last x: 1086.42872 last y diff: 0 last z: 520.97573 rot x: 0 rot y: 2.32404 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_a.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 6555 actor: "units/ptolemies/infantry_slinger_a.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 696100, "resyncAnimation": true } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 4.179999999999982, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 42.89739510886412, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 0.7, "rates": { "food.fruit": 0.5249999999999999, "food.grain": 0.21, "food.meat": 0.7, "metal.ore": 0.35, "metal.ruins": 1.4, "stone.rock": 0.35, "stone.ruins": 1.4, "wood.ruins": 3.5, "wood.tree": 0.65625 }, "taskedResourceType": "metal", "target": 263, "callerIID": 107, "timer": 53952 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1021.3956604003906, "z": 559.7225799560547 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3403, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8385 Footprint: Minimap: active: true x: 746.63892 z: 675.82923 Obstruction: active: true moving: false control group: 8385 control group 2: 0 tag: 12291 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.63892 y: 0 z: 675.82923 last x: 746.63892 last y diff: 0 last z: 675.82923 rot x: 0 rot y: -4.32137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5377, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8386 Footprint: Minimap: active: true x: 746.63892 z: 675.82923 Obstruction: active: true moving: false control group: 8386 control group 2: 0 tag: 12293 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.63892 y: 0 z: 675.82923 last x: 746.63892 last y diff: 0 last z: 675.82923 rot x: 0 rot y: -4.32137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5377, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8387 Footprint: Minimap: active: true x: 746.63892 z: 675.82923 Obstruction: active: true moving: false control group: 8387 control group 2: 0 tag: 12295 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.63892 y: 0 z: 675.82923 last x: 746.63892 last y diff: 0 last z: 675.82923 rot x: 0 rot y: -4.32137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5377, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8388 Footprint: Minimap: active: true x: 746.63892 z: 675.82923 Obstruction: active: true moving: false control group: 8388 control group 2: 0 tag: 12297 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746.63892 y: 0 z: 675.82923 last x: 746.63892 last y diff: 0 last z: 675.82923 rot x: 0 rot y: -4.32137 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5377, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8389 Decay: Footprint: Minimap: active: true x: 1035.5 z: 753.39892 Obstruction: active: true moving: false control group: 8389 control group 2: 0 tag: 3206 flags: 5 clearance: 3 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 1035.5 y: 0 z: 753.39892 last x: 1035.5 last y diff: 0 last z: 753.39892 rot x: 0 rot y: -2.08486 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "large" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 11 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 17.5 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/elephantry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8389 actor: "units/mauryas/elephantry_archer_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 2 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 200, "hitpoints": 200, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1021.7195434570312, "z": 746.6953735351562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3404 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8390 Decay: Footprint: Minimap: active: true x: 952.23188 z: 1033.61912 Obstruction: active: true moving: false control group: 8390 control group 2: 0 tag: 3208 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 952.23188 y: 0 z: 1033.61912 last x: 952.23188 last y diff: 0 last z: 1033.61912 rot x: 0 rot y: 0.89167 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8390 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 54177 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3405 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8391 Decay: Footprint: Minimap: active: true x: 953.72741 z: 1030.44057 Obstruction: active: true moving: false control group: 8391 control group 2: 0 tag: 3210 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 953.72741 y: 0 z: 1030.44057 last x: 953.72741 last y diff: 0 last z: 1030.44057 rot x: 0 rot y: 0.6437 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8391 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 53084 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3406 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8392 Decay: Footprint: Minimap: active: true x: 954.88698 z: 1028.90917 Obstruction: active: true moving: false control group: 8392 control group 2: 0 tag: 3212 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 954.88698 y: 0 z: 1028.90917 last x: 954.88698 last y diff: 0 last z: 1028.90917 rot x: 0 rot y: 0.51406 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8392 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 6 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 52857 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3407 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8393 Decay: Footprint: Minimap: active: true x: 951.88901 z: 1035.42113 Obstruction: active: true moving: false control group: 8393 control group 2: 0 tag: 3214 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 951.88901 y: 0 z: 1035.42113 last x: 951.88901 last y diff: 0 last z: 1035.42113 rot x: 0 rot y: 1.02068 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8393 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 54178 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3408 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8394 Decay: Footprint: Minimap: active: true x: 953.98446 z: 1032.72056 Obstruction: active: true moving: false control group: 8394 control group 2: 0 tag: 3216 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 953.98446 y: 0 z: 1032.72056 last x: 953.98446 last y diff: 0 last z: 1032.72056 rot x: 0 rot y: 0.73833 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8394 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 53308 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3409 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8395 Decay: Footprint: Minimap: active: true x: 900.09449 z: 1086.57044 Obstruction: active: true moving: false control group: 7863 control group 2: 0 tag: 12301 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 900.09449 y: 0 z: 1086.57044 last x: 900.09449 last y diff: 0 last z: 1086.57044 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39930 actor: "structures/mauryas/blacksmith.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Infantry Healer" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8396 Footprint: Minimap: active: true x: 197.93387 z: 812.79053 Obstruction: active: true moving: false control group: 8396 control group 2: 0 tag: 12305 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 197.93387 y: 0 z: 812.79053 last x: 197.93387 last y diff: 0 last z: 812.79053 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50227 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6124, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8397 Footprint: Minimap: active: true x: 197.93387 z: 812.79053 Obstruction: active: true moving: false control group: 8397 control group 2: 0 tag: 12307 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 197.93387 y: 0 z: 812.79053 last x: 197.93387 last y diff: 0 last z: 812.79053 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50227 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6124, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8398 Footprint: Minimap: active: true x: 197.93387 z: 812.79053 Obstruction: active: true moving: false control group: 8398 control group 2: 0 tag: 12309 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 197.93387 y: 0 z: 812.79053 last x: 197.93387 last y diff: 0 last z: 812.79053 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50227 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6124, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8399 Footprint: Minimap: active: true x: 197.93387 z: 812.79053 Obstruction: active: true moving: false control group: 8399 control group 2: 0 tag: 12311 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 197.93387 y: 0 z: 812.79053 last x: 197.93387 last y diff: 0 last z: 812.79053 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 50227 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6124, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8400 Decay: Footprint: Minimap: active: true x: 199.76984 z: 640.32479 Obstruction: active: true moving: true control group: 8400 control group 2: 0 tag: 3218 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 199.76984 y: 0 z: 640.32479 last x: 199.81366 last y diff: 0 last z: 640.41355 rot x: 0 rot y: -2.62238 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6703 target pos x: 0 target pos y: 0 target min range: 0 target max range: 30 formation controller: 0 speed multiplier: 1 last turn speed: 0.49492 current speed: 2.49793 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 5 waypoint x: 184.5 waypoint z: 540.5 waypoint x: 184.5 waypoint z: 550 waypoint x: 184.5 waypoint z: 587.75 waypoint x: 187.5 waypoint z: 609.625 waypoint x: 191 waypoint z: 622.5625 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 0.49492 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8400 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740400 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 97.04000000000002, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 176.92464356928002, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6703, "force": true, "allowCapture": false, "lastPos": { "x": 178.54266357421875, "y": 22.999282836914062, "z": 509.78753662109375 }, "attackType": "Ranged" } } ], "order": { "type": "Attack", "data": { "target": 6703, "force": true, "allowCapture": false, "lastPos": { "x": 178.54266357421875, "y": 22.999282836914062, "z": 509.78753662109375 }, "attackType": "Ranged" } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 134.7040557861328, "z": 583.7962646484375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 56107, "losAttackRangeQuery": 3458, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8402 Decay: Footprint: Minimap: active: true x: 144.00388 z: 642.28417 Obstruction: active: true moving: true control group: 8402 control group 2: 0 tag: 3222 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 144.00388 y: 0 z: 642.28417 last x: 142.9081 last y diff: 0 last z: 645.64295 rot x: 0 rot y: 2.85058 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 150.0037 target pos y: 551.3473 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.66529 current speed: 17.8199 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 5 waypoint x: 150.0037 waypoint z: 551.3473 waypoint x: 150.25185 waypoint z: 594.42365 waypoint x: 148.87594 waypoint z: 617.46183 waypoint x: 146.68798 waypoint z: 630.48092 waypoint x: 145.094 waypoint z: 637.49045 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.66529 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "" seed: 8402 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 729500, "resyncAnimation": false } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 48.431343125, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 147.63814356928003, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 150.00369262695312, "z": 551.3472900390625, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 150.00369262695312, "z": 551.3472900390625, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 150.00369262695312, "z": 551.3472900390625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3460, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8403 Decay: Footprint: Minimap: active: true x: 201.44755 z: 641.82445 Obstruction: active: true moving: true control group: 8403 control group 2: 0 tag: 3224 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 201.44755 y: 0 z: 641.82445 last x: 201.32038 last y diff: 0 last z: 641.75762 rot x: 0 rot y: -2.52144 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6703 target pos x: 0 target pos y: 0 target min range: 0 target max range: 30 formation controller: 0 speed multiplier: 1 last turn speed: 0.71824 current speed: 2.20762 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 7 waypoint x: 184.5 waypoint z: 540.5 waypoint x: 184.5 waypoint z: 550 waypoint x: 184.5 waypoint z: 587.25 waypoint x: 188 waypoint z: 609.375 waypoint x: 191.75 waypoint z: 622.4375 waypoint x: 195.625 waypoint z: 630.96875 waypoint x: 200.5 waypoint z: 640.5 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 0.71824 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8403 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740000 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 32.24, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 156.12407983936, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6703, "force": true, "allowCapture": false, "lastPos": { "x": 178.54266357421875, "y": 22.999282836914062, "z": 509.78753662109375 }, "attackType": "Ranged" } } ], "order": { "type": "Attack", "data": { "target": 6703, "force": true, "allowCapture": false, "lastPos": { "x": 178.54266357421875, "y": 22.999282836914062, "z": 509.78753662109375 }, "attackType": "Ranged" } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 136.06419372558594, "z": 586.2617645263672 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 56108, "losAttackRangeQuery": 3461, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8405 Decay: Footprint: Minimap: active: true x: 567.13263 z: 308.42194 Obstruction: active: true moving: false control group: 8223 control group 2: 0 tag: 12313 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 567.13263 y: 0 z: 308.42194 last x: 567.13263 last y diff: 0 last z: 308.42194 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 35889 actor: "structures/han/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8406 Footprint: Minimap: active: true x: 241.26804 z: 821.71943 Obstruction: active: true moving: false control group: 8406 control group 2: 0 tag: 12315 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 241.26804 y: 0 z: 821.71943 last x: 241.26804 last y diff: 0 last z: 821.71943 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21762 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6683, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8407 Footprint: Minimap: active: true x: 241.26804 z: 821.71943 Obstruction: active: true moving: false control group: 8407 control group 2: 0 tag: 12317 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 241.26804 y: 0 z: 821.71943 last x: 241.26804 last y diff: 0 last z: 821.71943 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21762 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6683, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8408 Footprint: Minimap: active: true x: 241.26804 z: 821.71943 Obstruction: active: true moving: false control group: 8408 control group 2: 0 tag: 12319 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 241.26804 y: 0 z: 821.71943 last x: 241.26804 last y diff: 0 last z: 821.71943 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21762 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6683, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8409 Footprint: Minimap: active: true x: 241.26804 z: 821.71943 Obstruction: active: true moving: false control group: 8409 control group 2: 0 tag: 12321 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 241.26804 y: 0 z: 821.71943 last x: 241.26804 last y diff: 0 last z: 821.71943 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 21762 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6683, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8411 Footprint: Minimap: active: true x: 182 z: 782 Obstruction: active: true moving: false control group: 8411 control group 2: 0 tag: 12323 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 782 last x: 182 last y diff: 0 last z: 782 rot x: 0 rot y: -2.1435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 393 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 393, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8412 Footprint: Minimap: active: true x: 182 z: 782 Obstruction: active: true moving: false control group: 8412 control group 2: 0 tag: 12325 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 782 last x: 182 last y diff: 0 last z: 782 rot x: 0 rot y: -2.1435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 393 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 393, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8413 Footprint: Minimap: active: true x: 182 z: 782 Obstruction: active: true moving: false control group: 8413 control group 2: 0 tag: 12327 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 782 last x: 182 last y diff: 0 last z: 782 rot x: 0 rot y: -2.1435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 393 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 393, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8414 Footprint: Minimap: active: true x: 182 z: 782 Obstruction: active: true moving: false control group: 8414 control group 2: 0 tag: 12329 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 782 last x: 182 last y diff: 0 last z: 782 rot x: 0 rot y: -2.1435 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 393 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 393, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8416 Footprint: Minimap: active: true x: 174.63266 z: 759.73951 Obstruction: active: true moving: false control group: 8416 control group 2: 0 tag: 12331 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 174.63266 y: 0 z: 759.73951 last x: 174.63266 last y diff: 0 last z: 759.73951 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27763 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6379, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8417 Footprint: Minimap: active: true x: 174.63266 z: 759.73951 Obstruction: active: true moving: false control group: 8417 control group 2: 0 tag: 12333 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 174.63266 y: 0 z: 759.73951 last x: 174.63266 last y diff: 0 last z: 759.73951 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27763 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6379, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8418 Footprint: Minimap: active: true x: 174.63266 z: 759.73951 Obstruction: active: true moving: false control group: 8418 control group 2: 0 tag: 12335 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 174.63266 y: 0 z: 759.73951 last x: 174.63266 last y diff: 0 last z: 759.73951 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27763 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6379, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8419 Footprint: Minimap: active: true x: 174.63266 z: 759.73951 Obstruction: active: true moving: false control group: 8419 control group 2: 0 tag: 12337 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 174.63266 y: 0 z: 759.73951 last x: 174.63266 last y diff: 0 last z: 759.73951 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27763 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6379, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8420 Footprint: Minimap: active: true x: 224 z: 800 Obstruction: active: true moving: false control group: 8420 control group 2: 0 tag: 12339 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 224 y: 0 z: 800 last x: 224 last y diff: 0 last z: 800 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_center.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 378 actor: "structures/spartans/civic_center.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 378, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8421 Footprint: Minimap: active: true x: 224 z: 800 Obstruction: active: true moving: false control group: 8421 control group 2: 0 tag: 12341 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 224 y: 0 z: 800 last x: 224 last y diff: 0 last z: 800 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_center.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 378 actor: "structures/spartans/civic_center.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 378, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8422 Footprint: Minimap: active: true x: 224 z: 800 Obstruction: active: true moving: false control group: 8422 control group 2: 0 tag: 12343 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 224 y: 0 z: 800 last x: 224 last y diff: 0 last z: 800 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_center.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 378 actor: "structures/spartans/civic_center.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 378, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8423 Footprint: Minimap: active: true x: 224 z: 800 Obstruction: active: true moving: false control group: 8423 control group 2: 0 tag: 12345 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 224 y: 0 z: 800 last x: 224 last y diff: 0 last z: 800 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_center.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 378 actor: "structures/spartans/civic_center.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 378, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8424 Footprint: Minimap: active: true x: 259.43879 z: 807.98267 Obstruction: active: true moving: false control group: 8424 control group 2: 0 tag: 12347 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 259.43879 y: 0 z: 807.98267 last x: 259.43879 last y diff: 0 last z: 807.98267 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40201 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6835, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8425 Footprint: Minimap: active: true x: 259.43879 z: 807.98267 Obstruction: active: true moving: false control group: 8425 control group 2: 0 tag: 12349 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 259.43879 y: 0 z: 807.98267 last x: 259.43879 last y diff: 0 last z: 807.98267 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40201 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6835, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8426 Footprint: Minimap: active: true x: 259.43879 z: 807.98267 Obstruction: active: true moving: false control group: 8426 control group 2: 0 tag: 12351 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 259.43879 y: 0 z: 807.98267 last x: 259.43879 last y diff: 0 last z: 807.98267 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40201 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6835, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8427 Footprint: Minimap: active: true x: 259.43879 z: 807.98267 Obstruction: active: true moving: false control group: 8427 control group 2: 0 tag: 12353 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 259.43879 y: 0 z: 807.98267 last x: 259.43879 last y diff: 0 last z: 807.98267 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 40201 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6835, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8428 Decay: Footprint: Minimap: active: true x: 918.05828 z: 551.65731 Obstruction: active: true moving: true control group: 8428 control group 2: 0 tag: 3232 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 918.05828 y: 0 z: 551.65731 last x: 914.79519 last y diff: 0 last z: 550.64734 rot x: 0 rot y: 1.43271 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1145.1051 target pos y: 669.8504 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.07927 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 32 waypoint x: 1145.1051 waypoint z: 669.8504 waypoint x: 1138.30256 waypoint z: 664.67521 waypoint x: 1133.40128 waypoint z: 660.58761 waypoint x: 1128.95064 waypoint z: 656.54381 waypoint x: 1120.72533 waypoint z: 648.52192 waypoint x: 1114.11268 waypoint z: 642.01096 waypoint x: 1109.30634 waypoint z: 637.25548 waypoint x: 1104.90317 waypoint z: 632.87775 waypoint x: 1100.70159 waypoint z: 628.68888 waypoint x: 1096.6008 waypoint z: 624.59444 waypoint x: 1091.5 waypoint z: 619.5 waypoint x: 1083.5 waypoint z: 619.5 waypoint x: 1078 waypoint z: 618 waypoint x: 1072.75 waypoint z: 614.75 waypoint x: 1068.125 waypoint z: 611.125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1056 waypoint z: 607.5 waypoint x: 1047.75 waypoint z: 603 waypoint x: 1042.125 waypoint z: 599.25 waypoint x: 1036.5 waypoint z: 595.5 waypoint x: 1030 waypoint z: 593.5 waypoint x: 1024.75 waypoint z: 590.5 waypoint x: 1019.625 waypoint z: 586.5 waypoint x: 1013.0625 waypoint z: 580.5 waypoint x: 1008.78125 waypoint z: 576.5 waypoint x: 1004.64063 waypoint z: 572.5 waypoint x: 1000.57032 waypoint z: 568.5 waypoint x: 996.03516 waypoint z: 564 waypoint x: 991.76758 waypoint z: 559.75 waypoint x: 985.5 waypoint z: 553.5 waypoint x: 948 waypoint z: 553.5 waypoint x: 928.25 waypoint z: 552.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.07927 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8428 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 160, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1145.1050872802734, "z": 669.8503875732422, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1145.1050872802734, "z": 669.8503875732422, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1145.1050872802734, "z": 669.8503875732422 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3467 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8429 Decay: Footprint: Minimap: active: true x: 924.92504 z: 552.17952 Obstruction: active: true moving: true control group: 8429 control group 2: 0 tag: 3234 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 924.92504 y: 0 z: 552.17952 last x: 921.34171 last y diff: 0 last z: 551.83414 rot x: 0 rot y: 1.43271 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1143.20756 target pos y: 670.28594 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.99991 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 32 waypoint x: 1143.20756 waypoint z: 670.28594 waypoint x: 1137.35378 waypoint z: 664.89298 waypoint x: 1132.9269 waypoint z: 660.6965 waypoint x: 1128.71346 waypoint z: 656.59826 waypoint x: 1120.60674 waypoint z: 648.54914 waypoint x: 1114.05338 waypoint z: 642.02457 waypoint x: 1109.2767 waypoint z: 637.26229 waypoint x: 1104.88836 waypoint z: 632.88115 waypoint x: 1100.69419 waypoint z: 628.69059 waypoint x: 1096.5971 waypoint z: 624.5953 waypoint x: 1091.5 waypoint z: 619.5 waypoint x: 1083.5 waypoint z: 619.5 waypoint x: 1078 waypoint z: 618 waypoint x: 1072.75 waypoint z: 614.75 waypoint x: 1068.125 waypoint z: 611.125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1056 waypoint z: 607.5 waypoint x: 1047.75 waypoint z: 603 waypoint x: 1042.125 waypoint z: 599.25 waypoint x: 1036.5 waypoint z: 595.5 waypoint x: 1030 waypoint z: 593.5 waypoint x: 1024.75 waypoint z: 590.5 waypoint x: 1019.625 waypoint z: 586.5 waypoint x: 1013.0625 waypoint z: 580.5 waypoint x: 1008.78125 waypoint z: 576.5 waypoint x: 1004.64063 waypoint z: 572.5 waypoint x: 1000.57032 waypoint z: 568.5 waypoint x: 996.03516 waypoint z: 564 waypoint x: 991.76758 waypoint z: 559.75 waypoint x: 985.5 waypoint z: 553.5 waypoint x: 948 waypoint z: 553.5 waypoint x: 928.25 waypoint z: 552.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.99991 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8429 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 160, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1143.2075500488281, "z": 670.2859344482422, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1143.2075500488281, "z": 670.2859344482422, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1143.2075500488281, "z": 670.2859344482422 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3468 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8430 Footprint: Minimap: active: true x: 207.9354 z: 777.56782 Obstruction: active: true moving: false control group: 8430 control group 2: 0 tag: 12357 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 207.9354 y: 0 z: 777.56782 last x: 207.9354 last y diff: 0 last z: 777.56782 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22474 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6049, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8431 Footprint: Minimap: active: true x: 207.9354 z: 777.56782 Obstruction: active: true moving: false control group: 8431 control group 2: 0 tag: 12359 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 207.9354 y: 0 z: 777.56782 last x: 207.9354 last y diff: 0 last z: 777.56782 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22474 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6049, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8432 Footprint: Minimap: active: true x: 207.9354 z: 777.56782 Obstruction: active: true moving: false control group: 8432 control group 2: 0 tag: 12361 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 207.9354 y: 0 z: 777.56782 last x: 207.9354 last y diff: 0 last z: 777.56782 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22474 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6049, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8433 Footprint: Minimap: active: true x: 207.9354 z: 777.56782 Obstruction: active: true moving: false control group: 8433 control group 2: 0 tag: 12363 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 207.9354 y: 0 z: 777.56782 last x: 207.9354 last y diff: 0 last z: 777.56782 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22474 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6049, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8434 Footprint: Minimap: active: true x: 293.99213 z: 792.88209 Obstruction: active: true moving: false control group: 8434 control group 2: 0 tag: 12365 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 293.99213 y: 0 z: 792.88209 last x: 293.99213 last y diff: 0 last z: 792.88209 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38862 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6681, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8435 Footprint: Minimap: active: true x: 293.99213 z: 792.88209 Obstruction: active: true moving: false control group: 8435 control group 2: 0 tag: 12367 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 293.99213 y: 0 z: 792.88209 last x: 293.99213 last y diff: 0 last z: 792.88209 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38862 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6681, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8436 Footprint: Minimap: active: true x: 293.99213 z: 792.88209 Obstruction: active: true moving: false control group: 8436 control group 2: 0 tag: 12369 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 293.99213 y: 0 z: 792.88209 last x: 293.99213 last y diff: 0 last z: 792.88209 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38862 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6681, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8437 Footprint: Minimap: active: true x: 293.99213 z: 792.88209 Obstruction: active: true moving: false control group: 8437 control group 2: 0 tag: 12371 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 293.99213 y: 0 z: 792.88209 last x: 293.99213 last y diff: 0 last z: 792.88209 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 38862 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6681, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8438 Decay: Footprint: Minimap: active: true x: 151.40018 z: 497.76793 Obstruction: active: true moving: false control group: 8438 control group 2: 0 tag: 3236 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 151.40018 y: 0 z: 497.76793 last x: 151.40018 last y diff: 0 last z: 497.76793 rot x: 0 rot y: 0.99573 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8438 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740300, "target": 8333, "callerIID": 107, "timer": 55876, "checkTimer": 55877 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 77.835283525, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 12.489288652799983, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, { "type": "WalkAndFight", "data": { "x": 170.25958251953125, "z": 527.4905242919922, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 170.25958251953125, "z": 527.4905242919922 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3469, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8439 Decay: Footprint: Minimap: active: true x: 157.07569 z: 493.51845 Obstruction: active: true moving: false control group: 8439 control group 2: 0 tag: 3238 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 157.07569 y: 0 z: 493.51845 last x: 157.07569 last y diff: 0 last z: 493.51845 rot x: 0 rot y: 0.80677 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8439 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "target": 8324, "callerIID": 107, "timer": 55899, "checkTimer": 55900, "lastAttacked": 740300 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 79.00479999999999, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8324, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 159.51724243164062, "y": 23, "z": 495.49908447265625 } } }, { "type": "WalkAndFight", "data": { "x": 173.21270751953125, "z": 522.002197265625, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8324, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 159.51724243164062, "y": 23, "z": 495.49908447265625 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 173.21270751953125, "z": 522.002197265625 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3470, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8440 Decay: Footprint: Minimap: active: true x: 1112.44397 z: 401.31043 Obstruction: active: true moving: false control group: 8179 control group 2: 0 tag: 12373 flags: 2 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1112.44397 y: 0 z: 401.31043 last x: 1112.44397 last y diff: 0 last z: 401.31043 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 58918 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [ 8082, 8081, 6645 ], "activeGatherers": [ 8082, 8081, 6645 ], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8443 Footprint: Minimap: active: true x: 284.80536 z: 781.95624 Obstruction: active: true moving: false control group: 8443 control group 2: 0 tag: 12377 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 284.80536 y: 0 z: 781.95624 last x: 284.80536 last y diff: 0 last z: 781.95624 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55530 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6600, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8444 Footprint: Minimap: active: true x: 284.80536 z: 781.95624 Obstruction: active: true moving: false control group: 8444 control group 2: 0 tag: 12379 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 284.80536 y: 0 z: 781.95624 last x: 284.80536 last y diff: 0 last z: 781.95624 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55530 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6600, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8445 Footprint: Minimap: active: true x: 284.80536 z: 781.95624 Obstruction: active: true moving: false control group: 8445 control group 2: 0 tag: 12381 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 284.80536 y: 0 z: 781.95624 last x: 284.80536 last y diff: 0 last z: 781.95624 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55530 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6600, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8446 Footprint: Minimap: active: true x: 284.80536 z: 781.95624 Obstruction: active: true moving: false control group: 8446 control group 2: 0 tag: 12383 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 284.80536 y: 0 z: 781.95624 last x: 284.80536 last y diff: 0 last z: 781.95624 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 55530 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6600, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8447 Decay: Footprint: Minimap: active: true x: 1043.73424 z: 305.03687 Obstruction: active: true moving: false control group: 8447 control group 2: 0 tag: 3242 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1043.73424 y: 0 z: 305.03687 last x: 1043.73424 last y diff: 0 last z: 305.03687 rot x: 0 rot y: 2.4704 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8447 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3888, "callerIID": 107, "timer": 55380 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3888, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "initPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "autoharvest": true, "formerTarget": 3888 } } ], "order": { "type": "Gather", "data": { "target": 3888, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "initPos": { "x": 1046, "y": 23.081512451171875, "z": 302 }, "autoharvest": true, "formerTarget": 3888 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3473 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8448 Decay: Footprint: Minimap: active: true x: 1044.9806 z: 339.05742 Obstruction: active: true moving: false control group: 8448 control group 2: 0 tag: 3244 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1044.9806 y: 0 z: 339.05742 last x: 1044.9806 last y diff: 0 last z: 339.05742 rot x: 0 rot y: -0.36933 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8448 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8884, "callerIID": 107, "timer": 55965 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3474 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8449 Decay: Footprint: Minimap: active: true x: 1039.96805 z: 301.00683 Obstruction: active: true moving: false control group: 8449 control group 2: 0 tag: 3246 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1039.96805 y: 0 z: 301.00683 last x: 1039.96805 last y diff: 0 last z: 301.00683 rot x: 0 rot y: -2.5202 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 8449 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3833, "callerIID": 107, "timer": 56013 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } } ], "order": { "type": "Gather", "data": { "target": 3833, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "initPos": { "x": 1038, "y": 23.288040161132812, "z": 298 }, "autoharvest": true, "formerTarget": 3833 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3475 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8450 Footprint: Minimap: active: true x: 253.32004 z: 781.90571 Obstruction: active: true moving: false control group: 8450 control group 2: 0 tag: 12385 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 253.32004 y: 0 z: 781.90571 last x: 253.32004 last y diff: 0 last z: 781.90571 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 32155 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7258, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8451 Footprint: Minimap: active: true x: 253.32004 z: 781.90571 Obstruction: active: true moving: false control group: 8451 control group 2: 0 tag: 12387 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 253.32004 y: 0 z: 781.90571 last x: 253.32004 last y diff: 0 last z: 781.90571 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 32155 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7258, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8452 Footprint: Minimap: active: true x: 253.32004 z: 781.90571 Obstruction: active: true moving: false control group: 8452 control group 2: 0 tag: 12389 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 253.32004 y: 0 z: 781.90571 last x: 253.32004 last y diff: 0 last z: 781.90571 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 32155 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7258, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8453 Footprint: Minimap: active: true x: 253.32004 z: 781.90571 Obstruction: active: true moving: false control group: 8453 control group 2: 0 tag: 12391 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 253.32004 y: 0 z: 781.90571 last x: 253.32004 last y diff: 0 last z: 781.90571 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 32155 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7258, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8456 Footprint: Minimap: active: true x: 235.82758 z: 767.6117 Obstruction: active: true moving: false control group: 8456 control group 2: 0 tag: 12393 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 235.82758 y: 0 z: 767.6117 last x: 235.82758 last y diff: 0 last z: 767.6117 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17115 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7455, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8457 Footprint: Minimap: active: true x: 235.82758 z: 767.6117 Obstruction: active: true moving: false control group: 8457 control group 2: 0 tag: 12395 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 235.82758 y: 0 z: 767.6117 last x: 235.82758 last y diff: 0 last z: 767.6117 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17115 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7455, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8458 Footprint: Minimap: active: true x: 235.82758 z: 767.6117 Obstruction: active: true moving: false control group: 8458 control group 2: 0 tag: 12397 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 235.82758 y: 0 z: 767.6117 last x: 235.82758 last y diff: 0 last z: 767.6117 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17115 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7455, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8459 Footprint: Minimap: active: true x: 235.82758 z: 767.6117 Obstruction: active: true moving: false control group: 8459 control group 2: 0 tag: 12399 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 235.82758 y: 0 z: 767.6117 last x: 235.82758 last y diff: 0 last z: 767.6117 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17115 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7455, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8460 Footprint: Minimap: active: true x: 273.87772 z: 770.76063 Obstruction: active: true moving: false control group: 8460 control group 2: 0 tag: 12401 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 273.87772 y: 0 z: 770.76063 last x: 273.87772 last y diff: 0 last z: 770.76063 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45526 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5821, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8461 Footprint: Minimap: active: true x: 273.87772 z: 770.76063 Obstruction: active: true moving: false control group: 8461 control group 2: 0 tag: 12403 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 273.87772 y: 0 z: 770.76063 last x: 273.87772 last y diff: 0 last z: 770.76063 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45526 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5821, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8462 Footprint: Minimap: active: true x: 273.87772 z: 770.76063 Obstruction: active: true moving: false control group: 8462 control group 2: 0 tag: 12405 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 273.87772 y: 0 z: 770.76063 last x: 273.87772 last y diff: 0 last z: 770.76063 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45526 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5821, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8463 Footprint: Minimap: active: true x: 273.87772 z: 770.76063 Obstruction: active: true moving: false control group: 8463 control group 2: 0 tag: 12407 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 273.87772 y: 0 z: 770.76063 last x: 273.87772 last y diff: 0 last z: 770.76063 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45526 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5821, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8464 Decay: Footprint: Minimap: active: true x: 1095.59638 z: 478.23081 Obstruction: active: true moving: false control group: 8464 control group 2: 0 tag: 3252 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1095.59638 y: 0 z: 478.23081 last x: 1095.59638 last y diff: 0 last z: 478.23081 rot x: 0 rot y: 0.89927 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 8464 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 4 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 53905 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3479 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8466 Decay: Footprint: Minimap: active: true x: 390.62618 z: 958.29365 Obstruction: active: true moving: false control group: 8466 control group 2: 0 tag: 3256 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 390.62618 y: 0 z: 958.29365 last x: 390.62618 last y diff: 0 last z: 958.29365 rot x: 0 rot y: -0.64342 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8466 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8627, "callerIID": 107, "timer": 55289 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "390.97", "z": "946.39" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3482 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8467 Decay: Footprint: Minimap: active: true x: 390.21862 z: 956.37816 Obstruction: active: true moving: false control group: 8467 control group 2: 0 tag: 3258 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 390.21862 y: 0 z: 956.37816 last x: 390.21862 last y diff: 0 last z: 956.37816 rot x: 0 rot y: -0.55874 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8467 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8627, "callerIID": 107, "timer": 55096 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "391.38", "z": "945.78" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3483 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8468 Decay: Footprint: Minimap: active: true x: 385.0621 z: 951.98285 Obstruction: active: true moving: false control group: 8468 control group 2: 0 tag: 3260 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 385.0621 y: 0 z: 951.98285 last x: 385.0621 last y diff: 0 last z: 951.98285 rot x: 0 rot y: -0.13836 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8468 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54200 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "391.80", "z": "945.17" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3484 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8469 Decay: Footprint: Minimap: active: true x: 388.16477 z: 953.83944 Obstruction: active: true moving: false control group: 8469 control group 2: 0 tag: 3262 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 388.16477 y: 0 z: 953.83944 last x: 388.16477 last y diff: 0 last z: 953.83944 rot x: 0 rot y: -0.37941 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8469 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54587 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "392.21", "z": "944.57" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3485 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8470 Decay: Footprint: Minimap: active: true x: 386.46134 z: 953.08208 Obstruction: active: true moving: false control group: 8470 control group 2: 0 tag: 3264 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 386.46134 y: 0 z: 953.08208 last x: 386.46134 last y diff: 0 last z: 953.08208 rot x: 0 rot y: -0.25457 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8470 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54382 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "392.62", "z": "943.96" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3486 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8471 Decay: Footprint: Minimap: active: true x: 388.29331 z: 955.78608 Obstruction: active: true moving: false control group: 8471 control group 2: 0 tag: 3266 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 388.29331 y: 0 z: 955.78608 last x: 388.29331 last y diff: 0 last z: 955.78608 rot x: 0 rot y: -0.42985 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8471 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54830 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "393.03", "z": "943.35" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3487 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8472 Decay: Footprint: Minimap: active: true x: 376.94172 z: 958.09336 Obstruction: active: true moving: false control group: 8472 control group 2: 0 tag: 3268 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 376.94172 y: 0 z: 958.09336 last x: 376.94172 last y diff: 0 last z: 958.09336 rot x: 0 rot y: 0.6 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8472 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54179 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "393.44", "z": "942.74" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3488 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8473 Decay: Footprint: Minimap: active: true x: 383.25794 z: 952.58866 Obstruction: active: true moving: false control group: 8473 control group 2: 0 tag: 3270 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 383.25794 y: 0 z: 952.58866 last x: 383.25794 last y diff: 0 last z: 952.58866 rot x: 0 rot y: 0.019 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8473 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54105 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "393.86", "z": "942.14" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3489 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8474 Decay: Footprint: Minimap: active: true x: 376.24746 z: 956.31916 Obstruction: active: true moving: false control group: 8474 control group 2: 0 tag: 3272 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 376.24746 y: 0 z: 956.31916 last x: 376.24746 last y diff: 0 last z: 956.31916 rot x: 0 rot y: 0.58 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8474 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54441 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "394.27", "z": "941.53" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3490 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8475 Decay: Footprint: Minimap: active: true x: 374.92179 z: 957.8855 Obstruction: active: true moving: false control group: 8475 control group 2: 0 tag: 3274 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 374.92179 y: 0 z: 957.8855 last x: 374.92179 last y diff: 0 last z: 957.8855 rot x: 0 rot y: 0.69524 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/carthaginians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8475 actor: "units/carthaginians/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8627, "callerIID": 107, "timer": 54288 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.9765625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 8627, "autocontinue": true, "force": false } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": "394.68", "z": "940.92" }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3491 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8476 Footprint: Minimap: active: true x: 243.44181 z: 738.12452 Obstruction: active: true moving: false control group: 8476 control group 2: 0 tag: 12411 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 243.44181 y: 0 z: 738.12452 last x: 243.44181 last y diff: 0 last z: 738.12452 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57647 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7879, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8477 Footprint: Minimap: active: true x: 243.44181 z: 738.12452 Obstruction: active: true moving: false control group: 8477 control group 2: 0 tag: 12413 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 243.44181 y: 0 z: 738.12452 last x: 243.44181 last y diff: 0 last z: 738.12452 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57647 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7879, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8478 Footprint: Minimap: active: true x: 243.44181 z: 738.12452 Obstruction: active: true moving: false control group: 8478 control group 2: 0 tag: 12415 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 243.44181 y: 0 z: 738.12452 last x: 243.44181 last y diff: 0 last z: 738.12452 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57647 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7879, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8479 Footprint: Minimap: active: true x: 243.44181 z: 738.12452 Obstruction: active: true moving: false control group: 8479 control group 2: 0 tag: 12417 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 243.44181 y: 0 z: 738.12452 last x: 243.44181 last y diff: 0 last z: 738.12452 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57647 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7879, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8480 Decay: Footprint: Minimap: active: true x: 950.1252 z: 1041.46993 Obstruction: active: true moving: false control group: 8480 control group 2: 0 tag: 3276 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 950.1252 y: 0 z: 1041.46993 last x: 950.1252 last y diff: 0 last z: 1041.46993 rot x: 0 rot y: 1.81858 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8480 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 52237 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3492 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8481 Decay: Footprint: Minimap: active: true x: 950.69085 z: 1039.84989 Obstruction: active: true moving: false control group: 8481 control group 2: 0 tag: 3278 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 950.69085 y: 0 z: 1039.84989 last x: 950.69085 last y diff: 0 last z: 1039.84989 rot x: 0 rot y: 1.61088 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "carry_metal" seed: 8481 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 5 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 53594 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3493 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8482 Decay: Footprint: Minimap: active: true x: 950.27619 z: 1044.88073 Obstruction: active: true moving: false control group: 8482 control group 2: 0 tag: 3280 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 950.27619 y: 0 z: 1044.88073 last x: 950.27619 last y diff: 0 last z: 1044.88073 rot x: 0 rot y: 2.1201 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8482 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 9 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 51397 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3494 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8483 Decay: Footprint: Minimap: active: true x: 951.6626 z: 1046.43014 Obstruction: active: true moving: false control group: 8483 control group 2: 0 tag: 3282 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 951.6626 y: 0 z: 1046.43014 last x: 951.6626 last y diff: 0 last z: 1046.43014 rot x: 0 rot y: 2.2738 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8483 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 8 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 4155, "callerIID": 107, "timer": 51590 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } } ], "order": { "type": "Gather", "data": { "target": 4155, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "initPos": { "x": 960.0892944335938, "y": 22.999282836914062, "z": 1039.6038818359375 }, "autoharvest": true, "formerTarget": 4155 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3495 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8485 Decay: Footprint: Minimap: active: true x: 364.86728 z: 461.6709 Obstruction: active: true moving: false control group: 7778 control group 2: 0 tag: 12419 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 364.86728 y: 0 z: 461.6709 last x: 364.86728 last y diff: 0 last z: 461.6709 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 46451 actor: "structures/kushites/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 1 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 500, 0, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8664, 8665, 8666, 8667 ], "miraged": [ false, false, false, false, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 2, "id": 2, "originalItem": { "templateName": "units/kush/cavalry_javelineer_b", "count": 1 }, "producer": 8485, "started": true } ], "autoqueuing": true, "nextID": 3, "timer": 45787 } RallyPoint: comp: { "pos": [ { "x": 221.02825927734375, "z": 555.4241943359375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 2, "count": 1, "missingPopSpace": 0, "player": 1, "population": 1, "trainer": 8485, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/kush/cavalry_javelineer_b", "timeRemaining": 1000, "timeTotal": 15000 } ], "entitiesMap": {}, "nextID": 3, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8488 Decay: Footprint: Minimap: active: true x: 939.80231 z: 1078.40241 Obstruction: active: true moving: false control group: 8488 control group 2: 0 tag: 3330 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 939.80231 y: 0 z: 1078.40241 last x: 939.80231 last y diff: 0 last z: 1078.40241 rot x: 0 rot y: -0.15662 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8488 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 51333 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3502 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8489 Decay: Footprint: Minimap: active: true x: 937.6006 z: 1079.19581 Obstruction: active: true moving: false control group: 8489 control group 2: 0 tag: 3332 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 937.6006 y: 0 z: 1079.19581 last x: 937.6006 last y diff: 0 last z: 1079.19581 rot x: 0 rot y: 0.02515 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8489 actor: "units/mauryas/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8537, "callerIID": 107, "timer": 51194 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 8539, "autocontinue": true, "force": true } }, { "type": "Gather", "data": { "target": 1541, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": true, "lastPos": { "x": 946, "y": 23, "z": 1002 }, "initPos": { "x": 946, "y": 23, "z": 1002 } } } ], "order": { "type": "Repair", "data": { "target": 8537, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3503 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8490 Decay: Footprint: Minimap: active: true x: 1135.7389 z: 406.60798 Obstruction: active: true moving: false control group: 8383 control group 2: 0 tag: 12421 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1135.7389 y: 0 z: 406.60798 last x: 1135.7389 last y diff: 0 last z: 406.60798 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 23476 actor: "structures/ptolemies/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8491 Decay: Footprint: Minimap: active: true x: 781.00849 z: 165.51182 Obstruction: active: true moving: false control group: 8287 control group 2: 0 tag: 12423 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 781.00849 y: 0 z: 165.51182 last x: 781.00849 last y diff: 0 last z: 165.51182 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 47866 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8492 Footprint: Minimap: active: true x: 240.39756 z: 497.03287 Obstruction: active: true moving: false control group: 8492 control group 2: 0 tag: 12425 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 240.39756 y: 0 z: 497.03287 last x: 240.39756 last y diff: 0 last z: 497.03287 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5440 actor: "structures/kushites/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7458, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8493 Footprint: Minimap: active: true x: 240.39756 z: 497.03287 Obstruction: active: true moving: false control group: 8493 control group 2: 0 tag: 12427 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 240.39756 y: 0 z: 497.03287 last x: 240.39756 last y diff: 0 last z: 497.03287 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5440 actor: "structures/kushites/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7458, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8494 Footprint: Minimap: active: true x: 240.39756 z: 497.03287 Obstruction: active: true moving: false control group: 8494 control group 2: 0 tag: 12429 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 240.39756 y: 0 z: 497.03287 last x: 240.39756 last y diff: 0 last z: 497.03287 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5440 actor: "structures/kushites/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7458, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8495 Footprint: Minimap: active: true x: 240.39756 z: 497.03287 Obstruction: active: true moving: false control group: 8495 control group 2: 0 tag: 12431 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 240.39756 y: 0 z: 497.03287 last x: 240.39756 last y diff: 0 last z: 497.03287 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5440 actor: "structures/kushites/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7458, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8496 Footprint: Minimap: active: true x: 258 z: 506 Obstruction: active: true moving: false control group: 8496 control group 2: 0 tag: 12433 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 506 last x: 258 last y diff: 0 last z: 506 rot x: 0 rot y: -1.94842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 167 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 167, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8497 Footprint: Minimap: active: true x: 258 z: 506 Obstruction: active: true moving: false control group: 8497 control group 2: 0 tag: 12435 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 506 last x: 258 last y diff: 0 last z: 506 rot x: 0 rot y: -1.94842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 167 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 167, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8498 Footprint: Minimap: active: true x: 258 z: 506 Obstruction: active: true moving: false control group: 8498 control group 2: 0 tag: 12437 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 506 last x: 258 last y diff: 0 last z: 506 rot x: 0 rot y: -1.94842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 167 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 167, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8499 Footprint: Minimap: active: true x: 258 z: 506 Obstruction: active: true moving: false control group: 8499 control group 2: 0 tag: 12439 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 506 last x: 258 last y diff: 0 last z: 506 rot x: 0 rot y: -1.94842 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/stonemine_temperate_quarry_01.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 167 actor: "geology/stonemine_temperate_quarry_01.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 167, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8500 Footprint: Minimap: active: true x: 275.04645 z: 523.516 Obstruction: active: true moving: false control group: 8500 control group 2: 0 tag: 12441 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 275.04645 y: 0 z: 523.516 last x: 275.04645 last y diff: 0 last z: 523.516 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/pyramid_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45325 actor: "structures/kushites/pyramid_small.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6416, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8501 Footprint: Minimap: active: true x: 275.04645 z: 523.516 Obstruction: active: true moving: false control group: 8501 control group 2: 0 tag: 12443 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 275.04645 y: 0 z: 523.516 last x: 275.04645 last y diff: 0 last z: 523.516 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/pyramid_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45325 actor: "structures/kushites/pyramid_small.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6416, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8502 Footprint: Minimap: active: true x: 275.04645 z: 523.516 Obstruction: active: true moving: false control group: 8502 control group 2: 0 tag: 12445 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 275.04645 y: 0 z: 523.516 last x: 275.04645 last y diff: 0 last z: 523.516 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/pyramid_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45325 actor: "structures/kushites/pyramid_small.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6416, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8503 Footprint: Minimap: active: true x: 275.04645 z: 523.516 Obstruction: active: true moving: false control group: 8503 control group 2: 0 tag: 12447 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 275.04645 y: 0 z: 523.516 last x: 275.04645 last y diff: 0 last z: 523.516 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/pyramid_small.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45325 actor: "structures/kushites/pyramid_small.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6416, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8504 Decay: Footprint: Minimap: active: true x: 927.30053 z: 724.69007 Obstruction: active: true moving: false control group: 7476 control group 2: 0 tag: 3334 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 927.30053 y: 0 z: 724.69007 last x: 927.30053 last y diff: 0 last z: 724.69007 rot x: 0 rot y: -2.58696 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_a.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7476 actor: "units/mauryas/infantry_archer_a.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 725250, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 69.10708799999992, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.7, "rates": { "food.fruit": 0.5249999999999999, "food.grain": 0.21, "food.meat": 0.7, "metal.ore": 0.35, "metal.ruins": 1.4, "stone.rock": 0.35, "stone.ruins": 1.4, "wood.ruins": 3.5, "wood.tree": 0.65625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 969.16845703125, "z": 743.7556457519531 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3505, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8505 Decay: Footprint: Minimap: active: true x: 161.71467 z: 495.65926 Obstruction: active: true moving: false control group: 8505 control group 2: 0 tag: 3336 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 161.71467 y: 0 z: 495.65926 last x: 161.71467 last y diff: 0 last z: 495.65926 rot x: 0 rot y: -2.88527 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/sword_attack.xml" anim desync: 0.05 anim sync repeat time: 750 anim sync offset time: 375 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8505 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 734775, "target": 7635, "callerIID": 107, "timer": 56085, "checkTimer": 56086 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 156.25, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7635, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } }, { "type": "WalkAndFight", "data": { "x": 152.30381774902344, "z": 494.45098876953125, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7635, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 152.30381774902344, "z": 494.45098876953125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3506, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8506 Decay: Footprint: Minimap: active: true x: 154.33364 z: 491.29217 Obstruction: active: true moving: false control group: 8506 control group 2: 0 tag: 3338 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 154.33364 y: 0 z: 491.29217 last x: 154.33364 last y diff: 0 last z: 491.29217 rot x: 0 rot y: 1.38431 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/sword_attack.xml" anim desync: 0.05 anim sync repeat time: 750 anim sync offset time: 375 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8506 actor: "units/spartans/infantry_swordsman_c.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740175, "target": 7633, "callerIID": 107, "timer": 55912, "checkTimer": 55913 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 156.25, "hitpoints": 122.66292880000003, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.fruit": 0.36749999999999994, "food.grain": 0.14699999999999996, "food.meat": 0.48999999999999994, "metal.ore": 0.30624999999999997, "metal.ruins": 0.9799999999999999, "stone.rock": 0.30624999999999997, "stone.ruins": 0.9799999999999999, "wood.ruins": 2.4499999999999997, "wood.tree": 0.4593749999999999 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7633, "force": false, "attackType": "Melee", "lastPos": { "x": 154.78582763671875, "y": 22.999282836914062, "z": 491.9731140136719 } } } ], "order": { "type": "Attack", "data": { "target": 7633, "force": false, "attackType": "Melee", "lastPos": { "x": 154.78582763671875, "y": 22.999282836914062, "z": 491.9731140136719 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 242.85415649414062, "z": 605.1555480957031 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3507, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8511 Footprint: Minimap: active: true x: 204.45008 z: 503.57721 Obstruction: active: true moving: false control group: 8511 control group 2: 0 tag: 12453 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 204.45008 y: 0 z: 503.57721 last x: 204.45008 last y diff: 0 last z: 503.57721 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8276 actor: "structures/kushites/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7225, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8512 Footprint: Minimap: active: true x: 204.45008 z: 503.57721 Obstruction: active: true moving: false control group: 8512 control group 2: 0 tag: 12455 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 204.45008 y: 0 z: 503.57721 last x: 204.45008 last y diff: 0 last z: 503.57721 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8276 actor: "structures/kushites/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7225, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8513 Footprint: Minimap: active: true x: 204.45008 z: 503.57721 Obstruction: active: true moving: false control group: 8513 control group 2: 0 tag: 12457 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 204.45008 y: 0 z: 503.57721 last x: 204.45008 last y diff: 0 last z: 503.57721 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8276 actor: "structures/kushites/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7225, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8514 Footprint: Minimap: active: true x: 204.45008 z: 503.57721 Obstruction: active: true moving: false control group: 8514 control group 2: 0 tag: 12459 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 204.45008 y: 0 z: 503.57721 last x: 204.45008 last y diff: 0 last z: 503.57721 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8276 actor: "structures/kushites/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7225, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8515 Footprint: Minimap: active: true x: 222 z: 510 Obstruction: active: true moving: false control group: 8515 control group 2: 0 tag: 12461 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 510 last x: 222 last y diff: 0 last z: 510 rot x: 0 rot y: -2.26734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 166 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 166, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8516 Footprint: Minimap: active: true x: 222 z: 510 Obstruction: active: true moving: false control group: 8516 control group 2: 0 tag: 12463 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 510 last x: 222 last y diff: 0 last z: 510 rot x: 0 rot y: -2.26734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 166 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 166, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8517 Footprint: Minimap: active: true x: 222 z: 510 Obstruction: active: true moving: false control group: 8517 control group 2: 0 tag: 12465 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 510 last x: 222 last y diff: 0 last z: 510 rot x: 0 rot y: -2.26734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 166 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 166, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8518 Footprint: Minimap: active: true x: 222 z: 510 Obstruction: active: true moving: false control group: 8518 control group 2: 0 tag: 12467 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 510 last x: 222 last y diff: 0 last z: 510 rot x: 0 rot y: -2.26734 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "geology/metal_temperate_round.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 166 actor: "geology/metal_temperate_round.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 166, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8519 Footprint: Minimap: active: true x: 268.09781 z: 551.13184 Obstruction: active: true moving: false control group: 8519 control group 2: 0 tag: 12469 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 268.09781 y: 0 z: 551.13184 last x: 268.09781 last y diff: 0 last z: 551.13184 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46733 actor: "structures/kushites/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7672, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8520 Footprint: Minimap: active: true x: 268.09781 z: 551.13184 Obstruction: active: true moving: false control group: 8520 control group 2: 0 tag: 12471 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 268.09781 y: 0 z: 551.13184 last x: 268.09781 last y diff: 0 last z: 551.13184 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46733 actor: "structures/kushites/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7672, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8521 Footprint: Minimap: active: true x: 268.09781 z: 551.13184 Obstruction: active: true moving: false control group: 8521 control group 2: 0 tag: 12473 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 268.09781 y: 0 z: 551.13184 last x: 268.09781 last y diff: 0 last z: 551.13184 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46733 actor: "structures/kushites/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7672, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8522 Footprint: Minimap: active: true x: 268.09781 z: 551.13184 Obstruction: active: true moving: false control group: 8522 control group 2: 0 tag: 12475 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 268.09781 y: 0 z: 551.13184 last x: 268.09781 last y diff: 0 last z: 551.13184 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46733 actor: "structures/kushites/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7672, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8523 Decay: Footprint: Minimap: active: true x: 352.33329 z: 291.77616 Obstruction: active: true moving: false control group: 8523 control group 2: 0 tag: 3344 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 352.33329 y: 0 z: 291.77616 last x: 352.33329 last y diff: 0 last z: 291.77616 rot x: 0 rot y: 0.08915 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8523 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 7 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4168, "callerIID": 107, "timer": 53496 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3511 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8524 Decay: Footprint: Minimap: active: true x: 354.38 z: 292.18848 Obstruction: active: true moving: false control group: 8524 control group 2: 0 tag: 3346 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 354.38 y: 0 z: 292.18848 last x: 354.38 last y diff: 0 last z: 292.18848 rot x: 0 rot y: -0.39133 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8524 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4168, "callerIID": 107, "timer": 54632 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3512 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8525 Decay: Footprint: Minimap: active: true x: 347.52709 z: 298.37557 Obstruction: active: true moving: false control group: 8525 control group 2: 0 tag: 3348 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 347.52709 y: 0 z: 298.37557 last x: 347.52709 last y diff: 0 last z: 298.37557 rot x: 0 rot y: 1.86928 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 36.2 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_crossbowman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8525 actor: "units/han/infantry_crossbowman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 4 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "metal", "target": 4168, "callerIID": 107, "timer": 54557 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } } ], "order": { "type": "Gather", "data": { "target": 4168, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_small_01", "force": false, "lastPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "initPos": { "x": 352.66839599609375, "y": 24.999221801757812, "z": 297.347412109375 }, "autoharvest": true, "formerTarget": 4168 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3513 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8526 Decay: Footprint: Minimap: active: true x: 942.9552 z: 677.60247 Obstruction: active: true moving: false control group: 7533 control group 2: 0 tag: 3350 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 942.9552 y: 0 z: 677.60247 last x: 942.9552 last y diff: 0 last z: 677.60247 rot x: 0 rot y: -2.6221 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_a.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 800 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 7533 actor: "units/mauryas/infantry_archer_a.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 739800, "target": 8647, "callerIID": 107, "timer": 55639, "checkTimer": 55640 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 30.615451999999955, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.7, "rates": { "food.fruit": 0.5249999999999999, "food.grain": 0.21, "food.meat": 0.7, "metal.ore": 0.35, "metal.ruins": 1.4, "stone.rock": 0.35, "stone.ruins": 1.4, "wood.ruins": 3.5, "wood.tree": 0.65625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 908.6453399658203, "y": 26.206558227539062, "z": 626.3212585449219 } } } ], "order": { "type": "Attack", "data": { "target": 8647, "force": false, "attackType": "Ranged", "lastPos": { "x": 908.6453399658203, "y": 26.206558227539062, "z": 626.3212585449219 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 983.1275939941406, "z": 751.2097778320312 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3515, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8527 Decay: Footprint: Minimap: active: true x: 1055.41785 z: 329.23774 Obstruction: active: true moving: false control group: 8527 control group 2: 0 tag: 3352 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1055.41785 y: 0 z: 329.23774 last x: 1055.41785 last y diff: 0 last z: 329.23774 rot x: 0 rot y: 2.44466 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8527 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3852, "callerIID": 107, "timer": 54877 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true, "formerTarget": 3852 } } ], "order": { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true, "formerTarget": 3852 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3516 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8528 Decay: Footprint: Minimap: active: true x: 1074.8384 z: 313.03243 Obstruction: active: true moving: false control group: 8528 control group 2: 0 tag: 3354 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1074.8384 y: 0 z: 313.03243 last x: 1074.8384 last y diff: 0 last z: 313.03243 rot x: 0 rot y: -2.80137 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8528 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3849, "callerIID": 107, "timer": 55351 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3849, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23, "z": 310 }, "initPos": { "x": 1074, "y": 23, "z": 310 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3849, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23, "z": 310 }, "initPos": { "x": 1074, "y": 23, "z": 310 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3517 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8529 Decay: Footprint: Minimap: active: true x: 1064.43346 z: 326.08742 Obstruction: active: true moving: false control group: 8529 control group 2: 0 tag: 3356 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1064.43346 y: 0 z: 326.08742 last x: 1064.43346 last y diff: 0 last z: 326.08742 rot x: 0 rot y: -0.59726 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8529 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3853, "callerIID": 107, "timer": 55869 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3853, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1062, "y": 23, "z": 330 }, "initPos": { "x": 1062, "y": 23, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3853, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1062, "y": 23, "z": 330 }, "initPos": { "x": 1062, "y": 23, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3518 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8530 Footprint: Minimap: active: true x: 1049.11768 z: 777.40076 Obstruction: active: true moving: false control group: 8530 control group 2: 0 tag: 12483 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1049.11768 y: 0 z: 777.40076 last x: 1049.11768 last y diff: 0 last z: 777.40076 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14027 actor: "structures/plot_field_temp.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6755, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8531 Footprint: Minimap: active: true x: 1049.11768 z: 777.40076 Obstruction: active: true moving: false control group: 8531 control group 2: 0 tag: 12485 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1049.11768 y: 0 z: 777.40076 last x: 1049.11768 last y diff: 0 last z: 777.40076 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14027 actor: "structures/plot_field_temp.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6755, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8532 Footprint: Minimap: active: true x: 1049.11768 z: 777.40076 Obstruction: active: true moving: false control group: 8532 control group 2: 0 tag: 12487 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1049.11768 y: 0 z: 777.40076 last x: 1049.11768 last y diff: 0 last z: 777.40076 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14027 actor: "structures/plot_field_temp.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6755, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8533 Footprint: Minimap: active: true x: 1049.11768 z: 777.40076 Obstruction: active: true moving: false control group: 8533 control group 2: 0 tag: 12489 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1049.11768 y: 0 z: 777.40076 last x: 1049.11768 last y diff: 0 last z: 777.40076 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 14027 actor: "structures/plot_field_temp.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6755, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8534 Decay: Footprint: Minimap: active: true x: 148.74593 z: 501.5149 Obstruction: active: true moving: false control group: 8534 control group 2: 0 tag: 3358 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 148.74593 y: 0 z: 501.5149 last x: 148.74593 last y diff: 0 last z: 501.5149 rot x: 0 rot y: 2.12555 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8534 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "target": 8333, "callerIID": 107, "force": false, "timer": 56001, "checkTimer": 56002, "lastAttacked": 740500 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, { "type": "WalkAndFight", "data": { "x": 168.0594482421875, "z": 524.5669860839844, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 168.0594482421875, "z": 524.5669860839844 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3519, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8537 Decay: Footprint: Minimap: active: true x: 937.87128 z: 1095.84095 Obstruction: active: true moving: false control group: 8537 control group 2: 0 tag: 12865 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 937.87128 y: 0 z: 1095.84095 last x: 937.87128 last y diff: 0 last z: 1095.84095 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_7x7.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "lightdamage" seed: 54712 actor: "structures/fndn_7x7.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 12, "buildMultiplier": 0.47451028062635475, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/maur/stable", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 250 }, "maxProgress": 0.7571958366802576, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 1514.3916733605151, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "lightdamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8538 Decay: Footprint: Minimap: active: true x: 1089.63541 z: 484.77837 Obstruction: active: true moving: true control group: 8538 control group 2: 0 tag: 3362 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1089.63541 y: 0 z: 484.77837 last x: 1089.39026 last y diff: 0 last z: 485.07949 rot x: 0 rot y: 2.10093 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97326 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 2 target entity: 264 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 1.9414 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 2 waypoint x: 1094.10187 waypoint z: 482.53187 waypoint x: 1094.07105 waypoint z: 482.51877 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 1.9414 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_rock" seed: 8538 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3521, "gatheringTarget": 264 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8539 Decay: Footprint: Minimap: active: true x: 924.10132 z: 1131.27674 Obstruction: active: true moving: false control group: 8539 control group 2: 0 tag: 12495 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 924.10132 y: 0 z: 1131.27674 last x: 924.10132 last y diff: 0 last z: 1131.27674 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_7x7.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45029 actor: "structures/fndn_7x7.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 8545, 8546, 8547, 8548 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Foundation: comp: { "committed": false, "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/maur/stable", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 250 }, "maxProgress": 0, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 1, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8540 Decay: Footprint: Minimap: active: true x: 744.09705 z: 1169.4463 Obstruction: active: true moving: false control group: 8184 control group 2: 0 tag: 12499 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 744.09705 y: 0 z: 1169.4463 last x: 744.09705 last y diff: 0 last z: 1169.4463 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 64295 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8545 Footprint: Minimap: active: true x: 924.10132 z: 1131.27674 Obstruction: active: true moving: false control group: 8545 control group 2: 0 tag: 12505 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 924.10132 y: 0 z: 1131.27674 last x: 924.10132 last y diff: 0 last z: 1131.27674 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/fndn_7x7.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45029 actor: "structures/fndn_7x7.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8539, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8546 Footprint: Minimap: active: true x: 924.10132 z: 1131.27674 Obstruction: active: true moving: false control group: 8546 control group 2: 0 tag: 12507 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 924.10132 y: 0 z: 1131.27674 last x: 924.10132 last y diff: 0 last z: 1131.27674 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/fndn_7x7.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45029 actor: "structures/fndn_7x7.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8539, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8547 Footprint: Minimap: active: true x: 924.10132 z: 1131.27674 Obstruction: active: true moving: false control group: 8547 control group 2: 0 tag: 12509 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 924.10132 y: 0 z: 1131.27674 last x: 924.10132 last y diff: 0 last z: 1131.27674 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/fndn_7x7.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45029 actor: "structures/fndn_7x7.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8539, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8548 Footprint: Minimap: active: true x: 924.10132 z: 1131.27674 Obstruction: active: true moving: false control group: 8548 control group 2: 0 tag: 12511 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 924.10132 y: 0 z: 1131.27674 last x: 924.10132 last y diff: 0 last z: 1131.27674 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/fndn_7x7.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 45029 actor: "structures/fndn_7x7.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8539, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8549 Decay: Footprint: Minimap: active: true x: 1178.12787 z: 518.11957 Obstruction: active: true moving: false control group: 8549 control group 2: 0 tag: 3370 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1178.12787 y: 0 z: 518.11957 last x: 1178.12787 last y diff: 0 last z: 518.11957 rot x: 0 rot y: -2.35961 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 7 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 1250 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8549 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 740600, "target": 8194, "callerIID": 107, "timer": 56121, "checkTimer": 56122 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8194, "force": false, "attackType": "Ranged", "lastPos": { "x": 1149.9638671875, "y": 23, "z": 489.70892333984375 } } } ], "order": { "type": "Attack", "data": { "target": 8194, "force": false, "attackType": "Ranged", "lastPos": { "x": 1149.9638671875, "y": 23, "z": 489.70892333984375 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1179.44189453125, "z": 517.9013671875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3528, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8550 Decay: Footprint: Minimap: active: true x: 1176.27582 z: 517.91532 Obstruction: active: true moving: false control group: 8550 control group 2: 0 tag: 3372 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1176.27582 y: 0 z: 517.91532 last x: 1176.27582 last y diff: 0 last z: 517.91532 rot x: 0 rot y: -2.37761 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 1250 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8550 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 740000, "target": 8194, "callerIID": 107, "timer": 55982, "checkTimer": 55983 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8194, "force": false, "attackType": "Ranged", "lastPos": { "x": 1149.9638671875, "y": 23, "z": 489.70892333984375 } } } ], "order": { "type": "Attack", "data": { "target": 8194, "force": false, "attackType": "Ranged", "lastPos": { "x": 1149.9638671875, "y": 23, "z": 489.70892333984375 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1177.479721069336, "z": 517.6280212402344 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3529, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8551 Decay: Footprint: Minimap: active: true x: 1179.7649 z: 518.55205 Obstruction: active: true moving: false control group: 8551 control group 2: 0 tag: 3374 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1179.7649 y: 0 z: 518.55205 last x: 1179.7649 last y diff: 0 last z: 518.55205 rot x: 0 rot y: -2.34565 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1250 anim sync offset time: 1250 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8551 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 740000, "target": 8194, "callerIID": 107, "timer": 55985, "checkTimer": 55986 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8194, "force": false, "attackType": "Ranged", "lastPos": { "x": 1149.9638671875, "y": 23, "z": 489.70892333984375 } } } ], "order": { "type": "Attack", "data": { "target": 8194, "force": false, "attackType": "Ranged", "lastPos": { "x": 1149.9638671875, "y": 23, "z": 489.70892333984375 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1179.2928771972656, "z": 518.4273529052734 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3530, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8552 Decay: Footprint: Minimap: active: true x: 1061.46084 z: 726.99593 Obstruction: active: true moving: false control group: 8552 control group 2: 0 tag: 3376 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1061.46084 y: 0 z: 726.99593 last x: 1061.46084 last y diff: 0 last z: 726.99593 rot x: 0 rot y: -0.00214 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 4 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8552 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8871, "callerIID": 107, "timer": 54201 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1065.3193664550781, "z": 729.2430877685547 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3531 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8553 Decay: Footprint: Minimap: active: true x: 1059.06696 z: 726.22942 Obstruction: active: true moving: false control group: 8553 control group 2: 0 tag: 3378 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1059.06696 y: 0 z: 726.22942 last x: 1059.06696 last y diff: 0 last z: 726.22942 rot x: 0 rot y: 0.19898 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8553 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8871, "callerIID": 107, "timer": 54588 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1065.4683837890625, "z": 728.7171020507812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3532 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8554 Decay: Footprint: Minimap: active: true x: 1057.07062 z: 729.18117 Obstruction: active: true moving: false control group: 8554 control group 2: 0 tag: 3380 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1057.07062 y: 0 z: 729.18117 last x: 1057.07062 last y diff: 0 last z: 729.18117 rot x: 0 rot y: 0.38605 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8554 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8871, "callerIID": 107, "timer": 55381 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1063.5062103271484, "z": 728.4437561035156 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3533 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8555 Decay: Footprint: Minimap: active: true x: 1067.85788 z: 730.94372 Obstruction: active: true moving: false control group: 8555 control group 2: 0 tag: 3382 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1067.85788 y: 0 z: 730.94372 last x: 1067.85788 last y diff: 0 last z: 730.94372 rot x: 0 rot y: -0.55811 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8555 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8871, "callerIID": 107, "timer": 55097 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1063.5062103271484, "z": 728.4437561035156 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3534 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8556 Decay: Footprint: Minimap: active: true x: 1060.47672 z: 725.22341 Obstruction: active: true moving: false control group: 8556 control group 2: 0 tag: 3384 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1060.47672 y: 0 z: 725.22341 last x: 1060.47672 last y diff: 0 last z: 725.22341 rot x: 0 rot y: 0.08256 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8556 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8871, "callerIID": 107, "timer": 54800 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1065.3193664550781, "z": 729.2430877685547 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3535 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8557 Decay: Footprint: Minimap: active: true x: 1064.13071 z: 726.8335 Obstruction: active: true moving: false control group: 8557 control group 2: 0 tag: 3386 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1064.13071 y: 0 z: 726.8335 last x: 1064.13071 last y diff: 0 last z: 726.8335 rot x: 0 rot y: -0.22915 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8557 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8871, "callerIID": 107, "timer": 54633 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1065.4683837890625, "z": 728.7171020507812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3536 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8558 Footprint: Minimap: active: true x: 1077.38001 z: 759.76319 Obstruction: active: true moving: false control group: 8558 control group 2: 0 tag: 12517 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1077.38001 y: 0 z: 759.76319 last x: 1077.38001 last y diff: 0 last z: 759.76319 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15878 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7262, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8559 Footprint: Minimap: active: true x: 1077.38001 z: 759.76319 Obstruction: active: true moving: false control group: 8559 control group 2: 0 tag: 12519 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1077.38001 y: 0 z: 759.76319 last x: 1077.38001 last y diff: 0 last z: 759.76319 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15878 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7262, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8560 Footprint: Minimap: active: true x: 1077.38001 z: 759.76319 Obstruction: active: true moving: false control group: 8560 control group 2: 0 tag: 12521 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1077.38001 y: 0 z: 759.76319 last x: 1077.38001 last y diff: 0 last z: 759.76319 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15878 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7262, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8561 Footprint: Minimap: active: true x: 1077.38001 z: 759.76319 Obstruction: active: true moving: false control group: 8561 control group 2: 0 tag: 12523 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1077.38001 y: 0 z: 759.76319 last x: 1077.38001 last y diff: 0 last z: 759.76319 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 15878 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7262, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8562 Decay: Footprint: Minimap: active: true x: 644.2218 z: 257.5211 Obstruction: active: true moving: false control group: 8562 control group 2: 0 tag: 3388 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 644.2218 y: 0 z: 257.5211 last x: 644.2218 last y diff: 0 last z: 257.5211 rot x: 0 rot y: -1.40712 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8562 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2234, "callerIID": 107, "timer": 54957 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2234, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "initPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "autoharvest": true, "formerTarget": 2234 } } ], "order": { "type": "Gather", "data": { "target": 2234, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "initPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "autoharvest": true, "formerTarget": 2234 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3537 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8563 Decay: Footprint: Minimap: active: true x: 140.54409 z: 489.78747 Obstruction: active: true moving: false control group: 8563 control group 2: 0 tag: 3390 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 140.54409 y: 0 z: 489.78747 last x: 140.54409 last y diff: 0 last z: 489.78747 rot x: 0 rot y: 1.40651 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 900 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8563 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739200, "resyncAnimation": true, "target": 8506, "callerIID": 107, "timer": 55919, "checkTimer": 55920 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 97.04000000000002, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 23.318236578816006, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, { "type": "WalkAndFight", "data": { "x": 168.44642639160156, "z": 526.6911926269531, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 168.44642639160156, "z": 526.6911926269531 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3538, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8564 Footprint: Minimap: active: true x: 1005.35975 z: 750.9961 Obstruction: active: true moving: false control group: 8564 control group 2: 0 tag: 12525 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1005.35975 y: 0 z: 750.9961 last x: 1005.35975 last y diff: 0 last z: 750.9961 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57936 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6700, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8565 Footprint: Minimap: active: true x: 1005.35975 z: 750.9961 Obstruction: active: true moving: false control group: 8565 control group 2: 0 tag: 12527 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1005.35975 y: 0 z: 750.9961 last x: 1005.35975 last y diff: 0 last z: 750.9961 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57936 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6700, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8566 Footprint: Minimap: active: true x: 1005.35975 z: 750.9961 Obstruction: active: true moving: false control group: 8566 control group 2: 0 tag: 12529 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1005.35975 y: 0 z: 750.9961 last x: 1005.35975 last y diff: 0 last z: 750.9961 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57936 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6700, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8567 Footprint: Minimap: active: true x: 1005.35975 z: 750.9961 Obstruction: active: true moving: false control group: 8567 control group 2: 0 tag: 12531 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1005.35975 y: 0 z: 750.9961 last x: 1005.35975 last y diff: 0 last z: 750.9961 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57936 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6700, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8568 Footprint: Minimap: active: true x: 1116.49915 z: 662.0647 Obstruction: active: true moving: false control group: 8568 control group 2: 0 tag: 12533 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1116.49915 y: 0 z: 662.0647 last x: 1116.49915 last y diff: 0 last z: 662.0647 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/outpost.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57312 actor: "structures/mauryas/outpost.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7077, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8569 Footprint: Minimap: active: true x: 1116.49915 z: 662.0647 Obstruction: active: true moving: false control group: 8569 control group 2: 0 tag: 12535 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1116.49915 y: 0 z: 662.0647 last x: 1116.49915 last y diff: 0 last z: 662.0647 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/outpost.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57312 actor: "structures/mauryas/outpost.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7077, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8570 Footprint: Minimap: active: true x: 1116.49915 z: 662.0647 Obstruction: active: true moving: false control group: 8570 control group 2: 0 tag: 12537 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1116.49915 y: 0 z: 662.0647 last x: 1116.49915 last y diff: 0 last z: 662.0647 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/outpost.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57312 actor: "structures/mauryas/outpost.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7077, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8571 Footprint: Minimap: active: true x: 1116.49915 z: 662.0647 Obstruction: active: true moving: false control group: 8571 control group 2: 0 tag: 12539 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1116.49915 y: 0 z: 662.0647 last x: 1116.49915 last y diff: 0 last z: 662.0647 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/outpost.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57312 actor: "structures/mauryas/outpost.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7077, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8572 Footprint: Minimap: active: true x: 1093.41187 z: 732.06855 Obstruction: active: true moving: false control group: 8572 control group 2: 0 tag: 12541 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1093.41187 y: 0 z: 732.06855 last x: 1093.41187 last y diff: 0 last z: 732.06855 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61165 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7299, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8573 Footprint: Minimap: active: true x: 1093.41187 z: 732.06855 Obstruction: active: true moving: false control group: 8573 control group 2: 0 tag: 12543 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1093.41187 y: 0 z: 732.06855 last x: 1093.41187 last y diff: 0 last z: 732.06855 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61165 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7299, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8574 Footprint: Minimap: active: true x: 1093.41187 z: 732.06855 Obstruction: active: true moving: false control group: 8574 control group 2: 0 tag: 12545 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1093.41187 y: 0 z: 732.06855 last x: 1093.41187 last y diff: 0 last z: 732.06855 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61165 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7299, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8575 Footprint: Minimap: active: true x: 1093.41187 z: 732.06855 Obstruction: active: true moving: false control group: 8575 control group 2: 0 tag: 12547 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1093.41187 y: 0 z: 732.06855 last x: 1093.41187 last y diff: 0 last z: 732.06855 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 61165 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7299, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8577 Footprint: Minimap: active: true x: 739.37793 z: 656.91138 Obstruction: active: true moving: false control group: 8577 control group 2: 0 tag: 12549 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.37793 y: 0 z: 656.91138 last x: 739.37793 last y diff: 0 last z: 656.91138 rot x: 0 rot y: 0.54719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5380, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8578 Footprint: Minimap: active: true x: 739.37793 z: 656.91138 Obstruction: active: true moving: false control group: 8578 control group 2: 0 tag: 12551 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.37793 y: 0 z: 656.91138 last x: 739.37793 last y diff: 0 last z: 656.91138 rot x: 0 rot y: 0.54719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5380, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8579 Footprint: Minimap: active: true x: 739.37793 z: 656.91138 Obstruction: active: true moving: false control group: 8579 control group 2: 0 tag: 12553 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.37793 y: 0 z: 656.91138 last x: 739.37793 last y diff: 0 last z: 656.91138 rot x: 0 rot y: 0.54719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5380, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8580 Footprint: Minimap: active: true x: 739.37793 z: 656.91138 Obstruction: active: true moving: false control group: 8580 control group 2: 0 tag: 12555 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.37793 y: 0 z: 656.91138 last x: 739.37793 last y diff: 0 last z: 656.91138 rot x: 0 rot y: 0.54719 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5380, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8581 Footprint: Minimap: active: true x: 743.17573 z: 655.4809 Obstruction: active: true moving: false control group: 8581 control group 2: 0 tag: 12557 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.17573 y: 0 z: 655.4809 last x: 743.17573 last y diff: 0 last z: 655.4809 rot x: 0 rot y: 0.3585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5381, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8582 Footprint: Minimap: active: true x: 743.17573 z: 655.4809 Obstruction: active: true moving: false control group: 8582 control group 2: 0 tag: 12559 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.17573 y: 0 z: 655.4809 last x: 743.17573 last y diff: 0 last z: 655.4809 rot x: 0 rot y: 0.3585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5381, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8583 Footprint: Minimap: active: true x: 743.17573 z: 655.4809 Obstruction: active: true moving: false control group: 8583 control group 2: 0 tag: 12561 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.17573 y: 0 z: 655.4809 last x: 743.17573 last y diff: 0 last z: 655.4809 rot x: 0 rot y: 0.3585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5381, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8584 Footprint: Minimap: active: true x: 743.17573 z: 655.4809 Obstruction: active: true moving: false control group: 8584 control group 2: 0 tag: 12563 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 743.17573 y: 0 z: 655.4809 last x: 743.17573 last y diff: 0 last z: 655.4809 rot x: 0 rot y: 0.3585 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5381, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8585 Footprint: Minimap: active: true x: 1023.21875 z: 748.55225 Obstruction: active: true moving: false control group: 8585 control group 2: 0 tag: 12565 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1023.21875 y: 0 z: 748.55225 last x: 1023.21875 last y diff: 0 last z: 748.55225 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7133 actor: "structures/mauryas/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6498, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8586 Footprint: Minimap: active: true x: 1023.21875 z: 748.55225 Obstruction: active: true moving: false control group: 8586 control group 2: 0 tag: 12567 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1023.21875 y: 0 z: 748.55225 last x: 1023.21875 last y diff: 0 last z: 748.55225 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7133 actor: "structures/mauryas/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6498, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8587 Footprint: Minimap: active: true x: 1023.21875 z: 748.55225 Obstruction: active: true moving: false control group: 8587 control group 2: 0 tag: 12569 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1023.21875 y: 0 z: 748.55225 last x: 1023.21875 last y diff: 0 last z: 748.55225 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7133 actor: "structures/mauryas/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6498, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8588 Footprint: Minimap: active: true x: 1023.21875 z: 748.55225 Obstruction: active: true moving: false control group: 8588 control group 2: 0 tag: 12571 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1023.21875 y: 0 z: 748.55225 last x: 1023.21875 last y diff: 0 last z: 748.55225 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7133 actor: "structures/mauryas/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6498, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8589 Footprint: Minimap: active: true x: 1091.71241 z: 715.16736 Obstruction: active: true moving: false control group: 8589 control group 2: 0 tag: 12573 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1091.71241 y: 0 z: 715.16736 last x: 1091.71241 last y diff: 0 last z: 715.16736 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6587 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7245, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8590 Footprint: Minimap: active: true x: 1091.71241 z: 715.16736 Obstruction: active: true moving: false control group: 8590 control group 2: 0 tag: 12575 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1091.71241 y: 0 z: 715.16736 last x: 1091.71241 last y diff: 0 last z: 715.16736 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6587 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7245, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8591 Footprint: Minimap: active: true x: 1091.71241 z: 715.16736 Obstruction: active: true moving: false control group: 8591 control group 2: 0 tag: 12577 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1091.71241 y: 0 z: 715.16736 last x: 1091.71241 last y diff: 0 last z: 715.16736 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6587 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7245, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8592 Footprint: Minimap: active: true x: 1091.71241 z: 715.16736 Obstruction: active: true moving: false control group: 8592 control group 2: 0 tag: 12579 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1091.71241 y: 0 z: 715.16736 last x: 1091.71241 last y diff: 0 last z: 715.16736 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6587 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7245, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8593 Footprint: Minimap: active: true x: 1012.28052 z: 736.05805 Obstruction: active: true moving: false control group: 8593 control group 2: 0 tag: 12581 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1012.28052 y: 0 z: 736.05805 last x: 1012.28052 last y diff: 0 last z: 736.05805 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26672 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6650, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8594 Footprint: Minimap: active: true x: 1012.28052 z: 736.05805 Obstruction: active: true moving: false control group: 8594 control group 2: 0 tag: 12583 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1012.28052 y: 0 z: 736.05805 last x: 1012.28052 last y diff: 0 last z: 736.05805 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26672 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6650, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8595 Footprint: Minimap: active: true x: 1012.28052 z: 736.05805 Obstruction: active: true moving: false control group: 8595 control group 2: 0 tag: 12585 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1012.28052 y: 0 z: 736.05805 last x: 1012.28052 last y diff: 0 last z: 736.05805 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26672 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6650, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8596 Footprint: Minimap: active: true x: 1012.28052 z: 736.05805 Obstruction: active: true moving: false control group: 8596 control group 2: 0 tag: 12587 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1012.28052 y: 0 z: 736.05805 last x: 1012.28052 last y diff: 0 last z: 736.05805 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 26672 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6650, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8597 Footprint: Minimap: active: true x: 1091.0381 z: 697.41663 Obstruction: active: true moving: false control group: 8597 control group 2: 0 tag: 12589 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1091.0381 y: 0 z: 697.41663 last x: 1091.0381 last y diff: 0 last z: 697.41663 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9172 actor: "structures/mauryas/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6908, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8598 Footprint: Minimap: active: true x: 1091.0381 z: 697.41663 Obstruction: active: true moving: false control group: 8598 control group 2: 0 tag: 12591 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1091.0381 y: 0 z: 697.41663 last x: 1091.0381 last y diff: 0 last z: 697.41663 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9172 actor: "structures/mauryas/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6908, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8599 Footprint: Minimap: active: true x: 1091.0381 z: 697.41663 Obstruction: active: true moving: false control group: 8599 control group 2: 0 tag: 12593 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1091.0381 y: 0 z: 697.41663 last x: 1091.0381 last y diff: 0 last z: 697.41663 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9172 actor: "structures/mauryas/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6908, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8600 Footprint: Minimap: active: true x: 1091.0381 z: 697.41663 Obstruction: active: true moving: false control group: 8600 control group 2: 0 tag: 12595 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1091.0381 y: 0 z: 697.41663 last x: 1091.0381 last y diff: 0 last z: 697.41663 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9172 actor: "structures/mauryas/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6908, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8601 Decay: Footprint: Minimap: active: true x: 1070.1138 z: 317.67595 Obstruction: active: true moving: false control group: 8601 control group 2: 0 tag: 3394 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1070.1138 y: 0 z: 317.67595 last x: 1070.1138 last y diff: 0 last z: 317.67595 rot x: 0 rot y: 1.44991 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8601 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3850, "callerIID": 107, "timer": 55601 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3541 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8602 Decay: Footprint: Minimap: active: true x: 1006.3326 z: 345.59693 Obstruction: active: true moving: true control group: 8602 control group 2: 0 tag: 3396 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1006.3326 y: 0 z: 345.59693 last x: 1005.64722 last y diff: 0 last z: 347.16352 rot x: 0 rot y: 2.66352 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7791 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.54986 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 3 waypoint x: 1018.5 waypoint z: 326.5 waypoint x: 1010.5 waypoint z: 333.5 waypoint x: 1009 waypoint z: 339.5 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.54986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "carry_wood" seed: 8602 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 7791, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1005.6823120117188, "y": 22.999282836914062, "z": 372.06561279296875 }, "initPos": { "x": 1005.6823120117188, "y": 22.999282836914062, "z": 372.06561279296875 }, "autoharvest": true, "formerTarget": 5424 } } ], "order": { "type": "Gather", "data": { "target": 7791, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 1005.6823120117188, "y": 22.999282836914062, "z": 372.06561279296875 }, "initPos": { "x": 1005.6823120117188, "y": 22.999282836914062, "z": 372.06561279296875 }, "autoharvest": true, "formerTarget": 5424 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.RETURNINGRESOURCE.APPROACHING", "losAttackRangeQuery": 3542 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8603 Decay: Footprint: Minimap: active: true x: 1043.55097 z: 337.7848 Obstruction: active: true moving: false control group: 8603 control group 2: 0 tag: 3398 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1043.55097 y: 0 z: 337.7848 last x: 1043.55097 last y diff: 0 last z: 337.7848 rot x: 0 rot y: -0.28237 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "build" key: "animationVariant" value: "" seed: 8603 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8884, "callerIID": 107, "timer": 56067 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8884, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3543 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8604 Decay: Footprint: Minimap: active: true x: 1102.38465 z: 373.73404 Obstruction: active: true moving: false control group: 8346 control group 2: 0 tag: 12597 flags: 2 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1102.38465 y: 0 z: 373.73404 last x: 1102.38465 last y diff: 0 last z: 373.73404 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 36452 actor: "structures/plot_field_medit.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 500, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8605 Decay: Footprint: Minimap: active: true x: 955.03669 z: 1049.75023 Obstruction: active: true moving: false control group: 8605 control group 2: 0 tag: 3400 flags: 5 clearance: 3 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 955.03669 y: 0 z: 1049.75023 last x: 955.03669 last y diff: 0 last z: 1049.75023 rot x: 0 rot y: 2.61941 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "large" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 17.5 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/elephantry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8605 actor: "units/mauryas/elephantry_archer_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 2 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 200, "hitpoints": 200, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3544 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8606 Decay: Footprint: Minimap: active: true x: 407.57142 z: 982.00953 Obstruction: active: true moving: false control group: 8304 control group 2: 0 tag: 12599 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 407.57142 y: 0 z: 982.00953 last x: 407.57142 last y diff: 0 last z: 982.00953 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/stable.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 59163 actor: "structures/carthaginians/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 7 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 1, "id": 1, "originalItem": { "templateName": "units/cart/cavalry_javelineer_b", "count": 3 }, "producer": 8606, "started": true } ], "nextID": 2, "timer": 48432 } RallyPoint: comp: { "pos": [ { "x": 301.9562683105469, "z": 736.8867797851562 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 1, "count": 3, "missingPopSpace": 0, "player": 7, "population": 1, "trainer": 8606, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/cart/cavalry_javelineer_b", "timeRemaining": 4123.370279210365, "timeTotal": 36123.370279210365 } ], "entitiesMap": {}, "nextID": 2, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8607 Footprint: Minimap: active: true x: 792.05427 z: 782.76722 Obstruction: active: true moving: false control group: 8607 control group 2: 0 tag: 12601 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 792.05427 y: 0 z: 782.76722 last x: 792.05427 last y diff: 0 last z: 782.76722 rot x: 0 rot y: -3.6728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5605, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8608 Footprint: Minimap: active: true x: 792.05427 z: 782.76722 Obstruction: active: true moving: false control group: 8608 control group 2: 0 tag: 12603 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 792.05427 y: 0 z: 782.76722 last x: 792.05427 last y diff: 0 last z: 782.76722 rot x: 0 rot y: -3.6728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5605, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8609 Footprint: Minimap: active: true x: 792.05427 z: 782.76722 Obstruction: active: true moving: false control group: 8609 control group 2: 0 tag: 12605 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 792.05427 y: 0 z: 782.76722 last x: 792.05427 last y diff: 0 last z: 782.76722 rot x: 0 rot y: -3.6728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5605, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8610 Footprint: Minimap: active: true x: 792.05427 z: 782.76722 Obstruction: active: true moving: false control group: 8610 control group 2: 0 tag: 12607 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 792.05427 y: 0 z: 782.76722 last x: 792.05427 last y diff: 0 last z: 782.76722 rot x: 0 rot y: -3.6728 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5605, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8611 Footprint: Minimap: active: true x: 1028.12726 z: 725.60474 Obstruction: active: true moving: false control group: 8611 control group 2: 0 tag: 12609 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1028.12726 y: 0 z: 725.60474 last x: 1028.12726 last y diff: 0 last z: 725.60474 rot x: 0 rot y: 1.47455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5599, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8612 Footprint: Minimap: active: true x: 1028.12726 z: 725.60474 Obstruction: active: true moving: false control group: 8612 control group 2: 0 tag: 12611 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1028.12726 y: 0 z: 725.60474 last x: 1028.12726 last y diff: 0 last z: 725.60474 rot x: 0 rot y: 1.47455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5599, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8613 Footprint: Minimap: active: true x: 1028.12726 z: 725.60474 Obstruction: active: true moving: false control group: 8613 control group 2: 0 tag: 12613 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1028.12726 y: 0 z: 725.60474 last x: 1028.12726 last y diff: 0 last z: 725.60474 rot x: 0 rot y: 1.47455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5599, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8614 Footprint: Minimap: active: true x: 1028.12726 z: 725.60474 Obstruction: active: true moving: false control group: 8614 control group 2: 0 tag: 12615 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1028.12726 y: 0 z: 725.60474 last x: 1028.12726 last y diff: 0 last z: 725.60474 rot x: 0 rot y: 1.47455 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5599, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8615 Decay: Footprint: Minimap: active: true x: 151.70958 z: 499.56975 Obstruction: active: true moving: false control group: 8615 control group 2: 0 tag: 3402 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 151.70958 y: 0 z: 499.56975 last x: 151.70958 last y diff: 0 last z: 499.56975 rot x: 0 rot y: 1.98455 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8615 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 740300, "target": 8333, "callerIID": 107, "timer": 55931, "checkTimer": 55932 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 8.326192435199996, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, { "type": "WalkAndFight", "data": { "x": 164.91236877441406, "z": 527.1508941650391, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8333, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 153.44529724121094, "y": 22.999282836914062, "z": 498.9490661621094 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 164.91236877441406, "z": 527.1508941650391 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3545, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8616 Decay: Footprint: Minimap: active: true x: 159.47291 z: 490.77932 Obstruction: active: true moving: false control group: 8616 control group 2: 0 tag: 3404 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 159.47291 y: 0 z: 490.77932 last x: 159.38558 last y diff: 0 last z: 490.95641 rot x: 0 rot y: 0.04427 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0.98725 current speed: 8.46355 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "attack_melee" anim once: false anim speed: 1 sound group: "attack/weapon/spear_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 500 length: 2 key: "animation" value: "attack_melee" key: "animationVariant" value: "combat" seed: 8616 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "target": 8324, "callerIID": 107, "force": false, "timer": 56003, "checkTimer": 56004, "lastAttacked": 740500 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 4.163096217599994, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8324, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 159.51724243164062, "y": 23, "z": 495.49908447265625 } } }, { "type": "WalkAndFight", "data": { "x": 170.62423706054688, "z": 520.8329010009766, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8324, "force": false, "allowCapture": false, "attackType": "Melee", "lastPos": { "x": 159.51724243164062, "y": 23, "z": 495.49908447265625 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 170.62423706054688, "z": 520.8329010009766 }, "workOrders": [ { "type": "Repair", "data": { "target": 8735, "autocontinue": true, "force": false, "autoharvest": true } } ], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3546, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8617 Decay: Footprint: Minimap: active: true x: 445.28721 z: 1190.99097 Obstruction: active: true moving: false control group: 8542 control group 2: 0 tag: 12617 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 445.28721 y: 0 z: 1190.99097 last x: 445.28721 last y diff: 0 last z: 1190.99097 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9756 actor: "structures/carthaginians/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8618 Decay: Footprint: Minimap: active: true x: 715.93372 z: 1028.06214 Obstruction: active: true moving: false control group: 8618 control group 2: 0 tag: 12659 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 715.93372 y: 0 z: 1028.06214 last x: 715.93372 last y diff: 0 last z: 1028.06214 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_9x8.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "lightdamage" seed: 63105 actor: "structures/fndn_9x8.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 10, "buildMultiplier": 0.5011872336272718, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/maur/elephant_stable", "costs": { "food": 0, "metal": 0, "stone": 200, "wood": 200 }, "maxProgress": 0.8168790734559852, "initialised": true } Health: comp: { "maxHitpoints": 3000, "hitpoints": 2450.6372203679557, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "lightdamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8619 Decay: Footprint: Minimap: active: true x: 804.31476 z: 287.96296 Obstruction: active: true moving: false control group: 8441 control group 2: 0 tag: 12621 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 804.31476 y: 0 z: 287.96296 last x: 804.31476 last y diff: 0 last z: 287.96296 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 49306 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8621 Footprint: Minimap: active: true x: 1083.1305 z: 680.50361 Obstruction: active: true moving: false control group: 8621 control group 2: 0 tag: 12623 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1083.1305 y: 0 z: 680.50361 last x: 1083.1305 last y diff: 0 last z: 680.50361 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46437 actor: "structures/mauryas/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7406, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8622 Footprint: Minimap: active: true x: 1083.1305 z: 680.50361 Obstruction: active: true moving: false control group: 8622 control group 2: 0 tag: 12625 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1083.1305 y: 0 z: 680.50361 last x: 1083.1305 last y diff: 0 last z: 680.50361 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46437 actor: "structures/mauryas/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7406, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8623 Footprint: Minimap: active: true x: 1083.1305 z: 680.50361 Obstruction: active: true moving: false control group: 8623 control group 2: 0 tag: 12627 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1083.1305 y: 0 z: 680.50361 last x: 1083.1305 last y diff: 0 last z: 680.50361 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46437 actor: "structures/mauryas/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7406, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8624 Footprint: Minimap: active: true x: 1083.1305 z: 680.50361 Obstruction: active: true moving: false control group: 8624 control group 2: 0 tag: 12629 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1083.1305 y: 0 z: 680.50361 last x: 1083.1305 last y diff: 0 last z: 680.50361 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46437 actor: "structures/mauryas/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7406, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8625 Decay: Footprint: Minimap: active: true x: 1093.73626 z: 479.77504 Obstruction: active: true moving: false control group: 8625 control group 2: 0 tag: 3408 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1093.73626 y: 0 z: 479.77504 last x: 1093.73626 last y diff: 0 last z: 479.77504 rot x: 0 rot y: 1.04194 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 8625 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 6 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 52813 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3549 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8626 Decay: Footprint: Minimap: active: true x: 956.49262 z: 1030.72461 Obstruction: active: true moving: false control group: 8626 control group 2: 0 tag: 3410 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 956.49262 y: 0 z: 1030.72461 last x: 956.49262 last y diff: 0 last z: 1030.72461 rot x: 0 rot y: 0.42804 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8626 actor: "units/mauryas/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3550 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8627 Decay: Footprint: Minimap: active: true x: 383.4542 z: 968.63135 Obstruction: active: true moving: false control group: 8627 control group 2: 0 tag: 13027 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 383.4542 y: 0 z: 968.63135 last x: 383.4542 last y diff: 0 last z: 968.63135 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_6x6.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 44921 actor: "structures/fndn_6x6.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 14, "buildMultiplier": 0.45306612226568727, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/cart/stable", "costs": { "food": 0, "metal": 0, "stone": 50, "wood": 200 }, "maxProgress": 0.31984776770816703, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 639.6955354163341, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [ { "x": 301.9562683105469, "z": 736.8867797851562 } ], "data": [ { "command": "walk" } ] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8628 Footprint: Minimap: active: true x: 280.26969 z: 476.02106 Obstruction: active: true moving: false control group: 8628 control group 2: 0 tag: 12633 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 280.26969 y: 0 z: 476.02106 last x: 280.26969 last y diff: 0 last z: 476.02106 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 31503 actor: "structures/kushites/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6588, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8629 Footprint: Minimap: active: true x: 280.26969 z: 476.02106 Obstruction: active: true moving: false control group: 8629 control group 2: 0 tag: 12635 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 280.26969 y: 0 z: 476.02106 last x: 280.26969 last y diff: 0 last z: 476.02106 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 31503 actor: "structures/kushites/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6588, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8630 Footprint: Minimap: active: true x: 280.26969 z: 476.02106 Obstruction: active: true moving: false control group: 8630 control group 2: 0 tag: 12637 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 280.26969 y: 0 z: 476.02106 last x: 280.26969 last y diff: 0 last z: 476.02106 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 31503 actor: "structures/kushites/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6588, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8631 Footprint: Minimap: active: true x: 280.26969 z: 476.02106 Obstruction: active: true moving: false control group: 8631 control group 2: 0 tag: 12639 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 280.26969 y: 0 z: 476.02106 last x: 280.26969 last y diff: 0 last z: 476.02106 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 31503 actor: "structures/kushites/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6588, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8632 Decay: Footprint: Minimap: active: true x: 791.79346 z: 153.37058 Obstruction: active: true moving: false control group: 8509 control group 2: 0 tag: 12641 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 791.79346 y: 0 z: 153.37058 last x: 791.79346 last y diff: 0 last z: 153.37058 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2356 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8634 Decay: Footprint: Minimap: active: true x: 268.92405 z: 361.61558 Obstruction: active: true moving: false control group: 8634 control group 2: 0 tag: 12643 flags: 2 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 268.92405 y: 0 z: 361.61558 last x: 268.92405 last y diff: 0 last z: 361.61558 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_4x4.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 17031 actor: "structures/fndn_4x4.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": false, "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/kush/house", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 150 }, "maxProgress": 0, "initialised": true } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8635 Footprint: Minimap: active: true x: 305.41279 z: 454.83448 Obstruction: active: true moving: false control group: 8635 control group 2: 0 tag: 12645 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 305.41279 y: 0 z: 454.83448 last x: 305.41279 last y diff: 0 last z: 454.83448 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 64732 actor: "structures/kushites/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6228, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8636 Footprint: Minimap: active: true x: 305.41279 z: 454.83448 Obstruction: active: true moving: false control group: 8636 control group 2: 0 tag: 12647 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 305.41279 y: 0 z: 454.83448 last x: 305.41279 last y diff: 0 last z: 454.83448 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 64732 actor: "structures/kushites/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6228, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8637 Footprint: Minimap: active: true x: 305.41279 z: 454.83448 Obstruction: active: true moving: false control group: 8637 control group 2: 0 tag: 12649 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 305.41279 y: 0 z: 454.83448 last x: 305.41279 last y diff: 0 last z: 454.83448 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 64732 actor: "structures/kushites/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6228, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8638 Footprint: Minimap: active: true x: 305.41279 z: 454.83448 Obstruction: active: true moving: false control group: 8638 control group 2: 0 tag: 12651 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 305.41279 y: 0 z: 454.83448 last x: 305.41279 last y diff: 0 last z: 454.83448 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/barracks.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 64732 actor: "structures/kushites/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6228, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8640 Decay: Footprint: Minimap: active: true x: 366.42336 z: 289.51238 Obstruction: active: true moving: false control group: 8364 control group 2: 0 tag: 12655 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 366.42336 y: 0 z: 289.51238 last x: 366.42336 last y diff: 0 last z: 289.51238 rot x: 0 rot y: 2.81806 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/han/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5742 actor: "structures/han/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 5, "capturePoints": [ 0, 0, 500, 0, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Minister" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8641 Decay: Footprint: Minimap: active: true x: 676.36786 z: 225.18143 Obstruction: active: true moving: true control group: 8641 control group 2: 0 tag: 3414 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 676.36786 y: 0 z: 225.18143 last x: 675.93383 last y diff: 0 last z: 227.41968 rot x: 0 rot y: 2.88646 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 2141 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 11.39986 current speed: 11.4 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 3 waypoint x: 675.5 waypoint z: 216.5 waypoint x: 676.5 waypoint z: 216.5 waypoint x: 676.5 waypoint z: 224.5 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.39986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 8641 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2141, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 674, "y": 23.494552612304688, "z": 214 }, "initPos": { "x": 674, "y": 23.494552612304688, "z": 214 }, "autoharvest": true, "formerTarget": 2141 } } ], "order": { "type": "Gather", "data": { "target": 2141, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_holly", "force": false, "lastPos": { "x": 674, "y": 23.494552612304688, "z": 214 }, "initPos": { "x": 674, "y": 23.494552612304688, "z": 214 }, "autoharvest": true, "formerTarget": 2141 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3569, "gatheringTarget": 2141 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8642 Decay: Footprint: Minimap: active: true x: 579.11873 z: 154.88361 Obstruction: active: true moving: false control group: 8642 control group 2: 0 tag: 12665 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 579.11873 y: 0 z: 154.88361 last x: 579.11873 last y diff: 0 last z: 154.88361 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_6x6.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "lightdamage" seed: 45590 actor: "structures/fndn_6x6.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 7, "buildMultiplier": 0.5577898253032456, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/han/academy", "costs": { "food": 0, "metal": 150, "stone": 120, "wood": 0 }, "maxProgress": 0.7029313050149875, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 1405.862610029975, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "lightdamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8643 Decay: Footprint: Minimap: active: true x: 301.30909 z: 515.56962 Obstruction: active: true moving: true control group: 8643 control group 2: 0 tag: 3416 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 301.30909 y: 0 z: 515.56962 last x: 303.25588 last y diff: 0 last z: 512.8737 rot x: 0 rot y: -0.6587 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 30 formation controller: 0 speed multiplier: 1 last turn speed: 16.62699 current speed: 16.63164 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 16.62699 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8643 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 734800, "resyncAnimation": true } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 54.13472491968001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 343.46031188964844, "z": 524.4819030761719, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 343.46031188964844, "z": 524.4819030761719 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55844, "losAttackRangeQuery": 3570, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8644 Decay: Footprint: Minimap: active: true x: 298.2051 z: 513.5785 Obstruction: active: true moving: true control group: 8644 control group 2: 0 tag: 3418 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 298.2051 y: 0 z: 513.5785 last x: 299.88436 last y diff: 0 last z: 510.72152 rot x: 0 rot y: -0.58152 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 30 formation controller: 0 speed multiplier: 1 last turn speed: 16.56992 current speed: 16.63164 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 16.56992 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8644 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 736600, "resyncAnimation": false } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 93.09170155801601, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 335.712890625, "z": 522.4609680175781, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 335.712890625, "z": 522.4609680175781 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55845, "losAttackRangeQuery": 3571, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8645 Decay: Footprint: Minimap: active: true x: 298.66372 z: 519.61121 Obstruction: active: true moving: true control group: 8645 control group 2: 0 tag: 3420 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 298.66372 y: 0 z: 519.61121 last x: 300.52604 last y diff: 0 last z: 517.06691 rot x: 0 rot y: -0.66387 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 30 formation controller: 0 speed multiplier: 1 last turn speed: 15.76539 current speed: 15.76778 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 15.76539 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8645 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739000, "resyncAnimation": false } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 80.97326745984, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 338.3434295654297, "z": 522.9126434326172, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 338.3434295654297, "z": 522.9126434326172 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55846, "losAttackRangeQuery": 3572, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8646 Decay: Footprint: Minimap: active: true x: 294.57102 z: 518.95127 Obstruction: active: true moving: true control group: 8646 control group 2: 0 tag: 3422 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 294.57102 y: 0 z: 518.95127 last x: 296.2277 last y diff: 0 last z: 516.05007 rot x: 0 rot y: -0.57097 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 7372 target pos x: 0 target pos y: 0 target min range: 0 target max range: 30 formation controller: 0 speed multiplier: 1 last turn speed: 16.70466 current speed: 16.73986 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 16.70466 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8646 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 734800, "resyncAnimation": true } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 101.24999491968, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, { "type": "WalkAndFight", "data": { "x": 346.0901184082031, "z": 527.1578979492188, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 7372, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 278.4940643310547, "y": 23, "z": 545.3503112792969 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 346.0901184082031, "z": 527.1578979492188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55847, "losAttackRangeQuery": 3573, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8647 Decay: Footprint: Minimap: active: true x: 936.9315 z: 630.5 Obstruction: active: true moving: true control group: 8647 control group 2: 0 tag: 3424 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 936.9315 y: 0 z: 630.5 last x: 933.33155 last y diff: 0 last z: 630.5 rot x: 0 rot y: 1.57081 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1143.66607 target pos y: 672.17939 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 18 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 20 waypoint x: 1143.66607 waypoint z: 672.17939 waypoint x: 1128.58304 waypoint z: 672.3397 waypoint x: 1120.54152 waypoint z: 671.91985 waypoint x: 1115.02077 waypoint z: 670.20994 waypoint x: 1108.5 waypoint z: 667.5 waypoint x: 1092.5 waypoint z: 667.5 waypoint x: 1083 waypoint z: 666 waypoint x: 1072.5 waypoint z: 663.5 waypoint x: 1068.5 waypoint z: 659.5 waypoint x: 1062.5 waypoint z: 659.5 waypoint x: 1055 waypoint z: 655.5 waypoint x: 1049.75 waypoint z: 652 waypoint x: 1043.5 waypoint z: 647.5 waypoint x: 1033.5 waypoint z: 644.5 waypoint x: 1028.5 waypoint z: 639.5 waypoint x: 995 waypoint z: 639.5 waypoint x: 976.75 waypoint z: 638 waypoint x: 966.125 waypoint z: 635.75 waypoint x: 959.8125 waypoint z: 633.625 waypoint x: 951.5 waypoint z: 630.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 18 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8647 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 136.67200000000003, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1143.6660614013672, "z": 672.1793823242188, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1143.6660614013672, "z": 672.1793823242188, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1143.6660614013672, "z": 672.1793823242188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3574 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8648 Decay: Footprint: Minimap: active: true x: 1056.4524 z: 327.73568 Obstruction: active: true moving: false control group: 8648 control group 2: 0 tag: 3426 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1056.4524 y: 0 z: 327.73568 last x: 1056.4524 last y diff: 0 last z: 327.73568 rot x: 0 rot y: 2.40117 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8648 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3852, "callerIID": 107, "timer": 54634 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3575 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8649 Decay: Footprint: Minimap: active: true x: 1055.55277 z: 316.98436 Obstruction: active: true moving: true control group: 8649 control group 2: 0 tag: 3428 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1055.55277 y: 0 z: 316.98436 last x: 1053.947 last y diff: 0 last z: 316.94599 rot x: 0 rot y: 1.53414 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 3908 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.03129 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.03129 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 8649 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 318 }, "initPos": { "x": 1058, "y": 23, "z": 318 }, "autoharvest": true, "formerTarget": 3908 } } ], "order": { "type": "Gather", "data": { "target": 3908, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 318 }, "initPos": { "x": 1058, "y": 23, "z": 318 }, "autoharvest": true, "formerTarget": 3908 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3576, "gatheringTarget": 3908 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8650 Decay: Footprint: Minimap: active: true x: 1076.92739 z: 320.04184 Obstruction: active: true moving: false control group: 8650 control group 2: 0 tag: 3430 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1076.92739 y: 0 z: 320.04184 last x: 1076.92739 last y diff: 0 last z: 320.04184 rot x: 0 rot y: -2.21625 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8650 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3850, "callerIID": 107, "timer": 54994 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3850, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "initPos": { "x": 1074, "y": 23.013580322265625, "z": 318 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3577 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8651 Decay: Footprint: Minimap: active: true x: 165.811 z: 504.77868 Obstruction: active: true moving: false control group: 8651 control group 2: 0 tag: 3432 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 165.811 y: 0 z: 504.77868 last x: 165.811 last y diff: 0 last z: 504.77868 rot x: 0 rot y: -2.5335 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 500 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8651 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 739200, "target": 8286, "callerIID": 107, "timer": 56028, "checkTimer": 56029 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 20.995200000000015, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8286, "force": false, "attackType": "Ranged", "lastPos": { "x": 158.99705505371094, "y": 22.999282836914062, "z": 493.99147033691406 } } } ], "order": { "type": "Attack", "data": { "target": 8286, "force": false, "attackType": "Ranged", "lastPos": { "x": 158.99705505371094, "y": 22.999282836914062, "z": 493.99147033691406 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 243.319580078125, "z": 578.2506103515625 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3578, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8652 Decay: Footprint: Minimap: active: true x: 167.73118 z: 504.35882 Obstruction: active: true moving: false control group: 8652 control group 2: 0 tag: 3434 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 167.73118 y: 0 z: 504.35882 last x: 167.73118 last y diff: 0 last z: 504.35882 rot x: 0 rot y: -2.56064 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 500 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8652 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739200, "resyncAnimation": true, "target": 7635, "callerIID": 107, "timer": 56030, "checkTimer": 56031 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 31.492800000000024, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } } ], "order": { "type": "Attack", "data": { "target": 7635, "force": false, "attackType": "Ranged", "lastPos": { "x": 160.94007873535156, "y": 23, "z": 492.78810119628906 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 241.35740661621094, "z": 577.9772644042969 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3579, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8654 Decay: Footprint: Minimap: active: true x: 205.95435 z: 751.43587 Obstruction: active: true moving: false control group: 8654 control group 2: 0 tag: 3438 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 205.95435 y: 0 z: 751.43587 last x: 205.95435 last y diff: 0 last z: 751.43587 rot x: 0 rot y: -0.14957 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 1500 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8654 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739500, "target": 7984, "callerIID": 107, "timer": 55125, "checkTimer": 55126 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 12.739999999999998, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 77.83004385369321, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 7984, "force": false, "attackType": "Ranged", "lastPos": { "x": 206.05015563964844, "y": 22.999282836914062, "z": 758.2361755371094 } } } ], "order": { "type": "Attack", "data": { "target": 7984, "force": false, "attackType": "Ranged", "lastPos": { "x": 206.05015563964844, "y": 22.999282836914062, "z": 758.2361755371094 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 147.04373168945312, "z": 665.3897705078125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3581, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8660 Decay: Footprint: Minimap: active: true x: 226.12217 z: 657.42815 Obstruction: active: true moving: false control group: 8660 control group 2: 0 tag: 3450 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 226.12217 y: 0 z: 657.42815 last x: 226.12217 last y diff: 0 last z: 657.42815 rot x: 0 rot y: -2.17901 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 1500 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8660 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Attack: comp: { "force": true, "lastAttacked": 740500, "target": 8403, "callerIID": 107, "timer": 55645, "checkTimer": 55646 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 11.435900000000004, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 75.36593454545454, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8403, "force": true, "allowCapture": false, "lastPos": { "x": 201.32037353515625, "y": 24.399871826171875, "z": 641.7576141357422 }, "attackType": "Ranged" } } ], "order": { "type": "Attack", "data": { "target": 8403, "force": true, "allowCapture": false, "lastPos": { "x": 201.32037353515625, "y": 24.399871826171875, "z": 641.7576141357422 }, "attackType": "Ranged" } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 206.56805419921875, "z": 647.1658935546875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3587, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8661 Decay: Footprint: Minimap: active: true x: 500.35637 z: 149.64837 Obstruction: active: true moving: false control group: 8661 control group 2: 0 tag: 12669 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 500.35637 y: 0 z: 149.64837 last x: 500.35637 last y diff: 0 last z: 149.64837 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_6x6.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "mediumdamage" seed: 62775 actor: "structures/fndn_6x6.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 3, "buildMultiplier": 0.7192230933248641, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/han/academy", "costs": { "food": 0, "metal": 150, "stone": 120, "wood": 0 }, "maxProgress": 0.3915775569953943, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 783.1551139907887, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "mediumdamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8662 Decay: Footprint: Minimap: active: true x: 928.26357 z: 601.5 Obstruction: active: true moving: true control group: 8662 control group 2: 0 tag: 3452 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 928.26357 y: 0 z: 601.5 last x: 924.66457 last y diff: 0 last z: 601.43975 rot x: 0 rot y: 1.57081 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97327 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1140.92928 target pos y: 672.11191 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.99778 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 19 waypoint x: 1140.92928 waypoint z: 672.11191 waypoint x: 1132.21465 waypoint z: 665.80596 waypoint x: 1127.35734 waypoint z: 662.15299 waypoint x: 1121.92867 waypoint z: 657.3265 waypoint x: 1117.21435 waypoint z: 652.91326 waypoint x: 1112.35718 waypoint z: 648.20664 waypoint x: 1108.4286 waypoint z: 644.35332 waypoint x: 1103.9643 waypoint z: 639.92667 waypoint x: 1098.23215 waypoint z: 634.21334 waypoint x: 1091.5 waypoint z: 627.5 waypoint x: 1086 waypoint z: 626 waypoint x: 1080.75 waypoint z: 622.75 waypoint x: 1074.125 waypoint z: 617.125 waypoint x: 1069.8125 waypoint z: 613.3125 waypoint x: 1063.5 waypoint z: 607.5 waypoint x: 1021.5 waypoint z: 607.5 waypoint x: 999 waypoint z: 606 waypoint x: 987.25 waypoint z: 604.75 waypoint x: 980.375 waypoint z: 603.125 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.99778 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8662 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 160, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1140.9292755126953, "z": 672.1119079589844, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1140.9292755126953, "z": 672.1119079589844, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1140.9292755126953, "z": 672.1119079589844 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3588 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8663 Decay: Footprint: Minimap: active: true x: 919.92603 z: 629.26645 Obstruction: active: true moving: true control group: 8663 control group 2: 0 tag: 3454 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 919.92603 y: 0 z: 629.26645 last x: 916.38335 last y diff: 0 last z: 628.66433 rot x: 0 rot y: 1.39945 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1141.3944 target pos y: 669.48661 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.96764 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 20 waypoint x: 1141.3944 waypoint z: 669.48661 waypoint x: 1125.94721 waypoint z: 669.49331 waypoint x: 1117.72361 waypoint z: 668.99666 waypoint x: 1108.5 waypoint z: 667.5 waypoint x: 1092.5 waypoint z: 667.5 waypoint x: 1083 waypoint z: 666 waypoint x: 1072.5 waypoint z: 663.5 waypoint x: 1068.5 waypoint z: 659.5 waypoint x: 1062.5 waypoint z: 659.5 waypoint x: 1055 waypoint z: 655.5 waypoint x: 1049.75 waypoint z: 652 waypoint x: 1043.5 waypoint z: 647.5 waypoint x: 1033.5 waypoint z: 644.5 waypoint x: 1028.5 waypoint z: 639.5 waypoint x: 995 waypoint z: 639.5 waypoint x: 976.75 waypoint z: 638 waypoint x: 966.125 waypoint z: 635.75 waypoint x: 959.8125 waypoint z: 633.625 waypoint x: 951.5 waypoint z: 630.5 waypoint x: 930 waypoint z: 630.5 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.96764 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8663 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 160, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 1141.3943939208984, "z": 669.4866027832031, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 1141.3943939208984, "z": 669.4866027832031, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1141.3943939208984, "z": 669.4866027832031 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3589 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8664 Footprint: Minimap: active: true x: 364.86728 z: 461.6709 Obstruction: active: true moving: false control group: 8664 control group 2: 0 tag: 12671 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 364.86728 y: 0 z: 461.6709 last x: 364.86728 last y diff: 0 last z: 461.6709 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46451 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8485, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8665 Footprint: Minimap: active: true x: 364.86728 z: 461.6709 Obstruction: active: true moving: false control group: 8665 control group 2: 0 tag: 12673 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 364.86728 y: 0 z: 461.6709 last x: 364.86728 last y diff: 0 last z: 461.6709 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46451 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8485, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8666 Footprint: Minimap: active: true x: 364.86728 z: 461.6709 Obstruction: active: true moving: false control group: 8666 control group 2: 0 tag: 12675 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 364.86728 y: 0 z: 461.6709 last x: 364.86728 last y diff: 0 last z: 461.6709 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46451 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8485, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8667 Footprint: Minimap: active: true x: 364.86728 z: 461.6709 Obstruction: active: true moving: false control group: 8667 control group 2: 0 tag: 12677 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 364.86728 y: 0 z: 461.6709 last x: 364.86728 last y diff: 0 last z: 461.6709 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 46451 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8485, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8668 Decay: Footprint: Minimap: active: true x: 138.27918 z: 487.58915 Obstruction: active: true moving: false control group: 8668 control group 2: 0 tag: 3456 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 138.27918 y: 0 z: 487.58915 last x: 138.27918 last y diff: 0 last z: 487.58915 rot x: 0 rot y: 1.2764 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 1500 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8668 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740600, "target": 8506, "callerIID": 107, "timer": 55922, "checkTimer": 55923 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 31.935845749248003, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, { "type": "WalkAndFight", "data": { "x": 165.6806640625, "z": 524.4408416748047, "targetClasses": { "attack": [ "Unit", "Structure" ] }, "allowCapture": false, "force": true, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8506, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 154.09320068359375, "y": 22.999282836914062, "z": 491.3700714111328 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 165.6806640625, "z": 524.4408416748047 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3638, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8669 Decay: Footprint: Minimap: active: true x: 424.5094 z: 167.32581 Obstruction: active: true moving: false control group: 8669 control group 2: 0 tag: 12779 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 424.5094 y: 0 z: 167.32581 last x: 424.5094 last y diff: 0 last z: 167.32581 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_6x6.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 52014 actor: "structures/fndn_6x6.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 2, "buildMultiplier": 0.8122523963562355, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/han/academy", "costs": { "food": 0, "metal": 150, "stone": 120, "wood": 0 }, "maxProgress": 0.20863967656628515, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 417.2793531325703, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8670 Footprint: Minimap: active: true x: 716.08851 z: 852.19636 Obstruction: active: true moving: false control group: 8670 control group 2: 0 tag: 12681 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 716.08851 y: 0 z: 852.19636 last x: 716.08851 last y diff: 0 last z: 852.19636 rot x: 0 rot y: -0.60132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5395, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8671 Footprint: Minimap: active: true x: 716.08851 z: 852.19636 Obstruction: active: true moving: false control group: 8671 control group 2: 0 tag: 12683 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 716.08851 y: 0 z: 852.19636 last x: 716.08851 last y diff: 0 last z: 852.19636 rot x: 0 rot y: -0.60132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5395, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8672 Footprint: Minimap: active: true x: 716.08851 z: 852.19636 Obstruction: active: true moving: false control group: 8672 control group 2: 0 tag: 12685 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 716.08851 y: 0 z: 852.19636 last x: 716.08851 last y diff: 0 last z: 852.19636 rot x: 0 rot y: -0.60132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5395, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8673 Footprint: Minimap: active: true x: 716.08851 z: 852.19636 Obstruction: active: true moving: false control group: 8673 control group 2: 0 tag: 12687 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 716.08851 y: 0 z: 852.19636 last x: 716.08851 last y diff: 0 last z: 852.19636 rot x: 0 rot y: -0.60132 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5395, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8674 Decay: Footprint: Minimap: active: true x: 1092.23881 z: 490.7893 Obstruction: active: true moving: false control group: 8674 control group 2: 0 tag: 3458 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1092.23881 y: 0 z: 490.7893 last x: 1092.23881 last y diff: 0 last z: 490.7893 rot x: 0 rot y: 1.97634 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 8674 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 2 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 54995 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true, "formerTarget": 264 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3639 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8675 Footprint: Minimap: active: true x: 721.52204 z: 850.38691 Obstruction: active: true moving: false control group: 8675 control group 2: 0 tag: 12689 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.52204 y: 0 z: 850.38691 last x: 721.52204 last y diff: 0 last z: 850.38691 rot x: 0 rot y: -2.23766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5390, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8676 Footprint: Minimap: active: true x: 721.52204 z: 850.38691 Obstruction: active: true moving: false control group: 8676 control group 2: 0 tag: 12691 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.52204 y: 0 z: 850.38691 last x: 721.52204 last y diff: 0 last z: 850.38691 rot x: 0 rot y: -2.23766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5390, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8677 Footprint: Minimap: active: true x: 721.52204 z: 850.38691 Obstruction: active: true moving: false control group: 8677 control group 2: 0 tag: 12693 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.52204 y: 0 z: 850.38691 last x: 721.52204 last y diff: 0 last z: 850.38691 rot x: 0 rot y: -2.23766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5390, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8678 Footprint: Minimap: active: true x: 721.52204 z: 850.38691 Obstruction: active: true moving: false control group: 8678 control group 2: 0 tag: 12695 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.52204 y: 0 z: 850.38691 last x: 721.52204 last y diff: 0 last z: 850.38691 rot x: 0 rot y: -2.23766 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5390, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8679 Decay: Footprint: Minimap: active: true x: 832.20032 z: 496.77538 Obstruction: active: true moving: true control group: 8679 control group 2: 0 tag: 3460 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 832.20032 y: 0 z: 496.77538 last x: 832.15387 last y diff: 0 last z: 493.17574 rot x: 0 rot y: 0.02002 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 831.80141 target pos y: 597.75538 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.99991 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 3 waypoint x: 831.80141 waypoint z: 597.75538 waypoint x: 832.5 waypoint z: 596.5 waypoint x: 832.5 waypoint z: 520 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.99991 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8679 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 160, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 831.8014068603516, "z": 597.75537109375, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 831.8014068603516, "z": 597.75537109375, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 831.8014068603516, "z": 597.75537109375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3640 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8680 Decay: Footprint: Minimap: active: true x: 833.03353 z: 494.07151 Obstruction: active: true moving: true control group: 8680 control group 2: 0 tag: 3462 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 833.03353 y: 0 z: 494.07151 last x: 832.99555 last y diff: 0 last z: 490.47178 rot x: 0 rot y: 0.01642 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 833.16303 target pos y: 600.13044 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.99991 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 2 waypoint x: 833.16303 waypoint z: 600.13044 waypoint x: 833.33152 waypoint z: 522.31522 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.99991 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8680 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 160, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 833.1630249023438, "z": 600.1304321289062, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 833.1630249023438, "z": 600.1304321289062, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 833.1630249023438, "z": 600.1304321289062 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3641 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8681 Decay: Footprint: Minimap: active: true x: 519.12391 z: 67.66973 Obstruction: active: true moving: false control group: 8681 control group 2: 0 tag: 12733 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 519.12391 y: 0 z: 67.66973 last x: 519.12391 last y diff: 0 last z: 67.66973 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_6x6.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "mediumdamage" seed: 35039 actor: "structures/fndn_6x6.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 6, "buildMultiplier": 0.5841906810678652, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/han/academy", "costs": { "food": 0, "metal": 150, "stone": 120, "wood": 0 }, "maxProgress": 0.5110716955041392, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 1022.1433910082784, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "mediumdamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8682 Decay: Footprint: Minimap: active: true x: 732.39246 z: 1180.1371 Obstruction: active: true moving: false control group: 8188 control group 2: 0 tag: 12699 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 732.39246 y: 0 z: 1180.1371 last x: 732.39246 last y diff: 0 last z: 1180.1371 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 10067 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8683 Footprint: Minimap: active: true x: 517.17054 z: 577.49903 Obstruction: active: true moving: false control group: 8683 control group 2: 0 tag: 12701 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 517.17054 y: 0 z: 577.49903 last x: 517.17054 last y diff: 0 last z: 577.49903 rot x: 0 rot y: -2.48961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5589 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5589, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8684 Footprint: Minimap: active: true x: 517.17054 z: 577.49903 Obstruction: active: true moving: false control group: 8684 control group 2: 0 tag: 12703 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 517.17054 y: 0 z: 577.49903 last x: 517.17054 last y diff: 0 last z: 577.49903 rot x: 0 rot y: -2.48961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5589 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5589, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8685 Footprint: Minimap: active: true x: 517.17054 z: 577.49903 Obstruction: active: true moving: false control group: 8685 control group 2: 0 tag: 12705 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 517.17054 y: 0 z: 577.49903 last x: 517.17054 last y diff: 0 last z: 577.49903 rot x: 0 rot y: -2.48961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5589 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5589, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8686 Footprint: Minimap: active: true x: 517.17054 z: 577.49903 Obstruction: active: true moving: false control group: 8686 control group 2: 0 tag: 12707 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 517.17054 y: 0 z: 577.49903 last x: 517.17054 last y diff: 0 last z: 577.49903 rot x: 0 rot y: -2.48961 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5589 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5589, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8687 Footprint: Minimap: active: true x: 728.7638 z: 850.1587 Obstruction: active: true moving: false control group: 8687 control group 2: 0 tag: 12709 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 728.7638 y: 0 z: 850.1587 last x: 728.7638 last y diff: 0 last z: 850.1587 rot x: 0 rot y: -3.3869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5392, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8688 Footprint: Minimap: active: true x: 728.7638 z: 850.1587 Obstruction: active: true moving: false control group: 8688 control group 2: 0 tag: 12711 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 728.7638 y: 0 z: 850.1587 last x: 728.7638 last y diff: 0 last z: 850.1587 rot x: 0 rot y: -3.3869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5392, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8689 Footprint: Minimap: active: true x: 728.7638 z: 850.1587 Obstruction: active: true moving: false control group: 8689 control group 2: 0 tag: 12713 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 728.7638 y: 0 z: 850.1587 last x: 728.7638 last y diff: 0 last z: 850.1587 rot x: 0 rot y: -3.3869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5392, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8690 Footprint: Minimap: active: true x: 728.7638 z: 850.1587 Obstruction: active: true moving: false control group: 8690 control group 2: 0 tag: 12715 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 728.7638 y: 0 z: 850.1587 last x: 728.7638 last y diff: 0 last z: 850.1587 rot x: 0 rot y: -3.3869 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5392, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8691 Footprint: Minimap: active: true x: 829.49573 z: 952.86158 Obstruction: active: true moving: false control group: 8691 control group 2: 0 tag: 12717 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 829.49573 y: 0 z: 952.86158 last x: 829.49573 last y diff: 0 last z: 952.86158 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8731 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6301, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8692 Footprint: Minimap: active: true x: 829.49573 z: 952.86158 Obstruction: active: true moving: false control group: 8692 control group 2: 0 tag: 12719 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 829.49573 y: 0 z: 952.86158 last x: 829.49573 last y diff: 0 last z: 952.86158 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8731 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6301, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8693 Footprint: Minimap: active: true x: 829.49573 z: 952.86158 Obstruction: active: true moving: false control group: 8693 control group 2: 0 tag: 12721 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 829.49573 y: 0 z: 952.86158 last x: 829.49573 last y diff: 0 last z: 952.86158 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8731 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6301, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8694 Footprint: Minimap: active: true x: 829.49573 z: 952.86158 Obstruction: active: true moving: false control group: 8694 control group 2: 0 tag: 12723 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 829.49573 y: 0 z: 952.86158 last x: 829.49573 last y diff: 0 last z: 952.86158 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8731 actor: "structures/mauryas/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6301, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8695 Decay: Footprint: Minimap: active: true x: 925.26096 z: 725.04418 Obstruction: active: true moving: false control group: 7478 control group 2: 0 tag: 3464 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 925.26096 y: 0 z: 725.04418 last x: 925.26096 last y diff: 0 last z: 725.04418 rot x: 0 rot y: -2.63147 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_a.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7478 actor: "units/mauryas/infantry_archer_a.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false, "lastAttacked": 724850 } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 10.749999999999996, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 26.712028000000014, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.7, "rates": { "food.fruit": 0.5249999999999999, "food.grain": 0.21, "food.meat": 0.7, "metal.ore": 0.35, "metal.ruins": 1.4, "stone.rock": 0.35, "stone.ruins": 1.4, "wood.ruins": 3.5, "wood.tree": 0.65625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 933.3088684082031, "z": 724.6434631347656 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3643, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8696 Footprint: Minimap: active: true x: 724.72486 z: 856.2804 Obstruction: active: true moving: false control group: 8696 control group 2: 0 tag: 12725 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.72486 y: 0 z: 856.2804 last x: 724.72486 last y diff: 0 last z: 856.2804 rot x: 0 rot y: 0.7164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5389, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8697 Footprint: Minimap: active: true x: 724.72486 z: 856.2804 Obstruction: active: true moving: false control group: 8697 control group 2: 0 tag: 12727 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.72486 y: 0 z: 856.2804 last x: 724.72486 last y diff: 0 last z: 856.2804 rot x: 0 rot y: 0.7164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5389, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8698 Footprint: Minimap: active: true x: 724.72486 z: 856.2804 Obstruction: active: true moving: false control group: 8698 control group 2: 0 tag: 12729 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.72486 y: 0 z: 856.2804 last x: 724.72486 last y diff: 0 last z: 856.2804 rot x: 0 rot y: 0.7164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5389, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8699 Footprint: Minimap: active: true x: 724.72486 z: 856.2804 Obstruction: active: true moving: false control group: 8699 control group 2: 0 tag: 12731 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.72486 y: 0 z: 856.2804 last x: 724.72486 last y diff: 0 last z: 856.2804 rot x: 0 rot y: 0.7164 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5389, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8700 Footprint: Minimap: active: true x: 729.5265 z: 854.82447 Obstruction: active: true moving: false control group: 8700 control group 2: 0 tag: 12735 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.5265 y: 0 z: 854.82447 last x: 729.5265 last y diff: 0 last z: 854.82447 rot x: 0 rot y: -3.83014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5391, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8701 Footprint: Minimap: active: true x: 729.5265 z: 854.82447 Obstruction: active: true moving: false control group: 8701 control group 2: 0 tag: 12737 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.5265 y: 0 z: 854.82447 last x: 729.5265 last y diff: 0 last z: 854.82447 rot x: 0 rot y: -3.83014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5391, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8702 Footprint: Minimap: active: true x: 729.5265 z: 854.82447 Obstruction: active: true moving: false control group: 8702 control group 2: 0 tag: 12739 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.5265 y: 0 z: 854.82447 last x: 729.5265 last y diff: 0 last z: 854.82447 rot x: 0 rot y: -3.83014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5391, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8703 Footprint: Minimap: active: true x: 729.5265 z: 854.82447 Obstruction: active: true moving: false control group: 8703 control group 2: 0 tag: 12741 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.5265 y: 0 z: 854.82447 last x: 729.5265 last y diff: 0 last z: 854.82447 rot x: 0 rot y: -3.83014 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5391, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8704 Decay: Footprint: Minimap: active: true x: 645.08417 z: 259.31507 Obstruction: active: true moving: false control group: 8704 control group 2: 0 tag: 3466 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 645.08417 y: 0 z: 259.31507 last x: 645.08417 last y diff: 0 last z: 259.31507 rot x: 0 rot y: -1.99288 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8704 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2234, "callerIID": 107, "timer": 56068 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2234, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "initPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "autoharvest": true, "formerTarget": 2234 } } ], "order": { "type": "Gather", "data": { "target": 2234, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "initPos": { "x": 642, "y": 23.06793212890625, "z": 258 }, "autoharvest": true, "formerTarget": 2234 } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3644 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8706 Decay: Footprint: Minimap: active: true x: 1045.25773 z: 340.84023 Obstruction: active: true moving: true control group: 8706 control group 2: 0 tag: 3470 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1045.25773 y: 0 z: 340.84023 last x: 1044.74187 last y diff: 0 last z: 341.20167 rot x: 0 rot y: 2.21796 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 1046 target pos y: 322 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 3.14939 current speed: 6.29986 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 1 waypoint x: 1046 waypoint z: 322 length: 2 waypoint x: 1046.03141 waypoint z: 325.99988 waypoint x: 1046.14307 waypoint z: 340.2199 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 3.14939 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 8706 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "GatherNearPosition", "data": { "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "x": 1046, "z": 322, "force": false, "initPos": { "x": 1046, "z": 322 }, "relaxed": true } } ], "order": { "type": "GatherNearPosition", "data": { "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "x": 1046, "z": 322, "force": false, "initPos": { "x": 1046, "z": 322 }, "relaxed": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.WALKING", "losAttackRangeQuery": 3646 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8707 Decay: Footprint: Minimap: active: true x: 1054.72686 z: 326.87868 Obstruction: active: true moving: false control group: 8707 control group 2: 0 tag: 3472 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1054.72686 y: 0 z: 326.87868 last x: 1054.72686 last y diff: 0 last z: 326.87868 rot x: 0 rot y: 1.90325 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8707 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3852, "callerIID": 107, "timer": 54107 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3852, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1058, "y": 23, "z": 326 }, "initPos": { "x": 1058, "y": 23, "z": 326 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3647 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8708 Decay: Footprint: Minimap: active: true x: 1062.2182 z: 326.45296 Obstruction: active: true moving: false control group: 8708 control group 2: 0 tag: 3474 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1062.2182 y: 0 z: 326.45296 last x: 1062.2182 last y diff: 0 last z: 326.45296 rot x: 0 rot y: -0.18223 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "" seed: 8708 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "wood", "target": 3853, "callerIID": 107, "timer": 55968 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 3853, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1062, "y": 23, "z": 330 }, "initPos": { "x": 1062, "y": 23, "z": 330 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3853, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/pine", "force": false, "lastPos": { "x": 1062, "y": 23, "z": 330 }, "initPos": { "x": 1062, "y": 23, "z": 330 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3648 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8709 Decay: Footprint: Minimap: active: true x: 924.78992 z: 1062.12244 Obstruction: active: true moving: false control group: 8536 control group 2: 0 tag: 12743 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 924.78992 y: 0 z: 1062.12244 last x: 924.78992 last y diff: 0 last z: 1062.12244 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/stable.xml" r: 1 g: 1 b: 1 anim name: "training" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "training" seed: 46654 actor: "structures/mauryas/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 6 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [ { "entity": 1, "id": 1, "originalItem": { "templateName": "units/maur/cavalry_javelineer_b", "count": 9 }, "producer": 8709, "started": true } ], "nextID": 2, "timer": 50732 } RallyPoint: comp: { "pos": [ { "x": 766.3987426757812, "z": 955.558349609375 } ], "data": [ { "command": "walk" } ] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [ { "id": 1, "count": 9, "missingPopSpace": 0, "player": 6, "population": 1, "trainer": 8709, "resources": { "food": 100, "metal": 0, "stone": 0, "wood": 50 }, "started": true, "templateName": "units/maur/cavalry_javelineer_b", "timeRemaining": 65993.19202192928, "timeTotal": 86993.19202192928 } ], "entitiesMap": {}, "nextID": 2, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8710 Decay: Footprint: Minimap: active: true x: 579.75124 z: 176.1705 Obstruction: active: true moving: true control group: 8710 control group 2: 0 tag: 3476 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 579.75124 y: 0 z: 176.1705 last x: 581.33762 last y diff: 0 last z: 177.27494 rot x: 0 rot y: -2.0992 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 415.10328 target pos y: 249.36503 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.66498 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 21 waypoint x: 415.10328 waypoint z: 249.36503 waypoint x: 416.30164 waypoint z: 243.43252 waypoint x: 418.5 waypoint z: 236.5 waypoint x: 424 waypoint z: 231 waypoint x: 429.5 waypoint z: 225.5 waypoint x: 438 waypoint z: 225.5 waypoint x: 445.25 waypoint z: 222.5 waypoint x: 460.375 waypoint z: 209.5 waypoint x: 475.5 waypoint z: 196.5 waypoint x: 488 waypoint z: 196.5 waypoint x: 498.25 waypoint z: 196.5 waypoint x: 508.5 waypoint z: 196.5 waypoint x: 512.5 waypoint z: 192.5 waypoint x: 516.5 waypoint z: 188.5 waypoint x: 523 waypoint z: 185.5 waypoint x: 529.25 waypoint z: 181 waypoint x: 537.5 waypoint z: 174.5 waypoint x: 544.5 waypoint z: 174.5 waypoint x: 550.5 waypoint z: 172 waypoint x: 556.5 waypoint z: 169.5 waypoint x: 566 waypoint z: 169.5 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.66498 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8710 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 415.103271484375, "z": 249.36502075195312, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 415.103271484375, "z": 249.36502075195312, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 415.103271484375, "z": 249.36502075195312 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3649 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8711 Decay: Footprint: Minimap: active: true x: 564.21984 z: 169.35151 Obstruction: active: true moving: true control group: 8711 control group 2: 0 tag: 3478 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 564.21984 y: 0 z: 169.35151 last x: 566.11945 last y diff: 0 last z: 169.31498 rot x: 0 rot y: -1.54116 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 412.75412 target pos y: 246.96747 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.49996 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 20 waypoint x: 412.75412 waypoint z: 246.96747 waypoint x: 415.62706 waypoint z: 241.73374 waypoint x: 418.5 waypoint z: 236.5 waypoint x: 424 waypoint z: 231 waypoint x: 429.5 waypoint z: 225.5 waypoint x: 438 waypoint z: 225.5 waypoint x: 445.25 waypoint z: 222.5 waypoint x: 460.375 waypoint z: 209.5 waypoint x: 475.5 waypoint z: 196.5 waypoint x: 488 waypoint z: 196.5 waypoint x: 498.25 waypoint z: 196.5 waypoint x: 508.5 waypoint z: 196.5 waypoint x: 512.5 waypoint z: 192.5 waypoint x: 516.5 waypoint z: 188.5 waypoint x: 523 waypoint z: 185.5 waypoint x: 529.25 waypoint z: 181 waypoint x: 537.5 waypoint z: 174.5 waypoint x: 544.5 waypoint z: 174.5 waypoint x: 550.5 waypoint z: 172 waypoint x: 556.5 waypoint z: 169.5 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49996 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8711 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 412.7541198730469, "z": 246.96746826171875, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 412.7541198730469, "z": 246.96746826171875, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 412.7541198730469, "z": 246.96746826171875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3650 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8712 Decay: Footprint: Minimap: active: true x: 567.42202 z: 169.45527 Obstruction: active: true moving: true control group: 8712 control group 2: 0 tag: 3480 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 567.42202 y: 0 z: 169.45527 last x: 569.32165 last y diff: 0 last z: 169.42618 rot x: 0 rot y: -1.54712 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 415.49166 target pos y: 246.98996 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.49935 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 20 waypoint x: 415.49166 waypoint z: 246.98996 waypoint x: 418.5 waypoint z: 236.5 waypoint x: 424 waypoint z: 231 waypoint x: 429.5 waypoint z: 225.5 waypoint x: 438 waypoint z: 225.5 waypoint x: 445.25 waypoint z: 222.5 waypoint x: 460.375 waypoint z: 209.5 waypoint x: 475.5 waypoint z: 196.5 waypoint x: 488 waypoint z: 196.5 waypoint x: 498.25 waypoint z: 196.5 waypoint x: 508.5 waypoint z: 196.5 waypoint x: 512.5 waypoint z: 192.5 waypoint x: 516.5 waypoint z: 188.5 waypoint x: 523 waypoint z: 185.5 waypoint x: 529.25 waypoint z: 181 waypoint x: 537.5 waypoint z: 174.5 waypoint x: 544.5 waypoint z: 174.5 waypoint x: 550.5 waypoint z: 172 waypoint x: 556.5 waypoint z: 169.5 waypoint x: 564.5 waypoint z: 169.5 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8712 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 415.4916534423828, "z": 246.98995971679688, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 415.4916534423828, "z": 246.98995971679688, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 415.4916534423828, "z": 246.98995971679688 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3651 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8713 Decay: Footprint: Minimap: active: true x: 578.96184 z: 177.95788 Obstruction: active: true moving: true control group: 8713 control group 2: 0 tag: 3482 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 578.96184 y: 0 z: 177.95788 last x: 580.59186 last y diff: 0 last z: 178.91117 rot x: 0 rot y: -2.15047 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 414.95426 target pos y: 249.89101 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.44167 current speed: 9.44231 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 21 waypoint x: 414.95426 waypoint z: 249.89101 waypoint x: 416.22713 waypoint z: 243.69552 waypoint x: 418.5 waypoint z: 236.5 waypoint x: 424 waypoint z: 231 waypoint x: 429.5 waypoint z: 225.5 waypoint x: 438 waypoint z: 225.5 waypoint x: 445.25 waypoint z: 222.5 waypoint x: 460.375 waypoint z: 209.5 waypoint x: 475.5 waypoint z: 196.5 waypoint x: 488 waypoint z: 196.5 waypoint x: 498.25 waypoint z: 196.5 waypoint x: 508.5 waypoint z: 196.5 waypoint x: 512.5 waypoint z: 192.5 waypoint x: 516.5 waypoint z: 188.5 waypoint x: 523 waypoint z: 185.5 waypoint x: 529.25 waypoint z: 181 waypoint x: 537.5 waypoint z: 174.5 waypoint x: 544.5 waypoint z: 174.5 waypoint x: 550.5 waypoint z: 172 waypoint x: 556.5 waypoint z: 169.5 waypoint x: 564.5 waypoint z: 169.5 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.44167 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8713 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 414.9542541503906, "z": 249.89100646972656, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 414.9542541503906, "z": 249.89100646972656, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 414.9542541503906, "z": 249.89100646972656 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3652 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8714 Decay: Footprint: Minimap: active: true x: 578.18078 z: 180.11292 Obstruction: active: true moving: true control group: 8714 control group 2: 0 tag: 3484 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 578.18078 y: 0 z: 180.11292 last x: 579.72053 last y diff: 0 last z: 181.22602 rot x: 0 rot y: -2.2299 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 413.1411 target pos y: 249.09168 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 21 waypoint x: 413.1411 waypoint z: 249.09168 waypoint x: 415.32055 waypoint z: 243.29584 waypoint x: 418.5 waypoint z: 236.5 waypoint x: 424 waypoint z: 231 waypoint x: 429.5 waypoint z: 225.5 waypoint x: 438 waypoint z: 225.5 waypoint x: 445.25 waypoint z: 222.5 waypoint x: 460.375 waypoint z: 209.5 waypoint x: 475.5 waypoint z: 196.5 waypoint x: 488 waypoint z: 196.5 waypoint x: 498.25 waypoint z: 196.5 waypoint x: 508.5 waypoint z: 196.5 waypoint x: 512.5 waypoint z: 192.5 waypoint x: 516.5 waypoint z: 188.5 waypoint x: 523 waypoint z: 185.5 waypoint x: 529.25 waypoint z: 181 waypoint x: 537.5 waypoint z: 174.5 waypoint x: 544.5 waypoint z: 174.5 waypoint x: 550.5 waypoint z: 172 waypoint x: 556.5 waypoint z: 169.5 waypoint x: 563.5 waypoint z: 169.5 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8714 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 413.14109802246094, "z": 249.0916748046875, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 413.14109802246094, "z": 249.0916748046875, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 413.14109802246094, "z": 249.0916748046875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3653 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8715 Decay: Footprint: Minimap: active: true x: 581.14754 z: 180.21482 Obstruction: active: true moving: true control group: 8715 control group 2: 0 tag: 3486 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 581.14754 y: 0 z: 180.21482 last x: 582.74518 last y diff: 0 last z: 181.2431 rot x: 0 rot y: -2.18592 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 416.85328 target pos y: 249.36503 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 21 waypoint x: 416.85328 waypoint z: 249.36503 waypoint x: 417.17664 waypoint z: 243.43252 waypoint x: 418.5 waypoint z: 236.5 waypoint x: 424 waypoint z: 231 waypoint x: 429.5 waypoint z: 225.5 waypoint x: 438 waypoint z: 225.5 waypoint x: 445.25 waypoint z: 222.5 waypoint x: 460.375 waypoint z: 209.5 waypoint x: 475.5 waypoint z: 196.5 waypoint x: 488 waypoint z: 196.5 waypoint x: 498.25 waypoint z: 196.5 waypoint x: 508.5 waypoint z: 196.5 waypoint x: 512.5 waypoint z: 192.5 waypoint x: 516.5 waypoint z: 188.5 waypoint x: 523 waypoint z: 185.5 waypoint x: 529.25 waypoint z: 181 waypoint x: 537.5 waypoint z: 174.5 waypoint x: 544.5 waypoint z: 174.5 waypoint x: 550.5 waypoint z: 172 waypoint x: 556.5 waypoint z: 169.5 waypoint x: 564.5 waypoint z: 169.5 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8715 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 416.853271484375, "z": 249.36502075195312, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 416.853271484375, "z": 249.36502075195312, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 416.853271484375, "z": 249.36502075195312 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3654 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8718 Footprint: Minimap: active: true x: 278 z: 594 Obstruction: active: true moving: false control group: 8718 control group 2: 0 tag: 12747 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 594 last x: 278 last y diff: 0 last z: 594 rot x: 0 rot y: 3.78156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1886 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1886, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8719 Footprint: Minimap: active: true x: 278 z: 594 Obstruction: active: true moving: false control group: 8719 control group 2: 0 tag: 12749 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 594 last x: 278 last y diff: 0 last z: 594 rot x: 0 rot y: 3.78156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1886 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1886, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8720 Footprint: Minimap: active: true x: 278 z: 594 Obstruction: active: true moving: false control group: 8720 control group 2: 0 tag: 12751 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 594 last x: 278 last y diff: 0 last z: 594 rot x: 0 rot y: 3.78156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1886 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1886, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8721 Footprint: Minimap: active: true x: 278 z: 594 Obstruction: active: true moving: false control group: 8721 control group 2: 0 tag: 12753 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278 y: 0 z: 594 last x: 278 last y diff: 0 last z: 594 rot x: 0 rot y: 3.78156 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1886 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1886, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8722 Footprint: Minimap: active: true x: 734.35364 z: 865.17652 Obstruction: active: true moving: false control group: 8722 control group 2: 0 tag: 12755 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734.35364 y: 0 z: 865.17652 last x: 734.35364 last y diff: 0 last z: 865.17652 rot x: 0 rot y: -0.34176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5394, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8723 Footprint: Minimap: active: true x: 734.35364 z: 865.17652 Obstruction: active: true moving: false control group: 8723 control group 2: 0 tag: 12757 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734.35364 y: 0 z: 865.17652 last x: 734.35364 last y diff: 0 last z: 865.17652 rot x: 0 rot y: -0.34176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5394, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8724 Footprint: Minimap: active: true x: 734.35364 z: 865.17652 Obstruction: active: true moving: false control group: 8724 control group 2: 0 tag: 12759 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734.35364 y: 0 z: 865.17652 last x: 734.35364 last y diff: 0 last z: 865.17652 rot x: 0 rot y: -0.34176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5394, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8725 Footprint: Minimap: active: true x: 734.35364 z: 865.17652 Obstruction: active: true moving: false control group: 8725 control group 2: 0 tag: 12761 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734.35364 y: 0 z: 865.17652 last x: 734.35364 last y diff: 0 last z: 865.17652 rot x: 0 rot y: -0.34176 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5394, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8726 Decay: Footprint: Minimap: active: true x: 821.04235 z: 1038.01691 Obstruction: active: true moving: true control group: 7226 control group 2: 0 tag: 3490 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 821.04235 y: 0 z: 1038.01691 last x: 820.15511 last y diff: 0 last z: 1036.56226 rot x: 0 rot y: 0.5464 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97328 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8816 target pos x: 0 target pos y: 0 target min range: 0 target max range: 8 formation controller: 0 speed multiplier: 1 last turn speed: 8.5195 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 1 waypoint x: 824.5 waypoint z: 1044.5 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.5195 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7226 actor: "units/ptolemies/infantry_pikeman_a.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 729200, "resyncAnimation": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 29.51776699999994, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 35.896999999999984, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.7, "rates": { "food.fruit": 0.5249999999999999, "food.grain": 0.21, "food.meat": 0.7, "metal.ore": 0.35, "metal.ruins": 1.4, "stone.rock": 0.35, "stone.ruins": 1.4, "wood.ruins": 3.5, "wood.tree": 0.65625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8816, "force": false, "attackType": "Melee", "lastPos": { "x": 830.8451538085938, "y": 22.999282836914062, "z": 1050.872314453125 } } } ], "order": { "type": "Attack", "data": { "target": 8816, "force": false, "attackType": "Melee", "lastPos": { "x": 830.8451538085938, "y": 22.999282836914062, "z": 1050.872314453125 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 717.9122772216797, "z": 949.7008972167969 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 53105, "losAttackRangeQuery": 3706, "shouldCheer": null } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8727 Footprint: Minimap: active: true x: 274 z: 594 Obstruction: active: true moving: false control group: 8727 control group 2: 0 tag: 12763 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 594 last x: 274 last y diff: 0 last z: 594 rot x: 0 rot y: 6.06446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1856 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1856, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8728 Footprint: Minimap: active: true x: 274 z: 594 Obstruction: active: true moving: false control group: 8728 control group 2: 0 tag: 12765 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 594 last x: 274 last y diff: 0 last z: 594 rot x: 0 rot y: 6.06446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1856 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1856, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8729 Footprint: Minimap: active: true x: 274 z: 594 Obstruction: active: true moving: false control group: 8729 control group 2: 0 tag: 12767 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 594 last x: 274 last y diff: 0 last z: 594 rot x: 0 rot y: 6.06446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1856 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1856, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8730 Footprint: Minimap: active: true x: 274 z: 594 Obstruction: active: true moving: false control group: 8730 control group 2: 0 tag: 12769 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 594 last x: 274 last y diff: 0 last z: 594 rot x: 0 rot y: 6.06446 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1856 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1856, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8731 Footprint: Minimap: active: true x: 735.7472 z: 869.23041 Obstruction: active: true moving: false control group: 8731 control group 2: 0 tag: 12771 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 735.7472 y: 0 z: 869.23041 last x: 735.7472 last y diff: 0 last z: 869.23041 rot x: 0 rot y: 0.04886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5393, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8732 Footprint: Minimap: active: true x: 735.7472 z: 869.23041 Obstruction: active: true moving: false control group: 8732 control group 2: 0 tag: 12773 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 735.7472 y: 0 z: 869.23041 last x: 735.7472 last y diff: 0 last z: 869.23041 rot x: 0 rot y: 0.04886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5393, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8733 Footprint: Minimap: active: true x: 735.7472 z: 869.23041 Obstruction: active: true moving: false control group: 8733 control group 2: 0 tag: 12775 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 735.7472 y: 0 z: 869.23041 last x: 735.7472 last y diff: 0 last z: 869.23041 rot x: 0 rot y: 0.04886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5393, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8734 Footprint: Minimap: active: true x: 735.7472 z: 869.23041 Obstruction: active: true moving: false control group: 8734 control group 2: 0 tag: 12777 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 735.7472 y: 0 z: 869.23041 last x: 735.7472 last y diff: 0 last z: 869.23041 rot x: 0 rot y: 0.04886 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5393, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8735 Decay: Footprint: Minimap: active: true x: 157.71491 z: 511.00937 Obstruction: active: true moving: false control group: 8735 control group 2: 0 tag: 12999 flags: 11 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 157.71491 y: 0 z: 511.00937 last x: 157.71491 last y diff: 0 last z: 511.00937 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_3x3.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "mediumdamage" seed: 30970 actor: "structures/fndn_3x3.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, true, true, true, true ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/kush/storehouse", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 100 }, "maxProgress": 0.47316061982005814, "initialised": true } Health: comp: { "maxHitpoints": 800, "hitpoints": 378.5284958560465, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "mediumdamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8736 Decay: Footprint: Minimap: active: true x: 568.08483 z: 204.42263 Obstruction: active: true moving: false control group: 8736 control group 2: 0 tag: 12885 flags: 11 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 568.08483 y: 0 z: 204.42263 last x: 568.08483 last y diff: 0 last z: 204.42263 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_6x6.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "mediumdamage" seed: 4867 actor: "structures/fndn_6x6.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 6, "buildMultiplier": 0.5841906810678652, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/han/academy", "costs": { "food": 0, "metal": 150, "stone": 120, "wood": 0 }, "maxProgress": 0.37725029128725573, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 754.5005825745114, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "mediumdamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8737 Footprint: Minimap: active: true x: 290 z: 590 Obstruction: active: true moving: false control group: 8737 control group 2: 0 tag: 12785 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 590 last x: 290 last y diff: 0 last z: 590 rot x: 0 rot y: 5.31147 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1898 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1898, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8738 Footprint: Minimap: active: true x: 290 z: 590 Obstruction: active: true moving: false control group: 8738 control group 2: 0 tag: 12787 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 590 last x: 290 last y diff: 0 last z: 590 rot x: 0 rot y: 5.31147 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1898 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1898, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8739 Footprint: Minimap: active: true x: 290 z: 590 Obstruction: active: true moving: false control group: 8739 control group 2: 0 tag: 12789 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 590 last x: 290 last y diff: 0 last z: 590 rot x: 0 rot y: 5.31147 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1898 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1898, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8740 Footprint: Minimap: active: true x: 290 z: 590 Obstruction: active: true moving: false control group: 8740 control group 2: 0 tag: 12791 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 290 y: 0 z: 590 last x: 290 last y diff: 0 last z: 590 rot x: 0 rot y: 5.31147 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1898 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1898, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8741 Footprint: Minimap: active: true x: 298 z: 590 Obstruction: active: true moving: false control group: 8741 control group 2: 0 tag: 12793 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 590 last x: 298 last y diff: 0 last z: 590 rot x: 0 rot y: 2.97556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1900 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1900, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8742 Footprint: Minimap: active: true x: 298 z: 590 Obstruction: active: true moving: false control group: 8742 control group 2: 0 tag: 12795 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 590 last x: 298 last y diff: 0 last z: 590 rot x: 0 rot y: 2.97556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1900 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1900, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8743 Footprint: Minimap: active: true x: 298 z: 590 Obstruction: active: true moving: false control group: 8743 control group 2: 0 tag: 12797 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 590 last x: 298 last y diff: 0 last z: 590 rot x: 0 rot y: 2.97556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1900 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1900, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8744 Footprint: Minimap: active: true x: 298 z: 590 Obstruction: active: true moving: false control group: 8744 control group 2: 0 tag: 12799 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 590 last x: 298 last y diff: 0 last z: 590 rot x: 0 rot y: 2.97556 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1900 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1900, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8745 Footprint: Minimap: active: true x: 314 z: 590 Obstruction: active: true moving: false control group: 8745 control group 2: 0 tag: 12801 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 590 last x: 314 last y diff: 0 last z: 590 rot x: 0 rot y: 0.93693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1809, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8746 Footprint: Minimap: active: true x: 294 z: 586 Obstruction: active: true moving: false control group: 8746 control group 2: 0 tag: 12803 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 586 last x: 294 last y diff: 0 last z: 586 rot x: 0 rot y: 3.26052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1904 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1904, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8747 Footprint: Minimap: active: true x: 314 z: 590 Obstruction: active: true moving: false control group: 8747 control group 2: 0 tag: 12805 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 590 last x: 314 last y diff: 0 last z: 590 rot x: 0 rot y: 0.93693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1809, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8748 Footprint: Minimap: active: true x: 294 z: 586 Obstruction: active: true moving: false control group: 8748 control group 2: 0 tag: 12807 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 586 last x: 294 last y diff: 0 last z: 586 rot x: 0 rot y: 3.26052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1904 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1904, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8749 Footprint: Minimap: active: true x: 314 z: 590 Obstruction: active: true moving: false control group: 8749 control group 2: 0 tag: 12809 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 590 last x: 314 last y diff: 0 last z: 590 rot x: 0 rot y: 0.93693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1809, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8750 Footprint: Minimap: active: true x: 294 z: 586 Obstruction: active: true moving: false control group: 8750 control group 2: 0 tag: 12811 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 586 last x: 294 last y diff: 0 last z: 586 rot x: 0 rot y: 3.26052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1904 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1904, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8751 Footprint: Minimap: active: true x: 314 z: 590 Obstruction: active: true moving: false control group: 8751 control group 2: 0 tag: 12813 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 590 last x: 314 last y diff: 0 last z: 590 rot x: 0 rot y: 0.93693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1809, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8752 Footprint: Minimap: active: true x: 294 z: 586 Obstruction: active: true moving: false control group: 8752 control group 2: 0 tag: 12815 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 294 y: 0 z: 586 last x: 294 last y diff: 0 last z: 586 rot x: 0 rot y: 3.26052 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1904 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1904, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8753 Footprint: Minimap: active: true x: 298 z: 586 Obstruction: active: true moving: false control group: 8753 control group 2: 0 tag: 12817 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 586 last x: 298 last y diff: 0 last z: 586 rot x: 0 rot y: 0.81392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1902, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8754 Footprint: Minimap: active: true x: 298 z: 586 Obstruction: active: true moving: false control group: 8754 control group 2: 0 tag: 12819 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 586 last x: 298 last y diff: 0 last z: 586 rot x: 0 rot y: 0.81392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1902, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8755 Footprint: Minimap: active: true x: 298 z: 586 Obstruction: active: true moving: false control group: 8755 control group 2: 0 tag: 12821 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 586 last x: 298 last y diff: 0 last z: 586 rot x: 0 rot y: 0.81392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1902, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8756 Footprint: Minimap: active: true x: 298 z: 586 Obstruction: active: true moving: false control group: 8756 control group 2: 0 tag: 12823 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 298 y: 0 z: 586 last x: 298 last y diff: 0 last z: 586 rot x: 0 rot y: 0.81392 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_hungarian.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/oak_hungarian.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1902, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8757 Decay: Footprint: Minimap: active: true x: 1065.00686 z: 729.96581 Obstruction: active: true moving: false control group: 8757 control group 2: 0 tag: 3492 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1065.00686 y: 0 z: 729.96581 last x: 1065.00686 last y diff: 0 last z: 729.96581 rot x: 0 rot y: -0.34609 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8757 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8871, "callerIID": 107, "timer": 53263 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1065.3193664550781, "z": 729.2430877685547 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3707 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8758 Decay: Footprint: Minimap: active: true x: 1063.10441 z: 728.66485 Obstruction: active: true moving: false control group: 8758 control group 2: 0 tag: 3494 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1063.10441 y: 0 z: 728.66485 last x: 1063.10441 last y diff: 0 last z: 728.66485 rot x: 0 rot y: -0.16774 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8758 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8871, "callerIID": 107, "timer": 53264 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1063.5062103271484, "z": 728.4437561035156 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3708 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8759 Decay: Footprint: Minimap: active: true x: 1067.20542 z: 729.21631 Obstruction: active: true moving: false control group: 8759 control group 2: 0 tag: 3496 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1067.20542 y: 0 z: 729.21631 last x: 1067.20542 last y diff: 0 last z: 729.21631 rot x: 0 rot y: -0.47321 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 8759 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: { "target": 8871, "callerIID": 107, "timer": 53265 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 8871, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 1065.4683837890625, "z": 728.7171020507812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "losAttackRangeQuery": 3709 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8760 Decay: Footprint: Minimap: active: true x: 1072.65061 z: 732.25043 Obstruction: active: true moving: false control group: 8760 control group 2: 0 tag: 3498 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1072.65061 y: 0 z: 732.25043 last x: 1072.65061 last y diff: 0 last z: 732.25043 rot x: 0 rot y: -2.04802 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 3 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8760 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1065.3193664550781, "z": 729.2430877685547 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3710 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8761 Decay: Footprint: Minimap: active: true x: 1070.90322 z: 732.29523 Obstruction: active: true moving: false control group: 8761 control group 2: 0 tag: 3500 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1070.90322 y: 0 z: 732.29523 last x: 1070.90322 last y diff: 0 last z: 732.29523 rot x: 0 rot y: -2.18747 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 2 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8761 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1065.4683837890625, "z": 728.7171020507812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3711 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8762 Decay: Footprint: Minimap: active: true x: 1067.95469 z: 733.17478 Obstruction: active: true moving: false control group: 8762 control group 2: 0 tag: 3502 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1067.95469 y: 0 z: 733.17478 last x: 1067.95469 last y diff: 0 last z: 733.17478 rot x: 0 rot y: -2.38038 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 12 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8762 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1063.5062103271484, "z": 728.4437561035156 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3712 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8763 Decay: Footprint: Minimap: active: true x: 1070.27535 z: 731.91517 Obstruction: active: true moving: false control group: 8763 control group 2: 0 tag: 3504 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1070.27535 y: 0 z: 731.91517 last x: 1070.27535 last y diff: 0 last z: 731.91517 rot x: 0 rot y: -2.08219 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 1 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8763 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1063.5062103271484, "z": 728.4437561035156 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3713 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8764 Decay: Footprint: Minimap: active: true x: 1065.29627 z: 728.14344 Obstruction: active: true moving: false control group: 8764 control group 2: 0 tag: 3506 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1065.29627 y: 0 z: 728.14344 last x: 1065.29627 last y diff: 0 last z: 728.14344 rot x: 0 rot y: 0.03234 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8764 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1065.3193664550781, "z": 729.2430877685547 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3714 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8765 Decay: Footprint: Minimap: active: true x: 1069.73951 z: 730.11004 Obstruction: active: true moving: false control group: 8765 control group 2: 0 tag: 3508 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1069.73951 y: 0 z: 730.11004 last x: 1069.73951 last y diff: 0 last z: 730.11004 rot x: 0 rot y: -2.05166 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8765 actor: "units/mauryas/infantry_archer_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 1065.4683837890625, "z": 728.7171020507812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3715 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8766 Footprint: Minimap: active: true x: 310 z: 586 Obstruction: active: true moving: false control group: 8766 control group 2: 0 tag: 12825 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 586 last x: 310 last y diff: 0 last z: 586 rot x: 0 rot y: 4.55652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1841, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8767 Footprint: Minimap: active: true x: 310 z: 586 Obstruction: active: true moving: false control group: 8767 control group 2: 0 tag: 12827 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 586 last x: 310 last y diff: 0 last z: 586 rot x: 0 rot y: 4.55652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1841, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8768 Footprint: Minimap: active: true x: 310 z: 586 Obstruction: active: true moving: false control group: 8768 control group 2: 0 tag: 12829 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 586 last x: 310 last y diff: 0 last z: 586 rot x: 0 rot y: 4.55652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1841, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8769 Footprint: Minimap: active: true x: 310 z: 586 Obstruction: active: true moving: false control group: 8769 control group 2: 0 tag: 12831 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 586 last x: 310 last y diff: 0 last z: 586 rot x: 0 rot y: 4.55652 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1841, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8770 Footprint: Minimap: active: true x: 280.79865 z: 418.46473 Obstruction: active: true moving: false control group: 8770 control group 2: 0 tag: 12833 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 280.79865 y: 0 z: 418.46473 last x: 280.79865 last y diff: 0 last z: 418.46473 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27128 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7563, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8771 Footprint: Minimap: active: true x: 280.79865 z: 418.46473 Obstruction: active: true moving: false control group: 8771 control group 2: 0 tag: 12835 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 280.79865 y: 0 z: 418.46473 last x: 280.79865 last y diff: 0 last z: 418.46473 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27128 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7563, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8772 Footprint: Minimap: active: true x: 280.79865 z: 418.46473 Obstruction: active: true moving: false control group: 8772 control group 2: 0 tag: 12837 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 280.79865 y: 0 z: 418.46473 last x: 280.79865 last y diff: 0 last z: 418.46473 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27128 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7563, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8773 Footprint: Minimap: active: true x: 280.79865 z: 418.46473 Obstruction: active: true moving: false control group: 8773 control group 2: 0 tag: 12839 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 280.79865 y: 0 z: 418.46473 last x: 280.79865 last y diff: 0 last z: 418.46473 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27128 actor: "structures/plot_field_medit.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7563, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8774 Footprint: Minimap: active: true x: 310.83417 z: 401.37421 Obstruction: active: true moving: false control group: 8774 control group 2: 0 tag: 12841 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 310.83417 y: 0 z: 401.37421 last x: 310.83417 last y diff: 0 last z: 401.37421 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22943 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7686, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8775 Footprint: Minimap: active: true x: 310.83417 z: 401.37421 Obstruction: active: true moving: false control group: 8775 control group 2: 0 tag: 12843 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 310.83417 y: 0 z: 401.37421 last x: 310.83417 last y diff: 0 last z: 401.37421 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22943 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7686, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8776 Footprint: Minimap: active: true x: 310.83417 z: 401.37421 Obstruction: active: true moving: false control group: 8776 control group 2: 0 tag: 12845 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 310.83417 y: 0 z: 401.37421 last x: 310.83417 last y diff: 0 last z: 401.37421 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22943 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7686, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8777 Footprint: Minimap: active: true x: 310.83417 z: 401.37421 Obstruction: active: true moving: false control group: 8777 control group 2: 0 tag: 12847 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 310.83417 y: 0 z: 401.37421 last x: 310.83417 last y diff: 0 last z: 401.37421 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22943 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 7686, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8778 Footprint: Minimap: active: true x: 348.71146 z: 405.24268 Obstruction: active: true moving: false control group: 8778 control group 2: 0 tag: 12849 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 348.71146 y: 0 z: 405.24268 last x: 348.71146 last y diff: 0 last z: 405.24268 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43421 actor: "structures/kushites/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6291, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8779 Footprint: Minimap: active: true x: 348.71146 z: 405.24268 Obstruction: active: true moving: false control group: 8779 control group 2: 0 tag: 12851 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 348.71146 y: 0 z: 405.24268 last x: 348.71146 last y diff: 0 last z: 405.24268 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43421 actor: "structures/kushites/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6291, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8780 Footprint: Minimap: active: true x: 348.71146 z: 405.24268 Obstruction: active: true moving: false control group: 8780 control group 2: 0 tag: 12853 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 348.71146 y: 0 z: 405.24268 last x: 348.71146 last y diff: 0 last z: 405.24268 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43421 actor: "structures/kushites/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6291, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8781 Footprint: Minimap: active: true x: 348.71146 z: 405.24268 Obstruction: active: true moving: false control group: 8781 control group 2: 0 tag: 12855 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 348.71146 y: 0 z: 405.24268 last x: 348.71146 last y diff: 0 last z: 405.24268 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/farmstead.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 43421 actor: "structures/kushites/farmstead.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6291, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8782 Footprint: Minimap: active: true x: 739.87494 z: 663.0511 Obstruction: active: true moving: false control group: 8782 control group 2: 0 tag: 12857 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.87494 y: 0 z: 663.0511 last x: 739.87494 last y diff: 0 last z: 663.0511 rot x: 0 rot y: -2.74624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5376, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8783 Footprint: Minimap: active: true x: 739.87494 z: 663.0511 Obstruction: active: true moving: false control group: 8783 control group 2: 0 tag: 12859 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.87494 y: 0 z: 663.0511 last x: 739.87494 last y diff: 0 last z: 663.0511 rot x: 0 rot y: -2.74624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5376, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8784 Footprint: Minimap: active: true x: 739.87494 z: 663.0511 Obstruction: active: true moving: false control group: 8784 control group 2: 0 tag: 12861 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.87494 y: 0 z: 663.0511 last x: 739.87494 last y diff: 0 last z: 663.0511 rot x: 0 rot y: -2.74624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5376, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8785 Footprint: Minimap: active: true x: 739.87494 z: 663.0511 Obstruction: active: true moving: false control group: 8785 control group 2: 0 tag: 12863 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.87494 y: 0 z: 663.0511 last x: 739.87494 last y diff: 0 last z: 663.0511 rot x: 0 rot y: -2.74624 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5376, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8786 Footprint: Minimap: active: true x: 270 z: 586 Obstruction: active: true moving: false control group: 8786 control group 2: 0 tag: 12867 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 586 last x: 270 last y diff: 0 last z: 586 rot x: 0 rot y: 3.11231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1817, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8787 Footprint: Minimap: active: true x: 270 z: 586 Obstruction: active: true moving: false control group: 8787 control group 2: 0 tag: 12869 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 586 last x: 270 last y diff: 0 last z: 586 rot x: 0 rot y: 3.11231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1817, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8788 Footprint: Minimap: active: true x: 270 z: 586 Obstruction: active: true moving: false control group: 8788 control group 2: 0 tag: 12871 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 586 last x: 270 last y diff: 0 last z: 586 rot x: 0 rot y: 3.11231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1817, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8789 Footprint: Minimap: active: true x: 270 z: 586 Obstruction: active: true moving: false control group: 8789 control group 2: 0 tag: 12873 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 586 last x: 270 last y diff: 0 last z: 586 rot x: 0 rot y: 3.11231 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1817, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8790 Decay: Footprint: Minimap: active: true x: 783.25483 z: 1154.9463 Obstruction: active: true moving: false control group: 7844 control group 2: 0 tag: 12875 flags: 11 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 783.25483 y: 0 z: 1154.9463 last x: 783.25483 last y diff: 0 last z: 1154.9463 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryas/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 7765 actor: "structures/mauryas/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 5 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8791 Footprint: Minimap: active: true x: 691.01655 z: 635.50562 Obstruction: active: true moving: false control group: 8791 control group 2: 0 tag: 12877 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 691.01655 y: 0 z: 635.50562 last x: 691.01655 last y diff: 0 last z: 635.50562 rot x: 0 rot y: 0.48095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5609 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5609, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8792 Footprint: Minimap: active: true x: 691.01655 z: 635.50562 Obstruction: active: true moving: false control group: 8792 control group 2: 0 tag: 12879 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 691.01655 y: 0 z: 635.50562 last x: 691.01655 last y diff: 0 last z: 635.50562 rot x: 0 rot y: 0.48095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5609 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5609, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8793 Footprint: Minimap: active: true x: 691.01655 z: 635.50562 Obstruction: active: true moving: false control group: 8793 control group 2: 0 tag: 12881 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 691.01655 y: 0 z: 635.50562 last x: 691.01655 last y diff: 0 last z: 635.50562 rot x: 0 rot y: 0.48095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5609 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5609, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8794 Footprint: Minimap: active: true x: 691.01655 z: 635.50562 Obstruction: active: true moving: false control group: 8794 control group 2: 0 tag: 12883 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 691.01655 y: 0 z: 635.50562 last x: 691.01655 last y diff: 0 last z: 635.50562 rot x: 0 rot y: 0.48095 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5609 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5609, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8795 Footprint: Minimap: active: true x: 752.84827 z: 875.00532 Obstruction: active: true moving: false control group: 8795 control group 2: 0 tag: 12887 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.84827 y: 0 z: 875.00532 last x: 752.84827 last y diff: 0 last z: 875.00532 rot x: 0 rot y: -1.75391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5594, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8796 Footprint: Minimap: active: true x: 752.84827 z: 875.00532 Obstruction: active: true moving: false control group: 8796 control group 2: 0 tag: 12889 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.84827 y: 0 z: 875.00532 last x: 752.84827 last y diff: 0 last z: 875.00532 rot x: 0 rot y: -1.75391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5594, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8797 Footprint: Minimap: active: true x: 752.84827 z: 875.00532 Obstruction: active: true moving: false control group: 8797 control group 2: 0 tag: 12891 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.84827 y: 0 z: 875.00532 last x: 752.84827 last y diff: 0 last z: 875.00532 rot x: 0 rot y: -1.75391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5594, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8798 Footprint: Minimap: active: true x: 752.84827 z: 875.00532 Obstruction: active: true moving: false control group: 8798 control group 2: 0 tag: 12893 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.84827 y: 0 z: 875.00532 last x: 752.84827 last y diff: 0 last z: 875.00532 rot x: 0 rot y: -1.75391 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5594, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8799 Decay: Footprint: Minimap: active: true x: 576.6154 z: 172.29584 Obstruction: active: true moving: true control group: 8799 control group 2: 0 tag: 3510 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 576.6154 y: 0 z: 172.29584 last x: 574.7223 last y diff: 0 last z: 172.45261 rot x: 0 rot y: 1.69094 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 582.84166 target pos y: 171.78022 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.49798 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49798 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8799 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 582.8416595458984, "z": 171.78021240234375, "force": true, "relaxed": true, "min": 0, "max": 12 } } ], "order": { "type": "Walk", "data": { "x": 582.8416595458984, "z": 171.78021240234375, "force": true, "relaxed": true, "min": 0, "max": 12 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 582.8416595458984, "z": 171.78021240234375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3716 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8800 Decay: Footprint: Minimap: active: true x: 578.45765 z: 172.30501 Obstruction: active: true moving: true control group: 8800 control group 2: 0 tag: 3512 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 578.45765 y: 0 z: 172.30501 last x: 576.55929 last y diff: 0 last z: 172.38022 rot x: 0 rot y: 1.63067 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 584.80384 target pos y: 172.05356 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 9.49935 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/han/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49935 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8800 actor: "units/han/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.36, "food.meat": 1, "metal.ore": 0.78125, "metal.ruins": 2, "stone.rock": 0.78125, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 584.8038330078125, "z": 172.05355834960938, "force": true, "relaxed": true, "min": 0, "max": 12 } } ], "order": { "type": "Walk", "data": { "x": 584.8038330078125, "z": 172.05355834960938, "force": true, "relaxed": true, "min": 0, "max": 12 } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 584.8038330078125, "z": 172.05355834960938 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3717 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8801 Decay: Footprint: Minimap: active: true x: 1095.8006 z: 474.86678 Obstruction: active: true moving: false control group: 8801 control group 2: 0 tag: 3514 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1095.8006 y: 0 z: 474.86678 last x: 1095.8006 last y diff: 0 last z: 474.86678 rot x: 0 rot y: 0.75104 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 3 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_rock" anim once: false anim speed: 1 sound group: "resource/mining/pickaxe.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_rock" key: "animationVariant" value: "" seed: 8801 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "stone": 7 }, "lastCarriedType": { "generic": "stone", "specific": "rock" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "stone", "target": 264, "callerIID": 107, "timer": 52061 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 264, "type": { "generic": "stone", "specific": "rock" }, "template": "gaia/rock/temperate_large_02", "force": false, "lastPos": { "x": 1106, "y": 23, "z": 486 }, "initPos": { "x": 1106, "y": 23, "z": 486 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3718 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8802 Decay: Footprint: Minimap: active: true x: 808.7688 z: 134.3089 Obstruction: active: true moving: false control group: 8510 control group 2: 0 tag: 12895 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 808.7688 y: 0 z: 134.3089 last x: 808.7688 last y diff: 0 last z: 134.3089 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4770 actor: "structures/persians/house.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 500, 0, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Support+!Elephant" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: Population: comp: { "bonus": 10 } ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8803 Footprint: Minimap: active: true x: 657.2649 z: 912.4496 Obstruction: active: true moving: false control group: 8803 control group 2: 0 tag: 12897 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 657.2649 y: 0 z: 912.4496 last x: 657.2649 last y diff: 0 last z: 912.4496 rot x: 0 rot y: -3.97774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5370, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8804 Footprint: Minimap: active: true x: 664.26807 z: 901.29761 Obstruction: active: true moving: false control group: 8804 control group 2: 0 tag: 12899 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.26807 y: 0 z: 901.29761 last x: 664.26807 last y diff: 0 last z: 901.29761 rot x: 0 rot y: -0.19253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5373, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8805 Footprint: Minimap: active: true x: 657.2649 z: 912.4496 Obstruction: active: true moving: false control group: 8805 control group 2: 0 tag: 12901 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 657.2649 y: 0 z: 912.4496 last x: 657.2649 last y diff: 0 last z: 912.4496 rot x: 0 rot y: -3.97774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5370, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8806 Footprint: Minimap: active: true x: 664.26807 z: 901.29761 Obstruction: active: true moving: false control group: 8806 control group 2: 0 tag: 12903 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.26807 y: 0 z: 901.29761 last x: 664.26807 last y diff: 0 last z: 901.29761 rot x: 0 rot y: -0.19253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5373, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8807 Footprint: Minimap: active: true x: 657.2649 z: 912.4496 Obstruction: active: true moving: false control group: 8807 control group 2: 0 tag: 12905 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 657.2649 y: 0 z: 912.4496 last x: 657.2649 last y diff: 0 last z: 912.4496 rot x: 0 rot y: -3.97774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5370, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8808 Footprint: Minimap: active: true x: 664.26807 z: 901.29761 Obstruction: active: true moving: false control group: 8808 control group 2: 0 tag: 12907 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.26807 y: 0 z: 901.29761 last x: 664.26807 last y diff: 0 last z: 901.29761 rot x: 0 rot y: -0.19253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5373, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8809 Footprint: Minimap: active: true x: 657.2649 z: 912.4496 Obstruction: active: true moving: false control group: 8809 control group 2: 0 tag: 12909 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 657.2649 y: 0 z: 912.4496 last x: 657.2649 last y diff: 0 last z: 912.4496 rot x: 0 rot y: -3.97774 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5370, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8810 Footprint: Minimap: active: true x: 664.26807 z: 901.29761 Obstruction: active: true moving: false control group: 8810 control group 2: 0 tag: 12911 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.26807 y: 0 z: 901.29761 last x: 664.26807 last y diff: 0 last z: 901.29761 rot x: 0 rot y: -0.19253 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5373, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8811 Footprint: Minimap: active: true x: 661.68458 z: 906.75788 Obstruction: active: true moving: false control group: 8811 control group 2: 0 tag: 12913 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 661.68458 y: 0 z: 906.75788 last x: 661.68458 last y diff: 0 last z: 906.75788 rot x: 0 rot y: -1.86274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5371, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8812 Footprint: Minimap: active: true x: 661.68458 z: 906.75788 Obstruction: active: true moving: false control group: 8812 control group 2: 0 tag: 12915 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 661.68458 y: 0 z: 906.75788 last x: 661.68458 last y diff: 0 last z: 906.75788 rot x: 0 rot y: -1.86274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5371, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8813 Footprint: Minimap: active: true x: 661.68458 z: 906.75788 Obstruction: active: true moving: false control group: 8813 control group 2: 0 tag: 12917 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 661.68458 y: 0 z: 906.75788 last x: 661.68458 last y diff: 0 last z: 906.75788 rot x: 0 rot y: -1.86274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5371, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8814 Footprint: Minimap: active: true x: 661.68458 z: 906.75788 Obstruction: active: true moving: false control group: 8814 control group 2: 0 tag: 12919 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 661.68458 y: 0 z: 906.75788 last x: 661.68458 last y diff: 0 last z: 906.75788 rot x: 0 rot y: -1.86274 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5371, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8815 Decay: Footprint: Minimap: active: true x: 924.02799 z: 731.52303 Obstruction: active: true moving: false control group: 7477 control group 2: 0 tag: 3522 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 924.02799 y: 0 z: 731.52303 last x: 924.02799 last y diff: 0 last z: 731.52303 rot x: 0 rot y: -2.75956 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/infantry_archer_a.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "animationVariant" value: "" seed: 7477 actor: "units/mauryas/infantry_archer_a.xml" AIProxy: Attack: comp: { "resyncAnimation": false, "force": false } Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 62.5, "hitpoints": 62.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 2.558467999999948, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.7, "rates": { "food.fruit": 0.5249999999999999, "food.grain": 0.21, "food.meat": 0.7, "metal.ore": 0.35, "metal.ruins": 1.4, "stone.rock": 0.35, "stone.ruins": 1.4, "wood.ruins": 3.5, "wood.tree": 0.65625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [], "formationController": 0, "isIdle": true, "heldPosition": { "x": 924.0279846191406, "z": 731.5230255126953 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losAttackRangeQuery": 3720, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8816 Decay: Footprint: Minimap: active: true x: 830.84516 z: 1050.87232 Obstruction: active: true moving: false control group: 8816 control group 2: 0 tag: 3524 flags: 5 clearance: 3 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 830.84516 y: 0 z: 1050.87232 last x: 830.84516 last y diff: 0 last z: 1050.87232 rot x: 0 rot y: -2.4666 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "large" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 17.5 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/elephantry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 1000 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8816 actor: "units/mauryas/elephantry_archer_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740100, "target": 8726, "callerIID": 107, "timer": 55730, "checkTimer": 55731 } Cost: comp: { "populationCost": 2 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 200, "hitpoints": 200, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 29.335543200000004, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8726, "force": false, "attackType": "Ranged", "lastPos": { "x": 814.8638916015625, "y": 23, "z": 1029.8464813232422 } } } ], "order": { "type": "Attack", "data": { "target": 8726, "force": false, "attackType": "Ranged", "lastPos": { "x": 814.8638916015625, "y": 23, "z": 1029.8464813232422 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 782.1816101074219, "z": 1013.3094940185547 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3721, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8817 Decay: Footprint: Minimap: active: true x: 822.75712 z: 1043.12507 Obstruction: active: true moving: false control group: 8817 control group 2: 0 tag: 3526 flags: 5 clearance: 3 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 822.75712 y: 0 z: 1043.12507 last x: 822.75712 last y diff: 0 last z: 1043.12507 rot x: 0 rot y: -2.61095 rot z: 0 rot y speed: 4 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "large" ticket: 0 ticket type: 1 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 17.5 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/elephantry_archer_b_m.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/bow_attack.xml" anim desync: 0.05 anim sync repeat time: 1000 anim sync offset time: 1000 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8817 actor: "units/mauryas/elephantry_archer_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740100, "target": 8726, "callerIID": 107, "timer": 55732, "checkTimer": 55733 } Cost: comp: { "populationCost": 2 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 200, "hitpoints": 200, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 44.132105039999864, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8726, "force": false, "attackType": "Ranged", "lastPos": { "x": 814.8638916015625, "y": 23, "z": 1029.8464813232422 } } } ], "order": { "type": "Attack", "data": { "target": 8726, "force": false, "attackType": "Ranged", "lastPos": { "x": 814.8638916015625, "y": 23, "z": 1029.8464813232422 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 782.3306274414062, "z": 1012.7835083007812 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3722, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8818 Footprint: Minimap: active: true x: 662.82264 z: 910.83161 Obstruction: active: true moving: false control group: 8818 control group 2: 0 tag: 12921 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.82264 y: 0 z: 910.83161 last x: 662.82264 last y diff: 0 last z: 910.83161 rot x: 0 rot y: -2.37325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5374, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8819 Footprint: Minimap: active: true x: 662.82264 z: 910.83161 Obstruction: active: true moving: false control group: 8819 control group 2: 0 tag: 12923 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.82264 y: 0 z: 910.83161 last x: 662.82264 last y diff: 0 last z: 910.83161 rot x: 0 rot y: -2.37325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5374, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8820 Footprint: Minimap: active: true x: 662.82264 z: 910.83161 Obstruction: active: true moving: false control group: 8820 control group 2: 0 tag: 12925 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.82264 y: 0 z: 910.83161 last x: 662.82264 last y diff: 0 last z: 910.83161 rot x: 0 rot y: -2.37325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5374, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8821 Footprint: Minimap: active: true x: 662.82264 z: 910.83161 Obstruction: active: true moving: false control group: 8821 control group 2: 0 tag: 12927 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.82264 y: 0 z: 910.83161 last x: 662.82264 last y diff: 0 last z: 910.83161 rot x: 0 rot y: -2.37325 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5374, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8822 Footprint: Minimap: active: true x: 668.95484 z: 911.19343 Obstruction: active: true moving: false control group: 8822 control group 2: 0 tag: 12929 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 668.95484 y: 0 z: 911.19343 last x: 668.95484 last y diff: 0 last z: 911.19343 rot x: 0 rot y: 1.25226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5372, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8823 Footprint: Minimap: active: true x: 668.95484 z: 911.19343 Obstruction: active: true moving: false control group: 8823 control group 2: 0 tag: 12931 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 668.95484 y: 0 z: 911.19343 last x: 668.95484 last y diff: 0 last z: 911.19343 rot x: 0 rot y: 1.25226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5372, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8824 Footprint: Minimap: active: true x: 668.95484 z: 911.19343 Obstruction: active: true moving: false control group: 8824 control group 2: 0 tag: 12933 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 668.95484 y: 0 z: 911.19343 last x: 668.95484 last y diff: 0 last z: 911.19343 rot x: 0 rot y: 1.25226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5372, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8825 Footprint: Minimap: active: true x: 668.95484 z: 911.19343 Obstruction: active: true moving: false control group: 8825 control group 2: 0 tag: 12935 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 668.95484 y: 0 z: 911.19343 last x: 668.95484 last y diff: 0 last z: 911.19343 rot x: 0 rot y: 1.25226 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5372, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8826 Footprint: Minimap: active: true x: 664.56031 z: 918.9751 Obstruction: active: true moving: false control group: 8826 control group 2: 0 tag: 12939 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.56031 y: 0 z: 918.9751 last x: 664.56031 last y diff: 0 last z: 918.9751 rot x: 0 rot y: -2.20295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5375, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8827 Footprint: Minimap: active: true x: 664.56031 z: 918.9751 Obstruction: active: true moving: false control group: 8827 control group 2: 0 tag: 12941 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.56031 y: 0 z: 918.9751 last x: 664.56031 last y diff: 0 last z: 918.9751 rot x: 0 rot y: -2.20295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5375, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8828 Footprint: Minimap: active: true x: 664.56031 z: 918.9751 Obstruction: active: true moving: false control group: 8828 control group 2: 0 tag: 12943 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.56031 y: 0 z: 918.9751 last x: 664.56031 last y diff: 0 last z: 918.9751 rot x: 0 rot y: -2.20295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5375, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8829 Footprint: Minimap: active: true x: 664.56031 z: 918.9751 Obstruction: active: true moving: false control group: 8829 control group 2: 0 tag: 12945 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 664.56031 y: 0 z: 918.9751 last x: 664.56031 last y diff: 0 last z: 918.9751 rot x: 0 rot y: -2.20295 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5375, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8830 Decay: Footprint: Minimap: active: true x: 826.5 z: 400.07058 Obstruction: active: true moving: true control group: 8830 control group 2: 0 tag: 3528 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 826.5 y: 0 z: 400.07058 last x: 826.5 last y diff: 0 last z: 396.47063 rot x: 0 rot y: 0 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 788.54346 target pos y: 628.04346 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 18 current speed: 18 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 21 waypoint x: 788.54346 waypoint z: 628.04346 waypoint x: 787.5 waypoint z: 627.5 waypoint x: 787.5 waypoint z: 624.5 waypoint x: 788.5 waypoint z: 624.5 waypoint x: 792 waypoint z: 618.5 waypoint x: 796.5 waypoint z: 611.5 waypoint x: 796.5 waypoint z: 603.5 waypoint x: 798 waypoint z: 598 waypoint x: 800.5 waypoint z: 591.5 waypoint x: 800.5 waypoint z: 585.5 waypoint x: 803.5 waypoint z: 576.5 waypoint x: 807.5 waypoint z: 572.5 waypoint x: 812.5 waypoint z: 567.5 waypoint x: 812.5 waypoint z: 512 waypoint x: 813 waypoint z: 483.75 waypoint x: 814.25 waypoint z: 468.625 waypoint x: 815.375 waypoint z: 460.5625 waypoint x: 820.9375 waypoint z: 451.53125 waypoint x: 826.5 waypoint z: 442.5 waypoint x: 826.5 waypoint z: 435 waypoint x: 826.5 waypoint z: 408.25 length: 0 Vision: VisualActor: base actor: "units/persians/cavalry_axeman_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 18 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8830 actor: "units/persians/cavalry_axeman_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 160, "hitpoints": 160, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 788.54345703125, "z": 628.04345703125, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 788.54345703125, "z": 628.04345703125, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 788.54345703125, "z": 628.04345703125 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3723 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8831 Footprint: Minimap: active: true x: 185.73951 z: 834.8509 Obstruction: active: true moving: false control group: 8831 control group 2: 0 tag: 12947 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 185.73951 y: 0 z: 834.8509 last x: 185.73951 last y diff: 0 last z: 834.8509 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 53844 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6816, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8832 Footprint: Minimap: active: true x: 185.73951 z: 834.8509 Obstruction: active: true moving: false control group: 8832 control group 2: 0 tag: 12949 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 185.73951 y: 0 z: 834.8509 last x: 185.73951 last y diff: 0 last z: 834.8509 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 53844 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6816, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8833 Footprint: Minimap: active: true x: 185.73951 z: 834.8509 Obstruction: active: true moving: false control group: 8833 control group 2: 0 tag: 12951 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 185.73951 y: 0 z: 834.8509 last x: 185.73951 last y diff: 0 last z: 834.8509 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 53844 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6816, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8834 Footprint: Minimap: active: true x: 185.73951 z: 834.8509 Obstruction: active: true moving: false control group: 8834 control group 2: 0 tag: 12953 flags: 0 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 185.73951 y: 0 z: 834.8509 last x: 185.73951 last y diff: 0 last z: 834.8509 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/spartans/house.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 53844 actor: "structures/spartans/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 6816, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8835 Footprint: Minimap: active: true x: 605.44318 z: 620.55781 Obstruction: active: true moving: false control group: 8835 control group 2: 0 tag: 12955 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 605.44318 y: 0 z: 620.55781 last x: 605.44318 last y diff: 0 last z: 620.55781 rot x: 0 rot y: -3.92383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5406 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5406, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8836 Footprint: Minimap: active: true x: 601.27192 z: 617.82575 Obstruction: active: true moving: false control group: 8836 control group 2: 0 tag: 12957 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 601.27192 y: 0 z: 617.82575 last x: 601.27192 last y diff: 0 last z: 617.82575 rot x: 0 rot y: -4.168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5407 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5407, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8837 Footprint: Minimap: active: true x: 605.44318 z: 620.55781 Obstruction: active: true moving: false control group: 8837 control group 2: 0 tag: 12959 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 605.44318 y: 0 z: 620.55781 last x: 605.44318 last y diff: 0 last z: 620.55781 rot x: 0 rot y: -3.92383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5406 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5406, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8838 Footprint: Minimap: active: true x: 601.27192 z: 617.82575 Obstruction: active: true moving: false control group: 8838 control group 2: 0 tag: 12961 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 601.27192 y: 0 z: 617.82575 last x: 601.27192 last y diff: 0 last z: 617.82575 rot x: 0 rot y: -4.168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5407 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5407, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8839 Footprint: Minimap: active: true x: 605.44318 z: 620.55781 Obstruction: active: true moving: false control group: 8839 control group 2: 0 tag: 12963 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 605.44318 y: 0 z: 620.55781 last x: 605.44318 last y diff: 0 last z: 620.55781 rot x: 0 rot y: -3.92383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5406 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5406, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8840 Footprint: Minimap: active: true x: 601.27192 z: 617.82575 Obstruction: active: true moving: false control group: 8840 control group 2: 0 tag: 12965 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 601.27192 y: 0 z: 617.82575 last x: 601.27192 last y diff: 0 last z: 617.82575 rot x: 0 rot y: -4.168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5407 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5407, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8841 Footprint: Minimap: active: true x: 605.44318 z: 620.55781 Obstruction: active: true moving: false control group: 8841 control group 2: 0 tag: 12967 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 605.44318 y: 0 z: 620.55781 last x: 605.44318 last y diff: 0 last z: 620.55781 rot x: 0 rot y: -3.92383 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5406 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5406, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8842 Footprint: Minimap: active: true x: 601.27192 z: 617.82575 Obstruction: active: true moving: false control group: 8842 control group 2: 0 tag: 12969 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 601.27192 y: 0 z: 617.82575 last x: 601.27192 last y diff: 0 last z: 617.82575 rot x: 0 rot y: -4.168 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5407 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5407, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8843 Footprint: Minimap: active: true x: 609.62317 z: 623.90632 Obstruction: active: true moving: false control group: 8843 control group 2: 0 tag: 12971 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 609.62317 y: 0 z: 623.90632 last x: 609.62317 last y diff: 0 last z: 623.90632 rot x: 0 rot y: -4.22956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5409 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5409, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8844 Footprint: Minimap: active: true x: 609.62317 z: 623.90632 Obstruction: active: true moving: false control group: 8844 control group 2: 0 tag: 12973 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 609.62317 y: 0 z: 623.90632 last x: 609.62317 last y diff: 0 last z: 623.90632 rot x: 0 rot y: -4.22956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5409 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5409, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8845 Footprint: Minimap: active: true x: 609.62317 z: 623.90632 Obstruction: active: true moving: false control group: 8845 control group 2: 0 tag: 12975 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 609.62317 y: 0 z: 623.90632 last x: 609.62317 last y diff: 0 last z: 623.90632 rot x: 0 rot y: -4.22956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5409 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5409, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8846 Footprint: Minimap: active: true x: 609.62317 z: 623.90632 Obstruction: active: true moving: false control group: 8846 control group 2: 0 tag: 12977 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 609.62317 y: 0 z: 623.90632 last x: 609.62317 last y diff: 0 last z: 623.90632 rot x: 0 rot y: -4.22956 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5409 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5409, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8847 Decay: Footprint: Minimap: active: true x: 1085.13701 z: 510.03466 Obstruction: active: true moving: false control group: 8847 control group 2: 0 tag: 3530 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1085.13701 y: 0 z: 510.03466 last x: 1085.13701 last y diff: 0 last z: 510.03466 rot x: 0 rot y: 1.08526 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 1 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8847 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 2 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal", "target": 263, "callerIID": 107, "timer": 54996 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3724 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8848 Decay: Footprint: Minimap: active: true x: 1087.09865 z: 486.09865 Obstruction: active: true moving: true control group: 8848 control group 2: 0 tag: 3532 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1087.09865 y: 0 z: 486.09865 last x: 1085.88953 last y diff: 0 last z: 484.88953 rot x: 0 rot y: 0.78541 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 263 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.54986 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 4 waypoint x: 1087.5 waypoint z: 505.5 waypoint x: 1093.5 waypoint z: 498.5 waypoint x: 1093.5 waypoint z: 492.5 waypoint x: 1088 waypoint z: 487 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.54986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8848 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 } } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3725, "gatheringTarget": 263 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8849 Decay: Footprint: Minimap: active: true x: 1091.06145 z: 493.87534 Obstruction: active: true moving: true control group: 8849 control group 2: 0 tag: 3534 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1091.06145 y: 0 z: 493.87534 last x: 1090.2639 last y diff: 0 last z: 492.36278 rot x: 0 rot y: 0.54233 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 263 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 8.54986 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 2 waypoint x: 1087.5 waypoint z: 505.5 waypoint x: 1093.5 waypoint z: 498.5 length: 1 waypoint x: 1092.56716 waypoint z: 496.73089 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.54986 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8849 actor: "units/ptolemies/infantry_pikeman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 } } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3726, "gatheringTarget": 263 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8850 Footprint: Minimap: active: true x: 597.56562 z: 615.8797 Obstruction: active: true moving: false control group: 8850 control group 2: 0 tag: 12979 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 597.56562 y: 0 z: 615.8797 last x: 597.56562 last y diff: 0 last z: 615.8797 rot x: 0 rot y: -0.49921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5408 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5408, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8851 Footprint: Minimap: active: true x: 597.56562 z: 615.8797 Obstruction: active: true moving: false control group: 8851 control group 2: 0 tag: 12981 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 597.56562 y: 0 z: 615.8797 last x: 597.56562 last y diff: 0 last z: 615.8797 rot x: 0 rot y: -0.49921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5408 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5408, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8852 Footprint: Minimap: active: true x: 597.56562 z: 615.8797 Obstruction: active: true moving: false control group: 8852 control group 2: 0 tag: 12983 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 597.56562 y: 0 z: 615.8797 last x: 597.56562 last y diff: 0 last z: 615.8797 rot x: 0 rot y: -0.49921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5408 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5408, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8853 Footprint: Minimap: active: true x: 597.56562 z: 615.8797 Obstruction: active: true moving: false control group: 8853 control group 2: 0 tag: 12985 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 597.56562 y: 0 z: 615.8797 last x: 597.56562 last y diff: 0 last z: 615.8797 rot x: 0 rot y: -0.49921 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5408 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5408, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8854 Decay: Footprint: Minimap: active: true x: 686.11475 z: 165.25367 Obstruction: active: true moving: false control group: 8854 control group 2: 0 tag: 13031 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 686.11475 y: 0 z: 165.25367 last x: 686.11475 last y diff: 0 last z: 165.25367 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_5x5.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 60451 actor: "structures/fndn_5x5.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 10, "buildMultiplier": 0.5011872336272718, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/pers/forge", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 200 }, "maxProgress": 0.17538065417953017, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 350.7613083590603, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8855 Decay: Footprint: Minimap: active: true x: 652.51507 z: 267.74834 Obstruction: active: true moving: false control group: 8855 control group 2: 0 tag: 3536 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 652.51507 y: 0 z: 267.74834 last x: 652.51507 last y diff: 0 last z: 267.74834 rot x: 0 rot y: -0.87882 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_tree" key: "animationVariant" value: "carry_wood" seed: 8855 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood", "target": 2274, "callerIID": 107, "timer": 55969 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 2274, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 650, "y": 24.480972290039062, "z": 270 }, "initPos": { "x": 650, "y": 24.480972290039062, "z": 270 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2274, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "force": false, "lastPos": { "x": 650, "y": 24.480972290039062, "z": 270 }, "initPos": { "x": 650, "y": 24.480972290039062, "z": 270 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3727 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8856 Decay: Footprint: Minimap: active: true x: 723.12977 z: 169.87684 Obstruction: active: true moving: false control group: 8856 control group 2: 0 tag: 13033 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 723.12977 y: 0 z: 169.87684 last x: 723.12977 last y diff: 0 last z: 169.87684 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_5x5.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 29309 actor: "structures/fndn_5x5.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 11, "buildMultiplier": 0.48705969722582815, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/pers/forge", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 200 }, "maxProgress": 0.14129771048825324, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 282.5954209765065, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8857 Footprint: Minimap: active: true x: 593.53736 z: 620.10297 Obstruction: active: true moving: false control group: 8857 control group 2: 0 tag: 12991 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 593.53736 y: 0 z: 620.10297 last x: 593.53736 last y diff: 0 last z: 620.10297 rot x: 0 rot y: -3.72843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5410 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5410, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8858 Footprint: Minimap: active: true x: 593.53736 z: 620.10297 Obstruction: active: true moving: false control group: 8858 control group 2: 0 tag: 12993 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 593.53736 y: 0 z: 620.10297 last x: 593.53736 last y diff: 0 last z: 620.10297 rot x: 0 rot y: -3.72843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5410 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5410, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8859 Footprint: Minimap: active: true x: 593.53736 z: 620.10297 Obstruction: active: true moving: false control group: 8859 control group 2: 0 tag: 12995 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 593.53736 y: 0 z: 620.10297 last x: 593.53736 last y diff: 0 last z: 620.10297 rot x: 0 rot y: -3.72843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5410 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5410, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8860 Footprint: Minimap: active: true x: 593.53736 z: 620.10297 Obstruction: active: true moving: false control group: 8860 control group 2: 0 tag: 12997 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 593.53736 y: 0 z: 620.10297 last x: 593.53736 last y diff: 0 last z: 620.10297 rot x: 0 rot y: -3.72843 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5410 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5410, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8861 Decay: Footprint: Minimap: active: true x: 213.22141 z: 658.98343 Obstruction: active: true moving: true control group: 8861 control group 2: 0 tag: 3538 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 213.22141 y: 0 z: 658.98343 last x: 214.30138 last y diff: 0 last z: 660.54661 rot x: 0 rot y: -2.49978 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8403 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8861 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8403, "force": true, "allowCapture": false, "lastPos": { "x": 201.32037353515625, "y": 24.399871826171875, "z": 641.7576141357422 }, "attackType": "Melee" } } ], "order": { "type": "Attack", "data": { "target": 8403, "force": true, "allowCapture": false, "lastPos": { "x": 201.32037353515625, "y": 24.399871826171875, "z": 641.7576141357422 }, "attackType": "Melee" } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55647, "losAttackRangeQuery": 3728 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8862 Decay: Footprint: Minimap: active: true x: 212.42359 z: 658.09772 Obstruction: active: true moving: true control group: 8862 control group 2: 0 tag: 3540 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 212.42359 y: 0 z: 658.09772 last x: 213.49141 last y diff: 0 last z: 659.66921 rot x: 0 rot y: -2.50608 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 8403 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8862 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8403, "force": true, "allowCapture": false, "lastPos": { "x": 201.32037353515625, "y": 24.399871826171875, "z": 641.7576141357422 }, "attackType": "Melee" } } ], "order": { "type": "Attack", "data": { "target": 8403, "force": true, "allowCapture": false, "lastPos": { "x": 201.32037353515625, "y": 24.399871826171875, "z": 641.7576141357422 }, "attackType": "Melee" } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55648, "losAttackRangeQuery": 3729 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8863 Decay: Footprint: Minimap: active: true x: 188.8634 z: 694.117 Obstruction: active: true moving: true control group: 8863 control group 2: 0 tag: 3542 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 188.8634 y: 0 z: 694.117 last x: 188.5 last y diff: 0 last z: 695.77367 rot x: 0 rot y: 2.37684 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6828 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 8.48043 current speed: 9.1655 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 9 waypoint x: 214.5 waypoint z: 599.5 waypoint x: 214.5 waypoint z: 634 waypoint x: 214 waypoint z: 651.75 waypoint x: 211.25 waypoint z: 663.125 waypoint x: 209.375 waypoint z: 669.3125 waypoint x: 206.4375 waypoint z: 674.40625 waypoint x: 202.46875 waypoint z: 679.45313 waypoint x: 197.48438 waypoint z: 684.97657 waypoint x: 193.4922 waypoint z: 689.23829 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.48043 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8863 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } } ], "order": { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 52709, "losAttackRangeQuery": 3730 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8864 Decay: Footprint: Minimap: active: true x: 191.30565 z: 691.54288 Obstruction: active: true moving: true control group: 8864 control group 2: 0 tag: 3544 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 191.30565 y: 0 z: 691.54288 last x: 189.99795 last y diff: 0 last z: 692.9212 rot x: 0 rot y: 2.37684 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6828 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 9 waypoint x: 214.5 waypoint z: 599.5 waypoint x: 214.5 waypoint z: 634 waypoint x: 214 waypoint z: 651.75 waypoint x: 211.25 waypoint z: 663.125 waypoint x: 209.375 waypoint z: 669.3125 waypoint x: 206.4375 waypoint z: 674.40625 waypoint x: 202.46875 waypoint z: 679.45313 waypoint x: 197.48438 waypoint z: 684.97657 waypoint x: 193.4922 waypoint z: 689.23829 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8864 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 59.25618999999999, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } } ], "order": { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 52710, "losAttackRangeQuery": 3731 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8865 Footprint: Minimap: active: true x: 586.761 z: 622.45215 Obstruction: active: true moving: false control group: 8865 control group 2: 0 tag: 13001 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586.761 y: 0 z: 622.45215 last x: 586.761 last y diff: 0 last z: 622.45215 rot x: 0 rot y: -0.37699 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5411 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5411, "player": 1, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8866 Footprint: Minimap: active: true x: 586.761 z: 622.45215 Obstruction: active: true moving: false control group: 8866 control group 2: 0 tag: 13003 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586.761 y: 0 z: 622.45215 last x: 586.761 last y diff: 0 last z: 622.45215 rot x: 0 rot y: -0.37699 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5411 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5411, "player": 2, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8867 Footprint: Minimap: active: true x: 586.761 z: 622.45215 Obstruction: active: true moving: false control group: 8867 control group 2: 0 tag: 13005 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586.761 y: 0 z: 622.45215 last x: 586.761 last y diff: 0 last z: 622.45215 rot x: 0 rot y: -0.37699 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5411 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5411, "player": 3, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8868 Footprint: Minimap: active: true x: 586.761 z: 622.45215 Obstruction: active: true moving: false control group: 8868 control group 2: 0 tag: 13007 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586.761 y: 0 z: 622.45215 last x: 586.761 last y diff: 0 last z: 622.45215 rot x: 0 rot y: -0.37699 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5411 actor: "props/flora/berry_bush.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5411, "player": 4, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8869 Decay: Footprint: Minimap: active: true x: 731.19587 z: 139.93805 Obstruction: active: true moving: false control group: 8869 control group 2: 0 tag: 13009 flags: 2 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 731.19587 y: 0 z: 139.93805 last x: 731.19587 last y diff: 0 last z: 139.93805 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_5x5.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 48190 actor: "structures/fndn_5x5.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": false, "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/pers/forge", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 200 }, "maxProgress": 0, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 1, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8870 Decay: Footprint: Minimap: active: true x: 232.9661 z: 507.56553 Obstruction: active: true moving: false control group: 8870 control group 2: 0 tag: 3546 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 232.9661 y: 0 z: 507.56553 last x: 232.9661 last y diff: 0 last z: 507.56553 rot x: 0 rot y: -1.28545 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 2 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "gather_ore" anim once: false anim speed: 1 sound group: "resource/mining/mining.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "gather_ore" key: "animationVariant" value: "" seed: 8870 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": { "metal": 3 }, "lastCarriedType": { "generic": "metal", "specific": "ore" }, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 }, "taskedResourceType": "metal", "target": 166, "callerIID": 107, "timer": 54801 } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 222, "y": 23, "z": 510 }, "initPos": { "x": 222, "y": 23, "z": 510 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": false, "lastPos": { "x": 222, "y": 23, "z": 510 }, "initPos": { "x": 222, "y": 23, "z": 510 }, "autoharvest": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "losAttackRangeQuery": 3732 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8871 Decay: Footprint: Minimap: active: true x: 1061.4397 z: 742.59034 Obstruction: active: true moving: false control group: 8871 control group 2: 0 tag: 13013 flags: 11 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 1061.4397 y: 0 z: 742.59034 last x: 1061.4397 last y diff: 0 last z: 742.59034 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_6x6.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 44545 actor: "structures/fndn_6x6.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 10, "buildMultiplier": 0.5011872336272718, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/maur/barracks", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 300 }, "maxProgress": 0.2463680908734754, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 492.73618174695076, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8872 Footprint: Minimap: active: true x: 314 z: 590 Obstruction: active: true moving: false control group: 8872 control group 2: 0 tag: 13015 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 590 last x: 314 last y diff: 0 last z: 590 rot x: 0 rot y: 0.93693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1809, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8873 Footprint: Minimap: active: true x: 314 z: 590 Obstruction: active: true moving: false control group: 8873 control group 2: 0 tag: 13017 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 590 last x: 314 last y diff: 0 last z: 590 rot x: 0 rot y: 0.93693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1809, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8874 Footprint: Minimap: active: true x: 314 z: 590 Obstruction: active: true moving: false control group: 8874 control group 2: 0 tag: 13019 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 590 last x: 314 last y diff: 0 last z: 590 rot x: 0 rot y: 0.93693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1809, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8875 Footprint: Minimap: active: true x: 314 z: 590 Obstruction: active: true moving: false control group: 8875 control group 2: 0 tag: 13021 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 590 last x: 314 last y diff: 0 last z: 590 rot x: 0 rot y: 0.93693 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/oak_holly.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/oak_holly.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 1809, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8876 Decay: Footprint: Minimap: active: true x: 702.14887 z: 147.48035 Obstruction: active: true moving: false control group: 8876 control group 2: 0 tag: 13061 flags: 11 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 702.14887 y: 0 z: 147.48035 last x: 702.14887 last y diff: 0 last z: 147.48035 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_7x7.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 41984 actor: "structures/fndn_7x7.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 4, "buildMultiplier": 0.6597539553864471, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/pers/market", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 300 }, "maxProgress": 0.013861745774395608, "initialised": true } Health: comp: { "maxHitpoints": 1500, "hitpoints": 20.792618661593412, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Market: comp: { "traders": {}, "tradeType": {} } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8877 Decay: Footprint: Minimap: active: true x: 186.73397 z: 759.34687 Obstruction: active: true moving: true control group: 8877 control group 2: 0 tag: 3548 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 186.73397 y: 0 z: 759.34687 last x: 186.62711 last y diff: 0 last z: 761.24381 rot x: 0 rot y: 3.05782 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6828 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 12 waypoint x: 214.5 waypoint z: 599.5 waypoint x: 214.5 waypoint z: 634 waypoint x: 214 waypoint z: 651.75 waypoint x: 211.25 waypoint z: 663.125 waypoint x: 209.375 waypoint z: 669.3125 waypoint x: 206.4375 waypoint z: 674.40625 waypoint x: 202.46875 waypoint z: 679.45313 waypoint x: 197.48438 waypoint z: 684.97657 waypoint x: 193.4922 waypoint z: 689.23829 waypoint x: 188.5 waypoint z: 694.5 waypoint x: 188.5 waypoint z: 728 waypoint x: 187.5 waypoint z: 745.75 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8877 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } } ], "order": { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 53801, "losAttackRangeQuery": 3749 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8878 Decay: Footprint: Minimap: active: true x: 186.57978 z: 762.08396 Obstruction: active: true moving: true control group: 8878 control group 2: 0 tag: 3550 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 186.57978 y: 0 z: 762.08396 last x: 186.2102 last y diff: 0 last z: 763.78982 rot x: 0 rot y: 3.05782 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6828 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 8.72724 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 12 waypoint x: 214.5 waypoint z: 599.5 waypoint x: 214.5 waypoint z: 634 waypoint x: 214 waypoint z: 651.75 waypoint x: 211.25 waypoint z: 663.125 waypoint x: 209.375 waypoint z: 669.3125 waypoint x: 206.4375 waypoint z: 674.40625 waypoint x: 202.46875 waypoint z: 679.45313 waypoint x: 197.48438 waypoint z: 684.97657 waypoint x: 193.4922 waypoint z: 689.23829 waypoint x: 188.5 waypoint z: 694.5 waypoint x: 188.5 waypoint z: 728 waypoint x: 187.5 waypoint z: 745.75 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.72724 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8878 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } } ], "order": { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 53802, "losAttackRangeQuery": 3750 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8879 Decay: Footprint: Minimap: active: true x: 372.39997 z: 932.76972 Obstruction: active: true moving: false control group: 8639 control group 2: 0 tag: 13025 flags: 11 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 372.39997 y: 0 z: 932.76972 last x: 372.39997 last y diff: 0 last z: 932.76972 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/carthaginians/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 18480 actor: "structures/carthaginians/stable.xml" AIProxy: Auras: comp: { "affectedPlayers": { "structures/xp_trickle": [ 7 ] }, "structures/xp_trickle": { "targetUnits": [], "isApplied": true } } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 2.5, "regenRate": 10, "capturePoints": [ 0, 0, 0, 0, 0, 0, 0, 500, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } GarrisonHolder: comp: { "entities": [], "allowedClasses": "Cavalry" } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RallyPoint: comp: { "pos": [], "data": [] } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Trainer: comp: { "queue": [], "entitiesMap": {}, "nextID": 1, "trainCostMultiplier": { "food": 1, "wood": 1, "stone": 1, "metal": 1, "time": 1 } } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8880 Decay: Footprint: Minimap: active: true x: 838.57018 z: 1033.14356 Obstruction: active: true moving: false control group: 8880 control group 2: 0 tag: 3552 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 838.57018 y: 0 z: 1033.14356 last x: 838.57018 last y diff: 0 last z: 1033.14356 rot x: 0 rot y: -1.5167 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 1500 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8880 actor: "units/mauryas/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740100, "target": 8726, "callerIID": 107, "timer": 55735, "checkTimer": 55736 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 11.734217280000008, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8726, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 814.8638916015625, "y": 23, "z": 1029.8464813232422 } } }, { "type": "WalkAndFight", "data": { "x": 795.2560577392578, "z": 1007.9416656494141, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8726, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 814.8638916015625, "y": 23, "z": 1029.8464813232422 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 795.2560577392578, "z": 1007.9416656494141 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3751, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8881 Decay: Footprint: Minimap: active: true x: 838.83121 z: 1031.40392 Obstruction: active: true moving: false control group: 8881 control group 2: 0 tag: 3554 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 838.83121 y: 0 z: 1031.40392 last x: 838.83121 last y diff: 0 last z: 1031.40392 rot x: 0 rot y: -1.4039 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/mauryas/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "attack_ranged" anim once: false anim speed: 1 sound group: "attack/weapon/javelin_attack.xml" anim desync: 0.05 anim sync repeat time: 1500 anim sync offset time: 1500 length: 2 key: "animation" value: "attack_ranged" key: "animationVariant" value: "combat" seed: 8881 actor: "units/mauryas/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 740100, "target": 8726, "callerIID": 107, "timer": 55738, "checkTimer": 55739 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 23.46843456000001, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 8726, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 814.8638916015625, "y": 23, "z": 1029.8464813232422 } } }, { "type": "WalkAndFight", "data": { "x": 795.2560577392578, "z": 1007.9416656494141, "force": false, "relaxed": true } } ], "order": { "type": "Attack", "data": { "target": 8726, "force": false, "allowCapture": false, "attackType": "Ranged", "lastPos": { "x": 814.8638916015625, "y": 23, "z": 1029.8464813232422 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 795.2560577392578, "z": 1007.9416656494141 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.ATTACKING", "losAttackRangeQuery": 3752, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8882 Decay: Footprint: Minimap: active: true x: 237.21294 z: 509.17638 Obstruction: active: true moving: true control group: 8882 control group 2: 0 tag: 3556 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 237.21294 y: 0 z: 509.17638 last x: 238.96312 last y diff: 0 last z: 508.43702 rot x: 0 rot y: -1.10428 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 166 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49981 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 1 waypoint x: 233.5 waypoint z: 508.5 length: 3 waypoint x: 231.91243 waypoint z: 510.363 waypoint x: 231.96288 waypoint z: 510.41211 waypoint x: 234.28783 waypoint z: 510.41211 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49981 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8882 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 222, "y": 23, "z": 510 }, "initPos": { "x": 222, "y": 23, "z": 510 } } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 222, "y": 23, "z": 510 }, "initPos": { "x": 222, "y": 23, "z": 510 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3753, "gatheringTarget": 166 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8884 Decay: Footprint: Minimap: active: true x: 1040.0652 z: 353.69187 Obstruction: active: true moving: false control group: 8884 control group 2: 0 tag: 13057 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1040.0652 y: 0 z: 353.69187 last x: 1040.0652 last y diff: 0 last z: 353.69187 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_6x6.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 4737 actor: "structures/fndn_6x6.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 9, "buildMultiplier": 0.5172818579717863, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/ptol/barracks", "costs": { "food": 0, "metal": 0, "stone": 80, "wood": 160 }, "maxProgress": 0.06067104407876627, "initialised": true } Health: comp: { "maxHitpoints": 2000, "hitpoints": 121.34208815753254, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8885 Decay: Footprint: Minimap: active: true x: 201.3013 z: 638.88495 Obstruction: active: true moving: true control group: 159 control group 2: 0 tag: 3560 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 201.3013 y: 0 z: 638.88495 last x: 201.33782 last y diff: 0 last z: 638.94765 rot x: 0 rot y: -2.56336 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6703 target pos x: 0 target pos y: 0 target min range: 0 target max range: 30 formation controller: 0 speed multiplier: 1 last turn speed: 0.36278 current speed: 2.14177 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 6 waypoint x: 184.5 waypoint z: 540.5 waypoint x: 184.5 waypoint z: 550 waypoint x: 184.5 waypoint z: 585.75 waypoint x: 185.5 waypoint z: 604.625 waypoint x: 190 waypoint z: 618.0625 waypoint x: 194.25 waypoint z: 626.78125 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_e_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 0.36278 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 159 actor: "units/kushites/cavalry_javelinist_e_m.xml" AIProxy: Attack: comp: { "resyncAnimation": true, "force": false, "lastAttacked": 739100 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 171.87500000000003, "hitpoints": 158.91500000000002, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 0.48999999999999994, "rates": { "food.meat": 2.4499999999999997 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6703, "force": true, "allowCapture": false, "lastPos": { "x": 178.54266357421875, "y": 22.999282836914062, "z": 509.78753662109375 }, "attackType": "Ranged" } } ], "order": { "type": "Attack", "data": { "target": 6703, "force": true, "allowCapture": false, "lastPos": { "x": 178.54266357421875, "y": 22.999282836914062, "z": 509.78753662109375 }, "attackType": "Ranged" } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 137.815673828125, "z": 586.1713256835938 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 56109, "losAttackRangeQuery": 3757, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8886 Decay: Footprint: Minimap: active: true x: 265.15625 z: 515.4297 Obstruction: active: true moving: true control group: 8886 control group 2: 0 tag: 3562 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 265.15625 y: 0 z: 515.4297 last x: 267.3826 last y diff: 0 last z: 512.64675 rot x: 0 rot y: -0.69816 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 221.02826 target pos y: 555.4242 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.81971 current speed: 17.8199 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 9 waypoint x: 221.02826 waypoint z: 555.4242 waypoint x: 227.26413 waypoint z: 551.9621 waypoint x: 234.88207 waypoint z: 545.73105 waypoint x: 240.69103 waypoint z: 540.61553 waypoint x: 245.09551 waypoint z: 536.55777 waypoint x: 249.29775 waypoint z: 532.5289 waypoint x: 253.39887 waypoint z: 528.51446 waypoint x: 257.44944 waypoint z: 524.50724 waypoint x: 263.5 waypoint z: 517.5 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.81971 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8886 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 221.02825927734375, "z": 555.4241943359375, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 221.02825927734375, "z": 555.4241943359375, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 221.02825927734375, "z": 555.4241943359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3758 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8887 Decay: Footprint: Minimap: active: true x: 1081.52688 z: 336.13137 Obstruction: active: true moving: false control group: 8717 control group 2: 0 tag: 13035 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1081.52688 y: 0 z: 336.13137 last x: 1081.52688 last y diff: 0 last z: 336.13137 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/ptolemies/storehouse.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44863 actor: "structures/ptolemies/storehouse.xml" AIProxy: AlertRaiser: comp: { "lastTime": 0 } BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 300, "garrisonRegenRate": 1, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 300, 0, 0, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 480, "hitpoints": 480, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: ProductionQueue: comp: { "queue": [], "nextID": 1 } RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Researcher: comp: { "nextID": 1, "queue": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceDropsite: comp: { "sharable": true, "shared": true } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8888 Decay: Footprint: Minimap: active: true x: 258.6498 z: 477.85474 Obstruction: active: true moving: true control group: 8888 control group 2: 0 tag: 3564 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 258.6498 y: 0 z: 477.85474 last x: 260.69378 last y diff: 0 last z: 474.94452 rot x: 0 rot y: -0.6139 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 221.02826 target pos y: 555.4242 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.78171 current speed: 17.8199 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 9 waypoint x: 221.02826 waypoint z: 555.4242 waypoint x: 221.26413 waypoint z: 541.9621 waypoint x: 221.88207 waypoint z: 534.73105 waypoint x: 224.19103 waypoint z: 529.11553 waypoint x: 233.34551 waypoint z: 518.30777 waypoint x: 239.42275 waypoint z: 511.4039 waypoint x: 245.46137 waypoint z: 504.95196 waypoint x: 251.5 waypoint z: 498.5 waypoint x: 251.5 waypoint z: 489 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.78171 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8888 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 221.02825927734375, "z": 555.4241943359375, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 221.02825927734375, "z": 555.4241943359375, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 221.02825927734375, "z": 555.4241943359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3759 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8889 Footprint: Minimap: active: true x: 336.22168 z: 432.5612 Obstruction: active: true moving: false control group: 8889 control group 2: 0 tag: 13037 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 336.22168 y: 0 z: 432.5612 last x: 336.22168 last y diff: 0 last z: 432.5612 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8160 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8012, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8890 Footprint: Minimap: active: true x: 336.22168 z: 432.5612 Obstruction: active: true moving: false control group: 8890 control group 2: 0 tag: 13039 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 336.22168 y: 0 z: 432.5612 last x: 336.22168 last y diff: 0 last z: 432.5612 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8160 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8012, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8891 Footprint: Minimap: active: true x: 336.22168 z: 432.5612 Obstruction: active: true moving: false control group: 8891 control group 2: 0 tag: 13041 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 336.22168 y: 0 z: 432.5612 last x: 336.22168 last y diff: 0 last z: 432.5612 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8160 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8012, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8892 Footprint: Minimap: active: true x: 336.22168 z: 432.5612 Obstruction: active: true moving: false control group: 8892 control group 2: 0 tag: 13043 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 336.22168 y: 0 z: 432.5612 last x: 336.22168 last y diff: 0 last z: 432.5612 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8160 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 8012, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8893 Decay: Footprint: Minimap: active: true x: 1058.3808 z: 518.70722 Obstruction: active: true moving: true control group: 8893 control group 2: 0 tag: 3566 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1058.3808 y: 0 z: 518.70722 last x: 1056.27826 last y diff: 0 last z: 518.21251 rot x: 0 rot y: 1.2716 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 263 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 10.79987 current speed: 10.79998 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 2 waypoint x: 1085.5 waypoint z: 520.5 waypoint x: 1066 waypoint z: 520.5 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.79987 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8893 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 } } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3760, "gatheringTarget": 263 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8894 Decay: Footprint: Minimap: active: true x: 1039.55285 z: 447.37827 Obstruction: active: true moving: true control group: 8894 control group 2: 0 tag: 3568 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1039.55285 y: 0 z: 447.37827 last x: 1037.7874 last y diff: 0 last z: 446.13386 rot x: 0 rot y: 0.93267 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 263 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 10.79987 current speed: 10.79998 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 9 waypoint x: 1087.5 waypoint z: 505.5 waypoint x: 1093.5 waypoint z: 498.5 waypoint x: 1093.5 waypoint z: 492.5 waypoint x: 1088 waypoint z: 487 waypoint x: 1081.25 waypoint z: 480.25 waypoint x: 1073.875 waypoint z: 472.875 waypoint x: 1064.1875 waypoint z: 463.1875 waypoint x: 1054.5 waypoint z: 453.5 waypoint x: 1048.5 waypoint z: 453.5 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.79987 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8894 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 } } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3761, "gatheringTarget": 263 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8895 Decay: Footprint: Minimap: active: true x: 1048.60445 z: 446.4017 Obstruction: active: true moving: true control group: 8895 control group 2: 0 tag: 3570 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1048.60445 y: 0 z: 446.4017 last x: 1046.75541 last y diff: 0 last z: 445.28528 rot x: 0 rot y: 0.97944 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 263 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 10.7998 current speed: 10.79998 instant turn angle: 1.5 acceleration: 41.9999 facePointAfterMove: true pushing: true length: 7 waypoint x: 1087.5 waypoint z: 505.5 waypoint x: 1093.5 waypoint z: 498.5 waypoint x: 1093.5 waypoint z: 492.5 waypoint x: 1088 waypoint z: 487 waypoint x: 1081.25 waypoint z: 480.25 waypoint x: 1073.875 waypoint z: 472.875 waypoint x: 1064.1875 waypoint z: 463.1875 length: 3 waypoint x: 1060.2067 waypoint z: 459.95627 waypoint x: 1060.15024 waypoint z: 455.57499 waypoint x: 1058.78046 waypoint z: 452.54577 Vision: VisualActor: base actor: "units/ptolemies/infantry_slinger_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 10.7998 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8895 actor: "units/ptolemies/infantry_slinger_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.5, "metal.ruins": 2, "stone.rock": 0.5, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 } } } ], "order": { "type": "Gather", "data": { "target": 263, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 1094, "y": 23, "z": 514 }, "initPos": { "x": 1094, "y": 23, "z": 514 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3762, "gatheringTarget": 263 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8896 Decay: Footprint: Minimap: active: true x: 801.08973 z: 1127.19903 Obstruction: active: true moving: false control group: 7092 control group 2: 0 tag: 13045 flags: 2 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 801.08973 y: 0 z: 1127.19903 last x: 801.08973 last y diff: 0 last z: 1127.19903 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: RangeOverlayRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 25535 actor: "structures/plot_field_temp.xml" AIProxy: BuildRestrictions: comp: {} Capturable: comp: { "maxCapturePoints": 500, "garrisonRegenRate": 1.5, "regenRate": 5, "capturePoints": [ 0, 0, 0, 0, 0, 0, 500, 0, 0 ] } Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, true, true, true ] } Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "alive" } Identity: comp: { "phenotype": "default", "controllable": true } Loot: Looter: RangeOverlayManager: Repairable: comp: { "builders": {}, "totalBuilderRate": 0, "buildMultiplier": 1, "buildTimePenalty": 0.7, "repairTimeRatio": 2 } Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceSupply: comp: { "amount": null, "gatherers": [], "activeGatherers": [], "cachedType": { "generic": "food", "specific": "grain" }, "maxAmount": null } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TerritoryDecay: comp: { "decaying": false, "connectedNeighbours": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "territoryOwnership": false } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8897 Decay: Footprint: Minimap: active: true x: 198.93668 z: 642.21813 Obstruction: active: true moving: true control group: 8401 control group 2: 0 tag: 3572 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 198.93668 y: 0 z: 642.21813 last x: 198.98525 last y diff: 0 last z: 642.29657 rot x: 0 rot y: -2.54085 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6703 target pos x: 0 target pos y: 0 target min range: 0 target max range: 30 formation controller: 0 speed multiplier: 1 last turn speed: 0.46128 current speed: 2.41285 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 6 waypoint x: 184.5 waypoint z: 540.5 waypoint x: 184.5 waypoint z: 550 waypoint x: 184.5 waypoint z: 589.25 waypoint x: 186 waypoint z: 610.375 waypoint x: 188.75 waypoint z: 622.9375 waypoint x: 192.125 waypoint z: 631.21875 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_a_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 0.46128 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8401 actor: "units/kushites/cavalry_javelinist_a_m.xml" AIProxy: Attack: comp: { "force": false, "lastAttacked": 739700 } Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 137.5, "hitpoints": 137.5, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 95.97511610944002, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 0.7, "rates": { "food.meat": 3.5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6703, "force": true, "allowCapture": false, "lastPos": { "x": 178.54266357421875, "y": 22.999282836914062, "z": 509.78753662109375 }, "attackType": "Ranged" } } ], "order": { "type": "Attack", "data": { "target": 6703, "force": true, "allowCapture": false, "lastPos": { "x": 178.54266357421875, "y": 22.999282836914062, "z": 509.78753662109375 }, "attackType": "Ranged" } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 136.065673828125, "z": 586.1713256835938 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 56110, "losAttackRangeQuery": 3764, "shouldCheer": true } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8898 Decay: Footprint: Minimap: active: true x: 181.24086 z: 825.32673 Obstruction: active: true moving: true control group: 8898 control group 2: 0 tag: 3574 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 181.24086 y: 0 z: 825.32673 last x: 180.03199 last y diff: 0 last z: 826.79249 rot x: 0 rot y: 2.43163 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6828 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 16 waypoint x: 214.5 waypoint z: 599.5 waypoint x: 214.5 waypoint z: 657.5 waypoint x: 214 waypoint z: 687 waypoint x: 212.75 waypoint z: 702.75 waypoint x: 212.125 waypoint z: 711.125 waypoint x: 210.5 waypoint z: 720.5 waypoint x: 210.5 waypoint z: 733.5 waypoint x: 208 waypoint z: 742.5 waypoint x: 205.25 waypoint z: 748.5 waypoint x: 200.875 waypoint z: 754.5 waypoint x: 195.5 waypoint z: 761.5 waypoint x: 195.5 waypoint z: 787 waypoint x: 194.5 waypoint z: 800.75 waypoint x: 193.5 waypoint z: 808.125 waypoint x: 189.5 waypoint z: 815.3125 waypoint x: 182 waypoint z: 824.40625 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8898 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } } ], "order": { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55106, "losAttackRangeQuery": 3765 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8899 Decay: Footprint: Minimap: active: true x: 183.53611 z: 822.54372 Obstruction: active: true moving: true control group: 8899 control group 2: 0 tag: 3576 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 8 Position: in world: true x: 183.53611 y: 0 z: 822.54372 last x: 182.32723 last y diff: 0 last z: 824.00948 rot x: 0 rot y: 2.43163 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6828 target pos x: 0 target pos y: 0 target min range: 0 target max range: 4 formation controller: 0 speed multiplier: 1 last turn speed: 9.49988 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 15 waypoint x: 214.5 waypoint z: 599.5 waypoint x: 214.5 waypoint z: 657.5 waypoint x: 214 waypoint z: 687 waypoint x: 212.75 waypoint z: 702.75 waypoint x: 212.125 waypoint z: 711.125 waypoint x: 210.5 waypoint z: 720.5 waypoint x: 210.5 waypoint z: 733.5 waypoint x: 208 waypoint z: 742.5 waypoint x: 205.25 waypoint z: 748.5 waypoint x: 200.875 waypoint z: 754.5 waypoint x: 195.5 waypoint z: 761.5 waypoint x: 195.5 waypoint z: 787 waypoint x: 194.5 waypoint z: 800.75 waypoint x: 193.5 waypoint z: 808.125 waypoint x: 189.5 waypoint z: 815.3125 length: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49988 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 8899 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 5, 6, 7, 8 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 0.9375 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } } ], "order": { "type": "Attack", "data": { "target": 6828, "force": true, "allowCapture": false, "lastPos": { "x": 214.55950927734375, "y": 22.999282836914062, "z": 585.5377197265625 }, "attackType": "Melee" } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55107, "losAttackRangeQuery": 3766 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8900 Decay: Footprint: Minimap: active: true x: 1118.09907 z: 382.846 Obstruction: active: true moving: false control group: 8900 control group 2: 0 tag: 13059 flags: 11 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 1118.09907 y: 0 z: 382.846 last x: 1118.09907 last y diff: 0 last z: 382.846 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_4x4.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 45609 actor: "structures/fndn_4x4.xml" AIProxy: BuildRestrictions: comp: {} Cost: comp: { "populationCost": 0 } Fogging: comp: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false, false, false ], "seen": [ false, true, true, true, true, false, false, false, false ] } Foundation: comp: { "committed": true, "builders": {}, "totalBuilderRate": 3, "buildMultiplier": 0.7192230933248641, "buildTimeModifier": 0.7, "previewEntity": 0, "finalTemplateName": "structures/ptol/house", "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 45 }, "maxProgress": 0.08199701036942934, "initialised": true } Health: comp: { "maxHitpoints": 480, "hitpoints": 39.35856497732608, "regenRate": 0, "idleRegenRate": 0, "damageVariant": "heavydamage" } Identity: comp: { "phenotype": "default", "controllable": true } Population: comp: { "bonus": 0 } RallyPoint: comp: { "pos": [], "data": [] } Resistance: comp: { "invulnerable": false, "attackers": {} } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8901 Footprint: Minimap: active: true x: 599.69178 z: 782.98566 Obstruction: active: true moving: false control group: 8901 control group 2: 0 tag: 13049 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 599.69178 y: 0 z: 782.98566 last x: 599.69178 last y diff: 0 last z: 782.98566 rot x: 0 rot y: -1.46282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5581 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5581, "player": 5, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8902 Footprint: Minimap: active: true x: 599.69178 z: 782.98566 Obstruction: active: true moving: false control group: 8902 control group 2: 0 tag: 13051 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 599.69178 y: 0 z: 782.98566 last x: 599.69178 last y diff: 0 last z: 782.98566 rot x: 0 rot y: -1.46282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5581 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5581, "player": 6, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8903 Footprint: Minimap: active: true x: 599.69178 z: 782.98566 Obstruction: active: true moving: false control group: 8903 control group 2: 0 tag: 13053 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 599.69178 y: 0 z: 782.98566 last x: 599.69178 last y diff: 0 last z: 782.98566 rot x: 0 rot y: -1.46282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5581 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5581, "player": 7, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8904 Footprint: Minimap: active: true x: 599.69178 z: 782.98566 Obstruction: active: true moving: false control group: 8904 control group 2: 0 tag: 13055 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 599.69178 y: 0 z: 782.98566 last x: 599.69178 last y diff: 0 last z: 782.98566 rot x: 0 rot y: -1.46282 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Selectable: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5581 actor: "flora/trees/apple_bloom.xml" Identity: comp: { "phenotype": "default", "controllable": true } Mirage: comp: { "parent": 5581, "player": 8, "miragedIids": {} } StatusBars: comp: { "auraSources": {} } Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 8905 Decay: Footprint: Minimap: active: true x: 681.82192 z: 261.2043 Obstruction: active: true moving: true control group: 8905 control group 2: 0 tag: 3578 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 681.82192 y: 0 z: 261.2043 last x: 683.91637 last y diff: 0 last z: 262.09432 rot x: 0 rot y: -1.94127 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 658 target pos y: 258 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 11.37865 current speed: 11.4 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 2 waypoint x: 658 waypoint z: 258 waypoint x: 672.25 waypoint z: 258.25 length: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 11.37865 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_tree" seed: 8905 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.3, "food.meat": 1, "metal.ore": 0.625, "metal.ruins": 2, "stone.rock": 0.625, "stone.ruins": 2, "wood.ruins": 5, "wood.tree": 1.171875 }, "taskedResourceType": "wood" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} Turretable: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "GatherNearPosition", "data": { "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "x": 658, "z": 258, "force": false, "initPos": { "x": 658, "z": 258 }, "relaxed": true } } ], "order": { "type": "GatherNearPosition", "data": { "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/tree/oak_hungarian", "x": 658, "z": 258, "force": false, "initPos": { "x": 658, "z": 258 }, "relaxed": true } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.WALKING", "losAttackRangeQuery": 3767 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8906 Decay: Footprint: Minimap: active: true x: 305.02117 z: 428.1796 Obstruction: active: true moving: true control group: 8906 control group 2: 0 tag: 3580 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 305.02117 y: 0 z: 428.1796 last x: 307.51159 last y diff: 0 last z: 425.63022 rot x: 0 rot y: -0.77623 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 221.02826 target pos y: 555.4242 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.81978 current speed: 17.8199 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 14 waypoint x: 221.02826 waypoint z: 555.4242 waypoint x: 221.26413 waypoint z: 541.9621 waypoint x: 221.88207 waypoint z: 534.73105 waypoint x: 224.19103 waypoint z: 529.11553 waypoint x: 233.34551 waypoint z: 518.30777 waypoint x: 239.42275 waypoint z: 511.4039 waypoint x: 245.46137 waypoint z: 504.95196 waypoint x: 251.5 waypoint z: 498.5 waypoint x: 251.5 waypoint z: 490 waypoint x: 260 waypoint z: 477.25 waypoint x: 274.75 waypoint z: 460.375 waypoint x: 285.625 waypoint z: 448.4375 waypoint x: 295.0625 waypoint z: 438.46875 waypoint x: 302.28125 waypoint z: 430.98438 length: 0 Vision: VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.81978 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8906 actor: "units/kushites/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 221.02825927734375, "z": 555.4241943359375, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 221.02825927734375, "z": 555.4241943359375, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 221.02825927734375, "z": 555.4241943359375 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3864 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8907 Decay: Footprint: Minimap: active: true x: 267.9015 z: 491.50895 Obstruction: active: true moving: true control group: 8907 control group 2: 0 tag: 3582 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 267.9015 y: 0 z: 491.50895 last x: 269.80146 last y diff: 0 last z: 491.51021 rot x: 0 rot y: -1.57186 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 166 target pos x: 0 target pos y: 0 target min range: 0 target max range: 2 formation controller: 0 speed multiplier: 1 last turn speed: 9.49996 current speed: 9.5 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 5 waypoint x: 233.5 waypoint z: 508.5 waypoint x: 242.5 waypoint z: 507.5 waypoint x: 247 waypoint z: 503 waypoint x: 251.5 waypoint z: 498.5 waypoint x: 254.5 waypoint z: 491.5 length: 0 Vision: VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 9.49996 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "approach_ore" seed: 8907 actor: "units/kushites/infantry_spearman_b.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 1.15, "rates": { "food.fruit": 0.8624999999999999, "food.grain": 0.345, "food.meat": 1.15, "metal.ore": 0.575, "metal.ruins": 2.3, "stone.rock": 0.575, "stone.ruins": 2.3, "wood.ruins": 5.75, "wood.tree": 1.34765625 }, "taskedResourceType": "metal" } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Gather", "data": { "target": 166, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 222, "y": 23, "z": 510 }, "initPos": { "x": 222, "y": 23, "z": 510 } } } ], "order": { "type": "Gather", "data": { "target": 166, "type": { "generic": "metal", "specific": "ore" }, "template": "gaia/ore/temperate_01", "force": true, "lastPos": { "x": 222, "y": 23, "z": 510 }, "initPos": { "x": 222, "y": 23, "z": 510 } } }, "formationController": 0, "isIdle": false, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losAttackRangeQuery": 3865, "gatheringTarget": 166 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8908 Decay: Footprint: Minimap: active: true x: 359.5 z: 956.32294 Obstruction: active: true moving: true control group: 8908 control group 2: 0 tag: 3584 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 359.5 y: 0 z: 956.32294 last x: 359.5 last y diff: 0 last z: 960.24321 rot x: 0 rot y: 3.1416 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 302.95627 target pos y: 736.88678 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 19.60166 current speed: 19.60169 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 18 waypoint x: 302.95627 waypoint z: 736.88678 waypoint x: 302.72814 waypoint z: 756.6934 waypoint x: 303.61406 waypoint z: 767.5967 waypoint x: 306.05703 waypoint z: 775.04834 waypoint x: 308.77851 waypoint z: 780.27417 waypoint x: 312.63926 waypoint z: 785.3871 waypoint x: 318.06963 waypoint z: 791.44355 waypoint x: 324.28481 waypoint z: 797.97178 waypoint x: 328.3924 waypoint z: 802.2359 waypoint x: 333.4462 waypoint z: 807.36794 waypoint x: 338.4731 waypoint z: 812.43396 waypoint x: 341.98655 waypoint z: 876.96698 waypoint x: 345.24328 waypoint z: 910.7335 waypoint x: 348.37163 waypoint z: 929.11675 waypoint x: 350.93581 waypoint z: 939.30837 waypoint x: 353.7179 waypoint z: 945.90418 waypoint x: 356.60895 waypoint z: 950.7021 waypoint x: 359.5 waypoint z: 955.5 length: 0 Vision: VisualActor: base actor: "units/carthaginians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 19.60166 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8908 actor: "units/carthaginians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 302.9562683105469, "z": 736.8867797851562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 302.9562683105469, "z": 736.8867797851562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 302.9562683105469, "z": 736.8867797851562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3866 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8909 Decay: Footprint: Minimap: active: true x: 357.86542 z: 952.7869 Obstruction: active: true moving: true control group: 8909 control group 2: 0 tag: 3586 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 357.86542 y: 0 z: 952.7869 last x: 359.46666 last y diff: 0 last z: 955.88341 rot x: 0 rot y: -2.55103 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 304.70627 target pos y: 736.88678 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 17.43038 current speed: 19.60169 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 16 waypoint x: 304.70627 waypoint z: 736.88678 waypoint x: 304.60314 waypoint z: 757.6934 waypoint x: 306.55156 waypoint z: 770.0967 waypoint x: 309.02578 waypoint z: 777.79834 waypoint x: 312.76288 waypoint z: 784.14917 waypoint x: 318.13144 waypoint z: 790.8246 waypoint x: 324.31572 waypoint z: 797.6623 waypoint x: 328.40786 waypoint z: 802.08115 waypoint x: 333.45392 waypoint z: 807.29058 waypoint x: 338.47696 waypoint z: 812.39528 waypoint x: 341.98848 waypoint z: 876.94764 waypoint x: 345.24424 waypoint z: 910.72382 waypoint x: 348.37212 waypoint z: 929.11191 waypoint x: 350.93606 waypoint z: 939.30596 waypoint x: 353.71802 waypoint z: 945.90297 waypoint x: 356.60901 waypoint z: 950.70148 length: 0 Vision: VisualActor: base actor: "units/carthaginians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 17.43038 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8909 actor: "units/carthaginians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 304.7062683105469, "z": 736.8867797851562, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 304.7062683105469, "z": 736.8867797851562, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 304.7062683105469, "z": 736.8867797851562 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3867 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8910 Decay: Footprint: Minimap: active: true x: 355.85027 z: 949.44294 Obstruction: active: true moving: true control group: 8910 control group 2: 0 tag: 3588 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 355.85027 y: 0 z: 949.44294 last x: 357.87365 last y diff: 0 last z: 952.80091 rot x: 0 rot y: -2.55098 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 303.34466 target pos y: 734.51172 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 19.60257 current speed: 19.60169 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 16 waypoint x: 303.34466 waypoint z: 734.51172 waypoint x: 303.42232 waypoint z: 756.00586 waypoint x: 303.96116 waypoint z: 767.25293 waypoint x: 306.23058 waypoint z: 774.87647 waypoint x: 308.86529 waypoint z: 780.18824 waypoint x: 312.68264 waypoint z: 785.34412 waypoint x: 318.09131 waypoint z: 791.42206 waypoint x: 324.29566 waypoint z: 797.96103 waypoint x: 328.39783 waypoint z: 802.23052 waypoint x: 333.44892 waypoint z: 807.36525 waypoint x: 338.47446 waypoint z: 812.43262 waypoint x: 341.98723 waypoint z: 876.96631 waypoint x: 345.24361 waypoint z: 910.73316 waypoint x: 348.3718 waypoint z: 929.11658 waypoint x: 350.9359 waypoint z: 939.3083 waypoint x: 353.71795 waypoint z: 945.90415 length: 0 Vision: VisualActor: base actor: "units/carthaginians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 19.60257 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8910 actor: "units/carthaginians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 303.3446502685547, "z": 734.51171875, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 303.3446502685547, "z": 734.51171875, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 303.3446502685547, "z": 734.51171875 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3868 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8911 Decay: Footprint: Minimap: active: true x: 359.5 z: 959.07638 Obstruction: active: true moving: true control group: 8911 control group 2: 0 tag: 3590 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 359.5 y: 0 z: 959.07638 last x: 359.5 last y diff: 0 last z: 962.99665 rot x: 0 rot y: 3.1416 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 302.80726 target pos y: 737.41277 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 19.60166 current speed: 19.60169 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 18 waypoint x: 302.80726 waypoint z: 737.41277 waypoint x: 302.65363 waypoint z: 756.95638 waypoint x: 303.57682 waypoint z: 767.72818 waypoint x: 306.03841 waypoint z: 775.1141 waypoint x: 308.7692 waypoint z: 780.30704 waypoint x: 312.6346 waypoint z: 785.40352 waypoint x: 318.0673 waypoint z: 791.45176 waypoint x: 324.28365 waypoint z: 797.97588 waypoint x: 328.39182 waypoint z: 802.23794 waypoint x: 333.44591 waypoint z: 807.36896 waypoint x: 338.47295 waypoint z: 812.43448 waypoint x: 341.98647 waypoint z: 876.96724 waypoint x: 345.24323 waypoint z: 910.73362 waypoint x: 348.37162 waypoint z: 929.11681 waypoint x: 350.93581 waypoint z: 939.3084 waypoint x: 353.7179 waypoint z: 945.9042 waypoint x: 356.60895 waypoint z: 950.7021 waypoint x: 359.5 waypoint z: 955.5 length: 0 Vision: VisualActor: base actor: "units/carthaginians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 19.60166 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8911 actor: "units/carthaginians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 302.8072509765625, "z": 737.4127655029297, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 302.8072509765625, "z": 737.4127655029297, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 302.8072509765625, "z": 737.4127655029297 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3869 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8912 Decay: Footprint: Minimap: active: true x: 358.48748 z: 953.81966 Obstruction: active: true moving: true control group: 8912 control group 2: 0 tag: 3592 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 7 Position: in world: true x: 358.48748 y: 0 z: 953.81966 last x: 359.64933 last y diff: 0 last z: 957.37838 rot x: 0 rot y: -2.55097 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 0 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 1 target entity: 0 target pos x: 300.9941 target pos y: 736.61344 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 18.71808 current speed: 19.60169 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 17 waypoint x: 300.9941 waypoint z: 736.61344 waypoint x: 300.74706 waypoint z: 755.55672 waypoint x: 302.62352 waypoint z: 767.02836 waypoint x: 305.56176 waypoint z: 774.76418 waypoint x: 308.53087 waypoint z: 780.13209 waypoint x: 312.51543 waypoint z: 785.31605 waypoint x: 318.00771 waypoint z: 791.40803 waypoint x: 324.25385 waypoint z: 797.95402 waypoint x: 328.37693 waypoint z: 802.22701 waypoint x: 333.43847 waypoint z: 807.3635 waypoint x: 338.46923 waypoint z: 812.43175 waypoint x: 341.98461 waypoint z: 876.96587 waypoint x: 345.2423 waypoint z: 910.73293 waypoint x: 348.37114 waypoint z: 929.11646 waypoint x: 350.93557 waypoint z: 939.30823 waypoint x: 353.71778 waypoint z: 945.90412 waypoint x: 356.6089 waypoint z: 950.70206 length: 0 Vision: VisualActor: base actor: "units/carthaginians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 18.71808 sound group: "actor/mounted/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 8912 actor: "units/carthaginians/cavalry_javelinist_b_m.xml" AIProxy: Attack: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 20 }, "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Walk", "data": { "x": 300.9940948486328, "z": 736.6134338378906, "force": true, "relaxed": true } } ], "order": { "type": "Walk", "data": { "x": 300.9940948486328, "z": 736.6134338378906, "force": true, "relaxed": true } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 300.9940948486328, "z": 736.6134338378906 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losAttackRangeQuery": 3870 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 8913 Decay: Footprint: Minimap: active: true x: 794.02253 z: 1019.89045 Obstruction: active: true moving: true control group: 7043 control group 2: 0 tag: 3594 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 794.02253 y: 0 z: 1019.89045 last x: 793.49616 last y diff: 0 last z: 1018.34833 rot x: 0 rot y: 0.39974 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 RangeOverlayRenderer: Selectable: UnitMotion: pass class: "default" ticket: 97329 ticket type: 1 failed movements: 0 followknownimperfectpath: 0 target type: 2 target entity: 6596 target pos x: 0 target pos y: 0 target min range: 0 target max range: 8 formation controller: 0 speed multiplier: 1 last turn speed: 8.14748 current speed: 8.54995 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 Vision: VisualActor: base actor: "units/ptolemies/infantry_pikeman_a.xml" r: 1 g: 1 b: 1 anim name: "walk" anim once: false anim speed: 8.14748 sound group: "actor/human/movement/walk.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "walk" key: "animationVariant" value: "combat" seed: 7043 actor: "units/ptolemies/infantry_pikeman_a.xml" AIProxy: Attack: comp: {} Auras: comp: { "affectedPlayers": { "units/ram_garrison": [ 1, 2, 3, 4 ] }, "units/ram_garrison": { "targetUnits": [], "isApplied": true } } Builder: comp: {} Cost: comp: { "populationCost": 1 } Garrisonable: comp: {} Guard: comp: { "entities": [] } Health: comp: { "maxHitpoints": 125, "hitpoints": 58.34844124999996, "regenRate": 0, "idleRegenRate": 0 } Identity: comp: { "phenotype": "male", "controllable": true } Loot: Looter: Promotion: comp: { "currentXp": 0.8090000000000117, "trickleRate": 0 } RangeOverlayManager: Resistance: comp: { "invulnerable": false, "attackers": {} } ResourceGatherer: comp: { "range": { "max": 2, "min": 0 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 }, "carrying": {}, "baseSpeed": 0.7, "rates": { "food.fruit": 0.5249999999999999, "food.grain": 0.21, "food.meat": 0.7, "metal.ore": 0.35, "metal.ruins": 1.4, "stone.rock": 0.35, "stone.ruins": 1.4, "wood.ruins": 3.5, "wood.tree": 0.65625 } } Sound: StatusBars: comp: { "auraSources": {} } StatusEffectsReceiver: comp: { "activeStatusEffects": {} } TreasureCollector: comp: {} UnitAI: comp: { "orderQueue": [ { "type": "Attack", "data": { "target": 6596, "force": false, "attackType": "Melee", "lastPos": { "x": 799.1719207763672, "y": 23, "z": 1028.878921508789 } } } ], "order": { "type": "Attack", "data": { "target": 6596, "force": false, "attackType": "Melee", "lastPos": { "x": 799.1719207763672, "y": 23, "z": 1028.878921508789 } } }, "formationController": 0, "isIdle": false, "heldPosition": { "x": 792.0678405761719, "z": 1015.8541870117188 }, "workOrders": [], "cheeringTime": 2800, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.COMBAT.APPROACHING", "timer": 55892, "losAttackRangeQuery": 3872 } Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: comp: { "activated": false, "spyId": 0 } - id: 536871343 type: local Footprint: Ownership: owner: 6 Position: in world: true x: 725.92853 y: 0 z: 1097.24683 last x: 725.92853 last y diff: 0 last z: 1097.24683 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.54316 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/mauryas/stable_elephant.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 14289 actor: "structures/mauryas/stable_elephant.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871376 type: local Footprint: Ownership: owner: 1 Position: in world: true x: 365.47095 y: 0 z: 367.38328 last x: 365.47095 last y diff: 0 last z: 367.38328 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.74051 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/kushites/stable.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 47193 actor: "structures/kushites/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871393 type: local Footprint: Ownership: owner: 6 Position: in world: true x: 715.93372 y: 0 z: 1028.06214 last x: 715.93372 last y diff: 0 last z: 1028.06214 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.81688 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/mauryas/stable_elephant.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 63105 actor: "structures/mauryas/stable_elephant.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871395 type: local Footprint: Ownership: owner: 2 Position: in world: true x: 579.11873 y: 0 z: 154.88361 last x: 579.11873 last y diff: 0 last z: 154.88361 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.70293 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/han/academy.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 45590 actor: "structures/han/academy.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871397 type: local Footprint: Ownership: owner: 2 Position: in world: true x: 500.35637 y: 0 z: 149.64837 last x: 500.35637 last y diff: 0 last z: 149.64837 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.39158 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/han/academy.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 62775 actor: "structures/han/academy.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871402 type: local Footprint: Ownership: owner: 2 Position: in world: true x: 519.12391 y: 0 z: 67.66973 last x: 519.12391 last y diff: 0 last z: 67.66973 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.51108 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/han/academy.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 35039 actor: "structures/han/academy.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871407 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871407 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 5 Position: in world: true x: 710.04616 y: -0.10817 z: 955.24704 last x: 710.04616 last y diff: 0 last z: 955.24704 rot x: 0 rot y: 2.05454 rot z: 0 rot y speed: 14 altitude: -0.10817 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6905 actor: "units/mauryas/infantry_archer_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871408 type: local Footprint: Ownership: owner: 2 Position: in world: true x: 424.5094 y: 0 z: 167.32581 last x: 424.5094 last y diff: 0 last z: 167.32581 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.20864 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/han/academy.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 52014 actor: "structures/han/academy.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871409 type: local Decay: Ownership: owner: 4 Position: in world: true x: 1069.82276 y: -1.64483 z: 347.13022 last x: 1069.82276 last y diff: 0 last z: 347.13022 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: -1.64483 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 Vision: VisualActor: base actor: "structures/destruct_stone_4x4.xml" r: 1 g: 1 b: 1 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 536871409 actor: "structures/destruct_stone_4x4.xml" Visibility: comp: { "retainInFog": true, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871411 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871411 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 123.8936 y: -0.09762 z: 603.2067 last x: 123.8936 last y diff: 0 last z: 603.2067 rot x: 0 rot y: 0.04021 rot z: 0 rot y speed: 10 altitude: -0.09762 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8455 actor: "units/kushites/cavalry_javelinist_b_m.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871412 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871412 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 5 Position: in world: true x: 710.66785 y: -0.08677 z: 953.62696 last x: 710.66785 last y diff: 0 last z: 953.62696 rot x: 0 rot y: 1.91056 rot z: 0 rot y speed: 14 altitude: -0.08677 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6762 actor: "units/mauryas/infantry_archer_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871413 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871413 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 123.85648 y: -0.09421 z: 601.11667 last x: 123.85648 last y diff: 0 last z: 601.11667 rot x: 0 rot y: -1.90131 rot z: 0 rot y speed: 10 altitude: -0.09421 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8095 actor: "units/kushites/cavalry_javelinist_b_m.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871414 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871414 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 126.63125 y: -0.09487 z: 606.06446 last x: 126.63125 last y diff: 0 last z: 606.06446 rot x: 0 rot y: 1.86655 rot z: 0 rot y speed: 14 altitude: -0.09487 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8196 actor: "units/spartans/infantry_swordsman_c.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871415 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871415 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 124.66265 y: -0.10087 z: 597.37575 last x: 124.66265 last y diff: 0 last z: 597.37575 rot x: 0 rot y: 1.57081 rot z: 0 rot y speed: 14 altitude: -0.10087 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7798 actor: "units/spartans/infantry_swordsman_c.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871416 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871416 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 339.59719 y: -0.10135 z: 460.78377 last x: 339.59719 last y diff: 0 last z: 460.78377 rot x: 0 rot y: -3.10602 rot z: 0 rot y speed: 14 altitude: -0.10135 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8335 actor: "units/spartans/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871417 type: local Footprint: Ownership: owner: 6 Position: in world: true x: 937.87128 y: 0 z: 1095.84095 last x: 937.87128 last y diff: 0 last z: 1095.84095 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.75721 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/mauryas/stable.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 54712 actor: "structures/mauryas/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871418 type: local Footprint: Ownership: owner: 2 Position: in world: true x: 568.08483 y: 0 z: 204.42263 last x: 568.08483 last y diff: 0 last z: 204.42263 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.37725 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/han/academy.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 4867 actor: "structures/han/academy.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871419 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871419 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 5 Position: in world: true x: 708.32628 y: -0.10196 z: 953.71287 last x: 708.32628 last y diff: 0 last z: 953.71287 rot x: 0 rot y: 1.84731 rot z: 0 rot y speed: 14 altitude: -0.10196 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 37.4 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/mauryas/infantry_archer_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6904 actor: "units/mauryas/infantry_archer_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871420 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871420 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 125.80573 y: -0.08844 z: 600.38534 last x: 125.80573 last y diff: 0 last z: 600.38534 rot x: 0 rot y: -3.09849 rot z: 0 rot y speed: 10 altitude: -0.08844 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8404 actor: "units/kushites/cavalry_javelinist_b_m.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871421 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871421 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 125.09136 y: -0.07714 z: 604.58796 last x: 125.09136 last y diff: 0 last z: 604.58796 rot x: 0 rot y: 2.01003 rot z: 0 rot y speed: 14 altitude: -0.07714 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7797 actor: "units/spartans/infantry_swordsman_c.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871422 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871422 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 127.99949 y: -0.08574 z: 604.98873 last x: 127.99949 last y diff: 0 last z: 604.98873 rot x: 0 rot y: 0.78823 rot z: 0 rot y speed: 10 altitude: -0.08574 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8094 actor: "units/kushites/cavalry_javelinist_b_m.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871423 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871423 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 230.84295 y: -0.07409 z: 779.32122 last x: 230.84295 last y diff: 0 last z: 779.32122 rot x: 0 rot y: -0.1649 rot z: 0 rot y speed: 14 altitude: -0.07409 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6606 actor: "units/spartans/citizen_female.xml" Attack: comp: {} Identity: comp: { "phenotype": "female", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871424 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871424 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 4 Position: in world: true x: 914.00092 y: -0.07424 z: 700.32267 last x: 914.00092 last y diff: 0 last z: 700.32267 rot x: 0 rot y: 1.76723 rot z: 0 rot y speed: 10 altitude: -0.07424 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 29.74968 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/ptolemies/camel_archer_a_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_camel.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 5939 actor: "units/ptolemies/camel_archer_a_m.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871426 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871426 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 320.44901 y: -0.0586 z: 468.73375 last x: 320.44901 last y diff: 0 last z: 468.73375 rot x: 0 rot y: -0.39292 rot z: 0 rot y speed: 14 altitude: -0.0586 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6885 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871427 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871427 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 319.49195 y: -0.04807 z: 486.07995 last x: 319.49195 last y diff: 0 last z: 486.07995 rot x: 0 rot y: 2.4364 rot z: 0 rot y speed: 14 altitude: -0.04807 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6221 actor: "units/kushites/citizen_female.xml" Attack: comp: {} Identity: comp: { "phenotype": "female", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871428 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871428 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 316.3503 y: -0.04357 z: 484.79918 last x: 316.3503 last y diff: 0 last z: 484.79918 rot x: 0 rot y: -1.59975 rot z: 0 rot y speed: 14 altitude: -0.04357 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 5700 actor: "units/kushites/citizen_male.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871429 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871429 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 316.99602 y: -0.06092 z: 488.06118 last x: 316.99602 last y diff: 0 last z: 488.06118 rot x: 0 rot y: -2.6677 rot z: 0 rot y speed: 14 altitude: -0.06092 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8323 actor: "units/spartans/infantry_swordsman_c.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871430 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871430 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 319.96009 y: -0.04458 z: 486.72811 last x: 319.96009 last y diff: 0 last z: 486.72811 rot x: 0 rot y: 0.7891 rot z: 0 rot y speed: 14 altitude: -0.04458 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/citizen_{phenotype}.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6449 actor: "units/kushites/citizen_male.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871431 type: local Footprint: Ownership: owner: 1 Position: in world: true x: 157.71491 y: 0 z: 511.00937 last x: 157.71491 last y diff: 0 last z: 511.00937 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.47316 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/kushites/storehouse.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 30970 actor: "structures/kushites/storehouse.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871432 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871432 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 315.22286 y: -0.03264 z: 482.18502 last x: 315.22286 last y diff: 0 last z: 482.18502 rot x: 0 rot y: 0.72782 rot z: 0 rot y speed: 14 altitude: -0.03264 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7016 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871433 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871433 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 316.1035 y: -0.04308 z: 485.99532 last x: 316.1035 last y diff: 0 last z: 485.99532 rot x: 0 rot y: 1.02416 rot z: 0 rot y speed: 14 altitude: -0.04308 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 155 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871434 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871434 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 318.23458 y: -0.03521 z: 485.67351 last x: 318.23458 last y diff: 0 last z: 485.67351 rot x: 0 rot y: 2.58455 rot z: 0 rot y speed: 14 altitude: -0.03521 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8329 actor: "units/spartans/infantry_swordsman_c.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871435 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871435 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 206.41256 y: -0.03048 z: 753.48798 last x: 206.41256 last y diff: 0 last z: 753.48798 rot x: 0 rot y: -0.01153 rot z: 0 rot y speed: 14 altitude: -0.03048 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8653 actor: "units/spartans/infantry_javelinist_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871436 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871436 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 317.17432 y: -0.03965 z: 484.91672 last x: 317.17432 last y diff: 0 last z: 484.91672 rot x: 0 rot y: 0.39191 rot z: 0 rot y speed: 14 altitude: -0.03965 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7886 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871437 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871437 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 319.00025 y: -0.03525 z: 484.2801 last x: 319.00025 last y diff: 0 last z: 484.2801 rot x: 0 rot y: -0.40081 rot z: 0 rot y speed: 14 altitude: -0.03525 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7366 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871438 type: local Footprint: Ownership: owner: 5 Position: in world: true x: 1061.4397 y: 0 z: 742.59034 last x: 1061.4397 last y diff: 0 last z: 742.59034 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.24637 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/mauryas/barracks.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 44545 actor: "structures/mauryas/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871439 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871439 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 314.77736 y: -0.01156 z: 485.4912 last x: 314.77736 last y diff: 0 last z: 485.4912 rot x: 0 rot y: 0.85523 rot z: 0 rot y speed: 14 altitude: -0.01156 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7053 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871440 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871440 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 317.90917 y: -0.0209 z: 487.46517 last x: 317.90917 last y diff: 0 last z: 487.46517 rot x: 0 rot y: 2.87832 rot z: 0 rot y speed: 14 altitude: -0.0209 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8322 actor: "units/spartans/infantry_swordsman_c.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871441 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871441 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 205.47725 y: -0.01812 z: 759.81647 last x: 205.47725 last y diff: 0 last z: 759.81647 rot x: 0 rot y: 2.52514 rot z: 0 rot y speed: 10 altitude: -0.01812 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 40.2498 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/cavalry_spearman_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7985 actor: "units/kushites/cavalry_spearman_b_m.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871442 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871442 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 223.31266 y: -0.00852 z: 617.972 last x: 223.31266 last y diff: 0 last z: 617.972 rot x: 0 rot y: -0.81838 rot z: 0 rot y speed: 14 altitude: -0.00852 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8655 actor: "units/spartans/infantry_javelinist_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871443 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871443 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 223.28817 y: -0.02001 z: 620.77303 last x: 223.28817 last y diff: 0 last z: 620.77303 rot x: 0 rot y: -0.87616 rot z: 0 rot y speed: 14 altitude: -0.02001 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8656 actor: "units/spartans/infantry_javelinist_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871444 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871444 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 319.70458 y: -0.02349 z: 487.3505 last x: 319.70458 last y diff: -0.02349 last z: 487.3505 rot x: 0 rot y: 2.9193 rot z: 0 rot y speed: 14 altitude: -0.02349 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8328 actor: "units/spartans/infantry_swordsman_c.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871445 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871445 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 318.47062 y: -0.01952 z: 484.71026 last x: 318.47062 last y diff: 0 last z: 484.71026 rot x: 0 rot y: -0.66568 rot z: 0 rot y speed: 14 altitude: -0.01952 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6853 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871446 type: local Footprint: Ownership: owner: 7 Position: in world: true x: 383.4542 y: 0 z: 968.63135 last x: 383.4542 last y diff: 0 last z: 968.63135 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.31986 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/carthaginians/stable.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 44921 actor: "structures/carthaginians/stable.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871447 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871447 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 169.74396 y: -0.00702 z: 511.19243 last x: 169.74396 last y diff: 0 last z: 511.19243 rot x: 0 rot y: -2.62285 rot z: 0 rot y speed: 14 altitude: -0.00702 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8009 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871448 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871448 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 319.77417 y: -0.00997 z: 493.81348 last x: 319.77417 last y diff: 0 last z: 493.81348 rot x: 0 rot y: -2.85044 rot z: 0 rot y speed: 14 altitude: -0.00997 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7139 actor: "units/spartans/infantry_javelinist_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871449 type: local Footprint: Ownership: owner: 3 Position: in world: true x: 686.11475 y: 0 z: 165.25367 last x: 686.11475 last y diff: 0 last z: 165.25367 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.17539 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/persians/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 60451 actor: "structures/persians/blacksmith.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871450 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871450 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 201.33596 y: -0.00756 z: 638.17785 last x: 201.33596 last y diff: 0 last z: 638.17785 rot x: 0 rot y: 1.7296 rot z: 0 rot y speed: 10 altitude: -0.00756 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/cavalry_javelinist_a_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8181 actor: "units/kushites/cavalry_javelinist_a_m.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871451 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871451 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 222.46987 y: 0 z: 635.80114 last x: 222.46987 last y diff: 0 last z: 635.80114 rot x: 0 rot y: -1.22564 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8657 actor: "units/spartans/infantry_javelinist_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871452 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871452 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 7 Position: in world: true x: 321.94474 y: 0 z: 496.71668 last x: 321.94474 last y diff: 0 last z: 496.71668 rot x: 0 rot y: 0.16492 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/carthaginians/cavalry_javelinist_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 355 actor: "units/carthaginians/cavalry_javelinist_b_m.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871453 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871453 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 195.2243 y: 0 z: 520.5822 last x: 195.2243 last y diff: 0 last z: 520.5822 rot x: 0 rot y: 1.40416 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8535 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871454 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871454 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 211.06472 y: 0 z: 753.38654 last x: 211.06472 last y diff: 0 last z: 753.38654 rot x: 0 rot y: -0.89641 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 40.2498 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/cavalry_spearman_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7983 actor: "units/kushites/cavalry_spearman_b_m.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871455 type: local Footprint: Ownership: owner: 3 Position: in world: true x: 723.12977 y: 0 z: 169.87684 last x: 723.12977 last y diff: 0 last z: 169.87684 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.1413 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/persians/blacksmith.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 29309 actor: "structures/persians/blacksmith.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871456 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871456 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 4 Position: in world: true x: 796.447 y: 0 z: 1009.16871 last x: 796.447 last y diff: 0 last z: 1009.16871 rot x: 0 rot y: 0.77369 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/ptolemies/infantry_pikeman_a.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7079 actor: "units/ptolemies/infantry_pikeman_a.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871457 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871457 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 222.92241 y: 0 z: 632.18311 last x: 222.92241 last y diff: 0 last z: 632.18311 rot x: 0 rot y: -1.0884 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8658 actor: "units/spartans/infantry_javelinist_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871458 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871458 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 207.50261 y: 0 z: 757.09536 last x: 207.50261 last y diff: 0 last z: 757.09536 rot x: 0 rot y: 2.63231 rot z: 0 rot y speed: 10 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "pitch" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 40.2498 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/cavalry_spearman_b_m.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/fauna/death/death_horse.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7987 actor: "units/kushites/cavalry_spearman_b_m.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871459 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871459 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 300.95397 y: 0 z: 513.57332 last x: 300.95397 last y diff: 0 last z: 513.57332 rot x: 0 rot y: -0.7007 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6789 actor: "units/spartans/infantry_javelinist_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871460 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871460 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 208.27503 y: 0 z: 755.48534 last x: 208.27503 last y diff: 0 last z: 755.48534 rot x: 0 rot y: 0.57427 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8507 actor: "units/spartans/infantry_swordsman_c.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871461 type: local Footprint: Ownership: owner: 4 Position: in world: true x: 1040.0652 y: 0 z: 353.69187 last x: 1040.0652 last y diff: 0 last z: 353.69187 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.06067 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/ptolemies/barracks.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 4737 actor: "structures/ptolemies/barracks.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871462 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871462 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 152.30382 y: 0 z: 494.451 last x: 152.30382 last y diff: 0 last z: 494.451 rot x: 0 rot y: 0.68657 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7949 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871463 type: local Footprint: Ownership: owner: 4 Position: in world: true x: 1118.09907 y: 0 z: 382.846 last x: 1118.09907 last y diff: 0 last z: 382.846 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.08201 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/ptolemies/house.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 45609 actor: "structures/ptolemies/house.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871464 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871464 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 226.99396 y: 0 z: 655.68453 last x: 226.99396 last y diff: 0 last z: 655.68453 rot x: 0 rot y: -2.12323 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8659 actor: "units/spartans/infantry_javelinist_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871465 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871465 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 286.21673 y: 0 z: 532.47585 last x: 286.21673 last y diff: 0 last z: 532.47585 rot x: 0 rot y: -0.71316 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 39.8 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6963 actor: "units/spartans/infantry_javelinist_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871466 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871466 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 4 Position: in world: true x: 814.7037 y: 0 z: 1029.80478 last x: 814.7037 last y diff: 0 last z: 1029.80478 rot x: 0 rot y: 0.68546 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 31.4998 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/ptolemies/infantry_pikeman_a.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7989 actor: "units/ptolemies/infantry_pikeman_a.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871467 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871467 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 8 Position: in world: true x: 155.20984 y: 0 z: 498.19378 last x: 155.20984 last y diff: 0 last z: 498.19378 rot x: 0 rot y: -2.32996 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/spartans/infantry_swordsman_c.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8327 actor: "units/spartans/infantry_swordsman_c.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871468 type: local Footprint: Ownership: owner: 3 Position: in world: true x: 702.14887 y: 0 z: 147.48035 last x: 702.14887 last y diff: 0 last z: 147.48035 rot x: 0 rot y: 2.35621 rot z: 0 rot y speed: 6 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0.01386 anchor: "upright" turret parent: 0 size: 0 VisualActor: base actor: "structures/persians/market.xml" r: 1 g: 1 b: 1 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 41984 actor: "structures/persians/market.xml" Identity: comp: { "phenotype": "default", "controllable": true } - id: 536871469 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871469 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 156.19967 y: 0 z: 494.79241 last x: 156.19967 last y diff: 0 last z: 494.79241 rot x: 0 rot y: 0.30565 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 7636 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true } - id: 536871470 type: local Decay: Footprint: Obstruction: active: false moving: false control group: 536871470 control group 2: 0 tag: 0 flags: 5 clearance: 0.8 Ownership: owner: 1 Position: in world: true x: 233.12536 y: 0 z: 509.24964 last x: 233.12536 last y diff: 0 last z: 509.24964 rot x: 0 rot y: 0.8333 rot z: 0 rot y speed: 14 altitude: 0 relative: true floating: false float depth: 0 constructionprogress: 0 anchor: "upright" turret parent: 0 size: 0 UnitMotion: pass class: "default" ticket: 0 ticket type: 0 failed movements: 0 followknownimperfectpath: 0 target type: 0 target entity: 0 target pos x: 0 target pos y: 0 target min range: 0 target max range: 0 formation controller: 0 speed multiplier: 1 last turn speed: 0 current speed: 0 instant turn angle: 1.5 acceleration: 35 facePointAfterMove: true pushing: true length: 0 length: 0 VisualActor: base actor: "units/kushites/infantry_spearman_b.xml" r: 1 g: 1 b: 1 anim name: "death" anim once: true anim speed: 1 sound group: "actor/human/death/{phenotype}_death.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 8705 actor: "units/kushites/infantry_spearman_b.xml" Attack: comp: {} Identity: comp: { "phenotype": "male", "controllable": true } Sound: Visibility: comp: { "retainInFog": false, "alwaysVisible": false, "corpse": true, "preview": false, "activated": true }